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.gitignore
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.gitignore
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# Files to ignore when considering what GIT should commit.
# Visual Studio
*.suo
*.user
*.sln.docstates
*.obj
*.pch
*.tlog
*.log
*.scc
*.exp
*.ilk
*.lastbuildstate
vc100.pdb
ipch
*.sdf
*.opensdf
*.idb
*.vcxproj
*.vcxproj.filters
*.sln
[Dd]ebug*/
[Rr]elease*/
# OSX/Linux build products
*.DS_Store
*.mak
*.mak.vpc_crc
*.xcodeproj/
obj*/
!devtools/*.mak
!utils/smdlexp/smdlexp.mak
*_osx32*
# Specific Source build products
client.pdb
client.dll
client.lib
server.pdb
server.dll
server.lib
client.so
client.so.dbg
server.so
server.so.dbg
server_srv.so
server_srv.so.dbg
client.dylib
client.dylib.dSYM/
server.dylib
server.dylib.dSYM/
*.vpc.sentinel
*.vpc_crc
**/generated_proto/**
**/src/utils/sapi51/**
**/game/**/bin/**
# files generated by running a mod
config.cfg
# shader files
*.tmp
sp/game/mod_of2sp/modelsounds.cache
sp/game/mod_of2sp/stats.txt
sp/game/mod_of2sp/voice_ban.dt
sp/game/mod_of2sp/sound/sound.cache
sp/src/materialsystem/stdshaders/inclist.txt
sp/src/materialsystem/stdshaders/makefile.stdshader_dx9_20b
sp/src/materialsystem/stdshaders/makefile.stdshader_dx9_20b.copy
sp/src/materialsystem/stdshaders/makefile.stdshader_dx9_30
sp/src/materialsystem/stdshaders/Debug_dx9_mod_of2sp/*
sp/src/materialsystem/stdshaders/fxctmp9/*
sp/src/materialsystem/stdshaders/fxctmp9_tmp/*
sp/src/materialsystem/stdshaders/shaders/*
sp/src/materialsystem/stdshaders/filelist.txt
sp/src/materialsystem/stdshaders/filelistgen.txt
sp/src/materialsystem/stdshaders/filestocopy.txt
sp/src/materialsystem/stdshaders/makefile.of2shader_dx9_30
sp/src/materialsystem/stdshaders/makefile.of2shader_dx9_30.copy
sp/src/materialsystem/stdshaders/uniquefilestocopy.txt
sp/src/materialsystem/stdshaders/vcslist.txt
sp/game/mod_of2sp/shaders/*
sp/game/mod_of2sp/save/*
sp/content/mod_of2sp/mapsrc/Miscellaneous/*.bsp
sp/content/mod_of2sp/mapsrc/Miscellaneous/*.log
sp/content/mod_of2sp/mapsrc/Miscellaneous/*.prt
sp/content/mod_of2sp/mapsrc/Miscellaneous/*.vmx
sp/game/mod_of2sp/maps/*
sp/game/mod_of2sp/materials/*
sp/game/mod_of2sp/models/*
sp/game/mod_of2sp/sound/*
sp/game/mod_of2sp/particles/*