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Hey, thanks for your plugin, It will be useful for sure!
However after a few tests on a camera, I can't managed to export it correctly. I realized that the bake process was adding two transform tracks on the camera, doubling its whole transform. If you delete one of them, you will have the correct camera animation but the exported one is wrong.
cheers!
The text was updated successfully, but these errors were encountered:
brumenn
changed the title
Bake a camera results in double transform and export incorrect mouvement
Bake a camera results in double transform tracks and export is wrong
May 30, 2023
So the script also bakes in the component transforms as well as sometime
artist animate in that. So it also needs to export and the global for the
camera. The FBX exports the global with the component transform as well.
Regards.
Hey, thanks for your plugin, It will be useful for sure!
However after a few tests on a camera, I can't managed to export it correctly. I realized that the bake process was adding two transform tracks on the camera, doubling its whole transform. If you delete one of them, you will have the correct camera animation but the exported one is wrong.
cheers!
The text was updated successfully, but these errors were encountered: