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Artifacting and banding when camera is really far away using ScreenSpaceRadius #34

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kitaedesigns opened this issue Sep 9, 2024 · 3 comments

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@kitaedesigns
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Some artifacting appears when you zoom out on models, the banding seems to increase with Radius levels.
I've attached an image of the problem and my settings for AO.

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@N8python
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You can fix this my adjusting the bias.

@kitaedesigns
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Can a static bias value fix this or does it need to update the bias value with the distance from the camera?

@N8python
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You can use the biasOffset and biasMultiplier parameters - they let you make the bias a linear function of the automatically computed bias. Then you can fiddle around till u find what works.

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