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build.yaml
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# .github/workflows/build.yaml
name: Build
on:
push:
branches:
- release
tags:
- 'v[0-9]+.[0-9]+.[0-9]+'
pull_request:
branches:
- release
schedule:
- cron: '0 2 * * *' # Run at 2 AM UTC every day
jobs:
buildForAllSupportedPlatforms:
name: Build for ${{ matrix.targetPlatform }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
targetPlatform:
- StandaloneOSX # Build a macOS standalone (Intel 64-bit).
- StandaloneWindows64 # Build a Windows 64-bit standalone.
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
lfs: false
- uses: actions/cache@v4
with:
path: Library
key: Library-${{ matrix.targetPlatform }}
restore-keys: Library-
- if: matrix.targetPlatform == 'Android'
uses: jlumbroso/[email protected]
- uses: game-ci/unity-builder@v4
env:
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
with:
buildName: micromissiles-${{ github.ref_name }}-${{ matrix.targetPlatform }}
versioning: Semantic
targetPlatform: ${{ matrix.targetPlatform }}
- name: Copy Tools Directory
run: |
sudo cp -r Tools/ build/${{ matrix.targetPlatform }}/
- if: matrix.targetPlatform == 'StandaloneWindows64'
run: cd build/${{ matrix.targetPlatform }} && sudo zip -r ../build-${{ matrix.targetPlatform }}.zip * && cd -
- if: matrix.targetPlatform == 'StandaloneWindows64'
uses: actions/upload-artifact@v4
with:
name: Build-${{ matrix.targetPlatform }}
path: build/build-${{ matrix.targetPlatform }}.zip
- if: matrix.targetPlatform == 'StandaloneOSX'
run: sudo tar -czvf build/build-${{ matrix.targetPlatform }}.tar.gz -C build/${{ matrix.targetPlatform }} .
- if: matrix.targetPlatform == 'StandaloneOSX'
uses: actions/upload-artifact@v4
with:
name: Build-${{ matrix.targetPlatform }}
path: build/build-${{ matrix.targetPlatform }}.tar.gz