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SetCameraTargetPosition does not take height into account #132

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Wouterz90 opened this issue Aug 24, 2017 · 0 comments
Open

SetCameraTargetPosition does not take height into account #132

Wouterz90 opened this issue Aug 24, 2017 · 0 comments

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@Wouterz90
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As the title says, the panorama function GameUI.SetCameraTargetPosition doesn't take height into account. This may rarely be used, but since the input is a vector I think the expected behavior is that it does take height into account. It would make my camera move a lot smoother if it would exist.

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