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EASy68K was created using Borland C++ Builder 6.0 Professional. Builder 6 is no longer available for purchase new, but used copies are fairly easy to find.
There are project files included for the Editor/Assembler and the Simulator, EDIT68K.BPR and SIM68K.BPR.
To compile EDIT68K:
Add the new RichEditPlus control to Builder. See "Installation Instructions.txt" in the RichEditPlus folder in Edit68K source.
To compile SIM68K:
Get the DirectX8 .h files from the Microsoft DirectX SDK. Place them in a folder named DirectX and put the DirectX folder in C:\Program Files\Borland\CBuilder6\Include.
Place dsound.lib in C:\Program Files\Borland\CBuilder6\Lib
dsound.lib is from: http://realmike.org/borlibs/index.htm