diff --git a/src/Buddy.csproj b/src/Buddy.csproj index e815361..dfc3509 100644 --- a/src/Buddy.csproj +++ b/src/Buddy.csproj @@ -22,6 +22,7 @@ DEBUG;TRACE prompt 4 + false pdbonly @@ -35,10 +36,8 @@ - - diff --git a/src/BuddyAcceptCommand.cs b/src/BuddyAcceptCommand.cs index f034e0d..831cfb4 100644 --- a/src/BuddyAcceptCommand.cs +++ b/src/BuddyAcceptCommand.cs @@ -6,7 +6,7 @@ namespace Buddy { - [CommandHandler(typeof(GameConsoleCommandHandler))] + [CommandHandler(typeof(ClientCommandHandler))] class BuddyAcceptCommand : ICommand { public string Command => Buddy.singleton.getLang("buddyAcceptCommand"); @@ -19,9 +19,9 @@ public bool Execute(ArraySegment arguments, ICommandSender sender, out s { response = ""; string[] args = arguments.ToArray(); - if (sender is PlayerCommandSender p) + if (sender is PlayerCommandSender) { - Player player = Player.Get(p.Processor._hub); + Player player = Player.Get(((CommandSender)sender).SenderId); response = handleBuddyAcceptCommand(player, new string[] { }); return true; } diff --git a/src/BuddyCommand.cs b/src/BuddyCommand.cs index 35e040f..ab6dc15 100644 --- a/src/BuddyCommand.cs +++ b/src/BuddyCommand.cs @@ -6,7 +6,7 @@ namespace Buddy { - [CommandHandler(typeof(GameConsoleCommandHandler))] + [CommandHandler(typeof(ClientCommandHandler))] class BuddyCommand : ICommand { public string Command => Buddy.singleton.getLang("buddyCommand"); @@ -19,9 +19,9 @@ public bool Execute(ArraySegment arguments, ICommandSender sender, out s { response = ""; string[] args = arguments.ToArray(); - if(sender is PlayerCommandSender p) + if(sender is PlayerCommandSender) { - Player player = Player.Get(p.Processor._hub); + Player player = Player.Get(((CommandSender)sender).SenderId); if (args.Length != 1) { response = Buddy.singleton.getLang("invalidUsage"); diff --git a/src/UnBuddyCommand.cs b/src/UnBuddyCommand.cs index 89abb5e..d6f6dbe 100644 --- a/src/UnBuddyCommand.cs +++ b/src/UnBuddyCommand.cs @@ -6,7 +6,7 @@ namespace Buddy { - [CommandHandler(typeof(GameConsoleCommandHandler))] + [CommandHandler(typeof(ClientCommandHandler))] class UnBuddyCommand : ICommand { public string Command => Buddy.singleton.getLang("buddyUnbuddyCommand"); @@ -19,9 +19,9 @@ public bool Execute(ArraySegment arguments, ICommandSender sender, out s { response = ""; string[] args = arguments.ToArray(); - if (sender is PlayerCommandSender p) + if (sender is PlayerCommandSender) { - Player player = Player.Get(p.Processor._hub); + Player player = Player.Get(((CommandSender)sender).SenderId); response = handleUnBuddyCommand(player); return true; }