Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

How to Render YCB Video dataset based custom data, if its textureless? #12

Open
sag-Nik opened this issue Sep 3, 2023 · 2 comments
Open

Comments

@sag-Nik
Copy link

sag-Nik commented Sep 3, 2023

FILE: ycb_video.py (in lib>datasets)
LINE ~ 77,78

3D model paths

self.model_mesh_paths = ['{}/{}/textured_simple.obj'.format(self._model_path, cls) for cls in self._classes_all]
self.model_texture_paths = ['{}/{}/texture_map.png'.format(self._model_path, cls) for cls in self._classes_all]

This is asking me to give texture files for the rendering purpose, but I am working on textureless data of YCB Video format generated by Isaac Sim.
Is there a work around?

@chengm0-0
Copy link

Hi, have you solved this question?

@sag-Nik
Copy link
Author

sag-Nik commented Sep 17, 2023

Nope. It was a bit difficult for me to work with my custom object bcz the algorithm requires PoseCNN results to start with. So I altogether quit trying this framework.

You could try using a fake texture file, or generate a texture file for your object using Blender maybe. I was going to try those.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants