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SpacemanDMM.toml
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SpacemanDMM.toml
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# Keep the keys in this file alphabetical please
[code_standards]
disallow_relative_proc_definitions = true
disallow_relative_type_definitions = true
[debugger]
engine = "auxtools"
[dmdoc]
use_typepath_names = true
[langserver]
dreamchecker = true
[map_renderer]
hide_invisible = [
"/obj/effect/landmark",
"/obj/effect/mapping_helpers",
"/obj/effect/spawner/random_barrier",
"/obj/effect/spawner/random_spawners",
]
[map_renderer.fancy_layers]
# -10
"/turf/simulated/floor/plating" = -10
"/turf/space" = -10
# -2
"/turf/simulated/floor/bluegrid" = -2
"/turf/simulated/floor/carpet" = -2
"/turf/simulated/floor/engine" = -2
"/turf/simulated/floor/plasteel" = -2
"/turf/simulated/floor/wood" = -2
"/turf/simulated/wall" = -2
[map_renderer.render_passes]
smart-cables = false
# With the multitile component and the removal of the gravity gen parts, the gravity generator will fail the render passes
gravity-gen = false