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message.hpp
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#ifndef MESSAGE_HH
#define MESSAGE_HH
#include <vector>
#include <string>
#include <cassert>
#include <cstdint>
namespace cpprofiler {
static const int32_t PROFILER_PROTOCOL_VERSION = 3;
enum NodeStatus {
SOLVED = 0, ///< Node representing a solution
FAILED = 1, ///< Node representing failure
BRANCH = 2, ///< Node representing a branch
SKIPPED = 3, ///< Skipped by backjumping
};
enum class MsgType {
NODE = 0,
DONE = 1,
START = 2,
RESTART = 3,
};
// Unique identifier for a node
struct NodeUID {
// Node number
int32_t nid;
// Restart id
int32_t rid;
// Thread id
int32_t tid;
};
class Message {
MsgType _type;
NodeUID _node;
NodeUID _parent;
int32_t _alt;
int32_t _kids;
NodeStatus _status;
bool _have_label{false};
std::string _label;
bool _have_nogood{false};
std::string _nogood;
bool _have_info{false};
std::string _info;
bool _have_version{false};
int32_t _version; // PROFILER_PROTOCOL_VERSION;
public:
bool isNode(void) const { return _type == MsgType::NODE; }
bool isDone(void) const { return _type == MsgType::DONE; }
bool isStart(void) const { return _type == MsgType::START; }
bool isRestart(void) const { return _type == MsgType::RESTART; }
NodeUID nodeUID(void) const { return _node; }
void set_nodeUID(const NodeUID& n) { _node = n; }
NodeUID parentUID(void) const { return _parent; }
void set_parentUID(const NodeUID& p) { _parent = p; }
int32_t alt(void) const { return _alt; }
void set_alt(int32_t alt) { _alt = alt; }
int32_t kids(void) const { return _kids; }
void set_kids(int32_t kids) { _kids = kids; }
NodeStatus status(void) const { return _status; }
void set_status(NodeStatus status) { _status = status; }
void set_label(const std::string& label) {
_have_label = true;
_label = label;
}
void set_info(const std::string& info) {
_have_info = true;
_info = info;
}
void set_nogood(const std::string& nogood) {
_have_nogood = true;
_nogood = nogood;
}
void set_version(int32_t v) {
_have_version = true;
_version = v;
}
bool has_version(void) const { return _have_version; }
int32_t version(void) const { return _version; }
bool has_label(void) const { return _have_label; }
const std::string& label() const { return _label; }
bool has_nogood(void) const { return _have_nogood; }
const std::string& nogood(void) const { return _nogood; }
// generic optional fields
bool has_info(void) const { return _have_info; }
const std::string& info(void) const { return _info; }
void set_type(MsgType type) { _type = type; }
MsgType type(void) const { return _type; }
void reset(void) {
_have_label = false;
_have_nogood = false;
_have_info = false;
_have_version = false;
}
};
class MessageMarshalling {
private:
/// Only optional fields are listed here, if node (no need for field id)
enum Field {
LABEL = 0,
NOGOOD = 1,
INFO = 2,
VERSION = 3
};
Message msg;
typedef char* iter;
static void serializeType(std::vector<char>& data, MsgType f) {
data.push_back(static_cast<char>(f));
}
static void serializeField(std::vector<char>& data, Field f) {
data.push_back(static_cast<char>(f));
}
static void serialize(std::vector<char>& data, int32_t i) {
data.push_back(static_cast<char>((i & 0xFF000000) >> 24));
data.push_back(static_cast<char>((i & 0xFF0000) >> 16));
data.push_back(static_cast<char>((i & 0xFF00) >> 8));
data.push_back(static_cast<char>((i & 0xFF)));
}
static void serialize(std::vector<char>& data, NodeStatus s) {
data.push_back(static_cast<char>(s));
}
static void serialize(std::vector<char>& data, const std::string& s) {
serialize(data, static_cast<int32_t>(s.size()));
for (char c : s) {
data.push_back(c);
}
}
static MsgType deserializeMsgType(iter& it) {
auto m = static_cast<MsgType>(*it);
++it;
return m;
}
static Field deserializeField(iter& it) {
auto f = static_cast<Field>(*it);
++it;
return f;
}
static int32_t deserializeInt(iter& it) {
auto b1 = static_cast<uint32_t>(reinterpret_cast<uint8_t&>(*it++));
auto b2 = static_cast<uint32_t>(reinterpret_cast<uint8_t&>(*it++));
auto b3 = static_cast<uint32_t>(reinterpret_cast<uint8_t&>(*it++));
auto b4 = static_cast<uint32_t>(reinterpret_cast<uint8_t&>(*it++));
return static_cast<int32_t>(b1 << 24 | b2 << 16 | b3 << 8 | b4);
}
static NodeStatus deserializeStatus(iter& it) {
auto f = static_cast<NodeStatus>(*it);
++it;
return f;
}
static std::string deserializeString(iter& it) {
std::string result;
int32_t size = deserializeInt(it);
result.reserve(static_cast<size_t>(size));
for (int32_t i = 0; i < size; i++) {
result += *it;
++it;
}
return result;
}
public:
Message& makeNode(NodeUID node, NodeUID parent,
int32_t alt, int32_t kids, NodeStatus status) {
msg.reset();
msg.set_type(MsgType::NODE);
msg.set_nodeUID(node);
msg.set_parentUID(parent);
msg.set_alt(alt);
msg.set_kids(kids);
msg.set_status(status);
return msg;
}
void makeStart(const std::string& info) {
msg.reset();
msg.set_type(MsgType::START);
msg.set_version(PROFILER_PROTOCOL_VERSION);
msg.set_info(info); /// info containts name, has_restarts, execution id
}
void makeRestart(const std::string& info) {
msg.reset();
msg.set_type(MsgType::RESTART);
msg.set_info(info); /// info contains restart_id (-1 default)
}
void makeDone(void) {
msg.reset();
msg.set_type(MsgType::DONE);
}
const Message& get_msg(void) { return msg; }
std::vector<char> serialize(void) const {
std::vector<char> data;
size_t dataSize = 1 + (msg.isNode() ? 4 * 8 + 1 : 0) +
(msg.has_label() ? 1 + 4 + msg.label().size() : 0) +
(msg.has_nogood() ? 1 + 4 + msg.nogood().size() : 0) +
(msg.has_info() ? 1 + 4 + msg.info().size() : 0);
data.reserve(dataSize);
serializeType(data, msg.type());
if (msg.isNode()) {
// serialize NodeId node
auto n_uid = msg.nodeUID();
serialize(data, n_uid.nid);
serialize(data, n_uid.rid);
serialize(data, n_uid.tid);
// serialize NodeId parent
auto p_uid = msg.parentUID();
serialize(data, p_uid.nid);
serialize(data, p_uid.rid);
serialize(data, p_uid.tid);
// Other Data
serialize(data, msg.alt());
serialize(data, msg.kids());
serialize(data, msg.status());
}
if(msg.has_version()) {
serializeField(data, VERSION);
serialize(data, msg.version());
}
if (msg.has_label()) {
serializeField(data, LABEL);
serialize(data, msg.label());
}
if (msg.has_nogood()) {
serializeField(data, NOGOOD);
serialize(data, msg.nogood());
}
if (msg.has_info()) {
serializeField(data, INFO);
serialize(data, msg.info());
}
return data;
}
void deserialize(char* data, size_t size) {
char *end = data + size;
msg.set_type(deserializeMsgType(data));
if (msg.isNode()) {
int32_t nid = deserializeInt(data);
int32_t rid = deserializeInt(data);
int32_t tid = deserializeInt(data);
msg.set_nodeUID({nid, rid, tid});
nid = deserializeInt(data);
rid = deserializeInt(data);
tid = deserializeInt(data);
msg.set_parentUID({nid, rid, tid});
msg.set_alt(deserializeInt(data));
msg.set_kids(deserializeInt(data));
msg.set_status(deserializeStatus(data));
}
msg.reset();
while (data != end) {
MessageMarshalling::Field f = deserializeField(data);
switch (f) {
case VERSION:
msg.set_version(deserializeInt(data)); break;
case LABEL:
msg.set_label(deserializeString(data)); break;
case NOGOOD:
msg.set_nogood(deserializeString(data)); break;
case INFO:
msg.set_info(deserializeString(data)); break;
default:
break;
}
}
}
};
}
#endif // MESSAGE_HH