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GameOCRTTS.csproj
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GameOCRTTS.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Nullable>enable</Nullable>
<LangVersion>9.0</LangVersion>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{5B103D5E-C57A-47C9-ABC5-BC5C4FC2F982}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>GameOCRTTS</RootNamespace>
<AssemblyName>GameOCRTTS</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>user1_message.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup>
<NoWin32Manifest>true</NoWin32Manifest>
</PropertyGroup>
<ItemGroup>
<Reference Include="AxInterop.WMPLib, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\WMPLib.1.0.0\lib\AxInterop.WMPLib.dll</HintPath>
</Reference>
<Reference Include="Interop.WMPLib, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\WMPLib.1.0.0\lib\Interop.WMPLib.dll</HintPath>
<EmbedInteropTypes>True</EmbedInteropTypes>
</Reference>
<Reference Include="System" />
<Reference Include="System.ComponentModel.DataAnnotations" />
<Reference Include="System.Configuration" />
<Reference Include="System.Core" />
<Reference Include="System.Data.Linq" />
<Reference Include="System.Speech" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
<Reference Include="Tesseract, Version=4.1.1.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>packages\Tesseract.4.1.1\lib\net45\Tesseract.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="AboutForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="AboutForm.Designer.cs">
<DependentUpon>AboutForm.cs</DependentUpon>
</Compile>
<Compile Include="ImageProc.cs" />
<Compile Include="LicenseForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="LicenseForm.Designer.cs">
<DependentUpon>LicenseForm.cs</DependentUpon>
</Compile>
<Compile Include="LiveUpdate.cs" />
<Compile Include="Logger.cs" />
<Compile Include="MainForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MainForm.Designer.cs">
<DependentUpon>MainForm.cs</DependentUpon>
</Compile>
<Compile Include="KeyboardHook.cs" />
<Compile Include="OCR.cs" />
<Compile Include="OCRResult.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SFXPlayer.cs" />
<Compile Include="SpeechApiReflectionHelper.cs" />
<Compile Include="TextHelper.cs" />
<Compile Include="TTS.cs" />
<Compile Include="WinAPI.cs" />
<EmbeddedResource Include="AboutForm.resx">
<DependentUpon>AboutForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="LicenseForm.resx">
<DependentUpon>LicenseForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="MainForm.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<None Include="README.md" />
<None Include="tessdata\.gitmodules">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="tessdata\eng.traineddata">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<Content Include="error.wav">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="ok.wav">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<Content Include="user1_message.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="packages\Tesseract.4.1.1\build\Tesseract.targets" Condition="Exists('packages\Tesseract.4.1.1\build\Tesseract.targets')" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('packages\Tesseract.4.1.1\build\Tesseract.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\Tesseract.4.1.1\build\Tesseract.targets'))" />
</Target>
</Project>