diff --git a/EU4toV2/Data_Files/ReadMe.txt b/EU4toV2/Data_Files/ReadMe.txt
index 0a2d9b1c6..33e400b24 100644
--- a/EU4toV2/Data_Files/ReadMe.txt
+++ b/EU4toV2/Data_Files/ReadMe.txt
@@ -62,7 +62,7 @@ LowTartare - Data Files
Kasemacher - Data Files
larjak - Data Files
Tehfailure - Data Files
-kratostatic - Data Files
+kratostatic - Programming, Data Files
Kansai-kun - Data Files
SaintPetersbour - Data Files
Teutonizer - Data Files
@@ -76,4 +76,4 @@ Yellowone1 - Graphics
KaeI - Graphics
- - AND ALL THE OTHERS WHO GAVE THEIR INPUT ON THE FORUM -
\ No newline at end of file
+ - AND ALL THE OTHERS WHO GAVE THEIR INPUT ON THE FORUM -
diff --git a/EU4toV2/Data_Files/blankMod/output/common/defines.lua b/EU4toV2/Data_Files/blankMod/output/common/defines.lua
new file mode 100644
index 000000000..ad7fb8c65
--- /dev/null
+++ b/EU4toV2/Data_Files/blankMod/output/common/defines.lua
@@ -0,0 +1,753 @@
+defines = {
+
+start_date = '1836.1.1',
+end_date = '1935.12.31',
+
+country = {
+ YEARS_OF_NATIONALISM = 20, -- Years of Nationalism
+ MONTHS_UNTIL_BROKEN = 3, -- OBSOLETE! (Months until rebel held capital results in broken country.)
+ REBEL_ACCEPTANCE_MONTHS = 60,
+ BASE_COUNTRY_TAX_EFFICIENCY = 0.2, -- Basic efficiency for taxes without 'crats and tech
+ BASE_COUNTRY_ADMIN_EFFICIENCY = 0.2,
+ GOLD_TO_CASH_RATE = 0.5, -- Amount of money generated per gold unit
+ GOLD_TO_WORKER_PAY_RATE = 3.5, -- Multiplier for how much money gold pays to pops
+ GREAT_NATIONS_COUNT = 8,
+ GREATNESS_DAYS = 365, -- how many days until country risks losing status as great nation
+ BADBOY_LIMIT = 25,
+ MAX_BUREAUCRACY_PERCENTAGE = 0.01, -- More than max percent bureaucrats of poplation will give no additional benefits
+ BUREAUCRACY_PERCENTAGE_INCREMENT = 0.001, -- For each social administrative reform level, this is added to MAX_BUREAUCRACY_PERCENTAGE
+ MIN_CRIMEFIGHT_PERCENT = 0.2,
+ MAX_CRIMEFIGHT_PERCENT = 0.99,
+ ADMIN_EFFICIENCY_CRIMEFIGHT_PERCENT = 0.5, -- Crimefight depends on both state admin eff. and admin spending, admin spending percent effect is set to (1-ADMIN_EFFICIENCY_CRIMEFIGHT_PERCENT)
+ CONSERVATIVE_INCREASE_AFTER_REFORM = 0.25, -- how many more conservatives in a upper house.
+ CAMPAIGN_EVENT_BASE_TIME = 80, -- Roughly twice per campaign
+ CAMPAIGN_EVENT_MIN_TIME = 21 ,-- never more often than 3 weeks between (NOT USED)
+ CAMPAIGN_EVENT_STATE_SCALE = -3, -- every non-colonial state reduces by 3 days (NOT USED)
+ CAMPAIGN_DURATION = 6, -- a campaign lasts these amount of months
+ COLONIAL_RANK = 16, -- Minimum rank a nation must have to send colonists
+ COLONY_TO_STATE_PRESTIGE_GAIN = 10, -- Prestige gain when turning colony to state
+ COLONIAL_LIFERATING = 35,
+ BASE_GREATPOWER_DAILY_INFLUENCE = 0.25, -- Influence value which is distributed each day
+ AI_SUPPORT_REFORM = 0.05, -- At least this many % needs to support a reform for the AI to take it
+ BASE_MONTHLY_DIPLOPOINTS = 0.3, -- Base value gain for diplomatic actions each month
+ DIPLOMAT_TRAVEL_TIME = 14,
+ PROVINCE_OVERSEAS_PENALTY = 0.005, -- Each province req. this many goods flagged as overseas penalty
+ NONCORE_TAX_PENALTY = -0.05, -- -5% for each non-core in state
+ BASE_TARIFF_EFFICIENCY = 0.2, -- baseline tariff efficiency
+ COLONY_FORMED_PRESTIGE = 1, -- prestige from founding a colony.
+ CREATED_CB_VALID_TIME = 12, -- how many months
+ LOYALTY_BOOST_ON_PARTY_WIN = 0.1,
+ MOVEMENT_RADICALISM_BASE = 25,
+ MOVEMENT_RADICALISM_PASSED_REFORM_EFFECT = -2,
+ MOVEMENT_RADICALISM_NATIONALISM_FACTOR = 1.0,
+ SUPPRESSION_POINTS_GAIN_BASE = 170, -- monthly gain with max bureaucrats
+ SUPPRESS_BUREAUCRAT_FACTOR = 0.5,
+ WRONG_REFORM_MILITANCY_IMPACT = 1,
+ SUPPRESSION_RADICALISATION_HIT = 10, -- % base added to a movements radicalness
+ INVESTMENT_SCORE_FACTOR = 0.005, -- how much foreign investment money counts towards your industry score
+ UNCIV_TECH_SPREAD_MAX = 0.60,
+ UNCIV_TECH_SPREAD_MIN = 0.15,
+ MIN_DELAY_BETWEEN_REFORMS = 6, -- months
+ ECONOMIC_REFORM_UH_FACTOR = -0.40,
+ MILITARY_REFORM_UH_FACTOR = -0.40,
+ WRONG_REFORM_RADICAL_IMPACT = 15,
+ TECH_YEAR_SPAN = 140,
+ TECH_FACTOR_VASSAL = 0.5, -- cost reduction factor if overlord has research the tech
+ MAX_SUPPRESSION = 100,
+ PRESTIGE_HIT_ON_BREAK_COUNTRY = -0.20, -- percentage reduction when country gets taken by rebels
+ MIN_MOBILIZE_LIMIT = 3,
+ POP_GROWTH_COUNTRY_CACHE_DAYS = 30, -- period of cached pop growth (used for player)
+ NEWSPAPER_PRINTING_FREQUENCY = 350, -- days frequency when the news attempt to be printed (may not print if not enough facts collected, and retry after another X days)
+ NEWSPAPER_TIMEOUT_PERIOD = 890, -- the max period for news that may be printed. The probability is decreased with time.
+ NEWSPAPER_MAX_TENSION = 750, -- when tension of printing gets this high, the newspaper will attempt to be printed immediately.
+ NAVAL_BASE_SUPPLY_SCORE_BASE = 10, -- base value that is powered by level of naval base. Determines the naval supplying capabilities.
+ NAVAL_BASE_SUPPLY_SCORE_EMPTY = 2, -- min value for coastal provinces with no naval base.
+ NAVAL_BASE_NON_CORE_SUPPLY_SCORE = 0.3, -- modifier for supply score for naval bases that are not in core provinces.
+ COLONIAL_POINTS_FROM_SUPPLY_FACTOR = 1,
+ COLONIAL_POINTS_FOR_NON_CORE_BASE = 1,
+ MOBILIZATION_SPEED_BASE = 0.12, -- Base speed for raising troops
+ MOBILIZATION_SPEED_RAILS_MULT = 3.0, -- Speed modifier for raising troops. It's max value for max railways level in state.
+ COLONIZATION_INTEREST_LEAD = 3,
+ COLONIZATION_INFLUENCE_LEAD = 3,
+ COLONIZATION_MONTHS_TO_COLONIZE = 6,
+ COLONIZATION_DAYS_BETWEEN_INVESTMENT = 90,
+ COLONIZATION_DAYS_FOR_INITIAL_INVESTMENT = 270,
+ COLONIZATION_PROTECTORATE_PROVINCE_MAINTAINANCE = 4,
+ COLONIZATION_COLONY_PROVINCE_MAINTAINANCE = 5,
+ COLONIZATION_COLONY_INDUSTRY_MAINTAINANCE = 1,
+ COLONIZATION_COLONY_RAILWAY_MAINTAINANCE = 0.1,
+ COLONIZATION_INTEREST_COST_INITIAL = 100,
+ COLONIZATION_INTEREST_COST_NEIGHBOR_MODIFIER = -20,
+ COLONIZATION_INTEREST_COST = 20,
+ COLONIZATION_INFLUENCE_COST = 20,
+ COLONIZATION_EXTRA_GUARD_COST = 10,
+ COLONIZATION_RELEASE_DOMINION_COST = 30,
+ COLONIZATION_CREATE_STATE_COST = 300,
+ COLONIZATION_CREATE_PROTECTORATE_COST = 5,
+ COLONIZATION_CREATE_COLONY_COST = 4, -- per province
+ COLONIZATION_COLONY_STATE_DISTANCE = 400,
+ COLONIZATION_INFLUENCE_TEMPERATURE_PER_DAY = 0.08,
+ COLONIZATION_INFLUENCE_TEMPERATURE_PER_LEVEL = 0.005,
+ PARTY_LOYALTY_HIT_ON_WAR_LOSS = 0.95, -- Drops the ruling party loyalty if war is lost.
+ RESEARCH_POINTS_ON_CONQUER_MULT = 360, -- multiplier to RP got by conquering as unciv when got enacted military reforms
+ MAX_RESEARCH_POINTS = 25000, -- max RP you can store for uncivs
+},
+
+economy = {
+ MAX_DAILY_RESEARCH = 100,
+ LOAN_BASE_INTEREST = 0.02,
+ BANKRUPTCY_EXTERNAL_LOAN_YEARS = 10,
+ BANKRUPTCY_FACTOR = 0.2,
+ SHADOWY_FINANCIERS_MAX_LOAN_AMOUNT = 1500,
+ MAX_LOAN_CAP_FROM_BANKS = 3, -- can loan max % of country tax base from single country
+ GUNBOAT_LOW_TAX_CAP = 0.0,
+ GUNBOAT_HIGH_TAX_CAP = 1.0,
+ GUNBOAT_FLEET_SIZE_FACTOR = 100,
+ PROVINCE_SIZE_DIVIDER = 50,
+ CAPITALIST_BUILD_FACTORY_STATE_EMPLOYMENT_PERCENT = 0.7, -- Capis don't build factories if less than this percent is employed in existing factories
+ GOODS_FOCUS_SWAP_CHANCE = 0, -- Percent increased chance that artisan wants to change goods independantly of how well he is doing presently
+ NUM_CLOSED_FACTORIES_PER_STATE_LASSIEZ_FAIRE = 1, -- Number of closed factories allowed per state under Lassiez Faire
+ MIN_NUM_FACTORIES_PER_STATE_BEFORE_DELETING_LASSIEZ_FAIRE = 2, -- Min number of factories per state before starting to delete under Lassiez Faire
+ BANKRUPCY_DURATION = 2, -- Years til a bancrupcy clears all loans
+ SECOND_RANK_BASE_SHARE_FACTOR = 0.5,
+ CIV_BASE_SHARE_FACTOR = 0.75,
+ UNCIV_BASE_SHARE_FACTOR = 1,
+ FACTORY_PAYCHECKS_LEFTOVER_FACTOR = 0.25, -- % of how much we pay to the pops and capitalists, from the leftovers.
+ MAX_FACTORY_MONEY_SAVE = 1000, -- how much money is stored maximum in a factory.
+ SMALL_DEBT_LIMIT = 10000,
+ FACTORY_UPGRADE_EMPLOYEE_FACTOR = 0.8, -- determines how close to the employee limit we need to be before "upgrade all" will upgrade/expand a given factory (1 = 100%).
+ RGO_SUPPLY_DEMAND_FACTOR_HIRE_HI = 0.2, -- how fast pops are Hired when there is a high demand
+ RGO_SUPPLY_DEMAND_FACTOR_HIRE_LO = 0.02, -- how fast pops are Hired when there is a medium demand
+ RGO_SUPPLY_DEMAND_FACTOR_FIRE = 0.4, -- how fast pops are Fired when there is a low demand
+ EMPLOYMENT_HIRE_LOWEST = 0.001, -- we Hire pops no slower then x% of total required per day
+ EMPLOYMENT_FIRE_LOWEST = 0.001, -- we Fire pops no slower then x% of total required per day
+ TRADE_CAP_LOW_LIMIT_LAND = 0, -- the lowest % the slider can go for land units
+ TRADE_CAP_LOW_LIMIT_NAVAL = 0.3, -- the lowest % the slider can go for naval units
+ TRADE_CAP_LOW_LIMIT_CONSTRUCTIONS = 0, -- the lowest % the slider can go for constructions
+ FACTORY_PURCHASE_MIN_FACTOR = 0.75, -- the lowest % of its daily needs a factory will purchase
+ FACTORY_PURCHASE_DRAWDOWN_FACTOR = 0.025 -- the % a factory will reduce its input purchases each day if it did not sell all its goods (also used for scaling up production if all goods are sold)
+},
+
+military = {
+ DIG_IN_INCREASE_EACH_DAYS = 5,
+ REINFORCE_SPEED = 0.2,
+ COMBAT_DIFFICULTY_IMPACT = 0.2,
+ BASE_COMBAT_WIDTH = 30,
+ POP_MIN_SIZE_FOR_REGIMENT = 1000,
+ POP_SIZE_PER_REGIMENT = 3000,
+ SOLDIER_TO_POP_DAMAGE = 0.2,
+ LAND_SPEED_MODIFIER = 1,
+ NAVAL_SPEED_MODIFIER = 2,
+ EXP_GAIN_DIV = 0.05,
+ LEADER_RECRUIT_COST = 20,
+ SUPPLY_RANGE = 250,
+ POP_MIN_SIZE_FOR_REGIMENT_PROTECTORATE_MULTIPLIER = 8,
+ POP_MIN_SIZE_FOR_REGIMENT_COLONY_MULTIPLIER = 5,
+ POP_MIN_SIZE_FOR_REGIMENT_NONCORE_MULTIPLIER = 3, -- VALUE * POP_MIN_SIZE_FOR_REGIMENT is min for noncores
+ GAS_ATTACK_MODIFIER = 3,
+ COMBATLOSS_WAR_EXHAUSTION = 3, -- base war exhastion in combat
+ LEADER_MAX_RANDOM_PRESTIGE = 0.05, -- max percent of prestige, when randomizing stats for leaders.
+ LEADER_AGE_DEATH_FACTOR = 4, -- higher value means leaders live longer
+ LEADER_PRESTIGE_TO_MORALE_FACTOR = 0.8, -- f.ex. 100% of prestige = +10% morale
+ LEADER_PRESTIGE_TO_MAX_ORG_FACTOR = 0.7, -- f.ex. 100% of prestige = +10 max org
+ LEADER_TRANSFER_PENALTY_ON_COUNTRY_PRESTIGE = 0.05, -- country prestige penalty on unassign leader (f.ex if leader has 100% prestige, the country loose 4% of its prestige)
+ LEADER_PRESTIGE_LAND_GAIN =0.3, -- extra speed gain on prestige for land combat
+ LEADER_PRESTIGE_NAVAL_GAIN =0.3, -- extra speed gain on prestige for naval combat
+ NAVAL_COMBAT_SEEKING_CHANCE = 0.5, -- base chance of picking a target (increased by leader reconaissance)
+ NAVAL_COMBAT_SEEKING_CHANCE_MIN = 0.1, -- low cap for chance of picking the target
+ NAVAL_COMBAT_SELF_DEFENCE_CHANCE = 2.0, -- scale up the chance of choosing the target that is already shooting at us.
+ NAVAL_COMBAT_SHIFT_BACK_ON_NEXT_TARGET = 0.2, -- max shift back from center line when got new target
+ NAVAL_COMBAT_SHIFT_BACK_DURATION_SCALE = 7, -- shifting back from center line on new target - scaled down as long the combat takes
+ NAVAL_COMBAT_SPEED_TO_DISTANCE_FACTOR = 0.05, -- cast the ship speed to the "in combat" speed that moves it towards center line on the field range 0-1.
+ NAVAL_COMBAT_CHANGE_TARGET_CHANCE = 0.03, -- chance of changing the target to another one
+ NAVAL_COMBAT_DAMAGE_ORG_MULT = 0.4, -- scale the damage to ORG for balancing gameplay
+ NAVAL_COMBAT_DAMAGE_STR_MULT = 0.2, -- scale the damage to STR for balancing gameplay
+ NAVAL_COMBAT_DAMAGE_MULT_NO_ORG = 2.0, -- damage multiplier (to STR) when opponent has no ORG.
+ NAVAL_COMBAT_RETREAT_CHANCE = 0.07, -- base chance for retreating when STR or ORG is low. Increased by leader experiance and speed.
+ NAVAL_COMBAT_RETREAT_STR_ORG_LEVEL = 0.15, -- the retreating is available when STR or ORG % drops below this value (it's 0% to 100% value)
+ NAVAL_COMBAT_RETREAT_SPEED_MOD = 0.4, -- slow down when retreating so there is a chance to hit the runner
+ NAVAL_COMBAT_RETREAT_MIN_DISTANCE = 0.25, -- how close (in average) all alive ships must be to the center line to be able to retreat.
+ NAVAL_COMBAT_DAMAGED_TARGET_SELECTION = 2.5, -- multiply chance of seleting target that has low average of STR/ORG
+ NAVAL_COMBAT_STACKING_TARGET_CHANGE = 0.03, -- increase chance to change/drop target when suffering stacking penalty
+ NAVAL_COMBAT_STACKING_TARGET_SELECT = 0.2, -- modifier for how much the stacking penalty affects the target selection.
+ NAVAL_COMBAT_MAX_TARGETS = 6, -- max number of ships that may target the same enemy ship
+ AI_BIGSHIP_PROPORTION = 0.4, -- fraction of ships in the navy that should be ships of the line
+ AI_LIGHTSHIP_PROPORTION = 0.4, -- fraction of ships in the navy that should be cruisers, frigates etc
+ AI_TRANSPORT_PROPORTION = 0.2, -- fraction of ships in the navy that should be should be transports
+ AI_CAVALRY_PROPORTION = 0.15, -- fraction of brigades that should be cavalry
+ AI_SUPPORT_PROPORTION = 0.3, -- fraction of brigades that should be artillery and other support units
+ AI_SPECIAL_PROPORTION = 0.15, -- fraction of brigades that should be engineers and tanks
+ AI_ESCORT_RATIO = 2.0, -- ratio of escorts to transports in invasion fleets
+ AI_ARMY_TAXBASE_FRACTION = 0.3, -- max of tax base that AI will spend on army supply costs (based on peacetime costs)
+ AI_NAVY_TAXBASE_FRACTION = 0.3, -- max of tax base that AI will spend on navy supply costs (based on peacetime costs)
+ AI_BLOCKADE_RANGE = 200, -- max distance the AI will send out blockade fleets from their home base
+ RECON_UNIT_RATIO = 0.1, -- the % of units in the army that must have a recon value to get the full bonus
+ ENGINEER_UNIT_RATIO = 0.1, -- the % of units in the army that must have a fort attack value to get the full bonus
+ SIEGE_BRIGADES_MIN = 3, -- the number of brigades needed for a siege to progress at normal speed
+ SIEGE_BRIGADES_MAX = 13, -- the number of brigades above which you get no addition benefit in sieges
+ SIEGE_BRIGADES_BONUS = 0.5, -- the bonus to siege speed from each brigade
+ RECON_SIEGE_EFFECT = 0.5, -- multiplier to effect of recon on speeding up sieges
+ SIEGE_ATTRITION = 2, -- fixed attrition on sieging units
+ BASE_MILITARY_TACTICS = 1.5, -- base mil tactics before tech
+ NAVAL_LOW_SUPPLY_DAMAGE_SUPPLY_STATUS = 0.25, -- how little supply is acceptable before getting damage to STR
+ NAVAL_LOW_SUPPLY_DAMAGE_DAYS_DELAY = 30, -- delay in days before the STR will get damage due to no supplies. Sometimes supply status may jump bcoz of the market.
+ NAVAL_LOW_SUPPLY_DAMAGE_MIN_STR = 5.0, -- when low supply, the navy will supply STR damage but no less then X% to avoid destruction (value from 0 to 100.0)
+ NAVAL_LOW_SUPPLY_DAMAGE_PER_DAY = 0.25, -- damage to navies STR per day if totally 0% supplies (value from 0 to 100.0)
+},
+
+diplomacy = {
+ PEACE_COST_ADD_TO_SPHERE = 1,
+ PEACE_COST_RELEASE_PUPPET = 1,
+ PEACE_COST_MAKE_PUPPET = 85,
+ PEACE_COST_DISARMAMENT = 1,
+ PEACE_COST_DESTROY_FORTS = 1,
+ PEACE_COST_DESTROY_NAVAL_BASES = 1,
+ PEACE_COST_REPARATIONS = 1,
+ PEACE_COST_TRANSFER_PROVINCES = 1,
+ PEACE_COST_REMOVE_CORES = 0,
+ PEACE_COST_PRESTIGE = 1,
+ PEACE_COST_CONCEDE = 1,
+ PEACE_COST_STATUS_QUO = 1,
+ PEACE_COST_ANNEX = 85,
+ PEACE_COST_DEMAND_STATE = 10,
+ PEACE_COST_INSTALL_COMMUNIST_GOV_TYPE = 70,
+ PEACE_COST_UNINSTALL_COMMUNIST_GOV_TYPE = 1,
+ PEACE_COST_COLONY = 10,
+
+ INFAMY_ADD_TO_SPHERE = 2,
+ INFAMY_RELEASE_PUPPET = 0.5,
+ INFAMY_MAKE_PUPPET = 5,
+ INFAMY_DISARMAMENT = 5,
+ INFAMY_DESTROY_FORTS = 2,
+ INFAMY_DESTROY_NAVAL_BASES = 2,
+ INFAMY_REPARATIONS = 5,
+ INFAMY_TRANSFER_PROVINCES = 5,
+ INFAMY_REMOVE_CORES = 0,
+ INFAMY_PRESTIGE = 2,
+ INFAMY_CONCEDE = 1,
+ INFAMY_STATUS_QUO = 0,
+ INFAMY_ANNEX = 10,
+ INFAMY_DEMAND_STATE = 5,
+ INFAMY_INSTALL_COMMUNIST_GOV_TYPE = 5,
+ INFAMY_UNINSTALL_COMMUNIST_GOV_TYPE = 5,
+ INFAMY_COLONY = 0,
+
+ PRESTIGE_ADD_TO_SPHERE_BASE = 5,
+ PRESTIGE_RELEASE_PUPPET_BASE = 5,
+ PRESTIGE_MAKE_PUPPET_BASE = 5,
+ PRESTIGE_DISARMAMENT_BASE = 5,
+ PRESTIGE_DESTROY_FORTS_BASE = 5,
+ PRESTIGE_DESTROY_NAVAL_BASES_BASE = 5,
+ PRESTIGE_REPARATIONS_BASE = 5,
+ PRESTIGE_TRANSFER_PROVINCES_BASE = 2,
+ PRESTIGE_REMOVE_CORES_BASE = 0,
+ PRESTIGE_PRESTIGE_BASE = 5,
+ PRESTIGE_CONCEDE_BASE = 1,
+ PRESTIGE_STATUS_QUO_BASE = 5,
+ PRESTIGE_ANNEX_BASE = 2,
+ PRESTIGE_DEMAND_STATE_BASE = 2,
+ PRESTIGE_CLEAR_UNION_SPHERE_BASE = 15, -- Prestige for asserting hegemony
+ PRESTIGE_GUNBOAT_BASE = 1, -- Prestige for debt collection
+ PRESTIGE_INSTALL_COMMUNIST_GOV_TYPE_BASE = 2,
+ PRESTIGE_UNINSTALL_COMMUNIST_GOV_TYPE_BASE = 2,
+ PRESTIGE_COLONY_BASE = 2,
+
+ PRESTIGE_ADD_TO_SPHERE = 0.05,
+ PRESTIGE_RELEASE_PUPPET = 0.05,
+ PRESTIGE_MAKE_PUPPET = 0.05,
+ PRESTIGE_DISARMAMENT = 0.05,
+ PRESTIGE_DESTROY_FORTS = 0.05,
+ PRESTIGE_DESTROY_NAVAL_BASES = 0.05,
+ PRESTIGE_REPARATIONS = 0.05,
+ PRESTIGE_TRANSFER_PROVINCES = 0.02,
+ PRESTIGE_REMOVE_CORES = 0,
+ PRESTIGE_PRESTIGE = 0.05,
+ PRESTIGE_CONCEDE = 0.01,
+ PRESTIGE_STATUS_QUO = 0.05,
+ PRESTIGE_ANNEX = 0.02,
+ PRESTIGE_DEMAND_STATE = 0.02,
+ PRESTIGE_CLEAR_UNION_SPHERE = 0.15,
+ PRESTIGE_GUNBOAT = 0.01, -- Prestige for debt collection
+ PRESTIGE_INSTALL_COMMUNIST_GOV_TYPE = 0.02,
+ PRESTIGE_UNINSTALL_COMMUNIST_GOV_TYPE = 0.02,
+ PRESTIGE_COLONY = 0.02,
+
+ BREAKTRUCE_INFAMY_ADD_TO_SPHERE = 1,
+ BREAKTRUCE_INFAMY_RELEASE_PUPPET = 1,
+ BREAKTRUCE_INFAMY_MAKE_PUPPET = 1,
+ BREAKTRUCE_INFAMY_DISARMAMENT = 1,
+ BREAKTRUCE_INFAMY_DESTROY_FORTS = 1,
+ BREAKTRUCE_INFAMY_DESTROY_NAVAL_BASES = 1,
+ BREAKTRUCE_INFAMY_REPARATIONS = 1,
+ BREAKTRUCE_INFAMY_TRANSFER_PROVINCES = 1,
+ BREAKTRUCE_INFAMY_REMOVE_CORES = 0,
+ BREAKTRUCE_INFAMY_PRESTIGE = 1,
+ BREAKTRUCE_INFAMY_CONCEDE = 1,
+ BREAKTRUCE_INFAMY_STATUS_QUO = 1,
+ BREAKTRUCE_INFAMY_ANNEX = 1,
+ BREAKTRUCE_INFAMY_DEMAND_STATE = 1,
+ BREAKTRUCE_INFAMY_INSTALL_COMMUNIST_GOV_TYPE = 1,
+ BREAKTRUCE_INFAMY_UNINSTALL_COMMUNIST_GOV_TYPE = 1,
+ BREAKTRUCE_INFAMY_COLONY = 1,
+
+ BREAKTRUCE_PRESTIGE_ADD_TO_SPHERE = -20,
+ BREAKTRUCE_PRESTIGE_RELEASE_PUPPET = -20,
+ BREAKTRUCE_PRESTIGE_MAKE_PUPPET = -20,
+ BREAKTRUCE_PRESTIGE_DISARMAMENT = -20,
+ BREAKTRUCE_PRESTIGE_DESTROY_FORTS = -20,
+ BREAKTRUCE_PRESTIGE_DESTROY_NAVAL_BASES = -20,
+ BREAKTRUCE_PRESTIGE_REPARATIONS = -20,
+ BREAKTRUCE_PRESTIGE_TRANSFER_PROVINCES = -20,
+ BREAKTRUCE_PRESTIGE_REMOVE_CORES = 0,
+ BREAKTRUCE_PRESTIGE_PRESTIGE = -20,
+ BREAKTRUCE_PRESTIGE_CONCEDE = -20,
+ BREAKTRUCE_PRESTIGE_STATUS_QUO = -20,
+ BREAKTRUCE_PRESTIGE_ANNEX = -20,
+ BREAKTRUCE_PRESTIGE_DEMAND_STATE = -20,
+ BREAKTRUCE_PRESTIGE_INSTALL_COMMUNIST_GOV_TYPE = -20,
+ BREAKTRUCE_PRESTIGE_UNINSTALL_COMMUNIST_GOV_TYPE = -20,
+ BREAKTRUCE_PRESTIGE_COLONY = -20,
+
+ BREAKTRUCE_MILITANCY_ADD_TO_SPHERE = 2,
+ BREAKTRUCE_MILITANCY_RELEASE_PUPPET = 2,
+ BREAKTRUCE_MILITANCY_MAKE_PUPPET = 2,
+ BREAKTRUCE_MILITANCY_DISARMAMENT = 2,
+ BREAKTRUCE_MILITANCY_DESTROY_FORTS = 2,
+ BREAKTRUCE_MILITANCY_DESTROY_NAVAL_BASES = 2,
+ BREAKTRUCE_MILITANCY_REPARATIONS = 2,
+ BREAKTRUCE_MILITANCY_TRANSFER_PROVINCES = 2,
+ BREAKTRUCE_MILITANCY_REMOVE_CORES = 0,
+ BREAKTRUCE_MILITANCY_PRESTIGE = 2,
+ BREAKTRUCE_MILITANCY_CONCEDE = 2,
+ BREAKTRUCE_MILITANCY_STATUS_QUO = 2,
+ BREAKTRUCE_MILITANCY_ANNEX = 2,
+ BREAKTRUCE_MILITANCY_DEMAND_STATE = 2,
+ BREAKTRUCE_MILITANCY_INSTALL_COMMUNIST_GOV_TYPE = 2,
+ BREAKTRUCE_MILITANCY_UNINSTALL_COMMUNIST_GOV_TYPE = 2,
+ BREAKTRUCE_MILITANCY_COLONY = 2,
+
+ GOODRELATION_INFAMY_ADD_TO_SPHERE = 1,
+ GOODRELATION_INFAMY_RELEASE_PUPPET = 1,
+ GOODRELATION_INFAMY_MAKE_PUPPET = 1,
+ GOODRELATION_INFAMY_DISARMAMENT = 1,
+ GOODRELATION_INFAMY_DESTROY_FORTS = 1,
+ GOODRELATION_INFAMY_DESTROY_NAVAL_BASES = 1,
+ GOODRELATION_INFAMY_REPARATIONS = 1,
+ GOODRELATION_INFAMY_TRANSFER_PROVINCES = 1,
+ GOODRELATION_INFAMY_REMOVE_CORES = 0,
+ GOODRELATION_INFAMY_PRESTIGE = 1,
+ GOODRELATION_INFAMY_CONCEDE = 1,
+ GOODRELATION_INFAMY_STATUS_QUO = 1,
+ GOODRELATION_INFAMY_ANNEX = 1,
+ GOODRELATION_INFAMY_DEMAND_STATE = 1,
+ GOODRELATION_INFAMY_INSTALL_COMMUNIST_GOV_TYPE = 1,
+ GOODRELATION_INFAMY_UNINSTALL_COMMUNIST_GOV_TYPE = 1,
+ GOODRELATION_INFAMY_COLONY = 1,
+
+ GOODRELATION_PRESTIGE_ADD_TO_SPHERE = -20,
+ GOODRELATION_PRESTIGE_RELEASE_PUPPET = -20,
+ GOODRELATION_PRESTIGE_MAKE_PUPPET = -20,
+ GOODRELATION_PRESTIGE_DISARMAMENT = -20,
+ GOODRELATION_PRESTIGE_DESTROY_FORTS = -20,
+ GOODRELATION_PRESTIGE_DESTROY_NAVAL_BASES = -20,
+ GOODRELATION_PRESTIGE_REPARATIONS = -20,
+ GOODRELATION_PRESTIGE_TRANSFER_PROVINCES = -20,
+ GOODRELATION_PRESTIGE_REMOVE_CORES = 0,
+ GOODRELATION_PRESTIGE_PRESTIGE = -20,
+ GOODRELATION_PRESTIGE_CONCEDE = -20,
+ GOODRELATION_PRESTIGE_STATUS_QUO = -20,
+ GOODRELATION_PRESTIGE_ANNEX = -20,
+ GOODRELATION_PRESTIGE_DEMAND_STATE = -20,
+ GOODRELATION_PRESTIGE_INSTALL_COMMUNIST_GOV_TYPE = -20,
+ GOODRELATION_PRESTIGE_UNINSTALL_COMMUNIST_GOV_TYPE = -20,
+ GOODRELATION_PRESTIGE_COLONY = -20,
+
+ GOODRELATION_MILITANCY_ADD_TO_SPHERE = 2,
+ GOODRELATION_MILITANCY_RELEASE_PUPPET = 2,
+ GOODRELATION_MILITANCY_MAKE_PUPPET = 2,
+ GOODRELATION_MILITANCY_DISARMAMENT = 2,
+ GOODRELATION_MILITANCY_DESTROY_FORTS = 2,
+ GOODRELATION_MILITANCY_DESTROY_NAVAL_BASES = 2,
+ GOODRELATION_MILITANCY_REPARATIONS = 2,
+ GOODRELATION_MILITANCY_TRANSFER_PROVINCES = 2,
+ GOODRELATION_MILITANCY_REMOVE_CORES = 0,
+ GOODRELATION_MILITANCY_PRESTIGE = 2,
+ GOODRELATION_MILITANCY_CONCEDE = 2,
+ GOODRELATION_MILITANCY_STATUS_QUO = 2,
+ GOODRELATION_MILITANCY_ANNEX = 2,
+ GOODRELATION_MILITANCY_DEMAND_STATE = 2,
+ GOODRELATION_MILITANCY_INSTALL_COMMUNIST_GOV_TYPE = 2,
+ GOODRELATION_MILITANCY_UNINSTALL_COMMUNIST_GOV_TYPE = 2,
+ GOODRELATION_MILITANCY_COLONY = 2,
+
+ WAR_PRESTIGE_COST_BASE = 100,
+ WAR_PRESTIGE_COST_HIGH_PRESTIGE = 1,
+ WAR_PRESTIGE_COST_NEG_PRESTIGE = 1,
+ WAR_PRESTIGE_COST_TRUCE = 100,
+ WAR_PRESTIGE_COST_HONOR_ALLIANCE = -100,
+ WAR_PRESTIGE_COST_HONOR_GUARNATEE = -50,
+ WAR_PRESTIGE_COST_UNCIVILIZED = -50,
+ WAR_PRESTIGE_COST_CORE = -50,
+
+ WAR_FAILED_GOAL_MILITANCY = 2,
+ WAR_FAILED_GOAL_PRESTIGE_BASE = -10,
+ WAR_FAILED_GOAL_PRESTIGE = -0.1,
+
+ DISCREDIT_DAYS = 180,
+ DISCREDIT_INFLUENCE_COST_FACTOR = 2,
+ DISCREDIT_INFLUENCE_GAIN_FACTOR = -0.75,
+
+ BANEMBASSY_DAYS = 365,
+
+ DECLAREWAR_RELATION_ON_ACCEPT = -50,
+ DECLAREWAR_DIPLOMATIC_COST = 1,
+
+ ADDWARGOAL_RELATION_ON_ACCEPT = 0,
+ ADDWARGOAL_DIPLOMATIC_COST = 1,
+ ADD_UNJUSTIFIED_GOAL_BADBOY = 1,
+
+ PEACE_RELATION_ON_ACCEPT = 5,
+ PEACE_RELATION_ON_DECLINE = -10,
+ PEACE_DIPLOMATIC_COST = 1,
+
+ ALLIANCE_RELATION_ON_ACCEPT = 100,
+ ALLIANCE_RELATION_ON_DECLINE = -50,
+ ALLIANCE_DIPLOMATIC_COST = 1,
+ CANCELALLIANCE_RELATION_ON_ACCEPT = -20,
+ CANCELALLIANCE_DIPLOMATIC_COST = 1,
+
+ CALLALLY_RELATION_ON_ACCEPT = 20,
+ CALLALLY_RELATION_ON_DECLINE = -20,
+ CALLALLY_DIPLOMATIC_COST = 0,
+
+ ASKMILACCESS_RELATION_ON_ACCEPT = 30,
+ ASKMILACCESS_RELATION_ON_DECLINE = -10,
+ ASKMILACCESS_DIPLOMATIC_COST = 1,
+ CANCELASKMILACCESS_RELATION_ON_ACCEPT = 0,
+ CANCELASKMILACCESS_DIPLOMATIC_COST = 1,
+
+ GIVEMILACCESS_RELATION_ON_ACCEPT = 10,
+ GIVEMILACCESS_RELATION_ON_DECLINE = 0,
+ GIVEMILACCESS_DIPLOMATIC_COST = 1,
+ CANCELGIVEMILACCESS_RELATION_ON_ACCEPT = -10,
+ CANCELGIVEMILACCESS_DIPLOMATIC_COST = 1,
+
+ WARSUBSIDY_RELATION_ON_ACCEPT = 20,
+ WARSUBSIDY_DIPLOMATIC_COST = 1,
+ CANCELWARSUBSIDY_RELATION_ON_ACCEPT = 0,
+ CANCELWARSUBSIDY_DIPLOMATIC_COST = 0,
+
+ DISCREDIT_RELATION_ON_ACCEPT = -5,
+ DISCREDIT_INFLUENCE_COST = 25,
+
+ EXPELADVISORS_RELATION_ON_ACCEPT = -5,
+ EXPELADVISORS_INFLUENCE_COST = 50,
+
+ CEASECOLONIZATION_RELATION_ON_ACCEPT = 20,
+ CEASECOLONIZATION_RELATION_ON_DECLINE = -20,
+ CEASECOLONIZATION_DIPLOMATIC_COST = 1,
+
+ BANEMBASSY_RELATION_ON_ACCEPT = -10,
+ BANEMBASSY_INFLUENCE_COST = 65,
+
+ INCREASERELATION_RELATION_ON_ACCEPT = 15,
+ INCREASERELATION_RELATION_ON_DECLINE = 0,
+ INCREASERELATION_DIPLOMATIC_COST = 2,
+
+ DECREASERELATION_RELATION_ON_ACCEPT = -25,
+ DECREASERELATION_DIPLOMATIC_COST = 1,
+
+ ADDTOSPHERE_RELATION_ON_ACCEPT = 0,
+ ADDTOSPHERE_INFLUENCE_COST = 100,
+
+ REMOVEFROMSPHERE_RELATION_ON_ACCEPT = -10,
+ REMOVEFROMSPHERE_INFLUENCE_COST = 100,
+ REMOVEFROMSPHERE_PRESTIGE_COST = 10, -- only applied if removing country is sphere leader
+ REMOVEFROMSPHERE_INFAMY_COST = 1, -- only applied if removing country is sphere leader
+
+ INCREASEOPINION_RELATION_ON_ACCEPT = 20,
+ INCREASEOPINION_INFLUENCE_COST = 50,
+
+ DECREASEOPINION_RELATION_ON_ACCEPT = -10,
+ DECREASEOPINION_INFLUENCE_COST = 50,
+ CEASECOLONIZATION_DIPLOMATIC_COST = 1,
+
+ MAKE_CB_DIPLOMATIC_COST = 1,
+ MAKE_CB_RELATION_ON_ACCEPT = 0,
+
+ DISARMAMENT_ARMY_HIT = 0.5,
+ REPARATIONS_TAX_HIT = 0.25,
+ PRESTIGE_REDUCTION_BASE = 25,
+ PRESTIGE_REDUCTION = 0.1, -- Base value + % of recipient's prestige
+ REPARATIONS_YEARS = 5,
+
+ -- No longer used:
+ -- PO_CONCEDE_DEFEAT_PRESTIGE = 1,
+ -- PO_ANNEX_PRESTIGE = 1,
+ -- PO_DEMAND_STATE_PRESTIGE = 1,
+ -- PO_ADD_TO_SPHERE_PRESTIGE = 1,
+ -- PO_DISARMAMENT_PRESTIGE = 1,
+ -- PO_DESTROY_FORTS_PRESTIGE = 1,
+ -- PO_DESTROY_NAVAL_BASES_PRESTIGE = 1,
+ -- PO_REPARATIONS_PRESTIGE = 1,
+ -- PO_TRANSFER_PROVINCES_PRESTIGE = 1,
+ -- PO_REDUCE_PRESTIGE_PRESTIGE = 1,
+ -- PO_CONCEDE_DEFEAT_BADBOY = 1,
+ -- PO_ANNEX_BADBOY = 1,
+ -- PO_DEMAND_STATE_BADBOY = 1,
+ -- PO_ADD_TO_SPHERE_BADBOY = 1,
+ -- PO_DISARMAMENT_BADBOY = 1,
+ -- PO_DESTROY_FORTS_BADBOY = 1,
+ -- PO_DESTROY_NAVAL_BASES_BADBOY = 1,
+ -- PO_REPARATIONS_BADBOY = 1,
+ -- PO_TRANSFER_PROVINCES_BADBOY = 1,
+ -- PO_REDUCE_PRESTIGE_BADBOY = 1,
+
+ MIN_WARSCORE_TO_INTERVENE = -1,
+ MIN_MONTHS_TO_INTERVENE = 0,
+ MAX_WARSCORE_FROM_BATTLES = 50,
+
+ GUNBOAT_DIPLOMATIC_COST = 1,
+ GUNBOAT_RELATION_ON_ACCEPT = 1,
+ WARGOAL_JINGOISM_REQUIREMENT = 0.07,
+
+ LIBERATE_STATE_RELATION_INCREASE = 50,
+ DISHONORED_CALLALLY_PRESTIGE_PENALTY = -3,
+ BASE_TRUCE_MONTHS = 60,
+ MAX_INFLUENCE = 100,
+ WARSUBSIDIES_PERCENT = 0.20, -- How many percent of imports you are going to pay each day(mil. constructions and mil. maintainence)
+ NEIGHBOUR_BONUS_INFLUENCE_PERCENT = 0.50, -- Bonus to neighbouring countries when influencing
+ SPHERE_NEIGHBOUR_BONUS_INFLUENCE_PERCENT = 0.2, -- Bonus to countries in your sphere neighbouring when influencing
+ OTHER_CONTINENT_BONUS_INFLUENCE_PERCENT = -0.50, -- Bonus to neighbouring countries when influencing
+ PUPPET_BONUS_INFLUENCE_PERCENT = 1.0, -- bonus if they are our puppet
+
+ -- effects of manually releasing a nation
+ RELEASE_NATION_PRESTIGE = 0,
+ RELEASE_NATION_INFAMY = -5,
+
+ INFAMY_CLEAR_UNION_SPHERE = 0, -- Infamy for asserting hegemony
+
+ BREAKTRUCE_INFAMY_CLEAR_UNION_SPHERE = 1, -- Infamy for breaking truce for asserting hegemony
+ BREAKTRUCE_PRESTIGE_CLEAR_UNION_SPHERE = -20, -- Prestige for breaking truce for asserting hegemony
+ BREAKTRUCE_MILITANCY_CLEAR_UNION_SPHERE = 2, -- Militancy for breaking truce for asserting hegemony
+
+ GOODRELATION_INFAMY_CLEAR_UNION_SPHERE = 1, -- Militancy for asserting hegemony with good relations
+ GOODRELATION_PRESTIGE_CLEAR_UNION_SPHERE = -20, -- Prestige for asserting hegemony with good relations
+ GOODRELATION_MILITANCY_CLEAR_UNION_SPHERE = 2, -- Prestige for asserting hegemony with good relations
+ PEACE_COST_CLEAR_UNION_SPHERE = 0.6, -- Peace cost to assert hegemony per affected country
+
+ GOOD_PEACE_REFUSAL_MILITANCY = 1.0, --Militancy hit from refusing a good peace offer
+ GOOD_PEACE_REFUSAL_WAREXH = 5.0, --War exhaustion hit from refusing a good peace offer
+
+ PEACE_COST_GUNBOAT = 5, -- Cost of forcing a defaulting country to pay its debt
+ INFAMY_GUNBOAT = 0, -- Infamy cost for debt collection
+ BREAKTRUCE_INFAMY_GUNBOAT = 0, -- Truce breaking penalty for debt collection
+ BREAKTRUCE_PRESTIGE_GUNBOAT = 0,
+ BREAKTRUCE_MILITANCY_GUNBOAT = 0,
+ GOODRELATION_INFAMY_GUNBOAT = 0,
+ GOODRELATION_PRESTIGE_GUNBOAT = 0,
+ GOODRELATION_MILITANCY_GUNBOAT = 0,
+ CB_GENERATION_BASE_SPEED = 0.5,
+ CB_GENERATION_SPEED_BONUS_ON_COLONY_COMPETITION = 1.0, -- speed bonus when 2 countries compete for colony province
+ CB_GENERATION_SPEED_BONUS_ON_COLONY_COMPETITION_TROOPS_PRESENCE = 1.0, -- even bigger bonus when having
+ MAKE_CB_RELATION_LIMIT = 100,
+ CB_DETECTION_CHANCE_BASE = 15, -- chance out of 1000 every day
+ INVESTMENT_INFLUENCE_DEFENSE = 0.5, -- maximum defense factor in sphere of having invested in a country
+ RELATION_INFLUENCE_MODIFIER = 1000, -- divisor for relation
+ ON_CB_DETECTED_RELATION_CHANGE = -50, -- relations decreased when CB detected.
+
+ GW_INTERVENE_MIN_RELATIONS = 100, -- minimum relations required to intervene in great war
+ GW_INTERVENE_MAX_EXHAUSTION = 1, -- max war exhaustion required to intervene in great war
+ GW_JUSTIFY_CB_BADBOY_IMPACT = 0.33, -- % deduction of infamy cost for justify CB in great war
+ GW_CB_CONSTRUCTION_SPEED = 0.25, -- faster CB construction against enemies while at great war
+ GW_WARGOAL_JINGOISM_REQUIREMENT_MOD = 0.25, -- % deduction of required jingoists in country
+ GW_WARSCORE_COST_MOD = 0.65, -- cost reduction factor on warscore needed to fulfill goal if great war
+ GW_WARSCORE_COST_MOD_2 = 0.3, -- cost reduction factor on warscore needed to fulfill goal if late game great war
+ GW_WARSCORE_2_THRESHOLD = 50, -- warscore threshold where a GW turns into a world war for winner side
+ TENSION_DECAY = -0.08,
+ TENSION_FROM_CB = 0.04,
+ TENSION_FROM_MOVEMENT = 0.02, -- tension per 1000 in nationalist movement
+ TENSION_FROM_MOVEMENT_MAX = 1.2, -- max total value no matter the size of the movement
+ AT_WAR_TENSION_DECAY = -0.12, -- for each potentially interested GP at war (value is if all possible GPs are at war)
+ TENSION_ON_CB_DISCOVERED = 20,
+ TENSION_ON_REVOLT = 50,
+ TENSION_WHILE_CRISIS = -1.0,
+ CRISIS_COOLDOWN_MONTHS = 60,
+ CRISIS_BASE_CHANCE = 20,
+ CRISIS_TEMPERATURE_INCREASE = 0.05,
+ CRISIS_OFFER_DIPLOMATIC_COST = 0,
+ CRISIS_OFFER_RELATION_ON_ACCEPT = 0,
+ CRISIS_OFFER_RELATION_ON_DECLINE = 0,
+ CRISIS_DID_NOT_TAKE_SIDE_PRESTIGE_FACTOR_BASE = -0.1,
+ CRISIS_DID_NOT_TAKE_SIDE_PRESTIGE_FACTOR_YEAR = -0.002,
+ CRISIS_WINNER_PRESTIGE_FACTOR_BASE = 10,
+ CRISIS_WINNER_PRESTIGE_FACTOR_YEAR = 0.4,
+ CRISIS_WINNER_RELATIONS_IMPACT = 25, -- negative for losers and backers with unfulfilled goals
+ BACK_CRISIS_DIPLOMATIC_COST = 0,
+ BACK_CRISIS_RELATION_ON_ACCEPT = 0,
+ BACK_CRISIS_RELATION_ON_DECLINE = 0,
+ CRISIS_TEMPERATURE_ON_OFFER_DECLINE = 0,
+ CRISIS_TEMPERATURE_PARTICIPANT_FACTOR = 10, -- How much faster a crisis heats up if all interested parties have taken sides (linear, multiplied)
+ CRISIS_TEMPERATURE_ON_MOBILIZE = 10, -- added temperature if a participant mobilizes
+ CRISIS_WARGOAL_INFAMY_MULT = 1, -- Applied to all infamy from adding wargoals in a crisis
+ CRISIS_WARGOAL_PRESTIGE_MULT = 1, -- Applied to all prestige effects on wargoals in a crisis
+ CRISIS_WARGOAL_MILITANCY_MULT = 0, -- Applied to all militancy from failed wargoals in a crisis
+ CRISIS_INTEREST_WAR_EXHAUSTION_LIMIT = 20, -- GPs with WE above this will not get invited to a crisis
+
+ RANK_1_TENSION_DECAY = -0.5, -- extra flashpoint tension decay for GPs
+ RANK_2_TENSION_DECAY = -0.4,
+ RANK_3_TENSION_DECAY = -0.3,
+ RANK_4_TENSION_DECAY = -0.2,
+ RANK_5_TENSION_DECAY = -0.08,
+ RANK_6_TENSION_DECAY = -0.06,
+ RANK_7_TENSION_DECAY = -0.04,
+ RANK_8_TENSION_DECAY = -0.02,
+
+ TWS_FULFILLED_SPEED = 0.1, -- Ticking War Score grows up with this speed daily once CB is fulfilled
+ TWS_NOT_FULFILLED_SPEED = 0.1, -- Ticking War Score falls down when CB is not fulfilled (or after grace period)
+ TWS_GRACE_PERIOD_DAYS = 730, -- Ticking War Score delay before it starts falling down for not fulfilling CB.
+ TWS_CB_LIMIT_DEFAULT = 100,
+ TWS_FULFILLED_IDLE_SPACE = 0.75, -- How much % the CB fulfillment must done, so TWS starts ticking.
+ TWS_BATTLE_MIN_COUNT = 5, -- At least X battles before the aspect of wins will count
+ TWS_BATTLE_MAX_ASPECT = 8.0, -- Max allowed battle wins aspect for TWS
+ LARGE_POPULATION_INFLUENCE_PENALTY = -0.4,
+ LONE_BACKER_PRESTIGE_FACTOR = 0.05 -- prestige boost for being only defender backer in crisis
+},
+
+
+
+
+pops = {
+ BASE_CLERGY_FOR_LITERACY = 0.005,
+ MAX_CLERGY_FOR_LITERACY = 0.04,
+ LITERACY_CHANGE_SPEED = 0.1,
+
+
+ ASSIMILATION_SCALE = 0.004,
+ CONVERSION_SCALE = 0.01,
+ IMMIGRATION_SCALE = 0.004,
+
+ PROMOTION_SCALE = 0.002,
+ PROMOTION_ASSIMILATION_CHANCE = 1.0,
+ LUXURY_THRESHOLD = 500,
+ BASE_GOODS_DEMAND = 0.8,
+ BASE_POPGROWTH = 0.0001,
+ MIN_LIFE_RATING_FOR_GROWTH = 30,
+ LIFE_RATING_GROWTH_BONUS = 0.0001,
+ LIFE_NEED_STARVATION_LIMIT = 0.5,
+
+ MIL_LACK_EVERYDAY_NEED = 0.1,
+ MIL_HAS_EVERYDAY_NEED = -0.1,
+ MIL_HAS_LUXURY_NEED = -0.2,
+ MIL_NO_LIFE_NEED = 0.2,
+ MIL_REQUIRE_REFORM = 0.2,
+ MIL_IDEOLOGY = -0.1,
+ MIL_RULING_PARTY = -0.1,
+ MIL_REFORM_IMPACT = 2,
+ MIL_WAR_EXHAUSTION = 0.005,
+ MIL_NON_ACCEPTED = 0.05,
+
+ CON_LITERACY = 0.1,
+ CON_LUXURY_GOODS = 0.1,
+ CON_POOR_CLERGY = -2.5,
+ CON_MIDRICH_CLERGY = -1.25,
+ CON_REFORM_IMPACT = -50,
+ CON_COLONIAL_FACTOR = 0.5,
+ RULING_PARTY_HAPPY_CHANGE = -1,
+ RULING_PARTY_ANGRY_CHANGE = 2,
+
+ PDEF_BASE_CON = 20.0, -- so half'ed effect.
+
+ NATIONAL_FOCUS_DIVIDER = 400000.0,
+
+ POP_SAVINGS = 0.018,
+
+ STATE_CREATION_ADMIN_LIMIT = 0.01,
+ MIL_TO_JOIN_REBEL = 7, -- Rebels over this will join a faction
+ MIL_TO_JOIN_RISING = 8, -- Rebels over this will join a general rising
+ MIL_TO_AUTORISE = 9, -- Rebels over this rise no matter what
+ REDUCTION_AFTER_RISEING = 0.0, -- After a pop spawns a rebellion, its militancy will be reduced this much
+ REDUCTION_AFTER_DEFEAT = 3.0, -- After a rebellion is being defeated in combat, its pop militancy will be divided by this number.
+ -- (if value < 1.0, the MIL will be increased) (Beware! value must be > 0)
+
+ POP_TO_LEADERSHIP = 0.0001, -- how much leadership every 1000 officers gives each day.
+ ARTISAN_MIN_PRODUCTIVITY = 1, -- Minimum efficieny of an artisan
+ SLAVE_GROWTH_DIVISOR = 10, -- Slaves have N times lower growth
+
+ MIL_HIT_FROM_CONQUEST = 4, -- how much militancy grows in a province if taken without being core.
+ LUXURY_CON_CHANGE = 0.001, -- con boost from over-buying luxuary goods
+ INVENTION_IMPACT_ON_DEMAND = 0.005, -- how much each invention in a country increases demand for a product in percent
+ ARTISAN_SUPPRESSED_COLONIAL_GOODS_CATEGORY = 0, -- Goods category index not produced in colonies
+ ISSUE_MOVEMENT_JOIN_LIMIT = 8,
+ ISSUE_MOVEMENT_LEAVE_LIMIT = 7,
+ MOVEMENT_CON_FACTOR = 0.05,
+ MOVEMENT_LIT_FACTOR = 0.3,
+ MIL_ON_REB_MOVE = 8,
+ POPULATION_SUPPRESSION_FACTOR = 0.0, -- controls base pop size for factor of supression/radicalness cost. zero disables the feature and jsut uses radicalness
+ POPULATION_MOVEMENT_RADICAL_FACTOR = 300,
+ NATIONALIST_MOVEMENT_MIL_CAP = 3.0,
+ MOVEMENT_SUPPORT_UH_FACTOR = 3, -- 3x means 30% country support equals full UH support
+ REBEL_OCCUPATION_STRENGTH_BONUS = 0.01, -- the amount of strength given to rebel movements when they occupy a province
+ LARGE_POPULATION_LIMIT = 9000000,
+ LARGE_POPULATION_INFLUENCE_PENALTY_CHUNK = 250000,
+},
+
+ai =
+{
+ COLONY_WEIGHT = 5.0, -- ai weight for colonising
+ ADMINISTRATOR_WEIGHT = 10.0, -- ai weight for new bureaucrat
+ INDUSTRYWORKER_WEIGHT = 10.0, -- ai weight for new industry workers
+ EDUCATOR_WEIGHT = 10.0, -- ai weigth for new clergy
+ SOLDIER_WEIGHT = 30.0, -- ai weight for soldiers
+ SOLDIER_FRACTION = 0.03, -- max amount of population AI wants to be soldiers
+ CAPITALIST_FRACTION = 0.001, -- max amount of population AI wants to be capis
+ PRODUCTION_WEIGHT = 0.05, -- ai weight for new production
+ SPAM_PENALTY = 10, -- makes certain diplomatic action less common
+ ONE_SIDE_MAX_WARSCORE = 150, -- don't add too many wargoals to one side in a war
+ POP_PROJECT_INVESTMENT_MAX_BUDGET_FACTOR = 0.25, -- how much % of our current budget can be spend on the pop project investments.
+ RELATION_LIMIT_NO_ALLIANCE_OFFER = 0, -- if relation lower then this value, AI will not ally
+ NAVAL_SUPPLY_PENALTY_LIMIT = 0.2, -- AI will allow to have max X% of supply penalty (when too little naval bases)
+ CHANCE_BUILD_RAILROAD = 0.2, -- chances in % of AI decisions (max value 1.0)
+ CHANCE_BUILD_NAVAL_BASE = 0.75,
+ CHANCE_BUILD_FORT = 0.5,
+ CHANCE_INVEST_POP_PROJ = 0.16,
+ CHANCE_FOREIGN_INVEST = 0.16,
+ TWS_AWARENESS_SCORE_LOW_CAP = 0.2, -- AI will always add CBs if current warscore is less then that number (including TWS)
+ TWS_AWARENESS_SCORE_ASPECT = 0.5, -- AI will not add any more CBs when TWS is more then X% of total WS. (to not destroy the progress)
+ PEACE_BASE_RELUCTANCE = 20, -- AI base stubbornness to refuse peace (always applied)
+ PEACE_TIME_MONTHS = 30, -- months of additional AI stubbornness in a war
+ PEACE_TIME_FACTOR = 0.6, -- after months of stubbornness the effect of time passed is multiplied by this
+ PEACE_TIME_FACTOR_NO_GOALS = 2.0, -- this extra time factor is applied after PEACE_TIME_FACTOR if we ahve no wargoals
+ PEACE_WAR_EXHAUSTION_FACTOR = 0.5, -- AI willingness to peace based on war exhaustion
+ PEACE_WAR_DIRECTION_FACTOR = 1.0, -- AI willingness to peace based on who's making gains in the war
+ PEACE_WAR_DIRECTION_WINNING_MULT = 5.0, -- Multiplies AI emphasis on war direction if it's the one making gains
+ PEACE_FORCE_BALANCE_FACTOR = 0.3, -- AI willingness to peace based on strength estimation of both sides
+ PEACE_ALLY_BASE_RELUCTANCE_MULT = 2.0, -- Multiplies PEACE_BASE_RELUCTANCE for allies in a war
+ PEACE_ALLY_TIME_MULT = 0, -- Multiplies PEACE_TIME_FACTOR for allies in a war
+ PEACE_ALLY_WAR_EXHAUSTION_MULT = 1.0, -- Multiplies PEACE_WAR_EXHAUSTION_FACTOR for allies in a war
+ PEACE_ALLY_WAR_DIRECTION_MULT = 0, -- Multiplies PEACE_WAR_DIRECTION_FACTOR for allies in a war
+ PEACE_ALLY_FORCE_BALANCE_MULT = 0, -- Multiplies PEACE_FORCE_BALANCE_FACTOR for allies in a war
+ AGGRESSION_BASE = 5, -- general AI aggression
+ AGGRESSION_UNCIV_BONUS = 10, -- additional AI civ aggression against uncivs
+ FLEET_SIZE = 30, -- AI will attempt to keep fleets of roughly this size (fewer fleets generally results in more competent naval AI)
+ MIN_FLEETS = 1, -- Minimum amount of main fleets the AI will divide its navy into (does not include specialized fleets such as blockades and naval invasions)
+ MAX_FLEETS = 10, -- Maximal amount of main fleets the AI will divide its navy into (does not include specialized fleets such as blockades and naval invasions)
+ MONTHS_BEFORE_DISBAND = 6, -- Months from start date before AI will disband armies/navies (to avoid disbands because of early economic turmoil)
+},
+
+graphics =
+{
+ CITIES_SPRAWL_OFFSET = 2,
+ CITIES_SPRAWL_WIDTH = 52,
+ CITIES_SPRAWL_HEIGHT = 52,
+ CITIES_SPRAWL_ITERATIONS = 30,
+ CITIES_MESH_POOL_SIZE_FOR_COUNTRY = 64,
+ CITIES_MESH_POOL_SIZE_FOR_CULTURE = 64,
+ CITIES_MESH_POOL_SIZE_FOR_GENERIC = 256,
+ CITIES_MESH_TYPES_COUNT = 3,
+ CITIES_MESH_SIZES_COUNT = 3,
+ CITIES_SPECIAL_BUILDINGS_POOL_SIZE = 64,
+ CITIES_SIZE_MAX_POPULATION_K = 1000 -- When province population reach 1mln, the city will get it's maximum size.
+}
+
+}
diff --git a/EU4toV2/Data_Files/blankMod/output/decisions/converterPostCol.txt b/EU4toV2/Data_Files/blankMod/output/decisions/converterPostCol.txt
new file mode 100644
index 000000000..38cc1ae39
--- /dev/null
+++ b/EU4toV2/Data_Files/blankMod/output/decisions/converterPostCol.txt
@@ -0,0 +1,1299 @@
+political_decisions = {
+ the_post_colonialism = { #This decision adds cores to those post-colonial countries
+ potential = {
+ ai = no #Better let the player decide if they are willing to, as it may be not related to their campaign
+ NOT = {
+ has_global_flag = der_postcolonialism #To avoid having it spammed
+ }
+ NOT = { year = 1862 } #To avoid having that decision check forever
+ }
+ allow = {
+ ai = no
+ }
+
+ effect = {
+ ENG_58 = { #Quebec
+ limit = { is_culture = french }
+ add_core = QUE
+ }
+ ENG_13 = { #Columbia
+ limit = { is_culture_group = british }
+ add_core = COL
+ }
+ ENG_74 = { add_core = NEW } #Newfoundland
+ ENG_13 = { add_core = CAN } #Canada
+ ENG_22 = { add_core = CAN }
+ ENG_30 = { add_core = CAN }
+ ENG_36 = { add_core = CAN }
+ ENG_43 = { add_core = CAN }
+ ENG_46 = { add_core = CAN }
+ ENG_58 = { add_core = CAN }
+ ENG_6 = { add_core = CAN }
+ ENG_68 = { add_core = CAN }
+ ENG_74 = { add_core = CAN }
+ ENG_9 = { add_core = CAN }
+ USA_1 = { add_core = CAN }
+ USA_247 = { #New England
+ limit = { is_culture_group = british }
+ add_core = NEN
+ }
+ USA_232 = { add_core = MAN } #Manhattan
+ TEX_132 = { add_core = TEX } #Texas
+ USA_118 = { add_core = USA } #USA
+ USA_121 = { add_core = USA }
+ USA_124 = { add_core = USA }
+ USA_126 = { add_core = USA }
+ USA_129 = { add_core = USA }
+ USA_139 = { add_core = USA }
+ USA_144 = { add_core = USA }
+ USA_148 = { add_core = USA }
+ USA_151 = { add_core = USA }
+ USA_158 = { add_core = USA }
+ USA_162 = { add_core = USA }
+ USA_168 = { add_core = USA }
+ USA_170 = { add_core = USA }
+ USA_176 = { add_core = USA }
+ USA_178 = { add_core = USA }
+ USA_185 = { add_core = USA }
+ USA_188 = { add_core = USA }
+ USA_194 = { add_core = USA }
+ USA_196 = { add_core = USA }
+ USA_200 = { add_core = USA }
+ USA_201 = { add_core = USA }
+ USA_211 = { add_core = USA }
+ USA_218 = { add_core = USA }
+ USA_219 = { add_core = USA }
+ USA_220 = { add_core = USA }
+ USA_223 = { add_core = USA }
+ USA_231 = { add_core = USA }
+ USA_232 = { add_core = USA }
+ USA_243 = { add_core = USA }
+ USA_247 = { add_core = USA }
+ USA_2556 = { add_core = USA }
+ USA_129 = { add_core = CSA } #Dixieland for the ACW
+ TEX_132 = { add_core = CSA }
+ USA_139 = { add_core = CSA }
+ USA_144 = { add_core = CSA }
+ USA_148 = { add_core = CSA }
+ USA_185 = { add_core = CSA }
+ USA_211 = { add_core = CSA }
+ USA_188 = { add_core = CSA }
+ USA_2566 = { add_core = CSA }
+ USA_201 = { add_core = CSA }
+ USA_196 = { add_core = CSA }
+ USA_194 = { add_core = CSA }
+ USA_200 = { add_core = CSA }
+ MEX_85 = { add_core = CAL } #California
+ SPA_2209 = { add_core = CUB } #Cuba
+ HAI_2213 = { #Haiti
+ limit = { NOT = { is_culture_group = spanish } }
+ add_core = HAI
+ }
+ HAI_2213 = { #Santo Domingo
+ limit = { is_culture_group = spanish }
+ add_core = DOM
+ }
+ UCA_2201 = { #Costa Rica
+ add_core = COS
+ add_core = UCA
+ }
+ UCA_2191 = { #Honduras & El Salvador
+ add_core = HON
+ add_core = ELS
+ add_core = UCA
+ }
+ CLM_1723 = { #Panama
+ add_core = PNM
+ add_core = UCA
+ }
+ ECU_2279 = { add_core = ECU } #Ecuador
+ UCA_2186 = { #Guatemala
+ add_core = GUA
+ add_core = UCA
+ }
+ UCA_2197 = { #Nicaragua
+ add_core = NIC
+ add_core = UCA
+ }
+ MEX_2138 = { add_core = MEX } #Mexico
+ MEX_2142 = { add_core = MEX }
+ MEX_2146 = { add_core = MEX }
+ MEX_2151 = { add_core = MEX }
+ MEX_2161 = { add_core = MEX }
+ MEX_2162 = { add_core = MEX }
+ MEX_2170 = { add_core = MEX }
+ MEX_2173 = { add_core = MEX }
+ MEX_2183 = { add_core = MEX }
+ BRZ_2306 = { add_core = BRZ } #Brazil
+ BRZ_2401 = { add_core = BRZ }
+ BRZ_2408 = { add_core = BRZ }
+ BRZ_2410 = { add_core = BRZ }
+ BRZ_2416 = { add_core = BRZ }
+ BRZ_2427 = { add_core = BRZ }
+ BRZ_2428 = { add_core = BRZ }
+ BRZ_2439 = { add_core = BRZ }
+ BRZ_2446 = { add_core = BRZ }
+ BRZ_2447 = { add_core = BRZ }
+ BRZ_2462 = { add_core = BRZ }
+ BRZ_2467 = { add_core = BRZ }
+ PEU_2289 = { add_core = PEU } #Peru
+ PEU_2291 = { add_core = PEU }
+ PEU_2300 = { add_core = PEU }
+ PEU_2303 = { add_core = PEU }
+ PEU_2289 = { add_core = PEU }
+ ARG_2355 = { add_core = ARG } #Argentina
+ ARG_2357 = { add_core = ARG }
+ ARG_2363 = { add_core = ARG }
+ ARG_2368 = { add_core = ARG }
+ ARG_2377 = { add_core = ARG }
+ ARG_2384 = { add_core = ARG }
+ ARG_2387 = { add_core = ARG }
+ ARG_2391 = { add_core = ARG }
+ ARG_2393 = { add_core = ARG }
+ ARG_2398 = { add_core = ARG }
+ PRG_2338 = { add_core = PRG } #Paraguay
+ PRG_2343 = { add_core = PRG }
+ URU_2344 = { add_core = URU } #Uruguay
+ BOL_2317 = { add_core = BOL } #Bolivia
+ BOL_2321 = { add_core = BOL }
+ BOL_2314 = { add_core = BOL }
+ BOL_2305 = { add_core = BOL }
+ CLM_2247 = { add_core = CLM } #Colombia
+ CLM_2251 = { add_core = CLM }
+ CLM_2259 = { add_core = CLM }
+ CLM_2262 = { add_core = CLM }
+ VNZ_2234 = { add_core = VNZ } #Venezuela
+ VNZ_2265 = { add_core = VNZ }
+ VNZ_2278 = { add_core = VNZ }
+ AST_2528 = { add_core = AST } #Australia
+ AST_2527 = { add_core = AST }
+ AST_2454 = { add_core = AST }
+ AST_2244 = { add_core = AST }
+ SPA_1459 = { add_core = PHI } #Philippines
+ SPA_1455 = { add_core = PHI }
+ SPA_1463 = { add_core = PHI }
+ ENG_2509 = { add_core = NZL } #New Zealand
+ HAW_658 = { add_core = HAW } #Hawaii
+ MAD_2121 = { add_core = MAD } #Madagascar
+ MAD_2117 = { add_core = MAD }
+ ENG_2087 = { add_core = SAF } #South Africa
+ ENG_2092 = { add_core = SAF }
+ ENG_2096 = { add_core = SAF }
+ ORA_2103 = { add_core = SAF }
+ ZUL_2113 = { add_core = SAF }
+ TRN_2108 = { add_core = SAF }
+ ENG_2068 = { add_core = RHO } #Rhodesia
+ ENG_1887 = { add_core = LIB } #Liberia
+ BEL_1977 = { add_core = CNG } #Congo
+ BEL_1984 = { add_core = CNG }
+ BEL_1987 = { add_core = CNG }
+ BEL_1990 = { add_core = CNG }
+ BEL_1992 = { add_core = CNG }
+ 3246 = { add_core = JMN } #Jan Mayen
+ EGY_921 = { add_core = ISR } #Israel
+ CHI_1476 = { add_core = TPG } #Taiping Heavenly Kingdom (for event)
+
+ set_global_flag = der_postcolonialism
+ }
+
+ ai_will_do = {
+ factor = 1
+ }
+ }
+
+ ## Post-colonial country changes
+ postcol_QUE = {
+ potential = {
+ OR = {
+ primary_culture = french
+ primary_culture = french_canadian
+ }
+ NOT = {
+ exists = QUE
+ tag = CAN
+ }
+ capital_scope = { is_core = QUE }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ QUE = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = CAN
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = QUE
+ }
+ change_tag = QUE
+ capital = 65
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_COL = {
+ potential = {
+ OR = {
+ primary_culture = british
+ primary_culture = english
+ primary_culture = anglo_canadian
+ }
+ NOT = {
+ exists = COL
+ tag = CAN
+ tag = NEW
+ }
+ capital_scope = { is_core = COL }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ COL = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = CAN
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = COL
+ }
+ change_tag = COL
+ capital = 14
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_NEW = {
+ potential = {
+ OR = {
+ primary_culture = british
+ primary_culture = english
+ primary_culture = anglo_canadian
+ }
+ NOT = {
+ exists = NEW
+ tag = CAN
+ tag = COL
+ }
+ capital_scope = { is_core = NEW }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ NEW = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = CAN
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = NEW
+ }
+ change_tag = NEW
+ capital = 74
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_CAN = {
+ potential = {
+ NOT = { exists = CAN }
+ capital_scope = { is_core = CAN }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ CAN = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = CAN
+ }
+ change_tag = CAN
+ capital = 57
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_NEN = {
+ potential = {
+ NOT = {
+ exists = NEN
+ tag = USA
+ }
+ OR = {
+ primary_culture = british
+ primary_culture = english
+ primary_culture = yankee
+ }
+ capital_scope = { is_core = NEN }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ NEN = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = USA
+ owned_by = CSA
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = NEN
+ }
+ change_tag = NEN
+ capital = 243
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_MAN = {
+ potential = {
+ NOT = {
+ exists = MAN
+ tag = USA
+ tag = NEN
+ }
+ capital_scope = { is_core = MAN }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ MAN = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = NEN
+ owned_by = USA
+ owned_by = CSA
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = MAN
+ }
+ change_tag = MAN
+ capital = 232
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_TEX = {
+ potential = {
+ NOT = { exists = TEX }
+ capital_scope = { is_core = TEX }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ TEX = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = TEX
+ }
+ change_tag = TEX
+ capital = 133
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_USA = {
+ potential = {
+ NOT = { exists = USA }
+ capital_scope = { is_core = USA }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ USA = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = USA
+ }
+ change_tag = USA
+ capital = 220
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_CAL = {
+ potential = {
+ NOT = { exists = CAL }
+ capital_scope = { is_core = CAL }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ CAL = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = CAL
+ }
+ change_tag = CAL
+ capital = 84
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_CUB = {
+ potential = {
+ NOT = { exists = CUB }
+ capital_scope = { is_core = CUB }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ CUB = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = CUB
+ }
+ change_tag = CUB
+ capital = 2209
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_HAI = {
+ potential = {
+ NOT = { exists = HAI }
+ NOT = { tag = DOM }
+ capital_scope = { is_core = HAI }
+ primary_culture = french
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ HAI = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = HAI
+ }
+ change_tag = HAI
+ capital = 2213
+ release_vassal = DOM
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_DOM = {
+ potential = {
+ NOT = { exists = DOM }
+ NOT = { tag = HAI }
+ capital_scope = { is_core = DOM }
+ NOT = { primary_culture = french }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ DOM = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = DOM
+ }
+ change_tag = DOM
+ capital = 2214
+ release_vassal = HAI
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_COS = {
+ potential = {
+ NOT = { exists = COS }
+ NOT = { tag = UCA }
+ capital_scope = { is_core = COS }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ COS = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = MEX
+ owned_by = UCA
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = COS
+ }
+ change_tag = COS
+ capital = 2201
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_HON = {
+ potential = {
+ NOT = { exists = HON }
+ NOT = { tag = UCA }
+ capital_scope = { is_core = HON }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ HON = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = MEX
+ owned_by = UCA
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = HON
+ }
+ change_tag = HON
+ capital = 2193
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_ELS = {
+ potential = {
+ NOT = { exists = ELS }
+ NOT = { tag = HON }
+ NOT = { tag = UCA }
+ capital_scope = { is_core = ELS }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ ELS = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = HON
+ owned_by = MEX
+ owned_by = UCA
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = ELS
+ }
+ change_tag = ELS
+ capital = 2191
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_PNM = {
+ potential = {
+ NOT = { exists = PNM }
+ NOT = { tag = UCA }
+ capital_scope = { is_core = PNM }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ PNM = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = MEX
+ owned_by = UCA
+ owned_by = CLM
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = PNM
+ }
+ change_tag = PNM
+ capital = 2204
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_GUA = {
+ potential = {
+ NOT = { exists = GUA }
+ NOT = { tag = UCA }
+ capital_scope = { is_core = GUA }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ GUA = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = MEX
+ owned_by = UCA
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = GUA
+ }
+ change_tag = GUA
+ capital = 2186
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_UCA = {
+ potential = {
+ NOT = { tag = UCA }
+ capital_scope = { is_core = UCA }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ UCA = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = MEX
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = UCA
+ }
+ change_tag = UCA
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_ECU = {
+ potential = {
+ NOT = { exists = ECU }
+ capital_scope = { is_core = ECU }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ ECU = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = GCO
+ owned_by = CLM
+ owned_by = PEU
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = ECU
+ }
+ change_tag = ECU
+ capital = 2279
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_MEX = {
+ potential = {
+ NOT = { exists = MEX }
+ capital_scope = { is_core = MEX }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ MEX = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = TEX
+ owned_by = USA
+ owned_by = UCA
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = MEX
+ }
+ change_tag = MEX
+ capital = 2172
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_BRZ = {
+ potential = {
+ NOT = { exists = BRZ }
+ capital_scope = { is_core = BRZ }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ BRZ = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = BRZ
+ }
+ change_tag = BRZ
+ capital = 2447
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_PEU = {
+ potential = {
+ NOT = { exists = PEU }
+ capital_scope = { is_core = PEU }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ PEU = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = GCO
+ owned_by = CLM
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = PEU
+ }
+ change_tag = PEU
+ capital = 2295
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_ARG = {
+ potential = {
+ NOT = { exists = ARG }
+ capital_scope = { is_core = ARG }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ ARG = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = PRG
+ owned_by = CHL
+ owned_by = URU
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = ARG
+ }
+ change_tag = ARG
+ capital = 2348
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_PRG = {
+ potential = {
+ NOT = { exists = PRG }
+ capital_scope = { is_core = PRG }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ PRG = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = ARG
+ owned_by = CHL
+ owned_by = URU
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = PRG
+ }
+ change_tag = PRG
+ capital = 2339
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_URU = {
+ potential = {
+ NOT = { exists = URU }
+ capital_scope = { is_core = URU }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ URU = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = PRG
+ owned_by = CHL
+ owned_by = ARG
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = URU
+ }
+ change_tag = URU
+ capital = 2344
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_CHL = {
+ potential = {
+ NOT = { exists = CHL }
+ capital_scope = { is_core = CHL }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ CHL_2322 = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = PRG
+ owned_by = BOL
+ owned_by = ARG
+ }
+ }
+ CHL_2327 = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = PRG
+ owned_by = BOL
+ owned_by = ARG
+ }
+ }
+ CHL_2332 = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = PRG
+ owned_by = BOL
+ owned_by = ARG
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = CHL
+ }
+ change_tag = CHL
+ capital = 2324
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_BOL = {
+ potential = {
+ NOT = { exists = BOL }
+ capital_scope = { is_core = BOL }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ BOL = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = CHL
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = BOL
+ }
+ change_tag = BOL
+ capital = 2313
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_CLM = {
+ potential = {
+ NOT = { exists = CLM }
+ capital_scope = { is_core = CLM }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ CLM = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = GCO
+ owned_by = VNZ
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = CLM
+ }
+ change_tag = CLM
+ capital = 2247
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_VNZ = {
+ potential = {
+ NOT = { exists = VNZ }
+ capital_scope = { is_core = VNZ }
+ }
+ allow = {
+ war = no
+ is_independant = yes
+ VNZ = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ owned_by = GCO
+ owned_by = CLM
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = VNZ
+ }
+ change_tag = VNZ
+ capital = 2264
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ postcol_AST = {
+ potential = {
+ NOT = { exists = AST }
+ capital_scope = { is_core = AST }
+ }
+ allow = {
+ war = no
+ AST = {
+ all_core = {
+ owned_by = THIS
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = AST
+ }
+ change_tag = AST
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+
+ postcol_NZL = {
+ potential = {
+ NOT = { exists = NZL }
+ capital_scope = { is_core = NZL }
+ }
+ allow = {
+ war = no
+ NZL = {
+ all_core = {
+ owned_by = THIS
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = NZL
+ }
+ change_tag = NZL
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+
+}
\ No newline at end of file
diff --git a/EU4toV2/Data_Files/blankMod/output/decisions/converterProvinceRenaming.txt b/EU4toV2/Data_Files/blankMod/output/decisions/converterProvinceRenaming.txt
new file mode 100644
index 000000000..9d107237e
--- /dev/null
+++ b/EU4toV2/Data_Files/blankMod/output/decisions/converterProvinceRenaming.txt
@@ -0,0 +1,930 @@
+political_decisions = {
+ ## renaming of provinces based on culture
+ greek_830 = {
+ potential = {
+ OR = {
+ culture = greek
+ is_culture_group = italian
+ tag = RME
+ tag = BYZ
+ }
+ NOT = { has_global_flag = 830_be_greek }
+ 830 = { #Dedeagatch
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ allow = {
+ 830 = { #Dedeagatch
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 830 = {
+ change_province_name = "Alexandropolis"
+ }
+ set_global_flag = 830_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ turk_830 = {
+ potential = {
+ OR = {
+ is_culture_group = turko_semitic
+ is_culture_group = arab
+ }
+ has_global_flag = 830_be_greek
+ }
+ allow = {
+ 830 = { #Dedeagatch
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 830 = {
+ change_province_name = "Dedeagatch"
+ }
+ clr_global_flag = 830_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ greek_thrace = {
+ potential = {
+ OR = {
+ culture = greek
+ is_culture_group = italian
+ tag = RME
+ tag = BYZ
+ }
+ NOT = { has_global_flag = thrace_be_greek }
+ TUR_1860 = { #Thrace
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ allow = {
+ TUR_1860 = { #Thrace
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 858 = {
+ change_province_name = "Saranta Ekklisies"
+ }
+ 860 = {
+ change_province_name = "Constantinopolis"
+ }
+ 861 = {
+ change_province_name = "Scutarion"
+ }
+ set_global_flag = thrace_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ turk_thrace = {
+ potential = {
+ OR = {
+ is_culture_group = turko_semitic
+ is_culture_group = arab
+ }
+ has_global_flag = thrace_be_greek
+ }
+ allow = {
+ TUR_1860 = { #Thrace
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 858 = {
+ change_province_name = "Kirklareli"
+ }
+ 860 = {
+ change_province_name = "Istanbul"
+ }
+ 861 = {
+ change_province_name = "Üsküdar"
+ }
+ clr_global_flag = thrace_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ greek_hudav = {
+ potential = {
+ OR = {
+ culture = greek
+ is_culture_group = italian
+ tag = RME
+ tag = BYZ
+ }
+ NOT = { has_global_flag = hudav_be_greek }
+ TUR_863 = { #Hudavendigar
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ allow = {
+ TUR_863 = { #Hudavendigar
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 862 = {
+ change_province_name = "Nikomedia"
+ state_scope = {
+ change_region_name = "Prusa"
+ }
+ }
+ 866 = {
+ change_province_name = "Nikopolis"
+ }
+ 867 = {
+ change_province_name = "Cotyaeum"
+ }
+ 868 = {
+ change_province_name = "Dorylaeum"
+ }
+ set_global_flag = hudav_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ turk_hudav = {
+ potential = {
+ OR = {
+ is_culture_group = turko_semitic
+ is_culture_group = arab
+ }
+ has_global_flag = hudav_be_greek
+ }
+ allow = {
+ TUR_863 = { #Hudavendigar
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 862 = {
+ change_province_name = "Izmit"
+ state_scope = {
+ change_region_name = "Hudavendigar"
+ }
+ }
+ 866 = {
+ change_province_name = "Afyon"
+ }
+ 867 = {
+ change_province_name = "Kütahya"
+ }
+ 868 = {
+ change_province_name = "Eskishehir"
+ }
+ clr_global_flag = hudav_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ greek_aydin = {
+ potential = {
+ OR = {
+ culture = greek
+ is_culture_group = italian
+ tag = RME
+ tag = BYZ
+ }
+ NOT = { has_global_flag = aydin_be_greek }
+ TUR_869 = { #Aydin
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ allow = {
+ TUR_869 = { #Aydin
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 865 = {
+ change_province_name = "Dardanellion"
+ state_scope = {
+ change_region_name = "Tralles"
+ }
+ }
+ 869 = {
+ change_province_name = "Smyrne"
+ }
+ set_global_flag = aydin_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ turk_aydin = {
+ potential = {
+ OR = {
+ is_culture_group = turko_semitic
+ is_culture_group = arab
+ }
+ has_global_flag = aydin_be_greek
+ }
+ allow = {
+ TUR_869 = { #Aydin
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 865 = {
+ change_province_name = "Canakkale"
+ state_scope = {
+ change_region_name = "Aydin"
+ }
+ }
+ 869 = {
+ change_province_name = "Izmir"
+ }
+ clr_global_flag = aydin_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ greek_konya = {
+ potential = {
+ OR = {
+ culture = greek
+ is_culture_group = italian
+ tag = RME
+ tag = BYZ
+ }
+ NOT = { has_global_flag = konya_be_greek }
+ TUR_873 = { #Konya
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ allow = {
+ TUR_873 = { #Konya
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 873 = {
+ change_province_name = "Ikonion"
+ state_scope = {
+ change_region_name = "Ikonion"
+ }
+ }
+ 874 = {
+ change_province_name = "Polydorion"
+ }
+ 875 = {
+ change_province_name = "Attalia"
+ }
+ set_global_flag = konya_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ turk_konya = {
+ potential = {
+ OR = {
+ is_culture_group = turko_semitic
+ is_culture_group = arab
+ }
+ has_global_flag = konya_be_greek
+ }
+ allow = {
+ TUR_873 = { #Konya
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 873 = {
+ change_province_name = "Konya"
+ state_scope = {
+ change_region_name = "Konya"
+ }
+ }
+ 874 = {
+ change_province_name = "Burdur"
+ }
+ 875 = {
+ change_province_name = "Antalya"
+ }
+ clr_global_flag = konya_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ greek_ankara = {
+ potential = {
+ OR = {
+ culture = greek
+ is_culture_group = italian
+ tag = RME
+ tag = BYZ
+ }
+ NOT = { has_global_flag = ankara_be_greek }
+ NOT = { tag = PAP }
+ TUR_876 = { #Ankara
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ allow = {
+ TUR_876 = { #Ankara
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 876 = {
+ change_province_name = "Ancyra"
+ state_scope = {
+ change_region_name = "Ancyra and Antioch"
+ }
+ }
+ 878 = {
+ change_province_name = "Caesarea"
+ }
+ 894 = {
+ change_province_name = "Antioch"
+ }
+ set_global_flag = ankara_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ turk_ankara = {
+ potential = {
+ OR = {
+ is_culture_group = turko_semitic
+ is_culture_group = arab
+ }
+ has_global_flag = ankara_be_greek
+ }
+ allow = {
+ NOT = { tag = EGY }
+ TUR_876 = { #Ankara
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ owner = EGY
+ }
+ }
+ }
+ effect = {
+ 876 = {
+ change_province_name = "Ankara"
+ state_scope = {
+ change_region_name = "Ankara and Adana"
+ }
+ }
+ 878 = {
+ change_province_name = "Kayseri"
+ }
+ 894 = {
+ change_province_name = "Adana"
+ }
+ clr_global_flag = ankara_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ greek_trabzon = {
+ potential = {
+ OR = {
+ culture = greek
+ is_culture_group = italian
+ tag = RME
+ tag = BYZ
+ }
+ NOT = { has_global_flag = trabzon_be_greek }
+ TUR_884 = { #Trabzon
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ allow = {
+ TUR_884 = { #Trabzon
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 879 = {
+ change_province_name = "Sebastia"
+ }
+ 887 = {
+ change_province_name = "Theodosiopolis"
+ }
+ 888 = {
+ change_province_name = "Acisilene"
+ }
+ set_global_flag = trabzon_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ turk_trabzon = {
+ potential = {
+ OR = {
+ is_culture_group = turko_semitic
+ is_culture_group = arab
+ }
+ has_global_flag = trabzon_be_greek
+ }
+ allow = {
+ TUR_884 = { #Trabzon
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 879 = {
+ change_province_name = "Sivas"
+ }
+ 887 = {
+ change_province_name = "Erzurum"
+ }
+ 888 = {
+ change_province_name = "Erzincan"
+ }
+ clr_global_flag = trabzon_be_greek
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ ### Decisions to change New York City name if ahistorical
+ french_nyc = {
+ potential = {
+ OR = {
+ is_culture_group = french
+ }
+ NOT = { year = 1837 }
+ NOT = { has_global_flag = nyc_changed }
+ }
+ allow = {
+ 232 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 232 = {
+ change_province_name = "Nouvelle-Anjou"
+ state_scope = {
+ change_region_name = "Nouvelle-Angevin"
+ }
+ }
+ set_global_flag = nyc_changed
+
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ german_nyc = {
+ potential = {
+ OR = {
+ is_culture_group = german
+ }
+ NOT = { year = 1837 }
+ NOT = { has_global_flag = nyc_changed }
+
+ }
+ allow = {
+ 232 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 232 = {
+ change_province_name = "Neupreuࠥn"
+ state_scope = {
+ change_region_name = "Neupreuࠥn"
+ }
+ }
+ set_global_flag = nyc_changed
+
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ dutch_nyc = {
+ potential = {
+ OR = {
+ is_culture_group = beneluxian
+ }
+ NOT = { year = 1837 }
+ NOT = { has_global_flag = nyc_changed }
+ }
+ allow = {
+ 232 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 232 = {
+ change_province_name = "Nieuw Amsterdam"
+ state_scope = {
+ change_region_name = "Nieuw Amsterdam"
+ }
+ }
+ set_global_flag = nyc_changed
+
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ italian_nyc = {
+ potential = {
+ OR = {
+ is_culture_group = italian
+ }
+ NOT = { year = 1840 }
+ NOT = { has_global_flag = nyc_changed }
+
+ }
+ allow = {
+ 232 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 232 = {
+ change_province_name = "Nuova Milano"
+ state_scope = {
+ change_region_name = "Nuova Lombardia"
+ }
+ }
+ set_global_flag = nyc_changed
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ arab_nyc = {
+ potential = {
+ OR = {
+ is_culture_group = arab
+ is_culture_group = turko_semitic
+ }
+ NOT = { year = 1837 }
+ NOT = { has_global_flag = nyc_changed }
+ }
+ allow = {
+ 232 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 232 = {
+ change_province_name = "Jadid al-Makkah"
+ state_scope = {
+ change_region_name = "Jadid al-Makkah"
+ }
+ }
+ set_global_flag = nyc_changed
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ swedish_nyc = { #To localize - I'm aware Vinland is a bit more to North
+ potential = {
+ is_culture_group = scandinavian
+ NOT = { year = 1837 }
+ NOT = { has_global_flag = nyc_changed }
+ }
+ allow = {
+ 232 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 232 = {
+ change_province_name = "Vorg"
+ state_scope = {
+ change_region_name = "Vand"
+ }
+ }
+ set_global_flag = nyc_changed
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ spanish_nyc = { #To localize
+ potential = {
+ is_culture_group = iberian
+ NOT = { year = 1837 }
+ NOT = { has_global_flag = nyc_changed }
+ }
+ allow = {
+ 232 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 232 = {
+ change_province_name = "Nueva Arag"#It was the only one not in OTL...
+ state_scope = {
+ change_region_name = "Nueva Arag"
+ }
+ }
+ set_global_flag = nyc_changed
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ ### Decisions to change New Orlꢮs name if ahistorical
+ french_neworleans = {
+ potential = {
+ OR = {
+ is_culture_group = french
+ }
+ NOT = { year = 1837 }
+ NOT = { has_global_flag = new_orl_changed }
+
+ }
+ allow = {
+ 139 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 139 = {
+ change_province_name = "Nouvelle Orlꢮs"
+# state_scope = { #No name change, actually
+# change_region_name = "Louisiana"
+# }
+ }
+ set_global_flag = new_orl_changed
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ german_neworleans = {
+ potential = {
+ OR = {
+ is_culture_group = german
+ }
+ NOT = { year = 1837 }
+ NOT = { has_global_flag = new_orl_changed }
+ }
+ allow = {
+ 139 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 139 = {
+ change_province_name = "Neum��h"
+ state_scope = {
+ change_region_name = "Ludwigsland"
+ }
+ }
+ set_global_flag = new_orl_changed
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ dutch_neworleans = {
+ potential = {
+ OR = {
+ is_culture_group = beneluxian
+ }
+ NOT = { year = 1837 }
+ NOT = { has_global_flag = new_orl_changed }
+ }
+ allow = {
+ 139 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 139 = {
+ change_province_name = "Nieuw Antwerp"
+ state_scope = {
+ change_region_name = "Lodewijkland"
+ }
+ }
+ set_global_flag = new_orl_changed
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ italian_neworleans = {
+ potential = {
+ OR = {
+ is_culture_group = italian
+ }
+ NOT = { year = 1840 }
+ NOT = { has_global_flag = new_orl_changed }
+ }
+ allow = {
+ 139 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 139 = {
+ change_province_name = "Nuova Crotone"
+ state_scope = {
+ change_region_name = "Ludovicia"
+ }
+ }
+ set_global_flag = new_orl_changed
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ arab_neworleans = {
+ potential = {
+ OR = {
+ is_culture_group = arab
+ is_culture_group = turko_semitic
+ }
+ NOT = { year = 1837 }
+ NOT = { has_global_flag = new_orl_changed }
+ }
+ allow = {
+ 139 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 139 = {
+ change_province_name = "Jadid al-Baghdad"
+ state_scope = {
+ change_region_name = "'Ard-Luis"
+ }
+ }
+ set_global_flag = new_orl_changed
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ swedish_neworleans = { #To localize
+ potential = {
+ is_culture_group = scandinavian
+ NOT = { year = 1837 }
+ NOT = { has_global_flag = new_orl_changed }
+ }
+ allow = {
+ 139 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 139 = {
+ change_province_name = "N��Stockholm" #I had no idea...
+ state_scope = {
+ change_region_name = "Lkurland"
+ }
+ }
+ set_global_flag = new_orl_changed
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ spanish_neworleans = { #To localize
+ potential = {
+ is_culture_group = iberian
+ NOT = { year = 1837 }
+ NOT = { has_global_flag = new_orl_changed }
+ }
+ allow = {
+ 139 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ 139 = {
+ change_province_name = "Nueva Algarve"
+ state_scope = {
+ change_region_name = "Nueva Algarve"
+ }
+ }
+ set_global_flag = new_orl_changed
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+}
\ No newline at end of file
diff --git a/EU4toV2/Data_Files/blankMod/output/decisions/converterDecisions.txt b/EU4toV2/Data_Files/blankMod/output/decisions/converterUnions.txt
similarity index 69%
rename from EU4toV2/Data_Files/blankMod/output/decisions/converterDecisions.txt
rename to EU4toV2/Data_Files/blankMod/output/decisions/converterUnions.txt
index 986cc7a67..1027e3fba 100644
--- a/EU4toV2/Data_Files/blankMod/output/decisions/converterDecisions.txt
+++ b/EU4toV2/Data_Files/blankMod/output/decisions/converterUnions.txt
@@ -1,1140 +1,981 @@
-political_decisions = {
- centralize_hre = {
- news = yes
- news_desc_long = "hre_NEWS_LONG"
- news_desc_medium = "hre_NEWS_MEDIUM"
- news_desc_short = "hre_NEWS_SHORT"
- potential = {
- NOT = { has_global_flag = liberal_revolutions_should_now_fire }
- has_country_flag = emperor_hre
- NOT = {
- exists = HRE
- }
- }
- allow = {
- is_greater_power = yes
- prestige = 65
- }
- effect = {
- change_tag = HRE
- clr_country_flag = emperor_hre
- any_country = {
- limit = {
- has_country_flag = member_hre
- in_sphere = THIS
- }
- THIS = {
- prestige = 10
- }
- country_event = 250001
- clr_country_flag = member_hre
- }
- any_country = {
- limit = {
- has_country_flag = member_hre
- NOT = {
- in_sphere = THIS
- }
- }
- country_event = 250003
- clr_country_flag = member_hre
- }
- }
- }
- form_two_sicilies = {
- potential = {
- primary_culture = south_italian
- NOT = { exists = SIC }
- NOT = { exists = ITA }
- }
-
- allow = {
- 762 = {
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- 763 = {
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- 754 = {
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- prestige = 20
- all_core = {
- limit = {
- owned_by = THIS
- }
- remove_core = THIS
- add_core = SIC
- }
- change_tag = SIC
- random_country = {
- limit = {
- primary_culture = THIS
- in_sphere = THIS
- OR = {
- is_vassal = no
- vassal_of = THIS
- }
- }
- FROM = { inherit = THIS }
- }
- any_country = {
- limit = {
- primary_culture = THIS
- }
- all_core = {
- add_core = SIC
- }
- }
- }
- ai_will_do = {
- factor = 1
- }
- }
- mongol_khagan = {
- potential = {
- tag = KHA
- NOT = { exists = MGL }
- }
-
- allow = {
- is_greater_power = yes
- }
- effect = {
- prestige = 20
- all_core = {
- limit = {
- owned_by = THIS
- }
- remove_core = THIS
- add_core = MGL
- }
- change_tag = MGL
- }
- ai_will_do = {
- factor = 1
- }
- }
- form_china = {
- news = yes
- news_desc_long = "form_china_NEWS_LONG"
- news_desc_medium = "form_china_NEWS_MEDIUM"
- news_desc_short = "form_china_NEWS_SHORT"
- potential = {
- OR = {
- primary_culture = manchu
- primary_culture = nanfaren
- primary_culture = beifaren
- primary_culture = min
- primary_culture = hakka
- primary_culture = zhuang
- primary_culture = miao
- primary_culture = yi
- }
- NOT = {
- exists = CHI
- }
- }
- allow = {
- war = no
- CHI = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_country = {
- limit = {
- in_sphere = THIS
- NOT = {
- tag = THIS
- }
- capital_scope = { continent = asia }
- OR = {
- primary_culture = manchu
- primary_culture = nanfaren
- primary_culture = beifaren
- primary_culture = min
- primary_culture = hakka
- primary_culture = zhuang
- primary_culture = miao
- primary_culture = yi
- }
- }
- annex_to = THIS
- }
- any_owned = {
- add_core = CHI
- }
- any_owned = { # Xinjiang
- limit = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- state_id = 1594
- NOT = { exists = XIN }
- }
- add_core = XIN
- }
- any_owned = { #Xibei San Ma
- limit = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- OR = {
- state_id = 1488
- state_id = 1556
- state_id = 1562
- state_id = 1490
- }
- NOT = { exists = XBI }
- }
- add_core = XBI
- }
-
- any_owned = { #Tibet
- limit = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- state_id = 1587
- NOT = { exists = TIB }
- }
- add_core = TIB
- }
-
- any_owned = { #Mongolia
- limit = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- OR = {
- state_id = 1465
- state_id = 1532
- }
- NOT = { exists = MGL }
- }
- add_core = MGL
- }
-
- any_owned = { #Manchukuo
- limit = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- OR = {
- state_id = 1553
- state_id = 1082
- state_id = 1079
- }
- NOT = { exists = MCK }
- }
- add_core = MCK
- }
-
- any_owned = { #Korea
- limit = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- OR = {
- state_id = 1619
- state_id = 1627
- }
- NOT = { exists = KOR }
- }
- add_core = KOR
- }
-
- any_owned = { #Yunnan
- limit = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- OR = {
- state_id = 1505
- state_id = 1601
- state_id = 1578
- state_id = 1581
- state_id = 1523
- }
- NOT = { exists = YNN }
- }
- add_core = YNN
- }
-
- any_owned = { #Guangxi
- limit = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- OR = {
- state_id = 1529
- state_id = 1504
- state_id = 1499
- state_id = 1494
- state_id = 1550
- state_id = 1487
- }
- NOT = { exists = GXI }
- }
- add_core = GXI
- }
-
- any_owned = { #Dai Nam
- limit = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- OR = {
- state_id = 1371
- state_id = 1356
- state_id = 1374
- }
- NOT = { exists = DAI }
- }
- add_core = DAI
- }
-
-
- change_tag = CHI
-
- country_event = {
- id = 250004
- days = 1
- }
- }
- ai_will_do = {
- factor = 1
- }
- }
- form_netherlands = {
- potential = {
- primary_culture = dutch
- NOT = {
- exists = NET
- tag = FRA
- }
- }
- allow = {
- war = no
- prestige = 5
- NET = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_country = {
- limit = {
- in_sphere = THIS
- NOT = {
- tag = THIS
- }
- capital_scope = { continent = europe }
- OR = {
- primary_culture = dutch
- primary_culture = wallonian
- }
- }
- annex_to = THIS
- }
- any_owned = {
- add_core = NET
- }
-
- change_tag = NET
- }
- ai_will_do = {
- factor = 1
- }
- }
- form_belgium = {
- potential = {
- OR = {
- primary_culture = flemish
- primary_culture = wallonian
- }
- NOT = {
- exists = BEL
- exists = FLA
- exists = WLL
- tag = LUX
- }
- }
- allow = {
- war = no
- prestige = 5
- BEL = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_country = {
- limit = {
- in_sphere = THIS
- NOT = {
- tag = THIS
- }
- capital_scope = { continent = europe }
- OR = {
- primary_culture = flemish
- primary_culture = wallonian
- }
- }
- annex_to = THIS
- }
- any_owned = {
- add_core = BEL
- }
-
- change_tag = BEL
- }
- ai_will_do = {
- factor = 1
- }
- }
- form_spain = {
- potential = {
- OR = {
- primary_culture = spanish
- primary_culture = catalan
- primary_culture = galician
- }
- NOT = {
- exists = SPA
- tag = CAT
- }
- }
- allow = {
- war = no
- prestige = 5
- SPA = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_country = {
- limit = {
- in_sphere = THIS
- NOT = {
- tag = THIS
- }
- capital_scope = { continent = europe }
- OR = {
- primary_culture = spanish
- primary_culture = catalan
- primary_culture = galician
- primary_culture = basque
- }
- }
- annex_to = THIS
- }
- any_owned = {
- add_core = SPA
- }
-
- change_tag = SPA
- }
- ai_will_do = {
- factor = 1
- }
- }
- form_ukraine = {
- potential = {
- primary_culture = ukrainian
- NOT = {
- exists = RUT
- exists = UKR
- tag = RUS
- tag = CRI
- }
- }
- allow = {
- war = no
- prestige = 5
- UKR = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_country = {
- limit = {
- in_sphere = THIS
- NOT = {
- tag = THIS
- }
- capital_scope = { continent = europe }
- primary_culture = ukrainian
- }
- annex_to = THIS
- }
- any_owned = {
- add_core = UKR
- }
-
- change_tag = UKR
- }
- ai_will_do = {
- factor = 1
- }
- }
- form_philippines = {
- potential = {
- NOT = {
- exists = PHI
- tag = SPA
- tag = USA
- }
- primary_culture = filipino
- }
- allow = {
- war = no
- prestige = 5
- SPA_1455 = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- SPA_1459 = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- SPA_1463 = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_country = {
- limit = {
- in_sphere = THIS
- NOT = {
- tag = THIS
- }
- capital_scope = { continent = asia }
- primary_culture = filipino
- }
- annex_to = THIS
- }
- any_owned = {
- add_core = PHI
- }
-
- change_tag = PHI
- }
- ai_will_do = {
- factor = 1
- }
- }
- form_malaya = {
- potential = {
- primary_culture = malay
- NOT = {
- exists = MSA
- }
- }
-
- allow = {
- war = no
- prestige = 5
- MSA = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_country = {
- limit = {
- in_sphere = THIS
- NOT = { tag = THIS }
- primary_culture = malay
- }
- capital_scope = { continent = asia }
- annex_to = THIS
- }
- any_owned = {
- add_core = MSA
- }
-
- change_tag = MSA
- }
- ai_will_do = {
- factor = 1
- }
- }
- form_aztec = { # change name of formable here in future?
- potential = {
- OR = {
- primary_culture = nahua
- primary_culture = zapotec
- primary_culture = tarascan
- }
- NOT = {
- exists = AZT
- exists = MEX
- }
- }
- allow = {
- war = no
- prestige = 5
- AZT = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_country = {
- limit = {
- in_sphere = THIS
- NOT = {
- tag = THIS
- }
- capital_scope = { continent = north_america }
- OR = {
- primary_culture = zapotec
- primary_culture = nahua
- }
- }
- annex_to = THIS
- }
- any_owned = {
- add_core = AZT
- }
-
- change_tag = AZT
- }
- ai_will_do = {
- factor = 1
- }
- }
- form_usa = {
- potential = {
- OR = {
- primary_culture = yankee
- primary_culture = dixie
- }
- NOT = {
- exists = USA
- exists = CSA
- tag = TEX
- tag = CAL
- }
- }
- allow = {
- war = no
- prestige = 5
- USA = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_country = {
- limit = {
- in_sphere = THIS
- NOT = {
- tag = THIS
- }
- OR = {
- primary_culture = dixie
- primary_culture = yankee
- }
- }
- annex_to = THIS
- }
- any_owned = {
- add_core = USA
- }
-
- change_tag = USA
- }
- ai_will_do = {
- factor = 1
- }
- }
- form_southafrica = {
- potential = {
- is_greater_power = no
- is_independant = yes
- capital = {
- is_core = SAF
- }
- NOT = {
- exists = SAF
- }
- }
- allow = {
- war = no
- prestige = 5
- ENG_2087 = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- ENG_2092 = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- ENG_2096 = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- ORA_2103 = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- TRN_2108 = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = SAF
- }
-
- change_tag = SAF
- }
- ai_will_do = {
- factor = 1
- }
- }
- form_madagascar = {
- potential = {
- primary_culture = malagasy
- NOT = {
- exists = MAD
- }
- }
- allow = {
- war = no
- prestige = 5
- MAD = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_country = {
- limit = {
- in_sphere = THIS
- NOT = {
- tag = THIS
- }
- primary_culture = malagasy
- }
- annex_to = THIS
- }
- any_owned = {
- add_core = MAD
- }
-
- change_tag = MAD
- }
- ai_will_do = {
- factor = 1
- }
- }
- the_post_colonialism = {
- potential = {
- is_greater_power = yes
- ai = no
- NOT = {
- has_global_flag = der_postcolonialism #This is just to add post-colonial in-game
- }
- }
- allow = {
- ai = no
- }
-
- effect = {
- ENG_58 = { #Quebec
- limit = { is_culture = french }
- add_core = QUE
- }
- ENG_13 = { #Columbia
- limit = { is_culture_group = british }
- add_core = COL
- }
- ENG_74 = { add_core = NEW } #Newfoundland
- ENG_13 = { add_core = CAN } #Canada
- ENG_22 = { add_core = CAN }
- ENG_30 = { add_core = CAN }
- ENG_36 = { add_core = CAN }
- ENG_43 = { add_core = CAN }
- ENG_58 = { add_core = CAN }
- ENG_6 = { add_core = CAN }
- ENG_68 = { add_core = CAN }
- ENG_74 = { add_core = CAN }
- ENG_9 = { add_core = CAN }
- USA_1 = { add_core = CAN }
- USA_247 = { #New England
- limit = { is_culture_group = british }
- add_core = NEN
- }
- ENG_30 = { add_core = MAN } #Manhattan
- TEX_132 = { add_core = TEX } #Texas
- USA_118 = { add_core = USA } #USA
- USA_121 = { add_core = USA }
- USA_124 = { add_core = USA }
- USA_126 = { add_core = USA }
- USA_129 = { add_core = USA }
- USA_139 = { add_core = USA }
- USA_144 = { add_core = USA }
- USA_148 = { add_core = USA }
- USA_151 = { add_core = USA }
- USA_158 = { add_core = USA }
- USA_162 = { add_core = USA }
- USA_168 = { add_core = USA }
- USA_170 = { add_core = USA }
- USA_176 = { add_core = USA }
- USA_178 = { add_core = USA }
- USA_185 = { add_core = USA }
- USA_188 = { add_core = USA }
- USA_194 = { add_core = USA }
- USA_196 = { add_core = USA }
- USA_200 = { add_core = USA }
- USA_201 = { add_core = USA }
- USA_211 = { add_core = USA }
- USA_218 = { add_core = USA }
- USA_219 = { add_core = USA }
- USA_220 = { add_core = USA }
- USA_223 = { add_core = USA }
- USA_231 = { add_core = USA }
- USA_232 = { add_core = USA }
- USA_243 = { add_core = USA }
- USA_247 = { add_core = USA }
- USA_2556 = { add_core = USA }
- MEX_85 = { add_core = CAL } #California
- SPA_2209 = { add_core = CUB } #Cuba
- HAI_2213 = { #Haiti
- limit = { NOT = { is_culture_group = spanish } }
- add_core = HAI
- }
- HAI_2213 = { #Santo Domingo
- limit = { is_culture_group = spanish }
- add_core = DOM
- }
- UCA_2201 = { #Costa Rica
- add_core = COS
- add_core = UCA
- }
- UCA_2191 = { #Honduras & El Salvador
- add_core = HON
- add_core = ELS
- add_core = UCA
- }
- CLM_1723 = { #Panama
- add_core = PNM
- add_core = UCA
- }
- ECU_2279 = { add_core = ECU } #Ecuador
- UCA_2186 = { #Guatemala
- add_core = GUA
- add_core = UCA
- }
- UCA_2197 = { #Nicaragua
- add_core = NIC
- add_core = UCA
- }
- MEX_2138 = { add_core = MEX } #Mexico
- MEX_2142 = { add_core = MEX }
- MEX_2146 = { add_core = MEX }
- MEX_2151 = { add_core = MEX }
- MEX_2161 = { add_core = MEX }
- MEX_2162 = { add_core = MEX }
- MEX_2170 = { add_core = MEX }
- MEX_2173 = { add_core = MEX }
- MEX_2183 = { add_core = MEX }
- BRZ_2306 = { add_core = BRZ } #Brazil
- BRZ_2401 = { add_core = BRZ }
- BRZ_2408 = { add_core = BRZ }
- BRZ_2410 = { add_core = BRZ }
- BRZ_2416 = { add_core = BRZ }
- BRZ_2427 = { add_core = BRZ }
- BRZ_2428 = { add_core = BRZ }
- BRZ_2439 = { add_core = BRZ }
- BRZ_2446 = { add_core = BRZ }
- BRZ_2447 = { add_core = BRZ }
- BRZ_2462 = { add_core = BRZ }
- BRZ_2467 = { add_core = BRZ }
- PEU_2289 = { add_core = PEU } #Peru
- PEU_2291 = { add_core = PEU }
- PEU_2300 = { add_core = PEU }
- PEU_2303 = { add_core = PEU }
- PEU_2289 = { add_core = PEU }
- ARG_2355 = { add_core = ARG } #Argentina
- ARG_2357 = { add_core = ARG }
- ARG_2363 = { add_core = ARG }
- ARG_2368 = { add_core = ARG }
- ARG_2377 = { add_core = ARG }
- ARG_2384 = { add_core = ARG }
- ARG_2387 = { add_core = ARG }
- ARG_2391 = { add_core = ARG }
- ARG_2393 = { add_core = ARG }
- ARG_2398 = { add_core = ARG }
- PRG_2338 = { add_core = PRG } #Paraguay
- PRG_2343 = { add_core = PRG }
- URU_2344 = { add_core = URU } #Uruguay
- BOL_2317 = { add_core = BOL } #Bolivia
- BOL_2321 = { add_core = BOL }
- BOL_2314 = { add_core = BOL }
- BOL_2305 = { add_core = BOL }
- CLM_2247 = { add_core = CLM } #Colombia
- CLM_2251 = { add_core = CLM }
- CLM_2259 = { add_core = CLM }
- CLM_2262 = { add_core = CLM }
- VNZ_2234 = { add_core = VNZ } #Venezuela
- VNZ_2265 = { add_core = VNZ }
- VNZ_2278 = { add_core = VNZ }
- AST_2528 = { add_core = AST } #Australia
- AST_2527 = { add_core = AST }
- AST_2454 = { add_core = AST }
- AST_2244 = { add_core = AST }
- SPA_1459 = { add_core = PHI } #Philippines
- SPA_1455 = { add_core = PHI }
- SPA_1463 = { add_core = PHI }
- ENG_2509 = { add_core = NZL } #New Zealand
- HAW_658 = { add_core = HAW } #Hawaii
- MAD_2121 = { add_core = MAD } #Madagascar
- MAD_2117 = { add_core = MAD }
- ENG_2087 = { add_core = SAF } #South Africa
- ENG_2092 = { add_core = SAF }
- ENG_2096 = { add_core = SAF }
- ORA_2103 = { add_core = SAF }
- ZUL_2113 = { add_core = SAF }
- TRN_2108 = { add_core = SAF }
- ENG_2068 = { add_core = RHO } #Rhodesia
- ENG_1887 = { add_core = LIB } #Liberia
- BEL_1977 = { add_core = CNG } #Congo
- BEL_1984 = { add_core = CNG }
- BEL_1987 = { add_core = CNG }
- BEL_1990 = { add_core = CNG }
- BEL_1992 = { add_core = CNG }
- 3246 = { add_core = JMN } #Jan Mayen
- EGY_921 = { add_core = ISR } #Israel
-
- set_global_flag = der_postcolonialism
- }
-
- ai_will_do = {
- factor = 1
- }
- }
- mandate_of_heaven = {
- news = yes
- news_desc_long = "mandate_of_heaven_NEWS_LONG"
- news_desc_medium = "mandate_of_heaven_NEWS_MEDIUM"
- news_desc_short = "mandate_of_heaven_NEWS_SHORT"
- potential = {
- #NOT = { has_global_flag = liberal_revolutions_should_now_fire }
- has_country_flag = celestial_emperor
- NOT = { exists = CHI }
- NOT = { year = 1880 }
- }
- allow = {
- OR = {
- civilized = yes #Westernized
- AND = { #Soon-westernized
- civilized = no
- enlightenment_thought = 1
- publishing_industry = 1
- freedom_of_trade = 1
- private_banks = 1
- post_napoleonic_thought = 1
- }
- }
- }
- effect = {
- change_tag = CHI
- clr_country_flag = celestial_emperor
- any_country = {
- limit = {
- in_sphere = THIS
- NOT = {
- tag = THIS
- }
- capital_scope = { continent = asia }
- OR = {
- primary_culture = manchu
- primary_culture = nanfaren
- primary_culture = beifaren
- primary_culture = min
- primary_culture = hakka
- primary_culture = zhuang
- primary_culture = miao
- primary_culture = yi
- }
- }
- THIS = {
- prestige = 10
- }
- country_event = 350001
- }
- any_country = {
- limit = {
- has_country_flag = member_heaven
- NOT = {
- in_sphere = THIS
- }
- }
- country_event = 350003
- clr_country_flag = member_heaven
- }#NB in the present build of the converter this will be no country as no country has the flag "member_heaven"
- any_owned = {
- add_core = CHI
- }
- }
- ai_will_do = {
- factor = 1
- }
- }
-}
+political_decisions = {
+ centralize_hre = {
+ news = yes
+ news_desc_long = "hre_NEWS_LONG"
+ news_desc_medium = "hre_NEWS_MEDIUM"
+ news_desc_short = "hre_NEWS_SHORT"
+ potential = {
+ NOT = { has_global_flag = liberal_revolutions_should_now_fire }
+ has_country_flag = emperor_hre
+ NOT = {
+ exists = HRE
+ }
+ }
+ allow = {
+ is_greater_power = yes
+ prestige = 65
+ }
+ effect = {
+ change_tag = HRE
+ clr_country_flag = emperor_hre
+ any_country = {
+ limit = {
+ has_country_flag = member_hre
+ in_sphere = THIS
+ }
+ THIS = {
+ prestige = 10
+ }
+ country_event = 250001
+ clr_country_flag = member_hre
+ }
+ any_country = {
+ limit = {
+ has_country_flag = member_hre
+ NOT = {
+ in_sphere = THIS
+ }
+ }
+ country_event = 250003
+ clr_country_flag = member_hre
+ }
+ }
+ }
+ form_two_sicilies = {
+ potential = {
+ primary_culture = south_italian
+ NOT = { exists = SIC }
+ NOT = { exists = ITA }
+ }
+
+ allow = {
+ 762 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ 763 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ 754 = {
+ OR = {
+ owned_by = THIS
+ owner = { in_sphere = THIS }
+ }
+ }
+ }
+ effect = {
+ prestige = 20
+ all_core = {
+ limit = {
+ owned_by = THIS
+ }
+ remove_core = THIS
+ add_core = SIC
+ }
+ change_tag = SIC
+ random_country = {
+ limit = {
+ primary_culture = THIS
+ in_sphere = THIS
+ OR = {
+ is_vassal = no
+ vassal_of = THIS
+ }
+ }
+ FROM = { inherit = THIS }
+ }
+ any_country = {
+ limit = {
+ primary_culture = THIS
+ }
+ all_core = {
+ add_core = SIC
+ }
+ }
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ mongol_khagan = {
+ potential = {
+ tag = KHA
+ NOT = { exists = MGL }
+ }
+
+ allow = {
+ is_greater_power = yes
+ }
+ effect = {
+ prestige = 20
+ all_core = {
+ limit = {
+ owned_by = THIS
+ }
+ remove_core = THIS
+ add_core = MGL
+ }
+ change_tag = MGL
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+
+ taiping_and_csa = { #creates Taiping and the CSA to prevent bugs in converted games
+ potential = {
+ is_greater_power = yes
+ ai = yes
+ NOT = {
+ has_global_flag = taiping_and_csa
+ }
+ }
+ allow = {
+ ai = yes
+ }
+
+ effect = {
+ USA_129 = { add_core = CSA } #Dixieland for the ACW
+
+ CHI_1476 = { add_core = TPG } #Taiping Heavenly Kingdom (for event)
+
+ set_global_flag = taiping_and_csa
+ }
+ ai_will_do = {
+ factor = 1
+ }
+
+ }
+
+
+ form_china = {
+ news = yes
+ news_desc_long = "form_china_NEWS_LONG"
+ news_desc_medium = "form_china_NEWS_MEDIUM"
+ news_desc_short = "form_china_NEWS_SHORT"
+ potential = {
+ OR = {
+ primary_culture = manchu
+ primary_culture = nanfaren
+ primary_culture = beifaren
+ primary_culture = min
+ primary_culture = hakka
+ primary_culture = zhuang
+ primary_culture = miao
+ primary_culture = yi
+ }
+ NOT = {
+ exists = CHI
+ }
+ }
+ allow = {
+ war = no
+ CHI = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_country = {
+ limit = {
+ in_sphere = THIS
+ NOT = {
+ tag = THIS
+ }
+ capital_scope = { continent = asia }
+ OR = {
+ primary_culture = manchu
+ primary_culture = nanfaren
+ primary_culture = beifaren
+ primary_culture = min
+ primary_culture = hakka
+ primary_culture = zhuang
+ primary_culture = miao
+ primary_culture = yi
+ }
+ }
+ annex_to = THIS
+ }
+ any_owned = {
+ add_core = CHI
+ }
+ any_owned = { # Xinjiang
+ limit = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ state_id = 1594
+ NOT = { exists = XIN }
+ }
+ add_core = XIN
+ }
+ any_owned = { #Xibei San Ma
+ limit = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ OR = {
+ state_id = 1488
+ state_id = 1556
+ state_id = 1562
+ state_id = 1490
+ }
+ NOT = { exists = XBI }
+ }
+ add_core = XBI
+ }
+
+ any_owned = { #Tibet
+ limit = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ state_id = 1587
+ NOT = { exists = TIB }
+ }
+ add_core = TIB
+ }
+
+ any_owned = { #Mongolia
+ limit = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ OR = {
+ state_id = 1465
+ state_id = 1532
+ }
+ NOT = { exists = MGL }
+ }
+ add_core = MGL
+ }
+
+ any_owned = { #Manchukuo
+ limit = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ OR = {
+ state_id = 1553
+ state_id = 1082
+ state_id = 1079
+ }
+ NOT = { exists = MCK }
+ }
+ add_core = MCK
+ }
+
+ any_owned = { #Korea
+ limit = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ OR = {
+ state_id = 1619
+ state_id = 1627
+ }
+ NOT = { exists = KOR }
+ }
+ add_core = KOR
+ }
+
+ any_owned = { #Yunnan
+ limit = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ OR = {
+ state_id = 1505
+ state_id = 1601
+ state_id = 1578
+ state_id = 1581
+ state_id = 1523
+ }
+ NOT = { exists = YNN }
+ }
+ add_core = YNN
+ }
+
+ any_owned = { #Guangxi
+ limit = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ OR = {
+ state_id = 1529
+ state_id = 1504
+ state_id = 1499
+ state_id = 1494
+ state_id = 1550
+ state_id = 1487
+ }
+ NOT = { exists = GXI }
+ }
+ add_core = GXI
+ }
+
+ any_owned = { #Dai Nam
+ limit = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ OR = {
+ state_id = 1371
+ state_id = 1356
+ state_id = 1374
+ }
+ NOT = { exists = DAI }
+ }
+ add_core = DAI
+ }
+
+
+ change_tag = CHI
+
+ country_event = {
+ id = 250004
+ days = 1
+ }
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ form_netherlands = {
+ potential = {
+ primary_culture = dutch
+ NOT = {
+ exists = NET
+ tag = FRA
+ }
+ }
+ allow = {
+ war = no
+ prestige = 5
+ NET = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_country = {
+ limit = {
+ in_sphere = THIS
+ NOT = {
+ tag = THIS
+ }
+ capital_scope = { continent = europe }
+ OR = {
+ primary_culture = dutch
+ primary_culture = wallonian
+ }
+ }
+ annex_to = THIS
+ }
+ any_owned = {
+ add_core = NET
+ }
+
+ change_tag = NET
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ form_belgium = {
+ potential = {
+ OR = {
+ primary_culture = flemish
+ primary_culture = wallonian
+ }
+ NOT = {
+ exists = BEL
+ exists = FLA
+ exists = WLL
+ tag = LUX
+ }
+ }
+ allow = {
+ war = no
+ prestige = 5
+ BEL = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_country = {
+ limit = {
+ in_sphere = THIS
+ NOT = {
+ tag = THIS
+ }
+ capital_scope = { continent = europe }
+ OR = {
+ primary_culture = flemish
+ primary_culture = wallonian
+ }
+ }
+ annex_to = THIS
+ }
+ any_owned = {
+ add_core = BEL
+ }
+
+ change_tag = BEL
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ form_spain = {
+ potential = {
+ OR = {
+ primary_culture = spanish
+ primary_culture = catalan
+ primary_culture = galician
+ }
+ NOT = {
+ exists = SPA
+ tag = CAT
+ }
+ }
+ allow = {
+ war = no
+ prestige = 5
+ SPA = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_country = {
+ limit = {
+ in_sphere = THIS
+ NOT = {
+ tag = THIS
+ }
+ capital_scope = { continent = europe }
+ OR = {
+ primary_culture = spanish
+ primary_culture = catalan
+ primary_culture = galician
+ primary_culture = basque
+ }
+ }
+ annex_to = THIS
+ }
+ any_owned = {
+ add_core = SPA
+ }
+
+ change_tag = SPA
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ form_ukraine = {
+ potential = {
+ primary_culture = ukrainian
+ NOT = {
+ exists = RUT
+ exists = UKR
+ tag = RUS
+ tag = CRI
+ }
+ }
+ allow = {
+ war = no
+ prestige = 5
+ UKR = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_country = {
+ limit = {
+ in_sphere = THIS
+ NOT = {
+ tag = THIS
+ }
+ capital_scope = { continent = europe }
+ primary_culture = ukrainian
+ }
+ annex_to = THIS
+ }
+ any_owned = {
+ add_core = UKR
+ }
+
+ change_tag = UKR
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ form_philippines = {
+ potential = {
+ NOT = {
+ exists = PHI
+ tag = SPA
+ tag = USA
+ }
+ primary_culture = filipino
+ }
+ allow = {
+ war = no
+ prestige = 5
+ SPA_1455 = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ SPA_1459 = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ SPA_1463 = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_country = {
+ limit = {
+ in_sphere = THIS
+ NOT = {
+ tag = THIS
+ }
+ capital_scope = { continent = asia }
+ primary_culture = filipino
+ }
+ annex_to = THIS
+ }
+ any_owned = {
+ add_core = PHI
+ }
+
+ change_tag = PHI
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ form_malaya = {
+ potential = {
+ primary_culture = malay
+ NOT = {
+ exists = MSA
+ }
+ }
+
+ allow = {
+ war = no
+ prestige = 5
+ MSA = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_country = {
+ limit = {
+ in_sphere = THIS
+ NOT = { tag = THIS }
+ primary_culture = malay
+ }
+ capital_scope = { continent = asia }
+ annex_to = THIS
+ }
+ any_owned = {
+ add_core = MSA
+ }
+
+ change_tag = MSA
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ form_aztec = { # Better to come up with something else, later
+ potential = {
+ OR = {
+ primary_culture = nahua
+ primary_culture = zapotec
+ primary_culture = tarascan
+ }
+ NOT = {
+ exists = AZT
+ exists = MEX
+ }
+ }
+ allow = {
+ war = no
+ prestige = 5
+ AZT = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_country = {
+ limit = {
+ in_sphere = THIS
+ NOT = {
+ tag = THIS
+ }
+ capital_scope = { continent = north_america }
+ OR = {
+ primary_culture = zapotec
+ primary_culture = nahua
+ }
+ }
+ annex_to = THIS
+ }
+ any_owned = {
+ add_core = AZT
+ }
+
+ change_tag = AZT
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ form_usa = {
+ potential = {
+ OR = {
+ primary_culture = yankee
+ primary_culture = dixie
+ }
+ NOT = {
+ exists = USA
+ exists = CSA
+ tag = TEX
+ tag = CAL
+ }
+ }
+ allow = {
+ war = no
+ prestige = 5
+ USA = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_country = {
+ limit = {
+ in_sphere = THIS
+ NOT = {
+ tag = THIS
+ }
+ OR = {
+ primary_culture = dixie
+ primary_culture = yankee
+ }
+ }
+ annex_to = THIS
+ }
+ any_owned = {
+ add_core = USA
+ }
+
+ change_tag = USA
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ form_southafrica = {
+ potential = {
+ is_greater_power = no
+ is_independant = yes
+ capital_scope = {
+ is_core = SAF
+ }
+ NOT = {
+ exists = SAF
+ }
+ }
+ allow = {
+ war = no
+ prestige = 5
+ ENG_2087 = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ ENG_2092 = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ ENG_2096 = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ ORA_2103 = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ TRN_2108 = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_owned = {
+ add_core = SAF
+ }
+
+ change_tag = SAF
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ form_madagascar = {
+ potential = {
+ primary_culture = malagasy
+ NOT = {
+ exists = MAD
+ }
+ }
+ allow = {
+ war = no
+ prestige = 5
+ MAD = {
+ all_core = {
+ OR = {
+ owned_by = THIS
+ owner = {
+ in_sphere = THIS
+ }
+ }
+ }
+ }
+ }
+
+ effect = {
+ prestige = 10
+ any_country = {
+ limit = {
+ in_sphere = THIS
+ NOT = {
+ tag = THIS
+ }
+ primary_culture = malagasy
+ }
+ annex_to = THIS
+ }
+ any_owned = {
+ add_core = MAD
+ }
+
+ change_tag = MAD
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+ mandate_of_heaven = {
+ news = yes
+ news_desc_long = "mandate_of_heaven_NEWS_LONG"
+ news_desc_medium = "mandate_of_heaven_NEWS_MEDIUM"
+ news_desc_short = "mandate_of_heaven_NEWS_SHORT"
+ potential = {
+ #NOT = { has_global_flag = liberal_revolutions_should_now_fire }
+ has_country_flag = celestial_emperor
+ NOT = { exists = CHI }
+ NOT = { year = 1880 }
+ }
+ allow = {
+ OR = {
+ civilized = yes #Westernized
+ AND = { #Soon-westernized
+ civilized = no
+ enlightenment_thought = 1
+ publishing_industry = 1
+ freedom_of_trade = 1
+ private_banks = 1
+ post_napoleonic_thought = 1
+ }
+ }
+ }
+ effect = {
+ change_tag = CHI
+ clr_country_flag = celestial_emperor
+ any_country = {
+ limit = {
+ in_sphere = THIS
+ NOT = {
+ tag = THIS
+ }
+ capital_scope = { continent = asia }
+ OR = {
+ primary_culture = manchu
+ primary_culture = nanfaren
+ primary_culture = beifaren
+ primary_culture = min
+ primary_culture = hakka
+ primary_culture = zhuang
+ primary_culture = miao
+ primary_culture = yi
+ }
+ }
+ THIS = {
+ prestige = 10
+ }
+ country_event = 350001
+ }
+ any_country = {
+ limit = {
+ has_country_flag = member_heaven
+ NOT = {
+ in_sphere = THIS
+ }
+ }
+ country_event = 350003
+ clr_country_flag = member_heaven
+ }#NB in the present build of the converter this will be no country as no country has the flag "member_heaven"
+ any_owned = {
+ add_core = CHI
+ }
+ }
+ ai_will_do = {
+ factor = 1
+ }
+ }
+}
\ No newline at end of file
diff --git a/EU4toV2/Data_Files/blankMod/output/events/CleanUp.txt b/EU4toV2/Data_Files/blankMod/output/events/CleanUp.txt
new file mode 100644
index 000000000..250953af7
--- /dev/null
+++ b/EU4toV2/Data_Files/blankMod/output/events/CleanUp.txt
@@ -0,0 +1,459 @@
+##This file has been changed ONLY to make the 60120 event annex SoIs only from Ye Olde World
+
+country_event = {
+ id = 60000
+ title = "EVTNAME60000"
+ desc = "EVTDESC60000"
+ picture = "Unite"
+
+ trigger = {
+ NOT = {
+ government = proletarian_dictatorship
+ government = presidential_dictatorship
+ government = bourgeois_dictatorship
+ government = fascist_dictatorship
+ government = absolute_monarchy
+ }
+ civilized = yes
+ political_parties = underground_parties
+ vote_franschise = none_voting
+ upper_house_composition = party_appointed
+ ruling_party_ideology = communist
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTOPTA60000"
+ government = proletarian_dictatorship
+ }
+}
+
+country_event = {
+ id = 60010
+ title = "EVTNAME60010"
+ desc = "EVTDESC60010"
+ picture = "Unite"
+
+ trigger = {
+ NOT = {
+ government = proletarian_dictatorship
+ government = presidential_dictatorship
+ government = bourgeois_dictatorship
+ government = fascist_dictatorship
+ government = absolute_monarchy
+ }
+ civilized = yes
+ political_parties = underground_parties
+ vote_franschise = none_voting
+ upper_house_composition = party_appointed
+ ruling_party_ideology = reactionary
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTOPTA60010"
+ government = presidential_dictatorship
+ }
+}
+
+country_event = {
+ id = 60020
+ title = "EVTNAME60020"
+ desc = "EVTDESC60020"
+ picture = "Unite"
+
+ trigger = {
+ NOT = {
+ government = proletarian_dictatorship
+ government = presidential_dictatorship
+ government = bourgeois_dictatorship
+ government = fascist_dictatorship
+ government = absolute_monarchy
+ }
+ civilized = yes
+ political_parties = underground_parties
+ vote_franschise = none_voting
+ upper_house_composition = party_appointed
+ ruling_party_ideology = anarcho_liberal
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTOPTA60020"
+ government = bourgeois_dictatorship
+ }
+}
+
+country_event = {
+ id = 60030
+ title = "EVTNAME60030"
+ desc = "EVTDESC60030"
+ picture = "Unite"
+
+ trigger = {
+ NOT = {
+ government = proletarian_dictatorship
+ government = presidential_dictatorship
+ government = bourgeois_dictatorship
+ government = fascist_dictatorship
+ government = absolute_monarchy
+ }
+ civilized = yes
+ political_parties = underground_parties
+ vote_franschise = none_voting
+ upper_house_composition = party_appointed
+ ruling_party_ideology = fascist
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTOPTA60030"
+ government = fascist_dictatorship
+ }
+}
+
+country_event = {
+ id = 60050
+ title = "EVTNAME60050"
+ desc = "EVTDESC60050"
+ picture = "Unite"
+
+ trigger = {
+ OR = {
+ government = proletarian_dictatorship
+ government = presidential_dictatorship
+ government = bourgeois_dictatorship
+ government = fascist_dictatorship
+ }
+ civilized = yes
+ NOT = {
+ political_parties = underground_parties
+ vote_franschise = none_voting
+ upper_house_composition = party_appointed
+ }
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTOPTA60050"
+ government = democracy
+ }
+}
+
+country_event = {
+ id = 60040
+ title = "EVTNAME60040"
+ desc = "EVTDESC60040"
+ picture = "Monarchy"
+
+ trigger = {
+ OR = {
+ government = hms_government
+ government = prussian_constitutionalism
+ }
+ civilized = yes
+ NOT = { ruling_party_ideology = fascist }
+ NOT = { ruling_party_ideology = anarcho_liberal }
+ NOT = { ruling_party_ideology = communist }
+ vote_franschise = none_voting
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTOPTA60040"
+ government = absolute_monarchy
+ }
+}
+
+country_event = {
+ id = 60060
+ title = "EVTNAME60060"
+ desc = "EVTDESC60060"
+ picture = "Monarchy"
+
+ trigger = {
+ government = absolute_monarchy
+ NOT = {
+ vote_franschise = none_voting
+ }
+ civilized = yes
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTNAME60060"
+ government = prussian_constitutionalism
+ }
+}
+
+country_event = {
+ id = 60070
+ title = "EVTNAME60070"
+ desc = "EVTDESC60070"
+ picture = "Monarchy"
+
+ trigger = {
+ government = prussian_constitutionalism
+ OR = {
+ political_parties = secret_ballots
+ political_parties = non_secret_ballots
+ }
+ civilized = yes
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTOPTA60070"
+ government = hms_government
+ }
+}
+
+country_event = {
+ id = 60080
+ title = "EVTNAME60080"
+ desc = "EVTDESC60080"
+ picture = "Administration"
+
+ trigger = {
+ government = democracy
+ vote_franschise = none_voting
+ OR = {
+ ruling_party_ideology = conservative
+ ruling_party_ideology = reactionary
+ }
+ civilized = yes
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTOPTA60080"
+ government = presidential_dictatorship
+ }
+}
+
+country_event = {
+ id = 60090
+ title = "EVTNAME60080"
+ desc = "EVTDESC60080"
+ picture = "Administration"
+
+ trigger = {
+ government = democracy
+ vote_franschise = none_voting
+ OR = {
+ ruling_party_ideology = liberal
+ ruling_party_ideology = anarcho_liberal
+ }
+ civilized = yes
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTOPTA60080"
+ government = bourgeois_dictatorship
+ }
+}
+
+country_event = {
+ id = 60100
+ title = "EVTNAME60080"
+ desc = "EVTDESC60080"
+ picture = "Administration"
+
+ trigger = {
+ government = democracy
+ vote_franschise = none_voting
+ OR = {
+ ruling_party_ideology = socialist
+ ruling_party_ideology = communist
+ }
+ civilized = yes
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTOPTA60080"
+ government = proletarian_dictatorship
+ }
+}
+
+country_event = {
+ id = 60110
+ title = "EVTNAME60080"
+ desc = "EVTDESC60080"
+ picture = "Administration"
+
+ trigger = {
+ government = democracy
+ vote_franschise = none_voting
+ ruling_party_ideology = fascist
+ civilized = yes
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTOPTA60080"
+ government = fascist_dictatorship
+ }
+}
+
+# Annex SoIs
+country_event = {
+ id = 60120
+ title = "EVTNAME60120"
+ desc = "EVTDESC60120"
+ picture = "greatpowers"
+
+ trigger = {
+ ai = yes
+ war = no
+ part_of_sphere = yes
+ capital_scope = {
+ OR = {
+ continent = europe
+ continent = asia
+ continent = africa
+ }
+ }
+ sphere_owner = {
+ is_greater_power = yes
+ is_culture_group = THIS
+ is_cultural_union = yes
+ war = no
+ }
+ NOT = {
+ AND = {
+ OR = {
+ tag = AUS
+ tag = KUK
+ }
+ sphere_owner = {
+ tag = GER
+ }
+ NOT = {
+ exists = HUN
+ }
+ }
+ }
+ NOT = {
+ tag = ISR
+ }
+ }
+
+ mean_time_to_happen = {
+ months = 12
+ }
+
+ option = {
+ name = "EVTOPTA60120"
+ sphere_owner = {
+ country_event = { id=60130 days=0 }
+ }
+ }
+}
+
+# Get them Annexed
+country_event = {
+ id = 60130
+ title = "EVTNAME60130"
+ desc = "EVTDESC60130"
+ picture = "greatpowers"
+
+ is_triggered_only = yes
+
+ option = {
+ name = "EVTOPTA60130"
+ prestige = 5
+ inherit = FROM
+ }
+
+ option = {
+ name = "EVTOPTB60130"
+ any_pop = {
+ militancy = 0.1
+ }
+ }
+}
+
+country_event = {
+ id = 60140
+ title = "EVTNAME60140"
+ desc = "EVTDESC60140"
+ picture = "Administration"
+
+ trigger = {
+ upper_house_composition = party_appointed
+ ruling_party_ideology = liberal
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTOPTA60140"
+ political_reform = appointed
+ }
+}
+
+country_event = {
+ id = 60150
+ title = "EVTNAME60150"
+ desc = "EVTDESC60150"
+ picture = "Unite"
+
+ trigger = {
+ has_country_modifier = female_suffrage
+ NOT = {
+ OR = {
+ vote_franschise = universal_weighted_voting
+ vote_franschise = universal_voting
+ }
+ }
+ }
+
+ mean_time_to_happen = {
+ months = 1
+ }
+
+ option = {
+ name = "EVTOPTA60150"
+ remove_country_modifier = female_suffrage
+ }
+}
\ No newline at end of file
diff --git a/EU4toV2/Data_Files/blankMod/output/localisation/0_Converter.csv b/EU4toV2/Data_Files/blankMod/output/localisation/0_Converter.csv
index 83af13e6b..d8dcf9ff6 100644
--- a/EU4toV2/Data_Files/blankMod/output/localisation/0_Converter.csv
+++ b/EU4toV2/Data_Files/blankMod/output/localisation/0_Converter.csv
@@ -1,60 +1,60 @@
-"centralize_hre_title";"Centralize the Holy Roman Empire";"Centraliser le Saint Empire Romain";"Zentralisieren Sie das Heilige Rmische Reich";"Centralizacja Swiete Cesarstwo Rzymskie";"Centralizar el Sacro Imperio Romano";"Centralizzare il Sacro Romano Impero";"Centralizlja a Szent Rmai Birodalom";"Centralizovat Svat re rmsk";"Centralizlja a Szent Rmai Birodalom";"Centraliseren van het Heilige Roomse Rijk";"Centralize o Sacro Imprio Romano";"????????????? ????????? ??????? ???????";"Keskit Pyhn roomalaisen keisarikunnan";"x"
-"centralize_hre_desc";"As the Holy Roman Emperor, we are prestigious enough to attempt to centralize the Empire under ourselves.";"En tant que Saint-Empire romain, nous sommes assez prestigieux pour essayer de centraliser l'Empire sous nous-mmes.";"Als der heilige rmische Kaiser sind wir prestigevoll genug, um zu versuchen, das Reich unter uns zu zentralisieren.";"Jako cesarz rzymski, jestesmy na tyle prestizowa prba scentralizowania Imperium pod siebie.";"Como el emperador romano santo, somos bastante prestigiosos para intentar centralizar el imperio debajo de nosotros mismos.";"Come Sacro Romano Imperatore, siamo abbastanza prestigiosi per tentare di centralizzare l'Impero in noi stessi.";"Mivel a rmai csszr, mi tekintlyes elg prblja kzpontostani a Birodalom magunkat.";"Vzhledem k tomu, csare Svat re rmsk, jsme dost prestin pokusit se centralizovat ri pod sebe.";"Mivel a rmai csszr, mi tekintlyes elg prblja kzpontostani a Birodalom magunkat.";"Zoals het Heilige Roomse keizer, we zijn prestigieus genoeg om te proberen om het rijk te centraliseren onder onszelf.";"Como o Santo Imperador Romano, somos suficientemente prestigiados para tentar centralizar o Imprio sob ns mesmos.";"??? ????????? ????????? ??????? ???????, ?? ?????????? ?????????, ????? ?????????? ?????????????? ??????? ??? ????.";"Koska keisari, olemme arvostettuja tarpeeksi yritt keskitt Imperiumi alle itse.";"x"
-"EVTNAME250001";"Centralization of the HRE";"Centralisation du Saint Empire romain germanique";"Zentralisierung des Heiligen Rmischen Reiches";"Centralizacja Swietego Cesarstwa Rzymskiego";"Centralizacin del Sacro Imperio Romano";"La centralizzazione del Sacro Romano Impero";"Kzpontostsa Szent Rmai Birodalom";"Centralizace Svat re rmsk";"Kzpontostsa Szent Rmai Birodalom";"Centralisatie van de Heilige Roomse Rijk";"Centralizao do Sacro Imprio Romano";"????????????? ????????? ??????? ???????";"Keskittminen Pyhll roomalaisen keisarikunnan";"x"
-"EVTDESC250001";"We will join the Thousand Years Reich!";"Nous nous joindrons au Reich des Mille Ans!";"Wir werden dem Tausendjhrigen Reich beitreten!";"Bedziemy dolaczyc do tysiecy lat Rzeszy!";"Nos uniremos al Reich de los Mil Aos!";"Ci uniremo al Reich di Mille Anni!";"Mi fog csatlakozni a Thousand Years Reich!";"Budeme se pripoj k tisci lety Reich!";"Mi fog csatlakozni a Thousand Years Reich!";"We zullen toetreden tot de Thousand Years Reich!";"Ns nos juntaremos ao Reich dos Mil Anos!";"?? ????????????? ? ???????????? ????!";"Me liittyy tuhatvuotinen Reich!";"x"
-"EVTOPTA250001";"God save the Kaiser!";"Dieu sauve le Kaiser!";"Gott rette den Kaiser!";"God save the Kaiser!";"Dios salve al Kaiser!";"Che Dio salvi il Kaiser!";"Isten vja a Kaiser!";"Boe, chran Kaiser!";"Isten vja a Kaiser!";"God save the Kaiser!";"Deus salve o Kaiser!";"??? ?????? ??????!";"Jumala pelastaa Kaiser!";"x"
-"EVTNAME250002";"Death of the HRE";"Mort du Saint Empire Romain";"Tod des Heiligen Rmischen Reiches";"Smierc Swietego Cesarstwa Rzymskiego";"Muerte del Sacro Imperio Romano";"La morte del Sacro Romano Impero";"Hall a Szent Rmai Birodalom";"Smrt Svat re rmsk";"Hall a Szent Rmai Birodalom";"De dood van het Heilige Roomse Rijk";"Morte do Sacro Imprio Romano";"?????? ????????? ??????? ???????";"Death Pyhn Rooman valtakunnan";"x"
-"EVTDESC250002";"The Empire was already a relic but the liberal revolutions made it meet its end!";"L'Empire tait dj une relique, mais les rvolutions librales l'ont fait atteindre sa fin!";"Das Reich war schon ein Relikt, aber die liberalen Revolutionen brachten es seinem Ende entgegen!";"Imperium juz przezytkiem ale liberalne rewolucje sprawily, ze spelniaja swj cel!";"El Imperio ya era una reliquia, pero las revoluciones liberales lo hicieron llegar a su fin!";"L'Impero era gi una reliquia, ma le rivoluzioni liberali ha fatto incontrare la sua fine!";"A Birodalom mr egy ereklye, hanem a liberlis fordulat tette eleget a vge!";"Re byla ji preitkem, ale liberln revoluce delal to splnit svuj konec!";"A Birodalom mr egy ereklye, hanem a liberlis fordulat tette eleget a vge!";"Het Empire was al een relikwie, maar de liberale revoluties maakte het voldoen aan zijn einde!";"O Imprio j era uma relquia, mas as revolues liberais fizeram com que ele atingisse seu fim!";"??????? ???? ??? ??????????, ?? ??????????? ????????? ??????? ??? ????????? ???? ?????!";"Imperiumi oli jo jnne mutta vapaiden kierrokset se tytt sen p!";"x"
-"EVTOPTA250002";"A dream gone to waste...";"Un rve perdu ...";"Ein Traum verschwendete ...";"Sen poszedl na marne ...";"Un sueo perdido ...";"Un sogno andato sprecato ...";"Egy lom ment veszendobe ...";"Sen el do odpadu ...";"Egy lom ment veszendobe ...";"Een droom gegaan om te verspillen ...";"Um sonho perdido ...";"??? ?????? ????? ...";"Unelma mennyt hukkaan ...";"x"
-"EVTNAME250003";"Centralization of the HRE";"Centralisation du Saint Empire romain germanique";"Zentralisierung des Heiligen Rmischen Reiches";"Centralizacja Swietego Cesarstwa Rzymskiego";"Centralizacin del Sacro Imperio Romano";"La centralizzazione del Sacro Romano Impero";"Kzpontostsa Szent Rmai Birodalom";"Centralizace Svat re rmsk";"Kzpontostsa Szent Rmai Birodalom";"Centralisatie van de Heilige Roomse Rijk";"Centralizao do Sacro Imprio Romano";"????????????? ????????? ??????? ???????";"Keskittminen Pyhll roomalainen keisarikunnan";"x"
-"EVTDESC250003";"Shall we join the Thousand Years Reich?";"Devrions-nous nous joindre au Reich des Mille Ans?";"Sollen wir dem Tausendjhrigen Reich beitreten?";"Powinnismy przylaczyc sie do tysiecy lat Rzeszy?";"Nos uniremos al Reich de los Mil Aos?";"Dobbiamo unirci al Reich di Mille Anni?";"Csatlakozunk a Thousand Years Reich?";"Mus se napojme na tisc let Reich?";"Csatlakozunk a Thousand Years Reich?";"Zullen we lid worden van de Thousand Years Reich?";"Vamos nos unir ao Reich dos Mil Anos?";"?????? ?? ?? ?????????????? ? ???????????? ?????";"Onko meidn liitty tuhatvuotinen valtakunnan?";"x"
-"EVTOPTA250003";"Gott erhalte unser Kaiser!";"Gott erhalte unser Kaiser!";"Gott erhalte unser Kaiser!";"Gott erhalte Unser Kaiser!";"Gott erhalte unser Kaiser!";"Gott erhalte Unser Kaiser!";"Gott erhalte Unser Kaiser!";"Gott erhalte unser Kaiser!";"Gott erhalte Unser Kaiser!";"Gott erhalte unser Kaiser!";"Gott erhalte unser Kaiser!";"Gott erhalte UNSER Kaiser!";"Gott erhalte unser Kaiser!";"x"
-"EVTOPTB250003";"We cast aside this ancient notion! We have our own glory.";"Nous rejetons cette notion ancienne! Nous avons notre propre gloire.";"Wir verwerfen diese alte Vorstellung! Wir haben unsere eigene Herrlichkeit.";"Mamy odrzucil te starozytna idee! Mamy wlasna chwale.";"Desechamos esta nocin antigua! Tenemos nuestra propia gloria.";"Abbiamo gettato via questa antica nozione! Noi abbiamo la nostra gloria.";"Mi nttt el ezt az osi elkpzels! Megvan a sajt dicsosgt.";"My zavrhl toto starobyl pojem! Mme vlastn slvu.";"Mi nttt el ezt az osi elkpzels! Megvan a sajt dicsosgt.";"We werpen dit oude idee! We hebben onze eigen glorie.";"Ns jogamos fora esta noo antiga! Temos a nossa prpria glria.";"?? ???????? ??? ??????? ???????! ? ??? ???? ???? ?????.";"Me heitimme pois tm vanha ksite! Meill on oma kunniaa.";"x"
-"form_two_sicilies_title";"Form the Kingdom of the Two Sicilies";"Forme le Royaume des Deux Siciles";"Form das Knigreich der beiden Sizilien";"Tworzac Krlestwo Obojga Sycylii";"Forma el Reino de las Dos Sicilias";"Formare il Regno delle Due Sicilie";"Formban a Kt Sziclia Kirlysga";"Formulr Krlovstv oboj Siclie";"Formban a Kt Sziclia Kirlysga";"Vorm het Koninkrijk van Twee Sicilies";"Forma o Reino das Duas Siclias";"???????????? ??????????? ???? ???????";"Muoto kuningaskunta Kaksi Sisiliain";
-"form_two_sicilies_desc";"It's time to unify the Sicily on this side of the Lighthouse with the one beyond it under one crown";"Il est temps d'unifier la Sicile de ce ct du Phare avec celle au-del, sous une couronne";"Es ist an der Zeit, das Sizilien auf dieser Seite des Leuchtturms zu vereinen mit dem ber ihm unter einer Krone";"Nadszedl czas, aby ujednolicic Sycylie na tej stronie morska z jednym poza nim pod jednym korony";"Es hora de unificar la Sicilia en este lado del faro con el ms all de l bajo una corona";" il momento di unificare la Sicilia al di qua del Faro con quella al di l sotto un'unica corona";"Itt az ideje, hogy egyestse a Sziclia ezen az oldaln a vilgttorony az egyik mgtte alatt egy korona";"Je cas sjednotit Siclii na tto strane majku s jednm za n pod jednou korunou";"Itt az ideje, hogy egyestse a Sziclia ezen az oldaln a vilgttorony az egyik mgtte alatt egy korona";"Het is tijd om de Sicili verenigen aan deze kant van de Vuurtoren met de ene daarbuiten onder n kroon";" hora de unificar a Siclia neste lado do farol com o que est alm dele sob uma coroa";"?????? ????? ?????????? ??????? ?? ???? ??????? ????? ? ????? ?? ??? ??? ????? ???????";"On aika yhtenist Sisiliaan tll puolella majakan kanssa yksi yli sille yksi kruunu";
-"mongol_khagan_title";"Khagan of the Mongols";"Khagan des Mongols";"Khagan der Mongolen";"Kagan Mongolw";"Khagan de los mongoles";"Khagan dei Mongoli";"Khagan a mongolok";"Khagan Mongolu";"Khagan a mongolok";"Khagan van de Mongolen";"Khagan dos mongis";"????? ????????";"Khagan mongolien";
-"mongol_khagan_desc";"Our Khan is powerful enough to be known as a Khagan";"Notre Khan est assez puissant pour tre connu comme un Khagan";"Unser Khan ist stark genug, um als Khagan bekannt zu sein";"Nasz Khan jest wystarczajaco silne, aby byc znany jako Kagan";"Nuestro Khan es lo suficientemente poderoso como para ser conocido como Khagan";"Il nostro Khan abbastanza potente da essere conosciuto come un Khagan";"A Khan elg eros, hogy ismert, mint a Khagan";"Nae Khan je dostatecne siln, aby bt znm jako Khagan";"A Khan elg eros, hogy ismert, mint a Khagan";"Onze Khan is krachtig genoeg om bekend te worden als een Khagan";"Nosso Khan poderoso o suficiente para ser conhecido como um Khagan";"??? ??? ?????????? ?????, ????? ???? ????????? ??? ??????";"Meidn Khan on tehokas tarpeeksi tunnettu Khagan";
-"form_china_title";"Reform into China";"Rforme en Chine";"Reform in China";"Zreformowac w Chinach";"Reforma en China";"Riformare la Cina";"Reform Knban";"Reformovat do Cny";"Reform Knban";"Hervormen in China";"Reforma na China";"??????? ? ?????";"Uudistaa Kiinaan";"x"
-"form_china_desc";"We can claim the Mandate of Heaven as $MONARCHTITLE$ managed to administrate all the Middle States";"Nous pouvons prtendre au Mandat du Ciel que $MONARCHTITLE$ a russi administrer tous les Etats du Milieu";"Wir knnen das Mandat des Himmels als $MONARCHTITLE$ beanspruchen, alle Mittelstaaten zu verwalten";"Mozemy ubiegac sie o mandat niebios jako $MONARCHTITLE$ udalo sie administrowac caly Bliski czlonkowskie";"Podemos reclamar el Mandato del Cielo como $MONARCHTITLE$ administrado para administrar todos los Estados del Medio";"Siamo in grado di rivendicare il Mandato del Cielo dato che il $MONARCHTITLE$ riuscito ad amministrare tutti gli Stati Centrali";"Akkor azt mondhatjuk, a mandtum Mennyei $MONARCHTITLE$ sikerlt igazgat minden Kzp llamok";"Mueme tvrdit, Mandate nebe, jak $ MONARCHTITLE $ podarilo spravovat vechny Blzk stty";"Akkor azt mondhatjuk, a mandtum Mennyei $ MONARCHTITLE $ sikerlt igazgat minden Kzp llamok";"We kunnen het mandaat van de Hemel claimen als $MONARCHTITLE$ geslaagd om administreren alle Midden-staten";"Podemos reivindicar o Mandato do Cu como $MONARCHTITLE$ conseguiu administrar todos os Estados do Meio";"?? ????? ?????????? ?????? ???? ? $MONARCHTITLE$ ??????? ???????????????? ??? ??????????? ????????";"Voimme vaatia taivaan mandaatti kuin $MONARCHTITLE$ onnistunut hallinnoimaan Lhi valtioissa";"x"
-"form_china_NEWS_SHORT";"The peoples of China unified under one flag. To better administrate the new country, the Chinese mandarins decided to split it into cliques";"Les peuples de la Chine runis sous un seul drapeau. Pour mieux administrer le nouveau pays, les mandarins chinois ont dcid de le diviser en cliques";"Die Vlker China vereinigten sich unter einer Flagge. Um das neue Land besser zu verwalten, beschlossen die chinesischen Mandarine, es in Cliquen zu teilen";"Narody Chinach zjednoczone pod jedna flaga. Aby lepiej zarzadzac nowy kraj, chinskie mandarynki postanowilismy podzielic ja na klik";"Los pueblos de China se unieron bajo una sola bandera. Para administrar mejor el nuevo pas, los mandarines chinos decidieron dividirlo en camarillas";"Popoli della Cina unificati sotto unica bandiera. Per gestire meglio il nuovo paese, i mandarini cinesi lo hanno diviso in clique";"A npek Kna egysges egy zszl alatt. Jobb kezelse rdekben az j orszg, a knai mandarin dnttt bonthatjuk klikkek";"Nrody Cny sjednocen pod jednou vlajkou. Aby bylo mon lpe spravovat novou zemi, cnsk mandarinky rozhodl se rozdelit do klik";"A npek Kna egysges egy zszl alatt. Jobb kezelse rdekben az j orszg, a knai mandarin dnttt bonthatjuk klikkek";"De volkeren van China verenigd onder n vlag. Om beter te beheren het nieuwe land, de Chinese mandarijnen besloten om het te splitsen in klieken";"Os povos da China unificados sob uma bandeira. Para melhor administrar o novo pas, os mandarins chineses decidiram dividi-lo em camaradas";"?????? ????? ?????????? ??? ????? ??????. ??? ????, ????? ????? ????????? ????? ??????, ????????? ????????? ?????? ??????? ??? ?? ???????";"Kansat Kiinan yhteninen yhden lipun. Paremmin hallinnoimaan uuden maan, Kiinan mandariineja ptti jakaa sen klikkien";"x"
-"form_china_NEWS_MEDIUM";"The peoples of China have been united under one flag. At the ceremony in Nanking, the unification was proclaimed and new cliques were created to help the administration of the new country.";"Les peuples de Chine ont t unis sous un seul drapeau. Lors de la crmonie Nankin, l'unification a t proclame et de nouvelles cliques ont t cres pour aider l'administration du nouveau pays.";"Die Vlker Chinas sind unter einer Flagge vereinigt worden. Bei der Zeremonie in Nanking wurde die Vereinigung verkndet und neue Cliquen geschaffen, um die Verwaltung des neuen Landes zu untersttzen.";"Narody Chiny zostaly zjednoczone pod jedna flaga. Na ceremonii w Nankinie, unifikacja zostala ogloszona i nowe kliki zostaly stworzone, aby pomc administracji nowego kraju .";"Los pueblos de China han estado unidos bajo una sola bandera. En la ceremonia en Nanking se proclam la unificacin y se crearon nuevas camarillas para ayudar a la administracin del nuevo pas.";"I popoli della Cina sono state unite sotto un'unica bandiera. Alla cerimonia a Nanchino, l'unificazione stata proclamata e nuove cricche sono stati creati per aiutare l'amministrazione del nuovo paese .";"A npek Knban mr egyeslt egy zszl alatt. Az nnepsgen a Nanking, a egyestst hirdetett s j klikkek jtt ltre, hogy segtse az adminisztrci az j orszg .";"Nrody Cne byly sjednoceny pod jednu vlajku. Pri ceremonilu v Nankingu, unifikace byla vyhlena i nov kliky byly vytvoreny na pomoc sprvu nov zemi .";"A npek Knban mr egyeslt egy zszl alatt. Az nnepsgen a Nanking, a egyestst hirdetett s j klikkek jtt ltre, hogy segtse az adminisztrci az j orszg .";"De volkeren van China zijn verenigd onder n vlag. Tijdens de ceremonie in Nanking, werd de eenwording verkondigd en nieuwe kliekjes werden gecreerd om het beheer van het nieuwe land te helpen .";"Os povos da China foram unidos sob uma bandeira. Na cerimnia em Nanking, a unificao foi proclamada e novas cliques foram criadas para ajudar a administrao do novo pas .";"?????? ????? ???? ?????????? ??? ????? ??????. ?? ????????? ? ???????, ??????????? ???? ????????????? ? ????? ????? ???? ???????, ????? ?????? ????????????? ????? ?????? .";"Kansat Kiina ovat yhdistyneet yhden lipun. Tilaisuudessa Nankingiss yhdistymisen julistettiin ja uusia klikkien luotiin auttamaan hallinnon uudessa maassa .";"x"
-"form_china_NEWS_LONG";"The lands and peoples of China have once again been united. At the ceremony in Nanking, the unification was proclaimed and new cliques were created to help the administration of the country. This new Asian power seems determined to fight against colonialism and it seems better to befriend it before other nations cut us off from Chinese trade.";"Les terres et les peuples de la Chine ont une fois de plus t unis. Lors de la crmonie Nankin, l'unification a t proclame et de nouvelles cliques ont t cres pour aider l'administration du pays. Cette nouvelle puissance asiatique semble dans le niveau de la lutte contre le colonialisme et il semble mieux faire amiti avec elle avant que les autres nations nous coupent des mtiers chinois.";"Die Lnder und Vlker Chinas sind wieder vereint. Bei der Zeremonie in Nanking wurde die Vereinigung proklamiert und neue Cliquen geschaffen, um die Verwaltung des Landes zu untersttzen. Diese neue asiatische Macht scheint in der Besoldungsgruppe des kmpfenden Kolonialismus zu sein, und es scheint besser, sich mit ihr zu befassen, bevor andere Nationen uns vom chinesischen Handel abschneiden";"Ziemie i narody Chin po raz kolejny zostaly zjednoczone. Na ceremonii w Nankinie, unifikacja zostala ogloszona i nowe kliki zostaly stworzone, aby pomc administracji kraju. Ta nowa moc Azji wydaje sie w klasie walki kolonializmu i wydaje sie, lepiej go zaprzyjaznic, zanim inne narody odcial nas od chinskich transakcji .";"Las tierras y los pueblos de China han vuelto a estar unidos. En la ceremonia en Nanking, se proclam la unificacin y se crearon nuevas camarillas para ayudar a la administracin del pas. Esta nueva potencia asitica parece en grado de luchar contra el colonialismo y parece mejor que se haga amigo de ella antes de que otras naciones nos separen de los oficios chinos.";"Le terre e popoli della Cina hanno ancora una volta stati uniti. Alla cerimonia a Nanchino, l'unificazione stata proclamata e nuove cricche sono stati creati per aiutare l'amministrazione del paese. Questa nuova potenza asiatica sembra in grado di combattere il colonialismo e sembra meglio fare amicizia prima di altre nazioni ci tagliati fuori dalle compravendite cinesi .";"A fldek s npek Kna ismt hatsra egyeslt. Az nnepsgen a Nanking, a egyestst hirdetett s j klikkek jtt ltre, hogy segtse a kzigazgats az orszg. Ez az j zsiai hatalom tunik fokozatba harc gyarmatosts s gy tunik, jobb, hogy a bartaink elott ms npek vgott minket knai kereskedsek .";"Tyto zeme a nrody Cny opet byly sjednoceny. Pri ceremonilu v Nankingu, unifikace byla vyhlena i nov kliky byly vytvoreny na pomoc sprve zeme. Tato nov asijsk sla zd bt v platov trde bojovnho kolonialismu a zd lep ho sprtelit, ne ns ostatn nrody odrznuti od cnskch obchodu .";"A fldek s npek Kna ismt hatsra egyeslt. Az nnepsgen a Nanking, a egyestst hirdetett s j klikkek jtt ltre, hogy segtse a kzigazgats az orszg. Ez az j zsiai hatalom tunik fokozatba harc gyarmatosts s gy tunik, jobb, hogy a bartaink elott ms npek vgott minket knai kereskedsek .";"Het land en de volkeren van China hebben opnieuw verenigd. Tijdens de ceremonie in Nanking, werd de eenwording verkondigd en nieuwe kliekjes werden geschapen om de administratie van het land te helpen. Deze nieuwe Aziatische macht lijkt in de rang van vechten kolonialisme en het lijkt beter om het bevriend voordat andere landen ons afgesneden van de Chinese handel .";"As terras e os povos da China voltaram a estar unidos. Na cerimnia em Nanking, a unificao foi proclamada e novas camarilhas foram criadas para ajudar a administrao do pas. Este novo poder asitico parece no grau de combater o colonialismo e parece melhor fazer amizade com ele antes que outras naes nos separem dos negcios chineses .";"????? ? ?????? ????? ????? ???? ??????????. ?? ????????? ? ???????, ??????????? ???? ????????????? ? ????? ????? ???? ???????, ????? ?????? ????????????? ??????. ??? ????? ????????? ??????? ??????? ? ?????? ??????? ???????????? ? ???????, ????? ??????????? ??? ????? ??????? ???????? ???????? ??? ?? ????????? ?????? .";"Maat ja kansat Kiina ovat jlleen yhdistyneet. Tilaisuudessa Nankingiss yhdistymisen julistettiin ja uusia klikkien luotiin auttamaan hallinnon maan. Tm uusi Aasian voima tuntuu luokan taistelevat kolonialismin ja se nytt paremmin ystvysty ennen muiden kansakuntien leikattu meidt pois Kiinan arvostelusta .";"x"
-"form_netherlands_title";"The Seven United Provinces";"Les sept Provinces-Unies";"Die sieben Provinzen";"Siedmiu Zjednoczone Prowincje";"Las Siete Provincias Unidas";"Le Sette Province Unite";"A ht Egyeslt Tartomnyok";"Sedm sjednocench provinci";"A ht Egyeslt Tartomnyok";"Zeven Verenigde Provincin";"As Sete Provncias Unidas";"???? ??????????? ?????????";"Seitsemn United maakunnat";"x"
-"form_netherlands_desc";"We are the rightful heirs of the Seven Batavian Provinces";"Nous sommes les hritiers lgitimes des sept provinces de Batavie";"Wir sind die rechtmigen Erben der sieben batavischen Provinzen";"Jestesmy prawowitymi dziedzicami Siedmiu batawii prowincjach";"Somos los legtimos herederos de las Siete Provincias de Batavia";"Noi siamo gli eredi legittimi delle sette province batave";"Mi vagyunk a jogos rksei a Ht Tartomnyok Batavian";"Jsme prvoplatn dedicov sedmi provinci Batavian";"Mi vagyunk a jogos rksei a Ht Tartomnyok Batavian";"Wij zijn de rechtmatige erfgenamen van de Zeven Provincin Bataafse";"Somos os legtimos herdeiros das Sete Provncias Batvicas";"?? ???????? ????????? ???????????? ???? ????????? ????????";"Olemme laillinen perilliset Seitsemn batavia maakunnat";"x"
-"form_belgium_title";"The $MONARCHTITLE$ of the Belgians";"Le $MONARCHTITLE$ des Belges";"Die $MONARCHTITLE$ der Belgier";"$MONARCHTITLE$ Belgw";"El $MONARCHTITLE$ de los belgas";"Il $MONARCHTITLE$ dei Belgi";"A $MONARCHTITLE$ Belgk";"Na $MONARCHTITLE$ Belgicanu";"A $MONARCHTITLE$ Belgk";"De $MONARCHTITLE$ der Belgen";"O $MONARCHTITLE$ dos belgas";"$MONARCHTITLE$ ??????????";"$MONARCHTITLE$ of belgialaiset";"x"
-"form_belgium_desc";"Our $MONARCHTITLE$ managed to unite together all the Southern Provinces into one entity";"Notre $MONARCHTITLE$ a russi runir toutes les provinces du Sud en une seule entit";"Unser $MONARCHTITLE$ schaffte es, alle sdlichen Provinzen zu einer Einheit zusammenzufassen";"Nasz $MONARCHTITLE$ udalo sie jednoczyc wszystkie poludniowych prowincjach w jedna jednostke";"Nuestro $MONARCHTITLE$ logr unir a todas las Provincias del Sur en una sola entidad";"Il nostro $MONARCHTITLE$ riuscito a riunire insieme tutte le province del sud in un unico soggetto";"A $MONARCHTITLE$ sikerlt egyesteni egytt a dli tartomnyokban egyetlen egysg";"Nae $MONARCHTITLE$ podarilo spojit dohromady vechny jinch provincich do jedn entity";"A $MONARCHTITLE$ sikerlt egyesteni egytt a dli tartomnyokban egyetlen egysg";"Onze $MONARCHTITLE$ geslaagd om alle zuidelijke provincies te verenigen in n entiteit";"Nosso $MONARCHTITLE$ conseguiu unir todas as Provncias do Sul em uma nica entidade";"??? $MONARCHTITLE$ ??????? ?????????? ??????? ??? ????? ????????? ? ?????? ?????";"Meidn $MONARCHTITLE$ onnistui yhdist yhteen kaikki Etel maakunnat yhdeksi kokonaisuudeksi";"x"
-"form_spain_title";"The end of the Reconquista";"La fin de la Reconquista";"Das Ende der Reconquista";"Koniec rekonkwisty";"El final de la Reconquista";"La fine della Reconquista";"A vgn a Reconquista";"Konec Reconquista";"A vgn a Reconquista";"Het einde van de Reconquista";"O fim da Reconquista";"????? ??????????";"Lopussa Reconquista";"x"
-"form_spain_desc";"There are no more moors in Iberia and the old fragmented kingdoms have been finally reunited";"Il n'y a plus de landes en Ibrie et les anciens royaumes fragments ont finalement t runis";"Es gibt keine Moore in Iberia und die alten zersplitterten Reiche sind endlich wieder vereinigt worden";"Nie ma wiecej cumuje w Iberii i starych rozdrobnionych krlestw zostaly ostatecznie spotkaly sie ponownie";"Ya no hay pramos en Iberia y los viejos reinos fragmentados han sido finalmente reunidos";"Non ci sono altri Mori in Iberia e vecchi regni frammentati sono stati finalmente riuniti";"Nincs tbb lpok Iberia s a rgi tredezett kirlysgok mr vgre jra sszellt";"Neexistuj dn dal raelinite v Iberii a starch fragmentovanch krlovstv byly konecne seel";"Nincs tbb lpok Iberia s a rgi tredezett kirlysgok mr vgre jra sszellt";"Er zijn geen heidevelden meer op het Iberisch schiereiland en de oude gefragmenteerde koninkrijken zijn eindelijk herenigd";"No existem mais charnecas na Pennsula Ibrica e os antigos reinos fragmentados foram finalmente reunidos";"??? ?????? ??? ??????????? ? ?????? ? ?????? ????????????????? ??????????? ???? ???????-?? ??????????????";"Ei ole en moors Iberian ja vanha hajanainen kuningaskunnat on vihdoin yhdistynyt uudelleen";"x"
-"form_ukraine_title";"The Great Rus of Kiev";"La Grande Rus de Kiev";"Der Groe Rus von Kiew";"Wielki Rus Kijw";"La Gran Rus de Kiev";"La grande Rus di Kiev";"A Nagy Rus Kijev";"The Great Rus Kiev";"A Nagy Rus Kijev";"De Grote Rus van Kiev";"A Grande Rus de Kiev";"??????? ???? ?????";"The Great Rus Kiova";"x"
-"form_ukraine_desc";"In the middle ages, Rurik, a Viking adventurer, founded the Kievan Rus. We can reclaim his glorious heritage";"Au moyen ge, Rurik, un aventurier viking, a fond la Rus Kievan. Nous pouvons rcuprer son glorieux hritage";"Im Mittelalter grndete Rurik, ein Wikinger-Abenteurer, den Kievan Rus. Wir knnen sein herrliches Erbe zurckfordern";"W sredniowieczu, Rurik, awanturnik Viking, zalozyl Rusi Kijowskiej. Mozemy odzyskac swoje chwalebne dziedzictwo";"En la Edad Media, Rurik, un aventurero vikingo, fund la Rus de Kievan. Podemos recuperar su gloriosa herencia";"Nel Medioevo, Rurik, un avventuriero vichingo, fond la Rus 'di Kiev. Siamo in grado di reclamare la sua eredit gloriosa";"A kzpkorban, Rurik, a Viking kalandor, megalaptotta a Kijevi Rusz. Mi lehet visszaignyelni dicsosges rksge";"Ve stredoveku, Rurik, Viking dobrodruh, zaloil Kyjevsk Rusi. Mueme kultivovat jeho slavnou dedictv";"A kzpkorban, Rurik, a Viking kalandor, megalaptotta a Kijevi Rusz. Mi lehet visszaignyelni dicsosges rksge";"In de middeleeuwen, Rurik, een Viking avonturier, oprichter van het Kievse Rijk. We kunnen zijn glorierijke erfgoed terug te winnen";"Na Idade Mdia, Rurik, um aventureiro viking, fundou a Rssia Kievan. Podemos recuperar sua gloriosa herana";"? ??????? ????, ?????, ? ?????????? ??????, ??????? ???????? ????. ?? ????? ??????? ??? ??????? ????????";"Keskiajalla, Rurik, Viking seikkailija perustettu Kiovan Rus. Voimme takaisin hnen kunniakas perint";"x"
-"form_philippines_title";"Unification of the Philippines";"Unification des Philippines";"Vereinigung der Philippinen";"Ujednolicenie Filipin";"Unificacin de las Filipinas";"Unificazione delle Filippine";"Egyests a Flp-szigeteken";"Sjednocen na Filipnch";"Egyests a Flp-szigeteken";"Eenwording van de Filippijnen";"Unificao das Filipinas";"?????????? ?????????";"Yhtenistmisest Filippiineill";"x"
-"form_philippines_desc";"There are no more fragmented sultanates in the Philippines. Lets claim our rightful position in the islands!";"Il n'y a plus de sultanats fragments aux Philippines. Rclamons notre position lgitime dans les les!";"Auf den Philippinen gibt es keine fragmentierten Sultanate mehr. Lassen Sie uns unsere richtige Position auf den Inseln behaupten!";"Nie ma bardziej podzielony sultanatw na Filipinach. Miejmy twierdza nalezne nam miejsce w na wyspach!";"No hay ms sultanatos fragmentados en Filipinas. Vamos a reclamar nuestra legtima posicin en las islas!";"Non ci sono sultanati pi frammentati nelle Filippine. Facciamo affermano la nostra posizione giusta nelle isole!";"Nincs tbb tredezett szultnsgok a Flp-szigeteken. Nzzk lltjk a jogos helyt a szigeteken!";"Neexistuj dn dal roztrten sultanates na Filipnch. Pojdme tvrd, nai prvoplatn pozici v ostrovech!";"Nincs tbb tredezett szultnsgok a Flp-szigeteken. Nzzk lltjk a jogos helyt a szigeteken!";"Er zijn niet meer gefragmenteerd sultanaten in de Filippijnen. Laten we beweren onze rechtmatige positie in de eilanden!";"No h mais sultanatos fragmentados nas Filipinas. Vamos reivindicar nossa legtima posio nas ilhas!";"??? ??? ????? ????????????????? ????????? ?? ??????????. ??????? ????????? ???? ???????? ????? ?? ????????!";"Ei ole olemassa hajanaisempaa sulttaani- Filippiineill. Oletetaan vittvt meidn kuuluva asema saarilla!";"x"
-"form_malaya_title";"Malay lands";"Terres malaises";"Malay Lnder";"ziemie Malay";"Tierras malayas";"terre malesi";"malj fldeket";"Malay pristane";"malj fldeket";"Malay landt";"Terras malaias";"????????? ?????";"Malaiji maat";"x"
-"form_malaya_desc";"Stretching from the Strait of Malacca to Singapore, the Masvlay peoples finally are united under a single country";"S'tendant du dtroit de Malacca Singapour, les peuples malais sont enfin unis dans un pays unique";"Von der Strae von Malacca nach Singapur erstrecken sich die malaiischen Vlker schlielich unter einem einzigartigen Land";"Rozciagajacy sie od Ciesniny Malakka do Singapuru, Malajskiego narody w koncu lacza sie w ramach unikalnego kraju";"Estirndose desde el estrecho de Malaca a Singapur, los pueblos malayos finalmente se unen bajo un nico pas";"Stretching dallo Stretto di Malacca a Singapore, i popoli malesi, infine, sono uniti sotto un unico paese";"Nyjts a Malaka-szoros Szingapr, a malj np vgl egyesl alatt egyedi orszg";"Thnouc se od iny Malacca do Singapuru, Malay nrody nakonec se spoj pod jedinecn zeme";"Nyjts a Malaka-szoros Szingapr, a malj np vgl egyesl alatt egyedi orszg";"Die zich uitstrekt van de Straat van Malakka naar Singapore, eindelijk de Maleise volken zijn verenigd onder een uniek land";"Esticando-se do Estreito de Malaca para Cingapura, os povos malaios finalmente esto unidos sob um nico pas";"?????????? ?? ??????????? ??????? ?? ?????????, ????????? ??????, ???????, ?????????? ??? ?????????? ???????";"Ulottuu salmen Malacca ja Singaporen, Malaiji kansojen lopulta yhdist alla ainutlaatuinen maa";"x"
-"form_aztec_title";"Excan Tlahtoloyan";"Excan Tlahtoloyan";"Excan Tlahtoloyan";"Excan Tlahtoloyan";"Excan Tlahtoloyan";"Excan Tlahtoloyan";"Excan Tlahtoloyan";"Excan Tlahtoloyan";"Excan Tlahtoloyan";"Excan Tlahtoloyan";"Excan Tlahtoloyan";"E??a? ?????o?o?a?";"Excan Tlahtoloyan";"x"
-"form_aztec_desc";"All the atepetls in Mexico agree to ally under one new federation, led by us.";"Tous les atepetls au Mexique s'accordent s'allier sous une nouvelle fdration, dirige par nous.";"Alle atepetls in Mexiko stimmen zu, unter einer neuen Fderation zu verbnden, gefhrt von uns.";"Wszystkie atepetls w Meksyku zgodzic sie sprzymierzyc pod jednym nowej federacji, prowadzony przez nas.";"Todos los atepetles de Mxico estn de acuerdo en aliarse bajo una nueva federacin, dirigida por nosotros.";"Tutti gli atepetl in Messico decidono di allearsi in una nuova federazione, guidata da noi.";"Minden atepetls Mexikban egyetrtenek, hogy szvetsgre alatt egy j szvetsg ltal vezetett minket.";"Vechny atepetls v Mexiku souhlasit se spojit pod jednu novou federace v cele s nmi.";"Minden atepetls Mexikban egyetrtenek, hogy szvetsgre alatt egy j szvetsg ltal vezetett minket.";"Alle atepetls in Mexico instemmen met bondgenoot onder een nieuwe federatie, geleid door ons.";"Todos os atepetls no Mxico concordam em aliar-se sob uma nova federao, liderada por ns.";"??? ???????? ? ??????? ???????? ???????????? ??? ????? ????? ?????????, ?? ????? ? ????.";"Kaikki atepetls Meksikossa sopia liittoutua alle yhden uuden liiton johdolla meille.";"x"
-"form_usa_title";"The unanimous Declaration of the United States of America";"La Dclaration unanime des Etats-Unis d'Amrique";"Die einstimmige Erklrung der Vereinigten Staaten von Amerika";"Jednoglosne oswiadczenie Stanw Zjednoczonych Ameryki";"La Declaracin unnime de los Estados Unidos de Amrica";"La dichiarazione unanime degli Stati Uniti d'America";"Az egyhang nyilatkozata az Amerikai Egyeslt llamok";"Jednomysln Prohlen Spojench sttu americkch";"Az egyhang nyilatkozata az Amerikai Egyeslt llamok";"De unanieme verklaring van de Verenigde Staten van Amerika";"A Declarao unnime dos Estados Unidos da Amrica";"???????????? ?????????? ??????????? ?????? ???????";"Yksimielinen julistus Yhdysvallat";"x"
-"form_usa_desc";"When in the Course of human events, it becomes necessary for one people to dissolve the political bands which have connected them with another, and to assume among the powers of the earth, the separate and equal station to which the Laws of Nature and of Nature's God entitle them, a decent respect to the opinions of mankind requires that they should declare the causes which impel them to the separation";"Lorsqu'au cours des vnements humains il devient ncessaire un peuple de dissoudre les bandes politiques qui les relient un autre, et d'assumer dans les puissances de la terre la station spare et gale laquelle les Lois de la Nature et de la Nature Dieu leur donne droit, un respect dcent aux opinions de l'humanit exige qu'ils dclarent les causes qui les poussent la sparation";"Wenn es im Verlaufe der menschlichen Ereignisse notwendig wird, da ein Volk die politischen Banden auflst, die sie mit dem andern verbunden haben und unter den Mchten der Erde die getrennte und gleiche Station annehmen, denen die Gesetze der Natur und der Natur angehren Gott berechtigt sie, eine anstndige Rcksicht auf die Meinungen der Menschheit erfordert, dass sie die Ursachen erklren, die sie zur Trennung treiben";"Gdy w trakcie imprez czlowieka, staje sie konieczne w odniesieniu do jednej osoby do rozpuszczenia zespoly polityczne laczace go z innym, i zajal wsrd poteg ziemi, oddzielna i rwne stacja, do ktrej prawom natury i Natury Bg ich uprawniac, godnej szacunku dla opinii ludzkosci wymaga, ze ??powinni zadeklarowac przyczyn, ktre zmuszaja ich do separacji";"Cuando en el curso de los acontecimientos humanos se hace necesario que un pueblo disuelva las bandas polticas que los conectan con otro y asuma entre las potencias de la tierra la estacin separada e igual a la que las Leyes de la Naturaleza y de la Naturaleza Dios les da derecho, un respeto decente a las opiniones de la humanidad exige que declaren las causas que los impulsan a la separacin";"Quando nel corso degli eventi umani, si rende necessario per un popolo sciogliere i vincoli politici che lo hanno legato ad un altro, e di assumere tra le potenze della terra, la stazione separata e uguale a cui le Leggi della Natura e della natura Dio gli danno diritto, un conveniente riguardo alle opinioni dell'umanit richiede che quel popolo dichiari le cause che lo costringono a tale secessione";"Amikor az emberi esemnyek sodrban szksgess vlik egy np, hogy felolddjon a politikai bandk, amelyek kapcsoldnak oket egymssal, s hogy vllalja kztt hatskrt a fld, a klnll s egyenrang, amelyhez a Termszet Trvnyei s a Termszet Isten jogostja fel oket, egy tisztessges tekintetben a vlemnyek az emberisg megkvnja, hogy nyilatkoznia kell az okokat, amelyek arra sztnzhetik oket, hogy a sztvlaszts";"Kdy se v prubehu lidskch udlost, bude nutn pro jeden nrod, aby se rozpustil politick psma, kter je spojen s jinou, a prevzt mezi pravomoci zeme, oddelen a rovnocenn stanice, ke ktermu se zkony prrody a spolecnosti Prroda Buh je opravnuj, slun respekt k nzorum lidstva vyaduje, aby urcil, prciny, kter jim IMPELem k separaci";"Amikor az emberi esemnyek sodrban szksgess vlik egy np, hogy felolddjon a politikai bandk, amelyek kapcsoldnak oket egymssal, s hogy vllalja kztt hatskrt a fld, a klnll s egyenrang, amelyhez a Termszet Trvnyei s a Termszet Isten jogostja fel oket, egy tisztessges tekintetben a vlemnyek az emberisg megkvnja, hogy nyilatkoznia kell az okokat, amelyek arra sztnzhetik oket, hogy a sztvlaszts";"Toen in de loop van de menselijke gebeurtenissen, wordt het noodzakelijk voor een mensen om de politieke banden die ze hebben verbonden met een ander op te lossen, en om aan te nemen onder de bevoegdheden van de aarde, de aparte en gelijkwaardige station waarop de wetten van de natuur en van Nature's God hen het recht, een fatsoenlijke betrekking tot de adviezen van de mens vereist dat ze de oorzaken die hen aanzetten om de scheiding te verklaren";"Quando no Curso dos acontecimentos humanos, torna-se necessrio que um povo dissolva as bandas polticas que as ligaram a outro, e assumir entre as potncias da Terra a posio separada e igual qual as Leis da Natureza e da Natureza Deus lhes d direito, um respeito decente s opinies da humanidade exige que eles declarem as causas que os levam separao";"????? ? ???? ???????????? ??????? ?????????? ??????????? ??? ?????? ?????? ?????????? ???????????? ??????, ??????? ????????? ?? ? ???????, ? ?????? ????? ?????? ????, ???????? ? ??????????? ???????, ? ??????? ?????? ??????? ? ??????? ??? ???? ?? ?????, ????????? ???????? ? ?????? ???????????? ???????, ????? ??? ???????? ???????, ??????? ????????? ?? ? ??????????";"Kun aikana ihmisen tapahtumia, se on vlttmtnt yksi kansa liuottaa poliittisia bndej, jotka ovat kytketty niit toiseen, ja ottamaan joukossa valtuuksia maan erillinen ja yhtlinen asema johon Luonnonlait ja Luonnon Jumala oikeuttavat, kunnon osalta mielipiteit ihmiskunnan edellytt, ett heidn pitisi ilmoittaa syyt joka pakottaa heidt erottaminen";"x"
-"form_southafrica_title";"Federation of Cape Colony";"Fdration de la Colonie du Cap";"Fderation der Kapkolonie";"Federacja Cape Colony";"Federacin de la Colonia del Cabo";"Federazione di Colonia del Capo";"Federation of Cape Colony";"Federation of Cape kolonie";"Federation of Cape Colony";"Federatie van Kaapkolonie";"Federao da Colnia do Cabo";"????????? ??????? ???????";"Federation of Cape Colony";"x"
-"form_southafrica_desc";"Previously governed by inept leaders, the colonies near the Cape of Good Hope have federated under one country";"Prcdemment gouverne par des chefs ineptes, les colonies prs du Cap de Bonne Esprance se sont fdres dans un seul pays";"Frher regiert von ungeschickten Fhrern, fderierten die Kolonien in der Nhe des Kaps der Guten Hoffnung unter einem Land";"Wczesniej regulowane przez nieudolnych przywdcw, kolonie w poblizu Przyladka Dobrej Nadziei federalized pod jednym kraju";"Anteriormente gobernada por lderes ineptos, las colonias cerca del Cabo de Buena Esperanza federalizadas bajo un solo pas";"In precedenza governata da leader inetti, le colonie nei pressi del Capo di Buona Speranza federalizzati in un paese";"Korbban irnyad alkalmatlan vezetok, a telepek kzel a Jremnysg fderalizlt alatt egy orszg";"Drve rd neschopnch vudcu, kolonie u mysu Dobr nadeje federalizaci v jedn zemi";"Korbban irnyad alkalmatlan vezetok, a telepek kzel a Jremnysg fderalizlt alatt egy orszg";"Eerder beheerst door onbekwame leiders, de kolonin in de buurt van de Kaap de Goede Hoop gefederaliseerd onder n land";"Anteriormente governada por lderes ineptos, as colnias prximas ao Cabo da Boa Esperana federalizaram sob um nico pas";"????? ???????????? ???????? ????????????? ??????? ???? ???? ?????? ??????? ??????????? ??? ????? ??????";"Aikaisemmin stelevt taitamaton johtajat, peskkeet lhell Hyvntoivonniemen liittovaltioksi alle yhdess maassa";"x"
-"form_madagascar_title";"I Like to Move It";"I Like to Move It";"I Like to Move It";"I Like to Move It";"Quiero mover el bote";"Mi piace se ti muovi";"I Like to Move It";"I Like to Move It";"I Like to Move It";"I Like to Move It";"I Like to Move It";"?? ???? ?? ??? ??";"I Like to Move It";"x"
-"form_madagascar_desc";"Lemurians united under our flag, the Empires in Europe should now tremble";"Les Lmuriens unis sous notre drapeau, les Empires en Europe devraient maintenant trembler";"Lemurianer unter unserer Flagge vereint, sollten die Empire in Europa jetzt zittern";"Lemurianie zjednoczeni pod nasza flaga, imperiw w Europie powinien teraz drza";"Lemurians unidos bajo nuestra bandera, los Empires en Europa ahora deben temblar";"Con i lemuriani uniti sotto la nostra bandiera, gli Imperi in Europa dovrebbero ora tremano";"Lemriaiak alatt egyesl a zszl, a birodalmak Eurpban most remeg";"Lemuran sjednotil pod na vlajkou, r v Evrope by mel nyn tresou";"Lemriaiak alatt egyesl a zszl, a birodalmak Eurpban most remeg";"Lemurians verenigd onder onze vlag moet de Empires in Europa nu beven";"Lemurianos unidos sob nossa bandeira, os Imprios na Europa devem agora tremer";"????????? ?????????? ??? ????? ??????, ????????? ? ?????? ?????? ???????";"Lemurialaiset yhtenisen meidn lippu, Empires Euroopassa pitisi nyt trist";"x"
-"the_post_colonialism_title";"Post-colonialism";"Post-colonialisme";"Postkolonialismus";"Post-kolonializm";"Postcolonialismo";"Post-colonialismo";"Posztkolonializmus";"Postkolonialismus";"Posztkolonializmus";"Post-kolonialisme";"Ps-colonialismo";"????????????????";"Post-kolonialismi";"x"
-"the_post_colonialism_desc";"Many newly settled territories want to achieve their independence";"De nombreux territoires nouvellement tablis veulent atteindre leur indpendance";"Viele neu besiedelte Gebiete wollen ihre Unabhngigkeit erreichen";"Wiele nowo osiedlili terytoria chce osiagnac swoja niezaleznosc";"Muchos territorios recin establecidos quieren lograr su independencia";"Molti territori recentemente insediati vogliono ottenere la loro indipendenza";"Sok jonnan beteleptett terletek szeretnk elrni a fggetlensgt";"Mnoho nove osdlen zem chci doshnout jejich nezvislost";"Sok jonnan beteleptett terletek szeretnk elrni a fggetlensgt";"Veel nieuw vestigden gebieden willen hun onafhankelijkheid te bereiken";"Muitos territrios recm-instalados querem alcanar sua independncia";"?????? ????? ???????????? ?????????? ???? ??????? ????? ?????????????";"Monet skettin ratkaistu alueiden wanna saavuttaa riippumattomuus";"x"
-"mandate_of_heaven_title";"Reclaim the Mandate of Heaven";"Rcuprer le mandat du ciel";"Erlse das Mandat des Himmels";"Odzyskaj Mandat Nieba";"Reclamar el Mandato del Cielo";"Riprendiamoci il Mandato del Cielo";"Vissza a megbzs of Heaven";"Kultivovat Mandate nebe";"Vissza a megbzs of Heaven";"Reclaim the Mandaat van de Hemel";"Recuperar o Mandato do Cu";"???????????? ?????? ?????";"Takaisin taivaan mandaatti";"x"
-"mandate_of_heaven_desc";"As the Emperor of Heaven, we are enough technologically advanced to attempt to centralize the Heavenly Kingdom under ourselves";"En tant qu'empereur des cieux, nous sommes suffisamment technologiquement avancs pour tenter de centraliser le Royaume cleste sous nous-mmes";"Als der Kaiser des Himmels sind wir genug technologisch fortgeschritten, um zu versuchen, das himmlische Knigreich unter uns zu zentralisieren";"Jako Imperator Niebios wystarczy nam zaawansowanie technologiczne, aby uspokoic nasze Krlestwo Niebianskie";"Como el Emperador del Cielo, estamos suficientemente avanzados tecnolgicamente para intentar centralizar el Reino Celestial bajo nosotros mismos";"Come Imperatore del Cielo, siamo abbastanza tecnologicamente avanzata per cercare di centralizzare il Regno dei Cieli in noi stessi";"Mivel a csszr az g vagyunk elg technolgiailag fejlett, hogy megprblja kzpontostsa Mennyei Kirlysgban magunkat";"Vzhledem k tomu, csare nebe, jsme natolik technologicky vyspel pokouet se centralizovat nebeskho krlovstv pod sebe";"Mivel a csszr az g vagyunk elg technolgiailag fejlett, hogy megprblja kzpontostsa Mennyei Kirlysgban magunkat";"Als de keizer van de Hemel, we zijn genoeg technologisch geavanceerde om te proberen de Hemelse Koninkrijk te centraliseren onder onszelf";"Como o Imperador do Cu, estamos suficientemente avanados tecnologicamente para tentar centralizar o Reino Celestial sob ns mesmos";"??? ????????? ?????, ?? ?????????? ?????????????? ??????????, ????? ???????? ?????????????? ???????? ??????? ??? ?????";"Koska keisari Taivaan olemme tarpeeksi teknologisesti kehittyneit yritt keskitt taivaan valtakunnan alla itsemme";"x"
-"EVTNAME350001";"Centralization of the Heavenly Kingdom";"Centralisation du Royaume cleste";"Zentralisierung des himmlischen Knigreichs";"Centralizacja Krlestwa Niebieskiego";"Centralizacin del Reino Celestial";"La centralizzazione del Regno Celeste";"Kzpontostsa a Mennyei Kirlysg";"Centralizace nebeskho krlovstv";"Kzpontostsa a Mennyei Kirlysg";"Centralisatie van de Hemelse Koninkrijk";"Centralizao do Reino Celestial";"????????????? ????????? ???????";"Keskittminen taivaan valtakunnan";"x"
-"EVTDESC350001";"Shall we join the Emperor of the Skies?";"Devons-nous nous joindre l'empereur des cieux?";"Sollen wir uns dem Kaiser des Himmels anschlieen?";"Czy powinnismy dolaczyc do Imperatora Niebios?";"Podemos unirnos al Emperador de los Cielos?";"Vogliamo unirci all'Imperatore dei Cieli?";"Csatlakozunk a csszr a Skies?";"Se napojme csar z nebe?";"Csatlakozunk a csszr a Skies?";"Zullen we lid worden van de keizer van de Skies?";"Vamos juntar-nos ao Imperador dos Cus?";"????????????? ? ?????????? ??????";"Pitisik meidn liitty keisari Skies?";"x"
-"EVTOPTA350001";"May the Son of Heaven reign on us!";"Que le Fils du Ciel rgne sur nous!";"Mge der Sohn des Himmels auf uns herrschen!";"Niech nasi krluja nad nami Syn Niebios!";"Que el Hijo del Cielo reine sobre nosotros!";"Possa il Figlio del Cielo regnare su di noi!";"Mjus a Son of Heaven uralkodni rajtunk!";"Mue Syn nebes kralovat na ns!";"Mjus a Son of Heaven uralkodni rajtunk!";"Moge de Zoon van de Hemel regeren op ons!";"Que o Filho do Cu reine sobre ns!";"????? ??? ???????? ????????? ??? ????!";"Voi Poika Heaven hallitsemaan meit!";"x"
-"EVTOPTB350003";"We won't be ruled by such backward religious fanatics! We have science now";"Nous ne serons pas gouverns par des fanatiques religieux renverss! Nous avons maintenant de la science";"Wir werden nicht von solchen rckstndigen religisen Fanatikern beherrscht werden! Wir haben jetzt Wissenschaft";"Nie bedziemy rzadzeni przez takich wywrotowych religijnych fanatykw! Teraz mamy nauke";"No seremos gobernados por fanticos religiosos atrasados! Tenemos ciencia ahora";"Non saremo governati da tali fanatici religiosi retrogradi! Abbiamo la scienza ora";"Mi nem zrhat ilyen backwarded vallsi fanatikusok! Van a tudomny ma mr";"Budeme nelze vyloucit temito backwarded nboenskch fanatiku! Mme ted vedu";"Mi nem zrhat ilyen backwarded vallsi fanatikusok! Van a tudomny ma mr";"We zullen niet worden geregeerd door een dergelijke backwarded religieuze fanatici! We hebben de wetenschap nu";"No seremos governados por fanticos religiosos to atrasados! Temos cincia agora";"?????? ????????? ???????????? ?????????? ??? ?? ????? ?????????! ? ??? ???? ????? ??????";"Emme voi sulkea tllainen backwarded uskonnollisten fanaatikkojen! Meill on tiedett nyt";"x"
-"EVTNAME350002";"Fall of the Mandate of Heaven";"Chute du mandat du ciel";"Fall des Reiches des Himmels";"Upadek Mandatu Nieba";"Cada del Mandato del Cielo";"Caduta del Mandato del Cielo";"Fall a megbzs of Heaven";"Pd mandtu nebe";"Fall a megbzs of Heaven";"Val van het mandaat van de Hemel";"Queda do Mandato do Cu";"??????? ??????? ?????";"Fall of taivaan mandaatti";"x"
-"EVTDESC350002";"Too backwards a concept, the idea of the Heavenly Kingdom has stopped keeping subjects from revolt";"Trop l'envers, le concept du Royaume cleste a empch les sujets de se rvolter";"Zu viel rckwrts hat das Konzept des himmlischen Knigreichs aufgehrt, Themen von Aufruhr zu halten";"Za duzo wstecz, pojecie Niebianskiego Krlestwa przestalo trzymac tematy z buntu";"Demasiado atrs, el concepto de Reino Celestial ha dejado de mantener a los sujetos de la revuelta";"Troppo a ritroso, il concetto di Regno Celeste ha smesso di evitare che i tributari si rivoltino";"Tl sok htra, a koncepci a Mennyei Kirlysg lellt tartsa alanyt lzads";"Prli mnoho dozadu, pojet nebeskho krlovstv prestal dret predmety z revolty";"Tl sok htra, a koncepci a Mennyei Kirlysg lellt tartsa alanyt lzads";"Te veel achteruit, het concept van de Hemelse Koninkrijk is gestopt met het houden van onderwerpen uit de opstand";"Demasiado para trs, o conceito de Reino Celestial parou de manter os sujeitos da revolta";"??????? ????? ?????, ????????? ????????? ??????? ????????? ?????????? ????????? ?? ?????????";"Liikaa taaksepin, ksite taivasten valtakunta on pyshtynyt pit aiheista kapina";"x"
-"EVTOPTA350002";"A dream gone to waste...";"Un rve a t perdu ...";"Ein Traum ist verschwunden ...";"Marzenie marnowalo ...";"Un sueo perdido ...";"Un sogno andato sprecato...";"Egy lom ment veszendobe ...";"Sen el do odpadu ...";"Egy lom ment veszendobe ...";"Een droom gegaan om te verspillen ...";"Um sonho perdido ...";"????? ???????...";"Unelma mennyt hukkaan ...";"x"
-"EVTNAME350003";"Centralization of the Heavenly Kingdom";"Centralisation du Royaume cleste";"Zentralisierung des himmlischen Knigreichs";"Centralizacja Krlestwa Niebieskiego";"Centralizacin del Reino Celestial";"La centralizzazione del Regno Celeste";"Kzpontostsa a Mennyei Kirlysg";"Centralizace nebeskho krlovstv";"Kzpontostsa a Mennyei Kirlysg";"Centralisatie van de Hemelse Koninkrijk";"Centralizao do Reino Celestial";"????????????? ????????? ???????";"Keskittminen taivaan valtakunnan";"x"
-"EVTOPTA350003";"The winner becomes King, the loser becomes outlaw";"Le gagnant devient roi, le perdant devient hors-la-loi";"Der Gewinner wird Knig, der Verlierer wird Verbrecher";"Zwyciezca zostaje krlem, przegrany staje sie przestepca";"El ganador se convierte en Rey, el perdedor se convierte en proscrito";"Il vincitore diventa Re, il perdente diventa fuorilegge";"A gyoztes kirly lesz, a vesztes lesz betyr";"Vtezem se stv krlem, poraen se stane psanec";"A gyoztes kirly lesz, a vesztes lesz betyr";"De winnaar wordt Koning, de verliezer wordt outlaw";"O vencedor torna-se rei, o perdedor torna-se fora da lei";"?????????? ?????????? ???????, ??????????? ?????????? ??? ??????";"Voittaja tulee kuningas, hvij tulee lainsuojaton";"x"
-"hre_NEWS_LONG";"A new power in Europe has regained its ancient splendor. The Sacrum Imperium Romanium was re-united by the current Kaiser. At Aachen, historically Aquisgrana, the Emperor was crowned King of the Romans by the princes of the Empire and by the Pope, thousand years after the foundation of the empire by Charlemagne.";"Une nouvelle puissance en Europe a atteint son ancienne splendeur. Le Sacrum Imperium Romanium a t r-uni par le Kaiser actuel. A Aachen, historiquement Aquisgrana, l'empereur a t couronn roi des Romains par les princes de l'Empire et par le Pape, aprs mille ans de la fondation de l'empire par Charles le Grand.";"Eine neue Macht in Europa hat seine alte Pracht. Das Sacrum Imperium Romanium wurde durch den aktuellen Kaiser wieder vereinigt. In Aachen, historisch Aquisgrana, wurde der Kaiser als Knig der Rmer von den Frsten des Reiches und vom Papst gekrnt, nach tausend Jahren von der Grndung des Reiches durch Karl dem Groen.";"Nowa moc w Europie ma do swojej dawnej swietnosci. Rzymski Imperium Imperium zostal ponownie zjednoczony przez obecnego Kaisera. W Aachen, historycznie Aquisgrana, cesarz zostal ukoronowany krlem Rzymian przez ksiazat Imperium i przez papieza, po tysiac lat od zalozenia imperium przez Karola Wielkiego.";"Un nuevo poder en Europa ha llegado a su antiguo esplendor. El Sacrum Imperium Romanium fue re-unido por el actual Kaiser. En Aquisgrn, histricamente Aquisgrana, el Emperador fue coronado como Rey de los Romanos por los prncipes del Imperio y por el Papa, despus de mil aos de la fundacin del imperio por Carlos el Grande.";"Un nuovo potere in Europa tornato al suo antico splendore. Il Sacrum Imperium Romanium stato riunito dal corrente Kaiser. Ad Aquisgrana l'imperatore fu incoronato come Re dei Romani dai prncipi dell'Impero e dal Papa, dopo mille anni dalla fondazione dell'impero di Carlo Magno.";"Egy j eurpai hatalmi kapott, hogy az osi fnyt. A Sacrum Imperium Romanium jra egyesl az aktulis Kaiser. Aachen, trtnelmileg Aquisgrana csszr koronztk kirlly a rmaiak ltal fejedelmek a Birodalom s a ppa, ezer v utn az alaptvny a birodalom Nagy Kroly.";"Nov sla v Evrope m sv starobyl stavby. Sacrum Imperium Romanium byl re-sjednocen aktulnm Kaiser. U Aachen, historicky Aquisgrana, csar byl korunovn jako King Rmanu u princu re a papeem, po tisci letech od zaloen re Karla Velikho.";"Egy j eurpai hatalmi kapott, hogy az osi fnyt. A Sacrum Imperium Romanium jra egyesl az aktulis Kaiser. Aachen, trtnelmileg Aquisgrana csszr koronztk kirlly a rmaiak ltal fejedelmek a Birodalom s a ppa, ezer v utn az alaptvny a birodalom Nagy Kroly.";"Een nieuwe macht in Europa heeft tot zijn oude pracht. De Sacrum Imperium Romanium werd opnieuw verenigd door de huidige Kaiser. In Aken, historisch Aquisgrana, werd de keizer gekroond tot Koning van de Romeinen door de vorsten van het rijk en door de paus, na duizend jaar na de oprichting van het rijk van Karel de Grote.";"Um novo poder na Europa tem seu antigo esplendor. O Sacrum Imperium Romanium foi re-unido pelo atual Kaiser. Em Aquisgro, historicamente Aquisgrana, o Imperador foi coroado como Rei dos Romanos pelos prncipes do Imprio e pelo Papa, depois de mil anos da fundao do imprio por Charles o Grande.";"????? ???? ? ?????? ???????? ?????? ???????? ???????????. ?????? ??????? ??????? ??? ????? ????????? ???????? ????????. ? ??????, ??????????? ?????????? ?????????, ????????? ??? ????????? ??????? ?????? ???????? ??????? ? ????? ??????? ????? ?????? ??? ????? ????????? ??????? ?????? ???????.";"Uusi voima Euroopassa on saanut sen antiikin loiston. Ristiluun Imperium Romanium uudelleen yhdist nykyisen Kaiser. Aachenissa, historiallisesti Aquisgrana, keisari kruunattiin kuninkaaksi roomalaiset ruhtinaat Imperiumin ja paavin, kun tuhat vuotta luomisesta alkaen keisarikunnassa Kaarle Suuren.";"x"
-"hre_NEWS_MEDIUM";"Great celebrations in Aachen, once again city of Emperors. Today, the King of the Romans was acclaimed Imperator of the Holy Roman Empire.";"Grande fte Aix-la-Chapelle, encore une fois ville des empereurs. Aujourd'hui, le roi des Romains a t acclam comme Imperator du Saint Empire romain germanique.";"Groe Feier in Aachen, noch einmal Stadt der Kaiser. Heute wurde der Knig der Rmer als Imperator des Heiligen Rmischen Reiches akklamiert.";"Wielkie swieto w Akwizgranie, ponownie miasto cesarzy. Dzisiaj krl Rzymianie zostal ogloszony Imperatorem Swietego Cesarstwa Rzymskiego.";"Gran celebracin en Aquisgrn, una vez ms ciudad de los Emperadores. Hoy, el Rey de los Romanos fue aclamado como Imperator del Sacro Imperio Romano.";"Grande festa in Aquisgrana, ancora una volta citt di imperatori. Oggi, il Re dei Romani stato acclamated come Imperatore del Sacro Romano Impero.";"Nagy nnepsg Aachenben, ismt a csszrvros. Ma, a kirly a rmaiak acclamated mint Imperator a Szent Rmai Birodalom.";"Vborn oslava v Cchch, opet mesto csaru. V soucasn dobe, krl Rmanu byla acclamated jako impertora Svat re rmsk.";"Nagy nnepsg Aachenben, ismt a csszrvros. Ma, a kirly a rmaiak acclamated mint Imperator a Szent Rmai Birodalom.";"Groot feest in Aken, nogmaals stad van keizers. Vandaag de dag, de Koning van de Romeinen werd acclamated als Imperator van het Heilige Roomse Rijk.";"Grande celebrao em Aachen, mais uma vez a cidade dos Imperadores. Hoje, o Rei dos Romanos foi aclamado como Imperador do Sacro Imprio Romano.";"??????? ???????? ? ??????, ????? ????? ???????????. ??????? ?????? ?????? ??? ???????????????? ??? ????????? ????????? ??????? ???????.";"Suuri juhla Aachen, jlleen kaupunki Emperors. Nykyn kuningas roomalaiset oli acclamated kuten Imperator Pyhn saksalais-roomalaisen keisarikunnan.";"x"
-"hre_NEWS_SHORT";"A thousand years after Charlemagne, the Holy Roman Empire has returned to its old glory, having been reunified recently.";"Aprs un millier d'annes de Charlemagne, le Saint Empire romain germanique est revenu sa vieille gloire, runis rcemment.";"Nach tausend Jahren von Karl dem Groen kehrte das Heilige Rmische Reich zu seiner alten Herrlichkeit zurck und wurde vor kurzem wiedervereinigt.";"Po tysiac lat od Karola Wielkiego, swiete Imperium Rzymskie powrcilo do dawnej chwaly, ktra ostatnio zostala zjednoczona.";"Despus de mil aos de Carlomagno, el Sacro Imperio Romano volvi a su antigua gloria, reunificada recientemente.";"Dopo mille anni da Carlo Magno, il Sacro Romano Impero restituita al suo antico splendore, essendo stato riunificato recente.";"Miutn ezer v Kroly, a Szent Rmai Birodalom visszatrt a rgi dicsosg, miutn jraegyestett kzelmltban.";"Po tisci letech od Charlemagne, Svat re rmsk se vrtil do sv star slve, kter byla v nedvn dobe znovu sjednotilo.";"Miutn ezer v Kroly, a Szent Rmai Birodalom visszatrt a rgi dicsosg, miutn jraegyestett kzelmltban.";"Na duizend jaar van Karel de Grote, het Heilige Roomse Rijk keerde terug naar zijn oude glorie, die onlangs herenigd.";"Depois de mil anos de Carlomagno, o Sacro Imprio Romano voltou a sua antiga glria, tendo sido reunificada recentemente.";"?????? ?????? ??? ?? ????? ????????, ????????? ??????? ??????? ????????? ? ????? ?????? ?????, ??????????????? ???????.";"Jlkeen tuhannen vuoden Kaarle, Pyhn Rooman valtakunta palasi sen vanha kunniaa tultuaan yhdistynyt skettin.";"x"
-"mandate_of_heaven_NEWS_LONG";"Son of the Sky, the Emperor of China is truly the Prince of Heaven and the population of China decided to accept it again. The coronation was in a more western style and the various warring states and cliques submitted to the Emperor like in antiquity.";"Fils du Ciel, l'Empereur de Chine est vraiment le Prince des Cieux et la population de la Chine a dcid de l'accepter nouveau. Le couronnement tait dans un style plus occidental et les diffrents tats et cliques en guerre soumis l'empereur comme dans l'antiquit.";"Sohn des Himmels, der Kaiser von China ist wirklich der Frst des Himmels und die Bevlkerung von China beschlossen, es wieder zu akzeptieren. Die Krnung war im westlichen Stil und die verschiedenen kriegsfhrenden Staaten und Cliquen, die dem Kaiser wie in der Antike vorgelegt wurden.";"Syn nieba, cesarz Chin jest naprawde ksieciem nieba, a ludnosc Chin postanowila ja zaakceptowac. Koronacja byla w bardziej zachodnim stylu, a rzne stany i kliki ciazace na cesarzu, jak w starozytnosci.";"Hijo del Cielo, el Emperador de China es verdaderamente el Prncipe del Cielo y la poblacin de China decidi aceptarlo de nuevo. La coronacin estaba en un estilo ms occidental y los diversos estados y camarillas enfrentados sometidos al emperador como en la antigedad.";"Figlio del Cielo, l'imperatore della Cina veramente il Principe del Cielo e la popolazione della Cina ha deciso di accettare di nuovo. L'incoronazione era in uno stile pi occidentale e vari stati in guerra e cricche presentato al condottiero come nell'antichit.";"Fia az g, a knai csszr valban a Prince of Heaven s a lakossg Kna gy dnttt, hogy elfogadja azt vissza. A koronzs volt egy nyugati stlus, s a klnbzo hborskod llamok s klikkek be a csszrnak, mint az korban.";"Syn nebes, csar Cny je skutecne Prince of Heaven a pocet obyvatel Cny rozhodl znovu prijmout zpet. Korunovace byl ve vce westernovm stylu a ruznch vlccch sttu a klik predloen k csari jako ve staroveku.";"Fia az g, a knai csszr valban a Prince of Heaven s a lakossg Kna gy dnttt, hogy elfogadja azt vissza. A koronzs volt egy nyugati stlus, s a klnbzo hborskod llamok s klikkek be a csszrnak, mint az korban.";"Zoon van de Hemel, de keizer van China is echt de prins van de hemel en de bevolking van China besloten om het weer terug te nemen. De kroning was in een meer westerse stijl en de verschillende Strijdende Staten en klieken, zoals in de oudheid tot de keizer voorgelegd.";"Filho do Cu, o Imperador da China verdadeiramente o Prncipe do Cu ea populao da China decidiu aceit-lo novamente. A coroao estava em um estilo mais ocidental e os vrios estados e cliques guerreiros submetidos ao Imperador como na antiguidade.";"??? ????, ????????? ????????? ???????? ???????? ??????? ????????, ? ????????? ????? ?????? ??????? ??? ???????. ????????? ???? ? ????? ???????? ?????, ? ????????? ??????? ??????????? ? ????? ??????????? ??????????, ??? ? ?????????.";"Poika Sky, Kiinan keisari on todella taivaan prinssi ja vestn Kiina ptti hyvksy sen takaisin. Kruunajaisten oli entist lnsimaisen ja eri sotivien ja klikkien toimitettiin keisari kuten antiikin.";"x"
-"mandate_of_heaven_NEWS_MEDIUM";"Today, the people of China were united again under the rule of the Son of Heaven, like in ancient times. Will the Emperor keep trading with the West?";"Aujourd'hui, les gens de la Chine sont unis de nouveau sous la domination du Fils du Ciel, comme dans l'Antiquit. L'Empereur continuera-t-il ngocier avec l'Occident?";"Heute sind die Menschen in China wieder unter der Herrschaft des Sohnes des Himmels, wie in der Antike. Wird der Kaiser mit dem Westen handeln?";"Dzis ludzie z Chin zjednoczyli sie ponownie pod rzadami Syna Niebios, podobnie jak w czasach starozytnych. Czy cesarz bedzie kontynuowal handel z Zachodem?";"Hoy, el pueblo de China se uni nuevamente bajo el gobierno del Hijo del Cielo, como en los tiempos antiguos. El emperador seguir comerciando con Occidente?";"Oggi, il popolo della Cina uniti di nuovo sotto il dominio del Figlio del Cielo, come nei tempi antichi. Sar l'imperatore mantenere trading con l'Occidente?";"Ma, a knai np egyeslt jra uralma al a Son of Heaven, mint az korban. Vajon a csszr tartani kereskeds a Nyugat?";"V soucasn dobe lid z Cny sjednotila opet pod vldou Syna nebes, jako v dvnch dobch. Bude Emperor udret obchodovn se Zpadem?";"Ma, a knai np egyeslt jra uralma al a Son of Heaven, mint az korban. Vajon a csszr tartani kereskeds a Nyugat?";"Vandaag de dag, de bevolking van China verenigd weer onder de heerschappij van de Zoon van de Hemel, net als in de oude tijden. Zal de keizer te houden handel met het Westen?";"Hoje, o povo da China se uniu novamente sob o domnio do Filho do Cu, como nos tempos antigos. O Imperador continuar negociando com o Ocidente?";"??????? ????? ????? ????? ??????????? ??? ??????? ???? ????, ??? ? ??????? ???????. ????? ?? ????????? ?????????? ????????? ? ????????";"Nykyn ihmiset China United takaisin vallan alle Poika Heaven, kuten muinoin. Tuleeko keisari pit kauppaa lnnen kanssa?";"x"
-"mandate_of_heaven_NEWS_SHORT";"How will Western civilization face the new threat from the East - the Mandate of Heaven? Continued in page 7.";"Comment la civilisation occidentale fera face la nouvelle menace de l'Est du Mandat du Ciel? Continuez dans la page 7.";"Wie sieht die westliche Zivilisation vor der neuen Bedrohung aus dem Osten des Mandats des Himmels? Weiter auf Seite 7.";"W jaki sposb zachodnia cywilizacja stanie przed nowym zagrozeniem ze strony Wschodu Mandatu Nieba? Kontynuuj na stronie 7.";"Cmo enfrentar la civilizacin occidental la nueva amenaza desde el Este del Mandato del Cielo? Contine en la pgina 7.";"Come sar la civilt occidentale ad affrontare la nuova minaccia da Oriente del Mandato del Cielo? Continuare a pagina 7.";"Hogyan fog a nyugati civilizci szembe az j fenyegets a keleti a megbzs az g? Folytats a 7. oldalon.";"Jak bude zpadn civilizace celit nov hrozbe z Vchodu mandtu nebes? Pokracujeme strane 7.";"Hogyan fog a nyugati civilizci szembe az j fenyegets a keleti a megbzs az g? Folytats a 7. oldalon.";"Hoe zullen de westerse beschaving geconfronteerd met de nieuwe dreiging uit het Oosten van het mandaat van de hemel? Ga verder in pagina 7.";"Como a civilizao ocidental enfrentar a nova ameaa do Oriente do Mandato do Cu? Continue na pgina 7.";"??? ???????? ??????????? ?????????? ? ????? ??????? ? ??????? ??????? ?????? ????????? ?? ???. 7.";"Miten lnsimaisen sivilisaation kohtaamaan uusi uhka idst ja taivaan mandaatti? Jatka sivulle 7.";"x"
+centralize_hre_title;Centralize the Holy Roman Empire;Centraliser le Saint Empire Romain;Zentralisieren Sie das Heilige Rmische Reich;Centralizacja Swiete Cesarstwo Rzymskie;Centralizar el Sacro Imperio Romano;Centralizzare il Sacro Romano Impero;Centralizlja a Szent Rmai Birodalom;Centralizovat Svat re rmsk;Centralizlja a Szent Rmai Birodalom;Centraliseren van het Heilige Roomse Rijk;Centralize o Sacro Imprio Romano;????????????? ????????? ??????? ???????;Keskit Pyhn roomalaisen keisarikunnan;x
+centralize_hre_desc;As the Holy Roman Emperor, we are prestigious enough to attempt to centralize the Empire under ourselves.;En tant que Saint-Empire romain, nous sommes assez prestigieux pour essayer de centraliser l'Empire sous nous-mmes.;Als der heilige rmische Kaiser sind wir prestigevoll genug, um zu versuchen, das Reich unter uns zu zentralisieren.;Jako cesarz rzymski, jestesmy na tyle prestizowa prba scentralizowania Imperium pod siebie.;Como el emperador romano santo, somos bastante prestigiosos para intentar centralizar el imperio debajo de nosotros mismos.;Come Sacro Romano Imperatore, siamo abbastanza prestigiosi per tentare di centralizzare l'Impero in noi stessi.;Mivel a rmai csszr, mi tekintlyes elg prblja kzpontostani a Birodalom magunkat.;Vzhledem k tomu, csare Svat re rmsk, jsme dost prestin pokusit se centralizovat ri pod sebe.;Mivel a rmai csszr, mi tekintlyes elg prblja kzpontostani a Birodalom magunkat.;Zoals het Heilige Roomse keizer, we zijn prestigieus genoeg om te proberen om het rijk te centraliseren onder onszelf.;Como o Santo Imperador Romano, somos suficientemente prestigiados para tentar centralizar o Imprio sob ns mesmos.;??? ????????? ????????? ??????? ???????, ?? ?????????? ?????????, ????? ?????????? ?????????????? ??????? ??? ????.;Koska keisari, olemme arvostettuja tarpeeksi yritt keskitt Imperiumi alle itse.;x
+EVTNAME250001;Centralization of the HRE;Centralisation du Saint Empire romain germanique;Zentralisierung des Heiligen Rmischen Reiches;Centralizacja Swietego Cesarstwa Rzymskiego;Centralizacin del Sacro Imperio Romano;La centralizzazione del Sacro Romano Impero;Kzpontostsa Szent Rmai Birodalom;Centralizace Svat re rmsk;Kzpontostsa Szent Rmai Birodalom;Centralisatie van de Heilige Roomse Rijk;Centralizao do Sacro Imprio Romano;????????????? ????????? ??????? ???????;Keskittminen Pyhll roomalaisen keisarikunnan;x
+EVTDESC250001;We will join the Thousand Years Reich!;Nous nous joindrons au Reich des Mille Ans!;Wir werden dem Tausendjhrigen Reich beitreten!;Bedziemy dolaczyc do tysiecy lat Rzeszy!;Nos uniremos al Reich de los Mil Aos!;Ci uniremo al Reich di Mille Anni!;Mi fog csatlakozni a Thousand Years Reich!;Budeme se pripoj k tisci lety Reich!;Mi fog csatlakozni a Thousand Years Reich!;We zullen toetreden tot de Thousand Years Reich!;Ns nos juntaremos ao Reich dos Mil Anos!;?? ????????????? ? ???????????? ????!;Me liittyy tuhatvuotinen Reich!;x
+EVTOPTA250001;God save the Kaiser!;Dieu sauve le Kaiser!;Gott rette den Kaiser!;God save the Kaiser!;Dios salve al Kaiser!;Che Dio salvi il Kaiser!;Isten vja a Kaiser!;Boe, chran Kaiser!;Isten vja a Kaiser!;God save the Kaiser!;Deus salve o Kaiser!;??? ?????? ??????!;Jumala pelastaa Kaiser!;x
+EVTNAME250002;Death of the HRE;Mort du Saint Empire Romain;Tod des Heiligen Rmischen Reiches;Smierc Swietego Cesarstwa Rzymskiego;Muerte del Sacro Imperio Romano;La morte del Sacro Romano Impero;Hall a Szent Rmai Birodalom;Smrt Svat re rmsk;Hall a Szent Rmai Birodalom;De dood van het Heilige Roomse Rijk;Morte do Sacro Imprio Romano;?????? ????????? ??????? ???????;Death Pyhn Rooman valtakunnan;x
+EVTDESC250002;The Empire was already a relic but the liberal revolutions made it meet its end!;L'Empire tait dj une relique, mais les rvolutions librales l'ont fait atteindre sa fin!;Das Reich war schon ein Relikt, aber die liberalen Revolutionen brachten es seinem Ende entgegen!;Imperium juz przezytkiem ale liberalne rewolucje sprawily, ze spelniaja swj cel!;El Imperio ya era una reliquia, pero las revoluciones liberales lo hicieron llegar a su fin!;L'Impero era gi una reliquia, ma le rivoluzioni liberali ha fatto incontrare la sua fine!;A Birodalom mr egy ereklye, hanem a liberlis fordulat tette eleget a vge!;Re byla ji preitkem, ale liberln revoluce delal to splnit svuj konec!;A Birodalom mr egy ereklye, hanem a liberlis fordulat tette eleget a vge!;Het Empire was al een relikwie, maar de liberale revoluties maakte het voldoen aan zijn einde!;O Imprio j era uma relquia, mas as revolues liberais fizeram com que ele atingisse seu fim!;??????? ???? ??? ??????????, ?? ??????????? ????????? ??????? ??? ????????? ???? ?????!;Imperiumi oli jo jnne mutta vapaiden kierrokset se tytt sen p!;x
+EVTOPTA250002;A dream gone to waste...;Un rve perdu ...;Ein Traum verschwendete ...;Sen poszedl na marne ...;Un sueo perdido ...;Un sogno andato sprecato ...;Egy lom ment veszendobe ...;Sen el do odpadu ...;Egy lom ment veszendobe ...;Een droom gegaan om te verspillen ...;Um sonho perdido ...;??? ?????? ????? ...;Unelma mennyt hukkaan ...;x
+EVTNAME250003;Centralization of the HRE;Centralisation du Saint Empire romain germanique;Zentralisierung des Heiligen Rmischen Reiches;Centralizacja Swietego Cesarstwa Rzymskiego;Centralizacin del Sacro Imperio Romano;La centralizzazione del Sacro Romano Impero;Kzpontostsa Szent Rmai Birodalom;Centralizace Svat re rmsk;Kzpontostsa Szent Rmai Birodalom;Centralisatie van de Heilige Roomse Rijk;Centralizao do Sacro Imprio Romano;????????????? ????????? ??????? ???????;Keskittminen Pyhll roomalainen keisarikunnan;x
+EVTDESC250003;Shall we join the Thousand Years Reich?;Devrions-nous nous joindre au Reich des Mille Ans?;Sollen wir dem Tausendjhrigen Reich beitreten?;Powinnismy przylaczyc sie do tysiecy lat Rzeszy?;Nos uniremos al Reich de los Mil Aos?;Dobbiamo unirci al Reich di Mille Anni?;Csatlakozunk a Thousand Years Reich?;Mus se napojme na tisc let Reich?;Csatlakozunk a Thousand Years Reich?;Zullen we lid worden van de Thousand Years Reich?;Vamos nos unir ao Reich dos Mil Anos?;?????? ?? ?? ?????????????? ? ???????????? ?????;Onko meidn liitty tuhatvuotinen valtakunnan?;x
+EVTOPTA250003;Gott erhalte unser Kaiser!;Gott erhalte unser Kaiser!;Gott erhalte unser Kaiser!;Gott erhalte Unser Kaiser!;Gott erhalte unser Kaiser!;Gott erhalte Unser Kaiser!;Gott erhalte Unser Kaiser!;Gott erhalte unser Kaiser!;Gott erhalte Unser Kaiser!;Gott erhalte unser Kaiser!;Gott erhalte unser Kaiser!;Gott erhalte UNSER Kaiser!;Gott erhalte unser Kaiser!;x
+EVTOPTB250003;We cast aside this ancient notion! We have our own glory.;Nous rejetons cette notion ancienne! Nous avons notre propre gloire.;Wir verwerfen diese alte Vorstellung! Wir haben unsere eigene Herrlichkeit.;Mamy odrzucil te starozytna idee! Mamy wlasna chwale.;Desechamos esta nocin antigua! Tenemos nuestra propia gloria.;Abbiamo gettato via questa antica nozione! Noi abbiamo la nostra gloria.;Mi nttt el ezt az osi elkpzels! Megvan a sajt dicsosgt.;My zavrhl toto starobyl pojem! Mme vlastn slvu.;Mi nttt el ezt az osi elkpzels! Megvan a sajt dicsosgt.;We werpen dit oude idee! We hebben onze eigen glorie.;Ns jogamos fora esta noo antiga! Temos a nossa prpria glria.;?? ???????? ??? ??????? ???????! ? ??? ???? ???? ?????.;Me heitimme pois tm vanha ksite! Meill on oma kunniaa.;x
+form_two_sicilies_title;Form the Kingdom of the Two Sicilies;Forme le Royaume des Deux Siciles;Form das Knigreich der beiden Sizilien;Tworzac Krlestwo Obojga Sycylii;Forma el Reino de las Dos Sicilias;Formare il Regno delle Due Sicilie;Formban a Kt Sziclia Kirlysga;Formulr Krlovstv oboj Siclie;Formban a Kt Sziclia Kirlysga;Vorm het Koninkrijk van Twee Sicilies;Forma o Reino das Duas Siclias;???????????? ??????????? ???? ???????;Muoto kuningaskunta Kaksi Sisiliain;
+form_two_sicilies_desc;It's time to unify the Sicily on this side of the Lighthouse with the one beyond it under one crown;Il est temps d'unifier la Sicile de ce ct du Phare avec celle au-del, sous une couronne;Es ist an der Zeit, das Sizilien auf dieser Seite des Leuchtturms zu vereinen mit dem ber ihm unter einer Krone;Nadszedl czas, aby ujednolicic Sycylie na tej stronie morska z jednym poza nim pod jednym korony;Es hora de unificar la Sicilia en este lado del faro con el ms all de l bajo una corona; il momento di unificare la Sicilia al di qua del Faro con quella al di l sotto un'unica corona;Itt az ideje, hogy egyestse a Sziclia ezen az oldaln a vilgttorony az egyik mgtte alatt egy korona;Je cas sjednotit Siclii na tto strane majku s jednm za n pod jednou korunou;Itt az ideje, hogy egyestse a Sziclia ezen az oldaln a vilgttorony az egyik mgtte alatt egy korona;Het is tijd om de Sicili verenigen aan deze kant van de Vuurtoren met de ene daarbuiten onder n kroon; hora de unificar a Siclia neste lado do farol com o que est alm dele sob uma coroa;?????? ????? ?????????? ??????? ?? ???? ??????? ????? ? ????? ?? ??? ??? ????? ???????;On aika yhtenist Sisiliaan tll puolella majakan kanssa yksi yli sille yksi kruunu;
+mongol_khagan_title;Khagan of the Mongols;Khagan des Mongols;Khagan der Mongolen;Kagan Mongolw;Khagan de los mongoles;Khagan dei Mongoli;Khagan a mongolok;Khagan Mongolu;Khagan a mongolok;Khagan van de Mongolen;Khagan dos mongis;????? ????????;Khagan mongolien;
+mongol_khagan_desc;Our Khan is powerful enough to be known as a Khagan;Notre Khan est assez puissant pour tre connu comme un Khagan;Unser Khan ist stark genug, um als Khagan bekannt zu sein;Nasz Khan jest wystarczajaco silne, aby byc znany jako Kagan;Nuestro Khan es lo suficientemente poderoso como para ser conocido como Khagan;Il nostro Khan abbastanza potente da essere conosciuto come un Khagan;A Khan elg eros, hogy ismert, mint a Khagan;Nae Khan je dostatecne siln, aby bt znm jako Khagan;A Khan elg eros, hogy ismert, mint a Khagan;Onze Khan is krachtig genoeg om bekend te worden als een Khagan;Nosso Khan poderoso o suficiente para ser conhecido como um Khagan;??? ??? ?????????? ?????, ????? ???? ????????? ??? ??????;Meidn Khan on tehokas tarpeeksi tunnettu Khagan;
+form_china_title;Reform into China;Rforme en Chine;Reform in China;Zreformowac w Chinach;Reforma en China;Riformare la Cina;Reform Knban;Reformovat do Cny;Reform Knban;Hervormen in China;Reforma na China;??????? ? ?????;Uudistaa Kiinaan;x
+form_china_desc;We can claim the Mandate of Heaven as $MONARCHTITLE$ managed to administrate all the Middle States;Nous pouvons prtendre au Mandat du Ciel que $MONARCHTITLE$ a russi administrer tous les Etats du Milieu;Wir knnen das Mandat des Himmels als $MONARCHTITLE$ beanspruchen, alle Mittelstaaten zu verwalten;Mozemy ubiegac sie o mandat niebios jako $MONARCHTITLE$ udalo sie administrowac caly Bliski czlonkowskie;Podemos reclamar el Mandato del Cielo como $MONARCHTITLE$ administrado para administrar todos los Estados del Medio;Siamo in grado di rivendicare il Mandato del Cielo dato che il $MONARCHTITLE$ riuscito ad amministrare tutti gli Stati Centrali;Akkor azt mondhatjuk, a mandtum Mennyei $MONARCHTITLE$ sikerlt igazgat minden Kzp llamok;Mueme tvrdit, Mandate nebe, jak $ MONARCHTITLE $ podarilo spravovat vechny Blzk stty;Akkor azt mondhatjuk, a mandtum Mennyei $ MONARCHTITLE $ sikerlt igazgat minden Kzp llamok;We kunnen het mandaat van de Hemel claimen als $MONARCHTITLE$ geslaagd om administreren alle Midden-staten;Podemos reivindicar o Mandato do Cu como $MONARCHTITLE$ conseguiu administrar todos os Estados do Meio;?? ????? ?????????? ?????? ???? ? $MONARCHTITLE$ ??????? ???????????????? ??? ??????????? ????????;Voimme vaatia taivaan mandaatti kuin $MONARCHTITLE$ onnistunut hallinnoimaan Lhi valtioissa;x
+form_china_NEWS_SHORT;The peoples of China unified under one flag. To better administrate the new country, the Chinese mandarins decided to split it into cliques;Les peuples de la Chine runis sous un seul drapeau. Pour mieux administrer le nouveau pays, les mandarins chinois ont dcid de le diviser en cliques;Die Vlker China vereinigten sich unter einer Flagge. Um das neue Land besser zu verwalten, beschlossen die chinesischen Mandarine, es in Cliquen zu teilen;Narody Chinach zjednoczone pod jedna flaga. Aby lepiej zarzadzac nowy kraj, chinskie mandarynki postanowilismy podzielic ja na klik;Los pueblos de China se unieron bajo una sola bandera. Para administrar mejor el nuevo pas, los mandarines chinos decidieron dividirlo en camarillas;Popoli della Cina unificati sotto unica bandiera. Per gestire meglio il nuovo paese, i mandarini cinesi lo hanno diviso in clique;A npek Kna egysges egy zszl alatt. Jobb kezelse rdekben az j orszg, a knai mandarin dnttt bonthatjuk klikkek;Nrody Cny sjednocen pod jednou vlajkou. Aby bylo mon lpe spravovat novou zemi, cnsk mandarinky rozhodl se rozdelit do klik;A npek Kna egysges egy zszl alatt. Jobb kezelse rdekben az j orszg, a knai mandarin dnttt bonthatjuk klikkek;De volkeren van China verenigd onder n vlag. Om beter te beheren het nieuwe land, de Chinese mandarijnen besloten om het te splitsen in klieken;Os povos da China unificados sob uma bandeira. Para melhor administrar o novo pas, os mandarins chineses decidiram dividi-lo em camaradas;?????? ????? ?????????? ??? ????? ??????. ??? ????, ????? ????? ????????? ????? ??????, ????????? ????????? ?????? ??????? ??? ?? ???????;Kansat Kiinan yhteninen yhden lipun. Paremmin hallinnoimaan uuden maan, Kiinan mandariineja ptti jakaa sen klikkien;x
+form_china_NEWS_MEDIUM;The peoples of China have been united under one flag. At the ceremony in Nanking, the unification was proclaimed and new cliques were created to help the administration of the new country.;Les peuples de Chine ont t unis sous un seul drapeau. Lors de la crmonie Nankin, l'unification a t proclame et de nouvelles cliques ont t cres pour aider l'administration du nouveau pays.;Die Vlker Chinas sind unter einer Flagge vereinigt worden. Bei der Zeremonie in Nanking wurde die Vereinigung verkndet und neue Cliquen geschaffen, um die Verwaltung des neuen Landes zu untersttzen.;Narody Chiny zostaly zjednoczone pod jedna flaga. Na ceremonii w Nankinie, unifikacja zostala ogloszona i nowe kliki zostaly stworzone, aby pomc administracji nowego kraju .;Los pueblos de China han estado unidos bajo una sola bandera. En la ceremonia en Nanking se proclam la unificacin y se crearon nuevas camarillas para ayudar a la administracin del nuevo pas.;I popoli della Cina sono state unite sotto un'unica bandiera. Alla cerimonia a Nanchino, l'unificazione stata proclamata e nuove cricche sono stati creati per aiutare l'amministrazione del nuovo paese .;A npek Knban mr egyeslt egy zszl alatt. Az nnepsgen a Nanking, a egyestst hirdetett s j klikkek jtt ltre, hogy segtse az adminisztrci az j orszg .;Nrody Cne byly sjednoceny pod jednu vlajku. Pri ceremonilu v Nankingu, unifikace byla vyhlena i nov kliky byly vytvoreny na pomoc sprvu nov zemi .;A npek Knban mr egyeslt egy zszl alatt. Az nnepsgen a Nanking, a egyestst hirdetett s j klikkek jtt ltre, hogy segtse az adminisztrci az j orszg .;De volkeren van China zijn verenigd onder n vlag. Tijdens de ceremonie in Nanking, werd de eenwording verkondigd en nieuwe kliekjes werden gecreerd om het beheer van het nieuwe land te helpen .;Os povos da China foram unidos sob uma bandeira. Na cerimnia em Nanking, a unificao foi proclamada e novas cliques foram criadas para ajudar a administrao do novo pas .;?????? ????? ???? ?????????? ??? ????? ??????. ?? ????????? ? ???????, ??????????? ???? ????????????? ? ????? ????? ???? ???????, ????? ?????? ????????????? ????? ?????? .;Kansat Kiina ovat yhdistyneet yhden lipun. Tilaisuudessa Nankingiss yhdistymisen julistettiin ja uusia klikkien luotiin auttamaan hallinnon uudessa maassa .;x
+form_china_NEWS_LONG;The lands and peoples of China have once again been united. At the ceremony in Nanking, the unification was proclaimed and new cliques were created to help the administration of the country. This new Asian power seems determined to fight against colonialism and it seems better to befriend it before other nations cut us off from Chinese trade.;Les terres et les peuples de la Chine ont une fois de plus t unis. Lors de la crmonie Nankin, l'unification a t proclame et de nouvelles cliques ont t cres pour aider l'administration du pays. Cette nouvelle puissance asiatique semble dans le niveau de la lutte contre le colonialisme et il semble mieux faire amiti avec elle avant que les autres nations nous coupent des mtiers chinois.;Die Lnder und Vlker Chinas sind wieder vereint. Bei der Zeremonie in Nanking wurde die Vereinigung proklamiert und neue Cliquen geschaffen, um die Verwaltung des Landes zu untersttzen. Diese neue asiatische Macht scheint in der Besoldungsgruppe des kmpfenden Kolonialismus zu sein, und es scheint besser, sich mit ihr zu befassen, bevor andere Nationen uns vom chinesischen Handel abschneiden;Ziemie i narody Chin po raz kolejny zostaly zjednoczone. Na ceremonii w Nankinie, unifikacja zostala ogloszona i nowe kliki zostaly stworzone, aby pomc administracji kraju. Ta nowa moc Azji wydaje sie w klasie walki kolonializmu i wydaje sie, lepiej go zaprzyjaznic, zanim inne narody odcial nas od chinskich transakcji .;Las tierras y los pueblos de China han vuelto a estar unidos. En la ceremonia en Nanking, se proclam la unificacin y se crearon nuevas camarillas para ayudar a la administracin del pas. Esta nueva potencia asitica parece en grado de luchar contra el colonialismo y parece mejor que se haga amigo de ella antes de que otras naciones nos separen de los oficios chinos.;Le terre e popoli della Cina hanno ancora una volta stati uniti. Alla cerimonia a Nanchino, l'unificazione stata proclamata e nuove cricche sono stati creati per aiutare l'amministrazione del paese. Questa nuova potenza asiatica sembra in grado di combattere il colonialismo e sembra meglio fare amicizia prima di altre nazioni ci tagliati fuori dalle compravendite cinesi .;A fldek s npek Kna ismt hatsra egyeslt. Az nnepsgen a Nanking, a egyestst hirdetett s j klikkek jtt ltre, hogy segtse a kzigazgats az orszg. Ez az j zsiai hatalom tunik fokozatba harc gyarmatosts s gy tunik, jobb, hogy a bartaink elott ms npek vgott minket knai kereskedsek .;Tyto zeme a nrody Cny opet byly sjednoceny. Pri ceremonilu v Nankingu, unifikace byla vyhlena i nov kliky byly vytvoreny na pomoc sprve zeme. Tato nov asijsk sla zd bt v platov trde bojovnho kolonialismu a zd lep ho sprtelit, ne ns ostatn nrody odrznuti od cnskch obchodu .;A fldek s npek Kna ismt hatsra egyeslt. Az nnepsgen a Nanking, a egyestst hirdetett s j klikkek jtt ltre, hogy segtse a kzigazgats az orszg. Ez az j zsiai hatalom tunik fokozatba harc gyarmatosts s gy tunik, jobb, hogy a bartaink elott ms npek vgott minket knai kereskedsek .;Het land en de volkeren van China hebben opnieuw verenigd. Tijdens de ceremonie in Nanking, werd de eenwording verkondigd en nieuwe kliekjes werden geschapen om de administratie van het land te helpen. Deze nieuwe Aziatische macht lijkt in de rang van vechten kolonialisme en het lijkt beter om het bevriend voordat andere landen ons afgesneden van de Chinese handel .;As terras e os povos da China voltaram a estar unidos. Na cerimnia em Nanking, a unificao foi proclamada e novas camarilhas foram criadas para ajudar a administrao do pas. Este novo poder asitico parece no grau de combater o colonialismo e parece melhor fazer amizade com ele antes que outras naes nos separem dos negcios chineses .;????? ? ?????? ????? ????? ???? ??????????. ?? ????????? ? ???????, ??????????? ???? ????????????? ? ????? ????? ???? ???????, ????? ?????? ????????????? ??????. ??? ????? ????????? ??????? ??????? ? ?????? ??????? ???????????? ? ???????, ????? ??????????? ??? ????? ??????? ???????? ???????? ??? ?? ????????? ?????? .;Maat ja kansat Kiina ovat jlleen yhdistyneet. Tilaisuudessa Nankingiss yhdistymisen julistettiin ja uusia klikkien luotiin auttamaan hallinnon maan. Tm uusi Aasian voima tuntuu luokan taistelevat kolonialismin ja se nytt paremmin ystvysty ennen muiden kansakuntien leikattu meidt pois Kiinan arvostelusta .;x
+form_netherlands_title;The Seven United Provinces;Les sept Provinces-Unies;Die sieben Provinzen;Siedmiu Zjednoczone Prowincje;Las Siete Provincias Unidas;Le Sette Province Unite;A ht Egyeslt Tartomnyok;Sedm sjednocench provinci;A ht Egyeslt Tartomnyok;Zeven Verenigde Provincin;As Sete Provncias Unidas;???? ??????????? ?????????;Seitsemn United maakunnat;x
+form_netherlands_desc;We are the rightful heirs of the Seven Batavian Provinces;Nous sommes les hritiers lgitimes des sept provinces de Batavie;Wir sind die rechtmigen Erben der sieben batavischen Provinzen;Jestesmy prawowitymi dziedzicami Siedmiu batawii prowincjach;Somos los legtimos herederos de las Siete Provincias de Batavia;Noi siamo gli eredi legittimi delle sette province batave;Mi vagyunk a jogos rksei a Ht Tartomnyok Batavian;Jsme prvoplatn dedicov sedmi provinci Batavian;Mi vagyunk a jogos rksei a Ht Tartomnyok Batavian;Wij zijn de rechtmatige erfgenamen van de Zeven Provincin Bataafse;Somos os legtimos herdeiros das Sete Provncias Batvicas;?? ???????? ????????? ???????????? ???? ????????? ????????;Olemme laillinen perilliset Seitsemn batavia maakunnat;x
+form_belgium_title;The $MONARCHTITLE$ of the Belgians;Le $MONARCHTITLE$ des Belges;Die $MONARCHTITLE$ der Belgier;$MONARCHTITLE$ Belgw;El $MONARCHTITLE$ de los belgas;Il $MONARCHTITLE$ dei Belgi;A $MONARCHTITLE$ Belgk;Na $MONARCHTITLE$ Belgicanu;A $MONARCHTITLE$ Belgk;De $MONARCHTITLE$ der Belgen;O $MONARCHTITLE$ dos belgas;$MONARCHTITLE$ ??????????;$MONARCHTITLE$ of belgialaiset;x
+form_belgium_desc;Our $MONARCHTITLE$ managed to unite together all the Southern Provinces into one entity;Notre $MONARCHTITLE$ a russi runir toutes les provinces du Sud en une seule entit;Unser $MONARCHTITLE$ schaffte es, alle sdlichen Provinzen zu einer Einheit zusammenzufassen;Nasz $MONARCHTITLE$ udalo sie jednoczyc wszystkie poludniowych prowincjach w jedna jednostke;Nuestro $MONARCHTITLE$ logr unir a todas las Provincias del Sur en una sola entidad;Il nostro $MONARCHTITLE$ riuscito a riunire insieme tutte le province del sud in un unico soggetto;A $MONARCHTITLE$ sikerlt egyesteni egytt a dli tartomnyokban egyetlen egysg;Nae $MONARCHTITLE$ podarilo spojit dohromady vechny jinch provincich do jedn entity;A $MONARCHTITLE$ sikerlt egyesteni egytt a dli tartomnyokban egyetlen egysg;Onze $MONARCHTITLE$ geslaagd om alle zuidelijke provincies te verenigen in n entiteit;Nosso $MONARCHTITLE$ conseguiu unir todas as Provncias do Sul em uma nica entidade;??? $MONARCHTITLE$ ??????? ?????????? ??????? ??? ????? ????????? ? ?????? ?????;Meidn $MONARCHTITLE$ onnistui yhdist yhteen kaikki Etel maakunnat yhdeksi kokonaisuudeksi;x
+form_spain_title;The end of the Reconquista;La fin de la Reconquista;Das Ende der Reconquista;Koniec rekonkwisty;El final de la Reconquista;La fine della Reconquista;A vgn a Reconquista;Konec Reconquista;A vgn a Reconquista;Het einde van de Reconquista;O fim da Reconquista;????? ??????????;Lopussa Reconquista;x
+form_spain_desc;There are no more moors in Iberia and the old fragmented kingdoms have been finally reunited;Il n'y a plus de landes en Ibrie et les anciens royaumes fragments ont finalement t runis;Es gibt keine Moore in Iberia und die alten zersplitterten Reiche sind endlich wieder vereinigt worden;Nie ma wiecej cumuje w Iberii i starych rozdrobnionych krlestw zostaly ostatecznie spotkaly sie ponownie;Ya no hay pramos en Iberia y los viejos reinos fragmentados han sido finalmente reunidos;Non ci sono altri Mori in Iberia e vecchi regni frammentati sono stati finalmente riuniti;Nincs tbb lpok Iberia s a rgi tredezett kirlysgok mr vgre jra sszellt;Neexistuj dn dal raelinite v Iberii a starch fragmentovanch krlovstv byly konecne seel;Nincs tbb lpok Iberia s a rgi tredezett kirlysgok mr vgre jra sszellt;Er zijn geen heidevelden meer op het Iberisch schiereiland en de oude gefragmenteerde koninkrijken zijn eindelijk herenigd;No existem mais charnecas na Pennsula Ibrica e os antigos reinos fragmentados foram finalmente reunidos;??? ?????? ??? ??????????? ? ?????? ? ?????? ????????????????? ??????????? ???? ???????-?? ??????????????;Ei ole en moors Iberian ja vanha hajanainen kuningaskunnat on vihdoin yhdistynyt uudelleen;x
+form_ukraine_title;The Great Rus of Kiev;La Grande Rus de Kiev;Der Groe Rus von Kiew;Wielki Rus Kijw;La Gran Rus de Kiev;La grande Rus di Kiev;A Nagy Rus Kijev;The Great Rus Kiev;A Nagy Rus Kijev;De Grote Rus van Kiev;A Grande Rus de Kiev;??????? ???? ?????;The Great Rus Kiova;x
+form_ukraine_desc;In the middle ages, Rurik, a Viking adventurer, founded the Kievan Rus. We can reclaim his glorious heritage;Au moyen ge, Rurik, un aventurier viking, a fond la Rus Kievan. Nous pouvons rcuprer son glorieux hritage;Im Mittelalter grndete Rurik, ein Wikinger-Abenteurer, den Kievan Rus. Wir knnen sein herrliches Erbe zurckfordern;W sredniowieczu, Rurik, awanturnik Viking, zalozyl Rusi Kijowskiej. Mozemy odzyskac swoje chwalebne dziedzictwo;En la Edad Media, Rurik, un aventurero vikingo, fund la Rus de Kievan. Podemos recuperar su gloriosa herencia;Nel Medioevo, Rurik, un avventuriero vichingo, fond la Rus 'di Kiev. Siamo in grado di reclamare la sua eredit gloriosa;A kzpkorban, Rurik, a Viking kalandor, megalaptotta a Kijevi Rusz. Mi lehet visszaignyelni dicsosges rksge;Ve stredoveku, Rurik, Viking dobrodruh, zaloil Kyjevsk Rusi. Mueme kultivovat jeho slavnou dedictv;A kzpkorban, Rurik, a Viking kalandor, megalaptotta a Kijevi Rusz. Mi lehet visszaignyelni dicsosges rksge;In de middeleeuwen, Rurik, een Viking avonturier, oprichter van het Kievse Rijk. We kunnen zijn glorierijke erfgoed terug te winnen;Na Idade Mdia, Rurik, um aventureiro viking, fundou a Rssia Kievan. Podemos recuperar sua gloriosa herana;? ??????? ????, ?????, ? ?????????? ??????, ??????? ???????? ????. ?? ????? ??????? ??? ??????? ????????;Keskiajalla, Rurik, Viking seikkailija perustettu Kiovan Rus. Voimme takaisin hnen kunniakas perint;x
+form_philippines_title;Unification of the Philippines;Unification des Philippines;Vereinigung der Philippinen;Ujednolicenie Filipin;Unificacin de las Filipinas;Unificazione delle Filippine;Egyests a Flp-szigeteken;Sjednocen na Filipnch;Egyests a Flp-szigeteken;Eenwording van de Filippijnen;Unificao das Filipinas;?????????? ?????????;Yhtenistmisest Filippiineill;x
+form_philippines_desc;There are no more fragmented sultanates in the Philippines. Lets claim our rightful position in the islands!;Il n'y a plus de sultanats fragments aux Philippines. Rclamons notre position lgitime dans les les!;Auf den Philippinen gibt es keine fragmentierten Sultanate mehr. Lassen Sie uns unsere richtige Position auf den Inseln behaupten!;Nie ma bardziej podzielony sultanatw na Filipinach. Miejmy twierdza nalezne nam miejsce w na wyspach!;No hay ms sultanatos fragmentados en Filipinas. Vamos a reclamar nuestra legtima posicin en las islas!;Non ci sono sultanati pi frammentati nelle Filippine. Facciamo affermano la nostra posizione giusta nelle isole!;Nincs tbb tredezett szultnsgok a Flp-szigeteken. Nzzk lltjk a jogos helyt a szigeteken!;Neexistuj dn dal roztrten sultanates na Filipnch. Pojdme tvrd, nai prvoplatn pozici v ostrovech!;Nincs tbb tredezett szultnsgok a Flp-szigeteken. Nzzk lltjk a jogos helyt a szigeteken!;Er zijn niet meer gefragmenteerd sultanaten in de Filippijnen. Laten we beweren onze rechtmatige positie in de eilanden!;No h mais sultanatos fragmentados nas Filipinas. Vamos reivindicar nossa legtima posio nas ilhas!;??? ??? ????? ????????????????? ????????? ?? ??????????. ??????? ????????? ???? ???????? ????? ?? ????????!;Ei ole olemassa hajanaisempaa sulttaani- Filippiineill. Oletetaan vittvt meidn kuuluva asema saarilla!;x
+form_malaya_title;Malay lands;Terres malaises;Malay Lnder;ziemie Malay;Tierras malayas;terre malesi;malj fldeket;Malay pristane;malj fldeket;Malay landt;Terras malaias;????????? ?????;Malaiji maat;x
+form_malaya_desc;Stretching from the Strait of Malacca to Singapore, the Masvlay peoples finally are united under a single country;S'tendant du dtroit de Malacca Singapour, les peuples malais sont enfin unis dans un pays unique;Von der Strae von Malacca nach Singapur erstrecken sich die malaiischen Vlker schlielich unter einem einzigartigen Land;Rozciagajacy sie od Ciesniny Malakka do Singapuru, Malajskiego narody w koncu lacza sie w ramach unikalnego kraju;Estirndose desde el estrecho de Malaca a Singapur, los pueblos malayos finalmente se unen bajo un nico pas;Stretching dallo Stretto di Malacca a Singapore, i popoli malesi, infine, sono uniti sotto un unico paese;Nyjts a Malaka-szoros Szingapr, a malj np vgl egyesl alatt egyedi orszg;Thnouc se od iny Malacca do Singapuru, Malay nrody nakonec se spoj pod jedinecn zeme;Nyjts a Malaka-szoros Szingapr, a malj np vgl egyesl alatt egyedi orszg;Die zich uitstrekt van de Straat van Malakka naar Singapore, eindelijk de Maleise volken zijn verenigd onder een uniek land;Esticando-se do Estreito de Malaca para Cingapura, os povos malaios finalmente esto unidos sob um nico pas;?????????? ?? ??????????? ??????? ?? ?????????, ????????? ??????, ???????, ?????????? ??? ?????????? ???????;Ulottuu salmen Malacca ja Singaporen, Malaiji kansojen lopulta yhdist alla ainutlaatuinen maa;x
+form_aztec_title;Excan Tlahtoloyan;Excan Tlahtoloyan;Excan Tlahtoloyan;Excan Tlahtoloyan;Excan Tlahtoloyan;Excan Tlahtoloyan;Excan Tlahtoloyan;Excan Tlahtoloyan;Excan Tlahtoloyan;Excan Tlahtoloyan;Excan Tlahtoloyan;E??a? ?????o?o?a?;Excan Tlahtoloyan;x
+form_aztec_desc;All the atepetls in Mexico agree to ally under one new federation, led by us.;Tous les atepetls au Mexique s'accordent s'allier sous une nouvelle fdration, dirige par nous.;Alle atepetls in Mexiko stimmen zu, unter einer neuen Fderation zu verbnden, gefhrt von uns.;Wszystkie atepetls w Meksyku zgodzic sie sprzymierzyc pod jednym nowej federacji, prowadzony przez nas.;Todos los atepetles de Mxico estn de acuerdo en aliarse bajo una nueva federacin, dirigida por nosotros.;Tutti gli atepetl in Messico decidono di allearsi in una nuova federazione, guidata da noi.;Minden atepetls Mexikban egyetrtenek, hogy szvetsgre alatt egy j szvetsg ltal vezetett minket.;Vechny atepetls v Mexiku souhlasit se spojit pod jednu novou federace v cele s nmi.;Minden atepetls Mexikban egyetrtenek, hogy szvetsgre alatt egy j szvetsg ltal vezetett minket.;Alle atepetls in Mexico instemmen met bondgenoot onder een nieuwe federatie, geleid door ons.;Todos os atepetls no Mxico concordam em aliar-se sob uma nova federao, liderada por ns.;??? ???????? ? ??????? ???????? ???????????? ??? ????? ????? ?????????, ?? ????? ? ????.;Kaikki atepetls Meksikossa sopia liittoutua alle yhden uuden liiton johdolla meille.;x
+form_usa_title;The unanimous Declaration of the United States of America;La Dclaration unanime des Etats-Unis d'Amrique;Die einstimmige Erklrung der Vereinigten Staaten von Amerika;Jednoglosne oswiadczenie Stanw Zjednoczonych Ameryki;La Declaracin unnime de los Estados Unidos de Amrica;La dichiarazione unanime degli Stati Uniti d'America;Az egyhang nyilatkozata az Amerikai Egyeslt llamok;Jednomysln Prohlen Spojench sttu americkch;Az egyhang nyilatkozata az Amerikai Egyeslt llamok;De unanieme verklaring van de Verenigde Staten van Amerika;A Declarao unnime dos Estados Unidos da Amrica;???????????? ?????????? ??????????? ?????? ???????;Yksimielinen julistus Yhdysvallat;x
+form_usa_desc;When in the Course of human events, it becomes necessary for one people to dissolve the political bands which have connected them with another, and to assume among the powers of the earth, the separate and equal station to which the Laws of Nature and of Nature's God entitle them, a decent respect to the opinions of mankind requires that they should declare the causes which impel them to the separation;Lorsqu'au cours des vnements humains il devient ncessaire un peuple de dissoudre les bandes politiques qui les relient un autre, et d'assumer dans les puissances de la terre la station spare et gale laquelle les Lois de la Nature et de la Nature Dieu leur donne droit, un respect dcent aux opinions de l'humanit exige qu'ils dclarent les causes qui les poussent la sparation;Wenn es im Verlaufe der menschlichen Ereignisse notwendig wird, da ein Volk die politischen Banden auflst, die sie mit dem andern verbunden haben und unter den Mchten der Erde die getrennte und gleiche Station annehmen, denen die Gesetze der Natur und der Natur angehren Gott berechtigt sie, eine anstndige Rcksicht auf die Meinungen der Menschheit erfordert, dass sie die Ursachen erklren, die sie zur Trennung treiben;Gdy w trakcie imprez czlowieka, staje sie konieczne w odniesieniu do jednej osoby do rozpuszczenia zespoly polityczne laczace go z innym, i zajal wsrd poteg ziemi, oddzielna i rwne stacja, do ktrej prawom natury i Natury Bg ich uprawniac, godnej szacunku dla opinii ludzkosci wymaga, ze ??powinni zadeklarowac przyczyn, ktre zmuszaja ich do separacji;Cuando en el curso de los acontecimientos humanos se hace necesario que un pueblo disuelva las bandas polticas que los conectan con otro y asuma entre las potencias de la tierra la estacin separada e igual a la que las Leyes de la Naturaleza y de la Naturaleza Dios les da derecho, un respeto decente a las opiniones de la humanidad exige que declaren las causas que los impulsan a la separacin;Quando nel corso degli eventi umani, si rende necessario per un popolo sciogliere i vincoli politici che lo hanno legato ad un altro, e di assumere tra le potenze della terra, la stazione separata e uguale a cui le Leggi della Natura e della natura Dio gli danno diritto, un conveniente riguardo alle opinioni dell'umanit richiede che quel popolo dichiari le cause che lo costringono a tale secessione;Amikor az emberi esemnyek sodrban szksgess vlik egy np, hogy felolddjon a politikai bandk, amelyek kapcsoldnak oket egymssal, s hogy vllalja kztt hatskrt a fld, a klnll s egyenrang, amelyhez a Termszet Trvnyei s a Termszet Isten jogostja fel oket, egy tisztessges tekintetben a vlemnyek az emberisg megkvnja, hogy nyilatkoznia kell az okokat, amelyek arra sztnzhetik oket, hogy a sztvlaszts;Kdy se v prubehu lidskch udlost, bude nutn pro jeden nrod, aby se rozpustil politick psma, kter je spojen s jinou, a prevzt mezi pravomoci zeme, oddelen a rovnocenn stanice, ke ktermu se zkony prrody a spolecnosti Prroda Buh je opravnuj, slun respekt k nzorum lidstva vyaduje, aby urcil, prciny, kter jim IMPELem k separaci;Amikor az emberi esemnyek sodrban szksgess vlik egy np, hogy felolddjon a politikai bandk, amelyek kapcsoldnak oket egymssal, s hogy vllalja kztt hatskrt a fld, a klnll s egyenrang, amelyhez a Termszet Trvnyei s a Termszet Isten jogostja fel oket, egy tisztessges tekintetben a vlemnyek az emberisg megkvnja, hogy nyilatkoznia kell az okokat, amelyek arra sztnzhetik oket, hogy a sztvlaszts;Toen in de loop van de menselijke gebeurtenissen, wordt het noodzakelijk voor een mensen om de politieke banden die ze hebben verbonden met een ander op te lossen, en om aan te nemen onder de bevoegdheden van de aarde, de aparte en gelijkwaardige station waarop de wetten van de natuur en van Nature's God hen het recht, een fatsoenlijke betrekking tot de adviezen van de mens vereist dat ze de oorzaken die hen aanzetten om de scheiding te verklaren;Quando no Curso dos acontecimentos humanos, torna-se necessrio que um povo dissolva as bandas polticas que as ligaram a outro, e assumir entre as potncias da Terra a posio separada e igual qual as Leis da Natureza e da Natureza Deus lhes d direito, um respeito decente s opinies da humanidade exige que eles declarem as causas que os levam separao;????? ? ???? ???????????? ??????? ?????????? ??????????? ??? ?????? ?????? ?????????? ???????????? ??????, ??????? ????????? ?? ? ???????, ? ?????? ????? ?????? ????, ???????? ? ??????????? ???????, ? ??????? ?????? ??????? ? ??????? ??? ???? ?? ?????, ????????? ???????? ? ?????? ???????????? ???????, ????? ??? ???????? ???????, ??????? ????????? ?? ? ??????????;Kun aikana ihmisen tapahtumia, se on vlttmtnt yksi kansa liuottaa poliittisia bndej, jotka ovat kytketty niit toiseen, ja ottamaan joukossa valtuuksia maan erillinen ja yhtlinen asema johon Luonnonlait ja Luonnon Jumala oikeuttavat, kunnon osalta mielipiteit ihmiskunnan edellytt, ett heidn pitisi ilmoittaa syyt joka pakottaa heidt erottaminen;x
+form_southafrica_title;Federation of Cape Colony;Fdration de la Colonie du Cap;Fderation der Kapkolonie;Federacja Cape Colony;Federacin de la Colonia del Cabo;Federazione di Colonia del Capo;Federation of Cape Colony;Federation of Cape kolonie;Federation of Cape Colony;Federatie van Kaapkolonie;Federao da Colnia do Cabo;????????? ??????? ???????;Federation of Cape Colony;x
+form_southafrica_desc;Previously governed by inept leaders, the colonies near the Cape of Good Hope have federated under one country;Prcdemment gouverne par des chefs ineptes, les colonies prs du Cap de Bonne Esprance se sont fdres dans un seul pays;Frher regiert von ungeschickten Fhrern, fderierten die Kolonien in der Nhe des Kaps der Guten Hoffnung unter einem Land;Wczesniej regulowane przez nieudolnych przywdcw, kolonie w poblizu Przyladka Dobrej Nadziei federalized pod jednym kraju;Anteriormente gobernada por lderes ineptos, las colonias cerca del Cabo de Buena Esperanza federalizadas bajo un solo pas;In precedenza governata da leader inetti, le colonie nei pressi del Capo di Buona Speranza federalizzati in un paese;Korbban irnyad alkalmatlan vezetok, a telepek kzel a Jremnysg fderalizlt alatt egy orszg;Drve rd neschopnch vudcu, kolonie u mysu Dobr nadeje federalizaci v jedn zemi;Korbban irnyad alkalmatlan vezetok, a telepek kzel a Jremnysg fderalizlt alatt egy orszg;Eerder beheerst door onbekwame leiders, de kolonin in de buurt van de Kaap de Goede Hoop gefederaliseerd onder n land;Anteriormente governada por lderes ineptos, as colnias prximas ao Cabo da Boa Esperana federalizaram sob um nico pas;????? ???????????? ???????? ????????????? ??????? ???? ???? ?????? ??????? ??????????? ??? ????? ??????;Aikaisemmin stelevt taitamaton johtajat, peskkeet lhell Hyvntoivonniemen liittovaltioksi alle yhdess maassa;x
+form_madagascar_title;I Like to Move It;I Like to Move It;I Like to Move It;I Like to Move It;Quiero mover el bote;Mi piace se ti muovi;I Like to Move It;I Like to Move It;I Like to Move It;I Like to Move It;I Like to Move It;?? ???? ?? ??? ??;I Like to Move It;x
+form_madagascar_desc;Lemurians united under our flag, the Empires in Europe should now tremble;Les Lmuriens unis sous notre drapeau, les Empires en Europe devraient maintenant trembler;Lemurianer unter unserer Flagge vereint, sollten die Empire in Europa jetzt zittern;Lemurianie zjednoczeni pod nasza flaga, imperiw w Europie powinien teraz drza;Lemurians unidos bajo nuestra bandera, los Empires en Europa ahora deben temblar;Con i lemuriani uniti sotto la nostra bandiera, gli Imperi in Europa dovrebbero ora tremano;Lemriaiak alatt egyesl a zszl, a birodalmak Eurpban most remeg;Lemuran sjednotil pod na vlajkou, r v Evrope by mel nyn tresou;Lemriaiak alatt egyesl a zszl, a birodalmak Eurpban most remeg;Lemurians verenigd onder onze vlag moet de Empires in Europa nu beven;Lemurianos unidos sob nossa bandeira, os Imprios na Europa devem agora tremer;????????? ?????????? ??? ????? ??????, ????????? ? ?????? ?????? ???????;Lemurialaiset yhtenisen meidn lippu, Empires Euroopassa pitisi nyt trist;x
+the_post_colonialism_title;Post-colonialism;Post-colonialisme;Postkolonialismus;Post-kolonializm;Postcolonialismo;Post-colonialismo;Posztkolonializmus;Postkolonialismus;Posztkolonializmus;Post-kolonialisme;Ps-colonialismo;????????????????;Post-kolonialismi;x
+the_post_colonialism_desc;Many newly settled territories want to achieve their independence;De nombreux territoires nouvellement tablis veulent atteindre leur indpendance;Viele neu besiedelte Gebiete wollen ihre Unabhngigkeit erreichen;Wiele nowo osiedlili terytoria chce osiagnac swoja niezaleznosc;Muchos territorios recin establecidos quieren lograr su independencia;Molti territori recentemente insediati vogliono ottenere la loro indipendenza;Sok jonnan beteleptett terletek szeretnk elrni a fggetlensgt;Mnoho nove osdlen zem chci doshnout jejich nezvislost;Sok jonnan beteleptett terletek szeretnk elrni a fggetlensgt;Veel nieuw vestigden gebieden willen hun onafhankelijkheid te bereiken;Muitos territrios recm-instalados querem alcanar sua independncia;?????? ????? ???????????? ?????????? ???? ??????? ????? ?????????????;Monet skettin ratkaistu alueiden wanna saavuttaa riippumattomuus;x
+mandate_of_heaven_title;Reclaim the Mandate of Heaven;Rcuprer le mandat du ciel;Erlse das Mandat des Himmels;Odzyskaj Mandat Nieba;Reclamar el Mandato del Cielo;Riprendiamoci il Mandato del Cielo;Vissza a megbzs of Heaven;Kultivovat Mandate nebe;Vissza a megbzs of Heaven;Reclaim the Mandaat van de Hemel;Recuperar o Mandato do Cu;???????????? ?????? ?????;Takaisin taivaan mandaatti;x
+mandate_of_heaven_desc;As the Emperor of Heaven, we are enough technologically advanced to attempt to centralize the Heavenly Kingdom under ourselves;En tant qu'empereur des cieux, nous sommes suffisamment technologiquement avancs pour tenter de centraliser le Royaume cleste sous nous-mmes;Als der Kaiser des Himmels sind wir genug technologisch fortgeschritten, um zu versuchen, das himmlische Knigreich unter uns zu zentralisieren;Jako Imperator Niebios wystarczy nam zaawansowanie technologiczne, aby uspokoic nasze Krlestwo Niebianskie;Como el Emperador del Cielo, estamos suficientemente avanzados tecnolgicamente para intentar centralizar el Reino Celestial bajo nosotros mismos;Come Imperatore del Cielo, siamo abbastanza tecnologicamente avanzata per cercare di centralizzare il Regno dei Cieli in noi stessi;Mivel a csszr az g vagyunk elg technolgiailag fejlett, hogy megprblja kzpontostsa Mennyei Kirlysgban magunkat;Vzhledem k tomu, csare nebe, jsme natolik technologicky vyspel pokouet se centralizovat nebeskho krlovstv pod sebe;Mivel a csszr az g vagyunk elg technolgiailag fejlett, hogy megprblja kzpontostsa Mennyei Kirlysgban magunkat;Als de keizer van de Hemel, we zijn genoeg technologisch geavanceerde om te proberen de Hemelse Koninkrijk te centraliseren onder onszelf;Como o Imperador do Cu, estamos suficientemente avanados tecnologicamente para tentar centralizar o Reino Celestial sob ns mesmos;??? ????????? ?????, ?? ?????????? ?????????????? ??????????, ????? ???????? ?????????????? ???????? ??????? ??? ?????;Koska keisari Taivaan olemme tarpeeksi teknologisesti kehittyneit yritt keskitt taivaan valtakunnan alla itsemme;x
+EVTNAME350001;Centralization of the Heavenly Kingdom;Centralisation du Royaume cleste;Zentralisierung des himmlischen Knigreichs;Centralizacja Krlestwa Niebieskiego;Centralizacin del Reino Celestial;La centralizzazione del Regno Celeste;Kzpontostsa a Mennyei Kirlysg;Centralizace nebeskho krlovstv;Kzpontostsa a Mennyei Kirlysg;Centralisatie van de Hemelse Koninkrijk;Centralizao do Reino Celestial;????????????? ????????? ???????;Keskittminen taivaan valtakunnan;x
+EVTDESC350001;Shall we join the Emperor of the Skies?;Devons-nous nous joindre l'empereur des cieux?;Sollen wir uns dem Kaiser des Himmels anschlieen?;Czy powinnismy dolaczyc do Imperatora Niebios?;Podemos unirnos al Emperador de los Cielos?;Vogliamo unirci all'Imperatore dei Cieli?;Csatlakozunk a csszr a Skies?;Se napojme csar z nebe?;Csatlakozunk a csszr a Skies?;Zullen we lid worden van de keizer van de Skies?;Vamos juntar-nos ao Imperador dos Cus?;????????????? ? ?????????? ??????;Pitisik meidn liitty keisari Skies?;x
+EVTOPTA350001;May the Son of Heaven reign on us!;Que le Fils du Ciel rgne sur nous!;Mge der Sohn des Himmels auf uns herrschen!;Niech nasi krluja nad nami Syn Niebios!;Que el Hijo del Cielo reine sobre nosotros!;Possa il Figlio del Cielo regnare su di noi!;Mjus a Son of Heaven uralkodni rajtunk!;Mue Syn nebes kralovat na ns!;Mjus a Son of Heaven uralkodni rajtunk!;Moge de Zoon van de Hemel regeren op ons!;Que o Filho do Cu reine sobre ns!;????? ??? ???????? ????????? ??? ????!;Voi Poika Heaven hallitsemaan meit!;x
+EVTOPTB350003;We won't be ruled by such backward religious fanatics! We have science now;Nous ne serons pas gouverns par des fanatiques religieux renverss! Nous avons maintenant de la science;Wir werden nicht von solchen rckstndigen religisen Fanatikern beherrscht werden! Wir haben jetzt Wissenschaft;Nie bedziemy rzadzeni przez takich wywrotowych religijnych fanatykw! Teraz mamy nauke;No seremos gobernados por fanticos religiosos atrasados! Tenemos ciencia ahora;Non saremo governati da tali fanatici religiosi retrogradi! Abbiamo la scienza ora;Mi nem zrhat ilyen backwarded vallsi fanatikusok! Van a tudomny ma mr;Budeme nelze vyloucit temito backwarded nboenskch fanatiku! Mme ted vedu;Mi nem zrhat ilyen backwarded vallsi fanatikusok! Van a tudomny ma mr;We zullen niet worden geregeerd door een dergelijke backwarded religieuze fanatici! We hebben de wetenschap nu;No seremos governados por fanticos religiosos to atrasados! Temos cincia agora;?????? ????????? ???????????? ?????????? ??? ?? ????? ?????????! ? ??? ???? ????? ??????;Emme voi sulkea tllainen backwarded uskonnollisten fanaatikkojen! Meill on tiedett nyt;x
+EVTNAME350002;Fall of the Mandate of Heaven;Chute du mandat du ciel;Fall des Reiches des Himmels;Upadek Mandatu Nieba;Cada del Mandato del Cielo;Caduta del Mandato del Cielo;Fall a megbzs of Heaven;Pd mandtu nebe;Fall a megbzs of Heaven;Val van het mandaat van de Hemel;Queda do Mandato do Cu;??????? ??????? ?????;Fall of taivaan mandaatti;x
+EVTDESC350002;Too backwards a concept, the idea of the Heavenly Kingdom has stopped keeping subjects from revolt;Trop l'envers, le concept du Royaume cleste a empch les sujets de se rvolter;Zu viel rckwrts hat das Konzept des himmlischen Knigreichs aufgehrt, Themen von Aufruhr zu halten;Za duzo wstecz, pojecie Niebianskiego Krlestwa przestalo trzymac tematy z buntu;Demasiado atrs, el concepto de Reino Celestial ha dejado de mantener a los sujetos de la revuelta;Troppo a ritroso, il concetto di Regno Celeste ha smesso di evitare che i tributari si rivoltino;Tl sok htra, a koncepci a Mennyei Kirlysg lellt tartsa alanyt lzads;Prli mnoho dozadu, pojet nebeskho krlovstv prestal dret predmety z revolty;Tl sok htra, a koncepci a Mennyei Kirlysg lellt tartsa alanyt lzads;Te veel achteruit, het concept van de Hemelse Koninkrijk is gestopt met het houden van onderwerpen uit de opstand;Demasiado para trs, o conceito de Reino Celestial parou de manter os sujeitos da revolta;??????? ????? ?????, ????????? ????????? ??????? ????????? ?????????? ????????? ?? ?????????;Liikaa taaksepin, ksite taivasten valtakunta on pyshtynyt pit aiheista kapina;x
+EVTOPTA350002;A dream gone to waste...;Un rve a t perdu ...;Ein Traum ist verschwunden ...;Marzenie marnowalo ...;Un sueo perdido ...;Un sogno andato sprecato...;Egy lom ment veszendobe ...;Sen el do odpadu ...;Egy lom ment veszendobe ...;Een droom gegaan om te verspillen ...;Um sonho perdido ...;????? ???????...;Unelma mennyt hukkaan ...;x
+EVTNAME350003;Centralization of the Heavenly Kingdom;Centralisation du Royaume cleste;Zentralisierung des himmlischen Knigreichs;Centralizacja Krlestwa Niebieskiego;Centralizacin del Reino Celestial;La centralizzazione del Regno Celeste;Kzpontostsa a Mennyei Kirlysg;Centralizace nebeskho krlovstv;Kzpontostsa a Mennyei Kirlysg;Centralisatie van de Hemelse Koninkrijk;Centralizao do Reino Celestial;????????????? ????????? ???????;Keskittminen taivaan valtakunnan;x
+EVTOPTA350003;The winner becomes King, the loser becomes outlaw;Le gagnant devient roi, le perdant devient hors-la-loi;Der Gewinner wird Knig, der Verlierer wird Verbrecher;Zwyciezca zostaje krlem, przegrany staje sie przestepca;El ganador se convierte en Rey, el perdedor se convierte en proscrito;Il vincitore diventa Re, il perdente diventa fuorilegge;A gyoztes kirly lesz, a vesztes lesz betyr;Vtezem se stv krlem, poraen se stane psanec;A gyoztes kirly lesz, a vesztes lesz betyr;De winnaar wordt Koning, de verliezer wordt outlaw;O vencedor torna-se rei, o perdedor torna-se fora da lei;?????????? ?????????? ???????, ??????????? ?????????? ??? ??????;Voittaja tulee kuningas, hvij tulee lainsuojaton;x
+hre_NEWS_LONG;A new power in Europe has regained its ancient splendor. The Sacrum Imperium Romanium was re-united by the current Kaiser. At Aachen, historically Aquisgrana, the Emperor was crowned King of the Romans by the princes of the Empire and by the Pope, thousand years after the foundation of the empire by Charlemagne.;Une nouvelle puissance en Europe a atteint son ancienne splendeur. Le Sacrum Imperium Romanium a t r-uni par le Kaiser actuel. A Aachen, historiquement Aquisgrana, l'empereur a t couronn roi des Romains par les princes de l'Empire et par le Pape, aprs mille ans de la fondation de l'empire par Charles le Grand.;Eine neue Macht in Europa hat seine alte Pracht. Das Sacrum Imperium Romanium wurde durch den aktuellen Kaiser wieder vereinigt. In Aachen, historisch Aquisgrana, wurde der Kaiser als Knig der Rmer von den Frsten des Reiches und vom Papst gekrnt, nach tausend Jahren von der Grndung des Reiches durch Karl dem Groen.;Nowa moc w Europie ma do swojej dawnej swietnosci. Rzymski Imperium Imperium zostal ponownie zjednoczony przez obecnego Kaisera. W Aachen, historycznie Aquisgrana, cesarz zostal ukoronowany krlem Rzymian przez ksiazat Imperium i przez papieza, po tysiac lat od zalozenia imperium przez Karola Wielkiego.;Un nuevo poder en Europa ha llegado a su antiguo esplendor. El Sacrum Imperium Romanium fue re-unido por el actual Kaiser. En Aquisgrn, histricamente Aquisgrana, el Emperador fue coronado como Rey de los Romanos por los prncipes del Imperio y por el Papa, despus de mil aos de la fundacin del imperio por Carlos el Grande.;Un nuovo potere in Europa tornato al suo antico splendore. Il Sacrum Imperium Romanium stato riunito dal corrente Kaiser. Ad Aquisgrana l'imperatore fu incoronato come Re dei Romani dai prncipi dell'Impero e dal Papa, dopo mille anni dalla fondazione dell'impero di Carlo Magno.;Egy j eurpai hatalmi kapott, hogy az osi fnyt. A Sacrum Imperium Romanium jra egyesl az aktulis Kaiser. Aachen, trtnelmileg Aquisgrana csszr koronztk kirlly a rmaiak ltal fejedelmek a Birodalom s a ppa, ezer v utn az alaptvny a birodalom Nagy Kroly.;Nov sla v Evrope m sv starobyl stavby. Sacrum Imperium Romanium byl re-sjednocen aktulnm Kaiser. U Aachen, historicky Aquisgrana, csar byl korunovn jako King Rmanu u princu re a papeem, po tisci letech od zaloen re Karla Velikho.;Egy j eurpai hatalmi kapott, hogy az osi fnyt. A Sacrum Imperium Romanium jra egyesl az aktulis Kaiser. Aachen, trtnelmileg Aquisgrana csszr koronztk kirlly a rmaiak ltal fejedelmek a Birodalom s a ppa, ezer v utn az alaptvny a birodalom Nagy Kroly.;Een nieuwe macht in Europa heeft tot zijn oude pracht. De Sacrum Imperium Romanium werd opnieuw verenigd door de huidige Kaiser. In Aken, historisch Aquisgrana, werd de keizer gekroond tot Koning van de Romeinen door de vorsten van het rijk en door de paus, na duizend jaar na de oprichting van het rijk van Karel de Grote.;Um novo poder na Europa tem seu antigo esplendor. O Sacrum Imperium Romanium foi re-unido pelo atual Kaiser. Em Aquisgro, historicamente Aquisgrana, o Imperador foi coroado como Rei dos Romanos pelos prncipes do Imprio e pelo Papa, depois de mil anos da fundao do imprio por Charles o Grande.;????? ???? ? ?????? ???????? ?????? ???????? ???????????. ?????? ??????? ??????? ??? ????? ????????? ???????? ????????. ? ??????, ??????????? ?????????? ?????????, ????????? ??? ????????? ??????? ?????? ???????? ??????? ? ????? ??????? ????? ?????? ??? ????? ????????? ??????? ?????? ???????.;Uusi voima Euroopassa on saanut sen antiikin loiston. Ristiluun Imperium Romanium uudelleen yhdist nykyisen Kaiser. Aachenissa, historiallisesti Aquisgrana, keisari kruunattiin kuninkaaksi roomalaiset ruhtinaat Imperiumin ja paavin, kun tuhat vuotta luomisesta alkaen keisarikunnassa Kaarle Suuren.;x
+hre_NEWS_MEDIUM;Great celebrations in Aachen, once again city of Emperors. Today, the King of the Romans was acclaimed Imperator of the Holy Roman Empire.;Grande fte Aix-la-Chapelle, encore une fois ville des empereurs. Aujourd'hui, le roi des Romains a t acclam comme Imperator du Saint Empire romain germanique.;Groe Feier in Aachen, noch einmal Stadt der Kaiser. Heute wurde der Knig der Rmer als Imperator des Heiligen Rmischen Reiches akklamiert.;Wielkie swieto w Akwizgranie, ponownie miasto cesarzy. Dzisiaj krl Rzymianie zostal ogloszony Imperatorem Swietego Cesarstwa Rzymskiego.;Gran celebracin en Aquisgrn, una vez ms ciudad de los Emperadores. Hoy, el Rey de los Romanos fue aclamado como Imperator del Sacro Imperio Romano.;Grande festa in Aquisgrana, ancora una volta citt di imperatori. Oggi, il Re dei Romani stato acclamated come Imperatore del Sacro Romano Impero.;Nagy nnepsg Aachenben, ismt a csszrvros. Ma, a kirly a rmaiak acclamated mint Imperator a Szent Rmai Birodalom.;Vborn oslava v Cchch, opet mesto csaru. V soucasn dobe, krl Rmanu byla acclamated jako impertora Svat re rmsk.;Nagy nnepsg Aachenben, ismt a csszrvros. Ma, a kirly a rmaiak acclamated mint Imperator a Szent Rmai Birodalom.;Groot feest in Aken, nogmaals stad van keizers. Vandaag de dag, de Koning van de Romeinen werd acclamated als Imperator van het Heilige Roomse Rijk.;Grande celebrao em Aachen, mais uma vez a cidade dos Imperadores. Hoje, o Rei dos Romanos foi aclamado como Imperador do Sacro Imprio Romano.;??????? ???????? ? ??????, ????? ????? ???????????. ??????? ?????? ?????? ??? ???????????????? ??? ????????? ????????? ??????? ???????.;Suuri juhla Aachen, jlleen kaupunki Emperors. Nykyn kuningas roomalaiset oli acclamated kuten Imperator Pyhn saksalais-roomalaisen keisarikunnan.;x
+hre_NEWS_SHORT;A thousand years after Charlemagne, the Holy Roman Empire has returned to its old glory, having been reunified recently.;Aprs un millier d'annes de Charlemagne, le Saint Empire romain germanique est revenu sa vieille gloire, runis rcemment.;Nach tausend Jahren von Karl dem Groen kehrte das Heilige Rmische Reich zu seiner alten Herrlichkeit zurck und wurde vor kurzem wiedervereinigt.;Po tysiac lat od Karola Wielkiego, swiete Imperium Rzymskie powrcilo do dawnej chwaly, ktra ostatnio zostala zjednoczona.;Despus de mil aos de Carlomagno, el Sacro Imperio Romano volvi a su antigua gloria, reunificada recientemente.;Dopo mille anni da Carlo Magno, il Sacro Romano Impero restituita al suo antico splendore, essendo stato riunificato recente.;Miutn ezer v Kroly, a Szent Rmai Birodalom visszatrt a rgi dicsosg, miutn jraegyestett kzelmltban.;Po tisci letech od Charlemagne, Svat re rmsk se vrtil do sv star slve, kter byla v nedvn dobe znovu sjednotilo.;Miutn ezer v Kroly, a Szent Rmai Birodalom visszatrt a rgi dicsosg, miutn jraegyestett kzelmltban.;Na duizend jaar van Karel de Grote, het Heilige Roomse Rijk keerde terug naar zijn oude glorie, die onlangs herenigd.;Depois de mil anos de Carlomagno, o Sacro Imprio Romano voltou a sua antiga glria, tendo sido reunificada recentemente.;?????? ?????? ??? ?? ????? ????????, ????????? ??????? ??????? ????????? ? ????? ?????? ?????, ??????????????? ???????.;Jlkeen tuhannen vuoden Kaarle, Pyhn Rooman valtakunta palasi sen vanha kunniaa tultuaan yhdistynyt skettin.;x
+mandate_of_heaven_NEWS_LONG;Son of the Sky, the Emperor of China is truly the Prince of Heaven and the population of China decided to accept it again. The coronation was in a more western style and the various warring states and cliques submitted to the Emperor like in antiquity.;Fils du Ciel, l'Empereur de Chine est vraiment le Prince des Cieux et la population de la Chine a dcid de l'accepter nouveau. Le couronnement tait dans un style plus occidental et les diffrents tats et cliques en guerre soumis l'empereur comme dans l'antiquit.;Sohn des Himmels, der Kaiser von China ist wirklich der Frst des Himmels und die Bevlkerung von China beschlossen, es wieder zu akzeptieren. Die Krnung war im westlichen Stil und die verschiedenen kriegsfhrenden Staaten und Cliquen, die dem Kaiser wie in der Antike vorgelegt wurden.;Syn nieba, cesarz Chin jest naprawde ksieciem nieba, a ludnosc Chin postanowila ja zaakceptowac. Koronacja byla w bardziej zachodnim stylu, a rzne stany i kliki ciazace na cesarzu, jak w starozytnosci.;Hijo del Cielo, el Emperador de China es verdaderamente el Prncipe del Cielo y la poblacin de China decidi aceptarlo de nuevo. La coronacin estaba en un estilo ms occidental y los diversos estados y camarillas enfrentados sometidos al emperador como en la antigedad.;Figlio del Cielo, l'imperatore della Cina veramente il Principe del Cielo e la popolazione della Cina ha deciso di accettare di nuovo. L'incoronazione era in uno stile pi occidentale e vari stati in guerra e cricche presentato al condottiero come nell'antichit.;Fia az g, a knai csszr valban a Prince of Heaven s a lakossg Kna gy dnttt, hogy elfogadja azt vissza. A koronzs volt egy nyugati stlus, s a klnbzo hborskod llamok s klikkek be a csszrnak, mint az korban.;Syn nebes, csar Cny je skutecne Prince of Heaven a pocet obyvatel Cny rozhodl znovu prijmout zpet. Korunovace byl ve vce westernovm stylu a ruznch vlccch sttu a klik predloen k csari jako ve staroveku.;Fia az g, a knai csszr valban a Prince of Heaven s a lakossg Kna gy dnttt, hogy elfogadja azt vissza. A koronzs volt egy nyugati stlus, s a klnbzo hborskod llamok s klikkek be a csszrnak, mint az korban.;Zoon van de Hemel, de keizer van China is echt de prins van de hemel en de bevolking van China besloten om het weer terug te nemen. De kroning was in een meer westerse stijl en de verschillende Strijdende Staten en klieken, zoals in de oudheid tot de keizer voorgelegd.;Filho do Cu, o Imperador da China verdadeiramente o Prncipe do Cu ea populao da China decidiu aceit-lo novamente. A coroao estava em um estilo mais ocidental e os vrios estados e cliques guerreiros submetidos ao Imperador como na antiguidade.;??? ????, ????????? ????????? ???????? ???????? ??????? ????????, ? ????????? ????? ?????? ??????? ??? ???????. ????????? ???? ? ????? ???????? ?????, ? ????????? ??????? ??????????? ? ????? ??????????? ??????????, ??? ? ?????????.;Poika Sky, Kiinan keisari on todella taivaan prinssi ja vestn Kiina ptti hyvksy sen takaisin. Kruunajaisten oli entist lnsimaisen ja eri sotivien ja klikkien toimitettiin keisari kuten antiikin.;x
+mandate_of_heaven_NEWS_MEDIUM;Today, the people of China were united again under the rule of the Son of Heaven, like in ancient times. Will the Emperor keep trading with the West?;Aujourd'hui, les gens de la Chine sont unis de nouveau sous la domination du Fils du Ciel, comme dans l'Antiquit. L'Empereur continuera-t-il ngocier avec l'Occident?;Heute sind die Menschen in China wieder unter der Herrschaft des Sohnes des Himmels, wie in der Antike. Wird der Kaiser mit dem Westen handeln?;Dzis ludzie z Chin zjednoczyli sie ponownie pod rzadami Syna Niebios, podobnie jak w czasach starozytnych. Czy cesarz bedzie kontynuowal handel z Zachodem?;Hoy, el pueblo de China se uni nuevamente bajo el gobierno del Hijo del Cielo, como en los tiempos antiguos. El emperador seguir comerciando con Occidente?;Oggi, il popolo della Cina uniti di nuovo sotto il dominio del Figlio del Cielo, come nei tempi antichi. Sar l'imperatore mantenere trading con l'Occidente?;Ma, a knai np egyeslt jra uralma al a Son of Heaven, mint az korban. Vajon a csszr tartani kereskeds a Nyugat?;V soucasn dobe lid z Cny sjednotila opet pod vldou Syna nebes, jako v dvnch dobch. Bude Emperor udret obchodovn se Zpadem?;Ma, a knai np egyeslt jra uralma al a Son of Heaven, mint az korban. Vajon a csszr tartani kereskeds a Nyugat?;Vandaag de dag, de bevolking van China verenigd weer onder de heerschappij van de Zoon van de Hemel, net als in de oude tijden. Zal de keizer te houden handel met het Westen?;Hoje, o povo da China se uniu novamente sob o domnio do Filho do Cu, como nos tempos antigos. O Imperador continuar negociando com o Ocidente?;??????? ????? ????? ????? ??????????? ??? ??????? ???? ????, ??? ? ??????? ???????. ????? ?? ????????? ?????????? ????????? ? ????????;Nykyn ihmiset China United takaisin vallan alle Poika Heaven, kuten muinoin. Tuleeko keisari pit kauppaa lnnen kanssa?;x
+mandate_of_heaven_NEWS_SHORT;How will Western civilization face the new threat from the East - the Mandate of Heaven? Continued in page 7.;Comment la civilisation occidentale fera face la nouvelle menace de l'Est du Mandat du Ciel? Continuez dans la page 7.;Wie sieht die westliche Zivilisation vor der neuen Bedrohung aus dem Osten des Mandats des Himmels? Weiter auf Seite 7.;W jaki sposb zachodnia cywilizacja stanie przed nowym zagrozeniem ze strony Wschodu Mandatu Nieba? Kontynuuj na stronie 7.;Cmo enfrentar la civilizacin occidental la nueva amenaza desde el Este del Mandato del Cielo? Contine en la pgina 7.;Come sar la civilt occidentale ad affrontare la nuova minaccia da Oriente del Mandato del Cielo? Continuare a pagina 7.;Hogyan fog a nyugati civilizci szembe az j fenyegets a keleti a megbzs az g? Folytats a 7. oldalon.;Jak bude zpadn civilizace celit nov hrozbe z Vchodu mandtu nebes? Pokracujeme strane 7.;Hogyan fog a nyugati civilizci szembe az j fenyegets a keleti a megbzs az g? Folytats a 7. oldalon.;Hoe zullen de westerse beschaving geconfronteerd met de nieuwe dreiging uit het Oosten van het mandaat van de hemel? Ga verder in pagina 7.;Como a civilizao ocidental enfrentar a nova ameaa do Oriente do Mandato do Cu? Continue na pgina 7.;??? ???????? ??????????? ?????????? ? ????? ??????? ? ??????? ??????? ?????? ????????? ?? ???. 7.;Miten lnsimaisen sivilisaation kohtaamaan uusi uhka idst ja taivaan mandaatti? Jatka sivulle 7.;x
diff --git a/EU4toV2/Data_Files/blankMod/output/localisation/0_Names.csv b/EU4toV2/Data_Files/blankMod/output/localisation/0_Names.csv
index 174f12f79..bf5bebfd6 100644
--- a/EU4toV2/Data_Files/blankMod/output/localisation/0_Names.csv
+++ b/EU4toV2/Data_Files/blankMod/output/localisation/0_Names.csv
@@ -1,3 +1,5 @@
+AAA;x;x;x;x;x;x;x;x;x;x;x;x;x;x;;
+AAA_ADJ;x;x;x;x;x;x;x;x;x;x;x;x;x;x;;
AAC;Aachen;Aix-la-Chapelle;Aachen;Aachen;Aquisgrn;Aquisgrana;Aachen;Aachen;Aachen;Aachen;Aachen;?????;Aachen;x;;
AAC_ADJ;Aachener;Aachener;Aachener;Aachener;Aquisgrans;Aquisgranese;aachener;Aachener;aachener;Aachener;Aachener;???????;Aachener;x;;
ABB;Dongola;Dongola;Dongola;Dongola;Dongola;Dongola;Dongola;Dongola;Dongola;Dongola;Dongola;???????;Dongola;x;;
diff --git a/EU4toV2/Data_Files/blankMod/output/optional decisions/PostColonial.txt b/EU4toV2/Data_Files/blankMod/output/optional decisions/PostColonial.txt
deleted file mode 100644
index c6aad748d..000000000
--- a/EU4toV2/Data_Files/blankMod/output/optional decisions/PostColonial.txt
+++ /dev/null
@@ -1,2002 +0,0 @@
-#optional post-colonial renaming of provinces.
-#move this file to decisions folder if you want this.
-
-political_decisions = {
- greek_830 = {
- potential = {
- OR = {
- culture = greek
- is_culture_group = italian
- tag = RME
- tag = BYZ
- }
- NOT = { has_global_flag = 830_be_greek }
- }
- allow = {
- 830 = { #Dedeagatch
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 830 = {
- change_province_name = "Alexandropolis"
- }
- set_global_flag = 830_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- turk_830 = {
- potential = {
- OR = {
- is_culture_group = turko_semitic
- is_culture_group = arab
- }
- has_global_flag = 830_be_greek
- }
- allow = {
- 830 = { #Dedeagatch
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 830 = {
- change_province_name = "Dedeagatch"
- }
- clr_global_flag = 830_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- greek_thrace = {
- potential = {
- OR = {
- culture = greek
- is_culture_group = italian
- tag = RME
- tag = BYZ
- }
- NOT = { has_global_flag = thrace_be_greek }
- }
- allow = {
- TUR_1860 = { #Thrace
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 858 = {
- change_province_name = "Saranta Ekklisies"
- }
- 860 = {
- change_province_name = "Constantinopolis"
- }
- 861 = {
- change_province_name = "Scutarion"
- }
- set_global_flag = thrace_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- turk_thrace = {
- potential = {
- OR = {
- is_culture_group = turko_semitic
- is_culture_group = arab
- }
- has_global_flag = thrace_be_greek
- }
- allow = {
- TUR_1860 = { #Thrace
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 858 = {
- change_province_name = "Kirklareli"
- }
- 860 = {
- change_province_name = "Istanbul"
- }
- 861 = {
- change_province_name = "Üsküdar"
- }
- clr_global_flag = thrace_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- greek_hudav = {
- potential = {
- OR = {
- culture = greek
- is_culture_group = italian
- tag = RME
- tag = BYZ
- }
- NOT = { has_global_flag = hudav_be_greek }
- }
- allow = {
- TUR_863 = { #Hudavendigar
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 862 = {
- change_province_name = "Nikomedia"
- state_scope = {
- change_region_name = "Prusa"
- }
- }
- 866 = {
- change_province_name = "Nikopolis"
- }
- 867 = {
- change_province_name = "Cotyaeum"
- }
- 868 = {
- change_province_name = "Dorylaeum"
- }
- set_global_flag = hudav_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- turk_hudav = {
- potential = {
- OR = {
- is_culture_group = turko_semitic
- is_culture_group = arab
- }
- has_global_flag = hudav_be_greek
- }
- allow = {
- TUR_863 = { #Hudavendigar
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 862 = {
- change_province_name = "Izmit"
- state_scope = {
- change_region_name = "Hudavendigar"
- }
- }
- 866 = {
- change_province_name = "Afyon"
- }
- 867 = {
- change_province_name = "Kütahya"
- }
- 868 = {
- change_province_name = "Eskishehir"
- }
- clr_global_flag = hudav_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- greek_aydin = {
- potential = {
- OR = {
- culture = greek
- is_culture_group = italian
- tag = RME
- tag = BYZ
- }
- NOT = { has_global_flag = aydin_be_greek }
- }
- allow = {
- TUR_869 = { #Aydin
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 865 = {
- change_province_name = "Dardanellion"
- state_scope = {
- change_region_name = "Tralles"
- }
- }
- 869 = {
- change_province_name = "Smyrne"
- }
- set_global_flag = aydin_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- turk_aydin = {
- potential = {
- OR = {
- is_culture_group = turko_semitic
- is_culture_group = arab
- }
- has_global_flag = aydin_be_greek
- }
- allow = {
- TUR_869 = { #Aydin
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 865 = {
- change_province_name = "Canakkale"
- state_scope = {
- change_region_name = "Aydin"
- }
- }
- 869 = {
- change_province_name = "Izmir"
- }
- clr_global_flag = aydin_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- greek_konya = {
- potential = {
- OR = {
- culture = greek
- is_culture_group = italian
- tag = RME
- tag = BYZ
- }
- NOT = { has_global_flag = konya_be_greek }
- }
- allow = {
- TUR_873 = { #Konya
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 873 = {
- change_province_name = "Ikonion"
- state_scope = {
- change_region_name = "Ikonion"
- }
- }
- 874 = {
- change_province_name = "Polydorion"
- }
- 875 = {
- change_province_name = "Attalia"
- }
- set_global_flag = konya_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- turk_konya = {
- potential = {
- OR = {
- is_culture_group = turko_semitic
- is_culture_group = arab
- }
- has_global_flag = konya_be_greek
- }
- allow = {
- TUR_873 = { #Konya
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 873 = {
- change_province_name = "Konya"
- state_scope = {
- change_region_name = "Konya"
- }
- }
- 874 = {
- change_province_name = "Burdur"
- }
- 875 = {
- change_province_name = "Antalya"
- }
- clr_global_flag = konya_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- greek_ankara = {
- potential = {
- OR = {
- culture = greek
- is_culture_group = italian
- tag = RME
- tag = BYZ
- }
- NOT = { has_global_flag = ankara_be_greek }
- }
- allow = {
- TUR_876 = { #Ankara
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- owner = EGY
- }
- }
- }
- effect = {
- 876 = {
- change_province_name = "Ancyra"
- state_scope = {
- change_region_name = "Ancyra and Antioch"
- }
- }
- 878 = {
- change_province_name = "Caesarea"
- }
- 894 = {
- change_province_name = "Antioch"
- }
- set_global_flag = ankara_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- turk_ankara = {
- potential = {
- OR = {
- is_culture_group = turko_semitic
- is_culture_group = arab
- }
- has_global_flag = ankara_be_greek
- }
- allow = {
- NOT = { tag = EGY }
- TUR_876 = { #Ankara
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- owner = EGY
- }
- }
- }
- effect = {
- 876 = {
- change_province_name = "Ankara"
- state_scope = {
- change_region_name = "Ankara and Adana"
- }
- }
- 878 = {
- change_province_name = "Kayseri"
- }
- 894 = {
- change_province_name = "Adana"
- }
- clr_global_flag = ankara_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- greek_trabzon = {
- potential = {
- OR = {
- culture = greek
- is_culture_group = italian
- tag = RME
- tag = BYZ
- }
- NOT = { has_global_flag = trabzon_be_greek }
- }
- allow = {
- TUR_884 = { #Trabzon
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 879 = {
- change_province_name = "Sebastia"
- }
- 887 = {
- change_province_name = "Theodosiopolis"
- }
- 888 = {
- change_province_name = "Acisilene"
- }
- set_global_flag = trabzon_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- turk_trabzon = {
- potential = {
- OR = {
- is_culture_group = turko_semitic
- is_culture_group = arab
- }
- has_global_flag = trabzon_be_greek
- }
- allow = {
- TUR_884 = { #Trabzon
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 879 = {
- change_province_name = "Sivas"
- }
- 887 = {
- change_province_name = "Erzurum"
- }
- 888 = {
- change_province_name = "Erzincan"
- }
- clr_global_flag = trabzon_be_greek
- }
- ai_will_do = {
- factor = 1
- }
- }
- ### Decisions to change New York City name if ahistorical
- french_nyc = {
- potential = {
- OR = {
- is_culture_group = french
- }
- NOT = { year = 1837 }
- }
- allow = {
- 232 = {
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 232 = {
- change_province_name = "Nouvelle-Anjou"
- }
- }
- ai_will_do = {
- factor = 1
- }
- }
- german_nyc = {
- potential = {
- OR = {
- is_culture_group = german
- }
- NOT = { year = 1837 }
- }
- allow = {
- 232 = {
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 232 = {
- change_province_name = "Neupreußen"
- }
- }
- ai_will_do = {
- factor = 1
- }
- }
- dutch_nyc = {
- potential = {
- OR = {
- is_culture_group = beneluxian
- }
- NOT = { year = 1837 }
- }
- allow = {
- 232 = {
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 232 = {
- change_province_name = "Nieuw Amsterdam"
- }
- }
- ai_will_do = {
- factor = 1
- }
- }
- italian_nyc = {
- potential = {
- OR = {
- is_culture_group = italian
- }
- NOT = { year = 1840 }
- }
- allow = {
- 232 = {
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 232 = {
- change_province_name = "Nuova Milano"
- }
- }
- ai_will_do = {
- factor = 1
- }
- }
- arab_nyc = {
- potential = {
- OR = {
- is_culture_group = arab
- is_culture_group = turko_semitic
- }
- NOT = { year = 1837 }
- }
- allow = {
- 232 = {
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 232 = {
- change_province_name = "Jadid al-Makkah"
- }
- }
- ai_will_do = {
- factor = 1
- }
- }
- ### Decisions to change New Orléans name if ahistorical
- ##french_neworleans ##New Orleans is already French name
- german_neworleans = {
- potential = {
- OR = {
- is_culture_group = german
- }
- NOT = { year = 1837 }
- }
- allow = {
- 139 = {
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 139 = {
- change_province_name = "Neumünich"
- }
- }
- ai_will_do = {
- factor = 1
- }
- }
- dutch_neworleans = {
- potential = {
- OR = {
- is_culture_group = beneluxian
- }
- NOT = { year = 1837 }
- }
- allow = {
- 139 = {
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 139 = {
- change_province_name = "Nieuw Antwerp"
- }
- }
- ai_will_do = {
- factor = 1
- }
- }
- italian_neworleans = {
- potential = {
- OR = {
- is_culture_group = italian
- }
- NOT = { year = 1840 }
- }
- allow = {
- 139 = {
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 139 = {
- change_province_name = "Nuova Crotone"
- }
- }
- ai_will_do = {
- factor = 1
- }
- }
- arab_neworleans = {
- potential = {
- OR = {
- is_culture_group = arab
- is_culture_group = turko_semitic
- }
- NOT = { year = 1837 }
- }
- allow = {
- 139 = {
- OR = {
- owned_by = THIS
- owner = { in_sphere = THIS }
- }
- }
- }
- effect = {
- 139 = {
- change_province_name = "Jadid al-Baghdad"
- }
- }
- ai_will_do = {
- factor = 1
- }
- }
- ## Post-colonial country changes
- postcol_QUE = {
- potential = {
- OR = {
- primary_culture = french
- primary_culture = french_canadian
- }
- NOT = {
- exists = QUE
- tag = CAN
- }
- capital = { is_core = QUE }
- }
- allow = {
- war = no
- is_independent = yes
- QUE = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = CAN
- }
- }
- }
- NOT = {
- CAN = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = QUE
- }
- change_tag = QUE
- capital = 65
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_COL = {
- potential = {
- OR = {
- primary_culture = british
- primary_culture = english
- primary_culture = anglo_canadian
- }
- NOT = {
- exists = COL
- tag = CAN
- tag = NEW
- }
- capital = { is_core = COL }
- }
- allow = {
- war = no
- is_independent = yes
- COL = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = CAN
- }
- }
- }
- NOT = {
- CAN = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = COL
- }
- change_tag = COL
- capital = 14
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_NEW = {
- potential = {
- OR = {
- primary_culture = british
- primary_culture = english
- primary_culture = anglo_canadian
- }
- NOT = {
- exists = NEW
- tag = CAN
- tag = COL
- }
- capital = { is_core = NEW }
- }
- allow = {
- war = no
- is_independent = yes
- NEW = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = CAN
- }
- }
- }
- NOT = {
- CAN = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = NEW
- }
- change_tag = NEW
- capital = 74
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_CAN = {
- potential = {
- NOT = { exists = CAN }
- capital = { is_core = CAN }
- }
- allow = {
- war = no
- is_independent = yes
- CAN = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = CAN
- }
- change_tag = CAN
- capital = 57
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_NEN = {
- potential = {
- NOT = {
- exists = NEN
- tag = USA
- }
- OR = {
- primary_culture = british
- primary_culture = english
- primary_culture = yankee
- }
- capital = { is_core = NEN }
- }
- allow = {
- war = no
- is_independent = yes
- NEN = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = USA
- owned_by = CSA
- }
- }
- }
- NOT = {
- USA = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = NEN
- }
- change_tag = NEN
- capital = 243
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_MAN = {
- potential = {
- NOT = {
- exists = MAN
- tag = USA
- tag = NEN
- }
- capital = { is_core = MAN }
- }
- allow = {
- war = no
- is_independent = yes
- MAN = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = NEN
- owned_by = USA
- owned_by = CSA
- }
- }
- }
- NOT = {
- USA = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = MAN
- }
- change_tag = MAN
- capital = 232
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_TEX = {
- potential = {
- NOT = { exists = TEX }
- capital = { is_core = TEX }
- }
- allow = {
- war = no
- is_independent = yes
- TEX = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = TEX
- }
- change_tag = TEX
- capital = 133
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_USA = {
- potential = {
- NOT = { exists = USA }
- capital = { is_core = USA }
- }
- allow = {
- war = no
- is_independent = yes
- USA = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = USA
- }
- change_tag = USA
- capital = 220
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_CAL = {
- potential = {
- NOT = { exists = CAL }
- capital = { is_core = CAL }
- }
- allow = {
- war = no
- is_independent = yes
- CAL = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = CAL
- }
- change_tag = CAL
- capital = 84
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_CUB = {
- potential = {
- NOT = { exists = CUB }
- capital = { is_core = CUB }
- }
- allow = {
- war = no
- is_independent = yes
- CUB = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = CUB
- }
- change_tag = CUB
- capital = 2209
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_HAI = {
- potential = {
- NOT = { exists = HAI }
- NOT = { tag = DOM }
- capital = { is_core = HAI }
- primary_culture = french
- }
- allow = {
- war = no
- is_independent = yes
- HAI = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = HAI
- }
- change_tag = HAI
- capital = 2213
- release_vassal = DOM
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_DOM = {
- potential = {
- NOT = { exists = DOM }
- NOT = { tag = HAI }
- capital = { is_core = DOM }
- NOT = { primary_culture = french }
- }
- allow = {
- war = no
- is_independent = yes
- DOM = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = DOM
- }
- change_tag = DOM
- capital = 2214
- release_vassal = HAI
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_COS = {
- potential = {
- NOT = { exists = COS }
- NOT = { tag = UCA }
- capital = { is_core = COS }
- }
- allow = {
- war = no
- is_independent = yes
- COS = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = MEX
- owned_by = UCA
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = COS
- }
- change_tag = COS
- capital = 2201
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_HON = {
- potential = {
- NOT = { exists = HON }
- NOT = { tag = UCA }
- capital = { is_core = HON }
- }
- allow = {
- war = no
- is_independent = yes
- HON = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = MEX
- owned_by = UCA
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = HON
- }
- change_tag = HON
- capital = 2193
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_ELS = {
- potential = {
- NOT = { exists = ELS }
- NOT = { tag = HON }
- NOT = { tag = UCA }
- capital = { is_core = ELS }
- }
- allow = {
- war = no
- is_independent = yes
- ELS = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = HON
- owned_by = MEX
- owned_by = UCA
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = ELS
- }
- change_tag = ELS
- capital = 2191
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_PNM = {
- potential = {
- NOT = { exists = PNM }
- NOT = { tag = UCA }
- capital = { is_core = PNM }
- }
- allow = {
- war = no
- is_independent = yes
- PNM = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = MEX
- owned_by = UCA
- owned_by = CLM
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = PNM
- }
- change_tag = PNM
- capital = 2204
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_GUA = {
- potential = {
- NOT = { exists = GUA }
- NOT = { tag = UCA }
- capital = { is_core = GUA }
- }
- allow = {
- war = no
- is_independent = yes
- GUA = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = MEX
- owned_by = UCA
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = GUA
- }
- change_tag = GUA
- capital = 2186
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_UCA = {
- potential = {
- NOT = { tag = UCA }
- capital = { is_core = UCA }
- }
- allow = {
- war = no
- is_independent = yes
- UCA = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = MEX
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = UCA
- }
- change_tag = UCA
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_ECU = {
- potential = {
- NOT = { exists = ECU }
- capital = { is_core = ECU }
- }
- allow = {
- war = no
- is_independent = yes
- ECU = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = GCO
- owned_by = CLM
- owned_by = PEU
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = ECU
- }
- change_tag = ECU
- capital = 2279
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_MEX = {
- potential = {
- NOT = { exists = MEX }
- capital = { is_core = MEX }
- }
- allow = {
- war = no
- is_independent = yes
- MEX = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = TEX
- owned_by = USA
- owned_by = UCA
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = MEX
- }
- change_tag = MEX
- capital = 2172
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_BRZ = {
- potential = {
- NOT = { exists = BRZ }
- capital = { is_core = BRZ }
- }
- allow = {
- war = no
- is_independent = yes
- BRZ = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = BRZ
- }
- change_tag = BRZ
- capital = 2447
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_PEU = {
- potential = {
- NOT = { exists = PEU }
- capital = { is_core = PEU }
- }
- allow = {
- war = no
- is_independent = yes
- PEU = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = GCO
- owned_by = CLM
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = PEU
- }
- change_tag = PEU
- capital = 2295
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_ARG = {
- potential = {
- NOT = { exists = ARG }
- capital = { is_core = ARG }
- }
- allow = {
- war = no
- is_independent = yes
- ARG = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = PRG
- owned_by = CHL
- owned_by = URU
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = ARG
- }
- change_tag = ARG
- capital = 2348
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_PRG = {
- potential = {
- NOT = { exists = PRG }
- capital = { is_core = PRG }
- }
- allow = {
- war = no
- is_independent = yes
- PRG = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = ARG
- owned_by = CHL
- owned_by = URU
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = PRG
- }
- change_tag = PRG
- capital = 2339
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_URU = {
- potential = {
- NOT = { exists = URU }
- capital = { is_core = URU }
- }
- allow = {
- war = no
- is_independent = yes
- URU = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = PRG
- owned_by = CHL
- owned_by = ARG
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = URU
- }
- change_tag = URU
- capital = 2344
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_CHL = {
- potential = {
- NOT = { exists = CHL }
- capital = { is_core = CHL }
- }
- allow = {
- war = no
- is_independent = yes
- CHL_2322 = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = PRG
- owned_by = BOL
- owned_by = ARG
- }
- }
- CHL_2327 = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = PRG
- owned_by = BOL
- owned_by = ARG
- }
- }
- CHL_2332 = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = PRG
- owned_by = BOL
- owned_by = ARG
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = CHL
- }
- change_tag = CHL
- capital = 2324
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_BOL = {
- potential = {
- NOT = { exists = BOL }
- capital = { is_core = BOL }
- }
- allow = {
- war = no
- is_independent = yes
- BOL = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = CHL
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = BOL
- }
- change_tag = BOL
- capital = 2313
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_CLM = {
- potential = {
- NOT = { exists = CLM }
- capital = { is_core = CLM }
- }
- allow = {
- war = no
- is_independent = yes
- CLM = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = GCO
- owned_by = VNZ
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = CLM
- }
- change_tag = CLM
- capital = 2247
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_VNZ = {
- potential = {
- NOT = { exists = VNZ }
- capital = { is_core = VNZ }
- }
- allow = {
- war = no
- is_independent = yes
- VNZ = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = {
- in_sphere = THIS
- }
- owned_by = GCO
- owned_by = CLM
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = VNZ
- }
- change_tag = VNZ
- capital = 2264
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_AST = {
- potential = {
- NOT = { exists = AST }
- capital = { is_core = AST }
- }
- allow = {
- war = no
- AST = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = { overlord = { in_sphere = THIS } }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = AST
- }
- change_tag = AST
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_PHI = {
- potential = {
- NOT = { exists = PHI }
- capital = { is_core = PHI }
- }
- allow = {
- war = no
- PHI = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = { overlord = { in_sphere = THIS } }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = PHI
- }
- change_tag = PHI
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_NZL = {
- potential = {
- NOT = { exists = NZL }
- capital = { is_core = NZL }
- }
- allow = {
- war = no
- NZL = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = { overlord = { in_sphere = THIS } }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = NZL
- }
- change_tag = NZL
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_MAD = {
- potential = {
- NOT = { exists = MAD }
- capital = { is_core = MAD }
- }
- allow = {
- war = no
- MAD = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = { overlord = { in_sphere = THIS } }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = MAD
- }
- change_tag = MAD
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_SAF = {
- potential = {
- NOT = { exists = SAF }
- capital = { is_core = SAF }
- }
- allow = {
- war = no
- SAF = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = { overlord = { in_sphere = THIS } }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = SAF
- }
- change_tag = SAF
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_RHO = {
- potential = {
- NOT = { exists = RHO }
- capital = { is_core = RHO }
- }
- allow = {
- war = no
- RHO = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = { overlord = { in_sphere = THIS } }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = RHO
- }
- change_tag = RHO
- }
- ai_will_do = {
- factor = 1
- }
- }
- postcol_CNG = {
- potential = {
- NOT = { exists = CNG }
- capital = { is_core = CNG }
- }
- allow = {
- war = no
- CNG = {
- all_core = {
- OR = {
- owned_by = THIS
- owner = { overlord = { in_sphere = THIS } }
- }
- }
- }
- }
-
- effect = {
- prestige = 10
- any_owned = {
- add_core = CNG
- }
- change_tag = CNG
- }
- ai_will_do = {
- factor = 1
- }
- }
-}
\ No newline at end of file
diff --git a/EU4toV2/Data_Files/ck2titleMap.txt b/EU4toV2/Data_Files/ck2titleMap.txt
index 9c10a7d76..90d8d2f85 100644
--- a/EU4toV2/Data_Files/ck2titleMap.txt
+++ b/EU4toV2/Data_Files/ck2titleMap.txt
@@ -1,4 +1,4 @@
-# Copyright (c) 2014 The Paradox Game Converters Project
+# Copyright (c) 2017 The Paradox Game Converters Project
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
@@ -3254,10 +3254,57 @@ link = { name = "fatimids" title = "d_fatimid" region = "e_arabia" }
link = { name = "almohads" title = "d_almohad" region = "e_arabia" }
link = { name = "almoravids" title = "d_almoravid" region = "e_arabia" }
+#Main countries that exist in Vic2 but not in vanilla EU4 or CK2
+link = { name = "texas" title = "TEX" region = "e_mexikha" }
+link = { name = "belgium" title = "BEL" region = "e_france" }
+link = { name = "belgique" title = "BEL" region = "e_france" }
+link = { name = "bélgica" title = "BEL" region = "e_france" }
+link = { name = "belgien" title = "BEL" region = "e_france" }
+link = { name = "uruguay" title = "URU" region = "e_mexikha" }
+link = { name = "bolivia" title = "BOL" region = "e_mexikha" }
+link = { name = "bolivie" title = "BOL" region = "e_mexikha" }
+link = { name = "bolivien" title = "BOL" region = "e_mexikha" }
+link = { name = "ecuador" title = "ECU" region = "e_mexikha" }
+link = { name = "Équateur" title = "ECU" region = "e_mexikha" }
+link = { name = "south africa" title = "SAF" region = "e_mexikha" }
+link = { name = "afrique du sud" title = "SAF" region = "e_mexikha" }
+link = { name = "sudáfrica" title = "SAF" region = "e_mexikha" }
+link = { name = "südafrica" title = "SAF" region = "e_mexikha" }
+link = { name = "philippines" title = "PHI" region = "e_mexikha" }
+link = { name = "filipinas" title = "PHI" region = "e_mexikha" }
+link = { name = "philippinen" title = "PHI" region = "e_mexikha" }
+link = { name = "new zealand" title = "NZL" region = "e_mexikha" }
+link = { name = "nouvelle-zélande" title = "NZL" region = "e_mexikha" }
+link = { name = "nueva zelanda" title = "NZL" region = "e_mexikha" }
+link = { name = "neuseeland" title = "NZL" region = "e_mexikha" }
+link = { name = "yugoslavia" title = "YUG" region = "e_byzantium" }
+link = { name = "yougoslavie" title = "YUG" region = "e_byzantium" }
+link = { name = "jugoslawien" title = "YUG" region = "e_byzantium" }
+link = { name = "belarus" title = "BYE" region = "e_russia" }
+link = { name = "byelorussia" title = "BYE" region = "e_russia" }
+link = { name = "biélorussie" title = "BYE" region = "e_russia" }
+link = { name = "bielorrusia" title = "BYE" region = "e_russia" }
+link = { name = "weißrussland" title = "BYE" region = "e_russia" }
+link = { name = "two sicilies" title = "SI2" region = "e_italy" }
+link = { name = "deux-siciles" title = "SI2" region = "e_italy" }
+link = { name = "dos sicilias" title = "SI2" region = "e_italy" }
+link = { name = "beider sizilien" title = "SI2" region = "e_italy" }
+link = { name = "austria-hungary" title = "KUK" region = "e_carpathia" }
+link = { name = "autriche-hongrie" title = "KUK" region = "e_carpathia" }
+link = { name = "austria-hungría" title = "KUK" region = "e_carpathia" }
+link = { name = "Österreich-ungarn" title = "KUK" region = "e_carpathia" }
+link = { name = "czechoslovakia" title = "CZH" region = "e_carpathia" }
+link = { name = "tchécoslovaquie" title = "CZH" region = "e_carpathia" }
+link = { name = "checoslovaquia" title = "CZH" region = "e_carpathia" }
+link = { name = "tschechoslowakei" title = "CZH" region = "e_carpathia" }
+
#EU4 minors
link = { name = "dithmarschen" title = "DTT" region = "e_mexikha" }
link = { name = "dongola" title = "ABB" region = "e_arabia" }
link = { name = "hadiya" title = "HDY" region = "e_mexikha" }
+
+
+
link = { name = "janjiro" title = "JJI" region = "e_mexikha" }
link = { name = "welayta" title = "WLY" region = "e_mexikha" }
link = { name = "trapalandia" title = "TRL" region = "e_mexikha" }
diff --git a/EU4toV2/Data_Files/colonial_tags.txt b/EU4toV2/Data_Files/colonial_tags.txt
index 72c5a266a..b1c4ffb50 100644
--- a/EU4toV2/Data_Files/colonial_tags.txt
+++ b/EU4toV2/Data_Files/colonial_tags.txt
@@ -1,4 +1,4 @@
-# Copyright (c) 2016 The Paradox Game Converters Project
+# Copyright (c) 2017 The Paradox Game Converters Project
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
@@ -18,6 +18,9 @@
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
+# Note that another way to edit the colonies which are obtained is to edit the
+# "post_colonialism" decision. That will create new cores.
+
colonial_tags = {
# Canada & Alaska
diff --git a/EU4toV2/Data_Files/country_mappings.txt b/EU4toV2/Data_Files/country_mappings.txt
index 93bd2da6d..0504d0269 100644
--- a/EU4toV2/Data_Files/country_mappings.txt
+++ b/EU4toV2/Data_Files/country_mappings.txt
@@ -24,835 +24,1070 @@ mappings={
#Direct Mappings
#This is essentially one-to-one country mappings to ensure that countries are available in BOTH EU4 and V2 get the correct tag.
#For example, if Spain is in EU4 it will become Spain in V2 after conversion.
+#EXAMPLE
+# link = { eu4 = SWE v2 = SWE } #Sweden
+#This above means that the EU4 tag "SWE" (Sweden) will be converted as the Vic2 tag "SWE" (Sweden)
+# Order is that of the EU4 country tags file
+# CK2 titles are put right under the EU4 tag
+# (country) => (ck2title) means that the CK2 mapping already gives correct flag, no need of further mapping work
-# Western and Central Europe
-
-# British Isles
-
-link = { eu4 = CNN v2 = CNN } # Connacht
-link = { eu4 = CRN v2 = CRN } # Cornwall
-link = { eu4 = ENG v2 = ENL } # England
-link = { eu4 = GBR v2 = ENG } # Great Britain => United Kingdom
-link = { eu4 = IRE v2 = IRE } # Ireland
-link = { eu4 = LEI v2 = LEI } # Leinster
-link = { eu4 = MNS v2 = MNS } # Irish Munster
-link = { eu4 = SCO v2 = SCO } # Scotland
-link = { eu4 = TYR v2 = TYR } # Tyrone
-link = { eu4 = ULS v2 = ULS } # Ulster
-link = { eu4 = WLS v2 = WLS } # Wales
-link = { eu4 = NOL v2 = NOL } # Northumberland
-link = { eu4 = HSC v2 = HSC } # Highlands/Gaeldom
-link = { eu4 = DMS v2 = DMS } # Desmond
-link = { eu4 = SLN v2 = SLN } # Sligo
-link = { eu4 = KID v2 = KID } # Kildare
-
-
-# France
-
-link = { eu4 = ALE v2 = ALE } # Alencon
-link = { eu4 = ALS v2 = ALS } # Alsace
-link = { eu4 = AMG v2 = AMG } # Armagnac
-link = { eu4 = AUV v2 = AUV } # Auvergne
-link = { eu4 = AVI v2 = AVI } # Avignon
-link = { eu4 = BAR v2 = BAR } # Bar
-link = { eu4 = BOU v2 = BOU } # Bourbonnais
-link = { eu4 = BRI v2 = BRI } # Brittany
-link = { eu4 = CHP v2 = CHP } # Champagne
-link = { eu4 = COR v2 = COR } # Corsica
-link = { eu4 = DAU v2 = DAU } # Dauphine
-link = { eu4 = FOI v2 = FOI } # Foix
-link = { eu4 = GUY v2 = GUY } # Guyenne
-link = { eu4 = NEV v2 = NEV } # Nevers
-link = { eu4 = NRM v2 = NRM } # Normandy
-link = { eu4 = ORL v2 = ORL } # Orleans
-link = { eu4 = PRO v2 = PRO } # Provence
-link = { eu4 = TOU v2 = TOU } # Toulouse
-link = { eu4 = BER v2 = BRY } # Berry
-link = { eu4 = FRA v2 = FRA } # France => France
-link = { eu4 = BUR v2 = BRG } # Burgundy
-
-# Spain
-
-link = { eu4 = ARA v2 = ARO } # Aragon
-link = { eu4 = CAS v2 = CAS } # Castille
-link = { eu4 = CAT v2 = CAT } # Catalunya
-link = { eu4 = GAL v2 = GAL } # Galicia
-link = { eu4 = GRA v2 = GRA } # Granada
-link = { eu4 = NAV v2 = NAV } # Navarra
-link = { eu4 = POR v2 = POR } # Portugal
-link = { eu4 = SPA v2 = SPA } # Spain
-
-# Italy
-
-link = { eu4 = AQU v2 = AQU } # Aquileia
-link = { eu4 = ETR v2 = ETR } # Etruria
-link = { eu4 = FER v2 = FER } # Ferrara
-link = { eu4 = GEN v2 = GNA } # Genoa
-link = { eu4 = ITA v2 = ITA } # Italy
-link = { eu4 = LAN v2 = FLO } # Florence
-link = { eu4 = MAN v2 = MTA } # Mantua
-link = { eu4 = MLO v2 = LOM } # Milan
-link = { eu4 = MOD v2 = MOD } # Modena
-link = { eu4 = NAP v2 = NAP } # Naples
-link = { eu4 = PAP v2 = PAP } # Papal State
-link = { eu4 = PAR v2 = PAR } # Parma
-link = { eu4 = PIS v2 = PIS } # Pisa
-link = { eu4 = SAR v2 = SRD } # Sardinia
-link = { eu4 = SAV v2 = SAV } # Savoy
-link = { eu4 = SIC v2 = SII } # Sicily
-link = { eu4 = TUS v2 = TUS } # Tuscany
-link = { eu4 = SIE v2 = SNA } # Sienna
-link = { eu4 = URB v2 = URB } # Urbino
-link = { eu4 = VEN v2 = VEN } # Venice
-link = { eu4 = SPI v2 = SAR } # Sardinia-Piedmont
-link = { eu4 = MFA v2 = MFA } # Montferrat
-
-# The Low Countries
-
-link = { eu4 = BRB v2 = BRB } # Brabant
-link = { eu4 = FLA v2 = FLA } # Flanders
-link = { eu4 = FRI v2 = FRI } # Friesland
-link = { eu4 = GEL v2 = GEL } # Gelre
-link = { eu4 = HAI v2 = HAT } # Flanders
-link = { eu4 = HOL v2 = HLL } # Holland
-link = { eu4 = LIE v2 = LIE } # Liege
-link = { eu4 = LUX v2 = LUX } # Luxemburg
-link = { eu4 = NED v2 = NET } # Netherlands
-link = { eu4 = SWI v2 = SWI } # Switzerland
-link = { eu4 = UTR v2 = UTR } # Utrecht
-link = { eu4 = EFR v2 = EFR } # East Frisia
-
-# Scandinavia
-
-link = { eu4 = SWE v2 = SWE } # Sweden
-link = { eu4 = DAN v2 = DEN } # Denmark
-link = { eu4 = FIN v2 = FIN } # Finland
-link = { eu4 = GOT v2 = GOT } # Gotland
-link = { eu4 = SHL v2 = HOL } # Holstein
-link = { eu4 = NOR v2 = NOR } # Norway
-link = { eu4 = SMI v2 = SMI } # Sami
-link = { eu4 = SCA v2 = SCA } # Scandinavia
-
-# Balkans
-
-link = { eu4 = ACH v2 = ACH } # Achaea
-link = { eu4 = ALB v2 = ALB } # Albania
-link = { eu4 = ATH v2 = ATH } # Athens
-link = { eu4 = BOS v2 = BOS } # Bosnia => Bosnia-Herzegovina(?)
-link = { eu4 = BUL v2 = BUL } # Bulgaria
-link = { eu4 = BYZ v2 = BYZ } # Byzantine Empire => Byzantium
-link = { eu4 = CEP v2 = ION } # Corfu => Ionian Islands
-link = { eu4 = CRO v2 = CRO } # Croatia
-link = { eu4 = CRT v2 = CRE } # Crete
-link = { eu4 = CYP v2 = CYP } # Cyprus
-link = { eu4 = EPI v2 = EPI } # Epirus
-link = { eu4 = GRE v2 = GRE } # Greece
-link = { eu4 = KNI v2 = KNI } # Knights
-link = { eu4 = MOE v2 = MOE } # Morea
-link = { eu4 = MOL v2 = MOL } # Moldavia
-link = { eu4 = MON v2 = MON } # Montenegro
-link = { eu4 = NAX v2 = NAX } # Naxos
-link = { eu4 = RAG v2 = RAG } # Ragusa
-link = { eu4 = RMN v2 = ROM } # Romania
-link = { eu4 = SER v2 = SER } # Serbia
-link = { eu4 = TRA v2 = SIE } # Transylvania => Siebenburgen
-link = { eu4 = WAL v2 = WAL } # Walachia
-link = { eu4 = HUN v2 = HUN } # Hungary
-link = { eu4 = TUR v2 = TUR } # Ottomans => Ottoman Empire
-
-# Eastern Europe
-link = { eu4 = DNZ v2 = DZG } # Danzig
-link = { eu4 = KRA v2 = KRA } # Krakow
-link = { eu4 = LIT v2 = LIT } # Lithuania
-link = { eu4 = LIV v2 = LIV } # Livonian Order
-link = { eu4 = MAZ v2 = MAZ } # Mazovia
-link = { eu4 = POL v2 = POL } # Poland
-link = { eu4 = PRU v2 = PRU } # Prussia
-link = { eu4 = KUR v2 = KUR } # Kurland
-link = { eu4 = RIG v2 = RIG } # Riga
-link = { eu4 = TEU v2 = TEU } # Teutonic Order
-link = { eu4 = PLC v2 = PLC } # The Commonwealth *
-
-# Germany
-link = { eu4 = AAC v2 = AAC } # Aachen
-link = { eu4 = ANH v2 = ANH } # Anhalt
-link = { eu4 = ANS v2 = ANS } # Ansbach
-link = { eu4 = AUG v2 = AUG } # Augsburg
-link = { eu4 = BAD v2 = BAD } # Baden
-link = { eu4 = BAV v2 = BAV } # Bavaria
-link = { eu4 = BOH v2 = BOH } # Bohemia => Bohemia Moravia
-link = { eu4 = BRA v2 = BRD } # Brandenburg
-link = { eu4 = BRE v2 = BRE } # Bremen
-link = { eu4 = BRU v2 = BRA } # Brunswick => Braunschweig
-link = { eu4 = FRN v2 = FRM } # Frankfurt => Frankfurt am Main
-link = { eu4 = GER v2 = GER } # Germany
-link = { eu4 = HAB v2 = AUS } # Austria
-link = { eu4 = HAM v2 = HAM } # Hamburg
-link = { eu4 = HAN v2 = HAN } # Hannover
-link = { eu4 = HSA v2 = LUB } # Hansa => Lubeck
-link = { eu4 = HES v2 = HES } # Hessen
-link = { eu4 = KLE v2 = KLE } # Cleves
-link = { eu4 = KOL v2 = KOL } # Cologne
-link = { eu4 = LAU v2 = LAU } # Lauenburg
-link = { eu4 = LOR v2 = LOR } # Lorraine
-link = { eu4 = LUN v2 = LUN } # Luneburg
-link = { eu4 = MAG v2 = MAG } # Magdeburg
-link = { eu4 = MAI v2 = MAI } # Mainz
-link = { eu4 = MEI v2 = MEI } # Meissen
-link = { eu4 = MKL v2 = MEC } # Mecklenburg
-link = { eu4 = MUN v2 = MUN } # Munster
-link = { eu4 = OLD v2 = OLD } # Oldenburg
-link = { eu4 = PAL v2 = PAL } # Palatinate
-link = { eu4 = POM v2 = POM } # Pommerania
-link = { eu4 = SAX v2 = SAX } # Saxony
-link = { eu4 = SIL v2 = SIL } # Silesia
-link = { eu4 = SLZ v2 = SLZ } # Salzburg
-link = { eu4 = STY v2 = STY } # Styria
-link = { eu4 = THU v2 = THU } # Thuringia
-link = { eu4 = TIR v2 = TIR } # Tirol
-link = { eu4 = TRI v2 = TER } # Trier
-link = { eu4 = ULM v2 = ULM } # Ulm
-link = { eu4 = WBG v2 = WBG } # Wurzburg
-link = { eu4 = WES v2 = WES } # Westfalia
-link = { eu4 = WUR v2 = WUR } # Wurtemburg
-link = { eu4 = HLR v2 = HRE } # Holy Roman Empire *
-link = { eu4 = MEM v2 = MEM } # Memmingen
-link = { eu4 = NUM v2 = NUM } # Nürnberg
-link = { eu4 = RVA v2 = RVA } # Ravensburg
-link = { eu4 = DTT v2 = DTT } # Dithmarschen (1.19)
-link = { eu4 = SLO v2 = SLV } # Nitra => Slovakia
-link = { eu4 = MVA v2 = MRV } # Moravia (1.21)
-
-# Russia
-link = { eu4 = ARM v2 = ARM } # Armenia
-link = { eu4 = AST v2 = AKH } # Astarakhan
-link = { eu4 = CRI v2 = CRI } # Crimea
-link = { eu4 = GEO v2 = GEO } # Georgia
-link = { eu4 = GLH v2 = GOL } # Golden Horde
-link = { eu4 = GOL v2 = GRH } # Great Horde
-link = { eu4 = KAZ v2 = KAZ } # Kazan
-link = { eu4 = MOS v2 = MOS } # Muscowy
-link = { eu4 = NOV v2 = NOV } # Novgorod
-link = { eu4 = PSK v2 = PSK } # Pskov
-link = { eu4 = QAS v2 = QAS } # Georgia
-link = { eu4 = RUS v2 = RUS } # Russia
-link = { eu4 = RYA v2 = RYA } # Ryazan
-link = { eu4 = TVE v2 = TVE } # Tver
-link = { eu4 = UKR v2 = UKR } # Ukraine
-link = { eu4 = YAR v2 = YAR } # Yaroslavl
-link = { eu4 = ZAZ v2 = ZAZ } # Zaporozhie
-link = { eu4 = NOG v2 = NOG } # Nogai
-link = { eu4 = SIB v2 = SIB } # Sibir
-link = { eu4 = SMO v2 = SMO } # Smolensk
-link = { eu4 = PLT v2 = PLT } # Polotsk
-link = { eu4 = NZH v2 = NZH } # Nizhny Novgorod
-link = { eu4 = PRM v2 = PRM } # Perm (NEW) *
-link = { eu4 = OKA v2 = OKA } # Odoyev
-
-# North & South America
-link = { eu4 = BRZ v2 = BRZ } # Brazil
-link = { eu4 = CAN v2 = CAN } # Canada
-link = { eu4 = CHL v2 = CHL } # Chile
-link = { eu4 = COL v2 = CLM } # Colombia
-link = { eu4 = HAT v2 = HAI } # Haiti
-link = { eu4 = LAP v2 = ARG } # La Plata => Argentina
-link = { eu4 = MEX v2 = MEX } # Mexico
-link = { eu4 = PEU v2 = PEU } # Peru
-link = { eu4 = PRG v2 = PRG } # Paraguay
-link = { eu4 = QUE v2 = QUE } # Quebec
-link = { eu4 = CAM v2 = UCA } # UPCA => United States of Central America
-link = { eu4 = USA v2 = USA } # USA
-link = { eu4 = VNZ v2 = VNZ } # Venezuela
-link = { eu4 = LOU v2 = LOU } # Louisiana
-
-#Native Americans
-link = { eu4 = AZT v2 = AZT } # Aztec
-link = { eu4 = CHE v2 = CHE } # Cherokee
-link = { eu4 = CHM v2 = CHM } # Chimu
-link = { eu4 = CRE v2 = CRK } # Creek
-link = { eu4 = HUR v2 = HUR } # Huron
-link = { eu4 = INC v2 = INC } # Inca
-link = { eu4 = IRO v2 = IRO } # Iroquois
-link = { eu4 = MAY v2 = MAY } # Maya
-link = { eu4 = SHA v2 = SHA } # Shawnee
-link = { eu4 = ZAP v2 = ZAP } # Zapotec
-link = { eu4 = ABE v2 = ABE } # Abenaki (NEW) *
-link = { eu4 = APA v2 = APA } # Apache (NEW)
-link = { eu4 = ASI v2 = ASI } # Assiniboine (NEW)
-link = { eu4 = BLA v2 = BLA } # Blackfoot (NEW)
-link = { eu4 = CAD v2 = CAD } # Caddo (NEW)
-link = { eu4 = CHI v2 = CHN } # Chickasaw (NEW)
-link = { eu4 = CHO v2 = CHO } # Choctaw (NEW)
-link = { eu4 = CHY v2 = CHY } # Cheyenne (NEW)
-link = { eu4 = COM v2 = COM } # Comanche (NEW)
-link = { eu4 = FOX v2 = FOX } # Fox (NEW)
-link = { eu4 = ILL v2 = ILL } # Illinewek (NEW)
-link = { eu4 = LEN v2 = LEN } # Lenape (NEW)
-link = { eu4 = MAH v2 = MAH } # Mahican (NEW)
-link = { eu4 = MIK v2 = MIK } # Mikmaq (NEW)
-link = { eu4 = MMI v2 = MMI } # Miami (NEW)
-link = { eu4 = NAH v2 = NAH } # Navajo (NEW)
-link = { eu4 = OJI v2 = OJI } # Ojibwa (NEW)
-link = { eu4 = OSA v2 = OSA } # Osage (NEW)
-link = { eu4 = OTT v2 = OTT } # Ottawa (NEW)
-link = { eu4 = PAW v2 = PAW } # Pawnee (NEW)
-link = { eu4 = PEQ v2 = PEQ } # Pequot (NEW)
-link = { eu4 = PIM v2 = PIM } # Pima (NEW)
-link = { eu4 = POT v2 = POT } # Potawatomi (NEW)
-link = { eu4 = POW v2 = POW } # Powhatan (NEW)
-link = { eu4 = PUE v2 = PUE } # Pueblo (NEW)
-link = { eu4 = SHO v2 = SHO } # Shoshone (NEW)
-link = { eu4 = SIO v2 = SIO } # Sioux (NEW)
-link = { eu4 = SUS v2 = SUS } # Susquehannock (NEW)
-link = { eu4 = WCR v2 = WCR } # Cree (NEW)
-
-#Arabia
-link = { eu4 = ADE v2 = YEM } # Yemen
-link = { eu4 = ALH v2 = ALH } # Haasa
-link = { eu4 = OMA v2 = OMA } # Oman
-link = { eu4 = NAJ v2 = NEJ } # Najd => Nejd
-link = { eu4 = HED v2 = HDJ } # Hedjaz
-link = { eu4 = SHR v2 = ABU } # Sharjah => Abu Dhabi
-
-#Asia Minor
-link = { eu4 = AKK v2 = AKK } # Ak Koyunlu
-link = { eu4 = AYD v2 = AYD } # Aydin
-link = { eu4 = CND v2 = CND } # Candar
-link = { eu4 = DUL v2 = DUL } # Dulkadir
-link = { eu4 = IRQ v2 = IRQ } # Iraq
-link = { eu4 = KAR v2 = KAR } # Karaman
-link = { eu4 = SYR v2 = SYR } # Syria
-link = { eu4 = ISR v2 = ISR } # Israel
-link = { eu4 = TRE v2 = TBZ } # Trebizond
-link = { eu4 = SRU v2 = SRU } # Saruhan
-link = { eu4 = MEN v2 = MEN } # Mentese
-link = { eu4 = RAM v2 = RAM } # Ramazan
+# Special countries..
+link = { eu4 = REB v2 = REB } # Rebels
+link = { eu4 = e_rebels v2 = REB } # Rebels
+link = { eu4 = PIR v2 = PIR } # Pirates
+link = { eu4 = e_pirates v2 = PIR } # Pirates
+link = { eu4 = NAT v2 = NAT } # Natives
-#Maghreb
+#Scandinavia
+link = { eu4 = SWE v2 = SWE } # Sweden
+link = { eu4 = k_sweden v2 = SWE } # Sweden
+link = { eu4 = DAN v2 = DEN } # Denmark
+link = { eu4 = k_denmark v2 = DEN } # Denmark
+link = { eu4 = FIN v2 = FIN } # Finland
+link = { eu4 = k_finland v2 = FIN } # Finland
+link = { eu4 = GOT v2 = GOT } # Gotland
+link = { eu4 = d_gotland v2 = GOT } # Gotland
+link = { eu4 = NOR v2 = NOR } # Norway
+link = { eu4 = k_norway v2 = NOR } # Norway
+link = { eu4 = SHL v2 = HOL } # Holstein
+link = { eu4 = d_holstein v2 = HOL } # Holstein
+link = { eu4 = SCA v2 = SCA } # Scandinavia
+link = { eu4 = e_scandinavia v2 = SCA } # Scandinavia
+link = { eu4 = EST v2 = EST } # Estonia
+link = { eu4 = d_estonia v2 = EST } # Estonia
+#link = { eu4 = LVA v2 = XXX } # Livonia => d_livonia
+link = { eu4 = SMI v2 = SMI } # Sami
+link = { eu4 = d_sami v2 = SMI } #Sami
+#link = { eu4 = KRL v2 = XXX } # Karelia => d_karelia
+link = { eu4 = ICE v2 = ICL } # Iceland
+link = { eu4 = d_iceland v2 = ICL } # Iceland
+
+#Balkans
+link = { eu4 = ACH v2 = ACH } # Achaia
+link = { eu4 = d_achaia v2 = ACH } # Achaia
+link = { eu4 = ALB v2 = ALB } # Albania
+link = { eu4 = ATH v2 = ATH } # Athens
+link = { eu4 = d_athens v2 = ATH } # Athens
+link = { eu4 = d_hellas v2 = ATH } # Athens
+link = { eu4 = BOS v2 = BOS } # Bosnia
+link = { eu4 = k_bosnia v2 = BOS } # Bosnia
+link = { eu4 = BUL v2 = BUL } # Bulgaria
+link = { eu4 = k_bulgaria v2 = BUL } # Bulgaria
+link = { eu4 = BYZ v2 = BYZ } # Byzantium
+link = { eu4 = e_byzantium v2 = BYZ } # Byzantium
+link = { eu4 = CEP v2 = ION } # Corfu => Ionian Islands
+link = { eu4 = c_cephalonia v2 = ION } # Cephalonia => Ionian Islands
+link = { eu4 = CRO v2 = CRO } # Croatia
+link = { eu4 = k_croatia v2 = CRO } # Croatia
+link = { eu4 = CRT v2 = CRE } # Crete
+link = { eu4 = d_krete v2 = CRE } # Crete
+link = { eu4 = CYP v2 = CYP } # Cyprus
+link = { eu4 = k_cyprus v2 = CYP } # Cyprus
+link = { eu4 = EPI v2 = EPI } # Epirus
+link = { eu4 = d_epirus v2 = EPI } # Epirus
+link = { eu4 = GRE v2 = GRE } # Greece
+link = { eu4 = k_byzantium v2 = GRE } # Greece
+link = { eu4 = KNI v2 = KNI } # Knights
+link = { eu4 = d_knights_hospitaller v2 = KNI } # Knights
+link = { eu4 = MOE v2 = MOE } # Morea
+link = { eu4 = c_monemvasia v2 = MOE } # Monemvasia => Morea
+link = { eu4 = MOL v2 = MOL } # Moldavia
+link = { eu4 = d_moldau v2 = MOL } # Moldavia
+link = { eu4 = MON v2 = MON } # Montenegro
+link = { eu4 = d_dioclea v2 = MON } # Dioclea => Montenegro
+link = { eu4 = c_zeta v2 = MON } # Zeta => Montenegro
+link = { eu4 = NAX v2 = NAX } # Naxos
+link = { eu4 = c_naxos v2 = NAX } # Naxos
+link = { eu4 = RAG v2 = RAG } # Ragusa
+link = { eu4 = c_ragusa v2 = RAG } # Ragusa
+link = { eu4 = RMN v2 = ROM } # Romania
+link = { eu4 = SER v2 = SER } # Serbia
+link = { eu4 = k_serbia v2 = SER } # Serbia
+link = { eu4 = TRA v2 = SIE } # Transylvania => Siebenburgen
+link = { eu4 = d_transylvania v2 = SIE } # Transylvania => Siebenburgen
+link = { eu4 = WAL v2 = WAL } # Wallachia
+link = { eu4 = k_dacia v2 = WAL } # Wallachia
+link = { eu4 = d_vlachs v2 = WAL } # Wallachia
+link = { eu4 = HUN v2 = HUN } # Hungary
+link = { eu4 = k_hungary v2 = HUN } # Hungary
+link = { eu4 = SLO v2 = SLV } # Nitra => Slovakia
+link = { eu4 = d_slovakia v2 = SLV } #Slovakia
+link = { eu4 = TUR v2 = TUR } # Ottomans
+link = { eu4 = k_ottoman v2 = TUR } # Ottomans
+link = { eu4 = k_anatolia v2 = TUR } # Anatolia => Turkey
+
+#British Isles
+link = { eu4 = CNN v2 = CNN } # Connacht
+link = { eu4 = c_connacht v2 = CNN } # Connacht
+link = { eu4 = d_connacht v2 = CNN } # Connacht
+link = { eu4 = CRN v2 = CRN } # Cornwall
+link = { eu4 = d_cornwall v2 = CRN } # Cornwall
+link = { eu4 = ENG v2 = ENL } # England
+link = { eu4 = k_england v2 = ENL } # England
+link = { eu4 = LEI v2 = LEI } # Leinster
+link = { eu4 = c_leinster v2 = LEI } # Leinster
+link = { eu4 = IRE v2 = IRE } # Ireland
+link = { eu4 = k_ireland v2 = IRE } # Ireland
+link = { eu4 = MNS v2 = MNS } # Munster (Ireland)
+link = { eu4 = d_munster v2 = MUN } # Munster (Ireland)
+link = { eu4 = SCO v2 = SCO } # Scotland
+link = { eu4 = k_scotland v2 = SCO } # Scotland
+link = { eu4 = TYR v2 = TYR } # Tyrone
+link = { eu4 = d_tyrone v2 = TYR } # Tyrone
+link = { eu4 = WLS v2 = WLS } # Wales
+link = { eu4 = k_wales v2 = WLS } # Wales
+link = { eu4 = NOL v2 = NOL } # Northumberland
+link = { eu4 = d_northumberland v2 = NOL } # Northumberland
+link = { eu4 = GBR v2 = ENG } # Great Britain => United Kingdom
+link = { eu4 = e_britannia v2 = ENG } # Britannia => United Kingdom
+#link = { eu4 = MTH v2 = XXX } # Meath => d_meath
+link = { eu4 = ULS v2 = TYR } # Ulster => Tyrone
+link = { eu4 = c_ulster v2 = TYR } # Ulster => Tyrone
+link = { eu4 = DMS v2 = DMS } # Desmond
+link = { eu4 = c_desmond v2 = DMS } # Desmond
+link = { eu4 = SLN v2 = SLN } # Sligo
+link = { eu4 = KID v2 = KID } # Kildare
+link = { eu4 = c_kildare v2 = KID } # Kildare
+link = { eu4 = HSC v2 = HSC } # Highlands/Gaeldom
+link = { eu4 = c_moray v2 = HSC } # Moray => Highlands/Gaeldom
+
+#Colonies
+link = { eu4 = BRZ v2 = BRZ } # Brazil
+link = { eu4 = CAN v2 = CAN } # Canada
+link = { eu4 = CHL v2 = CHL } # Chile
+link = { eu4 = COL v2 = CLM } # Colombia
+link = { eu4 = HAT v2 = HAI } # Haiti
+link = { eu4 = LAP v2 = ARG } # La Plata => Argentina
+link = { eu4 = LOU v2 = LOU } # Louisiana
+link = { eu4 = MEX v2 = MEX } # Mexico
+link = { eu4 = PEU v2 = PEU } # Peru
+link = { eu4 = PRG v2 = PRG } # Paraguay
+link = { eu4 = QUE v2 = QUE } # Quebec
+link = { eu4 = CAM v2 = UCA } # UPCA
+link = { eu4 = USA v2 = USA } # USA
+link = { eu4 = VNZ v2 = VNZ } # Venezuela
+link = { eu4 = AUS v2 = AST } # Australia
+
+#Eastern Europe
+link = { eu4 = DNZ v2 = DZG } # Danzig
+link = { eu4 = c_danzig v2 = DZG } # Danzig
+link = { eu4 = KRA v2 = KRA } # Krakow
+link = { eu4 = c_krakowskie v2 = KRA } # Krakow
+link = { eu4 = LIT v2 = LIT } # Lithuania
+link = { eu4 = k_lithuania v2 = LIT } # Lithuania
+link = { eu4 = LIV v2 = LIV } # Livonian Order
+link = { eu4 = MAZ v2 = MAZ } # Mazovia
+link = { eu4 = d_mazovia v2 = MAZ } # Mazovia
+link = { eu4 = POL v2 = POL } # Poland
+link = { eu4 = k_poland v2 = POL } # Poland
+link = { eu4 = PRU v2 = PRU } # Prussia
+link = { eu4 = d_prussia v2 = PRU } # Prussia
+link = { eu4 = KUR v2 = KUR } # Kurland
+link = { eu4 = c_kurs v2 = KUR } # Kurland
+link = { eu4 = RIG v2 = RIG } # Riga
+link = { eu4 = c_zemigallians v2 = RIG } # Riga
+link = { eu4 = TEU v2 = TEU } # Teutonic Order
+link = { eu4 = d_teutonic_order v2 = TEU } # Teutonic Order
+link = { eu4 = PLC v2 = PLC } # The Commonwealth
+link = { eu4 = VOL v2 = VOL } # Volyn
+link = { eu4 = d_volhynia v2 = VOL } # Volhynia
+link = { eu4 = KIE v2 = KIE } # Kiev
+link = { eu4 = d_kiev v2 = KIE } # Kiev
+link = { eu4 = CHR v2 = CHR } # Chernigov
+link = { eu4 = d_chernigov v2 = CHR } # Chernigov
+link = { eu4 = OKA v2 = OKA } # Odoyev
+
+#France
+link = { eu4 = ALE v2 = ALE } # Alencon
+link = { eu4 = ALS v2 = ALS } # Alsace
+link = { eu4 = d_alsace v2 = ALS } # Alsace
+link = { eu4 = AMG v2 = AMG } # Armagnac
+link = { eu4 = c_armagnac v2 = AMG } # Armagnac
+link = { eu4 = AUV v2 = AUV } # Auvergne
+link = { eu4 = d_auvergne v2 = AUV } # Auvergne
+link = { eu4 = AVI v2 = AVI } # Avignon
+link = { eu4 = c_venaissin v2 = AVI } # Venaissin => Avignon
+link = { eu4 = BOU v2 = BOU } # Bourbonnais
+link = { eu4 = d_bourbon v2 = BOU } # Bourbon
+link = { eu4 = BRI v2 = BRI } # Brittany
+link = { eu4 = k_brittany v2 = BRI } # Brittany
+link = { eu4 = BUR v2 = BRG } # Burgundy
+link = { eu4 = k_burgundy v2 = BRG } # Burgundy
+link = { eu4 = CHP v2 = CHP } # Champagne
+link = { eu4 = d_champagne v2 = CHP } # Champagne
+link = { eu4 = COR v2 = COR } # Corsica
+link = { eu4 = c_corsica v2 = COR } # Corsica
+link = { eu4 = DAU v2 = DAU } # Dauphine
+link = { eu4 = d_dauphine v2 = DAU } # Dauphine
+link = { eu4 = FOI v2 = FOI } # Foix
+link = { eu4 = c_foix v2 = FOI } # Foix
+link = { eu4 = FRA v2 = FRA } # France
+link = { eu4 = k_france v2 = FRA } # France
+link = { eu4 = e_france v2 = FRA } # France
+link = { eu4 = GUY v2 = GUY } # Gascony
+link = { eu4 = d_gascogne v2 = GUY } # Gascony
+link = { eu4 = NEV v2 = NEV } # Nevers
+link = { eu4 = c_nevers v2 = NEV } # Nevers
+link = { eu4 = NRM v2 = NRM } # Normandy
+link = { eu4 = d_normandy v2 = NRM } # Normandy
+link = { eu4 = ORL v2 = ORL } # Orleans
+link = { eu4 = d_orleans v2 = ORL } # Orleans
+link = { eu4 = PIC v2 = PIC } # Picardy
+link = { eu4 = PRO v2 = PRO } # Provence
+link = { eu4 = d_provence v2 = PRO } # Provence
+link = { eu4 = SPI v2 = SAR } # Sardinia-Piedmont
+link = { eu4 = TOU v2 = TOU } # Toulouse
+link = { eu4 = d_toulouse v2 = TOU } # Toulouse
+link = { eu4 = BER v2 = BRY } # Berry
+link = { eu4 = d_berry v2 = BRY } # Berry
+
+#HRE
+link = { eu4 = AAC v2 = AAC } # Aachen
+link = { eu4 = c_julich v2 = AAC } # Julich => Aachen
+link = { eu4 = ANH v2 = ANH } # Anhalt
+link = { eu4 = c_anhalt v2 = ANH } # Anhalt
+link = { eu4 = ANS v2 = ANS } # Ansbach
+link = { eu4 = AUG v2 = AUG } # Augsburg
+link = { eu4 = BAD v2 = BAD } # Baden
+link = { eu4 = c_baden v2 = BAD } # Baden
+link = { eu4 = d_baden v2 = BAD } # Baden
+link = { eu4 = BAV v2 = BAV } # Bavaria
+link = { eu4 = d_bavaria v2 = BAV } # Bavaria
+link = { eu4 = k_bavaria v2 = BAV } # Bavaria
+link = { eu4 = BOH v2 = BOH } # Bohemia
+link = { eu4 = k_bohemia v2 = BOH } # Bohemia
+link = { eu4 = BRA v2 = BRD } # Brandenburg
+link = { eu4 = d_brandenburg v2 = BRD } # Brandenburg
+link = { eu4 = BRE v2 = BRE } # Bremen
+link = { eu4 = c_bremen v2 = BRE } # Bremen
+link = { eu4 = BRU v2 = BRA } # Brunswick => Braunschweig
+link = { eu4 = d_brunswick v2 = BRA } # Brunswick => Braunschweig
+link = { eu4 = EFR v2 = EFR } # East Frisia
+link = { eu4 = c_ostfriesland v2 = EFR } # East Frisia
+link = { eu4 = FRN v2 = FRM } # Frankfurt (am Main)
+link = { eu4 = GER v2 = GER } # Germany
+link = { eu4 = k_germany v2 = GER } # Germany
+link = { eu4 = e_germany v2 = GER } # Germany
+link = { eu4 = HAB v2 = AUS } # Austria
+link = { eu4 = c_osterreich v2 = AUS } # Austria
+link = { eu4 = HAM v2 = HAM } # Hamburg
+link = { eu4 = c_hamburg v2 = HAM } # Hamburg
+link = { eu4 = HAN v2 = HAN } # Hannover
+link = { eu4 = HES v2 = HES } # Hesse(-Darmstadt)
+link = { eu4 = HLR v2 = HRE } # Holy Roman Empire
+link = { eu4 = e_hre v2 = HRE } # Holy Roman Empire
+link = { eu4 = KLE v2 = KLE } # Kleves
+link = { eu4 = c_kleve v2 = KLE } # Kleves
+link = { eu4 = KOL v2 = KOL } # Cologne
+link = { eu4 = d_koln v2 = KOL } # Cologne
+link = { eu4 = LAU v2 = LAU } # Lauenburg
+link = { eu4 = LOR v2 = LOR } # Lorraine
+link = { eu4 = d_upper_lorraine v2 = LOR } # Lorraine
+link = { eu4 = LUN v2 = LUN } # Luneburg
+link = { eu4 = c_luneburg v2 = LUN } # Lunebrg
+link = { eu4 = MAG v2 = MAG } # Magdeburg
+link = { eu4 = MAI v2 = MAI } # Mainz
+link = { eu4 = c_mainz v2 = MAI } # Mainz
+link = { eu4 = MEI v2 = MEI } # Meissen
+link = { eu4 = d_meissen v2 = MEI } # Meissen
+link = { eu4 = MKL v2 = MEC } # Mecklenburg
+link = { eu4 = d_mecklenburg v2 = MEC } # Mecklenburg
+link = { eu4 = MUN v2 = MUN } # Munster (Germany)
+link = { eu4 = c_munster v2 = MUN } # Munster (Germany)
+link = { eu4 = MVA v2 = MRV } # Moravia
+link = { eu4 = k_moravia v2 = MRV } # Moravia
+link = { eu4 = OLD v2 = OLD } # Oldenburg
+link = { eu4 = c_oldenburg v2 = OLD } # Oldenburg
+link = { eu4 = PAL v2 = PAL } # Palatinate
+link = { eu4 = c_pfalz v2 = PAL } # Palatinate
+link = { eu4 = d_lower_lorraine v2 = PAL } # Palatinate
+link = { eu4 = POM v2 = POM } # Pommerania
+link = { eu4 = k_pomerania v2 = POM } # Pommerania
+link = { eu4 = SAX v2 = SAX } # Saxony
+link = { eu4 = k_saxony v2 = SAX } # Saxony
+link = { eu4 = SIL v2 = SIL } # Silesia
+link = { eu4 = c_silesia v2 = SIL } # Silesia
+link = { eu4 = SLZ v2 = SLZ } # Salzburg
+link = { eu4 = c_salzburg v2 = SLZ } # Salzburg
+link = { eu4 = STY v2 = STY } # Styria
+link = { eu4 = c_steiermark v2 = STY } #Styria
+link = { eu4 = SWI v2 = SWI } # Switzerland
+link = { eu4 = d_swiss v2 = SWI } # Switzerland
+link = { eu4 = THU v2 = THU } # Thuringia
+link = { eu4 = d_thuringia v2 = THU } # Thuringia
+link = { eu4 = TIR v2 = TIR } # Tirol
+link = { eu4 = d_tyrol v2 = TIR } # Tirol
+link = { eu4 = TRI v2 = TER } # Trier
+link = { eu4 = c_trier v2 = TER } #Trier
+link = { eu4 = ULM v2 = ULM } # Ulm
+link = { eu4 = c_ulm v2 = ULM } # Ulm
+link = { eu4 = WBG v2 = WBG } # Wurzburg
+link = { eu4 = c_wurzburg v2 = WBG } #Wurzburg
+link = { eu4 = WES v2 = WES } # Westfalia
+link = { eu4 = WUR v2 = WUR } # Wurttemberg
+link = { eu4 = c_wurttemberg v2 = WUR } #Wurttemberg
+link = { eu4 = NUM v2 = NUM } # Nuremberg
+link = { eu4 = c_nurnberg v2 = NUM } #Nuremberg
+link = { eu4 = MEM v2 = MEM } # Memmingen
+link = { eu4 = VER v2 = VER } # Verden
+link = { eu4 = NSA v2 = NAS } # Nassau
+link = { eu4 = c_nassau v2 = NAS } #Nassau
+link = { eu4 = RVA v2 = RVA } # Ravensburg
+link = { eu4 = DTT v2 = DTT } # Dithmarschen
+
+#Spain
+link = { eu4 = ARA v2 = ARO } # Aragon
+link = { eu4 = k_aragon v2 = ARO } # Aragon
+link = { eu4 = CAS v2 = CAS } # Castille
+link = { eu4 = k_castile v2 = CAS } # Castille
+link = { eu4 = CAT v2 = CAT } # Catalonia
+link = { eu4 = d_catalonia v2 = CAT } # Catalonia
+link = { eu4 = GRA v2 = GRA } # Granada
+link = { eu4 = d_granada v2 = GRA } # Granada
+link = { eu4 = NAV v2 = NAV } # Navarra
+link = { eu4 = k_navarra v2 = NAV } # Navarra
+link = { eu4 = POR v2 = POR } # Portugal
+link = { eu4 = k_portugal v2 = POR } # Portugal
+link = { eu4 = SPA v2 = SPA } # Spain
+link = { eu4 = e_spain v2 = SPA } # Spain
+link = { eu4 = GAL v2 = GAL } # Galicia
+link = { eu4 = k_spanish_galicia v2 = GAL } # Galicia
+#link = { eu4 = LON v2 = XXX } # Leon => k_leon
+#link = { eu4 = ADU v2 = XXX } # Andalusia => k_andalusia
+
+#Italy
+link = { eu4 = AQU v2 = AQU } # Aquileia
+link = { eu4 = c_aquileia v2 = AQU } # Aquileia
+link = { eu4 = ETR v2 = ETR } # Etruria
+link = { eu4 = FER v2 = FER } # Ferrara
+link = { eu4 = d_ferrara v2 = FER } # Ferrara
+link = { eu4 = GEN v2 = GNA } # Genoa
+link = { eu4 = k_genoa v2 = GNA } # Genoa
+link = { eu4 = ITA v2 = ITA } # Italy
+link = { eu4 = k_italy v2 = ITA } # Italy
+link = { eu4 = MAN v2 = MTA } # Mantua
+link = { eu4 = c_mantua v2 = MTA } # Mantua
+link = { eu4 = MLO v2 = LOM } # Milan => Lombardy
+link = { eu4 = k_lombardia v2 = LOM } # Lombardy
+link = { eu4 = d_milano v2 = LOM } # Milan => Lombardy
+link = { eu4 = MOD v2 = MOD } # Modena
+link = { eu4 = d_modena v2 = MOD } # Modena
+link = { eu4 = NAP v2 = NAP } # Naples
+link = { eu4 = k_naples v2 = NAP } # Naples
+link = { eu4 = PAP v2 = PAP } # Papal States
+link = { eu4 = k_papal_state v2 = PAP } # Papal States
+link = { eu4 = PAR v2 = PAR } # Parma
+link = { eu4 = c_parma v2 = PAR } # Parma
+link = { eu4 = PIS v2 = PIS } # Pisa
+link = { eu4 = k_pisa v2 = PIS } # Pisa
+link = { eu4 = SAR v2 = SRD } # Sardinia
+link = { eu4 = d_sardinia v2 = SRD } # Sardinia
+link = { eu4 = SAV v2 = SAV } # Savoy
+link = { eu4 = d_savoie v2 = SAV } # Savoy
+link = { eu4 = SIC v2 = SII } # Sicily
+link = { eu4 = d_sicily v2 = SII } # Sicily
+link = { eu4 = k_trinacria v2 = SII } # Sicily
+link = { eu4 = k_sicily v2 = SII } # Sicily
+link = { eu4 = SIE v2 = SNA } # Siena
+link = { eu4 = c_siena v2 = SNA } # Siena
+link = { eu4 = TUS v2 = TUS } # Tuscany
+link = { eu4 = d_toscana v2 = TUS } # Tuscany
+link = { eu4 = URB v2 = URB } # Urbino
+link = { eu4 = c_urbino v2 = URB } # Urbino
+link = { eu4 = VEN v2 = VEN } # Venice
+link = { eu4 = k_venice v2 = VEN } # Venice
+link = { eu4 = MFA v2 = MFA } # Montferrat
+link = { eu4 = c_monferrato v2 = MFA } # Montferrat
+link = { eu4 = LUC v2 = LUC } # Lucca
+link = { eu4 = c_lucca v2 = LUC } # Lucca
+link = { eu4 = LAN v2 = FLO } # Florence
+link = { eu4 = c_firenze v2 = FLO } # Florence
+link = { eu4 = JAI v2 = MLT } # Malta
+link = { eu4 = c_malta v2 = MLT } # Malta
+
+#Low Countries
+link = { eu4 = BRB v2 = BRB } # Brabant
+link = { eu4 = d_brabant v2 = BRB } # Brabant
+link = { eu4 = FLA v2 = FLA } # Flanders
+link = { eu4 = d_flanders v2 = FLA } # Flanders
+link = { eu4 = FRI v2 = FRI } # Friesland
+link = { eu4 = k_frisia v2 = FRI } # Frisia
+link = { eu4 = GEL v2 = GEL } # Gelre
+link = { eu4 = d_gelre v2 = GEL } # Gelre
+link = { eu4 = HAI v2 = HAT } # Hainaut
+link = { eu4 = c_hainaut v2 = HAT } # Hainaut
+link = { eu4 = HOL v2 = HLL } # Holland
+link = { eu4 = d_holland v2 = HLL } # Holland
+link = { eu4 = LIE v2 = LIE } # Liege
+link = { eu4 = c_liege v2 = LIE } # Liege
+link = { eu4 = LUX v2 = LUX } # Luxembourg
+link = { eu4 = d_luxembourg v2 = LUX } # Luxembourg
+link = { eu4 = NED v2 = NET } # Netherlands
+link = { eu4 = UTR v2 = UTR } # Utrecht
+
+#Russia
+link = { eu4 = ARM v2 = ARM } # Armenia
+link = { eu4 = k_armenia v2 = ARM } # Armenia
+link = { eu4 = AST v2 = AKH } # Astrakhan
+link = { eu4 = CRI v2 = CRI } # Crimea
+link = { eu4 = k_taurica v2 = CRI } # Taurica => Crimea
+link = { eu4 = GEO v2 = GEO } # Georgia
+link = { eu4 = k_georgia v2 = GEO } # Georgia
+link = { eu4 = d_georgia v2 = GEO } # Georgia
+link = { eu4 = KAZ v2 = KAZ } # Kazan
+link = { eu4 = MOS v2 = MOS } # Muscowy
+link = { eu4 = c_moskva v2 = MOS } # Muscowy
+link = { eu4 = NOV v2 = NOV } # Novgorod
+link = { eu4 = d_novgorod v2 = NOV } # Novgorod
+link = { eu4 = PSK v2 = PSK } # Pskov
+link = { eu4 = d_pskov v2 = PSK } # Pskov
+link = { eu4 = QAS v2 = QAS } # Qasim Khanate
+link = { eu4 = RUS v2 = RUS } # Russia
+link = { eu4 = k_rus v2 = RUS } # Russia
+link = { eu4 = e_russia v2 = RUS } # Russia
+link = { eu4 = RYA v2 = RYA } # Ryazan
+link = { eu4 = d_ryazan v2 = RYA } # Ryazan
+link = { eu4 = TVE v2 = TVE } # Tver
+link = { eu4 = d_tver v2 = TVE } # Tver
+link = { eu4 = UKR v2 = UKR } # Ruthenia => Ukraine
+link = { eu4 = k_ruthenia v2 = UKR } # Ruthenia => Ukraine
+link = { eu4 = YAR v2 = YAR } # Yaroslavl
+link = { eu4 = d_yaroslavl v2 = YAR } # Yaroslavl
+link = { eu4 = ZAZ v2 = ZAZ } # Zaporozhie
+link = { eu4 = NOG v2 = NOG } # Nogai
+link = { eu4 = SIB v2 = SIB } # Sibir
+link = { eu4 = d_sibir v2 = SIB } # Sibir
+link = { eu4 = PLT v2 = PLT } # Polotsk
+link = { eu4 = d_polotsk v2 = PLT } # Polotsk
+link = { eu4 = PRM v2 = PRM } # Perm
+link = { eu4 = k_perm v2 = PRM } # Perm
+link = { eu4 = FEO v2 = FEO } # Theodoro
+link = { eu4 = BSH v2 = BSH } # Bashkiria
+link = { eu4 = c_bashkirs v2 = BSH } # Bashkiria
+#link = { eu4 = BLO v2 = XXX } #Beloozero => d_beloozero
+#link = { eu4 = RSO v2 = XXX } #Rostov => d_rostov
+
+link = { eu4 = GOL v2 = GRH } # Great Horde
+link = { eu4 = GLH v2 = GOL } # Golden Horde
+link = { eu4 = e_golden_horde v2 = GOL } # Golden Horde
-link = { eu4 = MOR v2 = MOR } # Morocco
-link = { eu4 = FEZ v2 = FEZ } # Fez
-link = { eu4 = TRP v2 = TRI } # Tripoli
-link = { eu4 = TUN v2 = TUN } # Tunisia
-link = { eu4 = ALG v2 = ALD } # Algiers
-link = { eu4 = MAM v2 = EGY } # Mameluks => Egypt
-link = { eu4 = KOJ v2 = KOJ } # Jerusalem
+#Arabia
+link = { eu4 = ADE v2 = YEM } # Yemen
+link = { eu4 = d_sanaa v2 = YEM } # Sanaa => Yemen
+link = { eu4 = ALH v2 = ALH } # Haasa
+link = { eu4 = c_al_hasa v2 = ALH } # Haasa
+link = { eu4 = OMA v2 = OMA } # Oman
+link = { eu4 = d_oman v2 = OMA } # Oman
+link = { eu4 = NAJ v2 = NEJ } # Najd => Nejd
+link = { eu4 = HED v2 = HDJ } # Hedjaz
+link = { eu4 = d_medina v2 = HDJ } # Medina => Hedjaz
+link = { eu4 = SHR v2 = ABU } # Sharjah => Abu Dhabi
+link = { eu4 = c_dhu_zabi v2 = ABU } # Dhu Zhabi => Abu Dhabi
+
+#Asia Minor
+link = { eu4 = AKK v2 = AKK } # Ak Koyunlu
+link = { eu4 = AYD v2 = AYD } # Aydin
+link = { eu4 = k_aydin v2 = AYD } # Aydin
+link = { eu4 = CND v2 = CND } # Candar
+link = { eu4 = k_candar v2 = CND } # Candar
+link = { eu4 = DUL v2 = DUL } # Dulkadir
+link = { eu4 = IRQ v2 = IRQ } # Iraq
+link = { eu4 = k_mesopotamia v2 = IRQ } # Mesopotamia => Iraq
+link = { eu4 = KAR v2 = KAR } # Karaman
+link = { eu4 = k_karaman v2 = KAR } # Karaman
+link = { eu4 = SYR v2 = SYR } # Syria
+link = { eu4 = k_syria v2 = SYR } # Syria
+link = { eu4 = TRE v2 = TBZ } # Trebizond
+link = { eu4 = k_trebizond v2 = TBZ } # Trebizond
+link = { eu4 = d_trebizond v2 = TBZ } # Trebizond
+link = { eu4 = SRU v2 = SRU } # Saruhan
+link = { eu4 = k_saruhan v2 = SRU } # Saruhan
+link = { eu4 = MEN v2 = MEN } # Mentese
+link = { eu4 = k_mentese v2 = MEN } # Mentese
+link = { eu4 = RAM v2 = RAM } # Ramazan
+
+#Maghreb
+link = { eu4 = ALG v2 = ALD } # Algiers
+link = { eu4 = d_alger v2 = ALD } # Alger
+link = { eu4 = FEZ v2 = FEZ } # Fez
+link = { eu4 = d_fes v2 = FEZ } # Fez
+link = { eu4 = MAM v2 = EGY } # Mamluks => Egypt
+link = { eu4 = d_mamluks v2 = EGY } # Mamluks => Egypt
+link = { eu4 = MOR v2 = MOR } # Morocco
+link = { eu4 = TRP v2 = TRI } # Tripoli
+link = { eu4 = d_tripolitania v2 = TRI } # Tripoli(tania)
+link = { eu4 = TUN v2 = TUN } # Tunisia
+link = { eu4 = d_tunis v2 = TUN } # Tunisia
+link = { eu4 = EGY v2 = EGY } # Egypt
+link = { eu4 = k_egypt v2 = EGY } # Egypt
+link = { eu4 = KBA v2 = KBA } # Kabylia
+link = { eu4 = d_kabylia v2 = KBA } # Kabylia
+link = { eu4 = TFL v2 = TFL } # Tafilalt
+link = { eu4 = SOS v2 = SOS } # Sus
+link = { eu4 = TLC v2 = TLC } # Tlemcen
+link = { eu4 = TGT v2 = TGT } # Touggourt
+link = { eu4 = GHD v2 = GHD } # Ghadames
+link = { eu4 = FZA v2 = FZA } # Fezzan
+link = { eu4 = MZB v2 = MZB } # Mzab
#Central Asia
-link = { eu4 = KZH v2 = KZH } # Kazakh
-link = { eu4 = KHI v2 = KHI } # Khiva
-link = { eu4 = KOK v2 = KOK } # Kokand
-link = { eu4 = SHY v2 = SHY } # Uzbek
-
-#Persia
-link = { eu4 = KHO v2 = KHO } # Khorasan
-link = { eu4 = JAI v2 = JAL } # Jalayirids
-link = { eu4 = PER v2 = PER } # Persia
-link = { eu4 = QAR v2 = QAR } # Qara Koyunlu
-link = { eu4 = TIM v2 = TIM } # Timurid
-link = { eu4 = AFG v2 = AFG } # Afghanistan *
+link = { eu4 = KZH v2 = KZH } # Kazakh
+link = { eu4 = k_kazakh v2 = KZH } # Kazakh
+link = { eu4 = KHI v2 = KHI } # Khiva
+link = { eu4 = k_khiva v2 = KHI } # Khiva
+link = { eu4 = SHY v2 = SHY } # Uzbek
+link = { eu4 = KOK v2 = KOK } # Kokkand
+link = { eu4 = BUK v2 = BUK } # Bukhara
+link = { eu4 = c_bukhara v2 = BUK } # Bukhara
+
+#Persia
+link = { eu4 = AFG v2 = AFG } # Afghanistan
+link = { eu4 = k_afghanistan v2 = AFG } # Afghanistan
+link = { eu4 = KHO v2 = KHO } # Khorasan
+link = { eu4 = d_khorasan v2 = KHO } # Khorasan
+link = { eu4 = PER v2 = PER } # Persia
+link = { eu4 = k_persia v2 = PER } # Persia
+link = { eu4 = e_persia v2 = PER } # Persia
+link = { eu4 = QAR v2 = QAR } # Qara Koyunlu
+link = { eu4 = TIM v2 = TIM } # Timurid
+link = { eu4 = e_timurids v2 = TIM } # Timurid
+
+#Americas
+link = { eu4 = AZT v2 = AZT } # Aztec
+link = { eu4 = CHE v2 = CHE } # Cherokee
+link = { eu4 = CHM v2 = CHM } # Chimu
+link = { eu4 = CRE v2 = CRK } # Creek
+link = { eu4 = HUR v2 = HUR } # Huron
+link = { eu4 = INC v2 = INC } # Inca
+link = { eu4 = IRO v2 = IRO } # Iroquois
+link = { eu4 = MAY v2 = MAY } # Maya
+link = { eu4 = SHA v2 = SHA } # Shawnee
+link = { eu4 = ZAP v2 = ZAP } # Zapotec
#Africa
-link = { eu4 = ASH v2 = ASH } # Ashanti
-link = { eu4 = BEN v2 = BEN } # Benin
-link = { eu4 = ETH v2 = ETH } # Ethiopia
-link = { eu4 = KON v2 = KON } # Kongo
-link = { eu4 = MAL v2 = MAL } # Mali
-link = { eu4 = NUB v2 = NUB } # Funj
-link = { eu4 = SON v2 = SON } # Songhai
-link = { eu4 = ZAN v2 = SWA } # Swahili
-link = { eu4 = ZIM v2 = ZIM } # Mutapa
-link = { eu4 = ADA v2 = ADA } # Adal
-link = { eu4 = HAU v2 = HAU } # Hausa
-link = { eu4 = KBO v2 = KBO } # Kanem Bornu
-link = { eu4 = LOA v2 = LOA } # Loango
-link = { eu4 = OYO v2 = OYO } # Oyo
-link = { eu4 = SFA v2 = SOF } # Sofala
-link = { eu4 = SOK v2 = SOK } # Sokoto
-link = { eu4 = AJU v2 = AJU } # Ajuuraan (NEW) *
-link = { eu4 = JOL v2 = JOL } # Jolof (NEW)
-link = { eu4 = MBA v2 = MBA } # Mombasa (NEW)
-link = { eu4 = MDI v2 = MDI } # Mogadishu (NEW)
-link = { eu4 = MLI v2 = MLI } # Malindi (NEW)
-link = { eu4 = SOF v2 = SGU } # Segu (NEW)
-link = { eu4 = ANT v2 = ANT } # Antemoro
-link = { eu4 = BNY v2 = BNY } # Bunyoro
-link = { eu4 = BSG v2 = BSG } # Basoga
-link = { eu4 = BTS v2 = BTS } # Betsimisaraka
-link = { eu4 = BUG v2 = BUG } # Buganda
-link = { eu4 = BUU v2 = BUU } # Burundi
-link = { eu4 = CKW v2 = CKW } # Chokwe
-link = { eu4 = KIK v2 = KIK } # Kikondja
-link = { eu4 = KRW v2 = KRW } # Karagwe
-link = { eu4 = KSJ v2 = KSJ } # Kasanje
-link = { eu4 = KUB v2 = KUB } # Kuba
-link = { eu4 = KZB v2 = KZB } # Kazembe
-link = { eu4 = LDU v2 = LDU } # Lundu
-link = { eu4 = LND v2 = LND } # Lunda
-link = { eu4 = LUB v2 = LBX } # Luba
-link = { eu4 = MFY v2 = MFY } # Mahafaly
-link = { eu4 = MIR v2 = MIR } # Merina
-link = { eu4 = MKU v2 = MKU } # Makua
-link = { eu4 = MRA v2 = MRA } # Maravi
-link = { eu4 = NKO v2 = NKO } # Nkore
-link = { eu4 = RWA v2 = RWA } # Rwanda
-link = { eu4 = RZW v2 = RZW } # Butua
-link = { eu4 = SKA v2 = SKA } # Sakalava
-link = { eu4 = SYO v2 = SYO } # Soyo
-link = { eu4 = TBK v2 = TBK } # Tumbuka
-link = { eu4 = UBH v2 = UBH } # Buha
-link = { eu4 = YAK v2 = YAK } # Yaka
-link = { eu4 = ABB v2 = ABB } # Dongola (1.19)
-link = { eu4 = HDY v2 = HDY } # Hadiya (1.19)
-link = { eu4 = JJI v2 = JJI } # Janjiro (1.19)
-link = { eu4 = WLY v2 = WLY } # Welayta (1.19)
-
-# East and Southeast Asia, and Oceania
-link = { eu4 = ANN v2 = ANN } # Annam
-link = { eu4 = ARK v2 = ARK } # Arakan
-link = { eu4 = ATJ v2 = ATJ } # Atjeh
-link = { eu4 = AYU v2 = SIA } # Ayutthaya => Siam
-link = { eu4 = BLI v2 = BAL } # Bali
-link = { eu4 = BAN v2 = BAN } # Banten
-link = { eu4 = BEI v2 = BRU } # Brunei
-link = { eu4 = CHA v2 = CHA } # Champa
-link = { eu4 = CHG v2 = CHG } # Chagati Khanate
-link = { eu4 = CHK v2 = CHK } # Champassak
-link = { eu4 = DAI v2 = DAI } # Dai Viet
-link = { eu4 = KHA v2 = KHA } # Mongol Khanate
-link = { eu4 = KHM v2 = CAM } # Khmer => Cambodia
-link = { eu4 = KOR v2 = KOR } # Korea
-link = { eu4 = LNA v2 = LNA } # Lan Na
-link = { eu4 = LUA v2 = LUA } # Luang Prabang
-link = { eu4 = LXA v2 = LXA } # Lan Xang
-link = { eu4 = MAJ v2 = MAJ } # Majapahit
-link = { eu4 = MCH v2 = MCK } # Manchu => Manchukuo
-link = { eu4 = MKS v2 = MKS } # Makassar
-link = { eu4 = MNG v2 = MNG } # Ming
-link = { eu4 = MLC v2 = MLC } # Malacca
-link = { eu4 = MSA v2 = MSA } # Malaya
-link = { eu4 = MTR v2 = MTR } # Mataram
-link = { eu4 = OIR v2 = OIR } # Oirat Horde
-link = { eu4 = PAT v2 = PAT } # Pattani
-link = { eu4 = PEG v2 = PEG } # Pegu
-link = { eu4 = RYU v2 = RYU } # Ryukyu
-link = { eu4 = SST v2 = SST } # Shan
-link = { eu4 = SUK v2 = SUK } # Sukhothai
-link = { eu4 = SUL v2 = SUL } # Sulu
-link = { eu4 = TAU v2 = BUR } # Taungu => Burma
-link = { eu4 = TIB v2 = TIB } # Tibet
-link = { eu4 = TOK v2 = TOK } # Tonkin
-link = { eu4 = VIE v2 = WIA } # Vientiane => Wiang Chhan
-link = { eu4 = CSH v2 = CSH } # Shun (NEW) *
-link = { eu4 = CXI v2 = CXI } # Xi (NEW)
-link = { eu4 = CZH v2 = WUU } # Zhou
-link = { eu4 = WUU v2 = CWU } # Wu
-link = { eu4 = QNG v2 = CHI } # Qing/China
-link = { eu4 = QIN v2 = QIN } # Qin
-link = { eu4 = KAS v2 = YRK } # Yarkand
-link = { eu4 = TER v2 = TNT } # Ternate
-link = { eu4 = AUS v2 = AST } # Australia
-link = { eu4 = YUA v2 = YUA } # Yuan
-
-# Japan
-link = { eu4 = AMA v2 = AMA } # Amago
-link = { eu4 = ASA v2 = ASA } # Asakura
-link = { eu4 = CSK v2 = CSK } # Chosokabe
-link = { eu4 = DTE v2 = DTE } # Date (NEW)
-link = { eu4 = HJO v2 = HJO } # Hojo
-link = { eu4 = HSK v2 = HSK } # Hosokawa
-link = { eu4 = HTK v2 = HTK } # Hatakeyama
-link = { eu4 = IKE v2 = IKE } # Ikeda
-link = { eu4 = IMG v2 = IMG } # Imagawa
-link = { eu4 = JAP v2 = JAP } # Japan
-link = { eu4 = MAE v2 = MAE } # Maeda
-link = { eu4 = MRI v2 = MRI } # Mori
-link = { eu4 = RFR v2 = RFR } # Nanbu
-link = { eu4 = ODA v2 = ODA } # Oda
-link = { eu4 = OTM v2 = OTM } # Otomo
-link = { eu4 = OUC v2 = OUC } # Ouchi
-link = { eu4 = SBA v2 = SBA } # Shiba
-link = { eu4 = SMZ v2 = SMZ } # Shimazu
-link = { eu4 = TKD v2 = TKD } # Takeda
-link = { eu4 = TKG v2 = TKG } # Tokugawa
-link = { eu4 = UES v2 = UES } # Uesugi
-link = { eu4 = YMN v2 = YMN } # Yamana
-link = { eu4 = AKM v2 = AKM } #Akamatsu (1.20)
-link = { eu4 = CBA v2 = CHB } #Chibu
-link = { eu4 = ISK v2 = ISS } #Isshiki
-link = { eu4 = ITO v2 = ITO } #Ito
-link = { eu4 = KKC v2 = KKU } #Kikuchi
-link = { eu4 = KNO v2 = KNO } #Kono
-link = { eu4 = OGS v2 = OGA } #Ogasawara
-link = { eu4 = SHN v2 = SHN } #Shoni
-link = { eu4 = STK v2 = STK } #Satake
-link = { eu4 = TKI v2 = TKI } #Toki
-link = { eu4 = UTN v2 = UTU } #Utsunomiya
-link = { eu4 = TTI v2 = TSU } #Tsutsui
-link = { eu4 = ASK v2 = ASK } #Ashikaga
-
-# Central Asia and India
-link = { eu4 = ASS v2 = ASS } # Assam
-link = { eu4 = YOR v2 = AND } # Andhra
-link = { eu4 = BAH v2 = BAH } # Bahamis
-link = { eu4 = BAL v2 = BCS } # Baluchistan
-link = { eu4 = BNG v2 = BNG } # Bengal
-link = { eu4 = BRR v2 = BRR } # Berar
-link = { eu4 = BHU v2 = BHU } # Bhutan
-link = { eu4 = BIJ v2 = BIJ } # Bijapur
-link = { eu4 = BND v2 = BUN } # Bundelkhand
-link = { eu4 = DLH v2 = DLH } # Delhi
-link = { eu4 = GOC v2 = GOC } # Golcanda
-link = { eu4 = GDW v2 = GDW } # Gondwana
-link = { eu4 = GUJ v2 = GUJ } # Gujarat
-link = { eu4 = KSH v2 = KAS } # Kashmir
-link = { eu4 = KHD v2 = KHD } # Khandesh
-link = { eu4 = MAD v2 = MDR } # Madurai (NEW)
-link = { eu4 = MAR v2 = MAR } # Mahrathas
-link = { eu4 = MLW v2 = MLW } # Malwa
-link = { eu4 = MUG v2 = MUG } # Mughal Empire => Mughalistan
-link = { eu4 = MYS v2 = MYS } # Mysore
-link = { eu4 = NPL v2 = NEP } # Nepal
-link = { eu4 = ORI v2 = ORI } # Orissa
-link = { eu4 = ODH v2 = AWA } # Oudh => Awadh
-link = { eu4 = PUN v2 = PAN } # Punjab => Panjab
-link = { eu4 = SND v2 = SIN } # Sind
-link = { eu4 = VIJ v2 = VIJ } # Vijaynagara
-link = { eu4 = HIN v2 = HND } # Hindustan => India
-link = { eu4 = BHA v2 = HND } # Bharat => India
-link = { eu4 = AHM v2 = AMD } # Ahmadnagar *
-link = { eu4 = BDA v2 = BER } # Baroda => Beroda
-link = { eu4 = BST v2 = BAS } # Bastar
-link = { eu4 = CEY v2 = KTH } # Ceylon
-link = { eu4 = DEC v2 = DEC } # Deccan (NEW)
-link = { eu4 = DHU v2 = RAJ } # Dhundar => Rajputana
-link = { eu4 = GRJ v2 = GRJ } # Garjat (NEW)
-link = { eu4 = GWA v2 = GWA } # Gwalior
-link = { eu4 = JAN v2 = JAN } # Jangladesh (NEW)
-link = { eu4 = JNP v2 = JNP } # Jaunpur (NEW)
-link = { eu4 = JSL v2 = JAS } # Jaisalmer
-link = { eu4 = KAC v2 = KAC } # Kachar (NEW)
-link = { eu4 = KAT v2 = KAT } # Kathiawar (NEW)
-link = { eu4 = KGR v2 = KGR } # Kangra (NEW)
-link = { eu4 = KLN v2 = KLN } # Keladi (NEW)
-link = { eu4 = KMT v2 = KMT } # Koch (NEW)
-link = { eu4 = KOC v2 = VND } # Kochin => Venad
-link = { eu4 = MAB v2 = MAB } # Malabar (NEW)
-link = { eu4 = MAW v2 = JOD } # Marwar => Jodhpur
-link = { eu4 = MER v2 = MEW } # Mewar
-link = { eu4 = MEW v2 = MWT } # Mewat (NEW)
-link = { eu4 = MUL v2 = MUL } # Multan (NEW)
-link = { eu4 = NAG v2 = NAG } # Nagpur
-link = { eu4 = VND v2 = VND } # Venad (NEW)
-link = { eu4 = KRK v2 = KRK } # Carnatic (Karnataka) (NEW)
-
-# Crusader Kings 2 Titles
+link = { eu4 = ASH v2 = ASH } # Ashanti
+link = { eu4 = BEN v2 = BEN } # Benin
+link = { eu4 = ETH v2 = ETH } # Ethiopia
+link = { eu4 = k_abyssinia v2 = ETH } # Abyssinia => Ethiopia
+link = { eu4 = KON v2 = KON } # Kongo
+link = { eu4 = MAL v2 = MAL } # Mali
+link = { eu4 = k_mali v2 = MAL } # Mali
+link = { eu4 = e_mali v2 = MAL } # Mali
+link = { eu4 = NUB v2 = NUB } # Funj
+link = { eu4 = d_nubia v2 = NUB } # Nubia => Funj
+link = { eu4 = k_nubia v2 = NUB } # Nubia => Funj
+link = { eu4 = SON v2 = SON } # Songhai
+link = { eu4 = d_songhay v2 = SON } # Songhai
+link = { eu4 = ZAN v2 = SWA } # Swahili
+link = { eu4 = ZIM v2 = ZIM } # Mutapa
+link = { eu4 = ADA v2 = ADA } # Adal
+link = { eu4 = HAU v2 = HAU } # Hausa
+link = { eu4 = KBO v2 = KBO } # Kanem Bornu
+link = { eu4 = LOA v2 = LOA } # Loango
+link = { eu4 = OYO v2 = OYO } # Oyo
+link = { eu4 = SOF v2 = SGU } # Segu
+link = { eu4 = SOK v2 = SOK } # Sokoto
+link = { eu4 = JOL v2 = JOL } # Jolof
+link = { eu4 = SFA v2 = SOF } # Sofala
+link = { eu4 = MBA v2 = MBA } # Mombasa
+link = { eu4 = MLI v2 = MLI } # Malindi
+link = { eu4 = AJU v2 = AJU } # Ajuuraan
+link = { eu4 = MDI v2 = MDI } # Mogadishu
+link = { eu4 = ENA v2 = ENA } # Ennarea
-link = { eu4 = JOM v2 = JOM } # Jomsvikings
-link = { eu4 = HAH v2 = HAH } # Hashshahin
+#East African Additions
+
+link = { eu4 = AFA v2 = AFA } # Afar
+link = { eu4 = d_afar v2 = AFA } # Afar
+link = { eu4 = ALO v2 = ALO } # Alodia
+link = { eu4 = d_alodia v2 = ALO } # Alodia
+link = { eu4 = DAR v2 = DAR } # Darfur
+link = { eu4 = GLE v2 = GLE } # Geledi
+link = { eu4 = HAR v2 = HAR } # Harar
+link = { eu4 = HOB v2 = HOB } # Hobyo
+link = { eu4 = KAF v2 = KAF } # Kaffa
+link = { eu4 = MED v2 = MED } # Medri Bahri
+link = { eu4 = MJE v2 = MJE } # Majeerteen
+link = { eu4 = MRE v2 = MRE } # Marehan
+link = { eu4 = PTE v2 = PTE } # Pate
+link = { eu4 = WAR v2 = WAR } # Warsangali
+#link = { eu4 = BTI v2 = XXX } # Semien => d_semien
+#link = { eu4 = BEJ v2 = XXX } # Beja => d_beja
+link = { eu4 = JIM v2 = JIM } # Jima
+link = { eu4 = WLY v2 = WLY } # Welayta
+#link = { eu4 = DAM v2 = XXX } # Damot => d_damot
+link = { eu4 = HDY v2 = HDY } # Hadiya
+#link = { eu4 = SOA v2 = XXX } # Shewa => d_shewa
+link = { eu4 = JJI v2 = JJI } # Janjiro
+link = { eu4 = ABB v2 = ABB } # Dongola
+
+#Kongo, Great Lakes & Central Africa
+link = { eu4 = TYO v2 = TYO } # Tyo
+link = { eu4 = SYO v2 = SYO } # Soyo
+link = { eu4 = KSJ v2 = KSJ } # Kasanje
+link = { eu4 = LUB v2 = LBX } # Luba
+link = { eu4 = LND v2 = LND } # Lunda
+link = { eu4 = CKW v2 = CKW } # Chokwe
+link = { eu4 = KIK v2 = KIK } # Kikondja
+link = { eu4 = KZB v2 = KZB } # Kazembe
+link = { eu4 = YAK v2 = YAK } # Yaka
+link = { eu4 = KLD v2 = KLD } # Kalundwe
+link = { eu4 = KUB v2 = KUB } # Kuba
+link = { eu4 = RWA v2 = RWA } # Rwanda
+link = { eu4 = BUU v2 = BUU } # Burundi
+link = { eu4 = BUG v2 = BUG } # Buganda
+link = { eu4 = NKO v2 = NKO } # Nkore
+link = { eu4 = KRW v2 = KRW } # Karagwe
+link = { eu4 = BNY v2 = BNY } # Bunyoro
+link = { eu4 = BSG v2 = BSG } # Basoga
+link = { eu4 = UBH v2 = UBH } # Buha
+
+link = { eu4 = MRA v2 = MRA } # Maravi
+link = { eu4 = LDU v2 = LDU } # Lundu
+link = { eu4 = TBK v2 = TBK } # Tumbuka
+link = { eu4 = MKU v2 = MKU } # Makua
+link = { eu4 = RZW v2 = RZW } # Butua
+
+#Madagascar
+link = { eu4 = MIR v2 = MIR } # Merina
+link = { eu4 = SKA v2 = SKA } # Sakalava
+link = { eu4 = BTS v2 = BTS } # Betsimisaraka
+link = { eu4 = MFY v2 = MFY } # Mahafaly
+link = { eu4 = ANT v2 = ANT } # Antemoro
+
+#Far East
+link = { eu4 = ANN v2 = ANN } # Annam
+link = { eu4 = ARK v2 = ARK } # Arakan
+link = { eu4 = ATJ v2 = ATJ } # Atjeh
+link = { eu4 = AYU v2 = SIA } # Ayutthaya => Siam
+link = { eu4 = BLI v2 = BAL } # Bali
+link = { eu4 = BAN v2 = BAN } # Banten
+link = { eu4 = BEI v2 = BRU } # Brunei
+link = { eu4 = CHA v2 = CHA } # Champa
+link = { eu4 = CHG v2 = CHG } # Chagatai Khanate
+link = { eu4 = CHK v2 = CHK } # Champassak
+link = { eu4 = DAI v2 = DAI } # Dai Viet
+link = { eu4 = JAP v2 = JAP } # Japan
+
+#Daimyos
+link = { eu4 = AMA v2 = AMA } # Amago
+link = { eu4 = ASA v2 = ASA } # Asakura
+link = { eu4 = CSK v2 = CSK } # Chosokabe
+link = { eu4 = DTE v2 = DTE } # Date
+link = { eu4 = HJO v2 = HJO } # Hojo
+link = { eu4 = HSK v2 = HSK } # Hosokawa
+link = { eu4 = HTK v2 = HTK } # Hatakeyama
+link = { eu4 = IKE v2 = IKE } # Ikeda
+link = { eu4 = IMG v2 = IMG } # Imagawa
+link = { eu4 = MAE v2 = MAE } # Maeda
+link = { eu4 = MRI v2 = MRI } # Mori
+link = { eu4 = ODA v2 = ODA } # Oda
+link = { eu4 = OTM v2 = OTM } # Otomo
+link = { eu4 = OUC v2 = OUC } # Ouchi
+link = { eu4 = SBA v2 = SBA } # Shiba
+link = { eu4 = SMZ v2 = SMZ } # Shimazu
+link = { eu4 = TKD v2 = TKD } # Takeda
+link = { eu4 = TKG v2 = TKG } # Tokugawa
+link = { eu4 = UES v2 = UES } # Uesugi
+link = { eu4 = YMN v2 = YMN } # Yamana
+link = { eu4 = RFR v2 = RFR } # Nanbu
+link = { eu4 = ASK v2 = ASK } # Ashikaga
+
+link = { eu4 = ANU v2 = ANU } # Ainu
+
+#New Daimyos 1.20
+link = { eu4 = AKM v2 = AKM } # Akamatsu
+link = { eu4 = AKT v2 = AKT } # Ando
+link = { eu4 = CBA v2 = CHB } # Chiba
+link = { eu4 = ISK v2 = ISS } # Isshiki
+link = { eu4 = ITO v2 = ITO } # Ito
+link = { eu4 = KKC v2 = KKU } # Kikuchi
+link = { eu4 = KNO v2 = KNO } # Kono
+link = { eu4 = OGS v2 = OGA } # Ogasawara
+link = { eu4 = SHN v2 = SHN } # Shoni
+link = { eu4 = STK v2 = STK } # Satake
+link = { eu4 = TKI v2 = TKI } # Toki
+link = { eu4 = UTN v2 = UTU } # Utsunomiya
+link = { eu4 = TTI v2 = TSU } # Tsutsui
+
+link = { eu4 = KHA v2 = KHA } # Mongol Khanate
+link = { eu4 = KHM v2 = CAM } # Khmer => Cambodia
+link = { eu4 = KOR v2 = KOR } # Korea
+link = { eu4 = LNA v2 = LNA } # Lan Na
+link = { eu4 = LUA v2 = LUA } # Luang Prabang
+link = { eu4 = LXA v2 = LXA } # Lan Xang
+link = { eu4 = MAJ v2 = MAJ } # Majapahit
+link = { eu4 = MCH v2 = MCK } # Manchu => Manchukuo
+link = { eu4 = MKS v2 = MKS } # Makassar
+link = { eu4 = MLC v2 = MLC } # Malacca
+link = { eu4 = MNG v2 = MNG } # Ming
+link = { eu4 = MTR v2 = MTR } # Mataram
+link = { eu4 = OIR v2 = OIR } # Oirat Horde
+link = { eu4 = PAT v2 = PAT } # Pattani
+link = { eu4 = PEG v2 = PEG } # Pegu
+link = { eu4 = QNG v2 = CHI } # Qing => China
+link = { eu4 = RYU v2 = RYU } # Ryukyu
+link = { eu4 = SST v2 = SST } # Shan
+link = { eu4 = SUK v2 = SUK } # Sukhothai
+link = { eu4 = SUL v2 = SUL } # Sulu
+link = { eu4 = TAU v2 = BUR } # Taungu => Burma
+link = { eu4 = TIB v2 = TIB } # Tibet
+link = { eu4 = TOK v2 = TOK } # Tonkin
+link = { eu4 = VIE v2 = WIA } # Vientiane => Wiang Chhan
+link = { eu4 = CZH v2 = ZHO } # Zhou
+link = { eu4 = CSH v2 = CSH } # Shun
+link = { eu4 = CXI v2 = CXI } # Xi
+link = { eu4 = YUA v2 = YUA } # Yuan
+
+#Manchuria tags
+link = { eu4 = MYR v2 = MYR } # Yeren
+link = { eu4 = MHX v2 = MHX } # Haixi
+link = { eu4 = MJZ v2 = MJZ } # Jianzhou
+
+#Mongol tags
+link = { eu4 = KRC v2 = KRC } # Khorchin
+link = { eu4 = KLK v2 = KLK } # Khalkha
+link = { eu4 = HMI v2 = HMI } # Karadel
+link = { eu4 = ZUN v2 = ZUN } # Zunghar
+link = { eu4 = KAS v2 = YRK } # Yarkand
+link = { eu4 = CHH v2 = CHH } # Chahar
+
+#Great Tibet tags
+link = { eu4 = KSD v2 = KSD } # Khoshuud
+link = { eu4 = SYG v2 = SYG } # Sarig Yogir
+link = { eu4 = UTS v2 = UTS } # Utsang
+link = { eu4 = KAM v2 = KAM } # Mdokhams
+link = { eu4 = GUG v2 = GUG } # Guge
+
+#Non-Han China proper tags
+link = { eu4 = CDL v2 = CDL } # Dali
+link = { eu4 = CYI v2 = CYI } # Yi
+link = { eu4 = CMI v2 = CMI } # Miao
+
+#Chinese Revolters
+link = { eu4 = MIN v2 = MIN } # Min
+link = { eu4 = YUE v2 = YUE } # Yue
+link = { eu4 = SHU v2 = SHU } # Shu
+link = { eu4 = NNG v2 = NNG } # Ning
+link = { eu4 = CHC v2 = CHC } # Chu
+link = { eu4 = TNG v2 = TNG } # Tang
+link = { eu4 = WUU v2 = CWU } # Wu
+link = { eu4 = QIC v2 = QIC } # Qi
+link = { eu4 = YAN v2 = YAN } # Yan
+link = { eu4 = JIN v2 = JIN } # Jin
+link = { eu4 = LNG v2 = LNG } # Liang
+link = { eu4 = QIN v2 = QIN } # Qin
+link = { eu4 = HUA v2 = HUA } # Huai
+link = { eu4 = CGS v2 = CGS } # Changsheng
+
+#India
+link = { eu4 = BAL v2 = BCS } # Baluchistan
+link = { eu4 = k_baluchistan v2 = BCS } # Baluchistan
+link = { eu4 = BNG v2 = BNG } # Bengal
+link = { eu4 = k_bengal v2 = BNG } # Bengal
+link = { eu4 = e_bengal v2 = BNG } # Bengal
+link = { eu4 = BIJ v2 = BIJ } # Bijapur
+link = { eu4 = BAH v2 = BAH } # Bahmanis
+link = { eu4 = DLH v2 = DLH } # Delhi
+link = { eu4 = k_delhi v2 = DLH } # Delhi
+link = { eu4 = GOC v2 = GOC } # Golconda
+link = { eu4 = DEC v2 = DEC } # Deccan
+link = { eu4 = e_deccan v2 = DEC } # Deccan
+link = { eu4 = MAR v2 = MAR } # Marathas
+link = { eu4 = MUG v2 = MUG } # Mughal(istan)
+link = { eu4 = MYS v2 = MYS } # Mysore
+link = { eu4 = VIJ v2 = VIJ } # Vijaynagara
+link = { eu4 = AHM v2 = AMD } # Ahmadnagar
+link = { eu4 = ASS v2 = ASS } # Assam
+link = { eu4 = GUJ v2 = GUJ } # Gujarat
+link = { eu4 = k_gujarat v2 = GUJ } # Gujarat
+link = { eu4 = JNP v2 = JNP } # Jaunpur
+link = { eu4 = c_jaunpur v2 = JNP } # Jaunpur
+link = { eu4 = MAD v2 = MDR } # Madurai
+link = { eu4 = MLW v2 = MLW } # Malwa
+link = { eu4 = k_malwa v2 = MLW } # Malwa
+link = { eu4 = MAW v2 = JOD } # Marwar => Jodhpur
+link = { eu4 = MER v2 = MEW } # Mewar
+link = { eu4 = MUL v2 = MUL } # Multan
+link = { eu4 = d_multan v2 = MUL } # Multan
+link = { eu4 = NAG v2 = NAG } # Nagpur
+link = { eu4 = NPL v2 = NEP } # Nepal
+link = { eu4 = ORI v2 = ORI } # Orissa
+link = { eu4 = k_orissa v2 = ORI } # Orissa
+link = { eu4 = PUN v2 = PAN } # Punjab => Panjab
+link = { eu4 = k_punjab v2 = PAN } # Punjab => Panjab
+link = { eu4 = SND v2 = SIN } # Sind
+link = { eu4 = k_sindh v2 = SIN } # Sind
+link = { eu4 = BRR v2 = BRR } # Berar
+link = { eu4 = JAN v2 = BIK } # Jangladesh => Bikaner
+link = { eu4 = d_jangladesh v2 = BIK } #Jangladesh => Bikaner
+link = { eu4 = KRK v2 = KRK } # Carnatic => Karnataka
+link = { eu4 = k_karnata v2 = KRK } # Karnata(ka)
+link = { eu4 = GDW v2 = GDW } # Gondwana
+link = { eu4 = k_gondwana v2 = GDW } # Gondwana
+link = { eu4 = GRJ v2 = GRJ } # Garjat
+link = { eu4 = GWA v2 = GWA } # Gwalior
+link = { eu4 = DHU v2 = RAJ } # Dhundhar => Rajputana
+link = { eu4 = k_rajputana v2 = RAJ } # Rajputana
+link = { eu4 = KSH v2 = KAS } # Kashmir
+link = { eu4 = KLN v2 = KLN } # Keladi
+link = { eu4 = KHD v2 = KHD } # Khandesh
+link = { eu4 = ODH v2 = AWA } # Oudh => Awadh
+link = { eu4 = VND v2 = TRA } # Venad => Travancore
+link = { eu4 = c_venadu v2 = TRA } # Venad => Travancore
+link = { eu4 = MAB v2 = MAB } # Malabar
+link = { eu4 = MEW v2 = MWT } # Mewat
+link = { eu4 = BDA v2 = BER } # Baroda => Beroda
+link = { eu4 = BST v2 = BAS } # Bastar
+link = { eu4 = BHU v2 = BHU } # Bhutan
+link = { eu4 = BND v2 = BUN } # Bundelkhand
+link = { eu4 = CEY v2 = KTH } # Ceylon
+link = { eu4 = JSL v2 = JAS } # Jaisalmer
+link = { eu4 = KAC v2 = KAC } # Kachar
+link = { eu4 = KMT v2 = KMT } # Koch
+link = { eu4 = KGR v2 = KGR } # Kangra
+link = { eu4 = KAT v2 = KAT } # Kathiawar
+link = { eu4 = KOC v2 = KOC } # Kochin
+link = { eu4 = MLB v2 = MLB } # Manipur
+link = { eu4 = HAD v2 = HAD } # Hadoti
+link = { eu4 = NGA v2 = NGA } # Nagaur
+link = { eu4 = RMP v2 = RMP } # Rohilkandh
+link = { eu4 = LDK v2 = LDK } # Ladakh
+link = { eu4 = BGL v2 = BGL } # Bagelkhand
+link = { eu4 = JFN v2 = JFN } # Jaffna
+link = { eu4 = PTA v2 = PTA } # Patiala
+link = { eu4 = GHR v2 = GHR } # Garhwal
+link = { eu4 = CHD v2 = CHD } # Chanda
+link = { eu4 = NGP v2 = NGP } # Jharkhand
+link = { eu4 = JAJ v2 = JAJ } # Habsan
+link = { eu4 = TRT v2 = TRT } # Tirhut
+link = { eu4 = CMP v2 = CMP } # Rewa Kantha
+link = { eu4 = BGA v2 = BGA } # Baglana
+link = { eu4 = TPR v2 = TPR } # Tripura
+link = { eu4 = SDY v2 = SDY } # Sadiya
+link = { eu4 = BHA v2 = HND } # Bharat => India
+link = { eu4 = e_india v2 = HND } # India
+link = { eu4 = YOR v2 = AND } # Andhra
+link = { eu4 = k_andhra v2 = AND } #Andhra
+link = { eu4 = DGL v2 = DGL } # Maldives
+link = { eu4 = c_maldives v2 = DGL } # Maldives
+
+link = { eu4 = BAR v2 = BAR } # Bar
+link = { eu4 = HSA v2 = LUB } # Lubeck
+link = { eu4 = c_lubeck v2 = LUB } # Lubeck
+link = { eu4 = k_hansa v2 = LUB } # Hansa => Lubeck
+link = { eu4 = SMO v2 = SMO } # Smolensk
+link = { eu4 = d_smolensk v2 = SMO } # Smolensk
+link = { eu4 = NZH v2 = NZH } # Nizhny Novgorod
+link = { eu4 = c_nizhny_novgorod v2 = NZH } # Nizhny Novgorod
+link = { eu4 = KOJ v2 = KOJ } # Jerusalem
+link = { eu4 = k_jerusalem v2 = KOJ } # Jerusalem
+link = { eu4 = MSA v2 = MSA } # Malaya
+link = { eu4 = HIN v2 = HND } # Hindustan => India
+
+link = { eu4 = ABE v2 = ABE } # Abenaki
+link = { eu4 = APA v2 = APA } # Apache
+link = { eu4 = ASI v2 = ASI } # Assiniboine
+link = { eu4 = BLA v2 = BLA } # Blackfoot
+link = { eu4 = CAD v2 = CAD } # Caddo
+link = { eu4 = CHI v2 = CHN } # Chickasaw
+link = { eu4 = CHO v2 = CHO } # Choctaw
+link = { eu4 = CHY v2 = CHY } # Cheyenne
+link = { eu4 = COM v2 = COM } # Comanche
+link = { eu4 = FOX v2 = FOX } # Fox
+link = { eu4 = ILL v2 = ILL } # Illinewek
+link = { eu4 = LEN v2 = LEN } # Lenape
+link = { eu4 = MAH v2 = MAH } # Mahican
+link = { eu4 = MIK v2 = MIK } # Mikmaq
+link = { eu4 = MMI v2 = MMI } # Miami
+link = { eu4 = NAH v2 = NAH } # Navajo
+link = { eu4 = OJI v2 = OJI } # Ojibwa
+link = { eu4 = OSA v2 = OSA } # Osage
+link = { eu4 = OTT v2 = OTT } # Ottawa
+link = { eu4 = PAW v2 = PAW } # Pawnee
+link = { eu4 = PEQ v2 = PEQ } # Pequot
+link = { eu4 = PIM v2 = PIM } # Pima
+link = { eu4 = POT v2 = POT } # Potawatomi
+link = { eu4 = POW v2 = POW } # Powhatan
+link = { eu4 = PUE v2 = PUE } # Pueblo
+link = { eu4 = SHO v2 = SHO } # Shoshone
+link = { eu4 = SIO v2 = SIO } # Sioux
+link = { eu4 = SUS v2 = SUS } # Susquehannock
+link = { eu4 = WCR v2 = WCR } # Cree
+
+#Persian Additions
+link = { eu4 = CIR v2 = CIR } # Circassia
+link = { eu4 = GAZ v2 = GAZ } # Gazikumukh
+link = { eu4 = IME v2 = IME } # Imereti
+link = { eu4 = c_imeretia v2 = IME } # Imereti
+link = { eu4 = TAB v2 = TAB } # Tabarestan
+link = { eu4 = d_mazandaran v2 = TAB } # Tabarestan
+link = { eu4 = ORM v2 = ORM } # Hormuz
+
+#African Additions
+link = { eu4 = AIR v2 = AYR } # Air
+link = { eu4 = BON v2 = BON } # Bonoman
+link = { eu4 = DAH v2 = DAH } # Dahomey
+link = { eu4 = DGB v2 = DGB } # Dagbon
+link = { eu4 = FUL v2 = FUL } # Fulo
+link = { eu4 = JNN v2 = JNN } # Jenne
+link = { eu4 = c_djenne v2 = JNN } # Jenne
+link = { eu4 = KAN v2 = KAN } # Kano
+link = { eu4 = KBU v2 = KBU } # Kaabu
+link = { eu4 = KNG v2 = KNG } # Kong
+link = { eu4 = KTS v2 = KTS } # Katsina
+link = { eu4 = MSI v2 = MSI } # Mossi
+link = { eu4 = NUP v2 = NUP } # Nupe
+link = { eu4 = TMB v2 = TMB } # Timbuktu
+link = { eu4 = d_timbuktu v2 = TMB } # Timbuktu
+link = { eu4 = YAO v2 = YAO } # Yao
+link = { eu4 = YAT v2 = YAT } # Yatenga
+link = { eu4 = ZAF v2 = ZAF } # Zafunu
+link = { eu4 = ZZZ v2 = ZZZ } # Zazzau
+link = { eu4 = NDO v2 = NDO } # Ndongo
+
+#Middle East Additions
+link = { eu4 = ARD v2 = ARD } # Ardalan
+link = { eu4 = BHT v2 = BHT } # Bohtan
+link = { eu4 = ERE v2 = ERE } # Eretna
+link = { eu4 = k_eretnid v2 = ERE } # Eretna
+link = { eu4 = GRM v2 = GRM } # Germiyan
+link = { eu4 = k_germiyan v2 = GRM } # Germiyan
+link = { eu4 = LEB v2 = LEB } # Lebanon
+link = { eu4 = d_tripoli v2 = LEB } # Tripoli of Lebanon => Lebanon
+link = { eu4 = MAK v2 = MKA } # Makuria
+link = { eu4 = c_makuria v2 = MKA } # Makuria
+link = { eu4 = SHM v2 = SHM } # Shammar
+link = { eu4 = ARB v2 = ARA } # Arabia
+link = { eu4 = e_arabs v2 = ARA } # Arabia
+link = { eu4 = k_arabia v2 = ARA } # Arabia
+link = { eu4 = e_arabia v2 = ARA } # Arabia
+link = { eu4 = SRV v2 = SRV } # Shirvanshah
+
+#Indochina Additions
+link = { eu4 = AVA v2 = AVA } # Ava
+link = { eu4 = HSE v2 = HSE } # Hsenwi
+link = { eu4 = JOH v2 = JOH } # Johor
+link = { eu4 = KED v2 = KED } # Kedah
+link = { eu4 = LIG v2 = LIG } # Ligor
+link = { eu4 = MPH v2 = MPH } # Muan Phuang
+link = { eu4 = MYA v2 = MYA } # Mong Yang
+link = { eu4 = PRK v2 = PRK } # Perak
+
+#Siberian Tribes
+link = { eu4 = CHU v2 = CHU } # Chukchi
+link = { eu4 = HOD v2 = HOD } # Hodyntsy
+link = { eu4 = CHV v2 = CHV } # Chavchuveny
+link = { eu4 = KMC v2 = KMC } # Kamchadals
+link = { eu4 = BRT v2 = BRT } # Buryats
+
+#North American Additions
+link = { eu4 = ARP v2 = ARP } # Arapaho
+link = { eu4 = CLM v2 = CMA } # Colima
+link = { eu4 = CNK v2 = CNK } # Chinook
+link = { eu4 = COC v2 = COC } # Cocomes
+link = { eu4 = HDA v2 = HDA } # Haida
+link = { eu4 = ITZ v2 = ITZ } # Itza
+link = { eu4 = KIC v2 = KIC } # Kiche
+link = { eu4 = KIO v2 = KIO } # Kiowa
+link = { eu4 = MIX v2 = MIX } # Mixtec
+link = { eu4 = SAL v2 = SAL } # Salish
+link = { eu4 = TAR v2 = TAR } # Tarascan
+link = { eu4 = TLA v2 = TLA } # Tlapanec
+link = { eu4 = TLX v2 = TLX } # Tlaxcala
+link = { eu4 = TOT v2 = TOT } # Totonac
+link = { eu4 = WIC v2 = WIC } # Wichita
+link = { eu4 = XIU v2 = XIU } # Xiu
+
+#Indonesia Additions
+link = { eu4 = BLM v2 = BLM } # Blambangan
+link = { eu4 = BTN v2 = BTN } # Buton
+link = { eu4 = CRB v2 = CRB } # Cirebon
+link = { eu4 = DMK v2 = DMK } # Demak
+link = { eu4 = PGR v2 = PGR } # Pagarruyung
+link = { eu4 = PLB v2 = PLB } # Palembang
+link = { eu4 = PSA v2 = PSA } # Pasai
+link = { eu4 = SAK v2 = SAK } # Siak
+link = { eu4 = SUN v2 = SUN } # Sunda
+link = { eu4 = KUT v2 = KTI } # Kutai
+link = { eu4 = BNJ v2 = BNJ } # Banjar
+link = { eu4 = LFA v2 = LFA } # Lanfang
+link = { eu4 = LNO v2 = LNO } # Lanao
+link = { eu4 = LUW v2 = LUW } # Luwu
+link = { eu4 = MGD v2 = MGD } # Maguindanao
+link = { eu4 = TER v2 = TNT } # Ternate
+link = { eu4 = TID v2 = TID } # Tidore
+
+#South American Additions
+link = { eu4 = CSU v2 = CSU } # Cusco
+link = { eu4 = CCQ v2 = CCQ } # Calchaqui
+link = { eu4 = MPC v2 = MPC } # Mapuche
+link = { eu4 = MCA v2 = MCA } # Muisca
+link = { eu4 = QTO v2 = QTO } # Quito
+link = { eu4 = CJA v2 = CJA } # Cajamarca
+link = { eu4 = HJA v2 = HJA } # Huyla
+link = { eu4 = PTG v2 = PTG } # Potiguara
+link = { eu4 = TPQ v2 = TPQ } # Tupiniquim
+link = { eu4 = TPA v2 = TPA } # Tupinamba
+link = { eu4 = TUA v2 = TUA } # Tapuia
+link = { eu4 = GUA v2 = GRI } # Guarani
+link = { eu4 = CUA v2 = CUA } # Charrua
+link = { eu4 = WKA v2 = WKA } # Wanka
+link = { eu4 = CYA v2 = CYA } # Chachapoya
+link = { eu4 = CLA v2 = CLA } # Colla
+link = { eu4 = CRA v2 = CRA } # Charca
+link = { eu4 = PCJ v2 = PCJ } # Pacajes
+link = { eu4 = ARW v2 = ARW } # Arawak
+link = { eu4 = CAB v2 = CAB } # Carib
+link = { eu4 = ICM v2 = ICM } # Ichma
+
+#???
+link = { eu4 = JMN v2 = JAN } # Jan Mayen
link = { eu4 = ROM v2 = RME } # Roman Empire
+link = { eu4 = e_roman_empire v2 = RME } # Roman Empire
-# All these EU4 titles just have the same V2 tag as EU4 tag.
-link = { eu4 = AFA V2 = AFA }
-link = { eu4 = AIR V2 = AYR }
-link = { eu4 = ALO V2 = ALO }
-link = { eu4 = ANU V2 = ANU }
-link = { eu4 = ARB V2 = ARB }
-link = { eu4 = ARD V2 = ARD }
-link = { eu4 = ARP V2 = ARP }
-link = { eu4 = ARW V2 = ARW }
-#
-link = { eu4 = AVA V2 = AVA }
-link = { eu4 = BGA V2 = BGA }
-link = { eu4 = BGL V2 = BGL }
-link = { eu4 = BHT V2 = BHT }
-link = { eu4 = BLM V2 = BLM }
-link = { eu4 = BNJ V2 = BNJ }
-link = { eu4 = BON V2 = BON }
-link = { eu4 = BRT V2 = BRT }
-link = { eu4 = BSH V2 = BSH }
-link = { eu4 = BTN V2 = BTN }
-link = { eu4 = BUK V2 = BUK }
-link = { eu4 = CCQ V2 = CCQ }
-link = { eu4 = CDL V2 = CDL }
-link = { eu4 = CGS V2 = CGS }
-link = { eu4 = CHC V2 = CHC }
-link = { eu4 = CHD V2 = CHD }
-link = { eu4 = CHH V2 = CHH }
-link = { eu4 = CHR V2 = CHR }
-link = { eu4 = CHU V2 = CHU }
-link = { eu4 = CHV V2 = CHV }
-link = { eu4 = CIR V2 = CIR }
-link = { eu4 = CJA V2 = CJA }
-link = { eu4 = CLA V2 = CLA }
-link = { eu4 = CLM V2 = CMA }
-link = { eu4 = CMI V2 = CMI }
-link = { eu4 = CMP V2 = CMP }
-link = { eu4 = CNK V2 = CNK }
-link = { eu4 = COC V2 = COC }
-link = { eu4 = CRA V2 = CRA }
-link = { eu4 = CRB V2 = CRB }
-link = { eu4 = CSU V2 = CSU }
-link = { eu4 = CUA V2 = CUA }
-link = { eu4 = CYA V2 = CYA }
-link = { eu4 = CYI V2 = CYI }
-link = { eu4 = DAH V2 = DAH }
-link = { eu4 = DAR V2 = DAR }
-link = { eu4 = DGB V2 = DGB }
-link = { eu4 = DGL V2 = DGL }
-link = { eu4 = DMK V2 = DMK }
-link = { eu4 = EGY V2 = EGY }
-link = { eu4 = ERE V2 = ERE }
-link = { eu4 = FEO V2 = FEO }
-link = { eu4 = FUL V2 = FUL }
-link = { eu4 = FZA V2 = FZA }
-link = { eu4 = GAZ V2 = GAZ }
-link = { eu4 = GHD V2 = GHD }
-link = { eu4 = GHR V2 = GHR }
-link = { eu4 = GLE V2 = GLE }
-link = { eu4 = GRM V2 = GRM }
-link = { eu4 = GUA V2 = GRI }
-link = { eu4 = GUG V2 = GUG }
-link = { eu4 = HAD V2 = HAD }
-link = { eu4 = HAR V2 = HAR }
-link = { eu4 = HDA V2 = HDA }
-link = { eu4 = HJA V2 = HJA }
-link = { eu4 = HMI V2 = HMI }
-link = { eu4 = HOB V2 = HOB }
-link = { eu4 = HOD V2 = HOD }
-link = { eu4 = HSE V2 = HSE }
-link = { eu4 = HUA V2 = HUA }
-link = { eu4 = IME V2 = IME }
-link = { eu4 = ITZ V2 = ITZ }
-link = { eu4 = JAJ V2 = JAJ }
-link = { eu4 = JFN V2 = JFN }
-link = { eu4 = JIN V2 = JIN }
-link = { eu4 = JNN V2 = JNN }
-link = { eu4 = JOH V2 = JOH }
-link = { eu4 = KAF V2 = KAF }
-link = { eu4 = KAM V2 = KAM }
-link = { eu4 = KAN V2 = KAN }
-link = { eu4 = KBA V2 = KBA }
-link = { eu4 = KBU V2 = KBU }
-link = { eu4 = KED V2 = KED }
-link = { eu4 = KIC V2 = KIC }
-link = { eu4 = KIE V2 = KIE }
-link = { eu4 = KIO V2 = KIO }
-link = { eu4 = KLK V2 = KLK }
-link = { eu4 = KMC V2 = KMC }
-link = { eu4 = KNG V2 = KNG }
-link = { eu4 = KRC V2 = KRC }
-link = { eu4 = KSD V2 = KSD }
-link = { eu4 = KTS V2 = KTS }
-link = { eu4 = KUT V2 = KTI }
-link = { eu4 = LDK V2 = LDK }
-link = { eu4 = LEB V2 = LEB }
-link = { eu4 = LFA V2 = LFA }
-link = { eu4 = LIG V2 = LIG }
-link = { eu4 = LNG V2 = LNG }
-link = { eu4 = LNO V2 = LNO }
-link = { eu4 = LUW V2 = LUW }
-link = { eu4 = MAK V2 = MKA }
-link = { eu4 = MCA V2 = MCA }
-link = { eu4 = MED V2 = MED }
-link = { eu4 = MGD V2 = MGD }
-link = { eu4 = MHX V2 = MHX }
-link = { eu4 = MIN V2 = MIN } # Min (new)
-link = { eu4 = MIX V2 = MIX }
-link = { eu4 = MJE V2 = MJE }
-link = { eu4 = MJZ V2 = MJZ }
-link = { eu4 = MLB V2 = MLB }
-link = { eu4 = MLD V2 = MLD }
-link = { eu4 = MPC V2 = MPC }
-link = { eu4 = MPH V2 = MPH }
-link = { eu4 = MRE V2 = MRE }
-link = { eu4 = MSI V2 = MSI }
-link = { eu4 = MYA V2 = MYA }
-link = { eu4 = MYR V2 = MYR }
-link = { eu4 = MZB V2 = MZB }
-link = { eu4 = NAT V2 = NAT }
-link = { eu4 = NDO V2 = NDO }
-link = { eu4 = NGA V2 = NGA }
-link = { eu4 = NGP V2 = NGP }
-link = { eu4 = NNG V2 = NNG }
-link = { eu4 = NUP V2 = NUP }
-link = { eu4 = PCJ V2 = PCJ }
-link = { eu4 = PGR V2 = PGR }
-link = { eu4 = PIR V2 = PIR }
-link = { eu4 = PLB V2 = PLB }
-link = { eu4 = PRK V2 = PRK }
-link = { eu4 = PSA V2 = PSA }
-link = { eu4 = PTA V2 = PTA }
-link = { eu4 = PTE V2 = PTE }
-link = { eu4 = PTG V2 = PTG }
-link = { eu4 = QIC V2 = QIC }
-link = { eu4 = QTO V2 = QTO }
-link = { eu4 = REB V2 = REB }
-link = { eu4 = RMP V2 = RMP }
-link = { eu4 = SAK V2 = SAK }
-link = { eu4 = SAL V2 = SAL }
-link = { eu4 = SDY V2 = SDY }
-link = { eu4 = SHM V2 = SHM }
-link = { eu4 = SHU V2 = SHU }
-link = { eu4 = SOS V2 = SOS }
-link = { eu4 = SRV V2 = SRV }
-link = { eu4 = SUN V2 = SUN }
-link = { eu4 = SYG V2 = SYG }
-link = { eu4 = TAB V2 = TAB }
-link = { eu4 = TAR V2 = TAR }
-link = { eu4 = TFL V2 = TFL }
-link = { eu4 = TGT V2 = TGT }
-link = { eu4 = TID V2 = TID }
-link = { eu4 = TLA V2 = TLA }
-link = { eu4 = TLC V2 = TLC }
-link = { eu4 = TLX V2 = TLX }
-link = { eu4 = TMB V2 = TMB }
-link = { eu4 = TNG V2 = TNG }
-link = { eu4 = TOT V2 = TOT }
-link = { eu4 = TPA V2 = TPA }
-link = { eu4 = TPQ V2 = TPQ }
-link = { eu4 = TPR V2 = TPR }
-link = { eu4 = TRT V2 = TRT }
-link = { eu4 = TUA V2 = TUA }
-link = { eu4 = UTS V2 = UTS }
-link = { eu4 = VAL V2 = VAL }
-link = { eu4 = VOL V2 = VOL }
-link = { eu4 = WAR V2 = WAR }
-link = { eu4 = WEZ V2 = WEZ }
-link = { eu4 = WIC V2 = WIC }
-link = { eu4 = WKA V2 = WKA }
-link = { eu4 = XIU V2 = XIU }
-link = { eu4 = YAN V2 = YAN }
-link = { eu4 = YAO V2 = YAO }
-link = { eu4 = YAT V2 = YAT }
-link = { eu4 = YUE V2 = YUE }
-link = { eu4 = ZAF V2 = ZAF }
-link = { eu4 = ZUN V2 = ZUN }
-link = { eu4 = ZZZ V2 = ZZZ }
+#Converter tags:
+link = { eu4 = JOM v2 = JOM } # Jomsvikings
+link = { eu4 = d_jomsvikings v2 = JOM } # Jomsvikings
+link = { eu4 = HAH v2 = HAH } # Hashshashin
+link = { eu4 = ISR v2 = ISR } # Israel
+link = { eu4 = k_israel v2 = ISR } # Israel
+#link = { eu4 = TEM v2 = XXX } # Templars => d_knights_templar
+link = { eu4 = TRL v2 = TRL } # Trapalanda
+## POPULAR MODS
# Secret Denmark
-link = { eu4 = SDM v2 = SDM }
+link = { eu4 = SDM v2 = SDM } #Secret Denmark
# Third Odyssey
-link = { eu4 = AEG V2 = AEG }
-link = { eu4 = CTM V2 = CTM }
-link = { eu4 = ELY V2 = ELY }
-link = { eu4 = HBN V2 = HBN }
-link = { eu4 = NHS V2 = NHS }
+link = { eu4 = AEG V2 = AEG } #Aegean
+link = { eu4 = CTM V2 = CTM } #Creta Minoris
+link = { eu4 = ELY V2 = ELY } #Elysian Empire
+link = { eu4 = HBN V2 = HBN } #Hybernica
+link = { eu4 = NHS V2 = NHS } #Elysia
# Extended Vanilla
-link = { eu4 = ANV V2 = ANV }
-link = { eu4 = CRL V2 = CRL }
-link = { eu4 = ILY V2 = ILY }
-link = { eu4 = MGU V2 = MGU }
-link = { eu4 = NSE V2 = NSE }
-
-link = { eu4 = k_afghanistan v2 = AFG }
-link = { eu4 = c_albania v2 = ALB }
-link = { eu4 = c_al_djazair v2 = ALD }
-link = { eu4 = c_anhalt v2 = ANH }
-link = { eu4 = k_armenia v2 = ARM }
-link = { eu4 = d_osterreich v2 = AUS }
-link = { eu4 = d_azerbaijan v2 = AZB }
-link = { eu4 = d_baden v2 = AZB }
-link = { eu4 = c_baden v2 = AZB }
-link = { eu4 = k_bavaria v2 = BAV }
-link = { eu4 = k_bohemia v2 = BOH }
-link = { eu4 = d_bohemia v2 = BOH }
-link = { eu4 = k_bosnia v2 = BOS }
-link = { eu4 = c_braunschweig v2 = BRA }
-link = { eu4 = c_bremen v2 = BRE }
-link = { eu4 = c_bukhara v2 = BUK }
-link = { eu4 = k_bulgaria v2 = BUL }
-link = { eu4 = d_bulgar v2 = BUL }
-link = { eu4 = e_byzantium v2 = BYZ }
-link = { eu4 = d_catalonia v2 = CAT }
-link = { eu4 = d_crimea v2 = CRI }
-link = { eu4 = k_croatia v2 = CRO }
-link = { eu4 = d_croatia v2 = CRO }
-link = { eu4 = k_cyprus v2 = CYP }
-link = { eu4 = k_denmark v2 = DEN }
-link = { eu4 = c_danzig v2 = DZG }
-link = { eu4 = k_egypt v2 = EGY }
-link = { eu4 = e_britannia v2 = ENG }
-link = { eu4 = d_estonia v2 = EST }
-link = { eu4 = e_abyssinia v2 = ETH }
-link = { eu4 = k_abyssinia v2 = ETH }
-link = { eu4 = k_finland v2 = FIN }
-link = { eu4 = d_flanders v2 = FLA }
-link = { eu4 = e_france v2 = FRA }
-link = { eu4 = k_france v2 = FRA }
-link = { eu4 = k_georgia v2 = GEO }
-link = { eu4 = e_germany v2 = GER }
-link = { eu4 = k_germany v2 = GER }
-link = { eu4 = k_byzantium v2 = GRE }
-link = { eu4 = c_gwalior v2 = GWA }
-link = { eu4 = c_hamburg v2 = HAM }
-link = { eu4 = e_india v2 = HND }
-link = { eu4 = d_holstein v2 = HOL }
-link = { eu4 = k_hungary v2 = HUN }
-link = { eu4 = k_ireland v2 = IRE }
-link = { eu4 = e_italy v2 = ITA }
-link = { eu4 = k_italy v2 = ITA }
-link = { eu4 = c_kalat v2 = KAL }
-link = { eu4 = k_khiva v2 = KHI }
-link = { eu4 = d_khiva v2 = KHI }
-link = { eu4 = c_khiva v2 = KHI }
-link = { eu4 = d_krakow v2 = KRA }
-link = { eu4 = c_kutch v2 = KUT }
-link = { eu4 = k_lithuania v2 = LIT }
-link = { eu4 = d_lombardia v2 = LOM }
-link = { eu4 = c_lubeck v2 = LUB }
-link = { eu4 = c_lucca v2 = LUC }
-link = { eu4 = d_luxembourg v2 = LUX }
-link = { eu4 = c_luxembourg v2 = LUX }
-link = { eu4 = c_makran v2 = MAK }
-link = { eu4 = d_mecklemburg v2 = MEC }
-link = { eu4 = e_mongol_empire v2 = MGL }
-link = { eu4 = d_modena v2 = MOD }
-link = { eu4 = c_modena v2 = MOD }
-link = { eu4 = c_nassau v2 = NAS }
-link = { eu4 = k_norway v2 = NOR }
-link = { eu4 = c_oldenburg v2 = OLD }
-link = { eu4 = d_oman v2 = OMA }
-link = { eu4 = k_orissa v2 = ORI }
-link = { eu4 = k_punjab v2 = PAN }
-link = { eu4 = k_papal_state v2 = PAP }
-link = { eu4 = c_parma v2 = PAR }
-link = { eu4 = e_persia v2 = PER }
-link = { eu4 = k_persia v2 = PER }
-link = { eu4 = k_poland v2 = POL }
-link = { eu4 = k_portugal v2 = POR }
-link = { eu4 = d_prussia v2 = PRU }
-link = { eu4 = romania v2 = ROM }
-link = { eu4 = e_russia v2 = RUS }
-link = { eu4 = k_rus v2 = RUS }
-link = { eu4 = k_ruthenia v2 = RUT }
-link = { eu4 = d_sardinia v2 = SAR }
-link = { eu4 = k_saxony v2 = SAX }
-link = { eu4 = d_saxony v2 = SAX }
-link = { eu4 = e_scandinavia v2 = SCA }
-link = { eu4 = k_scotland v2 = SCO }
-link = { eu4 = k_serbia v2 = SER }
-link = { eu4 = shimla v2 = SHI }
-link = { eu4 = siam v2 = SIA }
-link = { eu4 = k_sicily v2 = SIC }
-link = { eu4 = siebenburgen v2 = SIE }
-link = { eu4 = sikkim v2 = SIK }
-link = { eu4 = k_sindh v2 = SIN }
-link = { eu4 = d_slovakia v2 = SLV }
-link = { eu4 = e_spain v2 = SPA }
-link = { eu4 = k_sweden v2 = SWE }
-link = { eu4 = d_sweden v2 = SWE }
-link = { eu4 = d_tripoli v2 = TRI }
-link = { eu4 = c_tripoli v2 = TRI }
-link = { eu4 = d_tunis v2 = TUN }
-link = { eu4 = c_tunis v2 = TUN }
-link = { eu4 = k_ottoman v2 = TUR }
-link = { eu4 = k_venice v2 = VEN }
-link = { eu4 = d_venice v2 = VEN }
-link = { eu4 = d_wallachia v2 = WAL }
-link = { eu4 = c_wurttemberg v2 = WUR }
-link = { eu4 = secretdenmark v2 = SDM }
-link = { eu4 = TRL v2 = TRL } #Trapalandia
-}
+link = { eu4 = ANV V2 = ANV } #Angevin Empire
+link = { eu4 = CRL V2 = CRL } #Carniola
+link = { eu4 = ILY V2 = ILY } #Illyria
+link = { eu4 = MGU V2 = MGU } #Maghreb
+link = { eu4 = NSE V2 = NSE } #North Sea Empire
+
+##VICTORIA2 MAIN NEW COUNTRIES (added mostly through mods)
+link = { eu4 = TEX v2 = TEX } #Texas
+link = { eu4 = BEL v2 = BEL } #Belgium
+link = { eu4 = URU v2 = URU } #Uruguay
+link = { eu4 = BOL v2 = BOL } #Bolivia
+link = { eu4 = ECU v2 = ECU } #Ecuador
+link = { eu4 = SAF v2 = SAF } #South Africa
+link = { eu4 = PHI v2 = PHI } #Philippines
+link = { eu4 = NZL v2 = NZL } #New Zealand
+link = { eu4 = YUG v2 = YUG } #Yugoslavia
+link = { eu4 = BYE v2 = BYE } #Belarus
+link = { eu4 = SI2 v2 = SIC } #Two Sicilies
+link = { eu4 = d_azerbaijan v2 = AZB } #Azerbaijan
+link = { eu4 = KUK v2 = KUK } #Austria-Hungary
+link = { eu4 = CZH v2 = CZH } #Czechoslovakia
+link = { eu4 = c_schlesvig v2 = SCH } #Schleswig
+link = { eu4 = e_mongol_empire v2 = MGL } #Mongolia
+}
\ No newline at end of file
diff --git a/EU4toV2/Data_Files/cultureMap.txt b/EU4toV2/Data_Files/cultureMap.txt
index 5b27f7a00..902d45952 100644
--- a/EU4toV2/Data_Files/cultureMap.txt
+++ b/EU4toV2/Data_Files/cultureMap.txt
@@ -54,21 +54,24 @@ link = { v2 = sami eu4 = sapmi eu4 = lappish }
# British - British, Irish
# American - Yankee, Dixie, Texan
# Neo-European - Anglo-Canadian
-link = { v2 = yankee eu4 = english region = northeastern_america }
-link = { v2 = yankee eu4 = english region = northeast_america_region }
-link = { v2 = dixie eu4 = english region = eastern_america }
-link = { v2 = dixie eu4 = english region = southeast_america_region }
-link = { v2 = anglo_canadian eu4 = english region = northern_america }
-link = { v2 = anglo_canadian eu4 = english region = canada_region }
+link = { v2 = yankee eu4 = english eu4 = american region = great_lakes_region }
+link = { v2 = yankee eu4 = english eu4 = american region = northeast_america_region }
+link = { v2 = yankee eu4 = english eu4 = american region = great_plains_region }
+link = { v2 = dixie eu4 = english eu4 = american region = southeast_america_region }
+link = { v2 = dixie eu4 = english eu4 = american region = mississippi_region }
+link = { v2 = anglo_canadian eu4 = english eu4 = american region = hudson_bay_region }
+link = { v2 = anglo_canadian eu4 = english eu4 = american region = canada_region }
+link = { v2 = anglo_canadian eu4 = english eu4 = american region = cascadia_region }
link = { v2 = australian eu4 = english region = australia }
link = { v2 = australian eu4 = english region = australia_region }
-link = { v2 = texan eu4 = english eu4 = american region = central_american }
-link = { v2 = texan eu4 = english eu4 = american region = texas_area }
+link = { v2 = texan eu4 = english eu4 = american region = central_america_region }
+link = { v2 = texan eu4 = english eu4 = american region = mexico_region }
+link = { v2 = texan eu4 = english eu4 = american region = california_region }
+link = { v2 = yankee eu4 = american }
link = { v2 = english eu4 = english }
link = { v2 = scottish eu4 = scottish eu4 = highland_scottish }
link = { v2 = anglo_saxon eu4 = anglo_saxon }
link = { v2 = pictish eu4 = pictish }
-link = { v2 = yankee eu4 = american }
# Celtic - welsh, irish
link = { v2 = welsh eu4 = welsh eu4 = cornish }
@@ -109,15 +112,13 @@ link = { v2 = south_italian eu4 = roman region = apulia_area }
link = { v2 = all_italian eu4 = roman }
# Iberian - castillian, catalan, galician, andalucian, portugese, maltese
-link = { v2 = mexican eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = central_america }
-link = { v2 = mexican eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = central_america_region }
link = { v2 = mexican eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = mexico_region }
link = { v2 = caribeno eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = the_carribean }
link = { v2 = caribeno eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = carribeans_region }
link = { v2 = platinean eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = la_plata_region }
link = { v2 = north_andean eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = colombia }
link = { v2 = north_andean eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = colombia_region }
-link = { v2 = south_andean eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = peru }
+link = { v2 = south_andean eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = upper_peru_region }
link = { v2 = south_andean eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = peru_region }
link = { v2 = brazilian eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = brazil_region }
link = { v2 = visigothic eu4 = visigothic }
@@ -129,11 +130,13 @@ link = { v2 = maltese eu4 = maltese }
link = { v2 = basque eu4 = basque }
link = { v2 = suebi eu4 = suebi }
link = { v2 = andalucian eu4 = andalucian }
-#link = { v2 = central_american eu4 = ? }
+link = { v2 = central_american eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = central_america }
+link = { v2 = central_american eu4 = visigothic eu4 = castillian eu4 = leonese eu4 = catalan eu4 = aragonese eu4 = portuguese eu4 = galician eu4 = suebi eu4 = andalucian region = central_america_region }
# French - cosmopolitan_french, gascon, normand, aquitaine, burgundian, occitain, wallonian
link = { v2 = french_canadian eu4 = cosmopolitan_french eu4 = gascon eu4 = normand eu4 = aquitaine eu4 = burgundian eu4 = occitain eu4 = breton region = northern_america }
link = { v2 = french_canadian eu4 = cosmopolitan_french eu4 = gascon eu4 = normand eu4 = aquitaine eu4 = burgundian eu4 = occitain eu4 = breton region = canada_region }
+link = { v2 = french_canadian eu4 = cosmopolitan_french eu4 = gascon eu4 = normand eu4 = aquitaine eu4 = burgundian eu4 = occitain eu4 = breton region = hudson_bay_region }
link = { v2 = french eu4 = cosmopolitan_french eu4 = normand eu4 = burgundian }
link = { v2 = breton eu4 = breton }
link = { v2 = occitain eu4 = occitain eu4 = aquitaine eu4 = gascon }
@@ -239,14 +242,17 @@ link = { v2 = chacoan eu4 = chacoan eu4 = mataco }
# Carribean - arawak, carib
link = { v2 = guajiro eu4 = arawak region = bogota region = coquivacoa region = popayan region = venezuela }
-link = { v2 = guajiro eu4 = guajiro } # is this even an eu4 culture?
+link = { v2 = guajiro eu4 = guajiro }
link = { v2 = carribean eu4 = arawak eu4 = carib }
+# Métis - Christian Native North Americans (huge line of code)
+link = { v2 = metis eu4 = dakota eu4 = nakota eu4 = chiwere eu4 = osage eu4 = catawba eu4 = cherokee eu4 = iroquois eu4 = iroquis eu4 = huron eu4 = susquehannock eu4 = pueblo eu4 = piman eu4 = shoshone eu4 = kiowa eu4 = kamchatkan eu4 = aleutian eu4 = inuit eu4 = cree eu4 = shawnee eu4 = anishinabe eu4 = illini eu4 = mesquakie eu4 = navajo eu4 = chipewyan eu4 = athabascan eu4 = apache eu4 = haida eu4 = chinook eu4 = salish eu4 = yokuts eu4 = arapaho eu4 = cheyenne eu4 = blackfoot eu4 = delaware eu4 = abenaki eu4 = mikmaq eu4 = mahican eu4 = powhatan eu4 = pequot eu4 = creek eu4 = choctaw eu4 = chickasaw eu4 = pawnee eu4 = wichita eu4 = caddo eu4 = tlingit eu4 = miwok religion = catholic religion = cathar religion = fraticelli religion = waldensian religion = lollard religion = catholic_heresy religion = arian religion = protestant religion = protestant_heresy religion = orthodox religion = bogomilist religion = monothelite religion = iconoclast religion = paulician religion = orthodox_heresy religion = coptic religion = monophysite religion = nestorian religion = messalian }
+
# North American - dakota, cherokee, pueblo, aleutian, inuit, cree, iroquis, huron, navajo, shawnee, delaware, creek, etc
link = { v2 = siouan eu4 = dakota eu4 = nakota eu4 = chiwere eu4 = osage eu4 = catawba }
link = { v2 = iroquoian eu4 = cherokee eu4 = iroquois eu4 = iroquis eu4 = huron eu4 = susquehannock }
link = { v2 = sonoran eu4 = pueblo eu4 = piman eu4 = shoshone eu4 = kiowa }
-link = { v2 = eskaleut eu4 = kamchatkan eu4 = aleutian eu4 = inuit } # remove Kamchatkan from Ainu
+link = { v2 = eskaleut eu4 = kamchatkan eu4 = aleutian eu4 = inuit }
link = { v2 = central_algonquian eu4 = cree eu4 = shawnee eu4 = anishinabe eu4 = illini eu4 = mesquakie }
link = { v2 = na_dene eu4 = navajo eu4 = chipewyan eu4 = athabascan eu4 = apache eu4 = haida }
link = { v2 = penutian eu4 = chinook eu4 = salish eu4 = yokuts }
@@ -254,7 +260,6 @@ link = { v2 = plains_algonquian eu4 = arapaho eu4 = cheyenne eu4 = blackfoot }
link = { v2 = eastern_algonquian eu4 = delaware eu4 = abenaki eu4 = mikmaq eu4 = mahican eu4 = powhatan eu4 = pequot }
link = { v2 = muskogean eu4 = creek eu4 = choctaw eu4 = chickasaw }
link = { v2 = caddoan eu4 = pawnee eu4 = wichita eu4 = caddo }
-#link = { v2 = metis eu4 = ? }
link = { v2 = native_american_minor eu4 = tlingit eu4 = miwok }
# East Asian - japanese, manchu, chihan, cantonese, korean
@@ -288,11 +293,10 @@ link = { v2 = thai eu4 = central_thai eu4 = northern_thai }
link = { v2 = lao eu4 = lao }
link = { v2 = shan eu4 = shan }
-# Burman - burmese, tibetan, chin
+# Burman - burmese, tibetan
link = { v2 = burmese eu4 = burmese eu4 = mon eu4 = arakanese }
link = { v2 = tibetan eu4 = tibetan }
link = { v2 = bai eu4 = bai }
-link = { v2 = asian_minor eu4 = chin eu4 = bai }
link = { v2 = kachin eu4 = kachin }
link = { v2 = karen eu4 = karen }
@@ -306,11 +310,11 @@ link = { v2 = melanesian eu4 = polynesian region = melanesia }
link = { v2 = micronesian eu4 = polynesian region = micronesia }
link = { v2 = polynesian eu4 = polynesian }
-# Eastern Aryan - assamese, bengali, bihari, nepali, oriya, sinhala
+# Eastern Aryan - assamese, bengali, bihari, nepali, oriya, sinhala, chin
link = { v2 = assamese eu4 = assamese }
link = { v2 = bengali eu4 = bengali }
link = { v2 = bihari eu4 = bihari }
-#link = { v2 = manipuri eu4 = ? }
+link = { v2 = manipuri eu4 = chin }
link = { v2 = nepali eu4 = nepali }
link = { v2 = oriya eu4 = oriya }
link = { v2 = sinhala eu4 = sinhala }
@@ -341,9 +345,9 @@ link = { v2 = wolof eu4 = senegambian eu4 = jolof }
link = { v2 = fulbe eu4 = fulani }
link = { v2 = hausa eu4 = hausa }
link = { v2 = kanuri eu4 = kanuri }
+link = { v2 = maures eu4 = tuareg region = cap_verde_area } #Mauritanian Tuaregs
link = { v2 = tuareg eu4 = tuareg }
link = { v2 = baguirmi eu4 = bilala }
-#link = { v2 = maures eu4 = ? } # Mauritania
# Malian - songhai, mande, bambara, dyula
link = { v2 = songhai eu4 = songhai }
@@ -395,7 +399,7 @@ link = { v2 = ovimbundu eu4 = mbundu } # Angola
# East Africa - swahili, malagasy
link = { v2 = swahili eu4 = swahili }
-link = { v2 = kikuyu eu4 = thagiicu } # Kenya
+link = { v2 = kikuyu eu4 = bantu } # Kenya
link = { v2 = maasai eu4 = masaba } # Tanzania
#link = { v2 = sukuma eu4 = ? } # Tanzania
link = { v2 = unyamwezi eu4 = takama } # Tanzania
@@ -435,9 +439,9 @@ link = { v2 = anglo_saxon eu4 = anglosaxon }
link = { v2 = misri eu4 = old_egyptian }
link = { v2 = danish eu4 = scanian }
link = { v2 = latvian eu4 = pruthenian }
-link = { v2 = mashriqi eu4 = phoenician eu4 = babylonian eu4 = aramaic }
+link = { v2 = mashriqi eu4 = phoenician eu4 = aramaic }
link = { v2 = sephardic eu4 = hebrew }
-link = { v2 = alan eu4 = scythian}
+link = { v2 = alan eu4 = scythian }
link = { v2 = persian eu4 = parthian }
# Animals
@@ -453,5 +457,22 @@ link = { v2 = ostrogothic eu4 = ostrogothic }
link = { v2 = maghrebi eu4 = maghreb_latin religion = sunni religion = zikri religion = yazidi religion = sunni_heresy religion = shiite religion = hurufi religion = druze religion = shiite_heresy religion = ibadi religion = kharijite }
link = { v2 = maghreb_arabic eu4 = maghreb_latin }
link = { v2 = mashriqi eu4 = syriac religion = sunni religion = zikri religion = yazidi religion = sunni_heresy religion = shiite religion = hurufi religion = druze religion = shiite_heresy religion = ibadi religion = kharijite }
-link = { v2 = syriac eu4 = syriac }
+
+#CK2Plus mod cultures
+link = { v2 = norwegian eu4 = anglo_norse }
+link = { v2 = berber eu4 = atlasian eu4 = garamante eu4 = numidian eu4 = zenati eu4 = guanche }
+link = { v2 = icelandic eu4 = icelandic }
+link = { v2 = hungarian eu4 = magyar }
+link = { v2 = greek eu4 = sicilian_greek }
+link = { v2 = irish eu4 = gallawa }
+link = { v2 = south_italian eu4 = corsican eu4 = c_latin }
+link = { v2 = north_italian eu4 = dalmatian }
+link = { v2 = south_german eu4 = thuringian eu4 = colognian region = south_german_region }
+link = { v2 = north_german eu4 = thuringian eu4 = colognian region = north_german_region }
+link = { v2 = north_german eu4 = colognian eu4 = old_gothic }
+link = { v2 = south_german eu4 = thuringian }
+link = { v2 = sephardic eu4 = mizrahim }
+link = { v2 = french eu4 = outremer }
+link = { v2 = syriac eu4 = babylonian eu4 = syriac }
+
}
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diff --git a/EU4toV2/Data_Files/flags/d_knights_hospitaler.tga b/EU4toV2/Data_Files/flags/d_knights_hospitaler.tga
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diff --git a/EU4toV2/Data_Files/flags/d_knights_hospitaler_monarchy.tga b/EU4toV2/Data_Files/flags/d_knights_hospitaler_monarchy.tga
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diff --git a/EU4toV2/Data_Files/flags/d_knights_templar.tga b/EU4toV2/Data_Files/flags/d_knights_templar.tga
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diff --git a/EU4toV2/Data_Files/flags/d_knights_templar_communist.tga b/EU4toV2/Data_Files/flags/d_knights_templar_communist.tga
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diff --git a/EU4toV2/Data_Files/flags/d_knights_templar_fascist.tga b/EU4toV2/Data_Files/flags/d_knights_templar_fascist.tga
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diff --git a/EU4toV2/Data_Files/flags/d_knights_templar_monarchy.tga b/EU4toV2/Data_Files/flags/d_knights_templar_monarchy.tga
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diff --git a/EU4toV2/Data_Files/flags/d_rostov.tga b/EU4toV2/Data_Files/flags/d_rostov.tga
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diff --git a/EU4toV2/Data_Files/flags/d_rostov_communist.tga b/EU4toV2/Data_Files/flags/d_rostov_communist.tga
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diff --git a/EU4toV2/Data_Files/flags/d_rostov_fascist.tga b/EU4toV2/Data_Files/flags/d_rostov_fascist.tga
index fdb3891ec..e7b31a89d 100644
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diff --git a/EU4toV2/Data_Files/flags/d_rostov_monarchy.tga b/EU4toV2/Data_Files/flags/d_rostov_monarchy.tga
index 0e75fce10..68665e814 100644
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diff --git a/EU4toV2/Data_Files/flags/d_rostov_republic.tga b/EU4toV2/Data_Files/flags/d_rostov_republic.tga
index 4321c1977..b4494401c 100644
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diff --git a/EU4toV2/Data_Files/governmentMapping.txt b/EU4toV2/Data_Files/governmentMapping.txt
index a50ffa92e..210e96383 100644
--- a/EU4toV2/Data_Files/governmentMapping.txt
+++ b/EU4toV2/Data_Files/governmentMapping.txt
@@ -27,10 +27,10 @@
mapping = {
-link = { v2 = absolute_monarchy eu4 = despotic_monarchy eu4 = feudal_monarchy eu4 = absolute_monarchy eu4 = enlightened_despotism eu4 = revolutionary_empire eu4 = theocratic_government eu4 = papal_government eu4 = monastic_order_government eu4 = steppe_horde eu4 = tribal_despotism eu4 = tribal_federation eu4 = archduchy eu4 = celestial_empire eu4 = iqta eu4 = daimyo eu4 = shogunate eu4 = imperial_government eu4 = oligarchic_republic eu4 = tribal_kingdom eu4 = ottoman_government }
-link = { v2 = democracy eu4 = merchant_republic eu4 = noble_republic eu4 = administrative_republic eu4 = constitutional_republic eu4 = revolutionary_republic eu4 = tribal_democracy eu4 = ambrosian_republic eu4 = dutch_republic eu4 = american_republic eu4 = federal_republic eu4 = colonial_government eu4 = american_republic eu4 = federal_republic eu4 = tribal_council eu4 = native_council eu4 = siberian_native_council eu4 = imperial_city eu4 = trading_city }
+link = { v2 = absolute_monarchy eu4 = despotic_monarchy eu4 = feudal_monarchy eu4 = absolute_monarchy eu4 = enlightened_despotism eu4 = revolutionary_empire eu4 = theocratic_government eu4 = papal_government eu4 = monastic_order_government eu4 = steppe_horde eu4 = tribal_despotism eu4 = tribal_federation eu4 = archduchy eu4 = celestial_empire eu4 = iqta eu4 = daimyo eu4 = shogunate eu4 = imperial_government eu4 = oligarchic_republic eu4 = tribal_kingdom eu4 = ottoman_government eu4 = tsardom }
+link = { v2 = democracy eu4 = merchant_republic eu4 = noble_republic eu4 = administrative_republic eu4 = constitutional_republic eu4 = revolutionary_republic eu4 = tribal_democracy eu4 = ambrosian_republic eu4 = dutch_republic eu4 = american_republic eu4 = federal_republic eu4 = colonial_government eu4 = american_republic eu4 = federal_republic eu4 = tribal_council eu4 = native_council eu4 = siberian_native_council eu4 = imperial_city eu4 = trading_city eu4 = veche_republic }
link = { v2 = presidential_dictatorship eu4 = republican_dictatorship eu4 = bureaucratic_despotism }
-link = { v2 = hms_government eu4 = english_monarchy eu4 = constitutional_monarchy eu4 = administrative_monarchy eu4 = elective_monarchy }
+link = { v2 = hms_government eu4 = english_monarchy eu4 = constitutional_monarchy eu4 = administrative_monarchy eu4 = elective_monarchy eu4 = principality }
link = { v2 = prussian_constitutionalism eu4 = prussian_monarchy }
link = { v2 = proletarian_dictatorship eu4 = peasants_republic } #Dithmarschen special
diff --git a/EU4toV2/Data_Files/province_mappings.txt b/EU4toV2/Data_Files/province_mappings.txt
index 9dd40003d..9948b9e31 100644
--- a/EU4toV2/Data_Files/province_mappings.txt
+++ b/EU4toV2/Data_Files/province_mappings.txt
@@ -17,7 +17,2585 @@
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
-
+1.22.0.0 = {
+ # ## WATER BODIES
+ # North America
+ link = { eu4 = 1914 v2 = 3227 } # Great Slave Lake -> Great Slave Lake
+ link = { eu4 = 1916 eu4 = 1917 eu4 = 1918 eu4 = 1919 eu4 = 1920 eu4 = 1913 eu4 = 1921 eu4 = 1911 } # Dubawni Lake, Yathkyed Lake, Kasba Lake, Nueltin Lake, Wholdaia Lake, Wollaston Lake, Peter Pond Lake, Lake Island -> DROPPED
+ link = { eu4 = 1915 v2 = 3228 } # Lake Athabasca -> Lake Athabasca
+ link = { eu4 = 1912 v2 = 3229 } # Lake Reindeer -> Reindeer Lake
+ link = { eu4 = 1665 v2 = 3118 } # Lake Winnipeg -> Lake Winnipeg
+ link = { eu4 = 1907 eu4 = 1909 eu4 = 1908 eu4 = 1910 eu4 = 1906 eu4 = 1905 eu4 = 1904 eu4 = 1658 } # Lac Bienville, Lac Minto, Lac Al Eau Claire, La Grande Riviere, Lac Michikamau, Lac Manicouagan, Lac Saint Jean, Everglades -> DROPPED
+ link = { eu4 = 1664 v2 = 3117 } # Lake Nipigon -> Lake Nipigon
+ link = { eu4 = 1663 v2 = 3116 } # Lake Superior -> Lake Superior
+ link = { eu4 = 1661 v2 = 3114 } # Lake Huron -> Lake Huron
+ link = { eu4 = 1662 v2 = 3115 } # Lake Michigan -> Lake Michigan
+ link = { eu4 = 1659 v2 = 3112 } # Lake Ontario -> Lake Ontario
+ link = { eu4 = 1660 v2 = 3113 } # Lake Erie -> Lake Erie
+ link = { eu4 = 1922 v2 = 3225 } # Great salt lake -> Great Salt Lake
+ link = { eu4 = 1903 v2 = 3239 } # Lake Champlain -> Lake Champlain
+ link = { eu4 = 1657 v2 = 3110 } # Lake Nicaragua -> Lake Nicaragua
+ link = { eu4 = 1923 } # Williston Lake -> DROPPED
+ # South America
+ link = { eu4 = 1656 v2 = 3109 } # Lake Titicaca -> Lake Titicaca
+ link = { eu4 = 1902 v2 = 3240 } # Lake Poopo -> Lake Poopo
+ # Africa
+ link = { eu4 = 2471 } # Chott el-Jerid -> DROPPED
+ link = { eu4 = 1648 v2 = 3101 } # Lake Tchad -> Lake Tchad
+ link = { v2 = 3102 } # NOTHING -> Lake Victoria
+ link = { eu4 = 1900 v2 = 3236 } # Lake Turkana -> Lake Rudolf
+ link = { eu4 = 1650 eu4 = 4132 eu4 = 4133 eu4 = 4134 eu4 = 4135 v2 = 3103 v2 = 3238 } # MANY-TO-MANY: Lake Tangayika, Mweru, Kivu, Rutanzige, Lake Albert -> Lake Tangayika, Lake Mweru
+ link = { eu4 = 1651 v2 = 3104 } # Lake Malawi -> Lake Malawi
+ link = { eu4 = 1899 v2 = 3224 } # Tana lake -> Lake Tana
+ # Asia
+ link = { eu4 = 1891 eu4 = 1894 eu4 = 2001 eu4 = 1896 eu4 = 1895 } # Tuz Gola, Sevan Lake, Siling Lake, Lake Hongze, Lake Taihu -> DROPPED
+ link = { eu4 = 1892 v2 = 3231 } # Lake Van -> Lake Van
+ link = { eu4 = 1893 v2 = 3232 } # Lake Daryacheh -> Lake Urmia
+ link = { eu4 = 1653 eu4 = 4138 eu4 = 4137 eu4 = 4136 v2 = 3106 v2 = 3233 } # MANY-TO-MANY: Lake Balchasj, Issyk-Kul, Alakol, Zaysan -> Lake Balchasj, Issyk Kul
+ link = { eu4 = 1327 v2 = 2780 } # Aral Sea -> Aral Sea
+ link = { eu4 = 1326 v2 = 2779 } # Caspian Sea -> Caspian Sea
+ link = { eu4 = 2000 v2 = 3234 } # Qinghai Lake -> Qinghai Lake
+ link = { eu4 = 1897 v2 = 3108 } # Dongting -> Lake Dongting
+ link = { eu4 = 1655 v2 = 3235 } # Poyang Lake -> Lake Poyang
+ link = { eu4 = 1898 } # Tonie Sap Lake -> DROPPED
+ link = { eu4 = 1976 } # Dead Sea -> DROPPED
+ # Europe
+ link = { eu4 = 1325 v2 = 2778 } # Lake Balaton -> Lake Balaton
+ link = { eu4 = 1250 v2 = 2703 } # Vnern -> Vnern
+ link = { eu4 = 1251 v2 = 2704 } # Vttern -> Vttern
+ link = { eu4 = 2953 eu4 = 1977 eu4 = 1887 eu4 = 1886 eu4 = 1884 eu4 = 1883 eu4 = 1885 eu4 = 4139 eu4 = 4140 } # Hjlmaren, Mlaren, Storsjon, Storavan, East Finish lakes, Western Finish lakes, Central finish lakes, Oulujrvi, Saimaa -> DROPPED
+ link = { eu4 = 1260 v2 = 2713 } # Peipsi Jrv -> Peipsi Jrv
+ link = { eu4 = 1261 v2 = 2714 } # Ladoga -> Ladoga
+ link = { eu4 = 1262 v2 = 2715 } # Onega -> Onega
+ link = { eu4 = 1888 v2 = 3230 } # Kara Sea -> Gulf of Ob
+ link = { eu4 = 1654 v2 = 3107 } # Lake Bajkal -> Lake Bajkal
+ link = { eu4 = 1889 eu4 = 1890 } # Lake geneva, Bodensee -> DROPPED
+ # # The Seas
+ # Baltic
+ link = { eu4 = 1252 v2 = 2705 } # Gulf of Bothnia -> Gulf of Bothnia
+ link = { eu4 = 1253 eu4 = 1928 v2 = 2706 } # lands Hav, Western Alands sea -> lands Hav
+ link = { eu4 = 1254 v2 = 2707 } # Gulf of Finland -> Gulf of Finland
+ link = { eu4 = 1926 eu4 = 1255 eu4 = 1256 v2 = 2708 v2 = 2709 } # MANY-TO-MANY: Northern baltic sea, Western Baltic Sea, Gulf of Riga -> Western Baltic Sea, Gulf of Riga
+ link = { eu4 = 1927 eu4 = 1257 v2 = 2710 } # Eastern baltic sea, Southern Baltic Sea -> Southern Baltic Sea
+ link = { eu4 = 1259 eu4 = 1258 v2 = 2711 } # Kattegat, resund -> resund
+ link = { eu4 = 4235 } # Vistula Lagoon -> DROPPED
+ # Mediterranean
+ link = { eu4 = 1293 v2 = 2746 } # Straits of Gibraltar -> Straits of Gibraltar
+ link = { eu4 = 1294 v2 = 2747 } # Gulf of Almeira -> Gulf of Almeira
+ link = { eu4 = 1295 v2 = 2748 } # Gulf of Valencia -> Gulf of Valencia
+ link = { eu4 = 1299 v2 = 2752 } # Shetland Straits -> Gulf of Mallocra
+ link = { eu4 = 1300 v2 = 2753 } # Western Mediterranean -> Western Mediterranean
+ link = { eu4 = 1296 v2 = 2749 } # Gulf of Lion -> Gulf of Lion
+ link = { eu4 = 1297 v2 = 2750 } # Cote D'Azur -> Cote D'Azur
+ link = { eu4 = 1298 v2 = 2751 } # Ligurian Sea -> Ligurian Sea
+ link = { eu4 = 1301 v2 = 2754 } # Barbary Coast -> Barbary Coast
+ link = { eu4 = 1302 v2 = 2755 } # Cape Bon -> Cape Bon
+ link = { eu4 = 1303 v2 = 2756 } # Tyrrenean Sea -> Tyrrenean Sea
+ link = { eu4 = 1304 v2 = 2757 } # Bay of Naples -> Bay of Naples
+ link = { eu4 = 1308 v2 = 2761 } # Gulf of Venice -> Gulf of Venice
+ link = { eu4 = 1309 v2 = 2762 } # Adriatic Sea -> Adriatic Sea
+ link = { eu4 = 1310 v2 = 2763 } # Straits of Otranto -> Straits of Otranto
+ link = { eu4 = 1307 v2 = 2760 } # Straits of Messina -> Straits of Messina
+ link = { eu4 = 1311 v2 = 2764 } # Gulf of Taranto -> Gulf of Taranto
+ link = { eu4 = 1313 v2 = 2766 } # Gulf of Sirte -> Gulf of Sirte
+ link = { eu4 = 1312 v2 = 2765 } # Ionian Sea -> Ionian Sea
+ link = { eu4 = 1314 v2 = 2767 } # Gulf of Tobruk -> Gulf of Tobruk
+ link = { eu4 = 1315 v2 = 2768 } # Bay of Alexandrian -> Bay of Alexandrian
+ link = { eu4 = 1316 v2 = 2769 } # Palestinian Coast -> Palestinian Coast
+ link = { eu4 = 1317 v2 = 2770 } # Gulf of Cyprus -> Gulf of Cyprus
+ link = { eu4 = 1932 v2 = 2771 } # Gulf of Satalia -> Sea of Crete
+ link = { eu4 = 1319 v2 = 2772 } # Aegean Sea -> Aegean Sea
+ link = { eu4 = 1320 v2 = 2773 } # Sea of Marmara -> Sea of Marmara
+ link = { eu4 = 1321 v2 = 2774 } # Gulf of Varna -> Gulf of Varna
+ link = { eu4 = 1322 v2 = 2775 } # Gulf of Odessa -> Gulf of Odessa
+ link = { eu4 = 1324 v2 = 2777 } # Eastern Black Sea -> Eastern Black Sea
+ link = { eu4 = 1323 v2 = 2776 } # Sea of Azov -> Sea of Azov
+ # Caribbean
+ link = { eu4 = 1510 v2 = 2963 } # Yucatan Sea -> Yucatan Sea
+ link = { eu4 = 1509 v2 = 2962 } # Tampico Bay -> Tampico Bay
+ link = { eu4 = 1508 v2 = 2961 } # Galveston Bay -> Galveston Bay
+ link = { eu4 = 1507 v2 = 2960 } # Mobile Bay -> Mobile Bay
+ link = { eu4 = 1506 v2 = 2959 } # Apalachee Bay -> Apalachee Bay
+ link = { eu4 = 1511 v2 = 2964 } # Gulf of Mexico -> Gulf of Mexico
+ link = { eu4 = 1513 eu4 = 1512 v2 = 2966 v2 = 2965 } # MANY-TO-MANY: Belize Bay, Yucatan Channel -> Belize Bay, Yucatan Channel
+ link = { eu4 = 1522 v2 = 2975 } # Windward Islands -> Windward Islands
+ link = { eu4 = 1523 v2 = 2976 } # Lesser Antilles -> Lesser Antilles
+ link = { eu4 = 1526 v2 = 2979 } # Coast of Hispaniola -> Coast of Hispaniola
+ link = { eu4 = 1524 v2 = 2977 } # Turks & Caicos Sea -> Turks & Caicos Sea
+ link = { eu4 = 1504 v2 = 2957 } # Sea of Sargassos -> Sea of Sargassos
+ link = { eu4 = 1503 v2 = 2956 } # Coast of Florida -> Coast of Florida
+ link = { eu4 = 1505 v2 = 2958 } # Florida Straits -> Florida Straits
+ link = { eu4 = 1525 v2 = 2978 } # Coast of Cuba -> Coast of Cuba
+ link = { eu4 = 1515 v2 = 2968 } # Gulf of Darien -> Gulf of Darien
+ link = { eu4 = 1514 v2 = 2967 } # Moscitos Coast -> Moscitos Coast
+ link = { eu4 = 1518 v2 = 2971 } # Northwestern Carribean -> Northwestern Carribean
+ link = { eu4 = 1517 v2 = 2970 } # Central Carribean -> Central Carribean
+ link = { eu4 = 1519 v2 = 2972 } # Venezualan Gulf -> Venezualan Gulf
+ link = { eu4 = 1520 v2 = 2973 } # Venezuelan Sea -> Venezuelan Sea
+ link = { eu4 = 1516 v2 = 2969 } # Jamica Channel -> Jamica Channel
+ link = { eu4 = 1521 v2 = 2974 } # Eastern Carribean -> Eastern Carribean
+ # North Sea
+ link = { eu4 = 1282 eu4 = 1281 v2 = 2735 } # Moray Firth, The North Sea -> Moray Firth
+ link = { eu4 = 1266 eu4 = 1929 v2 = 2719 v2 = 2720 } # MANY-TO-MANY: Southern Norwegian Sea, Western Norwegian Sea -> Southern Norwegian Sea, Skagerrack
+ link = { eu4 = 1267 v2 = 2712 } # Skagerrack -> Kattegat
+ link = { eu4 = 1270 eu4 = 1269 eu4 = 1279 v2 = 2723 v2 = 2732 v2 = 2722 } # MANY-TO-MANY: Dogger Bank, Coast of Holland, Tyne -> Dogger Bank, Tyne, Coast of Holland
+ link = { eu4 = 1280 v2 = 2733 } # Firth of Forth -> Firth of Forth
+ link = { eu4 = 1975 v2 = 2734 } # Sea of Jutland -> The North Sea
+ link = { eu4 = 1268 v2 = 2721 } # Helgoland Bight -> Helgoland Bight
+ # Atlantic
+ link = { eu4 = 1263 eu4 = 1652 v2 = 2716 } # Barents Sea, White Sea -> White Sea
+ link = { eu4 = 1264 v2 = 2717 } # Lofoten Sea -> Lofoten Sea
+ link = { eu4 = 1265 v2 = 2718 } # Northern Norwegian Sea -> Northern Norwegian Sea
+ link = { eu4 = 1474 v2 = 2927 } # Spitzberg Sea -> Spitzberg Sea
+ link = { eu4 = 1475 v2 = 2928 } # Icelandic Sea -> Icelandic Sea
+ link = { eu4 = 1473 v2 = 2926 } # Jan Mayen Sea -> Jan Mayen Sea
+ link = { eu4 = 1476 v2 = 2929 } # Eastern Coast of Iceland -> Shetland Straits
+ link = { eu4 = 1477 v2 = 2930 } # Western Coast of Iceland -> Coast of Iceland
+ link = { eu4 = 1480 v2 = 2933 } # Denmark Strait -> Denmark Strait
+ link = { eu4 = 1481 eu4 = 1924 v2 = 2934 } # Eastern Coast of Greenland, Greenland tip -> Eastern Coast of Greenland
+ link = { eu4 = 1482 v2 = 2935 } # Western Coast of Greenland -> Western Coast of Greenland
+ link = { eu4 = 1496 v2 = 2949 } # Labrador Sea -> Labrador Sea
+ link = { eu4 = 1484 v2 = 2937 } # Baffin Bay -> Baffin Bay
+ link = { eu4 = 1483 v2 = 2936 } # Labrador Strait -> Labrador Strait
+ link = { eu4 = 1485 eu4 = 1489 v2 = 2938 } # Hudson Straits, Foxe Bassin -> Hudson Straits
+ link = { eu4 = 1488 v2 = 2942 v2 = 2941 } # Eastern Hudson Bay -> Foxe Bassin, Eastern Hudson Bay
+ link = { eu4 = 1487 v2 = 2940 } # Western Hudson Bay -> Western Hudson Bay
+ link = { eu4 = 1486 v2 = 2939 } # James Bay -> James Bay
+ link = { eu4 = 1493 v2 = 2946 } # Strait of Belle Isle -> Strait of Belle Isle
+ link = { eu4 = 1490 v2 = 2943 } # Gulf of St. Lawrence -> Gulf of St. Lawrence
+ link = { eu4 = 1491 v2 = 2944 } # Cabot Strait -> Cabot Strait
+ link = { eu4 = 1497 v2 = 2950 } # Greenland Sea -> Greenland Sea
+ link = { eu4 = 1495 v2 = 2948 } # Notre Dame Bay -> Notre Dame Bay
+ link = { eu4 = 1498 v2 = 3242 v2 = 2951 } # Northern Atlantic -> Northern Atlantic #3, Northern Atlantic
+ link = { eu4 = 1478 v2 = 2931 } # Northeastern Atlantic -> Northeastern Atlantic
+ link = { eu4 = 1283 v2 = 2736 } # North Channel -> North Channel
+ link = { eu4 = 1286 v2 = 2739 } # Donegal Bay -> Donegal Bay
+ link = { eu4 = 1284 v2 = 2737 } # Irish Sea -> Irish Sea
+ link = { eu4 = 1271 v2 = 2724 } # Straits of Dover -> Straits of Dover
+ link = { eu4 = 1272 v2 = 2725 } # The Channel -> The Channel
+ link = { eu4 = 1285 eu4 = 1274 v2 = 2726 v2 = 2738 v2 = 2727 } # MANY-TO-MANY: St. George's Channel, Coast of Britanny -> Lands End, St. George's Channel, Coast of Britanny
+ link = { eu4 = 1288 v2 = 2741 } # Celtic Sea -> Celtic Sea
+ link = { eu4 = 1287 v2 = 2740 } # Dingle Bay -> Dingle Bay
+ link = { eu4 = 1479 v2 = 2932 } # Rockall -> Rockall
+ link = { eu4 = 1275 v2 = 2728 } # Quiberon Bay -> Quiberon Bay
+ link = { eu4 = 1276 v2 = 2729 } # Cote D'Argent -> Cote D'Argent
+ link = { eu4 = 1277 v2 = 2730 } # Bay of Biscay -> Bay of Biscay
+ link = { eu4 = 1289 v2 = 2742 } # Western Approaches -> Western Approaches
+ link = { eu4 = 1290 v2 = 2743 } # Finisterre Bay -> Finisterre Bay
+ link = { eu4 = 1278 v2 = 2731 } # Cantabrian Sea -> Cantabrian Sea
+ link = { eu4 = 1563 v2 = 3019 } # Hatton Bank -> Iberian Shelf
+ link = { eu4 = 1291 v2 = 2744 } # Lusitanian Sea -> Lusitanian Sea
+ link = { eu4 = 1292 v2 = 2745 } # Gulf of Cadiz -> Gulf of Cadiz
+ link = { eu4 = 1566 v2 = 3031 } # Iberian Shelf -> Canary Approach
+ link = { eu4 = 1472 v2 = 2925 } # Coast of Morocco -> Coast of Morocco
+ link = { eu4 = 1471 v2 = 2924 } # Canarian Sea -> Canarian Sea
+ link = { eu4 = 1470 v2 = 2923 } # Maueretanian Coast -> Maueretanian Coast
+ link = { eu4 = 1469 v2 = 2922 } # Coast of Guinea -> Coast of Guinea
+ link = { eu4 = 1468 v2 = 2921 } # Coast of Gamvia -> Coast of Gamvia
+ link = { eu4 = 1467 v2 = 2920 } # Gold Coast -> Gold Coast
+ link = { eu4 = 1466 v2 = 2919 } # Ivory Coast -> Ivory Coast
+ link = { eu4 = 1465 v2 = 2918 } # Gulf of Nigeria -> Gulf of Nigeria
+ link = { eu4 = 1464 v2 = 2917 } # Coast of Cameroon -> Coast of Cameroon
+ link = { eu4 = 1463 v2 = 2916 } # Gulf of Kongo -> Gulf of Kongo
+ link = { eu4 = 1462 v2 = 2915 } # Coast of Angola -> Coast of Angola
+ link = { eu4 = 1461 v2 = 2914 } # Coast of Namibia -> Coast of Namibia
+ link = { eu4 = 1460 v2 = 2913 } # Cape of Good Hope -> Cape of Good Hope
+ link = { eu4 = 1610 v2 = 3063 } # Cape of Storms -> Cape of Storms
+ link = { eu4 = 1603 v2 = 3056 } # Eastern Atlantic #4 -> Eastern Atlantic #4
+ link = { eu4 = 1609 v2 = 3062 } # Southern Atlantic #4 -> Southern Atlantic #4
+ link = { eu4 = 1608 v2 = 3061 v2 = 3060 } # Southern Atlantic #3 -> Southern Atlantic #3, Southern Atlantic #2
+ link = { eu4 = 1607 v2 = 3200 } # Southern Atlantic #2 -> Western Atlantic #7
+ link = { eu4 = 1594 v2 = 3047 } # Western Atlantic #6 -> Western Atlantic #6
+ link = { eu4 = 1587 eu4 = 1595 v2 = 3048 } # Coast of Falklands, East of Magellans -> East of Magellans
+ link = { eu4 = 1539 v2 = 2992 } # Magellan Strait -> Magellan Strait
+ link = { eu4 = 1538 v2 = 2991 } # Coast of Patagonia -> Coast of Patagonia
+ link = { eu4 = 1537 v2 = 2990 } # Bahia Blanca -> Bahia Blanca
+ link = { eu4 = 1536 v2 = 2989 } # Rio De La Plata -> Rio De La Plata
+ link = { eu4 = 1535 v2 = 2988 } # Baia Parangua -> Baia Parangua
+ link = { eu4 = 1534 eu4 = 1533 eu4 = 1532 v2 = 2987 v2 = 2986 } # MANY-TO-MANY: Rio De Janeiro, Todos Santos Bay, Coast of Pernambuc -> Rio De Janeiro, Todos Santos Bay
+ link = { eu4 = 1531 eu4 = 1530 v2 = 2983 v2 = 2984 v2 = 2985 } # MANY-TO-MANY: Coast of Recife, Coast of Brazil -> Coast of Brazil, Coast of Recife, Coast of Pernambuc
+ link = { eu4 = 1529 v2 = 2982 } # Amazonas Gulf -> Amazonas Gulf
+ link = { eu4 = 1528 v2 = 2981 } # Bay of Belem -> Bay of Belem
+ link = { eu4 = 1527 v2 = 2980 } # Guyana Coast -> Guyana Coast
+ link = { eu4 = 1494 v2 = 2947 } # Fortune Bay -> Fortune Bay
+ link = { eu4 = 1492 v2 = 2945 } # Bay of Fundy -> Bay of Fundy
+ link = { eu4 = 1573 v2 = 3026 v2 = 3022 } # East Bermuda Sea -> East Bermuda Sea, New England Seamounts
+ link = { eu4 = 1499 v2 = 2952 } # Masschusetts Bay -> Masschusetts Bay
+ link = { eu4 = 1500 v2 = 2953 } # Chesapaeake Bay -> Chesapaeake Bay
+ link = { eu4 = 1501 v2 = 2954 } # Cape Hatteras -> Cape Hatteras
+ link = { eu4 = 1502 v2 = 2955 } # Coast of Carolina -> Coast of Carolina
+ link = { eu4 = 1570 v2 = 3023 } # Sable Island Bank -> Sable Island Bank
+ link = { eu4 = 1571 v2 = 3024 } # Blake Plataeu -> Blake Plataeu
+ link = { eu4 = 1572 v2 = 3025 v2 = 3210 } # West Bermuda Sea -> West Bermuda Sea, Central Atlantic #14
+ link = { eu4 = 1574 v2 = 3027 v2 = 3209 } # Some Funny Seaname -> Some Funny Seaname, Central Atlantic #13
+ link = { eu4 = 1565 eu4 = 1569 v2 = 3018 } # Western Gibbs Fracture, New England Seamounts -> Western Gibbs Fracture
+ link = { eu4 = 1564 v2 = 3017 v2 = 3016 } # Eastern Gibbs Fracture -> Eastern Gibbs Fracture, Hatton Bank
+ link = { eu4 = 1582 v2 = 3211 } # Central Atlantic #3 -> Central Atlantic #15
+ link = { eu4 = 1568 v2 = 3237 } # Corner Seamounts -> Northern Atlantic #2
+ link = { eu4 = 1567 eu4 = 1578 v2 = 3033 v2 = 3020 v2 = 3021 v2 = 3032 v2 = 3207 } # MANY-TO-MANY: Sea of Azores, Canary Approach -> Central Atlantic #1, Sea of Azores, Corner Seamounts, Cap Verde Approach, Central Atlantic #11
+ link = { eu4 = 1583 v2 = 3036 v2 = 3208 } # Central Atlantic #4 -> Central Atlantic #4, Central Atlantic #12
+ link = { eu4 = 1575 v2 = 3028 } # Northern Guiana Basin -> Northern Guiana Basin
+ link = { eu4 = 1580 v2 = 3035 } # Central Atlantic #1 -> Central Atlantic #3
+ link = { eu4 = 1576 v2 = 3205 v2 = 3029 } # Guiana Basin -> Central Atlantic #9, Guiana Basin
+ link = { eu4 = 1581 v2 = 3034 } # Central Atlantic #2 -> Central Atlantic #2
+ link = { eu4 = 1577 v2 = 3206 } # Southern Guiana Basin -> Central Atlantic #10
+ link = { eu4 = 1579 v2 = 3030 } # Cap Verde Approach -> Southern Guiana Basin
+ link = { eu4 = 1584 v2 = 3037 v2 = 3049 } # Romanche Gap -> Romanche Gap, Central Atlantic #5
+ link = { eu4 = 1588 v2 = 3040 } # New Georgia Islands -> Coast of Falklands
+ link = { eu4 = 1593 v2 = 3201 } # Western Atlantic #5 -> Western Atlantic #8
+ link = { eu4 = 1589 v2 = 3041 } # Western Atlantic #1 -> New Georgia Islands
+ link = { eu4 = 1606 v2 = 3046 } # Southern Atlantic #1 -> Western Atlantic #5
+ link = { eu4 = 1605 v2 = 3059 v2 = 3058 } # Eastern Atlantic #6 -> Southern Atlantic #1, Eastern Atlantic #6
+ link = { eu4 = 1604 v2 = 3057 } # Eastern Atlantic #5 -> Eastern Atlantic #5
+ link = { eu4 = 1602 v2 = 3055 } # Eastern Atlantic #3 -> Eastern Atlantic #3
+ link = { eu4 = 1590 v2 = 3042 } # Western Atlantic #2 -> Western Atlantic #1
+ link = { eu4 = 1592 v2 = 3045 } # Western Atlantic #4 -> Western Atlantic #4
+ link = { eu4 = 1601 v2 = 3038 } # Eastern Atlantic #2 -> East Guinea Basin
+ link = { eu4 = 1585 v2 = 3039 v2 = 3054 } # East Guinea Basin -> West Guinea Basin, Eastern Atlantic #2
+ link = { eu4 = 1600 v2 = 3203 v2 = 3204 } # Eastern Atlantic #1 -> Western Atlantic #10, Western Atlantic #11
+ link = { eu4 = 1599 v2 = 3202 } # Central Atlantic #8 -> Western Atlantic #9
+ link = { eu4 = 1591 v2 = 3043 } # Western Atlantic #3 -> Western Atlantic #2
+ link = { eu4 = 1598 v2 = 3052 } # Central Atlantic #7 -> Central Atlantic #8
+ link = { eu4 = 1596 v2 = 3044 v2 = 3050 } # Central Atlantic #5 -> Western Atlantic #3, Central Atlantic #6
+ link = { eu4 = 1597 v2 = 3051 } # Central Atlantic #6 -> Central Atlantic #7
+ link = { eu4 = 1586 v2 = 3053 } # West Guinea Basin -> Eastern Atlantic #1
+ # Indian Ocean
+ link = { eu4 = 1415 v2 = 2868 } # Kangaroo Island -> Kangaroo Island
+ link = { eu4 = 1422 v2 = 2875 } # Southern Tasman Sea -> Southern Tasman Sea
+ link = { eu4 = 1408 v2 = 2861 } # Arafuam Sea -> Arafuam Sea
+ link = { eu4 = 1356 v2 = 2809 } # Timor Sea -> Timor Sea
+ link = { eu4 = 1420 v2 = 2873 } # King Sound -> King Sound
+ link = { eu4 = 1355 v2 = 2808 } # Straits of Lombok -> Straits of Lombok
+ link = { eu4 = 1354 v2 = 2807 } # Coast of Surabaya -> Coast of Surabaya
+ link = { eu4 = 1353 eu4 = 1642 v2 = 2806 v2 = 3095 } # MANY-TO-MANY: Coast of Java, Indian Ocean #27 -> Coast of Java, Indian Ocean #27
+ link = { eu4 = 1641 v2 = 3094 } # Indian Ocean #26 -> Indian Ocean #26
+ link = { eu4 = 1644 v2 = 3076 v2 = 3077 } # Indian Ocean #29 -> Indian Ocean #8, Indian Ocean #9
+ link = { eu4 = 1624 v2 = 3075 } # Indian Ocean #9 -> Indian Ocean #7
+ link = { eu4 = 1352 v2 = 2805 } # Christmas Island -> Christmas Island
+ link = { eu4 = 1351 v2 = 2804 v2 = 2803 } # Coast of Sumatra -> Coast of Sumatra, Coast of Atjeh
+ link = { eu4 = 1350 v2 = 2802 v2 = 3213 } # Coast of Atjeh -> Nicobar Isles, Indian Ocean #34
+ link = { eu4 = 1348 v2 = 2801 } # Straits of Malacca -> Straits of Malacca
+ link = { eu4 = 1347 v2 = 2800 } # Mergui Archipelago -> Mergui Archipelago
+ link = { eu4 = 1345 v2 = 2798 } # Irrawady Delta -> Irrawady Delta
+ link = { eu4 = 1614 v2 = 3067 } # Ceylon Sea -> Ceylon Sea
+ link = { eu4 = 1340 v2 = 2793 } # Comorin Cape -> Comorin Cape
+ link = { eu4 = 1341 v2 = 2794 } # Coast of Caramandel -> Coast of Caramandel
+ link = { eu4 = 1342 v2 = 2795 } # Coast of Orissa -> Coast of Orissa
+ link = { eu4 = 1343 v2 = 2796 } # Ganges Delta -> Ganges Delta
+ link = { eu4 = 1344 v2 = 2797 } # Akyab Bay -> Akyab Bay
+ link = { eu4 = 1346 eu4 = 1349 v2 = 2799 } # Andaman Sea, Nicobar Isles -> Andaman Sea
+ link = { eu4 = 1611 v2 = 3064 } # Gulf of Bengal -> Gulf of Bengal
+ link = { eu4 = 1612 v2 = 3065 } # Northen Bay of Bengal -> Northen Bay of Bengal
+ link = { eu4 = 1613 v2 = 3066 } # Southern Bay of Bengal -> Southern Bay of Bengal
+ link = { eu4 = 1622 v2 = 3214 v2 = 3212 } # Indian Ocean #7 -> Indian Ocean #35, Indian Ocean #37
+ link = { eu4 = 1339 v2 = 2792 } # Coast of Malabar -> Coast of Malabar
+ link = { eu4 = 1615 v2 = 3069 } # Coast of Maldives -> Indian Ocean #1
+ link = { eu4 = 1619 v2 = 3068 } # Indian Ocean #4 -> Coast of Maldives
+ link = { eu4 = 1338 v2 = 2791 } # Laquedive Islands -> Laquedive Islands
+ link = { eu4 = 1337 v2 = 2790 } # Gulf of Gujarat -> Gulf of Gujarat
+ link = { eu4 = 1335 v2 = 2788 } # Persian Gulf -> Persian Gulf
+ link = { eu4 = 1334 v2 = 2787 } # Straits of Hormuz -> Straits of Hormuz
+ link = { eu4 = 1336 v2 = 2789 } # Gulf of Indus -> Gulf of Indus
+ link = { eu4 = 1333 v2 = 2786 } # Mascate Coast -> Mascate Coast
+ link = { eu4 = 1452 v2 = 2905 } # Eastern Arabian Sea -> Eastern Arabian Sea
+ link = { eu4 = 1332 v2 = 2785 } # Coast of Mascate -> Coast of Mascate
+ link = { eu4 = 1331 v2 = 2784 } # Bal el Mandeb -> Bal el Mandeb
+ link = { eu4 = 1330 v2 = 2783 } # Straits of Obokk -> Straits of Obokk
+ link = { eu4 = 1329 v2 = 2782 } # Red Sea -> Red Sea
+ link = { eu4 = 1328 v2 = 2781 } # Gulf of Suez -> Gulf of Suez
+ link = { eu4 = 1451 v2 = 2904 } # Western Arabian Sea -> Western Arabian Sea
+ link = { eu4 = 1446 v2 = 2899 } # Horn of Africa -> Horn of Africa
+ link = { eu4 = 1447 v2 = 2900 } # Coast of Pepper -> Coast of Pepper
+ link = { eu4 = 1448 v2 = 2901 } # Zanzibar Strait -> Zanzibar Strait
+ link = { eu4 = 1449 v2 = 2902 } # Mozambique Channel -> Mozambique Channel
+ link = { eu4 = 1456 v2 = 2909 } # Gulf of Zambeze -> Gulf of Zambeze
+ link = { eu4 = 1457 v2 = 2910 } # Coast of Natal -> Coast of Natal
+ link = { eu4 = 1458 v2 = 2911 } # Coast of Transkei -> Coast of Transkei
+ link = { eu4 = 1459 v2 = 2912 } # Coast of Ciskei -> Coast of Ciskei
+ link = { eu4 = 1625 eu4 = 1626 v2 = 3078 v2 = 3079 } # MANY-TO-MANY: Indian Ocean #10, Indian Ocean #11 -> Indian Ocean #10, Indian Ocean #11
+ link = { eu4 = 1627 v2 = 3080 } # Indian Ocean #12 -> Indian Ocean #12
+ link = { eu4 = 1621 v2 = 3072 v2 = 3073 } # Indian Ocean #6 -> Indian Ocean #4, Indian Ocean #5
+ link = { eu4 = 1623 v2 = 3215 } # Indian Ocean #8 -> Indian Ocean #36
+ link = { eu4 = 1645 v2 = 3074 v2 = 3097 v2 = 3093 } # Indian Ocean #30 -> Indian Ocean #6, Indian Ocean #29, Indian Ocean #25
+ link = { eu4 = 1416 v2 = 2869 } # Great Australian Bight -> Great Australian Bight
+ link = { eu4 = 1635 v2 = 3226 v2 = 3088 } # Indian Ocean #20 -> Indian Ocean #38, Indian Ocean #20
+ link = { eu4 = 1413 eu4 = 1417 v2 = 2870 } # Cape Howe, Cape Leuwiin -> Cape Leuwiin
+ link = { eu4 = 1634 eu4 = 1639 v2 = 3087 } # Indian Ocean #19, Indian Ocean #24 -> Indian Ocean #19
+ link = { eu4 = 1419 v2 = 2872 } # Northwest Cape -> Northwest Cape
+ link = { eu4 = 1418 v2 = 2871 } # Shark Bay -> Shark Bay
+ link = { eu4 = 1643 v2 = 3091 v2 = 3096 } # Indian Ocean #28 -> Indian Ocean #23, Indian Ocean #28
+ link = { eu4 = 1640 v2 = 3092 } # Indian Ocean #25 -> Indian Ocean #24
+ link = { eu4 = 1638 v2 = 3098 v2 = 3105 v2 = 3099 } # Indian Ocean #23 -> Indian Ocean #30, Indian Ocean #33, Indian Ocean #31
+ link = { eu4 = 1633 v2 = 3086 } # Indian Ocean #18 -> Indian Ocean #18
+ link = { eu4 = 1628 v2 = 3081 } # Indian Ocean #13 -> Indian Ocean #13
+ link = { eu4 = 1631 v2 = 3084 } # Indian Ocean #16 -> Indian Ocean #16
+ link = { eu4 = 1632 v2 = 3085 } # Indian Ocean #17 -> Indian Ocean #17
+ link = { eu4 = 1629 eu4 = 1630 v2 = 3082 } # Indian Ocean #14, Indian Ocean #15 -> Indian Ocean #14
+ link = { eu4 = 1636 v2 = 3083 } # Indian Ocean #21 -> Indian Ocean #15
+ link = { eu4 = 1637 v2 = 3089 } # Indian Ocean #22 -> Indian Ocean #21
+ link = { eu4 = 1454 v2 = 2907 } # Coast of Tamatave -> Coast of Tamatave
+ link = { eu4 = 1455 v2 = 2908 } # The Mascareignes -> The Mascareignes
+ link = { eu4 = 1646 eu4 = 1647 v2 = 3090 v2 = 3100 } # MANY-TO-MANY: Indian Ocean #31, Indian Ocean #32 -> Indian Ocean #22, Indian Ocean #32
+ link = { eu4 = 1453 v2 = 2906 } # The Seychelles -> The Seychelles
+ link = { eu4 = 1450 v2 = 2903 } # Diego Suarez Bay -> Diego Suarez Bay
+ link = { eu4 = 1620 eu4 = 1617 v2 = 3070 } # Indian Ocean #5, Indian Ocean #2 -> Indian Ocean #2
+ link = { eu4 = 1618 eu4 = 1616 v2 = 3071 } # Indian Ocean #3, Indian Ocean #1 -> Indian Ocean #3
+ # Pacific West
+ link = { eu4 = 1444 eu4 = 1679 v2 = 2897 } # Bay of Anadyr, Northern Pacific #3 -> Bay of Anadyr
+ link = { eu4 = 1443 eu4 = 1666 v2 = 2896 } # Bay of Oljut, Western Pacific #1 -> Bay of Oljut
+ link = { eu4 = 1382 v2 = 2835 } # Bay of Komenskoie -> Bay of Komenskoie
+ link = { eu4 = 1381 eu4 = 1383 v2 = 2837 v2 = 2836 v2 = 2834 } # MANY-TO-MANY: Baj of Ayan, Coast of Kamchatska -> Oktothsk Sea, Coast of Kamchatska, Baj of Ayan
+ link = { eu4 = 1384 eu4 = 1380 v2 = 2833 } # Oktothsk Sea, Amur Delta -> Amur Delta
+ link = { eu4 = 1379 v2 = 2832 } # Tatar Straits -> Tatar Straits
+ link = { eu4 = 1375 eu4 = 4233 v2 = 2828 } # Korea Bay, Bahai Sea -> Korea Bay
+ link = { eu4 = 1374 eu4 = 4234 v2 = 2827 } # Western Yellow Sea, Eastern Yellow Sea -> Yellow Sea
+ link = { eu4 = 1376 eu4 = 1389 v2 = 2829 } # South Korean Sea, Amakusa Sea -> South Korean Sea
+ link = { eu4 = 1387 eu4 = 1980 eu4 = 1386 eu4 = 4226 v2 = 2841 v2 = 2831 } # MANY-TO-MANY: Tsugaru Strait, Sea of Japan, Soya Strait, North Japan Basin -> Sea of Japan, Coast of Olga
+ link = { eu4 = 1378 eu4 = 1377 eu4 = 1388 v2 = 2830 v2 = 2842 } # MANY-TO-MANY: Coast of Olga, North Korean Sea, Yamato Basin -> North Korean Sea, Amakusa Sea
+ link = { eu4 = 1373 v2 = 2826 } # Yang Tse Delta -> Yang Tse Delta
+ link = { eu4 = 1372 v2 = 2825 } # Taiwan Strait -> Taiwan Strait
+ link = { eu4 = 1371 v2 = 2824 } # Guanghou Bay -> Guanghou Bay
+ link = { eu4 = 1370 v2 = 2823 } # Gulf of Tonkin -> Gulf of Tonkin
+ link = { eu4 = 1428 v2 = 2881 } # Sea of Antarctica -> Sea of Antarctica
+ link = { eu4 = 1414 eu4 = 1421 v2 = 2867 v2 = 2874 } # MANY-TO-MANY: Bass Strait, Tasman Sea -> Bass Strait, Tasman Sea
+ link = { eu4 = 1427 v2 = 2880 } # Cantebury Bight -> Cantebury Bight
+ link = { eu4 = 1423 v2 = 2876 v2 = 2878 } # Cook Strait -> Cook Strait, Cape Farwell
+ link = { eu4 = 1426 v2 = 2879 } # Coast of New Zealand -> Coast of New Zealand
+ link = { eu4 = 1424 v2 = 2866 } # Northern Tasman Sea -> Cape Howe
+ link = { eu4 = 1411 v2 = 2865 } # Great Barrier Reef -> Capricorn Bay
+ link = { eu4 = 1425 v2 = 2877 v2 = 3220 } # Cape Farwell -> Northern Tasman Sea, Southern Pacific #34
+ link = { eu4 = 1407 v2 = 2864 v2 = 2860 } # Torres Strait -> Great Barrier Reef, Torres Strait
+ link = { eu4 = 1410 v2 = 2863 } # Gulf of Carpentaria -> Gulf of Carpentaria
+ link = { eu4 = 1429 v2 = 2882 } # New Caledonian Sea -> New Caledonian Sea
+ link = { eu4 = 1431 v2 = 3219 v2 = 3192 v2 = 3216 } # Gilbert Sea -> Southern Pacific #33, Southern Pacific #22, Southern Pacific #30
+ link = { eu4 = 1430 v2 = 2884 } # Coral Sea -> Gilbert Sea
+ link = { eu4 = 1412 v2 = 2883 } # Capricorn Bay -> Coral Sea
+ link = { eu4 = 1406 v2 = 2859 } # Trobrian Islands -> Trobrian Islands
+ link = { eu4 = 1409 v2 = 2862 } # Kolepom Bay -> Kolepom Bay
+ link = { eu4 = 1401 v2 = 2854 } # Sea of Banda -> Sea of Banda
+ link = { eu4 = 1357 v2 = 2810 } # The Moluccas -> The Moluccas
+ link = { eu4 = 1358 v2 = 2811 } # Java Sea -> Java Sea
+ link = { eu4 = 1360 v2 = 2813 } # Karimata Strait -> Karimata Strait
+ link = { eu4 = 1361 v2 = 2814 } # Straits of Johore -> Straits of Johore
+ link = { eu4 = 1365 v2 = 2818 } # Gulf of Siam -> Gulf of Siam
+ link = { eu4 = 1364 v2 = 2817 } # Mekong Delta -> Mekong Delta
+ link = { eu4 = 1362 v2 = 2815 } # Malayan Sea -> Malayan Sea
+ link = { eu4 = 1366 v2 = 2819 } # Cam Rah Bay -> Cam Rah Bay
+ link = { eu4 = 1369 v2 = 2822 } # Coast of Annam -> Coast of Annam
+ link = { eu4 = 1363 v2 = 2816 } # Coast of Sarawk -> Coast of Sarawk
+ link = { eu4 = 1367 v2 = 2820 } # South China Sea -> South China Sea
+ link = { eu4 = 1368 v2 = 2821 } # Coast of Brunei -> Coast of Brunei
+ link = { eu4 = 1394 eu4 = 1395 v2 = 2848 v2 = 2847 } # MANY-TO-MANY: Paracel Islands, Manila Bay -> Manila Bay, Paracel Islands
+ link = { eu4 = 1359 v2 = 2812 } # Straits of Makassar -> Straits of Makassar
+ link = { eu4 = 1398 v2 = 2851 } # Sulu Sea -> Sulu Sea
+ link = { eu4 = 1399 v2 = 2852 } # Sea of Celebes -> Sea of Celebes
+ link = { eu4 = 1397 v2 = 2850 } # Gulf of Leyte -> Gulf of Leyte
+ link = { eu4 = 1393 v2 = 2846 } # Luzon Strait -> Luzon Strait
+ link = { eu4 = 1392 v2 = 2845 } # Ryukyu Islands -> Ryukyu Islands
+ link = { eu4 = 1396 v2 = 2849 v2 = 2890 } # Coast of Luzon -> Coast of Luzon, Mariana Islands
+ link = { eu4 = 1390 v2 = 2843 } # Setto Inland Sea -> Setto Inland Sea
+ link = { eu4 = 1442 eu4 = 1667 v2 = 2895 } # Bay of Uka, Western Pacific #2 -> Bay of Uka
+ link = { eu4 = 1668 v2 = 3121 v2 = 2898 v2 = 3119 } # Western Pacific #3 -> Western Pacific #3, Western Pacific #12, Western Pacific #1
+ link = { eu4 = 1441 eu4 = 1385 eu4 = 4225 v2 = 2838 v2 = 2839 } # MANY-TO-MANY: The Kuriles, Coast Sahkalin, Coast of Hokkaido -> Coast Sahkalin, Soya Strait
+ link = { eu4 = 1440 v2 = 2840 } # Sanriku Coast -> Tsugaru Strait
+ link = { eu4 = 1391 eu4 = 4224 v2 = 2844 } # Kii Channel, Tokai Sea -> Tokai Sea
+ link = { eu4 = 1669 v2 = 3120 v2 = 2894 v2 = 3123 } # Western Pacific #4 -> Western Pacific #2, The Kuriles, Western Pacific #5
+ link = { eu4 = 1670 v2 = 3122 } # Western Pacific #5 -> Western Pacific #4
+ link = { eu4 = 1433 v2 = 3191 v2 = 2886 } # Nauru Island -> Southern Pacific #21, Nauru Island
+ link = { eu4 = 1432 v2 = 2885 } # Solomon Sea -> Solomon Sea
+ link = { eu4 = 1405 v2 = 2858 } # Vilian Strait -> Vilian Strait
+ link = { eu4 = 1400 v2 = 2853 } # Sea of Ternete -> Sea of Ternete
+ link = { eu4 = 1403 eu4 = 1404 v2 = 2856 v2 = 2857 } # MANY-TO-MANY: Palau Islands, Biak Bay -> Palau Islands, Biak Bay
+ link = { eu4 = 1402 v2 = 2855 } # Philipine Sea -> Philipine Sea
+ link = { eu4 = 1734 v2 = 3221 } # Southern Pacifc #18 -> Southern Pacific #35
+ link = { eu4 = 1434 v2 = 2887 } # Melanesia Sea -> Melanesia Sea
+ link = { eu4 = 1673 v2 = 3218 v2 = 2888 } # Western Pacific #8 -> Southern Pacific #32, Micronesia Sea
+ link = { eu4 = 1676 eu4 = 1698 v2 = 3244 v2 = 3223 } # MANY-TO-MANY: Western Pacific #11, Central Pacific #11 -> Western Pacific #13, Southern Pacific #37
+ link = { eu4 = 1691 v2 = 3197 } # Central Pacific #5 -> Southern Pacific #27
+ link = { eu4 = 1435 eu4 = 1436 v2 = 3127 v2 = 2889 } # MANY-TO-MANY: Micronesia Sea, Yap Islands -> Western Pacific #9, Yap Islands
+ link = { eu4 = 1437 eu4 = 1438 v2 = 2892 v2 = 2891 } # MANY-TO-MANY: Mariana Islands, Tinian Sea -> Iwo Jima Sea, Tinian Sea
+ link = { eu4 = 1674 v2 = 3217 } # Western Pacific #9 -> Southern Pacific #31
+ link = { eu4 = 1439 v2 = 3126 v2 = 2893 } # Iwo Jima Sea -> Western Pacific #8, Taihei Ocean
+ link = { eu4 = 1671 v2 = 3124 v2 = 3129 } # Western Pacific #6 -> Western Pacific #6, Western Pacific #11
+ link = { eu4 = 1675 v2 = 3222 } # Western Pacific #10 -> Southern Pacific #36
+ link = { eu4 = 1672 v2 = 3125 v2 = 3128 } # Western Pacific #7 -> Western Pacific #7, Western Pacific #10
+ # East Pacific
+ link = { eu4 = 1706 v2 = 3248 v2 = 3198 } # Eastern Pacific #7 -> West Magellan Strait, Southern Pacific #28
+ link = { eu4 = 1540 v2 = 2993 } # South Chilean Coast -> South Chilean Coast
+ link = { eu4 = 1541 v2 = 2994 } # Coast of Chile -> Coast of Chile
+ link = { eu4 = 1542 v2 = 2995 } # Atacama Coast -> Atacama Coast
+ link = { eu4 = 1543 v2 = 2996 } # Arica Gulf -> Arica Gulf
+ link = { eu4 = 1544 v2 = 2997 } # Arequipa Bay -> Arequipa Bay
+ link = { eu4 = 1545 v2 = 2998 } # Coast of Peru -> Coast of Peru
+ link = { eu4 = 1546 v2 = 2999 } # Guayaguil Bay -> Guayaguil Bay
+ link = { eu4 = 1547 v2 = 3000 } # Coast of Ecuador -> Coast of Ecuador
+ link = { eu4 = 1548 v2 = 3001 } # Gulf of Panama -> Gulf of Panama
+ link = { eu4 = 1549 v2 = 3002 } # Bay of Costa Rica -> Bay of Costa Rica
+ link = { eu4 = 1550 v2 = 3003 } # Acapulco Bay -> Acapulco Bay
+ link = { eu4 = 1551 v2 = 3004 } # Manzazilla Bay -> Manzazilla Bay
+ link = { eu4 = 1552 v2 = 3005 } # Mazatlan Bay -> Mazatlan Bay
+ link = { eu4 = 1553 v2 = 3006 } # Gulf of California -> Gulf of California
+ link = { eu4 = 1554 v2 = 3007 } # Coast of Baja -> Coast of Baja
+ link = { eu4 = 1555 v2 = 3008 } # Coast of California -> Coast of California
+ link = { eu4 = 1556 v2 = 3009 } # Santa Catalina Islands -> Santa Catalina Islands
+ link = { eu4 = 1557 v2 = 3010 } # Coast of Oregon -> Coast of Oregon
+ link = { eu4 = 1558 v2 = 3011 } # Coast of Columbia -> Coast of Columbia
+ link = { eu4 = 1559 eu4 = 1560 eu4 = 1682 v2 = 3012 } # Hecate Strait, Gulf of Alaska, Northern Pacific #6 -> Hecate Strait
+ link = { eu4 = 1561 v2 = 3013 } # Coast of Alaska -> Gulf of Alaska
+ link = { eu4 = 1681 v2 = 3135 } # Northern Pacific #5 -> Northern Pacific #6
+ link = { eu4 = 1677 v2 = 3014 } # Northern Pacific #1 -> Coast of Alaska
+ link = { eu4 = 1562 v2 = 3015 } # Kuskowim Bay -> Kuskowim Bay
+ link = { eu4 = 1678 v2 = 3130 } # Northern Pacific #2 -> Northern Pacific #1
+ link = { eu4 = 1445 eu4 = 1680 v2 = 3134 v2 = 3132 v2 = 3131 v2 = 3133 } # MANY-TO-MANY: Bering Sea, Northern Pacific #4 -> Northern Pacific #5, Northern Pacific #3, Northern Pacific #2, Northern Pacific #4
+ link = { eu4 = 1686 v2 = 3138 } # Northern Pacific #10 -> Northern Pacific #9
+ link = { eu4 = 1685 v2 = 3139 } # Northern Pacific #9 -> Northern Pacific #10
+ link = { eu4 = 1683 v2 = 3136 } # Northern Pacific #7 -> Northern Pacific #7
+ link = { eu4 = 1684 v2 = 3137 } # Northern Pacific #8 -> Northern Pacific #8
+ link = { eu4 = 1690 v2 = 3143 v2 = 3144 } # Central Pacific #4 -> Central Pacific #4, Central Pacific #5
+ link = { eu4 = 1689 v2 = 3142 v2 = 3145 } # Central Pacific #3 -> Central Pacific #3, Central Pacific #6
+ link = { eu4 = 1688 v2 = 3111 v2 = 3146 } # Central Pacific #2 -> Northern Pacific #10, Central Pacific #7
+ link = { eu4 = 1687 v2 = 3140 v2 = 3147 } # Central Pacific #1 -> Central Pacific #1, Central Pacific #8
+ link = { eu4 = 1714 v2 = 3153 v2 = 3152 } # Eastern Pacific #15 -> Central Pacific #13, Central Pacific #12
+ link = { eu4 = 1699 v2 = 3149 v2 = 3167 } # Central Pacific #12 -> Central Pacific #10, Eastern Pacific #14
+ link = { eu4 = 1693 v2 = 3151 } # Central Pacific #7 -> Central Pacific #11
+ link = { eu4 = 1694 v2 = 3141 v2 = 3148 } # Central Pacific #8 -> Central Pacific #2, Central Pacific #9
+ link = { eu4 = 1697 v2 = 3150 } # Coast of Hawaii -> Coast of Hawaii
+ link = { eu4 = 1692 v2 = 3247 } # Central Pacific #6 -> West Hawaii
+ link = { eu4 = 1702 eu4 = 1700 v2 = 3157 v2 = 3158 } # MANY-TO-MANY: Eastern Pacific #3, Eastern Pacific #1 -> Eastern Pacific #4, Eastern Pacific #5
+ link = { eu4 = 1701 v2 = 3156 } # Eastern Pacific #2 -> Eastern Pacific #3
+ link = { eu4 = 1695 v2 = 3154 v2 = 3155 } # Central Pacific #9 -> Eastern Pacific #1, Eastern Pacific #2
+ link = { eu4 = 1715 v2 = 3164 } # Eastern Pacific #16 -> Eastern Pacific #11
+ link = { eu4 = 1696 v2 = 3161 v2 = 3160 } # Central Pacific #10 -> Eastern Pacific #8, Eastern Pacific #7
+ link = { eu4 = 1716 v2 = 3165 } # Eastern Pacific #17 -> Eastern Pacific #12
+ link = { eu4 = 1707 v2 = 3162 } # Eastern Pacific #8 -> Eastern Pacific #9
+ link = { eu4 = 1708 eu4 = 1712 v2 = 3163 v2 = 3172 } # MANY-TO-MANY: Eastern Pacific #9, Eastern Pacific #13 -> Eastern Pacific #10, Southern Pacific #2
+ link = { eu4 = 1709 v2 = 3166 } # Eastern Pacific #10 -> Eastern Pacific #13
+ link = { eu4 = 1703 v2 = 3171 } # Eastern Pacific #4 -> Southern Pacifc #1
+ link = { eu4 = 1713 eu4 = 1710 v2 = 3190 } # Eastern Pacific #14, Eastern Pacific #11 -> Southern Pacific #20
+ link = { eu4 = 1704 v2 = 3196 } # Eastern Pacific #5 -> Southern Pacific #26
+ link = { eu4 = 1705 eu4 = 1717 v2 = 3193 v2 = 3199 } # MANY-TO-MANY: Eastern Pacific #6, Southern Pacifc #1 -> Southern Pacific #23, Southern Pacific #29
+ link = { eu4 = 1718 v2 = 3195 } # Southern Pacifc #2 -> Southern Pacific #25
+ link = { eu4 = 1730 v2 = 3194 v2 = 3245 } # Southern Pacifc #14 -> Southern Pacific #24, Southern Pacific #39
+ link = { eu4 = 1719 v2 = 3189 v2 = 3243 } # Southern Pacifc #3 -> Southern Pacific #19, Southern Pacific #38
+ link = { eu4 = 1731 v2 = 3188 } # Southern Pacifc #15 -> Southern Pacific #18
+ link = { eu4 = 1729 v2 = 3187 } # Southern Pacifc #13 -> Southern Pacific #17
+ link = { eu4 = 1720 v2 = 3186 } # Southern Pacifc #4 -> Southern Pacific #16
+ link = { eu4 = 1721 v2 = 3183 } # Southern Pacifc #5 -> Southern Pacific #13
+ link = { eu4 = 1722 eu4 = 1723 v2 = 3185 v2 = 3184 } # MANY-TO-MANY: Southern Pacifc #6, Southern Pacifc #7 -> Southern Pacific #15, Southern Pacific #14
+ link = { eu4 = 1727 eu4 = 1724 v2 = 3159 } # Southern Pacifc #11, Southern Pacifc #8 -> Eastern Pacific #6
+ link = { eu4 = 1726 v2 = 3179 } # Southern Pacifc #10 -> Southern Pacific #9
+ link = { eu4 = 1732 v2 = 3177 } # Southern Pacifc #16 -> Southern Pacific #7
+ link = { eu4 = 1728 v2 = 3170 } # Southern Pacifc #12 -> Eastern Pacific #16
+ link = { eu4 = 1725 v2 = 3182 } # Southern Pacifc #9 -> Southern Pacific #12
+ link = { eu4 = 1739 v2 = 3181 } # Southern Pacifc #24 -> Southern Pacific #11
+ link = { eu4 = 1735 v2 = 3178 } # Southern Pacifc #19 -> Southern Pacific #8
+ link = { eu4 = 1733 v2 = 3176 } # Southern Pacifc #17 -> Southern Pacific #6
+ link = { eu4 = 1736 v2 = 3169 } # Southern Pacifc #20 -> Eastern Pacific #16
+ link = { eu4 = 1740 v2 = 3168 v2 = 3173 } # Southern Pacifc #25 -> Eastern Pacific #15, Southern Pacific #3
+ link = { eu4 = 1711 v2 = 3174 } # Eastern Pacific #12 -> Southern Pacific #4
+ link = { eu4 = 1741 eu4 = 1737 eu4 = 1738 v2 = 3180 v2 = 3175 } # MANY-TO-MANY: Southern Pacifc #26, Southern Pacifc #22, Southern Pacifc #23 -> Southern Pacific #10, Southern Pacific #5
+ link = { eu4 = 1305 v2 = 2758 v2 = 2759 } # Gulf of Gabes -> Gulf of Gabes, Malta Channel
+ link = { eu4 = 4131 v2 = 1670 v2 = 1672 } # Nanbu -> Morioka, Aomori
+ link = { eu4 = 4153 eu4 = 4146 eu4 = 4155 eu4 = 4159 eu4 = 4160 eu4 = 4161 eu4 = 4157 eu4 = 4162 eu4 = 4154 eu4 = 4156 eu4 = 4167 eu4 = 4168 eu4 = 4169 eu4 = 4172 eu4 = 4179 eu4 = 4170 eu4 = 4177 eu4 = 4178 } # Scandes, Jotenheimen, Carpathians, Alps2, Alps3, Alps4, The Alps, Alps5, Pyrenees, Caucasus, High Atlas, High Atlas2, Aures, Zagros2, Armenian Highlands, Zagros, Elburz, Pontic Mountains -> DROPPED
+ # ## LANDS
+ # ## North America
+ # Alaska
+ link = { eu4 = 2611 eu4 = 979 v2 = 4 v2 = 5 } # MANY-TO-MANY: Kodiak, Aleut -> Dutch Harbor, Unalakleet
+ link = { eu4 = 978 v2 = 3 } # Kenai -> Kenai
+ link = { eu4 = 2612 v2 = 2630 } # Eyak -> Fairbanks
+ link = { eu4 = 1810 v2 = 2599 v2 = 2631 } # Alaska -> Fort Yukon, Yukon
+ link = { eu4 = 2613 eu4 = 976 v2 = 1 } # Sitka, Tlingit -> Sitka
+ link = { eu4 = 977 v2 = 2 } # Yakutat -> Yakutat
+ link = { eu4 = 2609 eu4 = 975 eu4 = 2022 v2 = 15 } # Nisga'a, Tsimshian, Haida -> Prince Rupert
+ link = { eu4 = 973 eu4 = 2610 eu4 = 974 v2 = 13 } # Squamish, Heiltsuk, Kwakiutl -> Vancouver
+ link = { eu4 = 972 v2 = 14 } # Nootka -> Vancouver Island
+ link = { eu4 = 2607 v2 = 20 } # Okanagan -> Kelowna
+ link = { eu4 = 2003 v2 = 21 } # Ktunaxa -> Vernon
+ link = { eu4 = 2004 v2 = 29 v2 = 28 } # Niitsitapi -> Medicine Hat, Fort MacLeod
+ link = { eu4 = 2602 v2 = 26 } # Siksikawa -> Calgary
+ link = { eu4 = 2018 v2 = 22 v2 = 25 v2 = 24 } # Tsuutina -> Edmonton, Banff, Jasper
+ link = { eu4 = 2017 v2 = 27 } # Nehiyawewin -> Denwood
+ link = { eu4 = 2601 eu4 = 2600 v2 = 2597 } # Danezaa, Nihithawak -> Fort Vermilion
+ link = { eu4 = 2599 v2 = 23 } # Athabasca -> Athabaska Landing
+ link = { eu4 = 2605 eu4 = 2606 eu4 = 2604 v2 = 19 } # Secwepemc, Tsilhoqotin, Dakelh -> Prince George
+ link = { eu4 = 1814 v2 = 16 v2 = 17 v2 = 2629 } # Columbia -> Glenora, Atlin, Beatton River
+ link = { eu4 = 1812 v2 = 8 v2 = 6 v2 = 7 v2 = 2598 v2 = 10 v2 = 9 v2 = 11 } # Northwest Territories -> Ross River, Whitehorse, Dawson, Fort Liard, Inuvik, Fort Simpson, Echo Bay
+ link = { eu4 = 2603 v2 = 18 } # Sekani -> Fort Saint John
+ # Canada
+ link = { eu4 = 2598 v2 = 35 } # Hebina -> Maple Creek
+ link = { eu4 = 2005 v2 = 30 } # Asinaan -> Regina
+ link = { eu4 = 2597 eu4 = 2595 v2 = 33 } # Sipiwininiwak, Kesyehotinne -> Asquith
+ link = { eu4 = 1813 v2 = 34 } # Saskatchewan -> Saskatoon
+ link = { eu4 = 2596 v2 = 32 } # Mahmikiwiniyak -> Prince Albert
+ link = { eu4 = 1811 v2 = 31 v2 = 43 v2 = 2595 v2 = 12 v2 = 2596 } # Nunavut -> Stanley, Arviat, Nunavut, Reliance, Fort Resolution
+ link = { eu4 = 1010 v2 = 41 } # Manitoba -> Brandon
+ link = { eu4 = 1008 v2 = 36 v2 = 42 } # Winnipeg -> Winnipeg, Pembina
+ link = { eu4 = 1011 v2 = 40 } # Woods Cree -> Dauphin
+ link = { eu4 = 1009 v2 = 39 } # Atikaki -> Norway House
+ link = { eu4 = 2594 v2 = 38 } # Quenebigon -> Indian Lakes
+ link = { eu4 = 1005 eu4 = 1006 v2 = 37 } # Swampy Cree, Chipewyan -> Churchill
+ link = { eu4 = 2593 v2 = 49 } # Wappus -> Dryden
+ link = { eu4 = 1007 eu4 = 2015 v2 = 50 } # Ojibwa, Nipigon -> Thunder Bay
+ link = { eu4 = 1001 eu4 = 2588 v2 = 51 } # Sault, Piscatang -> Sault Ste Marie
+ link = { eu4 = 1003 eu4 = 2589 eu4 = 2590 v2 = 48 } # Moose Cree, Kesagami, Shaggami -> Fort Albany
+ link = { eu4 = 1004 v2 = 2628 } # Attawapiskat -> Attawapiskat
+ link = { eu4 = 2591 v2 = 2594 } # Outoulibi -> Pickle
+ link = { eu4 = 2592 v2 = 47 } # Omushkego -> Fort Severn
+ # Quebec
+ link = { eu4 = 2671 eu4 = 988 v2 = 52 } # Missisage, Huron -> Sudbury
+ link = { eu4 = 991 eu4 = 2585 v2 = 57 } # Ottawa, Kichesipi -> Ottawa
+ link = { eu4 = 989 v2 = 56 } # Ontario -> Kingston
+ link = { eu4 = 2670 v2 = 46 } # Tkaronto -> Toronto
+ link = { eu4 = 2586 eu4 = 2587 v2 = 53 } # Tionontate, Odawa -> Barrie
+ link = { eu4 = 987 v2 = 54 v2 = 55 } # Niagara -> Windsor, Hamilton
+ link = { eu4 = 2581 eu4 = 2580 eu4 = 992 eu4 = 1002 v2 = 63 } # Timiskaming, Atikamekw, Algonquin, Abitbi -> Temiscaming
+ link = { eu4 = 1000 v2 = 60 } # Cree -> Charles Fort
+ link = { eu4 = 999 v2 = 2593 } # Nunavik -> Fort George
+ link = { eu4 = 998 v2 = 2592 v2 = 2626 } # Ungava -> Ungava, Port Harrison
+ link = { eu4 = 1807 v2 = 45 v2 = 44 } # Baffin Island -> Baffin Island, Echo Bay
+ link = { eu4 = 2574 v2 = 76 v2 = 2627 } # Sikumiut -> Hopedale, Fort Chimo
+ link = { eu4 = 2575 eu4 = 997 v2 = 2625 } # Naskapi, Labrador -> Port Hope Simpson
+ link = { eu4 = 2576 eu4 = 2578 eu4 = 996 v2 = 62 } # Mingan, Anticosti, Innu -> Sept-Iles
+ link = { eu4 = 981 eu4 = 980 v2 = 75 } # Taqamkuk, Beothuk -> Millertown
+ link = { eu4 = 2573 v2 = 74 v2 = 77 } # Placentia -> Saint Johns, St Pierre & Miquelon
+ link = { eu4 = 995 eu4 = 2577 eu4 = 2579 v2 = 61 v2 = 59 } # MANY-TO-MANY: Atiamekw, Manicouagan, Piekougami -> Chicoutimi, Nitchequon
+ link = { eu4 = 1805 } # Qubec -> DROPPED
+ link = { eu4 = 1806 } # Weagamow -> DROPPED
+ link = { eu4 = 994 v2 = 65 } # Stadacona -> Quebec City
+ link = { eu4 = 990 v2 = 64 } # Kwedech -> Trois Rivieres
+ link = { eu4 = 993 eu4 = 2584 v2 = 58 } # Hochelega, Loup -> Montreal
+ link = { eu4 = 2012 eu4 = 2583 v2 = 66 } # Arsigantegok, Etchemins -> Sherbrooke
+ link = { eu4 = 2582 eu4 = 986 v2 = 67 } # Maliseet, Kespek -> Rimouski
+ link = { eu4 = 2572 eu4 = 2571 v2 = 69 } # Siknikt, Madawaska -> Bathurst
+ link = { eu4 = 2570 eu4 = 985 v2 = 68 } # Wolystoq, Micmac -> Fredericton
+ link = { eu4 = 983 v2 = 70 } # Epekwitk -> Prince Edward Island
+ link = { eu4 = 982 v2 = 73 } # Unamakik -> Cape Breton Island
+ link = { eu4 = 2569 eu4 = 984 v2 = 72 } # Eskikewakik, Acadia -> Truro
+ link = { eu4 = 2568 v2 = 71 } # Kespukwitk -> Halifax
+ # Thirteen Colonies
+ link = { eu4 = 2567 v2 = 250 } # Aroostook -> Caribou
+ link = { eu4 = 971 eu4 = 2566 v2 = 249 } # Abnaki, Passamaquoddy -> Bangor
+ link = { eu4 = 2565 eu4 = 2013 v2 = 248 } # Kennebec, Kennebec -> Lewiston
+ link = { eu4 = 970 eu4 = 2562 eu4 = 2564 v2 = 247 } # Pennacook, Pennacook, Sokoki -> Concord
+ link = { eu4 = 969 eu4 = 2563 v2 = 246 } # Pocumtuk, Missiquoi -> Burlington
+ link = { eu4 = 968 v2 = 243 } # Massachusetts -> Boston
+ link = { eu4 = 966 eu4 = 2010 v2 = 245 } # Connecticut, Connecticut -> Pittsfield
+ link = { eu4 = 2560 v2 = 241 } # Quinnipiac -> Hartford
+ link = { eu4 = 967 v2 = 242 } # Narraganset -> Providence
+ link = { eu4 = 2561 v2 = 244 } # Wampanoag -> New Bedford
+ link = { eu4 = 965 v2 = 232 v2 = 233 } # Manhattan -> New York, Long Island
+ link = { eu4 = 963 v2 = 234 } # Mahican -> Albany
+ link = { eu4 = 2558 v2 = 235 } # Espachomy -> Binghamton
+ link = { eu4 = 2559 v2 = 240 } # Adirondack -> Plattsburgh
+ link = { eu4 = 964 v2 = 239 } # Mohawk -> Watertown
+ link = { eu4 = 961 eu4 = 960 v2 = 238 } # Oneida, Onondaga -> Syracuse
+ link = { eu4 = 959 v2 = 237 } # Cayuga -> Rochester
+ link = { eu4 = 958 v2 = 236 } # Seneca -> Buffalo
+ link = { eu4 = 2639 v2 = 229 } # Raritan -> Newark
+ link = { eu4 = 962 v2 = 230 v2 = 231 } # Unami -> Trenton, Atlantic City
+ link = { eu4 = 956 v2 = 223 } # Lenape -> Philadelphia
+ link = { eu4 = 2023 v2 = 224 } # Munsee -> Scranton
+ link = { eu4 = 954 v2 = 228 } # Allegheny -> Erie
+ link = { eu4 = 2557 v2 = 225 } # Atrakwaye -> Williamsport
+ link = { eu4 = 2555 v2 = 227 } # Honniasont -> Pittsburgh
+ link = { eu4 = 2556 eu4 = 955 v2 = 226 } # Juniata, Susquehanna -> Harrisburg
+ link = { eu4 = 957 v2 = 222 } # Delaware -> Dover
+ link = { eu4 = 2554 v2 = 219 } # Nanticoke -> Baltimore
+ link = { eu4 = 953 v2 = 220 } # Conoy -> Washington
+ link = { eu4 = 2553 v2 = 221 v2 = 212 } # Potomac -> Hagerstown, Manassas
+ link = { eu4 = 2550 v2 = 213 } # Doeg -> Fredericksburg
+ link = { eu4 = 950 v2 = 214 } # Powhatan -> Norfolk
+ link = { eu4 = 952 eu4 = 2549 v2 = 211 } # Manahoac, Moratok -> Richmond
+ link = { eu4 = 2011 v2 = 215 } # Shenandoah -> Staunton
+ link = { eu4 = 949 eu4 = 2548 v2 = 216 } # Monacan, Tutelo -> Roanoke
+ link = { eu4 = 2551 eu4 = 2552 v2 = 217 } # Monongahela, Manahoac -> Wheeling
+ link = { eu4 = 951 v2 = 218 } # Kanawha -> Huntington
+ link = { eu4 = 2547 v2 = 207 } # Roanoke -> Raleigh
+ link = { eu4 = 937 v2 = 208 } # Tuscarora -> Winston-Salem
+ link = { eu4 = 938 eu4 = 2546 v2 = 210 } # Pamlico, Chicora -> WIlmington
+ link = { eu4 = 2545 eu4 = 2544 v2 = 209 } # Waxhaw, Yadkin -> Charlotte
+ link = { eu4 = 936 v2 = 2556 } # Cheraw -> Asheville
+ link = { eu4 = 935 v2 = 190 } # Cherokee -> Knoxville
+ link = { eu4 = 2527 v2 = 191 } # Chickamauga -> Chattanooga
+ link = { eu4 = 934 v2 = 188 } # Shawnee -> Nashville
+ link = { eu4 = 481 v2 = 203 } # Bermuda -> Bermuda
+ link = { eu4 = 933 eu4 = 2541 v2 = 206 } # Catawba, Saluda -> Columbia
+ link = { eu4 = 2543 eu4 = 932 eu4 = 2542 v2 = 205 } # Waccamaw, Santee, Cusabo -> Charleston
+ # Florida
+ link = { eu4 = 2540 v2 = 2555 } # Coweta -> Augusta
+ link = { eu4 = 929 eu4 = 2539 v2 = 204 } # Muskogee, Mocama -> Savannah
+ link = { eu4 = 2537 eu4 = 2538 v2 = 202 } # Hitchiti, Yamasee -> Valdosta
+ link = { eu4 = 930 eu4 = 931 v2 = 201 } # Yamasee, Chiaha -> Atlanta
+ link = { eu4 = 927 eu4 = 2534 v2 = 199 } # Timucua, Yustaga -> St Augustine
+ link = { eu4 = 2535 eu4 = 926 eu4 = 2536 v2 = 200 } # Calusa, Seminole, Mayaimi -> Tampa
+ link = { eu4 = 928 eu4 = 2533 eu4 = 923 v2 = 198 } # Apalachee, Chatot, Pensacola -> Tallahassee
+ link = { eu4 = 922 v2 = 197 } # Mobile -> Mobile
+ link = { eu4 = 925 eu4 = 924 eu4 = 2532 v2 = 195 } # Tuskegee, Alabama, Tohome -> Montgomery
+ link = { eu4 = 2531 v2 = 196 } # Napochi -> Tuscaloosa
+ link = { eu4 = 918 v2 = 189 } # Tennessee -> Memphis
+ link = { eu4 = 919 eu4 = 2528 v2 = 193 } # Chickasaw, Yazoo -> Vicksburg
+ link = { eu4 = 920 eu4 = 2529 v2 = 192 } # Choctaw, Natchez -> Jackson
+ link = { eu4 = 2530 v2 = 194 } # Biloxi -> Biloxi
+ link = { eu4 = 921 v2 = 140 } # Bayougoula -> Baton Rouge
+ link = { eu4 = 893 v2 = 139 } # Chitimacha -> New Orleans
+ link = { eu4 = 2516 v2 = 141 } # Adai -> Lake Charles
+ link = { eu4 = 2014 v2 = 142 } # Natchitoches -> Shreveport
+ link = { eu4 = 895 eu4 = 897 v2 = 143 } # Arkansas, Quapaw -> Little Rock
+ link = { eu4 = 2515 v2 = 145 } # Satuskhdin -> Fayetteville
+ link = { eu4 = 894 v2 = 144 } # Caddo -> Hot Springs
+ link = { eu4 = 892 v2 = 131 } # Wichita -> Okmulgee
+ link = { eu4 = 891 v2 = 129 } # Jicarilla -> Oklahoma City
+ link = { eu4 = 896 v2 = 130 } # Ozark -> Tahlequah
+ # Texas
+ link = { eu4 = 2669 eu4 = 2665 eu4 = 888 v2 = 132 } # Hasinai, Ais, Atakapa -> Houston
+ link = { eu4 = 887 eu4 = 886 v2 = 134 } # Tonkawa, Waco -> Dallas
+ link = { eu4 = 2500 v2 = 133 } # Querecho -> Austin
+ link = { eu4 = 883 eu4 = 884 v2 = 137 } # Lipan, Karankawa -> San Antonio
+ link = { eu4 = 2499 v2 = 138 } # Coahuilteco -> Laredo
+ link = { eu4 = 2666 eu4 = 2498 eu4 = 2497 v2 = 136 } # Tuintsund, Jumao, Lipiyanes -> El Paso
+ link = { eu4 = 885 v2 = 135 } # Comanche -> Lubbock
+ # Deseret and California
+ link = { eu4 = 882 v2 = 105 } # Mescalero -> Las Cruces
+ link = { eu4 = 2496 eu4 = 880 v2 = 103 } # Jicarilla, Pueblo -> Santa Fe
+ link = { eu4 = 881 eu4 = 2492 eu4 = 2495 eu4 = 2494 eu4 = 878 v2 = 104 } # Piro, Chiricahua, Acoma, Zuni, Navajo -> Albuquerque
+ link = { eu4 = 877 v2 = 102 } # Pima -> Tucson
+ link = { eu4 = 879 eu4 = 876 v2 = 100 } # Apache, Yavapai -> Phoenix
+ link = { eu4 = 2493 eu4 = 875 eu4 = 2491 v2 = 101 } # Hopi, Canyon, Hualapai -> Flagstaff
+ link = { eu4 = 2476 v2 = 90 } # Kumeyaay -> San Diego
+ link = { eu4 = 867 eu4 = 2478 eu4 = 870 v2 = 88 } # Mojave, Tachi, Yorkuts -> Mariposa
+ link = { eu4 = 868 v2 = 89 } # Chumash -> Los Angeles
+ link = { eu4 = 869 v2 = 87 } # Salinan -> Monterey
+ link = { eu4 = 2021 eu4 = 871 v2 = 84 } # Miwok, Pomo -> San Francisco
+ link = { eu4 = 2477 v2 = 85 } # Yuki -> Eureka
+ link = { eu4 = 2480 eu4 = 2479 v2 = 86 } # Shasta, Maidu -> Sacramento
+ link = { eu4 = 2481 eu4 = 872 eu4 = 2482 v2 = 81 } # Klamath, Kalapuya, Kalapuya -> Portland
+ link = { eu4 = 2483 v2 = 82 v2 = 83 } # Umatilla -> Baker City, Klamath Falls
+ link = { eu4 = 873 eu4 = 2485 eu4 = 874 eu4 = 2484 v2 = 78 } # Chinook, Chehalis, Salish, Quileute -> Seattle
+ link = { eu4 = 2486 eu4 = 2488 v2 = 80 } # Yakima, Palus -> Walla Walla
+ link = { eu4 = 2487 v2 = 79 } # Spokane -> Spokane
+ # Interior of USA
+ link = { eu4 = 2019 v2 = 92 } # Nimiipu -> Coeur D'Alene
+ link = { eu4 = 2489 v2 = 91 } # Bohogue -> Boise
+ link = { eu4 = 2020 v2 = 93 } # Bannock -> Pocatello
+ link = { eu4 = 2608 v2 = 113 v2 = 114 } # Rocky Mountains -> Bozeman, Missoula
+ link = { eu4 = 2502 eu4 = 2501 eu4 = 2510 v2 = 115 } # Haaninin, Piegan, Mandan -> Great Falls
+ link = { eu4 = 2006 eu4 = 2503 eu4 = 2504 v2 = 116 } # Apsalooke, Ashshipite, Eelalapito -> Billings
+ link = { eu4 = 1809 eu4 = 2505 v2 = 112 } # Great Plains, Tsitsistas -> Casper
+ link = { eu4 = 2507 v2 = 110 } # Baachinena -> Chyenne
+ link = { eu4 = 2506 eu4 = 2490 v2 = 111 } # Kuccuntikka, Goshute -> Cody
+ link = { eu4 = 2009 v2 = 124 v2 = 122 } # Teton -> Alliance, Rapid City
+ link = { eu4 = 2508 eu4 = 901 v2 = 125 } # Skiri, Pawnee -> North Platte
+ link = { eu4 = 903 v2 = 123 } # Omaha -> Omaha
+ link = { eu4 = 2008 v2 = 121 v2 = 119 } # Yankton -> Dupree, Dickinson
+ link = { eu4 = 906 eu4 = 907 eu4 = 2007 v2 = 120 } # Lakota, Dakota, Arikara -> Sioux Falls
+ link = { eu4 = 909 v2 = 117 } # Mandan -> Bismarck
+ link = { eu4 = 2511 v2 = 118 } # Itscheabine -> Minot
+ link = { eu4 = 910 eu4 = 2517 v2 = 158 } # Chippewa, Mdewakanton -> Duluth
+ link = { eu4 = 2016 v2 = 157 } # Bungi -> Moorehead
+ link = { eu4 = 2512 v2 = 156 } # Wahpekute -> Granite Falls
+ link = { eu4 = 908 v2 = 155 } # Minnesota -> Minneapolis
+ link = { eu4 = 2518 v2 = 160 } # Noquet -> Eau Claire
+ link = { eu4 = 904 v2 = 153 v2 = 154 } # Nakota -> Cedar Rapids, Sioux City
+ link = { eu4 = 905 v2 = 151 } # Iowa -> Des Moines
+ link = { eu4 = 2513 v2 = 152 } # Moingwena -> Oskaloosa
+ link = { eu4 = 2672 eu4 = 2625 v2 = 127 } # Kitkehaki, Hinonoeino -> Goodland
+ link = { eu4 = 890 eu4 = 889 v2 = 128 } # Kiowa, Arapaho -> Wichita
+ link = { eu4 = 2509 eu4 = 898 v2 = 126 } # Utsehta, Kansas -> Topeka
+ link = { eu4 = 899 v2 = 149 v2 = 147 } # Osage -> Jefferson City, Joplin
+ link = { eu4 = 902 v2 = 150 } # Missouri -> Kansas City
+ link = { eu4 = 2514 v2 = 148 } # Michigamea -> Malden
+ link = { eu4 = 900 v2 = 146 } # Tamaroa -> St Louis
+ link = { eu4 = 939 v2 = 187 } # Pennyrile -> Paducah
+ link = { eu4 = 941 v2 = 186 } # Cumberland -> Bowling Green
+ link = { eu4 = 940 v2 = 184 } # Kentucky -> Louisville
+ link = { eu4 = 2524 v2 = 170 } # Wabash -> Evansville
+ link = { eu4 = 2523 v2 = 169 } # Piankeshaw -> Indianapolis
+ link = { eu4 = 943 v2 = 172 } # Miami -> Fort Wayne
+ link = { eu4 = 942 v2 = 171 } # Wea -> South Bend
+ link = { eu4 = 2520 v2 = 168 } # Mengkonkia -> Carbondale
+ link = { eu4 = 916 v2 = 167 } # Kaskaskia -> Springfield
+ link = { eu4 = 2519 v2 = 165 } # Kilatika -> Champaign
+ link = { eu4 = 917 v2 = 166 } # Cahokia -> Peoria
+ link = { eu4 = 915 v2 = 163 v2 = 164 } # Illinois -> Chicago, Rockford
+ link = { eu4 = 914 v2 = 159 } # Winnebago -> Milwaukee
+ link = { eu4 = 913 v2 = 162 } # Fox -> Madison
+ link = { eu4 = 912 v2 = 161 } # Sauk -> Green Bay
+ link = { eu4 = 2522 v2 = 174 } # Mascouten -> Grand Rapids
+ link = { eu4 = 945 v2 = 176 } # Michigan -> Traverse City
+ link = { eu4 = 911 v2 = 177 } # Menominee -> Marquette
+ link = { eu4 = 2521 v2 = 175 } # Okouara -> Saginaw
+ link = { eu4 = 944 v2 = 173 } # Potawatomi -> Detroit
+ link = { eu4 = 2526 v2 = 185 } # Shatteras -> Lexington
+ link = { eu4 = 946 v2 = 180 } # Wyandot -> Sandusky
+ link = { eu4 = 2525 v2 = 179 v2 = 181 } # Chillicothe -> Columbus, Dayton
+ link = { eu4 = 948 v2 = 182 v2 = 183 } # Ohio -> Cincinnati, Marietta
+ link = { eu4 = 947 v2 = 178 } # Erie -> Cleveland
+ # American unsettled lands
+ link = { eu4 = 1808 v2 = 97 v2 = 98 v2 = 99 v2 = 108 v2 = 109 v2 = 106 v2 = 107 v2 = 96 v2 = 95 v2 = 94 } # Great Basin -> Salt Lake City, Loa, Moab, Alamosa, Pueblo, Denver, Grand Junction, Las Vegas, Elko, Carson City
+ # Caribbean
+ link = { eu4 = 482 v2 = 2219 } # Bahamas -> Bahamas
+ link = { eu4 = 483 v2 = 2220 } # Turks Islands -> Turks And Caicos
+ link = { eu4 = 484 v2 = 2209 } # Havana -> Havana
+ link = { eu4 = 485 v2 = 2210 v2 = 2218 } # Moron -> Jagua, Cayman Islands
+ link = { eu4 = 2656 eu4 = 2655 v2 = 2211 } # Camaguey, Bayamo -> Camaguey
+ link = { eu4 = 486 eu4 = 2654 v2 = 2212 } # Guantamano, Baracoa -> Santiago de Cuba
+ link = { eu4 = 487 v2 = 2217 } # Jamaica -> Jamaica
+ link = { eu4 = 489 v2 = 2215 } # Tortuga -> Cap Haitien
+ link = { eu4 = 488 v2 = 2213 } # Les Cayes -> Port Au Prince
+ link = { eu4 = 2658 eu4 = 2659 v2 = 2216 } # Maguana, Magua -> La Vega
+ link = { eu4 = 490 v2 = 2214 } # Barahonas -> Santo Domingo
+ link = { eu4 = 492 v2 = 2222 } # Puerto Rico -> Puerto Rico
+ link = { eu4 = 493 v2 = 2223 v2 = 2226 } # St. Thomas -> Saint Thomas, Tortola
+ link = { eu4 = 494 eu4 = 1881 v2 = 2236 } # St. Martin, St. Barthlemy -> Saint Martin
+ link = { eu4 = 495 v2 = 2227 v2 = 2225 } # St. Kitts -> Saint Kitts, Montserrat
+ link = { eu4 = 496 v2 = 2224 } # Antigua -> Antigua
+ link = { eu4 = 497 v2 = 2230 } # Guadelopue -> Guadeloupe
+ link = { eu4 = 498 v2 = 2232 } # Dominica -> Dominica
+ link = { eu4 = 499 v2 = 2228 } # Martinique -> Martinique
+ link = { eu4 = 500 v2 = 2231 v2 = 2409 v2 = 2233 } # St. Lucia -> Saint Lucia, Saint Vincent, Grenada
+ link = { eu4 = 501 v2 = 2229 } # Barbados -> Barbados
+ link = { eu4 = 502 v2 = 2237 v2 = 2238 } # Trinidad -> Trinidad, Tobago
+ link = { eu4 = 491 v2 = 2235 v2 = 2234 } # Curacao -> Aruba, Curacao
+ # Mexico
+ link = { eu4 = 2620 eu4 = 865 v2 = 2139 } # Nakipa, Cochimi -> Rosarito
+ link = { eu4 = 866 v2 = 2138 } # Guaycura -> Loreto
+ link = { eu4 = 2616 v2 = 2140 v2 = 2137 } # Seri -> Nogales, Hermosillo
+ link = { eu4 = 862 v2 = 2141 } # Yaqui -> Guaymas
+ link = { eu4 = 859 v2 = 2157 } # Sinaloa -> Culiacan
+ link = { eu4 = 855 v2 = 2156 } # Huichol -> Mazatlan
+ link = { eu4 = 854 v2 = 2168 v2 = 2161 } # Sayultecas -> Puerto Vallarta, Tepic
+ link = { eu4 = 2657 v2 = 2169 } # Colima -> Colima
+ link = { eu4 = 2621 eu4 = 2624 eu4 = 2643 v2 = 2166 } # Tizapan, Patzcuaro, Apatzingan -> Guadalajara
+ link = { eu4 = 2623 v2 = 2170 } # Cutzamala -> Morelia
+ link = { eu4 = 851 eu4 = 2627 v2 = 2171 } # Tarasco, Cihuatlan -> Los Alaniles
+ link = { eu4 = 2648 eu4 = 849 v2 = 2179 } # Yopitzinco, Tlapanec -> Acapuilco
+ link = { eu4 = 2645 v2 = 2180 } # Teloloapan -> Chilpancingo
+ link = { eu4 = 2626 v2 = 2174 } # Tulucan -> Toluca
+ link = { eu4 = 852 v2 = 2172 } # Mexico -> Mexico City
+ link = { eu4 = 847 v2 = 2178 } # Mixtec -> Collataro
+ link = { eu4 = 844 eu4 = 2629 eu4 = 2646 v2 = 2177 } # Zapotec, Coyolapan, Coixtlahuacan -> Oaxaca
+ link = { eu4 = 2649 eu4 = 2638 v2 = 2182 } # Tehuantepec, Xoconochco -> Tapachula
+ link = { eu4 = 2635 v2 = 2181 } # Chiapas -> Tuxtla
+ link = { eu4 = 2632 v2 = 2165 } # Xicallanco -> Villahermosa
+ link = { eu4 = 2650 eu4 = 845 v2 = 2184 } # Champutun, Campeche -> Campeche
+ link = { eu4 = 2633 eu4 = 2651 eu4 = 846 v2 = 2183 } # Mani, Ah Canul, Yucatan -> Merida
+ link = { eu4 = 2652 eu4 = 2634 v2 = 2185 } # Ecab, Uaymil -> Bacalar
+ link = { eu4 = 2631 eu4 = 2630 v2 = 2164 } # Zaachila, Tochtepec -> Mintatitlan
+ link = { eu4 = 2647 eu4 = 848 v2 = 2162 } # Cuetlaxtlan, Tohancapan -> Veracruz
+ link = { eu4 = 2628 v2 = 2176 } # Tepeacac -> Puebla
+ link = { eu4 = 2644 eu4 = 850 v2 = 2175 } # Cholula, Tlaxcala -> Tulacingo
+ link = { eu4 = 853 eu4 = 2622 v2 = 2173 } # Huastec, Cuitzeo -> Queretaro
+ link = { eu4 = 2615 v2 = 2167 } # Guamares -> Guanajuato
+ link = { eu4 = 2617 v2 = 2160 } # Huichol -> Aguascalientes
+ link = { eu4 = 860 v2 = 2153 v2 = 2154 } # Tepehuan -> Durango, Santa Maria del Oro
+ link = { eu4 = 856 v2 = 2158 } # Zacatecas -> Zacatecas
+ link = { eu4 = 857 v2 = 2159 } # Guachichil -> San Luis Potosi
+ link = { eu4 = 2642 eu4 = 2641 v2 = 2163 } # Metztitlan, Tziccoac -> Tampico
+ link = { eu4 = 858 v2 = 2150 } # Tamaulipas -> Ciudad Victoria
+ link = { eu4 = 2668 v2 = 2149 } # Borrado -> Matamoros
+ link = { eu4 = 2614 v2 = 2146 v2 = 2148 } # Cotoname -> Monterrey, Reynosa
+ link = { eu4 = 2619 v2 = 2151 v2 = 2155 } # Laguneros -> Saltillo, Torreon
+ link = { eu4 = 2667 v2 = 2147 } # Cacaxtes -> Morelos
+ link = { eu4 = 861 v2 = 2152 } # Coahuila -> Monclova
+ link = { eu4 = 2618 v2 = 2145 } # Toboso -> Parral
+ link = { eu4 = 864 v2 = 2142 v2 = 2144 } # Concho -> Chihuahua, Delicias
+ link = { eu4 = 863 v2 = 2143 } # Suma -> Paso del Norte
+ # Central America
+ link = { eu4 = 843 v2 = 2190 } # Belize -> Belize
+ link = { eu4 = 842 v2 = 2189 } # Petn -> Sayaxche
+ link = { eu4 = 2636 v2 = 2188 } # Chacujal -> Puerto Barrios
+ link = { eu4 = 841 v2 = 2187 } # Guatemala -> Quetzaltenango
+ link = { eu4 = 2653 v2 = 2186 } # Iximch -> Guatemala
+ link = { eu4 = 839 v2 = 2191 v2 = 2192 } # Pipil -> San Salvador, San Miguel
+ link = { eu4 = 2637 v2 = 2194 } # Chortli -> San Pedro Sula
+ link = { eu4 = 840 v2 = 2196 } # Honduras -> Puerto Lempira
+ link = { eu4 = 2662 v2 = 2195 } # Olancho -> La Ceiba
+ link = { eu4 = 2640 v2 = 2193 } # Lenca -> Comayagua
+ link = { eu4 = 837 v2 = 2199 } # Nicaragua -> Len
+ link = { eu4 = 838 eu4 = 2661 v2 = 2200 } # Mosquito, Uluas -> Bluefields
+ link = { eu4 = 2660 v2 = 2197 v2 = 2198 } # Managua -> Managua, Rivas
+ link = { eu4 = 2663 v2 = 2202 } # Nicoya -> Liberia
+ link = { eu4 = 836 v2 = 2201 v2 = 2203 } # Chorotega -> San Jose, Limon
+ link = { eu4 = 2664 v2 = 2205 } # Veraguas -> David
+ link = { eu4 = 835 eu4 = 2819 v2 = 2204 v2 = 1723 v2 = 2206 v2 = 2208 } # MANY-TO-MANY: Panama, Darien -> Panama City, Panama Canal, Penonome, Yaviza
+ # # South America
+ # Great Colombia
+ link = { eu4 = 826 v2 = 2253 } # Choco -> Quibdo
+ link = { eu4 = 823 v2 = 2258 v2 = 2256 } # Cauca -> Buenaventura, Cali
+ link = { eu4 = 2818 v2 = 2259 } # Popayan -> Pasto
+ link = { eu4 = 2817 v2 = 2257 v2 = 2248 } # Nieva -> Popayan, Ibaque
+ link = { eu4 = 824 v2 = 2250 } # Mariquita -> Manizales
+ link = { eu4 = 827 v2 = 2252 } # Antioqua -> Medellin
+ link = { eu4 = 828 v2 = 2254 } # Cartagena -> Cartagena de Indias
+ link = { eu4 = 829 eu4 = 2806 v2 = 2255 } # Magdalena, Riohacha -> Barranquilla
+ link = { eu4 = 830 v2 = 2270 } # Maracaibo -> Maracaibo
+ link = { eu4 = 832 v2 = 2249 v2 = 2251 } # Chiancon -> Tunja, Cucuta
+ link = { eu4 = 825 v2 = 2247 } # Bogota -> Bogota
+ link = { eu4 = 822 eu4 = 2816 eu4 = 2814 v2 = 2260 v2 = 2261 } # MANY-TO-MANY: Caqueta, Guavire, Meta -> San Jose del Gauaviare, Obando
+ link = { eu4 = 2815 eu4 = 2812 v2 = 2262 } # Puerto Carreno, Pore -> Casanare
+ link = { eu4 = 2810 eu4 = 834 v2 = 2274 } # Apure, Barinas -> Barinas
+ link = { eu4 = 2813 eu4 = 2807 v2 = 2271 } # Merida, Altagracia -> Valera
+ link = { eu4 = 2809 v2 = 2265 } # Llanos -> Guanare
+ link = { eu4 = 2939 eu4 = 2805 v2 = 2266 } # Zaraza, Uyapari -> Calabozo
+ link = { eu4 = 2808 v2 = 2272 v2 = 2273 } # Coro -> Coro, Barquisimento
+ link = { eu4 = 831 v2 = 2264 v2 = 2268 } # Caracas -> Caracas, San Felipe
+ link = { eu4 = 741 v2 = 2269 v2 = 2267 } # Cumana -> Guiria, Cumana
+ link = { eu4 = 2803 v2 = 2276 } # Delta -> Curiapo
+ link = { eu4 = 2804 eu4 = 742 v2 = 2275 } # Guasipati, Guayana -> Angostura
+ link = { eu4 = 2811 v2 = 2277 v2 = 2278 } # Atabapo -> El Jobal, San Fernado de Atabapo
+ link = { eu4 = 2889 v2 = 2532 } # Rio Branco -> Forte Sao Joaquim
+ link = { eu4 = 2931 v2 = 2242 } # Pirara -> Mahdia
+ link = { eu4 = 744 v2 = 2239 v2 = 1979 } # Demerara -> Georgetown, Biloka
+ link = { eu4 = 743 v2 = 2243 } # Essequibo -> Essequibo
+ link = { eu4 = 745 v2 = 2240 } # Paramaribo -> Paramaribo
+ link = { eu4 = 2937 v2 = 2245 } # Suriname -> Apetina
+ link = { eu4 = 746 v2 = 2241 v2 = 2246 } # Cayenne -> Cayenne, Maripasoula
+ link = { eu4 = 2002 v2 = 2285 } # Galpagos Islands -> Galapagos
+ link = { eu4 = 818 v2 = 2284 } # Canelos -> Tena
+ link = { eu4 = 820 v2 = 2279 } # Quito -> Quito
+ link = { eu4 = 2820 v2 = 2281 } # Esmeraldas -> Esmereldas
+ link = { eu4 = 819 v2 = 2280 } # Guayaquil -> Guayaquil
+ link = { eu4 = 817 v2 = 2283 } # Cuenca -> Zamora
+ link = { eu4 = 816 v2 = 2282 } # Tumbes -> Loja
+ # Peru-Bolivia
+ link = { eu4 = 815 v2 = 2289 v2 = 2263 } # Maynas -> Puca Urco, El Encanto
+ link = { eu4 = 821 v2 = 2288 } # Quijos -> Yuncos
+ link = { eu4 = 2945 v2 = 2286 } # Yurimaguas -> Iquitos
+ link = { eu4 = 2824 v2 = 2287 } # Wankapampa -> Yurimagues
+ link = { eu4 = 2821 v2 = 2291 } # Piwra -> Piura
+ link = { eu4 = 2822 v2 = 2292 } # Tucume -> Trujillo
+ link = { eu4 = 812 eu4 = 2826 v2 = 2298 } # Chanchan, Chimbote -> Huaraz
+ link = { eu4 = 809 v2 = 2295 } # Lima -> Lima
+ link = { eu4 = 813 eu4 = 2825 v2 = 2290 } # Cajamarca, Pisqupampa -> Cajamarca
+ link = { eu4 = 2943 v2 = 2294 } # Chachapoyas -> Moyobamba
+ link = { eu4 = 2823 eu4 = 2944 v2 = 2300 } # Moyomba, Ucayali -> Pucallpa
+ link = { eu4 = 814 eu4 = 2827 v2 = 2293 } # Huanuco, Huaraz -> Huanuco
+ link = { eu4 = 811 eu4 = 810 v2 = 2296 } # Tarma, Huancavelica -> Huancavelica
+ link = { eu4 = 808 eu4 = 2829 v2 = 2302 v2 = 2301 } # MANY-TO-MANY: Cuzco, Ayaviri -> Cusco, Puerto Maldonado
+ link = { eu4 = 807 v2 = 2299 } # Huamanga -> Ayacucho
+ link = { eu4 = 806 v2 = 2297 } # Nazca -> Ica
+ link = { eu4 = 2828 v2 = 2304 } # Camana -> Arequipa
+ link = { eu4 = 2830 eu4 = 2947 eu4 = 804 eu4 = 2833 v2 = 2303 } # Quero, Macaya, Puno, Madre de Dios -> Puno
+ link = { eu4 = 802 eu4 = 2831 eu4 = 2942 v2 = 2310 } # Chuquiabo, Tiahuanaco, Charcas -> La Paz
+ link = { eu4 = 2832 v2 = 2320 v2 = 2321 } # Exaltacion -> Riberalta, Cobija
+ link = { eu4 = 803 v2 = 2319 } # Moxos -> Santa Ana
+ link = { eu4 = 801 v2 = 2311 } # Caranga -> Cochabamba
+ link = { eu4 = 805 v2 = 2578 } # Arequipa -> Tacna
+ link = { eu4 = 800 v2 = 2317 } # Chiquitos -> San Ignacio
+ link = { eu4 = 2834 v2 = 2316 } # Santa Cruz de la Sierra -> Santa Cruz
+ link = { eu4 = 797 v2 = 2312 } # Oruro -> Oruro
+ link = { eu4 = 2946 eu4 = 2940 eu4 = 795 v2 = 2314 } # Quillacas, Chichas (Tupiza), Potosi -> Potosi
+ link = { eu4 = 2941 eu4 = 2835 v2 = 2313 } # Choquechaca (Caracaras), Sucre -> Chuquisaca
+ link = { eu4 = 2838 v2 = 2315 } # Tarija -> Tarija
+ link = { eu4 = 2882 v2 = 2318 } # Fuerte Borbon -> Robore
+ link = { eu4 = 799 v2 = 2338 } # Chaco Boreal -> Puerto Gaurani
+ link = { eu4 = 2883 v2 = 2337 } # Melodia -> Fortin Falcon
+ link = { eu4 = 2854 v2 = 2366 v2 = 2367 } # Chaco Central -> Formosa, Xolotas
+ # Brazil
+ link = { eu4 = 2938 v2 = 2414 } # Oiapoque -> Amapa
+ link = { eu4 = 747 v2 = 2415 } # Tucujulandia -> Macapa
+ link = { eu4 = 2934 eu4 = 2933 v2 = 2402 v2 = 2405 v2 = 2412 v2 = 2408 } # MANY-TO-MANY: Manaus, Faro -> Manaus, Borba, Obidos, Oriximina
+ link = { eu4 = 2930 eu4 = 2935 v2 = 2411 v2 = 2413 v2 = 2600 } # MANY-TO-MANY: Santarem, Muturu -> Santarem, Maraba, Altamira
+ link = { eu4 = 2929 eu4 = 2890 eu4 = 748 eu4 = 2928 v2 = 2410 } # Para, Marajo, Grao Para, Tucurui -> Belem
+ link = { eu4 = 2927 eu4 = 749 v2 = 2424 } # Alcantara, Maranhao -> Sao Luis
+ link = { eu4 = 2926 eu4 = 2924 eu4 = 2923 v2 = 2425 } # Grajau, Timon, Pastos Bons -> Chapada
+ link = { eu4 = 2910 eu4 = 2911 eu4 = 2909 v2 = 2423 } # Pontal, Natividad, Conceicao -> Palmas
+ link = { eu4 = 2925 eu4 = 752 v2 = 2427 } # Parnagua, Oeiras -> Oieras
+ link = { eu4 = 2886 v2 = 2426 } # Parnaiba -> Teresina
+ link = { eu4 = 751 v2 = 2429 } # Ceara -> Fortaleza
+ link = { eu4 = 750 v2 = 2430 } # Crato -> Crato
+ link = { eu4 = 2915 v2 = 2433 } # Pambu -> Cabrobo
+ link = { eu4 = 2922 eu4 = 754 v2 = 2428 } # Borborema, Itamaraca -> Paraiba
+ link = { eu4 = 753 v2 = 2431 } # Rio Grande -> Natal
+ link = { eu4 = 755 v2 = 2432 } # Pernambuco -> Recife
+ link = { eu4 = 2921 v2 = 2434 } # Alegoas -> Maceio
+ link = { eu4 = 2912 v2 = 2435 } # Sergipe -> Aracaju
+ link = { eu4 = 2913 eu4 = 2885 eu4 = 2917 v2 = 2437 } # Jeremoabo, Barra, Paratinga -> Juazeiro
+ link = { eu4 = 2914 eu4 = 2916 v2 = 2440 } # Inhambupe, Rio Contas -> Vitoria da Conquista
+ link = { eu4 = 756 eu4 = 757 v2 = 2436 } # Bahia, Ilheus -> Salvador de Bahia
+ link = { eu4 = 760 v2 = 2439 } # Porto Seguro -> Porto Seguro
+ link = { eu4 = 2918 v2 = 2438 } # Campo Largo -> Vila do Barra
+ link = { eu4 = 2908 eu4 = 758 v2 = 2422 } # Formosa, Goias -> Aganja
+ link = { eu4 = 2907 eu4 = 2919 eu4 = 2906 v2 = 2421 } # Vila Boa, Luziana, Ipora -> Vila Boa
+ link = { eu4 = 2920 eu4 = 2893 eu4 = 2881 v2 = 2419 } # Coxim, Ofaie, Corumba -> Corumba
+ link = { eu4 = 776 v2 = 2343 v2 = 2420 v2 = 2416 } # Itenines -> Concepcion, Iguatemi, Dourados
+ link = { eu4 = 775 v2 = 2339 v2 = 2342 } # Asuncion -> Asuncion, San Pedro
+ link = { eu4 = 768 v2 = 2458 } # Guayra -> Garapuava
+ link = { eu4 = 2895 v2 = 2460 } # Castro -> Castro
+ link = { eu4 = 2897 v2 = 2456 v2 = 2453 } # Araraquara -> Araraquara, Assis
+ link = { eu4 = 2892 v2 = 2445 } # Araxas -> Uberaba
+ link = { eu4 = 2896 v2 = 2452 v2 = 2306 } # Campinas -> Campinas, Sorocaba
+ link = { eu4 = 769 v2 = 2457 } # Curitiba -> Curitiba
+ link = { eu4 = 766 v2 = 2450 v2 = 2455 } # Sao Vicente -> Sao Paulo, Iguape
+ link = { eu4 = 764 v2 = 2451 } # Santo Amaro -> Santos
+ link = { eu4 = 763 v2 = 2447 } # Rio de Janeiro -> Rio de Janeiro
+ link = { eu4 = 762 v2 = 2448 } # Sao Tome -> Campos
+ link = { eu4 = 761 v2 = 2449 } # Espirito Santo -> Vitoria
+ link = { eu4 = 2898 eu4 = 759 v2 = 2443 } # Serro, Diamantina -> Januaria
+ link = { eu4 = 2891 v2 = 2444 } # Santa Ana das Minas -> Paracatu
+ link = { eu4 = 765 v2 = 2442 } # Santa Luzia -> Sabara
+ link = { eu4 = 2899 v2 = 2441 } # Vila Rica -> Ouro Preto
+ link = { eu4 = 2894 v2 = 2446 } # Sao Joao del Rei -> Sao Joao del Rey
+ link = { eu4 = 2905 eu4 = 2888 v2 = 2418 } # Rio Das Mortes, Cuiaba -> Cuiaba
+ link = { eu4 = 2903 eu4 = 2904 eu4 = 2902 v2 = 2417 } # Caceres Mato Grosso, Diamantino, Vila Bela -> Vila Bela
+ link = { eu4 = 2901 eu4 = 2900 v2 = 2550 } # Cerejeiras, Guapore -> Forte do Principe
+ # Brazilian Wastelands
+ link = { eu4 = 1802 eu4 = 1803 eu4 = 2936 v2 = 2403 v2 = 2401 v2 = 2407 v2 = 2404 v2 = 2549 } # MANY-TO-MANY: Northern Amazonas, Southern Amazonas, Guyana -> Cachoeira, Marabitanas, Tabatinga, Tefe, Tarauaca
+ # Patagonia and such
+ link = { eu4 = 796 v2 = 2308 } # Arica -> Arica
+ link = { eu4 = 793 v2 = 2307 } # Atacama -> Iquique
+ link = { eu4 = 2840 v2 = 2309 } # Calama -> Calama
+ link = { eu4 = 2841 eu4 = 2839 v2 = 2305 } # Antofagasta, Puna de Atacama -> Antofagasta
+ link = { eu4 = 792 v2 = 2322 } # Copiapo -> Copiapo
+ link = { eu4 = 2843 v2 = 2385 } # La Rioja -> La Rioja
+ link = { eu4 = 791 v2 = 2374 v2 = 2375 } # Catamarca -> Catamarca, Vinchina
+ link = { eu4 = 2836 v2 = 2373 } # Tucuman -> Tucuman
+ link = { eu4 = 2837 v2 = 2368 v2 = 2370 } # Santa Catalina -> Salta, Cochinoca
+ link = { eu4 = 794 v2 = 2369 v2 = 2371 v2 = 2372 } # Jujuy -> Jujuy, Equia, Rivadavia
+ link = { eu4 = 2878 v2 = 2377 v2 = 2365 } # Matara -> Anatuya, Villa Angela
+ link = { eu4 = 2842 v2 = 2376 v2 = 2378 } # Santiago del Estero -> Santiago del Estero, Mailin
+ link = { eu4 = 790 v2 = 2364 v2 = 2362 } # Chaco Austral -> Resistencia, Reconquista
+ link = { eu4 = 2858 v2 = 2340 } # Santiago (Misiones) -> Pilar
+ link = { eu4 = 777 v2 = 2356 } # Parana -> Corrientes
+ link = { eu4 = 2853 v2 = 2358 } # Yareyu -> Santo Tomas
+ link = { eu4 = 2859 v2 = 2341 } # Itapua -> Encarnacion
+ link = { eu4 = 2855 v2 = 2554 } # Misiones -> Posadas
+ link = { eu4 = 2887 v2 = 2461 v2 = 2459 v2 = 2462 } # Santa Catarina -> Desterro, Lajes, Sao Miguel
+ link = { eu4 = 2884 v2 = 2465 } # Povos das Missoes -> Passo Fundo
+ link = { eu4 = 2879 v2 = 2466 } # Santa Tecla -> Santa Maria
+ link = { eu4 = 2857 v2 = 2463 v2 = 2464 } # Rio Grande do Sul -> Porto Alegre, Pelotas
+ link = { eu4 = 2852 v2 = 2346 v2 = 2467 } # Salto -> Tacumba, Alegrete
+ link = { eu4 = 772 eu4 = 2851 v2 = 2345 } # Uruguay, Colonia -> Paysandu
+ link = { eu4 = 2850 v2 = 2344 } # Montevideo -> Montevideo
+ link = { eu4 = 773 v2 = 2347 } # Banda Oriente -> Melo
+ link = { eu4 = 2848 v2 = 2360 v2 = 2359 v2 = 2357 v2 = 2361 } # Santa Fe -> Parana, Colon, Curuzu Cuatia, Santa Espiritu
+ link = { eu4 = 2849 v2 = 2363 } # Rosario -> Rosario
+ link = { eu4 = 778 v2 = 2348 v2 = 2349 } # Rio de la Plata -> Buenos Aires, Junin
+ link = { eu4 = 2860 v2 = 2353 } # Querandi -> Trenque Lanquen
+ link = { eu4 = 2866 v2 = 2350 } # Olavarria -> Azul
+ link = { eu4 = 779 v2 = 2351 v2 = 2352 } # Tandil -> La Plata, Mar del Plata
+ link = { eu4 = 786 v2 = 2355 v2 = 2354 } # Carmen Patagones -> Carmen, Bahia Blanca
+ link = { eu4 = 2846 v2 = 2379 v2 = 2380 v2 = 2381 } # Quisquisacate -> Cordoba de Argentina, Villa Nueva, Rio Cuarto
+ link = { eu4 = 2861 v2 = 2382 } # Sauce -> Renanco
+ link = { eu4 = 2847 v2 = 2383 v2 = 2384 } # San Luis -> San Luis, Mercedes
+ link = { eu4 = 2844 v2 = 2386 } # Chepes -> Santa Rita
+ link = { eu4 = 2845 v2 = 2387 v2 = 2388 } # San Juan -> San Juan, Calingasta
+ link = { eu4 = 2862 v2 = 2326 v2 = 2323 } # Coquimbo -> Vina del Mar, La Serena
+ link = { eu4 = 787 v2 = 2324 v2 = 2325 } # Pincunmapu -> Santiago, Valparaiso
+ link = { eu4 = 2877 v2 = 2389 } # Mendoza -> Mendoza
+ link = { eu4 = 784 v2 = 2330 v2 = 2331 v2 = 2327 } # Huillimapu -> Cauquenes, Chillan, Talca
+ link = { eu4 = 2873 v2 = 2332 v2 = 2328 v2 = 2329 } # Chiloe -> Osorno, Valdivia, Temuco
+ link = { eu4 = 2872 eu4 = 2867 v2 = 2390 } # Chiquiyami, Chanar -> San Rafael
+ link = { eu4 = 785 eu4 = 2871 v2 = 2391 } # Pehuenmapu, Poya -> Nequen
+ link = { eu4 = 2870 v2 = 2394 } # Tehuelmapu -> Bariloche
+ link = { eu4 = 2863 v2 = 2395 } # Rio Negro -> Curaco
+ link = { eu4 = 2865 v2 = 2393 } # Puelches -> Telen
+ link = { eu4 = 2868 v2 = 2392 } # Bahia Blanca -> Viedma
+ link = { eu4 = 780 eu4 = 2875 v2 = 2396 } # Candelaria Patagones, Chubut -> Rawson
+ link = { eu4 = 2876 v2 = 2397 } # Teush -> Esquel
+ link = { eu4 = 2874 v2 = 2333 } # Aysen -> Puerto Aisen
+ link = { eu4 = 783 v2 = 2334 } # Alacaluf -> Punta Arenas
+ link = { eu4 = 781 v2 = 2398 } # Puerto Desaedo -> Puerto Deseado
+ link = { eu4 = 2869 v2 = 2399 } # Florida Blanca -> Rio Galleagos
+ link = { eu4 = 782 v2 = 2400 v2 = 2335 } # Tierra del Fuego -> Rio Grande, Porvenir
+ link = { eu4 = 1095 v2 = 2131 } # Falklands -> Falkland Islands
+ link = { eu4 = 2025 v2 = 2133 } # South Georgia -> South Georgia
+ link = { eu4 = 1098 v2 = 2129 v2 = 2132 v2 = 2130 } # St. Helena -> Saint Helena, Tristan da Cunha, Ascension
+ # # Europe
+ # Greenland & Iceland
+ link = { eu4 = 1104 eu4 = 1105 eu4 = 1804 v2 = 251 v2 = 2591 v2 = 2632 v2 = 2636 } # MANY-TO-MANY: Eiriksfjord, Vestbygden, Greenland -> Nuuk, Sisimiut, Isortoq, Aasiaat
+ link = { eu4 = 370 eu4 = 371 v2 = 252 v2 = 3246 } # MANY-TO-MANY: Reykjavik, Akureyri -> Iceland, Jan Mayen
+ # British Isles
+ link = { eu4 = 1979 v2 = 253 } # Frarnax -> Faroe Islands
+ link = { eu4 = 1978 eu4 = 369 eu4 = 253 eu4 = 252 eu4 = 4110 v2 = 267 v2 = 270 } # MANY-TO-MANY: Shetlands, Orkney, Western Isles, Highlands, Sutherland -> Inverness, Stirling
+ link = { eu4 = 251 v2 = 266 } # Aberdeen -> Aberdeen
+ link = { eu4 = 250 v2 = 268 } # Fife -> Dundee
+ link = { eu4 = 249 v2 = 271 } # Ayrshire -> Glasgow
+ link = { eu4 = 248 v2 = 269 v2 = 272 } # Lothian -> Edinburgh, Dumfries
+ link = { eu4 = 247 v2 = 279 v2 = 304 } # Cumbria -> Carlisle, Isle of Man
+ link = { eu4 = 246 v2 = 280 } # Northumberland -> Newcastle On Tyne
+ link = { eu4 = 245 v2 = 283 v2 = 282 v2 = 281 } # Yorkshire -> Sheffield, Leeds, Hull
+ link = { eu4 = 244 v2 = 278 v2 = 277 v2 = 285 } # Lancashire -> Manchester, Liverpool, Chester
+ link = { eu4 = 242 v2 = 276 v2 = 275 } # Gwynedd -> Holyhead, Llandrindod
+ link = { eu4 = 241 v2 = 273 v2 = 274 } # Glamorgan -> Cardiff, Cardigan
+ link = { eu4 = 240 v2 = 284 v2 = 287 v2 = 286 } # Marches -> Birmingham, Coventry, Shrewesbury
+ link = { eu4 = 239 v2 = 296 } # Gloucestershire -> Bristol
+ link = { eu4 = 233 v2 = 299 } # Cornwall -> Plymouth
+ link = { eu4 = 4130 v2 = 297 v2 = 298 } # Somerset -> Salisbury, Bath
+ link = { eu4 = 234 v2 = 303 } # Wessex -> Southampton
+ link = { eu4 = 235 v2 = 301 v2 = 302 } # Kent -> Canterbury, Brighton
+ link = { eu4 = 236 v2 = 300 } # London -> London
+ link = { eu4 = 238 v2 = 293 } # Essex -> Chelmsford
+ link = { eu4 = 1860 v2 = 291 v2 = 292 } # Norfolk -> Cambridge, Ipswich
+ link = { eu4 = 243 v2 = 290 } # Lincoln -> Lincoln
+ link = { eu4 = 1861 v2 = 288 v2 = 289 } # Derby -> Nottingham, Leicester
+ link = { eu4 = 237 v2 = 294 v2 = 295 } # Oxfordshire -> Oxford, St Albans
+ link = { eu4 = 4121 v2 = 254 v2 = 256 } # Ulster -> Belfast, Armagh
+ link = { eu4 = 372 v2 = 257 v2 = 255 } # Tyrone -> Donegal, Londonderry
+ link = { eu4 = 373 v2 = 263 } # Meath -> Dublin
+ link = { eu4 = 374 v2 = 265 } # Leinster -> Wexford
+ link = { eu4 = 4120 v2 = 264 } # Kildare -> Kildare
+ link = { eu4 = 4119 v2 = 259 } # Sligo -> Sligo
+ link = { eu4 = 376 v2 = 258 } # Connaught -> Galway
+ link = { eu4 = 375 v2 = 261 } # Munster -> Limerick
+ link = { eu4 = 4118 v2 = 260 v2 = 262 } # Desmond -> Cork, Waterford
+ # Hispania
+ link = { eu4 = 206 v2 = 474 v2 = 476 } # Galicia -> La Coruna, Vigo
+ link = { eu4 = 207 v2 = 475 } # Asturias -> Oviedo
+ link = { eu4 = 208 v2 = 477 } # Len -> Leon
+ link = { eu4 = 1746 v2 = 479 v2 = 480 } # Burgos -> Burgos, Valladolid
+ link = { eu4 = 1745 v2 = 478 } # Cantabria -> Santander
+ link = { eu4 = 209 v2 = 492 } # Vizcaya -> BIlbao
+ link = { eu4 = 210 v2 = 493 } # Navarra -> Pamplona
+ link = { eu4 = 2989 v2 = 481 v2 = 494 } # Rioja -> Soria, Logrono
+ link = { eu4 = 211 v2 = 496 } # Pirineo -> Huesca
+ link = { eu4 = 2987 v2 = 500 } # Urgell -> Lerida
+ link = { eu4 = 212 v2 = 499 } # Girona -> Gerona
+ link = { eu4 = 213 v2 = 498 } # Barcelona -> Barcelona
+ link = { eu4 = 2988 v2 = 501 } # Tarragona -> Tarragona
+ link = { eu4 = 214 v2 = 495 } # Zaragoza -> Zaragoza
+ link = { eu4 = 2990 v2 = 497 } # Teruel -> Teruel
+ link = { eu4 = 220 v2 = 503 v2 = 504 } # Valncia -> Valencia, Castellon
+ link = { eu4 = 1750 v2 = 505 } # Alicante -> Alicante
+ link = { eu4 = 333 v2 = 502 } # The Baleares -> Balearic Islands
+ link = { eu4 = 216 v2 = 482 } # Salamanca -> Salamanca
+ link = { eu4 = 215 v2 = 483 } # Castilla La Vieja -> Avila
+ link = { eu4 = 217 v2 = 487 } # Madrid -> Madrid
+ link = { eu4 = 219 v2 = 489 } # Toledo -> Toledo
+ link = { eu4 = 2755 v2 = 488 } # Soria -> Siguenza
+ link = { eu4 = 2751 v2 = 490 } # Cuenca -> Cuenca
+ link = { eu4 = 2754 v2 = 491 v2 = 508 } # La Mancha -> Ciudad Real, Albacete
+ link = { eu4 = 221 v2 = 507 v2 = 506 } # Murcia -> Murcia, Cartagena
+ link = { eu4 = 222 v2 = 515 } # Almera -> Almeria
+ link = { eu4 = 1748 v2 = 516 } # La Mancha -> Jaen
+ link = { eu4 = 223 v2 = 513 v2 = 514 } # Granada -> Granada, Malaga
+ link = { eu4 = 226 v2 = 517 } # Gibraltar -> Gibraltar
+ link = { eu4 = 1749 v2 = 512 } # Cadiz -> Cadiz
+ link = { eu4 = 225 v2 = 510 } # Crdoba -> Cordoba
+ link = { eu4 = 224 v2 = 509 v2 = 511 } # Andaluca -> Seville, Huelva
+ link = { eu4 = 218 v2 = 484 } # Badajoz -> Badajoz
+ link = { eu4 = 1747 v2 = 486 v2 = 485 } # Caceres -> Caceres, Almendralejo
+ link = { eu4 = 232 v2 = 519 } # Bragana -> Vila Real
+ link = { eu4 = 231 v2 = 518 } # Porto -> Oporto
+ link = { eu4 = 1851 v2 = 522 } # Ribatejo -> Coimbra
+ link = { eu4 = 227 v2 = 521 v2 = 523 } # Lisboa -> Lisbon, Abrantes
+ link = { eu4 = 228 v2 = 520 } # Beira -> Covilha
+ link = { eu4 = 4150 v2 = 525 } # vora -> Evora
+ link = { eu4 = 229 v2 = 526 v2 = 524 } # Beja -> Beja, Setubal
+ link = { eu4 = 230 v2 = 527 } # Algarve -> Faro
+ # France
+ link = { eu4 = 197 v2 = 464 } # Roussillon -> Perpignan
+ link = { eu4 = 2753 v2 = 463 } # Narbonne -> Carcassone
+ link = { eu4 = 196 v2 = 455 } # Toulouse -> Toulouse
+ link = { eu4 = 176 v2 = 457 } # Barn -> Foix
+ link = { eu4 = 173 v2 = 460 } # Labourd -> Pau
+ link = { eu4 = 174 v2 = 458 } # Gascogne -> Bordeaux
+ link = { eu4 = 175 v2 = 459 } # Armagnac -> Mont de Marsan
+ link = { eu4 = 4112 v2 = 450 v2 = 456 } # Aurilac -> Cahors, Montauban
+ link = { eu4 = 198 v2 = 462 } # Rouergue -> Rodez
+ link = { eu4 = 199 v2 = 448 v2 = 449 } # Auvergne -> Clermont-Ferrand, Aurillac
+ link = { eu4 = 195 v2 = 445 v2 = 447 } # Limousin -> Limoges, Tulle
+ link = { eu4 = 194 v2 = 444 } # Prigord -> Angouleme
+ link = { eu4 = 4111 v2 = 442 v2 = 437 } # Saintonge -> La Rochelle, La Roche
+ link = { eu4 = 180 v2 = 443 } # Poitou -> Poitiers
+ link = { eu4 = 179 v2 = 439 v2 = 446 } # Berry -> Bourges, Chateauroux
+ link = { eu4 = 190 eu4 = 191 v2 = 430 } # Bourbon, Nevers -> Moulins
+ link = { eu4 = 200 v2 = 461 } # Languedoc -> Montpellier
+ link = { eu4 = 201 v2 = 470 v2 = 467 } # Toulon -> Toulon, Marseilles
+ link = { eu4 = 202 v2 = 468 } # Avignon -> Avignon
+ link = { eu4 = 2991 v2 = 471 v2 = 469 } # Draguignan -> Frejus, Digne
+ link = { eu4 = 204 v2 = 454 } # Dauphin -> Grenoble
+ link = { eu4 = 203 v2 = 451 v2 = 452 v2 = 453 } # Lyonnais -> Lyon, St Etienne, Valence
+ link = { eu4 = 205 v2 = 465 v2 = 466 } # Savoie -> Annency, Chambery
+ link = { eu4 = 193 v2 = 432 v2 = 433 } # Franche-Comt -> Besancon, Lons
+ link = { eu4 = 1877 v2 = 431 } # Charolais -> Macon
+ link = { eu4 = 192 v2 = 428 v2 = 429 v2 = 407 } # Bourgogne -> Dijon, Auxerre, Chaumont
+ link = { eu4 = 189 v2 = 411 v2 = 414 } # Lothringen -> Nancy, Epinal
+ link = { eu4 = 187 v2 = 413 } # Barrois -> Verdun
+ link = { eu4 = 188 v2 = 412 } # Metz -> Metz
+ link = { eu4 = 75 v2 = 409 } # Elsass -> Strasbourg
+ link = { eu4 = 1880 v2 = 410 } # Sundgau -> Colmar
+ link = { eu4 = 185 v2 = 406 v2 = 427 } # Nemours -> Troyes, Melun
+ link = { eu4 = 186 v2 = 408 v2 = 403 } # Champagne -> Chalons, Laon
+ link = { eu4 = 181 v2 = 405 } # Valenciennes -> Charleville
+ link = { eu4 = 184 v2 = 438 v2 = 440 v2 = 441 } # Orlannais -> Orleans, Blois, Tours
+ link = { eu4 = 178 v2 = 434 } # Anjou -> Angers
+ link = { eu4 = 172 v2 = 423 } # Vende -> Nantes
+ link = { eu4 = 171 v2 = 422 } # Morbihan -> Vannes
+ link = { eu4 = 170 v2 = 420 } # Finistre -> Brest
+ link = { eu4 = 169 v2 = 424 v2 = 421 } # Armor -> Rennes, St Brieuc
+ link = { eu4 = 177 v2 = 435 v2 = 436 } # Maine -> Laval, Le Mans
+ link = { eu4 = 1879 v2 = 417 } # Alencon -> Alencon
+ link = { eu4 = 168 v2 = 418 v2 = 419 } # Normandie -> Caen, Channel Islands
+ link = { eu4 = 183 v2 = 425 v2 = 426 } # le-de-France -> Paris, Chartres
+ link = { eu4 = 167 v2 = 415 v2 = 416 } # Caux -> Rouen, Evreux
+ link = { eu4 = 182 v2 = 2570 } # Vermandois -> Beauvais
+ link = { eu4 = 89 v2 = 402 } # Picardie -> Amiens
+ link = { eu4 = 88 v2 = 399 v2 = 401 } # Artois -> Lille, Arras
+ link = { eu4 = 87 v2 = 400 } # Calais -> Dunkirk
+ link = { eu4 = 1743 v2 = 404 } # Cambray -> Cambrai
+ link = { eu4 = 1247 v2 = 473 } # Corsica -> Corsica
+ # Macaronesia
+ link = { eu4 = 367 v2 = 2134 } # The Azores -> Azores
+ link = { eu4 = 368 v2 = 2135 } # Madeira -> Madeira
+ link = { eu4 = 366 v2 = 2136 } # The Canarias -> Canary Islands
+ # Italy and Switzerland
+ link = { eu4 = 127 v2 = 766 } # Sardinia -> Sassari
+ link = { eu4 = 2986 v2 = 765 } # Cagliari -> Cagliari
+ link = { eu4 = 125 v2 = 762 } # Palermo -> Palermo
+ link = { eu4 = 2982 v2 = 764 } # Syracuse -> Catania
+ link = { eu4 = 124 v2 = 763 } # Messina -> Messina
+ link = { eu4 = 126 v2 = 854 } # Malta -> Malta
+ link = { eu4 = 123 v2 = 759 } # Calabria -> Reggio di Calabria
+ link = { eu4 = 2984 v2 = 760 } # Costenza -> Catanzaro
+ link = { eu4 = 1934 v2 = 761 } # Lucania -> Potenza
+ link = { eu4 = 122 v2 = 758 } # Apulia -> Brindisi
+ link = { eu4 = 1933 v2 = 756 } # Bari -> Bari
+ link = { eu4 = 2985 v2 = 757 } # Capitanata -> Foggia
+ link = { eu4 = 2983 v2 = 755 } # Salerno -> Salerno
+ link = { eu4 = 121 v2 = 754 v2 = 2567 } # Napoli -> Naples, Gaeta
+ link = { eu4 = 120 v2 = 753 } # Abbruzzi -> Aquila
+ link = { eu4 = 118 v2 = 749 v2 = 750 } # Roma -> Rome, Viterbo
+ link = { eu4 = 2976 v2 = 751 } # Umbria -> Perugia
+ link = { eu4 = 119 eu4 = 2977 v2 = 752 } # Ancona, Urbino -> Ancona
+ link = { eu4 = 117 v2 = 747 v2 = 748 } # Siena -> Siena, Grosetto
+ link = { eu4 = 115 v2 = 745 } # Pisa -> Leghorn
+ link = { eu4 = 116 eu4 = 2978 v2 = 744 } # Firenze, Arezzo -> Florence
+ link = { eu4 = 2980 v2 = 746 v2 = 740 } # Lucca -> Lucca, Massa
+ link = { eu4 = 114 v2 = 741 v2 = 743 } # Romagna -> Bologna, Ravenna
+ link = { eu4 = 113 v2 = 742 } # Ferrara -> Ferrara
+ link = { eu4 = 106 v2 = 739 } # Modena -> Modena
+ link = { eu4 = 105 v2 = 738 } # Parma -> Parma
+ link = { eu4 = 101 v2 = 724 } # Liguria -> Genoa
+ link = { eu4 = 2992 v2 = 725 } # Albenga -> Savona
+ link = { eu4 = 102 v2 = 472 } # Nice -> Nice
+ link = { eu4 = 1875 v2 = 720 } # Turin -> Turin
+ link = { eu4 = 103 v2 = 721 } # Niklas -> Aosta
+ link = { eu4 = 2981 v2 = 723 } # Asti -> Alessandria
+ link = { eu4 = 2979 v2 = 722 } # Novara -> Novara
+ link = { eu4 = 104 eu4 = 1862 v2 = 726 } # Lombardia, Cremona -> Milan
+ link = { eu4 = 107 v2 = 727 } # Brescia -> Bergamo
+ link = { eu4 = 109 v2 = 728 } # Mantua -> Brescia
+ link = { eu4 = 108 v2 = 730 v2 = 731 } # Verona -> Verona, Padua
+ link = { eu4 = 1774 v2 = 732 } # Treviso -> Treviso
+ link = { eu4 = 112 v2 = 729 } # Venezia -> Venice
+ link = { eu4 = 111 v2 = 733 v2 = 737 } # Friuli -> Udine, Gorizia
+ link = { eu4 = 110 v2 = 734 v2 = 735 } # Trent -> Trent, Bozen
+ link = { eu4 = 1871 v2 = 609 } # Wallis -> Sitten
+ link = { eu4 = 1867 v2 = 607 v2 = 608 } # Freiburg -> Geneva, Neuchatel
+ link = { eu4 = 165 v2 = 605 v2 = 604 } # Bern -> Bern, Basel
+ link = { eu4 = 166 v2 = 606 } # Schwyz -> Lucern
+ link = { eu4 = 1869 eu4 = 1870 v2 = 603 } # Zrich, S:t Gallen -> Zurich
+ link = { eu4 = 1873 v2 = 2568 v2 = 611 } # Chur -> Lugano, Chur
+ # Benelux
+ link = { eu4 = 94 v2 = 397 } # Luxemburg -> Luxembourg
+ link = { eu4 = 93 v2 = 395 v2 = 398 v2 = 396 } # Lige -> Liege, Arlon, Spa
+ link = { eu4 = 1866 v2 = 392 } # Namur -> Namur
+ link = { eu4 = 91 v2 = 394 v2 = 393 } # Hainault -> Charleroi, Tournai
+ link = { eu4 = 90 v2 = 388 } # Vlaanderen -> Bruges
+ link = { eu4 = 1865 v2 = 389 } # Ghent -> Ghent
+ link = { eu4 = 92 v2 = 387 } # Brabant -> Brussels
+ link = { eu4 = 2974 v2 = 391 } # Loon -> Hasselt
+ link = { eu4 = 1742 v2 = 381 } # Limburg -> Maastricht
+ link = { eu4 = 95 v2 = 380 v2 = 379 } # Noord -> Breda, Eindhoven
+ link = { eu4 = 1744 v2 = 390 } # Antwerpen -> Antwerp
+ link = { eu4 = 96 v2 = 378 } # Zeeland -> Middelburg
+ link = { eu4 = 97 v2 = 375 v2 = 376 } # Holland -> Amsterdam, Rotterdam
+ link = { eu4 = 98 v2 = 377 } # Utrecht -> Utrecht
+ link = { eu4 = 99 v2 = 384 v2 = 382 } # Gelre -> Zwolle, Arnhem
+ link = { eu4 = 100 v2 = 383 v2 = 386 v2 = 385 } # Friesland -> Groningen, Assen, Leeuwarden
+ link = { eu4 = 1931 v2 = 543 } # East Frisia -> Emden
+ # Austria proper
+ link = { eu4 = 73 v2 = 612 v2 = 614 } # Tirol -> Innsbruck, Bregenz
+ link = { eu4 = 1768 v2 = 615 } # Lienz -> Lienz
+ link = { eu4 = 76 v2 = 613 } # Salzburg -> Salzburg
+ link = { eu4 = 128 v2 = 618 } # Krnten -> Klagenfurt
+ link = { eu4 = 1863 v2 = 616 } # Graz -> Graz
+ link = { eu4 = 132 v2 = 617 } # Steiermark -> Judenburg
+ link = { eu4 = 133 v2 = 622 } # Linz -> Linz
+ link = { eu4 = 134 v2 = 619 v2 = 620 v2 = 624 } # Wien -> Vienna, Sankt Polten, Eisenstadt
+ link = { eu4 = 1770 v2 = 621 } # Ostmarch -> Krems
+ # Germany
+ link = { eu4 = 65 v2 = 599 } # Mnchen -> Munich
+ link = { eu4 = 64 eu4 = 2956 v2 = 600 } # Niederbayern, Straubing -> Landshut
+ link = { eu4 = 2957 eu4 = 1757 v2 = 602 } # Regensburg, Oberpfalz -> Regensburg
+ link = { eu4 = 2955 v2 = 601 } # Ingolstadt -> Ingolstadt
+ link = { eu4 = 1868 eu4 = 68 v2 = 592 } # Augsburg, Memmingen -> Augsburg
+ link = { eu4 = 69 v2 = 594 v2 = 588 } # Konstanz -> Sigmaringen, Konstanz
+ link = { eu4 = 72 v2 = 587 } # Breisgau -> Freiburg
+ link = { eu4 = 74 v2 = 586 } # Baden -> Karlsruhe
+ link = { eu4 = 70 v2 = 589 v2 = 591 } # Wrttemberg -> Stuttgart, Tubingen
+ link = { eu4 = 1872 v2 = 593 } # Ulm -> Ulm
+ link = { eu4 = 71 v2 = 590 } # Leiningen -> Heilbronn
+ link = { eu4 = 67 v2 = 595 } # Franken -> Nuremburg
+ link = { eu4 = 77 v2 = 569 } # Worms -> Mannheim
+ link = { eu4 = 1761 v2 = 571 } # Alzey -> Kaiserlautern
+ link = { eu4 = 80 v2 = 572 v2 = 573 } # Trier -> Trier, Saarbrucken
+ link = { eu4 = 1760 v2 = 574 } # Koblenz -> Kreuznach
+ link = { eu4 = 1878 v2 = 576 } # Aachen -> Aachen
+ link = { eu4 = 85 v2 = 575 } # Kln -> Cologne
+ link = { eu4 = 2975 v2 = 577 } # Kleves -> Kleves
+ link = { eu4 = 78 v2 = 570 v2 = 2560 v2 = 596 } # Pfalz -> Mainz, Darmstadt, Aschaffenburg
+ link = { eu4 = 1876 v2 = 564 } # Frankfurt -> Frankfurt
+ link = { eu4 = 79 v2 = 597 v2 = 568 } # Wrzburg -> Wurzburg, Fulda
+ link = { eu4 = 66 v2 = 598 } # Bamberg -> Bayreuth
+ link = { eu4 = 63 v2 = 554 v2 = 562 v2 = 561 v2 = 563 } # Erfurt -> Erfurt, Gotha, Weimar, Meiningen
+ link = { eu4 = 83 v2 = 579 v2 = 565 } # Nassau -> Koblenz, Wiesbaden
+ link = { eu4 = 84 v2 = 578 v2 = 2561 } # Berg -> Dusseldorf, Siegburg
+ link = { eu4 = 81 v2 = 567 v2 = 584 } # Hessen -> Giessen, Korbach
+ link = { eu4 = 82 v2 = 583 } # Lippe -> Siegen
+ link = { eu4 = 1762 v2 = 566 } # Kassel -> Kassel
+ link = { eu4 = 86 eu4 = 2973 v2 = 581 v2 = 580 } # MANY-TO-MANY: Mnster, Meppen -> Munster, Dortmund
+ link = { eu4 = 2972 v2 = 585 v2 = 582 } # Paderborn -> Detmold, Minden
+ link = { eu4 = 56 v2 = 538 v2 = 542 } # Osnabrck -> Osnabruck, Lingen
+ link = { eu4 = 55 v2 = 540 } # Oldenburg -> Oldenburg
+ link = { eu4 = 2971 v2 = 535 v2 = 541 } # Hoya -> Nienburg, Cloppenburg
+ link = { eu4 = 1874 v2 = 539 } # Bremen -> Bremen
+ link = { eu4 = 54 v2 = 531 } # Bremen -> Stade
+ link = { eu4 = 44 v2 = 528 } # Hamburg -> Hamburg
+ link = { eu4 = 1857 v2 = 529 } # Lauenburg -> Lauenburg
+ link = { eu4 = 45 v2 = 530 } # Lbeck -> Lubeck
+ link = { eu4 = 1775 v2 = 369 } # Holstein -> Kiel
+ link = { eu4 = 4141 v2 = 533 } # Ditmarschen -> Heligoland
+ link = { eu4 = 57 v2 = 536 v2 = 537 } # Hannover -> Brunswick, Gottingen
+ link = { eu4 = 1758 v2 = 534 } # Hannover -> Hanover
+ link = { eu4 = 53 v2 = 532 } # Lneburg -> Luneburg
+ link = { eu4 = 62 v2 = 559 } # Leipzig -> Leipzig
+ link = { eu4 = 2965 v2 = 560 } # Vogtland -> Chemnitz
+ link = { eu4 = 61 v2 = 558 } # Dresden -> Dresden
+ link = { eu4 = 60 v2 = 687 } # Lausitz -> Gorlitz
+ link = { eu4 = 1763 v2 = 552 } # Niederlausitz -> Cottbus
+ link = { eu4 = 59 v2 = 556 } # Meissen -> Halle
+ link = { eu4 = 58 v2 = 555 } # Anhalt -> Dessau
+ link = { eu4 = 52 v2 = 553 } # Magdeburg -> Magdeburg
+ link = { eu4 = 2964 v2 = 557 } # Altmark -> Stendal
+ link = { eu4 = 50 eu4 = 1759 v2 = 549 v2 = 550 } # MANY-TO-MANY: Berlin, Potsdam -> Berlin, Prenzlau
+ link = { eu4 = 51 v2 = 551 } # Ruppin -> Pritzwalk
+ link = { eu4 = 46 eu4 = 2996 v2 = 544 } # Mecklenburg, Wismar -> Schwerin
+ link = { eu4 = 47 v2 = 548 } # Stralsund -> Stralsund
+ link = { eu4 = 2994 v2 = 547 } # Greifswald -> Swinemunde
+ link = { eu4 = 2993 v2 = 545 } # Stargard -> Neustrelitz
+ # Denmark
+ link = { eu4 = 13 v2 = 370 v2 = 371 } # Slesvig -> Flensburg, Abenra
+ link = { eu4 = 15 v2 = 368 } # Midtjylland -> Ribe
+ link = { eu4 = 4149 v2 = 2557 } # Kolding -> Esbjerg
+ link = { eu4 = 4142 v2 = 366 } # Aarhus -> Aarhus
+ link = { eu4 = 1984 v2 = 367 } # Nordjylland -> Aalborg
+ link = { eu4 = 14 v2 = 373 } # Fyn -> Odense
+ link = { eu4 = 12 eu4 = 1983 v2 = 372 } # Sjlland, Lolland -> Copenhagen
+ link = { eu4 = 1981 v2 = 374 } # Bornholm -> Bornholm
+ # Sweden
+ link = { eu4 = 6 eu4 = 26 v2 = 334 } # Skne, Halland -> Malmo
+ link = { eu4 = 1982 eu4 = 4165 v2 = 335 } # Blekinge, Ginge -> Karlskrona
+ link = { eu4 = 3 v2 = 332 } # Smland -> Kalmar
+ link = { eu4 = 4166 v2 = 333 } # Tiohrad/Vrend -> Vaxjo
+ link = { eu4 = 2 v2 = 325 } # stergtland -> Norrkoping
+ link = { eu4 = 25 v2 = 331 } # Gotland -> Gotland
+ link = { eu4 = 7 eu4 = 4163 v2 = 330 } # Vstergtland, Elfsborg -> Boras
+ link = { eu4 = 16 v2 = 329 } # Bohusln -> Gothenburg
+ link = { eu4 = 4143 v2 = 316 } # Smlenene -> Frederiksstad
+ link = { eu4 = 5 eu4 = 4164 v2 = 328 } # Vrmland, Dalsland -> Karlstad
+ link = { eu4 = 1985 v2 = 327 } # Nrke -> Orebro
+ link = { eu4 = 1 v2 = 322 v2 = 324 v2 = 326 } # Stockholm -> Stockholm, Uppsala, Vasteras
+ link = { eu4 = 8 eu4 = 4 v2 = 323 } # Dalaskogen, Bergslagen -> Falun
+ link = { eu4 = 1930 v2 = 348 } # land -> Aland Islands
+ link = { eu4 = 9 v2 = 318 v2 = 317 } # Hlsingland -> Sundsvall, Gavle
+ link = { eu4 = 10 v2 = 319 } # Jmtland -> Ostersund
+ link = { eu4 = 18 v2 = 320 } # Ume -> Umea
+ link = { eu4 = 11 eu4 = 4114 v2 = 321 } # Vsterbotten, Lule -> Lulea
+ # Norway
+ link = { eu4 = 315 v2 = 307 } # Finnmark -> Hammerfest
+ link = { eu4 = 21 v2 = 306 } # Hlogaland -> Bodo
+ link = { eu4 = 20 v2 = 305 } # Trndelag -> Trondheim
+ link = { eu4 = 2752 v2 = 308 } # Romsdal -> Alesund
+ link = { eu4 = 23 v2 = 309 } # Bergenshus -> Bergen
+ link = { eu4 = 24 eu4 = 4145 v2 = 310 } # Stavanger, Agdesiden -> Christiansand
+ link = { eu4 = 4144 v2 = 311 v2 = 312 } # Bratsberg -> Skien, Drammen
+ link = { eu4 = 17 v2 = 313 v2 = 315 } # Akershus -> Christiania, Lillehammer
+ link = { eu4 = 22 v2 = 314 } # Oplandene -> Hamar
+ # Finland
+ link = { eu4 = 4113 eu4 = 4151 v2 = 338 } # Uleaborg, Kuusamo -> Tornio
+ link = { eu4 = 4152 v2 = 337 } # Enare -> Kajaani
+ link = { eu4 = 19 v2 = 336 v2 = 346 } # sterbotten -> Oulu, Vaasa
+ link = { eu4 = 27 v2 = 345 } # Finland -> Turku
+ link = { eu4 = 4123 v2 = 347 } # Birkaland -> Tampere
+ link = { eu4 = 29 v2 = 344 } # Tavastland -> Hameenlinna
+ link = { eu4 = 31 v2 = 341 } # Savolax -> Mikkeli
+ link = { eu4 = 4124 v2 = 342 } # Kexholm -> Kuopio
+ link = { eu4 = 28 v2 = 343 } # Nyland -> Helsinki
+ link = { eu4 = 30 v2 = 340 } # Viborg -> Kotka
+ # Yugoslavia
+ link = { eu4 = 1769 v2 = 769 } # Grz -> Postojna
+ link = { eu4 = 129 v2 = 768 v2 = 767 } # Krain -> Ljubljana, Maribor
+ link = { eu4 = 130 v2 = 736 v2 = 770 v2 = 778 } # Istria -> Trieste, Pola, Fiume
+ link = { eu4 = 1826 v2 = 774 v2 = 773 } # Lika -> Senj, Karlovac
+ link = { eu4 = 136 v2 = 780 v2 = 781 } # Dalmatia -> Split, Zadar
+ link = { eu4 = 137 v2 = 782 } # Ragusa -> Dubrovnik
+ link = { eu4 = 152 v2 = 775 } # Slavonia -> Varadzin
+ link = { eu4 = 131 v2 = 771 v2 = 772 } # Croatia -> Zagreb, Sisak
+ link = { eu4 = 1767 v2 = 779 v2 = 776 v2 = 777 v2 = 793 } # Osijek -> Osijek, Bjelovar, Pozega, Vukovar
+ link = { eu4 = 1828 v2 = 785 v2 = 784 } # Soli -> Banja Luka, Bihac
+ link = { eu4 = 139 v2 = 789 } # Hum -> Livno
+ link = { eu4 = 140 v2 = 786 } # Bosnia -> Tuzla
+ link = { eu4 = 1831 v2 = 788 } # Travunia -> Mostar
+ link = { eu4 = 3002 v2 = 783 v2 = 787 } # Sarajevo -> Sarajevo, Foca
+ link = { eu4 = 4173 v2 = 2538 v2 = 791 v2 = 792 } # Syrmia -> Novi Sad, Mitrovica, Pancevo
+ link = { eu4 = 4239 v2 = 794 } # Belgrade -> Belgrade
+ link = { eu4 = 141 v2 = 796 v2 = 797 } # Serbia -> Kragujevac, Uzice
+ link = { eu4 = 1827 v2 = 804 } # Raska -> Novi Pazar
+ link = { eu4 = 4176 v2 = 795 } # Branicevo -> Bor
+ link = { eu4 = 3000 v2 = 798 v2 = 799 } # Nis -> Nis, Leskovac
+ link = { eu4 = 138 v2 = 2583 v2 = 800 v2 = 2582 v2 = 2569 v2 = 2577 } # Zeta -> Cetinje, Ulcinj, Kotor, Niksic, Pljevlja
+ link = { eu4 = 1766 v2 = 802 v2 = 803 } # Kosovo -> Pristina, Prizren
+ link = { eu4 = 3001 v2 = 806 v2 = 807 } # Skopje -> Skopje, Bitola
+ # Albania
+ link = { eu4 = 4175 v2 = 849 v2 = 850 } # Lezhe -> Tirana, Shkoder
+ link = { eu4 = 4174 v2 = 851 } # Durres -> Durres
+ link = { eu4 = 143 v2 = 853 v2 = 852 } # Albania -> Gjirokaster, Vlore
+ link = { eu4 = 142 v2 = 826 v2 = 827 } # Corfu -> Corfu, Zante
+ # Hungary
+ link = { eu4 = 135 eu4 = 4240 v2 = 623 v2 = 642 v2 = 639 } # MANY-TO-MANY: Sopron, Fejer -> Sopron, Gyor, Zalaegerszeg
+ link = { eu4 = 1864 v2 = 643 v2 = 644 v2 = 640 } # Somogy -> Szekesfehevar, Kaposvar, Pecs
+ link = { eu4 = 153 v2 = 641 } # Pecs -> Budapest
+ link = { eu4 = 4125 v2 = 646 } # Szolnok -> Miskolc
+ link = { eu4 = 4126 v2 = 645 v2 = 649 } # Bacs -> Kecskemet, Szeged
+ link = { eu4 = 155 v2 = 650 } # Szolnok -> Bekescsaba
+ link = { eu4 = 1953 v2 = 648 } # Szabolcs -> Debrecen
+ # Czechia
+ link = { eu4 = 2967 v2 = 627 } # Eger -> Karlsbad
+ link = { eu4 = 1771 v2 = 628 } # Erz -> Aussig
+ link = { eu4 = 267 v2 = 629 } # Plsen -> Plzen
+ link = { eu4 = 2968 v2 = 630 } # Budejovice -> Budejovice
+ link = { eu4 = 266 v2 = 625 } # Bohemia -> Prague
+ link = { eu4 = 2970 v2 = 626 } # Hradekco -> Hradec Kralove
+ link = { eu4 = 265 eu4 = 4237 v2 = 631 v2 = 632 } # MANY-TO-MANY: Moravia, Olomouc -> Brno, Olomouc
+ # Slovakia
+ link = { eu4 = 1772 v2 = 633 } # Presburg -> Bratislava
+ link = { eu4 = 154 eu4 = 4236 v2 = 635 v2 = 634 } # MANY-TO-MANY: Ersekujvar, Trencin -> Nitra, Trencin
+ link = { eu4 = 1318 v2 = 638 v2 = 636 } # Spis -> Roznava, Banska Bystrica
+ link = { eu4 = 162 v2 = 637 v2 = 950 } # Carpathia -> Kosice, Uzgorord
+ # Romania
+ link = { eu4 = 1954 v2 = 652 } # Torontal -> Temesvar
+ link = { eu4 = 156 v2 = 653 } # Banat -> Resicabanya
+ link = { eu4 = 157 v2 = 651 v2 = 647 } # Partium -> Szatmar, Oradea
+ link = { eu4 = 4127 eu4 = 1952 v2 = 654 v2 = 661 } # MANY-TO-MANY: Turda, Maramaros -> Cluj, Beszterce
+ link = { eu4 = 1951 v2 = 655 v2 = 656 } # Hunyad -> Gyulafehervar, Deva
+ link = { eu4 = 4128 v2 = 659 v2 = 657 } # Kiralyfld -> Brasso, Nagyszeben
+ link = { eu4 = 158 v2 = 2533 v2 = 660 } # Transylvania -> Targu Mures, Udvarhely
+ link = { eu4 = 160 v2 = 666 v2 = 665 } # Oltenia -> Craiova, Tirgu Jiu
+ link = { eu4 = 161 v2 = 667 } # Wallachia -> Tirgoviste
+ link = { eu4 = 2998 v2 = 664 v2 = 668 v2 = 669 } # Bucaresti -> Bucharest, Braila, Calarasi
+ link = { eu4 = 268 v2 = 670 v2 = 671 v2 = 662 v2 = 663 v2 = 672 v2 = 673 } # Bessarabia -> Iasi, Botosani, Cernauti, Suceava, Bacau, Galati
+ link = { eu4 = 1756 v2 = 678 } # Budjak -> Izmail
+ link = { eu4 = 2405 v2 = 676 v2 = 677 } # Bendery -> Chisinau, Balti
+ # Bulgaria
+ link = { eu4 = 150 v2 = 812 } # Bulgaria -> Pleven
+ link = { eu4 = 2746 v2 = 810 } # Vidin -> Vidin
+ link = { eu4 = 1765 v2 = 809 v2 = 808 } # Nis -> Sofia, Petrich
+ link = { eu4 = 2750 v2 = 815 v2 = 816 } # Plovdiv -> Plovdiv, Stara Zagora
+ link = { eu4 = 159 v2 = 818 v2 = 674 v2 = 675 v2 = 811 v2 = 813 v2 = 814 } # Silistria -> Silistre, Constanta, Tulcea, Ruse, Shumen, Varna
+ link = { eu4 = 1764 v2 = 817 } # Burgas -> Burgas
+ # Greece
+ link = { eu4 = 144 v2 = 825 v2 = 824 v2 = 837 } # Janina -> Arta, Janina, Missolonghi
+ link = { eu4 = 1773 v2 = 840 v2 = 842 v2 = 841 } # Achaea -> Corinth, Patras, Kalamata
+ link = { eu4 = 145 v2 = 839 } # Morea -> Nafplion
+ link = { eu4 = 163 v2 = 848 v2 = 847 } # Crete -> Iraklion, Chania
+ link = { eu4 = 164 v2 = 845 } # Naxos -> Cyclades
+ link = { eu4 = 146 v2 = 834 v2 = 835 } # Athens -> Athens, Amfissa
+ link = { eu4 = 3003 v2 = 838 } # Euboea -> Khalkis
+ link = { eu4 = 2348 v2 = 843 v2 = 844 } # Chios -> Chios, Myteline
+ link = { eu4 = 320 v2 = 846 } # Rhodes -> Dodecanese
+ link = { eu4 = 147 v2 = 831 v2 = 832 v2 = 836 v2 = 833 } # Salonica -> Larisa, Volos, Lamia, Trikkala
+ link = { eu4 = 1853 v2 = 819 v2 = 820 } # Kozani -> Florina, Grevena
+ link = { eu4 = 148 v2 = 822 v2 = 805 v2 = 821 v2 = 823 } # Macedonia -> Polygyros, Salonika, Edessa, Kavala
+ link = { eu4 = 149 v2 = 828 v2 = 830 v2 = 829 } # Edirne -> Edirne, Dedeagatch, Xanthe
+ link = { eu4 = 151 v2 = 860 v2 = 858 v2 = 859 } # Thrace -> Istanbul, Kirklareli, Gallipoli
+ link = { eu4 = 321 v2 = 855 v2 = 857 v2 = 856 } # Cyprus -> Nicosia, Famagusta, Limassol
+ # Poland
+ link = { eu4 = 1858 v2 = 546 } # Stettin -> Stettin
+ link = { eu4 = 48 v2 = 679 } # Kolberg -> Kolberg
+ link = { eu4 = 2995 v2 = 680 } # Stolp -> Koslin
+ link = { eu4 = 43 v2 = 690 } # Danzig -> Danzig
+ link = { eu4 = 2997 v2 = 691 } # Pomerelia -> Tuchel
+ link = { eu4 = 49 v2 = 692 } # Neumark -> Deutsch Krone
+ link = { eu4 = 2969 eu4 = 2966 v2 = 681 } # Sternberg, Glogau -> Kustrin
+ link = { eu4 = 264 eu4 = 4238 v2 = 682 v2 = 683 } # MANY-TO-MANY: Breslau, Liegnitz -> Breslau, Liegnitz
+ link = { eu4 = 254 v2 = 699 } # Poznan -> Posen
+ link = { eu4 = 255 v2 = 717 v2 = 701 } # Kalisz -> Kalisz, Gniezno
+ link = { eu4 = 263 v2 = 685 v2 = 684 v2 = 688 v2 = 689 v2 = 2584 } # Ratibor -> Kattowitz, Oppeln, Troppau, Tesin, Bielsko
+ link = { eu4 = 262 v2 = 703 v2 = 716 } # Krakow -> Krakow, Kielce
+ link = { eu4 = 2960 v2 = 704 } # Sadecki -> Novy Sacz
+ link = { eu4 = 2959 v2 = 714 v2 = 705 } # Tarnow -> Tarnow, Przemysl
+ link = { eu4 = 2424 v2 = 951 } # Peremyshl -> Stryi
+ link = { eu4 = 2961 v2 = 702 v2 = 952 } # Lwow -> Lvov, Ternopil
+ link = { eu4 = 261 v2 = 953 } # Halicz -> Stanislavov
+ link = { eu4 = 2962 v2 = 956 } # Rowne -> Rovne
+ link = { eu4 = 279 eu4 = 1940 v2 = 957 } # Volhynia, Belz -> Kovel
+ link = { eu4 = 260 v2 = 715 } # Galicien -> Lublin
+ link = { eu4 = 259 v2 = 713 } # Sandomir -> Radom
+ link = { eu4 = 258 v2 = 712 } # Lodz -> Lodz
+ link = { eu4 = 1939 v2 = 710 } # Leczyca -> Skierniewicz
+ link = { eu4 = 2963 v2 = 700 } # Notec/Bydgoszcz -> Bromberg
+ link = { eu4 = 1859 v2 = 694 } # Torun -> Torun
+ link = { eu4 = 256 v2 = 708 } # Plock -> Plock
+ link = { eu4 = 1938 v2 = 709 } # Wizna -> Lomza
+ link = { eu4 = 257 v2 = 706 } # Mazovia -> Warsaw
+ link = { eu4 = 269 v2 = 719 v2 = 711 } # Podlasia -> Bialystock, Siedlice
+ link = { eu4 = 767 v2 = 707 } # Wystruc -> Suwalki
+ link = { eu4 = 42 eu4 = 2958 v2 = 696 } # Warmia, Osterode -> Allenstein
+ link = { eu4 = 1841 v2 = 693 } # Marienburg -> Elbing
+ link = { eu4 = 41 v2 = 695 v2 = 697 } # Ostpreussen -> Konigsburg, Gumbinnen
+ # Belarus
+ link = { eu4 = 277 v2 = 937 } # Grodno -> Brest-Litovsk
+ link = { eu4 = 1937 v2 = 936 } # Grodno -> Grodno
+ link = { eu4 = 272 v2 = 938 } # Lithuania -> Lida
+ link = { eu4 = 770 v2 = 947 } # Braslaw -> Pastavy
+ link = { eu4 = 278 v2 = 940 v2 = 939 } # Polesia -> Pinsk, Baranovichi
+ link = { eu4 = 1941 eu4 = 4247 v2 = 941 } # Turov, Owrucz -> Slutsk
+ link = { eu4 = 4115 v2 = 942 } # Mazyr -> Mozyr
+ link = { eu4 = 276 v2 = 718 } # Minsk -> Minsk
+ link = { eu4 = 4242 v2 = 948 } # Ula -> Mogilev
+ link = { eu4 = 292 v2 = 944 v2 = 949 } # Mogilyov -> Orsha, Gomel
+ link = { eu4 = 275 v2 = 946 } # Polotsk -> Polotsk
+ link = { eu4 = 771 v2 = 945 } # Vitebsk -> Vitebsk
+ # Baltics
+ link = { eu4 = 270 v2 = 361 v2 = 362 } # Troki -> Kaunas, Marijampole
+ link = { eu4 = 1936 v2 = 360 v2 = 363 } # Kovno -> Vilnius, Panevezys
+ link = { eu4 = 271 v2 = 364 v2 = 365 } # Samogitia -> Siauliai, Palanga
+ link = { eu4 = 40 v2 = 698 } # Memel -> Memel
+ link = { eu4 = 273 v2 = 356 } # Letgallen -> Daugavpils
+ link = { eu4 = 1935 v2 = 357 } # Semigallia -> Jelgava
+ link = { eu4 = 39 v2 = 359 v2 = 358 } # Kurland -> Liepaja, Ventspils
+ link = { eu4 = 38 v2 = 354 } # Riga -> Riga
+ link = { eu4 = 37 eu4 = 1834 eu4 = 4241 v2 = 355 } # Livland, Dorpat, Wenden -> Valmiera
+ link = { eu4 = 35 v2 = 353 } # sel -> Kuressaare
+ link = { eu4 = 36 v2 = 349 v2 = 351 } # Estland -> Reval, Parnu
+ link = { eu4 = 1842 v2 = 350 v2 = 352 } # Narva -> Narva, Dorpat
+ # Ukraine
+ link = { eu4 = 281 v2 = 954 v2 = 955 } # Podolia -> Vinnitsa, Proskorov
+ link = { eu4 = 1942 v2 = 959 } # Zhytomyr -> Korosten
+ link = { eu4 = 1943 v2 = 960 } # Bratslav -> Zhitomir
+ link = { eu4 = 280 v2 = 958 } # Kiev -> Kiev
+ link = { eu4 = 289 v2 = 962 } # Chernigov -> Chernigov
+ link = { eu4 = 298 eu4 = 1945 v2 = 977 v2 = 1018 } # MANY-TO-MANY: Kursk, Novgorod-Seversky -> Kursk, Belgorod
+ link = { eu4 = 290 eu4 = 2407 v2 = 963 } # Poltava, Pereyaslav -> Poltava
+ link = { eu4 = 1944 v2 = 961 } # Cherkasy -> Cherkassy
+ link = { eu4 = 282 v2 = 968 v2 = 969 } # Yedisan -> Odessa, Pervomaisk
+ link = { eu4 = 2406 v2 = 970 v2 = 971 } # Ingil -> Nikolaev, Krivoy Rog
+ link = { eu4 = 1974 v2 = 965 v2 = 973 } # Yedishkul -> Cherson, Melitopol
+ link = { eu4 = 283 v2 = 972 } # Zaporozhia -> Ekaterinoslav
+ link = { eu4 = 2412 eu4 = 2413 v2 = 976 v2 = 975 v2 = 979 } # MANY-TO-MANY: Kyzyl-Yar, Tyn -> Mariopol, Yuzovka, Rostov
+ link = { eu4 = 2411 v2 = 974 } # Mansur -> Kramatorsk
+ link = { eu4 = 291 v2 = 978 v2 = 980 } # Kharkov -> Kharkov, Luhansk
+ link = { eu4 = 284 v2 = 964 } # Crimea -> Simferopol
+ link = { eu4 = 2410 v2 = 967 } # Theodoro -> Sevastopol
+ link = { eu4 = 285 v2 = 966 } # Kaffa -> Kerch
+ # Ciscaucasia
+ link = { eu4 = 2447 eu4 = 2195 v2 = 1049 } # Mantrega, Adyghe -> Novorossiysk
+ link = { eu4 = 463 v2 = 1051 } # Circassia -> Adygei
+ link = { eu4 = 287 eu4 = 2414 v2 = 1048 } # Kouban, Azaraba -> Ekaterinodar
+ link = { eu4 = 286 v2 = 1047 } # Azow -> Azov
+ link = { eu4 = 288 eu4 = 468 v2 = 1046 } # Cherkassk, Khazaria -> Chirskaya
+ link = { eu4 = 466 v2 = 1040 } # Sarai -> Zarevka
+ link = { eu4 = 2417 v2 = 1041 } # Kuma -> Elitsa
+ link = { eu4 = 464 v2 = 1036 } # Astrakhan -> Astrakhan
+ link = { eu4 = 2416 v2 = 1050 } # Majar -> Stavropol
+ link = { eu4 = 2197 v2 = 1056 } # Cabardia -> Pyatigorsk
+ link = { eu4 = 2201 v2 = 1054 } # Alania -> Vladikavkaz
+ link = { eu4 = 2208 v2 = 1055 v2 = 1057 } # Terek -> Grozny, Kizylyar
+ link = { eu4 = 2199 v2 = 1053 } # Tarki -> Gunib
+ link = { eu4 = 2198 v2 = 1052 } # Khundzia -> Derbent
+ # Transcaucasia
+ link = { eu4 = 1856 v2 = 1095 } # Abkhazia -> Sukhumi
+ link = { eu4 = 462 v2 = 1092 v2 = 1094 } # Mingrelia -> Kutaisi, Poti
+ link = { eu4 = 2196 v2 = 1096 } # Guria -> Batum
+ link = { eu4 = 422 v2 = 1093 } # Imereti -> Akhaltsikhe
+ link = { eu4 = 423 v2 = 1091 } # Kartli -> Pasanauri
+ link = { eu4 = 2203 v2 = 1090 } # Kakheti -> Tblisi
+ link = { eu4 = 419 v2 = 1098 v2 = 1099 v2 = 1100 } # Yerevan -> Erivan, Gyumri, Kapan
+ link = { eu4 = 2205 v2 = 1101 } # Nakhchivan -> Nakhichevan
+ link = { eu4 = 2202 v2 = 1106 } # Melikates -> Agdam
+ link = { eu4 = 420 v2 = 1105 } # Ganja -> Ganja
+ link = { eu4 = 421 v2 = 1102 v2 = 1107 v2 = 1104 } # Shirvan -> Baku, Lankaran, Sheki
+ link = { eu4 = 425 v2 = 1103 } # Dagestan -> Siyazen
+ # European Russia
+ link = { eu4 = 1971 v2 = 1039 } # Tsaritsyn -> Tsaritsyn
+ link = { eu4 = 2409 eu4 = 467 v2 = 1045 } # Bahmut, Borisoglebsk -> Migolinskaya
+ link = { eu4 = 299 v2 = 1019 } # Voronezh -> Voronets
+ link = { eu4 = 4116 eu4 = 2408 v2 = 1017 } # Belyov, Lipetsk -> Orel
+ link = { eu4 = 297 eu4 = 4244 v2 = 1016 } # Bryansk, Starodub -> Bryansk
+ link = { eu4 = 293 eu4 = 4246 v2 = 943 v2 = 1015 } # MANY-TO-MANY: Smolensk, Mstislav -> Smolensk, Peremyshl
+ link = { eu4 = 4245 eu4 = 4251 v2 = 1014 } # Vyazma, Mozhaisk -> Vyazma
+ link = { eu4 = 2418 v2 = 1038 } # Ukek -> Novo Uzensk
+ link = { eu4 = 2419 v2 = 1043 } # Kanadey -> Busuluk
+ link = { eu4 = 473 eu4 = 1965 v2 = 1034 } # Samara, Buzuluk -> Samara
+ link = { eu4 = 1081 v2 = 1033 v2 = 1035 } # Simbirsk -> Simbirsk, Syzran
+ link = { eu4 = 303 eu4 = 2415 v2 = 1037 } # Saratow, Etkara -> Saratov
+ link = { eu4 = 304 v2 = 1021 } # Pensa -> Penza
+ link = { eu4 = 302 eu4 = 1778 v2 = 1025 } # Tambow, Kasimov -> Tambov
+ link = { eu4 = 300 v2 = 1011 } # Tula -> Tula
+ link = { eu4 = 301 eu4 = 4255 v2 = 1012 } # Ryazan, Pronsk -> Ryazan
+ link = { eu4 = 295 eu4 = 4252 v2 = 1008 v2 = 1009 } # MANY-TO-MANY: Moskva, Kolomna -> Moscow, Borodino
+ link = { eu4 = 296 v2 = 1010 } # Kaluga -> Kaluga
+ link = { eu4 = 1752 eu4 = 4243 v2 = 999 } # Rzhev, Toropets -> Rzhev
+ link = { eu4 = 4148 v2 = 1007 } # Luki -> Velikiye Luki
+ link = { eu4 = 1960 v2 = 1006 } # Ostrov -> Pskov
+ link = { eu4 = 274 v2 = 997 } # Pskov -> Gdov
+ link = { eu4 = 34 v2 = 996 } # Ingermanland -> Luga
+ link = { eu4 = 310 eu4 = 311 v2 = 1003 } # Novgorod, Kholm -> Novgorod
+ link = { eu4 = 33 v2 = 994 } # Neva -> St Petersburg
+ link = { eu4 = 1959 v2 = 1005 } # Torzhok -> Borovichi
+ link = { eu4 = 294 eu4 = 4248 eu4 = 4249 v2 = 998 } # Tver, Kashin, Zubtsov -> Tver
+ link = { eu4 = 4117 v2 = 1000 } # Bezhetsk -> Staritsa
+ link = { eu4 = 2749 v2 = 1004 } # Tikhvin -> Tikhvin
+ link = { eu4 = 1961 v2 = 2580 } # Ladoga -> Stara Ladoga
+ link = { eu4 = 32 v2 = 339 } # Kexholm -> Viipuri
+ link = { eu4 = 307 v2 = 1013 } # Vladimir -> Vladimir
+ link = { eu4 = 306 eu4 = 2423 eu4 = 1754 v2 = 1020 } # Nijni-Novgorod, Alatyr, Orel -> Nizhni Novgorod
+ link = { eu4 = 1082 eu4 = 2422 eu4 = 4264 v2 = 1030 } # Kazan, Veda-Suvar, Tetyushi -> Kazan
+ link = { eu4 = 2421 eu4 = 4267 v2 = 1032 } # Juketau, Bolgar -> Chistopol
+ link = { eu4 = 475 v2 = 1042 } # Bashkortostan -> Ufa
+ link = { eu4 = 2441 eu4 = 2444 v2 = 1059 } # Iglino, Bashgird -> Chelyabinsk
+ link = { eu4 = 1078 eu4 = 2427 v2 = 1058 v2 = 1062 } # MANY-TO-MANY: Middle Urals, Ostyaki -> Ekaterinburg, Berezov
+ link = { eu4 = 305 eu4 = 1077 v2 = 1026 } # Perm, Solikamsk -> Perm
+ link = { eu4 = 1080 v2 = 2689 } # North Urals -> Vojvoz
+ link = { eu4 = 1780 v2 = 2685 } # Komi -> Njagan
+ link = { eu4 = 2426 v2 = 2687 v2 = 2614 } # Yamal -> Amderma, Panajevsk
+ link = { eu4 = 2425 v2 = 986 v2 = 2699 v2 = 985 v2 = 2688 v2 = 2589 } # Naryan-Mar -> Naryn Mar, Izma, Mezen, Inta, Kanin
+ link = { eu4 = 1955 eu4 = 4122 eu4 = 4256 eu4 = 4257 v2 = 981 } # Kholmogory, Shenkursk, Solvychegodsk, Mezen -> Archangel
+ link = { eu4 = 313 eu4 = 4258 v2 = 2588 } # Archangelsk, Onega -> Onega
+ link = { eu4 = 1958 v2 = 993 } # Kargopol -> Vyterga
+ link = { eu4 = 1777 v2 = 2587 v2 = 983 v2 = 982 } # Kola -> Kola, Kandalaksha, Petsamo
+ link = { eu4 = 1776 v2 = 984 } # Karelia -> Kostomushka
+ link = { eu4 = 309 v2 = 995 v2 = 988 } # Olonets -> Petrozavorsk, Povyents
+ link = { eu4 = 312 v2 = 989 } # Vologda -> Vologda
+ link = { eu4 = 4261 eu4 = 4260 v2 = 992 } # Ustyuzhna, Vyshny Volochyok -> Belozersk
+ link = { eu4 = 314 eu4 = 4259 v2 = 991 } # Ustyug, Velsk -> Uglich
+ link = { eu4 = 308 eu4 = 4147 eu4 = 4253 v2 = 1001 } # Yaroslavl, Rostov, Yuriev -> Yaroslavl
+ link = { eu4 = 1753 eu4 = 4250 v2 = 1023 } # Kostroma, Mologa -> Kostorma
+ link = { eu4 = 1956 eu4 = 4254 v2 = 1022 } # Suzdal, Starodub -> Ivanovo
+ link = { eu4 = 1957 v2 = 1024 } # Galich -> Galich
+ link = { eu4 = 1083 v2 = 1027 } # Zavolochye -> Vetluga
+ link = { eu4 = 1755 eu4 = 4262 eu4 = 4263 v2 = 990 } # Ustyug, Totma, Sol Galitskaya -> Kotlas
+ link = { eu4 = 4129 v2 = 987 } # Ust-Vym -> Ust Sysolsk
+ link = { eu4 = 1079 v2 = 1028 } # Viatka -> Vyatkha
+ link = { eu4 = 1972 eu4 = 4265 v2 = 1031 } # Udmurtia, Ar-Chally -> Sarapol
+ link = { eu4 = 1962 eu4 = 4266 v2 = 1029 } # Kudymkar, Izhkar -> Glasov
+ link = { eu4 = 1964 eu4 = 1963 v2 = 2700 } # Ust-Sysolsk, Cherdyn -> Usogorsk
+ # # Near Est
+ # Anatolia
+ link = { eu4 = 316 v2 = 862 v2 = 861 } # Kocaeli -> Izmit, Uskudar
+ link = { eu4 = 2299 v2 = 881 } # Bolu -> Bolu
+ link = { eu4 = 325 v2 = 880 } # Kastamonu -> Kastamonu
+ link = { eu4 = 328 v2 = 883 } # Sinop -> Sinop
+ link = { eu4 = 2296 v2 = 864 v2 = 865 } # Biga -> Balikesir, Canakkale
+ link = { eu4 = 317 v2 = 863 } # Hdavendigar -> Bursa
+ link = { eu4 = 318 v2 = 869 } # Sugla -> Izmir
+ link = { eu4 = 2297 v2 = 870 } # Saruhan -> Manisa
+ link = { eu4 = 319 v2 = 872 } # Mentese -> Mugla
+ link = { eu4 = 1848 v2 = 871 } # Hamid -> Denizli
+ link = { eu4 = 322 v2 = 867 v2 = 866 v2 = 868 } # Ktahya -> Kutahya, Afyon, Eskishehir
+ link = { eu4 = 2298 v2 = 875 v2 = 874 } # Tekke -> Antalya, Burdur
+ link = { eu4 = 323 eu4 = 324 v2 = 873 } # Konya, Karaman -> Konya
+ link = { eu4 = 2302 v2 = 895 } # Icel -> Mersin
+ link = { eu4 = 327 v2 = 894 } # Adana -> Adana
+ link = { eu4 = 326 v2 = 876 } # Ankara -> Ankara
+ link = { eu4 = 2301 v2 = 878 } # Kayseri -> Kayseri
+ link = { eu4 = 1846 eu4 = 2300 v2 = 877 } # Amasya, Bozok -> Amasya
+ link = { eu4 = 329 v2 = 879 } # Sivas -> Sivas
+ link = { eu4 = 332 v2 = 896 v2 = 898 } # Marash -> Marash, Antep
+ link = { eu4 = 2304 v2 = 884 } # Canik -> Giresun
+ link = { eu4 = 330 v2 = 882 v2 = 886 } # Trebizond -> Trabzon, Ardahan
+ link = { eu4 = 2303 v2 = 889 v2 = 899 } # Malatya -> Malatya, Urfa
+ link = { eu4 = 2305 v2 = 888 } # Erzincan -> Erzincan
+ link = { eu4 = 331 v2 = 887 } # Erzurum -> Erzurum
+ link = { eu4 = 2307 v2 = 890 } # Van -> Van
+ link = { eu4 = 2204 v2 = 885 } # Samtskhe -> Kars
+ link = { eu4 = 2306 v2 = 891 v2 = 892 } # Mush -> Bitlis, Hakkari
+ link = { eu4 = 418 v2 = 893 } # Diyarbakir -> Diyarbakir
+ # Syria & Lebanon
+ link = { eu4 = 407 eu4 = 2308 v2 = 901 } # Ar Raqqa, Cizre -> Dayr al-Zour
+ link = { eu4 = 377 v2 = 897 } # Aleppo -> Aleppo
+ link = { eu4 = 2313 v2 = 900 } # Antioch -> Antioch
+ link = { eu4 = 378 v2 = 905 } # Tripoli -> Latakia
+ link = { eu4 = 1849 v2 = 904 v2 = 903 } # Hama -> Hama, Homs
+ link = { eu4 = 2314 eu4 = 405 v2 = 907 } # Rahba, Tadmor -> Palmyra
+ link = { eu4 = 382 v2 = 902 v2 = 906 } # Damascus -> Damascus, Suwayda
+ link = { eu4 = 1855 v2 = 913 v2 = 912 v2 = 914 v2 = 915 } # Sidon -> Beirut, Baalbeck, Askaleh, Sidon
+ # Cis- and Transjordan
+ link = { eu4 = 1854 v2 = 918 v2 = 916 v2 = 919 } # Nablus -> Nablus, Acre, Jaffa
+ link = { eu4 = 364 v2 = 920 v2 = 1756 } # Gaza -> Gaza, Al Arish
+ link = { eu4 = 379 v2 = 917 v2 = 921 } # Jerusalem -> Jerusalem, Beersheba
+ link = { eu4 = 365 v2 = 1757 } # Sinai -> Sharm al-Shaykh
+ link = { eu4 = 380 v2 = 922 } # Al Karak -> Aqaba
+ link = { eu4 = 381 v2 = 908 v2 = 909 v2 = 910 } # Ajlun -> Amman, Jerash, Ruwayshid
+ link = { eu4 = 2327 v2 = 911 } # Maan -> Maan
+ # Iraq
+ link = { eu4 = 411 v2 = 923 v2 = 924 } # Mosul -> Mosul, Arbil
+ link = { eu4 = 2309 v2 = 927 } # Sinjar -> Samarra
+ link = { eu4 = 406 v2 = 931 } # As Sahiliyah -> Rutbah
+ link = { eu4 = 2310 v2 = 929 } # Tikrit -> Karbala
+ link = { eu4 = 2311 eu4 = 409 v2 = 934 } # Samawah, Hillah -> Najaf
+ link = { eu4 = 408 v2 = 932 v2 = 933 } # Basra -> Basra, Nasiriyya
+ link = { eu4 = 2312 v2 = 930 } # Wasit -> Kut
+ link = { eu4 = 410 v2 = 926 v2 = 928 } # Baghdad -> Baghdad, Mendeli
+ link = { eu4 = 415 v2 = 925 } # Shahrizor -> Kirkuk
+ link = { eu4 = 2340 v2 = 935 } # Grane -> Kuwait
+ # Saudi Arabia
+ link = { eu4 = 2338 v2 = 1158 } # Hafar -> Rafha
+ link = { eu4 = 393 v2 = 1160 } # Jabal Shammar -> Hail
+ link = { eu4 = 2328 v2 = 1156 } # Tayma -> Kaf
+ link = { eu4 = 383 v2 = 1154 } # Tabuk -> Tabuk
+ link = { eu4 = 2331 eu4 = 2329 v2 = 1152 } # Jeddah, Yanbu -> Jidda
+ link = { eu4 = 384 v2 = 1153 } # Medina -> Medina
+ link = { eu4 = 385 eu4 = 2330 eu4 = 2332 v2 = 1151 } # Mecca, Ma'din Sulaym, Truba -> Mecca
+ link = { eu4 = 386 eu4 = 2346 eu4 = 391 v2 = 1155 } # Asir, Jazan, Najran -> Abha
+ link = { eu4 = 2335 eu4 = 2337 v2 = 1159 v2 = 1161 } # MANY-TO-MANY: Tamara, Unaizah -> Halaban, Sharawrah
+ link = { eu4 = 2345 } # Ahqaf -> DROPPED
+ link = { eu4 = 2334 eu4 = 1779 } # Badiyat ash Sham, Rub' al Khali -> DROPPED
+ link = { eu4 = 392 eu4 = 2336 v2 = 1157 } # Al-Arid, Falaj -> Riyadh
+ link = { eu4 = 2347 eu4 = 2339 v2 = 1164 v2 = 2586 } # MANY-TO-MANY: Hofuf, Yabrin -> Hufuf, Al-Ahsa
+ link = { eu4 = 394 v2 = 1163 } # El Catif -> Qatif
+ # Trucial States
+ link = { eu4 = 395 v2 = 1165 } # Qatar -> Doha
+ link = { eu4 = 396 v2 = 1162 } # Bahrain -> Bahrain
+ link = { eu4 = 397 eu4 = 404 eu4 = 2333 v2 = 1167 } # Bani Yas, Liwa, Abd al-Qays -> Abu Dhabi
+ link = { eu4 = 398 v2 = 1168 } # Qawasim -> Dubai
+ link = { eu4 = 403 v2 = 1170 } # Nizwa -> Nizwa
+ link = { eu4 = 399 v2 = 1169 } # Suhar -> Suhar
+ link = { eu4 = 400 v2 = 1166 v2 = 1171 } # Muscat -> Muscat, Sur
+ link = { eu4 = 2341 eu4 = 2342 v2 = 1172 } # Sharqiyah, Wusta -> Duqm
+ link = { eu4 = 401 v2 = 1174 } # Dhofar -> Salalah
+ link = { eu4 = 402 v2 = 1175 } # Mahra -> Ghayda
+ link = { eu4 = 389 eu4 = 2343 v2 = 1173 } # Kinda, Hadramawt -> Mukalla
+ link = { eu4 = 388 v2 = 1412 v2 = 1176 } # Aden -> Aden, Bayda
+ link = { eu4 = 387 v2 = 1180 v2 = 1179 } # Mokha -> Taizz, Hodeida
+ link = { eu4 = 390 eu4 = 2344 v2 = 1178 } # Sana'a, Al Jawf -> Sana
+ link = { eu4 = 1099 v2 = 1177 } # Socotra -> Socotra
+ # # Africa
+ # Morocco
+ link = { eu4 = 334 v2 = 1686 } # Tangiers -> Tangier
+ link = { eu4 = 342 v2 = 1685 v2 = 1681 } # Toubkhal -> Rabat, Wazzan
+ link = { eu4 = 2469 v2 = 1691 } # Dukkala -> Casablanca
+ link = { eu4 = 345 v2 = 2563 } # Safi -> Safi
+ link = { eu4 = 2470 v2 = 1693 } # Haha -> Sawira
+ link = { eu4 = 1110 v2 = 1694 } # Rio de Oro -> Agadir
+ link = { eu4 = 347 v2 = 1695 } # Ifni -> Ifni
+ link = { eu4 = 348 eu4 = 2464 eu4 = 2466 v2 = 1699 } # Sus, Ouarzazate, Draa -> Warzazat
+ link = { eu4 = 346 v2 = 1698 } # Figuig -> Rashidia
+ link = { eu4 = 344 v2 = 1690 } # Marrakech -> Marrakesh
+ link = { eu4 = 2468 v2 = 1692 } # Tadla -> Huribka
+ link = { eu4 = 2467 v2 = 1682 v2 = 1680 } # Meknes -> Meknes, Fez
+ link = { eu4 = 1751 v2 = 1687 } # Ceuta -> Tetouan
+ link = { eu4 = 335 v2 = 1689 } # Mellila -> Melilla
+ link = { eu4 = 343 v2 = 1683 v2 = 1688 } # Fez -> Taza, Ajdir
+ link = { eu4 = 349 v2 = 1697 } # Atlas -> Figuig
+ link = { eu4 = 2465 v2 = 1684 } # Oujda -> Wujda
+ # Algeria
+ link = { eu4 = 336 v2 = 1705 } # Tlemcen -> Tlemcen
+ link = { eu4 = 337 v2 = 1704 } # Oran -> Oran
+ link = { eu4 = 2462 v2 = 1707 } # Ouarsenis -> Mascara
+ link = { eu4 = 2461 v2 = 1706 v2 = 1703 } # Dahra -> Mustaghanim, Medea
+ link = { eu4 = 338 v2 = 1700 } # Al-Djazair -> Algiers
+ link = { eu4 = 339 v2 = 1701 v2 = 1702 } # Kabylia -> Bougie, Setif
+ link = { eu4 = 1882 v2 = 1709 } # Bne -> Bone
+ link = { eu4 = 340 v2 = 1708 } # Constantine -> Constantine
+ link = { eu4 = 351 eu4 = 2458 v2 = 1710 } # Biskra, Hodna -> Biskra
+ link = { eu4 = 2459 v2 = 1713 } # Titteri -> Laghwat
+ link = { eu4 = 2463 v2 = 1715 } # Kasdir -> Naama
+ link = { eu4 = 2460 v2 = 1716 } # Saoura -> Tindouf
+ link = { eu4 = 1127 v2 = 1717 } # Tuat -> Chenachene
+ link = { eu4 = 2472 eu4 = 2457 eu4 = 350 v2 = 1711 } # Ouargla, Mzab, Aures -> Ouargla
+ link = { eu4 = 2456 v2 = 1712 } # Touggourt -> Tuggurt
+ link = { eu4 = 1794 v2 = 1720 v2 = 1714 v2 = 1718 v2 = 1719 v2 = 1724 v2 = 1721 v2 = 1722 } # Central Sahara -> Timimoun, Bechar, In Salah, Ilizi, Tamanrasset, In Guezzam, Tin Zawatene
+ # Tunisia
+ link = { eu4 = 341 v2 = 1725 } # Tunis -> Tunis
+ link = { eu4 = 2455 v2 = 1726 } # Bizerte -> Bizerte
+ link = { eu4 = 2454 v2 = 1727 } # Kairouan -> Gafsa
+ link = { eu4 = 352 v2 = 1729 } # Gafsa -> Tozeur
+ link = { eu4 = 2473 v2 = 1728 } # Souss -> Kairouan
+ link = { eu4 = 2453 eu4 = 353 eu4 = 2954 v2 = 1730 } # Sfax, Tataouine, Djerba -> Gabes
+ # Libya
+ link = { eu4 = 2450 v2 = 1744 } # Ghadames -> Ghadamis
+ link = { eu4 = 354 eu4 = 2452 v2 = 1731 } # Tripolitania, Zuwarah -> Tripoli
+ link = { eu4 = 2449 v2 = 1732 } # Jufra -> Ghayran
+ link = { eu4 = 2448 v2 = 1743 v2 = 1742 } # Fezzan -> Ghat, Sabha
+ link = { eu4 = 2474 v2 = 1741 } # Tajarhi -> Murzuk
+ link = { eu4 = 2451 v2 = 1733 } # Thubaqt -> Misratah
+ link = { eu4 = 355 v2 = 1734 } # Sirt -> Sirt
+ link = { eu4 = 356 v2 = 1735 } # Cyrenaica -> Benghazi
+ link = { eu4 = 357 v2 = 1736 } # Darnah -> Darna
+ link = { eu4 = 2326 v2 = 1737 } # Bardiyah -> Tobruk
+ # Egypt
+ link = { eu4 = 2315 v2 = 1755 } # Suez -> Suez Canal
+ link = { eu4 = 363 eu4 = 362 v2 = 1746 } # Damietta, Rosetta -> Dumyat
+ link = { eu4 = 358 v2 = 1751 } # Alexandria -> Alexandria
+ link = { eu4 = 2325 v2 = 1752 v2 = 1754 v2 = 1753 } # Tarrana -> Matruh, Siwa, Sidi Barrani
+ link = { eu4 = 2318 v2 = 1759 } # Al Wahat -> Bawiti
+ link = { eu4 = 1233 v2 = 1760 } # Kharga -> Mut
+ link = { eu4 = 2316 v2 = 1750 v2 = 1747 v2 = 1748 } # Al Gharbia -> Giza, Tanta, Mansura
+ link = { eu4 = 361 v2 = 1745 v2 = 1749 } # Cairo -> Cairo, Ziqaziq
+ link = { eu4 = 359 v2 = 1765 } # Faiyum -> Fayyum
+ link = { eu4 = 2317 v2 = 1764 v2 = 1763 } # Minya -> Minya, Bani Suwayf
+ link = { eu4 = 2320 v2 = 1772 } # Ras Gharib -> Ras Gharib
+ link = { eu4 = 2319 v2 = 1762 v2 = 2559 } # Asyut -> Asyut, Suhaj
+ link = { eu4 = 360 v2 = 1769 v2 = 1767 } # Qena -> Qina, Luxor
+ link = { eu4 = 1234 eu4 = 1231 v2 = 1766 v2 = 1761 } # MANY-TO-MANY: Qasr Ibrim, Aswan -> Aswan, Baris
+ link = { eu4 = 2321 v2 = 1770 } # Queseer -> Qusayr
+ link = { eu4 = 2324 v2 = 1834 v2 = 1771 v2 = 1768 } # Halaib -> Halaib, Marsa Alam, Idfu
+ # # Africa
+ # Resettable Region west_africa_interior
+ # Nigeria
+ link = { eu4 = 2294 v2 = 1931 resettable = west_africa_interior } # Warri -> Warri
+ link = { eu4 = 1147 v2 = 1928 resettable = west_africa_interior } # Benin -> Benin
+ link = { eu4 = 1152 v2 = 1935 v2 = 1930 resettable = west_africa_interior } # Idah -> Aruchukwu, Lokoja
+ link = { eu4 = 2289 v2 = 1933 resettable = west_africa_interior } # Ondo -> Awka
+ link = { eu4 = 2290 v2 = 1923 resettable = west_africa_interior } # Ijebu -> Lagos
+ link = { eu4 = 1162 v2 = 1961 resettable = west_africa_interior } # Wukari -> Bamenda
+ link = { eu4 = 2285 eu4 = 1249 v2 = 1950 v2 = 1937 resettable = west_africa_interior } # MANY-TO-MANY: Marghi, Yola -> Yola, Tukari
+ link = { eu4 = 1157 v2 = 1953 v2 = 1951 resettable = west_africa_interior } # Damasak -> Dikoa, Kuka
+ link = { eu4 = 2282 v2 = 1952 v2 = 1949 resettable = west_africa_interior } # Muniyo -> Nguru, Hadejia
+ link = { eu4 = 2283 eu4 = 1161 v2 = 1944 resettable = west_africa_interior } # Bedde, Bauchi -> Gombe
+ link = { eu4 = 1153 v2 = 1936 resettable = west_africa_interior } # Pindinga -> Makurdi
+ link = { eu4 = 2281 v2 = 1943 resettable = west_africa_interior } # Rano -> Jos
+ link = { eu4 = 2280 v2 = 1942 resettable = west_africa_interior } # Biram -> Bauchi
+ link = { eu4 = 1146 v2 = 1926 v2 = 1929 v2 = 1927 resettable = west_africa_interior } # Ife -> Ife, Akure, Ilorin
+ link = { eu4 = 1145 eu4 = 2293 v2 = 1941 v2 = 1940 resettable = west_africa_interior } # MANY-TO-MANY: Nupe, Yawuri -> Abuja, Bida
+ link = { eu4 = 2278 v2 = 1946 resettable = west_africa_interior } # Kebbi -> Kebbi
+ link = { eu4 = 1154 v2 = 1939 resettable = west_africa_interior } # Zazzau -> Zaria
+ link = { eu4 = 1150 eu4 = 1148 v2 = 1948 resettable = west_africa_interior } # Zamfara, Gobir -> Sokoto
+ link = { eu4 = 1149 v2 = 1947 resettable = west_africa_interior } # Katsina -> Katsina
+ link = { eu4 = 1155 v2 = 1945 resettable = west_africa_interior } # Kano -> Kano
+ link = { eu4 = 1144 eu4 = 2291 v2 = 1924 v2 = 1925 resettable = west_africa_interior } # MANY-TO-MANY: Oyo, Ketu -> Abeokuta, Ibadan
+ # CI, Ghana, Togo, Benin
+ link = { eu4 = 1143 eu4 = 2292 v2 = 1921 v2 = 1938 resettable = west_africa_interior } # MANY-TO-MANY: Borgu, Moshi -> Nikki, Bussa
+ link = { eu4 = 1140 v2 = 1917 v2 = 1920 resettable = west_africa_interior } # Abomey -> Atakpane, Abomey
+ link = { eu4 = 2295 v2 = 1918 v2 = 1922 resettable = west_africa_interior } # Atakora -> Sokode, Jugu
+ link = { eu4 = 2254 v2 = 1912 resettable = west_africa_interior } # Bonoman -> Wa
+ link = { eu4 = 2256 v2 = 1913 v2 = 1916 resettable = west_africa_interior } # Dagbon -> Tamale, Yendi
+ link = { eu4 = 1138 v2 = 1911 v2 = 1915 resettable = west_africa_interior } # Kumasi -> Kintampo, Ho
+ link = { eu4 = 2255 v2 = 1897 v2 = 1899 resettable = west_africa_interior } # Gyaaman -> Akoupe, Bondouku
+ link = { eu4 = 1125 v2 = 1898 resettable = west_africa_interior } # Worodugu -> Kong
+ link = { eu4 = 1122 v2 = 1900 resettable = west_africa_interior } # Konian -> Odienne
+ # Mauritania, Senegal, Gambia, Guineas
+ link = { eu4 = 1114 v2 = 1878 v2 = 1877 resettable = west_africa_interior } # Gabu -> Gabu, Bissau
+ link = { eu4 = 2239 v2 = 1792 v2 = 1785 v2 = 1793 resettable = west_africa_interior } # Siine -> Ziguinchor, Banjul, Velingara
+ link = { eu4 = 1113 v2 = 1783 v2 = 2573 v2 = 1787 v2 = 1788 v2 = 1784 resettable = west_africa_interior } # Cayor -> Dakar, Mboul, Diourbel, Kaolack, Saint-Louis
+ link = { eu4 = 1112 v2 = 1776 resettable = west_africa_interior } # Trarza -> Rosso
+ link = { eu4 = 1115 v2 = 1777 resettable = west_africa_interior } # Brakna -> Aleg
+ link = { eu4 = 2244 v2 = 1778 resettable = west_africa_interior } # Tagant -> Maghama
+ link = { eu4 = 1116 v2 = 1786 resettable = west_africa_interior } # Wolof -> Linguere
+ link = { eu4 = 2237 v2 = 1790 v2 = 1789 resettable = west_africa_interior } # Tekrur -> Matam, Podor
+ link = { eu4 = 2238 eu4 = 2240 eu4 = 1120 v2 = 1791 v2 = 1795 resettable = west_africa_interior } # MANY-TO-MANY: Kantor, Galam, Bambuk -> Bakel, Kayes
+ link = { eu4 = 1117 v2 = 1880 resettable = west_africa_interior } # Futa Jallon -> Timbo
+ link = { eu4 = 1121 v2 = 1881 v2 = 1882 resettable = west_africa_interior } # Bure -> Dinguiraye, Kankan
+ # Mali
+ link = { eu4 = 2271 eu4 = 1130 v2 = 1807 resettable = west_africa_interior } # Azawagh, Tadimekket -> Tessalit
+ link = { eu4 = 2262 eu4 = 1133 eu4 = 2264 v2 = 1805 resettable = west_africa_interior } # Karabara, Gao, Hombori -> Gao
+ link = { eu4 = 1128 v2 = 1806 resettable = west_africa_interior } # Taodeni -> Taoudenni
+ link = { eu4 = 1129 eu4 = 2247 v2 = 2609 resettable = west_africa_interior } # Azawadd, Walata -> Araouane
+ link = { eu4 = 2260 eu4 = 1132 v2 = 1803 resettable = west_africa_interior } # Mema, Timbuktu -> Timbuktu
+ link = { eu4 = 2259 eu4 = 2261 eu4 = 1134 eu4 = 2263 v2 = 1804 resettable = west_africa_interior } # Bara, Kala, Jenne, Haayre -> Bandiagara
+ link = { eu4 = 1131 v2 = 1802 resettable = west_africa_interior } # Massina -> Jenne
+ link = { eu4 = 2246 v2 = 1801 resettable = west_africa_interior } # Baghena -> Mourdiah
+ link = { eu4 = 2248 v2 = 1794 resettable = west_africa_interior } # Do -> Bamako
+ link = { eu4 = 2243 v2 = 1796 resettable = west_africa_interior } # Termes -> Nioro
+ link = { eu4 = 2245 v2 = 1797 resettable = west_africa_interior } # Wagadu -> Kita
+ link = { eu4 = 1123 v2 = 1800 resettable = west_africa_interior } # Segu -> Segu
+ link = { eu4 = 1124 v2 = 1798 resettable = west_africa_interior } # Wasuju -> Bougouni
+ link = { eu4 = 2249 eu4 = 2250 v2 = 1799 resettable = west_africa_interior } # Sibiridugu, Bendugu -> Sikasso
+ # Niger
+ link = { eu4 = 1156 v2 = 1815 resettable = west_africa_interior } # Damagaram -> Zinder
+ link = { eu4 = 2276 eu4 = 2279 v2 = 1811 resettable = west_africa_interior } # Itesan, Daura -> Maradi
+ link = { eu4 = 2284 v2 = 1816 resettable = west_africa_interior } # Manga -> Kufe
+ link = { eu4 = 2273 eu4 = 2270 v2 = 1810 resettable = west_africa_interior } # Ader, Dallol -> Dosso
+ link = { eu4 = 2269 v2 = 1808 resettable = west_africa_interior } # Zarmaganda -> Niamey
+ link = { eu4 = 2268 eu4 = 1142 v2 = 1809 resettable = west_africa_interior } # Aribanda, Dendi -> Say
+ link = { eu4 = 2272 eu4 = 2274 v2 = 1813 resettable = west_africa_interior } # Azbin, Agades -> Arlit
+ link = { eu4 = 2275 v2 = 1812 resettable = west_africa_interior } # Tenere -> Agades
+ link = { eu4 = 2277 v2 = 1817 resettable = west_africa_interior } # Kawar -> Bilma
+ link = { eu4 = 2475 v2 = 1814 resettable = west_africa_interior } # Djado -> Madama
+ # Burkina Faso
+ link = { eu4 = 1136 eu4 = 2266 v2 = 1904 resettable = west_africa_interior } # Gurma, Bilanga -> Fada Ngourma
+ link = { eu4 = 2265 v2 = 1903 resettable = west_africa_interior } # Liptako -> Dori
+ link = { eu4 = 1135 v2 = 1902 resettable = west_africa_interior } # Yatenga -> Wahiguya
+ link = { eu4 = 1137 eu4 = 2267 v2 = 1901 resettable = west_africa_interior } # Wagadugi, Tenkodogo -> Wagadugu
+ link = { eu4 = 2252 v2 = 1905 resettable = west_africa_interior } # Lobi -> Bobo Dioulasso
+ link = { eu4 = 2253 v2 = 1906 resettable = west_africa_interior } # Gwiriko -> Orodaro
+ # Lake Chad
+ link = { eu4 = 1158 v2 = 1824 resettable = west_africa_interior } # Kanem -> Mao
+ link = { eu4 = 1159 v2 = 1818 v2 = 1820 resettable = west_africa_interior } # Bagirmi -> Massenya, Bongor
+ link = { eu4 = 2287 eu4 = 1160 v2 = 1964 resettable = west_africa_interior } # Kotoko, Bornu -> Maroua
+ link = { eu4 = 2286 v2 = 1819 resettable = west_africa_interior } # Logone -> Moundou
+ link = { eu4 = 2288 v2 = 1821 resettable = west_africa_interior } # Yao -> Abeche
+ link = { eu4 = 2932 v2 = 1822 v2 = 1823 resettable = west_africa_interior } # Waddai -> Am Timan, Mongo
+ # Landbridges
+ # Resettable Region west_africa_coast
+ link = { eu4 = 1111 v2 = 1774 resettable = west_africa_coast } # Arguin -> Dakhla
+ link = { eu4 = 2241 v2 = 1879 resettable = west_africa_coast } # Beafada -> Boffa
+ link = { eu4 = 1118 v2 = 1884 resettable = west_africa_coast } # Sierra Leone -> Freetown
+ link = { eu4 = 2242 v2 = 1887 resettable = west_africa_coast } # Karou -> Monrovia
+ link = { eu4 = 1119 v2 = 1888 resettable = west_africa_coast } # Grain Coast -> Harper
+ link = { eu4 = 1126 v2 = 1892 v2 = 1893 resettable = west_africa_coast } # Ivory Coast -> Grand Lahou, Sassandra
+ link = { eu4 = 2258 v2 = 1909 v2 = 1894 resettable = west_africa_coast } # Cape Coast -> Sekondi, Grand Bassam
+ link = { eu4 = 1139 v2 = 1907 v2 = 1908 resettable = west_africa_coast } # Gold Coast -> Accra, Cape Coast
+ link = { eu4 = 2257 v2 = 1910 resettable = west_africa_coast } # Denkyira -> Kumasi
+ link = { eu4 = 1141 v2 = 1919 v2 = 1914 resettable = west_africa_coast } # Whydah -> Cotonou, Lome
+ # Resettable Region southwest_africa_coast
+ link = { eu4 = 1096 v2 = 1876 resettable = southwest_africa_coast } # Cape Verde -> Cape Verde
+ link = { eu4 = 1097 v2 = 1955 resettable = southwest_africa_coast } # Fernando Po -> Fernando Po
+ link = { eu4 = 1306 v2 = 1954 resettable = southwest_africa_coast } # Sao Tome -> Sao Tome
+ link = { eu4 = 1151 v2 = 1932 resettable = southwest_africa_coast } # Bonny -> Bonny
+ link = { eu4 = 1163 v2 = 1957 v2 = 1934 resettable = southwest_africa_coast } # Calabar -> Buea, Calabar
+ link = { eu4 = 1164 v2 = 1956 v2 = 1958 v2 = 1973 resettable = southwest_africa_coast } # Cameroon -> Douala, Kribi, Bata
+ link = { eu4 = 1165 v2 = 1972 resettable = southwest_africa_coast } # Gabon -> Libreville
+ link = { eu4 = 1166 eu4 = 4078 v2 = 1974 v2 = 2624 v2 = 2000 v2 = 1983 resettable = southwest_africa_coast } # MANY-TO-MANY: Loango, Mayumba -> Mayumbe, Loango, Cabinda, Boma
+ link = { eu4 = 1169 v2 = 1978 v2 = 1977 resettable = southwest_africa_coast } # Mayombe -> Madingou, Nkuna
+ link = { eu4 = 2949 eu4 = 1901 eu4 = 4081 eu4 = 4085 v2 = 1985 resettable = southwest_africa_coast } # Mbata, Mpangu, Tyo, Yaka -> Kumbana
+ link = { eu4 = 1168 eu4 = 1170 eu4 = 4079 eu4 = 4080 v2 = 2001 v2 = 1983 v2 = 1982 resettable = southwest_africa_coast } # MANY-TO-MANY: Nsoyo, Kongo, Ngoyo, Soyo -> Mbanza, Boma, Kinshasa
+ link = { eu4 = 1171 eu4 = 798 eu4 = 2948 v2 = 2002 v2 = 2009 resettable = southwest_africa_coast } # MANY-TO-MANY: Ndongo, Mbwila, Matamba -> Quibala, Malanje
+ link = { eu4 = 4083 eu4 = 4091 eu4 = 4087 v2 = 2010 resettable = southwest_africa_coast } # Shinje, Mpasu, Kumbana -> Saurimo
+ link = { eu4 = 1167 v2 = 1999 resettable = southwest_africa_coast } # Luanda -> Luanda
+ link = { eu4 = 1172 v2 = 2003 resettable = southwest_africa_coast } # Benguela -> Benguela
+ link = { eu4 = 1174 v2 = 2083 resettable = southwest_africa_coast } # Angra Pequena -> Walvis Bay
+ # Resettable Region south_africa
+ link = { eu4 = 1175 eu4 = 2864 v2 = 2088 resettable = south_africa } # Lesser Namaqualand, Senqu -> Springbok
+ link = { eu4 = 1177 v2 = 2090 v2 = 2089 v2 = 2087 resettable = south_africa } # Cape -> Swettenham, Worcester, Cape Town
+ link = { eu4 = 1176 v2 = 2093 resettable = south_africa } # Roggeveld -> Calvinia
+ link = { eu4 = 1179 v2 = 2091 resettable = south_africa } # Swellendam -> Mossel Bay
+ link = { eu4 = 833 v2 = 2096 v2 = 2097 resettable = south_africa } # Graaff-Reinet -> Port Elizabeth, Graaf Reinet
+ link = { eu4 = 1180 v2 = 2098 v2 = 2099 v2 = 2100 resettable = south_africa } # Transkei -> Bisho, Mathele, Umtata
+ link = { eu4 = 1178 v2 = 2558 v2 = 2092 resettable = south_africa } # Great Karoo -> De Aar, Beaufort
+ link = { eu4 = 2880 v2 = 2094 resettable = south_africa } # Griqualand -> Kimberley
+ link = { eu4 = 2856 v2 = 2101 v2 = 2103 v2 = 2102 v2 = 2104 v2 = 2112 resettable = south_africa } # Highveld -> Bloemfontein, Philippolis, Winburg, Thaba Bosiu, Ladysmith
+ link = { eu4 = 1181 v2 = 2111 resettable = south_africa } # Natal -> Durban
+ link = { eu4 = 789 v2 = 2113 resettable = south_africa } # Mtetwa -> Ulundi
+ link = { eu4 = 1182 v2 = 2049 v2 = 2050 resettable = south_africa } # Delagoa Bay -> Maputo, Chaimate
+ link = { eu4 = 1183 v2 = 2051 resettable = south_africa } # Inhambane -> Inhambane
+ # Resettable Region east_africa_coast
+ link = { eu4 = 1186 v2 = 2057 resettable = east_africa_coast } # Sofala -> Sofala
+ link = { eu4 = 1192 v2 = 2059 resettable = east_africa_coast } # Quelimane -> Quelimane
+ link = { eu4 = 2952 v2 = 2052 resettable = east_africa_coast } # Madanda -> Massekisse
+ link = { eu4 = 1187 v2 = 2058 resettable = east_africa_coast } # Urungwe -> Mossurize
+ link = { eu4 = 1191 eu4 = 2951 v2 = 2070 resettable = east_africa_coast } # Sena, Manikya -> Mutare
+ link = { eu4 = 1184 v2 = 2073 v2 = 2071 resettable = east_africa_coast } # Zimbabwe -> Masvingo, Bulawayo
+ link = { eu4 = 1189 eu4 = 1185 v2 = 2072 resettable = east_africa_coast } # Barwe, Uteve -> Hwange
+ link = { eu4 = 2950 v2 = 2069 resettable = east_africa_coast } # Buhera -> Gweru
+ link = { eu4 = 1190 v2 = 2635 resettable = east_africa_coast } # Zumbo -> Kariba
+ link = { eu4 = 1188 v2 = 2068 resettable = east_africa_coast } # Tete -> Harare
+ link = { eu4 = 788 v2 = 2061 resettable = east_africa_coast } # Angoche -> Angoche
+ link = { eu4 = 1195 eu4 = 4049 eu4 = 4035 v2 = 2060 v2 = 2063 resettable = east_africa_coast } # MANY-TO-MANY: Mozambique, Ibo, Ngindo -> Mocambique, Ibo
+ link = { eu4 = 1198 v2 = 2039 resettable = east_africa_coast } # Tabora -> Lindi
+ link = { eu4 = 1196 v2 = 2038 resettable = east_africa_coast } # Kilwa -> Kilwa
+ link = { eu4 = 1197 eu4 = 1199 v2 = 2036 resettable = east_africa_coast } # Ujiji, Bagamoyo -> Dar Es Salaam
+ link = { eu4 = 1201 v2 = 2048 resettable = east_africa_coast } # Zanzibar -> Zanzibar
+ link = { eu4 = 1200 v2 = 2037 resettable = east_africa_coast } # Tanga -> Tanga
+ link = { eu4 = 1202 v2 = 2029 resettable = east_africa_coast } # Mombasa -> Mombasa
+ link = { eu4 = 1925 eu4 = 4051 v2 = 2032 resettable = east_africa_coast } # Tana, Ewaso Ngiro -> Garissa
+ link = { eu4 = 1273 v2 = 2033 resettable = east_africa_coast } # Taveta -> Voi
+ link = { eu4 = 1204 eu4 = 1203 eu4 = 2796 v2 = 2030 resettable = east_africa_coast } # Chisimayo, Malindi, Pate -> Lamu
+ # Resettable Region madagascar
+ link = { eu4 = 4029 eu4 = 4028 eu4 = 4030 eu4 = 4032 eu4 = 4027 eu4 = 1193 eu4 = 4031 v2 = 2122 v2 = 2117 v2 = 2116 resettable = madagascar } # MANY-TO-MANY: Antanosy, Mahafaly, Bara, Fiherana, Betsileo, Menabe, Antsalova -> Toliara, Ampanihy, Fianarantsoa
+ link = { eu4 = 1792 eu4 = 4025 eu4 = 4026 v2 = 2119 v2 = 2115 v2 = 2118 resettable = madagascar } # MANY-TO-MANY: Merina, Vatomandry, Antemoro -> Toamasina, Tananarive, Tolanaro
+ link = { eu4 = 1194 eu4 = 4023 eu4 = 4022 eu4 = 4021 eu4 = 4024 eu4 = 4020 v2 = 2123 v2 = 2121 v2 = 2120 v2 = 2124 resettable = madagascar } # MANY-TO-MANY: Besalampy, Tsimihety, Iboina, Antankara, Maroantsetra, Comoros -> Comoros, Mahajanga, Antsiranana, Mayotte
+ # Resettable Region horn_of_africa
+ link = { eu4 = 2781 eu4 = 2777 eu4 = 2774 eu4 = 2794 v2 = 1870 resettable = horn_of_africa } # Gedo, Bardera, Kismayo, Barawa -> Kismayo
+ link = { eu4 = 2775 eu4 = 1205 v2 = 1868 resettable = horn_of_africa } # Merca, Mogadishu -> Mogadishu
+ link = { eu4 = 2776 eu4 = 2780 v2 = 1869 resettable = horn_of_africa } # Afgooye, Beledweyne -> Baidoa
+ link = { eu4 = 2784 eu4 = 2783 eu4 = 2785 eu4 = 2795 eu4 = 2782 v2 = 1871 resettable = horn_of_africa } # Galkayo, Hobyo, El Buur, Meregh, Warsheikh -> Hobye
+ link = { eu4 = 1206 eu4 = 2788 eu4 = 2786 eu4 = 2024 v2 = 1872 resettable = horn_of_africa } # Mayertern, Hafun, Bosaso, Ajiraan -> Busaso
+ link = { eu4 = 2792 eu4 = 2789 eu4 = 2790 eu4 = 1209 eu4 = 2793 v2 = 1873 resettable = horn_of_africa } # Togdheer, Las Khorey, Sanaag, Berbera, Hargeisa -> Berbera
+ link = { eu4 = 1212 v2 = 1874 resettable = horn_of_africa } # Zeila -> Zeyla
+ # North Africa
+ # Tunisia
+ # Libya
+ # Egypt
+ # Morocco
+ # Algeria
+ # Sudan
+ link = { eu4 = 1232 v2 = 1833 } # Suakin -> Suakin
+ link = { eu4 = 1229 eu4 = 2323 v2 = 1836 } # Berber, Sahra an Nubyah -> Hayya
+ link = { eu4 = 1228 eu4 = 1220 eu4 = 2322 v2 = 1835 } # Dongola, Dar Ja'al, Wadi Halfa -> Dongola
+ link = { eu4 = 2797 v2 = 1837 } # Shendy -> Atbara
+ link = { eu4 = 1226 v2 = 1829 } # Taka -> Kassala
+ link = { eu4 = 1225 eu4 = 4033 v2 = 1830 } # Butana, Al Qadirif -> Sennar
+ link = { eu4 = 1217 v2 = 1832 } # Fazughli -> Fashoda
+ link = { eu4 = 2799 v2 = 1831 } # Sennar -> Rabak
+ link = { eu4 = 2798 eu4 = 1222 v2 = 1828 v2 = 1827 } # MANY-TO-MANY: Soba, Gezira -> Wad Madani, Khartoum
+ link = { eu4 = 2800 eu4 = 1221 v2 = 1838 } # Kosti, Taqali -> Obeid
+ link = { eu4 = 1216 v2 = 1840 } # Dar Nuba -> Kaduqli
+ link = { eu4 = 2802 v2 = 1839 } # Kobbe -> Nuhud
+ link = { eu4 = 1219 v2 = 1841 } # Kordofan -> Fasher
+ link = { eu4 = 774 eu4 = 2801 v2 = 1842 } # Al Junaynah, Medwa -> Junayah
+ # Eritrea, Djibouti, Ethiopia
+ link = { eu4 = 1215 v2 = 1875 } # Tajura -> Djibuti
+ link = { eu4 = 2765 v2 = 1851 } # Assab -> Assab
+ link = { eu4 = 1230 v2 = 1849 } # Massawa -> Massawa
+ link = { eu4 = 2787 eu4 = 2766 eu4 = 1227 v2 = 1850 } # Hamasien, Mendefera, Tigre -> Akordat
+ link = { eu4 = 2767 v2 = 1848 v2 = 1856 } # Enderta -> Asmara, Aksum
+ link = { eu4 = 2764 eu4 = 2768 v2 = 1858 } # Ausa, Angot -> Awsa
+ link = { eu4 = 2773 eu4 = 1211 v2 = 1865 } # Mora, Harer -> Harer
+ link = { eu4 = 1208 eu4 = 1207 eu4 = 2778 v2 = 1867 resettable = horn_of_africa } # Haud, Ogaden, Warder -> Werder
+ link = { eu4 = 2779 eu4 = 1210 v2 = 1866 } # Afder, Ifat -> Goba
+ link = { eu4 = 1218 eu4 = 2756 v2 = 1864 } # Kefa, Welayta -> Negele
+ link = { eu4 = 2761 v2 = 1861 } # Arsi -> Aselia
+ link = { eu4 = 2760 eu4 = 4158 v2 = 1860 } # Hadiya, Janjero -> Awasa
+ link = { eu4 = 2759 eu4 = 2758 eu4 = 2757 v2 = 1862 } # Gambela, Illubabor, Kaffa -> Bonga
+ link = { eu4 = 2791 eu4 = 1213 v2 = 1859 } # Ankober, Shoa -> Ankober
+ link = { eu4 = 2763 eu4 = 2762 v2 = 1863 } # Asosa, Damot -> Asosa
+ link = { eu4 = 1223 eu4 = 2770 v2 = 1855 } # Gojjam, Agew -> Debre Markos
+ link = { eu4 = 1214 eu4 = 1224 v2 = 1853 } # Awsa, Gonder -> Debre Tabor
+ link = { eu4 = 2769 v2 = 1857 } # Lasta -> Antalo
+ link = { eu4 = 2771 v2 = 1852 } # Semien -> Gonder
+ link = { eu4 = 2772 v2 = 1854 } # Dembiya -> Matamma
+ link = { eu4 = 4052 v2 = 2031 } # Dawa -> Wajir
+ # African Wastelands
+ link = { eu4 = 1173 v2 = 2004 v2 = 2079 v2 = 2084 } # Namibia -> Mocamedes, Swakopmund, Angra Pequena
+ link = { eu4 = 1801 v2 = 2080 v2 = 2081 v2 = 2082 v2 = 2076 v2 = 2075 v2 = 2077 v2 = 2085 v2 = 2078 v2 = 2086 v2 = 2095 v2 = 2074 v2 = 2574 v2 = 2108 v2 = 2107 v2 = 2105 v2 = 2106 v2 = 2109 v2 = 2110 v2 = 2114 } # Kalahari -> Tsumeb, Linyati, Otjinene, Nokaneng, Serowe, Tsabong, Nugouses, Windhoek, Karasburg, Dikathong, Gaborone, Mochudi, Mosega, Klerksdorp, Pretoria, Johannesburg, Lydenburg, Thohoyandu, Mbabane
+ link = { eu4 = 4034 eu4 = 4038 eu4 = 4048 eu4 = 4036 eu4 = 4037 eu4 = 4043 eu4 = 4042 eu4 = 4044 eu4 = 4045 eu4 = 4040 eu4 = 4050 eu4 = 4047 eu4 = 4039 eu4 = 4046 eu4 = 4041 eu4 = 4073 v2 = 2067 v2 = 2581 v2 = 2040 v2 = 2041 v2 = 2042 v2 = 2018 v2 = 2056 v2 = 2055 v2 = 2054 v2 = 2066 v2 = 2053 v2 = 2065 v2 = 2064 } # MANY-TO-MANY: Makua, Lolo, Lomwe, Wayao, Katsekera, Phangwa, Makonde, Ngonde, Tumbuka, Kalonga, Luangwa, Nsenga, Lundu, Lala, Kinga, Hehe -> Lilongwe, Mataka, Songea, Masasi, Iringa, Chipata, Zombo, Songo, Tete, Zomba, Sena, Milange, Nampula
+ link = { eu4 = 1800 eu4 = 4084 eu4 = 4082 eu4 = 4094 eu4 = 4092 eu4 = 4093 eu4 = 4095 eu4 = 4107 eu4 = 4101 eu4 = 4104 eu4 = 4108 eu4 = 4100 eu4 = 4103 eu4 = 4102 eu4 = 4106 eu4 = 4099 eu4 = 4098 v2 = 1989 v2 = 1988 v2 = 1987 v2 = 2017 v2 = 2016 v2 = 790 v2 = 2012 v2 = 2014 v2 = 2013 v2 = 2011 v2 = 2007 v2 = 2006 v2 = 2008 v2 = 2005 v2 = 2015 } # MANY-TO-MANY: Limpopo, Malem, Kasanje, Chokwe, Rund, Lwena, Ishindi, Kanongesha, Lualaba, Lamba, Kaonde, Luapala, Tabwa, Bemba, Lenje, Hemba, Upemba -> Munza, Mussumba, Bunkeya, Kasema, Kazembe, Kitwe, Lusaka, Kasempa, Mongu, Kubanda, Mavinga, Kuito, Ondjiva, Huambo, Monzo
+ link = { eu4 = 1798 eu4 = 4074 eu4 = 4053 eu4 = 4075 eu4 = 4060 eu4 = 4054 eu4 = 4062 eu4 = 4065 eu4 = 4064 eu4 = 4066 eu4 = 1649 eu4 = 4063 eu4 = 4067 eu4 = 4068 eu4 = 4069 eu4 = 4070 eu4 = 4072 eu4 = 4061 eu4 = 4071 eu4 = 4076 eu4 = 4057 eu4 = 4059 eu4 = 4055 eu4 = 4058 eu4 = 4056 eu4 = 4077 eu4 = 1799 v2 = 2026 v2 = 2025 v2 = 2024 v2 = 2027 v2 = 2028 v2 = 2023 v2 = 2019 v2 = 2020 v2 = 2034 v2 = 2044 v2 = 2035 v2 = 2043 v2 = 2046 v2 = 2045 v2 = 2047 v2 = 2021 v2 = 2022 } # MANY-TO-MANY: Imatong, Pubungo, Turkana, Lango, Kikuyu, Kuria, Basoga, Bunyoro, Buganda, Ndorwe, Lake Victoria, Karagwe, Nduga, Buzozo, Bushubi, Nkoma, Ruguru, Buzinza, Buyogoma, Muhambwe, Nyatura, Shaga, Shamba, Zigua, Gogo, Rukwa, Urgoma -> Lodwar, Marsabit, Nairobi, Nakuru, Kisumu, Jinja, Entebbe, Mbarara, Kigali, Mwanza, Usumbura, Tabora, Ujiji, Morogoro, Arusha, Masindi, Kitgum
+ link = { eu4 = 1797 eu4 = 4086 eu4 = 4088 eu4 = 4089 eu4 = 4090 eu4 = 4109 eu4 = 4096 eu4 = 4105 eu4 = 4097 v2 = 1997 v2 = 1996 v2 = 1995 v2 = 1981 v2 = 1976 v2 = 1975 v2 = 1980 v2 = 1992 v2 = 1994 v2 = 1993 v2 = 1984 v2 = 1986 v2 = 1990 v2 = 1991 } # MANY-TO-MANY: Inner Kongo, Nunu, Munene, Kuba, Songye, Lega, Kalundwe, Kusu, Luba -> Mungbane, Kisangani, Gemena, Impfondo, Makokou, Moanda, Djambala, Basoko, Nsheng, Irebu, Kananga, Lusambo, Nyangwe, Uvira
+ link = { eu4 = 1796 v2 = 1959 v2 = 1962 v2 = 1966 v2 = 1965 v2 = 1970 v2 = 1998 v2 = 1969 v2 = 1845 v2 = 1846 v2 = 1844 v2 = 1843 v2 = 1971 v2 = 1968 v2 = 1967 v2 = 1963 v2 = 1960 v2 = 1847 } # Central Africa -> Yaounde, Bertoua, Nola, Bangui, Bangassou, Baramo, Zemio, Yambio, Lado, Bor, Waw, Ndele, Bossangoa, Bouar, Ngaoundere, Bafoussam, Kapoeta
+ link = { eu4 = 1793 v2 = 1773 v2 = 1775 v2 = 1779 v2 = 1782 v2 = 1780 v2 = 1781 v2 = 1696 } # El Djouf -> Aaiun, Nouakchott, Shingit, Bir Murghayn, Tishit, Walata, Tarfaya
+ link = { eu4 = 2251 v2 = 1895 v2 = 1896 v2 = 1891 v2 = 1889 v2 = 1890 v2 = 1886 v2 = 1885 v2 = 1883 } # Bagoe -> Bouake, Man, Zwedru, Bopolu, Gbarnga, Bo, Falaba, Beyla
+ link = { eu4 = 1795 v2 = 1740 v2 = 1738 v2 = 1739 v2 = 1758 v2 = 2564 v2 = 2585 v2 = 1826 v2 = 1825 } # East Sahara -> Waddan, Jaghbub, Kufra, Hariga, Salima, Matan as Sarah, Faya, Zouar
+ # # Asia
+ # Indian Ocean Territories
+ link = { eu4 = 1100 v2 = 2127 } # Mahe -> Seychelles
+ link = { eu4 = 1248 v2 = 1325 } # Maldives -> Maldives
+ link = { eu4 = 1101 v2 = 2128 } # Diego Garcia -> Diego Garcia
+ link = { eu4 = 1102 v2 = 2125 } # Mauritius -> Mauritius
+ link = { eu4 = 1103 v2 = 2126 } # Bourbon -> Bourbon
+ link = { eu4 = 574 v2 = 1320 } # The Andamans -> Andaman Islands
+ link = { eu4 = 1999 v2 = 2406 } # Cocos Island -> Cocos Islands
+ link = { eu4 = 1998 v2 = 2244 } # Christmas Island -> Christmas Island
+ # Indo Wasteland
+ link = { eu4 = 1789 v2 = 1454 resettable = new_guinea } # Maoke -> Merah
+ link = { eu4 = 2740 v2 = 1422 v2 = 1428 resettable = indonesia } # Borneo -> Muraleve, Sintang
+ # Persia
+ link = { eu4 = 2214 v2 = 1116 } # Golestan -> Gorgan
+ link = { eu4 = 2236 v2 = 1150 } # Bojnord -> Bojnurd
+ link = { eu4 = 2221 v2 = 1147 } # Mashhad -> Mashhad
+ link = { eu4 = 2235 eu4 = 427 v2 = 1149 } # Sabzevar, Shahrud -> Sabzevar
+ link = { eu4 = 436 v2 = 1148 } # Birjand -> Birjand
+ link = { eu4 = 435 eu4 = 434 v2 = 1144 } # Sistan, Quhistan -> Zahedan
+ link = { eu4 = 2233 v2 = 1146 } # Western Makran -> Chabahar
+ link = { eu4 = 432 v2 = 1140 } # Kerman -> Kerman
+ link = { eu4 = 2234 v2 = 1139 } # Rafsanjan -> Sirjan
+ link = { eu4 = 431 eu4 = 2999 v2 = 1145 v2 = 1142 } # MANY-TO-MANY: Hormuz, Hormuz -> Jask, Bandar Abbas
+ link = { eu4 = 2220 v2 = 1143 } # Bam -> Bam
+ link = { eu4 = 424 v2 = 1112 } # Ardabil -> Ardabil
+ link = { eu4 = 416 v2 = 1108 } # Azerbaijan -> Tabriz
+ link = { eu4 = 2206 v2 = 1109 v2 = 1110 } # Urmia -> Khvoy, Urumia
+ link = { eu4 = 2207 v2 = 1111 } # Maragheh -> Mahabad
+ link = { eu4 = 417 v2 = 1113 } # Gilan -> Rasht
+ link = { eu4 = 426 v2 = 1114 v2 = 1115 } # Mazandaran -> Noshehr, Sari
+ link = { eu4 = 2216 v2 = 1126 } # Semnan -> Semnan
+ link = { eu4 = 428 v2 = 1121 } # Rey -> Tehran
+ link = { eu4 = 2215 v2 = 1124 } # Qazvin -> Qazvin
+ link = { eu4 = 2212 v2 = 1123 } # Zanjan -> Zanjan
+ link = { eu4 = 2213 v2 = 1125 v2 = 1128 } # Markazi -> Qom, Arak
+ link = { eu4 = 429 v2 = 1127 } # Isfahan -> Isfahan
+ link = { eu4 = 2222 v2 = 1129 } # Ardakan -> Kashan
+ link = { eu4 = 433 eu4 = 4171 v2 = 1130 } # Dash-i-Lut, Abarquh -> Yazd
+ link = { eu4 = 2219 eu4 = 2223 v2 = 1141 v2 = 1138 } # MANY-TO-MANY: Bandar Langeh, Larestan -> Lengeh, Kangan
+ link = { eu4 = 2218 v2 = 1137 v2 = 1135 } # Sarvestan -> Yasuj, Shiraz
+ link = { eu4 = 2217 v2 = 1134 } # Yasuj -> Dehkord
+ link = { eu4 = 430 v2 = 1136 } # Bushehr -> Bushire
+ link = { eu4 = 412 v2 = 1132 v2 = 1131 } # Khuzestan -> Abadan, Ahvaz
+ link = { eu4 = 2209 v2 = 1119 } # Ilam -> Ilam
+ link = { eu4 = 413 v2 = 1133 v2 = 1120 } # Lorestan -> Dezful, Khoramabad
+ link = { eu4 = 414 v2 = 1122 } # Hamadan -> Hamadan
+ link = { eu4 = 2210 v2 = 1117 } # Kirmanshah -> Kermanshah
+ link = { eu4 = 2211 v2 = 1118 } # Ardalan -> Sanandaj
+ # Pakistan
+ link = { eu4 = 2230 v2 = 1220 } # Chagai -> Dalbandin
+ link = { eu4 = 2232 eu4 = 576 eu4 = 2068 v2 = 1221 } # Kharan, Indus, Siwistan -> Kalat
+ link = { eu4 = 575 eu4 = 2231 v2 = 1222 } # Eastern Makran, Bela -> Bela
+ link = { eu4 = 504 v2 = 1288 } # Thatta -> Karachi
+ link = { eu4 = 2088 v2 = 1290 } # Umarkot -> Umarkot
+ link = { eu4 = 2072 eu4 = 505 v2 = 1289 } # Bhakkar, Sehwan -> Sukkur
+ link = { eu4 = 2086 v2 = 1231 } # Cholistan -> Bahawalpur
+ link = { eu4 = 506 eu4 = 2079 v2 = 1228 } # Multan, Dera Ghazi Khan -> Multan
+ link = { eu4 = 577 v2 = 1219 } # Quetta -> Quetta
+ link = { eu4 = 507 v2 = 1227 } # Lahore -> Lahore
+ link = { eu4 = 2076 v2 = 1229 } # Sialkot -> Sialkot
+ link = { eu4 = 2078 v2 = 1232 } # Sind Sagar -> Shahpur
+ link = { eu4 = 2077 v2 = 1230 } # Margalla -> Attock
+ link = { eu4 = 578 v2 = 1218 } # Khyber -> Peshawar
+ link = { eu4 = 2073 v2 = 1225 v2 = 1223 } # Baltistan -> Gilgit, Chitral
+ # Afghanistan
+ link = { eu4 = 2229 eu4 = 2224 v2 = 1214 } # Bust, Ferah -> Farrah
+ link = { eu4 = 447 v2 = 1215 } # Kandahar -> Kandahar
+ link = { eu4 = 448 v2 = 1217 } # Gazni -> Ghazni
+ link = { eu4 = 2226 v2 = 1216 } # Jalalabad -> Jalalabad
+ link = { eu4 = 451 v2 = 1209 } # Kabul -> Kabul
+ link = { eu4 = 446 v2 = 1212 } # Herat -> Herat
+ link = { eu4 = 2228 eu4 = 450 v2 = 1211 } # Maymana, Balkh -> Balkh
+ link = { eu4 = 2225 eu4 = 449 v2 = 1213 } # Bamyan, Ghor -> Bamyan
+ link = { eu4 = 2227 eu4 = 452 v2 = 1210 } # Kunduz, Badakhshan -> Faizabad
+ # Nepal, Bhutan, Tibet
+ link = { eu4 = 554 eu4 = 2070 v2 = 1327 } # Baisi Rayja, Chaubisi Rajas -> Jumla
+ link = { eu4 = 557 eu4 = 2071 v2 = 1328 v2 = 1326 } # MANY-TO-MANY: Katmandu, Limbuwan -> Tumlong, Katmandu
+ link = { eu4 = 565 v2 = 1329 } # Bhutan -> Thimpu
+ link = { eu4 = 1787 eu4 = 2128 v2 = 1592 } # Himalaya, Ngari -> Ngari
+ link = { eu4 = 676 v2 = 1589 } # U-Tsang -> Shigatse
+ link = { eu4 = 2129 v2 = 1591 } # Changtang -> Changtang
+ link = { eu4 = 706 eu4 = 2134 eu4 = 4204 v2 = 1556 v2 = 1557 } # MANY-TO-MANY: Amdo, Rebgong, Anding -> Makhai, Balekungomi
+ link = { eu4 = 705 v2 = 1558 } # Dangla -> Kegudo
+ link = { eu4 = 677 eu4 = 2130 eu4 = 2131 eu4 = 2132 eu4 = 4205 v2 = 1587 v2 = 1588 v2 = 1590 } # MANY-TO-MANY: Qamdo, Nyingchi, Qamdo, Markam, Nagchu -> Lhasa, Chamdo, Lhodrak
+ link = { eu4 = 678 eu4 = 2133 v2 = 1586 } # Kham, Dege -> Yazhou
+ link = { eu4 = 2170 eu4 = 2135 v2 = 1582 } # Songqu, Garze -> Longan
+ # Western India
+ link = { eu4 = 503 v2 = 1293 } # Kutch -> Mandvi
+ link = { eu4 = 2051 eu4 = 521 eu4 = 2052 eu4 = 515 v2 = 1292 } # Bhavnagar, Rajkot, Navanagar, Girnar -> Rajkot
+ link = { eu4 = 2054 v2 = 1291 } # Ahmadabad -> Ahmedabad
+ link = { eu4 = 516 v2 = 1295 } # Baroda -> Baroda
+ link = { eu4 = 517 v2 = 1296 } # Surat -> Surat
+ link = { eu4 = 2089 eu4 = 529 v2 = 1297 } # Chaul, North Konkan -> Bombay
+ link = { eu4 = 1946 eu4 = 530 v2 = 1301 } # Desh, South Konkan -> Kolhapur
+ link = { eu4 = 2030 v2 = 1303 } # Goa -> Goa
+ link = { eu4 = 2034 v2 = 1299 } # Pune -> Poona
+ link = { eu4 = 544 eu4 = 545 v2 = 1284 } # Ahmadnagar, Marathwada -> Aurangabad
+ link = { eu4 = 548 v2 = 1278 } # West Berar -> Amarati
+ link = { eu4 = 527 v2 = 1276 } # Khandesh -> Hoshangabad
+ link = { eu4 = 2036 v2 = 1298 } # Baglana -> Nasik
+ link = { eu4 = 2056 eu4 = 2093 v2 = 1271 } # Rewakantha, Mandsaur -> Indore
+ link = { eu4 = 526 v2 = 1272 } # Mandu -> Bhopal
+ link = { eu4 = 740 eu4 = 525 v2 = 1270 } # Chanderi, Gird -> Gwalior
+ link = { eu4 = 528 eu4 = 518 eu4 = 2058 v2 = 1269 } # Hadoti, Chittorgarh, Mewar -> Udaipur
+ link = { eu4 = 2053 v2 = 1294 } # Patan -> Patan
+ link = { eu4 = 2066 eu4 = 514 eu4 = 2067 v2 = 1266 } # Nagaur, Marwar, Gorwar -> Jodhpur
+ link = { eu4 = 2087 v2 = 1264 } # Ajmer -> Ajmer
+ link = { eu4 = 513 v2 = 1265 } # Jaisalmer -> Jaisalmer
+ link = { eu4 = 512 v2 = 1267 } # Jangladesh -> Bikaner
+ link = { eu4 = 519 eu4 = 2064 eu4 = 520 v2 = 1268 } # Dundhar, Shekhawati, Mewat -> Jaipur
+ # Northern India
+ link = { eu4 = 508 v2 = 1224 } # Kashmir -> Srinagar
+ link = { eu4 = 2074 v2 = 1226 } # Ladakh -> Leh
+ link = { eu4 = 509 eu4 = 511 v2 = 1235 } # Kangra, Garhwal -> Simla
+ link = { eu4 = 2069 v2 = 1238 } # Kumaon -> Dehra Dun
+ link = { eu4 = 2075 v2 = 1233 } # Doaba -> Amritsar
+ link = { eu4 = 2065 eu4 = 510 eu4 = 2062 v2 = 1234 v2 = 1237 } # MANY-TO-MANY: Batthiana, Sirhind, Panipat -> Firuzapur, Panipat
+ link = { eu4 = 2060 eu4 = 2061 v2 = 1239 } # Upper Doab, Katehar -> Meerut
+ link = { eu4 = 522 v2 = 1236 } # Delhi -> Delhi
+ link = { eu4 = 524 v2 = 1240 } # Central Doab -> Agra
+ link = { eu4 = 2063 eu4 = 2059 v2 = 1241 } # Etawah, Kalpi -> Cawnpore
+ link = { eu4 = 559 v2 = 1273 } # Bundelkhand -> Chatarpur
+ link = { eu4 = 2097 v2 = 1274 } # Baghelkhand -> Rewa
+ link = { eu4 = 555 eu4 = 556 v2 = 1243 } # Jaunpur, Lower Doab -> Allahabad
+ link = { eu4 = 523 eu4 = 2094 v2 = 1242 v2 = 1244 } # MANY-TO-MANY: Oudh, Bahreich -> Lucknow, Fyzabad
+ # Eastern India, Bangladesh
+ link = { eu4 = 2095 v2 = 1245 } # Varanasi -> Benares
+ link = { eu4 = 2055 v2 = 1246 } # Gorakhpur -> Gorakhpur
+ link = { eu4 = 2047 v2 = 1247 } # Tirhut -> Patna
+ link = { eu4 = 2096 eu4 = 558 v2 = 1248 } # Damin, Patna -> Gaya
+ link = { eu4 = 2044 v2 = 1250 } # Bhagalpur -> Bhagalpur
+ link = { eu4 = 562 eu4 = 2045 v2 = 1252 v2 = 1255 } # MANY-TO-MANY: Koch, Barind -> Darjeeling, Rajshahi
+ link = { eu4 = 571 eu4 = 2042 v2 = 1258 } # Darrang, Koch Hajo -> Gauhati
+ link = { eu4 = 2040 eu4 = 1788 eu4 = 566 v2 = 1260 v2 = 1593 } # MANY-TO-MANY: Sadiya, Arunachal, Assam -> Dibrugarh, Tawang
+ link = { eu4 = 2041 eu4 = 570 eu4 = 573 v2 = 1259 } # Manipur, Naga, Kachar -> Imphal
+ link = { eu4 = 2091 eu4 = 567 v2 = 2566 } # Tripura, Sylhet -> Agartala
+ link = { eu4 = 1950 eu4 = 2046 v2 = 1254 } # Meghalaya, Nasirabad -> Dacca
+ link = { eu4 = 568 eu4 = 564 v2 = 1257 } # Chittagong, Dacca -> Chittagong
+ link = { eu4 = 2039 v2 = 1256 } # Sunderbans -> Jessore
+ link = { eu4 = 563 eu4 = 2081 v2 = 1253 } # Gauda, Lakhnor -> Bardwan
+ link = { eu4 = 561 v2 = 1251 } # Bengal Delta -> Calcutta
+ link = { eu4 = 552 eu4 = 2043 eu4 = 2038 v2 = 1261 } # Cuttack, Balasore, Midnapore -> Cuttack
+ # Central India
+ link = { eu4 = 560 v2 = 1249 } # Jharkand -> Kharswari
+ link = { eu4 = 2098 v2 = 1282 } # Surguja -> Raigarh
+ link = { eu4 = 551 v2 = 1281 } # Mandla -> Bilaspur
+ link = { eu4 = 2092 eu4 = 2057 eu4 = 550 v2 = 1275 } # Mahadeo, Bhelsa, Mahakoshal -> Jubulpore
+ link = { eu4 = 2050 eu4 = 546 v2 = 1277 } # Chanda, East Berar -> Nagpur
+ link = { eu4 = 2082 v2 = 1280 } # Raipur -> Raipur
+ link = { eu4 = 553 v2 = 1263 } # Sambalpur -> Sambalpur
+ link = { eu4 = 2049 v2 = 1262 } # Khurda -> Keunjahr
+ link = { eu4 = 2080 eu4 = 549 eu4 = 2048 v2 = 1305 } # Srikakulam, Kalingandhra, Garjat -> Vizagapatnam
+ link = { eu4 = 547 v2 = 1279 } # Bastar -> Jagdalpur
+ # Southern India, Sri Lanka
+ link = { eu4 = 543 eu4 = 2084 v2 = 1306 } # Velanadu, Konaseema -> Masulipatnam
+ link = { eu4 = 2037 v2 = 1287 } # Warangal -> Warangal
+ link = { eu4 = 542 v2 = 1283 } # Golconda -> Hyderabad
+ link = { eu4 = 2028 v2 = 1285 } # Mahur -> Nizamabad
+ link = { eu4 = 532 eu4 = 2035 eu4 = 1948 v2 = 1286 } # Raichur Doab, Gulbarga, Bidar -> Gulbarga
+ link = { eu4 = 569 v2 = 1300 } # Bijapur -> Bijapur
+ link = { eu4 = 2033 eu4 = 531 v2 = 1302 } # Savanaur, North Kanara -> Belgaum
+ link = { eu4 = 2090 eu4 = 541 eu4 = 1949 v2 = 1308 } # Rayalaseema, Vijayanagar, Tirupati -> Kurnool
+ link = { eu4 = 2083 v2 = 1307 } # Kosta -> Nellore
+ link = { eu4 = 1947 eu4 = 540 eu4 = 539 eu4 = 2027 v2 = 1312 v2 = 1304 } # MANY-TO-MANY: Gingee, Coromandel, Tondainadu, Arcot -> Pondicherry, Madras
+ link = { eu4 = 2031 v2 = 1313 } # Morasanadu -> Bangalore
+ link = { eu4 = 2032 v2 = 1315 } # Malenadu -> Chitaldroog
+ link = { eu4 = 2029 v2 = 1316 } # South Kanara -> Mangalore
+ link = { eu4 = 533 v2 = 1314 } # Mysore -> Mysore
+ link = { eu4 = 538 v2 = 1311 } # Kongu -> Coimbatore
+ link = { eu4 = 2026 eu4 = 2085 v2 = 1309 } # Tanjore, Tiruchirapalli -> Tanjore
+ link = { eu4 = 536 eu4 = 2101 v2 = 1310 } # Madurai, Tirunelveli -> Madurai
+ link = { eu4 = 534 v2 = 1317 } # Malabar -> Calicut
+ link = { eu4 = 535 v2 = 1318 } # Kochin -> Cochin
+ link = { eu4 = 537 v2 = 1319 } # Venad -> Trivandrum
+ link = { eu4 = 2100 v2 = 1322 } # Vanni -> Jaffna
+ link = { eu4 = 2099 v2 = 1324 v2 = 1323 } # Kandy -> Trincomalee, Kandy
+ link = { eu4 = 572 v2 = 1321 } # Kotte -> Colombo
+ # Myanmar
+ link = { eu4 = 580 eu4 = 2398 eu4 = 2397 v2 = 1339 } # Chin, Thaungdut, Tamanthi -> Haka
+ link = { eu4 = 2402 eu4 = 579 v2 = 1345 } # Sandoway, Arakan -> Sittwe
+ link = { eu4 = 2395 v2 = 1341 } # Hkamti Long -> Putao
+ link = { eu4 = 2396 eu4 = 582 v2 = 1342 } # Mong Kawng, Kachin -> Myitkyina
+ link = { eu4 = 581 v2 = 1334 } # Sagaing -> Ava
+ link = { eu4 = 2399 v2 = 1336 v2 = 1337 } # Pagan -> Magwe, Prome
+ link = { eu4 = 1815 v2 = 1331 } # Ayeyarwady -> Bassein
+ link = { eu4 = 585 eu4 = 586 eu4 = 590 v2 = 1332 v2 = 1330 } # MANY-TO-MANY: Toungoo, Pegu, Moulmein -> Pegu, Rangoon
+ link = { eu4 = 584 v2 = 1335 v2 = 1333 } # Kyuakse -> Kyaukse, Toungoo
+ link = { eu4 = 587 eu4 = 588 eu4 = 2401 v2 = 1338 } # Keng Tung, Mongnai, Yawnghwe -> Taunggyi
+ link = { eu4 = 583 eu4 = 2400 v2 = 1340 } # Hsenwi, Hsipaw -> Lashio
+ link = { eu4 = 2403 eu4 = 591 v2 = 1343 } # Martaban, Tenasserim -> Moulmein
+ link = { eu4 = 2404 v2 = 1344 } # Mergui -> Mergui
+ # Thailand
+ link = { eu4 = 589 v2 = 1355 } # Chiang Mai -> Chiang Mai
+ link = { eu4 = 602 eu4 = 1817 v2 = 1360 v2 = 2572 } # MANY-TO-MANY: Chian Rai, Nan -> Xiangabouli, Nan
+ link = { eu4 = 2384 eu4 = 2386 eu4 = 2385 v2 = 1358 } # Nong Khai, Chaiyaphum, Nongbua Lamphu -> Udon Thani
+ link = { eu4 = 2383 v2 = 1359 } # Khukhanor Surin -> Sisaket
+ link = { eu4 = 612 v2 = 1350 } # Khorat -> Nakhon Ratchasima
+ link = { eu4 = 603 v2 = 1351 v2 = 1365 } # Rayong -> Prachinburi, Chanthaburi
+ link = { eu4 = 600 v2 = 1346 v2 = 1347 } # Ayutthaya -> Bangkok, Lopburi
+ link = { eu4 = 2388 v2 = 1349 } # Phitsanulok -> Sukothai
+ link = { eu4 = 2389 eu4 = 601 v2 = 1348 } # Phra Bang, Sukthothai -> Nakhon Sawan
+ link = { eu4 = 2387 eu4 = 592 v2 = 1353 } # Phetchaburi, Ratchaburi -> Ratchaburi
+ link = { eu4 = 593 eu4 = 2390 v2 = 1354 } # Ligore, Chaiya -> Nakhon Si Thammanet
+ link = { eu4 = 2391 v2 = 1352 } # Thalang -> Phuket
+ link = { eu4 = 594 v2 = 1392 } # Pattani -> Pattani
+ # Laos
+ link = { eu4 = 1844 eu4 = 615 eu4 = 2381 v2 = 1356 } # Xiankhouang, Luang Prabang, Luang Namtha -> Luangprabang
+ link = { eu4 = 611 eu4 = 614 v2 = 1357 } # Thakhek, Vientiane -> Vientiane
+ link = { eu4 = 2382 v2 = 1361 } # Savanh Nakhone -> Savannakhet
+ link = { eu4 = 608 v2 = 1362 v2 = 1363 } # Champassak -> Satavan, Pakche
+ # Cambodia
+ link = { eu4 = 2378 eu4 = 1823 v2 = 1368 } # Kratie, Stung Treng -> Stongtreng
+ link = { eu4 = 609 eu4 = 2379 v2 = 1366 } # Siem Reap, Battambang -> Battambang
+ link = { eu4 = 2380 v2 = 1364 } # Phnom Penh -> Oudong
+ link = { eu4 = 604 v2 = 1367 } # Udong -> Kampot
+ # Vietnam
+ link = { eu4 = 2377 eu4 = 2376 v2 = 1383 v2 = 1382 } # MANY-TO-MANY: Teuk Khmao, Prek Russey -> Vinhlong, Hatien
+ link = { eu4 = 605 v2 = 1380 } # Prei Nokoi -> Saigon
+ link = { eu4 = 606 v2 = 1381 } # Panduranga -> Dongquai
+ link = { eu4 = 2375 v2 = 1378 } # Tay Nguyen -> Pleiku
+ link = { eu4 = 2374 eu4 = 607 v2 = 1379 } # Kauthara, Vijaya -> Quinhon
+ link = { eu4 = 1022 v2 = 1377 } # Amaravati -> Tourane
+ link = { eu4 = 2373 v2 = 1375 } # Hue -> Hue
+ link = { eu4 = 1016 v2 = 1376 } # Nghe An -> Vinh
+ link = { eu4 = 610 v2 = 1374 } # Binh Tri Thien -> Thanh Hoa
+ link = { eu4 = 2372 v2 = 1370 v2 = 1373 } # Hai Phong -> Haiphong, Lang Son
+ link = { eu4 = 613 v2 = 1369 } # Thang Long -> Hanoi
+ link = { eu4 = 616 v2 = 1371 } # Viet Bac -> Cao Bang
+ link = { eu4 = 2371 v2 = 1372 } # Song La -> Son La
+ # Malaya
+ link = { eu4 = 597 v2 = 1384 v2 = 1385 } # Johor -> Singapore, Johor Bahru
+ link = { eu4 = 596 v2 = 1386 } # Malacca -> Malacca
+ link = { eu4 = 2392 v2 = 1387 } # Selangor -> Kuala Lumpur
+ link = { eu4 = 598 v2 = 1390 } # Pahang -> Kuantan
+ link = { eu4 = 599 eu4 = 2393 v2 = 1391 } # Kelantan, Terengganu -> Kota Bahru
+ link = { eu4 = 595 v2 = 2575 } # Perak -> Ipoh
+ link = { eu4 = 2394 v2 = 1388 v2 = 1389 } # Kedah -> Penang, Alor Setar
+ # Hokkaido, Kurils, Sakhalin
+ link = { eu4 = 1852 v2 = 1644 } # Tokachi -> Nemuru
+ link = { eu4 = 1847 eu4 = 4193 v2 = 1642 } # Shiribeshi, Oshima -> Hakodate
+ link = { eu4 = 1031 v2 = 1643 } # Kamikawa -> Ishikara
+ link = { eu4 = 1032 v2 = 1088 v2 = 1089 } # Kurils -> Shumshu, Etorofu
+ link = { eu4 = 1033 v2 = 1086 v2 = 1087 } # Sakhalin -> Pogobi, Ootomari
+ # Honshu
+ link = { eu4 = 1026 v2 = 1668 v2 = 1669 } # Mutsu -> Sendai, Fukushima
+ link = { eu4 = 1025 eu4 = 4192 v2 = 1671 v2 = 1673 } # MANY-TO-MANY: Dewa, Ugo -> Akita, Yamagata
+ link = { eu4 = 1024 v2 = 1645 } # Echigo -> Niigata
+ link = { eu4 = 1843 eu4 = 4191 v2 = 1674 } # Kozuke, Shimotsuke -> Utsunomiya
+ link = { eu4 = 1027 eu4 = 4190 v2 = 1653 v2 = 1650 } # MANY-TO-MANY: Hitachi, Shimousa -> Mito, Chiba
+ link = { eu4 = 1028 v2 = 1652 v2 = 1649 v2 = 1651 } # Musashi -> Urawa, Edo, Yokohama
+ link = { eu4 = 4188 eu4 = 1029 v2 = 1677 } # Shinano, Kai -> Nagano
+ link = { eu4 = 1837 v2 = 1648 v2 = 1646 } # Etchu -> Toyama, Kanazawa
+ link = { eu4 = 1839 eu4 = 4189 v2 = 1676 } # Totomi, Sagami -> Shizuoka
+ link = { eu4 = 1835 eu4 = 1030 v2 = 1675 } # Mino, Owari -> Nagoya
+ link = { eu4 = 1023 v2 = 1647 } # Echizen -> Fukui
+ link = { eu4 = 1830 eu4 = 1019 eu4 = 4185 v2 = 1659 } # Tajima, Harima, Tango -> Kobe
+ link = { eu4 = 1832 eu4 = 4187 v2 = 1658 v2 = 1656 } # MANY-TO-MANY: Yamato, Kii -> Nara, Wakayama
+ link = { eu4 = 1020 v2 = 1657 } # Kyoto -> Kyoto
+ link = { eu4 = 1021 v2 = 1655 } # Settsu -> Osaka
+ link = { eu4 = 1017 eu4 = 1018 eu4 = 4183 v2 = 1641 v2 = 1640 } # MANY-TO-MANY: Suo, Izumo, Iwami -> Matsue, Yamaguchi
+ link = { eu4 = 1825 eu4 = 4184 v2 = 1639 v2 = 1638 } # MANY-TO-MANY: Aki, Bizen -> Okayama, Hiroshima
+ # Shikoku, Kyushu, Okinawa
+ link = { eu4 = 1820 v2 = 1667 } # Awa -> Tokushima
+ link = { eu4 = 1819 eu4 = 4186 v2 = 1666 v2 = 1665 } # MANY-TO-MANY: Tosa, Iyo -> Matsuyama, Kochi
+ link = { eu4 = 1818 eu4 = 4182 v2 = 1660 v2 = 1661 } # MANY-TO-MANY: Chikuzen, Hizen -> Fukuoka, Nagasaki
+ link = { eu4 = 1014 eu4 = 4181 v2 = 1664 } # Bungo, Higo -> Kumamoto
+ link = { eu4 = 1012 eu4 = 4180 v2 = 1663 v2 = 1662 } # MANY-TO-MANY: Satsuma, Hyuga -> Miyazaki, Kagoshima
+ link = { eu4 = 1015 v2 = 1679 v2 = 1678 } # Okinawa -> Amari, Okinawa
+ # Korea
+ link = { eu4 = 2742 v2 = 1622 } # Yukjin -> Chongjin
+ link = { eu4 = 2743 v2 = 1623 } # Gyeongseong -> Kimchaek
+ link = { eu4 = 2744 v2 = 1620 } # Nyeongbyeon -> Chonchon
+ link = { eu4 = 1845 v2 = 1619 } # Pyeongyang -> Pyongyang
+ link = { eu4 = 733 eu4 = 4231 v2 = 1625 v2 = 1626 v2 = 1627 } # MANY-TO-MANY: Hwangju, Haeju -> Kaesong, Haeju, Sariwon
+ link = { eu4 = 732 v2 = 1621 v2 = 1629 } # Hamheung -> Hamhung, Wonsan
+ link = { eu4 = 735 v2 = 1624 v2 = 1628 } # Hanseong -> Seoul, Inchon
+ link = { eu4 = 734 v2 = 1631 } # Gangwon -> Wonju
+ link = { eu4 = 2694 v2 = 1630 } # East Gangwon -> Kangnung
+ link = { eu4 = 1013 eu4 = 4229 eu4 = 4230 v2 = 1636 } # Cheongju, Chungju, Suwon -> Taejon
+ link = { eu4 = 2745 v2 = 1634 } # West Gyeongsang -> Pohang
+ link = { eu4 = 736 v2 = 1633 v2 = 1632 } # Sangju -> Taegu, Pusan
+ link = { eu4 = 737 eu4 = 4228 eu4 = 4227 v2 = 1635 } # Jeonju, Naju, Daegu -> Kwangju
+ link = { eu4 = 2741 v2 = 1637 } # Jeju -> Cheju
+ # Manchuria
+ link = { eu4 = 731 eu4 = 2107 eu4 = 2108 v2 = 1554 } # Ninguta, Ningguta, Huncun -> Ninguta
+ link = { eu4 = 2111 eu4 = 730 eu4 = 2188 eu4 = 2110 eu4 = 4201 eu4 = 4232 v2 = 1555 } # Hetu Ala, Haixi, Alchuka, Yehe, Jianzhou, Ganggye -> Jilin
+ link = { eu4 = 2112 eu4 = 2113 v2 = 1479 v2 = 1481 } # MANY-TO-MANY: Andong, Gaizhou -> Mukden, Port Arthur
+ link = { eu4 = 726 v2 = 1480 } # Liaodong -> Jinzhou
+ link = { eu4 = 724 eu4 = 725 eu4 = 728 eu4 = 4218 eu4 = 4200 v2 = 1552 v2 = 1002 } # MANY-TO-MANY: Yakesa, Hinggan, Sanxing, Buteha, Hulan -> Qiqihar, Manzhouli
+ link = { eu4 = 2185 eu4 = 1053 eu4 = 727 v2 = 1553 } # Mergen, Albazinsky, Heilongjiang -> Aigun
+ link = { eu4 = 2187 eu4 = 2109 eu4 = 722 eu4 = 4203 eu4 = 4202 v2 = 1533 } # Sartu, Boduna, Chahar, Ju Ud, Taining -> Jirim Chuulgan
+ # Greater Mongolia
+ link = { eu4 = 721 eu4 = 717 eu4 = 4219 v2 = 1467 } # Dornod, Selenge, Bayan Tumen -> Bayan Tumen
+ link = { eu4 = 2116 eu4 = 4220 v2 = 1465 } # Ih Huree, Khiagt -> Urga
+ link = { eu4 = 2189 v2 = 2678 } # Tsetserleg -> Bulgan
+ link = { eu4 = 723 eu4 = 2114 eu4 = 2115 v2 = 1534 } # Xilin Gol, Ereen, Chahar -> Ulaan Chab Chuulghan
+ link = { eu4 = 719 eu4 = 718 eu4 = 4222 v2 = 2608 } # Khangai, Govi Altay, Ulaangom -> Khatgal
+ link = { eu4 = 2190 eu4 = 2117 v2 = 1468 } # Qaraqorum, Zasagt -> Altai
+ link = { eu4 = 2193 eu4 = 720 eu4 = 4221 v2 = 1466 v2 = 2207 } # MANY-TO-MANY: Govi, Dorno Govi, Dundgovi -> Dalandzadgad, Sainshand
+ link = { eu4 = 702 eu4 = 2747 eu4 = 701 eu4 = 4223 v2 = 1532 } # Ulaanchab, Khara Narin Ula, Ordos, Hetao -> Guihua Tumed
+ link = { eu4 = 709 eu4 = 2191 v2 = 1535 } # Ningxia, Ejin -> Yeke Juu Chuulghan
+ link = { eu4 = 714 v2 = 2679 v2 = 1596 } # Dzungaria -> Khovd, Tulta
+ link = { eu4 = 2122 eu4 = 4206 v2 = 1599 } # Hami, Balikul -> Kumul
+ # Turkmenistan
+ link = { eu4 = 2349 v2 = 1205 } # Kizil-Su -> Kizil Arvat
+ link = { eu4 = 437 eu4 = 2350 v2 = 1204 } # Atak, Konjikala -> Ashkabad
+ link = { eu4 = 438 v2 = 1196 } # Kara Kum -> Dashhowuz
+ link = { eu4 = 445 eu4 = 444 v2 = 1206 } # Marv, Charjuy -> Merv
+ # Uzbekistan
+ link = { eu4 = 2370 eu4 = 2362 v2 = 1192 } # Kungirot, Gurganj -> Nukus
+ link = { eu4 = 440 eu4 = 1973 v2 = 1191 } # Qaraqalpak, Urgench -> Khiva
+ link = { eu4 = 442 eu4 = 441 eu4 = 2363 eu4 = 455 v2 = 1198 } # Bukhara, Khiva, Atakent, Kyrzyl-Kum -> Bukhara
+ link = { eu4 = 454 v2 = 1199 } # Samarkand -> Samarkand
+ link = { eu4 = 453 v2 = 1200 } # Qarshi -> Qarshi
+ link = { eu4 = 457 v2 = 1195 } # Tashkent -> Tashkent
+ link = { eu4 = 460 v2 = 1202 } # Uzkend -> Kokand
+ # Tajikistan
+ link = { eu4 = 1967 v2 = 1201 } # Khujand -> Khojand
+ link = { eu4 = 1968 v2 = 1207 } # Kulob -> Kulob
+ link = { eu4 = 2127 eu4 = 4210 v2 = 1208 } # Yashilkul, Yangi Hissar -> Khorug
+ # Kyrgyzstan
+ link = { eu4 = 458 v2 = 1203 } # Kokand -> Osh
+ link = { eu4 = 2125 v2 = 1190 } # Kochkor -> Naryn
+ link = { eu4 = 2126 eu4 = 2364 v2 = 1189 } # Chuy, Talas -> Bishkek
+ # Kazakhstan
+ link = { eu4 = 443 eu4 = 439 v2 = 1194 } # Ust Yurt, Mangyshlak -> Aqtau
+ link = { eu4 = 465 eu4 = 469 eu4 = 2365 eu4 = 2367 eu4 = 470 v2 = 1182 } # Nogay, Ryn, Orda, Lower Yik, Bayuly -> Guryev
+ link = { eu4 = 474 eu4 = 2366 v2 = 2610 } # Yaik, Utva -> Oral
+ link = { eu4 = 472 v2 = 1183 } # Zhetyru -> Aqtobe
+ link = { eu4 = 2351 eu4 = 471 eu4 = 2352 v2 = 2702 } # Shekty, Alimuly, Alty-Kuduk -> Aralsk
+ link = { eu4 = 2353 eu4 = 2358 v2 = 2611 } # Tortkara, Altyn -> Turgay
+ link = { eu4 = 478 eu4 = 2354 eu4 = 479 eu4 = 2357 eu4 = 2369 v2 = 1184 } # Argyn, Shegendyk, Kerey, Aksary, Lower Ishim -> Kokshetau
+ link = { eu4 = 476 eu4 = 2359 v2 = 1181 } # Kypshak, Baganaly -> Qaraganda
+ link = { eu4 = 2360 eu4 = 477 v2 = 2606 } # Tobykty, Nadym -> Aktogay
+ link = { eu4 = 2355 v2 = 1187 } # Narym -> Semipalatinsk
+ link = { eu4 = 2118 v2 = 1188 } # Urzhar -> Qaratal
+ link = { eu4 = 461 eu4 = 2368 v2 = 1186 } # Zhetysu, Karamegdan -> Alma Ata
+ link = { eu4 = 459 v2 = 1185 } # Taraz -> Yasi
+ link = { eu4 = 2356 eu4 = 1969 v2 = 1197 } # Shymkent, Sozak -> Shymkent
+ link = { eu4 = 1970 v2 = 1193 } # Syghnak -> Kyzylorda
+ link = { eu4 = 456 eu4 = 2361 v2 = 2612 } # Turkestan, Dzhaman-Kuduk -> Zhambyl
+ # Xinjiang
+ link = { eu4 = 2120 eu4 = 2119 v2 = 1595 } # Ili, Chuguchak -> Ili
+ link = { eu4 = 713 eu4 = 715 eu4 = 4207 eu4 = 4208 v2 = 1600 } # Kuruk Tag, Urumqi, Turpan, Qurqara-usu -> Urumqi
+ link = { eu4 = 2123 eu4 = 2192 v2 = 2607 } # Qakilik, Korla -> Taklamakan
+ link = { eu4 = 739 eu4 = 2124 v2 = 1594 } # Kashgar, Yarkand -> Kashgar
+ link = { eu4 = 2121 eu4 = 712 eu4 = 4209 v2 = 1597 } # Kuqa, Uighuristan, Maralbexi -> Aksu
+ link = { eu4 = 711 eu4 = 710 v2 = 1598 } # Qarqan, Hotan -> Khotan
+ # Gansu
+ link = { eu4 = 708 eu4 = 707 v2 = 1488 } # Gansu, Yumen -> Gansu
+ link = { eu4 = 2182 eu4 = 2184 v2 = 1490 } # Liangzhou, Xining -> Lanzhou
+ link = { eu4 = 2183 eu4 = 699 v2 = 1489 } # Taozhou, Lanzhou -> Gongchang
+ link = { eu4 = 698 v2 = 1491 } # Guyuan -> Ningxia
+ link = { eu4 = 2181 v2 = 1492 } # Pingliang -> Pingliang
+ # Shaanxi, Shanxi
+ link = { eu4 = 2179 v2 = 1561 } # Yan'an -> Yenan
+ link = { eu4 = 700 v2 = 2062 } # Shaanxi -> Shangzhou
+ link = { eu4 = 2180 eu4 = 4198 v2 = 1559 } # Tianshui, Fengxiang -> Xian
+ link = { eu4 = 689 v2 = 1562 } # Fengyuan -> Hanzhong
+ link = { eu4 = 697 v2 = 1576 } # Datong -> Datong
+ link = { eu4 = 2177 v2 = 1572 } # Ningwu -> Taiyuan
+ link = { eu4 = 693 v2 = 1573 } # Sanguan -> Fenzhou
+ link = { eu4 = 694 v2 = 1575 } # Changzhi -> Pingyang
+ link = { eu4 = 2178 v2 = 1574 } # Lu'an -> Luan
+ # Hebei
+ link = { eu4 = 703 eu4 = 704 eu4 = 4194 v2 = 1613 } # Chengde, Liaoxi, Yongping -> Chengde
+ link = { eu4 = 2136 eu4 = 1816 v2 = 1616 v2 = 1612 } # MANY-TO-MANY: Xuanhua, Hejian -> Shuntian, Beijing
+ link = { eu4 = 695 eu4 = 4195 v2 = 1615 v2 = 1617 } # MANY-TO-MANY: Beijing, Zhending -> Jizhou, Tianjin
+ link = { eu4 = 696 v2 = 1618 } # Xuan Fu -> Zhongding
+ link = { eu4 = 2137 v2 = 1614 } # Daming -> Daming
+ # Shandong
+ link = { eu4 = 2139 v2 = 1569 v2 = 1565 v2 = 1566 } # Laizhou -> Weihaiwei, Laizhou, Qingdao
+ link = { eu4 = 690 v2 = 1567 v2 = 1571 } # Shandong Bandao -> Qingzhou, Yizhou
+ link = { eu4 = 2138 v2 = 1570 } # Wuding -> Wuding
+ link = { eu4 = 691 v2 = 1563 } # Jinan -> Jinan
+ link = { eu4 = 2140 v2 = 1564 v2 = 1568 } # Yanzhou -> Caozhou, Taian
+ # Jiangsu
+ link = { eu4 = 2141 eu4 = 4196 v2 = 1542 } # Xuzhou, Haizhou -> Xuzhou
+ link = { eu4 = 2142 v2 = 1536 } # Huai'an -> Huaian
+ link = { eu4 = 685 v2 = 1540 v2 = 1541 v2 = 1543 } # Huai'an -> Taicangzhou, Tongzhou, Yangzhou
+ link = { eu4 = 1822 v2 = 1538 v2 = 1539 } # Shangai -> Shanghai, Suzhou
+ link = { eu4 = 2145 v2 = 1537 v2 = 1544 } # Zhenjiang -> Changzhou, Zhenjiang
+ link = { eu4 = 1821 v2 = 2221 v2 = 1477 } # Nanjing -> Nanjing, Taiping
+ # Zhejiang, Fujian
+ link = { eu4 = 2149 v2 = 1608 v2 = 1610 } # Ningbo -> Ningbo, Taizhou
+ link = { eu4 = 2148 v2 = 1609 } # Shaoxin -> Shaoxing
+ link = { eu4 = 684 v2 = 1606 v2 = 1605 v2 = 1604 } # Hangzhou -> Jiaxing, Huzhou, Hangzhou
+ link = { eu4 = 2150 v2 = 1607 } # Jinhua -> Jinhua
+ link = { eu4 = 1824 v2 = 1611 } # Wenzhou -> Wenzhou
+ link = { eu4 = 669 v2 = 1482 } # Fuzhou -> Fuzhou
+ link = { eu4 = 1829 v2 = 1484 v2 = 1487 } # Xiamen -> Quanzhou, Zhangzhou
+ link = { eu4 = 2152 v2 = 1483 } # Jianning -> Jianning
+ link = { eu4 = 2153 v2 = 1486 } # Tingzhou -> Tingzhou
+ # Anhui, Jianxi
+ link = { eu4 = 2143 v2 = 1476 v2 = 1472 } # Fengyang -> Sizhou, Fengyang
+ link = { eu4 = 2144 v2 = 1478 } # Fuyang -> Yingzhou
+ link = { eu4 = 1838 eu4 = 4213 v2 = 1474 } # Hefei, Luzhou -> Luzhou
+ link = { eu4 = 2146 v2 = 1475 } # Ningguo -> Ningguo
+ link = { eu4 = 686 v2 = 1471 v2 = 1470 } # Anqing -> Chizhou, Anqing
+ link = { eu4 = 2147 v2 = 1473 } # Huizhou -> Huizhou
+ link = { eu4 = 2151 v2 = 1546 v2 = 1551 } # Poyang -> Guangxin, Raozhou
+ link = { eu4 = 683 v2 = 1545 v2 = 1549 } # Nanchang -> Nanchang, Jiujiang
+ link = { eu4 = 1833 v2 = 1547 v2 = 1548 } # Ji'an -> Jian, Jianchang
+ link = { eu4 = 670 v2 = 1550 } # Ganzhou -> Ganzhou
+ # Henan, Huguang
+ link = { eu4 = 692 v2 = 1515 v2 = 1511 } # Handan -> Weihui, Huaiqing
+ link = { eu4 = 688 v2 = 1508 } # Kaifeng -> Kaifeng
+ link = { eu4 = 2176 v2 = 1509 v2 = 1512 } # Shangqiu -> Guide, Chenzhou
+ link = { eu4 = 2175 v2 = 1514 } # Runing -> Runing
+ link = { eu4 = 1836 v2 = 1510 } # Nanyang -> Henan
+ link = { eu4 = 687 v2 = 1513 } # Running -> Nanyang
+ link = { eu4 = 2171 v2 = 1523 } # Xiangyang -> Xiangyang
+ link = { eu4 = 682 eu4 = 4197 v2 = 1518 v2 = 1517 v2 = 1516 v2 = 1522 } # MANY-TO-MANY: Hanyang, Huangzhou -> Huangzhou, Dean, Hanyang, Wuchang
+ link = { eu4 = 2172 v2 = 1520 v2 = 1519 } # Jingzhou -> Jingzhou, Anlu
+ link = { eu4 = 681 v2 = 1521 } # Yichuan -> Shinan
+ link = { eu4 = 671 v2 = 1524 v2 = 1528 } # Changsha -> Changsha, Yuezhou
+ link = { eu4 = 2174 v2 = 1527 v2 = 1530 } # Hengyang -> Hengzhou, Yongzhou
+ link = { eu4 = 2173 eu4 = 672 v2 = 1525 v2 = 1529 v2 = 1526 } # MANY-TO-MANY: Yuanling, Chenzhou -> Changde, Yongshun, Baoqing
+ # Sichuan
+ link = { eu4 = 2169 eu4 = 4211 v2 = 1581 v2 = 1583 v2 = 1579 } # MANY-TO-MANY: Langzhong, Dazhou -> Kuizhou, Shunqing, Baotung
+ link = { eu4 = 680 v2 = 1577 } # Shenquing -> Chongqing
+ link = { eu4 = 679 eu4 = 4212 v2 = 1580 v2 = 1584 v2 = 1578 } # MANY-TO-MANY: Sichuan Pendi, Jiazhou -> Jiading, Tongchuan, Chengdu
+ link = { eu4 = 675 eu4 = 2748 eu4 = 2168 v2 = 1585 } # Liangshan, Jianchang, Bozhou -> Yibin
+ # Yun-Gui
+ link = { eu4 = 2166 eu4 = 661 eu4 = 2167 v2 = 1602 } # Dehong, Dali, Lijiang -> Dali
+ link = { eu4 = 662 v2 = 1601 v2 = 1506 } # Yunnan -> Kunming, Anshun
+ link = { eu4 = 663 eu4 = 2165 eu4 = 660 v2 = 1603 } # Wenshan, Pu'er, Xishuan Banna -> Puer
+ link = { eu4 = 674 v2 = 1505 } # Guiyang -> Guiyang
+ link = { eu4 = 673 eu4 = 4199 v2 = 1507 } # Bozhou, Tongren -> Zhenyuan
+ # Guangxi
+ link = { eu4 = 2164 eu4 = 664 v2 = 1502 } # Namning, Guangxi -> Nanning
+ link = { eu4 = 2163 eu4 = 1840 v2 = 1503 } # Liuzhou, Guilin -> Guilin
+ link = { eu4 = 2162 v2 = 1504 } # Ngchow -> Pingle
+ # Guangdong
+ link = { eu4 = 2156 v2 = 1494 } # Chaochow -> Chaozhou
+ link = { eu4 = 2157 v2 = 1497 } # Waichow -> Waizao
+ link = { eu4 = 2158 v2 = 1500 } # Shiukwan -> Shaozhou
+ link = { eu4 = 667 v2 = 1496 v2 = 1493 } # Guangzhou -> Hong Kong, Canton
+ link = { eu4 = 668 v2 = 1498 } # Macau -> Macao
+ link = { eu4 = 665 v2 = 1501 } # XXX -> Zhaoqing
+ link = { eu4 = 2159 eu4 = 2161 v2 = 1495 } # Leichow, Limchow -> Gauzhou
+ link = { eu4 = 666 eu4 = 2160 v2 = 1499 } # Hainan, Ngaichow -> Hainan
+ # Taiwan resettable region taiwan
+ link = { eu4 = 2155 eu4 = 2154 eu4 = 738 v2 = 1485 v2 = 2562 resettable = taiwan } # MANY-TO-MANY: Middag, Kelang, Taiwan -> Taibei, Tainan
+ # Asian Wasteland
+ link = { v2 = 2525 } # NOTHING -> Marcus
+ link = { eu4 = 1784 eu4 = 1786 eu4 = 2194 eu4 = 1785 eu4 = 2200 } # Tiam Shan, Takla Makan, Kunlun, Karakoram, Suleiman Range -> DROPPED
+ # # Oceania
+ # Australia & New Zealand resettable region australia_zealand
+ link = { eu4 = 2731 eu4 = 2730 v2 = 2488 resettable = australia_zealand } # Guugu Yimithirr, Awngthim -> Cooktown
+ link = { eu4 = 2729 eu4 = 2728 v2 = 2505 resettable = australia_zealand } # Yolngu, Tiwi -> Palmerston
+ link = { eu4 = 2732 v2 = 2487 resettable = australia_zealand } # Wulgurukaba -> Townsville
+ link = { eu4 = 2733 v2 = 2484 resettable = australia_zealand } # Baiali -> Gladstone
+ link = { eu4 = 1094 v2 = 2483 resettable = australia_zealand } # Gubbi Gubbi -> Brisbane
+ link = { eu4 = 1092 v2 = 2470 resettable = australia_zealand } # Bundjalung -> Port Macquarie
+ link = { eu4 = 1090 v2 = 2469 v2 = 2468 resettable = australia_zealand } # Eora -> Newcastle, Sydney
+ link = { eu4 = 2734 v2 = 2472 v2 = 2479 resettable = australia_zealand } # Yuin -> Eden, Sale
+ link = { eu4 = 1087 v2 = 2476 resettable = australia_zealand } # Woiworung -> Melbourne
+ link = { eu4 = 2735 v2 = 2477 v2 = 2493 resettable = australia_zealand } # Gunditjmara -> Warmambool, Robe
+ link = { eu4 = 1086 v2 = 2491 resettable = australia_zealand } # Kaurna -> Adelaide
+ link = { eu4 = 2736 v2 = 2492 v2 = 2494 resettable = australia_zealand } # Nukunu -> Port Lincolon, Port Augusta
+ link = { eu4 = 2727 v2 = 2498 resettable = australia_zealand } # Minang -> Kojonup
+ link = { eu4 = 1084 v2 = 2497 resettable = australia_zealand } # Wadjuk -> Perth
+ link = { eu4 = 2726 v2 = 2499 resettable = australia_zealand } # Malgana -> Geraldton
+ link = { eu4 = 1093 v2 = 2485 v2 = 2486 resettable = australia_zealand } # Barunggam -> Clermont, Toowoomba
+ link = { eu4 = 1091 v2 = 2474 resettable = australia_zealand } # Kamilaroi -> Moree
+ link = { eu4 = 1089 v2 = 2480 v2 = 2473 v2 = 2471 resettable = australia_zealand } # Wiradjuri -> Beechworth, Wagga Wagga, Ophir
+ link = { eu4 = 1088 v2 = 2478 v2 = 2481 resettable = australia_zealand } # Wergaia -> Ballarat, Swan Hill
+ link = { eu4 = 1085 v2 = 2482 resettable = australia_zealand } # Paredarerme -> Tasmania
+ link = { eu4 = 1106 v2 = 2509 v2 = 2508 resettable = australia_zealand } # Whangarei -> Auckland, Norfolk Island
+ link = { eu4 = 1107 v2 = 2510 resettable = australia_zealand } # Taranaki -> New Plymouth
+ link = { eu4 = 2739 v2 = 2571 resettable = australia_zealand } # Kirikiriroa -> Tauranga
+ link = { eu4 = 2737 v2 = 2512 resettable = australia_zealand } # Ahuriri -> Wellington
+ link = { eu4 = 1108 v2 = 2511 resettable = australia_zealand } # Wairoa -> Napier
+ link = { eu4 = 2738 v2 = 2516 resettable = australia_zealand } # Waitaha -> Nelson
+ link = { eu4 = 1109 v2 = 2515 v2 = 2514 resettable = australia_zealand } # Timaru -> Christchurch, Hokitika
+ link = { eu4 = 1246 v2 = 2513 resettable = australia_zealand } # Aorangi -> Dunedin
+ # Australian Desert
+ link = { eu4 = 1790 v2 = 2506 v2 = 2603 v2 = 2507 v2 = 2504 v2 = 2503 v2 = 2500 v2 = 2605 v2 = 2602 v2 = 2601 v2 = 2501 v2 = 2502 } # Western Australia -> Tennant Creek, Tanami, Alice Springs, Esperance, Wiluna, Kalgoorlie, Gibson's Desert, Roebourne, Sandy Desert, Broome, Dampier
+ link = { eu4 = 1791 v2 = 2604 v2 = 2489 v2 = 2490 v2 = 2475 v2 = 2495 v2 = 2496 } # Central Australia -> Normanton, Longreach, Charleville, Broken Hill, Oodnadatta, Tarcoola
+ # Pacific East resettable region = pacific
+ link = { eu4 = 1240 eu4 = 1997 v2 = 658 v2 = 2526 v2 = 686 v2 = 2623 resettable = pacific } # MANY-TO-MANY: Hawaii, Midway -> Hawaii, Palmyra, Line Islands, Midway Island
+ link = { eu4 = 1988 v2 = 2336 resettable = pacific } # Rapa Nui -> Easter Island
+ link = { eu4 = 1244 v2 = 2551 v2 = 2553 v2 = 2552 resettable = pacific } # Tahiti -> Marquesas, Tuamotus, Pitcairn
+ link = { eu4 = 1987 v2 = 801 v2 = 2545 resettable = pacific } # Society Islands -> Tahiti, Rarotonga
+ link = { eu4 = 1989 v2 = 2540 v2 = 2548 resettable = pacific } # Tonga -> Tonga, Niue
+ link = { eu4 = 1243 eu4 = 1241 v2 = 2543 v2 = 2544 v2 = 2547 v2 = 2546 resettable = pacific } # MANY-TO-MANY: Samoa, Kiribati -> Apia, Pago Pago, Tokelau, Tongareva
+ # Pacific West resettable region = pacific
+ link = { eu4 = 1986 v2 = 1097 resettable = pacific } # New Caledonia -> New Caledonia
+ link = { eu4 = 1239 v2 = 2535 v2 = 2536 resettable = pacific } # Vanuatu -> New Hebrides, Santa Cruz Islands
+ link = { eu4 = 1242 v2 = 2454 v2 = 2520 v2 = 2542 resettable = pacific } # Fiji -> Fiji, Taveuni, Wallis And Futuna
+ link = { eu4 = 1990 v2 = 2541 resettable = pacific } # Tuvalu -> Ellice Islands
+ link = { eu4 = 1238 v2 = 2534 v2 = 2539 resettable = pacific } # Solomon Islands -> Solomon Islands, Bougainville
+ link = { eu4 = 1992 v2 = 2523 resettable = pacific } # Nauru -> Nauru
+ link = { eu4 = 1991 v2 = 2527 resettable = pacific } # Gilbert Islands -> Gilbert Islands
+ link = { eu4 = 1993 v2 = 2522 resettable = pacific } # Marshall Islands -> Marshall Islands
+ link = { eu4 = 1994 v2 = 2524 resettable = pacific } # Wake -> Wake
+ link = { eu4 = 1235 v2 = 1654 v2 = 2521 v2 = 2517 resettable = pacific } # Guam -> Bonin, Saipan, Guam
+ link = { eu4 = 1995 v2 = 610 v2 = 2579 resettable = pacific } # Micronesia -> Ponape, Truk
+ link = { eu4 = 1996 v2 = 2519 v2 = 2518 resettable = pacific } # Palau -> Yap, Palau
+ # New Guinea resettable region = new_guinea
+ link = { eu4 = 1236 v2 = 2537 v2 = 1531 resettable = new_guinea } # Rabaul -> New Britain, New Ireland
+ link = { eu4 = 2719 v2 = 2531 resettable = new_guinea } # Madang -> Madang
+ link = { eu4 = 2720 v2 = 2530 resettable = new_guinea } # Lae -> Lae
+ link = { eu4 = 1237 v2 = 2528 resettable = new_guinea } # Papua -> Port Moresby
+ link = { eu4 = 2722 eu4 = 2721 v2 = 2529 resettable = new_guinea } # Daru, Kerema -> Kerema
+ link = { eu4 = 2723 eu4 = 2724 v2 = 1560 resettable = new_guinea } # Yos Sudarso, Asmat -> Merauke
+ link = { eu4 = 2718 eu4 = 1245 v2 = 1453 v2 = 1452 resettable = new_guinea } # MANY-TO-MANY: Fak-Fak, Irian -> Sorong, Biak
+ # Indonesia resettable region = indonesia
+ link = { eu4 = 2725 eu4 = 2696 v2 = 1451 resettable = indonesia } # Aru, Yamdena -> Aru
+ link = { eu4 = 647 v2 = 1450 resettable = indonesia } # Ceram -> Ceram
+ link = { eu4 = 645 eu4 = 646 v2 = 1449 resettable = indonesia } # Buru, Ambom -> Ambon
+ link = { eu4 = 648 eu4 = 649 v2 = 1448 resettable = indonesia } # Halmahera, Ternate -> Jilolo
+ link = { eu4 = 650 eu4 = 2717 v2 = 1447 resettable = indonesia } # Tidore, Sula -> Ternate
+ link = { eu4 = 2695 v2 = 1446 resettable = indonesia } # East Timor -> Dili
+ link = { eu4 = 635 v2 = 1445 v2 = 1443 resettable = indonesia } # Timor -> Kaupeng, Roti
+ link = { eu4 = 634 v2 = 1441 resettable = indonesia } # Sumba -> Sumba
+ link = { eu4 = 633 v2 = 1439 v2 = 1444 resettable = indonesia } # Flores -> Flores, Alor
+ link = { eu4 = 632 v2 = 1440 resettable = indonesia } # Sumbawa -> Sumbawa
+ link = { eu4 = 2693 v2 = 1442 resettable = indonesia } # Lombok -> Lombok
+ link = { eu4 = 2715 v2 = 1432 resettable = indonesia } # Palopo -> Mamuju
+ link = { eu4 = 641 v2 = 1431 v2 = 1430 resettable = indonesia } # Makassar -> Bone, Makassar
+ link = { eu4 = 2716 v2 = 1437 resettable = indonesia } # Buton -> Bulon
+ link = { eu4 = 642 v2 = 1436 resettable = indonesia } # Bone -> Kendari
+ link = { eu4 = 643 v2 = 1434 resettable = indonesia } # Pose -> Luwuk
+ link = { eu4 = 2714 v2 = 1435 resettable = indonesia } # Palu -> Palu
+ link = { eu4 = 2713 eu4 = 644 v2 = 1433 resettable = indonesia } # Gorontalo, Menade -> Menado
+ link = { eu4 = 631 v2 = 1438 resettable = indonesia } # Bali-Lombok -> Bali
+ link = { eu4 = 627 v2 = 1420 resettable = indonesia } # Blambangan -> Probolinggo
+ link = { eu4 = 2691 eu4 = 2690 v2 = 1419 resettable = indonesia } # Kediri, Pajang -> Surakarta
+ link = { eu4 = 629 eu4 = 2689 v2 = 1417 resettable = indonesia } # Demak, Kendal -> Semarang
+ link = { eu4 = 628 v2 = 1418 resettable = indonesia } # Surabaya -> Surabaya
+ link = { eu4 = 2692 v2 = 1421 resettable = indonesia } # Madura -> Madura
+ link = { eu4 = 626 v2 = 1416 resettable = indonesia } # Mataram -> Yogyakarta
+ link = { eu4 = 625 eu4 = 2687 eu4 = 624 v2 = 1414 resettable = indonesia } # Priangan, Pakuan, Banten -> Bogor
+ link = { eu4 = 630 v2 = 1413 resettable = indonesia } # Sunda -> Batavia
+ link = { eu4 = 2688 v2 = 1415 resettable = indonesia } # Cirebon -> Cirebon
+ link = { eu4 = 2679 eu4 = 2678 v2 = 1404 resettable = indonesia } # Belitung, Bangka -> Palakpinang
+ link = { eu4 = 623 v2 = 1403 resettable = indonesia } # Lampung -> Lampung
+ link = { eu4 = 621 v2 = 1410 resettable = indonesia } # Benkulen -> Bencoolen
+ link = { eu4 = 622 v2 = 1399 resettable = indonesia } # Palembang -> Palembang
+ link = { eu4 = 2680 eu4 = 2681 eu4 = 2682 v2 = 1408 resettable = indonesia } # Muko-Muko, Pagarruyung, Pariaman -> Padang
+ link = { eu4 = 2677 v2 = 1398 resettable = indonesia } # Jambi -> Jambi
+ link = { eu4 = 2676 v2 = 1400 resettable = indonesia } # Indragiri -> Inderagiri
+ link = { eu4 = 620 eu4 = 2675 v2 = 1401 resettable = indonesia } # Siak, Rokan -> Siak
+ link = { eu4 = 619 v2 = 1409 resettable = indonesia } # Minangkabau -> Sibolga
+ link = { eu4 = 2685 v2 = 1407 resettable = indonesia } # Gayo -> Tapaktuan
+ link = { eu4 = 618 eu4 = 2674 v2 = 1406 resettable = indonesia } # Aru, Peureulak -> Medan
+ link = { eu4 = 2673 eu4 = 617 v2 = 1405 resettable = indonesia } # Pasai, Aceh -> Banda Aceh
+ link = { eu4 = 2683 eu4 = 2684 v2 = 1411 resettable = indonesia } # Mentawai, Nias -> Gunungsitoli
+ link = { eu4 = 2686 eu4 = 659 v2 = 1402 resettable = indonesia } # Bintan, Riau -> Tanjungpinang
+ link = { eu4 = 637 v2 = 1396 resettable = indonesia } # Sabah -> Api
+ link = { eu4 = 2703 v2 = 1397 resettable = indonesia } # Lehad Datu -> Sandakan
+ link = { eu4 = 2709 eu4 = 2711 eu4 = 2710 v2 = 1425 resettable = indonesia } # Tarakan, Bulungan, Berau -> Tarakan
+ link = { eu4 = 638 eu4 = 2712 v2 = 1429 resettable = indonesia } # Kutei, Samarinda -> Samarinda
+ link = { eu4 = 639 eu4 = 2707 v2 = 1424 v2 = 1423 resettable = indonesia } # MANY-TO-MANY: Banjarmasin, Barito -> Pasir, Banjarmasin
+ link = { eu4 = 2708 eu4 = 2706 v2 = 1427 resettable = indonesia } # Sampit, Katapang -> Kota Waringin
+ link = { eu4 = 640 v2 = 1426 v2 = 2576 resettable = indonesia } # Sukadane -> Pontianak, Natuna
+ link = { eu4 = 2705 v2 = 1394 resettable = indonesia } # Kuching -> Kuching
+ link = { eu4 = 2704 eu4 = 636 v2 = 1395 v2 = 1393 resettable = indonesia } # MANY-TO-MANY: Sibu, Brunei -> Bintulu, Brunei
+ # Philippines resettable region = philippines
+ link = { eu4 = 651 v2 = 1464 resettable = philippines } # Sulu -> Sulu
+ link = { eu4 = 658 eu4 = 657 v2 = 1456 resettable = philippines } # Cagayan, Samtoy -> Vigan
+ link = { eu4 = 2697 eu4 = 2698 eu4 = 656 v2 = 1455 v2 = 1458 resettable = philippines } # MANY-TO-MANY: Tondo, Pangasinan, Manila -> Manila, Mindoro
+ link = { eu4 = 655 v2 = 1459 resettable = philippines } # Palawan -> Palawan
+ link = { eu4 = 2699 v2 = 1457 resettable = philippines } # Bikol -> Legazpi
+ link = { eu4 = 654 v2 = 1461 v2 = 2565 resettable = philippines } # Visayas -> Tacloban, Cebu
+ link = { eu4 = 2700 v2 = 1460 resettable = philippines } # Panay -> Iloilo
+ link = { eu4 = 653 v2 = 1462 resettable = philippines } # Tagoloan -> Zamboanga
+ link = { eu4 = 2702 eu4 = 2701 eu4 = 652 v2 = 1463 resettable = philippines } # Butuan, Tagloc, Maguindanae -> Davao
+ # # Other Asia
+ # Russian Manchuria
+ link = { eu4 = 1850 eu4 = 2106 v2 = 1082 } # Mudanjiang, Furdan -> HaIshenwai
+ link = { eu4 = 2186 eu4 = 729 eu4 = 1050 eu4 = 4216 eu4 = 4215 eu4 = 4214 eu4 = 4217 v2 = 1083 } # Iman, Wusuli, Deren, Ulch, Fudali, Kalar, Pijin -> Boli
+ link = { eu4 = 1048 eu4 = 2103 v2 = 1084 } # Udskoye, Udi -> Utchan
+ link = { eu4 = 2105 v2 = 2617 } # Kuru -> Amgun
+ link = { eu4 = 2104 eu4 = 1049 v2 = 1085 } # Birija, Saghalian Oula -> Ulusamudan
+ # Kamchatka
+ link = { eu4 = 1034 v2 = 1074 } # Kamchatka -> Petropavlovsk
+ link = { eu4 = 1035 eu4 = 1038 v2 = 2633 v2 = 2616 v2 = 2663 v2 = 1073 } # MANY-TO-MANY: Penchisky, Anadyrsk -> Palana, Korf, Manily, Gizhiga
+ link = { eu4 = 2440 v2 = 2637 v2 = 2634 } # Kagyrgyn -> Navarin, Khatyrka
+ link = { eu4 = 1041 v2 = 2638 } # Gizhiga -> Sugoj
+ link = { eu4 = 1037 v2 = 2622 } # Nizhe-Kolymsk -> Majn
+ link = { eu4 = 1036 eu4 = 2439 v2 = 2660 } # Podzhiversk, Yarmanka -> Anuj
+ link = { eu4 = 1044 v2 = 2618 } # Tauisk -> Talaya
+ link = { eu4 = 1043 v2 = 2639 v2 = 1072 } # Okhotsk -> Susuman, Okhotsk
+ link = { eu4 = 1047 v2 = 2641 } # Jugjur -> Ajan
+ link = { eu4 = 1040 eu4 = 1039 v2 = 2620 v2 = 2640 } # MANY-TO-MANY: Suntar Khayat, Verkhoyansk -> Kolyma, Ugolnoe
+ link = { eu4 = 1042 v2 = 2642 } # Kamnuskoye -> Tomtor
+ link = { eu4 = 2438 v2 = 2648 } # Kharya -> Handyga
+ link = { eu4 = 1046 v2 = 2669 } # Butalsk -> Majja
+ # Eastern Siberia
+ link = { eu4 = 2102 v2 = 2697 } # Urkan -> Tygda
+ link = { eu4 = 1052 v2 = 1080 v2 = 2696 } # Verkohzehkoye -> Bauntovskiy, Nerjungri
+ link = { eu4 = 1051 v2 = 2644 } # Uchurskoye -> Tommot
+ link = { eu4 = 1045 v2 = 2672 v2 = 1069 } # Yakutsk -> Borogoncy, Yakutsk
+ link = { eu4 = 2435 v2 = 2645 } # Nukhtui -> Artemovskij
+ link = { eu4 = 2446 v2 = 1081 } # Chara -> Yaksa
+ link = { eu4 = 1058 v2 = 1079 } # Nerchinsky -> Nerchinsk
+ link = { eu4 = 1057 eu4 = 1056 v2 = 1078 } # Udinsky, Barguzinsky -> Chita
+ link = { eu4 = 1055 v2 = 2676 } # Verkne-Angarsky -> Kirensk
+ link = { eu4 = 1054 eu4 = 2437 v2 = 2695 v2 = 2650 } # MANY-TO-MANY: Ilimsk, Seganka -> Lensk, Malykaj
+ link = { eu4 = 1059 eu4 = 2436 v2 = 2694 } # Bratsk, Chuna -> Erbogacen
+ link = { eu4 = 2442 v2 = 2677 } # Ust-Kut -> Nepa
+ link = { eu4 = 1060 v2 = 1075 } # Irkutsk -> Irkutsk
+ link = { eu4 = 1062 v2 = 1076 } # Kachinsk -> Chunskoye
+ link = { eu4 = 1061 eu4 = 2431 v2 = 1070 v2 = 2701 v2 = 2656 } # MANY-TO-MANY: Yeniseysk, Uchamin -> Tunginskoye, Cunyja, Vanavara
+ link = { eu4 = 2432 eu4 = 1064 v2 = 1063 } # Chulym, Tomsk -> Tomsk
+ link = { eu4 = 1063 eu4 = 2443 eu4 = 1065 eu4 = 480 v2 = 1077 v2 = 1067 } # MANY-TO-MANY: Sayan, Kan, Kuznetsk, Kulunda -> Krasnoyarsk, Kemerevo
+ link = { eu4 = 716 v2 = 1469 } # Tannu Tuva -> Kyzyl
+ link = { eu4 = 1066 v2 = 1068 } # Altai -> Ulala
+ link = { eu4 = 2434 v2 = 2698 v2 = 1064 } # Barnaul -> Slavgorod, Omsk
+ link = { eu4 = 2433 eu4 = 2428 eu4 = 1071 v2 = 2683 } # Vah, Yugan, Tara -> Vasjugan
+ link = { eu4 = 1068 v2 = 2691 } # Pegaya Orda -> Vorgovo
+ link = { eu4 = 1067 v2 = 2692 } # Narym -> Kostino
+ # Western Siberia
+ link = { eu4 = 2430 v2 = 2615 } # Baykha -> Sidorovsk
+ link = { eu4 = 1070 v2 = 2681 } # Koda -> Taz
+ link = { eu4 = 2429 v2 = 2646 } # Agan -> Niznevartovsk
+ link = { eu4 = 1069 v2 = 1065 } # Surgut -> Surgut
+ link = { eu4 = 2445 eu4 = 1072 v2 = 2613 v2 = 2684 } # MANY-TO-MANY: Mangazea, Obdorsk -> Novyj Urengoj, Aksarka
+ link = { eu4 = 1073 v2 = 2682 } # Berezov -> Nadym
+ link = { eu4 = 1074 v2 = 2690 v2 = 1066 } # Sibir -> Gornopravdinsk, Tobolsk
+ link = { eu4 = 1075 v2 = 2686 } # Tyumen -> Isim
+ link = { eu4 = 1076 v2 = 1061 } # Kurgan -> Tyumen
+ link = { eu4 = 1966 v2 = 1060 } # Chelyaba -> Orsk
+ # Urals
+ link = { eu4 = 2420 v2 = 1044 } # Agyidel -> Orenburg
+ # Northern Russia Proper
+ # Central Russia Proper
+ # Siberian Wasteland
+ link = { eu4 = 1781 v2 = 2654 v2 = 2693 v2 = 2657 v2 = 2658 v2 = 2680 v2 = 2659 } # Western Siberia -> Hatanga, Kotuj, Svetlogorsk, Kheta, Dudinka, Guba
+ link = { eu4 = 1782 v2 = 1071 v2 = 2667 v2 = 2652 v2 = 2649 v2 = 2670 v2 = 2671 v2 = 2673 v2 = 2651 v2 = 2653 v2 = 2675 v2 = 2674 v2 = 2655 } # Eastern Siberia -> Lazo, Kazace, Kular, Tomtor, Tiksi, Lena, Olenek, Zigansk, Saskylah, Ajhal, Novyj Kajak, Essej
+ link = { eu4 = 1783 v2 = 2590 v2 = 2666 v2 = 2661 v2 = 2662 v2 = 2664 v2 = 2621 v2 = 2665 v2 = 2619 v2 = 2647 v2 = 2668 v2 = 2643 } # Koryak -> Chukchi, Komsomolskiy, Anjuj, Ambarcik, Omolon, Srednekolymsk, Cokurdah, Indigirka, Deputackij, Adyca, Honuu
+}
1.21.0.0 = {
# ## WATER BODIES
# North America
@@ -79,7 +2657,7 @@
link = { eu4 = 1926 eu4 = 1255 eu4 = 1256 v2 = 2708 v2 = 2709 } # MANY-TO-MANY: Northern baltic sea, Western Baltic Sea, Gulf of Riga -> Western Baltic Sea, Gulf of Riga
link = { eu4 = 1927 eu4 = 1257 v2 = 2710 } # Eastern baltic sea, Southern Baltic Sea -> Southern Baltic Sea
link = { eu4 = 1259 eu4 = 1258 v2 = 2711 } # Kattegat, resund -> resund
- link = { eu4 = 4235 } #Vistula Lagoon -> DROPPED
+ link = { eu4 = 4235 } # Vistula Lagoon -> DROPPED
# Mediterranean
link = { eu4 = 1293 v2 = 2746 } # Straits of Gibraltar -> Straits of Gibraltar
link = { eu4 = 1294 v2 = 2747 } # Gulf of Almeira -> Gulf of Almeira
@@ -1008,9 +3586,9 @@
link = { eu4 = 370 eu4 = 371 v2 = 252 v2 = 3246 } # MANY-TO-MANY: Reykjavik, Akureyri -> Iceland, Jan Mayen
# British Isles
link = { eu4 = 1979 v2 = 253 } # Frarnax -> Faroe Islands
- link = { eu4 = 252 eu4 = 4110 eu4 = 1978 eu4 = 253 eu4 = 369 v2 = 267 } # Highlands, Sutherland, Orkney, Shetlands, Western Isles -> Inverness
+ link = { eu4 = 1978 eu4 = 369 eu4 = 253 eu4 = 252 eu4 = 4110 v2 = 267 v2 = 270 } # MANY-TO-MANY: Shetlands, Orkney, Western Isles, Highlands, Sutherland -> Inverness, Stirling
link = { eu4 = 251 v2 = 266 } # Aberdeen -> Aberdeen
- link = { eu4 = 250 v2 = 268 v2 =270 } # Fife -> Dundee, Stirling
+ link = { eu4 = 250 v2 = 268 } # Fife -> Dundee
link = { eu4 = 249 v2 = 271 } # Ayrshire -> Glasgow
link = { eu4 = 248 v2 = 269 v2 = 272 } # Lothian -> Edinburgh, Dumfries
link = { eu4 = 247 v2 = 279 v2 = 304 } # Cumbria -> Carlisle, Isle of Man
@@ -1342,7 +3920,7 @@
link = { eu4 = 3002 v2 = 783 v2 = 787 } # Sarajevo -> Sarajevo, Foca
link = { eu4 = 4173 v2 = 2538 v2 = 791 v2 = 792 } # Syrmia -> Novi Sad, Mitrovica, Pancevo
link = { eu4 = 4239 v2 = 794 } # Belgrade -> Belgrade
- link = { eu4 = 141 v2 = 796 v2 = 797 } # Serbia -> Kragujevac, Uzice
+ link = { eu4 = 141 v2 = 796 v2 = 797 } # Serbia -> Kragujevac, Uzice
link = { eu4 = 1827 v2 = 804 } # Raska -> Novi Pazar
link = { eu4 = 4176 v2 = 795 } # Branicevo -> Bor
link = { eu4 = 3000 v2 = 798 v2 = 799 } # Nis -> Nis, Leskovac
@@ -1463,7 +4041,7 @@
link = { eu4 = 1936 v2 = 360 v2 = 363 } # Kovno -> Vilnius, Panevezys
link = { eu4 = 271 v2 = 364 v2 = 365 } # Samogitia -> Siauliai, Palanga
link = { eu4 = 40 v2 = 698 } # Memel -> Memel
- link = { eu4 = 273 v2 = 356 } # Wenden -> Daugavpils
+ link = { eu4 = 273 v2 = 356 } # Letgallen -> Daugavpils
link = { eu4 = 1935 v2 = 357 } # Semigallia -> Jelgava
link = { eu4 = 39 v2 = 359 v2 = 358 } # Kurland -> Liepaja, Ventspils
link = { eu4 = 38 v2 = 354 } # Riga -> Riga
@@ -1552,7 +4130,7 @@
link = { eu4 = 307 v2 = 1013 } # Vladimir -> Vladimir
link = { eu4 = 306 eu4 = 2423 eu4 = 1754 v2 = 1020 } # Nijni-Novgorod, Alatyr, Orel -> Nizhni Novgorod
link = { eu4 = 1082 eu4 = 2422 v2 = 1030 } # Kazan, Veda-Suvar -> Kazan
- link = { eu4 = 2421 v2 = 1032 } # Ar-Chally -> Chistopol
+ link = { eu4 = 2421 v2 = 1032 } # Juketau -> Chistopol
link = { eu4 = 475 v2 = 1042 } # Bashkortostan -> Ufa
link = { eu4 = 2441 eu4 = 2444 v2 = 1059 } # Iglino, Bashgird -> Chelyabinsk
link = { eu4 = 1078 eu4 = 2427 v2 = 1058 v2 = 1062 } # MANY-TO-MANY: Middle Urals, Ostyaki -> Ekaterinburg, Berezov
@@ -1847,7 +4425,7 @@
link = { eu4 = 1163 v2 = 1957 v2 = 1934 resettable = southwest_africa_coast } # Calabar -> Buea, Calabar
link = { eu4 = 1164 v2 = 1956 v2 = 1958 v2 = 1973 resettable = southwest_africa_coast } # Cameroon -> Douala, Kribi, Bata
link = { eu4 = 1165 v2 = 1972 resettable = southwest_africa_coast } # Gabon -> Libreville
- link = { eu4 = 1166 eu4 = 4078 v2 = 1974 v2 = 2624 v2 = 2000 resettable = southwest_africa_coast } # MANY-TO-MANY: Loango, Mayumba -> Mayumbe, Loango, Cabinda
+ link = { eu4 = 1166 eu4 = 4078 v2 = 1974 v2 = 2624 v2 = 2000 v2 = 1983 resettable = southwest_africa_coast } # MANY-TO-MANY: Loango, Mayumba -> Mayumbe, Loango, Cabinda, Boma
link = { eu4 = 1169 v2 = 1978 v2 = 1977 resettable = southwest_africa_coast } # Mayombe -> Madingou, Nkuna
link = { eu4 = 2949 eu4 = 1901 eu4 = 4081 eu4 = 4085 v2 = 1985 resettable = southwest_africa_coast } # Mbata, Mpangu, Tyo, Yaka -> Kumbana
link = { eu4 = 1168 eu4 = 1170 eu4 = 4079 eu4 = 4080 v2 = 2001 v2 = 1983 v2 = 1982 resettable = southwest_africa_coast } # MANY-TO-MANY: Nsoyo, Kongo, Ngoyo, Soyo -> Mbanza, Boma, Kinshasa
@@ -2655,7 +5233,7 @@
link = { eu4 = 1926 eu4 = 1255 eu4 = 1256 v2 = 2708 v2 = 2709 } # MANY-TO-MANY: Northern baltic sea, Western Baltic Sea, Gulf of Riga -> Western Baltic Sea, Gulf of Riga
link = { eu4 = 1927 eu4 = 1257 v2 = 2710 } # Eastern baltic sea, Southern Baltic Sea -> Southern Baltic Sea
link = { eu4 = 1259 eu4 = 1258 v2 = 2711 } # Kattegat, resund -> resund
- link = { eu4 = 4235 } # Vistula Lagoon -> DROPPED
+ link = { eu4 = 4235 } # Vistula Lagoon -> DROPPED
# Mediterranean
link = { eu4 = 1293 v2 = 2746 } # Straits of Gibraltar -> Straits of Gibraltar
link = { eu4 = 1294 v2 = 2747 } # Gulf of Almeira -> Gulf of Almeira
@@ -3584,8 +6162,7 @@
link = { eu4 = 370 eu4 = 371 v2 = 252 v2 = 3246 } # MANY-TO-MANY: Reykjavik, Akureyri -> Iceland, Jan Mayen
# British Isles
link = { eu4 = 1979 v2 = 253 } # Frarnax -> Faroe Islands
- link = { eu4 = 4110 eu4 = 1978 eu4 = 369 eu4 = 253 v2 = 267 } # Sutherland, Orkney, Shetland, Western Isles -> Inverness
- link = { eu4 = 252 v2 = 270 } # Highlands -> Stirling
+ link = { eu4 = 1978 eu4 = 369 eu4 = 253 eu4 = 252 eu4 = 4110 v2 = 267 v2 = 270 } # MANY-TO-MANY: Shetlands, Orkney, Western Isles, Highlands, Sutherland -> Inverness, Stirling
link = { eu4 = 251 v2 = 266 } # Aberdeen -> Aberdeen
link = { eu4 = 250 v2 = 268 } # Fife -> Dundee
link = { eu4 = 249 v2 = 271 } # Ayrshire -> Glasgow
@@ -4039,7 +6616,7 @@
link = { eu4 = 1936 v2 = 360 v2 = 363 } # Kovno -> Vilnius, Panevezys
link = { eu4 = 271 v2 = 364 v2 = 365 } # Samogitia -> Siauliai, Palanga
link = { eu4 = 40 v2 = 698 } # Memel -> Memel
- link = { eu4 = 273 v2 = 356 } # Wenden -> Daugavpils
+ link = { eu4 = 273 v2 = 356 } # Letgallen -> Daugavpils
link = { eu4 = 1935 v2 = 357 } # Semigallia -> Jelgava
link = { eu4 = 39 v2 = 359 v2 = 358 } # Kurland -> Liepaja, Ventspils
link = { eu4 = 38 v2 = 354 } # Riga -> Riga
@@ -4128,7 +6705,7 @@
link = { eu4 = 307 v2 = 1013 } # Vladimir -> Vladimir
link = { eu4 = 306 eu4 = 2423 eu4 = 1754 v2 = 1020 } # Nijni-Novgorod, Alatyr, Orel -> Nizhni Novgorod
link = { eu4 = 1082 eu4 = 2422 v2 = 1030 } # Kazan, Veda-Suvar -> Kazan
- link = { eu4 = 2421 v2 = 1032 } # Ar-Chally -> Chistopol
+ link = { eu4 = 2421 v2 = 1032 } # Juketau -> Chistopol
link = { eu4 = 475 v2 = 1042 } # Bashkortostan -> Ufa
link = { eu4 = 2441 eu4 = 2444 v2 = 1059 } # Iglino, Bashgird -> Chelyabinsk
link = { eu4 = 1078 eu4 = 2427 v2 = 1058 v2 = 1062 } # MANY-TO-MANY: Middle Urals, Ostyaki -> Ekaterinburg, Berezov
@@ -7099,7 +9676,7 @@
link = { eu4 = 38 v2 = 354 } # Riga -> Riga
link = { eu4 = 37 v2 = 351 } # Livland -> Parnu
link = { eu4 = 1834 v2 = 352 } # Dorpat -> Dorpat
- link = { eu4 = 273 v2 = 355 v2 = 356 } # Wenden -> Valmiera, Daugavpils
+ link = { eu4 = 273 v2 = 355 v2 = 356 } # Letgallen -> Valmiera, Daugavpils
link = { eu4 = 1935 v2 = 357 } # Semigallia -> Jelgava
link = { eu4 = 39 v2 = 358 v2 = 359 } # Kurland -> Ventspils, Liepaja
link = { eu4 = 40 v2 = 365 } # Memel -> Palanga
@@ -7248,7 +9825,7 @@
link = { eu4 = 2444 eu4 = 475 v2 = 1042 } # Bashgird, Bashkortostan -> Ufa
link = { eu4 = 2420 v2 = 1044 } # Agyidel -> Orenburg
link = { eu4 = 473 eu4 = 1965 v2 = 1034 } # Samara, Buzuluk -> Samara
- link = { eu4 = 2421 v2 = 1032 } # Ar-Chally -> Chistopol
+ link = { eu4 = 2421 v2 = 1032 } # Juketau -> Chistopol
link = { eu4 = 1082 eu4 = 2422 v2 = 1030 } # Kazan, Veda-Suvar -> Kazan
# Northern Russia Proper
link = { eu4 = 2425 v2 = 2687 v2 = 2688 v2 = 2699 v2 = 986 v2 = 2689 v2 = 985 v2 = 2589 } # Naryan-Mar -> Amderma, Inta, Izma, Naryn Mar, Vojvoz, Mezen, Kanin
@@ -9644,7 +12221,7 @@
link = { eu4 = 38 v2 = 354 } # Riga -> Riga
link = { eu4 = 37 v2 = 351 } # Livland -> Parnu
link = { eu4 = 1834 v2 = 352 } # Dorpat -> Dorpat
- link = { eu4 = 273 v2 = 355 v2 = 356 } # Wenden -> Valmiera, Daugavpils
+ link = { eu4 = 273 v2 = 355 v2 = 356 } # Letgallen -> Valmiera, Daugavpils
link = { eu4 = 1935 v2 = 357 } # Semigallia -> Jelgava
link = { eu4 = 39 v2 = 358 v2 = 359 } # Kurland -> Ventspils, Liepaja
link = { eu4 = 40 v2 = 365 } # Memel -> Palanga
@@ -9793,7 +12370,7 @@
link = { eu4 = 2444 eu4 = 475 v2 = 1042 } # Bashgird, Bashkortostan -> Ufa
link = { eu4 = 2420 v2 = 1044 } # Agyidel -> Orenburg
link = { eu4 = 473 eu4 = 1965 v2 = 1034 } # Samara, Buzuluk -> Samara
- link = { eu4 = 2421 v2 = 1032 } # Ar-Chally -> Chistopol
+ link = { eu4 = 2421 v2 = 1032 } # Juketau -> Chistopol
link = { eu4 = 1082 eu4 = 2422 v2 = 1030 } # Kazan, Veda-Suvar -> Kazan
# Northern Russia Proper
link = { eu4 = 2425 v2 = 2687 v2 = 2688 v2 = 2699 v2 = 986 v2 = 2689 v2 = 985 v2 = 2589 } # Naryan-Mar -> Amderma, Inta, Izma, Naryn Mar, Vojvoz, Mezen, Kanin
@@ -11697,7 +14274,7 @@
link = { eu4 = 1109 v2 = 2515 v2 = 2514 resettable = australia_zealand } # Timaru -> Christchurch, Hokitika
link = { eu4 = 1246 v2 = 2513 resettable = australia_zealand } # Aorangi -> Dunedin
# Australian Desert
- link = { eu4 = 1790 v2 = 2506 v2 = 2603 v2 = 2507 v2 = 2504 v2 = 2503 v2 = 2500 v2 = 2605 v2 = 2602 v2 = 2601 v2 = 2501 } # Western Australia -> Tennant Creek, Tanami, Alice Springs, Esperance, Wiluna, Kalgoorlie, Gibson's Desert, Roebourne, Sandy Desert, Broome
+ link = { eu4 = 1790 v2 = 2506 v2 = 2603 v2 = 2507 v2 = 2504 v2 = 2503 v2 = 2500 v2 = 2605 v2 = 2602 v2 = 2601 v2 = 2501 v2 = 2502 } # Western Australia -> Tennant Creek, Tanami, Alice Springs, Esperance, Wiluna, Kalgoorlie, Gibson's Desert, Roebourne, Sandy Desert, Broome, Dampier
link = { eu4 = 1791 v2 = 2604 v2 = 2489 v2 = 2490 v2 = 2475 v2 = 2495 v2 = 2496 } # Central Australia -> Normanton, Longreach, Charleville, Broken Hill, Oodnadatta, Tarcoola
# Pacific East resettable region = pacific
link = { eu4 = 1240 eu4 = 1997 v2 = 658 v2 = 2526 v2 = 686 v2 = 2623 resettable = pacific } # MANY-TO-MANY: Hawaii, Midway -> Hawaii, Palmyra, Line Islands, Midway Island
@@ -12179,7 +14756,7 @@
link = { eu4 = 38 v2 = 354 } # Riga -> Riga
link = { eu4 = 37 v2 = 351 } # Livland -> Parnu
link = { eu4 = 1834 v2 = 352 } # Dorpat -> Dorpat
- link = { eu4 = 273 v2 = 355 v2 = 356 } # Wenden -> Valmiera, Daugavpils
+ link = { eu4 = 273 v2 = 355 v2 = 356 } # Letgallen -> Valmiera, Daugavpils
link = { eu4 = 1935 v2 = 357 } # Semigallia -> Jelgava
link = { eu4 = 39 v2 = 358 v2 = 359 } # Kurland -> Ventspils, Liepaja
link = { eu4 = 40 v2 = 365 } # Memel -> Palanga
@@ -12328,7 +14905,7 @@
link = { eu4 = 2444 eu4 = 475 v2 = 1042 } # Bashgird, Bashkortostan -> Ufa
link = { eu4 = 2420 v2 = 1044 } # Agyidel -> Orenburg
link = { eu4 = 473 eu4 = 1965 v2 = 1034 } # Samara, Buzuluk -> Samara
- link = { eu4 = 2421 v2 = 1032 } # Ar-Chally -> Chistopol
+ link = { eu4 = 2421 v2 = 1032 } # Juketau -> Chistopol
link = { eu4 = 1082 eu4 = 2422 v2 = 1030 } # Kazan, Veda-Suvar -> Kazan
# Northern Russia Proper
link = { eu4 = 2425 v2 = 2687 v2 = 2688 v2 = 2699 v2 = 986 v2 = 2689 } # Naryan-Mar -> Amderma, Inta, Izma, Naryn Mar, Vojvoz
@@ -12407,6 +14984,7 @@
link = { eu4 = 1307 v2 = 2760 } # Straits of Messina -> Straits of Messina
link = { eu4 = 1311 v2 = 2764 } # Gulf of Taranto -> Gulf of Taranto
link = { eu4 = 1313 v2 = 2766 } # Gulf of Sirte -> Gulf of Sirte
+ link = { eu4 = 1305 v2 = 2758 v2 = 2759 } # Gulf of Gabes -> Gulf of Gabes, Malta Channel
link = { eu4 = 1312 v2 = 2765 } # Ionian Sea -> Ionian Sea
link = { eu4 = 1314 v2 = 2767 } # Gulf of Tobruk -> Gulf of Tobruk
link = { eu4 = 1315 v2 = 2768 } # Bay of Alexandrian -> Bay of Alexandrian
@@ -13414,9 +15992,9 @@
link = { eu4 = 1226 eu4 = 1225 v2 = 1829 v2 = 1830 v2 = 1832 } # MANY-TO-MANY: Taka, Butana -> Kassala, Sennar, Fashoda
link = { eu4 = 2798 v2 = 1828 v2 = 1827 } # Soba -> Wad Madani, Khartoum
link = { eu4 = 1222 eu4 = 2799 v2 = 1831 } # Gezira, Sennar -> Rabak
- link = { eu4 = 2801 eu4 = 1221 eu4 = 2800 v2 = 1838 } # Medwa, Taqali, Kosti -> Obeid
+ link = { eu4 = 2801 eu4 = 1221 eu4 = 2800 v2 = 1838 v2 = 1842 } # MANY-TO-MANY: Medwa, Taqali, Kosti -> Obeid, Junayah
link = { eu4 = 1216 v2 = 1840 } # Dar Nuba -> Kaduqli
- link = { eu4 = 2802 v2 = 1839 } # Kobbe -> Nuhud
+ link = { eu4 = 2802 v2 = 1839 v2 = 1841 } # Kobbe -> Nuhud, Fasher
link = { eu4 = 1158 v2 = 1824 } # Kanem -> Mao
link = { eu4 = 1159 v2 = 1818 v2 = 1820 } # Bagirmi -> Massenya, Bongor
link = { eu4 = 2287 eu4 = 2286 eu4 = 1160 v2 = 1819 v2 = 1964 } # MANY-TO-MANY: Kotoko, Logone, Bornu -> Moundou, Maroua
@@ -13516,7 +16094,7 @@
link = { eu4 = 2277 v2 = 1817 } # Kawar -> Bilma
link = { eu4 = 2475 v2 = 1814 } # Djado -> Madama
link = { eu4 = 2288 v2 = 1821 } # Yao -> Abeche
- link = { eu4 = 2932 v2 = 1822 } # Waddai -> Am Timan
+ link = { eu4 = 2932 eu4 = 774 eu4 = 1219 v2 = 1822 v2 = 1823 } # MANY-TO-MANY: Waddai, Al Junaynah, Kordofan -> Am Timan, Mongo
# Lakes
link = { eu4 = 2471 eu4 = 1648 } # Chott el-Jerid, Lake Tchad -> DROPPED
link = { eu4 = 1649 v2 = 3102 } # Lake Victoria -> Lake Victoria
@@ -14528,7 +17106,7 @@
link = { eu4 = 38 v2 = 354 } # Riga -> Riga
link = { eu4 = 37 v2 = 351 } # Livland -> Parnu
link = { eu4 = 1834 v2 = 352 } # Dorpat -> Dorpat
- link = { eu4 = 273 v2 = 355 v2 = 356 } # Wenden -> Valmiera, Daugavpils
+ link = { eu4 = 273 v2 = 355 v2 = 356 } # Letgallen -> Valmiera, Daugavpils
link = { eu4 = 1935 v2 = 357 } # Semigallia -> Jelgava
link = { eu4 = 39 v2 = 358 v2 = 359 } # Kurland -> Ventspils, Liepaja
link = { eu4 = 40 v2 = 365 } # Memel -> Palanga
@@ -14681,7 +17259,7 @@
link = { eu4 = 306 v2 = 1022 } # Nijni-Novgorod -> Ivanovo
link = { eu4 = 1778 eu4 = 302 v2 = 1012 } # Kasimov, Tambow -> Ryazan
link = { eu4 = 2423 eu4 = 304 eu4 = 2415 v2 = 1025 v2 = 1021 } # MANY-TO-MANY: Alatyr, Pensa, Etkara -> Tambov, Penza
- link = { eu4 = 2421 v2 = 1032 } # Ar-Chally -> Chistopol
+ link = { eu4 = 2421 v2 = 1032 } # Juketau -> Chistopol
link = { eu4 = 2418 v2 = 1038 } # Ukek -> Novo Uzensk
link = { eu4 = 1965 eu4 = 2419 v2 = 1034 v2 = 1043 } # MANY-TO-MANY: Buzuluk, Kanadey -> Samara, Busuluk
link = { eu4 = 303 v2 = 1037 } # Saratow -> Saratov
@@ -16809,7 +19387,7 @@
link = { eu4 = 38 v2 = 354 } # Riga -> Riga
link = { eu4 = 37 v2 = 351 } # Livland -> Parnu
link = { eu4 = 1834 v2 = 352 } # Dorpat -> Dorpat
- link = { eu4 = 273 v2 = 355 v2 = 356 } # Wenden -> Valmiera, Daugavpils
+ link = { eu4 = 273 v2 = 355 v2 = 356 } # Letgallen -> Valmiera, Daugavpils
link = { eu4 = 1935 v2 = 357 } # Semigallia -> Jelgava
link = { eu4 = 39 v2 = 358 v2 = 359 } # Kurland -> Ventspils, Liepaja
link = { eu4 = 40 v2 = 365 } # Memel -> Palanga
@@ -16958,7 +19536,7 @@
link = { eu4 = 306 v2 = 1022 } # Nijni-Novgorod -> Ivanovo
link = { eu4 = 1778 eu4 = 302 v2 = 1012 } # Kasimov, Tambow -> Ryazan
link = { eu4 = 2423 eu4 = 304 eu4 = 2415 v2 = 1025 v2 = 1021 } # MANY-TO-MANY: Alatyr, Pensa, Etkara -> Tambov, Penza
- link = { eu4 = 2421 v2 = 1032 } # Ar-Chally -> Chistopol
+ link = { eu4 = 2421 v2 = 1032 } # Juketau -> Chistopol
link = { eu4 = 2418 v2 = 1038 } # Ukek -> Novo Uzensk
link = { eu4 = 1965 eu4 = 2419 v2 = 1034 v2 = 1043 } # MANY-TO-MANY: Buzuluk, Kanadey -> Samara, Busuluk
link = { eu4 = 303 v2 = 1037 } # Saratow -> Saratov
@@ -17640,14 +20218,13 @@
link = { eu4 = 1172 v2 = 2004 } # Benguela -> Mocamedes
link = { eu4 = 1168 v2 = 2003 } # Nsoyo -> Benguela
link = { eu4 = 1167 eu4 = 1170 v2 = 1999 v2 = 2001 } # MANY-TO-MANY: Luanda, Kongo -> Luanda, Mbanza
- link = { eu4 = 1166 v2 = 2000 v2 = 2624 } # Loango -> Cabinda, Loango
+ link = { eu4 = 1166 v2 = 2000 v2 = 2624 v2 = 1983 } # Loango -> Cabinda, Loango, Boma
link = { eu4 = 1165 v2 = 1974 v2 = 1972 v2 = 1954 } # Gabon -> Mayumbe, Libreville, Sao Tome
link = { eu4 = 1169 v2 = 1978 } # Mayombe -> Madingou
link = { eu4 = 1171 v2 = 2002 } # Ndongo -> Quibala
link = { eu4 = 1164 v2 = 1956 v2 = 1958 v2 = 1973 v2 = 1957 resettable = yes } # Cameroon -> Douala, Kribi, Bata, Buea
link = { eu4 = 1097 v2 = 1955 } # Fernando Po -> Fernando Po
link = { eu4 = 1800 v2 = 2005 v2 = 2008 v2 = 2006 v2 = 2007 v2 = 2013 v2 = 2009 v2 = 2010 v2 = 1984 v2 = 1986 v2 = 1989 v2 = 1987 v2 = 1988 v2 = 2011 v2 = 2014 v2 = 790 v2 = 2015 v2 = 2012 } # Limpopo -> Huambo, Ondjiva, Kuito, Mavinga, Mongu, Malanje, Saurimo, Kananga, Lusambo, Munza, Bunkeya, Mussumba, Kubanda, Kasempa, Kitwe, Monzo, Lusaka
- link = { eu4 = 1797 v2 = 1975 v2 = 1976 v2 = 1981 v2 = 1980 v2 = 1977 v2 = 1993 v2 = 1994 v2 = 1985 v2 = 1992 v2 = 1995 v2 = 1996 v2 = 1990 v2 = 1991 v2 = 1997 v2 = 1998 v2 = 1982 v2 = 1983 } # Inner Kongo -> Moanda, Makokou, Impfondo, Djambala, Nkuna, Irebu, Nsheng, Kumbana, Basoko, Gemena, Kisangani, Nyangwe, Uvira, Mungbane, Baramo, Kinshasa, Boma
# Ivory Coast
link = { eu4 = 1147 v2 = 1931 v2 = 1928 v2 = 1923 v2 = 1924 } # Benin -> Warri, Benin, Lagos, Abeokuta
link = { eu4 = 1151 v2 = 1932 } # Bonny -> Bonny
@@ -19250,7 +21827,7 @@
link = { eu4 = 1936 v2 = 363 } # Kovno -> Panevezys
link = { eu4 = 270 v2 = 362 v2 = 361 } # Troki -> Marijampole, Kaunas
link = { eu4 = 272 v2 = 938 v2 = 360 v2 = 947 } # Lithuania -> Lida, Vilnius, Pastavy
- link = { eu4 = 273 v2 = 355 v2 = 356 } # Wenden -> Valmiera, Daugavpils
+ link = { eu4 = 273 v2 = 355 v2 = 356 } # Letgallen -> Valmiera, Daugavpils
link = { eu4 = 311 v2 = 1007 } # Kholm -> Velikiye Luki
link = { eu4 = 1959 v2 = 1005 } # Torzhok -> Borovichi
link = { eu4 = 1754 eu4 = 1956 v2 = 1022 } # Orel, Suzdal -> Ivanovo
@@ -19711,7 +22288,7 @@
link = { eu4 = 1172 v2 = 2004 } # Benguela -> Mocamedes
link = { eu4 = 1168 v2 = 2003 } # Nsoyo -> Benguela
link = { eu4 = 1167 eu4 = 1170 v2 = 1999 v2 = 2001 } # MANY-TO-MANY: Luanda, Kongo -> Luanda, Mbanza
- link = { eu4 = 1166 v2 = 2000 v2 = 2624 } # Loango -> Cabinda, Loango
+ link = { eu4 = 1166 v2 = 2000 v2 = 2624 v2 = 1983 } # Loango -> Cabinda, Loango, Boma
link = { eu4 = 1165 v2 = 1974 v2 = 1972 v2 = 1954 } # Gabon -> Mayumbe, Libreville, Sao Tome
link = { eu4 = 1169 v2 = 1978 } # Mayombe -> Madingou
link = { eu4 = 1171 v2 = 2002 } # Ndongo -> Quibala
@@ -21297,7 +23874,7 @@
link = { eu4 = 1936 v2 = 363 } # Kovno -> Panevezys
link = { eu4 = 270 v2 = 362 v2 = 361 } # Troki -> Marijampole, Kaunas
link = { eu4 = 272 v2 = 938 v2 = 360 v2 = 947 } # Lithuania -> Lida, Vilnius, Pastavy
- link = { eu4 = 273 v2 = 355 v2 = 356 } # Wenden -> Valmiera, Daugavpils
+ link = { eu4 = 273 v2 = 355 v2 = 356 } # Letgallen -> Valmiera, Daugavpils
link = { eu4 = 311 v2 = 1007 } # Kholm -> Velikiye Luki
link = { eu4 = 1959 v2 = 1005 } # Torzhok -> Borovichi
link = { eu4 = 1754 eu4 = 1956 v2 = 1022 } # Orel, Suzdal -> Ivanovo
diff --git a/EU4toV2/Data_Files/religionMap.txt b/EU4toV2/Data_Files/religionMap.txt
index 2c282e8b0..8bb5348d7 100644
--- a/EU4toV2/Data_Files/religionMap.txt
+++ b/EU4toV2/Data_Files/religionMap.txt
@@ -106,4 +106,15 @@ link = { v2 = jewish_heresy eu4 = jewish_heresy }
link = { v2 = noreligion eu4 = noreligion }
-}
\ No newline at end of file
+#CK2Plus mod religions
+link = { v2 = orthodox eu4 = chalcedonian eu4 = apostolic eu4 = apostolic_heresy }
+link = { v2 = west_african_pagan_reformed eu4 = berber_pagan }
+link = { v2 = hellenic_pagan eu4 = jewish_pagan }
+link = { v2 = nestorian eu4 = nestorian_mod }
+link = { v2 = messalian eu4 = messalian_mod }
+link = { v2 = jewish_heresy eu4 = mandaean }
+link = { v2 = zoroastrian_heresy eu4 = zurvanist }
+link = { v2 = zun_pagan_reformed eu4 = egyptian_pagan eu4 = egyptian_pagan_heresy eu4 = arab_pagan }
+link = { v2 = norse_pagan_reformed eu4 = german_pagan_reformed eu4 = celtic_pagan_reformed }
+
+}
diff --git a/EU4toV2/Data_Files/unions.txt b/EU4toV2/Data_Files/unions.txt
index a57962046..11fcc048d 100644
--- a/EU4toV2/Data_Files/unions.txt
+++ b/EU4toV2/Data_Files/unions.txt
@@ -18,13 +18,14 @@
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
-
unions = {
+#Ashkenazi and Sephardi are removed since they can pop up anywhere, but they should lead to ISR
+
#Germanics
link = { tag = NGF tag = GER culture = north_german } # North Germany
link = { tag = SGF tag = GER culture = south_german } #South Germany
link = { tag = GER culture = german } #CK2 converted - generic Germany
-#link = { tag = FRA culture = frankish } #CK2 converted - Francia=>France?
+link = { tag = FRA culture = frankish } #CK2 converted - Francia=>France?
#no cultural union for Suebi, Ostrogothic
#Beneluxian
@@ -32,53 +33,53 @@ link = { tag = NET culture = dutch } #Netherlands
link = { tag = BEL culture = flemish } #Flanders and Belgium
link = { tag = BEL culture = wallonian } #Wallonia and Belgium
-#Swiss - dropped
+#Swiss
+link = { tag = SWI culture = swiss } #Switzerland
-#Scandinavian
-link = { tag = SCA culture = swedish } #Sweden
-link = { tag = SCA culture = danish } #Denmark
-link = { tag = SCA culture = norwegian } #Norway
-link = { tag = SCA culture = icelandic } #Iceland
-link = { tag = SCA culture = finnish } #Finland
-link = { tag = SCA culture = sami } #Sami
+#Scandinavian => Scandinavia
+link = { tag = SCA tag = SWE culture = swedish } #Sweden
+link = { tag = SCA tag = DEN culture = danish } #Denmark
+link = { tag = SCA tag = NOR culture = norwegian } #Norway
+link = { tag = SCA tag = ICL culture = icelandic } #Iceland
+link = { tag = SCA tag = FIN culture = finnish } #Finland
+link = { tag = SCA tag = SMI culture = sami } #Sami
#British
-link = { tag = ENG culture = british }
-link = { tag = ENG culture = english }
+link = { tag = ENG culture = british } #Great Britain
+link = { tag = ENG tag = ENL culture = english } #England
link = { tag = ENG tag = IRE culture = irish } #Ireland
link = { tag = ENG culture = anglo_saxon } #UK for Anglo-Saxons
-link = { tag = ENG culture = scottish } #Scotland
-link = { tag = ENG culture = pictish }
-link = { tag = ENG culture = welsh }
+link = { tag = ENG tag = SCO culture = scottish } #Scotland
+link = { tag = ENG tag = SCO tag = HSC culture = pictish } #Pitcland
+link = { tag = ENG tag = WLS culture = welsh } #Wales
#Italian => Italy
link = { tag = ITA culture = north_italian }
-link = { tag = ITA culture = south_italian }
-link = { tag = ITA culture = maltese }
-link = { tag = ITA culture = italian }
-#link = { tag = ITA culture = lombard }
-#no cultural union for Lombard
+link = { tag = ITA tag = SIC culture = south_italian } #Two Sicilies = South Italy
+link = { tag = MLT culture = maltese } #Malta, not Italy
+#link = { tag = ITA culture = all_italian } #All-Italian is outside Italy...
+#link = { tag = ITA culture = lombard } #Longobards being Italy?
#Iberian => Spain
link = { tag = SPA tag = NAV culture = basque } #Navarre as Basque
link = { tag = SPA culture = spanish }
link = { tag = SPA tag = CAT culture = catalan } #and Catalonia
-link = { tag = SPA culture = galician }
+link = { tag = SPA tag = GAL culture = galician } #and Galicia
+link = { tag = POR culture = portuguese } #Portugal (don't add Spain, be realistic)
#no cultural union for Visigothic
-#add Portuguese to spain? What about Andalucian?
#French => France
link = { tag = FRA culture = french }
link = { tag = FRA culture = occitain }
-link = { tag = FRA culture = breton }
+link = { tag = FRA tag = BRI culture = breton } #and Brittany
-#South Slavic
-link = { tag = YUG culture = croat }
-link = { tag = YUG culture = serb }
-link = { tag = YUG culture = bulgarian }
-link = { tag = YUG culture = albanian }
+#South Slavic => Yugoslavia (and own nationstates)
+link = { tag = YUG tag = CRO culture = croat }
+link = { tag = YUG tag = SER culture = serb }
+link = { tag = BUL culture = bulgarian }
+link = { tag = ALB culture = albanian }
link = { tag = YUG tag = SLO culture = slovene }
-link = { tag = YUG culture = bosniak }
+link = { tag = YUG tag = BOS culture = bosniak }
#Romanian and Hungarian
link = { tag = ROM culture = romanian } #Romania
@@ -119,15 +120,15 @@ link = { tag = EGY tag = ARA culture = misri } #and Egypt
link = { tag = IRQ tag = BAB tag = ARA culture = mashriqi } #and Iraq/Babylon
link = { tag = ARA culture = bedouin }
link = { tag = ARA culture = berber }
-#no cultural union for Andalucian at present
+link = { tag = ADU culture = andalucian } #Andalucia (converted)
#Persian
-#link = { tag = PER culture = persian } #Persia
+link = { tag = PER culture = persian } #Persia
#link = { tag = BUK culture = uzbek } #Bukkhara
-#link = { tag = KZH culture = kazak } #(Converted) Kazakh
+link = { tag = KZH culture = kazak } #(Converted) Kazakh
#link = { tag = KOK culture = kirgiz } #Kokand
#link = { tag = KOK culture = tajik } #Kokand
-#link = { tag = XIN culture = uighur } #Xinjiang
+link = { tag = XIN culture = uighur } #Xinjiang => Uyghurs
#link = { tag = AFG culture = pashtun } #Afghanistan
#link = { tag = AFG culture = hazara } #Afghanistan
#link = { tag = KAL culture = baluchi } #Kalat
@@ -136,9 +137,9 @@ link = { tag = ARA culture = berber }
#link = { tag = CRI tag = RUS culture = tatar } #Crimea and Russia
#Central Asian
-#link = { tag = KHA tag = MGL culture = mongol } #Mongolia
+link = { tag = KHA tag = MGL culture = mongol } #Mongolia
#link = { tag = SIB culture = siberian } #Sibir
-#link = { tag = TIB culture = tibetan } #Tibet
+link = { tag = TIB culture = tibetan } #Tibet
#no cultural union for Yakut
#India
@@ -165,13 +166,13 @@ link = { tag = HND culture = telegu }
#Indochina
#link = { tag = DAI culture = vietnamese } #Dai Nam
#link = { tag = CAM culture = khmer } #Cambodia
-#link = { tag = MSA culture = malay } #(Converted) Malaya
+link = { tag = MSA culture = malay } #(Converted) Malaya
#link = { tag = BRU culture = bornean } #Brunei
-#link = { tag = PHI culture = filipino } #Philippines
-#link = { tag = JAV culture = javan } #Java
+link = { tag = PHI culture = filipino } #Philippines
+link = { tag = JAV culture = javan } #Java
#link = { tag = SIA culture = thai } #Siam
-#link = { tag = LUA culture = lao } #Luang Phrabang
-#link = { tag = SST tag = BUR culture = shan } #(Converted) Shan States
+link = { tag = LUA culture = lao } #Luang Phrabang
+link = { tag = SST tag = BUR culture = shan } #(Converted) Shan States
link = { tag = BUR culture = burmese } #Burma
#no cultural union for Moluccan, Asian_minor, Kachin or Karen
@@ -191,12 +192,12 @@ link = { tag = CHI culture = yi }
link = { tag = HAW culture = hawaiian } #Hawaii
#no cultural union for Polynesian, Maori, Aborigine, Mela- and Micronesian
-#Native Americans - expand and think about logically - what kinds of worlds will create native unions?
+#Native Americans (only Métis generated are put)
#link = { tag = ZAP culture = zapotec } #Zapotec
#link = { tag = MAY culture = mayan } #Maya
#link = { tag = AZT culture = nahua } #Aztec
#link = { tag = TAR culture = tarascan } #Tarascan
-#link = { tag = MTC culture = metis } #Metis Confederacy
+link = { tag = MTC culture = metis } #Metis Confederacy
#link = { tag = SIO culture = siouan } #Sioux
#link = { tag = IRO culture = iroquoian } #Iroquois
@@ -217,11 +218,11 @@ link = { tag = USA tag = TEX culture = texan } #and Texas
#link = { tag = ARG culture = platinean } #Argentina
#link = { tag = BRZ culture = brazilian } #Brazil
-#African cultures - dropped
+#African cultures (only two allowed here)
link = { tag = MAD culture = malagasy } #Madagascar
link = { tag = ZUL culture = zulu } #Zulu
#Easter Eggs
link = { tag = JAN link = polar_bears } #Jan Mayen
link = { tag = TRL link = horse } #(CK2) Trapalandia
-}
\ No newline at end of file
+}
diff --git a/EU4toV2/EU4ToV2.vcxproj b/EU4toV2/EU4ToV2.vcxproj
index 05a5c3c72..71854810a 100644
--- a/EU4toV2/EU4ToV2.vcxproj
+++ b/EU4toV2/EU4ToV2.vcxproj
@@ -115,7 +115,7 @@
true
true
WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)
- ..\common_items;C:\Users\Phillip\Documents\GitHub\boost_1_64_0;D:\Libraries\boost_1_55_0_lib;$(BOOST_INCLUDE);$(WindowsSDK_IncludePath)
+ ..\common_items;H:\boost_1_64_0;D:\Libraries\boost_1_55_0_lib;$(BOOST_INCLUDE);$(WindowsSDK_IncludePath)
Console
@@ -123,7 +123,7 @@
true
true
%(AdditionalDependencies)
- C:\Users\Phillip\Documents\GitHub\boost_1_64_0\stage\lib;D:\Libraries\boost_1_55_0_lib\lib32-msvc-12.0;$(BOOST_LIB);%(AdditionalLibraryDirectories)
+ H:\boost_1_64_0\stage\lib;D:\Libraries\boost_1_55_0_lib\lib32-msvc-12.0;$(BOOST_LIB);%(AdditionalLibraryDirectories)
Copy_Files.bat
diff --git a/EU4toV2/EU4_Saves/Version_1_17_Merlinia.zip b/EU4toV2/EU4_Saves/Version_1_17_Merlinia.zip
deleted file mode 100644
index b295e2b32..000000000
Binary files a/EU4toV2/EU4_Saves/Version_1_17_Merlinia.zip and /dev/null differ
diff --git a/EU4toV2/EU4_Saves/Version_1_18_Livonian.zip b/EU4toV2/EU4_Saves/Version_1_18_Livonian.zip
index 7d8ee551b..21c99958d 100644
Binary files a/EU4toV2/EU4_Saves/Version_1_18_Livonian.zip and b/EU4toV2/EU4_Saves/Version_1_18_Livonian.zip differ
diff --git a/EU4toV2/EU4_Saves/Version_1_22_Ottomans.zip b/EU4toV2/EU4_Saves/Version_1_22_Ottomans.zip
new file mode 100644
index 000000000..9274ee793
Binary files /dev/null and b/EU4toV2/EU4_Saves/Version_1_22_Ottomans.zip differ
diff --git a/EU4toV2/Source/EU4World/EU4Diplomacy.cpp b/EU4toV2/Source/EU4World/EU4Diplomacy.cpp
index e796901b9..bdc3820a4 100644
--- a/EU4toV2/Source/EU4World/EU4Diplomacy.cpp
+++ b/EU4toV2/Source/EU4World/EU4Diplomacy.cpp
@@ -38,11 +38,16 @@ EU4Agreement::EU4Agreement(Object *obj)
{
type = "union";
}
+ if ((type == "client_vassal") || (type == "daimyo_vassal"))
+ {
+ type = "vassal";
+ }
+ if (type == "dependency")
+ {
+ LOG(LogLevel::Warning) << "Dependency has no subject type";
+ }
}
- else if (type == "dependency")
- {
- LOG(LogLevel::Warning) << "Dependency has no subject type";
- }
+
std::vector