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script.js
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script.js
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const X_CLASS = 'x'
const CIRCLE_CLASS = 'circle'
const cellElements = document.querySelectorAll('[data-cell]')
const board = document.getElementById('board')
const winningMessageElement = document.getElementById('winningMessage')
const winningMessageTextElement = document.querySelector('[data-winning-message-text]')
let circleAdd
const restartButton = document.getElementById('restartButton')
const WINNING_COMBINATIONS = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[2, 4, 6]
]
startGame()
restartButton.addEventListener('click', startGame)
function startGame() {
circleAdd = false
cellElements.forEach (cell => {
cell.classList.remove(X_CLASS)
cell.classList.remove(CIRCLE_CLASS)
cell.removeEventListener('click', handleClick)
cell.addEventListener('click', handleClick, {once: true})
})
setBoardHoverClass()
winningMessageElement.classList.remove('show')
}
function handleClick(e){
const cell = e.target
const currentClass = circleAdd ? CIRCLE_CLASS : X_CLASS
//palce a sign
placeMark(cell, currentClass)
//CHECK WINNER
if(checkWin(currentClass)) {
endGame(false)
}else if(isDraw()){
endGame(true)
} else{
switchTurn()
setBoardHoverClass()
}
}
function endGame(draw){
if (draw){
winningMessageTextElement.innerText = "Cats game!"
}else {
winningMessageTextElement.innerText = `${circleAdd ? "O" : "X"} has Win!`
}
winningMessageElement.classList.add('show')
}
function isDraw(){
return [...cellElements].every(cell => {
return cell.classList.contains(X_CLASS) || cell.classList.contains(CIRCLE_CLASS)
})
}
function placeMark(cell, currentClass){
cell.classList.add(currentClass)
}
function switchTurn(){
circleAdd = !circleAdd
}
function setBoardHoverClass() {
board.classList.remove(X_CLASS)
board.classList.remove(CIRCLE_CLASS)
if(circleAdd){
board.classList.add(CIRCLE_CLASS)
}else{
board.classList.add(X_CLASS)
}
}
function checkWin(currentClass){
return WINNING_COMBINATIONS.some(combination => {
return combination.every(index => {
return cellElements[index].classList.contains(currentClass)
})
})
}