diff --git a/Ambermoon.net/Ambermoon.net.csproj b/Ambermoon.net/Ambermoon.net.csproj index b06ed318..f63c0dab 100644 --- a/Ambermoon.net/Ambermoon.net.csproj +++ b/Ambermoon.net/Ambermoon.net.csproj @@ -5,7 +5,7 @@ netcoreapp3.1 Ambermoon win-x64;linux-x64 - 1.0.10 + 1.0.11 diff --git a/README.md b/README.md index da096731..01a77ceb 100644 --- a/README.md +++ b/README.md @@ -4,9 +4,9 @@ Version | OS --- | --- +[1.0.11](https://github.com/Pyrdacor/Ambermoon.net/releases/download/v1.0.11/Ambermoon.net-Windows.zip) | Windows 64bit [1.0.10](https://github.com/Pyrdacor/Ambermoon.net/releases/download/v1.0.10/Ambermoon.net-Windows.zip) | Windows 64bit [1.0.9](https://github.com/Pyrdacor/Ambermoon.net/releases/download/v1.0.9/Ambermoon.net-Windows.zip) | Windows 64bit -[1.0.8](https://github.com/Pyrdacor/Ambermoon.net/releases/download/v1.0.8/Ambermoon.net-Windows.zip) | Windows 64bit Older releases can be found [here](https://github.com/Pyrdacor/Ambermoon.net/releases). Other platforms will follow. @@ -60,6 +60,7 @@ ESC | Leave fullscreen mode ## Change log +- Version 1.0.11: Fixed map changes, world map now uses a smaller sprite (not the correct yet) - Version 1.0.10: Fixed 3D map crash, improved map event handling - Version 1.0.9: Added floor billboards like holes/lava, fixed billboards - Version 1.0.8: A lot of 3D improvements (see [here](https://github.com/Pyrdacor/Ambermoon.net/releases/tag/v1.0.8)).