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With #164 we can only scale object pools with a copy in memory. For applications with RAM constraints and big object pools, this could be a problem. Optimally we would be able to scale the pool at the same time as uploading so we don't require the extra copy.
For now I think this is a low-priority issue. Though if anyone runs into this, let us know and we can prioritize this!
The text was updated successfully, but these errors were encountered:
With #164 we can only scale object pools with a copy in memory. For applications with RAM constraints and big object pools, this could be a problem. Optimally we would be able to scale the pool at the same time as uploading so we don't require the extra copy.
For now I think this is a low-priority issue. Though if anyone runs into this, let us know and we can prioritize this!
The text was updated successfully, but these errors were encountered: