From e50c8b46c3ededda49b006952922166ef60b2fd3 Mon Sep 17 00:00:00 2001 From: EugeneLesnov Date: Sat, 21 Aug 2021 22:30:16 +0300 Subject: [PATCH] Fixed town names output on regional map --- src/ui-map.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ui-map.c b/src/ui-map.c index dd1e0163e..f183e813b 100644 --- a/src/ui-map.c +++ b/src/ui-map.c @@ -938,7 +938,7 @@ static void regional_map(int num, int centre_place) continue; /* Get the place */ - col = (i % side) * 10 + 1; + col = (i % side) * 18 + 1; row = (i / side) * 4 + 1; /* Get the level string */ @@ -996,7 +996,7 @@ static void regional_map(int num, int centre_place) c_put_str(i == size / 2 ? COLOUR_WHITE : COLOUR_L_DARK, lev_name, row + 1, col); if (world->levels[place[i]].east) { - c_put_str(COLOUR_WHITE, "-", row + 1, col + 8); + c_put_str(COLOUR_WHITE, " ---", row + 1, col + 8); } if (world->levels[place[i]].down) { lev = &world->levels[place[i]];