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I want to parse the image from the socket and render it on GUI by qnanopainter to improve the performance (QPainter is too slow). Is there anyway to do that ?
The text was updated successfully, but these errors were encountered:
QNanoPainter QNanoImage doesn't contain API to load image from data, just from image file or FBO. But NanoVG contains e.g. nvgCreateImageMem and nvgCreateImageRGBA so adding this into QNanoPainter would be possible, patches welcome! =)
I want to parse the image from the socket and render it on GUI by qnanopainter to improve the performance (QPainter is too slow). Is there anyway to do that ?
The text was updated successfully, but these errors were encountered: