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config.lua
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Config = {
Locale = 'en-US',
Distance = { -- All distances in meters
Draw = 150.0, -- How close to a plant do you need to be to see it?
Interact = 1.5, -- How close do you need to be to interact?
Space = 1.2, -- How far apart do the plants need to be planted?
Above = 5.0, -- How much clear space above the planting space do you need to plant?
},
SetLOD = false, -- Should plant object LOD be messed with? (Might cause plant invisibility on very low settings!)
ActionTime = 10000, -- How many milliseconds does an action take (planting, destroying, harvesting, tending)
ScenarioTime = 3000, -- How long should the scenario/animations run?
MaxGroundAngle = 0.6, -- How tilted can the ground be and still hold plants?
Items = {
Tool = 'plantcutters',
Tend = 'fertilizer',
},
Scenario = {
Plant = 'WORLD_HUMAN_GARDENER_PLANT',
Frob = 'PROP_HUMAN_BUM_BIN',
Destroy = 'WORLD_HUMAN_STAND_FIRE',
},
Burn = { -- Burn effect when destroying a plant
Enabled = true, -- Is the burn effect even enabled?
Collection = 'scr_mp_house', -- "Particle effect asset" in RAGE
Effect = 'scr_mp_int_fireplace_sml', -- Which specific effect in that asset?
Scale = 1.5, -- Some are big, some are small, so adjusting to your needs makes sense
Rotation = vector3(0,0,0), -- Because some effects point in unexpected directions
Offset = vector3(0,0,0.2), -- The distance from the plant root location
Duration = 20000, -- How long should it burn, in milliseconds?
},
Soil = {
[2409420175] = 1.0,
-- [951832588] = 0.5,
[3008270349] = 0.8,
[3833216577] = 1.0,
[223086562] = 1.1,
[1333033863] = 0.9,
[4170197704] = 1.0,
[3594309083] = 0.8,
[2461440131] = 0.8,
[1109728704] = 1.5,
[2352068586] = 1.1,
[1144315879] = 0.9,
[581794674] = 1.1,
[2128369009] = 0.8,
[-461750719] = 1.0,
[-1286696947] = 1.0,
},
}
Config.Seeds = {
['seed_stardawg'] = {
timemultiplier = 1.0,
reward = 'bud_stardawg',
name = 'seed_stardawg',
YieldMin = 1,
YieldMax = 3,
YieldMinSeed = 1,
YieldMaxSeed = 3
},
['seed_lemonhaze'] = {
timemultiplier = 1.0,
reward = 'bud_lemonhaze',
name = 'seed_lemonhaze',
YieldMin = 3,
YieldMax = 5,
YieldMinSeed = 0,
YieldMaxSeed = 2,
},
['seed_purplehaze'] = {
timemultiplier = 1.0,
reward = 'bud_purplehaze',
name = 'seed_purplehaze',
YieldMin = 5,
YieldMax = 7,
YieldMinSeed = 0,
YieldMaxSeed = 2,
},
["seed_strawberryhaze"] = {
timemultiplier = 1.0,
reward = 'bud_strawberryhaze',
name = 'seed_strawberryhaze',
YieldMin = 7,
YieldMax = 9,
YieldMinSeed = 0,
YieldMaxSeed = 1,
},
}