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matu165.cpp
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matu165.cpp
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#include "CSet.h"
bool Set::operator <=(const Set &s) const
{
if (!n){
return true;
}
if (n> s.n){
return false;
}
for (int i= 1; i<= n; ++i){
if (!s.IsElement(pS[i])){
return false;
}
}
return true;
}
bool Set::operator ==(const Set &s) const
{
if (n!= s.n){
return false;
}
for (int i= 1; i<= n; ++i){
if (!IsElement(s.pS[i])){
return false;
}
}
return true;
}
Set & Set::operator +=(int e)
{
if (!IsElement(e)){
++n;
int *store= new int [n+1];
for (int i= 1; i< n; ++i){
store[i]= pS[i];
}
store[n]= e;
int *temp= pS;
pS= store;
delete []temp;
}
return *this;
}
Set & Set::operator -=(int e)
{
if (IsElement(e)){
int rubish;
for (rubish= 1; rubish<= n; ++rubish){
if (pS[rubish]==e){
break;
}
}
int *store= new int [n];
for (int i= 1; i< rubish; ++i){
store[i]= pS[i];
}
for (int i= rubish+1; i<= n; ++i){
store[i-1]= pS[i];
}
--n;
int *temp= pS;
pS= store;
delete []temp;
}
return *this;
}
Set Set::operator | (const Set &s) const
{
Set ans;
ans.n= n;
if (0!= n){
ans.pS= new int[(ans.n)+1];
for (int i= 1; i<= ans.n; ++i){
ans.pS[i]= pS[i];
}
}
for (int i= 1; i<= s.n; ++i){
if (!IsElement(s.pS[i])){
ans+= s.pS[i];
}
}
return ans;
}
Set Set::operator & (const Set &s) const
{
Set ans;
ans.n= n;
if (0!=n){
ans.pS= new int[(ans.n)+1];
for (int i= 1; i<= ans.n; ++i){
ans.pS[i]= pS[i];
}
}
for (int i= 1; i<= s.n; ++i){
if (!IsElement(s.pS[i])){
ans-= s.pS[i];
}
if (!s.IsElement(pS[i])){
ans-= pS[i];
}
}
return ans;
}
Set Set::operator - (const Set &s) const
{
Set ans;
ans.n= n;
if (0!=n){
ans.pS= new int[(ans.n)+1];
for (int i= 1; i<= ans.n; ++i){
ans.pS[i]= pS[i];
}
}
for (int i= 1; i<= s.n; ++i){
if (IsElement(s.pS[i])){
ans-= s.pS[i];
}
}
return ans;
}