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global.d.ts
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global.d.ts
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/**
* @file
* @copyright 2021 Aleksej Komarov
* @license MIT
*/
// Webpack asset modules.
// Should match extensions used in webpack config.
declare module '*.png' {
const content: string;
export default content;
}
declare module '*.jpg' {
const content: string;
export default content;
}
declare module '*.svg' {
const content: string;
export default content;
}
namespace JSX {
interface IntrinsicElements {
marquee: any;
blink: any;
}
Element;
}
type TguiMessage = {
type: string;
payload?: any;
[key: string]: any;
};
type ByondType = {
/**
* ID of the Byond window this script is running on.
* Can be used as a parameter to winget/winset.
*/
windowId: string;
/**
* True if javascript is running in BYOND.
*/
IS_BYOND: boolean;
/**
* Version of Trident engine of Internet Explorer. Null if N/A.
*/
TRIDENT: number | null;
/**
* If `true`, unhandled errors and common mistakes result in a blue screen
* of death, which stops this window from handling incoming messages and
* closes the active instance of tgui datum if there was one.
*
* It can be defined in window.initialize() in DM, or changed in runtime
* here via this property to `true` or `false`.
*
* It is recommended that you keep this ON to detect hard to find bugs.
*/
strictMode: boolean;
/**
* Makes a BYOND call.
*
* If path is empty, this will trigger a Topic call.
* You can reference a specific object by setting the "src" parameter.
*
* See: https://secure.byond.com/docs/ref/skinparams.html
*/
call(path: string, params: object): void;
/**
* Makes an asynchronous BYOND call. Returns a promise.
*/
callAsync(path: string, params: object): Promise<any>;
/**
* Makes a Topic call.
*
* You can reference a specific object by setting the "src" parameter.
*/
topic(params: object): void;
/**
* Runs a command or a verb.
*/
command(command: string): void;
/**
* Retrieves all properties of the BYOND skin element.
*
* Returns a promise with a key-value object containing all properties.
*/
winget(id: string | null): Promise<object>;
/**
* Retrieves all properties of the BYOND skin element.
*
* Returns a promise with a key-value object containing all properties.
*/
winget(id: string | null, propName: '*'): Promise<object>;
/**
* Retrieves an exactly one property of the BYOND skin element,
* as defined in `propName`.
*
* Returns a promise with the value of that property.
*/
winget(id: string | null, propName: string): Promise<any>;
/**
* Retrieves multiple properties of the BYOND skin element,
* as defined in the `propNames` array.
*
* Returns a promise with a key-value object containing listed properties.
*/
winget(id: string | null, propNames: string[]): Promise<object>;
/**
* Assigns properties to BYOND skin elements in bulk.
*/
winset(props: object): void;
/**
* Assigns properties to the BYOND skin element.
*/
winset(id: string | null, props: object): void;
/**
* Sets a property on the BYOND skin element to a certain value.
*/
winset(id: string | null, propName: string, propValue: any): void;
/**
* Parses BYOND JSON.
*
* Uses a special encoding to preserve `Infinity` and `NaN`.
*/
parseJson(text: string): any;
/**
* Downloads a blob, platform-agnostic
*/
saveBlob(blob: Blob, filename: string, ext: string): void;
/**
* Sends a message to `/datum/tgui_window` which hosts this window instance.
*/
sendMessage(type: string, payload?: any): void;
sendMessage(message: TguiMessage): void;
/**
* Subscribe to incoming messages that were sent from `/datum/tgui_window`.
*/
subscribe(listener: (type: string, payload: any) => void): void;
/**
* Subscribe to incoming messages *of some specific type*
* that were sent from `/datum/tgui_window`.
*/
subscribeTo(type: string, listener: (payload: any) => void): void;
/**
* Loads a stylesheet into the document.
*/
loadCss(url: string): void;
/**
* Loads a script into the document.
*/
loadJs(url: string): void;
/**
* Maps icons to their ref
*/
iconRefMap: Record<string, string>;
};
/**
* Object that provides access to Byond Skin API and is available in
* any tgui application.
*/
const Byond: ByondType;
interface Window {
Byond: ByondType;
__store__: Store<unknown, AnyAction>;
__augmentStack__: (store: Store) => StackAugmentor;
}