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FAST-CON

This repository contains the FAST-CON implementations (double-source, multi-source-single-frontier and multi-source-multi-frontier). The code is based on BFS-4K (https://profs.scienze.univr.it/~bombieri/BFS-4K/).

Motivations and contributions

The decision problem of ST-CON in a graph aims to determine whether vertex t can be reached from vertex s. Various parallel solutions for GPUs have been proposed in existing literature to address this problem. However, the most efficient approach, relying on two concurrent BFS starting from vertices s and t, exhibits limitations when applied to sparse graphs with a low average degree.

FAST-CON (multi-source-multi-frontier), implements different strategies to leverage the parallelism offered by GPU architectures on sparse graphs.

The following features are implemented to obtain better performance:

  • Multi-Source approach to concurrently visit many nodes
  • Step-by-step visit to stop the BFS after a predefined number of visited edges to check if the adjacency matrix contains a connection between s and t
  • Adjacency matrix to keep track of the connections between multiple sources
  • Block independent BFS and frontiers to minimize the number of synchronizations
  • Persistent threads to reduce the overhead of the kernel calls

MSMFSTCON

How to run

Inside every folder there is a README.txt that explains the commands to compile and run.

Comparison

The multi-source-multi-frontier code also does a comparison with a sequential implementation and shows the results: the sequential implementation ranges approximately from ~3.0ms to ~14.0ms, while FAST-CON takes around 0.70ms (time varies based on the selected source and target) on the road-luxembourg-osm graph.