diff --git a/Ambermoon.net/Ambermoon.net.csproj b/Ambermoon.net/Ambermoon.net.csproj
index b06ed318..f63c0dab 100644
--- a/Ambermoon.net/Ambermoon.net.csproj
+++ b/Ambermoon.net/Ambermoon.net.csproj
@@ -5,7 +5,7 @@
netcoreapp3.1
Ambermoon
win-x64;linux-x64
- 1.0.10
+ 1.0.11
diff --git a/README.md b/README.md
index da096731..01a77ceb 100644
--- a/README.md
+++ b/README.md
@@ -4,9 +4,9 @@
Version | OS
--- | ---
+[1.0.11](https://github.com/Pyrdacor/Ambermoon.net/releases/download/v1.0.11/Ambermoon.net-Windows.zip) | Windows 64bit
[1.0.10](https://github.com/Pyrdacor/Ambermoon.net/releases/download/v1.0.10/Ambermoon.net-Windows.zip) | Windows 64bit
[1.0.9](https://github.com/Pyrdacor/Ambermoon.net/releases/download/v1.0.9/Ambermoon.net-Windows.zip) | Windows 64bit
-[1.0.8](https://github.com/Pyrdacor/Ambermoon.net/releases/download/v1.0.8/Ambermoon.net-Windows.zip) | Windows 64bit
Older releases can be found [here](https://github.com/Pyrdacor/Ambermoon.net/releases). Other platforms will follow.
@@ -60,6 +60,7 @@ ESC | Leave fullscreen mode
## Change log
+- Version 1.0.11: Fixed map changes, world map now uses a smaller sprite (not the correct yet)
- Version 1.0.10: Fixed 3D map crash, improved map event handling
- Version 1.0.9: Added floor billboards like holes/lava, fixed billboards
- Version 1.0.8: A lot of 3D improvements (see [here](https://github.com/Pyrdacor/Ambermoon.net/releases/tag/v1.0.8)).