All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
- CREDITS file to give credit and thanks where it's due
- Rebuilt client from a mix of forked newer code and old snapshots
- Documentation improvements and alignment to other popular repos
0.5.0 - 2014-10-03
- Frontend dependency injection and management
- Rebuilt client code from the ground up
0.4.0 - 2014-03-08
- Scenograph class for loading, updating and unloading scenes
- Client works without server
- Server shelved due to lack of funding for infrastructure
0.3.0 - 2014-02-25
- Replaced city with procedural buildings
- Water visual and performance improvements
- Level editor with MongoDB backend
- Play as character mode
0.2.0 - 2013-08-30
- Performance improvements
- Refactored server into classes
- Preloader
- Water shader
- Website
0.1.0 - 2013-01-29
- Initial technical demo
- Proof of concept client/server gameplay