From 67b8d08093819cc44297391b2028af4d0a58a696 Mon Sep 17 00:00:00 2001 From: ProditorMagnus Date: Fri, 23 Aug 2024 23:15:35 +0300 Subject: [PATCH] wmlindent --- factions/RPG/RPG-EE.cfg | 2 +- factions/default/default-AoA.cfg | 1 - factions/default/default-EE.cfg | 2 +- factions/heroes/heroes-AoA.cfg | 1 - info/eomaPatch/units/AE_mag_Air_God.cfg | 2 +- info/eomaPatch/units/AE_mag_Black_Portal.cfg | 2 +- .../eomaPatch/units/AE_mag_Child_of_Light.cfg | 2 +- info/eomaPatch/units/AE_mag_Cosmic_Eye.cfg | 3 +- .../units/AE_mag_Cyclops_Necromancer.cfg | 2 +- info/eomaPatch/units/AE_mag_Dark_Apostle.cfg | 4 +- info/eomaPatch/units/AE_mag_Dark_Warlord.cfg | 3 +- .../eomaPatch/units/AE_mag_Grand_Summoner.cfg | 3 +- info/eomaPatch/units/AE_mag_Great_Efreeti.cfg | 2 +- .../units/AE_mag_Infernal_Vortex.cfg | 2 +- info/eomaPatch/units/AE_mag_Master_Mage.cfg | 4 +- info/eomaPatch/units/AE_mag_Master_of_Air.cfg | 2 +- .../units/AE_mag_Master_of_Elements.cfg | 4 +- .../eomaPatch/units/AE_mag_Master_of_Fire.cfg | 4 +- .../units/AE_mag_Master_of_Water.cfg | 4 +- .../units/AE_mag_Matriarch_of_Emptiness.cfg | 3 +- .../units/AE_mag_Mechanical_Dragon.cfg | 2 +- .../units/AE_mag_Mechanical_Wyrm.cfg | 2 +- .../units/AE_mag_Mistress_of_Light.cfg | 2 +- .../units/AE_mag_Mystical_Archer.cfg | 2 +- info/eomaPatch/units/AE_mag_Mystical_Jinn.cfg | 2 +- info/eomaPatch/units/AE_mag_Rune_Artist.cfg | 2 +- info/eomaPatch/units/AE_mag_Runemaster.cfg | 2 +- info/eomaPatch/units/AE_mag_Sky_Guardian.cfg | 2 +- .../eomaPatch/units/AE_mag_Summons_Master.cfg | 4 +- info/eomaPatch/units/AE_mag_Titan_Golem.cfg | 4 +- info/eomaPatch/units/AE_mag_UM.cfg | 2 +- .../eomaPatch/units/AE_mag_Wonderful_Jinn.cfg | 2 +- units/AoA_units/empire/Arquebusier.cfg | 4 +- units/AoA_units/empire/Canon.cfg | 20 +++--- units/AoA_units/empire/Canon_leger.cfg | 18 ++--- units/AoA_units/empire/Canon_lourd.cfg | 20 +++--- units/AoA_units/empire/Commandant.cfg | 2 +- units/AoA_units/empire/Lansquenet.cfg | 8 +-- units/AoA_units/empire/Mortier.cfg | 18 ++--- units/AoA_units/empire/Seigneur.cfg | 2 +- units/AoA_units/empire/Soldat_helgrind.cfg | 6 +- .../empire/Soldat_helgrind_lourd.cfg | 10 +-- units/AoA_units/empire/Tireur_d'elite.cfg | 2 +- .../AoA_units/far_nains/Baliste-de-siege.cfg | 4 +- units/AoA_units/far_nains/Baliste.cfg | 4 +- units/AoA_units/far_nains/Bombarde.cfg | 14 ++-- units/AoA_units/far_nains/Champion.cfg | 4 +- units/AoA_units/far_nains/Chevalier-ours.cfg | 2 +- units/AoA_units/far_nains/Garde.cfg | 2 +- .../far_nains/Grand-chevalier-ours.cfg | 2 +- units/AoA_units/far_nains/Grande-baliste.cfg | 4 +- units/AoA_units/far_nains/Ingenieur.cfg | 2 +- .../AoA_units/far_nains/Maitre-ingenieur.cfg | 8 +-- units/AoA_units/far_nains/Oursier.cfg | 2 +- units/AoA_units/farengar/Apprenti.cfg | 4 +- units/AoA_units/farengar/Arcaniste.cfg | 2 +- .../farengar/Archimage_de_bataille.cfg | 2 +- units/AoA_units/farengar/Arquebusier.cfg | 2 +- units/AoA_units/farengar/Chevalier.cfg | 2 +- units/AoA_units/farengar/Duc.cfg | 2 +- units/AoA_units/farengar/Garde_ducal.cfg | 2 +- units/AoA_units/farengar/Grand_chevalier.cfg | 2 +- units/AoA_units/farengar/Mage.cfg | 2 +- units/AoA_units/farengar/Mage_de_bataille.cfg | 2 +- units/AoA_units/federation/Chef_de_clan.cfg | 6 +- units/AoA_units/federation/Gallowglass.cfg | 2 +- .../AoA_units/federation/Porteur_de_hache.cfg | 2 +- units/AoA_units/federation/Schiltron.cfg | 2 +- units/AoA_units/galianos/Condotierre.cfg | 2 +- units/AoA_units/galianos/Gendarme.cfg | 2 +- units/AoA_units/galianos/Piquier_lourd.cfg | 2 +- units/AoA_units/gobmon/archer.cfg | 6 +- units/AoA_units/gobmon/armor_1.cfg | 10 +-- units/AoA_units/gobmon/armor_2.cfg | 12 ++-- units/AoA_units/gobmon/assassin.cfg | 20 +++--- units/AoA_units/gobmon/chamane.cfg | 11 ++- units/AoA_units/gobmon/chasseur.cfg | 6 +- units/AoA_units/gobmon/chef-de-clan.cfg | 9 ++- units/AoA_units/gobmon/fantassin.cfg | 9 ++- units/AoA_units/gobmon/seigneur-de-guerre.cfg | 15 ++-- units/AoA_units/gobmon/sournois.cfg | 15 ++-- units/AoA_units/mork-darf/Chasseur.cfg | 12 ++-- units/AoA_units/mork-darf/Hallebardier.cfg | 1 - units/AoA_units/mork-darf/Martelier.cfg | 2 +- units/AoA_units/mork-darf/Rodeur.cfg | 14 ++-- units/AoA_units/mork-darf/Soldat-lourd.cfg | 4 +- units/AoA_units/mork-darf/Traqueur.cfg | 10 +-- units/AoA_units/nord/Archer_nordique.cfg | 4 +- units/AoA_units/nord/Berserker.cfg | 4 +- units/AoA_units/nord/Chasseur.cfg | 8 +-- units/AoA_units/nord/Destructeur.cfg | 16 ++--- units/AoA_units/nord/Double-hache.cfg | 2 +- units/AoA_units/nord/Huskarl.cfg | 4 +- units/AoA_units/nord/Maitre_archer.cfg | 6 +- units/AoA_units/nord/Maraudeur.cfg | 6 +- units/AoA_units/nord/Pillard.cfg | 4 +- units/AoA_units/nord/Ravageur.cfg | 4 +- units/AoA_units/nord/Seigneur_de_guerre.cfg | 16 ++--- units/AoA_units/nord/Thane.cfg | 2 +- units/AoA_units/nord/Varegue.cfg | 8 +-- units/AoA_units/nord/Viking.cfg | 10 +-- units/AoA_units/rov_elf/Danse-guerre.cfg | 6 +- units/AoA_units/rov_elf/Danse-lame.cfg | 6 +- units/AoA_units/rov_elf/Magistere.cfg | 8 +-- units/AoA_units/rov_elf/Vengeur.cfg | 2 +- units/AoA_units/rovahr/Archer_royal.cfg | 2 +- units/AoA_units/rovahr/Grand_inquisiteur.cfg | 4 +- units/AoA_units/rovahr/Grand_mage.cfg | 2 +- units/AoA_units/rovahr/Homme_d_armes.cfg | 2 +- units/AoA_units/rovahr/Inquisiteur.cfg | 2 +- units/AoA_units/rovahr/Konig.cfg | 4 +- units/AoA_units/rovahr/Sergent.cfg | 2 +- units/AoA_units/units.cfg | 4 -- units/EE_units/chaos/Doom_Guard.cfg | 2 +- .../drakes/AE_Default_Drakes_Drake_Ranger.cfg | 2 +- .../AE_Default_Drakes_Drake_Swordmaster.cfg | 4 +- .../drakes/AE_Default_Drakes_Fighter.cfg | 10 +-- .../drakes/AE_Default_Drakes_Glider.cfg | 10 +-- .../drakes/AE_Default_Drakes_Sword_Drake.cfg | 2 +- units/EE_units/drakes/AE_Drake_Apprentice.cfg | 4 +- units/EE_units/drakes/AE_Drake_Druid.cfg | 4 +- .../EE_units/drakes/AE_Drake_Master_Druid.cfg | 4 +- units/EE_units/orcs/a1-Shaman.cfg | 4 +- units/EE_units/orcs/a2-Elder.cfg | 2 +- units/EE_units/orcs/a3-Council_Member.cfg | 4 +- units/EFM_units/Dalefolk/b2_Mountaineer.cfg | 4 +- .../EFM_units/Darklanders/d2_CheetahRider.cfg | 2 +- .../EFM_units/Darklanders/d2_PantherRider.cfg | 2 +- units/EFM_units/Freemen/a3_Caliph.cfg | 2 +- units/EFM_units/Freemen/c3_Zunbooruch.cfg | 4 +- units/EFM_units/Freemen/e3_Immortal.cfg | 4 +- units/EFM_units/Pygmies/c3_SaberCat.cfg | 2 +- units/EFM_units/SeaStates/c2_Sagiharii.cfg | 4 +- units/EFM_units/Whites/d2_Guardian.cfg | 2 +- units/EFM_units/Whites/d3_Sentinal.cfg | 2 +- units/EFM_units/Whites/e2_Raider.cfg | 4 +- .../horned-skeletons/Skeletal_Banner_Bone.cfg | 2 +- .../true-vikings/Viking_Jagerfly.cfg | 4 +- units/EOS_units/dwarves/Armorer.cfg | 2 +- units/EOS_units/dwarves/Ballista.cfg | 4 +- units/EOS_units/dwarves/Runefighter.cfg | 8 +-- units/EOS_units/dwarves/Runewarrior.cfg | 2 +- units/EOS_units/eltireans/Frostwalker.cfg | 4 +- units/EOS_units/eltireans/Lady_Siren.cfg | 2 +- units/EOS_units/eltireans/Lady_Temptress.cfg | 2 +- units/EOS_units/eltireans/Whirlpool_Lord.cfg | 4 +- units/EOS_units/eventide/Navigator.cfg | 2 +- units/EOS_units/saurians/Champion.cfg | 2 +- units/EoC_units/elementals/Fire_Ask.cfg | 2 +- units/EoC_units/elementals/Fire_Ghost.cfg | 4 +- units/EoC_units/elementals/Nicor.cfg | 2 +- units/EoC_units/elementals/Nymph.cfg | 2 +- units/EoC_units/elementals/Vine_Beast.cfg | 2 +- units/EoC_units/elves-wood/Acolyte.cfg | 6 +- units/EoC_units/elves-wood/Ascetic.cfg | 6 +- units/EoC_units/elves-wood/Mystic.cfg | 6 +- .../Aragwaith_Shield_Guard.cfg | 2 +- .../EoC_units/human-chaos/Chaos_Marksman.cfg | 2 +- .../celestials/a3_Divine_Champion.cfg | 2 +- units/FL_units/altaris/Ancient_Warrior.cfg | 2 +- units/FL_units/altaris/Primeval_Warrior.cfg | 2 +- units/FL_units/altaris/Stone_Warrior.cfg | 4 +- units/FL_units/amazon/Creeper.cfg | 2 +- units/FL_units/amazon/Giant_Creeper.cfg | 2 +- units/FL_units/amazon/Spear_Mistress.cfg | 6 +- units/ME_units/cult/a2-covert.cfg | 8 +-- units/ME_units/cult/a2-overt.cfg | 6 +- units/ME_units/cult/a3-cleaner.cfg | 8 +-- units/ME_units/cult/a3-executioner.cfg | 8 +-- units/ME_units/cult/a3-spy.cfg | 4 +- units/ME_units/cult/b2-lonewolf.cfg | 4 +- units/ME_units/cult/d2-sentry.cfg | 2 +- units/ME_units/cult/d3-beacon.cfg | 2 +- units/ME_units/cult/e4-inhuman.cfg | 4 +- units/ME_units/cult/g2-sewerslider.cfg | 4 +- units/ME_units/cult/g3-slither.cfg | 2 +- units/ME_units/cult/h3-waylayer.cfg | 2 +- units/ME_units/enchanters/e2-featherlite.cfg | 2 +- units/ME_units/enchanters/e2-titan.cfg | 4 +- units/ME_units/hive/a2-fire_ant.cfg | 2 +- units/ME_units/hive/f2-mantis.cfg | 2 +- units/ME_units/infernai/c3-hornedone.cfg | 4 +- units/ME_units/infernai/c4-lucifer.cfg | 2 +- units/ME_units/infernai/e3-ifreetsultan.cfg | 2 +- units/ME_units/mercenaries/a1-Mercenary.cfg | 51 +++++++------- units/ME_units/oracles/k3-enlightened.cfg | 2 +- units/ME_units/oracles/l2-evileye.cfg | 2 +- units/MiE_units/centaurs/3_Oracle.cfg | 2 +- units/MiE_units/treefolk/3_Vengeance.cfg | 2 +- units/MiE_units/vampires/3_Heaven_Hunter.cfg | 2 +- .../archaic_units/despair/Rider_Dullohan.cfg | 6 +- units/archaic_units/despair/Spear_Knight.cfg | 4 +- units/archaic_units/despair/Widow_Banshee.cfg | 2 +- units/archaic_units/despair/Widow_White.cfg | 2 +- units/archaic_units/despair/Wisp.cfg | 2 +- units/archaic_units/despair_race.cfg | 12 ++-- units/archaic_units/khthon/Duck-Giant.cfg | 2 +- units/archaic_units/khthon/Duck-Great.cfg | 2 +- units/archaic_units/khthon/Ipoten.cfg | 2 +- units/archaic_units/khthon/Nightmare.cfg | 2 +- units/archaic_units/khthon/Toad-Giant.cfg | 2 +- units/archaic_units/khthon/Toad.cfg | 2 +- units/archaic_units/khthon/Wolf_Silver.cfg | 8 +-- units/archaic_units/menagerie/Azure_Mage.cfg | 2 +- .../menagerie/Azure_Technomancer.cfg | 7 +- .../archaic_units/menagerie/Blue_Engineer.cfg | 2 +- .../menagerie/Green_Exterminator.cfg | 8 +-- .../archaic_units/menagerie/Green_Frogman.cfg | 4 +- .../menagerie/Little_Green_Tank.cfg | 2 +- units/archaic_units/menagerie/Lunar-Mouth.cfg | 6 +- units/archaic_units/menagerie/Lunar-Slime.cfg | 2 +- .../menagerie/Mechanical_Blocker.cfg | 2 +- .../menagerie/Mechanical_Frontliner.cfg | 2 +- .../archaic_units/menagerie/Wind_Daemon_3.cfg | 4 +- units/archaic_units/orcs/Frost-Goblin.cfg | 68 +++++++++---------- units/archaic_units/orcs/Hunter.cfg | 10 +-- units/archaic_units/orcs/Slinger.cfg | 20 +++--- units/archaic_units/orcs/Stalker.cfg | 12 ++-- .../south-seas/Demolitionist.cfg | 2 +- units/archaic_units/south-seas/Scourge.cfg | 4 +- units/archaic_units/south-seas/Seahag.cfg | 2 +- units/archaic_units/south-seas/Spitfire.cfg | 2 +- .../archaic_units/ukians/Ukian_Seal_Blade.cfg | 2 +- units/archaic_units/ukians/Ukian_Seal_Ice.cfg | 2 +- units/archaic_units/ukians/Ukian_Seeress.cfg | 2 +- units/archaic_units/ukians/Ukian_Veteran.cfg | 2 +- .../feudal_units/elves-high/b3-Cataphract.cfg | 6 +- units/feudal_units/elves-high/b3-Gendarme.cfg | 2 +- units/feudal_units/elves-high/f2-Glavier.cfg | 8 +-- units/feudal_units/elves-high/f3-Captain.cfg | 6 +- .../elves-high/f3-Fouchardier.cfg | 2 +- .../human-ceresians/Knight_Raetian.cfg | 2 +- .../human-ceresians/Metropolitan.cfg | 2 +- .../mechanical-clockwork/Automaton.cfg | 2 +- .../mechanical-clockwork/Golem.cfg | 2 +- .../human-lavinians/Centurion.cfg | 2 +- .../human-lavinians/Decurion.cfg | 2 +- .../human-lavinians/Legionnaire.cfg | 8 +-- .../human-lavinians/Praetorian_Guard.cfg | 2 +- .../human-lavinians/Propugnator.cfg | 5 +- units/imperial_units/human-marauders/Lord.cfg | 6 +- .../human-marauders/Pillager.cfg | 4 +- .../human-marauders/Scorcher.cfg | 2 +- .../misc_units/dark_legion/Dark_Champion.cfg | 2 +- units/misc_units/deep-elves/Bloodmaiden.cfg | 4 +- units/misc_units/deep-elves/Corrupted.cfg | 29 ++++---- units/misc_units/deep-elves/Harbinger.cfg | 3 +- units/misc_units/deep-elves/Patroness.cfg | 2 +- units/misc_units/deep-elves/Seeker.cfg | 8 +-- units/misc_units/deep-elves/Seer.cfg | 11 ++- .../misc_units/deep-elves/Tyrhai_Cavalry.cfg | 2 +- units/misc_units/deep-elves/Vengeance.cfg | 6 +- units/misc_units/deep-elves/Wisp_Mother.cfg | 3 +- units/misc_units/steelhive/recon.cfg | 4 +- units/misc_units/yokai/d2_Medusa.cfg | 2 +- units/misc_units/yokai/d3_Medusa_Witch.cfg | 2 +- 256 files changed, 605 insertions(+), 634 deletions(-) diff --git a/factions/RPG/RPG-EE.cfg b/factions/RPG/RPG-EE.cfg index e17753994..281c9e723 100644 --- a/factions/RPG/RPG-EE.cfg +++ b/factions/RPG/RPG-EE.cfg @@ -30,7 +30,7 @@ [multiplayer_side] id=AE_side_ext_drakes - name= "EE - " + _ "Drakes" + name= "EE - " + _ "Drakes" image="units/drakes/apprentice.png" type=AE_ext_drake_Apprentice leader=Drake Burner,Drake Clasher,AE_ext_drake_Glider,AE_ext_drake_Fighter,Saurian Skirmisher,Saurian Augur,AE_ext_drake_Apprentice diff --git a/factions/default/default-AoA.cfg b/factions/default/default-AoA.cfg index 9d6fc8c4f..3799155c3 100644 --- a/factions/default/default-AoA.cfg +++ b/factions/default/default-AoA.cfg @@ -127,4 +127,3 @@ recruitment_pattern=fighter,fighter,fighter,archer,archer,mixed fighter,healer,scout [/ai] [/multiplayer_side] - diff --git a/factions/default/default-EE.cfg b/factions/default/default-EE.cfg index 27b1abfc8..008a1aa6c 100644 --- a/factions/default/default-EE.cfg +++ b/factions/default/default-EE.cfg @@ -39,7 +39,7 @@ [multiplayer_side] id=AE_side_ext_drakes - name= "EE - " + _ "Drakes" + name= "EE - " + _ "Drakes" image="units/drakes/flare.png" type=Drake Flare leader=Drake Flare,Fire Drake,Drake Arbiter,Drake Thrasher,Drake Warrior,Saurian Oracle,Saurian Soothsayer,AE_ext_drake_Sword_Drake,AE_ext_drake_Druid diff --git a/factions/heroes/heroes-AoA.cfg b/factions/heroes/heroes-AoA.cfg index 30da50011..f3c9a3669 100644 --- a/factions/heroes/heroes-AoA.cfg +++ b/factions/heroes/heroes-AoA.cfg @@ -127,4 +127,3 @@ recruitment_pattern=fighter,fighter,fighter,archer,archer,mixed fighter,healer,scout [/ai] [/multiplayer_side] - diff --git a/info/eomaPatch/units/AE_mag_Air_God.cfg b/info/eomaPatch/units/AE_mag_Air_God.cfg index 40c5c1600..16879cf30 100644 --- a/info/eomaPatch/units/AE_mag_Air_God.cfg +++ b/info/eomaPatch/units/AE_mag_Air_God.cfg @@ -2,4 +2,4 @@ [attack] name=area damage=19 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Black_Portal.cfg b/info/eomaPatch/units/AE_mag_Black_Portal.cfg index 437d1be87..040d10114 100644 --- a/info/eomaPatch/units/AE_mag_Black_Portal.cfg +++ b/info/eomaPatch/units/AE_mag_Black_Portal.cfg @@ -2,4 +2,4 @@ [attack] name=dark ball damage=6 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Child_of_Light.cfg b/info/eomaPatch/units/AE_mag_Child_of_Light.cfg index a01df88d7..316740263 100644 --- a/info/eomaPatch/units/AE_mag_Child_of_Light.cfg +++ b/info/eomaPatch/units/AE_mag_Child_of_Light.cfg @@ -4,4 +4,4 @@ movement=5 [attack] name=lighttouch damage=5 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Cosmic_Eye.cfg b/info/eomaPatch/units/AE_mag_Cosmic_Eye.cfg index c72254c1e..d1d7a614a 100644 --- a/info/eomaPatch/units/AE_mag_Cosmic_Eye.cfg +++ b/info/eomaPatch/units/AE_mag_Cosmic_Eye.cfg @@ -1,6 +1,5 @@ - [attack] name=reality warp damage=20 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Cyclops_Necromancer.cfg b/info/eomaPatch/units/AE_mag_Cyclops_Necromancer.cfg index ce5839f10..7262aa723 100644 --- a/info/eomaPatch/units/AE_mag_Cyclops_Necromancer.cfg +++ b/info/eomaPatch/units/AE_mag_Cyclops_Necromancer.cfg @@ -2,4 +2,4 @@ [attack] name=dagger damage=6 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Dark_Apostle.cfg b/info/eomaPatch/units/AE_mag_Dark_Apostle.cfg index 61583a527..d452e9495 100644 --- a/info/eomaPatch/units/AE_mag_Dark_Apostle.cfg +++ b/info/eomaPatch/units/AE_mag_Dark_Apostle.cfg @@ -1,8 +1,6 @@ - - [attack] name=touch2 damage=27 number=1 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Dark_Warlord.cfg b/info/eomaPatch/units/AE_mag_Dark_Warlord.cfg index 1f20a37f1..ff3b9ea89 100644 --- a/info/eomaPatch/units/AE_mag_Dark_Warlord.cfg +++ b/info/eomaPatch/units/AE_mag_Dark_Warlord.cfg @@ -1,6 +1,5 @@ - [attack] name=explosion damage=29 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Grand_Summoner.cfg b/info/eomaPatch/units/AE_mag_Grand_Summoner.cfg index fe91789cd..b5d6e2e26 100644 --- a/info/eomaPatch/units/AE_mag_Grand_Summoner.cfg +++ b/info/eomaPatch/units/AE_mag_Grand_Summoner.cfg @@ -1,6 +1,5 @@ - [attack] name=circle of destruction damage=16 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Great_Efreeti.cfg b/info/eomaPatch/units/AE_mag_Great_Efreeti.cfg index ba92b7a46..559d2894b 100644 --- a/info/eomaPatch/units/AE_mag_Great_Efreeti.cfg +++ b/info/eomaPatch/units/AE_mag_Great_Efreeti.cfg @@ -2,4 +2,4 @@ [attack] name=destruction damage=24 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Infernal_Vortex.cfg b/info/eomaPatch/units/AE_mag_Infernal_Vortex.cfg index 24ec06f70..2e7486e1b 100644 --- a/info/eomaPatch/units/AE_mag_Infernal_Vortex.cfg +++ b/info/eomaPatch/units/AE_mag_Infernal_Vortex.cfg @@ -2,4 +2,4 @@ [attack] name=aura damage=-1 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Master_Mage.cfg b/info/eomaPatch/units/AE_mag_Master_Mage.cfg index 1c155cf1b..250c888c1 100644 --- a/info/eomaPatch/units/AE_mag_Master_Mage.cfg +++ b/info/eomaPatch/units/AE_mag_Master_Mage.cfg @@ -7,5 +7,5 @@ [attack] name=icicles damage=5 - number=7 -[/attack] \ No newline at end of file + number=7 +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Master_of_Air.cfg b/info/eomaPatch/units/AE_mag_Master_of_Air.cfg index 3dd0bcd1e..c2eabc345 100644 --- a/info/eomaPatch/units/AE_mag_Master_of_Air.cfg +++ b/info/eomaPatch/units/AE_mag_Master_of_Air.cfg @@ -2,4 +2,4 @@ [attack] name=eye damage=27 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Master_of_Elements.cfg b/info/eomaPatch/units/AE_mag_Master_of_Elements.cfg index 1b8bc6151..0813ff37b 100644 --- a/info/eomaPatch/units/AE_mag_Master_of_Elements.cfg +++ b/info/eomaPatch/units/AE_mag_Master_of_Elements.cfg @@ -7,5 +7,5 @@ [attack] name=icicles damage=6 - number=8 -[/attack] \ No newline at end of file + number=8 +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Master_of_Fire.cfg b/info/eomaPatch/units/AE_mag_Master_of_Fire.cfg index 6ec9d077b..91af87612 100644 --- a/info/eomaPatch/units/AE_mag_Master_of_Fire.cfg +++ b/info/eomaPatch/units/AE_mag_Master_of_Fire.cfg @@ -2,10 +2,10 @@ [attack] name=flames damage=5 - number=7 + number=7 [/attack] [attack] name=inferno damage=25 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Master_of_Water.cfg b/info/eomaPatch/units/AE_mag_Master_of_Water.cfg index 1a54bccbf..d422d8f5b 100644 --- a/info/eomaPatch/units/AE_mag_Master_of_Water.cfg +++ b/info/eomaPatch/units/AE_mag_Master_of_Water.cfg @@ -2,5 +2,5 @@ [attack] name=icicles damage=4 - number=8 -[/attack] \ No newline at end of file + number=8 +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Matriarch_of_Emptiness.cfg b/info/eomaPatch/units/AE_mag_Matriarch_of_Emptiness.cfg index 1f30b5a58..e39d21c38 100644 --- a/info/eomaPatch/units/AE_mag_Matriarch_of_Emptiness.cfg +++ b/info/eomaPatch/units/AE_mag_Matriarch_of_Emptiness.cfg @@ -1,6 +1,5 @@ - [attack] name=antimagic damage=10 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Mechanical_Dragon.cfg b/info/eomaPatch/units/AE_mag_Mechanical_Dragon.cfg index aa1188f51..c6d0c32da 100644 --- a/info/eomaPatch/units/AE_mag_Mechanical_Dragon.cfg +++ b/info/eomaPatch/units/AE_mag_Mechanical_Dragon.cfg @@ -2,4 +2,4 @@ [attack] name=flame damage=23 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Mechanical_Wyrm.cfg b/info/eomaPatch/units/AE_mag_Mechanical_Wyrm.cfg index 557949baa..6fb073c3f 100644 --- a/info/eomaPatch/units/AE_mag_Mechanical_Wyrm.cfg +++ b/info/eomaPatch/units/AE_mag_Mechanical_Wyrm.cfg @@ -2,4 +2,4 @@ [attack] name=flame damage=16 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Mistress_of_Light.cfg b/info/eomaPatch/units/AE_mag_Mistress_of_Light.cfg index 52d1b226f..d3e509c79 100644 --- a/info/eomaPatch/units/AE_mag_Mistress_of_Light.cfg +++ b/info/eomaPatch/units/AE_mag_Mistress_of_Light.cfg @@ -5,4 +5,4 @@ movement=6 [attack] name=lighttouch damage=7 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Mystical_Archer.cfg b/info/eomaPatch/units/AE_mag_Mystical_Archer.cfg index 714238e72..2bb6e88a0 100644 --- a/info/eomaPatch/units/AE_mag_Mystical_Archer.cfg +++ b/info/eomaPatch/units/AE_mag_Mystical_Archer.cfg @@ -2,4 +2,4 @@ [attack] name=bow4 damage=15 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Mystical_Jinn.cfg b/info/eomaPatch/units/AE_mag_Mystical_Jinn.cfg index ec25499de..4a1e939a0 100644 --- a/info/eomaPatch/units/AE_mag_Mystical_Jinn.cfg +++ b/info/eomaPatch/units/AE_mag_Mystical_Jinn.cfg @@ -4,4 +4,4 @@ movement=6 [attack] name=jinn-circle damage=13 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Rune_Artist.cfg b/info/eomaPatch/units/AE_mag_Rune_Artist.cfg index fc2bb0197..c6fae499b 100644 --- a/info/eomaPatch/units/AE_mag_Rune_Artist.cfg +++ b/info/eomaPatch/units/AE_mag_Rune_Artist.cfg @@ -2,4 +2,4 @@ [attack] name=thunder damage=29 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Runemaster.cfg b/info/eomaPatch/units/AE_mag_Runemaster.cfg index 8e987e39f..f575c24cb 100644 --- a/info/eomaPatch/units/AE_mag_Runemaster.cfg +++ b/info/eomaPatch/units/AE_mag_Runemaster.cfg @@ -2,4 +2,4 @@ [attack] name=thunder damage=37 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Sky_Guardian.cfg b/info/eomaPatch/units/AE_mag_Sky_Guardian.cfg index 9a92b162a..5549e8433 100644 --- a/info/eomaPatch/units/AE_mag_Sky_Guardian.cfg +++ b/info/eomaPatch/units/AE_mag_Sky_Guardian.cfg @@ -4,4 +4,4 @@ hitpoints=63 [attack] name=secret hit damage=8 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Summons_Master.cfg b/info/eomaPatch/units/AE_mag_Summons_Master.cfg index 54bd52d24..6d766e69c 100644 --- a/info/eomaPatch/units/AE_mag_Summons_Master.cfg +++ b/info/eomaPatch/units/AE_mag_Summons_Master.cfg @@ -1,12 +1,10 @@ - [attack] name=circle of destruction damage=22 [/attack] - [attack] name=incantation of power damage=29 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Titan_Golem.cfg b/info/eomaPatch/units/AE_mag_Titan_Golem.cfg index a08a1b8da..88eb7bb4e 100644 --- a/info/eomaPatch/units/AE_mag_Titan_Golem.cfg +++ b/info/eomaPatch/units/AE_mag_Titan_Golem.cfg @@ -2,5 +2,5 @@ [attack] name=shockwave damage=16 - number=2 -[/attack] \ No newline at end of file + number=2 +[/attack] diff --git a/info/eomaPatch/units/AE_mag_UM.cfg b/info/eomaPatch/units/AE_mag_UM.cfg index ad326780b..8e1fe8b9d 100644 --- a/info/eomaPatch/units/AE_mag_UM.cfg +++ b/info/eomaPatch/units/AE_mag_UM.cfg @@ -4,4 +4,4 @@ hitpoints=88 [attack] name=umblast damage=16 -[/attack] \ No newline at end of file +[/attack] diff --git a/info/eomaPatch/units/AE_mag_Wonderful_Jinn.cfg b/info/eomaPatch/units/AE_mag_Wonderful_Jinn.cfg index 700f8d7cd..b0dd77816 100644 --- a/info/eomaPatch/units/AE_mag_Wonderful_Jinn.cfg +++ b/info/eomaPatch/units/AE_mag_Wonderful_Jinn.cfg @@ -2,4 +2,4 @@ [attack] name=jinn-circle damage=13 -[/attack] \ No newline at end of file +[/attack] diff --git a/units/AoA_units/empire/Arquebusier.cfg b/units/AoA_units/empire/Arquebusier.cfg index 5847e7369..fa8177030 100644 --- a/units/AoA_units/empire/Arquebusier.cfg +++ b/units/AoA_units/empire/Arquebusier.cfg @@ -17,8 +17,8 @@ advances_to=AE_AoA_empfinn_tireur die_sound={SOUND_LIST:HUMAN_DIE} {DEFENSE_ANIM "units/empire/Arquebusier.png" "units/empire/Arquebusier.png" {SOUND_LIST:HUMAN_HIT} } - - [resistance] + + [resistance] cold=90 [/resistance] diff --git a/units/AoA_units/empire/Canon.cfg b/units/AoA_units/empire/Canon.cfg index af7a834b7..b8453f4bd 100644 --- a/units/AoA_units/empire/Canon.cfg +++ b/units/AoA_units/empire/Canon.cfg @@ -16,16 +16,16 @@ description={AE_AOA_UNIT_NOTICE}+ _ "description a venir" advances_to=AE_AoA_empfinn_canon_lourd die_sound={SOUND_LIST:HUMAN_DIE} - - [resistance] - blade=80 - pierce=80 + + [resistance] + blade=80 + pierce=80 cold=90 - fire=100 - impact=90 - arcane=80 + fire=100 + impact=90 + arcane=80 [/resistance] - + [attack] name=dague description= _"dagger" @@ -42,7 +42,7 @@ range=ranged damage=18 number=2 - accuracy=-10 + accuracy=-10 icon=attacks/thunderstick.png [/attack] [attack] @@ -52,7 +52,7 @@ range=artillery damage=18 number=2 - accuracy=-5 + accuracy=-5 icon=attacks/thunderstick.png [/attack] {RAPIER_SOUND} diff --git a/units/AoA_units/empire/Canon_leger.cfg b/units/AoA_units/empire/Canon_leger.cfg index 03586721a..3793fc66e 100644 --- a/units/AoA_units/empire/Canon_leger.cfg +++ b/units/AoA_units/empire/Canon_leger.cfg @@ -16,16 +16,16 @@ description={AE_AOA_UNIT_NOTICE}+ _ "description a venir" advances_to=AE_AoA_empfinn_canon,AE_AoA_empfinn_mortier die_sound={SOUND_LIST:HUMAN_DIE} - + [resistance] - blade=80 - pierce=80 + blade=80 + pierce=80 cold=90 - fire=100 - impact=90 - arcane=80 + fire=100 + impact=90 + arcane=80 [/resistance] - + [attack] name=dague description= _"dagger" @@ -42,7 +42,7 @@ range=ranged damage=12 number=2 - accuracy=-10 + accuracy=-10 icon=attacks/thunderstick.png [/attack] [attack] @@ -52,7 +52,7 @@ range=artillery damage=15 number=2 - accuracy=-10 + accuracy=-10 icon=attacks/thunderstick.png [/attack] {RAPIER_SOUND} diff --git a/units/AoA_units/empire/Canon_lourd.cfg b/units/AoA_units/empire/Canon_lourd.cfg index 7eadc1492..c751c884c 100644 --- a/units/AoA_units/empire/Canon_lourd.cfg +++ b/units/AoA_units/empire/Canon_lourd.cfg @@ -17,16 +17,16 @@ advances_to=null {AMLA_DEFAULT} die_sound={SOUND_LIST:HUMAN_DIE} - - [resistance] - blade=80 - pierce=70 + + [resistance] + blade=80 + pierce=70 cold=80 - fire=100 - impact=90 - arcane=80 + fire=100 + impact=90 + arcane=80 [/resistance] - + [attack] name=hast description= _"hast" @@ -46,7 +46,7 @@ range=ranged damage=26 number=2 - accuracy=-10 + accuracy=-10 icon=attacks/thunderstick.png [/attack] [attack] @@ -56,7 +56,7 @@ range=artillery damage=26 number=2 - accuracy=-5 + accuracy=-5 icon=attacks/thunderstick.png [/attack] {RAPIER_SOUND} diff --git a/units/AoA_units/empire/Commandant.cfg b/units/AoA_units/empire/Commandant.cfg index 6e980caee..7176cae6b 100644 --- a/units/AoA_units/empire/Commandant.cfg +++ b/units/AoA_units/empire/Commandant.cfg @@ -23,7 +23,7 @@ impact=90 [/resistance] [abilities] - {ABILITY_LEADERSHIP} + {ABILITY_LEADERSHIP} [/abilities] [attack] name=epee diff --git a/units/AoA_units/empire/Lansquenet.cfg b/units/AoA_units/empire/Lansquenet.cfg index 117926a82..b589cbe9b 100644 --- a/units/AoA_units/empire/Lansquenet.cfg +++ b/units/AoA_units/empire/Lansquenet.cfg @@ -31,17 +31,17 @@ number=4 icon=attacks/zweihander.png [/attack] - [attack] + [attack] name=epee description= _"zweihander" type=blade range=melee damage=12 number=4 - accuracy=5 - parry=-5 + accuracy=5 + parry=-5 icon=attacks/zweihander.png [/attack] - + {SWORD_SOUND} [/unit_type] diff --git a/units/AoA_units/empire/Mortier.cfg b/units/AoA_units/empire/Mortier.cfg index ed7b85f15..6fdd2f7c6 100644 --- a/units/AoA_units/empire/Mortier.cfg +++ b/units/AoA_units/empire/Mortier.cfg @@ -17,16 +17,16 @@ advances_to=null {AMLA_DEFAULT} die_sound={SOUND_LIST:HUMAN_DIE} - - [resistance] - blade=80 - pierce=80 + + [resistance] + blade=80 + pierce=80 cold=90 - fire=80 - impact=80 - arcane=80 + fire=80 + impact=80 + arcane=80 [/resistance] - + [attack] name=dague description= _"dagger" @@ -43,7 +43,7 @@ range=ranged damage=8 number=4 - [specials] + [specials] {AE_MRC_WEAPON_SPECIAL_HIGHGROUND} [/specials] icon=attacks/thunderstick.png diff --git a/units/AoA_units/empire/Seigneur.cfg b/units/AoA_units/empire/Seigneur.cfg index 8d24ebf8b..dad3d6a60 100644 --- a/units/AoA_units/empire/Seigneur.cfg +++ b/units/AoA_units/empire/Seigneur.cfg @@ -23,7 +23,7 @@ blade=70 impact=60 cold=80 - pierce=110 + pierce=110 [/resistance] [attack] name=epee diff --git a/units/AoA_units/empire/Soldat_helgrind.cfg b/units/AoA_units/empire/Soldat_helgrind.cfg index fa70e3981..f57aa1c5c 100644 --- a/units/AoA_units/empire/Soldat_helgrind.cfg +++ b/units/AoA_units/empire/Soldat_helgrind.cfg @@ -20,11 +20,11 @@ [abilities] {ABILITY_STEADFAST} [/abilities] - - [defense] + + [defense] flat=60 [/defense] - + [attack] name=hast description= _"hast" diff --git a/units/AoA_units/empire/Soldat_helgrind_lourd.cfg b/units/AoA_units/empire/Soldat_helgrind_lourd.cfg index c3e96347b..96156cbc7 100644 --- a/units/AoA_units/empire/Soldat_helgrind_lourd.cfg +++ b/units/AoA_units/empire/Soldat_helgrind_lourd.cfg @@ -21,11 +21,11 @@ [abilities] {ABILITY_STEADFAST} [/abilities] - - [defense] - flat=60 + + [defense] + flat=60 [/defense] - + [attack] name=hast description= _"hast" @@ -33,7 +33,7 @@ range=melee damage=10 number=3 - [specials] + [specials] {WEAPON_SPECIAL_FIRSTSTRIKE} [/specials] icon=attacks/pike.png diff --git a/units/AoA_units/empire/Tireur_d'elite.cfg b/units/AoA_units/empire/Tireur_d'elite.cfg index 272e4fc8e..22e39fae6 100644 --- a/units/AoA_units/empire/Tireur_d'elite.cfg +++ b/units/AoA_units/empire/Tireur_d'elite.cfg @@ -20,7 +20,7 @@ {DEFENSE_ANIM "units/empire/Tireur-d-elite.png" "units/empire/Tireur-d-elite.png" {SOUND_LIST:HUMAN_HIT} } [resistance] - fire=90 + fire=90 cold=90 [/resistance] diff --git a/units/AoA_units/far_nains/Baliste-de-siege.cfg b/units/AoA_units/far_nains/Baliste-de-siege.cfg index 9e17721a6..63f20cd9c 100644 --- a/units/AoA_units/far_nains/Baliste-de-siege.cfg +++ b/units/AoA_units/far_nains/Baliste-de-siege.cfg @@ -22,8 +22,8 @@ fire=120 pierce=70 impact=90 - cold=90 - arcane=80 + cold=90 + arcane=80 [/resistance] [attack] name=hache diff --git a/units/AoA_units/far_nains/Baliste.cfg b/units/AoA_units/far_nains/Baliste.cfg index 14ce1c447..2f3139990 100644 --- a/units/AoA_units/far_nains/Baliste.cfg +++ b/units/AoA_units/far_nains/Baliste.cfg @@ -21,8 +21,8 @@ fire=120 pierce=80 impact=90 - cold=90 - arcane=80 + cold=90 + arcane=80 [/resistance] [attack] name=hache diff --git a/units/AoA_units/far_nains/Bombarde.cfg b/units/AoA_units/far_nains/Bombarde.cfg index f42c64b8f..e6b737f85 100644 --- a/units/AoA_units/far_nains/Bombarde.cfg +++ b/units/AoA_units/far_nains/Bombarde.cfg @@ -17,16 +17,16 @@ advances_to=null {AMLA_DEFAULT} die_sound={SOUND_LIST:DWARF_DIE} - - [resistance] + + [resistance] blade=80 fire=90 pierce=70 impact=90 - cold=80 - arcane=80 + cold=80 + arcane=80 [/resistance] - + [attack] name=hache description= _"Hatchet" @@ -43,7 +43,7 @@ range=ranged damage=19 number=2 - accuracy=-5 + accuracy=-5 icon=attacks/thunderstick.png [/attack] [attack] @@ -53,7 +53,7 @@ range=artillery damage=19 number=2 - accuracy=-5 + accuracy=-5 icon=attacks/thunderstick.png [/attack] {AXE_SOUND} diff --git a/units/AoA_units/far_nains/Champion.cfg b/units/AoA_units/far_nains/Champion.cfg index 9073db95f..8957428ce 100644 --- a/units/AoA_units/far_nains/Champion.cfg +++ b/units/AoA_units/far_nains/Champion.cfg @@ -19,9 +19,9 @@ die_sound={SOUND_LIST:DWARF_DIE} {DEFENSE_ANIM "units/Far_nains/Champion.png" "units/Far_nains/Champion.png" {SOUND_LIST:DWARF_HIT} } - [resistance] + [resistance] blade=60 - impact=70 + impact=70 pierce=70 [/resistance] diff --git a/units/AoA_units/far_nains/Chevalier-ours.cfg b/units/AoA_units/far_nains/Chevalier-ours.cfg index 06384aff4..b6f89d3ec 100644 --- a/units/AoA_units/far_nains/Chevalier-ours.cfg +++ b/units/AoA_units/far_nains/Chevalier-ours.cfg @@ -21,7 +21,7 @@ blade=70 impact=60 cold=80 - arcane=80 + arcane=80 [/resistance] [attack] name=marteau diff --git a/units/AoA_units/far_nains/Garde.cfg b/units/AoA_units/far_nains/Garde.cfg index eb41fc49b..ba665732f 100644 --- a/units/AoA_units/far_nains/Garde.cfg +++ b/units/AoA_units/far_nains/Garde.cfg @@ -17,7 +17,7 @@ advances_to=AE_AoA_farnains_gardeDArgent die_sound={SOUND_LIST:DWARF_DIE} {DEFENSE_ANIM "units/Far_nains/Garde.png" "units/Far_nains/Garde.png" {SOUND_LIST:DWARF_HIT} } - + [defense] flat=60 forest=60 diff --git a/units/AoA_units/far_nains/Grand-chevalier-ours.cfg b/units/AoA_units/far_nains/Grand-chevalier-ours.cfg index 1a165d72d..69196d90d 100644 --- a/units/AoA_units/far_nains/Grand-chevalier-ours.cfg +++ b/units/AoA_units/far_nains/Grand-chevalier-ours.cfg @@ -22,7 +22,7 @@ blade=70 impact=60 cold=80 - arcane=80 + arcane=80 [/resistance] [attack] name=marteau diff --git a/units/AoA_units/far_nains/Grande-baliste.cfg b/units/AoA_units/far_nains/Grande-baliste.cfg index af8d89678..0da28ba65 100644 --- a/units/AoA_units/far_nains/Grande-baliste.cfg +++ b/units/AoA_units/far_nains/Grande-baliste.cfg @@ -21,8 +21,8 @@ fire=120 pierce=70 impact=90 - cold=90 - arcane=80 + cold=90 + arcane=80 [/resistance] [attack] name=hache diff --git a/units/AoA_units/far_nains/Ingenieur.cfg b/units/AoA_units/far_nains/Ingenieur.cfg index 10f956e40..d19ae53f2 100644 --- a/units/AoA_units/far_nains/Ingenieur.cfg +++ b/units/AoA_units/far_nains/Ingenieur.cfg @@ -28,7 +28,7 @@ damage=8 number=3 icon=attacks/hammer.png - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_ANTIMECH 1} [/specials] [/attack] diff --git a/units/AoA_units/far_nains/Maitre-ingenieur.cfg b/units/AoA_units/far_nains/Maitre-ingenieur.cfg index 8fc2ff6ff..f82d9e221 100644 --- a/units/AoA_units/far_nains/Maitre-ingenieur.cfg +++ b/units/AoA_units/far_nains/Maitre-ingenieur.cfg @@ -21,11 +21,11 @@ [abilities] {ABILITY_AE_MAG_REPAIR 12} [/abilities] - - [resistance] + + [resistance] fire=70 [/resistance] - + [attack] name=marteau description=_"tools" @@ -34,7 +34,7 @@ damage=8 number=4 icon=attacks/hammer.png - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_ANTIMECH 2} [/specials] [/attack] diff --git a/units/AoA_units/far_nains/Oursier.cfg b/units/AoA_units/far_nains/Oursier.cfg index 428bcd1d5..de4bc08ab 100644 --- a/units/AoA_units/far_nains/Oursier.cfg +++ b/units/AoA_units/far_nains/Oursier.cfg @@ -21,7 +21,7 @@ blade=80 impact=70 cold=80 - arcane=80 + arcane=80 [/resistance] [attack] name=marteau diff --git a/units/AoA_units/farengar/Apprenti.cfg b/units/AoA_units/farengar/Apprenti.cfg index e036f9009..7b29852ba 100644 --- a/units/AoA_units/farengar/Apprenti.cfg +++ b/units/AoA_units/farengar/Apprenti.cfg @@ -23,8 +23,8 @@ [defense] frozen=60 [/defense] - - [resistance] + + [resistance] arcane=80 [/resistance] [attack] diff --git a/units/AoA_units/farengar/Arcaniste.cfg b/units/AoA_units/farengar/Arcaniste.cfg index 46bc2792a..0b3532da8 100644 --- a/units/AoA_units/farengar/Arcaniste.cfg +++ b/units/AoA_units/farengar/Arcaniste.cfg @@ -20,7 +20,7 @@ [resistance] fire=90 cold=90 - arcane=80 + arcane=80 [/resistance] [abilities] {ABILITY_TELEPORT} diff --git a/units/AoA_units/farengar/Archimage_de_bataille.cfg b/units/AoA_units/farengar/Archimage_de_bataille.cfg index d289db2bb..34a92b5a2 100644 --- a/units/AoA_units/farengar/Archimage_de_bataille.cfg +++ b/units/AoA_units/farengar/Archimage_de_bataille.cfg @@ -23,7 +23,7 @@ cold=70 blade=90 pierce=90 - arcane=80 + arcane=80 [/resistance] [movement_costs] frozen=2 diff --git a/units/AoA_units/farengar/Arquebusier.cfg b/units/AoA_units/farengar/Arquebusier.cfg index deb5d0969..7db6dd7e1 100644 --- a/units/AoA_units/farengar/Arquebusier.cfg +++ b/units/AoA_units/farengar/Arquebusier.cfg @@ -40,7 +40,7 @@ range=ranged damage=28 number=1 - accuracy=5 + accuracy=5 icon=attacks/thunderstick.png [/attack] {SWORD_SOUND} diff --git a/units/AoA_units/farengar/Chevalier.cfg b/units/AoA_units/farengar/Chevalier.cfg index 212f5d39f..fb3bc6d5e 100644 --- a/units/AoA_units/farengar/Chevalier.cfg +++ b/units/AoA_units/farengar/Chevalier.cfg @@ -23,7 +23,7 @@ [resistance] blade=70 impact=60 - cold=90 + cold=90 [/resistance] [attack] name=epee diff --git a/units/AoA_units/farengar/Duc.cfg b/units/AoA_units/farengar/Duc.cfg index 42dafb237..24389b17e 100644 --- a/units/AoA_units/farengar/Duc.cfg +++ b/units/AoA_units/farengar/Duc.cfg @@ -39,7 +39,7 @@ range=melee damage=12 number=4 - parry=10 + parry=10 icon=attacks/greatsword-human.png [/attack] {SWORD_SOUND} diff --git a/units/AoA_units/farengar/Garde_ducal.cfg b/units/AoA_units/farengar/Garde_ducal.cfg index 253311797..b071d469f 100644 --- a/units/AoA_units/farengar/Garde_ducal.cfg +++ b/units/AoA_units/farengar/Garde_ducal.cfg @@ -26,7 +26,7 @@ [/defense] [resistance] pierce=60 - impact=90 + impact=90 [/resistance] [attack] name=hallebarde pointe diff --git a/units/AoA_units/farengar/Grand_chevalier.cfg b/units/AoA_units/farengar/Grand_chevalier.cfg index 0f2e94a11..e968463fc 100644 --- a/units/AoA_units/farengar/Grand_chevalier.cfg +++ b/units/AoA_units/farengar/Grand_chevalier.cfg @@ -25,7 +25,7 @@ blade=70 impact=60 pierce=110 - cold=90 + cold=90 [/resistance] [attack] name=epee diff --git a/units/AoA_units/farengar/Mage.cfg b/units/AoA_units/farengar/Mage.cfg index b1076fa92..52bec9175 100644 --- a/units/AoA_units/farengar/Mage.cfg +++ b/units/AoA_units/farengar/Mage.cfg @@ -20,7 +20,7 @@ [resistance] fire=90 cold=90 - arcane=80 + arcane=80 [/resistance] [movement_costs] frozen=2 diff --git a/units/AoA_units/farengar/Mage_de_bataille.cfg b/units/AoA_units/farengar/Mage_de_bataille.cfg index 1b49df008..5a7ad3a66 100644 --- a/units/AoA_units/farengar/Mage_de_bataille.cfg +++ b/units/AoA_units/farengar/Mage_de_bataille.cfg @@ -22,7 +22,7 @@ cold=80 blade=90 pierce=90 - arcane=90 + arcane=90 [/resistance] [movement_costs] frozen=2 diff --git a/units/AoA_units/federation/Chef_de_clan.cfg b/units/AoA_units/federation/Chef_de_clan.cfg index bdb3b34bb..ab2ea0de4 100644 --- a/units/AoA_units/federation/Chef_de_clan.cfg +++ b/units/AoA_units/federation/Chef_de_clan.cfg @@ -27,12 +27,12 @@ [defense] frozen=60 [/defense] - - [resistance] + + [resistance] blade=90 impact=90 [/resistance] - + [attack] name=epee description= _"claymore" diff --git a/units/AoA_units/federation/Gallowglass.cfg b/units/AoA_units/federation/Gallowglass.cfg index 3a62f8ed2..89a90bca4 100644 --- a/units/AoA_units/federation/Gallowglass.cfg +++ b/units/AoA_units/federation/Gallowglass.cfg @@ -33,7 +33,7 @@ number=3 icon=attacks/battleaxe.png [/attack] - [attack] + [attack] name=hache description= _"battle axe" type=blade diff --git a/units/AoA_units/federation/Porteur_de_hache.cfg b/units/AoA_units/federation/Porteur_de_hache.cfg index 610d4bf57..1d576ac17 100644 --- a/units/AoA_units/federation/Porteur_de_hache.cfg +++ b/units/AoA_units/federation/Porteur_de_hache.cfg @@ -32,7 +32,7 @@ number=3 icon=attacks/axe.png [/attack] - [attack] + [attack] name=hache description= _"axe" type=blade diff --git a/units/AoA_units/federation/Schiltron.cfg b/units/AoA_units/federation/Schiltron.cfg index acf7e89a3..c78e1a490 100644 --- a/units/AoA_units/federation/Schiltron.cfg +++ b/units/AoA_units/federation/Schiltron.cfg @@ -39,7 +39,7 @@ {WEAPON_SPECIAL_FIRSTSTRIKE} [/specials] [/attack] - [attack] + [attack] name=pique description= _"pike" type=pierce diff --git a/units/AoA_units/galianos/Condotierre.cfg b/units/AoA_units/galianos/Condotierre.cfg index ce9842900..9ad00fa25 100644 --- a/units/AoA_units/galianos/Condotierre.cfg +++ b/units/AoA_units/galianos/Condotierre.cfg @@ -22,7 +22,7 @@ blade=70 impact=60 pierce=100 - cold=80 + cold=80 [/resistance] [attack] name=epee diff --git a/units/AoA_units/galianos/Gendarme.cfg b/units/AoA_units/galianos/Gendarme.cfg index 13caa6242..739d31327 100644 --- a/units/AoA_units/galianos/Gendarme.cfg +++ b/units/AoA_units/galianos/Gendarme.cfg @@ -21,7 +21,7 @@ blade=70 impact=60 pierce=100 - cold=80 + cold=80 [/resistance] [attack] name=epee diff --git a/units/AoA_units/galianos/Piquier_lourd.cfg b/units/AoA_units/galianos/Piquier_lourd.cfg index 4ae54a3bf..1f46e1fe1 100644 --- a/units/AoA_units/galianos/Piquier_lourd.cfg +++ b/units/AoA_units/galianos/Piquier_lourd.cfg @@ -19,7 +19,7 @@ die_sound={SOUND_LIST:HUMAN_DIE} {DEFENSE_ANIM "units/galianos/Piquier-lourd.png" "units/galianos/Piquier-lourd.png" {SOUND_LIST:HUMAN_HIT} } [resistance] - blade=90 + blade=90 pierce=60 [/resistance] [attack] diff --git a/units/AoA_units/gobmon/archer.cfg b/units/AoA_units/gobmon/archer.cfg index e98edc83b..713927aa6 100644 --- a/units/AoA_units/gobmon/archer.cfg +++ b/units/AoA_units/gobmon/archer.cfg @@ -18,11 +18,11 @@ {AMLA_DEFAULT} die_sound={SOUND_LIST:GOBLIN_DIE} {DEFENSE_ANIM "units/gobmon/archer.png" "units/gobmon/archer.png" {SOUND_LIST:GOBLIN_HIT} } - - [defense] + + [defense] forest=40 [/defense] - + [attack] name=dague description= _"knife" diff --git a/units/AoA_units/gobmon/armor_1.cfg b/units/AoA_units/gobmon/armor_1.cfg index 1055bd97b..39c3afe7a 100644 --- a/units/AoA_units/gobmon/armor_1.cfg +++ b/units/AoA_units/gobmon/armor_1.cfg @@ -18,12 +18,12 @@ die_sound={SOUND_LIST:GOBLIN_DIE} {DEFENSE_ANIM "units/gobmon/armor_1.png" "units/gobmon/armor_1.png" ()} - [resistance] - blade=80 - pierce=70 - impact=80 + [resistance] + blade=80 + pierce=70 + impact=80 arcane=90 - cold=90 + cold=90 fire=110 [/resistance] diff --git a/units/AoA_units/gobmon/armor_2.cfg b/units/AoA_units/gobmon/armor_2.cfg index 1db687795..38c21f13f 100644 --- a/units/AoA_units/gobmon/armor_2.cfg +++ b/units/AoA_units/gobmon/armor_2.cfg @@ -18,16 +18,16 @@ die_sound={SOUND_LIST:GOBLIN_DIE} {DEFENSE_ANIM "units/gobmon/armor_2.png" "units/gobmon/armor_2.png" ()} - [abilities] + [abilities] {AE_CHS_ABILITY_PROTECTION_LEVEL_2} [/abilities] - [resistance] - blade=80 - pierce=70 - impact=70 + [resistance] + blade=80 + pierce=70 + impact=70 arcane=90 - cold=80 + cold=80 fire=110 [/resistance] diff --git a/units/AoA_units/gobmon/assassin.cfg b/units/AoA_units/gobmon/assassin.cfg index d3578b553..1a2538d45 100644 --- a/units/AoA_units/gobmon/assassin.cfg +++ b/units/AoA_units/gobmon/assassin.cfg @@ -18,8 +18,8 @@ {AMLA_DEFAULT} die_sound={SOUND_LIST:GOBLIN_DIE} {DEFENSE_ANIM "units/gobmon/assassin.png" "units/gobmon/assassin.png" {SOUND_LIST:GOBLIN_HIT} } - - [movement_costs] + + [movement_costs] deep_water={UNREACHABLE} shallow_water=3 reef=2 @@ -63,8 +63,7 @@ impact=110 cold=90 [/resistance] - - + [abilities] {ABILITY_SKIRMISHER} [/abilities] @@ -90,19 +89,19 @@ icon=attacks/dagger-thrown-poison-orcish.png [specials] {WEAPON_SPECIAL_POISON} - {AE_CHS_WEAPON_SPECIAL_AIMED} + {AE_CHS_WEAPON_SPECIAL_AIMED} [/specials] [/attack] - - [attack] + + [attack] name=sling description= _ "sling" type=impact range=ranged damage=6 number=3 - [specials] - {AE_CHS_WEAPON_SPECIAL_AIMED} + [specials] + {AE_CHS_WEAPON_SPECIAL_AIMED} [/specials] [/attack] [attack_anim] @@ -136,8 +135,7 @@ image="units/gobmon/assassin.png" [/frame] [/attack_anim] - - + {RAPIER_SOUND} {KNIFE_SOUND} [/unit_type] diff --git a/units/AoA_units/gobmon/chamane.cfg b/units/AoA_units/gobmon/chamane.cfg index d72a6ae59..f5954ae64 100644 --- a/units/AoA_units/gobmon/chamane.cfg +++ b/units/AoA_units/gobmon/chamane.cfg @@ -36,7 +36,7 @@ type=impact [specials] {WEAPON_SPECIAL_SLOW} - {WEAPON_SPECIAL_AE_MAG_SKILLED} + {WEAPON_SPECIAL_AE_MAG_SKILLED} [/specials] damage=4 number=3 @@ -44,8 +44,8 @@ [/attack] {STAFF_SOUND} {ENTANGLE_SOUND} - - [attack] + + [attack] name=cold wave #textdomain wesnoth-Ageless_Era @@ -59,8 +59,8 @@ damage=5 number=4 [/attack] - - [attack_anim] + + [attack_anim] [filter_attack] name=cold wave [/filter_attack] @@ -93,5 +93,4 @@ image="units/gobmon/chamane.pngg" [/frame] [/attack_anim] - [/unit_type] diff --git a/units/AoA_units/gobmon/chasseur.cfg b/units/AoA_units/gobmon/chasseur.cfg index 1da0108f6..bba1be361 100644 --- a/units/AoA_units/gobmon/chasseur.cfg +++ b/units/AoA_units/gobmon/chasseur.cfg @@ -17,11 +17,11 @@ advances_to=AE_AoA_gobmon_archer die_sound={SOUND_LIST:GOBLIN_DIE} {DEFENSE_ANIM "units/gobmon/chasseur.png" "units/gobmon/chasseur.png" {SOUND_LIST:GOBLIN_HIT} } - - [defense] + + [defense] forest=40 [/defense] - + [attack] name=dague description= _"knife" diff --git a/units/AoA_units/gobmon/chef-de-clan.cfg b/units/AoA_units/gobmon/chef-de-clan.cfg index ea89011d4..0f9e58ead 100644 --- a/units/AoA_units/gobmon/chef-de-clan.cfg +++ b/units/AoA_units/gobmon/chef-de-clan.cfg @@ -30,8 +30,8 @@ icon=attacks/spear-orcish.png [/attack] {SPEAR_SOUND} - - [attack] + + [attack] name=javelin description={STR_JAVELIN} icon=attacks/javelin-human.png @@ -40,8 +40,8 @@ damage=6 number=1 [/attack] - - [attack_anim] + + [attack_anim] [filter_attack] name=javelin [/filter_attack] @@ -85,5 +85,4 @@ image="units/gobmon/chef-de-clan.png" [/frame] [/attack_anim] - [/unit_type] diff --git a/units/AoA_units/gobmon/fantassin.cfg b/units/AoA_units/gobmon/fantassin.cfg index f47be6299..489db2fc9 100644 --- a/units/AoA_units/gobmon/fantassin.cfg +++ b/units/AoA_units/gobmon/fantassin.cfg @@ -28,8 +28,8 @@ icon=attacks/axe-crude.png [/attack] {AXE_SOUND} - - [attack] + + [attack] name=Hatchet description={STR_HATCHET} icon=attacks/hatchet.png @@ -40,8 +40,8 @@ [specials] [/specials] [/attack] - - [attack_anim] + + [attack_anim] [filter_attack] name=Hatchet [/filter_attack] @@ -57,5 +57,4 @@ image=units/gobmon/fantassin.png [/frame] [/attack_anim] - [/unit_type] diff --git a/units/AoA_units/gobmon/seigneur-de-guerre.cfg b/units/AoA_units/gobmon/seigneur-de-guerre.cfg index 6c14b6f14..233f286b9 100644 --- a/units/AoA_units/gobmon/seigneur-de-guerre.cfg +++ b/units/AoA_units/gobmon/seigneur-de-guerre.cfg @@ -21,11 +21,11 @@ [abilities] {ABILITY_LEADERSHIP} [/abilities] - - [defense] + + [defense] flat=50 [/defense] - + [attack] name=lance description= _"spear" @@ -36,8 +36,8 @@ icon=attacks/spear-orcish.png [/attack] {SPEAR_SOUND} - - [attack] + + [attack] name=javelin description={STR_JAVELIN} icon=attacks/javelin-human.png @@ -46,8 +46,8 @@ damage=7 number=2 [/attack] - - [attack_anim] + + [attack_anim] [filter_attack] name=javelin [/filter_attack] @@ -91,5 +91,4 @@ image="units/gobmon/seigneur-de-guerre.png" [/frame] [/attack_anim] - [/unit_type] diff --git a/units/AoA_units/gobmon/sournois.cfg b/units/AoA_units/gobmon/sournois.cfg index a54b710cd..6db5d5f9d 100644 --- a/units/AoA_units/gobmon/sournois.cfg +++ b/units/AoA_units/gobmon/sournois.cfg @@ -17,8 +17,8 @@ advances_to=AE_AoA_gobmon_assassin die_sound={SOUND_LIST:GOBLIN_DIE} {DEFENSE_ANIM "units/gobmon/sournois.png" "units/gobmon/sournois.png" {SOUND_LIST:GOBLIN_HIT} } - - [movement_costs] + + [movement_costs] deep_water={UNREACHABLE} shallow_water=3 reef=2 @@ -62,8 +62,7 @@ impact=110 cold=90 [/resistance] - - + [abilities] {ABILITY_SKIRMISHER} [/abilities] @@ -89,11 +88,11 @@ icon=attacks/dagger-thrown-poison-orcish.png [specials] {WEAPON_SPECIAL_POISON} - {AE_CHS_WEAPON_SPECIAL_AIMED} + {AE_CHS_WEAPON_SPECIAL_AIMED} [/specials] [/attack] - - [attack] + + [attack] name=sling description= _ "sling" type=impact @@ -132,7 +131,7 @@ image="units/gobmon/sournois.png" [/frame] [/attack_anim] - + {RAPIER_SOUND} {KNIFE_SOUND} [/unit_type] diff --git a/units/AoA_units/mork-darf/Chasseur.cfg b/units/AoA_units/mork-darf/Chasseur.cfg index 33849c20f..9d8178a96 100644 --- a/units/AoA_units/mork-darf/Chasseur.cfg +++ b/units/AoA_units/mork-darf/Chasseur.cfg @@ -19,17 +19,17 @@ {DEFENSE_ANIM "units/Mork-Darf/Chasseur.png" "units/Mork-Darf/Chasseur.png" {SOUND_LIST:DWARF_HIT} } [movement_costs] frozen=1 - swamp_water=2 + swamp_water=2 [/movement_costs] - - [resistance] + + [resistance] blade=90 impact=90 - pierce=90 + pierce=90 [/resistance] - + [defense] - swamp_water=60 + swamp_water=60 forest=50 [/defense] [attack] diff --git a/units/AoA_units/mork-darf/Hallebardier.cfg b/units/AoA_units/mork-darf/Hallebardier.cfg index bae0cfde0..064e85a4c 100644 --- a/units/AoA_units/mork-darf/Hallebardier.cfg +++ b/units/AoA_units/mork-darf/Hallebardier.cfg @@ -22,7 +22,6 @@ pierce=60 [/resistance] - [attack] name=hallebarde pointe description= _"halberd" diff --git a/units/AoA_units/mork-darf/Martelier.cfg b/units/AoA_units/mork-darf/Martelier.cfg index 611d2a3dc..cf8cfef39 100644 --- a/units/AoA_units/mork-darf/Martelier.cfg +++ b/units/AoA_units/mork-darf/Martelier.cfg @@ -25,7 +25,7 @@ [resistance] blade=60 pierce=70 - impact=60 + impact=60 [/resistance] [attack] name=marteau diff --git a/units/AoA_units/mork-darf/Rodeur.cfg b/units/AoA_units/mork-darf/Rodeur.cfg index 6bf1bddc3..907fd1d76 100644 --- a/units/AoA_units/mork-darf/Rodeur.cfg +++ b/units/AoA_units/mork-darf/Rodeur.cfg @@ -20,20 +20,20 @@ {DEFENSE_ANIM "units/Mork-Darf/Rodeur.png" "units/Mork-Darf/Rodeur.png" {SOUND_LIST:DWARF_HIT} } [movement_costs] frozen=1 - swamp_water=2 + swamp_water=2 [/movement_costs] - - [resistance] + + [resistance] blade=90 impact=90 - pierce=90 + pierce=90 [/resistance] - + [defense] - swamp_water=50 + swamp_water=50 forest=40 [/defense] - + [abilities] {ABILITY_AMBUSH} [/abilities] diff --git a/units/AoA_units/mork-darf/Soldat-lourd.cfg b/units/AoA_units/mork-darf/Soldat-lourd.cfg index 55bb37c73..8a274642a 100644 --- a/units/AoA_units/mork-darf/Soldat-lourd.cfg +++ b/units/AoA_units/mork-darf/Soldat-lourd.cfg @@ -24,8 +24,8 @@ [resistance] blade=60 pierce=70 - fire=100 - cold=100 + fire=100 + cold=100 [/resistance] [attack] name=marteau diff --git a/units/AoA_units/mork-darf/Traqueur.cfg b/units/AoA_units/mork-darf/Traqueur.cfg index c35c54334..e72b9cb2d 100644 --- a/units/AoA_units/mork-darf/Traqueur.cfg +++ b/units/AoA_units/mork-darf/Traqueur.cfg @@ -19,21 +19,21 @@ {DEFENSE_ANIM "units/Mork-Darf/Traqueur.png" "units/Mork-Darf/Traqueur.png" {SOUND_LIST:DWARF_HIT} } [movement_costs] frozen=1 - swamp_water=2 + swamp_water=2 [/movement_costs] - [resistance] + [resistance] blade=90 impact=90 - pierce=90 + pierce=90 [/resistance] [defense] - swamp_water=50 + swamp_water=50 forest=40 [/defense] - [abilities] + [abilities] {ABILITY_AMBUSH} [/abilities] [attack] diff --git a/units/AoA_units/nord/Archer_nordique.cfg b/units/AoA_units/nord/Archer_nordique.cfg index 0d240a67d..c79cdbcb3 100644 --- a/units/AoA_units/nord/Archer_nordique.cfg +++ b/units/AoA_units/nord/Archer_nordique.cfg @@ -20,8 +20,8 @@ [defense] frozen=60 - forest=40 - hills=40 + forest=40 + hills=40 [/defense] [attack] name=epee diff --git a/units/AoA_units/nord/Berserker.cfg b/units/AoA_units/nord/Berserker.cfg index cef7e2f09..f55dcb021 100644 --- a/units/AoA_units/nord/Berserker.cfg +++ b/units/AoA_units/nord/Berserker.cfg @@ -34,7 +34,7 @@ {WEAPON_SPECIAL_BERSERK} [/specials] [/attack] - [attack] + [attack] name=hache de jet description= _"throwing axe" type=blade @@ -44,7 +44,7 @@ icon=attacks/hatchet.png [/attack] {AXE_SOUND} - {HATCHET_SOUND} + {HATCHET_SOUND} [female] name= _"female^Berserker" gender=female diff --git a/units/AoA_units/nord/Chasseur.cfg b/units/AoA_units/nord/Chasseur.cfg index 7193e70bb..c7343acb1 100644 --- a/units/AoA_units/nord/Chasseur.cfg +++ b/units/AoA_units/nord/Chasseur.cfg @@ -17,13 +17,13 @@ advances_to=AE_AoA_nordian_archer die_sound={SOUND_LIST:HUMAN_DIE} {DEFENSE_ANIM "units/nord/Chasseur.png" "units/nord/Chasseur.png" {SOUND_LIST:HUMAN_HIT} } - + [defense] frozen=60 - forest=40 - hills=40 + forest=40 + hills=40 [/defense] - + [resistance] cold=90 [/resistance] diff --git a/units/AoA_units/nord/Destructeur.cfg b/units/AoA_units/nord/Destructeur.cfg index 8dd4af9b0..fc0c56b58 100644 --- a/units/AoA_units/nord/Destructeur.cfg +++ b/units/AoA_units/nord/Destructeur.cfg @@ -21,12 +21,12 @@ [defense] flat=50 - hills=40 + hills=40 [/defense] - - [resistance] + + [resistance] cold=80 - fire=70 + fire=70 [/resistance] [attack] @@ -47,8 +47,8 @@ number=3 icon=attacks/torch.png [/attack] - - [attack] + + [attack] name=hache de jet description= _"throwing axe" type=blade @@ -57,10 +57,10 @@ number=1 icon=attacks/hatchet.png [/attack] - + {AXE_SOUND} {FIRE_SOUND} - {HATCHET_SOUND} + {HATCHET_SOUND} [female] name= _"female^Destructive" gender=female diff --git a/units/AoA_units/nord/Double-hache.cfg b/units/AoA_units/nord/Double-hache.cfg index 90f0f92d7..c451ffbe3 100644 --- a/units/AoA_units/nord/Double-hache.cfg +++ b/units/AoA_units/nord/Double-hache.cfg @@ -20,7 +20,7 @@ [defense] flat=50 - hills=40 + hills=40 [/defense] [attack] diff --git a/units/AoA_units/nord/Huskarl.cfg b/units/AoA_units/nord/Huskarl.cfg index 379f5da7c..f36e47dd7 100644 --- a/units/AoA_units/nord/Huskarl.cfg +++ b/units/AoA_units/nord/Huskarl.cfg @@ -17,11 +17,11 @@ advances_to=AE_AoA_nordian_thane die_sound={SOUND_LIST:HUMAN_DIE} {DEFENSE_ANIM "units/nord/Huskarl.png" "units/nord/Huskarl.png" {SOUND_LIST:HUMAN_HIT} } - + [resistance] blade=80 impact=70 - pierce=90 + pierce=90 [/resistance] [attack] name=epee diff --git a/units/AoA_units/nord/Maitre_archer.cfg b/units/AoA_units/nord/Maitre_archer.cfg index 211261c3f..97b17e04d 100644 --- a/units/AoA_units/nord/Maitre_archer.cfg +++ b/units/AoA_units/nord/Maitre_archer.cfg @@ -21,9 +21,9 @@ [defense] frozen=50 - forest=40 - hills=40 - mountains=30 + forest=40 + hills=40 + mountains=30 [/defense] [attack] diff --git a/units/AoA_units/nord/Maraudeur.cfg b/units/AoA_units/nord/Maraudeur.cfg index 3929f6f79..224d9cad8 100644 --- a/units/AoA_units/nord/Maraudeur.cfg +++ b/units/AoA_units/nord/Maraudeur.cfg @@ -19,7 +19,7 @@ {DEFENSE_ANIM "units/nord/Maraudeur.png" "units/nord/Maraudeur.png" {SOUND_LIST:HUMAN_HIT} } [resistance] - blade=90 + blade=90 fire=90 [/resistance] [attack] @@ -29,8 +29,8 @@ range=melee damage=10 number=3 - accuracy=10 - parry=-10 + accuracy=10 + parry=-10 icon=attacks/axe.png [/attack] {AXE_SOUND} diff --git a/units/AoA_units/nord/Pillard.cfg b/units/AoA_units/nord/Pillard.cfg index 75cd1f5d3..c8f5301d4 100644 --- a/units/AoA_units/nord/Pillard.cfg +++ b/units/AoA_units/nord/Pillard.cfg @@ -28,8 +28,8 @@ range=melee damage=10 number=2 - accuracy=10 - parry=-10 + accuracy=10 + parry=-10 icon=attacks/axe.png [/attack] {AXE_SOUND} diff --git a/units/AoA_units/nord/Ravageur.cfg b/units/AoA_units/nord/Ravageur.cfg index 56d41b9cb..31c40b1b3 100644 --- a/units/AoA_units/nord/Ravageur.cfg +++ b/units/AoA_units/nord/Ravageur.cfg @@ -20,12 +20,12 @@ [defense] flat=50 - hills=40 + hills=40 [/defense] [resistance] cold=80 - fire=80 + fire=80 [/resistance] [attack] name=hache diff --git a/units/AoA_units/nord/Seigneur_de_guerre.cfg b/units/AoA_units/nord/Seigneur_de_guerre.cfg index fc1283e2e..145b74b3c 100644 --- a/units/AoA_units/nord/Seigneur_de_guerre.cfg +++ b/units/AoA_units/nord/Seigneur_de_guerre.cfg @@ -20,11 +20,11 @@ {DEFENSE_ANIM "units/nord/Seigneur-de-guerre.png" "units/nord/Seigneur-de-guerre.png" {SOUND_LIST:HUMAN_OLD_HIT} } [resistance] - blade=80 + blade=80 cold=80 - fire=90 + fire=90 [/resistance] - + [attack] name=hache description= _"battle axe" @@ -32,19 +32,19 @@ range=melee damage=15 number=3 - accuracy=10 - parry=-10 + accuracy=10 + parry=-10 icon=attacks/battleaxe.png [/attack] - [attack] + [attack] name=hache description= _"battle axe" type=blade range=melee damage=19 number=2 - accuracy=10 - parry=-10 + accuracy=10 + parry=-10 icon=attacks/battleaxe.png [/attack] {AXE_SOUND} diff --git a/units/AoA_units/nord/Thane.cfg b/units/AoA_units/nord/Thane.cfg index 1af39aac4..1b110ed32 100644 --- a/units/AoA_units/nord/Thane.cfg +++ b/units/AoA_units/nord/Thane.cfg @@ -17,7 +17,7 @@ advances_to=AE_AoA_nordian_jarl die_sound={SOUND_LIST:HUMAN_DIE} {DEFENSE_ANIM "units/nord/Thane.png" "units/nord/Thane.png" {SOUND_LIST:HUMAN_HIT} } - + [resistance] blade=80 pierce=90 diff --git a/units/AoA_units/nord/Varegue.cfg b/units/AoA_units/nord/Varegue.cfg index 592d515b2..158a0339d 100644 --- a/units/AoA_units/nord/Varegue.cfg +++ b/units/AoA_units/nord/Varegue.cfg @@ -21,14 +21,14 @@ [defense] flat=50 - hills=40 + hills=40 [/defense] [resistance] - blade=80 - impact=90 + blade=80 + impact=90 cold=80 - fire=90 + fire=90 [/resistance] [attack] diff --git a/units/AoA_units/nord/Viking.cfg b/units/AoA_units/nord/Viking.cfg index 1a1757cfb..b7ae3cf78 100644 --- a/units/AoA_units/nord/Viking.cfg +++ b/units/AoA_units/nord/Viking.cfg @@ -20,15 +20,15 @@ [defense] flat=50 - hills=40 + hills=40 [/defense] [resistance] - blade=90 - impact=90 - fire=90 + blade=90 + impact=90 + fire=90 [/resistance] - + [attack] name=hache description= _"axe" diff --git a/units/AoA_units/rov_elf/Danse-guerre.cfg b/units/AoA_units/rov_elf/Danse-guerre.cfg index 7ed1b18ba..c306e0658 100644 --- a/units/AoA_units/rov_elf/Danse-guerre.cfg +++ b/units/AoA_units/rov_elf/Danse-guerre.cfg @@ -21,11 +21,11 @@ [abilities] {ABILITY_SKIRMISHER} [/abilities] - - [defense] + + [defense] forest=40 [/defense] - + [attack] name=epee description=_"war danse" diff --git a/units/AoA_units/rov_elf/Danse-lame.cfg b/units/AoA_units/rov_elf/Danse-lame.cfg index 3dccac482..227860b21 100644 --- a/units/AoA_units/rov_elf/Danse-lame.cfg +++ b/units/AoA_units/rov_elf/Danse-lame.cfg @@ -19,11 +19,11 @@ {DEFENSE_ANIM "units/Elfe_Rovh/Danse-lame.png" "units/Elfe_Rovh/Danse-lame.png" {SOUND_LIST:ELF_HIT} } [abilities] [/abilities] - - [defense] + + [defense] forest=40 [/defense] - + [attack] name=epee description=_"blade danse" diff --git a/units/AoA_units/rov_elf/Magistere.cfg b/units/AoA_units/rov_elf/Magistere.cfg index 05a435238..76167d963 100644 --- a/units/AoA_units/rov_elf/Magistere.cfg +++ b/units/AoA_units/rov_elf/Magistere.cfg @@ -20,12 +20,12 @@ die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM "units/Elfe_Rovh/Magistere.png" "units/Elfe_Rovh/Magistere.png" {SOUND_LIST:ELF_HIT} } {TRAIT_DEXTROUS} - - [resistance] - arcane=100 + + [resistance] + arcane=100 fire=80 [/resistance] - + [attack] name=staff description=_"staff" diff --git a/units/AoA_units/rov_elf/Vengeur.cfg b/units/AoA_units/rov_elf/Vengeur.cfg index 07b60b1e7..2791ab28a 100644 --- a/units/AoA_units/rov_elf/Vengeur.cfg +++ b/units/AoA_units/rov_elf/Vengeur.cfg @@ -39,7 +39,7 @@ range=melee damage=8 number=4 - accuracy=10 + accuracy=10 [/attack] [attack] name=bow diff --git a/units/AoA_units/rovahr/Archer_royal.cfg b/units/AoA_units/rovahr/Archer_royal.cfg index 1cc1843cb..a4e237a9c 100644 --- a/units/AoA_units/rovahr/Archer_royal.cfg +++ b/units/AoA_units/rovahr/Archer_royal.cfg @@ -42,7 +42,7 @@ damage=11 number=4 icon=attacks/bow.png - [specials] + [specials] {AE_CHS_WEAPON_SPECIAL_AIMED} [/specials] [/attack] diff --git a/units/AoA_units/rovahr/Grand_inquisiteur.cfg b/units/AoA_units/rovahr/Grand_inquisiteur.cfg index 1b621f765..37481f910 100644 --- a/units/AoA_units/rovahr/Grand_inquisiteur.cfg +++ b/units/AoA_units/rovahr/Grand_inquisiteur.cfg @@ -42,8 +42,8 @@ damage=9 number=5 icon=attacks/saber-human.png - [specials] - {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} + [specials] + {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} [/specials] [/attack] [attack] diff --git a/units/AoA_units/rovahr/Grand_mage.cfg b/units/AoA_units/rovahr/Grand_mage.cfg index 7a3767a65..bcfc710dc 100644 --- a/units/AoA_units/rovahr/Grand_mage.cfg +++ b/units/AoA_units/rovahr/Grand_mage.cfg @@ -27,7 +27,7 @@ [resistance] fire=80 cold=80 - arcane=80 + arcane=80 [/resistance] [attack] name=baton diff --git a/units/AoA_units/rovahr/Homme_d_armes.cfg b/units/AoA_units/rovahr/Homme_d_armes.cfg index d03f0256f..2b629011c 100644 --- a/units/AoA_units/rovahr/Homme_d_armes.cfg +++ b/units/AoA_units/rovahr/Homme_d_armes.cfg @@ -26,7 +26,7 @@ [/defense] [resistance] pierce=80 - impact=90 + impact=90 [/resistance] [attack] name=hast diff --git a/units/AoA_units/rovahr/Inquisiteur.cfg b/units/AoA_units/rovahr/Inquisiteur.cfg index 04ee03ed4..4216cbd1f 100644 --- a/units/AoA_units/rovahr/Inquisiteur.cfg +++ b/units/AoA_units/rovahr/Inquisiteur.cfg @@ -31,7 +31,7 @@ [resistance] fire=80 cold=80 - arcane=70 + arcane=70 [/resistance] [attack] name=rapiere diff --git a/units/AoA_units/rovahr/Konig.cfg b/units/AoA_units/rovahr/Konig.cfg index 93a603997..9edfb57e2 100644 --- a/units/AoA_units/rovahr/Konig.cfg +++ b/units/AoA_units/rovahr/Konig.cfg @@ -29,8 +29,8 @@ blade=60 impact=60 pierce=60 - fire=90 - cold=90 + fire=90 + cold=90 [/resistance] [attack] name=epee diff --git a/units/AoA_units/rovahr/Sergent.cfg b/units/AoA_units/rovahr/Sergent.cfg index 747083e7b..23d5f8b7c 100644 --- a/units/AoA_units/rovahr/Sergent.cfg +++ b/units/AoA_units/rovahr/Sergent.cfg @@ -30,7 +30,7 @@ [/defense] [resistance] pierce=70 - impact=90 + impact=90 [/resistance] [attack] name=hast diff --git a/units/AoA_units/units.cfg b/units/AoA_units/units.cfg index 96fac9f3c..d0585c547 100644 --- a/units/AoA_units/units.cfg +++ b/units/AoA_units/units.cfg @@ -169,7 +169,6 @@ [/resistance] [/movetype] - [movetype] name=AE_Bearmount [movement_costs] @@ -220,7 +219,6 @@ [/resistance] [/movetype] - [movetype] name=AE_AoA_Nordfoot [movement_costs] @@ -271,7 +269,6 @@ [/resistance] [/movetype] - [race] id=rovElfe name = Elfe rovahrien @@ -283,7 +280,6 @@ {ROV_ELF_NAMES} [/race] - {GET_AE_UNITS AoA_units/farengar} {GET_AE_UNITS AoA_units/empire} {GET_AE_UNITS AoA_units/federation} diff --git a/units/EE_units/chaos/Doom_Guard.cfg b/units/EE_units/chaos/Doom_Guard.cfg index dfc98ebe0..0f796b936 100644 --- a/units/EE_units/chaos/Doom_Guard.cfg +++ b/units/EE_units/chaos/Doom_Guard.cfg @@ -21,7 +21,7 @@ description={AE_EE_UNIT_NOTICE}+_"Daemons know that, the only thing than can stop a tidal wave is a powerful wall. Doom Guards are such wall, wall of living flesh and steel. Devoid of bloodlust, their aggression is changed into fanatic loyalty. Doom Guards are not the ones to fight, they are the ones to stand against every possible enemy." {DEFENSE_ANIM "units/chaos/armorer.png" "units/chaos/armorer.png" {SOUND_LIST:HUMAN_HIT} } - [resistance] + [resistance] arcane=85 [/resistance] diff --git a/units/EE_units/drakes/AE_Default_Drakes_Drake_Ranger.cfg b/units/EE_units/drakes/AE_Default_Drakes_Drake_Ranger.cfg index c36764c6d..71a7e337b 100644 --- a/units/EE_units/drakes/AE_Default_Drakes_Drake_Ranger.cfg +++ b/units/EE_units/drakes/AE_Default_Drakes_Drake_Ranger.cfg @@ -25,7 +25,7 @@ [/movement_costs] [defense] cave=60 - flat=50 + flat=50 [/defense] [resistance] pierce=100 diff --git a/units/EE_units/drakes/AE_Default_Drakes_Drake_Swordmaster.cfg b/units/EE_units/drakes/AE_Default_Drakes_Drake_Swordmaster.cfg index 55e609cc1..46cfa57dc 100644 --- a/units/EE_units/drakes/AE_Default_Drakes_Drake_Swordmaster.cfg +++ b/units/EE_units/drakes/AE_Default_Drakes_Drake_Swordmaster.cfg @@ -22,7 +22,7 @@ [abilities] [/abilities] [resistance] - blade=80 + blade=80 pierce=90 [/resistance] [portrait] @@ -141,7 +141,7 @@ number=4 icon="attacks/scimitar.png" [/attack] - [attack] + [attack] name=sword description=_"sword" type=impact diff --git a/units/EE_units/drakes/AE_Default_Drakes_Fighter.cfg b/units/EE_units/drakes/AE_Default_Drakes_Fighter.cfg index b6c1e1eea..a17cb8404 100644 --- a/units/EE_units/drakes/AE_Default_Drakes_Fighter.cfg +++ b/units/EE_units/drakes/AE_Default_Drakes_Fighter.cfg @@ -1,8 +1,8 @@ #textdomain wesnoth-Ageless_Era [unit_type] -[base_unit] -id=Drake Fighter -[/base_unit] -id=AE_ext_drake_Fighter -advances_to=Drake Warrior,AE_ext_drake_Sword_Drake + [base_unit] + id=Drake Fighter + [/base_unit] + id=AE_ext_drake_Fighter + advances_to=Drake Warrior,AE_ext_drake_Sword_Drake [/unit_type] diff --git a/units/EE_units/drakes/AE_Default_Drakes_Glider.cfg b/units/EE_units/drakes/AE_Default_Drakes_Glider.cfg index 69b7b8478..d7af2fec2 100644 --- a/units/EE_units/drakes/AE_Default_Drakes_Glider.cfg +++ b/units/EE_units/drakes/AE_Default_Drakes_Glider.cfg @@ -1,8 +1,8 @@ #textdomain wesnoth-Ageless_Era [unit_type] -[base_unit] -id=Drake Glider -[/base_unit] -id=AE_ext_drake_Glider -advances_to=Sky Drake,AE_ext_drake_Ranger + [base_unit] + id=Drake Glider + [/base_unit] + id=AE_ext_drake_Glider + advances_to=Sky Drake,AE_ext_drake_Ranger [/unit_type] diff --git a/units/EE_units/drakes/AE_Default_Drakes_Sword_Drake.cfg b/units/EE_units/drakes/AE_Default_Drakes_Sword_Drake.cfg index 3a51426e9..efb52c856 100644 --- a/units/EE_units/drakes/AE_Default_Drakes_Sword_Drake.cfg +++ b/units/EE_units/drakes/AE_Default_Drakes_Sword_Drake.cfg @@ -139,7 +139,7 @@ number=4 icon="attacks/scimitar.png" [/attack] - [attack] + [attack] name=sword description=_"sword" type=impact diff --git a/units/EE_units/drakes/AE_Drake_Apprentice.cfg b/units/EE_units/drakes/AE_Drake_Apprentice.cfg index 087e152e2..0266c83eb 100644 --- a/units/EE_units/drakes/AE_Drake_Apprentice.cfg +++ b/units/EE_units/drakes/AE_Drake_Apprentice.cfg @@ -54,8 +54,8 @@ [/specials] [/attack] -{DRAKE_MOVEMENT_ANIM apprentice} -{DRAKE_STANDING_ANIM apprentice} + {DRAKE_MOVEMENT_ANIM apprentice} + {DRAKE_STANDING_ANIM apprentice} [attack_anim] [filter_attack] diff --git a/units/EE_units/drakes/AE_Drake_Druid.cfg b/units/EE_units/drakes/AE_Drake_Druid.cfg index 9b487cf00..f9a36c8b6 100644 --- a/units/EE_units/drakes/AE_Drake_Druid.cfg +++ b/units/EE_units/drakes/AE_Drake_Druid.cfg @@ -54,8 +54,8 @@ [/specials] [/attack] -{DRAKE_MOVEMENT_ANIM druid} -{DRAKE_STANDING_ANIM druid} + {DRAKE_MOVEMENT_ANIM druid} + {DRAKE_STANDING_ANIM druid} [attack_anim] [filter_attack] diff --git a/units/EE_units/drakes/AE_Drake_Master_Druid.cfg b/units/EE_units/drakes/AE_Drake_Master_Druid.cfg index 365f80c9b..123185feb 100644 --- a/units/EE_units/drakes/AE_Drake_Master_Druid.cfg +++ b/units/EE_units/drakes/AE_Drake_Master_Druid.cfg @@ -55,8 +55,8 @@ [/specials] [/attack] -{DRAKE_MOVEMENT_ANIM master-druid} -{DRAKE_STANDING_ANIM master-druid} + {DRAKE_MOVEMENT_ANIM master-druid} + {DRAKE_STANDING_ANIM master-druid} [attack_anim] [filter_attack] diff --git a/units/EE_units/orcs/a1-Shaman.cfg b/units/EE_units/orcs/a1-Shaman.cfg index c84970ffe..822bd4075 100644 --- a/units/EE_units/orcs/a1-Shaman.cfg +++ b/units/EE_units/orcs/a1-Shaman.cfg @@ -19,9 +19,9 @@ die_sound={SOUND_LIST:ORC_DIE} {DEFENSE_ANIM "units/orcs/shaman-tan-defend.png" "units/orcs/shaman.png" {SOUND_LIST:ORC_HIT} } - [resistance] + [resistance] arcane=90 - cold=90 + cold=90 [/resistance] [attack] diff --git a/units/EE_units/orcs/a2-Elder.cfg b/units/EE_units/orcs/a2-Elder.cfg index f1fb20bc3..f53ff5e47 100644 --- a/units/EE_units/orcs/a2-Elder.cfg +++ b/units/EE_units/orcs/a2-Elder.cfg @@ -25,7 +25,7 @@ [resistance] arcane=90 - cold=90 + cold=90 [/resistance] [attack] diff --git a/units/EE_units/orcs/a3-Council_Member.cfg b/units/EE_units/orcs/a3-Council_Member.cfg index 4f81185f5..286afeb94 100644 --- a/units/EE_units/orcs/a3-Council_Member.cfg +++ b/units/EE_units/orcs/a3-Council_Member.cfg @@ -22,9 +22,9 @@ die_sound={SOUND_LIST:ORC_DIE} {DEFENSE_ANIM "units/orcs/council_member.png" "units/orcs/council_member.png" {SOUND_LIST:ORC_HIT} } - [resistance] + [resistance] arcane=90 - cold=80 + cold=80 [/resistance] [abilities] diff --git a/units/EFM_units/Dalefolk/b2_Mountaineer.cfg b/units/EFM_units/Dalefolk/b2_Mountaineer.cfg index 554f3916d..7cfb7bb6e 100644 --- a/units/EFM_units/Dalefolk/b2_Mountaineer.cfg +++ b/units/EFM_units/Dalefolk/b2_Mountaineer.cfg @@ -27,8 +27,8 @@ [resistance] cold=90 - blade=120 - impact=110 + blade=120 + impact=110 [/resistance] [attack] diff --git a/units/EFM_units/Darklanders/d2_CheetahRider.cfg b/units/EFM_units/Darklanders/d2_CheetahRider.cfg index a0fcce259..8da774d1e 100644 --- a/units/EFM_units/Darklanders/d2_CheetahRider.cfg +++ b/units/EFM_units/Darklanders/d2_CheetahRider.cfg @@ -22,7 +22,7 @@ [defense] village=50 forest=40 - flat=50 + flat=50 [/defense] [resistance] diff --git a/units/EFM_units/Darklanders/d2_PantherRider.cfg b/units/EFM_units/Darklanders/d2_PantherRider.cfg index d8c9ca51f..3704d4c06 100644 --- a/units/EFM_units/Darklanders/d2_PantherRider.cfg +++ b/units/EFM_units/Darklanders/d2_PantherRider.cfg @@ -31,7 +31,7 @@ [resistance] arcane=80 fire=90 - cold=90 + cold=90 [/resistance] [attack] diff --git a/units/EFM_units/Freemen/a3_Caliph.cfg b/units/EFM_units/Freemen/a3_Caliph.cfg index fed53bb45..45c7b7737 100644 --- a/units/EFM_units/Freemen/a3_Caliph.cfg +++ b/units/EFM_units/Freemen/a3_Caliph.cfg @@ -42,7 +42,7 @@ range=melee damage=6 number=4 - parry=5 + parry=5 icon=attacks/dagger-undead.png [specials] {WEAPON_SPECIAL_BACKSTAB} diff --git a/units/EFM_units/Freemen/c3_Zunbooruch.cfg b/units/EFM_units/Freemen/c3_Zunbooruch.cfg index 78bf085d3..459d21a06 100644 --- a/units/EFM_units/Freemen/c3_Zunbooruch.cfg +++ b/units/EFM_units/Freemen/c3_Zunbooruch.cfg @@ -19,8 +19,8 @@ {DEFENSE_ANIM "units/Freemen/zunbooruch.png" "units/Freemen/zunbooruch.png" {SOUND_LIST:TROLL_HIT} } die_sound={SOUND_LIST:TROLL_DIE} undead_variation=human - - [resistance] + + [resistance] pierce=100 [/resistance] diff --git a/units/EFM_units/Freemen/e3_Immortal.cfg b/units/EFM_units/Freemen/e3_Immortal.cfg index 1f543375f..7bb60ddbc 100644 --- a/units/EFM_units/Freemen/e3_Immortal.cfg +++ b/units/EFM_units/Freemen/e3_Immortal.cfg @@ -23,8 +23,8 @@ [abilities] {ABILITY_SKIRMISHER} [/abilities] - - [resistance] + + [resistance] blade=120 impact=110 pierce=110 diff --git a/units/EFM_units/Pygmies/c3_SaberCat.cfg b/units/EFM_units/Pygmies/c3_SaberCat.cfg index 799b697cb..f87b0a72a 100644 --- a/units/EFM_units/Pygmies/c3_SaberCat.cfg +++ b/units/EFM_units/Pygmies/c3_SaberCat.cfg @@ -33,7 +33,7 @@ range=melee damage=8 number=5 - parry=5 + parry=5 [/attack] [attack_anim] diff --git a/units/EFM_units/SeaStates/c2_Sagiharii.cfg b/units/EFM_units/SeaStates/c2_Sagiharii.cfg index ab28d5013..d74380bc3 100644 --- a/units/EFM_units/SeaStates/c2_Sagiharii.cfg +++ b/units/EFM_units/SeaStates/c2_Sagiharii.cfg @@ -18,8 +18,8 @@ {DEFENSE_ANIM "units/seastates/sagiharii.png" "units/seastates/sagiharii.png" {SOUND_LIST:HORSE_HIT} } die_sound=horse-die.ogg undead_variation=human - - [resistance] + + [resistance] cold=90 [/resistance] diff --git a/units/EFM_units/Whites/d2_Guardian.cfg b/units/EFM_units/Whites/d2_Guardian.cfg index 80c8dc5ee..816e22b37 100644 --- a/units/EFM_units/Whites/d2_Guardian.cfg +++ b/units/EFM_units/Whites/d2_Guardian.cfg @@ -34,7 +34,7 @@ icon=attacks/quarterstaff.png [specials] {WEAPON_SPECIAL_COUNTER} - {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} + {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} [/specials] [/attack] diff --git a/units/EFM_units/Whites/d3_Sentinal.cfg b/units/EFM_units/Whites/d3_Sentinal.cfg index 35d32b29e..8682c9601 100644 --- a/units/EFM_units/Whites/d3_Sentinal.cfg +++ b/units/EFM_units/Whites/d3_Sentinal.cfg @@ -39,7 +39,7 @@ icon=attacks/quarterstaff.png [specials] {WEAPON_SPECIAL_COUNTER} - {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} + {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} [/specials] [/attack] diff --git a/units/EFM_units/Whites/e2_Raider.cfg b/units/EFM_units/Whites/e2_Raider.cfg index f4d19e524..82824eb57 100644 --- a/units/EFM_units/Whites/e2_Raider.cfg +++ b/units/EFM_units/Whites/e2_Raider.cfg @@ -32,8 +32,8 @@ frozen=70 flat=60 [/defense] - - [resistance] + + [resistance] fire=90 [/resistance] diff --git a/units/ELE_units/horned-skeletons/Skeletal_Banner_Bone.cfg b/units/ELE_units/horned-skeletons/Skeletal_Banner_Bone.cfg index f5605efef..9d09ef86f 100644 --- a/units/ELE_units/horned-skeletons/Skeletal_Banner_Bone.cfg +++ b/units/ELE_units/horned-skeletons/Skeletal_Banner_Bone.cfg @@ -32,7 +32,7 @@ range=melee damage=9 number=4 - parry=5 + parry=5 [specials] {WEAPON_SPECIAL_ATTACK_ONLY} [/specials] diff --git a/units/ELE_units/true-vikings/Viking_Jagerfly.cfg b/units/ELE_units/true-vikings/Viking_Jagerfly.cfg index 03322f76f..f1c755857 100644 --- a/units/ELE_units/true-vikings/Viking_Jagerfly.cfg +++ b/units/ELE_units/true-vikings/Viking_Jagerfly.cfg @@ -23,8 +23,8 @@ [defense] forest=30 [/defense] - - [resistance] + + [resistance] pierce=100 [/resistance] diff --git a/units/EOS_units/dwarves/Armorer.cfg b/units/EOS_units/dwarves/Armorer.cfg index fa9af7f22..2892ba74a 100644 --- a/units/EOS_units/dwarves/Armorer.cfg +++ b/units/EOS_units/dwarves/Armorer.cfg @@ -25,7 +25,7 @@ blade=70 pierce=70 impact=70 - fire=80 + fire=80 [/resistance] [abilities] {AE_ABILITY_SUPPLIES} diff --git a/units/EOS_units/dwarves/Ballista.cfg b/units/EOS_units/dwarves/Ballista.cfg index cbb53d58a..8cc484e9e 100644 --- a/units/EOS_units/dwarves/Ballista.cfg +++ b/units/EOS_units/dwarves/Ballista.cfg @@ -37,7 +37,7 @@ The operators of ballistae like to tinker with their machines, which has a wide range=ranged damage=36 number=1 - [specials] + [specials] {WEAPON_SPECIAL_DREAD} [/specials] [/attack] @@ -48,7 +48,7 @@ The operators of ballistae like to tinker with their machines, which has a wide range=ranged damage=25 number=1 - [specials] + [specials] {WEAPON_SPECIAL_DREAD} [/specials] [/attack] diff --git a/units/EOS_units/dwarves/Runefighter.cfg b/units/EOS_units/dwarves/Runefighter.cfg index 6ea99928d..f1ff1e253 100644 --- a/units/EOS_units/dwarves/Runefighter.cfg +++ b/units/EOS_units/dwarves/Runefighter.cfg @@ -20,13 +20,13 @@ " + _ "Though many fighters choose to outfit themselves with steel armor, some pick a different path and focus their attention on weaponry. Specifically, runic weaponry that almost always finds its target." die_sound={SOUND_LIST:DWARF_DIE} {DEFENSE_ANIM "units/dwarves/runefighter-defend.png" "units/dwarves/runefighter.png" {SOUND_LIST:DWARF_HIT} } - - [resistance] - arcane=80 + + [resistance] + arcane=80 fire=80 cold=80 [/resistance] - + [attack] name=runic axe description= _ "runic axe" diff --git a/units/EOS_units/dwarves/Runewarrior.cfg b/units/EOS_units/dwarves/Runewarrior.cfg index 55318ec58..aea59f900 100644 --- a/units/EOS_units/dwarves/Runewarrior.cfg +++ b/units/EOS_units/dwarves/Runewarrior.cfg @@ -22,7 +22,7 @@ {DEFENSE_ANIM "units/dwarves/runewarrior-defend.png" "units/dwarves/runewarrior.png" {SOUND_LIST:DWARF_HIT} } [resistance] blade=70 - arcane=80 + arcane=80 fire=80 cold=80 [/resistance] diff --git a/units/EOS_units/eltireans/Frostwalker.cfg b/units/EOS_units/eltireans/Frostwalker.cfg index df60d7c7f..7d9ea14ec 100644 --- a/units/EOS_units/eltireans/Frostwalker.cfg +++ b/units/EOS_units/eltireans/Frostwalker.cfg @@ -40,7 +40,7 @@ range=melee damage=10 number=4 - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} [/specials] [/attack] @@ -54,7 +54,7 @@ range=melee damage=10 number=4 - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} [/specials] [/attack] diff --git a/units/EOS_units/eltireans/Lady_Siren.cfg b/units/EOS_units/eltireans/Lady_Siren.cfg index 41c2c8a94..2c1247507 100644 --- a/units/EOS_units/eltireans/Lady_Siren.cfg +++ b/units/EOS_units/eltireans/Lady_Siren.cfg @@ -23,7 +23,7 @@ Eltirean women usually abandon their melee capabilities in favor of mastering th die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} [resistance] cold=80 - pierce=90 + pierce=90 [/resistance] [defense] diff --git a/units/EOS_units/eltireans/Lady_Temptress.cfg b/units/EOS_units/eltireans/Lady_Temptress.cfg index e78a34626..fddc81b89 100644 --- a/units/EOS_units/eltireans/Lady_Temptress.cfg +++ b/units/EOS_units/eltireans/Lady_Temptress.cfg @@ -22,7 +22,7 @@ Eltirean women usually abandon their melee capabilities in favor of mastering th die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} [resistance] cold=90 - pierce=90 + pierce=90 [/resistance] [defense] diff --git a/units/EOS_units/eltireans/Whirlpool_Lord.cfg b/units/EOS_units/eltireans/Whirlpool_Lord.cfg index 5a0952a66..bde60dec5 100644 --- a/units/EOS_units/eltireans/Whirlpool_Lord.cfg +++ b/units/EOS_units/eltireans/Whirlpool_Lord.cfg @@ -25,7 +25,7 @@ deep_water=2 shallow_water=1 swamp_water=2 - frozen=2 + frozen=2 [/movement_costs] [resistance] cold=70 @@ -59,7 +59,7 @@ range=ranged damage=21 number=3 - accuracy=5 + accuracy=5 [/attack] [attack] name=cold shards diff --git a/units/EOS_units/eventide/Navigator.cfg b/units/EOS_units/eventide/Navigator.cfg index 74609fd38..55fbd9736 100644 --- a/units/EOS_units/eventide/Navigator.cfg +++ b/units/EOS_units/eventide/Navigator.cfg @@ -28,7 +28,7 @@ All members of the Eventide whose profession involves ships learn to swim very w cave=2 deep_water=2 swamp_water=1 - frozen=2 + frozen=2 [/movement_costs] [defense] diff --git a/units/EOS_units/saurians/Champion.cfg b/units/EOS_units/saurians/Champion.cfg index 83f9102af..3be8e83a2 100644 --- a/units/EOS_units/saurians/Champion.cfg +++ b/units/EOS_units/saurians/Champion.cfg @@ -31,7 +31,7 @@ number=5 [specials] {WEAPON_SPECIAL_PARRY} - {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} + {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} [/specials] [/attack] [attack_anim] diff --git a/units/EoC_units/elementals/Fire_Ask.cfg b/units/EoC_units/elementals/Fire_Ask.cfg index 4b34bc3ce..4584d8f9d 100644 --- a/units/EoC_units/elementals/Fire_Ask.cfg +++ b/units/EoC_units/elementals/Fire_Ask.cfg @@ -22,7 +22,7 @@ {DEFENSE_ANIM "units/elementals/firewisp-defend.png" "units/elementals/firewisp.png" {SOUND_LIST:DRAKE_HIT} } [resistance] fire=35 - impact=80 + impact=80 [/resistance] [abilities] {ABILITY_FIERY_RESURGENCE} diff --git a/units/EoC_units/elementals/Fire_Ghost.cfg b/units/EoC_units/elementals/Fire_Ghost.cfg index 2be9408c5..2095b1079 100644 --- a/units/EoC_units/elementals/Fire_Ghost.cfg +++ b/units/EoC_units/elementals/Fire_Ghost.cfg @@ -23,8 +23,8 @@ {DEFENSE_ANIM "units/elementals/fireghost-defend.png" "units/elementals/fireghost.png" {SOUND_LIST:DRAKE_HIT} } [resistance] fire=30 - impact=80 - arcane=110 + impact=80 + arcane=110 [/resistance] [abilities] {ABILITY_FIERY_RESURGENCE} diff --git a/units/EoC_units/elementals/Nicor.cfg b/units/EoC_units/elementals/Nicor.cfg index dd3ed0745..2b9be1091 100644 --- a/units/EoC_units/elementals/Nicor.cfg +++ b/units/EoC_units/elementals/Nicor.cfg @@ -26,7 +26,7 @@ [/abilities] [resistance] impact=70 - arcane=110 + arcane=110 [/resistance] [attack] name=water punch diff --git a/units/EoC_units/elementals/Nymph.cfg b/units/EoC_units/elementals/Nymph.cfg index b79fa8bbd..313766830 100644 --- a/units/EoC_units/elementals/Nymph.cfg +++ b/units/EoC_units/elementals/Nymph.cfg @@ -26,7 +26,7 @@ [/abilities] [resistance] impact=70 - arcane=110 + arcane=110 [/resistance] [attack] name=water punch diff --git a/units/EoC_units/elementals/Vine_Beast.cfg b/units/EoC_units/elementals/Vine_Beast.cfg index baf1ba57b..65ce5bf2c 100644 --- a/units/EoC_units/elementals/Vine_Beast.cfg +++ b/units/EoC_units/elementals/Vine_Beast.cfg @@ -13,7 +13,7 @@ fire=120 cold=90 pierce=75 - arcane=90 + arcane=90 [/resistance] [defense] village=50 diff --git a/units/EoC_units/elves-wood/Acolyte.cfg b/units/EoC_units/elves-wood/Acolyte.cfg index b52b452d6..77263e81d 100644 --- a/units/EoC_units/elves-wood/Acolyte.cfg +++ b/units/EoC_units/elves-wood/Acolyte.cfg @@ -25,11 +25,11 @@ The legend lived on throughout eons, and the reflourishing elves of the Valley o [resistance] arcane=100 [/resistance] - - [defense] + + [defense] forest=40 [/defense] - + [attack] name=staff description={STR_STAFF} diff --git a/units/EoC_units/elves-wood/Ascetic.cfg b/units/EoC_units/elves-wood/Ascetic.cfg index 41585d997..d0ecdae38 100644 --- a/units/EoC_units/elves-wood/Ascetic.cfg +++ b/units/EoC_units/elves-wood/Ascetic.cfg @@ -25,11 +25,11 @@ For these ascetics, knowledge may be a curse at times, as their people tend to e [resistance] arcane=100 [/resistance] - - [defense] + + [defense] forest=40 [/defense] - + [attack] name=staff description={STR_STAFF} diff --git a/units/EoC_units/elves-wood/Mystic.cfg b/units/EoC_units/elves-wood/Mystic.cfg index 2cd9cbb11..2a952e508 100644 --- a/units/EoC_units/elves-wood/Mystic.cfg +++ b/units/EoC_units/elves-wood/Mystic.cfg @@ -25,11 +25,11 @@ arcane=90 fire=90 [/resistance] - - [defense] + + [defense] forest=40 [/defense] - + [attack] name=staff description={STR_STAFF} diff --git a/units/EoC_units/human-aragwaithi/Aragwaith_Shield_Guard.cfg b/units/EoC_units/human-aragwaithi/Aragwaith_Shield_Guard.cfg index abe15edba..736854aba 100644 --- a/units/EoC_units/human-aragwaithi/Aragwaith_Shield_Guard.cfg +++ b/units/EoC_units/human-aragwaithi/Aragwaith_Shield_Guard.cfg @@ -15,7 +15,7 @@ pierce=80 impact=90 blade=80 - arcane=85 + arcane=85 [/resistance] movement=4 experience=166 diff --git a/units/EoC_units/human-chaos/Chaos_Marksman.cfg b/units/EoC_units/human-chaos/Chaos_Marksman.cfg index 3491ae969..c3f1cfbf4 100644 --- a/units/EoC_units/human-chaos/Chaos_Marksman.cfg +++ b/units/EoC_units/human-chaos/Chaos_Marksman.cfg @@ -43,7 +43,7 @@ range=ranged damage=15 number=2 - [specials] + [specials] {AE_CHS_WEAPON_SPECIAL_AIMED} [/specials] [/attack] diff --git a/units/EoM_units/celestials/a3_Divine_Champion.cfg b/units/EoM_units/celestials/a3_Divine_Champion.cfg index e71d9ead7..86693a03a 100644 --- a/units/EoM_units/celestials/a3_Divine_Champion.cfg +++ b/units/EoM_units/celestials/a3_Divine_Champion.cfg @@ -21,7 +21,7 @@ [abilities] {ABILITY_HEALS} - {ABILITY_UNPOISON} + {ABILITY_UNPOISON} [/abilities] [resistance] arcane=70 diff --git a/units/FL_units/altaris/Ancient_Warrior.cfg b/units/FL_units/altaris/Ancient_Warrior.cfg index 4f9008b3b..0437391eb 100644 --- a/units/FL_units/altaris/Ancient_Warrior.cfg +++ b/units/FL_units/altaris/Ancient_Warrior.cfg @@ -40,7 +40,7 @@ [specials] #{WEAPON_SPECIAL_AE_MAG_ALWAYSHITS} {WEAPON_SPECIAL_AE_MAG_PRECISION} - {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} + {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} [/specials] [/attack] [attack_anim] diff --git a/units/FL_units/altaris/Primeval_Warrior.cfg b/units/FL_units/altaris/Primeval_Warrior.cfg index 2b34f4487..af0dbb1ed 100644 --- a/units/FL_units/altaris/Primeval_Warrior.cfg +++ b/units/FL_units/altaris/Primeval_Warrior.cfg @@ -38,7 +38,7 @@ [specials] #{WEAPON_SPECIAL_AE_UBIQUITOUS} {WEAPON_SPECIAL_AE_MAG_PRECISION} - {WEAPON_SPECIAL_AE_MAG_MAGIC_DODGE} + {WEAPON_SPECIAL_AE_MAG_MAGIC_DODGE} [/specials] [/attack] diff --git a/units/FL_units/altaris/Stone_Warrior.cfg b/units/FL_units/altaris/Stone_Warrior.cfg index 0c6161fb1..c83c5df91 100644 --- a/units/FL_units/altaris/Stone_Warrior.cfg +++ b/units/FL_units/altaris/Stone_Warrior.cfg @@ -16,8 +16,8 @@ impact=70 blade=80 pierce=80 - fire=90 - cold=90 + fire=90 + cold=90 [/resistance] cost=31 usage=fighter diff --git a/units/FL_units/amazon/Creeper.cfg b/units/FL_units/amazon/Creeper.cfg index ca3c3ef6d..b8476442d 100644 --- a/units/FL_units/amazon/Creeper.cfg +++ b/units/FL_units/amazon/Creeper.cfg @@ -33,7 +33,7 @@ icon=attacks/fangs.png [specials] {WEAPON_SPECIAL_DRAIN} - {WEAPON_SPECIAL_AE_MAG_SWALLOW 3} + {WEAPON_SPECIAL_AE_MAG_SWALLOW 3} [/specials] [/attack] [attack] diff --git a/units/FL_units/amazon/Giant_Creeper.cfg b/units/FL_units/amazon/Giant_Creeper.cfg index fd5a0ad2c..a2184ce3e 100644 --- a/units/FL_units/amazon/Giant_Creeper.cfg +++ b/units/FL_units/amazon/Giant_Creeper.cfg @@ -39,7 +39,7 @@ icon=attacks/fangs.png [specials] {WEAPON_SPECIAL_DRAIN} - {WEAPON_SPECIAL_AE_MAG_SWALLOW 3} + {WEAPON_SPECIAL_AE_MAG_SWALLOW 3} [/specials] [/attack] [attack] diff --git a/units/FL_units/amazon/Spear_Mistress.cfg b/units/FL_units/amazon/Spear_Mistress.cfg index 53607d7d7..cc8f3c221 100644 --- a/units/FL_units/amazon/Spear_Mistress.cfg +++ b/units/FL_units/amazon/Spear_Mistress.cfg @@ -18,7 +18,7 @@ description={AE_FGTNL_UNIT_NOTICE}+ _ "Oftenly, who loads a bang of amazons is a Spear Mistress if there is no Amazon commanderess." die_sound={SOUND_LIST:HUMAN_FEMALE_DIE} {DEFENSE_ANIM "frakcja4/spear-mistress.png" "frakcja4/spear-mistress.png" {SOUND_LIST:HUMAN_FEMALE_HIT} } - + [attack] name=fldw description={STR_SPEAR} @@ -31,8 +31,8 @@ {WEAPON_SPECIAL_MARKSMAN} [/specials] [/attack] - - [defense] + + [defense] flat=50 [/defense] diff --git a/units/ME_units/cult/a2-covert.cfg b/units/ME_units/cult/a2-covert.cfg index 055d6affe..4f257854e 100644 --- a/units/ME_units/cult/a2-covert.cfg +++ b/units/ME_units/cult/a2-covert.cfg @@ -21,7 +21,7 @@ description={AE_MRC_UNIT_NOTICE}+_"Coverts are mysterious people, there is not that much information about them apart that people consider them as traitors of humanity because of fighting by the side of unknown monsters and weird mutants." [resistance] - pierce=120 + pierce=120 [/resistance] [abilities] @@ -42,8 +42,8 @@ {WEAPON_SPECIAL_BACKSTAB} [/specials] [/attack] - - [attack] + + [attack] name=Dagger description={STR_DAGGER} icon=attacks/dagger-undead.png @@ -51,7 +51,7 @@ range=melee damage=11 number=2 - accuracy=5 + accuracy=5 [/attack] [attack] diff --git a/units/ME_units/cult/a2-overt.cfg b/units/ME_units/cult/a2-overt.cfg index f6d9635bd..8c0dd7fe0 100644 --- a/units/ME_units/cult/a2-overt.cfg +++ b/units/ME_units/cult/a2-overt.cfg @@ -40,8 +40,8 @@ {WEAPON_SPECIAL_BACKSTAB} [/specials] [/attack] - - [attack] + + [attack] name=Dagger description={STR_DAGGER} icon=attacks/dagger-undead.png @@ -49,7 +49,7 @@ range=melee damage=5 number=4 - accuracy=5 + accuracy=5 [/attack] [attack] diff --git a/units/ME_units/cult/a3-cleaner.cfg b/units/ME_units/cult/a3-cleaner.cfg index 603ec5fe0..8a343dd54 100644 --- a/units/ME_units/cult/a3-cleaner.cfg +++ b/units/ME_units/cult/a3-cleaner.cfg @@ -22,7 +22,7 @@ description={AE_MRC_UNIT_NOTICE}+_"Similar than the case of Executioners, if you question their actions, they refer to themselves as Cleaners... they don't provide a very developed argument for their actions, making us think that they probably just like seeing the blood flow on the floor." [resistance] - cold=90 + cold=90 [/resistance] [abilities] @@ -42,8 +42,8 @@ {WEAPON_SPECIAL_BACKSTAB} [/specials] [/attack] - - [attack] + + [attack] name=Dagger description={STR_DAGGER} icon=attacks/dagger-undead.png @@ -51,7 +51,7 @@ range=melee damage=6 number=5 - accuracy=5 + accuracy=5 [/attack] [attack] diff --git a/units/ME_units/cult/a3-executioner.cfg b/units/ME_units/cult/a3-executioner.cfg index 5030c4894..fd8ce21ad 100644 --- a/units/ME_units/cult/a3-executioner.cfg +++ b/units/ME_units/cult/a3-executioner.cfg @@ -22,8 +22,8 @@ description={AE_MRC_UNIT_NOTICE}+_"They're named Executioners just because if you question them why they are doing those genocides they will just say 'for the common good' which is strange coming from a genocidal... inquietant... but there is a question... What do these people want exactly? And what are their reasons for the genetic manipulation, assassinations and immoral acts." [resistance] - blade=120 - pierce=120 + blade=120 + pierce=120 [/resistance] [abilities] @@ -44,8 +44,8 @@ {WEAPON_SPECIAL_BACKSTAB} [/specials] [/attack] - - [attack] + + [attack] name=Dagger description={STR_DAGGER} icon=attacks/dagger-undead.png diff --git a/units/ME_units/cult/a3-spy.cfg b/units/ME_units/cult/a3-spy.cfg index 8c6541638..f9324fd0e 100644 --- a/units/ME_units/cult/a3-spy.cfg +++ b/units/ME_units/cult/a3-spy.cfg @@ -22,7 +22,7 @@ description={AE_MRC_UNIT_NOTICE}+_"Spies are the most mysterious of all cultists, he's probably watching the human society disorders... maybe this allows him to acomplish the factions goals... who knows if they're mentally right or not ..." [resistance] - pierce=120 + pierce=120 [/resistance] [abilities] @@ -52,7 +52,7 @@ range=melee damage=10 number=2 - accuracy=5 + accuracy=5 [specials] {WEAPON_SPECIAL_POISON} [/specials] diff --git a/units/ME_units/cult/b2-lonewolf.cfg b/units/ME_units/cult/b2-lonewolf.cfg index 51aab09f5..8d2f1c156 100644 --- a/units/ME_units/cult/b2-lonewolf.cfg +++ b/units/ME_units/cult/b2-lonewolf.cfg @@ -28,8 +28,8 @@ [abilities] {ABILITY_SKIRMISHER} [/abilities] - - [movement_costs] + + [movement_costs] mountains=2 [/movement_costs] diff --git a/units/ME_units/cult/d2-sentry.cfg b/units/ME_units/cult/d2-sentry.cfg index c30d51aef..4c1609fe8 100644 --- a/units/ME_units/cult/d2-sentry.cfg +++ b/units/ME_units/cult/d2-sentry.cfg @@ -24,7 +24,7 @@ impact=100 blade=110 pierce=110 - fire=85 + fire=85 [/resistance] [defense] diff --git a/units/ME_units/cult/d3-beacon.cfg b/units/ME_units/cult/d3-beacon.cfg index 9b9ef3b09..fda11d75f 100644 --- a/units/ME_units/cult/d3-beacon.cfg +++ b/units/ME_units/cult/d3-beacon.cfg @@ -24,7 +24,7 @@ [resistance] blade=110 pierce=100 - fire=80 + fire=80 [/resistance] [abilities] diff --git a/units/ME_units/cult/e4-inhuman.cfg b/units/ME_units/cult/e4-inhuman.cfg index 495c84427..7e403f9f6 100644 --- a/units/ME_units/cult/e4-inhuman.cfg +++ b/units/ME_units/cult/e4-inhuman.cfg @@ -28,8 +28,8 @@ impact=80 pierce=70 [/resistance] - - [defense] + + [defense] swamp_water=40 [/defense] diff --git a/units/ME_units/cult/g2-sewerslider.cfg b/units/ME_units/cult/g2-sewerslider.cfg index 9da813a49..77176a3e7 100644 --- a/units/ME_units/cult/g2-sewerslider.cfg +++ b/units/ME_units/cult/g2-sewerslider.cfg @@ -22,8 +22,8 @@ [resistance] [/resistance] - - [defense] + + [defense] flat=60 [/defense] diff --git a/units/ME_units/cult/g3-slither.cfg b/units/ME_units/cult/g3-slither.cfg index 2f780ed8b..9beac4cd0 100644 --- a/units/ME_units/cult/g3-slither.cfg +++ b/units/ME_units/cult/g3-slither.cfg @@ -23,7 +23,7 @@ [resistance] [/resistance] - + [defense] flat=60 [/defense] diff --git a/units/ME_units/cult/h3-waylayer.cfg b/units/ME_units/cult/h3-waylayer.cfg index 406447137..61a1306e1 100644 --- a/units/ME_units/cult/h3-waylayer.cfg +++ b/units/ME_units/cult/h3-waylayer.cfg @@ -51,7 +51,7 @@ range=ranged damage=11 number=4 - accuracy=5 + accuracy=5 [specials] {AE_MRC_ABILITY_SURPRISE} [/specials] diff --git a/units/ME_units/enchanters/e2-featherlite.cfg b/units/ME_units/enchanters/e2-featherlite.cfg index e993f9083..d8b8592c5 100644 --- a/units/ME_units/enchanters/e2-featherlite.cfg +++ b/units/ME_units/enchanters/e2-featherlite.cfg @@ -29,7 +29,7 @@ damage=5 number=6 range=melee - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} [/specials] [/attack] diff --git a/units/ME_units/enchanters/e2-titan.cfg b/units/ME_units/enchanters/e2-titan.cfg index 2a934a430..ac7f4856a 100644 --- a/units/ME_units/enchanters/e2-titan.cfg +++ b/units/ME_units/enchanters/e2-titan.cfg @@ -27,8 +27,8 @@ number=1 range=melee [/attack] - - [resistance] + + [resistance] secret=85 [/resistance] diff --git a/units/ME_units/hive/a2-fire_ant.cfg b/units/ME_units/hive/a2-fire_ant.cfg index c0b4589ba..d1dc0fcc4 100644 --- a/units/ME_units/hive/a2-fire_ant.cfg +++ b/units/ME_units/hive/a2-fire_ant.cfg @@ -64,7 +64,7 @@ range=ranged damage=3 number=4 - accuracy=-10 + accuracy=-10 [specials] {WEAPON_SPECIAL_POISON} [/specials] diff --git a/units/ME_units/hive/f2-mantis.cfg b/units/ME_units/hive/f2-mantis.cfg index 779050642..fcf75951a 100644 --- a/units/ME_units/hive/f2-mantis.cfg +++ b/units/ME_units/hive/f2-mantis.cfg @@ -53,7 +53,7 @@ range=melee damage=8 number=4 - parry=5 + parry=5 [specials] {AE_CHS_WEAPON_SPECIAL_AIMED} {WEAPON_SPECIAL_FIRSTSTRIKE} diff --git a/units/ME_units/infernai/c3-hornedone.cfg b/units/ME_units/infernai/c3-hornedone.cfg index 91e04e372..2507082d2 100644 --- a/units/ME_units/infernai/c3-hornedone.cfg +++ b/units/ME_units/infernai/c3-hornedone.cfg @@ -40,7 +40,7 @@ range=melee damage=13 number=4 - parry=-5 + parry=-5 [specials] [/specials] [/attack] @@ -52,7 +52,7 @@ range=melee damage=24 number=1 - parry=-5 + parry=-5 [specials] {WEAPON_SPECIAL_CHARGE} [/specials] diff --git a/units/ME_units/infernai/c4-lucifer.cfg b/units/ME_units/infernai/c4-lucifer.cfg index bc0716343..0987f8c43 100644 --- a/units/ME_units/infernai/c4-lucifer.cfg +++ b/units/ME_units/infernai/c4-lucifer.cfg @@ -22,7 +22,7 @@ [resistance] fire=80 - cold=110 + cold=110 [/resistance] [abilities] diff --git a/units/ME_units/infernai/e3-ifreetsultan.cfg b/units/ME_units/infernai/e3-ifreetsultan.cfg index 030a4f626..6b2b77579 100644 --- a/units/ME_units/infernai/e3-ifreetsultan.cfg +++ b/units/ME_units/infernai/e3-ifreetsultan.cfg @@ -66,7 +66,7 @@ range=ranged damage=16 number=2 - accuracy=10 + accuracy=10 [specials] [/specials] [/attack] diff --git a/units/ME_units/mercenaries/a1-Mercenary.cfg b/units/ME_units/mercenaries/a1-Mercenary.cfg index 5a14c42ad..675e0b789 100644 --- a/units/ME_units/mercenaries/a1-Mercenary.cfg +++ b/units/ME_units/mercenaries/a1-Mercenary.cfg @@ -15,29 +15,29 @@ cost=16 usage=fighter description={AE_MRC_UNIT_NOTICE}+"Among the mercenaries, there are many classes of jobs and ways to complete them. The original mercenaries were merely strong fighters built to fight on whichever side payed the best. These mercs pride themselves in their proficiency with weapons and fight on high standards, and with few rules. The only rule they do follow: Rule #1 Get the kill." - die_sound={SOUND_LIST:HUMAN_DIE} - {DEFENSE_ANIM "units/mercenaries/mercenary.png" "units/mercenaries/mercenary.png" {SOUND_LIST:HUMAN_HIT} } - [attack] - name=sword - description={STR_SWORD} - icon=attacks/sword-human.png - type=blade - range=melee - damage=5 - number=4 - [/attack] - [attack] - name=spear - description={STR_SPEAR} - icon=attacks/spear.png - type=pierce - range=melee - damage=6 - number=3 - [/attack] - {AE_ME_GENERIC_RANGED_ANIM} - - [attack_anim] + die_sound={SOUND_LIST:HUMAN_DIE} + {DEFENSE_ANIM "units/mercenaries/mercenary.png" "units/mercenaries/mercenary.png" {SOUND_LIST:HUMAN_HIT} } + [attack] + name=sword + description={STR_SWORD} + icon=attacks/sword-human.png + type=blade + range=melee + damage=5 + number=4 + [/attack] + [attack] + name=spear + description={STR_SPEAR} + icon=attacks/spear.png + type=pierce + range=melee + damage=6 + number=3 + [/attack] + {AE_ME_GENERIC_RANGED_ANIM} + + [attack_anim] [filter_attack] name=sword [/filter_attack] @@ -48,8 +48,8 @@ sound=sword-1.ogg [/frame] [/attack_anim] - - [attack_anim] + + [attack_anim] [filter_attack] name=spear [/filter_attack] @@ -60,5 +60,4 @@ sound=spear.ogg [/frame] [/attack_anim] - [/unit_type] diff --git a/units/ME_units/oracles/k3-enlightened.cfg b/units/ME_units/oracles/k3-enlightened.cfg index 779f6e11e..754211742 100644 --- a/units/ME_units/oracles/k3-enlightened.cfg +++ b/units/ME_units/oracles/k3-enlightened.cfg @@ -43,7 +43,7 @@ His extra arms help him to somehow shield him at making more difficult being dir number=5 [specials] {WEAPON_SPECIAL_FIRSTSTRIKE} - {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} + {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} [/specials] [/attack] [attack_anim] diff --git a/units/ME_units/oracles/l2-evileye.cfg b/units/ME_units/oracles/l2-evileye.cfg index ac84103fe..9ebbb5093 100644 --- a/units/ME_units/oracles/l2-evileye.cfg +++ b/units/ME_units/oracles/l2-evileye.cfg @@ -57,7 +57,7 @@ icon=attacks/gaze.png type=secret range=ranged - accuracy=5 + accuracy=5 damage=7 number=3 [specials] diff --git a/units/MiE_units/centaurs/3_Oracle.cfg b/units/MiE_units/centaurs/3_Oracle.cfg index 64e432f49..5634ab913 100644 --- a/units/MiE_units/centaurs/3_Oracle.cfg +++ b/units/MiE_units/centaurs/3_Oracle.cfg @@ -55,7 +55,7 @@ range=ranged damage=7 number=4 - accuracy=10 + accuracy=10 [/attack] {AE_MIE_GENERIC_HOOVES_ANIM hooves "units/centaurs/oracle.png"} diff --git a/units/MiE_units/treefolk/3_Vengeance.cfg b/units/MiE_units/treefolk/3_Vengeance.cfg index 45360a1de..4d91ee58c 100644 --- a/units/MiE_units/treefolk/3_Vengeance.cfg +++ b/units/MiE_units/treefolk/3_Vengeance.cfg @@ -20,7 +20,7 @@ [abilities] {ABILITY_AMBUSH} - {ABILITY_FEEDING} + {ABILITY_FEEDING} [/abilities] [resistance] diff --git a/units/MiE_units/vampires/3_Heaven_Hunter.cfg b/units/MiE_units/vampires/3_Heaven_Hunter.cfg index 498bbed98..b65a1c03c 100644 --- a/units/MiE_units/vampires/3_Heaven_Hunter.cfg +++ b/units/MiE_units/vampires/3_Heaven_Hunter.cfg @@ -39,7 +39,7 @@ damage=13 number=3 icon=attacks/spear-wild.png - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_MAGIC_DODGE} [/specials] [/attack] diff --git a/units/archaic_units/despair/Rider_Dullohan.cfg b/units/archaic_units/despair/Rider_Dullohan.cfg index 743e82e2b..9a370fbdc 100644 --- a/units/archaic_units/despair/Rider_Dullohan.cfg +++ b/units/archaic_units/despair/Rider_Dullohan.cfg @@ -19,11 +19,11 @@ # [abilities] # {ABILITY_} # [/abilities] - - [resistance] + + [resistance] fire=100 [/resistance] - + [defend] start_time=-126 [if] diff --git a/units/archaic_units/despair/Spear_Knight.cfg b/units/archaic_units/despair/Spear_Knight.cfg index 4c573ec64..d11971474 100644 --- a/units/archaic_units/despair/Spear_Knight.cfg +++ b/units/archaic_units/despair/Spear_Knight.cfg @@ -75,14 +75,14 @@ description={AE_ARC_UNIT_NOTICE}+_"..." die_sound=groan.wav #[abilities] - #{ABILITY_SKIRMISHER} + #{ABILITY_SKIRMISHER} #[/abilities] [resistance] arcane=110 fire=110 cold=70 - secret=90 + secret=90 [/resistance] [defend] diff --git a/units/archaic_units/despair/Widow_Banshee.cfg b/units/archaic_units/despair/Widow_Banshee.cfg index 92ceca27e..1b758df7c 100644 --- a/units/archaic_units/despair/Widow_Banshee.cfg +++ b/units/archaic_units/despair/Widow_Banshee.cfg @@ -96,7 +96,7 @@ range=ranged damage=16 number=2 - accuracy=5 + accuracy=5 [/attack] [attack] name=flame diff --git a/units/archaic_units/despair/Widow_White.cfg b/units/archaic_units/despair/Widow_White.cfg index cc6996477..b95c4ab54 100644 --- a/units/archaic_units/despair/Widow_White.cfg +++ b/units/archaic_units/despair/Widow_White.cfg @@ -95,7 +95,7 @@ range=ranged damage=12 number=2 - accuracy=5 + accuracy=5 [/attack] {AE_LAMENT_ATTACK_ANIM (units/despair/phantomwhite.png)} [attack_anim] diff --git a/units/archaic_units/despair/Wisp.cfg b/units/archaic_units/despair/Wisp.cfg index 1a7be4312..0658b4930 100644 --- a/units/archaic_units/despair/Wisp.cfg +++ b/units/archaic_units/despair/Wisp.cfg @@ -19,7 +19,7 @@ die_sound=wail-long.wav [abilities] {ABILITY_SKIRMISHER} -# {ARCHAIC_ABILITY_INTANGIBLE} + # {ARCHAIC_ABILITY_INTANGIBLE} [/abilities] [defend] start_time=-126 diff --git a/units/archaic_units/despair_race.cfg b/units/archaic_units/despair_race.cfg index b19ea3263..0fde917b8 100644 --- a/units/archaic_units/despair_race.cfg +++ b/units/archaic_units/despair_race.cfg @@ -24,7 +24,7 @@ [/race] [movetype] name=AE_arc_despair_cloak -# is bad at open terrain, better in caves and hills + # is bad at open terrain, better in caves and hills [movement_costs] shallow_water=3 deep_water=3 @@ -41,8 +41,8 @@ frozen=2 fungus=1 unwalkable=2 -# FLAG this is apparently a problem in MP -# impassable=4 + # FLAG this is apparently a problem in MP + # impassable=4 impassable=99 [/movement_costs] [defense] @@ -203,7 +203,7 @@ [/movetype] [movetype] name=AE_arc_despair_stone -# movement points should be ~4, so anything more than 2 is painful + # movement points should be ~4, so anything more than 2 is painful [movement_costs] shallow_water=3 deep_water=4 @@ -263,8 +263,8 @@ frozen=1 fungus=2 unwalkable=1 -# FLAG this is apparently a problem for MP -# impassable=2 + # FLAG this is apparently a problem for MP + # impassable=2 impassable=99 [/movement_costs] [defense] diff --git a/units/archaic_units/khthon/Duck-Giant.cfg b/units/archaic_units/khthon/Duck-Giant.cfg index 513db364b..d6c04ba77 100644 --- a/units/archaic_units/khthon/Duck-Giant.cfg +++ b/units/archaic_units/khthon/Duck-Giant.cfg @@ -53,7 +53,7 @@ [/specials] damage=7 number=3 - [specials] + [specials] {AE_RHY_WEAPON_SPECIAL_FROSTBITE} [/specials] [/attack] diff --git a/units/archaic_units/khthon/Duck-Great.cfg b/units/archaic_units/khthon/Duck-Great.cfg index 4e2072992..6e693646e 100644 --- a/units/archaic_units/khthon/Duck-Great.cfg +++ b/units/archaic_units/khthon/Duck-Great.cfg @@ -52,7 +52,7 @@ [/specials] damage=5 number=3 - [specials] + [specials] {AE_RHY_WEAPON_SPECIAL_FROSTBITE} [/specials] [/attack] diff --git a/units/archaic_units/khthon/Ipoten.cfg b/units/archaic_units/khthon/Ipoten.cfg index 5b9038c52..cce9daed4 100644 --- a/units/archaic_units/khthon/Ipoten.cfg +++ b/units/archaic_units/khthon/Ipoten.cfg @@ -54,7 +54,7 @@ range=melee damage=15 number=2 - accuracy=5 + accuracy=5 [/attack] [attack] name=slash diff --git a/units/archaic_units/khthon/Nightmare.cfg b/units/archaic_units/khthon/Nightmare.cfg index 26ebfbc8e..94df6c7c3 100644 --- a/units/archaic_units/khthon/Nightmare.cfg +++ b/units/archaic_units/khthon/Nightmare.cfg @@ -50,7 +50,7 @@ range=melee damage=11 number=2 - accuracy=5 + accuracy=5 [/attack] [attack] name=slash diff --git a/units/archaic_units/khthon/Toad-Giant.cfg b/units/archaic_units/khthon/Toad-Giant.cfg index 518101280..47a8056fc 100644 --- a/units/archaic_units/khthon/Toad-Giant.cfg +++ b/units/archaic_units/khthon/Toad-Giant.cfg @@ -71,7 +71,7 @@ type=fire range=ranged [specials] - {AE_RHY_WEAPON_SPECIAL_CORRODE} + {AE_RHY_WEAPON_SPECIAL_CORRODE} # {WEAPON_SPECIAL_MAGICAL} # {WEAPON_SPECIAL_SLOW} [/specials] diff --git a/units/archaic_units/khthon/Toad.cfg b/units/archaic_units/khthon/Toad.cfg index e8e46bae2..93dbdffb4 100644 --- a/units/archaic_units/khthon/Toad.cfg +++ b/units/archaic_units/khthon/Toad.cfg @@ -70,7 +70,7 @@ type=fire range=ranged [specials] - {AE_RHY_WEAPON_SPECIAL_CORRODE} + {AE_RHY_WEAPON_SPECIAL_CORRODE} # {WEAPON_SPECIAL_MAGICAL} # {WEAPON_SPECIAL_SLOW} [/specials] diff --git a/units/archaic_units/khthon/Wolf_Silver.cfg b/units/archaic_units/khthon/Wolf_Silver.cfg index 8b6651582..0efefaba9 100644 --- a/units/archaic_units/khthon/Wolf_Silver.cfg +++ b/units/archaic_units/khthon/Wolf_Silver.cfg @@ -49,8 +49,8 @@ range=melee damage=10 number=4 - accuracy=10 - parry=-10 + accuracy=10 + parry=-10 [/attack] [attack] name=gaze @@ -60,8 +60,8 @@ range=ranged damage=13 number=1 - accuracy=-10 - parry=5 + accuracy=-10 + parry=5 [specials] {AE_ARCHAIC_WEAPON_SPECIAL_FOG} [/specials] diff --git a/units/archaic_units/menagerie/Azure_Mage.cfg b/units/archaic_units/menagerie/Azure_Mage.cfg index e1c621063..0a4270278 100644 --- a/units/archaic_units/menagerie/Azure_Mage.cfg +++ b/units/archaic_units/menagerie/Azure_Mage.cfg @@ -28,7 +28,7 @@ impact=80 fire=90 cold=90 - arcane=80 + arcane=80 [/resistance] [attack] name=blade diff --git a/units/archaic_units/menagerie/Azure_Technomancer.cfg b/units/archaic_units/menagerie/Azure_Technomancer.cfg index ac3603556..9c69fc452 100644 --- a/units/archaic_units/menagerie/Azure_Technomancer.cfg +++ b/units/archaic_units/menagerie/Azure_Technomancer.cfg @@ -31,10 +31,10 @@ Limitations of this body is that is completly neutral to magic regardless of any die_sound={SOUND_LIST:HUMAN_DIE} {DEFENSE_ANIM "units/menagerie/azure-mage.png" "units/menagerie/azure-mage.png" {SOUND_LIST:HUMAN_OLD_HIT} } [resistance] - arcane=100 + arcane=100 blade=80 - fire=100 - cold=100 + fire=100 + cold=100 pierce=80 impact=70 [/resistance] @@ -102,5 +102,4 @@ Limitations of this body is that is completly neutral to magic regardless of any image="units/menagerie/techno-mage.png:75" [/frame] [/attack_anim] - [/unit_type] diff --git a/units/archaic_units/menagerie/Blue_Engineer.cfg b/units/archaic_units/menagerie/Blue_Engineer.cfg index aba8ddba4..cc778d61d 100644 --- a/units/archaic_units/menagerie/Blue_Engineer.cfg +++ b/units/archaic_units/menagerie/Blue_Engineer.cfg @@ -58,7 +58,7 @@ impact=70 fire=60 cold=80 - arcane=80 + arcane=80 [/resistance] [attack] name=blade diff --git a/units/archaic_units/menagerie/Green_Exterminator.cfg b/units/archaic_units/menagerie/Green_Exterminator.cfg index 5d825657d..fece9a592 100644 --- a/units/archaic_units/menagerie/Green_Exterminator.cfg +++ b/units/archaic_units/menagerie/Green_Exterminator.cfg @@ -32,7 +32,7 @@ [movement_costs] shallow_water=2 swamp_water=2 - deep_water=3 + deep_water=3 sand=2 forest=1 hills=2 @@ -41,12 +41,12 @@ frozen=2 fungus=1 [/movement_costs] - - [defense] + + [defense] deep_water=80 frozen=60 [/defense] - + [attack] name=blade description={STR_DAGGER} diff --git a/units/archaic_units/menagerie/Green_Frogman.cfg b/units/archaic_units/menagerie/Green_Frogman.cfg index f2f7e894a..66017630c 100644 --- a/units/archaic_units/menagerie/Green_Frogman.cfg +++ b/units/archaic_units/menagerie/Green_Frogman.cfg @@ -31,7 +31,7 @@ blade=80 pierce=90 impact=90 - fire=90 + fire=90 [/resistance] [movement_costs] shallow_water=1 @@ -43,7 +43,7 @@ deep_water=60 shallow_water=50 swamp_water=40 - sand=60 + sand=60 [/defense] [attack] name=blade diff --git a/units/archaic_units/menagerie/Little_Green_Tank.cfg b/units/archaic_units/menagerie/Little_Green_Tank.cfg index 4ab071816..e700d6c80 100644 --- a/units/archaic_units/menagerie/Little_Green_Tank.cfg +++ b/units/archaic_units/menagerie/Little_Green_Tank.cfg @@ -33,7 +33,7 @@ pierce=70 impact=80 fire=100 - arcane=110 + arcane=110 [/resistance] [movement_costs] diff --git a/units/archaic_units/menagerie/Lunar-Mouth.cfg b/units/archaic_units/menagerie/Lunar-Mouth.cfg index cd321846a..540732f75 100644 --- a/units/archaic_units/menagerie/Lunar-Mouth.cfg +++ b/units/archaic_units/menagerie/Lunar-Mouth.cfg @@ -20,9 +20,9 @@ # sand=40 # flat=40 # [/defense] - [resistance] - fire=135 - [/resistance] + [resistance] + fire=135 + [/resistance] description={AE_ARC_UNIT_NOTICE}+_"..." die_sound=hiss-die.wav [abilities] diff --git a/units/archaic_units/menagerie/Lunar-Slime.cfg b/units/archaic_units/menagerie/Lunar-Slime.cfg index edd8c4937..23a464022 100644 --- a/units/archaic_units/menagerie/Lunar-Slime.cfg +++ b/units/archaic_units/menagerie/Lunar-Slime.cfg @@ -42,7 +42,7 @@ damage=6 number=3 [/attack] - [attack] + [attack] name=glop description= _ "psuedopod" icon=attacks/psuedopod.png diff --git a/units/archaic_units/menagerie/Mechanical_Blocker.cfg b/units/archaic_units/menagerie/Mechanical_Blocker.cfg index 755f0c707..7289d3a8c 100644 --- a/units/archaic_units/menagerie/Mechanical_Blocker.cfg +++ b/units/archaic_units/menagerie/Mechanical_Blocker.cfg @@ -98,7 +98,7 @@ range=melee damage=11 number=2 - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_MAGIC_DODGE} [/specials] [/attack] diff --git a/units/archaic_units/menagerie/Mechanical_Frontliner.cfg b/units/archaic_units/menagerie/Mechanical_Frontliner.cfg index 28269ac31..8b6abb8d5 100644 --- a/units/archaic_units/menagerie/Mechanical_Frontliner.cfg +++ b/units/archaic_units/menagerie/Mechanical_Frontliner.cfg @@ -99,7 +99,7 @@ range=melee damage=11 number=3 - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_MAGIC_DODGE} [/specials] [/attack] diff --git a/units/archaic_units/menagerie/Wind_Daemon_3.cfg b/units/archaic_units/menagerie/Wind_Daemon_3.cfg index 004188d35..42484a30d 100644 --- a/units/archaic_units/menagerie/Wind_Daemon_3.cfg +++ b/units/archaic_units/menagerie/Wind_Daemon_3.cfg @@ -21,10 +21,10 @@ [abilities] {ABILITY_REGENERATES} [/abilities] - [resistance] + [resistance] arcane=120 [/resistance] - + [movement_costs] forest=6 fungus=2 diff --git a/units/archaic_units/orcs/Frost-Goblin.cfg b/units/archaic_units/orcs/Frost-Goblin.cfg index 4ad5990d9..b219989ab 100644 --- a/units/archaic_units/orcs/Frost-Goblin.cfg +++ b/units/archaic_units/orcs/Frost-Goblin.cfg @@ -52,12 +52,12 @@ number=1 icon=attacks/javelin-orcish.png [/attack] -# [death] -# start_time=0 -# [frame] -# image="units/goblins/impaler-death-[1~9].png:[80,75,70,65,60,55,50,45,150]" -# [/frame] -# [/death] + # [death] + # start_time=0 + # [frame] + # image="units/goblins/impaler-death-[1~9].png:[80,75,70,65,60,55,50,45,150]" + # [/frame] + # [/death] [attack_anim] [filter_attack] name=spear @@ -81,16 +81,16 @@ [frame] image="units/orcs/snow-goblin.png:50" [/frame] -# [frame] -# image="units/goblins/impaler-death-1.png:50" -# [/frame] + # [frame] + # image="units/goblins/impaler-death-1.png:50" + # [/frame] [/attack_anim] [attack_anim] [filter_attack] name=spear range=melee [/filter_attack] -# direction=ne,nw + # direction=ne,nw start_time=-200 [frame] image=units/orcs/snow-goblin.png:75 @@ -125,23 +125,23 @@ {DEFENSE_ANIM_DIRECTIONAL "units/orcs/snow-drummer.png" "units/orcs/snow-drummer.png" "units/orcs/snow-drummer.png" "units/orcs/snow-drummer.png" {SOUND_LIST:GOBLIN_HIT} } {STANDING_ANIM_DIRECTIONAL "units/orcs/snow-drummer.png" "units/orcs/snow-drummer.png"} [abilities] - [leadership] - id=drumbeat - value=25 - cumulative=no - name= _ "drumbeat" - female_name= _ "female^drumbeat" - description= _ "This unit can offer reassurance to allies, counteracting a time-of-day penalty during daylight hours." - affect_self=no - [affect_adjacent] - adjacent=n,ne,se,s,sw,nw - [filter] - [filter_location] - time_of_day=lawful - [/filter_location] - [/filter] - [/affect_adjacent] - [/leadership] + [leadership] + id=drumbeat + value=25 + cumulative=no + name= _ "drumbeat" + female_name= _ "female^drumbeat" + description= _ "This unit can offer reassurance to allies, counteracting a time-of-day penalty during daylight hours." + affect_self=no + [affect_adjacent] + adjacent=n,ne,se,s,sw,nw + [filter] + [filter_location] + time_of_day=lawful + [/filter_location] + [/filter] + [/affect_adjacent] + [/leadership] [/abilities] [attack] name=knife @@ -155,17 +155,17 @@ {WEAPON_SPECIAL_POISON} [/specials] [/attack] -# [death] -# start_time=0 -# [frame] -# image="units/goblins/impaler-death-[1~9].png:[80,75,70,65,60,55,50,45,150]" -# [/frame] -# [/death] + # [death] + # start_time=0 + # [frame] + # image="units/goblins/impaler-death-[1~9].png:[80,75,70,65,60,55,50,45,150]" + # [/frame] + # [/death] [attack_anim] [filter_attack] name=knife [/filter_attack] -# direction=ne,nw + # direction=ne,nw start_time=-200 [frame] image=units/orcs/snow-drummer.png:75 diff --git a/units/archaic_units/orcs/Hunter.cfg b/units/archaic_units/orcs/Hunter.cfg index 9c05ae2a6..96aa210b5 100644 --- a/units/archaic_units/orcs/Hunter.cfg +++ b/units/archaic_units/orcs/Hunter.cfg @@ -41,7 +41,7 @@ [/abilities] die_sound={SOUND_LIST:ORC_DIE} [resistance] - cold=70 + cold=70 [/resistance] [defend] [frame] @@ -67,9 +67,9 @@ range=ranged damage=8 number=3 -# [specials] -# {WEAPON_SPECIAL_POISON} -# [/specials] + # [specials] + # {WEAPON_SPECIAL_POISON} + # [/specials] icon=attacks/sling.png [/attack] [attack_anim] @@ -128,7 +128,7 @@ [/frame] [/else] [frame] - image="units/orcs/hunter.png:200" + image="units/orcs/hunter.png:200" [/frame] [/attack_anim] [/unit_type] diff --git a/units/archaic_units/orcs/Slinger.cfg b/units/archaic_units/orcs/Slinger.cfg index 9053bc503..6498eee13 100644 --- a/units/archaic_units/orcs/Slinger.cfg +++ b/units/archaic_units/orcs/Slinger.cfg @@ -16,12 +16,12 @@ usage=archer description={AE_ARC_UNIT_NOTICE}+_"The Hunters have an ability to stay at least one step ahead of the scouts and explorers, for whatever the target may be. They are also often employed to complement patrols of the more powerful orcish banners." # Special Notes:"{SPECIAL_NOTES_POISON} -# [abilities] -# {ABILITY_AMBUSH} -# [/abilities] + # [abilities] + # {ABILITY_AMBUSH} + # [/abilities] die_sound={SOUND_LIST:ORC_DIE} [resistance] - cold=80 + cold=80 [/resistance] {DEFENSE_ANIM "units/orcs/slinger/slinger-defend-2.png" "units/orcs/slinger/slinger-defend-1.png" {SOUND_LIST:ORC_HIT} } [attack] @@ -40,9 +40,9 @@ range=ranged damage=5 number=3 -# [specials] -# {WEAPON_SPECIAL_POISON} -# [/specials] + # [specials] + # {WEAPON_SPECIAL_POISON} + # [/specials] icon=attacks/sling.png [/attack] [attack_anim] @@ -85,7 +85,7 @@ start_time=-400 offset=0.0 [frame] - image="units/orcs/slinger/slinger-swing[1,2].png:75" + image="units/orcs/slinger/slinger-swing[1,2].png:75" [/frame] [if] hits=yes @@ -104,10 +104,10 @@ [/frame] [/else] [frame] - image="units/orcs/slinger/slinger-release[1,2,3].png:75" + image="units/orcs/slinger/slinger-release[1,2,3].png:75" [/frame] [frame] - image="units/orcs/slinger/slinger.png:10" + image="units/orcs/slinger/slinger.png:10" [/frame] [/attack_anim] [/unit_type] diff --git a/units/archaic_units/orcs/Stalker.cfg b/units/archaic_units/orcs/Stalker.cfg index dddf10f6d..a4cda17a1 100644 --- a/units/archaic_units/orcs/Stalker.cfg +++ b/units/archaic_units/orcs/Stalker.cfg @@ -43,7 +43,7 @@ [/abilities] die_sound={SOUND_LIST:ORC_DIE} [resistance] - cold=60 + cold=60 [/resistance] [defend] [frame] @@ -67,12 +67,12 @@ description={STR_SLING} type=impact range=ranged - accuracy=5 + accuracy=5 damage=10 number=3 -# [specials] -# {WEAPON_SPECIAL_POISON} -# [/specials] + # [specials] + # {WEAPON_SPECIAL_POISON} + # [/specials] icon=attacks/sling.png [/attack] [attack_anim] @@ -131,7 +131,7 @@ [/frame] [/else] [frame] - image="units/orcs/stalker.png:200" + image="units/orcs/stalker.png:200" [/frame] [/attack_anim] [/unit_type] diff --git a/units/archaic_units/south-seas/Demolitionist.cfg b/units/archaic_units/south-seas/Demolitionist.cfg index 7d2edf498..31c0a71d6 100644 --- a/units/archaic_units/south-seas/Demolitionist.cfg +++ b/units/archaic_units/south-seas/Demolitionist.cfg @@ -40,7 +40,7 @@ range=melee damage=10 number=2 - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_ANTIMECH 2} [/specials] [/attack] diff --git a/units/archaic_units/south-seas/Scourge.cfg b/units/archaic_units/south-seas/Scourge.cfg index 63fa80a54..f790076c1 100644 --- a/units/archaic_units/south-seas/Scourge.cfg +++ b/units/archaic_units/south-seas/Scourge.cfg @@ -35,7 +35,7 @@ range=melee damage=8 number=4 - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} [/specials] [/attack] @@ -46,7 +46,7 @@ type=cold range=ranged [specials] - {WEAPON_SPECIAL_MAGICAL} + {WEAPON_SPECIAL_MAGICAL} {AE_ARCHAIC_WEAPON_SPECIAL_FOG} [/specials] damage=16 diff --git a/units/archaic_units/south-seas/Seahag.cfg b/units/archaic_units/south-seas/Seahag.cfg index 9ed7db249..dfe4e19d9 100644 --- a/units/archaic_units/south-seas/Seahag.cfg +++ b/units/archaic_units/south-seas/Seahag.cfg @@ -40,7 +40,7 @@ type=cold range=ranged [specials] - {WEAPON_SPECIAL_MAGICAL} + {WEAPON_SPECIAL_MAGICAL} {AE_ARCHAIC_WEAPON_SPECIAL_FOG} [/specials] damage=12 diff --git a/units/archaic_units/south-seas/Spitfire.cfg b/units/archaic_units/south-seas/Spitfire.cfg index 4cdb22eed..23443320b 100644 --- a/units/archaic_units/south-seas/Spitfire.cfg +++ b/units/archaic_units/south-seas/Spitfire.cfg @@ -41,7 +41,7 @@ range=melee damage=15 number=2 - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_ANTIMECH 3} [/specials] [/attack] diff --git a/units/archaic_units/ukians/Ukian_Seal_Blade.cfg b/units/archaic_units/ukians/Ukian_Seal_Blade.cfg index ab2f870d9..255140f03 100644 --- a/units/archaic_units/ukians/Ukian_Seal_Blade.cfg +++ b/units/archaic_units/ukians/Ukian_Seal_Blade.cfg @@ -80,7 +80,7 @@ Enemy units cannot see this unit while it is on snow or snow hills (but not ice) damage=9 number=3 [/attack] - [attack] + [attack] name=fangs description={STR_FANGS} icon=attacks/fangs-animal.png diff --git a/units/archaic_units/ukians/Ukian_Seal_Ice.cfg b/units/archaic_units/ukians/Ukian_Seal_Ice.cfg index c4e88f126..aac0376a1 100644 --- a/units/archaic_units/ukians/Ukian_Seal_Ice.cfg +++ b/units/archaic_units/ukians/Ukian_Seal_Ice.cfg @@ -76,7 +76,7 @@ Enemy units cannot see this unit while it is on snow or snow hills (but not ice) damage=6 number=3 [/attack] - [attack] + [attack] name=fangs description={STR_FANGS} icon=attacks/fangs-animal.png diff --git a/units/archaic_units/ukians/Ukian_Seeress.cfg b/units/archaic_units/ukians/Ukian_Seeress.cfg index 0b2449466..9645e3fb8 100644 --- a/units/archaic_units/ukians/Ukian_Seeress.cfg +++ b/units/archaic_units/ukians/Ukian_Seeress.cfg @@ -22,7 +22,7 @@ {DEFENSE_ANIM_RANGE "units/ukians/seeress-attack1.png" "units/ukians/seeress-attack1.png" {SOUND_LIST:ELF_FEMALE_HIT} ranged} [abilities] {AE_ARCHAIC_ABILITY_HEALS 6} - {ABILITY_UNPOISON} + {ABILITY_UNPOISON} [/abilities] [resistance] fire=90 diff --git a/units/archaic_units/ukians/Ukian_Veteran.cfg b/units/archaic_units/ukians/Ukian_Veteran.cfg index 9668638e0..e59b8aeae 100644 --- a/units/archaic_units/ukians/Ukian_Veteran.cfg +++ b/units/archaic_units/ukians/Ukian_Veteran.cfg @@ -28,7 +28,7 @@ blade=90 impact=90 cold=90 - fire=90 + fire=90 [/resistance] [attack] name=spear diff --git a/units/feudal_units/elves-high/b3-Cataphract.cfg b/units/feudal_units/elves-high/b3-Cataphract.cfg index 7444b314d..50259c0fa 100644 --- a/units/feudal_units/elves-high/b3-Cataphract.cfg +++ b/units/feudal_units/elves-high/b3-Cataphract.cfg @@ -19,11 +19,11 @@ The High Elven cataphracts are without doubt the finest horsemenn of this world - as they themselves will gladly admit. They are clad in glittering mail, armed with the finest weapons that elven craftsmannship can produce, and mounted on horses of mighty strength and build - a combination which, combined with their incredible skill, makes them near unassailable in combat." die_sound=horse-die.ogg {DEFENSE_ANIM "units/elves-high/cataphract.png" "units/elves-high/cataphract.png" {SOUND_LIST:HORSE_HIT} } - - [resistance] + + [resistance] impact=60 [/resistance] - + [attack] name=lance description={STR_LANCE} diff --git a/units/feudal_units/elves-high/b3-Gendarme.cfg b/units/feudal_units/elves-high/b3-Gendarme.cfg index 3d921f17d..77b25699f 100644 --- a/units/feudal_units/elves-high/b3-Gendarme.cfg +++ b/units/feudal_units/elves-high/b3-Gendarme.cfg @@ -30,7 +30,7 @@ Lanciers' preferred method of attack - a single, head-on charge - is so risky th {WEAPON_SPECIAL_CHARGE} [/specials] [/attack] - [attack] + [attack] name=lance description={STR_LANCE} icon=attacks/lance.png diff --git a/units/feudal_units/elves-high/f2-Glavier.cfg b/units/feudal_units/elves-high/f2-Glavier.cfg index fd12a6d97..b4acda79d 100644 --- a/units/feudal_units/elves-high/f2-Glavier.cfg +++ b/units/feudal_units/elves-high/f2-Glavier.cfg @@ -18,11 +18,11 @@ Most men prefer clubs, axes, and other barbaric weapons to the spear, which they view as a cheap alternative, to only be used against cavalry or due to the lack of more suitable weaponry. Not so with the High Elves. Their Spearmenn are equipped with glaives, a flexible and deadly cousin of the spear. Those who learn to capitalize on the strengths of the glaive become Glaviers, wielding their finely crafted polearms with speed that rivals that of a sword. They confound enemies with the designs they weave in the air with the shining tips of their great weapons, then strike with great scything blows that, while powerful, are painstakingly precise." die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM "units/elves-high/glavier.png" "units/elves-high/glavier.png" {SOUND_LIST:ELF_HIT}} - - [resistance] + + [resistance] arcane=90 [/resistance] - + [attack] name=glaive stab description={STR_GLAIVE} @@ -49,7 +49,7 @@ Most men prefer clubs, axes, and other barbaric weapons to the spear, which they range=melee damage=16 number=1 - parry=5 + parry=5 [/attack] [attack_anim] [filter_attack] diff --git a/units/feudal_units/elves-high/f3-Captain.cfg b/units/feudal_units/elves-high/f3-Captain.cfg index e1df2c78f..9c4d37796 100644 --- a/units/feudal_units/elves-high/f3-Captain.cfg +++ b/units/feudal_units/elves-high/f3-Captain.cfg @@ -23,11 +23,11 @@ Those who become true masters of the glaive will generally become Captains, este The Captains wield a weapon even more deadly and sophisticated than the glaive: the dual glaive. These they spin in the air, slashing, jabbing, scything through flesh, bone and steel, turning even bloodshed into an art." die_sound={SOUND_LIST:ELF_HIT} {DEFENSE_ANIM "units/elves-high/captain.png" "units/elves-high/captain.png" {SOUND_LIST:ELF_HIT}} - + [resistance] arcane=90 [/resistance] - + [attack] name=glaive stab description={STR_GLAIVE} @@ -54,7 +54,7 @@ The Captains wield a weapon even more deadly and sophisticated than the glaive: range=melee damage=18 number=1 - parry=5 + parry=5 [/attack] [attack_anim] [filter_attack] diff --git a/units/feudal_units/elves-high/f3-Fouchardier.cfg b/units/feudal_units/elves-high/f3-Fouchardier.cfg index 2f17aabae..886cad2d8 100644 --- a/units/feudal_units/elves-high/f3-Fouchardier.cfg +++ b/units/feudal_units/elves-high/f3-Fouchardier.cfg @@ -33,7 +33,7 @@ To become one of the honored Fouchardiers, a Schiltron must fight a battle alone range=melee damage=15 number=3 - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_MAGIC_COUNTER} [/specials] [/attack] diff --git a/units/feudal_units/human-ceresians/Knight_Raetian.cfg b/units/feudal_units/human-ceresians/Knight_Raetian.cfg index f5175a5ed..27ff1bd52 100644 --- a/units/feudal_units/human-ceresians/Knight_Raetian.cfg +++ b/units/feudal_units/human-ceresians/Knight_Raetian.cfg @@ -24,7 +24,7 @@ When Alfhelm Alfricsson sacked Lavinium, the Lavinian general Sextus Raetius tur {DEFENSE_ANIM "units/human-ceresians/knight-raetian.png" "units/human-ceresians/knight-raetian.png" {SOUND_LIST:HORSE_HIT} } [abilities] {ABILITY_HEALS} - {ABILITY_UNPOISON} + {ABILITY_UNPOISON} [/abilities] [resistance] arcane=60 diff --git a/units/feudal_units/human-ceresians/Metropolitan.cfg b/units/feudal_units/human-ceresians/Metropolitan.cfg index 3116d0654..6ce2ffe30 100644 --- a/units/feudal_units/human-ceresians/Metropolitan.cfg +++ b/units/feudal_units/human-ceresians/Metropolitan.cfg @@ -23,7 +23,7 @@ The most revered of the Ceresian clergy are the metropolitans. Often more powerf die_sound={SOUND_LIST:HUMAN_DIE} {DEFENSE_ANIM "units/human-ceresians/metropolitan.png" "units/human-ceresians/metropolitan.png" {SOUND_LIST:HUMAN_OLD_HIT} } [abilities] - {ABILITY_AE_MAG_HEAL 10} + {ABILITY_AE_MAG_HEAL 10} {ABILITY_UNPOISON} {ABILITY_ILLUMINATES} [/abilities] diff --git a/units/feudal_units/mechanical-clockwork/Automaton.cfg b/units/feudal_units/mechanical-clockwork/Automaton.cfg index 6fda4f74d..c27e4a3a0 100644 --- a/units/feudal_units/mechanical-clockwork/Automaton.cfg +++ b/units/feudal_units/mechanical-clockwork/Automaton.cfg @@ -16,7 +16,7 @@ movement_type=AE_feu_clockworkrobot [abilities] {ABILITY_SKIRMISHER} - {ABILITY_NOZOC} + {ABILITY_NOZOC} [/abilities] [defense] flat=50 diff --git a/units/feudal_units/mechanical-clockwork/Golem.cfg b/units/feudal_units/mechanical-clockwork/Golem.cfg index ee0e38c4b..a35aadff7 100644 --- a/units/feudal_units/mechanical-clockwork/Golem.cfg +++ b/units/feudal_units/mechanical-clockwork/Golem.cfg @@ -15,7 +15,7 @@ movement_type=AE_feu_clockworkrobot [abilities] {ABILITY_SKIRMISHER} - {ABILITY_NOZOC} + {ABILITY_NOZOC} [/abilities] cost=18 usage=scout diff --git a/units/imperial_units/human-lavinians/Centurion.cfg b/units/imperial_units/human-lavinians/Centurion.cfg index c715d93d0..1ed55b2a1 100644 --- a/units/imperial_units/human-lavinians/Centurion.cfg +++ b/units/imperial_units/human-lavinians/Centurion.cfg @@ -56,7 +56,7 @@ A Centurion, commander of an entire Century, is well knowledged in the tactics a range=ranged damage=6 number=2 - accuracy=-5 + accuracy=-5 icon=attacks/javelin-human.png [specials] {WEAPON_SPECIAL_SLOW} diff --git a/units/imperial_units/human-lavinians/Decurion.cfg b/units/imperial_units/human-lavinians/Decurion.cfg index ef10ea61b..a07efdaed 100644 --- a/units/imperial_units/human-lavinians/Decurion.cfg +++ b/units/imperial_units/human-lavinians/Decurion.cfg @@ -56,7 +56,7 @@ A Decurion commands a group of ten legionnaires, leading them with expert precis range=ranged damage=4 number=2 - accuracy=-5 + accuracy=-5 icon=attacks/javelin-human.png [specials] {WEAPON_SPECIAL_SLOW} diff --git a/units/imperial_units/human-lavinians/Legionnaire.cfg b/units/imperial_units/human-lavinians/Legionnaire.cfg index c72b9fdd7..e49726fd1 100644 --- a/units/imperial_units/human-lavinians/Legionnaire.cfg +++ b/units/imperial_units/human-lavinians/Legionnaire.cfg @@ -18,11 +18,11 @@ The Legionaire is the backbone of the Lavinian army. He begins training and drilling at a very young age, and can serve for up to twenty-five years. His main weapons are the gladius, a short stabbing sword, and the pilum, a throwing spear that sticks into an enemy's shield, weighing him down and often causing him to trip. Normally the Legionaires battle in formation, with the Auxilia protecting the flanks, but on his own a Legionaire can still fight bravely. The shield of the Legionaire is so large that it is easiest for him to retaliate to melee attacks with it, rather than switching to his gladius." die_sound={SOUND_LIST:HUMAN_DIE} - - [resistance] + + [resistance] cold=110 [/resistance] - + [attack] name=gladius description= _ "gladius" @@ -49,7 +49,7 @@ The Legionaire is the backbone of the Lavinian army. He begins training and dril range=ranged damage=5 number=1 - accuracy=-5 + accuracy=-5 icon=attacks/javelin-human.png [specials] {WEAPON_SPECIAL_SLOW} diff --git a/units/imperial_units/human-lavinians/Praetorian_Guard.cfg b/units/imperial_units/human-lavinians/Praetorian_Guard.cfg index f48b6a9ff..3b4ba37bd 100644 --- a/units/imperial_units/human-lavinians/Praetorian_Guard.cfg +++ b/units/imperial_units/human-lavinians/Praetorian_Guard.cfg @@ -58,7 +58,7 @@ The Praetorian Guard's task is to protect the Imperator and his family - or simp damage=6 number=2 icon=attacks/javelin-human.png - accuracy=-5 + accuracy=-5 [specials] {WEAPON_SPECIAL_SLOW} [/specials] diff --git a/units/imperial_units/human-lavinians/Propugnator.cfg b/units/imperial_units/human-lavinians/Propugnator.cfg index f08133940..21c0abaa2 100644 --- a/units/imperial_units/human-lavinians/Propugnator.cfg +++ b/units/imperial_units/human-lavinians/Propugnator.cfg @@ -23,11 +23,10 @@ The Propugnator, a skilled fighter, has chosen not to accept the rank of an offi {AE_RHY_ABILITY_SHIELDDEFENSE 20} {ABILITY_AE_FORMATION} [/abilities] - + [resistance] cold=110 [/resistance] - [attack] name=gladius @@ -59,7 +58,7 @@ The Propugnator, a skilled fighter, has chosen not to accept the rank of an offi damage=5 number=2 icon=attacks/javelin-human.png - accuracy=-5 + accuracy=-5 [specials] {WEAPON_SPECIAL_SLOW} [/specials] diff --git a/units/imperial_units/human-marauders/Lord.cfg b/units/imperial_units/human-marauders/Lord.cfg index 5a11e3e38..7fc5ead4b 100644 --- a/units/imperial_units/human-marauders/Lord.cfg +++ b/units/imperial_units/human-marauders/Lord.cfg @@ -22,11 +22,11 @@ There are few Marauders indeed that are of such skill that they receive the title Lord. A Marauder Lord is the strongest amongst his kin, and his fighting skills are constantly tested as many Marauders challenge his status as supreme champion of his tribe. His heroic deeds and charisma inspires other Marauders to fight harder for their tribe, and to battle until the death. Many 'civilized' generals have underestimated the Marauder Lord's wits and tactics, and paid for their mistake with their lives." die_sound={SOUND_LIST:HUMAN_DIE} - - [resistance] + + [resistance] impact=100 [/resistance] - + [attack] name=sword description={STR_SWORD} diff --git a/units/imperial_units/human-marauders/Pillager.cfg b/units/imperial_units/human-marauders/Pillager.cfg index 932b0c782..a496f425c 100644 --- a/units/imperial_units/human-marauders/Pillager.cfg +++ b/units/imperial_units/human-marauders/Pillager.cfg @@ -19,11 +19,11 @@ Marauder Warriors wield their torches out of necessity, recognizing that some enemies are easier to burn than to slice in twain, but the Pillagers embrace their role as arsonists. They revel in the seizing of what they can from the houses of their foes, and the burning of what they cannot." {DEFENSE_ANIM "units/human-marauders/pillager-defend.png" "units/human-marauders/pillager.png" {SOUND_LIST:HUMAN_HIT}} die_sound={SOUND_LIST:HUMAN_DIE} - + [resistance] fire=90 [/resistance] - + [death] [frame] begin=0 diff --git a/units/imperial_units/human-marauders/Scorcher.cfg b/units/imperial_units/human-marauders/Scorcher.cfg index c75199a01..6342a7925 100644 --- a/units/imperial_units/human-marauders/Scorcher.cfg +++ b/units/imperial_units/human-marauders/Scorcher.cfg @@ -22,7 +22,7 @@ Some of the most powerful and experienced Marauders choose not to take on the re die_sound={SOUND_LIST:HUMAN_DIE} [resistance] - blade=80 + blade=80 fire=85 [/resistance] diff --git a/units/misc_units/dark_legion/Dark_Champion.cfg b/units/misc_units/dark_legion/Dark_Champion.cfg index e240fcde1..cb15bac05 100644 --- a/units/misc_units/dark_legion/Dark_Champion.cfg +++ b/units/misc_units/dark_legion/Dark_Champion.cfg @@ -22,7 +22,7 @@ Some Legion Swordsman are granted the rank of Champion for their unsurpassed ski [resistance] blade=80 impact=80 - pierce=90 + pierce=90 arcane=90 fire=90 [/resistance] diff --git a/units/misc_units/deep-elves/Bloodmaiden.cfg b/units/misc_units/deep-elves/Bloodmaiden.cfg index faff928ef..16790ce3c 100644 --- a/units/misc_units/deep-elves/Bloodmaiden.cfg +++ b/units/misc_units/deep-elves/Bloodmaiden.cfg @@ -21,8 +21,8 @@ die_sound={SOUND_LIST:ELF_FEMALE_HIT} [resistance] blade=110 - fire=90 - cold=90 + fire=90 + cold=90 pierce=110 impact=100 arcane=100 diff --git a/units/misc_units/deep-elves/Corrupted.cfg b/units/misc_units/deep-elves/Corrupted.cfg index 938663039..b5ac28663 100644 --- a/units/misc_units/deep-elves/Corrupted.cfg +++ b/units/misc_units/deep-elves/Corrupted.cfg @@ -20,28 +20,27 @@ description= _ "Even among the Lightborns, the Corrupted are rarely seen in Blackqvasten and the realms of the depths. While a Corrupted maintains some of her nature as a faerie, the presence of Shassagoth has distorted and empowered it with darkness. As a result, the Corrupted has access to high forms of destructive magic that allow her to pull enemies directly into Shassagoth’s shadow realms, where they are slowly consumed by the darkness. "+{SPECIAL_NOTES}+_" This unit is able to pull enemy units into the world of Shassagoth. Those units will receive an additional +20% damage until the end of the turn." {DEFENSE_ANIM "units/elves-deep/corrupted.png" "units/elves-deep/corrupted.png" {SOUND_LIST:ELF_FEMALE_HIT} } die_sound={SOUND_LIST:ELF_FEMALE_HIT} - - [abilities] + + [abilities] {ABILITY_AE_MAG_REGENERATE 4} [/abilities] - - [resistance] + + [resistance] arcane=120 - blade=90 + blade=90 fire=90 cold=40 impact=50 - pierce=90 + pierce=90 [/resistance] - - [movement_costs] + + [movement_costs] frozen=1 [/movement_costs] [defense] frozen=60 - cave=40 + cave=40 [/defense] - [attack] name=faerie touch @@ -51,9 +50,9 @@ range=melee damage=16 number=2 - accuracy=10 - [specials] - {AE_ARCHAIC_WEAPON_SPECIAL_FOG} + accuracy=10 + [specials] + {AE_ARCHAIC_WEAPON_SPECIAL_FOG} [/specials] [/attack] @@ -65,14 +64,14 @@ range=melee damage=14 number=2 - accuracy=10 + accuracy=10 [specials] [ethergrip] id=lowres_ethergrip name= _ "ether grip" description=_ "When a unit is hit with the ether grip weapon special, it will receive +20% damage until the end of the turn." [/ethergrip] - {AE_ARCHAIC_WEAPON_SPECIAL_FOG} + {AE_ARCHAIC_WEAPON_SPECIAL_FOG} [/specials] [/attack] diff --git a/units/misc_units/deep-elves/Harbinger.cfg b/units/misc_units/deep-elves/Harbinger.cfg index 8147215bc..f6a3355c4 100644 --- a/units/misc_units/deep-elves/Harbinger.cfg +++ b/units/misc_units/deep-elves/Harbinger.cfg @@ -22,12 +22,11 @@ {DEFENSE_ANIM "units/elves-deep/harbinger.png" "units/elves-deep/harbinger.png" {SOUND_LIST:ELF_FEMALE_HIT} } die_sound={SOUND_LIST:ELF_FEMALE_HIT} - [abilities] + [abilities] {AE_ARCHAIC_ABILITY_SELFHEAL} {ABILITY_UNPOISON} [/abilities] - [resistance] arcane=80 blade=100 diff --git a/units/misc_units/deep-elves/Patroness.cfg b/units/misc_units/deep-elves/Patroness.cfg index cb5bd47af..08639fc56 100644 --- a/units/misc_units/deep-elves/Patroness.cfg +++ b/units/misc_units/deep-elves/Patroness.cfg @@ -36,7 +36,7 @@ range=ranged damage=10 number=5 - [specials] + [specials] {AE_CHS_WEAPON_SPECIAL_AIMED} [/specials] [/attack] diff --git a/units/misc_units/deep-elves/Seeker.cfg b/units/misc_units/deep-elves/Seeker.cfg index c8aba04b9..00bfc470c 100644 --- a/units/misc_units/deep-elves/Seeker.cfg +++ b/units/misc_units/deep-elves/Seeker.cfg @@ -29,8 +29,8 @@ [resistance] blade=110 pierce=110 - fire=90 - cold=90 + fire=90 + cold=90 impact=100 arcane=100 [/resistance] @@ -51,10 +51,10 @@ type=blade range=melee parry=5 - accuracy=5 + accuracy=5 damage=9 number=6 - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_MAGIC_DODGE} [/specials] [/attack] diff --git a/units/misc_units/deep-elves/Seer.cfg b/units/misc_units/deep-elves/Seer.cfg index 92165e9d0..6c823bfaf 100644 --- a/units/misc_units/deep-elves/Seer.cfg +++ b/units/misc_units/deep-elves/Seer.cfg @@ -19,17 +19,16 @@ description= {AE_DEP_UNIT_NOTICE} +"" {DEFENSE_ANIM "units/elves-deep/seer.png" "units/elves-deep/seer.png" {SOUND_LIST:ELF_FEMALE_HIT} } die_sound={SOUND_LIST:ELF_FEMALE_HIT} - - [abilities] + + [abilities] {AE_ARCHAIC_ABILITY_SELFHEAL} {ABILITY_UNPOISON} [/abilities] - - [resistance] + + [resistance] arcane=60 [/resistance] - - + [attack] name=faerie touch description={STR_FAERIE_TOUCH} diff --git a/units/misc_units/deep-elves/Tyrhai_Cavalry.cfg b/units/misc_units/deep-elves/Tyrhai_Cavalry.cfg index ce315f313..c34b6d7ef 100644 --- a/units/misc_units/deep-elves/Tyrhai_Cavalry.cfg +++ b/units/misc_units/deep-elves/Tyrhai_Cavalry.cfg @@ -31,7 +31,7 @@ [resistance] arcane=110 cold=80 - fire=90 + fire=90 blade=90 impact=70 pierce=110 diff --git a/units/misc_units/deep-elves/Vengeance.cfg b/units/misc_units/deep-elves/Vengeance.cfg index 74fe7cbef..830626760 100644 --- a/units/misc_units/deep-elves/Vengeance.cfg +++ b/units/misc_units/deep-elves/Vengeance.cfg @@ -21,8 +21,8 @@ die_sound={SOUND_LIST:ELF_FEMALE_HIT} [resistance] blade=110 - fire=90 - cold=90 + fire=90 + cold=90 pierce=110 impact=100 arcane=100 @@ -52,7 +52,7 @@ parry=5 damage=8 number=5 - [specials] + [specials] {WEAPON_SPECIAL_AE_MAG_MAGIC_DODGE} [/specials] [/attack] diff --git a/units/misc_units/deep-elves/Wisp_Mother.cfg b/units/misc_units/deep-elves/Wisp_Mother.cfg index 1dc385c5e..99512b18e 100644 --- a/units/misc_units/deep-elves/Wisp_Mother.cfg +++ b/units/misc_units/deep-elves/Wisp_Mother.cfg @@ -20,7 +20,7 @@ {DEFENSE_ANIM "units/elves-deep/wispmother.png" "units/elves-deep/wispmother.png" {SOUND_LIST:ELF_FEMALE_HIT} } die_sound={SOUND_LIST:ELF_FEMALE_HIT} - [resistance] + [resistance] arcane=100 blade=90 fire=90 @@ -35,7 +35,6 @@ {ABILITY_UNPOISON} [/abilities] - [attack] name=orb description=_"orb" diff --git a/units/misc_units/steelhive/recon.cfg b/units/misc_units/steelhive/recon.cfg index 00a375b09..3465fb99c 100644 --- a/units/misc_units/steelhive/recon.cfg +++ b/units/misc_units/steelhive/recon.cfg @@ -51,7 +51,7 @@ Oddly, not much is known about this unit." {WEAPON_SPECIAL_BACKSTAB} [/specials] [/attack] - [attack] + [attack] name=ionbeam description= _ "ionbeam" icon="attacks/weld.png" @@ -59,7 +59,7 @@ Oddly, not much is known about this unit." range=ranged damage=7 number=5 - accuracy=5 + accuracy=5 [/attack] [attack_anim] diff --git a/units/misc_units/yokai/d2_Medusa.cfg b/units/misc_units/yokai/d2_Medusa.cfg index a70282c00..d78f9428e 100644 --- a/units/misc_units/yokai/d2_Medusa.cfg +++ b/units/misc_units/yokai/d2_Medusa.cfg @@ -49,7 +49,7 @@ range=ranged damage=20 number=1 - accuracy=5 + accuracy=5 [specials] {WEAPON_SPECIAL_SLOW} [/specials] diff --git a/units/misc_units/yokai/d3_Medusa_Witch.cfg b/units/misc_units/yokai/d3_Medusa_Witch.cfg index 0abe4806f..0c661bc2e 100644 --- a/units/misc_units/yokai/d3_Medusa_Witch.cfg +++ b/units/misc_units/yokai/d3_Medusa_Witch.cfg @@ -50,7 +50,7 @@ range=ranged damage=30 number=1 - accuracy=5 + accuracy=5 [specials] {WEAPON_SPECIAL_SLOW} [/specials]