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SMT Nocturne image clarity patches #459

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Jakey757 opened this issue Dec 14, 2024 · 3 comments
Open

SMT Nocturne image clarity patches #459

Jakey757 opened this issue Dec 14, 2024 · 3 comments

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@Jakey757
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SLUS-20911_E8FCF8EC.pnach

[No Interlacing]
author=Altimor
description=
gsinterlacemode=1
patch=1,EE,002AA1B4,word,00000000
patch=1,EE,002ADBE0,word,00000000

[No Motion Blur]
author=Sergx12
description=
patch=1,EE,202FC0E4,extended,00000000

[No Radial Blur]
author=Sergx12
description=
patch=1,EE,202FC0E8,extended,00000000

Before
Image

After
Image

@pgert
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pgert commented Dec 14, 2024

Any comment about these hacks?

[Progressive Scan mode]
author=Altimor
patch=1,EE,002AA1B4,word,00000000 // NOP out old interlaced field switch
patch=1,EE,002ADBE0,word,00000000 // prevent effects from getting misaligned when entering menus
// Patch sceGsResetGraph arguments to set 480p
patch=1,EE,002C81D4,word,24110000 // addiu $s1, 0, 0x00
patch=1,EE,002C81D8,word,24120050 // addiu $s2, 0, 0x50
patch=1,EE,002C81DC,word,24020001 // addiu $s3, 0, 0x01

[60 FPS]
author=asasega
comment=Might need EE overclocking to be stable.
patch=1,EE,2054E82C,word,00000001 // fps
patch=1,EE,20130408,word,3C013F00 // move anim speed during exploration

[Right Joystick Up/Down Invertion]
patch=1,EE,002ca65c,word,0803f414
patch=1,EE,000fd050,word,00c0c821
patch=1,EE,000fd054,word,080b2999
patch=1,EE,000fd058,word,24030070
patch=1,EE,002ca6cc,word,0803f417
patch=1,EE,000fd05c,word,93210005
patch=1,EE,000fd060,word,382400ff
patch=1,EE,000fd064,word,03e00008
patch=1,EE,000fd068,word,a3240005

@Jakey757
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The first two patch lines are the same no interlacing patch lines provided. I'd have to test the others. 60 FPS patches are notorious for being incomplete or broken, and I'm not sure about the benefit of the 480p mode together with the no interlacing patch. I tested the ones I submitted in my OP and there didn't seem to be any breaking issues.

@Mrlinkwii
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@Jakey757 if we can get some testing done , hopefully you can pr theses :)

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