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RandomLog.cs
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RandomLog.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Fire_Emblem_Three_Houses_Randomizer_V2
{
class RandomLog
{
private Random rng;
long randomNumberCount;
public RandomLog()
{
rng = new Random();
randomNumberCount = 0;
}
public RandomLog(int seed)
{
rng = new Random(seed);
randomNumberCount = 0;
}
public int Next(int maxValue)
{
randomNumberCount++;
return rng.Next(maxValue);
}
public int Next(int minValue, int maxValue)
{
randomNumberCount++;
return rng.Next(minValue, maxValue);
}
public double NextDouble()
{
randomNumberCount++;
return rng.NextDouble();
}
public long GetRandomNumberCount()
{
return randomNumberCount;
}
}
}