diff --git a/CHT/SLUS_205.52.cht b/CHT/SLUS_205.52.cht index f9aadfc..ebee2ac 100644 --- a/CHT/SLUS_205.52.cht +++ b/CHT/SLUS_205.52.cht @@ -1,15 +1,104 @@ "GTA - Vice City /ID SLUS_205.52" +//ELF CRC=20B19E49 Mastercode 90115478 0c0454c6 //901220ec 0c041c64 //90279388 0c048dbc -//wide -201324bc 3c013f9d -201324c0 44810000 -201324c4 46006302 -201324c8 03e00008 -201324cc e78c86f8 -202485dc 0c04c92f -2027579c 0c04c932 -20275d6c 0c04c932 +// Modern Widescreen Fix +// by Daniel Santos & Pedro_PAP + +//--------------------------------------------------HUD------------------------------------------------// + +20290EC4 3c044270 //Radar Width + +20290AA8 3c024270 //Radar Mask Width +20290BD0 3c024270 //Radar Mask Width + +20293690 3c024270 //Radar stuff Width +202938C4 3c024270 //Radar stuff Width +20293934 3c024270 //Radar stuff Width +202940B4 3c024270 //Radar stuff Width +20294124 3c024270 //Radar stuff Width + +20294DD0 3c034270 //Radar stuff Width + +20295458 3c034270 //Radar Blip Disc Width + +202D39E8 3c03424c //Radar Ring left +202D3A90 3c03424c //Radar Ring left + +202D39F8 3c0342f6 //Radar Ring right +202D3AA0 3c0342f6 //Radar Ring right + +//CFont::SetScale hook +202CD990 3C013f40 //lui $at, 0x3f40 +202CD994 44810000 //mtc1 $at, $f0 +202CD998 46006302 //mul.s $f12, $f0 +202CD99C 3c010069 //lui $at, 0x7C +202CD9A0 e42cd5f4 //swc1 $f12, flt_68D5F4 +202CD9A4 3c010069 //lui $at, 0x7C +202CD9A8 03e00008 //jr ra +202CD9AC e42dd5f8 //swc1 $f13, flt_68D5F8 + + +202D1CB4 3c034409 // Fist Icon left + +202D1CC4 3c024415 // Fist icon right +202D1CC8 3442a391 // Fist icon right + +202D1C54 3c0341c7 // Weapon Icon width + +//[No money zeros] +204ADB28 00642524 +204ADB2C 00000000 + +//[No life/armour zeros] +204ADB40 00006425 + +//[Wanted Stars] +202D2558 3C034170 // wanted pos x offset - 15.0 +202D23E8 3C034414 // initial pos x +202D2480 3C0242A7 // wanted pos y +202D24E4 3C0242A7 // wanted pos y +202D253C 3C0242A7 // wanted pos y + +//[Weapon ammo] +202D1E80 3C024288 // ammo pos Y +202D1E14 24040001 // CFont::SetDropShadowPosition(1LL); +202D1E5C 240600FF // color G +202D1E64 240700FF // color B + +//[Clock] +202D31E8 3C034408 // clock pos x + +//[Money] +202D199C 3C034408 // money pos x + +//[Life] +202D20F4 3C034408 // life pos x +202D2180 3C0343FE // life icon pos x + +//[Armour] +202D22A8 3C0343F7 // armour pos x +202D232C 3C0343E4 // armour icon pos x + +//--------------------------------------------------FOV------------------------------------------------// + +201325BC 3C013F9D //New SetFOV +201325C0 44810000 //New SetFOV +201325C4 46006302 //New SetFOV +201325C8 03E00008 //New SetFOV +201325CC E78C86F8 //New SetFOV + +202434EC 0C04C96F //SetFOV Call +2026FE1C 0C04C972 //SetFOV Call +202703F4 0C04C972 //SetFOV Call + +//20273988 00000000 //Skip MPEG Decoder +//202739A8 00000000 //Skip MPEG Decoder +//2029072C 00000000 //Radar quadrado + +//-----------------------------------------------------------------------------------------------------// + +//202E7860 24070001 // Remove the need of gta3_2.img onwards