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Disable actions like abandoning, exiting, etc. #25
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This may be handled together with #23. I'll keep this open because having these specific features is important to make public community games viable. |
I was assuming #23 referred to client-side control, but I suppose it could also integrate with DF. Feel free to merge this if you like. |
A workaround for the moment is to assign the esc menu to ctrl+alt+f12. note: This only works on Windows and was tested using firefox nighty. |
That only works on Windows (and possibly some Linux distributions) where that key combination is intercepted by the system. Also, there's probably a way to send keypress events to Dfterm3 without actually pressing the key in the browser, which someone could figure out if they really wanted to. |
I've started working on a basic DFHack plugin to do this. Right now it prevents quitting, changing keybindings, and abandoning by intercepting |
I could distribute it with the Dfterm3 plugin and add a message to make sure server admins can see this is an option they can turn on. |
There is probably a way to do this with a DFHack plugin that disables certain menu options. Allowing these actions locally would be tricky (except for exiting, which can be done with "die" in the DFHack console).
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