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TEXTURES.wanzer
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// Texture definitions generated by SLADE3
// on Wed Nov 30 10:52:07 2022
Sprite "MA76A0", 114, 65
{
Offset -80, -107
Patch "PL_00011", -86, 15
Patch "M41A_WP0", 49, 0
}
Sprite "MA76B0", 114, 81
{
Offset -80, -92
Patch "MFLS_017", 51, 2
{
Style Add
}
Patch "MA76A0", 0, 15
{
Style Modulate
}
}
Sprite "MA76C0", 114, 65
{
Offset -80, -106
Patch "PL_00011", -86, 15
Patch "M41A_WP0", 49, 0
}
Sprite "MA76D0", 130, 73
{
Offset -126, -100
Patch "M41A_WP1", 1, 0
}
Sprite "MA76E0", 130, 73
{
Offset -134, -102
Patch "M41A_WP1", 1, 0
}
Sprite "MA76F0", 147, 120
{
Offset -130, -92
Patch "M41A_WP2", 1, 3
}
Sprite "MA76G0", 147, 120
{
Offset -132, -91
Patch "M41A_WP2", 1, 3
}
Sprite "MA76H0", 147, 120
{
Offset -133, -90
Patch "M41A_WP2", 1, 3
}
Sprite "MA76I0", 147, 120
{
Offset -139, -84
Patch "M41A_WP2", 1, 3
}
Sprite "MA76J0", 147, 120
{
Offset -140, -89
Patch "M41A_WP2", 1, 0
}
Sprite "MA76K0", 130, 73
{
Offset -128, -103
Patch "M41A_WP1", 1, 0
}
Sprite "MA76L0", 114, 65
{
Offset -82, -101
Patch "PL_00011", -86, 15
Patch "M41A_WP0", 49, 0
}
// End of texture definitions