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Destinations
/mvtp world
/mvtp world:n
/mvtp w:world
/mvtp w:world:se
World destinations can be prefixed with a w:
but it is not required. If no prefix is found for a destination, it is assumed to be a world. You can also add a direction to spawn a player in a world just like with portals.
/mvtp e:world:0,0,0
/mvtp e:world:0,0,0:0:0
Exact destinations are useful if you know exactly where someone should spawn, but they're difficult to set, as that's a lot to type! Luckily, an easy way of setting an exact destination is by using: /mvpm dest here
this will set the destination to an exact dest of your current location, including where you are looking. This is great if you want people to spawn looking at your awesome creations!
/mvtp pl:fernferret
Player destinations are exactly what they sound like, they will always teleport you to a specific player! If that player is not online, you will not teleport, or if you're using a portal, it will act as if it's inactive. If a player tries to teleport to themselves, nothing will happen.
/mvtp cannon-2
/mvtp ca:world:x,y,z:pitch:yaw:speed
The thing you have to remember with Cannon Destinations is that you will never see a cannon. This basically creates an exact destination with a velocity. The reason it's a different dest type entirely is due to the fact that we have provided a convince method: cannon-X
where X is a velocity.
Portal Destinations - REQUIRES: Multiverse-Portals
/mvtp p:portal
/mvtp p:portal:n
/mvtp p:portal:sw
These are examples of the PORTAL
destination type. Portal destination types are ONLY available if you have Multiverse-Portals installed. If you want players to face a different direction when being placed at the destination, you can add any of the following with a colon (as shown twice above) n,e,s,w,ne,nw,se,sw
TODO: Document the here
functionality when you're standing inside a portal.
OpenWarp Destinations - REQUIRES: OpenWarp Dev Builds
/mvtp ow:WarpName
Yep, we've done it. This does not mean we will provide support for every warp plugin in this manor. This is code that has nothing to do with MV, but is OpenWarp using our API. Ask your Warp plugin author to talk to us about supporting their destinations or switch to OpenWarp :P
Getting Started
Configuration
- Config.yml
- World Properties
- Destinations
- Currency
- Custom Generator Plugins
- Anchor Tutorial
- Placeholders
Help
Developers
Other
Getting Started
Configuration
Developers
Getting Started
Configuration
Help
Developers
Getting Started
Configuration
Help
Developers
Getting Started
Configuration
A great place to get help is from Multiverse's Discord (Click the logo for invite link):