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build.sh
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build.sh
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#/usr/bin/env bash
NDK_VER=android-ndk-r18b
download_extract() {
aria2c -x 16 $1 -o $2
tar -xf $2
}
download_extract_zip() {
aria2c --file-allocation=none --timeout=120 --retry-wait=5 --max-tries=20 -Z -c $1 -o $2
unzip $2 2>&1 > /dev/null
}
brew_install() {
brew install $1 || brew outdated $1 || brew upgrade $1
}
build_before_install() {
git submodule update --init --recursive
if [[ "$AGENT_OS" == "Darwin" ]]; then
brew update
elif [[ "$AGENT_OS" == "Linux" ]]; then
sudo apt-get update
fi
}
build_install() {
# Ubuntu Linux + GCC 4.8
if [[ "$AGENT_OS" == "Linux" ]]; then
sudo apt-get install \
build-essential \
g++-5 \
clang-6.0 \
aria2 \
ninja-build \
ccache
download_extract "https://github.com/Kitware/CMake/releases/download/v3.13.2/cmake-3.13.2-Linux-x86_64.tar.gz" cmake-3.13.2-Linux-x86_64.tar.gz
export PATH=$(pwd)/cmake-3.13.2-Linux-x86_64/bin:$PATH
elif [[ "$AGENT_OS" == "Darwin" ]]; then
brew_install ccache
brew_install cmake
brew_install ninja
elif [[ "$AGENT_OS" =~ "Windows" ]]; then
choco install vswhere
choco install ninja
fi
# Android NDK
if [[ "$BUILD_TARGET" == "Android" ]]; then
download_extract_zip http://dl.google.com/android/repository/${NDK_VER}-linux-x86_64.zip ${NDK_VER}-linux-x86_64.zip
export ANDROID_NDK=$(pwd)/${NDK_VER}
fi
}
build_script() {
mkdir build
pushd build
if [[ "$BUILD_TARGET" == "Linux" ]]; then
if [[ "$BUILD_COMPILER" == "GCC" ]]; then
CC=gcc-5
CXX=g++-5
else
CC=clang-6.0
CXX=clang++-6.0
fi
cmake .. -GNinja \
-DCMAKE_C_COMPILER=$CC \
-DCMAKE_CXX_COMPILER=$CXX
elif [[ "$BUILD_TARGET" == "Android" ]]; then
cmake .. -GNinja \
-DCMAKE_SYSTEM_NAME=Android \
-DCMAKE_ANDROID_NDK_TOOLCHAIN_VERSION=clang \
-DCMAKE_ANDROID_ARCH_ABI=${BUILD_ARCH}
elif [[ "$BUILD_TARGET" == "macOS" ]]; then
cmake .. -GNinja
elif [[ "$BUILD_TARGET" == "iOS" ]]; then
cmake .. -GNinja \
-DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchains/ios.cmake
elif [[ "$BUILD_TARGET" == "Windows" ]]; then
vcpath=$(vswhere.exe -latest -property installationPath)
vcscript="\"$vcpath\\VC\\Auxiliary\\Build\\vcvarsall.bat\" $BUILD_TOOLCHAIN"
cmd.exe /c "$vcscript & cmake .. -GNinja -DCMAKE_C_COMPILER=cl.exe -DCMAKE_CXX_COMPILER=cl.exe & ninja -v"
exit 0
fi
ninja -v
}
build_after_success() {
if command -v ccache ; then
ccache -s
fi
}
set -e
set -x
build_before_install
build_install
build_script
build_after_success