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toolchain-windows.cmake
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toolchain-windows.cmake
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#set(CMAKE_MAKE_PROGRAM "nmake.exe")
#set(CMAKE_GENERATOR "Ninja")
# Ninja doesn't support platform
#set(CMAKE_GENERATOR_PLATFORM x64)
if (DEFINED ENV{HIP_PATH})
file(TO_CMAKE_PATH "$ENV{HIP_PATH}" HIP_DIR)
set(rocm_bin "${HIP_DIR}/bin")
elseif (DEFINED ENV{HIP_DIR})
file(TO_CMAKE_PATH "$ENV{HIP_DIR}" HIP_DIR)
set(rocm_bin "${HIP_DIR}/bin")
else()
set(HIP_DIR "C:/hip")
set(rocm_bin "C:/hip/bin")
endif()
set(CMAKE_CXX_COMPILER "${rocm_bin}/clang++.exe")
if (NOT python)
set(python "python3") # take default for windows
endif()
# our usage flags
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DWIN32 -D_CRT_SECURE_NO_WARNINGS")
# flags for clang direct use
# -Wno-ignored-attributes to avoid warning: __declspec attribute 'dllexport' is not supported [-Wignored-attributes] which is used by msvc compiler
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -fms-extensions -fms-compatibility -Wno-ignored-attributes")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D__HIP_PLATFORM_AMD__ -D__HIP_ROCclr__ ")
if (DEFINED ENV{VCPKG_PATH})
file(TO_CMAKE_PATH "$ENV{VCPKG_PATH}" VCPKG_PATH)
else()
set(VCPKG_PATH "C:/github/vcpkg")
endif()
include("${VCPKG_PATH}/scripts/buildsystems/vcpkg.cmake")