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A cap on the amount of global chunks the server will load at maximum (all worlds combined)
When this number is getting close, the view distance will decrease to ensure the maximum player loaded chunks are not overshot.
The feature sort of explains itself in view distance tweaks,
Its to pre-emptively reduce view distance before ticks suffer due to knowing how much chunks the server can handle in total.
It is a secondary 'tracker' to see if view distance can be increased or should be decreased
proactive-mode-settings:
Set this to the maximum chunk count your server can handle. The view distance of each world will be adjusted such that the total number of player-loaded chunks is sitting as close to this value as possible.
A cap on the amount of global chunks the server will load at maximum (all worlds combined)
When this number is getting close, the view distance will decrease to ensure the maximum player loaded chunks are not overshot.
View Distance Tweaks feature; "global-chunk-count-target"
https://papermc.io/forums/t/1-14-1-17-view-distance-tweaks/3432
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