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BigBaseC

A minimal base for Grand Theft Auto V in C. For educational purposes only.

Features

  • Native invoking
  • Fibers
  • Unloading at runtime
  • All contained in a DLL with a size of ~6.5KB

To save space, the crossmap is loaded from disk at runtime. Copy BigBaseC-Crossmap.bin into your game directory.

Building

To build BigBaseC the following tools are required:

To set up the build environment, clone the repository and run the GenerateProjects.bat batch file. Now, you can open the solution, and build it in Visual Studio.