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On old hardware, just normal playing crashes at the game over screen #132

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Totto16 opened this issue Mar 9, 2024 · 0 comments
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Totto16 commented Mar 9, 2024

On older hardware, that e.g. only supports 2048x2048 hardware textures, the game over screen crashes, since the text there is too big

This should be investigated:

  • if this issue was already present before the refactor to prerender text
  • this can be fixed with something like a software renderer or another method to not use hardware textures for to large texts
@Totto16 Totto16 added the bug Something isn't working label May 12, 2024
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