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NaughtyPenguin — Today at 13:54
I hate unupgradeable
although I must say, the implementation of it is quite neat
Ravana — Today at 13:54
true, would be better handled as making upgrades more expensive
like increasing base strikes, but having weapon special to -50% them
Ravana — Today at 13:55
think it was my first unit test commited to core
NaughtyPenguin — Today at 13:56
nice 🙂
NaughtyPenguin — Today at 13:56
that would be a great alternative
The text was updated successfully, but these errors were encountered:
NaughtyPenguin — Today at 13:54
I hate unupgradeable
although I must say, the implementation of it is quite neat
Ravana — Today at 13:54
true, would be better handled as making upgrades more expensive
like increasing base strikes, but having weapon special to -50% them
Ravana — Today at 13:55
think it was my first unit test commited to core
NaughtyPenguin — Today at 13:56
nice 🙂
NaughtyPenguin — Today at 13:56
that would be a great alternative
The text was updated successfully, but these errors were encountered: