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Crash on game load #23
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I see the same error as well |
Should have a fix out this weekend
…On Dec 15, 2017 10:51 PM, "Tristan Hearn" ***@***.***> wrote:
I see the same error as well
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I can confirm this is fixed in the 2.0.0-meta2 branch. |
Unfortunately, I am still seeing this error on v2.0.1 when launching a new 0.16.x Multiplayer server.
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i think a have similar issue, idk if this is relevant Context: old save (0.15.19) that uses autofill, when i try to load with game version (0.16.51-0) with autofill (2.0.1) throws:
If i disable autofill load successfully, but if i active this mode again i have same error. |
When loading a game after enabling autofill:
88.771 Error AppManagerStates.cpp:1195: Error while running on_init: __autofill__/stdlib/event/event.lua:163: __autofill__/autofill/sets.lua:73: attempt to index field 'forces' (a nil value)
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