From b7a23a84f158b99262d810d4546ec21a51fc4a85 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Severin=20Gl=C3=B6ckner?= Date: Sun, 16 Jun 2024 21:54:54 +0200 Subject: [PATCH] Rashy Era changes separate commit as era is still maintained --- units/RE_units/aquana/Merman_Enchantress.cfg | 6 +++--- units/RE_units/aquana/Merman_Fighter.cfg | 6 +++--- units/RE_units/aquana/Merman_Hoplite.cfg | 6 +++--- units/RE_units/aquana/Merman_Hunter.cfg | 6 +++--- units/RE_units/aquana/Merman_Initiate.cfg | 6 +++--- units/RE_units/aquana/Merman_Javelineer.cfg | 6 +++--- units/RE_units/aquana/Merman_Netcaster.cfg | 6 +++--- units/RE_units/aquana/Merman_Siren.cfg | 6 +++--- units/RE_units/aquana/Merman_Spearman.cfg | 6 +++--- units/RE_units/aquana/Merman_Triton.cfg | 6 +++--- units/RE_units/aquana/Merman_Warrior.cfg | 6 +++--- units/RE_units/dwarves/Engineer.cfg | 6 +++--- units/RE_units/dwarves/Engineer_war.cfg | 6 +++--- units/RE_units/dwarves/Fighter.cfg | 2 +- units/RE_units/dwarves/Guardsman.cfg | 2 +- units/RE_units/dwarves/Lord.cfg | 2 +- units/RE_units/dwarves/Miner.cfg | 6 +++--- units/RE_units/dwarves/Sentinel.cfg | 4 ++-- units/RE_units/dwarves/Stalwart.cfg | 4 ++-- units/RE_units/dwarves/Steelclad.cfg | 2 +- units/RE_units/dwarves/runeknight.cfg | 6 +++--- units/RE_units/elyser/Lord.cfg | 2 +- units/RE_units/elyser/Wose.cfg | 4 ++-- units/RE_units/elyser/Wose_Elder.cfg | 4 ++-- units/RE_units/elyser/f1-Fighter.cfg | 2 +- units/RE_units/gnomes/Gryphon.cfg | 6 +++--- units/RE_units/gnomes/Gryphon_young.cfg | 6 +++--- units/RE_units/human-chevalier/L2_Lieutenant.cfg | 7 +++---- units/RE_units/human-chevalier/L3_General.cfg | 6 +++--- units/RE_units/human-chevalier/L4_Marshal.cfg | 6 +++--- units/RE_units/human-chevalier/Spear_Halberdier.cfg | 6 +++--- units/RE_units/human-forest/a3-huntsman.cfg | 2 +- units/RE_units/human-forest/a3-ranger.cfg | 2 +- units/RE_units/human-regis/Bow_Long.cfg | 2 +- units/RE_units/human-regis/Bow_Master.cfg | 2 +- units/RE_units/human-regis/Bow_ranger.cfg | 2 +- units/RE_units/human-regis/Bowman.cfg | 6 +++--- units/RE_units/human-regis/E2_Spy.cfg | 2 +- units/RE_units/human-regis/King.cfg | 2 +- units/RE_units/human-regis/L2_earl.cfg | 2 +- units/RE_units/human-regis/Mage.cfg | 12 ++++++------ units/RE_units/human-regis/Mage2_High.cfg | 6 +++--- units/RE_units/human-regis/Mage3_Court.cfg | 4 ++-- units/RE_units/human-regis/Mage4_Royal.cfg | 4 ++-- units/RE_units/human-regis/Mage_White.cfg | 6 +++--- units/RE_units/human-regis/Spear_Halberdier.cfg | 2 +- units/RE_units/human-regis/Spear_Pike.cfg | 2 +- units/RE_units/human-regis/Sword_Guard.cfg | 2 +- units/RE_units/human-regis/Swordsman.cfg | 2 +- units/RE_units/marashy/f2-lieutenant.cfg | 2 +- units/RE_units/undead/Corpse_Ghast.cfg | 2 +- units/RE_units/undead/Corpse_Ghoul.cfg | 2 +- units/RE_units/undead/Corpse_Necrophage.cfg | 2 +- units/RE_units/undead/Necro_Dark_Adept.cfg | 4 ++-- units/RE_units/undead/Necro_Dark_Sorcerer.cfg | 4 ++-- units/RE_units/undead/Necro_Lich.cfg | 2 +- units/RE_units/undead/Necromancer.cfg | 4 ++-- units/RE_units/undead/Skele_Death_Knight.cfg | 6 +++--- units/RE_units/undead/archer.cfg | 2 +- units/RE_units/undead/archer_bane.cfg | 2 +- units/RE_units/undead/archer_bone.cfg | 2 +- 61 files changed, 125 insertions(+), 126 deletions(-) diff --git a/units/RE_units/aquana/Merman_Enchantress.cfg b/units/RE_units/aquana/Merman_Enchantress.cfg index e54a17d7e..8acf9f303 100644 --- a/units/RE_units/aquana/Merman_Enchantress.cfg +++ b/units/RE_units/aquana/Merman_Enchantress.cfg @@ -5,7 +5,7 @@ race=merman gender=female image="units/merfolk/enchantress.png" - profile=portraits/merfolk/enchantress.png + profile=portraits/merfolk/enchantress.webp hitpoints=38 movement_type=swimmer movement=6 @@ -22,13 +22,13 @@ size=400 side="left" mirror="false" - image="portraits/merfolk/enchantress.png" + image="portraits/merfolk/enchantress.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/merfolk/enchantress.png" + image="portraits/merfolk/enchantress.webp" [/portrait] [attack] name=staff diff --git a/units/RE_units/aquana/Merman_Fighter.cfg b/units/RE_units/aquana/Merman_Fighter.cfg index 95595771f..98c84966f 100644 --- a/units/RE_units/aquana/Merman_Fighter.cfg +++ b/units/RE_units/aquana/Merman_Fighter.cfg @@ -4,7 +4,7 @@ name= _ "Aquana Merman Fighter" race=merman image="units/merfolk/fighter.png" - profile=portraits/merfolk/fighter.png + profile=portraits/merfolk/fighter.webp hitpoints=36 movement_type=swimmer movement=6 @@ -21,13 +21,13 @@ size=400 side="left" mirror="false" - image="portraits/merfolk/fighter.png" + image="portraits/merfolk/fighter.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/merfolk/fighter.png" + image="portraits/merfolk/fighter.webp" [/portrait] [attack] name=trident diff --git a/units/RE_units/aquana/Merman_Hoplite.cfg b/units/RE_units/aquana/Merman_Hoplite.cfg index 5646c09c5..d1f1348c1 100644 --- a/units/RE_units/aquana/Merman_Hoplite.cfg +++ b/units/RE_units/aquana/Merman_Hoplite.cfg @@ -4,7 +4,7 @@ name= _ "Aquana Merman Warden" race=merman image="units/merfolk/hoplite.png" - profile=portraits/merfolk/hoplite.png + profile=portraits/merfolk/hoplite.webp hitpoints=42 movement_type=swimmer # The following resistance adjustments are to make the hoplite good defensively, and to make 'steadfast' actually do something @@ -24,13 +24,13 @@ size=400 side="left" mirror="false" - image="portraits/merfolk/hoplite.png" + image="portraits/merfolk/hoplite.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/merfolk/hoplite.png" + image="portraits/merfolk/hoplite.webp" [/portrait] [resistance] blade=80 diff --git a/units/RE_units/aquana/Merman_Hunter.cfg b/units/RE_units/aquana/Merman_Hunter.cfg index a5343268d..00cb0ede3 100644 --- a/units/RE_units/aquana/Merman_Hunter.cfg +++ b/units/RE_units/aquana/Merman_Hunter.cfg @@ -4,7 +4,7 @@ name= _ "Aquana Merman Hunter" race=merman image="units/merfolk/hunter.png" - profile=portraits/merfolk/hunter.png + profile=portraits/merfolk/hunter.webp hitpoints=30 movement_type=swimmer movement=6 @@ -22,13 +22,13 @@ size=400 side="left" mirror="false" - image="portraits/merfolk/hunter.png" + image="portraits/merfolk/hunter.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/merfolk/hunter.png" + image="portraits/merfolk/hunter.webp" [/portrait] [attack] name=spear diff --git a/units/RE_units/aquana/Merman_Initiate.cfg b/units/RE_units/aquana/Merman_Initiate.cfg index ab541fd1e..737a83540 100644 --- a/units/RE_units/aquana/Merman_Initiate.cfg +++ b/units/RE_units/aquana/Merman_Initiate.cfg @@ -5,7 +5,7 @@ race=merman gender=female image="units/merfolk/initiate.png" - profile=portraits/merfolk/initiate.png + profile=portraits/merfolk/initiate.webp hitpoints=27 movement_type=swimmer movement=6 @@ -22,13 +22,13 @@ size=400 side="left" mirror="false" - image="portraits/merfolk/initiate.png" + image="portraits/merfolk/initiate.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/merfolk/initiate.png" + image="portraits/merfolk/initiate.webp" [/portrait] [attack] name=staff diff --git a/units/RE_units/aquana/Merman_Javelineer.cfg b/units/RE_units/aquana/Merman_Javelineer.cfg index e05724b35..5fdd9828c 100644 --- a/units/RE_units/aquana/Merman_Javelineer.cfg +++ b/units/RE_units/aquana/Merman_Javelineer.cfg @@ -4,7 +4,7 @@ name= _ "Aquana Merman Javelineer" race=merman image="units/merfolk/javelineer.png" - profile=portraits/merfolk/spearman.png + profile=portraits/merfolk/spearman.webp hitpoints=57 movement_type=swimmer movement=6 @@ -22,13 +22,13 @@ size=400 side="left" mirror="false" - image="portraits/merfolk/spearman.png" + image="portraits/merfolk/spearman.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/merfolk/spearman.png" + image="portraits/merfolk/spearman.webp" [/portrait] [attack] name=spear diff --git a/units/RE_units/aquana/Merman_Netcaster.cfg b/units/RE_units/aquana/Merman_Netcaster.cfg index 5ec409132..afa0629c0 100644 --- a/units/RE_units/aquana/Merman_Netcaster.cfg +++ b/units/RE_units/aquana/Merman_Netcaster.cfg @@ -4,7 +4,7 @@ name= _ "Aquana Merman Netcaster" race=merman image="units/merfolk/netcaster.png" - profile=portraits/merfolk/netcaster.png + profile=portraits/merfolk/netcaster.webp hitpoints=48 movement_type=swimmer movement=7 @@ -23,13 +23,13 @@ size=400 side="left" mirror="false" - image="portraits/merfolk/netcaster.png" + image="portraits/merfolk/netcaster.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/merfolk/netcaster.png" + image="portraits/merfolk/netcaster.webp" [/portrait] [attack] name=club diff --git a/units/RE_units/aquana/Merman_Siren.cfg b/units/RE_units/aquana/Merman_Siren.cfg index b17bbafc6..48b346e15 100644 --- a/units/RE_units/aquana/Merman_Siren.cfg +++ b/units/RE_units/aquana/Merman_Siren.cfg @@ -5,7 +5,7 @@ race=merman gender=female image="units/merfolk/siren.png" - profile=portraits/merfolk/enchantress.png + profile=portraits/merfolk/enchantress.webp hitpoints=49 movement_type=swimmer movement=7 @@ -23,13 +23,13 @@ size=400 side="left" mirror="false" - image="portraits/merfolk/enchantress.png" + image="portraits/merfolk/enchantress.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/merfolk/enchantress.png" + image="portraits/merfolk/enchantress.webp" [/portrait] [attack] #note - this "naia" is deliberate, it is not a typo, it is not supposed to be "naiad". diff --git a/units/RE_units/aquana/Merman_Spearman.cfg b/units/RE_units/aquana/Merman_Spearman.cfg index 37a0a9d8d..fc6108231 100644 --- a/units/RE_units/aquana/Merman_Spearman.cfg +++ b/units/RE_units/aquana/Merman_Spearman.cfg @@ -4,7 +4,7 @@ name= _ "Aquana Merman Spearman" race=merman image="units/merfolk/spearman.png" - profile=portraits/merfolk/spearman.png + profile=portraits/merfolk/spearman.webp hitpoints=44 movement_type=swimmer movement=6 @@ -21,13 +21,13 @@ size=400 side="left" mirror="false" - image="portraits/merfolk/spearman.png" + image="portraits/merfolk/spearman.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/merfolk/spearman.png" + image="portraits/merfolk/spearman.webp" [/portrait] [attack] name=spear diff --git a/units/RE_units/aquana/Merman_Triton.cfg b/units/RE_units/aquana/Merman_Triton.cfg index f2b68ee70..7c2b781dc 100644 --- a/units/RE_units/aquana/Merman_Triton.cfg +++ b/units/RE_units/aquana/Merman_Triton.cfg @@ -4,7 +4,7 @@ name= _ "Aquana Merman Triton" race=merman image="units/merfolk/triton.png" - profile=portraits/merfolk/triton.png + profile=portraits/merfolk/triton.webp hitpoints=63 movement_type=swimmer movement=6 @@ -23,13 +23,13 @@ size=400 side="left" mirror="false" - image="portraits/merfolk/triton.png" + image="portraits/merfolk/triton.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/merfolk/triton.png" + image="portraits/merfolk/triton.webp" [/portrait] [attack] name=spear diff --git a/units/RE_units/aquana/Merman_Warrior.cfg b/units/RE_units/aquana/Merman_Warrior.cfg index 87bd752ac..0326d0134 100644 --- a/units/RE_units/aquana/Merman_Warrior.cfg +++ b/units/RE_units/aquana/Merman_Warrior.cfg @@ -4,7 +4,7 @@ name= _ "Aquana Merman Warrior" race=merman image="units/merfolk/warrior.png" - profile=portraits/merfolk/fighter.png + profile=portraits/merfolk/fighter.webp hitpoints=50 movement_type=swimmer movement=6 @@ -21,13 +21,13 @@ size=400 side="left" mirror="false" - image="portraits/merfolk/fighter.png" + image="portraits/merfolk/fighter.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/merfolk/fighter.png" + image="portraits/merfolk/fighter.webp" [/portrait] [attack] name=trident diff --git a/units/RE_units/dwarves/Engineer.cfg b/units/RE_units/dwarves/Engineer.cfg index 54b207d10..d13c9c02f 100644 --- a/units/RE_units/dwarves/Engineer.cfg +++ b/units/RE_units/dwarves/Engineer.cfg @@ -4,7 +4,7 @@ name= _ "Dwarvish Engineer" race=AE_RHY_dwarf image="units/dwarves/engineer.png" - profile="portraits/dwarves/runemaster.png" + profile="portraits/dwarves/runemaster.webp" hitpoints=48 movement_type=dwarvishfoot movement=4 @@ -21,13 +21,13 @@ size=400 side="left" mirror="false" - image="portraits/dwarves/runemaster.png" + image="portraits/dwarves/runemaster.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/dwarves/runemaster.png" + image="portraits/dwarves/runemaster.webp" [/portrait] [attack] name=hammer diff --git a/units/RE_units/dwarves/Engineer_war.cfg b/units/RE_units/dwarves/Engineer_war.cfg index 0cc9f8ba2..4e19d3c71 100644 --- a/units/RE_units/dwarves/Engineer_war.cfg +++ b/units/RE_units/dwarves/Engineer_war.cfg @@ -4,7 +4,7 @@ name= _ "Dwarvish War Engineer" race=AE_RHY_dwarf image="units/dwarves/engineer.png" - profile="portraits/dwarves/runemaster.png" + profile="portraits/dwarves/runemaster.webp" hitpoints=60 movement_type=dwarvishfoot movement=5 @@ -25,13 +25,13 @@ size=400 side="left" mirror="false" - image="portraits/dwarves/runemaster.png" + image="portraits/dwarves/runemaster.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/dwarves/runemaster.png" + image="portraits/dwarves/runemaster.webp" [/portrait] [attack] name=hammer diff --git a/units/RE_units/dwarves/Fighter.cfg b/units/RE_units/dwarves/Fighter.cfg index 27a5668d5..e405ec77d 100644 --- a/units/RE_units/dwarves/Fighter.cfg +++ b/units/RE_units/dwarves/Fighter.cfg @@ -4,7 +4,7 @@ name= _ "Dwarvish Fighter" race=AE_RHY_dwarf image="units/dwarves/fighter.png" - profile="portraits/dwarves/fighter.png" + profile="portraits/dwarves/fighter.webp" hitpoints=38 movement_type=dwarvishfoot movement=4 diff --git a/units/RE_units/dwarves/Guardsman.cfg b/units/RE_units/dwarves/Guardsman.cfg index a3d450f24..9f66ad50e 100644 --- a/units/RE_units/dwarves/Guardsman.cfg +++ b/units/RE_units/dwarves/Guardsman.cfg @@ -4,7 +4,7 @@ name= _ "Dwarvish Guardsman" race=AE_RHY_dwarf image="units/dwarves/guard.png" - profile=portraits/dwarves/guard.png + profile=portraits/dwarves/guard.webp hitpoints=42 movement_type=dwarvishfoot movement=4 diff --git a/units/RE_units/dwarves/Lord.cfg b/units/RE_units/dwarves/Lord.cfg index 6d92b51c3..12fb88f08 100644 --- a/units/RE_units/dwarves/Lord.cfg +++ b/units/RE_units/dwarves/Lord.cfg @@ -4,7 +4,7 @@ name= _ "Dwarvish Lord" race=AE_RHY_dwarf image="units/dwarves/lord.png" - profile="portraits/dwarves/lord.png" + profile="portraits/dwarves/lord.webp" hitpoints=74 movement_type=dwarvishfoot movement=4 diff --git a/units/RE_units/dwarves/Miner.cfg b/units/RE_units/dwarves/Miner.cfg index 15d2067a0..e571634fc 100644 --- a/units/RE_units/dwarves/Miner.cfg +++ b/units/RE_units/dwarves/Miner.cfg @@ -4,7 +4,7 @@ name= _ "Dwarvish Miner" race=AE_RHY_dwarf image="units/dwarves/miner.png" - profile="portraits/dwarves/runemaster.png" + profile="portraits/dwarves/runemaster.webp" hitpoints=36 movement_type=dwarvishfoot movement=4 @@ -21,13 +21,13 @@ size=400 side="left" mirror="false" - image="portraits/dwarves/runemaster.png" + image="portraits/dwarves/runemaster.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/dwarves/runemaster.png" + image="portraits/dwarves/runemaster.webp" [/portrait] [attack] name=hammer diff --git a/units/RE_units/dwarves/Sentinel.cfg b/units/RE_units/dwarves/Sentinel.cfg index 125b9c042..a94f00bc3 100644 --- a/units/RE_units/dwarves/Sentinel.cfg +++ b/units/RE_units/dwarves/Sentinel.cfg @@ -4,8 +4,8 @@ name= _ "Dwarvish Sentinel" race=AE_RHY_dwarf image="units/dwarves/sentinel.png" - small_profile=portraits/dwarves/sentinel.png~CROP(0,100,400,400) - profile=portraits/dwarves/sentinel.png + small_profile=portraits/dwarves/sentinel.webp~CROP(0,100,400,400) + profile=portraits/dwarves/sentinel.webp hitpoints=68 movement_type=dwarvishfoot movement=4 diff --git a/units/RE_units/dwarves/Stalwart.cfg b/units/RE_units/dwarves/Stalwart.cfg index 59244bc3b..e1d4bc0b2 100644 --- a/units/RE_units/dwarves/Stalwart.cfg +++ b/units/RE_units/dwarves/Stalwart.cfg @@ -4,8 +4,8 @@ name= _ "Dwarvish Stalwart" race=AE_RHY_dwarf image="units/dwarves/stalwart.png" - small_profile=portraits/dwarves/sentinel.png~CROP(0,100,400,400) - profile=portraits/dwarves/sentinel.png + small_profile=portraits/dwarves/sentinel.webp~CROP(0,100,400,400) + profile=portraits/dwarves/sentinel.webp hitpoints=59 movement_type=dwarvishfoot movement=4 diff --git a/units/RE_units/dwarves/Steelclad.cfg b/units/RE_units/dwarves/Steelclad.cfg index 9bdfe62e1..f030a73ee 100644 --- a/units/RE_units/dwarves/Steelclad.cfg +++ b/units/RE_units/dwarves/Steelclad.cfg @@ -5,7 +5,7 @@ # wmllint: general spelling steelclad race=AE_RHY_dwarf image="units/dwarves/steelclad.png" - profile="portraits/dwarves/fighter.png" + profile="portraits/dwarves/fighter.webp" hitpoints=57 movement_type=dwarvishfoot movement=4 diff --git a/units/RE_units/dwarves/runeknight.cfg b/units/RE_units/dwarves/runeknight.cfg index 0959e6d7d..21d17d626 100644 --- a/units/RE_units/dwarves/runeknight.cfg +++ b/units/RE_units/dwarves/runeknight.cfg @@ -4,7 +4,7 @@ name= _ "Dwarvish Runeknight" race=AE_RHY_dwarf image="units/dwarves/runeknight.png" - profile="portraits/dwarves/runemaster.png" + profile="portraits/dwarves/runemaster.webp" hitpoints=50 movement_type=dwarvishfoot [resistance] @@ -29,13 +29,13 @@ Due to the expensiveness of Runecraft, this equipment is very rare." size=400 side="left" mirror="false" - image="portraits/dwarves/runemaster.png" + image="portraits/dwarves/runemaster.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/dwarves/runemaster.png" + image="portraits/dwarves/runemaster.webp" [/portrait] [attack] name=hammer diff --git a/units/RE_units/elyser/Lord.cfg b/units/RE_units/elyser/Lord.cfg index 8b3bbcefe..0af5eed11 100644 --- a/units/RE_units/elyser/Lord.cfg +++ b/units/RE_units/elyser/Lord.cfg @@ -5,7 +5,7 @@ race=AE_RHY_elyser gender=male,female image="units/elyser/lord.png" - small_profile="portraits/ELF/lord.png~SCALE(205,205)" + profile="portraits/ELF/lord.png" hitpoints=45 movement_type=woodland movement=6 diff --git a/units/RE_units/elyser/Wose.cfg b/units/RE_units/elyser/Wose.cfg index af640ac1f..f1ba9196f 100644 --- a/units/RE_units/elyser/Wose.cfg +++ b/units/RE_units/elyser/Wose.cfg @@ -4,8 +4,8 @@ name= _ "Wose" race=wose image="units/woses/wose.png" - small_profile="portraits/woses/wose.png~CROP(0,35,435,435)" - profile="portraits/woses/wose.png" + small_profile="portraits/woses/wose.webp~CROP(0,35,435,435)" + profile="portraits/woses/wose.webp" hitpoints=52 movement_type=treefolk movement=4 diff --git a/units/RE_units/elyser/Wose_Elder.cfg b/units/RE_units/elyser/Wose_Elder.cfg index de84a65ec..d142738a3 100644 --- a/units/RE_units/elyser/Wose_Elder.cfg +++ b/units/RE_units/elyser/Wose_Elder.cfg @@ -4,8 +4,8 @@ name= _ "Elder Wose" race=wose image="units/woses/wose-elder.png" - small_profile="portraits/woses/wose.png~CROP(0,35,435,435)" - profile="portraits/woses/wose.png" + small_profile="portraits/woses/wose.webp~CROP(0,35,435,435)" + profile="portraits/woses/wose.webp" hitpoints=64 movement_type=treefolk movement=4 diff --git a/units/RE_units/elyser/f1-Fighter.cfg b/units/RE_units/elyser/f1-Fighter.cfg index 6955b81ba..3fc94d5de 100644 --- a/units/RE_units/elyser/f1-Fighter.cfg +++ b/units/RE_units/elyser/f1-Fighter.cfg @@ -4,7 +4,7 @@ name= _ "Elyser Fighter" race=AE_RHY_elyser image="units/elyser/fighter.png" - profile="portraits/elves/fighter.png" + profile="portraits/elves/fighter.webp" hitpoints=32 movement_type=woodland {LESS_NIMBLE_ELF} diff --git a/units/RE_units/gnomes/Gryphon.cfg b/units/RE_units/gnomes/Gryphon.cfg index bc3df1be6..9f1704eed 100644 --- a/units/RE_units/gnomes/Gryphon.cfg +++ b/units/RE_units/gnomes/Gryphon.cfg @@ -4,7 +4,7 @@ name= _ "Tamed Gryphon" race=gryphon image="units/monsters/gryphon.png" - profile="portraits/monsters/gryphon.png" + profile="portraits/monsters/gryphon.webp" hitpoints=48 movement_type=fly movement=10 @@ -22,13 +22,13 @@ size=400 side="left" mirror="false" - image="portraits/monsters/gryphon.png" + image="portraits/monsters/gryphon.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/monsters/gryphon.png" + image="portraits/monsters/gryphon.webp" [/portrait] [defense] mountains=40 diff --git a/units/RE_units/gnomes/Gryphon_young.cfg b/units/RE_units/gnomes/Gryphon_young.cfg index 266c9bd3a..67f85fee6 100644 --- a/units/RE_units/gnomes/Gryphon_young.cfg +++ b/units/RE_units/gnomes/Gryphon_young.cfg @@ -4,7 +4,7 @@ name= _ "Dwarvish Gryphon Chicken" race=gryphon image="units/gnomes/young-gryphon.png" - profile="portraits/monsters/gryphon.png" + profile="portraits/monsters/gryphon.webp" hitpoints=30 movement_type=fly movement=8 @@ -20,13 +20,13 @@ size=400 side="left" mirror="false" - image="portraits/monsters/gryphon.png" + image="portraits/monsters/gryphon.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/monsters/gryphon.png" + image="portraits/monsters/gryphon.webp" [/portrait] [defense] mountains=40 diff --git a/units/RE_units/human-chevalier/L2_Lieutenant.cfg b/units/RE_units/human-chevalier/L2_Lieutenant.cfg index 9ea56f8b9..665842cf0 100644 --- a/units/RE_units/human-chevalier/L2_Lieutenant.cfg +++ b/units/RE_units/human-chevalier/L2_Lieutenant.cfg @@ -4,8 +4,7 @@ name= _ "Chevalier Lieutenant" race=AE_RHY_human image="units/human-chevalier/lieutenant.png" - small_profile="portraits/humans/lieutenant.png~SCALE(205,205)" - profile="portraits/humans/lieutenant.png" + profile="portraits/humans/lieutenant.webp" hitpoints=43 movement_type=AE_RHY_chevalier movement=5 @@ -23,13 +22,13 @@ size=400 side="left" mirror="false" - image="portraits/humans/lieutenant.png" + image="portraits/humans/lieutenant.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/humans/lieutenant.png" + image="portraits/humans/lieutenant.webp" [/portrait] [abilities] {ABILITY_LEADERSHIP} diff --git a/units/RE_units/human-chevalier/L3_General.cfg b/units/RE_units/human-chevalier/L3_General.cfg index 78a90cf90..646239f6d 100644 --- a/units/RE_units/human-chevalier/L3_General.cfg +++ b/units/RE_units/human-chevalier/L3_General.cfg @@ -4,7 +4,7 @@ name= _ "Chevalier General" race=AE_RHY_human image="units/human-chevalier/general.png" - profile="portraits/humans/general.png" + profile="portraits/humans/general.webp" hitpoints=54 movement_type=AE_RHY_chevalier movement=6 @@ -22,13 +22,13 @@ size=400 side="left" mirror="false" - image="portraits/humans/general.png" + image="portraits/humans/general.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/humans/general.png" + image="portraits/humans/general.webp" [/portrait] [resistance] blade=90 diff --git a/units/RE_units/human-chevalier/L4_Marshal.cfg b/units/RE_units/human-chevalier/L4_Marshal.cfg index 5757b1e87..2c57cbf36 100644 --- a/units/RE_units/human-chevalier/L4_Marshal.cfg +++ b/units/RE_units/human-chevalier/L4_Marshal.cfg @@ -4,7 +4,7 @@ name= _ "Chevalier Grand Marshal" race=AE_RHY_human image="units/human-chevalier/marshal.png" - profile="portraits/humans/marshal.png" + profile="portraits/humans/marshal.webp" [leading_anim] [frame] begin=-150 @@ -30,13 +30,13 @@ size=400 side="left" mirror="false" - image="portraits/humans/marshal.png" + image="portraits/humans/marshal.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/humans/marshal.png" + image="portraits/humans/marshal.webp" [/portrait] [resistance] blade=80 diff --git a/units/RE_units/human-chevalier/Spear_Halberdier.cfg b/units/RE_units/human-chevalier/Spear_Halberdier.cfg index 2a347f99a..3ac45aee3 100644 --- a/units/RE_units/human-chevalier/Spear_Halberdier.cfg +++ b/units/RE_units/human-chevalier/Spear_Halberdier.cfg @@ -4,7 +4,7 @@ name= _ "Chevalier Poleaxeman" race=AE_RHY_human image="units/human-chevalier/halberdier.png" - profile="portraits/humans/halberdier.png" + profile="portraits/humans/halberdier.webp" hitpoints=70 movement_type=smallfoot movement=5 @@ -22,13 +22,13 @@ size=400 side="left" mirror="false" - image="portraits/humans/halberdier.png" + image="portraits/humans/halberdier.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/humans/halberdier.png" + image="portraits/humans/halberdier.webp" [/portrait] [resistance] blade=90 diff --git a/units/RE_units/human-forest/a3-huntsman.cfg b/units/RE_units/human-forest/a3-huntsman.cfg index e1c974a30..e004fbfb1 100644 --- a/units/RE_units/human-forest/a3-huntsman.cfg +++ b/units/RE_units/human-forest/a3-huntsman.cfg @@ -4,7 +4,7 @@ name= _ "Forest Huntsman" race=AE_RHY_human image="units/human-forest/huntsman.png" - profile=portraits/humans/huntsman.png + profile=portraits/humans/huntsman.webp hitpoints=57 movement_type=smallfoot movement=5 diff --git a/units/RE_units/human-forest/a3-ranger.cfg b/units/RE_units/human-forest/a3-ranger.cfg index e2ed27263..4cf2b084a 100644 --- a/units/RE_units/human-forest/a3-ranger.cfg +++ b/units/RE_units/human-forest/a3-ranger.cfg @@ -4,7 +4,7 @@ name= _ "Forest Ranger" race=AE_RHY_human image="units/human-forest/ranger.png" - profile=portraits/humans/ranger.png + profile=portraits/humans/ranger.webp hitpoints=64 movement_type=smallfoot movement=6 diff --git a/units/RE_units/human-regis/Bow_Long.cfg b/units/RE_units/human-regis/Bow_Long.cfg index a1ec038ae..5517df7ab 100644 --- a/units/RE_units/human-regis/Bow_Long.cfg +++ b/units/RE_units/human-regis/Bow_Long.cfg @@ -5,7 +5,7 @@ race=AE_RHY_human gender=male image="units/human-loyalists/longbowman.png" - profile="portraits/humans/longbowman.png" + profile="portraits/humans/longbowman.webp" hitpoints=51 movement_type=smallfoot movement=5 diff --git a/units/RE_units/human-regis/Bow_Master.cfg b/units/RE_units/human-regis/Bow_Master.cfg index d9047248f..deb8ff519 100644 --- a/units/RE_units/human-regis/Bow_Master.cfg +++ b/units/RE_units/human-regis/Bow_Master.cfg @@ -5,7 +5,7 @@ race=AE_RHY_human gender=male image="units/human-loyalists/masterbowman.png" - profile=portraits/humans/master-bowman.png + profile=portraits/humans/master-bowman.webp hitpoints=67 movement_type=smallfoot movement=5 diff --git a/units/RE_units/human-regis/Bow_ranger.cfg b/units/RE_units/human-regis/Bow_ranger.cfg index 9225e0abc..da25b01a2 100644 --- a/units/RE_units/human-regis/Bow_ranger.cfg +++ b/units/RE_units/human-regis/Bow_ranger.cfg @@ -4,7 +4,7 @@ name= _ "Regis Ranger" race=AE_RHY_human image="units/human-regis/ranger.png" - profile=portraits/humans/ranger.png + profile=portraits/humans/ranger.webp hitpoints=58 movement_type=smallfoot movement=6 diff --git a/units/RE_units/human-regis/Bowman.cfg b/units/RE_units/human-regis/Bowman.cfg index c62937dc1..50a4031b2 100644 --- a/units/RE_units/human-regis/Bowman.cfg +++ b/units/RE_units/human-regis/Bowman.cfg @@ -5,7 +5,7 @@ race=AE_RHY_human gender=male image="units/human-loyalists/bowman.png" - profile="portraits/humans/bowman.png" + profile="portraits/humans/bowman.webp" hitpoints=32 movement_type=smallfoot movement=5 @@ -21,13 +21,13 @@ size=400 side="left" mirror="false" - image="portraits/humans/bowman.png" + image="portraits/humans/bowman.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/humans/bowman.png" + image="portraits/humans/bowman.webp" [/portrait] [attack] name=short sword diff --git a/units/RE_units/human-regis/E2_Spy.cfg b/units/RE_units/human-regis/E2_Spy.cfg index 6dfe5b0f3..8e1bf8d30 100644 --- a/units/RE_units/human-regis/E2_Spy.cfg +++ b/units/RE_units/human-regis/E2_Spy.cfg @@ -75,7 +75,7 @@ To avoid getting caught, spies don't carry weaponry - at least not in a way that name= _ "female^Regis Spy" gender=female image="units/human-regis/spy+female.png" - profile="portraits/humans/thief+female.png" + profile="portraits/humans/thief+female.webp" die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} {DEFENSE_ANIM "units/human-regis/spy+female.png" "units/human-regis/spy+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } [attack_anim] diff --git a/units/RE_units/human-regis/King.cfg b/units/RE_units/human-regis/King.cfg index 0f2b58aba..b202ffcb0 100644 --- a/units/RE_units/human-regis/King.cfg +++ b/units/RE_units/human-regis/King.cfg @@ -4,7 +4,7 @@ name= _ "Regis King" race=AE_RHY_human image="units/human-loyalists/royal-warrior.png" - profile="portraits/humans/royal-warrior.png" + profile="portraits/humans/royal-warrior.webp" hitpoints=80 movement_type=smallfoot movement=5 diff --git a/units/RE_units/human-regis/L2_earl.cfg b/units/RE_units/human-regis/L2_earl.cfg index 87df16edc..bb2624072 100644 --- a/units/RE_units/human-regis/L2_earl.cfg +++ b/units/RE_units/human-regis/L2_earl.cfg @@ -4,7 +4,7 @@ name= _ "Regis Earl" race=AE_RHY_human image="units/human-regis/noble-commander.png" - small_profile="portraits/humans/noble-commander.png~SCALE(205,205)" + profile="portraits/humans/noble-commander.png" hitpoints=45 movement_type=elusivefoot movement=6 diff --git a/units/RE_units/human-regis/Mage.cfg b/units/RE_units/human-regis/Mage.cfg index 9264bd1f4..efd4e2cb1 100644 --- a/units/RE_units/human-regis/Mage.cfg +++ b/units/RE_units/human-regis/Mage.cfg @@ -5,7 +5,7 @@ race=AE_RHY_human gender=male,female image="units/human-magi/mage.png" - profile="portraits/humans/mage.png" + profile="portraits/humans/mage.webp" hitpoints=25 movement_type=smallfoot movement=5 @@ -22,13 +22,13 @@ size=400 side="left" mirror="false" - image="portraits/humans/mage.png" + image="portraits/humans/mage.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/humans/mage.png" + image="portraits/humans/mage.webp" [/portrait] [attack] name=staff @@ -89,20 +89,20 @@ name= _ "female^Regis Mage" gender=female image="units/human-magi/mage+female.png" - profile="portraits/humans/mage+female.png" + profile="portraits/humans/mage+female.webp" die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} {DEFENSE_ANIM "units/human-magi/mage+female-defend.png" "units/human-magi/mage+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } [portrait] size=400 side="left" mirror="false" - image="portraits/humans/mage+female.png" + image="portraits/humans/mage+female.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/humans/mage+female.png" + image="portraits/humans/mage+female.webp" [/portrait] [attack_anim] [filter_attack] diff --git a/units/RE_units/human-regis/Mage2_High.cfg b/units/RE_units/human-regis/Mage2_High.cfg index aa0e1982a..3f3f06037 100644 --- a/units/RE_units/human-regis/Mage2_High.cfg +++ b/units/RE_units/human-regis/Mage2_High.cfg @@ -5,7 +5,7 @@ race=AE_RHY_human gender=male,female image="units/human-magi/red-mage.png" - profile="portraits/humans/mage-red.png" + profile="portraits/humans/mage-red.webp" hitpoints=42 movement_type=smallfoot movement=5 @@ -98,8 +98,8 @@ Though physically frail, and untrained as warriors, the ‘Red Magi’ have a nu gender=female image="units/human-magi/red-mage+female.png" die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} - small_profile="portraits/humans/mage-red+female.png~FL()" - profile="portraits/humans/mage-red+female.png" + small_profile="portraits/humans/mage-red+female.webp~FL()" + profile="portraits/humans/mage-red+female.webp" {DEFENSE_ANIM "units/human-magi/red-mage+female-defend.png" "units/human-magi/red-mage+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } # provide empty placeholder anim since no female variation exists. [idle_anim] diff --git a/units/RE_units/human-regis/Mage3_Court.cfg b/units/RE_units/human-regis/Mage3_Court.cfg index 641f854e8..f63e9990e 100644 --- a/units/RE_units/human-regis/Mage3_Court.cfg +++ b/units/RE_units/human-regis/Mage3_Court.cfg @@ -5,7 +5,7 @@ race=AE_RHY_human gender=male,female image="units/human-magi/arch-mage.png" - profile="portraits/humans/mage-arch.png" + profile="portraits/humans/mage-arch.webp" hitpoints=56 movement_type=smallfoot movement=5 @@ -109,7 +109,7 @@ Though not trained for any sort of combat, if need arises an Arch Mage can unlea name= _ "female^Regis Court Mage" gender=female image="units/human-magi/arch-mage+female.png" - profile="portraits/humans/mage-arch+female.png" + profile="portraits/humans/mage-arch+female.webp" die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} {DEFENSE_ANIM "units/human-magi/arch-mage+female-defend.png" "units/human-magi/arch-mage+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } [idle_anim] diff --git a/units/RE_units/human-regis/Mage4_Royal.cfg b/units/RE_units/human-regis/Mage4_Royal.cfg index 4d6341195..66cbcb4f7 100644 --- a/units/RE_units/human-regis/Mage4_Royal.cfg +++ b/units/RE_units/human-regis/Mage4_Royal.cfg @@ -5,7 +5,7 @@ race=AE_RHY_human gender=male,female image="units/human-magi/great-mage.png" - profile="portraits/humans/mage-arch.png" + profile="portraits/humans/mage-arch.webp" hitpoints=67 movement_type=smallfoot movement=5 @@ -90,7 +90,7 @@ Though they are not warriors, by any means, the application of their art to comb name= _ "female^Regis Royal Mage" gender=female image="units/human-magi/great-mage+female.png" - profile="portraits/humans/mage-arch+female.png" + profile="portraits/humans/mage-arch+female.webp" die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} {DEFENSE_ANIM "units/human-magi/great-mage+female-defend.png" "units/human-magi/great-mage+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } [attack_anim] diff --git a/units/RE_units/human-regis/Mage_White.cfg b/units/RE_units/human-regis/Mage_White.cfg index f5a7c021c..c93e9edb5 100644 --- a/units/RE_units/human-regis/Mage_White.cfg +++ b/units/RE_units/human-regis/Mage_White.cfg @@ -5,7 +5,7 @@ race=AE_RHY_human gender=male,female image="units/human-magi/white-mage.png" - profile="portraits/humans/mage-white.png" + profile="portraits/humans/mage-white.webp" hitpoints=40 movement_type=smallfoot movement=6 @@ -101,8 +101,8 @@ name= _ "female^Regis Healer" gender=female image="units/human-magi/white-mage+female.png" - small_profile="portraits/humans/mage-white+female.png~FL()" - profile="portraits/humans/mage-white+female.png~RIGHT()" + small_profile="portraits/humans/mage-white+female.webp~FL()" + profile="portraits/humans/mage-white+female.webp~RIGHT()" die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} {DEFENSE_ANIM "units/human-magi/white-mage+female-defend.png" "units/human-magi/white-mage+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } [healing_anim] diff --git a/units/RE_units/human-regis/Spear_Halberdier.cfg b/units/RE_units/human-regis/Spear_Halberdier.cfg index f150dd2c0..a119f79ee 100644 --- a/units/RE_units/human-regis/Spear_Halberdier.cfg +++ b/units/RE_units/human-regis/Spear_Halberdier.cfg @@ -4,7 +4,7 @@ name= _ "Regis Palace Guard" race=AE_RHY_human image="units/human-regis/halberdier.png" - profile="portraits/humans/halberdier.png" + profile="portraits/humans/halberdier.webp" hitpoints=74 movement_type=smallfoot movement=5 diff --git a/units/RE_units/human-regis/Spear_Pike.cfg b/units/RE_units/human-regis/Spear_Pike.cfg index fa0b96ce6..e1dd36cbd 100644 --- a/units/RE_units/human-regis/Spear_Pike.cfg +++ b/units/RE_units/human-regis/Spear_Pike.cfg @@ -4,7 +4,7 @@ name= _ "Regis Pikeman" race=AE_RHY_human image="units/human-regis/pikeman.png" - profile="portraits/humans/pikeman.png" + profile="portraits/humans/pikeman.webp" hitpoints=55 movement_type=smallfoot movement=5 diff --git a/units/RE_units/human-regis/Sword_Guard.cfg b/units/RE_units/human-regis/Sword_Guard.cfg index 70c5cda57..da247ad4f 100644 --- a/units/RE_units/human-regis/Sword_Guard.cfg +++ b/units/RE_units/human-regis/Sword_Guard.cfg @@ -4,7 +4,7 @@ name= _ "Regis Royal Guard" race=AE_RHY_human image="units/human-regis/royalguard.png" - profile="portraits/humans/royal-guard.png" + profile="portraits/humans/royal-guard.webp" hitpoints=74 movement_type=smallfoot movement=6 diff --git a/units/RE_units/human-regis/Swordsman.cfg b/units/RE_units/human-regis/Swordsman.cfg index 26b85fb9d..da0bff837 100644 --- a/units/RE_units/human-regis/Swordsman.cfg +++ b/units/RE_units/human-regis/Swordsman.cfg @@ -4,7 +4,7 @@ name= _ "Regis Swordsman" race=AE_RHY_human image="units/human-regis/swordsman.png" - profile="portraits/humans/swordsman.png" + profile="portraits/humans/swordsman.webp" hitpoints=55 movement_type=smallfoot movement=5 diff --git a/units/RE_units/marashy/f2-lieutenant.cfg b/units/RE_units/marashy/f2-lieutenant.cfg index 510c4166e..c0c6ce9b4 100644 --- a/units/RE_units/marashy/f2-lieutenant.cfg +++ b/units/RE_units/marashy/f2-lieutenant.cfg @@ -4,7 +4,7 @@ name= _ "Marashy Lieutenant" race=AE_RHY_rashy image="units/marashy/lieutenant.png" - profile="portraits/humans/lieutenant.png" + profile="portraits/humans/lieutenant.webp" [leading_anim] [frame] begin=-150 diff --git a/units/RE_units/undead/Corpse_Ghast.cfg b/units/RE_units/undead/Corpse_Ghast.cfg index d768cc16c..0a8ad49c0 100644 --- a/units/RE_units/undead/Corpse_Ghast.cfg +++ b/units/RE_units/undead/Corpse_Ghast.cfg @@ -5,7 +5,7 @@ race=AE_RHY_undead {TRAIT_FEARLESS_MUSTHAVE} image="units/undead/ghast.png" - profile="portraits/undead/ghoul.png" + profile="portraits/undead/ghoul.webp" hitpoints=67 #65 movement_type=gruefoot movement=5 diff --git a/units/RE_units/undead/Corpse_Ghoul.cfg b/units/RE_units/undead/Corpse_Ghoul.cfg index eb649d659..07422de77 100644 --- a/units/RE_units/undead/Corpse_Ghoul.cfg +++ b/units/RE_units/undead/Corpse_Ghoul.cfg @@ -5,7 +5,7 @@ race=AE_RHY_undead {TRAIT_FEARLESS_MUSTHAVE} image="units/undead/ghoul.png" - profile=portraits/undead/ghoul.png + profile=portraits/undead/ghoul.webp hitpoints=35 #33 movement_type=gruefoot movement=5 diff --git a/units/RE_units/undead/Corpse_Necrophage.cfg b/units/RE_units/undead/Corpse_Necrophage.cfg index 60ded9c72..2ff516877 100644 --- a/units/RE_units/undead/Corpse_Necrophage.cfg +++ b/units/RE_units/undead/Corpse_Necrophage.cfg @@ -5,7 +5,7 @@ race=AE_RHY_undead {TRAIT_FEARLESS_MUSTHAVE} image="units/undead/necrophage.png" - profile="portraits/undead/ghoul.png" + profile="portraits/undead/ghoul.webp" hitpoints=52 movement_type=gruefoot movement=5 diff --git a/units/RE_units/undead/Necro_Dark_Adept.cfg b/units/RE_units/undead/Necro_Dark_Adept.cfg index a72cc42fd..7b9f549d9 100644 --- a/units/RE_units/undead/Necro_Dark_Adept.cfg +++ b/units/RE_units/undead/Necro_Dark_Adept.cfg @@ -10,7 +10,7 @@ {TRAIT_RESILIENT} {TRAIT_DEXTROUS} image="units/undead-necromancers/adept.png" - profile="portraits/humans/dark-adept.png" + profile="portraits/humans/dark-adept.webp" hitpoints=28 movement_type=smallfoot movement=5 @@ -162,7 +162,7 @@ Though the first Necromancers were humans, this kind of magic also spread to oth gender=female name= _ "female^Dark Adept" image="units/undead-necromancers/adept+female.png" - profile="portraits/humans/dark-adept+female.png" + profile="portraits/humans/dark-adept+female.webp" die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} {DEFENSE_ANIM "units/undead-necromancers/adept+female-defend-2.png" "units/undead-necromancers/adept+female-defend-1.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } [recruiting_anim] diff --git a/units/RE_units/undead/Necro_Dark_Sorcerer.cfg b/units/RE_units/undead/Necro_Dark_Sorcerer.cfg index 56e3ed3a4..ca4806d1d 100644 --- a/units/RE_units/undead/Necro_Dark_Sorcerer.cfg +++ b/units/RE_units/undead/Necro_Dark_Sorcerer.cfg @@ -6,7 +6,7 @@ race=AE_RHY_human {TRAIT_DEXTROUS} image="units/undead-necromancers/dark-sorcerer.png" - profile="portraits/humans/necromancer.png" + profile="portraits/humans/necromancer.webp" hitpoints=48 movement_type=smallfoot movement=5 @@ -149,7 +149,7 @@ Despite any design they may have of using this to wrest their own immortality fr name= _ "Dark Sorceress" gender=female image="units/undead-necromancers/dark-sorcerer+female.png" - profile="portraits/humans/necromancer+female.png" + profile="portraits/humans/necromancer+female.webp" description= _ "The dread inspired by black magic comes chiefly from how little is known about it by the common man. Dark sorceresses have begun to unlock the secrets of life and death, the latter of which is all too easy to inflict. This labor gives the first glimmerings of the connection between the soul and inert matter, and the first successful experiments in manipulating this bond. The terrible unknown that lurks beyond death is glimpsed, and will inevitably be fathomed. Despite any design they may have of using this to wrest their own immortality from nature’s grasp, the first results of their work have immediate, and unpleasant applications. The life they breathe into dead matter can create servants for them, servants which will work, but which will also kill, and will never question their mistress. These creations have a loyalty any tyrant would dream of, and it is tempting to those with even the merest desire for power." diff --git a/units/RE_units/undead/Necro_Lich.cfg b/units/RE_units/undead/Necro_Lich.cfg index bbedc3c14..bebdfc8fd 100644 --- a/units/RE_units/undead/Necro_Lich.cfg +++ b/units/RE_units/undead/Necro_Lich.cfg @@ -5,7 +5,7 @@ # wmllint: general spellings lich liches race=AE_RHY_undead image="units/undead-necromancers/lich.png" - profile="portraits/undead/lich.png" + profile="portraits/undead/lich.webp" hitpoints=60 movement_type=undeadfoot movement=6 diff --git a/units/RE_units/undead/Necromancer.cfg b/units/RE_units/undead/Necromancer.cfg index 2f7f6c345..d36115aa3 100644 --- a/units/RE_units/undead/Necromancer.cfg +++ b/units/RE_units/undead/Necromancer.cfg @@ -7,7 +7,7 @@ {TRAIT_DEXTROUS} image="units/undead-necromancers/necromancer.png" halo=halo/darkens-aura.png - profile="portraits/humans/necromancer.png" + profile="portraits/humans/necromancer.webp" hitpoints=67 movement_type=smallfoot movement=5 @@ -154,7 +154,7 @@ This ability, in all aspects, is the first step towards cheating death of its ul name= _ "female^Necromancer" gender=female image="units/undead-necromancers/necromancer+female.png" - profile="portraits/humans/necromancer+female.png" + profile="portraits/humans/necromancer+female.webp" die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} {DEFENSE_ANIM "units/undead-necromancers/necromancer+female-defend.png" "units/undead-necromancers/necromancer+female.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } [recruiting_anim] diff --git a/units/RE_units/undead/Skele_Death_Knight.cfg b/units/RE_units/undead/Skele_Death_Knight.cfg index d0d368477..f57e15ac5 100644 --- a/units/RE_units/undead/Skele_Death_Knight.cfg +++ b/units/RE_units/undead/Skele_Death_Knight.cfg @@ -9,19 +9,19 @@ {TRAIT_INTELLIGENT} {TRAIT_RESILIENT} image="units/undead-skeletal/deathknight.png" - profile=portraits/undead/death-knight.png + profile=portraits/undead/death-knight.webp {LEADING_ANIM "units/undead-skeletal/deathknight-lead-2.png" "units/undead-skeletal/deathknight-lead-1.png" -17,-37} [portrait] size=400 side="left" mirror="false" - image="portraits/undead/death-knight.png" + image="portraits/undead/death-knight.webp" [/portrait] [portrait] size=400 side="right" mirror="true" - image="portraits/undead/death-knight.png" + image="portraits/undead/death-knight.webp" [/portrait] hitpoints=66 movement_type=undeadfoot diff --git a/units/RE_units/undead/archer.cfg b/units/RE_units/undead/archer.cfg index 257e40cb9..a943bfdc6 100644 --- a/units/RE_units/undead/archer.cfg +++ b/units/RE_units/undead/archer.cfg @@ -4,7 +4,7 @@ name= _ "Skeleton Archer" race=AE_RHY_undead image="units/undead-skeletal/archer/archer.png" - profile=portraits/undead/archer.png + profile=portraits/undead/archer.webp hitpoints=31 movement_type=undeadfoot {AE_RHY_MOVETYPE_SKELETON} diff --git a/units/RE_units/undead/archer_bane.cfg b/units/RE_units/undead/archer_bane.cfg index 31debfbb6..26d2b2421 100644 --- a/units/RE_units/undead/archer_bane.cfg +++ b/units/RE_units/undead/archer_bane.cfg @@ -5,7 +5,7 @@ name= _ "Banebow" race=AE_RHY_undead image="units/undead-skeletal/banebow.png" - profile=portraits/undead/banebow.png + profile=portraits/undead/banebow.webp hitpoints=55 movement_type=undeadfoot movement=5 diff --git a/units/RE_units/undead/archer_bone.cfg b/units/RE_units/undead/archer_bone.cfg index e096c7fa5..048e2af9c 100644 --- a/units/RE_units/undead/archer_bone.cfg +++ b/units/RE_units/undead/archer_bone.cfg @@ -4,7 +4,7 @@ name= _ "Bone Shooter" race=AE_RHY_undead image="units/undead-skeletal/bone-shooter.png" - profile=portraits/undead/bone-shooter.png + profile=portraits/undead/bone-shooter.webp hitpoints=44 movement_type=undeadfoot {AE_RHY_MOVETYPE_SKELETON}