- Updated EL to version 5.9.0
- Updated EL to version 5.8.2
- Updated EL experience traits
- Updated El resource resipes
- Added plaque.png to EL folder
- Stopped MM from adding IFS module when module is not actually available by DefiantZombie
- Updated EL to version 5.8.0
- Updated EL to version 5.7.1
- Further extension of KPBS support:
- K&K Metal Ore Drill removed to avoid confusion
- K&K X1000 Metal Storage becomes K&K X1200 Metal Storage
- K&K X1000 Rocket Part Storage becomes K&K X2400 Rocket Part Storage
- K&K X1000 MetalOre Storage becomes K&K X1200 Ore Storage
- K&K Workshop is capable of producing rocket parts with the same rate as any lab
- K&K Smelter is capable of converting ore to metal with the same rate as K&K Planetary ISRU
- EL recycler outputs metal
- Decreased SpecialistEfficiencyFactor on rocket parts printing, so bonuses from engineers will resemble stock values
- Updated EL to version 5.6.0
- Updated EL to version 5.5.4
- Fixed duplicate ExWorkshop definition for ModuleScienceLab
- Rely on CrewCapacity instead of minimumCrew
- Unified crew pods patch, every mannable pod is now ExWorkshop
- Reorganized file structure
- ExtraplanetaryLaunchpads icons are bundled with SimpleConstruction inside ExtraplanetaryLaunchpads folder
- IFS and MM are not bundled
- Unified ISRU patch, so metal refining rate corresponds to stock values, Convert-O-Tron 125 is now spendthrift :D
- Diminished ore input rate and metal output rate twice, so Convert-O-Tron 250 will consume 0.5/sec and output 0.25/sec
- Clamp-O-Tron Docking Port Jr. is not renamed to Construction Port anymore
- Clamp-O-Tron Docking Port and Clamp-O-Tron Docking Port Sr. can be used for construction too
- Only engineers have construction skill
- Extended KPBS support
- SME support
- Added AVC support
- Changed metal density to 0.0078 (~11.5% higher) to be equal to CRP metals and divisible by EL metal density. Makes integration with KDVA easier
- Fixed a launch-clamp bug with the help of FizzerUK.
- Reworked thermal efficiency and productivity bonuses.
- Updated the Extraplanetary launchpads plugin to 1.2.1.
- Updated Interstellar fuel switch and Extraplanetary Launchpad plugins.
- Updated to v1.1.3 of the game.
- Updated InterstellarFuelSwitch.
- Separated the Interstellar Fuel Switch mod files to another folder. Please install both in GameData.
- Optimized for mod compatibility. Should work with Planetary Bases now, thanks to cy-one.
- Updated to 1.1.2 Reduced spawn distance from 3 to 0.2m.
- Updated to 1.1.
- Removed duplicate Module Manager .dll.
- Added updated Extraplanetary Launchpads and Interstellar Fuel switch .dlls.
- Reduced fuel tank switching issues by restricting the function to stock ore tanks only.
- Added scale_redist.dll to the Plugins folder.
- Added suggestions by Badsector. These include modifications that improve compatibility with other mods.
- Small fixes.
- Added a modular resource switcher.
- Removed Ramp config, replaced with Construction Port functionality.
- Removed duplicated Docking Port.
- Construction Port now serves as docking port, launchpad and recycler. Be careful!
- Small fixes.
- Added resource switch capacity to the Radial ore tanks. Added ExRecycler module to the Mk3 Ramp, but was unable to recycle.
- Reduced productivity multipliers: MPL from x7 to x5, Crewed parts from x4 to x3. This was to reduce the much too short construction times that came from chaining together several MPLs in playtesting.