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🔦 Small demo of spooky 2D game design in Godot for use in horror games.

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NuclearPhoenixx/Godot-Horror-Demo-2D

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Godot - 2D Horror Demo

This demo for Godot 3.x combines the following interesting aspects:

  • Full 2D Tilemap with map collision
  • 2D movement with WASD and the arrow keys
  • A depressing (lol) atmosphere and field of view built around a Light2D and Light Occluders
  • Deadly enemie(s) with pathfinding
  • Sprinting using the SHIFT key including exhaustion and a stamina bar

To run the demo you can either download this repository or clone it. You will then need to import the folder into the latest Godot (>=3.3.3) or scan for it. That's basically all you need to do. Then just go ahead and press "Launch" or F5 in the editor.

A simple live demo is available here: https://NuclearPhoenixx.github.io/Godot-Horror-Demo-2D/

This was basically the basis for my unfinished, crappy "game" SCP - Perception.


Directory structure

maps - the map scene

scenes - other scenes to be integrated into the scene tree easily

src - game scripts for all nodes

textures - textures for all nodes


Controls

KEY FUNCTION
ESCAPE Quit
R Reset game
N Toggle debugging mode
WASD & arrow keys Move
SHIFT Sprint
mouse wheel up/down Camera zoom

Debugging Mode

Pressing N allows you to toggle the debugging mode which removes all lighting and shows the enemy pathfinding paths.