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[feature request] maximum chunks loaded #11

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SulpherStaer opened this issue Aug 11, 2021 · 2 comments
Open

[feature request] maximum chunks loaded #11

SulpherStaer opened this issue Aug 11, 2021 · 2 comments

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@SulpherStaer
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SulpherStaer commented Aug 11, 2021

A cap on the amount of global chunks the server will load at maximum (all worlds combined)
When this number is getting close, the view distance will decrease to ensure the maximum player loaded chunks are not overshot.

View Distance Tweaks feature; "global-chunk-count-target"
https://papermc.io/forums/t/1-14-1-17-view-distance-tweaks/3432

@KyGost
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KyGost commented Aug 13, 2021

What would be the usecase for this outside of performance (for which dynamic exists)?

@SulpherStaer
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SulpherStaer commented Sep 9, 2021

The feature sort of explains itself in view distance tweaks,

Its to pre-emptively reduce view distance before ticks suffer due to knowing how much chunks the server can handle in total.
It is a secondary 'tracker' to see if view distance can be increased or should be decreased

proactive-mode-settings:
Set this to the maximum chunk count your server can handle. The view distance of each world will be adjusted such that the total number of player-loaded chunks is sitting as close to this value as possible.

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