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Snurgle
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Snurgle

Snurgles are large elephant-like creatures, who use their massive ears to fly. They’ve been known to attack caravans and try to steal their cargo, but they’re sensitive to loud noises.

Snurgle
Rank 3 Natural Warrior Heavy
HP: 48 MP: 12 SP: 36
Defense: 10 (Medium) Concentration: 15
Initiative: +4 Evasion: 12
Size: Large Vitality: 16
Movement: 6 (Flying), 3 (Walking, Swimming)
Stab Damage: 18
To-Hit Check: +9 Range: Line 2
Dash Attack Damage: 18
8 Stamina Range: See Effect
During this attack, you may use your remaining Movement as normal. You may move through foes, hitting them with a Strike Basic Attack as you do so. You may only attack a given target once during this attack.
Hard Crash Damage: 18
10 Stamina Range: Melee
Roll To-Hit target’s Vitality; on success, the target is knocked Prone and Disarmed of one item of your choice.
Ordon Rush Damage: 13
8 Stamina Range: Melee
Roll To-Hit target’s Vitality; on success, you begin pushing them. You may continue to move, but it must be in a straight line. Your target is pushed in front of you for the duration of this movement.
Default Weapon: Snurgle Snout
(Rank 3 Natural Spear)
Accuracy: 4 Attack: 11 Durability: 13
Sensitive to Sound (Weak Point)
This creature is sensitive to music and loud noises. A loud noise can be made as a Standard Action Combat Maneuver (Burst 2, Perform and Fortitude, plus Instrument, v. Concentration; if done as a Melee, then 2 to the Trait Check). On success, the next attack against this creature counts as striking a Weak Point, and it is Slowed and set Off-Balance until the end of its next turn.
Limited Intelligence, Mount
Combat 7 Willpower 2 Accuracy 5
Hearts 6 Magic 2 Stamina 6
Athletics 6 Arcana 2 Nature 3
Civilization 4 Perception 5 Agility 4
Fortitude 6 Influence 2 Command 2
Intimidate 5 Discipline 5 Insight 4
Mechanics 2 Perform 2 Guile 2
Smithing 0 Enchanting 0 Cooking 0
Drops: 4x Snurgle Flaps (Rank 3 Monster Part)