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StresserWinGUI.csproj
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StresserWinGUI.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0-windows8.0</TargetFramework>
<Nullable>disable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<StartupObject>StresserWinGUI.Program</StartupObject>
<ApplicationIcon>Assets\StresserWinGUI.ico</ApplicationIcon>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<PackageRequireLicenseAcceptance>True</PackageRequireLicenseAcceptance>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<Optimize>True</Optimize>
<WarningLevel>0</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<WarningLevel>0</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Content Include="Assets\StresserWinGUI.ico" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Costura.Fody" Version="5.7.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Guna.UI2.WinForms" Version="2.0.4.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="Salaros.ConfigParser" Version="0.3.8" />
<PackageReference Include="YamlDotNet" Version="15.1.2" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="LICENSE">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
</Project>