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Tessellator
Alexander Orzechowski edited this page Oct 16, 2015
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3 revisions
The Tessellator Object is the main class that will create resources and graphics for any <canvas>
element.
###Arugments
- Tessellator(void)
This will create a new Tessellator object with default properties. The Tessellator.context object is populated with a new<canvas>
element that has its css height and width automatically set to "100%". After creating such an object theTessellator.canvas
object can be extracted and appended to the DOM tree. It can also be extracted and passed to a Tessellator.TextureVideo to behave as a standard texture in an existing Tessellator object. - Tessellator(DOMElement)
This will create a new Tessellator object with default properties. The argument passed must be a<canvas>
element or an exception will be thrown. - Tessellator(String)
This will create a new Tessellator object with default properties. The argument passed is assumed to be an existing dom element's id and will automatically call ```getElementById(`;
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source
Tessellator-
renderers
RendererAbstract
ModelRenderer
BufferedRenderer FullScreenRenderer -
shaders
Shader
Program
RenderMatrix -
geometry
Object
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