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This repository has been archived by the owner on Jan 21, 2023. It is now read-only.
Does anyone have any guides on how properly export an animation that uses 2d textures instead of meshes? Here is a folder with assets from Idle Huntress that uses 2d animations and I can't make heads or tails of this. Thank you.
I've tried to select the animator I want, then find its scene hierarchy, select the box, go to animators and animations clips and highlight all that are in the same container, and lastly hit export selected objects + animationclips. I get an fbx that doesn't have anything in it when I run it with 3D viewer. My guess is I need to run it in another program, I just don't know what.
Does anyone have any guides on how properly export an animation that uses 2d textures instead of meshes? Here is a folder with assets from Idle Huntress that uses 2d animations and I can't make heads or tails of this. Thank you.
I've tried to select the animator I want, then find its scene hierarchy, select the box, go to animators and animations clips and highlight all that are in the same container, and lastly hit export selected objects + animationclips. I get an fbx that doesn't have anything in it when I run it with 3D viewer. My guess is I need to run it in another program, I just don't know what.
https://mega.nz/file/YO0XRTAY#bUnlxEQfDlodybEchkyo4lB7-mxd4O1HbdZGJZqjllo
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