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Investigate: material description file #27

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Razish opened this issue Jun 14, 2015 · 0 comments
Open

Investigate: material description file #27

Razish opened this issue Jun 14, 2015 · 0 comments

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@Razish
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Razish commented Jun 14, 2015

Depends on #37

specify:

  • Sampler binding info containing texture path and uniform name.
  • Shader programs to use (e.g. vertexShader blah)
  • Material flags like wireframe

Need to research shader design, e.g. generic shaders like light_all.glsl and how the switch to deferred rendering will affect this

@Razish Razish changed the title Material description file Investigate: material description file May 15, 2017
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