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+

VR Builder Manual

+ +

Table of Contents

+ +

Introduction

+

VR Builder helps you create interactive VR applications better and faster. By setting up a Unity scene for VR Builder, you will pair it with a VR Builder process. Through the VR Builder process, you can define a sequence of actions the user can take in the scene and the resulting consequences.

+

You can easily edit a process without coding through VR Builder's process editor. The process editor is a node editor where the user can arrange and connect the steps of the process. Each step is a different node and can include any number of behaviors, which make things happen in the scene. Likewise, a step will have at least one transition leading to another step. Every transition can list several conditions which have to be completed for the transition to trigger. For example, step B can be reached only after the user has grabbed the object specified in step A.

+

Behaviors and conditions are the "building blocks" of VR Builder. Several of them are provided in the free version already. Additional behaviors and conditions are available in our paid add-ons. Since VR Builder is open source, you can always write your own behaviors and conditions as well.

+

Behaviors and conditions can interact only with process scene objects. These are game objects in the scene which have a Process Scene Object component on them.

+

The interaction capabilities of a process scene object can be increased by adding scene object properties to it. For example, adding a Grabbable Property component to a game object will let VR Builder know that the object is grabbable, and when it is grabbed.

+

Normally it is not necessary to add properties manually to an object. When an object is dragged in the inspector of a condition or behavior, the user has the option to automatically configure it with a single click.

+

Where possible, properties try to add and configure required components by themselves. If you add a Grabbable Property to a game object, this will automatically be made grabbable in VR (it still needs to have a collider and a mesh, of course).

+

This makes it very easy to start from some generic assets and build a fully interactive scene.

+

Requirements

+

VR Builder is supported on Unity 2021.3 or later. It uses the built-in render pipeline by default, but URP is supported as well and existing materials can be easily converted.

+

VR Builder works out of the box with any headset compatible with Unity's XR Interaction Toolkit.

+

Installation

+

You can get VR Builder from the Unity Asset Store or from our GitHub. In the first case, you will be able to download and import the VR Builder package from the package manager. If you have downloaded a .unitypackage from GitHub, just import it in the project.

+

If you are creating a new project, select the 3D or 3D (URP) template. Note that it is not necessary to choose the VR template as VR Builder will configure the project for VR automatically.

+

After importing, VR Builder will compile and import some dependencies.

+

For older Unity versions, a dialog from Unity's XR Interaction Component appears. VR Builder should work with either choice, so select the option that better suits your existing project. Use I Made a Backup, Go Ahead! if you are starting a new project. This will trigger an automated restart.

+

Update Interaction Layermask

+

For newer Unity versions the Samples of the XR Interaction Toolkit might need an update.

+

Update Interaction Layermask

+

After these notifications the Project Setup Wizard will appear.

+

Guide Through the Project Setup Wizard

+

The Setup Wizard helps to get new or existing Unity scenes set up and ready to be used with VR Builder.

+

Welcome

+

In the following we will guide you through the different tabs of the VR Builder Setup Wizard. +Click Next to proceed to the interaction settings page setup page.

+

Wizard Welcome Page

+

Interaction Settings

+

Here you can configure some default settings related to VR Builder interactions. Right now, the only available setting will determine whether a newly created grabbable object will use physics or not. You can also change these options at any time in Project Settings > VR Builder > Settings.

+

Wizard Interaction Settings Page

+

XR Hardware Setup

+

Then, if it's not configured already, you will be able to configure your project to work with your VR hardware. If your hardware is not listed but supports OpenXR, select Other. You might need to finish the configuration under Project Settings -> XR Plug-in Management. If your device is not supported, please reach out to us in the VR Builder Community. The packages for the selected hardware will be imported after closing the wizard.

+

Wizard Hardware Page

+

Unity Localization

+

Finally you must choose whether to set up localization support or skip it for now. VR Builder supports localization through the Unity Localization package. When setting up localization, the wizard will guide you through the manual steps required for a localized project. It provides a useful checklist and some shortcuts to make the task easier. It also has links that redirect to the relevant Unity documentation. If you decide to skip this setup, VR Builder will work in a single language. You can perform localization setup at any time. We encourage you to use Unity Localization, even if you use just one language. With Unity Localization, you will have all your texts in one place inside the Unity Localization Tables, which in turn will give you the possibility to export and refine them and import them back into Unity. Note that as of January 2024, we do not support asset localization tables. See Resources path/Key in the Documentation on how to localize audio files.

+

Localization Page

+

Help & Documentation

+

This page lists some useful resources to get you started with VR Builder. There is also a checkbox which lets you choose if the demo scene should be loaded after closing the wizard.After clicking Finish, VR Builder is set up! You will need to wait a few seconds for packages to import if you selected a headset from the hardware list. Then, feel free to try out the demo scene or create your own scene by selecting Tools > VR Builder > Scene Setup Wizard….

+

Note that if you selected the Unity URP template in the beginning, the materials on the avatar hands and demo scene will look solid magenta. That's Unity's way to tell you that the materials are not compatible with the current render pipeline. You can rectify this by selecting all materials (by filtering them in the project window), then click Edit > Rendering > Materials > Convert Selected Built-in Materials to URP. You can of course ignore this step if you don't plan to use the provided hand models or the demo scene.

+

Localization Page

+

Quick Start

+

You can get a first impression of VR Builder and its features by accessing the provided demo scene. This sample scene contains a pre-built process that showcases some of the interactions provided in VR Builder.

+

You can automatically open the demo scene at the end of the setup wizard, or use the shortcut in Tools > VR Builder > Demo Scenes > Core. Note that, while the scene can be found and opened from disk, it is necessary to use one of the above methods at least once in order to automatically copy the process file to the StreamingAssets folder, where VR Builder processes are saved.

+

Demo Scene Overview

+

The demo scene showcases how to assemble a process with the building blocks included in VR Builder. More building blocks and features are available as separate add-ons.

+

These building blocks are either conditions or behaviors. Conditions check if the user or the world is in a certain state, and behaviors modify the world state when activated.

+

The process in the demo scene is linear, and will guide the user through different steps. To try out the demo scene, ensure audio volume is up, or you won't be able to hear the spoken instructions!

+

Demo Scene

+

Demo Scene Hierarchy

+

In the hierarchy there are three game objects in parentheses.

+

Hierarchy

+

They are automatically added to every VR Builder scene.

+
    +
  • [PROCESS_CONFIGURATION] allows to select the process for the current scene from a list of processes saved in the project.
  • +
  • [PROCESS_CONTROLLER] defines some parameters for processes in this scene like the spectator input bindings and camera.
  • +
  • [XR_Setup_Action_Based_Hands] is the VR rig used by the default XR interaction component. If you are using a different interaction component, for example to use VR Builder in conjunction with Interhaptics or VRIF, you might see a different rig here.
  • +
+

By looking at the other objects in the scene, we can see that some have a Process Scene Object component and possibly some "property" component. A Process Scene Object has a unique object ID that can be accessed by the process. Properties define how the process can interact with the object. For example, a Grabbable Property will let VR Builder recognize if an object is being grabbed. Adding a Grabbable Property to an object will automatically make it a Process Scene Object and add a few components so you can interact with the object in VR.

+

If these properties are not added manually you will usually be prompted to add them automatically when building the process of your VR application.

+

Customizing the Rig

+

Since VR Builder 2.2.0, the rig system has been simplified by removing the [INTERACTION_RIG_LOADER] and dummy rig. The default rig is created directly in the scene and can be edited or replaced like any game object. If you plan to use the same rig in multiple scenes, just create a prefab of it and manually replace the default rig.

+

The only requirement every VR Builder rig has, independent of the interaction system, is that it must contain a User Scene Object component. This component identifies the rig as the user, and is usually placed on the root of the rig. It should reference the head and hand transforms, so that VR Builder can access those positions when needed. If left empty, it will attempt to find the head by itself by looking for the camera's transform.

+

It is also possible to add other Process Scene Objects on the rig in order to use hands, backpacks, toolbelts and so on in behaviors and conditions, depending on the use case.

+

Process Editor

+

The process editor lets you design the process of your VR application. You can open the process editor from Tools > VR Builder > Process Editor or Window > VR Builder > Process Editor. The process editor for the demo scene should look like this.

+

Process editor

+

Chapters view

+

On the left, there is a list of chapters. Every chapter is a separate section of the process. They are useful to separate a process in its logical steps and avoid too much clutter in a single graph.

+

You can click on the different chapters to visualize the corresponding graphs.

+

Next to the chapter name, there are icons that allow you to move the chapter up and down in the list, rename it or delete it.

+

Underneath, you can see the Connections breakdown foldout. Expand it to see incoming and outgoing connections for the current chapter. That is, which chapters lead here and to which chapter it is possible to go from this one. The number next to each connection represents the amount of steps that connect to the chapter. When "Next Chapter" or "Previous Chapter" is listed as a connection, it means the connection is implicit: a path ends with an empty transition, which by default ends the current chapter and starts the next one in order.

+

Connection overview

+

The demo scene is linear, meaning that each chapter will lead directly to the next and the connection overview only contains implicit connections, but it is possible to create more complex processes that don't follow the chapter list linearly.

+

Graph view

+

On the right, there is a graphical representation of the current chapter. Every node is called a Step. Every step can include a number of Behaviors which can happen when the node is triggered or before leaving it. In the demo scene, those are mostly text to speech instructions. A step can have as many exit points, called Transitions, as needed. Every transition can list a number of Conditions which, if fulfilled, make the transition valid.

+

Select the "Welcome" node in the first chapter. This will open the Step Inspector. The window should look like the following.

+

Step inspector behaviors

+

The only behavior is a text to speech instruction that will be triggered when the node is entered. Click on the "Transitions" tab.

+

Step inspector transitions

+

There is a single transition. A step can have multiple transitions, each leading to a different step. In this case, the transition is connected to no other step, so it will end the chapter. The next chapter, "The magic cube", will then start.

+

Transitions can include conditions. If they do, they will trigger only when the attached conditions are completed. This transition has no conditions, so it will trigger immediately after the current step has ended, without any input from the user.

+

We encourage you to investigate the other nodes to understand how the demo scene is built.

+

Step Nodes

+

You can create a node by right clicking anywhere in the graph and selecting New, then the type of node you want to create. There are four types of node available in VR Builder core:

+
Step
+

This is the default step node, the main building block for your process. By default, it is empty. This means that nothing will happen, and the execution will immediately proceed to the next node, if present. You will need to add behaviors and conditions to it in the Step Inspector in order to customize it and build your process logic.

+
Step Group
+

This node doesn't let you set conditions and behaviors, but instead can be expanded in a new node graph. It can be populated with other step nodes and act as a "sub-chapter" with some self contained logic. This can help keeping the process tidy.

+

Step group node

+

You can access the node's graph by clicking the Expand button or double clicking on the node itself. There are also context menu options for expanding the node or ungrouping it - that is, replacing it in the main graph with the logic it contains.

+

This node only has one entry and one exit point. This means that after the contained logic has ended executing, the process will always continue executing from the exit transition of the group node.

+

If you are in a step group graph, it will be indicated on the top left of the process editor.

+

Step group UI

+

You can click on a parent to return to it. For example, clicking on "Chapter 1" will get you back to the main chapter graph.

+

You can also create a group by selecting a sequence of nodes, right clicking and selecting Make group. Since the step group node only has one input and one output, this works best when selecting linked nodes only. Edge cases are resolved as follows:

+
    +
  • If there are two or more inbound connections in the group, all will lead to the group's input. The first valid node will be chosen as starting step for the group, while the others will have their connection severed.
  • +
  • All outgoing connections will be deleted, meaning that the process will continue from the output of the group node after the group has processed. This means that if the selected nodes lead to multiple other nodes, now they will all go through the group's output.
  • +
  • The step group output will be connected to the previous target of the first valid grouped node. Other external targets in grouped nodes are ignored, which means that when the group ends it will always go to the same following node.
  • +
+

If you encounter one of these edge case, make sure to review your process logic after grouping, as it may have changed.

+
Parallel Execution
+

The parallel execution node lets you execute two or more step sequences at the same time. Execution will continue to the next node once all parallel sequences have completed.

+

Parallel execution node

+

Clicking on a Parallel Path button will open a new graph where the path can be edited. This is very similar to a step group, with the difference that there can be multiple parallel paths and they are all executed at the same time. +Like with step groups, it is possible to return to the main process by clicking the root chapter on the top left of the process editor.

+

The buttons next to a parallel path let you rename or delete it. The "+" button at the bottom lets you add more parallel paths. There is no theoretical limit to the number of paths in a parallel execution node, but performance might suffer.

+
End Chapter
+

You can use this node as the last node on a sequence. It will end the current chapter and start a new specified chapter, which can be selected from a drop-down list. This is useful to move through the chapters in a non-linear fashion. Note that you are not required to use this node for linear processes, as a chapter will automatically end when an empty transition is reached. In that case, the process will simply proceed to the following chapter.

+

End chapter node

+
Note: It is not recommended to use this node inside a step group as it will behave slightly differently (the nodes following the step group will be fast-forwarded before ending the chapter). It is currently not possible to create this node inside a step group.
+
+

Process Scene Objects

+

The Process Scene Object component acts as a bridge between the VR Builder process and a Unity game object. If the process needs to observe or interact with a game object, it does so through this component. This means that every game object referenced in the process is required to have this component. If a more detailed interaction is needed, property components can be added to provide VR Builder more control on the object. For example, adding a Grabbable Property component will make the object grabbable, and VR Builder will be able to check if the object has been grabbed.

+

Process Scene Object

+

The Process Scene Object generates a hidden object ID which identifies the object internally in the VR Builder process.

+

In addition, it is possible to associate an arbitrary number of groups to every scene object. Some behaviors and conditions can interact with unspecified objects within a certain group rather than a specific object with a given object ID.

+

You can select and assign an existing group from the list, or create and directly assign a new group. You can unassign a group from an object by clicking the X button next to it. Groups are stored on a per-project basis and can be created, edited or deleted from Project Settings > VR Builder > Scene Object Groups.

+

It is possible to edit multiple Process Scene Objects at the same time to add or remove groups in bulk. When multiple objects are selected, all groups on all objects are listed.

+

If a group is present only on some of the selected objects, it will be displayed in italics. A default text style means that the group is present on all selected objects.

+

Locomotion

+

The default rig supports locomotion by teleportation or continuous movement. By default, the rig is set to work with teleportation only, you can change this settings on the Locomotion Scheme Manager component on the XR Rig child object.

+

Locomotion Scheme Selection

+

Continuous Movement

+

Continuous movement is controlled by default with the thumbsticks. Left to move around, right to turn on the spot. In general, we don't recommend this locomotion solution as it can cause motion sickness in inexperienced users, however it can still be useful for specific use cases, precision adjustments or testing.

+

Teleportation

+

Teleportation requires the user to hold the trigger, then release while pointing at a teleportable surface or anchor. Teleportation requires a little more setup to work properly, but most of it is handled automatically by VR Builder.

+

It is recommended for teleportation to work on different layer than normal interactions. By default, VR Builder uses the XR Teleport raycast layer for raycasts from the teleportation controllers, and the XR Teleport XRI interaction layer for teleportation interaction.

+

This means that interactors and interactables need to be configured with these layers in order to work. When a new scene is created, the teleport interactors on the default rig are automatically configured to raycast and interact on these layers.

+

Likewise, when creating a teleportation anchor or area, you should use the Teleportation Anchor (VR Builder) or Teleportation Area (VR Builder) components instead of the XRI versions. These include a button in the inspector which automatically configures them to settings compatible with the VR Builder rig, including layer settings. +The teleportation anchor in particular also include two more options: you can create a default anchor complete with graphics and collider, and you can enable proximity detection (see Teleport condition).

+

Given this, teleportation should be easy to setup and just work out of the box. In case something does not, for example when editing an old scene or after changing the position of the XR Teleport layer, it is possible to reset the layers on the rig and all anchors and areas in the scene. To do so, select Tools > VR Builder > Developer > Configure Teleportation Layers. Note that this will overwrite your existing layer masks and select the XR Teleport layer on all of them.

+

Behaviors

+

Behaviors are used to make something happen in the process. Behaviors can be as simple as giving instructions and hints, making new objects visible, or animating an object in the scene. What they have in common is that something happens without requiring an intervention by the user. This section lists the behaviors included in VR Builder.

+
+

Guidance

+

Play Audio File

+
Description
+

The Play Audio File behavior plays an audio clip loaded from the Resources folder in your project’s asset folder. VR Builder supports all audio file formats supported by Unity, which are:

+
    +
  • aif
  • +
  • wav
  • +
  • mp3
  • +
  • ogg
  • +
+
Configuration
+
    +
  • Resources path/Key

    +

    Insert the relative file path from the Resources folder. Please note that you have to omit the file extension, as shown in the example. You can find more information about this on https://docs.unity3d.com/ScriptReference/Resources.Load.html.

    +

    If localization is enabled, this should instead be a key in the localization table associated with the process, which contains the localized resources path.

    +

    Example without localization
    +File to be played: Assets/.../Resources/Sounds/click-sound.ogg
    +Text/Key: Sounds/click-sound

    +

    Example with localization
    +File to be played: Assets/.../Resources/Sounds/click-sound.ogg
    +Text/Key: click-sound-key
    +Localization table translation: Sounds/click-sound

    +
  • +
  • Volume

    +

    The volume at which the audio should be played.

    +
  • +
  • Execution stages

    +

    By default, steps execute behaviors in the beginning, in their activation stage. This can be changed with the Execution stages dropdown menu:

    +
      +
    • Before Step Execution: The step invokes the behavior during its activation.
    • +
    • After Step Execution: Once a transition to another step has been selected and the current step starts deactivating, the behavior is invoked.
    • +
    • Before and After Step Execution: Execution at activation and deactivation of a step.
    • +
    +
  • +
  • Wait for completion

    +

    By default, the step waits for the audio file to finish. If you want the step to interrupt the audio in case the step is completed, uncheck this option.

    +

    Note: this might lead to an audio file not even being started, in case the step ends immediately.

    +
  • +
+
+

Play TextToSpeech Audio

+
Description
+

The Play TextToSpeech Audio behavior uses a synthesized voice to read text. It supports localized text through Unity's Localization package.

+

By default, VR Builder works with a single language. In Project Settings > VR Builder > Language you can specify which language will be used by the TTS engine.

+

VR Builder can also be configured to use the Localization package from Unity to provide localized text. The Project Setup Wizard can guide you through the steps, which are the same as outlined in the official documentation.

+

VR Builder will automatically switch to localized mode when a Localization Settings object has been created.

+

Play Text-to-speech Behavior

+
Configuration
+
    +
  • Text/Key

    +

    If the project is not configured for localization, this field can be used to enter the text that will be spoken in the language configured in the Project Settings.

    +

    If localization is configured, meaning that a Localization Settings object has been created, you need instead to enter the key to look for in the localization table associated with the process.

    +
  • +
  • Volume

    +

    The volume at which the audio should be played.

    +
  • +
  • Execution stages

    +

    By default, steps execute behaviors in the beginning, in their activation stage. This can be changed with the Execution stages dropdown menu:

    +
      +
    • Before Step Execution: The step invokes the behavior during its activation.
    • +
    • After Step Execution: Once a transition to another step has been selected and the current step starts deactivating, the behavior is invoked.
    • +
    • Before and After Step Execution: Execution at activation and deactivation of a step.
    • +
    +
  • +
  • Wait for completion

    +

    By default, the step waits for the audio file to finish. If you want the step to interrupt the audio in case the trainee completes the conditions, uncheck this option.

    +

    Note: this might lead to an audio file not even being started, in case the step ends immediately.

    +
  • +
+
+

Highlight Object

+
Description
+

The Highlight Object behavior visually highlights the selected object until the end of a step.

+

For additional highting features you can replace the Default Highlighter with a Interactable Highlighter Script. Select the highlighted Object in the Unity Hierarchy. In the Unity Inspector replace the DefaultHighlighter with a Interactable Highlighter Script.

+

Interactable Highlighter Script

+

You can define the Color and Material for On Touch Highlight, On Grab Highlight, and On Use Highlight. The object will show the highlight color configured in the Highlight behavior by default. As soon as the object is touched it will change to the color configured in On Touch Highlight. The same happens when the object is grabbed or used. It will display the configured color in ‘On Grab Highlight’ or ‘On Use Highlight’.

+
Configuration
+
    +
  • Color

    +

    Color in which the target object will be highlighted. Colors are defined in the RGBA or HSV color channel. By configuring the alpha (A) value, highlights can be translucent.

    +
  • +
  • Object

    +

    The Process Scene Object which should be highlighted.

    +
  • +
+
+

Spawn Confetti

+
Description
+

The Spawn Confetti behavior causes confetti to fall above the selected Object. It can be useful as visual feedback or celebration for completing a task successfully.

+
Configuration
+
    +
  • Spawn Above User

    +

    If checked, the spawn position will be above the user rather than on the specified Process Scene Object.

    +
  • +
  • Position Provider

    +

    Specifies where the confetti should spawn if not set to spawn above the user.

    +
  • +
  • Confetti Machine Path

    +

    Path to the confetti machine prefab, relative to a Resources folder. Use the default one or point to your custom confetti machine.

    +
  • +
  • Area Radius

    +

    Radius around the position provider in which confetti will be spawned.

    +
  • +
  • Duration

    +

    Duration of the visual effect in seconds.

    +
  • +
  • Execution stages

    +

    By default, steps execute behaviors in the beginning, in their activation stage. This can be changed with the Execution stages dropdown menu:

    +
      +
    • Before Step Execution: The step invokes the behavior during its activation.
    • +
    • After Step Execution: Once a transition to another step has been selected and the current step starts deactivating, the behavior is invoked.
    • +
    • Before and After Step Execution: Execution at activation and deactivation of a step.
    • +
    +
  • +
+
+

Utility

+

Behavior Sequence

+
Description
+

The Behavior Sequence contains a list of child behaviors which will be activated one after another. A child behavior in the list will not be activated until the previous child behavior has finished its life cycle.

+
Configuration
+
    +
  • Repeat

    +

    If checked, the behavior sequence restarts from the top of the child behavior list as soon as the life cycle of the last child behavior in the list has finished.

    +
  • +
  • Child behaviors

    +

    List of all queued behaviors. Add behaviors to the list using the "Add Behavior" button.

    +
  • +
  • Wait for completion

    +

    If checked, the behavior sequence will finish the life cycle of each child behavior in the list before it transitions to another step. Even when the "Repeat" option is enabled, the execution will transition to the next step after the child behavior list has been completed. +Uncheck this option if you want to interrupt the sequence as soon as all conditions of a transition are fulfilled.

    +
  • +
+
Example
+

Play an audio file after a set time, for example to give the user some delayed hints.

+

This is a sequence combining a Delay and a Play Audio File behavior. Refer to the documentation for the Delay behavior and the Play Audio File behavior.

+
+

Delay

+
Description
+

The Delay behavior completes after the specified amount of time. This step will wait for the duration configured in Delay (in seconds), even when the user fulfills the required conditions to transition to the next step.

+
Configuration
+
    +
  • Delay (in seconds)

    +

    Configure the behavior’s delay duration in seconds.

    +

    Example

    +

    Delay (in seconds) = 1.3

    +
  • +
+
+

Set Parent

+
Description
+

The Set Parent behavior parents an Object to another one in the Unity hierarchy.

+
Configuration
+
    +
  • Target

    +

    The Process Scene Object to be parented.

    +
  • +
  • Parent

    +

    The new parent for the target object. Note this can be null, in which case the object will be unparented.

    +
  • +
  • Snap to parent transform

    +
  • +
+

If checked, the target object will snap to the same position and rotation as the parent object.

+
+

Environment

+

Disable Objects

+
Description
+

The Disable Objects behavior makes the selected Objects invisible and non-interactive until they are specifically set back to "enabled" in a future step. Put into Unity terms, it deactivates the selected Game Objects.

+
Configuration
+
    +
  • Objects

    +

    The Process Scene Objects to be disabled.

    +
  • +
+
+

Enable Objects

+
Description
+

The Enable Objects behavior makes the selected Objects visible and interactive until it is specifically set back to "disabled" in a future step. +Put into Unity terms, it activates the selected Game Objects.

+
Configuration
+
    +
  • Object

    +

    The Process Scene Objects to be enabled.

    +
  • +
+
+

Disable Components

+
Description
+

The Disable Components behavior disables all components of the specified type on the given Process Scene Objects.

+
Configuration
+
    +
  • Object

    +

    The Process Scene Objects the component is on.

    +
  • +
  • Component type

    +

    A drop-down list allowing to select the component type that will be disabled.

    +
  • +
  • Enable at end of step

    +

    If checked, the components will be enabled again at the end of the step.

    +
  • +
+
+

Enable Components

+
Description
+

The Enable Components behavior enables all components of a specified type on the given Process Scene Objects.

+
Configuration
+
    +
  • Object

    +

    The Process Scene Objects the component is on.

    +
  • +
  • Component type

    +

    A drop-down list allowing to select the component type that will be enabled.

    +
  • +
  • Disable at end of step

    +

    If checked, the components will be disabled again at the end of the step.

    +
  • +
+
+

Unsnap Object

+
Description
+

The Unsnap Object behavior unsnaps a snapped object from a snap zone. This can be useful in case the object needs to be further manipulated by the process.

+
Configuration
+

Either the object or the snap zone can be left null. This will result in either the object unsnapping from any snap zone it is in, or in the unsnapping of whatever object is snapped to the specified snap zone.

+

If both are specified, the unsnap will occur only if the specified object is snapped to the specified snap zone.

+
    +
  • Object to unsnap

    +

    The Process Scene Object to unsnap.

    +
  • +
  • Snap zone to unsnap

    +

    The Snap Zone from which the object will be unsnapped.

    +
  • +
+
+

Animation

+

Move Object

+
Description
+

The Move Object behavior animates the Object to move and rotate (no scaling) to the position and rotation of the Final Position Provider in the time specified in the Duration (in seconds) parameter.

+

Note: If Object was affected by gravity before, it will continue to be affected after this behavior.

+
Configuration
+
    +
  • Object

    +

    The Process Scene Object to be moved and rotated (no scaling).

    +
  • +
  • Final position provider

    +

    The Process Scene Object used as the position provider object. It should be placed at the destination position and rotation.

    +
  • +
  • Animation duration (in seconds)

    +

    Time in seconds the animation takes to move and rotate Object to the Final position provider.

    +

    Example

    +

    Duration (in seconds) = 1.3

    +
  • +
+
+

Conditions

+

Conditions are used to determine which transition is used to exit a step. Transitions are evaluated top to bottom, and the first valid one will be selected. To be valid means to have only fulfilled conditions or no conditions at all. +A condition usually requires the user's intervention, for example grabbing an object. However this is not always the case: conditions like the timeout condition will trigger regardless of the user’s activity. There may also be cases in which other factors in the environment determine if a condition is fulfilled. +Conditions need to be active in order to be fulfilled. As soon as a step is active, all containing Conditions are active as well. +This section lists the conditions included in VR Builder.

+
+

Environment

+

Move Objects in Collider

+
Description
+

The Move Objects in Collider condition is fulfilled when the Objects are within the specified Collider for the required amount of time (Required seconds inside) while this condition is active.

+
Configuration
+
    +
  • Object

    +

    The Process Scene Objects to move. If the objects need to be grabbed, they need to have the Grabbable Property and a collider component configured. The collider defines the area where the user can grab an object.

    +
  • +
  • Collider

    +

    The Process Scene Object with the destination collider. Make sure that a collider is present and that the option Is Trigger is enabled.

    +
  • +
  • Required seconds inside

    +

    Set the time in seconds that the Objects should stay inside the Collider.

    +
  • +
+
+

Object Nearby

+
Description
+

The Object Nearby condition is fulfilled when the Object is within the specified Range of a Reference object.

+
Configuration
+
    +
  • Object

    +

    The Process Scene Object that should be in the radius of the Reference Object.

    +
  • +
  • Reference Object

    +

    The Process Scene Object from which you want to measure the distance.

    +
  • +
  • Range

    +

    In this field, you can set the maximum distance between the Object and the Reference object required to fulfill this condition.

    +
  • +
  • Required seconds inside

    +

    In this field, you can set the time in seconds the Object should stay within the radius Range of the Reference Object.

    +
  • +
+
+

Interaction

+

Grab Objects

+
Description
+

The Grab Object condition is fulfilled when the user grabs any of the Objects. +The condition is also fulfilled if the user already grabbed any of Objects before the step was activated, that is, if the user is already holding the specified object.

+
Configuration
+
    +
  • Objects

    +

    The Process Scene Objects to grab. The objects needs to have the Grabbable Property and a collider component configured. The collider defines the area where the user can grab an object.

    +
  • +
+
+

Release Objects

+
Description
+

The Release Objects condition is fulfilled when all of the Objects are released by the user's controller. If the user is not already holding any of the specified objects in hand while this condition is active, it is fulfilled immediately.

+
Configuration
+
    +
  • Objects

    +

    The Process Scene Objects to release. The objects need to have the Grabbable Property and a collider component configured.

    +
  • +
+
+

Snap Objects

+
Description
+

The Snap Object condition is fulfilled when any of the Objects is released into the Zone to snap into, which means the collider of any of the Objects and collider of the Zone overlap. Adapt the collider size of the snap zone to increase or decrease the area where the user can release an Object. Increasing the collider size of the snap zone decreases the required snap precision and simplifies the user's interaction in VR. +After the user releases an Object, this is moved to the snap zone's SnapPoint. To adjust this position, change the position of the SnapPoint child object of the Zone to snap into object.

+
    +
  • Snap Zone Generator

    +

    For any snappable object you can generate a snap zone that can snap this object and can be used as a Zone to snap into. To do so, navigate to the Snappable Property in Unity's Inspector. You will see two buttons. Clicking on the button Create Snap Zone for this object, you will create a snap zone that only accepts this exact object. Clicking on Create Snap Zone for objects in the same groups will instead create a snap zone that accepts every object that shares at least a group with the current object. Note that the current object will still determine the shape of the snap zone's ghost object.

    +

    Snap Zone Generator

    +

    If you want a specific snap zone behavior, like for example accepting only one group of the source object instead of all of them, you'll have to manually change that. Select the snap zone and find the Has Guid Validation component. If you manually created your snap zone, you might have to add this component manually as well. +Add to the list the objects you want to be valid for this snap zone. You can reference single objects by object ID, or entire categories of objects via groups.

    +

    Snap Zone Validation

    +
  • +
  • Manual Snap Zone Creation

    +

    Instead of the automatic generation as described above, you can do those steps also manually. Please refer to available documentation on the XRSocketInteractor from Unity or related sources. You can also make changes to the automatically created snap zone to adapt it to your needs. Please note that these changes might impact the process logic.

    +
  • +
  • Feed Forward for Snap Zones

    +

    Snap zones are restricted to which objects can be snapped. This means every object can be valid (i.e. it can be snapped to this zone) or invalid (it can not be snapped to this zone) for a snap zone. This is achieved with validation components on the snap zone, for example the Has Guid Validation component. You can use this component to configure which specific objects or groups are accepted by the snap zone. +In case you are moving a valid object into a zone, the snap zone color changes to ‘Validation Color’ (green), providing the user in VR with positive feedback. In case you are moving an invalid object into a zone, the snap zone color changes to ‘Invalid Color’ (red), giving the user the feedback that this is the wrong object for this zone. +You can modify the colors and materials to be used in the Snap Zones parameters and settings.

    +
  • +
  • Snap Zone Parameters and Settings

    +

    To change the highlight color or validation hover material of a dedicated snap zone, navigate to the snap zone object in the Unity Inspector. You will find the Snap Zone Parameters and Settings in the script Snap Zone.

    +

    Snap Zone Parameters

    +

    To change the colors and materials of all snap zones in the scene, select them in the VR Builder snap zone settings and press 'Apply settings in current scene'.

    +

    Snap Zone Settings

    +

    The snap zone settings can be found in the project settings in tab VR Builder > Settings > Snap Zones.

    +
  • +
+
Configuration
+
    +
  • Objects

    +

    The Process Scene Objects to place (snap). The objects needs to have the Snappable Property and a collider component configured.

    +
  • +
  • Zone to snap into

    +

    This field contains the Process Scene Object where any of the Objects are required to be snapped. Make sure the object has a collider component with the Is Trigger property enabled.

    +
  • +
+
+

Touch Objects

+
Description
+

The Touch Object condition is fulfilled when any of the Objects is touched by the user's controller. If a user is already touching the any of the objects while this condition is active, this condition is fulfilled immediately.

+
Configuration
+
    +
  • Object

    +

    The Process Scene Objects to be touched. The objects needs to have the Touchable Property and a collider component configured.

    +
  • +
+
+

Use Objects

+
Description
+

The Use Objects condition is fulfilled when any of the Objects are used by pressing the Use button of the controller while being touched or grabbed.

+
Configuration
+
    +
  • Objects

    +

    The Process Scene Objects of which one is required to be used. The Objects need to have the Usable Property and a collider component configured.

    +
  • +
+
+

Utility

+

Timeout

+
Description
+

The Timeout condition is fulfilled when the time specified in Wait (in seconds) has elapsed. This can make sense as a "fallback" condition. For example, if the user does not complete condition X in the allotted amount of time, the timeout condition will trigger leading to a different step with different consequences.

+
Configuration
+
    +
  • Wait (in seconds)

    +

    Set the time in seconds that should elapse before this condition is fulfilled.

    +
  • +
+
+

Locomotion

+

Teleport

+
Description
+

The Teleport condition is fulfilled when the user teleports to any of the referenced Teleportation Points. Previous teleportation actions made into a Teleportation Point are not considered.

+

If an anchor used as Teleportation Point has proximity detection enabled, the condition will be fulfilled not only if the user teleports to it, but also if they move close to it with continuous movement or by walking in the room. You can activate proximity detection when you need the user to be in a specific location, regardless of whether they teleport or arrive there by other locomotion types.

+

The provided Teleportation Property is based on the Unity XR Interaction Toolkit's Teleportation Anchor. For further reference, please check out the XR Interaction Toolkit documentation.

+
    +
  • Configuring a Teleportation Point

    +

    The Teleportation Property can be set as a Default Teleportation Anchor by clicking on the Set Default Teleportation Anchor button. You can find it when selecting the Teleportation Point and viewing it in the Unity Inspector.

    +

    Teleportation Property

    +

    This will configure the attached Teleportation Anchor. It will provide a visual element in the Unity Editor that helps placing the Teleportation Point in the scene. This visual element will also be shown in the virtual world during training execution to guide the user.

    +
  • +
+
Configuration
+
    +
  • Teleportation Points

    +

    The Teleportation Properties of which one, the user should teleport to.

    +
  • +
+

Online Documentation

+

We offer a constantly expanding list of guides and tutorials on our website. We encourage you to check them out to improve your VR Builder skills.

+

If this is your first time with VR Builder, you should start from the Process Editor and Step Inspector tutorials, which explain the basics of working with VR Builder.

+

In addition,you might also want to check out the guides on how to build standalone VR Builder apps on the Oculus Quest or Pico Neo 3.

+

You can also check out some guides on the more advanced interactions, like the series on snap zones.

+

Lastly, there are some step-by-step tutorials explaining how to work with our latest paid add-ons. Even if you don't intend to buy the relevant content, they can provide a good overview on how to build a functional process with VR Builder from scratch.

+

Acknowledgements

+

VR Builder is based on the open source edition of the Innoactive Creator. While Innoactive helps enterprises to scale VR training, we adopted this tool to provide value for smaller content creators looking to streamline their VR development processes.

+

Like Innoactive, we believe in the value of open source and will continue to support this approach together with them and the open source community. +This means you are welcome to contribute to the VR Builder GitHub repositories.

+

Contact and Support

+

Join our official Discord server for quick support from the developer and fellow users. Suggest and vote on new ideas to influence the future of the VR Builder.

+

Make sure to review VR Builder on the Unity Asset Store if you like it. This will help us sustain the development of VR Builder.

+

If you have any issues, please contact contact@mindport.co. We'd love to get your feedback, both positive and constructive. By sharing your feedback you help us improve - thank you in advance! +Let's build something extraordinary!

+

You can also visit our website at mindport.co.

+ +
+ + + + + +
+ +
+ +
+
+ +
+ + + + diff --git a/docs/index.json b/docs/index.json new file mode 100644 index 00000000..ded25605 --- /dev/null +++ b/docs/index.json @@ -0,0 +1,12 @@ +{ + "index.html": { + "href": "index.html", + "title": "VR Builder Manual | VR Builder Documentation", + "keywords": "VR Builder Manual Table of Contents VR Builder Manual Introduction Requirements Installation Guide Through the Project Setup Wizard Welcome Interaction Settings XR Hardware Setup Unity Localization Help & Documentation Quick Start Demo Scene Overview Demo Scene Hierarchy Customizing the Rig Process Editor Chapters view Graph view Step Nodes Step Step Group Parallel Execution End Chapter Process Scene Objects Locomotion Continuous Movement Teleportation Behaviors Guidance Play Audio File Description Configuration Play TextToSpeech Audio Description Configuration Highlight Object Description Configuration Spawn Confetti Description Configuration Utility Behavior Sequence Description Configuration Example Delay Description Configuration Set Parent Description Configuration Environment Disable Objects Description Configuration Enable Objects Description Configuration Disable Components Description Configuration Enable Components Description Configuration Unsnap Object Description Configuration Animation Move Object Description Configuration Conditions Environment Move Objects in Collider Description Configuration Object Nearby Description Configuration Interaction Grab Objects Description Configuration Release Objects Description Configuration Snap Objects Description Configuration Touch Objects Description Configuration Use Objects Description Configuration Utility Timeout Description Configuration Locomotion Teleport Description Configuration Online Documentation Acknowledgements Contact and Support Introduction VR Builder helps you create interactive VR applications better and faster. By setting up a Unity scene for VR Builder, you will pair it with a VR Builder process. Through the VR Builder process, you can define a sequence of actions the user can take in the scene and the resulting consequences. You can easily edit a process without coding through VR Builder's process editor. The process editor is a node editor where the user can arrange and connect the steps of the process. Each step is a different node and can include any number of behaviors, which make things happen in the scene. Likewise, a step will have at least one transition leading to another step. Every transition can list several conditions which have to be completed for the transition to trigger. For example, step B can be reached only after the user has grabbed the object specified in step A. Behaviors and conditions are the \"building blocks\" of VR Builder. Several of them are provided in the free version already. Additional behaviors and conditions are available in our paid add-ons. Since VR Builder is open source, you can always write your own behaviors and conditions as well. Behaviors and conditions can interact only with process scene objects. These are game objects in the scene which have a Process Scene Object component on them. The interaction capabilities of a process scene object can be increased by adding scene object properties to it. For example, adding a Grabbable Property component to a game object will let VR Builder know that the object is grabbable, and when it is grabbed. Normally it is not necessary to add properties manually to an object. When an object is dragged in the inspector of a condition or behavior, the user has the option to automatically configure it with a single click. Where possible, properties try to add and configure required components by themselves. If you add a Grabbable Property to a game object, this will automatically be made grabbable in VR (it still needs to have a collider and a mesh, of course). This makes it very easy to start from some generic assets and build a fully interactive scene. Requirements VR Builder is supported on Unity 2021.3 or later. It uses the built-in render pipeline by default, but URP is supported as well and existing materials can be easily converted. VR Builder works out of the box with any headset compatible with Unity's XR Interaction Toolkit. Installation You can get VR Builder from the Unity Asset Store or from our GitHub. In the first case, you will be able to download and import the VR Builder package from the package manager. If you have downloaded a .unitypackage from GitHub, just import it in the project. If you are creating a new project, select the 3D or 3D (URP) template. Note that it is not necessary to choose the VR template as VR Builder will configure the project for VR automatically. After importing, VR Builder will compile and import some dependencies. For older Unity versions, a dialog from Unity's XR Interaction Component appears. VR Builder should work with either choice, so select the option that better suits your existing project. Use I Made a Backup, Go Ahead! if you are starting a new project. This will trigger an automated restart. For newer Unity versions the Samples of the XR Interaction Toolkit might need an update. After these notifications the Project Setup Wizard will appear. Guide Through the Project Setup Wizard The Setup Wizard helps to get new or existing Unity scenes set up and ready to be used with VR Builder. Welcome In the following we will guide you through the different tabs of the VR Builder Setup Wizard. Click Next to proceed to the interaction settings page setup page. Interaction Settings Here you can configure some default settings related to VR Builder interactions. Right now, the only available setting will determine whether a newly created grabbable object will use physics or not. You can also change these options at any time in Project Settings > VR Builder > Settings. XR Hardware Setup Then, if it's not configured already, you will be able to configure your project to work with your VR hardware. If your hardware is not listed but supports OpenXR, select Other. You might need to finish the configuration under Project Settings -> XR Plug-in Management. If your device is not supported, please reach out to us in the VR Builder Community. The packages for the selected hardware will be imported after closing the wizard. Unity Localization Finally you must choose whether to set up localization support or skip it for now. VR Builder supports localization through the Unity Localization package. When setting up localization, the wizard will guide you through the manual steps required for a localized project. It provides a useful checklist and some shortcuts to make the task easier. It also has links that redirect to the relevant Unity documentation. If you decide to skip this setup, VR Builder will work in a single language. You can perform localization setup at any time. We encourage you to use Unity Localization, even if you use just one language. With Unity Localization, you will have all your texts in one place inside the Unity Localization Tables, which in turn will give you the possibility to export and refine them and import them back into Unity. Note that as of January 2024, we do not support asset localization tables. See Resources path/Key in the Documentation on how to localize audio files. Help & Documentation This page lists some useful resources to get you started with VR Builder. There is also a checkbox which lets you choose if the demo scene should be loaded after closing the wizard.After clicking Finish, VR Builder is set up! You will need to wait a few seconds for packages to import if you selected a headset from the hardware list. Then, feel free to try out the demo scene or create your own scene by selecting Tools > VR Builder > Scene Setup Wizard…. Note that if you selected the Unity URP template in the beginning, the materials on the avatar hands and demo scene will look solid magenta. That's Unity's way to tell you that the materials are not compatible with the current render pipeline. You can rectify this by selecting all materials (by filtering them in the project window), then click Edit > Rendering > Materials > Convert Selected Built-in Materials to URP. You can of course ignore this step if you don't plan to use the provided hand models or the demo scene. Quick Start You can get a first impression of VR Builder and its features by accessing the provided demo scene. This sample scene contains a pre-built process that showcases some of the interactions provided in VR Builder. You can automatically open the demo scene at the end of the setup wizard, or use the shortcut in Tools > VR Builder > Demo Scenes > Core. Note that, while the scene can be found and opened from disk, it is necessary to use one of the above methods at least once in order to automatically copy the process file to the StreamingAssets folder, where VR Builder processes are saved. Demo Scene Overview The demo scene showcases how to assemble a process with the building blocks included in VR Builder. More building blocks and features are available as separate add-ons. These building blocks are either conditions or behaviors. Conditions check if the user or the world is in a certain state, and behaviors modify the world state when activated. The process in the demo scene is linear, and will guide the user through different steps. To try out the demo scene, ensure audio volume is up, or you won't be able to hear the spoken instructions! Demo Scene Hierarchy In the hierarchy there are three game objects in parentheses. They are automatically added to every VR Builder scene. [PROCESS_CONFIGURATION] allows to select the process for the current scene from a list of processes saved in the project. [PROCESS_CONTROLLER] defines some parameters for processes in this scene like the spectator input bindings and camera. [XR_Setup_Action_Based_Hands] is the VR rig used by the default XR interaction component. If you are using a different interaction component, for example to use VR Builder in conjunction with Interhaptics or VRIF, you might see a different rig here. By looking at the other objects in the scene, we can see that some have a Process Scene Object component and possibly some \"property\" component. A Process Scene Object has a unique object ID that can be accessed by the process. Properties define how the process can interact with the object. For example, a Grabbable Property will let VR Builder recognize if an object is being grabbed. Adding a Grabbable Property to an object will automatically make it a Process Scene Object and add a few components so you can interact with the object in VR. If these properties are not added manually you will usually be prompted to add them automatically when building the process of your VR application. Customizing the Rig Since VR Builder 2.2.0, the rig system has been simplified by removing the [INTERACTION_RIG_LOADER] and dummy rig. The default rig is created directly in the scene and can be edited or replaced like any game object. If you plan to use the same rig in multiple scenes, just create a prefab of it and manually replace the default rig. The only requirement every VR Builder rig has, independent of the interaction system, is that it must contain a User Scene Object component. This component identifies the rig as the user, and is usually placed on the root of the rig. It should reference the head and hand transforms, so that VR Builder can access those positions when needed. If left empty, it will attempt to find the head by itself by looking for the camera's transform. It is also possible to add other Process Scene Objects on the rig in order to use hands, backpacks, toolbelts and so on in behaviors and conditions, depending on the use case. Process Editor The process editor lets you design the process of your VR application. You can open the process editor from Tools > VR Builder > Process Editor or Window > VR Builder > Process Editor. The process editor for the demo scene should look like this. Chapters view On the left, there is a list of chapters. Every chapter is a separate section of the process. They are useful to separate a process in its logical steps and avoid too much clutter in a single graph. You can click on the different chapters to visualize the corresponding graphs. Next to the chapter name, there are icons that allow you to move the chapter up and down in the list, rename it or delete it. Underneath, you can see the Connections breakdown foldout. Expand it to see incoming and outgoing connections for the current chapter. That is, which chapters lead here and to which chapter it is possible to go from this one. The number next to each connection represents the amount of steps that connect to the chapter. When \"Next Chapter\" or \"Previous Chapter\" is listed as a connection, it means the connection is implicit: a path ends with an empty transition, which by default ends the current chapter and starts the next one in order. The demo scene is linear, meaning that each chapter will lead directly to the next and the connection overview only contains implicit connections, but it is possible to create more complex processes that don't follow the chapter list linearly. Graph view On the right, there is a graphical representation of the current chapter. Every node is called a Step. Every step can include a number of Behaviors which can happen when the node is triggered or before leaving it. In the demo scene, those are mostly text to speech instructions. A step can have as many exit points, called Transitions, as needed. Every transition can list a number of Conditions which, if fulfilled, make the transition valid. Select the \"Welcome\" node in the first chapter. This will open the Step Inspector. The window should look like the following. The only behavior is a text to speech instruction that will be triggered when the node is entered. Click on the \"Transitions\" tab. There is a single transition. A step can have multiple transitions, each leading to a different step. In this case, the transition is connected to no other step, so it will end the chapter. The next chapter, \"The magic cube\", will then start. Transitions can include conditions. If they do, they will trigger only when the attached conditions are completed. This transition has no conditions, so it will trigger immediately after the current step has ended, without any input from the user. We encourage you to investigate the other nodes to understand how the demo scene is built. Step Nodes You can create a node by right clicking anywhere in the graph and selecting New, then the type of node you want to create. There are four types of node available in VR Builder core: Step This is the default step node, the main building block for your process. By default, it is empty. This means that nothing will happen, and the execution will immediately proceed to the next node, if present. You will need to add behaviors and conditions to it in the Step Inspector in order to customize it and build your process logic. Step Group This node doesn't let you set conditions and behaviors, but instead can be expanded in a new node graph. It can be populated with other step nodes and act as a \"sub-chapter\" with some self contained logic. This can help keeping the process tidy. You can access the node's graph by clicking the Expand button or double clicking on the node itself. There are also context menu options for expanding the node or ungrouping it - that is, replacing it in the main graph with the logic it contains. This node only has one entry and one exit point. This means that after the contained logic has ended executing, the process will always continue executing from the exit transition of the group node. If you are in a step group graph, it will be indicated on the top left of the process editor. You can click on a parent to return to it. For example, clicking on \"Chapter 1\" will get you back to the main chapter graph. You can also create a group by selecting a sequence of nodes, right clicking and selecting Make group. Since the step group node only has one input and one output, this works best when selecting linked nodes only. Edge cases are resolved as follows: If there are two or more inbound connections in the group, all will lead to the group's input. The first valid node will be chosen as starting step for the group, while the others will have their connection severed. All outgoing connections will be deleted, meaning that the process will continue from the output of the group node after the group has processed. This means that if the selected nodes lead to multiple other nodes, now they will all go through the group's output. The step group output will be connected to the previous target of the first valid grouped node. Other external targets in grouped nodes are ignored, which means that when the group ends it will always go to the same following node. If you encounter one of these edge case, make sure to review your process logic after grouping, as it may have changed. Parallel Execution The parallel execution node lets you execute two or more step sequences at the same time. Execution will continue to the next node once all parallel sequences have completed. Clicking on a Parallel Path button will open a new graph where the path can be edited. This is very similar to a step group, with the difference that there can be multiple parallel paths and they are all executed at the same time. Like with step groups, it is possible to return to the main process by clicking the root chapter on the top left of the process editor. The buttons next to a parallel path let you rename or delete it. The \"+\" button at the bottom lets you add more parallel paths. There is no theoretical limit to the number of paths in a parallel execution node, but performance might suffer. End Chapter You can use this node as the last node on a sequence. It will end the current chapter and start a new specified chapter, which can be selected from a drop-down list. This is useful to move through the chapters in a non-linear fashion. Note that you are not required to use this node for linear processes, as a chapter will automatically end when an empty transition is reached. In that case, the process will simply proceed to the following chapter. Note: It is not recommended to use this node inside a step group as it will behave slightly differently (the nodes following the step group will be fast-forwarded before ending the chapter). It is currently not possible to create this node inside a step group. Process Scene Objects The Process Scene Object component acts as a bridge between the VR Builder process and a Unity game object. If the process needs to observe or interact with a game object, it does so through this component. This means that every game object referenced in the process is required to have this component. If a more detailed interaction is needed, property components can be added to provide VR Builder more control on the object. For example, adding a Grabbable Property component will make the object grabbable, and VR Builder will be able to check if the object has been grabbed. The Process Scene Object generates a hidden object ID which identifies the object internally in the VR Builder process. In addition, it is possible to associate an arbitrary number of groups to every scene object. Some behaviors and conditions can interact with unspecified objects within a certain group rather than a specific object with a given object ID. You can select and assign an existing group from the list, or create and directly assign a new group. You can unassign a group from an object by clicking the X button next to it. Groups are stored on a per-project basis and can be created, edited or deleted from Project Settings > VR Builder > Scene Object Groups. It is possible to edit multiple Process Scene Objects at the same time to add or remove groups in bulk. When multiple objects are selected, all groups on all objects are listed. If a group is present only on some of the selected objects, it will be displayed in italics. A default text style means that the group is present on all selected objects. Locomotion The default rig supports locomotion by teleportation or continuous movement. By default, the rig is set to work with teleportation only, you can change this settings on the Locomotion Scheme Manager component on the XR Rig child object. Continuous Movement Continuous movement is controlled by default with the thumbsticks. Left to move around, right to turn on the spot. In general, we don't recommend this locomotion solution as it can cause motion sickness in inexperienced users, however it can still be useful for specific use cases, precision adjustments or testing. Teleportation Teleportation requires the user to hold the trigger, then release while pointing at a teleportable surface or anchor. Teleportation requires a little more setup to work properly, but most of it is handled automatically by VR Builder. It is recommended for teleportation to work on different layer than normal interactions. By default, VR Builder uses the XR Teleport raycast layer for raycasts from the teleportation controllers, and the XR Teleport XRI interaction layer for teleportation interaction. This means that interactors and interactables need to be configured with these layers in order to work. When a new scene is created, the teleport interactors on the default rig are automatically configured to raycast and interact on these layers. Likewise, when creating a teleportation anchor or area, you should use the Teleportation Anchor (VR Builder) or Teleportation Area (VR Builder) components instead of the XRI versions. These include a button in the inspector which automatically configures them to settings compatible with the VR Builder rig, including layer settings. The teleportation anchor in particular also include two more options: you can create a default anchor complete with graphics and collider, and you can enable proximity detection (see Teleport condition). Given this, teleportation should be easy to setup and just work out of the box. In case something does not, for example when editing an old scene or after changing the position of the XR Teleport layer, it is possible to reset the layers on the rig and all anchors and areas in the scene. To do so, select Tools > VR Builder > Developer > Configure Teleportation Layers. Note that this will overwrite your existing layer masks and select the XR Teleport layer on all of them. Behaviors Behaviors are used to make something happen in the process. Behaviors can be as simple as giving instructions and hints, making new objects visible, or animating an object in the scene. What they have in common is that something happens without requiring an intervention by the user. This section lists the behaviors included in VR Builder. Guidance Play Audio File Description The Play Audio File behavior plays an audio clip loaded from the Resources folder in your project’s asset folder. VR Builder supports all audio file formats supported by Unity, which are: aif wav mp3 ogg Configuration Resources path/Key Insert the relative file path from the Resources folder. Please note that you have to omit the file extension, as shown in the example. You can find more information about this on https://docs.unity3d.com/ScriptReference/Resources.Load.html. If localization is enabled, this should instead be a key in the localization table associated with the process, which contains the localized resources path. Example without localization File to be played: Assets/.../Resources/Sounds/click-sound.ogg Text/Key: Sounds/click-sound Example with localization File to be played: Assets/.../Resources/Sounds/click-sound.ogg Text/Key: click-sound-key Localization table translation: Sounds/click-sound Volume The volume at which the audio should be played. Execution stages By default, steps execute behaviors in the beginning, in their activation stage. This can be changed with the Execution stages dropdown menu: Before Step Execution: The step invokes the behavior during its activation. After Step Execution: Once a transition to another step has been selected and the current step starts deactivating, the behavior is invoked. Before and After Step Execution: Execution at activation and deactivation of a step. Wait for completion By default, the step waits for the audio file to finish. If you want the step to interrupt the audio in case the step is completed, uncheck this option. Note: this might lead to an audio file not even being started, in case the step ends immediately. Play TextToSpeech Audio Description The Play TextToSpeech Audio behavior uses a synthesized voice to read text. It supports localized text through Unity's Localization package. By default, VR Builder works with a single language. In Project Settings > VR Builder > Language you can specify which language will be used by the TTS engine. VR Builder can also be configured to use the Localization package from Unity to provide localized text. The Project Setup Wizard can guide you through the steps, which are the same as outlined in the official documentation. VR Builder will automatically switch to localized mode when a Localization Settings object has been created. Configuration Text/Key If the project is not configured for localization, this field can be used to enter the text that will be spoken in the language configured in the Project Settings. If localization is configured, meaning that a Localization Settings object has been created, you need instead to enter the key to look for in the localization table associated with the process. Volume The volume at which the audio should be played. Execution stages By default, steps execute behaviors in the beginning, in their activation stage. This can be changed with the Execution stages dropdown menu: Before Step Execution: The step invokes the behavior during its activation. After Step Execution: Once a transition to another step has been selected and the current step starts deactivating, the behavior is invoked. Before and After Step Execution: Execution at activation and deactivation of a step. Wait for completion By default, the step waits for the audio file to finish. If you want the step to interrupt the audio in case the trainee completes the conditions, uncheck this option. Note: this might lead to an audio file not even being started, in case the step ends immediately. Highlight Object Description The Highlight Object behavior visually highlights the selected object until the end of a step. For additional highting features you can replace the Default Highlighter with a Interactable Highlighter Script. Select the highlighted Object in the Unity Hierarchy. In the Unity Inspector replace the DefaultHighlighter with a Interactable Highlighter Script. You can define the Color and Material for On Touch Highlight, On Grab Highlight, and On Use Highlight. The object will show the highlight color configured in the Highlight behavior by default. As soon as the object is touched it will change to the color configured in On Touch Highlight. The same happens when the object is grabbed or used. It will display the configured color in ‘On Grab Highlight’ or ‘On Use Highlight’. Configuration Color Color in which the target object will be highlighted. Colors are defined in the RGBA or HSV color channel. By configuring the alpha (A) value, highlights can be translucent. Object The Process Scene Object which should be highlighted. Spawn Confetti Description The Spawn Confetti behavior causes confetti to fall above the selected Object. It can be useful as visual feedback or celebration for completing a task successfully. Configuration Spawn Above User If checked, the spawn position will be above the user rather than on the specified Process Scene Object. Position Provider Specifies where the confetti should spawn if not set to spawn above the user. Confetti Machine Path Path to the confetti machine prefab, relative to a Resources folder. Use the default one or point to your custom confetti machine. Area Radius Radius around the position provider in which confetti will be spawned. Duration Duration of the visual effect in seconds. Execution stages By default, steps execute behaviors in the beginning, in their activation stage. This can be changed with the Execution stages dropdown menu: Before Step Execution: The step invokes the behavior during its activation. After Step Execution: Once a transition to another step has been selected and the current step starts deactivating, the behavior is invoked. Before and After Step Execution: Execution at activation and deactivation of a step. Utility Behavior Sequence Description The Behavior Sequence contains a list of child behaviors which will be activated one after another. A child behavior in the list will not be activated until the previous child behavior has finished its life cycle. Configuration Repeat If checked, the behavior sequence restarts from the top of the child behavior list as soon as the life cycle of the last child behavior in the list has finished. Child behaviors List of all queued behaviors. Add behaviors to the list using the \"Add Behavior\" button. Wait for completion If checked, the behavior sequence will finish the life cycle of each child behavior in the list before it transitions to another step. Even when the \"Repeat\" option is enabled, the execution will transition to the next step after the child behavior list has been completed. Uncheck this option if you want to interrupt the sequence as soon as all conditions of a transition are fulfilled. Example Play an audio file after a set time, for example to give the user some delayed hints. This is a sequence combining a Delay and a Play Audio File behavior. Refer to the documentation for the Delay behavior and the Play Audio File behavior. Delay Description The Delay behavior completes after the specified amount of time. This step will wait for the duration configured in Delay (in seconds), even when the user fulfills the required conditions to transition to the next step. Configuration Delay (in seconds) Configure the behavior’s delay duration in seconds. Example Delay (in seconds) = 1.3 Set Parent Description The Set Parent behavior parents an Object to another one in the Unity hierarchy. Configuration Target The Process Scene Object to be parented. Parent The new parent for the target object. Note this can be null, in which case the object will be unparented. Snap to parent transform If checked, the target object will snap to the same position and rotation as the parent object. Environment Disable Objects Description The Disable Objects behavior makes the selected Objects invisible and non-interactive until they are specifically set back to \"enabled\" in a future step. Put into Unity terms, it deactivates the selected Game Objects. Configuration Objects The Process Scene Objects to be disabled. Enable Objects Description The Enable Objects behavior makes the selected Objects visible and interactive until it is specifically set back to \"disabled\" in a future step. Put into Unity terms, it activates the selected Game Objects. Configuration Object The Process Scene Objects to be enabled. Disable Components Description The Disable Components behavior disables all components of the specified type on the given Process Scene Objects. Configuration Object The Process Scene Objects the component is on. Component type A drop-down list allowing to select the component type that will be disabled. Enable at end of step If checked, the components will be enabled again at the end of the step. Enable Components Description The Enable Components behavior enables all components of a specified type on the given Process Scene Objects. Configuration Object The Process Scene Objects the component is on. Component type A drop-down list allowing to select the component type that will be enabled. Disable at end of step If checked, the components will be disabled again at the end of the step. Unsnap Object Description The Unsnap Object behavior unsnaps a snapped object from a snap zone. This can be useful in case the object needs to be further manipulated by the process. Configuration Either the object or the snap zone can be left null. This will result in either the object unsnapping from any snap zone it is in, or in the unsnapping of whatever object is snapped to the specified snap zone. If both are specified, the unsnap will occur only if the specified object is snapped to the specified snap zone. Object to unsnap The Process Scene Object to unsnap. Snap zone to unsnap The Snap Zone from which the object will be unsnapped. Animation Move Object Description The Move Object behavior animates the Object to move and rotate (no scaling) to the position and rotation of the Final Position Provider in the time specified in the Duration (in seconds) parameter. Note: If Object was affected by gravity before, it will continue to be affected after this behavior. Configuration Object The Process Scene Object to be moved and rotated (no scaling). Final position provider The Process Scene Object used as the position provider object. It should be placed at the destination position and rotation. Animation duration (in seconds) Time in seconds the animation takes to move and rotate Object to the Final position provider. Example Duration (in seconds) = 1.3 Conditions Conditions are used to determine which transition is used to exit a step. Transitions are evaluated top to bottom, and the first valid one will be selected. To be valid means to have only fulfilled conditions or no conditions at all. A condition usually requires the user's intervention, for example grabbing an object. However this is not always the case: conditions like the timeout condition will trigger regardless of the user’s activity. There may also be cases in which other factors in the environment determine if a condition is fulfilled. Conditions need to be active in order to be fulfilled. As soon as a step is active, all containing Conditions are active as well. This section lists the conditions included in VR Builder. Environment Move Objects in Collider Description The Move Objects in Collider condition is fulfilled when the Objects are within the specified Collider for the required amount of time (Required seconds inside) while this condition is active. Configuration Object The Process Scene Objects to move. If the objects need to be grabbed, they need to have the Grabbable Property and a collider component configured. The collider defines the area where the user can grab an object. Collider The Process Scene Object with the destination collider. Make sure that a collider is present and that the option Is Trigger is enabled. Required seconds inside Set the time in seconds that the Objects should stay inside the Collider. Object Nearby Description The Object Nearby condition is fulfilled when the Object is within the specified Range of a Reference object. Configuration Object The Process Scene Object that should be in the radius of the Reference Object. Reference Object The Process Scene Object from which you want to measure the distance. Range In this field, you can set the maximum distance between the Object and the Reference object required to fulfill this condition. Required seconds inside In this field, you can set the time in seconds the Object should stay within the radius Range of the Reference Object. Interaction Grab Objects Description The Grab Object condition is fulfilled when the user grabs any of the Objects. The condition is also fulfilled if the user already grabbed any of Objects before the step was activated, that is, if the user is already holding the specified object. Configuration Objects The Process Scene Objects to grab. The objects needs to have the Grabbable Property and a collider component configured. The collider defines the area where the user can grab an object. Release Objects Description The Release Objects condition is fulfilled when all of the Objects are released by the user's controller. If the user is not already holding any of the specified objects in hand while this condition is active, it is fulfilled immediately. Configuration Objects The Process Scene Objects to release. The objects need to have the Grabbable Property and a collider component configured. Snap Objects Description The Snap Object condition is fulfilled when any of the Objects is released into the Zone to snap into, which means the collider of any of the Objects and collider of the Zone overlap. Adapt the collider size of the snap zone to increase or decrease the area where the user can release an Object. Increasing the collider size of the snap zone decreases the required snap precision and simplifies the user's interaction in VR. After the user releases an Object, this is moved to the snap zone's SnapPoint. To adjust this position, change the position of the SnapPoint child object of the Zone to snap into object. Snap Zone Generator For any snappable object you can generate a snap zone that can snap this object and can be used as a Zone to snap into. To do so, navigate to the Snappable Property in Unity's Inspector. You will see two buttons. Clicking on the button Create Snap Zone for this object, you will create a snap zone that only accepts this exact object. Clicking on Create Snap Zone for objects in the same groups will instead create a snap zone that accepts every object that shares at least a group with the current object. Note that the current object will still determine the shape of the snap zone's ghost object. If you want a specific snap zone behavior, like for example accepting only one group of the source object instead of all of them, you'll have to manually change that. Select the snap zone and find the Has Guid Validation component. If you manually created your snap zone, you might have to add this component manually as well. Add to the list the objects you want to be valid for this snap zone. You can reference single objects by object ID, or entire categories of objects via groups. Manual Snap Zone Creation Instead of the automatic generation as described above, you can do those steps also manually. Please refer to available documentation on the XRSocketInteractor from Unity or related sources. You can also make changes to the automatically created snap zone to adapt it to your needs. Please note that these changes might impact the process logic. Feed Forward for Snap Zones Snap zones are restricted to which objects can be snapped. This means every object can be valid (i.e. it can be snapped to this zone) or invalid (it can not be snapped to this zone) for a snap zone. This is achieved with validation components on the snap zone, for example the Has Guid Validation component. You can use this component to configure which specific objects or groups are accepted by the snap zone. In case you are moving a valid object into a zone, the snap zone color changes to ‘Validation Color’ (green), providing the user in VR with positive feedback. In case you are moving an invalid object into a zone, the snap zone color changes to ‘Invalid Color’ (red), giving the user the feedback that this is the wrong object for this zone. You can modify the colors and materials to be used in the Snap Zones parameters and settings. Snap Zone Parameters and Settings To change the highlight color or validation hover material of a dedicated snap zone, navigate to the snap zone object in the Unity Inspector. You will find the Snap Zone Parameters and Settings in the script Snap Zone. To change the colors and materials of all snap zones in the scene, select them in the VR Builder snap zone settings and press 'Apply settings in current scene'. The snap zone settings can be found in the project settings in tab VR Builder > Settings > Snap Zones. Configuration Objects The Process Scene Objects to place (snap). The objects needs to have the Snappable Property and a collider component configured. Zone to snap into This field contains the Process Scene Object where any of the Objects are required to be snapped. Make sure the object has a collider component with the Is Trigger property enabled. Touch Objects Description The Touch Object condition is fulfilled when any of the Objects is touched by the user's controller. If a user is already touching the any of the objects while this condition is active, this condition is fulfilled immediately. Configuration Object The Process Scene Objects to be touched. The objects needs to have the Touchable Property and a collider component configured. Use Objects Description The Use Objects condition is fulfilled when any of the Objects are used by pressing the Use button of the controller while being touched or grabbed. Configuration Objects The Process Scene Objects of which one is required to be used. The Objects need to have the Usable Property and a collider component configured. Utility Timeout Description The Timeout condition is fulfilled when the time specified in Wait (in seconds) has elapsed. This can make sense as a \"fallback\" condition. For example, if the user does not complete condition X in the allotted amount of time, the timeout condition will trigger leading to a different step with different consequences. Configuration Wait (in seconds) Set the time in seconds that should elapse before this condition is fulfilled. Locomotion Teleport Description The Teleport condition is fulfilled when the user teleports to any of the referenced Teleportation Points. Previous teleportation actions made into a Teleportation Point are not considered. If an anchor used as Teleportation Point has proximity detection enabled, the condition will be fulfilled not only if the user teleports to it, but also if they move close to it with continuous movement or by walking in the room. You can activate proximity detection when you need the user to be in a specific location, regardless of whether they teleport or arrive there by other locomotion types. The provided Teleportation Property is based on the Unity XR Interaction Toolkit's Teleportation Anchor. For further reference, please check out the XR Interaction Toolkit documentation. Configuring a Teleportation Point The Teleportation Property can be set as a Default Teleportation Anchor by clicking on the Set Default Teleportation Anchor button. You can find it when selecting the Teleportation Point and viewing it in the Unity Inspector. This will configure the attached Teleportation Anchor. It will provide a visual element in the Unity Editor that helps placing the Teleportation Point in the scene. This visual element will also be shown in the virtual world during training execution to guide the user. Configuration Teleportation Points The Teleportation Properties of which one, the user should teleport to. Online Documentation We offer a constantly expanding list of guides and tutorials on our website. We encourage you to check them out to improve your VR Builder skills. If this is your first time with VR Builder, you should start from the Process Editor and Step Inspector tutorials, which explain the basics of working with VR Builder. In addition,you might also want to check out the guides on how to build standalone VR Builder apps on the Oculus Quest or Pico Neo 3. You can also check out some guides on the more advanced interactions, like the series on snap zones. Lastly, there are some step-by-step tutorials explaining how to work with our latest paid add-ons. Even if you don't intend to buy the relevant content, they can provide a good overview on how to build a functional process with VR Builder from scratch. Acknowledgements VR Builder is based on the open source edition of the Innoactive Creator. While Innoactive helps enterprises to scale VR training, we adopted this tool to provide value for smaller content creators looking to streamline their VR development processes. Like Innoactive, we believe in the value of open source and will continue to support this approach together with them and the open source community. This means you are welcome to contribute to the VR Builder GitHub repositories. Contact and Support Join our official Discord server for quick support from the developer and fellow users. Suggest and vote on new ideas to influence the future of the VR Builder. Make sure to review VR Builder on the Unity Asset Store if you like it. This will help us sustain the development of VR Builder. If you have any issues, please contact contact@mindport.co. We'd love to get your feedback, both positive and constructive. By sharing your feedback you help us improve - thank you in advance! Let's build something extraordinary! You can also visit our website at mindport.co." + }, + "vr-builder-manual.html": { + "href": "vr-builder-manual.html", + "title": "VR Builder Manual | VR Builder Documentation", + "keywords": "VR Builder Manual Table of Contents Introduction Requirements Installation Guide Through the Project Setup Wizard Welcome Interaction Settings XR Hardware Setup Unity Localization Help & Documentation Quick Start Demo Scene Overview Demo Scene Hierarchy Customizing the Rig Process Editor Chapters view Graph view Step Nodes Process Scene Objects Locomotion Continuous Movement Teleportation Behaviors Guidance Play Audio File Play TextToSpeech Audio Highlight Object Spawn Confetti Utility Behavior Sequence Delay Set Parent Environment Disable Objects Enable Objects Disable Components Enable Components Unsnap Object Animation Move Object Conditions Environment Move Objects in Collider Object Nearby Interaction Grab Objects Release Objects Snap Objects Touch Objects Use Objects Utility Timeout Locomotion Teleport Online Documentation Acknowledgements Contact and Support Introduction VR Builder helps you create interactive VR applications better and faster. By setting up a Unity scene for VR Builder, you will pair it with a VR Builder process. Through the VR Builder process, you can define a sequence of actions the user can take in the scene and the resulting consequences. You can easily edit a process without coding through VR Builder's process editor. The process editor is a node editor where the user can arrange and connect the steps of the process. Each step is a different node and can include any number of behaviors, which make things happen in the scene. Likewise, a step will have at least one transition leading to another step. Every transition can list several conditions which have to be completed for the transition to trigger. For example, step B can be reached only after the user has grabbed the object specified in step A. Behaviors and conditions are the \"building blocks\" of VR Builder. Several of them are provided in the free version already. Additional behaviors and conditions are available in our paid add-ons. Since VR Builder is open source, you can always write your own behaviors and conditions as well. Behaviors and conditions can interact only with process scene objects. These are game objects in the scene which have a Process Scene Object component on them. The interaction capabilities of a process scene object can be increased by adding scene object properties to it. For example, adding a Grabbable Property component to a game object will let VR Builder know that the object is grabbable, and when it is grabbed. Normally it is not necessary to add properties manually to an object. When an object is dragged in the inspector of a condition or behavior, the user has the option to automatically configure it with a single click. Where possible, properties try to add and configure required components by themselves. If you add a Grabbable Property to a game object, this will automatically be made grabbable in VR (it still needs to have a collider and a mesh, of course). This makes it very easy to start from some generic assets and build a fully interactive scene. Requirements VR Builder is supported on Unity 2021.3 or later. It uses the built-in render pipeline by default, but URP is supported as well and existing materials can be easily converted. VR Builder works out of the box with any headset compatible with Unity's XR Interaction Toolkit. Installation You can get VR Builder from the Unity Asset Store or from our GitHub. In the first case, you will be able to download and import the VR Builder package from the package manager. If you have downloaded a .unitypackage from GitHub, just import it in the project. If you are creating a new project, select the 3D or 3D (URP) template. Note that it is not necessary to choose the VR template as VR Builder will configure the project for VR automatically. After importing, VR Builder will compile and import some dependencies. For older Unity versions, a dialog from Unity's XR Interaction Component appears. VR Builder should work with either choice, so select the option that better suits your existing project. Use I Made a Backup, Go Ahead! if you are starting a new project. This will trigger an automated restart. For newer Unity versions the Samples of the XR Interaction Toolkit might need an update. After these notifications the Project Setup Wizard will appear. Guide Through the Project Setup Wizard The Setup Wizard helps to get new or existing Unity scenes set up and ready to be used with VR Builder. Welcome In the following we will guide you through the different tabs of the VR Builder Setup Wizard. Click Next to proceed to the interaction settings page setup page. Interaction Settings Here you can configure some default settings related to VR Builder interactions. Right now, the only available setting will determine whether a newly created grabbable object will use physics or not. You can also change these options at any time in Project Settings > VR Builder > Settings. XR Hardware Setup Then, if it's not configured already, you will be able to configure your project to work with your VR hardware. If your hardware is not listed but supports OpenXR, select Other. You might need to finish the configuration under Project Settings -> XR Plug-in Management. If your device is not supported, please reach out to us in the VR Builder Community. The packages for the selected hardware will be imported after closing the wizard. Unity Localization Finally you must choose whether to set up localization support or skip it for now. VR Builder supports localization through the Unity Localization package. When setting up localization, the wizard will guide you through the manual steps required for a localized project. It provides a useful checklist and some shortcuts to make the task easier. It also has links that redirect to the relevant Unity documentation. If you decide to skip this setup, VR Builder will work in a single language. You can perform localization setup at any time. We encourage you to use Unity Localization, even if you use just one language. With Unity Localization, you will have all your texts in one place inside the Unity Localization Tables, which in turn will give you the possibility to export and refine them and import them back into Unity. Note that as of January 2024, we do not support asset localization tables. See Resources path/Key in the Documentation on how to localize audio files. Help & Documentation This page lists some useful resources to get you started with VR Builder. There is also a checkbox which lets you choose if the demo scene should be loaded after closing the wizard.After clicking Finish, VR Builder is set up! You will need to wait a few seconds for packages to import if you selected a headset from the hardware list. Then, feel free to try out the demo scene or create your own scene by selecting Tools > VR Builder > Scene Setup Wizard…. Note that if you selected the Unity URP template in the beginning, the materials on the avatar hands and demo scene will look solid magenta. That's Unity's way to tell you that the materials are not compatible with the current render pipeline. You can rectify this by selecting all materials (by filtering them in the project window), then click Edit > Rendering > Materials > Convert Selected Built-in Materials to URP. You can of course ignore this step if you don't plan to use the provided hand models or the demo scene. Quick Start You can get a first impression of VR Builder and its features by accessing the provided demo scene. This sample scene contains a pre-built process that showcases some of the interactions provided in VR Builder. You can automatically open the demo scene at the end of the setup wizard, or use the shortcut in Tools > VR Builder > Demo Scenes > Core. Note that, while the scene can be found and opened from disk, it is necessary to use one of the above methods at least once in order to automatically copy the process file to the StreamingAssets folder, where VR Builder processes are saved. Demo Scene Overview The demo scene showcases how to assemble a process with the building blocks included in VR Builder. More building blocks and features are available as separate add-ons. These building blocks are either conditions or behaviors. Conditions check if the user or the world is in a certain state, and behaviors modify the world state when activated. The process in the demo scene is linear, and will guide the user through different steps. To try out the demo scene, ensure audio volume is up, or you won't be able to hear the spoken instructions! Demo Scene Hierarchy In the hierarchy there are three game objects in parentheses. They are automatically added to every VR Builder scene. [PROCESS_CONFIGURATION] allows to select the process for the current scene from a list of processes saved in the project. [PROCESS_CONTROLLER] defines some parameters for processes in this scene like the spectator input bindings and camera. [XR_Setup_Action_Based_Hands] is the VR rig used by the default XR interaction component. If you are using a different interaction component, for example to use VR Builder in conjunction with Interhaptics or VRIF, you might see a different rig here. By looking at the other objects in the scene, we can see that some have a Process Scene Object component and possibly some \"property\" component. A Process Scene Object has a unique object ID that can be accessed by the process. Properties define how the process can interact with the object. For example, a Grabbable Property will let VR Builder recognize if an object is being grabbed. Adding a Grabbable Property to an object will automatically make it a Process Scene Object and add a few components so you can interact with the object in VR. If these properties are not added manually you will usually be prompted to add them automatically when building the process of your VR application. Customizing the Rig Since VR Builder 2.2.0, the rig system has been simplified by removing the [INTERACTION_RIG_LOADER] and dummy rig. The default rig is created directly in the scene and can be edited or replaced like any game object. If you plan to use the same rig in multiple scenes, just create a prefab of it and manually replace the default rig. The only requirement every VR Builder rig has, independent of the interaction system, is that it must contain a User Scene Object component. This component identifies the rig as the user, and is usually placed on the root of the rig. It should reference the head and hand transforms, so that VR Builder can access those positions when needed. If left empty, it will attempt to find the head by itself by looking for the camera's transform. It is also possible to add other Process Scene Objects on the rig in order to use hands, backpacks, toolbelts and so on in behaviors and conditions, depending on the use case. Process Editor The process editor lets you design the process of your VR application. You can open the process editor from Tools > VR Builder > Process Editor or Window > VR Builder > Process Editor. The process editor for the demo scene should look like this. Chapters view On the left, there is a list of chapters. Every chapter is a separate section of the process. They are useful to separate a process in its logical steps and avoid too much clutter in a single graph. You can click on the different chapters to visualize the corresponding graphs. Next to the chapter name, there are icons that allow you to move the chapter up and down in the list, rename it or delete it. Underneath, you can see the Connections breakdown foldout. Expand it to see incoming and outgoing connections for the current chapter. That is, which chapters lead here and to which chapter it is possible to go from this one. The number next to each connection represents the amount of steps that connect to the chapter. When \"Next Chapter\" or \"Previous Chapter\" is listed as a connection, it means the connection is implicit: a path ends with an empty transition, which by default ends the current chapter and starts the next one in order. The demo scene is linear, meaning that each chapter will lead directly to the next and the connection overview only contains implicit connections, but it is possible to create more complex processes that don't follow the chapter list linearly. Graph view On the right, there is a graphical representation of the current chapter. Every node is called a Step. Every step can include a number of Behaviors which can happen when the node is triggered or before leaving it. In the demo scene, those are mostly text to speech instructions. A step can have as many exit points, called Transitions, as needed. Every transition can list a number of Conditions which, if fulfilled, make the transition valid. Select the \"Welcome\" node in the first chapter. This will open the Step Inspector. The window should look like the following. The only behavior is a text to speech instruction that will be triggered when the node is entered. Click on the \"Transitions\" tab. There is a single transition. A step can have multiple transitions, each leading to a different step. In this case, the transition is connected to no other step, so it will end the chapter. The next chapter, \"The magic cube\", will then start. Transitions can include conditions. If they do, they will trigger only when the attached conditions are completed. This transition has no conditions, so it will trigger immediately after the current step has ended, without any input from the user. We encourage you to investigate the other nodes to understand how the demo scene is built. Step Nodes You can create a node by right clicking anywhere in the graph and selecting New, then the type of node you want to create. There are four types of node available in VR Builder core: Step This is the default step node, the main building block for your process. By default, it is empty. This means that nothing will happen, and the execution will immediately proceed to the next node, if present. You will need to add behaviors and conditions to it in the Step Inspector in order to customize it and build your process logic. Step Group This node doesn't let you set conditions and behaviors, but instead can be expanded in a new node graph. It can be populated with other step nodes and act as a \"sub-chapter\" with some self contained logic. This can help keeping the process tidy. You can access the node's graph by clicking the Expand button or double clicking on the node itself. There are also context menu options for expanding the node or ungrouping it - that is, replacing it in the main graph with the logic it contains. This node only has one entry and one exit point. This means that after the contained logic has ended executing, the process will always continue executing from the exit transition of the group node. If you are in a step group graph, it will be indicated on the top left of the process editor. You can click on a parent to return to it. For example, clicking on \"Chapter 1\" will get you back to the main chapter graph. You can also create a group by selecting a sequence of nodes, right clicking and selecting Make group. Since the step group node only has one input and one output, this works best when selecting linked nodes only. Edge cases are resolved as follows: If there are two or more inbound connections in the group, all will lead to the group's input. The first valid node will be chosen as starting step for the group, while the others will have their connection severed. All outgoing connections will be deleted, meaning that the process will continue from the output of the group node after the group has processed. This means that if the selected nodes lead to multiple other nodes, now they will all go through the group's output. The step group output will be connected to the previous target of the first valid grouped node. Other external targets in grouped nodes are ignored, which means that when the group ends it will always go to the same following node. If you encounter one of these edge case, make sure to review your process logic after grouping, as it may have changed. Parallel Execution The parallel execution node lets you execute two or more step sequences at the same time. Execution will continue to the next node once all parallel sequences have completed. Clicking on a Parallel Path button will open a new graph where the path can be edited. This is very similar to a step group, with the difference that there can be multiple parallel paths and they are all executed at the same time. Like with step groups, it is possible to return to the main process by clicking the root chapter on the top left of the process editor. The buttons next to a parallel path let you rename or delete it. The \"+\" button at the bottom lets you add more parallel paths. There is no theoretical limit to the number of paths in a parallel execution node, but performance might suffer. End Chapter You can use this node as the last node on a sequence. It will end the current chapter and start a new specified chapter, which can be selected from a drop-down list. This is useful to move through the chapters in a non-linear fashion. Note that you are not required to use this node for linear processes, as a chapter will automatically end when an empty transition is reached. In that case, the process will simply proceed to the following chapter. Note: It is not recommended to use this node inside a step group as it will behave slightly differently (the nodes following the step group will be fast-forwarded before ending the chapter). It is currently not possible to create this node inside a step group. Process Scene Objects The Process Scene Object component acts as a bridge between the VR Builder process and a Unity game object. If the process needs to observe or interact with a game object, it does so through this component. This means that every game object referenced in the process is required to have this component. If a more detailed interaction is needed, property components can be added to provide VR Builder more control on the object. For example, adding a Grabbable Property component will make the object grabbable, and VR Builder will be able to check if the object has been grabbed. The Process Scene Object generates a hidden object ID which identifies the object internally in the VR Builder process. In addition, it is possible to associate an arbitrary number of groups to every scene object. Some behaviors and conditions can interact with unspecified objects within a certain group rather than a specific object with a given object ID. You can select and assign an existing group from the list, or create and directly assign a new group. You can unassign a group from an object by clicking the X button next to it. Groups are stored on a per-project basis and can be created, edited or deleted from Project Settings > VR Builder > Scene Object Groups. It is possible to edit multiple Process Scene Objects at the same time to add or remove groups in bulk. When multiple objects are selected, all groups on all objects are listed. If a group is present only on some of the selected objects, it will be displayed in italics. A default text style means that the group is present on all selected objects. Locomotion The default rig supports locomotion by teleportation or continuous movement. By default, the rig is set to work with teleportation only, you can change this settings on the Locomotion Scheme Manager component on the XR Rig child object. Continuous Movement Continuous movement is controlled by default with the thumbsticks. Left to move around, right to turn on the spot. In general, we don't recommend this locomotion solution as it can cause motion sickness in inexperienced users, however it can still be useful for specific use cases, precision adjustments or testing. Teleportation Teleportation requires the user to hold the trigger, then release while pointing at a teleportable surface or anchor. Teleportation requires a little more setup to work properly, but most of it is handled automatically by VR Builder. It is recommended for teleportation to work on different layer than normal interactions. By default, VR Builder uses the XR Teleport raycast layer for raycasts from the teleportation controllers, and the XR Teleport XRI interaction layer for teleportation interaction. This means that interactors and interactables need to be configured with these layers in order to work. When a new scene is created, the teleport interactors on the default rig are automatically configured to raycast and interact on these layers. Likewise, when creating a teleportation anchor or area, you should use the Teleportation Anchor (VR Builder) or Teleportation Area (VR Builder) components instead of the XRI versions. These include a button in the inspector which automatically configures them to settings compatible with the VR Builder rig, including layer settings. The teleportation anchor in particular also include two more options: you can create a default anchor complete with graphics and collider, and you can enable proximity detection (see Teleport condition). Given this, teleportation should be easy to setup and just work out of the box. In case something does not, for example when editing an old scene or after changing the position of the XR Teleport layer, it is possible to reset the layers on the rig and all anchors and areas in the scene. To do so, select Tools > VR Builder > Developer > Configure Teleportation Layers. Note that this will overwrite your existing layer masks and select the XR Teleport layer on all of them. Behaviors Behaviors are used to make something happen in the process. Behaviors can be as simple as giving instructions and hints, making new objects visible, or animating an object in the scene. What they have in common is that something happens without requiring an intervention by the user. This section lists the behaviors included in VR Builder. Guidance Play Audio File Description The Play Audio File behavior plays an audio clip loaded from the Resources folder in your project’s asset folder. VR Builder supports all audio file formats supported by Unity, which are: aif wav mp3 ogg Configuration Resources path/Key Insert the relative file path from the Resources folder. Please note that you have to omit the file extension, as shown in the example. You can find more information about this on https://docs.unity3d.com/ScriptReference/Resources.Load.html. If localization is enabled, this should instead be a key in the localization table associated with the process, which contains the localized resources path. Example without localization File to be played: Assets/.../Resources/Sounds/click-sound.ogg Text/Key: Sounds/click-sound Example with localization File to be played: Assets/.../Resources/Sounds/click-sound.ogg Text/Key: click-sound-key Localization table translation: Sounds/click-sound Volume The volume at which the audio should be played. Execution stages By default, steps execute behaviors in the beginning, in their activation stage. This can be changed with the Execution stages dropdown menu: Before Step Execution: The step invokes the behavior during its activation. After Step Execution: Once a transition to another step has been selected and the current step starts deactivating, the behavior is invoked. Before and After Step Execution: Execution at activation and deactivation of a step. Wait for completion By default, the step waits for the audio file to finish. If you want the step to interrupt the audio in case the step is completed, uncheck this option. Note: this might lead to an audio file not even being started, in case the step ends immediately. Play TextToSpeech Audio Description The Play TextToSpeech Audio behavior uses a synthesized voice to read text. It supports localized text through Unity's Localization package. By default, VR Builder works with a single language. In Project Settings > VR Builder > Language you can specify which language will be used by the TTS engine. VR Builder can also be configured to use the Localization package from Unity to provide localized text. The Project Setup Wizard can guide you through the steps, which are the same as outlined in the official documentation. VR Builder will automatically switch to localized mode when a Localization Settings object has been created. Configuration Text/Key If the project is not configured for localization, this field can be used to enter the text that will be spoken in the language configured in the Project Settings. If localization is configured, meaning that a Localization Settings object has been created, you need instead to enter the key to look for in the localization table associated with the process. Volume The volume at which the audio should be played. Execution stages By default, steps execute behaviors in the beginning, in their activation stage. This can be changed with the Execution stages dropdown menu: Before Step Execution: The step invokes the behavior during its activation. After Step Execution: Once a transition to another step has been selected and the current step starts deactivating, the behavior is invoked. Before and After Step Execution: Execution at activation and deactivation of a step. Wait for completion By default, the step waits for the audio file to finish. If you want the step to interrupt the audio in case the trainee completes the conditions, uncheck this option. Note: this might lead to an audio file not even being started, in case the step ends immediately. Highlight Object Description The Highlight Object behavior visually highlights the selected object until the end of a step. For additional highting features you can replace the Default Highlighter with a Interactable Highlighter Script. Select the highlighted Object in the Unity Hierarchy. In the Unity Inspector replace the DefaultHighlighter with a Interactable Highlighter Script. You can define the Color and Material for On Touch Highlight, On Grab Highlight, and On Use Highlight. The object will show the highlight color configured in the Highlight behavior by default. As soon as the object is touched it will change to the color configured in On Touch Highlight. The same happens when the object is grabbed or used. It will display the configured color in ‘On Grab Highlight’ or ‘On Use Highlight’. Configuration Color Color in which the target object will be highlighted. Colors are defined in the RGBA or HSV color channel. By configuring the alpha (A) value, highlights can be translucent. Object The Process Scene Object which should be highlighted. Spawn Confetti Description The Spawn Confetti behavior causes confetti to fall above the selected Object. It can be useful as visual feedback or celebration for completing a task successfully. Configuration Spawn Above User If checked, the spawn position will be above the user rather than on the specified Process Scene Object. Position Provider Specifies where the confetti should spawn if not set to spawn above the user. Confetti Machine Path Path to the confetti machine prefab, relative to a Resources folder. Use the default one or point to your custom confetti machine. Area Radius Radius around the position provider in which confetti will be spawned. Duration Duration of the visual effect in seconds. Execution stages By default, steps execute behaviors in the beginning, in their activation stage. This can be changed with the Execution stages dropdown menu: Before Step Execution: The step invokes the behavior during its activation. After Step Execution: Once a transition to another step has been selected and the current step starts deactivating, the behavior is invoked. Before and After Step Execution: Execution at activation and deactivation of a step. Utility Behavior Sequence Description The Behavior Sequence contains a list of child behaviors which will be activated one after another. A child behavior in the list will not be activated until the previous child behavior has finished its life cycle. Configuration Repeat If checked, the behavior sequence restarts from the top of the child behavior list as soon as the life cycle of the last child behavior in the list has finished. Child behaviors List of all queued behaviors. Add behaviors to the list using the \"Add Behavior\" button. Wait for completion If checked, the behavior sequence will finish the life cycle of each child behavior in the list before it transitions to another step. Even when the \"Repeat\" option is enabled, the execution will transition to the next step after the child behavior list has been completed. Uncheck this option if you want to interrupt the sequence as soon as all conditions of a transition are fulfilled. Example Play an audio file after a set time, for example to give the user some delayed hints. This is a sequence combining a Delay and a Play Audio File behavior. Refer to the documentation for the Delay behavior and the Play Audio File behavior. Delay Description The Delay behavior completes after the specified amount of time. This step will wait for the duration configured in Delay (in seconds), even when the user fulfills the required conditions to transition to the next step. Configuration Delay (in seconds) Configure the behavior’s delay duration in seconds. Example Delay (in seconds) = 1.3 Set Parent Description The Set Parent behavior parents an Object to another one in the Unity hierarchy. Configuration Target The Process Scene Object to be parented. Parent The new parent for the target object. Note this can be null, in which case the object will be unparented. Snap to parent transform If checked, the target object will snap to the same position and rotation as the parent object. Environment Disable Objects Description The Disable Objects behavior makes the selected Objects invisible and non-interactive until they are specifically set back to \"enabled\" in a future step. Put into Unity terms, it deactivates the selected Game Objects. Configuration Objects The Process Scene Objects to be disabled. Enable Objects Description The Enable Objects behavior makes the selected Objects visible and interactive until it is specifically set back to \"disabled\" in a future step. Put into Unity terms, it activates the selected Game Objects. Configuration Object The Process Scene Objects to be enabled. Disable Components Description The Disable Components behavior disables all components of the specified type on the given Process Scene Objects. Configuration Object The Process Scene Objects the component is on. Component type A drop-down list allowing to select the component type that will be disabled. Enable at end of step If checked, the components will be enabled again at the end of the step. Enable Components Description The Enable Components behavior enables all components of a specified type on the given Process Scene Objects. Configuration Object The Process Scene Objects the component is on. Component type A drop-down list allowing to select the component type that will be enabled. Disable at end of step If checked, the components will be disabled again at the end of the step. Unsnap Object Description The Unsnap Object behavior unsnaps a snapped object from a snap zone. This can be useful in case the object needs to be further manipulated by the process. Configuration Either the object or the snap zone can be left null. This will result in either the object unsnapping from any snap zone it is in, or in the unsnapping of whatever object is snapped to the specified snap zone. If both are specified, the unsnap will occur only if the specified object is snapped to the specified snap zone. Object to unsnap The Process Scene Object to unsnap. Snap zone to unsnap The Snap Zone from which the object will be unsnapped. Animation Move Object Description The Move Object behavior animates the Object to move and rotate (no scaling) to the position and rotation of the Final Position Provider in the time specified in the Duration (in seconds) parameter. Note: If Object was affected by gravity before, it will continue to be affected after this behavior. Configuration Object The Process Scene Object to be moved and rotated (no scaling). Final position provider The Process Scene Object used as the position provider object. It should be placed at the destination position and rotation. Animation duration (in seconds) Time in seconds the animation takes to move and rotate Object to the Final position provider. Example Duration (in seconds) = 1.3 Conditions Conditions are used to determine which transition is used to exit a step. Transitions are evaluated top to bottom, and the first valid one will be selected. To be valid means to have only fulfilled conditions or no conditions at all. A condition usually requires the user's intervention, for example grabbing an object. However this is not always the case: conditions like the timeout condition will trigger regardless of the user’s activity. There may also be cases in which other factors in the environment determine if a condition is fulfilled. Conditions need to be active in order to be fulfilled. As soon as a step is active, all containing Conditions are active as well. This section lists the conditions included in VR Builder. Environment Move Objects in Collider Description The Move Objects in Collider condition is fulfilled when the Objects are within the specified Collider for the required amount of time (Required seconds inside) while this condition is active. Configuration Object The Process Scene Objects to move. If the objects need to be grabbed, they need to have the Grabbable Property and a collider component configured. The collider defines the area where the user can grab an object. Collider The Process Scene Object with the destination collider. Make sure that a collider is present and that the option Is Trigger is enabled. Required seconds inside Set the time in seconds that the Objects should stay inside the Collider. Object Nearby Description The Object Nearby condition is fulfilled when the Object is within the specified Range of a Reference object. Configuration Object The Process Scene Object that should be in the radius of the Reference Object. Reference Object The Process Scene Object from which you want to measure the distance. Range In this field, you can set the maximum distance between the Object and the Reference object required to fulfill this condition. Required seconds inside In this field, you can set the time in seconds the Object should stay within the radius Range of the Reference Object. Interaction Grab Objects Description The Grab Object condition is fulfilled when the user grabs any of the Objects. The condition is also fulfilled if the user already grabbed any of Objects before the step was activated, that is, if the user is already holding the specified object. Configuration Objects The Process Scene Objects to grab. The objects needs to have the Grabbable Property and a collider component configured. The collider defines the area where the user can grab an object. Release Objects Description The Release Objects condition is fulfilled when all of the Objects are released by the user's controller. If the user is not already holding any of the specified objects in hand while this condition is active, it is fulfilled immediately. Configuration Objects The Process Scene Objects to release. The objects need to have the Grabbable Property and a collider component configured. Snap Objects Description The Snap Object condition is fulfilled when any of the Objects is released into the Zone to snap into, which means the collider of any of the Objects and collider of the Zone overlap. Adapt the collider size of the snap zone to increase or decrease the area where the user can release an Object. Increasing the collider size of the snap zone decreases the required snap precision and simplifies the user's interaction in VR. After the user releases an Object, this is moved to the snap zone's SnapPoint. To adjust this position, change the position of the SnapPoint child object of the Zone to snap into object. Snap Zone Generator For any snappable object you can generate a snap zone that can snap this object and can be used as a Zone to snap into. To do so, navigate to the Snappable Property in Unity's Inspector. You will see two buttons. Clicking on the button Create Snap Zone for this object, you will create a snap zone that only accepts this exact object. Clicking on Create Snap Zone for objects in the same groups will instead create a snap zone that accepts every object that shares at least a group with the current object. Note that the current object will still determine the shape of the snap zone's ghost object. If you want a specific snap zone behavior, like for example accepting only one group of the source object instead of all of them, you'll have to manually change that. Select the snap zone and find the Has Guid Validation component. If you manually created your snap zone, you might have to add this component manually as well. Add to the list the objects you want to be valid for this snap zone. You can reference single objects by object ID, or entire categories of objects via groups. Manual Snap Zone Creation Instead of the automatic generation as described above, you can do those steps also manually. Please refer to available documentation on the XRSocketInteractor from Unity or related sources. You can also make changes to the automatically created snap zone to adapt it to your needs. Please note that these changes might impact the process logic. Feed Forward for Snap Zones Snap zones are restricted to which objects can be snapped. This means every object can be valid (i.e. it can be snapped to this zone) or invalid (it can not be snapped to this zone) for a snap zone. This is achieved with validation components on the snap zone, for example the Has Guid Validation component. You can use this component to configure which specific objects or groups are accepted by the snap zone. In case you are moving a valid object into a zone, the snap zone color changes to ‘Validation Color’ (green), providing the user in VR with positive feedback. In case you are moving an invalid object into a zone, the snap zone color changes to ‘Invalid Color’ (red), giving the user the feedback that this is the wrong object for this zone. You can modify the colors and materials to be used in the Snap Zones parameters and settings. Snap Zone Parameters and Settings To change the highlight color or validation hover material of a dedicated snap zone, navigate to the snap zone object in the Unity Inspector. You will find the Snap Zone Parameters and Settings in the script Snap Zone. To change the colors and materials of all snap zones in the scene, select them in the VR Builder snap zone settings and press 'Apply settings in current scene'. The snap zone settings can be found in the project settings in tab VR Builder > Settings > Snap Zones. Configuration Objects The Process Scene Objects to place (snap). The objects needs to have the Snappable Property and a collider component configured. Zone to snap into This field contains the Process Scene Object where any of the Objects are required to be snapped. Make sure the object has a collider component with the Is Trigger property enabled. Touch Objects Description The Touch Object condition is fulfilled when any of the Objects is touched by the user's controller. If a user is already touching the any of the objects while this condition is active, this condition is fulfilled immediately. Configuration Object The Process Scene Objects to be touched. The objects needs to have the Touchable Property and a collider component configured. Use Objects Description The Use Objects condition is fulfilled when any of the Objects are used by pressing the Use button of the controller while being touched or grabbed. Configuration Objects The Process Scene Objects of which one is required to be used. The Objects need to have the Usable Property and a collider component configured. Utility Timeout Description The Timeout condition is fulfilled when the time specified in Wait (in seconds) has elapsed. This can make sense as a \"fallback\" condition. For example, if the user does not complete condition X in the allotted amount of time, the timeout condition will trigger leading to a different step with different consequences. Configuration Wait (in seconds) Set the time in seconds that should elapse before this condition is fulfilled. Locomotion Teleport Description The Teleport condition is fulfilled when the user teleports to any of the referenced Teleportation Points. Previous teleportation actions made into a Teleportation Point are not considered. If an anchor used as Teleportation Point has proximity detection enabled, the condition will be fulfilled not only if the user teleports to it, but also if they move close to it with continuous movement or by walking in the room. You can activate proximity detection when you need the user to be in a specific location, regardless of whether they teleport or arrive there by other locomotion types. The provided Teleportation Property is based on the Unity XR Interaction Toolkit's Teleportation Anchor. For further reference, please check out the XR Interaction Toolkit documentation. Configuring a Teleportation Point The Teleportation Property can be set as a Default Teleportation Anchor by clicking on the Set Default Teleportation Anchor button. You can find it when selecting the Teleportation Point and viewing it in the Unity Inspector. This will configure the attached Teleportation Anchor. It will provide a visual element in the Unity Editor that helps placing the Teleportation Point in the scene. This visual element will also be shown in the virtual world during training execution to guide the user. Configuration Teleportation Points The Teleportation Properties of which one, the user should teleport to. Online Documentation We offer a constantly expanding list of guides and tutorials on our website. We encourage you to check them out to improve your VR Builder skills. If this is your first time with VR Builder, you should start from the Process Editor and Step Inspector tutorials, which explain the basics of working with VR Builder. In addition,you might also want to check out the guides on how to build standalone VR Builder apps on the Oculus Quest or Pico Neo 3. You can also check out some guides on the more advanced interactions, like the series on snap zones. Lastly, there are some step-by-step tutorials explaining how to work with our latest paid add-ons. Even if you don't intend to buy the relevant content, they can provide a good overview on how to build a functional process with VR Builder from scratch. Acknowledgements VR Builder is based on the open source edition of the Innoactive Creator. While Innoactive helps enterprises to scale VR training, we adopted this tool to provide value for smaller content creators looking to streamline their VR development processes. Like Innoactive, we believe in the value of open source and will continue to support this approach together with them and the open source community. This means you are welcome to contribute to the VR Builder GitHub repositories. Contact and Support Join our official Discord server for quick support from the developer and fellow users. Suggest and vote on new ideas to influence the future of the VR Builder. Make sure to review VR Builder on the Unity Asset Store if you like it. This will help us sustain the development of VR Builder. If you have any issues, please contact contact@mindport.co. We'd love to get your feedback, both positive and constructive. By sharing your feedback you help us improve - thank you in advance! Let's build something extraordinary! 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i=new Error(o);throw i.hash=s,i}},parse:function(o){var s=this,i=[0],u=[],d=[null],t=[],m=this.table,r="",R=0,Y=0,F=2,C=1,Ae=t.slice.call(arguments,1),w=Object.create(this.lexer),K={yy:{}};for(var J in this.yy)Object.prototype.hasOwnProperty.call(this.yy,J)&&(K.yy[J]=this.yy[J]);w.setInput(o,K.yy),K.yy.lexer=w,K.yy.parser=this,typeof w.yylloc>"u"&&(w.yylloc={});var Q=w.yylloc;t.push(Q);var Re=w.options&&w.options.ranges;typeof K.yy.parseError=="function"?this.parseError=K.yy.parseError:this.parseError=Object.getPrototypeOf(this).parseError;function Be(){var P;return P=u.pop()||w.lex()||C,typeof P!="number"&&(P instanceof Array&&(u=P,P=u.pop()),P=s.symbols_[P]||P),P}for(var I,M,z,$,W={},G,B,oe,H;;){if(M=i[i.length-1],this.defaultActions[M]?z=this.defaultActions[M]:((I===null||typeof I>"u")&&(I=Be()),z=m[M]&&m[M][I]),typeof z>"u"||!z.length||!z[0]){var ee="";H=[];for(G in m[M])this.terminals_[G]&&G>F&&H.push("'"+this.terminals_[G]+"'");w.showPosition?ee="Parse error on line "+(R+1)+`: +`+w.showPosition()+` +Expecting `+H.join(", ")+", got '"+(this.terminals_[I]||I)+"'":ee="Parse error on line "+(R+1)+": Unexpected "+(I==C?"end of input":"'"+(this.terminals_[I]||I)+"'"),this.parseError(ee,{text:w.match,token:this.terminals_[I]||I,line:w.yylineno,loc:Q,expected:H})}if(z[0]instanceof Array&&z.length>1)throw new Error("Parse Error: multiple actions possible at state: "+M+", token: "+I);switch(z[0]){case 1:i.push(I),d.push(w.yytext),t.push(w.yylloc),i.push(z[1]),I=null,Y=w.yyleng,r=w.yytext,R=w.yylineno,Q=w.yylloc;break;case 2:if(B=this.productions_[z[1]][1],W.$=d[d.length-B],W._$={first_line:t[t.length-(B||1)].first_line,last_line:t[t.length-1].last_line,first_column:t[t.length-(B||1)].first_column,last_column:t[t.length-1].last_column},Re&&(W._$.range=[t[t.length-(B||1)].range[0],t[t.length-1].range[1]]),$=this.performAction.apply(W,[r,Y,R,K.yy,z[1],d,t].concat(Ae)),typeof $<"u")return $;B&&(i=i.slice(0,-1*B*2),d=d.slice(0,-1*B),t=t.slice(0,-1*B)),i.push(this.productions_[z[1]][0]),d.push(W.$),t.push(W._$),oe=m[i[i.length-2]][i[i.length-1]],i.push(oe);break;case 3:return!0}}return!0}},A=function(){var D={EOF:1,parseError:function(s,i){if(this.yy.parser)this.yy.parser.parseError(s,i);else throw new Error(s)},setInput:function(o,s){return this.yy=s||this.yy||{},this._input=o,this._more=this._backtrack=this.done=!1,this.yylineno=this.yyleng=0,this.yytext=this.matched=this.match="",this.conditionStack=["INITIAL"],this.yylloc={first_line:1,first_column:0,last_line:1,last_column:0},this.options.ranges&&(this.yylloc.range=[0,0]),this.offset=0,this},input:function(){var o=this._input[0];this.yytext+=o,this.yyleng++,this.offset++,this.match+=o,this.matched+=o;var s=o.match(/(?:\r\n?|\n).*/g);return s?(this.yylineno++,this.yylloc.last_line++):this.yylloc.last_column++,this.options.ranges&&this.yylloc.range[1]++,this._input=this._input.slice(1),o},unput:function(o){var s=o.length,i=o.split(/(?:\r\n?|\n)/g);this._input=o+this._input,this.yytext=this.yytext.substr(0,this.yytext.length-s),this.offset-=s;var u=this.match.split(/(?:\r\n?|\n)/g);this.match=this.match.substr(0,this.match.length-1),this.matched=this.matched.substr(0,this.matched.length-1),i.length-1&&(this.yylineno-=i.length-1);var d=this.yylloc.range;return this.yylloc={first_line:this.yylloc.first_line,last_line:this.yylineno+1,first_column:this.yylloc.first_column,last_column:i?(i.length===u.length?this.yylloc.first_column:0)+u[u.length-i.length].length-i[0].length:this.yylloc.first_column-s},this.options.ranges&&(this.yylloc.range=[d[0],d[0]+this.yyleng-s]),this.yyleng=this.yytext.length,this},more:function(){return this._more=!0,this},reject:function(){if(this.options.backtrack_lexer)this._backtrack=!0;else return this.parseError("Lexical error on line "+(this.yylineno+1)+`. You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true). +`+this.showPosition(),{text:"",token:null,line:this.yylineno});return this},less:function(o){this.unput(this.match.slice(o))},pastInput:function(){var o=this.matched.substr(0,this.matched.length-this.match.length);return(o.length>20?"...":"")+o.substr(-20).replace(/\n/g,"")},upcomingInput:function(){var o=this.match;return o.length<20&&(o+=this._input.substr(0,20-o.length)),(o.substr(0,20)+(o.length>20?"...":"")).replace(/\n/g,"")},showPosition:function(){var o=this.pastInput(),s=new Array(o.length+1).join("-");return o+this.upcomingInput()+` +`+s+"^"},test_match:function(o,s){var i,u,d;if(this.options.backtrack_lexer&&(d={yylineno:this.yylineno,yylloc:{first_line:this.yylloc.first_line,last_line:this.last_line,first_column:this.yylloc.first_column,last_column:this.yylloc.last_column},yytext:this.yytext,match:this.match,matches:this.matches,matched:this.matched,yyleng:this.yyleng,offset:this.offset,_more:this._more,_input:this._input,yy:this.yy,conditionStack:this.conditionStack.slice(0),done:this.done},this.options.ranges&&(d.yylloc.range=this.yylloc.range.slice(0))),u=o[0].match(/(?:\r\n?|\n).*/g),u&&(this.yylineno+=u.length),this.yylloc={first_line:this.yylloc.last_line,last_line:this.yylineno+1,first_column:this.yylloc.last_column,last_column:u?u[u.length-1].length-u[u.length-1].match(/\r?\n?/)[0].length:this.yylloc.last_column+o[0].length},this.yytext+=o[0],this.match+=o[0],this.matches=o,this.yyleng=this.yytext.length,this.options.ranges&&(this.yylloc.range=[this.offset,this.offset+=this.yyleng]),this._more=!1,this._backtrack=!1,this._input=this._input.slice(o[0].length),this.matched+=o[0],i=this.performAction.call(this,this.yy,this,s,this.conditionStack[this.conditionStack.length-1]),this.done&&this._input&&(this.done=!1),i)return i;if(this._backtrack){for(var t in d)this[t]=d[t];return!1}return!1},next:function(){if(this.done)return this.EOF;this._input||(this.done=!0);var o,s,i,u;this._more||(this.yytext="",this.match="");for(var d=this._currentRules(),t=0;ts[0].length)){if(s=i,u=t,this.options.backtrack_lexer){if(o=this.test_match(i,d[t]),o!==!1)return o;if(this._backtrack){s=!1;continue}else return!1}else if(!this.options.flex)break}return s?(o=this.test_match(s,d[u]),o!==!1?o:!1):this._input===""?this.EOF:this.parseError("Lexical error on line "+(this.yylineno+1)+`. Unrecognized text. +`+this.showPosition(),{text:"",token:null,line:this.yylineno})},lex:function(){var s=this.next();return s||this.lex()},begin:function(s){this.conditionStack.push(s)},popState:function(){var s=this.conditionStack.length-1;return s>0?this.conditionStack.pop():this.conditionStack[0]},_currentRules:function(){return this.conditionStack.length&&this.conditionStack[this.conditionStack.length-1]?this.conditions[this.conditionStack[this.conditionStack.length-1]].rules:this.conditions.INITIAL.rules},topState:function(s){return s=this.conditionStack.length-1-Math.abs(s||0),s>=0?this.conditionStack[s]:"INITIAL"},pushState:function(s){this.begin(s)},stateStackSize:function(){return this.conditionStack.length},options:{},performAction:function(s,i,u,d){switch(u){case 0:return 10;case 1:return s.getLogger().debug("Found space-block"),31;case 2:return s.getLogger().debug("Found nl-block"),31;case 3:return s.getLogger().debug("Found space-block"),29;case 4:s.getLogger().debug(".",i.yytext);break;case 5:s.getLogger().debug("_",i.yytext);break;case 6:return 5;case 7:return i.yytext=-1,28;case 8:return i.yytext=i.yytext.replace(/columns\s+/,""),s.getLogger().debug("COLUMNS (LEX)",i.yytext),28;case 9:this.pushState("md_string");break;case 10:return"MD_STR";case 11:this.popState();break;case 12:this.pushState("string");break;case 13:s.getLogger().debug("LEX: POPPING STR:",i.yytext),this.popState();break;case 14:return s.getLogger().debug("LEX: STR end:",i.yytext),"STR";case 15:return i.yytext=i.yytext.replace(/space\:/,""),s.getLogger().debug("SPACE NUM (LEX)",i.yytext),21;case 16:return i.yytext="1",s.getLogger().debug("COLUMNS (LEX)",i.yytext),21;case 17:return 43;case 18:return"LINKSTYLE";case 19:return"INTERPOLATE";case 20:return this.pushState("CLASSDEF"),40;case 21:return this.popState(),this.pushState("CLASSDEFID"),"DEFAULT_CLASSDEF_ID";case 22:return this.popState(),this.pushState("CLASSDEFID"),41;case 23:return this.popState(),42;case 24:return this.pushState("CLASS"),44;case 25:return this.popState(),this.pushState("CLASS_STYLE"),45;case 26:return this.popState(),46;case 27:return this.pushState("STYLE_STMNT"),47;case 28:return this.popState(),this.pushState("STYLE_DEFINITION"),48;case 29:return this.popState(),49;case 30:return this.pushState("acc_title"),"acc_title";case 31:return this.popState(),"acc_title_value";case 32:return this.pushState("acc_descr"),"acc_descr";case 33:return this.popState(),"acc_descr_value";case 34:this.pushState("acc_descr_multiline");break;case 35:this.popState();break;case 36:return"acc_descr_multiline_value";case 37:return 30;case 38:return this.popState(),s.getLogger().debug("Lex: (("),"NODE_DEND";case 39:return this.popState(),s.getLogger().debug("Lex: (("),"NODE_DEND";case 40:return this.popState(),s.getLogger().debug("Lex: ))"),"NODE_DEND";case 41:return this.popState(),s.getLogger().debug("Lex: (("),"NODE_DEND";case 42:return this.popState(),s.getLogger().debug("Lex: (("),"NODE_DEND";case 43:return this.popState(),s.getLogger().debug("Lex: (-"),"NODE_DEND";case 44:return this.popState(),s.getLogger().debug("Lex: -)"),"NODE_DEND";case 45:return this.popState(),s.getLogger().debug("Lex: (("),"NODE_DEND";case 46:return this.popState(),s.getLogger().debug("Lex: ]]"),"NODE_DEND";case 47:return this.popState(),s.getLogger().debug("Lex: ("),"NODE_DEND";case 48:return this.popState(),s.getLogger().debug("Lex: ])"),"NODE_DEND";case 49:return this.popState(),s.getLogger().debug("Lex: /]"),"NODE_DEND";case 50:return this.popState(),s.getLogger().debug("Lex: /]"),"NODE_DEND";case 51:return this.popState(),s.getLogger().debug("Lex: )]"),"NODE_DEND";case 52:return this.popState(),s.getLogger().debug("Lex: )"),"NODE_DEND";case 53:return this.popState(),s.getLogger().debug("Lex: ]>"),"NODE_DEND";case 54:return this.popState(),s.getLogger().debug("Lex: ]"),"NODE_DEND";case 55:return s.getLogger().debug("Lexa: -)"),this.pushState("NODE"),36;case 56:return s.getLogger().debug("Lexa: (-"),this.pushState("NODE"),36;case 57:return s.getLogger().debug("Lexa: ))"),this.pushState("NODE"),36;case 58:return s.getLogger().debug("Lexa: )"),this.pushState("NODE"),36;case 59:return s.getLogger().debug("Lex: ((("),this.pushState("NODE"),36;case 60:return s.getLogger().debug("Lexa: )"),this.pushState("NODE"),36;case 61:return s.getLogger().debug("Lexa: )"),this.pushState("NODE"),36;case 62:return s.getLogger().debug("Lexa: )"),this.pushState("NODE"),36;case 63:return s.getLogger().debug("Lexc: >"),this.pushState("NODE"),36;case 64:return s.getLogger().debug("Lexa: (["),this.pushState("NODE"),36;case 65:return s.getLogger().debug("Lexa: )"),this.pushState("NODE"),36;case 66:return this.pushState("NODE"),36;case 67:return this.pushState("NODE"),36;case 68:return this.pushState("NODE"),36;case 69:return this.pushState("NODE"),36;case 70:return this.pushState("NODE"),36;case 71:return this.pushState("NODE"),36;case 72:return this.pushState("NODE"),36;case 73:return s.getLogger().debug("Lexa: ["),this.pushState("NODE"),36;case 74:return this.pushState("BLOCK_ARROW"),s.getLogger().debug("LEX ARR START"),38;case 75:return s.getLogger().debug("Lex: NODE_ID",i.yytext),32;case 76:return s.getLogger().debug("Lex: EOF",i.yytext),8;case 77:this.pushState("md_string");break;case 78:this.pushState("md_string");break;case 79:return"NODE_DESCR";case 80:this.popState();break;case 81:s.getLogger().debug("Lex: Starting string"),this.pushState("string");break;case 82:s.getLogger().debug("LEX ARR: Starting string"),this.pushState("string");break;case 83:return s.getLogger().debug("LEX: NODE_DESCR:",i.yytext),"NODE_DESCR";case 84:s.getLogger().debug("LEX POPPING"),this.popState();break;case 85:s.getLogger().debug("Lex: =>BAE"),this.pushState("ARROW_DIR");break;case 86:return i.yytext=i.yytext.replace(/^,\s*/,""),s.getLogger().debug("Lex (right): dir:",i.yytext),"DIR";case 87:return i.yytext=i.yytext.replace(/^,\s*/,""),s.getLogger().debug("Lex (left):",i.yytext),"DIR";case 88:return i.yytext=i.yytext.replace(/^,\s*/,""),s.getLogger().debug("Lex (x):",i.yytext),"DIR";case 89:return i.yytext=i.yytext.replace(/^,\s*/,""),s.getLogger().debug("Lex (y):",i.yytext),"DIR";case 90:return i.yytext=i.yytext.replace(/^,\s*/,""),s.getLogger().debug("Lex (up):",i.yytext),"DIR";case 91:return i.yytext=i.yytext.replace(/^,\s*/,""),s.getLogger().debug("Lex (down):",i.yytext),"DIR";case 92:return i.yytext="]>",s.getLogger().debug("Lex (ARROW_DIR end):",i.yytext),this.popState(),this.popState(),"BLOCK_ARROW_END";case 93:return s.getLogger().debug("Lex: LINK","#"+i.yytext+"#"),15;case 94:return s.getLogger().debug("Lex: LINK",i.yytext),15;case 95:return s.getLogger().debug("Lex: LINK",i.yytext),15;case 96:return s.getLogger().debug("Lex: LINK",i.yytext),15;case 97:return s.getLogger().debug("Lex: START_LINK",i.yytext),this.pushState("LLABEL"),16;case 98:return s.getLogger().debug("Lex: START_LINK",i.yytext),this.pushState("LLABEL"),16;case 99:return s.getLogger().debug("Lex: START_LINK",i.yytext),this.pushState("LLABEL"),16;case 100:this.pushState("md_string");break;case 101:return s.getLogger().debug("Lex: Starting string"),this.pushState("string"),"LINK_LABEL";case 102:return this.popState(),s.getLogger().debug("Lex: LINK","#"+i.yytext+"#"),15;case 103:return this.popState(),s.getLogger().debug("Lex: LINK",i.yytext),15;case 104:return this.popState(),s.getLogger().debug("Lex: LINK",i.yytext),15;case 105:return s.getLogger().debug("Lex: 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center; + } + + /* For html labels only */ + .labelBkg { + background-color: ${Z(e.edgeLabelBackground,.5)}; + // background-color: + } + + .node .cluster { + // fill: ${Z(e.mainBkg,.5)}; + fill: ${Z(e.clusterBkg,.5)}; + stroke: ${Z(e.clusterBorder,.2)}; + box-shadow: rgba(50, 50, 93, 0.25) 0px 13px 27px -5px, rgba(0, 0, 0, 0.3) 0px 8px 16px -8px; + stroke-width: 1px; + } + + .cluster text { + fill: ${e.titleColor}; + } + + .cluster span,p { + color: ${e.titleColor}; + } + /* .cluster div { + color: ${e.titleColor}; + } */ + + div.mermaidTooltip { + position: absolute; + text-align: center; + max-width: 200px; + padding: 2px; + font-family: ${e.fontFamily}; + font-size: 12px; + background: ${e.tertiaryColor}; + border: 1px solid ${e.border2}; + border-radius: 2px; + pointer-events: none; + z-index: 100; + } + + .flowchartTitleText { + text-anchor: middle; + font-size: 18px; + fill: ${e.textColor}; + } +`,ot=lt;function Te(e,a,h=!1){var c,n,g;let 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${m.id} width: ${r}${_}`),m.size){let C=r/2;t.size.x=u+_+C,S.debug(`abc91 layout blocks (calc) px, pyid:${t.id} startingPos=X${u} new startingPosX${t.size.x} ${C} padding=${_} width=${r} halfWidth=${C} => x:${t.size.x} y:${t.size.y} ${t.widthInColumns} (width * (child?.w || 1)) / 2 ${r*(t?.widthInColumns||1)/2}`),u=t.size.x+C,t.size.y=m.size.y-m.size.height/2+F*(R+_)+R/2+_,S.debug(`abc88 layout blocks (calc) px, pyid:${t.id}startingPosX${u}${_}${C}=>x:${t.size.x}y:${t.size.y}${t.widthInColumns}(width * (child?.w || 1)) / 2${r*(t?.widthInColumns||1)/2}`)}t.children&&ze(t),i+=t?.widthInColumns||1,S.debug("abc88 columnsPos",t,i)}}S.debug(`layout blocks (<==layoutBlocks) ${e.id} x: ${(L=e?.size)==null?void 0:L.x} y: ${(A=e?.size)==null?void 0:A.y} width: ${(N=e?.size)==null?void 0:N.width}`)}function Ce(e,{minX:a,minY:h,maxX:c,maxY:n}={minX:0,minY:0,maxX:0,maxY:0}){if(e.size&&e.id!=="root"){let{x:g,y:l,width:f,height:b}=e.size;g-f/2c&&(c=g+f/2),l+b/2>n&&(n=l+b/2)}if(e.children)for(let g of e.children)({minX:a,minY:h,maxX:c,maxY:n}=Ce(g,{minX:a,minY:h,maxX:c,maxY:n}));return{minX:a,minY:h,maxX:c,maxY:n}}function bt(e){let a=e.getBlock("root");if(!a)return;re(a,e,0,0),ze(a),S.debug("getBlocks",JSON.stringify(a,null,2));let{minX:h,minY:c,maxX:n,maxY:g}=Ce(a),l=g-c,f=n-h;return{x:h,y:c,width:f,height:l}}var xt=function(e,a){return a.db.getClasses()},St=async function(e,a,h,c){let{securityLevel:n,block:g}=q(),l=c.db,f;n==="sandbox"&&(f=j("#i"+a));let b=n==="sandbox"?j(f.nodes()[0].contentDocument.body):j("body"),p=n==="sandbox"?b.select(`[id="${a}"]`):j(`[id="${a}"]`);fe(p,["point","circle","cross"],c.type,a);let y=l.getBlocks(),T=l.getBlocksFlat(),v=l.getEdges(),k=p.insert("g").attr("class","block");await ht(k,y,l);let E=bt(l);if(await dt(k,y,l),await gt(k,v,T,l,a),E){let L=E,A=Math.max(1,Math.round(.125*(L.width/L.height))),N=L.height+A+10,D=L.width+10,{useMaxWidth:o}=g;_e(p,N,D,!!o),S.debug("Here Bounds",E,L),p.attr("viewBox",`${L.x-5} ${L.y-5} ${L.width+10} ${L.height+10}`)}ce(ue)},Lt={draw:St,getClasses:xt},Ot={parser:Me,db:at,renderer:Lt,styles:ot};export{Ot as diagram}; +//# sourceMappingURL=blockDiagram-91b80b7a-U6UNE6YF.min.js.map diff --git a/docs/public/blockDiagram-91b80b7a-U6UNE6YF.min.js.map b/docs/public/blockDiagram-91b80b7a-U6UNE6YF.min.js.map new file mode 100644 index 00000000..12ddb306 --- /dev/null +++ b/docs/public/blockDiagram-91b80b7a-U6UNE6YF.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/mermaid/dist/blockDiagram-91b80b7a.js"], + "sourcesContent": ["var _a, _b;\nimport { F as getConfig, l as log, v as clear$1, k as getStylesFromArray, c as getConfig$1, i as configureSvgSize } from \"./mermaid-f47111a7.js\";\nimport clone from \"lodash-es/clone.js\";\nimport * as khroma from \"khroma\";\nimport { h as insertEdge, f as insertEdgeLabel, j as positionEdgeLabel, e as insertNode, p as positionNode, a as insertMarkers } from \"./edges-d32062c0.js\";\nimport * as graphlib from \"dagre-d3-es/src/graphlib/index.js\";\nimport { select, scaleOrdinal, schemeTableau10 } from \"d3\";\nimport \"ts-dedent\";\nimport \"dayjs\";\nimport \"@braintree/sanitize-url\";\nimport \"dompurify\";\nimport \"lodash-es/memoize.js\";\nimport \"lodash-es/merge.js\";\nimport \"stylis\";\nimport \"lodash-es/isEmpty.js\";\nimport \"./createText-6b48ae7d.js\";\nimport \"mdast-util-from-markdown\";\nvar parser = function() {\n var o = function(k, v, o2, l) {\n for (o2 = o2 || {}, l = k.length; l--; o2[k[l]] = v)\n ;\n return o2;\n }, $V0 = [1, 7], $V1 = [1, 13], $V2 = [1, 14], $V3 = [1, 15], $V4 = [1, 19], $V5 = [1, 16], $V6 = [1, 17], $V7 = [1, 18], $V8 = [8, 30], $V9 = [8, 21, 28, 29, 30, 31, 32, 40, 44, 47], $Va = [1, 23], $Vb = [1, 24], $Vc = [8, 15, 16, 21, 28, 29, 30, 31, 32, 40, 44, 47], $Vd = [8, 15, 16, 21, 27, 28, 29, 30, 31, 32, 40, 44, 47], $Ve = [1, 49];\n var parser2 = {\n trace: function trace() {\n },\n yy: {},\n symbols_: { \"error\": 2, \"spaceLines\": 3, \"SPACELINE\": 4, \"NL\": 5, \"separator\": 6, \"SPACE\": 7, \"EOF\": 8, \"start\": 9, \"BLOCK_DIAGRAM_KEY\": 10, \"document\": 11, \"stop\": 12, \"statement\": 13, \"link\": 14, \"LINK\": 15, \"START_LINK\": 16, \"LINK_LABEL\": 17, \"STR\": 18, \"nodeStatement\": 19, \"columnsStatement\": 20, \"SPACE_BLOCK\": 21, \"blockStatement\": 22, \"classDefStatement\": 23, \"cssClassStatement\": 24, \"styleStatement\": 25, \"node\": 26, \"SIZE\": 27, \"COLUMNS\": 28, \"id-block\": 29, \"end\": 30, \"block\": 31, \"NODE_ID\": 32, \"nodeShapeNLabel\": 33, \"dirList\": 34, \"DIR\": 35, \"NODE_DSTART\": 36, \"NODE_DEND\": 37, \"BLOCK_ARROW_START\": 38, \"BLOCK_ARROW_END\": 39, \"classDef\": 40, \"CLASSDEF_ID\": 41, \"CLASSDEF_STYLEOPTS\": 42, \"DEFAULT\": 43, \"class\": 44, \"CLASSENTITY_IDS\": 45, \"STYLECLASS\": 46, \"style\": 47, \"STYLE_ENTITY_IDS\": 48, \"STYLE_DEFINITION_DATA\": 49, \"$accept\": 0, \"$end\": 1 },\n terminals_: { 2: \"error\", 4: \"SPACELINE\", 5: \"NL\", 7: \"SPACE\", 8: \"EOF\", 10: \"BLOCK_DIAGRAM_KEY\", 15: \"LINK\", 16: \"START_LINK\", 17: \"LINK_LABEL\", 18: \"STR\", 21: \"SPACE_BLOCK\", 27: \"SIZE\", 28: \"COLUMNS\", 29: \"id-block\", 30: \"end\", 31: \"block\", 32: \"NODE_ID\", 35: \"DIR\", 36: \"NODE_DSTART\", 37: \"NODE_DEND\", 38: \"BLOCK_ARROW_START\", 39: \"BLOCK_ARROW_END\", 40: \"classDef\", 41: \"CLASSDEF_ID\", 42: \"CLASSDEF_STYLEOPTS\", 43: \"DEFAULT\", 44: \"class\", 45: \"CLASSENTITY_IDS\", 46: \"STYLECLASS\", 47: \"style\", 48: \"STYLE_ENTITY_IDS\", 49: \"STYLE_DEFINITION_DATA\" },\n productions_: [0, [3, 1], [3, 2], [3, 2], [6, 1], [6, 1], [6, 1], [9, 3], [12, 1], [12, 1], [12, 2], [12, 2], [11, 1], [11, 2], [14, 1], [14, 4], [13, 1], [13, 1], [13, 1], [13, 1], [13, 1], [13, 1], [13, 1], [19, 3], [19, 2], [19, 1], [20, 1], [22, 4], [22, 3], [26, 1], [26, 2], [34, 1], [34, 2], [33, 3], [33, 4], [23, 3], [23, 3], [24, 3], [25, 3]],\n performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$) {\n var $0 = $$.length - 1;\n switch (yystate) {\n case 4:\n yy.getLogger().debug(\"Rule: separator (NL) \");\n break;\n case 5:\n yy.getLogger().debug(\"Rule: separator (Space) \");\n break;\n case 6:\n yy.getLogger().debug(\"Rule: separator (EOF) \");\n break;\n case 7:\n yy.getLogger().debug(\"Rule: hierarchy: \", $$[$0 - 1]);\n yy.setHierarchy($$[$0 - 1]);\n break;\n case 8:\n yy.getLogger().debug(\"Stop NL \");\n break;\n case 9:\n yy.getLogger().debug(\"Stop EOF \");\n break;\n case 10:\n yy.getLogger().debug(\"Stop NL2 \");\n break;\n case 11:\n yy.getLogger().debug(\"Stop EOF2 \");\n break;\n case 12:\n yy.getLogger().debug(\"Rule: statement: \", $$[$0]);\n typeof $$[$0].length === \"number\" ? this.$ = $$[$0] : this.$ = [$$[$0]];\n break;\n case 13:\n yy.getLogger().debug(\"Rule: statement #2: \", $$[$0 - 1]);\n this.$ = [$$[$0 - 1]].concat($$[$0]);\n break;\n case 14:\n yy.getLogger().debug(\"Rule: link: \", $$[$0], yytext);\n this.$ = { edgeTypeStr: $$[$0], label: \"\" };\n break;\n case 15:\n yy.getLogger().debug(\"Rule: LABEL link: \", $$[$0 - 3], $$[$0 - 1], $$[$0]);\n this.$ = { edgeTypeStr: $$[$0], label: $$[$0 - 1] };\n break;\n case 18:\n const num = parseInt($$[$0]);\n const spaceId = yy.generateId();\n this.$ = { id: spaceId, type: \"space\", label: \"\", width: num, children: [] };\n break;\n case 23:\n yy.getLogger().debug(\"Rule: (nodeStatement link node) \", $$[$0 - 2], $$[$0 - 1], $$[$0], \" typestr: \", $$[$0 - 1].edgeTypeStr);\n const edgeData = yy.edgeStrToEdgeData($$[$0 - 1].edgeTypeStr);\n this.$ = [\n { id: $$[$0 - 2].id, label: $$[$0 - 2].label, type: $$[$0 - 2].type, directions: $$[$0 - 2].directions },\n { id: $$[$0 - 2].id + \"-\" + $$[$0].id, start: $$[$0 - 2].id, end: $$[$0].id, label: $$[$0 - 1].label, type: \"edge\", directions: $$[$0].directions, arrowTypeEnd: edgeData, arrowTypeStart: \"arrow_open\" },\n { id: $$[$0].id, label: $$[$0].label, type: yy.typeStr2Type($$[$0].typeStr), directions: $$[$0].directions }\n ];\n break;\n case 24:\n yy.getLogger().debug(\"Rule: nodeStatement (abc88 node size) \", $$[$0 - 1], $$[$0]);\n this.$ = { id: $$[$0 - 1].id, label: $$[$0 - 1].label, type: yy.typeStr2Type($$[$0 - 1].typeStr), directions: $$[$0 - 1].directions, widthInColumns: parseInt($$[$0], 10) };\n break;\n case 25:\n yy.getLogger().debug(\"Rule: nodeStatement (node) \", $$[$0]);\n this.$ = { id: $$[$0].id, label: $$[$0].label, type: yy.typeStr2Type($$[$0].typeStr), directions: $$[$0].directions, widthInColumns: 1 };\n break;\n case 26:\n yy.getLogger().debug(\"APA123\", this ? this : \"na\");\n yy.getLogger().debug(\"COLUMNS: \", $$[$0]);\n this.$ = { type: \"column-setting\", columns: $$[$0] === \"auto\" ? -1 : parseInt($$[$0]) };\n break;\n case 27:\n yy.getLogger().debug(\"Rule: id-block statement : \", $$[$0 - 2], $$[$0 - 1]);\n yy.generateId();\n this.$ = { ...$$[$0 - 2], type: \"composite\", children: $$[$0 - 1] };\n break;\n case 28:\n yy.getLogger().debug(\"Rule: blockStatement : \", $$[$0 - 2], $$[$0 - 1], $$[$0]);\n const id = yy.generateId();\n this.$ = { id, type: \"composite\", label: \"\", children: $$[$0 - 1] };\n break;\n case 29:\n yy.getLogger().debug(\"Rule: node (NODE_ID separator): \", $$[$0]);\n this.$ = { id: $$[$0] };\n break;\n case 30:\n yy.getLogger().debug(\"Rule: node (NODE_ID nodeShapeNLabel separator): \", $$[$0 - 1], $$[$0]);\n this.$ = { id: $$[$0 - 1], label: $$[$0].label, typeStr: $$[$0].typeStr, directions: $$[$0].directions };\n break;\n case 31:\n yy.getLogger().debug(\"Rule: dirList: \", $$[$0]);\n this.$ = [$$[$0]];\n break;\n case 32:\n yy.getLogger().debug(\"Rule: dirList: \", $$[$0 - 1], $$[$0]);\n this.$ = [$$[$0 - 1]].concat($$[$0]);\n break;\n case 33:\n yy.getLogger().debug(\"Rule: nodeShapeNLabel: \", $$[$0 - 2], $$[$0 - 1], $$[$0]);\n this.$ = { typeStr: $$[$0 - 2] + $$[$0], label: $$[$0 - 1] };\n break;\n case 34:\n yy.getLogger().debug(\"Rule: BLOCK_ARROW nodeShapeNLabel: \", $$[$0 - 3], $$[$0 - 2], \" #3:\", $$[$0 - 1], $$[$0]);\n this.$ = { typeStr: $$[$0 - 3] + $$[$0], label: $$[$0 - 2], directions: $$[$0 - 1] };\n break;\n case 35:\n case 36:\n this.$ = { type: \"classDef\", id: $$[$0 - 1].trim(), css: $$[$0].trim() };\n break;\n case 37:\n this.$ = { type: \"applyClass\", id: $$[$0 - 1].trim(), styleClass: $$[$0].trim() };\n break;\n case 38:\n this.$ = { type: \"applyStyles\", id: $$[$0 - 1].trim(), stylesStr: $$[$0].trim() };\n break;\n }\n },\n table: [{ 9: 1, 10: [1, 2] }, { 1: [3] }, { 11: 3, 13: 4, 19: 5, 20: 6, 21: $V0, 22: 8, 23: 9, 24: 10, 25: 11, 26: 12, 28: $V1, 29: $V2, 31: $V3, 32: $V4, 40: $V5, 44: $V6, 47: $V7 }, { 8: [1, 20] }, o($V8, [2, 12], { 13: 4, 19: 5, 20: 6, 22: 8, 23: 9, 24: 10, 25: 11, 26: 12, 11: 21, 21: $V0, 28: $V1, 29: $V2, 31: $V3, 32: $V4, 40: $V5, 44: $V6, 47: $V7 }), o($V9, [2, 16], { 14: 22, 15: $Va, 16: $Vb }), o($V9, [2, 17]), o($V9, [2, 18]), o($V9, [2, 19]), o($V9, [2, 20]), o($V9, [2, 21]), o($V9, [2, 22]), o($Vc, [2, 25], { 27: [1, 25] }), o($V9, [2, 26]), { 19: 26, 26: 12, 32: $V4 }, { 11: 27, 13: 4, 19: 5, 20: 6, 21: $V0, 22: 8, 23: 9, 24: 10, 25: 11, 26: 12, 28: $V1, 29: $V2, 31: $V3, 32: $V4, 40: $V5, 44: $V6, 47: $V7 }, { 41: [1, 28], 43: [1, 29] }, { 45: [1, 30] }, { 48: [1, 31] }, o($Vd, [2, 29], { 33: 32, 36: [1, 33], 38: [1, 34] }), { 1: [2, 7] }, o($V8, [2, 13]), { 26: 35, 32: $V4 }, { 32: [2, 14] }, { 17: [1, 36] }, o($Vc, [2, 24]), { 11: 37, 13: 4, 14: 22, 15: $Va, 16: $Vb, 19: 5, 20: 6, 21: $V0, 22: 8, 23: 9, 24: 10, 25: 11, 26: 12, 28: $V1, 29: $V2, 31: $V3, 32: $V4, 40: $V5, 44: $V6, 47: $V7 }, { 30: [1, 38] }, { 42: [1, 39] }, { 42: [1, 40] }, { 46: [1, 41] }, { 49: [1, 42] }, o($Vd, [2, 30]), { 18: [1, 43] }, { 18: [1, 44] }, o($Vc, [2, 23]), { 18: [1, 45] }, { 30: [1, 46] }, o($V9, [2, 28]), o($V9, [2, 35]), o($V9, [2, 36]), o($V9, [2, 37]), o($V9, [2, 38]), { 37: [1, 47] }, { 34: 48, 35: $Ve }, { 15: [1, 50] }, o($V9, [2, 27]), o($Vd, [2, 33]), { 39: [1, 51] }, { 34: 52, 35: $Ve, 39: [2, 31] }, { 32: [2, 15] }, o($Vd, [2, 34]), { 39: [2, 32] }],\n defaultActions: { 20: [2, 7], 23: [2, 14], 50: [2, 15], 52: [2, 32] },\n parseError: function parseError(str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n var error = new Error(str);\n error.hash = hash;\n throw error;\n }\n },\n parse: function parse(input) {\n var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = \"\", yylineno = 0, yyleng = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer2 = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer2.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer2;\n sharedState.yy.parser = this;\n if (typeof lexer2.yylloc == \"undefined\") {\n lexer2.yylloc = {};\n }\n var yyloc = lexer2.yylloc;\n lstack.push(yyloc);\n var ranges = lexer2.options && lexer2.options.ranges;\n if (typeof sharedState.yy.parseError === \"function\") {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n function lex() {\n var token;\n token = tstack.pop() || lexer2.lex() || EOF;\n if (typeof token !== \"number\") {\n if (token instanceof Array) {\n tstack = token;\n token = tstack.pop();\n }\n token = self.symbols_[token] || token;\n }\n return token;\n }\n var symbol, state, action, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == \"undefined\") {\n symbol = lex();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === \"undefined\" || !action.length || !action[0]) {\n var errStr = \"\";\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push(\"'\" + this.terminals_[p] + \"'\");\n }\n }\n if (lexer2.showPosition) {\n errStr = \"Parse error on line \" + (yylineno + 1) + \":\\n\" + lexer2.showPosition() + \"\\nExpecting \" + expected.join(\", \") + \", got '\" + (this.terminals_[symbol] || symbol) + \"'\";\n } else {\n errStr = \"Parse error on line \" + (yylineno + 1) + \": Unexpected \" + (symbol == EOF ? \"end of input\" : \"'\" + (this.terminals_[symbol] || symbol) + \"'\");\n }\n this.parseError(errStr, {\n text: lexer2.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer2.yylineno,\n loc: yyloc,\n expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error(\"Parse Error: multiple actions possible at state: \" + state + \", token: \" + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer2.yytext);\n lstack.push(lexer2.yylloc);\n stack.push(action[1]);\n symbol = null;\n {\n yyleng = lexer2.yyleng;\n yytext = lexer2.yytext;\n yylineno = lexer2.yylineno;\n yyloc = lexer2.yylloc;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== \"undefined\") {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n }\n };\n var lexer = function() {\n var lexer2 = {\n EOF: 1,\n parseError: function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n },\n // resets the lexer, sets new input\n setInput: function(input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = \"\";\n this.conditionStack = [\"INITIAL\"];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0, 0];\n }\n this.offset = 0;\n return this;\n },\n // consumes and returns one char from the input\n input: function() {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n this._input = this._input.slice(1);\n return ch;\n },\n // unshifts one char (or a string) into the input\n unput: function(ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ? (lines.length === oldLines.length ? this.yylloc.first_column : 0) + oldLines[oldLines.length - lines.length].length - lines[0].length : this.yylloc.first_column - len\n };\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n },\n // When called from action, caches matched text and appends it on next action\n more: function() {\n this._more = true;\n return this;\n },\n // When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\n reject: function() {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n return this;\n },\n // retain first n characters of the match\n less: function(n) {\n this.unput(this.match.slice(n));\n },\n // displays already matched input, i.e. for error messages\n pastInput: function() {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? \"...\" : \"\") + past.substr(-20).replace(/\\n/g, \"\");\n },\n // displays upcoming input, i.e. for error messages\n upcomingInput: function() {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20 - next.length);\n }\n return (next.substr(0, 20) + (next.length > 20 ? \"...\" : \"\")).replace(/\\n/g, \"\");\n },\n // displays the character position where the lexing error occurred, i.e. for error messages\n showPosition: function() {\n var pre = this.pastInput();\n var c = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n },\n // test the lexed token: return FALSE when not a match, otherwise return token\n test_match: function(match, indexed_rule) {\n var token, lines, backup;\n if (this.options.backtrack_lexer) {\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ? lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length : this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false;\n }\n return false;\n },\n // return next match in input\n next: function() {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n var token, match, tempMatch, index;\n if (!this._more) {\n this.yytext = \"\";\n this.match = \"\";\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue;\n } else {\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". Unrecognized text.\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n },\n // return next match that has a token\n lex: function lex() {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n },\n // activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\n begin: function begin(condition) {\n this.conditionStack.push(condition);\n },\n // pop the previously active lexer condition state off the condition stack\n popState: function popState() {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n },\n // produce the lexer rule set which is active for the currently active lexer condition state\n _currentRules: function _currentRules() {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n },\n // return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\n topState: function topState(n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n },\n // alias for begin(condition)\n pushState: function pushState(condition) {\n this.begin(condition);\n },\n // return the number of states currently on the stack\n stateStackSize: function stateStackSize() {\n return this.conditionStack.length;\n },\n options: {},\n performAction: function anonymous(yy, yy_, $avoiding_name_collisions, YY_START) {\n switch ($avoiding_name_collisions) {\n case 0:\n return 10;\n case 1:\n yy.getLogger().debug(\"Found space-block\");\n return 31;\n case 2:\n yy.getLogger().debug(\"Found nl-block\");\n return 31;\n case 3:\n yy.getLogger().debug(\"Found space-block\");\n return 29;\n case 4:\n yy.getLogger().debug(\".\", yy_.yytext);\n break;\n case 5:\n yy.getLogger().debug(\"_\", yy_.yytext);\n break;\n case 6:\n return 5;\n case 7:\n yy_.yytext = -1;\n return 28;\n case 8:\n yy_.yytext = yy_.yytext.replace(/columns\\s+/, \"\");\n yy.getLogger().debug(\"COLUMNS (LEX)\", yy_.yytext);\n return 28;\n case 9:\n this.pushState(\"md_string\");\n break;\n case 10:\n return \"MD_STR\";\n case 11:\n this.popState();\n break;\n case 12:\n this.pushState(\"string\");\n break;\n case 13:\n yy.getLogger().debug(\"LEX: POPPING STR:\", yy_.yytext);\n this.popState();\n break;\n case 14:\n yy.getLogger().debug(\"LEX: STR end:\", yy_.yytext);\n return \"STR\";\n case 15:\n yy_.yytext = yy_.yytext.replace(/space\\:/, \"\");\n yy.getLogger().debug(\"SPACE NUM (LEX)\", yy_.yytext);\n return 21;\n case 16:\n yy_.yytext = \"1\";\n yy.getLogger().debug(\"COLUMNS (LEX)\", yy_.yytext);\n return 21;\n case 17:\n return 43;\n case 18:\n return \"LINKSTYLE\";\n case 19:\n return \"INTERPOLATE\";\n case 20:\n this.pushState(\"CLASSDEF\");\n return 40;\n case 21:\n this.popState();\n this.pushState(\"CLASSDEFID\");\n return \"DEFAULT_CLASSDEF_ID\";\n case 22:\n this.popState();\n this.pushState(\"CLASSDEFID\");\n return 41;\n case 23:\n this.popState();\n return 42;\n case 24:\n this.pushState(\"CLASS\");\n return 44;\n case 25:\n this.popState();\n this.pushState(\"CLASS_STYLE\");\n return 45;\n case 26:\n this.popState();\n return 46;\n case 27:\n this.pushState(\"STYLE_STMNT\");\n return 47;\n case 28:\n this.popState();\n this.pushState(\"STYLE_DEFINITION\");\n return 48;\n case 29:\n this.popState();\n return 49;\n case 30:\n this.pushState(\"acc_title\");\n return \"acc_title\";\n case 31:\n this.popState();\n return \"acc_title_value\";\n case 32:\n this.pushState(\"acc_descr\");\n return \"acc_descr\";\n case 33:\n this.popState();\n return \"acc_descr_value\";\n case 34:\n this.pushState(\"acc_descr_multiline\");\n break;\n case 35:\n this.popState();\n break;\n case 36:\n return \"acc_descr_multiline_value\";\n case 37:\n return 30;\n case 38:\n this.popState();\n yy.getLogger().debug(\"Lex: ((\");\n return \"NODE_DEND\";\n case 39:\n this.popState();\n yy.getLogger().debug(\"Lex: ((\");\n return \"NODE_DEND\";\n case 40:\n this.popState();\n yy.getLogger().debug(\"Lex: ))\");\n return \"NODE_DEND\";\n case 41:\n this.popState();\n yy.getLogger().debug(\"Lex: ((\");\n return \"NODE_DEND\";\n case 42:\n this.popState();\n yy.getLogger().debug(\"Lex: ((\");\n return \"NODE_DEND\";\n case 43:\n this.popState();\n yy.getLogger().debug(\"Lex: (-\");\n return \"NODE_DEND\";\n case 44:\n this.popState();\n yy.getLogger().debug(\"Lex: -)\");\n return \"NODE_DEND\";\n case 45:\n this.popState();\n yy.getLogger().debug(\"Lex: ((\");\n return \"NODE_DEND\";\n case 46:\n this.popState();\n yy.getLogger().debug(\"Lex: ]]\");\n return \"NODE_DEND\";\n case 47:\n this.popState();\n yy.getLogger().debug(\"Lex: (\");\n return \"NODE_DEND\";\n case 48:\n this.popState();\n yy.getLogger().debug(\"Lex: ])\");\n return \"NODE_DEND\";\n case 49:\n this.popState();\n yy.getLogger().debug(\"Lex: /]\");\n return \"NODE_DEND\";\n case 50:\n this.popState();\n yy.getLogger().debug(\"Lex: /]\");\n return \"NODE_DEND\";\n case 51:\n this.popState();\n yy.getLogger().debug(\"Lex: )]\");\n return \"NODE_DEND\";\n case 52:\n this.popState();\n yy.getLogger().debug(\"Lex: )\");\n return \"NODE_DEND\";\n case 53:\n this.popState();\n yy.getLogger().debug(\"Lex: ]>\");\n return \"NODE_DEND\";\n case 54:\n this.popState();\n yy.getLogger().debug(\"Lex: ]\");\n return \"NODE_DEND\";\n case 55:\n yy.getLogger().debug(\"Lexa: -)\");\n this.pushState(\"NODE\");\n return 36;\n case 56:\n yy.getLogger().debug(\"Lexa: (-\");\n this.pushState(\"NODE\");\n return 36;\n case 57:\n yy.getLogger().debug(\"Lexa: ))\");\n this.pushState(\"NODE\");\n return 36;\n case 58:\n yy.getLogger().debug(\"Lexa: )\");\n this.pushState(\"NODE\");\n return 36;\n case 59:\n yy.getLogger().debug(\"Lex: (((\");\n this.pushState(\"NODE\");\n return 36;\n case 60:\n yy.getLogger().debug(\"Lexa: )\");\n this.pushState(\"NODE\");\n return 36;\n case 61:\n yy.getLogger().debug(\"Lexa: )\");\n this.pushState(\"NODE\");\n return 36;\n case 62:\n yy.getLogger().debug(\"Lexa: )\");\n this.pushState(\"NODE\");\n return 36;\n case 63:\n yy.getLogger().debug(\"Lexc: >\");\n this.pushState(\"NODE\");\n return 36;\n case 64:\n yy.getLogger().debug(\"Lexa: ([\");\n this.pushState(\"NODE\");\n return 36;\n case 65:\n yy.getLogger().debug(\"Lexa: )\");\n this.pushState(\"NODE\");\n return 36;\n case 66:\n this.pushState(\"NODE\");\n return 36;\n case 67:\n this.pushState(\"NODE\");\n return 36;\n case 68:\n this.pushState(\"NODE\");\n return 36;\n case 69:\n this.pushState(\"NODE\");\n return 36;\n case 70:\n this.pushState(\"NODE\");\n return 36;\n case 71:\n this.pushState(\"NODE\");\n return 36;\n case 72:\n this.pushState(\"NODE\");\n return 36;\n case 73:\n yy.getLogger().debug(\"Lexa: [\");\n this.pushState(\"NODE\");\n return 36;\n case 74:\n this.pushState(\"BLOCK_ARROW\");\n yy.getLogger().debug(\"LEX ARR START\");\n return 38;\n case 75:\n yy.getLogger().debug(\"Lex: NODE_ID\", yy_.yytext);\n return 32;\n case 76:\n yy.getLogger().debug(\"Lex: EOF\", yy_.yytext);\n return 8;\n case 77:\n this.pushState(\"md_string\");\n break;\n case 78:\n this.pushState(\"md_string\");\n break;\n case 79:\n return \"NODE_DESCR\";\n case 80:\n this.popState();\n break;\n case 81:\n yy.getLogger().debug(\"Lex: Starting string\");\n this.pushState(\"string\");\n break;\n case 82:\n yy.getLogger().debug(\"LEX ARR: Starting string\");\n this.pushState(\"string\");\n break;\n case 83:\n yy.getLogger().debug(\"LEX: NODE_DESCR:\", yy_.yytext);\n return \"NODE_DESCR\";\n case 84:\n yy.getLogger().debug(\"LEX POPPING\");\n this.popState();\n break;\n case 85:\n yy.getLogger().debug(\"Lex: =>BAE\");\n this.pushState(\"ARROW_DIR\");\n break;\n case 86:\n yy_.yytext = yy_.yytext.replace(/^,\\s*/, \"\");\n yy.getLogger().debug(\"Lex (right): dir:\", yy_.yytext);\n return \"DIR\";\n case 87:\n yy_.yytext = yy_.yytext.replace(/^,\\s*/, \"\");\n yy.getLogger().debug(\"Lex (left):\", yy_.yytext);\n return \"DIR\";\n case 88:\n yy_.yytext = yy_.yytext.replace(/^,\\s*/, \"\");\n yy.getLogger().debug(\"Lex (x):\", yy_.yytext);\n return \"DIR\";\n case 89:\n yy_.yytext = yy_.yytext.replace(/^,\\s*/, \"\");\n yy.getLogger().debug(\"Lex (y):\", yy_.yytext);\n return \"DIR\";\n case 90:\n yy_.yytext = yy_.yytext.replace(/^,\\s*/, \"\");\n yy.getLogger().debug(\"Lex (up):\", yy_.yytext);\n return \"DIR\";\n case 91:\n yy_.yytext = yy_.yytext.replace(/^,\\s*/, \"\");\n yy.getLogger().debug(\"Lex (down):\", yy_.yytext);\n return \"DIR\";\n case 92:\n yy_.yytext = \"]>\";\n yy.getLogger().debug(\"Lex (ARROW_DIR end):\", yy_.yytext);\n this.popState();\n this.popState();\n return \"BLOCK_ARROW_END\";\n case 93:\n yy.getLogger().debug(\"Lex: LINK\", \"#\" + yy_.yytext + \"#\");\n return 15;\n case 94:\n yy.getLogger().debug(\"Lex: LINK\", yy_.yytext);\n return 15;\n case 95:\n yy.getLogger().debug(\"Lex: LINK\", yy_.yytext);\n return 15;\n case 96:\n yy.getLogger().debug(\"Lex: LINK\", yy_.yytext);\n return 15;\n case 97:\n yy.getLogger().debug(\"Lex: START_LINK\", yy_.yytext);\n this.pushState(\"LLABEL\");\n return 16;\n case 98:\n yy.getLogger().debug(\"Lex: START_LINK\", yy_.yytext);\n this.pushState(\"LLABEL\");\n return 16;\n case 99:\n yy.getLogger().debug(\"Lex: START_LINK\", yy_.yytext);\n this.pushState(\"LLABEL\");\n return 16;\n case 100:\n this.pushState(\"md_string\");\n break;\n case 101:\n yy.getLogger().debug(\"Lex: Starting string\");\n this.pushState(\"string\");\n return \"LINK_LABEL\";\n case 102:\n this.popState();\n yy.getLogger().debug(\"Lex: LINK\", \"#\" + yy_.yytext + \"#\");\n return 15;\n case 103:\n this.popState();\n yy.getLogger().debug(\"Lex: LINK\", yy_.yytext);\n return 15;\n case 104:\n this.popState();\n yy.getLogger().debug(\"Lex: LINK\", yy_.yytext);\n return 15;\n case 105:\n yy.getLogger().debug(\"Lex: COLON\", yy_.yytext);\n yy_.yytext = yy_.yytext.slice(1);\n return 27;\n }\n },\n rules: [/^(?:block-beta\\b)/, /^(?:block\\s+)/, /^(?:block\\n+)/, /^(?:block:)/, /^(?:[\\s]+)/, /^(?:[\\n]+)/, /^(?:((\\u000D\\u000A)|(\\u000A)))/, /^(?:columns\\s+auto\\b)/, /^(?:columns\\s+[\\d]+)/, /^(?:[\"][`])/, /^(?:[^`\"]+)/, /^(?:[`][\"])/, /^(?:[\"])/, /^(?:[\"])/, /^(?:[^\"]*)/, /^(?:space[:]\\d+)/, /^(?:space\\b)/, /^(?:default\\b)/, /^(?:linkStyle\\b)/, /^(?:interpolate\\b)/, /^(?:classDef\\s+)/, /^(?:DEFAULT\\s+)/, /^(?:\\w+\\s+)/, /^(?:[^\\n]*)/, /^(?:class\\s+)/, /^(?:(\\w+)+((,\\s*\\w+)*))/, /^(?:[^\\n]*)/, /^(?:style\\s+)/, /^(?:(\\w+)+((,\\s*\\w+)*))/, /^(?:[^\\n]*)/, /^(?:accTitle\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*\\{\\s*)/, /^(?:[\\}])/, /^(?:[^\\}]*)/, /^(?:end\\b\\s*)/, /^(?:\\(\\(\\()/, /^(?:\\)\\)\\))/, /^(?:[\\)]\\))/, /^(?:\\}\\})/, /^(?:\\})/, /^(?:\\(-)/, /^(?:-\\))/, /^(?:\\(\\()/, /^(?:\\]\\])/, /^(?:\\()/, /^(?:\\]\\))/, /^(?:\\\\\\])/, /^(?:\\/\\])/, /^(?:\\)\\])/, /^(?:[\\)])/, /^(?:\\]>)/, /^(?:[\\]])/, /^(?:-\\))/, /^(?:\\(-)/, /^(?:\\)\\))/, /^(?:\\))/, /^(?:\\(\\(\\()/, /^(?:\\(\\()/, /^(?:\\{\\{)/, /^(?:\\{)/, /^(?:>)/, /^(?:\\(\\[)/, /^(?:\\()/, /^(?:\\[\\[)/, /^(?:\\[\\|)/, /^(?:\\[\\()/, /^(?:\\)\\)\\))/, /^(?:\\[\\\\)/, /^(?:\\[\\/)/, /^(?:\\[\\\\)/, /^(?:\\[)/, /^(?:<\\[)/, /^(?:[^\\(\\[\\n\\-\\)\\{\\}\\s\\<\\>:]+)/, /^(?:$)/, /^(?:[\"][`])/, /^(?:[\"][`])/, /^(?:[^`\"]+)/, /^(?:[`][\"])/, /^(?:[\"])/, /^(?:[\"])/, /^(?:[^\"]+)/, /^(?:[\"])/, /^(?:\\]>\\s*\\()/, /^(?:,?\\s*right\\s*)/, /^(?:,?\\s*left\\s*)/, /^(?:,?\\s*x\\s*)/, /^(?:,?\\s*y\\s*)/, /^(?:,?\\s*up\\s*)/, /^(?:,?\\s*down\\s*)/, /^(?:\\)\\s*)/, /^(?:\\s*[xo<]?--+[-xo>]\\s*)/, /^(?:\\s*[xo<]?==+[=xo>]\\s*)/, /^(?:\\s*[xo<]?-?\\.+-[xo>]?\\s*)/, /^(?:\\s*~~[\\~]+\\s*)/, /^(?:\\s*[xo<]?--\\s*)/, /^(?:\\s*[xo<]?==\\s*)/, /^(?:\\s*[xo<]?-\\.\\s*)/, /^(?:[\"][`])/, /^(?:[\"])/, /^(?:\\s*[xo<]?--+[-xo>]\\s*)/, /^(?:\\s*[xo<]?==+[=xo>]\\s*)/, /^(?:\\s*[xo<]?-?\\.+-[xo>]?\\s*)/, /^(?::\\d+)/],\n conditions: { \"STYLE_DEFINITION\": { \"rules\": [29], \"inclusive\": false }, \"STYLE_STMNT\": { \"rules\": [28], \"inclusive\": false }, \"CLASSDEFID\": { \"rules\": [23], \"inclusive\": false }, \"CLASSDEF\": { \"rules\": [21, 22], \"inclusive\": false }, \"CLASS_STYLE\": { \"rules\": [26], \"inclusive\": false }, \"CLASS\": { \"rules\": [25], \"inclusive\": false }, \"LLABEL\": { \"rules\": [100, 101, 102, 103, 104], \"inclusive\": false }, \"ARROW_DIR\": { \"rules\": [86, 87, 88, 89, 90, 91, 92], \"inclusive\": false }, \"BLOCK_ARROW\": { \"rules\": [77, 82, 85], \"inclusive\": false }, \"NODE\": { \"rules\": [38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 78, 81], \"inclusive\": false }, \"md_string\": { \"rules\": [10, 11, 79, 80], \"inclusive\": false }, \"space\": { \"rules\": [], \"inclusive\": false }, \"string\": { \"rules\": [13, 14, 83, 84], \"inclusive\": false }, \"acc_descr_multiline\": { \"rules\": [35, 36], \"inclusive\": false }, \"acc_descr\": { \"rules\": [33], \"inclusive\": false }, \"acc_title\": { \"rules\": [31], \"inclusive\": false }, \"INITIAL\": { \"rules\": [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 12, 15, 16, 17, 18, 19, 20, 24, 27, 30, 32, 34, 37, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 93, 94, 95, 96, 97, 98, 99, 105], \"inclusive\": true } }\n };\n return lexer2;\n }();\n parser2.lexer = lexer;\n function Parser() {\n this.yy = {};\n }\n Parser.prototype = parser2;\n parser2.Parser = Parser;\n return new Parser();\n}();\nparser.parser = parser;\nconst parser$1 = parser;\nlet blockDatabase = {};\nlet edgeList = [];\nlet edgeCount = {};\nconst COLOR_KEYWORD = \"color\";\nconst FILL_KEYWORD = \"fill\";\nconst BG_FILL = \"bgFill\";\nconst STYLECLASS_SEP = \",\";\nlet classes = {};\nconst addStyleClass = function(id, styleAttributes = \"\") {\n if (classes[id] === void 0) {\n classes[id] = { id, styles: [], textStyles: [] };\n }\n const foundClass = classes[id];\n if (styleAttributes !== void 0 && styleAttributes !== null) {\n styleAttributes.split(STYLECLASS_SEP).forEach((attrib) => {\n const fixedAttrib = attrib.replace(/([^;]*);/, \"$1\").trim();\n if (attrib.match(COLOR_KEYWORD)) {\n const newStyle1 = fixedAttrib.replace(FILL_KEYWORD, BG_FILL);\n const newStyle2 = newStyle1.replace(COLOR_KEYWORD, FILL_KEYWORD);\n foundClass.textStyles.push(newStyle2);\n }\n foundClass.styles.push(fixedAttrib);\n });\n }\n};\nconst addStyle2Node = function(id, styles = \"\") {\n const foundBlock = blockDatabase[id];\n if (styles !== void 0 && styles !== null) {\n foundBlock.styles = styles.split(STYLECLASS_SEP);\n }\n};\nconst setCssClass = function(itemIds, cssClassName) {\n itemIds.split(\",\").forEach(function(id) {\n let foundBlock = blockDatabase[id];\n if (foundBlock === void 0) {\n const trimmedId = id.trim();\n blockDatabase[trimmedId] = { id: trimmedId, type: \"na\", children: [] };\n foundBlock = blockDatabase[trimmedId];\n }\n if (!foundBlock.classes) {\n foundBlock.classes = [];\n }\n foundBlock.classes.push(cssClassName);\n });\n};\nconst populateBlockDatabase = (_blockList, parent) => {\n const blockList = _blockList.flat();\n const children = [];\n for (const block of blockList) {\n if (block.type === \"classDef\") {\n addStyleClass(block.id, block.css);\n continue;\n }\n if (block.type === \"applyClass\") {\n setCssClass(block.id, (block == null ? void 0 : block.styleClass) || \"\");\n continue;\n }\n if (block.type === \"applyStyles\") {\n if (block == null ? void 0 : block.stylesStr) {\n addStyle2Node(block.id, block == null ? void 0 : block.stylesStr);\n }\n continue;\n }\n if (block.type === \"column-setting\") {\n parent.columns = block.columns || -1;\n } else if (block.type === \"edge\") {\n if (edgeCount[block.id]) {\n edgeCount[block.id]++;\n } else {\n edgeCount[block.id] = 1;\n }\n block.id = edgeCount[block.id] + \"-\" + block.id;\n edgeList.push(block);\n } else {\n if (!block.label) {\n if (block.type === \"composite\") {\n block.label = \"\";\n } else {\n block.label = block.id;\n }\n }\n const newBlock = !blockDatabase[block.id];\n if (newBlock) {\n blockDatabase[block.id] = block;\n } else {\n if (block.type !== \"na\") {\n blockDatabase[block.id].type = block.type;\n }\n if (block.label !== block.id) {\n blockDatabase[block.id].label = block.label;\n }\n }\n if (block.children) {\n populateBlockDatabase(block.children, block);\n }\n if (block.type === \"space\") {\n const w = block.width || 1;\n for (let j = 0; j < w; j++) {\n const newBlock2 = clone(block);\n newBlock2.id = newBlock2.id + \"-\" + j;\n blockDatabase[newBlock2.id] = newBlock2;\n children.push(newBlock2);\n }\n } else if (newBlock) {\n children.push(block);\n }\n }\n }\n parent.children = children;\n};\nlet blocks = [];\nlet rootBlock = { id: \"root\", type: \"composite\", children: [], columns: -1 };\nconst clear = () => {\n log.debug(\"Clear called\");\n clear$1();\n rootBlock = { id: \"root\", type: \"composite\", children: [], columns: -1 };\n blockDatabase = { root: rootBlock };\n blocks = [];\n classes = {};\n edgeList = [];\n edgeCount = {};\n};\nfunction typeStr2Type(typeStr) {\n log.debug(\"typeStr2Type\", typeStr);\n switch (typeStr) {\n case \"[]\":\n return \"square\";\n case \"()\":\n log.debug(\"we have a round\");\n return \"round\";\n case \"(())\":\n return \"circle\";\n case \">]\":\n return \"rect_left_inv_arrow\";\n case \"{}\":\n return \"diamond\";\n case \"{{}}\":\n return \"hexagon\";\n case \"([])\":\n return \"stadium\";\n case \"[[]]\":\n return \"subroutine\";\n case \"[()]\":\n return \"cylinder\";\n case \"((()))\":\n return \"doublecircle\";\n case \"[//]\":\n return \"lean_right\";\n case \"[\\\\\\\\]\":\n return \"lean_left\";\n case \"[/\\\\]\":\n return \"trapezoid\";\n case \"[\\\\/]\":\n return \"inv_trapezoid\";\n case \"<[]>\":\n return \"block_arrow\";\n default:\n return \"na\";\n }\n}\nfunction edgeTypeStr2Type(typeStr) {\n log.debug(\"typeStr2Type\", typeStr);\n switch (typeStr) {\n case \"==\":\n return \"thick\";\n default:\n return \"normal\";\n }\n}\nfunction edgeStrToEdgeData(typeStr) {\n switch (typeStr.trim()) {\n case \"--x\":\n return \"arrow_cross\";\n case \"--o\":\n return \"arrow_circle\";\n default:\n return \"arrow_point\";\n }\n}\nlet cnt = 0;\nconst generateId = () => {\n cnt++;\n return \"id-\" + Math.random().toString(36).substr(2, 12) + \"-\" + cnt;\n};\nconst setHierarchy = (block) => {\n rootBlock.children = block;\n populateBlockDatabase(block, rootBlock);\n blocks = rootBlock.children;\n};\nconst getColumns = (blockId) => {\n const block = blockDatabase[blockId];\n if (!block) {\n return -1;\n }\n if (block.columns) {\n return block.columns;\n }\n if (!block.children) {\n return -1;\n }\n return block.children.length;\n};\nconst getBlocksFlat = () => {\n return [...Object.values(blockDatabase)];\n};\nconst getBlocks = () => {\n return blocks || [];\n};\nconst getEdges = () => {\n return edgeList;\n};\nconst getBlock = (id) => {\n return blockDatabase[id];\n};\nconst setBlock = (block) => {\n blockDatabase[block.id] = block;\n};\nconst getLogger = () => console;\nconst getClasses$1 = function() {\n return classes;\n};\nconst db = {\n getConfig: () => getConfig().block,\n typeStr2Type,\n edgeTypeStr2Type,\n edgeStrToEdgeData,\n getLogger,\n getBlocksFlat,\n getBlocks,\n getEdges,\n setHierarchy,\n getBlock,\n setBlock,\n getColumns,\n getClasses: getClasses$1,\n clear,\n generateId\n};\nconst db$1 = db;\nconst fade = (color, opacity) => {\n const channel = khroma.channel;\n const r = channel(color, \"r\");\n const g = channel(color, \"g\");\n const b = channel(color, \"b\");\n return khroma.rgba(r, g, b, opacity);\n};\nconst getStyles = (options) => `.label {\n font-family: ${options.fontFamily};\n color: ${options.nodeTextColor || options.textColor};\n }\n .cluster-label text {\n fill: ${options.titleColor};\n }\n .cluster-label span,p {\n color: ${options.titleColor};\n }\n\n\n\n .label text,span,p {\n fill: ${options.nodeTextColor || options.textColor};\n color: ${options.nodeTextColor || options.textColor};\n }\n\n .node rect,\n .node circle,\n .node ellipse,\n .node polygon,\n .node path {\n fill: ${options.mainBkg};\n stroke: ${options.nodeBorder};\n stroke-width: 1px;\n }\n .flowchart-label text {\n text-anchor: middle;\n }\n // .flowchart-label .text-outer-tspan {\n // text-anchor: middle;\n // }\n // .flowchart-label .text-inner-tspan {\n // text-anchor: start;\n // }\n\n .node .label {\n text-align: center;\n }\n .node.clickable {\n cursor: pointer;\n }\n\n .arrowheadPath {\n fill: ${options.arrowheadColor};\n }\n\n .edgePath .path {\n stroke: ${options.lineColor};\n stroke-width: 2.0px;\n }\n\n .flowchart-link {\n stroke: ${options.lineColor};\n fill: none;\n }\n\n .edgeLabel {\n background-color: ${options.edgeLabelBackground};\n rect {\n opacity: 0.5;\n background-color: ${options.edgeLabelBackground};\n fill: ${options.edgeLabelBackground};\n }\n text-align: center;\n }\n\n /* For html labels only */\n .labelBkg {\n background-color: ${fade(options.edgeLabelBackground, 0.5)};\n // background-color:\n }\n\n .node .cluster {\n // fill: ${fade(options.mainBkg, 0.5)};\n fill: ${fade(options.clusterBkg, 0.5)};\n stroke: ${fade(options.clusterBorder, 0.2)};\n box-shadow: rgba(50, 50, 93, 0.25) 0px 13px 27px -5px, rgba(0, 0, 0, 0.3) 0px 8px 16px -8px;\n stroke-width: 1px;\n }\n\n .cluster text {\n fill: ${options.titleColor};\n }\n\n .cluster span,p {\n color: ${options.titleColor};\n }\n /* .cluster div {\n color: ${options.titleColor};\n } */\n\n div.mermaidTooltip {\n position: absolute;\n text-align: center;\n max-width: 200px;\n padding: 2px;\n font-family: ${options.fontFamily};\n font-size: 12px;\n background: ${options.tertiaryColor};\n border: 1px solid ${options.border2};\n border-radius: 2px;\n pointer-events: none;\n z-index: 100;\n }\n\n .flowchartTitleText {\n text-anchor: middle;\n font-size: 18px;\n fill: ${options.textColor};\n }\n`;\nconst flowStyles = getStyles;\nfunction getNodeFromBlock(block, db2, positioned = false) {\n var _a2, _b2, _c;\n const vertex = block;\n let classStr = \"default\";\n if ((((_a2 = vertex == null ? void 0 : vertex.classes) == null ? void 0 : _a2.length) || 0) > 0) {\n classStr = ((vertex == null ? void 0 : vertex.classes) || []).join(\" \");\n }\n classStr = classStr + \" flowchart-label\";\n let radius = 0;\n let shape = \"\";\n let padding2;\n switch (vertex.type) {\n case \"round\":\n radius = 5;\n shape = \"rect\";\n break;\n case \"composite\":\n radius = 0;\n shape = \"composite\";\n padding2 = 0;\n break;\n case \"square\":\n shape = \"rect\";\n break;\n case \"diamond\":\n shape = \"question\";\n break;\n case \"hexagon\":\n shape = \"hexagon\";\n break;\n case \"block_arrow\":\n shape = \"block_arrow\";\n break;\n case \"odd\":\n shape = \"rect_left_inv_arrow\";\n break;\n case \"lean_right\":\n shape = \"lean_right\";\n break;\n case \"lean_left\":\n shape = \"lean_left\";\n break;\n case \"trapezoid\":\n shape = \"trapezoid\";\n break;\n case \"inv_trapezoid\":\n shape = \"inv_trapezoid\";\n break;\n case \"rect_left_inv_arrow\":\n shape = \"rect_left_inv_arrow\";\n break;\n case \"circle\":\n shape = \"circle\";\n break;\n case \"ellipse\":\n shape = \"ellipse\";\n break;\n case \"stadium\":\n shape = \"stadium\";\n break;\n case \"subroutine\":\n shape = \"subroutine\";\n break;\n case \"cylinder\":\n shape = \"cylinder\";\n break;\n case \"group\":\n shape = \"rect\";\n break;\n case \"doublecircle\":\n shape = \"doublecircle\";\n break;\n default:\n shape = \"rect\";\n }\n const styles = getStylesFromArray((vertex == null ? void 0 : vertex.styles) || []);\n const vertexText = vertex.label;\n const bounds = vertex.size || { width: 0, height: 0, x: 0, y: 0 };\n const node = {\n labelStyle: styles.labelStyle,\n shape,\n labelText: vertexText,\n rx: radius,\n ry: radius,\n class: classStr,\n style: styles.style,\n id: vertex.id,\n directions: vertex.directions,\n width: bounds.width,\n height: bounds.height,\n x: bounds.x,\n y: bounds.y,\n positioned,\n intersect: void 0,\n type: vertex.type,\n padding: padding2 ?? (((_c = (_b2 = getConfig()) == null ? void 0 : _b2.block) == null ? void 0 : _c.padding) || 0)\n };\n return node;\n}\nasync function calculateBlockSize(elem, block, db2) {\n const node = getNodeFromBlock(block, db2, false);\n if (node.type === \"group\") {\n return;\n }\n const nodeEl = await insertNode(elem, node);\n const boundingBox = nodeEl.node().getBBox();\n const obj = db2.getBlock(node.id);\n obj.size = { width: boundingBox.width, height: boundingBox.height, x: 0, y: 0, node: nodeEl };\n db2.setBlock(obj);\n nodeEl.remove();\n}\nasync function insertBlockPositioned(elem, block, db2) {\n const node = getNodeFromBlock(block, db2, true);\n const obj = db2.getBlock(node.id);\n if (obj.type !== \"space\") {\n await insertNode(elem, node);\n block.intersect = node == null ? void 0 : node.intersect;\n positionNode(node);\n }\n}\nasync function performOperations(elem, blocks2, db2, operation) {\n for (const block of blocks2) {\n await operation(elem, block, db2);\n if (block.children) {\n await performOperations(elem, block.children, db2, operation);\n }\n }\n}\nasync function calculateBlockSizes(elem, blocks2, db2) {\n await performOperations(elem, blocks2, db2, calculateBlockSize);\n}\nasync function insertBlocks(elem, blocks2, db2) {\n await performOperations(elem, blocks2, db2, insertBlockPositioned);\n}\nasync function insertEdges(elem, edges, blocks2, db2, id) {\n const g = new graphlib.Graph({\n multigraph: true,\n compound: true\n });\n g.setGraph({\n rankdir: \"TB\",\n nodesep: 10,\n ranksep: 10,\n marginx: 8,\n marginy: 8\n });\n for (const block of blocks2) {\n if (block.size) {\n g.setNode(block.id, {\n width: block.size.width,\n height: block.size.height,\n intersect: block.intersect\n });\n }\n }\n for (const edge of edges) {\n if (edge.start && edge.end) {\n const startBlock = db2.getBlock(edge.start);\n const endBlock = db2.getBlock(edge.end);\n if ((startBlock == null ? void 0 : startBlock.size) && (endBlock == null ? void 0 : endBlock.size)) {\n const start = startBlock.size;\n const end = endBlock.size;\n const points = [\n { x: start.x, y: start.y },\n { x: start.x + (end.x - start.x) / 2, y: start.y + (end.y - start.y) / 2 },\n { x: end.x, y: end.y }\n ];\n await insertEdge(\n elem,\n { v: edge.start, w: edge.end, name: edge.id },\n {\n ...edge,\n arrowTypeEnd: edge.arrowTypeEnd,\n arrowTypeStart: edge.arrowTypeStart,\n points,\n classes: \"edge-thickness-normal edge-pattern-solid flowchart-link LS-a1 LE-b1\"\n },\n void 0,\n \"block\",\n g,\n id\n );\n if (edge.label) {\n await insertEdgeLabel(elem, {\n ...edge,\n label: edge.label,\n labelStyle: \"stroke: #333; stroke-width: 1.5px;fill:none;\",\n arrowTypeEnd: edge.arrowTypeEnd,\n arrowTypeStart: edge.arrowTypeStart,\n points,\n classes: \"edge-thickness-normal edge-pattern-solid flowchart-link LS-a1 LE-b1\"\n });\n await positionEdgeLabel(\n { ...edge, x: points[1].x, y: points[1].y },\n {\n originalPath: points\n }\n );\n }\n }\n }\n }\n}\nconst padding = ((_b = (_a = getConfig$1()) == null ? void 0 : _a.block) == null ? void 0 : _b.padding) || 8;\nfunction calculateBlockPosition(columns, position) {\n if (columns === 0 || !Number.isInteger(columns)) {\n throw new Error(\"Columns must be an integer !== 0.\");\n }\n if (position < 0 || !Number.isInteger(position)) {\n throw new Error(\"Position must be a non-negative integer.\" + position);\n }\n if (columns < 0) {\n return { px: position, py: 0 };\n }\n if (columns === 1) {\n return { px: 0, py: position };\n }\n const px = position % columns;\n const py = Math.floor(position / columns);\n return { px, py };\n}\nconst getMaxChildSize = (block) => {\n let maxWidth = 0;\n let maxHeight = 0;\n for (const child of block.children) {\n const { width, height, x, y } = child.size || { width: 0, height: 0, x: 0, y: 0 };\n log.debug(\n \"getMaxChildSize abc95 child:\",\n child.id,\n \"width:\",\n width,\n \"height:\",\n height,\n \"x:\",\n x,\n \"y:\",\n y,\n child.type\n );\n if (child.type === \"space\") {\n continue;\n }\n if (width > maxWidth) {\n maxWidth = width / (block.widthInColumns || 1);\n }\n if (height > maxHeight) {\n maxHeight = height;\n }\n }\n return { width: maxWidth, height: maxHeight };\n};\nfunction setBlockSizes(block, db2, siblingWidth = 0, siblingHeight = 0) {\n var _a2, _b2, _c, _d, _e, _f, _g, _h, _i, _j, _k;\n log.debug(\n \"setBlockSizes abc95 (start)\",\n block.id,\n (_a2 = block == null ? void 0 : block.size) == null ? void 0 : _a2.x,\n \"block width =\",\n block == null ? void 0 : block.size,\n \"sieblingWidth\",\n siblingWidth\n );\n if (!((_b2 = block == null ? void 0 : block.size) == null ? void 0 : _b2.width)) {\n block.size = {\n width: siblingWidth,\n height: siblingHeight,\n x: 0,\n y: 0\n };\n }\n let maxWidth = 0;\n let maxHeight = 0;\n if (((_c = block.children) == null ? void 0 : _c.length) > 0) {\n for (const child of block.children) {\n setBlockSizes(child, db2);\n }\n const childSize = getMaxChildSize(block);\n maxWidth = childSize.width;\n maxHeight = childSize.height;\n log.debug(\"setBlockSizes abc95 maxWidth of\", block.id, \":s children is \", maxWidth, maxHeight);\n for (const child of block.children) {\n if (child.size) {\n log.debug(\n `abc95 Setting size of children of ${block.id} id=${child.id} ${maxWidth} ${maxHeight} ${child.size}`\n );\n child.size.width = maxWidth * (child.widthInColumns || 1) + padding * ((child.widthInColumns || 1) - 1);\n child.size.height = maxHeight;\n child.size.x = 0;\n child.size.y = 0;\n log.debug(\n `abc95 updating size of ${block.id} children child:${child.id} maxWidth:${maxWidth} maxHeight:${maxHeight}`\n );\n }\n }\n for (const child of block.children) {\n setBlockSizes(child, db2, maxWidth, maxHeight);\n }\n const columns = block.columns || -1;\n let numItems = 0;\n for (const child of block.children) {\n numItems += child.widthInColumns || 1;\n }\n let xSize = block.children.length;\n if (columns > 0 && columns < numItems) {\n xSize = columns;\n }\n block.widthInColumns || 1;\n const ySize = Math.ceil(numItems / xSize);\n let width = xSize * (maxWidth + padding) + padding;\n let height = ySize * (maxHeight + padding) + padding;\n if (width < siblingWidth) {\n log.debug(\n `Detected to small siebling: abc95 ${block.id} sieblingWidth ${siblingWidth} sieblingHeight ${siblingHeight} width ${width}`\n );\n width = siblingWidth;\n height = siblingHeight;\n const childWidth = (siblingWidth - xSize * padding - padding) / xSize;\n const childHeight = (siblingHeight - ySize * padding - padding) / ySize;\n log.debug(\"Size indata abc88\", block.id, \"childWidth\", childWidth, \"maxWidth\", maxWidth);\n log.debug(\"Size indata abc88\", block.id, \"childHeight\", childHeight, \"maxHeight\", maxHeight);\n log.debug(\"Size indata abc88 xSize\", xSize, \"padding\", padding);\n for (const child of block.children) {\n if (child.size) {\n child.size.width = childWidth;\n child.size.height = childHeight;\n child.size.x = 0;\n child.size.y = 0;\n }\n }\n }\n log.debug(\n `abc95 (finale calc) ${block.id} xSize ${xSize} ySize ${ySize} columns ${columns}${block.children.length} width=${Math.max(width, ((_d = block.size) == null ? void 0 : _d.width) || 0)}`\n );\n if (width < (((_e = block == null ? void 0 : block.size) == null ? void 0 : _e.width) || 0)) {\n width = ((_f = block == null ? void 0 : block.size) == null ? void 0 : _f.width) || 0;\n const num = columns > 0 ? Math.min(block.children.length, columns) : block.children.length;\n if (num > 0) {\n const childWidth = (width - num * padding - padding) / num;\n log.debug(\"abc95 (growing to fit) width\", block.id, width, (_g = block.size) == null ? void 0 : _g.width, childWidth);\n for (const child of block.children) {\n if (child.size) {\n child.size.width = childWidth;\n }\n }\n }\n }\n block.size = {\n width,\n height,\n x: 0,\n y: 0\n };\n }\n log.debug(\n \"setBlockSizes abc94 (done)\",\n block.id,\n (_h = block == null ? void 0 : block.size) == null ? void 0 : _h.x,\n (_i = block == null ? void 0 : block.size) == null ? void 0 : _i.width,\n (_j = block == null ? void 0 : block.size) == null ? void 0 : _j.y,\n (_k = block == null ? void 0 : block.size) == null ? void 0 : _k.height\n );\n}\nfunction layoutBlocks(block, db2) {\n var _a2, _b2, _c, _d, _e, _f, _g, _h, _i, _j, _k, _l, _m, _n, _o, _p, _q;\n log.debug(\n `abc85 layout blocks (=>layoutBlocks) ${block.id} x: ${(_a2 = block == null ? void 0 : block.size) == null ? void 0 : _a2.x} y: ${(_b2 = block == null ? void 0 : block.size) == null ? void 0 : _b2.y} width: ${(_c = block == null ? void 0 : block.size) == null ? void 0 : _c.width}`\n );\n const columns = block.columns || -1;\n log.debug(\"layoutBlocks columns abc95\", block.id, \"=>\", columns, block);\n if (block.children && // find max width of children\n block.children.length > 0) {\n const width = ((_e = (_d = block == null ? void 0 : block.children[0]) == null ? void 0 : _d.size) == null ? void 0 : _e.width) || 0;\n const widthOfChildren = block.children.length * width + (block.children.length - 1) * padding;\n log.debug(\"widthOfChildren 88\", widthOfChildren, \"posX\");\n let columnPos = 0;\n log.debug(\"abc91 block?.size?.x\", block.id, (_f = block == null ? void 0 : block.size) == null ? void 0 : _f.x);\n let startingPosX = ((_g = block == null ? void 0 : block.size) == null ? void 0 : _g.x) ? ((_h = block == null ? void 0 : block.size) == null ? void 0 : _h.x) + (-((_i = block == null ? void 0 : block.size) == null ? void 0 : _i.width) / 2 || 0) : -padding;\n let rowPos = 0;\n for (const child of block.children) {\n const parent = block;\n if (!child.size) {\n continue;\n }\n const { width: width2, height } = child.size;\n const { px, py } = calculateBlockPosition(columns, columnPos);\n if (py != rowPos) {\n rowPos = py;\n startingPosX = ((_j = block == null ? void 0 : block.size) == null ? void 0 : _j.x) ? ((_k = block == null ? void 0 : block.size) == null ? void 0 : _k.x) + (-((_l = block == null ? void 0 : block.size) == null ? void 0 : _l.width) / 2 || 0) : -padding;\n log.debug(\"New row in layout for block\", block.id, \" and child \", child.id, rowPos);\n }\n log.debug(\n `abc89 layout blocks (child) id: ${child.id} Pos: ${columnPos} (px, py) ${px},${py} (${(_m = parent == null ? void 0 : parent.size) == null ? void 0 : _m.x},${(_n = parent == null ? void 0 : parent.size) == null ? void 0 : _n.y}) parent: ${parent.id} width: ${width2}${padding}`\n );\n if (parent.size) {\n const halfWidth = width2 / 2;\n child.size.x = startingPosX + padding + halfWidth;\n log.debug(\n `abc91 layout blocks (calc) px, pyid:${child.id} startingPos=X${startingPosX} new startingPosX${child.size.x} ${halfWidth} padding=${padding} width=${width2} halfWidth=${halfWidth} => x:${child.size.x} y:${child.size.y} ${child.widthInColumns} (width * (child?.w || 1)) / 2 ${width2 * ((child == null ? void 0 : child.widthInColumns) || 1) / 2}`\n );\n startingPosX = child.size.x + halfWidth;\n child.size.y = parent.size.y - parent.size.height / 2 + py * (height + padding) + height / 2 + padding;\n log.debug(\n `abc88 layout blocks (calc) px, pyid:${child.id}startingPosX${startingPosX}${padding}${halfWidth}=>x:${child.size.x}y:${child.size.y}${child.widthInColumns}(width * (child?.w || 1)) / 2${width2 * ((child == null ? void 0 : child.widthInColumns) || 1) / 2}`\n );\n }\n if (child.children) {\n layoutBlocks(child);\n }\n columnPos += (child == null ? void 0 : child.widthInColumns) || 1;\n log.debug(\"abc88 columnsPos\", child, columnPos);\n }\n }\n log.debug(\n `layout blocks (<==layoutBlocks) ${block.id} x: ${(_o = block == null ? void 0 : block.size) == null ? void 0 : _o.x} y: ${(_p = block == null ? void 0 : block.size) == null ? void 0 : _p.y} width: ${(_q = block == null ? void 0 : block.size) == null ? void 0 : _q.width}`\n );\n}\nfunction findBounds(block, { minX, minY, maxX, maxY } = { minX: 0, minY: 0, maxX: 0, maxY: 0 }) {\n if (block.size && block.id !== \"root\") {\n const { x, y, width, height } = block.size;\n if (x - width / 2 < minX) {\n minX = x - width / 2;\n }\n if (y - height / 2 < minY) {\n minY = y - height / 2;\n }\n if (x + width / 2 > maxX) {\n maxX = x + width / 2;\n }\n if (y + height / 2 > maxY) {\n maxY = y + height / 2;\n }\n }\n if (block.children) {\n for (const child of block.children) {\n ({ minX, minY, maxX, maxY } = findBounds(child, { minX, minY, maxX, maxY }));\n }\n }\n return { minX, minY, maxX, maxY };\n}\nfunction layout(db2) {\n const root = db2.getBlock(\"root\");\n if (!root) {\n return;\n }\n setBlockSizes(root, db2, 0, 0);\n layoutBlocks(root);\n log.debug(\"getBlocks\", JSON.stringify(root, null, 2));\n const { minX, minY, maxX, maxY } = findBounds(root);\n const height = maxY - minY;\n const width = maxX - minX;\n return { x: minX, y: minY, width, height };\n}\nconst getClasses = function(text, diagObj) {\n return diagObj.db.getClasses();\n};\nconst draw = async function(text, id, _version, diagObj) {\n const { securityLevel, block: conf } = getConfig();\n const db2 = diagObj.db;\n let sandboxElement;\n if (securityLevel === \"sandbox\") {\n sandboxElement = select(\"#i\" + id);\n }\n const root = securityLevel === \"sandbox\" ? select(sandboxElement.nodes()[0].contentDocument.body) : select(\"body\");\n const svg = securityLevel === \"sandbox\" ? root.select(`[id=\"${id}\"]`) : select(`[id=\"${id}\"]`);\n const markers = [\"point\", \"circle\", \"cross\"];\n insertMarkers(svg, markers, diagObj.type, id);\n const bl = db2.getBlocks();\n const blArr = db2.getBlocksFlat();\n const edges = db2.getEdges();\n const nodes = svg.insert(\"g\").attr(\"class\", \"block\");\n await calculateBlockSizes(nodes, bl, db2);\n const bounds = layout(db2);\n await insertBlocks(nodes, bl, db2);\n await insertEdges(nodes, edges, blArr, db2, id);\n if (bounds) {\n const bounds2 = bounds;\n const magicFactor = 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this.yy=x||this.yy||{},this._input=_,this._more=this._backtrack=this.done=!1,this.yylineno=this.yyleng=0,this.yytext=this.matched=this.match="",this.conditionStack=["INITIAL"],this.yylloc={first_line:1,first_column:0,last_line:1,last_column:0},this.options.ranges&&(this.yylloc.range=[0,0]),this.offset=0,this},input:function(){var _=this._input[0];this.yytext+=_,this.yyleng++,this.offset++,this.match+=_,this.matched+=_;var x=_.match(/(?:\r\n?|\n).*/g);return x?(this.yylineno++,this.yylloc.last_line++):this.yylloc.last_column++,this.options.ranges&&this.yylloc.range[1]++,this._input=this._input.slice(1),_},unput:function(_){var x=_.length,m=_.split(/(?:\r\n?|\n)/g);this._input=_+this._input,this.yytext=this.yytext.substr(0,this.yytext.length-x),this.offset-=x;var g=this.match.split(/(?:\r\n?|\n)/g);this.match=this.match.substr(0,this.match.length-1),this.matched=this.matched.substr(0,this.matched.length-1),m.length-1&&(this.yylineno-=m.length-1);var T=this.yylloc.range;return this.yylloc={first_line:this.yylloc.first_line,last_line:this.yylineno+1,first_column:this.yylloc.first_column,last_column:m?(m.length===g.length?this.yylloc.first_column:0)+g[g.length-m.length].length-m[0].length:this.yylloc.first_column-x},this.options.ranges&&(this.yylloc.range=[T[0],T[0]+this.yyleng-x]),this.yyleng=this.yytext.length,this},more:function(){return this._more=!0,this},reject:function(){if(this.options.backtrack_lexer)this._backtrack=!0;else return this.parseError("Lexical error on line "+(this.yylineno+1)+`. You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true). +`+this.showPosition(),{text:"",token:null,line:this.yylineno});return this},less:function(_){this.unput(this.match.slice(_))},pastInput:function(){var _=this.matched.substr(0,this.matched.length-this.match.length);return(_.length>20?"...":"")+_.substr(-20).replace(/\n/g,"")},upcomingInput:function(){var _=this.match;return _.length<20&&(_+=this._input.substr(0,20-_.length)),(_.substr(0,20)+(_.length>20?"...":"")).replace(/\n/g,"")},showPosition:function(){var _=this.pastInput(),x=new Array(_.length+1).join("-");return _+this.upcomingInput()+` +`+x+"^"},test_match:function(_,x){var m,g,T;if(this.options.backtrack_lexer&&(T={yylineno:this.yylineno,yylloc:{first_line:this.yylloc.first_line,last_line:this.last_line,first_column:this.yylloc.first_column,last_column:this.yylloc.last_column},yytext:this.yytext,match:this.match,matches:this.matches,matched:this.matched,yyleng:this.yyleng,offset:this.offset,_more:this._more,_input:this._input,yy:this.yy,conditionStack:this.conditionStack.slice(0),done:this.done},this.options.ranges&&(T.yylloc.range=this.yylloc.range.slice(0))),g=_[0].match(/(?:\r\n?|\n).*/g),g&&(this.yylineno+=g.length),this.yylloc={first_line:this.yylloc.last_line,last_line:this.yylineno+1,first_column:this.yylloc.last_column,last_column:g?g[g.length-1].length-g[g.length-1].match(/\r?\n?/)[0].length:this.yylloc.last_column+_[0].length},this.yytext+=_[0],this.match+=_[0],this.matches=_,this.yyleng=this.yytext.length,this.options.ranges&&(this.yylloc.range=[this.offset,this.offset+=this.yyleng]),this._more=!1,this._backtrack=!1,this._input=this._input.slice(_[0].length),this.matched+=_[0],m=this.performAction.call(this,this.yy,this,x,this.conditionStack[this.conditionStack.length-1]),this.done&&this._input&&(this.done=!1),m)return m;if(this._backtrack){for(var u in T)this[u]=T[u];return!1}return!1},next:function(){if(this.done)return this.EOF;this._input||(this.done=!0);var _,x,m,g;this._more||(this.yytext="",this.match="");for(var T=this._currentRules(),u=0;ux[0].length)){if(x=m,g=u,this.options.backtrack_lexer){if(_=this.test_match(m,T[u]),_!==!1)return _;if(this._backtrack){x=!1;continue}else return!1}else if(!this.options.flex)break}return x?(_=this.test_match(x,T[g]),_!==!1?_:!1):this._input===""?this.EOF:this.parseError("Lexical error on line "+(this.yylineno+1)+`. Unrecognized text. +`+this.showPosition(),{text:"",token:null,line:this.yylineno})},lex:function(){var x=this.next();return x||this.lex()},begin:function(x){this.conditionStack.push(x)},popState:function(){var x=this.conditionStack.length-1;return x>0?this.conditionStack.pop():this.conditionStack[0]},_currentRules:function(){return this.conditionStack.length&&this.conditionStack[this.conditionStack.length-1]?this.conditions[this.conditionStack[this.conditionStack.length-1]].rules:this.conditions.INITIAL.rules},topState:function(x){return x=this.conditionStack.length-1-Math.abs(x||0),x>=0?this.conditionStack[x]:"INITIAL"},pushState:function(x){this.begin(x)},stateStackSize:function(){return this.conditionStack.length},options:{},performAction:function(x,m,g,T){switch(g){case 0:return 6;case 1:return 7;case 2:return 8;case 3:return 9;case 4:return 22;case 5:return 23;case 6:return this.begin("acc_title"),24;case 7:return this.popState(),"acc_title_value";case 8:return this.begin("acc_descr"),26;case 9:return this.popState(),"acc_descr_value";case 10:this.begin("acc_descr_multiline");break;case 11:this.popState();break;case 12:return"acc_descr_multiline_value";case 13:break;case 14:c;break;case 15:return 12;case 16:break;case 17:return 11;case 18:return 15;case 19:return 16;case 20:return 17;case 21:return 18;case 22:return this.begin("person_ext"),45;case 23:return this.begin("person"),44;case 24:return this.begin("system_ext_queue"),51;case 25:return this.begin("system_ext_db"),50;case 26:return this.begin("system_ext"),49;case 27:return this.begin("system_queue"),48;case 28:return this.begin("system_db"),47;case 29:return this.begin("system"),46;case 30:return this.begin("boundary"),37;case 31:return this.begin("enterprise_boundary"),34;case 32:return this.begin("system_boundary"),36;case 33:return this.begin("container_ext_queue"),57;case 34:return this.begin("container_ext_db"),56;case 35:return this.begin("container_ext"),55;case 36:return this.begin("container_queue"),54;case 37:return this.begin("container_db"),53;case 38:return this.begin("container"),52;case 39:return this.begin("container_boundary"),38;case 40:return this.begin("component_ext_queue"),63;case 41:return this.begin("component_ext_db"),62;case 42:return this.begin("component_ext"),61;case 43:return this.begin("component_queue"),60;case 44:return this.begin("component_db"),59;case 45:return this.begin("component"),58;case 46:return this.begin("node"),39;case 47:return this.begin("node"),39;case 48:return this.begin("node_l"),40;case 49:return this.begin("node_r"),41;case 50:return this.begin("rel"),64;case 51:return this.begin("birel"),65;case 52:return this.begin("rel_u"),66;case 53:return this.begin("rel_u"),66;case 54:return this.begin("rel_d"),67;case 55:return this.begin("rel_d"),67;case 56:return this.begin("rel_l"),68;case 57:return this.begin("rel_l"),68;case 58:return this.begin("rel_r"),69;case 59:return this.begin("rel_r"),69;case 60:return this.begin("rel_b"),70;case 61:return this.begin("rel_index"),71;case 62:return this.begin("update_el_style"),72;case 63:return this.begin("update_rel_style"),73;case 64:return this.begin("update_layout_config"),74;case 65:return"EOF_IN_STRUCT";case 66:return this.begin("attribute"),"ATTRIBUTE_EMPTY";case 67:this.begin("attribute");break;case 68:this.popState(),this.popState();break;case 69:return 80;case 70:break;case 71:return 80;case 72:this.begin("string");break;case 73:this.popState();break;case 74:return"STR";case 75:this.begin("string_kv");break;case 76:return this.begin("string_kv_key"),"STR_KEY";case 77:this.popState(),this.begin("string_kv_value");break;case 78:return"STR_VALUE";case 79:this.popState(),this.popState();break;case 80:return"STR";case 81:return"LBRACE";case 82:return"RBRACE";case 83:return"SPACE";case 84:return"EOL";case 85:return 14}},rules:[/^(?:.*direction\s+TB[^\n]*)/,/^(?:.*direction\s+BT[^\n]*)/,/^(?:.*direction\s+RL[^\n]*)/,/^(?:.*direction\s+LR[^\n]*)/,/^(?:title\s[^#\n;]+)/,/^(?:accDescription\s[^#\n;]+)/,/^(?:accTitle\s*:\s*)/,/^(?:(?!\n||)*[^\n]*)/,/^(?:accDescr\s*:\s*)/,/^(?:(?!\n||)*[^\n]*)/,/^(?:accDescr\s*\{\s*)/,/^(?:[\}])/,/^(?:[^\}]*)/,/^(?:%%(?!\{)*[^\n]*(\r?\n?)+)/,/^(?:%%[^\n]*(\r?\n)*)/,/^(?:\s*(\r?\n)+)/,/^(?:\s+)/,/^(?:C4Context\b)/,/^(?:C4Container\b)/,/^(?:C4Component\b)/,/^(?:C4Dynamic\b)/,/^(?:C4Deployment\b)/,/^(?:Person_Ext\b)/,/^(?:Person\b)/,/^(?:SystemQueue_Ext\b)/,/^(?:SystemDb_Ext\b)/,/^(?:System_Ext\b)/,/^(?:SystemQueue\b)/,/^(?:SystemDb\b)/,/^(?:System\b)/,/^(?:Boundary\b)/,/^(?:Enterprise_Boundary\b)/,/^(?:System_Boundary\b)/,/^(?:ContainerQueue_Ext\b)/,/^(?:ContainerDb_Ext\b)/,/^(?:Container_Ext\b)/,/^(?:ContainerQueue\b)/,/^(?:ContainerDb\b)/,/^(?:Container\b)/,/^(?:Container_Boundary\b)/,/^(?:ComponentQueue_Ext\b)/,/^(?:ComponentDb_Ext\b)/,/^(?:Component_Ext\b)/,/^(?:ComponentQueue\b)/,/^(?:ComponentDb\b)/,/^(?:Component\b)/,/^(?:Deployment_Node\b)/,/^(?:Node\b)/,/^(?:Node_L\b)/,/^(?:Node_R\b)/,/^(?:Rel\b)/,/^(?:BiRel\b)/,/^(?:Rel_Up\b)/,/^(?:Rel_U\b)/,/^(?:Rel_Down\b)/,/^(?:Rel_D\b)/,/^(?:Rel_Left\b)/,/^(?:Rel_L\b)/,/^(?:Rel_Right\b)/,/^(?:Rel_R\b)/,/^(?:Rel_Back\b)/,/^(?:RelIndex\b)/,/^(?:UpdateElementStyle\b)/,/^(?:UpdateRelStyle\b)/,/^(?:UpdateLayoutConfig\b)/,/^(?:$)/,/^(?:[(][ ]*[,])/,/^(?:[(])/,/^(?:[)])/,/^(?:,,)/,/^(?:,)/,/^(?:[ ]*["]["])/,/^(?:[ ]*["])/,/^(?:["])/,/^(?:[^"]*)/,/^(?:[ ]*[\$])/,/^(?:[^=]*)/,/^(?:[=][ ]*["])/,/^(?:[^"]+)/,/^(?:["])/,/^(?:[^,]+)/,/^(?:\{)/,/^(?:\})/,/^(?:[\s]+)/,/^(?:[\n\r]+)/,/^(?:$)/],conditions:{acc_descr_multiline:{rules:[11,12],inclusive:!1},acc_descr:{rules:[9],inclusive:!1},acc_title:{rules:[7],inclusive:!1},string_kv_value:{rules:[78,79],inclusive:!1},string_kv_key:{rules:[77],inclusive:!1},string_kv:{rules:[76],inclusive:!1},string:{rules:[73,74],inclusive:!1},attribute:{rules:[68,69,70,71,72,75,80],inclusive:!1},update_layout_config:{rules:[65,66,67,68],inclusive:!1},update_rel_style:{rules:[65,66,67,68],inclusive:!1},update_el_style:{rules:[65,66,67,68],inclusive:!1},rel_b:{rules:[65,66,67,68],inclusive:!1},rel_r:{rules:[65,66,67,68],inclusive:!1},rel_l:{rules:[65,66,67,68],inclusive:!1},rel_d:{rules:[65,66,67,68],inclusive:!1},rel_u:{rules:[65,66,67,68],inclusive:!1},rel_bi:{rules:[],inclusive:!1},rel:{rules:[65,66,67,68],inclusive:!1},node_r:{rules:[65,66,67,68],inclusive:!1},node_l:{rules:[65,66,67,68],inclusive:!1},node:{rules:[65,66,67,68],inclusive:!1},index:{rules:[],inclusive:!1},rel_index:{rules:[65,66,67,68],inclusive:!1},component_ext_queue:{rules:[],inclusive:!1},component_ext_db:{rules:[65,66,67,68],inclusive:!1},component_ext:{rules:[65,66,67,68],inclusive:!1},component_queue:{rules:[65,66,67,68],inclusive:!1},component_db:{rules:[65,66,67,68],inclusive:!1},component:{rules:[65,66,67,68],inclusive:!1},container_boundary:{rules:[65,66,67,68],inclusive:!1},container_ext_queue:{rules:[65,66,67,68],inclusive:!1},container_ext_db:{rules:[65,66,67,68],inclusive:!1},container_ext:{rules:[65,66,67,68],inclusive:!1},container_queue:{rules:[65,66,67,68],inclusive:!1},container_db:{rules:[65,66,67,68],inclusive:!1},container:{rules:[65,66,67,68],inclusive:!1},birel:{rules:[65,66,67,68],inclusive:!1},system_boundary:{rules:[65,66,67,68],inclusive:!1},enterprise_boundary:{rules:[65,66,67,68],inclusive:!1},boundary:{rules:[65,66,67,68],inclusive:!1},system_ext_queue:{rules:[65,66,67,68],inclusive:!1},system_ext_db:{rules:[65,66,67,68],inclusive:!1},system_ext:{rules:[65,66,67,68],inclusive:!1},system_queue:{rules:[65,66,67,68],inclusive:!1},system_db:{rules:[65,66,67,68],inclusive:!1},system:{rules:[65,66,67,68],inclusive:!1},person_ext:{rules:[65,66,67,68],inclusive:!1},person:{rules:[65,66,67,68],inclusive:!1},INITIAL:{rules:[0,1,2,3,4,5,6,8,10,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,81,82,83,84,85],inclusive:!0}}};return 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S=0;S=this.data.widthLimit||o>=this.data.widthLimit||this.nextData.cnt>Te)&&(a=this.nextData.startx+t.margin+b.nextLinePaddingX,l=this.nextData.stopy+t.margin*2,this.nextData.stopx=o=a+t.width,this.nextData.starty=this.nextData.stopy,this.nextData.stopy=i=l+t.height,this.nextData.cnt=1),t.x=a,t.y=l,this.updateVal(this.data,"startx",a,Math.min),this.updateVal(this.data,"starty",l,Math.min),this.updateVal(this.data,"stopx",o,Math.max),this.updateVal(this.data,"stopy",i,Math.max),this.updateVal(this.nextData,"startx",a,Math.min),this.updateVal(this.nextData,"starty",l,Math.min),this.updateVal(this.nextData,"stopx",o,Math.max),this.updateVal(this.nextData,"stopy",i,Math.max)}init(t){this.name="",this.data={startx:void 0,stopx:void 0,starty:void 0,stopy:void 0,widthLimit:void 0},this.nextData={startx:void 0,stopx:void 0,starty:void 0,stopy:void 0,cnt:0},se(t.db.getConfig())}bumpLastMargin(t){this.data.stopx+=t,this.data.stopy+=t}},se=function(e){pe(b,e),e.fontFamily&&(b.personFontFamily=b.systemFontFamily=b.messageFontFamily=e.fontFamily),e.fontSize&&(b.personFontSize=b.systemFontSize=b.messageFontSize=e.fontSize),e.fontWeight&&(b.personFontWeight=b.systemFontWeight=b.messageFontWeight=e.fontWeight)},St=(e,t)=>({fontFamily:e[t+"FontFamily"],fontSize:e[t+"FontSize"],fontWeight:e[t+"FontWeight"]}),Yt=e=>({fontFamily:e.boundaryFontFamily,fontSize:e.boundaryFontSize,fontWeight:e.boundaryFontWeight}),O0=e=>({fontFamily:e.messageFontFamily,fontSize:e.messageFontSize,fontWeight:e.messageFontWeight});function I(e,t,a,o,l){if(!t[e].width)if(a)t[e].text=ye(t[e].text,l,o),t[e].textLines=t[e].text.split(Bt.lineBreakRegex).length,t[e].width=l,t[e].height=ee(t[e].text,o);else{let i=t[e].text.split(Bt.lineBreakRegex);t[e].textLines=i.length;let s=0;t[e].height=0,t[e].width=0;for(let r of i)t[e].width=Math.max(At(r,o),t[e].width),s=ee(r,o),t[e].height=t[e].height+s}}var Re=function(e,t,a){t.x=a.data.startx,t.y=a.data.starty,t.width=a.data.stopx-a.data.startx,t.height=a.data.stopy-a.data.starty,t.label.y=b.c4ShapeMargin-35;let o=t.wrap&&b.wrap,l=Yt(b);l.fontSize=l.fontSize+2,l.fontWeight="bold";let i=At(t.label.text,l);I("label",t,o,l,i),F.drawBoundary(e,t,b)},De=function(e,t,a,o){let l=0;for(let i of o){l=0;let s=a[i],r=St(b,s.typeC4Shape.text);switch(r.fontSize=r.fontSize-2,s.typeC4Shape.width=At("\xAB"+s.typeC4Shape.text+"\xBB",r),s.typeC4Shape.height=r.fontSize+2,s.typeC4Shape.Y=b.c4ShapePadding,l=s.typeC4Shape.Y+s.typeC4Shape.height-4,s.image={width:0,height:0,Y:0},s.typeC4Shape.text){case"person":case"external_person":s.image.width=48,s.image.height=48,s.image.Y=l,l=s.image.Y+s.image.height;break}s.sprite&&(s.image.width=48,s.image.height=48,s.image.Y=l,l=s.image.Y+s.image.height);let n=s.wrap&&b.wrap,h=b.width-b.c4ShapePadding*2,f=St(b,s.typeC4Shape.text);if(f.fontSize=f.fontSize+2,f.fontWeight="bold",I("label",s,n,f,h),s.label.Y=l+8,l=s.label.Y+s.label.height,s.type&&s.type.text!==""){s.type.text="["+s.type.text+"]";let E=St(b,s.typeC4Shape.text);I("type",s,n,E,h),s.type.Y=l+5,l=s.type.Y+s.type.height}else if(s.techn&&s.techn.text!==""){s.techn.text="["+s.techn.text+"]";let E=St(b,s.techn.text);I("techn",s,n,E,h),s.techn.Y=l+5,l=s.techn.Y+s.techn.height}let d=l,p=s.label.width;if(s.descr&&s.descr.text!==""){let E=St(b,s.typeC4Shape.text);I("descr",s,n,E,h),s.descr.Y=l+20,l=s.descr.Y+s.descr.height,p=Math.max(s.label.width,s.descr.width),d=l-s.descr.textLines*5}p=p+b.c4ShapePadding,s.width=Math.max(s.width||b.width,p,b.width),s.height=Math.max(s.height||b.height,d,b.height),s.margin=s.margin||b.c4ShapeMargin,e.insert(s),F.drawC4Shape(t,s,b)}e.bumpLastMargin(b.c4ShapeMargin)},L=class{constructor(t,a){this.x=t,this.y=a}},Ee=function(e,t){let a=e.x,o=e.y,l=t.x,i=t.y,s=a+e.width/2,r=o+e.height/2,n=Math.abs(a-l),h=Math.abs(o-i),f=h/n,d=e.height/e.width,p=null;return o==i&&al?p=new L(a,r):a==l&&oi&&(p=new L(s,o)),a>l&&o=f?p=new L(a,r+f*e.width/2):p=new L(s-n/h*e.height/2,o+e.height):a=f?p=new L(a+e.width,r+f*e.width/2):p=new L(s+n/h*e.height/2,o+e.height):ai?d>=f?p=new L(a+e.width,r-f*e.width/2):p=new L(s+e.height/2*n/h,o):a>l&&o>i&&(d>=f?p=new L(a,r-e.width/2*f):p=new L(s-e.height/2*n/h,o)),p},T0=function(e,t){let a={x:0,y:0};a.x=t.x+t.width/2,a.y=t.y+t.height/2;let o=Ee(e,a);a.x=e.x+e.width/2,a.y=e.y+e.height/2;let l=Ee(t,a);return{startPoint:o,endPoint:l}},R0=function(e,t,a,o){let l=0;for(let i of t){l=l+1;let s=i.wrap&&b.wrap,r=O0(b);o.db.getC4Type()==="C4Dynamic"&&(i.label.text=l+": "+i.label.text);let h=At(i.label.text,r);I("label",i,s,r,h),i.techn&&i.techn.text!==""&&(h=At(i.techn.text,r),I("techn",i,s,r,h)),i.descr&&i.descr.text!==""&&(h=At(i.descr.text,r),I("descr",i,s,r,h));let f=a(i.from),d=a(i.to),p=T0(f,d);i.startPoint=p.startPoint,i.endPoint=p.endPoint}F.drawRels(e,t,b)};function Se(e,t,a,o,l){let i=new zt(l);i.data.widthLimit=a.data.widthLimit/Math.min(ne,o.length);for(let[s,r]of o.entries()){let n=0;r.image={width:0,height:0,Y:0},r.sprite&&(r.image.width=48,r.image.height=48,r.image.Y=n,n=r.image.Y+r.image.height);let h=r.wrap&&b.wrap,f=Yt(b);if(f.fontSize=f.fontSize+2,f.fontWeight="bold",I("label",r,h,f,i.data.widthLimit),r.label.Y=n+8,n=r.label.Y+r.label.height,r.type&&r.type.text!==""){r.type.text="["+r.type.text+"]";let O=Yt(b);I("type",r,h,O,i.data.widthLimit),r.type.Y=n+5,n=r.type.Y+r.type.height}if(r.descr&&r.descr.text!==""){let O=Yt(b);O.fontSize=O.fontSize-2,I("descr",r,h,O,i.data.widthLimit),r.descr.Y=n+20,n=r.descr.Y+r.descr.height}if(s==0||s%ne===0){let O=a.data.startx+b.diagramMarginX,R=a.data.stopy+b.diagramMarginY+n;i.setData(O,O,R,R)}else{let O=i.data.stopx!==i.data.startx?i.data.stopx+b.diagramMarginX:i.data.startx,R=i.data.starty;i.setData(O,O,R,R)}i.name=r.alias;let d=l.db.getC4ShapeArray(r.alias),p=l.db.getC4ShapeKeys(r.alias);p.length>0&&De(i,e,d,p),t=r.alias;let E=l.db.getBoundarys(t);E.length>0&&Se(e,t,i,E,l),r.alias!=="global"&&Re(e,r,i),a.data.stopy=Math.max(i.data.stopy+b.c4ShapeMargin,a.data.stopy),a.data.stopx=Math.max(i.data.stopx+b.c4ShapeMargin,a.data.stopx),Ft=Math.max(Ft,a.data.stopx),Vt=Math.max(Vt,a.data.stopy)}}var D0=function(e,t,a,o){b=Ot().c4;let l=Ot().securityLevel,i;l==="sandbox"&&(i=Dt("#i"+t));let s=l==="sandbox"?Dt(i.nodes()[0].contentDocument.body):Dt("body"),r=o.db;o.db.setWrap(b.wrap),Te=r.getC4ShapeInRow(),ne=r.getC4BoundaryInRow(),$t.debug(`C:${JSON.stringify(b,null,2)}`);let n=l==="sandbox"?s.select(`[id="${t}"]`):Dt(`[id="${t}"]`);F.insertComputerIcon(n),F.insertDatabaseIcon(n),F.insertClockIcon(n);let h=new zt(o);h.setData(b.diagramMarginX,b.diagramMarginX,b.diagramMarginY,b.diagramMarginY),h.data.widthLimit=screen.availWidth,Ft=b.diagramMarginX,Vt=b.diagramMarginY;let f=o.db.getTitle(),d=o.db.getBoundarys("");Se(n,"",h,d,o),F.insertArrowHead(n),F.insertArrowEnd(n),F.insertArrowCrossHead(n),F.insertArrowFilledHead(n),R0(n,o.db.getRels(),o.db.getC4Shape,o),h.data.stopx=Ft,h.data.stopy=Vt;let p=h.data,O=p.stopy-p.starty+2*b.diagramMarginY,S=p.stopx-p.startx+2*b.diagramMarginX;f&&n.append("text").text(f).attr("x",(p.stopx-p.startx)/2-4*b.diagramMarginX).attr("y",p.starty+b.diagramMarginY),ge(n,O,S,b.useMaxWidth);let N=f?60:0;n.attr("viewBox",p.startx-b.diagramMarginX+" -"+(b.diagramMarginY+N)+" "+S+" "+(O+N)),$t.debug("models:",p)},ve={drawPersonOrSystemArray:De,drawBoundary:Re,setConf:se,draw:D0},S0=e=>`.person { + stroke: ${e.personBorder}; + fill: ${e.personBkg}; + } +`,P0=S0,j0={parser:Ue,db:ie,renderer:ve,styles:P0,init:({c4:e,wrap:t})=>{ve.setConf(e),ie.setWrap(t)}};export{j0 as diagram}; +//# sourceMappingURL=c4Diagram-b2a90758-JOR2UZ37.min.js.map diff --git a/docs/public/c4Diagram-b2a90758-JOR2UZ37.min.js.map b/docs/public/c4Diagram-b2a90758-JOR2UZ37.min.js.map new file mode 100644 index 00000000..c6872b21 --- /dev/null +++ b/docs/public/c4Diagram-b2a90758-JOR2UZ37.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/mermaid/dist/c4Diagram-b2a90758.js"], + "sourcesContent": ["import { s as setAccTitle, g as getAccTitle, a as getAccDescription, b as setAccDescription, c as getConfig, d as sanitizeText, e as common, f as assignWithDepth, h as calculateTextWidth, l as log, i as configureSvgSize, w as wrapLabel, j as calculateTextHeight } from \"./mermaid-f47111a7.js\";\nimport { select } from \"d3\";\nimport { d as drawRect$1, g as getNoteRect } from \"./svgDrawCommon-5ccd53ef.js\";\nimport { sanitizeUrl } from \"@braintree/sanitize-url\";\nimport \"ts-dedent\";\nimport \"dayjs\";\nimport \"dompurify\";\nimport \"khroma\";\nimport \"lodash-es/memoize.js\";\nimport \"lodash-es/merge.js\";\nimport \"stylis\";\nimport \"lodash-es/isEmpty.js\";\nvar parser = function() {\n var o = function(k, v, o2, l) {\n for (o2 = o2 || {}, l = k.length; l--; o2[k[l]] = v)\n ;\n return o2;\n }, $V0 = [1, 24], $V1 = [1, 25], $V2 = [1, 26], $V3 = [1, 27], $V4 = [1, 28], $V5 = [1, 63], $V6 = [1, 64], $V7 = [1, 65], $V8 = [1, 66], $V9 = [1, 67], $Va = [1, 68], $Vb = [1, 69], $Vc = [1, 29], $Vd = [1, 30], $Ve = [1, 31], $Vf = [1, 32], $Vg = [1, 33], $Vh = [1, 34], $Vi = [1, 35], $Vj = [1, 36], $Vk = [1, 37], $Vl = [1, 38], $Vm = [1, 39], $Vn = [1, 40], $Vo = [1, 41], $Vp = [1, 42], $Vq = [1, 43], $Vr = [1, 44], $Vs = [1, 45], $Vt = [1, 46], $Vu = [1, 47], $Vv = [1, 48], $Vw = [1, 50], $Vx = [1, 51], $Vy = [1, 52], $Vz = [1, 53], $VA = [1, 54], $VB = [1, 55], $VC = [1, 56], $VD = [1, 57], $VE = [1, 58], $VF = [1, 59], $VG = [1, 60], $VH = [14, 42], $VI = [14, 34, 36, 37, 38, 39, 40, 41, 42, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74], $VJ = [12, 14, 34, 36, 37, 38, 39, 40, 41, 42, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74], $VK = [1, 82], $VL = [1, 83], $VM = [1, 84], $VN = [1, 85], $VO = [12, 14, 42], $VP = [12, 14, 33, 42], $VQ = [12, 14, 33, 42, 76, 77, 79, 80], $VR = [12, 33], $VS = [34, 36, 37, 38, 39, 40, 41, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74];\n var parser2 = {\n trace: function trace() {\n },\n yy: {},\n symbols_: { \"error\": 2, \"start\": 3, \"mermaidDoc\": 4, \"direction\": 5, \"direction_tb\": 6, \"direction_bt\": 7, \"direction_rl\": 8, \"direction_lr\": 9, \"graphConfig\": 10, \"C4_CONTEXT\": 11, \"NEWLINE\": 12, \"statements\": 13, \"EOF\": 14, \"C4_CONTAINER\": 15, \"C4_COMPONENT\": 16, \"C4_DYNAMIC\": 17, \"C4_DEPLOYMENT\": 18, \"otherStatements\": 19, \"diagramStatements\": 20, \"otherStatement\": 21, \"title\": 22, \"accDescription\": 23, \"acc_title\": 24, \"acc_title_value\": 25, \"acc_descr\": 26, \"acc_descr_value\": 27, \"acc_descr_multiline_value\": 28, \"boundaryStatement\": 29, \"boundaryStartStatement\": 30, \"boundaryStopStatement\": 31, \"boundaryStart\": 32, \"LBRACE\": 33, \"ENTERPRISE_BOUNDARY\": 34, \"attributes\": 35, \"SYSTEM_BOUNDARY\": 36, \"BOUNDARY\": 37, \"CONTAINER_BOUNDARY\": 38, \"NODE\": 39, \"NODE_L\": 40, \"NODE_R\": 41, \"RBRACE\": 42, \"diagramStatement\": 43, \"PERSON\": 44, \"PERSON_EXT\": 45, \"SYSTEM\": 46, \"SYSTEM_DB\": 47, \"SYSTEM_QUEUE\": 48, \"SYSTEM_EXT\": 49, \"SYSTEM_EXT_DB\": 50, \"SYSTEM_EXT_QUEUE\": 51, \"CONTAINER\": 52, \"CONTAINER_DB\": 53, \"CONTAINER_QUEUE\": 54, \"CONTAINER_EXT\": 55, \"CONTAINER_EXT_DB\": 56, \"CONTAINER_EXT_QUEUE\": 57, \"COMPONENT\": 58, \"COMPONENT_DB\": 59, \"COMPONENT_QUEUE\": 60, \"COMPONENT_EXT\": 61, \"COMPONENT_EXT_DB\": 62, \"COMPONENT_EXT_QUEUE\": 63, \"REL\": 64, \"BIREL\": 65, \"REL_U\": 66, \"REL_D\": 67, \"REL_L\": 68, \"REL_R\": 69, \"REL_B\": 70, \"REL_INDEX\": 71, \"UPDATE_EL_STYLE\": 72, \"UPDATE_REL_STYLE\": 73, \"UPDATE_LAYOUT_CONFIG\": 74, \"attribute\": 75, \"STR\": 76, \"STR_KEY\": 77, \"STR_VALUE\": 78, \"ATTRIBUTE\": 79, \"ATTRIBUTE_EMPTY\": 80, \"$accept\": 0, \"$end\": 1 },\n terminals_: { 2: \"error\", 6: \"direction_tb\", 7: \"direction_bt\", 8: \"direction_rl\", 9: \"direction_lr\", 11: \"C4_CONTEXT\", 12: \"NEWLINE\", 14: \"EOF\", 15: \"C4_CONTAINER\", 16: \"C4_COMPONENT\", 17: \"C4_DYNAMIC\", 18: \"C4_DEPLOYMENT\", 22: \"title\", 23: \"accDescription\", 24: \"acc_title\", 25: \"acc_title_value\", 26: \"acc_descr\", 27: \"acc_descr_value\", 28: \"acc_descr_multiline_value\", 33: \"LBRACE\", 34: \"ENTERPRISE_BOUNDARY\", 36: \"SYSTEM_BOUNDARY\", 37: \"BOUNDARY\", 38: \"CONTAINER_BOUNDARY\", 39: \"NODE\", 40: \"NODE_L\", 41: \"NODE_R\", 42: \"RBRACE\", 44: \"PERSON\", 45: \"PERSON_EXT\", 46: \"SYSTEM\", 47: \"SYSTEM_DB\", 48: \"SYSTEM_QUEUE\", 49: \"SYSTEM_EXT\", 50: \"SYSTEM_EXT_DB\", 51: \"SYSTEM_EXT_QUEUE\", 52: \"CONTAINER\", 53: \"CONTAINER_DB\", 54: \"CONTAINER_QUEUE\", 55: \"CONTAINER_EXT\", 56: \"CONTAINER_EXT_DB\", 57: \"CONTAINER_EXT_QUEUE\", 58: \"COMPONENT\", 59: \"COMPONENT_DB\", 60: \"COMPONENT_QUEUE\", 61: \"COMPONENT_EXT\", 62: \"COMPONENT_EXT_DB\", 63: \"COMPONENT_EXT_QUEUE\", 64: \"REL\", 65: \"BIREL\", 66: \"REL_U\", 67: \"REL_D\", 68: \"REL_L\", 69: \"REL_R\", 70: \"REL_B\", 71: \"REL_INDEX\", 72: \"UPDATE_EL_STYLE\", 73: \"UPDATE_REL_STYLE\", 74: \"UPDATE_LAYOUT_CONFIG\", 76: \"STR\", 77: \"STR_KEY\", 78: \"STR_VALUE\", 79: \"ATTRIBUTE\", 80: \"ATTRIBUTE_EMPTY\" },\n productions_: [0, [3, 1], [3, 1], [5, 1], [5, 1], [5, 1], [5, 1], [4, 1], [10, 4], [10, 4], [10, 4], [10, 4], [10, 4], [13, 1], [13, 1], [13, 2], [19, 1], [19, 2], [19, 3], [21, 1], [21, 1], [21, 2], [21, 2], [21, 1], [29, 3], [30, 3], [30, 3], [30, 4], [32, 2], [32, 2], [32, 2], [32, 2], [32, 2], [32, 2], [32, 2], [31, 1], [20, 1], [20, 2], [20, 3], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 1], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [43, 2], [35, 1], [35, 2], [75, 1], [75, 2], [75, 1], [75, 1]],\n performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$) {\n var $0 = $$.length - 1;\n switch (yystate) {\n case 3:\n yy.setDirection(\"TB\");\n break;\n case 4:\n yy.setDirection(\"BT\");\n break;\n case 5:\n yy.setDirection(\"RL\");\n break;\n case 6:\n yy.setDirection(\"LR\");\n break;\n case 8:\n case 9:\n case 10:\n case 11:\n case 12:\n yy.setC4Type($$[$0 - 3]);\n break;\n case 19:\n yy.setTitle($$[$0].substring(6));\n this.$ = $$[$0].substring(6);\n break;\n case 20:\n yy.setAccDescription($$[$0].substring(15));\n this.$ = $$[$0].substring(15);\n break;\n case 21:\n this.$ = $$[$0].trim();\n yy.setTitle(this.$);\n break;\n case 22:\n case 23:\n this.$ = $$[$0].trim();\n yy.setAccDescription(this.$);\n break;\n case 28:\n case 29:\n $$[$0].splice(2, 0, \"ENTERPRISE\");\n yy.addPersonOrSystemBoundary(...$$[$0]);\n this.$ = $$[$0];\n break;\n case 30:\n yy.addPersonOrSystemBoundary(...$$[$0]);\n this.$ = $$[$0];\n break;\n case 31:\n $$[$0].splice(2, 0, \"CONTAINER\");\n yy.addContainerBoundary(...$$[$0]);\n this.$ = $$[$0];\n break;\n case 32:\n yy.addDeploymentNode(\"node\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 33:\n yy.addDeploymentNode(\"nodeL\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 34:\n yy.addDeploymentNode(\"nodeR\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 35:\n yy.popBoundaryParseStack();\n break;\n case 39:\n yy.addPersonOrSystem(\"person\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 40:\n yy.addPersonOrSystem(\"external_person\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 41:\n yy.addPersonOrSystem(\"system\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 42:\n yy.addPersonOrSystem(\"system_db\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 43:\n yy.addPersonOrSystem(\"system_queue\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 44:\n yy.addPersonOrSystem(\"external_system\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 45:\n yy.addPersonOrSystem(\"external_system_db\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 46:\n yy.addPersonOrSystem(\"external_system_queue\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 47:\n yy.addContainer(\"container\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 48:\n yy.addContainer(\"container_db\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 49:\n yy.addContainer(\"container_queue\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 50:\n yy.addContainer(\"external_container\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 51:\n yy.addContainer(\"external_container_db\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 52:\n yy.addContainer(\"external_container_queue\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 53:\n yy.addComponent(\"component\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 54:\n yy.addComponent(\"component_db\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 55:\n yy.addComponent(\"component_queue\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 56:\n yy.addComponent(\"external_component\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 57:\n yy.addComponent(\"external_component_db\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 58:\n yy.addComponent(\"external_component_queue\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 60:\n yy.addRel(\"rel\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 61:\n yy.addRel(\"birel\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 62:\n yy.addRel(\"rel_u\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 63:\n yy.addRel(\"rel_d\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 64:\n yy.addRel(\"rel_l\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 65:\n yy.addRel(\"rel_r\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 66:\n yy.addRel(\"rel_b\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 67:\n $$[$0].splice(0, 1);\n yy.addRel(\"rel\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 68:\n yy.updateElStyle(\"update_el_style\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 69:\n yy.updateRelStyle(\"update_rel_style\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 70:\n yy.updateLayoutConfig(\"update_layout_config\", ...$$[$0]);\n this.$ = $$[$0];\n break;\n case 71:\n this.$ = [$$[$0]];\n break;\n case 72:\n $$[$0].unshift($$[$0 - 1]);\n this.$ = $$[$0];\n break;\n case 73:\n case 75:\n this.$ = $$[$0].trim();\n break;\n case 74:\n let kv = {};\n kv[$$[$0 - 1].trim()] = $$[$0].trim();\n this.$ = kv;\n break;\n case 76:\n this.$ = \"\";\n break;\n }\n },\n table: [{ 3: 1, 4: 2, 5: 3, 6: [1, 5], 7: [1, 6], 8: [1, 7], 9: [1, 8], 10: 4, 11: [1, 9], 15: [1, 10], 16: [1, 11], 17: [1, 12], 18: [1, 13] }, { 1: [3] }, { 1: [2, 1] }, { 1: [2, 2] }, { 1: [2, 7] }, { 1: [2, 3] }, { 1: [2, 4] }, { 1: [2, 5] }, { 1: [2, 6] }, { 12: [1, 14] }, { 12: [1, 15] }, { 12: [1, 16] }, { 12: [1, 17] }, { 12: [1, 18] }, { 13: 19, 19: 20, 20: 21, 21: 22, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4, 29: 49, 30: 61, 32: 62, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 43: 23, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }, { 13: 70, 19: 20, 20: 21, 21: 22, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4, 29: 49, 30: 61, 32: 62, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 43: 23, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }, { 13: 71, 19: 20, 20: 21, 21: 22, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4, 29: 49, 30: 61, 32: 62, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 43: 23, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }, { 13: 72, 19: 20, 20: 21, 21: 22, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4, 29: 49, 30: 61, 32: 62, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 43: 23, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }, { 13: 73, 19: 20, 20: 21, 21: 22, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4, 29: 49, 30: 61, 32: 62, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 43: 23, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }, { 14: [1, 74] }, o($VH, [2, 13], { 43: 23, 29: 49, 30: 61, 32: 62, 20: 75, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }), o($VH, [2, 14]), o($VI, [2, 16], { 12: [1, 76] }), o($VH, [2, 36], { 12: [1, 77] }), o($VJ, [2, 19]), o($VJ, [2, 20]), { 25: [1, 78] }, { 27: [1, 79] }, o($VJ, [2, 23]), { 35: 80, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 86, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 87, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 88, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 89, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 90, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 91, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 92, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 93, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 94, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 95, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 96, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 97, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 98, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 99, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 100, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 101, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 102, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 103, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 104, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, o($VO, [2, 59]), { 35: 105, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 106, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 107, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 108, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 109, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 110, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 111, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 112, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 113, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 114, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 115, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 20: 116, 29: 49, 30: 61, 32: 62, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 43: 23, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }, { 12: [1, 118], 33: [1, 117] }, { 35: 119, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 120, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 121, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 122, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 123, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 124, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 35: 125, 75: 81, 76: $VK, 77: $VL, 79: $VM, 80: $VN }, { 14: [1, 126] }, { 14: [1, 127] }, { 14: [1, 128] }, { 14: [1, 129] }, { 1: [2, 8] }, o($VH, [2, 15]), o($VI, [2, 17], { 21: 22, 19: 130, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4 }), o($VH, [2, 37], { 19: 20, 20: 21, 21: 22, 43: 23, 29: 49, 30: 61, 32: 62, 13: 131, 22: $V0, 23: $V1, 24: $V2, 26: $V3, 28: $V4, 34: $V5, 36: $V6, 37: $V7, 38: $V8, 39: $V9, 40: $Va, 41: $Vb, 44: $Vc, 45: $Vd, 46: $Ve, 47: $Vf, 48: $Vg, 49: $Vh, 50: $Vi, 51: $Vj, 52: $Vk, 53: $Vl, 54: $Vm, 55: $Vn, 56: $Vo, 57: $Vp, 58: $Vq, 59: $Vr, 60: $Vs, 61: $Vt, 62: $Vu, 63: $Vv, 64: $Vw, 65: $Vx, 66: $Vy, 67: $Vz, 68: $VA, 69: $VB, 70: $VC, 71: $VD, 72: $VE, 73: $VF, 74: $VG }), o($VJ, [2, 21]), o($VJ, [2, 22]), o($VO, [2, 39]), o($VP, [2, 71], { 75: 81, 35: 132, 76: $VK, 77: $VL, 79: $VM, 80: $VN }), o($VQ, [2, 73]), { 78: [1, 133] }, o($VQ, [2, 75]), o($VQ, [2, 76]), o($VO, [2, 40]), o($VO, [2, 41]), o($VO, [2, 42]), o($VO, [2, 43]), o($VO, [2, 44]), o($VO, [2, 45]), o($VO, [2, 46]), o($VO, [2, 47]), o($VO, [2, 48]), o($VO, [2, 49]), o($VO, [2, 50]), o($VO, [2, 51]), o($VO, [2, 52]), o($VO, [2, 53]), o($VO, [2, 54]), o($VO, [2, 55]), o($VO, [2, 56]), o($VO, [2, 57]), o($VO, [2, 58]), o($VO, [2, 60]), o($VO, [2, 61]), o($VO, [2, 62]), o($VO, [2, 63]), o($VO, [2, 64]), o($VO, [2, 65]), o($VO, [2, 66]), o($VO, [2, 67]), o($VO, [2, 68]), o($VO, [2, 69]), o($VO, [2, 70]), { 31: 134, 42: [1, 135] }, { 12: [1, 136] }, { 33: [1, 137] }, o($VR, [2, 28]), o($VR, [2, 29]), o($VR, [2, 30]), o($VR, [2, 31]), o($VR, [2, 32]), o($VR, [2, 33]), o($VR, [2, 34]), { 1: [2, 9] }, { 1: [2, 10] }, { 1: [2, 11] }, { 1: [2, 12] }, o($VI, [2, 18]), o($VH, [2, 38]), o($VP, [2, 72]), o($VQ, [2, 74]), o($VO, [2, 24]), o($VO, [2, 35]), o($VS, [2, 25]), o($VS, [2, 26], { 12: [1, 138] }), o($VS, [2, 27])],\n defaultActions: { 2: [2, 1], 3: [2, 2], 4: [2, 7], 5: [2, 3], 6: [2, 4], 7: [2, 5], 8: [2, 6], 74: [2, 8], 126: [2, 9], 127: [2, 10], 128: [2, 11], 129: [2, 12] },\n parseError: function parseError(str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n var error = new Error(str);\n error.hash = hash;\n throw error;\n }\n },\n parse: function parse(input) {\n var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = \"\", yylineno = 0, yyleng = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer2 = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer2.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer2;\n sharedState.yy.parser = this;\n if (typeof lexer2.yylloc == \"undefined\") {\n lexer2.yylloc = {};\n }\n var yyloc = lexer2.yylloc;\n lstack.push(yyloc);\n var ranges = lexer2.options && lexer2.options.ranges;\n if (typeof sharedState.yy.parseError === \"function\") {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n function lex() {\n var token;\n token = tstack.pop() || lexer2.lex() || EOF;\n if (typeof token !== \"number\") {\n if (token instanceof Array) {\n tstack = token;\n token = tstack.pop();\n }\n token = self.symbols_[token] || token;\n }\n return token;\n }\n var symbol, state, action, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == \"undefined\") {\n symbol = lex();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === \"undefined\" || !action.length || !action[0]) {\n var errStr = \"\";\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push(\"'\" + this.terminals_[p] + \"'\");\n }\n }\n if (lexer2.showPosition) {\n errStr = \"Parse error on line \" + (yylineno + 1) + \":\\n\" + lexer2.showPosition() + \"\\nExpecting \" + expected.join(\", \") + \", got '\" + (this.terminals_[symbol] || symbol) + \"'\";\n } else {\n errStr = \"Parse error on line \" + (yylineno + 1) + \": Unexpected \" + (symbol == EOF ? \"end of input\" : \"'\" + (this.terminals_[symbol] || symbol) + \"'\");\n }\n this.parseError(errStr, {\n text: lexer2.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer2.yylineno,\n loc: yyloc,\n expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error(\"Parse Error: multiple actions possible at state: \" + state + \", token: \" + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer2.yytext);\n lstack.push(lexer2.yylloc);\n stack.push(action[1]);\n symbol = null;\n {\n yyleng = lexer2.yyleng;\n yytext = lexer2.yytext;\n yylineno = lexer2.yylineno;\n yyloc = lexer2.yylloc;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== \"undefined\") {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n }\n };\n var lexer = function() {\n var lexer2 = {\n EOF: 1,\n parseError: function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n },\n // resets the lexer, sets new input\n setInput: function(input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = \"\";\n this.conditionStack = [\"INITIAL\"];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0, 0];\n }\n this.offset = 0;\n return this;\n },\n // consumes and returns one char from the input\n input: function() {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n this._input = this._input.slice(1);\n return ch;\n },\n // unshifts one char (or a string) into the input\n unput: function(ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ? (lines.length === oldLines.length ? this.yylloc.first_column : 0) + oldLines[oldLines.length - lines.length].length - lines[0].length : this.yylloc.first_column - len\n };\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n },\n // When called from action, caches matched text and appends it on next action\n more: function() {\n this._more = true;\n return this;\n },\n // When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\n reject: function() {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n return this;\n },\n // retain first n characters of the match\n less: function(n) {\n this.unput(this.match.slice(n));\n },\n // displays already matched input, i.e. for error messages\n pastInput: function() {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? \"...\" : \"\") + past.substr(-20).replace(/\\n/g, \"\");\n },\n // displays upcoming input, i.e. for error messages\n upcomingInput: function() {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20 - next.length);\n }\n return (next.substr(0, 20) + (next.length > 20 ? \"...\" : \"\")).replace(/\\n/g, \"\");\n },\n // displays the character position where the lexing error occurred, i.e. for error messages\n showPosition: function() {\n var pre = this.pastInput();\n var c2 = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c2 + \"^\";\n },\n // test the lexed token: return FALSE when not a match, otherwise return token\n test_match: function(match, indexed_rule) {\n var token, lines, backup;\n if (this.options.backtrack_lexer) {\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ? lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length : this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false;\n }\n return false;\n },\n // return next match in input\n next: function() {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n var token, match, tempMatch, index;\n if (!this._more) {\n this.yytext = \"\";\n this.match = \"\";\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue;\n } else {\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". Unrecognized text.\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n },\n // return next match that has a token\n lex: function lex() {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n },\n // activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\n begin: function begin(condition) {\n this.conditionStack.push(condition);\n },\n // pop the previously active lexer condition state off the condition stack\n popState: function popState() {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n },\n // produce the lexer rule set which is active for the currently active lexer condition state\n _currentRules: function _currentRules() {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n },\n // return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\n topState: function topState(n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n },\n // alias for begin(condition)\n pushState: function pushState(condition) {\n this.begin(condition);\n },\n // return the number of states currently on the stack\n stateStackSize: function stateStackSize() {\n return this.conditionStack.length;\n },\n options: {},\n performAction: function anonymous(yy, yy_, $avoiding_name_collisions, YY_START) {\n switch ($avoiding_name_collisions) {\n case 0:\n return 6;\n case 1:\n return 7;\n case 2:\n return 8;\n case 3:\n return 9;\n case 4:\n return 22;\n case 5:\n return 23;\n case 6:\n this.begin(\"acc_title\");\n return 24;\n case 7:\n this.popState();\n return \"acc_title_value\";\n case 8:\n this.begin(\"acc_descr\");\n return 26;\n case 9:\n this.popState();\n return \"acc_descr_value\";\n case 10:\n this.begin(\"acc_descr_multiline\");\n break;\n case 11:\n this.popState();\n break;\n case 12:\n return \"acc_descr_multiline_value\";\n case 13:\n break;\n case 14:\n c;\n break;\n case 15:\n return 12;\n case 16:\n break;\n case 17:\n return 11;\n case 18:\n return 15;\n case 19:\n return 16;\n case 20:\n return 17;\n case 21:\n return 18;\n case 22:\n this.begin(\"person_ext\");\n return 45;\n case 23:\n this.begin(\"person\");\n return 44;\n case 24:\n this.begin(\"system_ext_queue\");\n return 51;\n case 25:\n this.begin(\"system_ext_db\");\n return 50;\n case 26:\n this.begin(\"system_ext\");\n return 49;\n case 27:\n this.begin(\"system_queue\");\n return 48;\n case 28:\n this.begin(\"system_db\");\n return 47;\n case 29:\n this.begin(\"system\");\n return 46;\n case 30:\n this.begin(\"boundary\");\n return 37;\n case 31:\n this.begin(\"enterprise_boundary\");\n return 34;\n case 32:\n this.begin(\"system_boundary\");\n return 36;\n case 33:\n this.begin(\"container_ext_queue\");\n return 57;\n case 34:\n this.begin(\"container_ext_db\");\n return 56;\n case 35:\n this.begin(\"container_ext\");\n return 55;\n case 36:\n this.begin(\"container_queue\");\n return 54;\n case 37:\n this.begin(\"container_db\");\n return 53;\n case 38:\n this.begin(\"container\");\n return 52;\n case 39:\n this.begin(\"container_boundary\");\n return 38;\n case 40:\n this.begin(\"component_ext_queue\");\n return 63;\n case 41:\n this.begin(\"component_ext_db\");\n return 62;\n case 42:\n this.begin(\"component_ext\");\n return 61;\n case 43:\n this.begin(\"component_queue\");\n return 60;\n case 44:\n this.begin(\"component_db\");\n return 59;\n case 45:\n this.begin(\"component\");\n return 58;\n case 46:\n this.begin(\"node\");\n return 39;\n case 47:\n this.begin(\"node\");\n return 39;\n case 48:\n this.begin(\"node_l\");\n return 40;\n case 49:\n this.begin(\"node_r\");\n return 41;\n case 50:\n this.begin(\"rel\");\n return 64;\n case 51:\n this.begin(\"birel\");\n return 65;\n case 52:\n this.begin(\"rel_u\");\n return 66;\n case 53:\n this.begin(\"rel_u\");\n return 66;\n case 54:\n this.begin(\"rel_d\");\n return 67;\n case 55:\n this.begin(\"rel_d\");\n return 67;\n case 56:\n this.begin(\"rel_l\");\n return 68;\n case 57:\n this.begin(\"rel_l\");\n return 68;\n case 58:\n this.begin(\"rel_r\");\n return 69;\n case 59:\n this.begin(\"rel_r\");\n return 69;\n case 60:\n this.begin(\"rel_b\");\n return 70;\n case 61:\n this.begin(\"rel_index\");\n return 71;\n case 62:\n this.begin(\"update_el_style\");\n return 72;\n case 63:\n this.begin(\"update_rel_style\");\n return 73;\n case 64:\n this.begin(\"update_layout_config\");\n return 74;\n case 65:\n return \"EOF_IN_STRUCT\";\n case 66:\n this.begin(\"attribute\");\n return \"ATTRIBUTE_EMPTY\";\n case 67:\n this.begin(\"attribute\");\n break;\n case 68:\n this.popState();\n this.popState();\n break;\n case 69:\n return 80;\n case 70:\n break;\n case 71:\n return 80;\n case 72:\n this.begin(\"string\");\n break;\n case 73:\n this.popState();\n break;\n case 74:\n return \"STR\";\n case 75:\n this.begin(\"string_kv\");\n break;\n case 76:\n this.begin(\"string_kv_key\");\n return \"STR_KEY\";\n case 77:\n this.popState();\n this.begin(\"string_kv_value\");\n break;\n case 78:\n return \"STR_VALUE\";\n case 79:\n this.popState();\n this.popState();\n break;\n case 80:\n return \"STR\";\n case 81:\n return \"LBRACE\";\n case 82:\n return \"RBRACE\";\n case 83:\n return \"SPACE\";\n case 84:\n return \"EOL\";\n case 85:\n return 14;\n }\n },\n rules: [/^(?:.*direction\\s+TB[^\\n]*)/, /^(?:.*direction\\s+BT[^\\n]*)/, /^(?:.*direction\\s+RL[^\\n]*)/, /^(?:.*direction\\s+LR[^\\n]*)/, /^(?:title\\s[^#\\n;]+)/, /^(?:accDescription\\s[^#\\n;]+)/, /^(?:accTitle\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*\\{\\s*)/, /^(?:[\\}])/, /^(?:[^\\}]*)/, /^(?:%%(?!\\{)*[^\\n]*(\\r?\\n?)+)/, /^(?:%%[^\\n]*(\\r?\\n)*)/, /^(?:\\s*(\\r?\\n)+)/, /^(?:\\s+)/, /^(?:C4Context\\b)/, /^(?:C4Container\\b)/, /^(?:C4Component\\b)/, /^(?:C4Dynamic\\b)/, /^(?:C4Deployment\\b)/, /^(?:Person_Ext\\b)/, /^(?:Person\\b)/, /^(?:SystemQueue_Ext\\b)/, /^(?:SystemDb_Ext\\b)/, /^(?:System_Ext\\b)/, /^(?:SystemQueue\\b)/, /^(?:SystemDb\\b)/, /^(?:System\\b)/, /^(?:Boundary\\b)/, /^(?:Enterprise_Boundary\\b)/, /^(?:System_Boundary\\b)/, /^(?:ContainerQueue_Ext\\b)/, /^(?:ContainerDb_Ext\\b)/, /^(?:Container_Ext\\b)/, /^(?:ContainerQueue\\b)/, /^(?:ContainerDb\\b)/, /^(?:Container\\b)/, /^(?:Container_Boundary\\b)/, /^(?:ComponentQueue_Ext\\b)/, /^(?:ComponentDb_Ext\\b)/, /^(?:Component_Ext\\b)/, /^(?:ComponentQueue\\b)/, /^(?:ComponentDb\\b)/, /^(?:Component\\b)/, /^(?:Deployment_Node\\b)/, /^(?:Node\\b)/, /^(?:Node_L\\b)/, /^(?:Node_R\\b)/, /^(?:Rel\\b)/, /^(?:BiRel\\b)/, /^(?:Rel_Up\\b)/, /^(?:Rel_U\\b)/, /^(?:Rel_Down\\b)/, /^(?:Rel_D\\b)/, /^(?:Rel_Left\\b)/, /^(?:Rel_L\\b)/, /^(?:Rel_Right\\b)/, /^(?:Rel_R\\b)/, /^(?:Rel_Back\\b)/, /^(?:RelIndex\\b)/, /^(?:UpdateElementStyle\\b)/, /^(?:UpdateRelStyle\\b)/, /^(?:UpdateLayoutConfig\\b)/, /^(?:$)/, /^(?:[(][ ]*[,])/, /^(?:[(])/, /^(?:[)])/, /^(?:,,)/, /^(?:,)/, /^(?:[ ]*[\"][\"])/, /^(?:[ ]*[\"])/, /^(?:[\"])/, /^(?:[^\"]*)/, /^(?:[ ]*[\\$])/, /^(?:[^=]*)/, /^(?:[=][ ]*[\"])/, /^(?:[^\"]+)/, /^(?:[\"])/, /^(?:[^,]+)/, /^(?:\\{)/, /^(?:\\})/, /^(?:[\\s]+)/, /^(?:[\\n\\r]+)/, /^(?:$)/],\n conditions: { \"acc_descr_multiline\": { \"rules\": [11, 12], \"inclusive\": false }, \"acc_descr\": { \"rules\": [9], \"inclusive\": false }, \"acc_title\": { \"rules\": [7], \"inclusive\": false }, \"string_kv_value\": { \"rules\": [78, 79], \"inclusive\": false }, \"string_kv_key\": { \"rules\": [77], \"inclusive\": false }, \"string_kv\": { \"rules\": [76], \"inclusive\": false }, \"string\": { \"rules\": [73, 74], \"inclusive\": false }, \"attribute\": { \"rules\": [68, 69, 70, 71, 72, 75, 80], \"inclusive\": false }, \"update_layout_config\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"update_rel_style\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"update_el_style\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"rel_b\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"rel_r\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"rel_l\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"rel_d\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"rel_u\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"rel_bi\": { \"rules\": [], \"inclusive\": false }, \"rel\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"node_r\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"node_l\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"node\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"index\": { \"rules\": [], \"inclusive\": false }, \"rel_index\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"component_ext_queue\": { \"rules\": [], \"inclusive\": false }, \"component_ext_db\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"component_ext\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"component_queue\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"component_db\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"component\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container_boundary\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container_ext_queue\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container_ext_db\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container_ext\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container_queue\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container_db\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"container\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"birel\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system_boundary\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"enterprise_boundary\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"boundary\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system_ext_queue\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system_ext_db\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system_ext\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system_queue\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system_db\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"system\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"person_ext\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"person\": { \"rules\": [65, 66, 67, 68], \"inclusive\": false }, \"INITIAL\": { \"rules\": [0, 1, 2, 3, 4, 5, 6, 8, 10, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 81, 82, 83, 84, 85], \"inclusive\": true } }\n };\n return lexer2;\n }();\n parser2.lexer = lexer;\n function Parser() {\n this.yy = {};\n }\n Parser.prototype = parser2;\n parser2.Parser = Parser;\n return new Parser();\n}();\nparser.parser = parser;\nconst parser$1 = parser;\nlet c4ShapeArray = [];\nlet boundaryParseStack = [\"\"];\nlet currentBoundaryParse = \"global\";\nlet parentBoundaryParse = \"\";\nlet boundaries = [\n {\n alias: \"global\",\n label: { text: \"global\" },\n type: { text: \"global\" },\n tags: null,\n link: null,\n parentBoundary: \"\"\n }\n];\nlet rels = [];\nlet title = \"\";\nlet wrapEnabled = false;\nlet c4ShapeInRow$1 = 4;\nlet c4BoundaryInRow$1 = 2;\nvar c4Type;\nconst getC4Type = function() {\n return c4Type;\n};\nconst setC4Type = function(c4TypeParam) {\n let sanitizedText = sanitizeText(c4TypeParam, getConfig());\n c4Type = sanitizedText;\n};\nconst addRel = function(type, from, to, label, techn, descr, sprite, tags, link) {\n if (type === void 0 || type === null || from === void 0 || from === null || to === void 0 || to === null || label === void 0 || label === null) {\n return;\n }\n let rel = {};\n const old = rels.find((rel2) => rel2.from === from && rel2.to === to);\n if (old) {\n rel = old;\n } else {\n rels.push(rel);\n }\n rel.type = type;\n rel.from = from;\n rel.to = to;\n rel.label = { text: label };\n if (techn === void 0 || techn === null) {\n rel.techn = { text: \"\" };\n } else {\n if (typeof techn === \"object\") {\n let [key, value] = Object.entries(techn)[0];\n rel[key] = { text: value };\n } else {\n rel.techn = { text: techn };\n }\n }\n if (descr === void 0 || descr === null) {\n rel.descr = { text: \"\" };\n } else {\n if (typeof descr === \"object\") {\n let [key, value] = Object.entries(descr)[0];\n rel[key] = { text: value };\n } else {\n rel.descr = { text: descr };\n }\n }\n if (typeof sprite === \"object\") {\n let [key, value] = Object.entries(sprite)[0];\n rel[key] = value;\n } else {\n rel.sprite = sprite;\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n rel[key] = value;\n } else {\n rel.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n rel[key] = value;\n } else {\n rel.link = link;\n }\n rel.wrap = autoWrap();\n};\nconst addPersonOrSystem = function(typeC4Shape, alias, label, descr, sprite, tags, link) {\n if (alias === null || label === null) {\n return;\n }\n let personOrSystem = {};\n const old = c4ShapeArray.find((personOrSystem2) => personOrSystem2.alias === alias);\n if (old && alias === old.alias) {\n personOrSystem = old;\n } else {\n personOrSystem.alias = alias;\n c4ShapeArray.push(personOrSystem);\n }\n if (label === void 0 || label === null) {\n personOrSystem.label = { text: \"\" };\n } else {\n personOrSystem.label = { text: label };\n }\n if (descr === void 0 || descr === null) {\n personOrSystem.descr = { text: \"\" };\n } else {\n if (typeof descr === \"object\") {\n let [key, value] = Object.entries(descr)[0];\n personOrSystem[key] = { text: value };\n } else {\n personOrSystem.descr = { text: descr };\n }\n }\n if (typeof sprite === \"object\") {\n let [key, value] = Object.entries(sprite)[0];\n personOrSystem[key] = value;\n } else {\n personOrSystem.sprite = sprite;\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n personOrSystem[key] = value;\n } else {\n personOrSystem.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n personOrSystem[key] = value;\n } else {\n personOrSystem.link = link;\n }\n personOrSystem.typeC4Shape = { text: typeC4Shape };\n personOrSystem.parentBoundary = currentBoundaryParse;\n personOrSystem.wrap = autoWrap();\n};\nconst addContainer = function(typeC4Shape, alias, label, techn, descr, sprite, tags, link) {\n if (alias === null || label === null) {\n return;\n }\n let container = {};\n const old = c4ShapeArray.find((container2) => container2.alias === alias);\n if (old && alias === old.alias) {\n container = old;\n } else {\n container.alias = alias;\n c4ShapeArray.push(container);\n }\n if (label === void 0 || label === null) {\n container.label = { text: \"\" };\n } else {\n container.label = { text: label };\n }\n if (techn === void 0 || techn === null) {\n container.techn = { text: \"\" };\n } else {\n if (typeof techn === \"object\") {\n let [key, value] = Object.entries(techn)[0];\n container[key] = { text: value };\n } else {\n container.techn = { text: techn };\n }\n }\n if (descr === void 0 || descr === null) {\n container.descr = { text: \"\" };\n } else {\n if (typeof descr === \"object\") {\n let [key, value] = Object.entries(descr)[0];\n container[key] = { text: value };\n } else {\n container.descr = { text: descr };\n }\n }\n if (typeof sprite === \"object\") {\n let [key, value] = Object.entries(sprite)[0];\n container[key] = value;\n } else {\n container.sprite = sprite;\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n container[key] = value;\n } else {\n container.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n container[key] = value;\n } else {\n container.link = link;\n }\n container.wrap = autoWrap();\n container.typeC4Shape = { text: typeC4Shape };\n container.parentBoundary = currentBoundaryParse;\n};\nconst addComponent = function(typeC4Shape, alias, label, techn, descr, sprite, tags, link) {\n if (alias === null || label === null) {\n return;\n }\n let component = {};\n const old = c4ShapeArray.find((component2) => component2.alias === alias);\n if (old && alias === old.alias) {\n component = old;\n } else {\n component.alias = alias;\n c4ShapeArray.push(component);\n }\n if (label === void 0 || label === null) {\n component.label = { text: \"\" };\n } else {\n component.label = { text: label };\n }\n if (techn === void 0 || techn === null) {\n component.techn = { text: \"\" };\n } else {\n if (typeof techn === \"object\") {\n let [key, value] = Object.entries(techn)[0];\n component[key] = { text: value };\n } else {\n component.techn = { text: techn };\n }\n }\n if (descr === void 0 || descr === null) {\n component.descr = { text: \"\" };\n } else {\n if (typeof descr === \"object\") {\n let [key, value] = Object.entries(descr)[0];\n component[key] = { text: value };\n } else {\n component.descr = { text: descr };\n }\n }\n if (typeof sprite === \"object\") {\n let [key, value] = Object.entries(sprite)[0];\n component[key] = value;\n } else {\n component.sprite = sprite;\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n component[key] = value;\n } else {\n component.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n component[key] = value;\n } else {\n component.link = link;\n }\n component.wrap = autoWrap();\n component.typeC4Shape = { text: typeC4Shape };\n component.parentBoundary = currentBoundaryParse;\n};\nconst addPersonOrSystemBoundary = function(alias, label, type, tags, link) {\n if (alias === null || label === null) {\n return;\n }\n let boundary = {};\n const old = boundaries.find((boundary2) => boundary2.alias === alias);\n if (old && alias === old.alias) {\n boundary = old;\n } else {\n boundary.alias = alias;\n boundaries.push(boundary);\n }\n if (label === void 0 || label === null) {\n boundary.label = { text: \"\" };\n } else {\n boundary.label = { text: label };\n }\n if (type === void 0 || type === null) {\n boundary.type = { text: \"system\" };\n } else {\n if (typeof type === \"object\") {\n let [key, value] = Object.entries(type)[0];\n boundary[key] = { text: value };\n } else {\n boundary.type = { text: type };\n }\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n boundary[key] = value;\n } else {\n boundary.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n boundary[key] = value;\n } else {\n boundary.link = link;\n }\n boundary.parentBoundary = currentBoundaryParse;\n boundary.wrap = autoWrap();\n parentBoundaryParse = currentBoundaryParse;\n currentBoundaryParse = alias;\n boundaryParseStack.push(parentBoundaryParse);\n};\nconst addContainerBoundary = function(alias, label, type, tags, link) {\n if (alias === null || label === null) {\n return;\n }\n let boundary = {};\n const old = boundaries.find((boundary2) => boundary2.alias === alias);\n if (old && alias === old.alias) {\n boundary = old;\n } else {\n boundary.alias = alias;\n boundaries.push(boundary);\n }\n if (label === void 0 || label === null) {\n boundary.label = { text: \"\" };\n } else {\n boundary.label = { text: label };\n }\n if (type === void 0 || type === null) {\n boundary.type = { text: \"container\" };\n } else {\n if (typeof type === \"object\") {\n let [key, value] = Object.entries(type)[0];\n boundary[key] = { text: value };\n } else {\n boundary.type = { text: type };\n }\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n boundary[key] = value;\n } else {\n boundary.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n boundary[key] = value;\n } else {\n boundary.link = link;\n }\n boundary.parentBoundary = currentBoundaryParse;\n boundary.wrap = autoWrap();\n parentBoundaryParse = currentBoundaryParse;\n currentBoundaryParse = alias;\n boundaryParseStack.push(parentBoundaryParse);\n};\nconst addDeploymentNode = function(nodeType, alias, label, type, descr, sprite, tags, link) {\n if (alias === null || label === null) {\n return;\n }\n let boundary = {};\n const old = boundaries.find((boundary2) => boundary2.alias === alias);\n if (old && alias === old.alias) {\n boundary = old;\n } else {\n boundary.alias = alias;\n boundaries.push(boundary);\n }\n if (label === void 0 || label === null) {\n boundary.label = { text: \"\" };\n } else {\n boundary.label = { text: label };\n }\n if (type === void 0 || type === null) {\n boundary.type = { text: \"node\" };\n } else {\n if (typeof type === \"object\") {\n let [key, value] = Object.entries(type)[0];\n boundary[key] = { text: value };\n } else {\n boundary.type = { text: type };\n }\n }\n if (descr === void 0 || descr === null) {\n boundary.descr = { text: \"\" };\n } else {\n if (typeof descr === \"object\") {\n let [key, value] = Object.entries(descr)[0];\n boundary[key] = { text: value };\n } else {\n boundary.descr = { text: descr };\n }\n }\n if (typeof tags === \"object\") {\n let [key, value] = Object.entries(tags)[0];\n boundary[key] = value;\n } else {\n boundary.tags = tags;\n }\n if (typeof link === \"object\") {\n let [key, value] = Object.entries(link)[0];\n boundary[key] = value;\n } else {\n boundary.link = link;\n }\n boundary.nodeType = nodeType;\n boundary.parentBoundary = currentBoundaryParse;\n boundary.wrap = autoWrap();\n parentBoundaryParse = currentBoundaryParse;\n currentBoundaryParse = alias;\n boundaryParseStack.push(parentBoundaryParse);\n};\nconst popBoundaryParseStack = function() {\n currentBoundaryParse = parentBoundaryParse;\n boundaryParseStack.pop();\n parentBoundaryParse = boundaryParseStack.pop();\n boundaryParseStack.push(parentBoundaryParse);\n};\nconst updateElStyle = function(typeC4Shape, elementName, bgColor, fontColor, borderColor, shadowing, shape, sprite, techn, legendText, legendSprite) {\n let old = c4ShapeArray.find((element) => element.alias === elementName);\n if (old === void 0) {\n old = boundaries.find((element) => element.alias === elementName);\n if (old === void 0) {\n return;\n }\n }\n if (bgColor !== void 0 && bgColor !== null) {\n if (typeof bgColor === \"object\") {\n let [key, value] = Object.entries(bgColor)[0];\n old[key] = value;\n } else {\n old.bgColor = bgColor;\n }\n }\n if (fontColor !== void 0 && fontColor !== null) {\n if (typeof fontColor === \"object\") {\n let [key, value] = Object.entries(fontColor)[0];\n old[key] = value;\n } else {\n old.fontColor = fontColor;\n }\n }\n if (borderColor !== void 0 && borderColor !== null) {\n if (typeof borderColor === \"object\") {\n let [key, value] = Object.entries(borderColor)[0];\n old[key] = value;\n } else {\n old.borderColor = borderColor;\n }\n }\n if (shadowing !== void 0 && shadowing !== null) {\n if (typeof shadowing === \"object\") {\n let [key, value] = Object.entries(shadowing)[0];\n old[key] = value;\n } else {\n old.shadowing = shadowing;\n }\n }\n if (shape !== void 0 && shape !== null) {\n if (typeof shape === \"object\") {\n let [key, value] = Object.entries(shape)[0];\n old[key] = value;\n } else {\n old.shape = shape;\n }\n }\n if (sprite !== void 0 && sprite !== null) {\n if (typeof sprite === \"object\") {\n let [key, value] = Object.entries(sprite)[0];\n old[key] = value;\n } else {\n old.sprite = sprite;\n }\n }\n if (techn !== void 0 && techn !== null) {\n if (typeof techn === \"object\") {\n let [key, value] = Object.entries(techn)[0];\n old[key] = value;\n } else {\n old.techn = techn;\n }\n }\n if (legendText !== void 0 && legendText !== null) {\n if (typeof legendText === \"object\") {\n let [key, value] = Object.entries(legendText)[0];\n old[key] = value;\n } else {\n old.legendText = legendText;\n }\n }\n if (legendSprite !== void 0 && legendSprite !== null) {\n if (typeof legendSprite === \"object\") {\n let [key, value] = Object.entries(legendSprite)[0];\n old[key] = value;\n } else {\n old.legendSprite = legendSprite;\n }\n }\n};\nconst updateRelStyle = function(typeC4Shape, from, to, textColor, lineColor, offsetX, offsetY) {\n const old = rels.find((rel) => rel.from === from && rel.to === to);\n if (old === void 0) {\n return;\n }\n if (textColor !== void 0 && textColor !== null) {\n if (typeof textColor === \"object\") {\n let [key, value] = Object.entries(textColor)[0];\n old[key] = value;\n } else {\n old.textColor = textColor;\n }\n }\n if (lineColor !== void 0 && lineColor !== null) {\n if (typeof lineColor === \"object\") {\n let [key, value] = Object.entries(lineColor)[0];\n old[key] = value;\n } else {\n old.lineColor = lineColor;\n }\n }\n if (offsetX !== void 0 && offsetX !== null) {\n if (typeof offsetX === \"object\") {\n let [key, value] = Object.entries(offsetX)[0];\n old[key] = parseInt(value);\n } else {\n old.offsetX = parseInt(offsetX);\n }\n }\n if (offsetY !== void 0 && offsetY !== null) {\n if (typeof offsetY === \"object\") {\n let [key, value] = Object.entries(offsetY)[0];\n old[key] = parseInt(value);\n } else {\n old.offsetY = parseInt(offsetY);\n }\n }\n};\nconst updateLayoutConfig = function(typeC4Shape, c4ShapeInRowParam, c4BoundaryInRowParam) {\n let c4ShapeInRowValue = c4ShapeInRow$1;\n let c4BoundaryInRowValue = c4BoundaryInRow$1;\n if (typeof c4ShapeInRowParam === \"object\") {\n const value = Object.values(c4ShapeInRowParam)[0];\n c4ShapeInRowValue = parseInt(value);\n } else {\n c4ShapeInRowValue = parseInt(c4ShapeInRowParam);\n }\n if (typeof c4BoundaryInRowParam === \"object\") {\n const value = Object.values(c4BoundaryInRowParam)[0];\n c4BoundaryInRowValue = parseInt(value);\n } else {\n c4BoundaryInRowValue = parseInt(c4BoundaryInRowParam);\n }\n if (c4ShapeInRowValue >= 1) {\n c4ShapeInRow$1 = c4ShapeInRowValue;\n }\n if (c4BoundaryInRowValue >= 1) {\n c4BoundaryInRow$1 = c4BoundaryInRowValue;\n }\n};\nconst getC4ShapeInRow = function() {\n return c4ShapeInRow$1;\n};\nconst getC4BoundaryInRow = function() {\n return c4BoundaryInRow$1;\n};\nconst getCurrentBoundaryParse = function() {\n return currentBoundaryParse;\n};\nconst getParentBoundaryParse = function() {\n return parentBoundaryParse;\n};\nconst getC4ShapeArray = function(parentBoundary) {\n if (parentBoundary === void 0 || parentBoundary === null) {\n return c4ShapeArray;\n } else {\n return c4ShapeArray.filter((personOrSystem) => {\n return personOrSystem.parentBoundary === parentBoundary;\n });\n }\n};\nconst getC4Shape = function(alias) {\n return c4ShapeArray.find((personOrSystem) => personOrSystem.alias === alias);\n};\nconst getC4ShapeKeys = function(parentBoundary) {\n return Object.keys(getC4ShapeArray(parentBoundary));\n};\nconst getBoundaries = function(parentBoundary) {\n if (parentBoundary === void 0 || parentBoundary === null) {\n return boundaries;\n } else {\n return boundaries.filter((boundary) => boundary.parentBoundary === parentBoundary);\n }\n};\nconst getBoundarys = getBoundaries;\nconst getRels = function() {\n return rels;\n};\nconst getTitle = function() {\n return title;\n};\nconst setWrap = function(wrapSetting) {\n wrapEnabled = wrapSetting;\n};\nconst autoWrap = function() {\n return wrapEnabled;\n};\nconst clear = function() {\n c4ShapeArray = [];\n boundaries = [\n {\n alias: \"global\",\n label: { text: \"global\" },\n type: { text: \"global\" },\n tags: null,\n link: null,\n parentBoundary: \"\"\n }\n ];\n parentBoundaryParse = \"\";\n currentBoundaryParse = \"global\";\n boundaryParseStack = [\"\"];\n rels = [];\n boundaryParseStack = [\"\"];\n title = \"\";\n wrapEnabled = false;\n c4ShapeInRow$1 = 4;\n c4BoundaryInRow$1 = 2;\n};\nconst LINETYPE = {\n SOLID: 0,\n DOTTED: 1,\n NOTE: 2,\n SOLID_CROSS: 3,\n DOTTED_CROSS: 4,\n SOLID_OPEN: 5,\n DOTTED_OPEN: 6,\n LOOP_START: 10,\n LOOP_END: 11,\n ALT_START: 12,\n ALT_ELSE: 13,\n ALT_END: 14,\n OPT_START: 15,\n OPT_END: 16,\n ACTIVE_START: 17,\n ACTIVE_END: 18,\n PAR_START: 19,\n PAR_AND: 20,\n PAR_END: 21,\n RECT_START: 22,\n RECT_END: 23,\n SOLID_POINT: 24,\n DOTTED_POINT: 25\n};\nconst ARROWTYPE = {\n FILLED: 0,\n OPEN: 1\n};\nconst PLACEMENT = {\n LEFTOF: 0,\n RIGHTOF: 1,\n OVER: 2\n};\nconst setTitle = function(txt) {\n let sanitizedText = sanitizeText(txt, getConfig());\n title = sanitizedText;\n};\nconst db = {\n addPersonOrSystem,\n addPersonOrSystemBoundary,\n addContainer,\n addContainerBoundary,\n addComponent,\n addDeploymentNode,\n popBoundaryParseStack,\n addRel,\n updateElStyle,\n updateRelStyle,\n updateLayoutConfig,\n autoWrap,\n setWrap,\n getC4ShapeArray,\n getC4Shape,\n getC4ShapeKeys,\n getBoundaries,\n getBoundarys,\n getCurrentBoundaryParse,\n getParentBoundaryParse,\n getRels,\n getTitle,\n getC4Type,\n getC4ShapeInRow,\n getC4BoundaryInRow,\n setAccTitle,\n getAccTitle,\n getAccDescription,\n setAccDescription,\n getConfig: () => getConfig().c4,\n clear,\n LINETYPE,\n ARROWTYPE,\n PLACEMENT,\n setTitle,\n setC4Type\n // apply,\n};\nconst drawRect = function(elem, rectData) {\n return drawRect$1(elem, rectData);\n};\nconst drawImage = function(elem, width, height, x, y, link) {\n const imageElem = elem.append(\"image\");\n imageElem.attr(\"width\", width);\n imageElem.attr(\"height\", height);\n imageElem.attr(\"x\", x);\n imageElem.attr(\"y\", y);\n let sanitizedLink = link.startsWith(\"data:image/png;base64\") ? link : sanitizeUrl(link);\n imageElem.attr(\"xlink:href\", sanitizedLink);\n};\nconst drawRels$1 = (elem, rels2, conf2) => {\n const relsElem = elem.append(\"g\");\n let i = 0;\n for (let rel of rels2) {\n let textColor = rel.textColor ? rel.textColor : \"#444444\";\n let strokeColor = rel.lineColor ? rel.lineColor : \"#444444\";\n let offsetX = rel.offsetX ? parseInt(rel.offsetX) : 0;\n let offsetY = rel.offsetY ? parseInt(rel.offsetY) : 0;\n let url = \"\";\n if (i === 0) {\n let line = relsElem.append(\"line\");\n line.attr(\"x1\", rel.startPoint.x);\n line.attr(\"y1\", rel.startPoint.y);\n line.attr(\"x2\", rel.endPoint.x);\n line.attr(\"y2\", rel.endPoint.y);\n line.attr(\"stroke-width\", \"1\");\n line.attr(\"stroke\", strokeColor);\n line.style(\"fill\", \"none\");\n if (rel.type !== \"rel_b\") {\n line.attr(\"marker-end\", \"url(\" + url + \"#arrowhead)\");\n }\n if (rel.type === \"birel\" || rel.type === \"rel_b\") {\n line.attr(\"marker-start\", \"url(\" + url + \"#arrowend)\");\n }\n i = -1;\n } else {\n let line = relsElem.append(\"path\");\n line.attr(\"fill\", \"none\").attr(\"stroke-width\", \"1\").attr(\"stroke\", strokeColor).attr(\n \"d\",\n \"Mstartx,starty Qcontrolx,controly stopx,stopy \".replaceAll(\"startx\", rel.startPoint.x).replaceAll(\"starty\", rel.startPoint.y).replaceAll(\n \"controlx\",\n rel.startPoint.x + (rel.endPoint.x - rel.startPoint.x) / 2 - (rel.endPoint.x - rel.startPoint.x) / 4\n ).replaceAll(\"controly\", rel.startPoint.y + (rel.endPoint.y - rel.startPoint.y) / 2).replaceAll(\"stopx\", rel.endPoint.x).replaceAll(\"stopy\", rel.endPoint.y)\n );\n if (rel.type !== \"rel_b\") {\n line.attr(\"marker-end\", \"url(\" + url + \"#arrowhead)\");\n }\n if (rel.type === \"birel\" || rel.type === \"rel_b\") {\n line.attr(\"marker-start\", \"url(\" + url + \"#arrowend)\");\n }\n }\n let messageConf = conf2.messageFont();\n _drawTextCandidateFunc(conf2)(\n rel.label.text,\n relsElem,\n Math.min(rel.startPoint.x, rel.endPoint.x) + Math.abs(rel.endPoint.x - rel.startPoint.x) / 2 + offsetX,\n Math.min(rel.startPoint.y, rel.endPoint.y) + Math.abs(rel.endPoint.y - rel.startPoint.y) / 2 + offsetY,\n rel.label.width,\n rel.label.height,\n { fill: textColor },\n messageConf\n );\n if (rel.techn && rel.techn.text !== \"\") {\n messageConf = conf2.messageFont();\n _drawTextCandidateFunc(conf2)(\n \"[\" + rel.techn.text + \"]\",\n relsElem,\n Math.min(rel.startPoint.x, rel.endPoint.x) + Math.abs(rel.endPoint.x - rel.startPoint.x) / 2 + offsetX,\n Math.min(rel.startPoint.y, rel.endPoint.y) + Math.abs(rel.endPoint.y - rel.startPoint.y) / 2 + conf2.messageFontSize + 5 + offsetY,\n Math.max(rel.label.width, rel.techn.width),\n rel.techn.height,\n { fill: textColor, \"font-style\": \"italic\" },\n messageConf\n );\n }\n }\n};\nconst drawBoundary$1 = function(elem, boundary, conf2) {\n const boundaryElem = elem.append(\"g\");\n let fillColor = boundary.bgColor ? boundary.bgColor : \"none\";\n let strokeColor = boundary.borderColor ? boundary.borderColor : \"#444444\";\n let fontColor = boundary.fontColor ? boundary.fontColor : \"black\";\n let attrsValue = { \"stroke-width\": 1, \"stroke-dasharray\": \"7.0,7.0\" };\n if (boundary.nodeType) {\n attrsValue = { \"stroke-width\": 1 };\n }\n let rectData = {\n x: boundary.x,\n y: boundary.y,\n fill: fillColor,\n stroke: strokeColor,\n width: boundary.width,\n height: boundary.height,\n rx: 2.5,\n ry: 2.5,\n attrs: attrsValue\n };\n drawRect(boundaryElem, rectData);\n let boundaryConf = conf2.boundaryFont();\n boundaryConf.fontWeight = \"bold\";\n boundaryConf.fontSize = boundaryConf.fontSize + 2;\n boundaryConf.fontColor = fontColor;\n _drawTextCandidateFunc(conf2)(\n boundary.label.text,\n boundaryElem,\n boundary.x,\n boundary.y + boundary.label.Y,\n boundary.width,\n boundary.height,\n { fill: \"#444444\" },\n boundaryConf\n );\n if (boundary.type && boundary.type.text !== \"\") {\n boundaryConf = conf2.boundaryFont();\n boundaryConf.fontColor = fontColor;\n _drawTextCandidateFunc(conf2)(\n boundary.type.text,\n boundaryElem,\n boundary.x,\n boundary.y + boundary.type.Y,\n boundary.width,\n boundary.height,\n { fill: \"#444444\" },\n boundaryConf\n );\n }\n if (boundary.descr && boundary.descr.text !== \"\") {\n boundaryConf = conf2.boundaryFont();\n boundaryConf.fontSize = boundaryConf.fontSize - 2;\n boundaryConf.fontColor = fontColor;\n _drawTextCandidateFunc(conf2)(\n boundary.descr.text,\n boundaryElem,\n boundary.x,\n boundary.y + boundary.descr.Y,\n boundary.width,\n boundary.height,\n { fill: \"#444444\" },\n boundaryConf\n );\n }\n};\nconst drawC4Shape = function(elem, c4Shape, conf2) {\n var _a;\n let fillColor = c4Shape.bgColor ? c4Shape.bgColor : conf2[c4Shape.typeC4Shape.text + \"_bg_color\"];\n let strokeColor = c4Shape.borderColor ? c4Shape.borderColor : conf2[c4Shape.typeC4Shape.text + \"_border_color\"];\n let fontColor = c4Shape.fontColor ? c4Shape.fontColor : \"#FFFFFF\";\n let personImg = \"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAIAAADYYG7QAAACD0lEQVR4Xu2YoU4EMRCGT+4j8Ai8AhaH4QHgAUjQuFMECUgMIUgwJAgMhgQsAYUiJCiQIBBY+EITsjfTdme6V24v4c8vyGbb+ZjOtN0bNcvjQXmkH83WvYBWto6PLm6v7p7uH1/w2fXD+PBycX1Pv2l3IdDm/vn7x+dXQiAubRzoURa7gRZWd0iGRIiJbOnhnfYBQZNJjNbuyY2eJG8fkDE3bbG4ep6MHUAsgYxmE3nVs6VsBWJSGccsOlFPmLIViMzLOB7pCVO2AtHJMohH7Fh6zqitQK7m0rJvAVYgGcEpe//PLdDz65sM4pF9N7ICcXDKIB5Nv6j7tD0NoSdM2QrU9Gg0ewE1LqBhHR3BBdvj2vapnidjHxD/q6vd7Pvhr31AwcY8eXMTXAKECZZJFXuEq27aLgQK5uLMohCenGGuGewOxSjBvYBqeG6B+Nqiblggdjnc+ZXDy+FNFpFzw76O3UBAROuXh6FoiAcf5g9eTvUgzy0nWg6I8cXHRUpg5bOVBCo+KDpFajOf23GgPme7RSQ+lacIENUgJ6gg1k6HjgOlqnLqip4tEuhv0hNEMXUD0clyXE3p6pZA0S2nnvTlXwLJEZWlb7cTQH1+USgTN4VhAenm/wea1OCAOmqo6fE1WCb9WSKBah+rbUWPWAmE2Rvk0ApiB45eOyNAzU8xcTvj8KvkKEoOaIYeHNA3ZuygAvFMUO0AAAAASUVORK5CYII=\";\n switch (c4Shape.typeC4Shape.text) {\n case \"person\":\n personImg = \"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAIAAADYYG7QAAACD0lEQVR4Xu2YoU4EMRCGT+4j8Ai8AhaH4QHgAUjQuFMECUgMIUgwJAgMhgQsAYUiJCiQIBBY+EITsjfTdme6V24v4c8vyGbb+ZjOtN0bNcvjQXmkH83WvYBWto6PLm6v7p7uH1/w2fXD+PBycX1Pv2l3IdDm/vn7x+dXQiAubRzoURa7gRZWd0iGRIiJbOnhnfYBQZNJjNbuyY2eJG8fkDE3bbG4ep6MHUAsgYxmE3nVs6VsBWJSGccsOlFPmLIViMzLOB7pCVO2AtHJMohH7Fh6zqitQK7m0rJvAVYgGcEpe//PLdDz65sM4pF9N7ICcXDKIB5Nv6j7tD0NoSdM2QrU9Gg0ewE1LqBhHR3BBdvj2vapnidjHxD/q6vd7Pvhr31AwcY8eXMTXAKECZZJFXuEq27aLgQK5uLMohCenGGuGewOxSjBvYBqeG6B+Nqiblggdjnc+ZXDy+FNFpFzw76O3UBAROuXh6FoiAcf5g9eTvUgzy0nWg6I8cXHRUpg5bOVBCo+KDpFajOf23GgPme7RSQ+lacIENUgJ6gg1k6HjgOlqnLqip4tEuhv0hNEMXUD0clyXE3p6pZA0S2nnvTlXwLJEZWlb7cTQH1+USgTN4VhAenm/wea1OCAOmqo6fE1WCb9WSKBah+rbUWPWAmE2Rvk0ApiB45eOyNAzU8xcTvj8KvkKEoOaIYeHNA3ZuygAvFMUO0AAAAASUVORK5CYII=\";\n break;\n case \"external_person\":\n personImg = \"data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAADAAAAAwCAIAAADYYG7QAAAB6ElEQVR4Xu2YLY+EMBCG9+dWr0aj0Wg0Go1Go0+j8Xdv2uTCvv1gpt0ebHKPuhDaeW4605Z9mJvx4AdXUyTUdd08z+u6flmWZRnHsWkafk9DptAwDPu+f0eAYtu2PEaGWuj5fCIZrBAC2eLBAnRCsEkkxmeaJp7iDJ2QMDdHsLg8SxKFEJaAo8lAXnmuOFIhTMpxxKATebo4UiFknuNo4OniSIXQyRxEA3YsnjGCVEjVXD7yLUAqxBGUyPv/Y4W2beMgGuS7kVQIBycH0fD+oi5pezQETxdHKmQKGk1eQEYldK+jw5GxPfZ9z7Mk0Qnhf1W1m3w//EUn5BDmSZsbR44QQLBEqrBHqOrmSKaQAxdnLArCrxZcM7A7ZKs4ioRq8LFC+NpC3WCBJsvpVw5edm9iEXFuyNfxXAgSwfrFQ1c0iNda8AdejvUgnktOtJQQxmcfFzGglc5WVCj7oDgFqU18boeFSs52CUh8LE8BIVQDT1ABrB0HtgSEYlX5doJnCwv9TXocKCaKbnwhdDKPq4lf3SwU3HLq4V/+WYhHVMa/3b4IlfyikAduCkcBc7mQ3/z/Qq/cTuikhkzB12Ae/mcJC9U+Vo8Ej1gWAtgbeGgFsAMHr50BIWOLCbezvhpBFUdY6EJuJ/QDW0XoMX60zZ0AAAAASUVORK5CYII=\";\n break;\n }\n const c4ShapeElem = elem.append(\"g\");\n c4ShapeElem.attr(\"class\", \"person-man\");\n const rect = getNoteRect();\n switch (c4Shape.typeC4Shape.text) {\n case \"person\":\n case \"external_person\":\n case \"system\":\n case \"external_system\":\n case \"container\":\n case \"external_container\":\n case \"component\":\n case \"external_component\":\n rect.x = c4Shape.x;\n rect.y = c4Shape.y;\n rect.fill = fillColor;\n rect.width = c4Shape.width;\n rect.height = c4Shape.height;\n rect.stroke = strokeColor;\n rect.rx = 2.5;\n rect.ry = 2.5;\n rect.attrs = { \"stroke-width\": 0.5 };\n drawRect(c4ShapeElem, rect);\n break;\n case \"system_db\":\n case \"external_system_db\":\n case \"container_db\":\n case \"external_container_db\":\n case \"component_db\":\n case \"external_component_db\":\n c4ShapeElem.append(\"path\").attr(\"fill\", fillColor).attr(\"stroke-width\", \"0.5\").attr(\"stroke\", strokeColor).attr(\n \"d\",\n \"Mstartx,startyc0,-10 half,-10 half,-10c0,0 half,0 half,10l0,heightc0,10 -half,10 -half,10c0,0 -half,0 -half,-10l0,-height\".replaceAll(\"startx\", c4Shape.x).replaceAll(\"starty\", c4Shape.y).replaceAll(\"half\", c4Shape.width / 2).replaceAll(\"height\", c4Shape.height)\n );\n c4ShapeElem.append(\"path\").attr(\"fill\", \"none\").attr(\"stroke-width\", \"0.5\").attr(\"stroke\", strokeColor).attr(\n \"d\",\n \"Mstartx,startyc0,10 half,10 half,10c0,0 half,0 half,-10\".replaceAll(\"startx\", c4Shape.x).replaceAll(\"starty\", c4Shape.y).replaceAll(\"half\", c4Shape.width / 2)\n );\n break;\n case \"system_queue\":\n case \"external_system_queue\":\n case \"container_queue\":\n case \"external_container_queue\":\n case \"component_queue\":\n case \"external_component_queue\":\n c4ShapeElem.append(\"path\").attr(\"fill\", fillColor).attr(\"stroke-width\", \"0.5\").attr(\"stroke\", strokeColor).attr(\n \"d\",\n \"Mstartx,startylwidth,0c5,0 5,half 5,halfc0,0 0,half -5,halfl-width,0c-5,0 -5,-half -5,-halfc0,0 0,-half 5,-half\".replaceAll(\"startx\", c4Shape.x).replaceAll(\"starty\", c4Shape.y).replaceAll(\"width\", c4Shape.width).replaceAll(\"half\", c4Shape.height / 2)\n );\n c4ShapeElem.append(\"path\").attr(\"fill\", \"none\").attr(\"stroke-width\", \"0.5\").attr(\"stroke\", strokeColor).attr(\n \"d\",\n \"Mstartx,startyc-5,0 -5,half -5,halfc0,half 5,half 5,half\".replaceAll(\"startx\", c4Shape.x + c4Shape.width).replaceAll(\"starty\", c4Shape.y).replaceAll(\"half\", c4Shape.height / 2)\n );\n break;\n }\n let c4ShapeFontConf = getC4ShapeFont(conf2, c4Shape.typeC4Shape.text);\n c4ShapeElem.append(\"text\").attr(\"fill\", fontColor).attr(\"font-family\", c4ShapeFontConf.fontFamily).attr(\"font-size\", c4ShapeFontConf.fontSize - 2).attr(\"font-style\", \"italic\").attr(\"lengthAdjust\", \"spacing\").attr(\"textLength\", c4Shape.typeC4Shape.width).attr(\"x\", c4Shape.x + c4Shape.width / 2 - c4Shape.typeC4Shape.width / 2).attr(\"y\", c4Shape.y + c4Shape.typeC4Shape.Y).text(\"<<\" + c4Shape.typeC4Shape.text + \">>\");\n switch (c4Shape.typeC4Shape.text) {\n case \"person\":\n case \"external_person\":\n drawImage(\n c4ShapeElem,\n 48,\n 48,\n c4Shape.x + c4Shape.width / 2 - 24,\n c4Shape.y + c4Shape.image.Y,\n personImg\n );\n break;\n }\n let textFontConf = conf2[c4Shape.typeC4Shape.text + \"Font\"]();\n textFontConf.fontWeight = \"bold\";\n textFontConf.fontSize = textFontConf.fontSize + 2;\n textFontConf.fontColor = fontColor;\n _drawTextCandidateFunc(conf2)(\n c4Shape.label.text,\n c4ShapeElem,\n c4Shape.x,\n c4Shape.y + c4Shape.label.Y,\n c4Shape.width,\n c4Shape.height,\n { fill: fontColor },\n textFontConf\n );\n textFontConf = conf2[c4Shape.typeC4Shape.text + \"Font\"]();\n textFontConf.fontColor = fontColor;\n if (c4Shape.techn && ((_a = c4Shape.techn) == null ? void 0 : _a.text) !== \"\") {\n _drawTextCandidateFunc(conf2)(\n c4Shape.techn.text,\n c4ShapeElem,\n c4Shape.x,\n c4Shape.y + c4Shape.techn.Y,\n c4Shape.width,\n c4Shape.height,\n { fill: fontColor, \"font-style\": \"italic\" },\n textFontConf\n );\n } else if (c4Shape.type && c4Shape.type.text !== \"\") {\n _drawTextCandidateFunc(conf2)(\n c4Shape.type.text,\n c4ShapeElem,\n c4Shape.x,\n c4Shape.y + c4Shape.type.Y,\n c4Shape.width,\n c4Shape.height,\n { fill: fontColor, \"font-style\": \"italic\" },\n textFontConf\n );\n }\n if (c4Shape.descr && c4Shape.descr.text !== \"\") {\n textFontConf = conf2.personFont();\n textFontConf.fontColor = fontColor;\n _drawTextCandidateFunc(conf2)(\n c4Shape.descr.text,\n c4ShapeElem,\n c4Shape.x,\n c4Shape.y + c4Shape.descr.Y,\n c4Shape.width,\n c4Shape.height,\n { fill: fontColor },\n textFontConf\n );\n }\n return c4Shape.height;\n};\nconst insertDatabaseIcon = function(elem) {\n elem.append(\"defs\").append(\"symbol\").attr(\"id\", \"database\").attr(\"fill-rule\", \"evenodd\").attr(\"clip-rule\", \"evenodd\").append(\"path\").attr(\"transform\", \"scale(.5)\").attr(\n \"d\",\n 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);\n};\nconst insertComputerIcon = function(elem) {\n elem.append(\"defs\").append(\"symbol\").attr(\"id\", \"computer\").attr(\"width\", \"24\").attr(\"height\", \"24\").append(\"path\").attr(\"transform\", \"scale(.5)\").attr(\n \"d\",\n \"M2 2v13h20v-13h-20zm18 11h-16v-9h16v9zm-10.228 6l.466-1h3.524l.467 1h-4.457zm14.228 3h-24l2-6h2.104l-1.33 4h18.45l-1.297-4h2.073l2 6zm-5-10h-14v-7h14v7z\"\n );\n};\nconst insertClockIcon = function(elem) {\n elem.append(\"defs\").append(\"symbol\").attr(\"id\", \"clock\").attr(\"width\", \"24\").attr(\"height\", \"24\").append(\"path\").attr(\"transform\", \"scale(.5)\").attr(\n \"d\",\n \"M12 2c5.514 0 10 4.486 10 10s-4.486 10-10 10-10-4.486-10-10 4.486-10 10-10zm0-2c-6.627 0-12 5.373-12 12s5.373 12 12 12 12-5.373 12-12-5.373-12-12-12zm5.848 12.459c.202.038.202.333.001.372-1.907.361-6.045 1.111-6.547 1.111-.719 0-1.301-.582-1.301-1.301 0-.512.77-5.447 1.125-7.445.034-.192.312-.181.343.014l.985 6.238 5.394 1.011z\"\n );\n};\nconst insertArrowHead = function(elem) {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"arrowhead\").attr(\"refX\", 9).attr(\"refY\", 5).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 12).attr(\"markerHeight\", 12).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 0 0 L 10 5 L 0 10 z\");\n};\nconst insertArrowEnd = function(elem) {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"arrowend\").attr(\"refX\", 1).attr(\"refY\", 5).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 12).attr(\"markerHeight\", 12).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 10 0 L 0 5 L 10 10 z\");\n};\nconst insertArrowFilledHead = function(elem) {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"filled-head\").attr(\"refX\", 18).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L14,7 L9,1 Z\");\n};\nconst insertDynamicNumber = function(elem) {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"sequencenumber\").attr(\"refX\", 15).attr(\"refY\", 15).attr(\"markerWidth\", 60).attr(\"markerHeight\", 40).attr(\"orient\", \"auto\").append(\"circle\").attr(\"cx\", 15).attr(\"cy\", 15).attr(\"r\", 6);\n};\nconst insertArrowCrossHead = function(elem) {\n const defs = elem.append(\"defs\");\n const marker = defs.append(\"marker\").attr(\"id\", \"crosshead\").attr(\"markerWidth\", 15).attr(\"markerHeight\", 8).attr(\"orient\", \"auto\").attr(\"refX\", 16).attr(\"refY\", 4);\n marker.append(\"path\").attr(\"fill\", \"black\").attr(\"stroke\", \"#000000\").style(\"stroke-dasharray\", \"0, 0\").attr(\"stroke-width\", \"1px\").attr(\"d\", \"M 9,2 V 6 L16,4 Z\");\n marker.append(\"path\").attr(\"fill\", \"none\").attr(\"stroke\", \"#000000\").style(\"stroke-dasharray\", \"0, 0\").attr(\"stroke-width\", \"1px\").attr(\"d\", \"M 0,1 L 6,7 M 6,1 L 0,7\");\n};\nconst getC4ShapeFont = (cnf, typeC4Shape) => {\n return {\n fontFamily: cnf[typeC4Shape + \"FontFamily\"],\n fontSize: cnf[typeC4Shape + \"FontSize\"],\n fontWeight: cnf[typeC4Shape + \"FontWeight\"]\n };\n};\nconst _drawTextCandidateFunc = function() {\n function byText(content, g, x, y, width, height, textAttrs) {\n const text = g.append(\"text\").attr(\"x\", x + width / 2).attr(\"y\", y + height / 2 + 5).style(\"text-anchor\", \"middle\").text(content);\n _setTextAttrs(text, textAttrs);\n }\n function byTspan(content, g, x, y, width, height, textAttrs, conf2) {\n const { fontSize, fontFamily, fontWeight } = conf2;\n const lines = content.split(common.lineBreakRegex);\n for (let i = 0; i < lines.length; i++) {\n const dy = i * fontSize - fontSize * (lines.length - 1) / 2;\n const text = g.append(\"text\").attr(\"x\", x + width / 2).attr(\"y\", y).style(\"text-anchor\", \"middle\").attr(\"dominant-baseline\", \"middle\").style(\"font-size\", fontSize).style(\"font-weight\", fontWeight).style(\"font-family\", fontFamily);\n text.append(\"tspan\").attr(\"dy\", dy).text(lines[i]).attr(\"alignment-baseline\", \"mathematical\");\n _setTextAttrs(text, textAttrs);\n }\n }\n function byFo(content, g, x, y, width, height, textAttrs, conf2) {\n const s = g.append(\"switch\");\n const f = s.append(\"foreignObject\").attr(\"x\", x).attr(\"y\", y).attr(\"width\", width).attr(\"height\", height);\n const text = f.append(\"xhtml:div\").style(\"display\", \"table\").style(\"height\", \"100%\").style(\"width\", \"100%\");\n text.append(\"div\").style(\"display\", \"table-cell\").style(\"text-align\", \"center\").style(\"vertical-align\", \"middle\").text(content);\n byTspan(content, s, x, y, width, height, textAttrs, conf2);\n _setTextAttrs(text, textAttrs);\n }\n function _setTextAttrs(toText, fromTextAttrsDict) {\n for (const key in fromTextAttrsDict) {\n if (fromTextAttrsDict.hasOwnProperty(key)) {\n toText.attr(key, fromTextAttrsDict[key]);\n }\n }\n }\n return function(conf2) {\n return conf2.textPlacement === \"fo\" ? byFo : conf2.textPlacement === \"old\" ? byText : byTspan;\n };\n}();\nconst svgDraw = {\n drawRect,\n drawBoundary: drawBoundary$1,\n drawC4Shape,\n drawRels: drawRels$1,\n drawImage,\n insertArrowHead,\n insertArrowEnd,\n insertArrowFilledHead,\n insertDynamicNumber,\n insertArrowCrossHead,\n insertDatabaseIcon,\n insertComputerIcon,\n insertClockIcon\n};\nlet globalBoundaryMaxX = 0, globalBoundaryMaxY = 0;\nlet c4ShapeInRow = 4;\nlet c4BoundaryInRow = 2;\nparser.yy = db;\nlet conf = {};\nclass Bounds {\n constructor(diagObj) {\n this.name = \"\";\n this.data = {};\n this.data.startx = void 0;\n this.data.stopx = void 0;\n this.data.starty = void 0;\n this.data.stopy = void 0;\n this.data.widthLimit = void 0;\n this.nextData = {};\n this.nextData.startx = void 0;\n this.nextData.stopx = void 0;\n this.nextData.starty = void 0;\n this.nextData.stopy = void 0;\n this.nextData.cnt = 0;\n setConf(diagObj.db.getConfig());\n }\n setData(startx, stopx, starty, stopy) {\n this.nextData.startx = this.data.startx = startx;\n this.nextData.stopx = this.data.stopx = stopx;\n this.nextData.starty = this.data.starty = starty;\n this.nextData.stopy = this.data.stopy = stopy;\n }\n updateVal(obj, key, val, fun) {\n if (obj[key] === void 0) {\n obj[key] = val;\n } else {\n obj[key] = fun(val, obj[key]);\n }\n }\n insert(c4Shape) {\n this.nextData.cnt = this.nextData.cnt + 1;\n let _startx = this.nextData.startx === this.nextData.stopx ? this.nextData.stopx + c4Shape.margin : this.nextData.stopx + c4Shape.margin * 2;\n let _stopx = _startx + c4Shape.width;\n let _starty = this.nextData.starty + c4Shape.margin * 2;\n let _stopy = _starty + c4Shape.height;\n if (_startx >= this.data.widthLimit || _stopx >= this.data.widthLimit || this.nextData.cnt > c4ShapeInRow) {\n _startx = this.nextData.startx + c4Shape.margin + conf.nextLinePaddingX;\n _starty = this.nextData.stopy + c4Shape.margin * 2;\n this.nextData.stopx = _stopx = _startx + c4Shape.width;\n this.nextData.starty = this.nextData.stopy;\n this.nextData.stopy = _stopy = _starty + c4Shape.height;\n this.nextData.cnt = 1;\n }\n c4Shape.x = _startx;\n c4Shape.y = _starty;\n this.updateVal(this.data, \"startx\", _startx, Math.min);\n this.updateVal(this.data, \"starty\", _starty, Math.min);\n this.updateVal(this.data, \"stopx\", _stopx, Math.max);\n this.updateVal(this.data, \"stopy\", _stopy, Math.max);\n this.updateVal(this.nextData, \"startx\", _startx, Math.min);\n this.updateVal(this.nextData, \"starty\", _starty, Math.min);\n this.updateVal(this.nextData, \"stopx\", _stopx, Math.max);\n this.updateVal(this.nextData, \"stopy\", _stopy, Math.max);\n }\n init(diagObj) {\n this.name = \"\";\n this.data = {\n startx: void 0,\n stopx: void 0,\n starty: void 0,\n stopy: void 0,\n widthLimit: void 0\n };\n this.nextData = {\n startx: void 0,\n stopx: void 0,\n starty: void 0,\n stopy: void 0,\n cnt: 0\n };\n setConf(diagObj.db.getConfig());\n }\n bumpLastMargin(margin) {\n this.data.stopx += margin;\n this.data.stopy += margin;\n }\n}\nconst setConf = function(cnf) {\n assignWithDepth(conf, cnf);\n if (cnf.fontFamily) {\n conf.personFontFamily = conf.systemFontFamily = conf.messageFontFamily = cnf.fontFamily;\n }\n if (cnf.fontSize) {\n conf.personFontSize = conf.systemFontSize = conf.messageFontSize = cnf.fontSize;\n }\n if (cnf.fontWeight) {\n conf.personFontWeight = conf.systemFontWeight = conf.messageFontWeight = cnf.fontWeight;\n }\n};\nconst c4ShapeFont = (cnf, typeC4Shape) => {\n return {\n fontFamily: cnf[typeC4Shape + \"FontFamily\"],\n fontSize: cnf[typeC4Shape + \"FontSize\"],\n fontWeight: cnf[typeC4Shape + \"FontWeight\"]\n };\n};\nconst boundaryFont = (cnf) => {\n return {\n fontFamily: cnf.boundaryFontFamily,\n fontSize: cnf.boundaryFontSize,\n fontWeight: cnf.boundaryFontWeight\n };\n};\nconst messageFont = (cnf) => {\n return {\n fontFamily: cnf.messageFontFamily,\n fontSize: cnf.messageFontSize,\n fontWeight: cnf.messageFontWeight\n };\n};\nfunction calcC4ShapeTextWH(textType, c4Shape, c4ShapeTextWrap, textConf, textLimitWidth) {\n if (!c4Shape[textType].width) {\n if (c4ShapeTextWrap) {\n c4Shape[textType].text = wrapLabel(c4Shape[textType].text, textLimitWidth, textConf);\n c4Shape[textType].textLines = c4Shape[textType].text.split(common.lineBreakRegex).length;\n c4Shape[textType].width = textLimitWidth;\n c4Shape[textType].height = calculateTextHeight(c4Shape[textType].text, textConf);\n } else {\n let lines = c4Shape[textType].text.split(common.lineBreakRegex);\n c4Shape[textType].textLines = lines.length;\n let lineHeight = 0;\n c4Shape[textType].height = 0;\n c4Shape[textType].width = 0;\n for (const line of lines) {\n c4Shape[textType].width = Math.max(\n calculateTextWidth(line, textConf),\n c4Shape[textType].width\n );\n lineHeight = calculateTextHeight(line, textConf);\n c4Shape[textType].height = c4Shape[textType].height + lineHeight;\n }\n }\n }\n}\nconst drawBoundary = function(diagram2, boundary, bounds) {\n boundary.x = bounds.data.startx;\n boundary.y = bounds.data.starty;\n boundary.width = bounds.data.stopx - bounds.data.startx;\n boundary.height = bounds.data.stopy - bounds.data.starty;\n boundary.label.y = conf.c4ShapeMargin - 35;\n let boundaryTextWrap = boundary.wrap && conf.wrap;\n let boundaryLabelConf = boundaryFont(conf);\n boundaryLabelConf.fontSize = boundaryLabelConf.fontSize + 2;\n boundaryLabelConf.fontWeight = \"bold\";\n let textLimitWidth = calculateTextWidth(boundary.label.text, boundaryLabelConf);\n calcC4ShapeTextWH(\"label\", boundary, boundaryTextWrap, boundaryLabelConf, textLimitWidth);\n svgDraw.drawBoundary(diagram2, boundary, conf);\n};\nconst drawC4ShapeArray = function(currentBounds, diagram2, c4ShapeArray2, c4ShapeKeys) {\n let Y = 0;\n for (const c4ShapeKey of c4ShapeKeys) {\n Y = 0;\n const c4Shape = c4ShapeArray2[c4ShapeKey];\n let c4ShapeTypeConf = c4ShapeFont(conf, c4Shape.typeC4Shape.text);\n c4ShapeTypeConf.fontSize = c4ShapeTypeConf.fontSize - 2;\n c4Shape.typeC4Shape.width = calculateTextWidth(\n \"\u00AB\" + c4Shape.typeC4Shape.text + \"\u00BB\",\n c4ShapeTypeConf\n );\n c4Shape.typeC4Shape.height = c4ShapeTypeConf.fontSize + 2;\n c4Shape.typeC4Shape.Y = conf.c4ShapePadding;\n Y = c4Shape.typeC4Shape.Y + c4Shape.typeC4Shape.height - 4;\n c4Shape.image = { width: 0, height: 0, Y: 0 };\n switch (c4Shape.typeC4Shape.text) {\n case \"person\":\n case \"external_person\":\n c4Shape.image.width = 48;\n c4Shape.image.height = 48;\n c4Shape.image.Y = Y;\n Y = c4Shape.image.Y + c4Shape.image.height;\n break;\n }\n if (c4Shape.sprite) {\n c4Shape.image.width = 48;\n c4Shape.image.height = 48;\n c4Shape.image.Y = Y;\n Y = c4Shape.image.Y + c4Shape.image.height;\n }\n let c4ShapeTextWrap = c4Shape.wrap && conf.wrap;\n let textLimitWidth = conf.width - conf.c4ShapePadding * 2;\n let c4ShapeLabelConf = c4ShapeFont(conf, c4Shape.typeC4Shape.text);\n c4ShapeLabelConf.fontSize = c4ShapeLabelConf.fontSize + 2;\n c4ShapeLabelConf.fontWeight = \"bold\";\n calcC4ShapeTextWH(\"label\", c4Shape, c4ShapeTextWrap, c4ShapeLabelConf, textLimitWidth);\n c4Shape[\"label\"].Y = Y + 8;\n Y = c4Shape[\"label\"].Y + c4Shape[\"label\"].height;\n if (c4Shape.type && c4Shape.type.text !== \"\") {\n c4Shape.type.text = \"[\" + c4Shape.type.text + \"]\";\n let c4ShapeTypeConf2 = c4ShapeFont(conf, c4Shape.typeC4Shape.text);\n calcC4ShapeTextWH(\"type\", c4Shape, c4ShapeTextWrap, c4ShapeTypeConf2, textLimitWidth);\n c4Shape[\"type\"].Y = Y + 5;\n Y = c4Shape[\"type\"].Y + c4Shape[\"type\"].height;\n } else if (c4Shape.techn && c4Shape.techn.text !== \"\") {\n c4Shape.techn.text = \"[\" + c4Shape.techn.text + \"]\";\n let c4ShapeTechnConf = c4ShapeFont(conf, c4Shape.techn.text);\n calcC4ShapeTextWH(\"techn\", c4Shape, c4ShapeTextWrap, c4ShapeTechnConf, textLimitWidth);\n c4Shape[\"techn\"].Y = Y + 5;\n Y = c4Shape[\"techn\"].Y + c4Shape[\"techn\"].height;\n }\n let rectHeight = Y;\n let rectWidth = c4Shape.label.width;\n if (c4Shape.descr && c4Shape.descr.text !== \"\") {\n let c4ShapeDescrConf = c4ShapeFont(conf, c4Shape.typeC4Shape.text);\n calcC4ShapeTextWH(\"descr\", c4Shape, c4ShapeTextWrap, c4ShapeDescrConf, textLimitWidth);\n c4Shape[\"descr\"].Y = Y + 20;\n Y = c4Shape[\"descr\"].Y + c4Shape[\"descr\"].height;\n rectWidth = Math.max(c4Shape.label.width, c4Shape.descr.width);\n rectHeight = Y - c4Shape[\"descr\"].textLines * 5;\n }\n rectWidth = rectWidth + conf.c4ShapePadding;\n c4Shape.width = Math.max(c4Shape.width || conf.width, rectWidth, conf.width);\n c4Shape.height = Math.max(c4Shape.height || conf.height, rectHeight, conf.height);\n c4Shape.margin = c4Shape.margin || conf.c4ShapeMargin;\n currentBounds.insert(c4Shape);\n svgDraw.drawC4Shape(diagram2, c4Shape, conf);\n }\n currentBounds.bumpLastMargin(conf.c4ShapeMargin);\n};\nclass Point {\n constructor(x, y) {\n this.x = x;\n this.y = y;\n }\n}\nlet getIntersectPoint = function(fromNode, endPoint) {\n let x1 = fromNode.x;\n let y1 = fromNode.y;\n let x2 = endPoint.x;\n let y2 = endPoint.y;\n let fromCenterX = x1 + fromNode.width / 2;\n let fromCenterY = y1 + fromNode.height / 2;\n let dx = Math.abs(x1 - x2);\n let dy = Math.abs(y1 - y2);\n let tanDYX = dy / dx;\n let fromDYX = fromNode.height / fromNode.width;\n let returnPoint = null;\n if (y1 == y2 && x1 < x2) {\n returnPoint = new Point(x1 + fromNode.width, fromCenterY);\n } else if (y1 == y2 && x1 > x2) {\n returnPoint = new Point(x1, fromCenterY);\n } else if (x1 == x2 && y1 < y2) {\n returnPoint = new Point(fromCenterX, y1 + fromNode.height);\n } else if (x1 == x2 && y1 > y2) {\n returnPoint = new Point(fromCenterX, y1);\n }\n if (x1 > x2 && y1 < y2) {\n if (fromDYX >= tanDYX) {\n returnPoint = new Point(x1, fromCenterY + tanDYX * fromNode.width / 2);\n } else {\n returnPoint = new Point(\n fromCenterX - dx / dy * fromNode.height / 2,\n y1 + fromNode.height\n );\n }\n } else if (x1 < x2 && y1 < y2) {\n if (fromDYX >= tanDYX) {\n returnPoint = new Point(x1 + fromNode.width, fromCenterY + tanDYX * fromNode.width / 2);\n } else {\n returnPoint = new Point(\n fromCenterX + dx / dy * fromNode.height / 2,\n y1 + fromNode.height\n );\n }\n } else if (x1 < x2 && y1 > y2) {\n if (fromDYX >= tanDYX) {\n returnPoint = new Point(x1 + fromNode.width, fromCenterY - tanDYX * fromNode.width / 2);\n } else {\n returnPoint = new Point(fromCenterX + fromNode.height / 2 * dx / dy, y1);\n }\n } else if (x1 > x2 && y1 > y2) {\n if (fromDYX >= tanDYX) {\n returnPoint = new Point(x1, fromCenterY - fromNode.width / 2 * tanDYX);\n } else {\n returnPoint = new Point(fromCenterX - fromNode.height / 2 * dx / dy, y1);\n }\n }\n return returnPoint;\n};\nlet getIntersectPoints = function(fromNode, endNode) {\n let endIntersectPoint = { x: 0, y: 0 };\n endIntersectPoint.x = endNode.x + endNode.width / 2;\n endIntersectPoint.y = endNode.y + endNode.height / 2;\n let startPoint = getIntersectPoint(fromNode, endIntersectPoint);\n endIntersectPoint.x = fromNode.x + fromNode.width / 2;\n endIntersectPoint.y = fromNode.y + fromNode.height / 2;\n let endPoint = getIntersectPoint(endNode, endIntersectPoint);\n return { startPoint, endPoint };\n};\nconst drawRels = function(diagram2, rels2, getC4ShapeObj, diagObj) {\n let i = 0;\n for (let rel of rels2) {\n i = i + 1;\n let relTextWrap = rel.wrap && conf.wrap;\n let relConf = messageFont(conf);\n let diagramType = diagObj.db.getC4Type();\n if (diagramType === \"C4Dynamic\") {\n rel.label.text = i + \": \" + rel.label.text;\n }\n let textLimitWidth = calculateTextWidth(rel.label.text, relConf);\n calcC4ShapeTextWH(\"label\", rel, relTextWrap, relConf, textLimitWidth);\n if (rel.techn && rel.techn.text !== \"\") {\n textLimitWidth = calculateTextWidth(rel.techn.text, relConf);\n calcC4ShapeTextWH(\"techn\", rel, relTextWrap, relConf, textLimitWidth);\n }\n if (rel.descr && rel.descr.text !== \"\") {\n textLimitWidth = calculateTextWidth(rel.descr.text, relConf);\n calcC4ShapeTextWH(\"descr\", rel, relTextWrap, relConf, textLimitWidth);\n }\n let fromNode = getC4ShapeObj(rel.from);\n let endNode = getC4ShapeObj(rel.to);\n let points = getIntersectPoints(fromNode, endNode);\n rel.startPoint = points.startPoint;\n rel.endPoint = points.endPoint;\n }\n svgDraw.drawRels(diagram2, rels2, conf);\n};\nfunction drawInsideBoundary(diagram2, parentBoundaryAlias, parentBounds, currentBoundaries, diagObj) {\n let currentBounds = new Bounds(diagObj);\n currentBounds.data.widthLimit = parentBounds.data.widthLimit / Math.min(c4BoundaryInRow, currentBoundaries.length);\n for (let [i, currentBoundary] of currentBoundaries.entries()) {\n let Y = 0;\n currentBoundary.image = { width: 0, height: 0, Y: 0 };\n if (currentBoundary.sprite) {\n currentBoundary.image.width = 48;\n currentBoundary.image.height = 48;\n currentBoundary.image.Y = Y;\n Y = currentBoundary.image.Y + currentBoundary.image.height;\n }\n let currentBoundaryTextWrap = currentBoundary.wrap && conf.wrap;\n let currentBoundaryLabelConf = boundaryFont(conf);\n currentBoundaryLabelConf.fontSize = currentBoundaryLabelConf.fontSize + 2;\n currentBoundaryLabelConf.fontWeight = \"bold\";\n calcC4ShapeTextWH(\n \"label\",\n currentBoundary,\n currentBoundaryTextWrap,\n currentBoundaryLabelConf,\n currentBounds.data.widthLimit\n );\n currentBoundary[\"label\"].Y = Y + 8;\n Y = currentBoundary[\"label\"].Y + currentBoundary[\"label\"].height;\n if (currentBoundary.type && currentBoundary.type.text !== \"\") {\n currentBoundary.type.text = \"[\" + currentBoundary.type.text + \"]\";\n let currentBoundaryTypeConf = boundaryFont(conf);\n calcC4ShapeTextWH(\n \"type\",\n currentBoundary,\n currentBoundaryTextWrap,\n currentBoundaryTypeConf,\n currentBounds.data.widthLimit\n );\n currentBoundary[\"type\"].Y = Y + 5;\n Y = currentBoundary[\"type\"].Y + currentBoundary[\"type\"].height;\n }\n if (currentBoundary.descr && currentBoundary.descr.text !== \"\") {\n let currentBoundaryDescrConf = boundaryFont(conf);\n currentBoundaryDescrConf.fontSize = currentBoundaryDescrConf.fontSize - 2;\n calcC4ShapeTextWH(\n \"descr\",\n currentBoundary,\n currentBoundaryTextWrap,\n currentBoundaryDescrConf,\n currentBounds.data.widthLimit\n );\n currentBoundary[\"descr\"].Y = Y + 20;\n Y = currentBoundary[\"descr\"].Y + currentBoundary[\"descr\"].height;\n }\n if (i == 0 || i % c4BoundaryInRow === 0) {\n let _x = parentBounds.data.startx + conf.diagramMarginX;\n let _y = parentBounds.data.stopy + conf.diagramMarginY + Y;\n currentBounds.setData(_x, _x, _y, _y);\n } else {\n let _x = currentBounds.data.stopx !== currentBounds.data.startx ? currentBounds.data.stopx + conf.diagramMarginX : currentBounds.data.startx;\n let _y = currentBounds.data.starty;\n currentBounds.setData(_x, _x, _y, _y);\n }\n currentBounds.name = currentBoundary.alias;\n let currentPersonOrSystemArray = diagObj.db.getC4ShapeArray(currentBoundary.alias);\n let currentPersonOrSystemKeys = diagObj.db.getC4ShapeKeys(currentBoundary.alias);\n if (currentPersonOrSystemKeys.length > 0) {\n drawC4ShapeArray(\n currentBounds,\n diagram2,\n currentPersonOrSystemArray,\n currentPersonOrSystemKeys\n );\n }\n parentBoundaryAlias = currentBoundary.alias;\n let nextCurrentBoundaries = diagObj.db.getBoundarys(parentBoundaryAlias);\n if (nextCurrentBoundaries.length > 0) {\n drawInsideBoundary(\n diagram2,\n parentBoundaryAlias,\n currentBounds,\n nextCurrentBoundaries,\n diagObj\n );\n }\n if (currentBoundary.alias !== \"global\") {\n drawBoundary(diagram2, currentBoundary, currentBounds);\n }\n parentBounds.data.stopy = Math.max(\n currentBounds.data.stopy + conf.c4ShapeMargin,\n parentBounds.data.stopy\n );\n parentBounds.data.stopx = Math.max(\n currentBounds.data.stopx + conf.c4ShapeMargin,\n parentBounds.data.stopx\n );\n globalBoundaryMaxX = Math.max(globalBoundaryMaxX, parentBounds.data.stopx);\n globalBoundaryMaxY = Math.max(globalBoundaryMaxY, parentBounds.data.stopy);\n }\n}\nconst draw = function(_text, id, _version, diagObj) {\n conf = getConfig().c4;\n const securityLevel = getConfig().securityLevel;\n let sandboxElement;\n if (securityLevel === \"sandbox\") {\n sandboxElement = select(\"#i\" + id);\n }\n const root = securityLevel === \"sandbox\" ? select(sandboxElement.nodes()[0].contentDocument.body) : select(\"body\");\n let db2 = diagObj.db;\n diagObj.db.setWrap(conf.wrap);\n c4ShapeInRow = db2.getC4ShapeInRow();\n c4BoundaryInRow = db2.getC4BoundaryInRow();\n log.debug(`C:${JSON.stringify(conf, null, 2)}`);\n const diagram2 = securityLevel === \"sandbox\" ? root.select(`[id=\"${id}\"]`) : select(`[id=\"${id}\"]`);\n svgDraw.insertComputerIcon(diagram2);\n svgDraw.insertDatabaseIcon(diagram2);\n svgDraw.insertClockIcon(diagram2);\n let screenBounds = new Bounds(diagObj);\n screenBounds.setData(\n conf.diagramMarginX,\n conf.diagramMarginX,\n conf.diagramMarginY,\n conf.diagramMarginY\n );\n screenBounds.data.widthLimit = screen.availWidth;\n globalBoundaryMaxX = conf.diagramMarginX;\n globalBoundaryMaxY = conf.diagramMarginY;\n const title2 = diagObj.db.getTitle();\n let currentBoundaries = diagObj.db.getBoundarys(\"\");\n drawInsideBoundary(diagram2, \"\", screenBounds, currentBoundaries, diagObj);\n svgDraw.insertArrowHead(diagram2);\n svgDraw.insertArrowEnd(diagram2);\n svgDraw.insertArrowCrossHead(diagram2);\n svgDraw.insertArrowFilledHead(diagram2);\n drawRels(diagram2, diagObj.db.getRels(), diagObj.db.getC4Shape, diagObj);\n screenBounds.data.stopx = globalBoundaryMaxX;\n screenBounds.data.stopy = globalBoundaryMaxY;\n const box = screenBounds.data;\n let boxHeight = box.stopy - box.starty;\n let height = boxHeight + 2 * conf.diagramMarginY;\n let boxWidth = box.stopx - box.startx;\n const width = boxWidth + 2 * conf.diagramMarginX;\n if (title2) {\n diagram2.append(\"text\").text(title2).attr(\"x\", (box.stopx - box.startx) / 2 - 4 * conf.diagramMarginX).attr(\"y\", box.starty + conf.diagramMarginY);\n }\n configureSvgSize(diagram2, height, width, conf.useMaxWidth);\n const extraVertForTitle = title2 ? 60 : 0;\n diagram2.attr(\n \"viewBox\",\n box.startx - conf.diagramMarginX + \" -\" + (conf.diagramMarginY + extraVertForTitle) + \" \" + width + \" \" + (height + extraVertForTitle)\n );\n log.debug(`models:`, box);\n};\nconst renderer = {\n drawPersonOrSystemArray: drawC4ShapeArray,\n drawBoundary,\n setConf,\n draw\n};\nconst getStyles = (options) => `.person {\n stroke: ${options.personBorder};\n fill: ${options.personBkg};\n }\n`;\nconst styles = getStyles;\nconst diagram = {\n parser: parser$1,\n db,\n renderer,\n styles,\n init: ({ c4, wrap }) => {\n renderer.setConf(c4);\n db.setWrap(wrap);\n }\n};\nexport {\n diagram\n};\n"], + "mappings": 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Bundled license information: + +lodash-es/lodash.js: + (** + * @license + * Lodash (Custom Build) + * Build: `lodash modularize exports="es" -o ./` + * Copyright OpenJS Foundation and other contributors + * Released under MIT license + * Based on Underscore.js 1.8.3 + * Copyright Jeremy Ashkenas, DocumentCloud and Investigative Reporters & Editors + *) +*/ +//# sourceMappingURL=chunk-6LZA44UA.min.js.map diff --git a/docs/public/chunk-6LZA44UA.min.js.map b/docs/public/chunk-6LZA44UA.min.js.map new file mode 100644 index 00000000..36e5734c --- /dev/null +++ b/docs/public/chunk-6LZA44UA.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/lodash-es/_arrayEach.js", "../../node_modules/lodash-es/keys.js", "../../node_modules/lodash-es/_baseAssign.js", "../../node_modules/lodash-es/_baseAssignIn.js", "../../node_modules/lodash-es/_arrayFilter.js", "../../node_modules/lodash-es/stubArray.js", "../../node_modules/lodash-es/_getSymbols.js", 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"../../node_modules/dagre-d3-es/src/graphlib/graph.js"], + "sourcesContent": ["/**\n * A specialized version of `_.forEach` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nexport default arrayEach;\n", "import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeys from './_baseKeys.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nfunction keys(object) {\n return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object);\n}\n\nexport default keys;\n", "import copyObject from './_copyObject.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.assign` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssign(object, source) {\n return object && copyObject(source, keys(source), object);\n}\n\nexport default baseAssign;\n", "import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * The base implementation of `_.assignIn` without support for multiple sources\n * or `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @returns {Object} Returns `object`.\n */\nfunction baseAssignIn(object, source) {\n return object && copyObject(source, keysIn(source), object);\n}\n\nexport default baseAssignIn;\n", "/**\n * A specialized version of `_.filter` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction arrayFilter(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length,\n resIndex = 0,\n result = [];\n\n while (++index < length) {\n var value = array[index];\n if (predicate(value, index, array)) {\n result[resIndex++] = value;\n }\n }\n return result;\n}\n\nexport default arrayFilter;\n", "/**\n * This method returns a new empty array.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {Array} Returns the new empty array.\n * @example\n *\n * var arrays = _.times(2, _.stubArray);\n *\n * console.log(arrays);\n * // => [[], []]\n *\n * console.log(arrays[0] === arrays[1]);\n * // => false\n */\nfunction stubArray() {\n return [];\n}\n\nexport default stubArray;\n", "import arrayFilter from './_arrayFilter.js';\nimport stubArray from './stubArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbols = !nativeGetSymbols ? stubArray : function(object) {\n if (object == null) {\n return [];\n }\n object = Object(object);\n return arrayFilter(nativeGetSymbols(object), function(symbol) {\n return propertyIsEnumerable.call(object, symbol);\n });\n};\n\nexport default getSymbols;\n", "import copyObject from './_copyObject.js';\nimport getSymbols from './_getSymbols.js';\n\n/**\n * Copies own symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbols(source, object) {\n return copyObject(source, getSymbols(source), object);\n}\n\nexport default copySymbols;\n", "/**\n * Appends the elements of `values` to `array`.\n *\n * @private\n * @param {Array} array The array to modify.\n * @param {Array} values The values to append.\n * @returns {Array} Returns `array`.\n */\nfunction arrayPush(array, values) {\n var index = -1,\n length = values.length,\n offset = array.length;\n\n while (++index < length) {\n array[offset + index] = values[index];\n }\n return array;\n}\n\nexport default arrayPush;\n", "import arrayPush from './_arrayPush.js';\nimport getPrototype from './_getPrototype.js';\nimport getSymbols from './_getSymbols.js';\nimport stubArray from './stubArray.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeGetSymbols = Object.getOwnPropertySymbols;\n\n/**\n * Creates an array of the own and inherited enumerable symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of symbols.\n */\nvar getSymbolsIn = !nativeGetSymbols ? stubArray : function(object) {\n var result = [];\n while (object) {\n arrayPush(result, getSymbols(object));\n object = getPrototype(object);\n }\n return result;\n};\n\nexport default getSymbolsIn;\n", "import copyObject from './_copyObject.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\n\n/**\n * Copies own and inherited symbols of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy symbols from.\n * @param {Object} [object={}] The object to copy symbols to.\n * @returns {Object} Returns `object`.\n */\nfunction copySymbolsIn(source, object) {\n return copyObject(source, getSymbolsIn(source), object);\n}\n\nexport default copySymbolsIn;\n", "import arrayPush from './_arrayPush.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `getAllKeys` and `getAllKeysIn` which uses\n * `keysFunc` and `symbolsFunc` to get the enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @param {Function} symbolsFunc The function to get the symbols of `object`.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction baseGetAllKeys(object, keysFunc, symbolsFunc) {\n var result = keysFunc(object);\n return isArray(object) ? result : arrayPush(result, symbolsFunc(object));\n}\n\nexport default baseGetAllKeys;\n", "import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbols from './_getSymbols.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of own enumerable property names and symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeys(object) {\n return baseGetAllKeys(object, keys, getSymbols);\n}\n\nexport default getAllKeys;\n", "import baseGetAllKeys from './_baseGetAllKeys.js';\nimport getSymbolsIn from './_getSymbolsIn.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Creates an array of own and inherited enumerable property names and\n * symbols of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names and symbols.\n */\nfunction getAllKeysIn(object) {\n return baseGetAllKeys(object, keysIn, getSymbolsIn);\n}\n\nexport default getAllKeysIn;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Initializes an array clone.\n *\n * @private\n * @param {Array} array The array to clone.\n * @returns {Array} Returns the initialized clone.\n */\nfunction initCloneArray(array) {\n var length = array.length,\n result = new array.constructor(length);\n\n // Add properties assigned by `RegExp#exec`.\n if (length && typeof array[0] == 'string' && hasOwnProperty.call(array, 'index')) {\n result.index = array.index;\n result.input = array.input;\n }\n return result;\n}\n\nexport default initCloneArray;\n", "import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `dataView`.\n *\n * @private\n * @param {Object} dataView The data view to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned data view.\n */\nfunction cloneDataView(dataView, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(dataView.buffer) : dataView.buffer;\n return new dataView.constructor(buffer, dataView.byteOffset, dataView.byteLength);\n}\n\nexport default cloneDataView;\n", "/** Used to match `RegExp` flags from their coerced string values. */\nvar reFlags = /\\w*$/;\n\n/**\n * Creates a clone of `regexp`.\n *\n * @private\n * @param {Object} regexp The regexp to clone.\n * @returns {Object} Returns the cloned regexp.\n */\nfunction cloneRegExp(regexp) {\n var result = new regexp.constructor(regexp.source, reFlags.exec(regexp));\n result.lastIndex = regexp.lastIndex;\n return result;\n}\n\nexport default cloneRegExp;\n", "import Symbol from './_Symbol.js';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * Creates a clone of the `symbol` object.\n *\n * @private\n * @param {Object} symbol The symbol object to clone.\n * @returns {Object} Returns the cloned symbol object.\n */\nfunction cloneSymbol(symbol) {\n return symbolValueOf ? Object(symbolValueOf.call(symbol)) : {};\n}\n\nexport default cloneSymbol;\n", "import cloneArrayBuffer from './_cloneArrayBuffer.js';\nimport cloneDataView from './_cloneDataView.js';\nimport cloneRegExp from './_cloneRegExp.js';\nimport cloneSymbol from './_cloneSymbol.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/**\n * Initializes an object clone based on its `toStringTag`.\n *\n * **Note:** This function only supports cloning values with tags of\n * `Boolean`, `Date`, `Error`, `Map`, `Number`, `RegExp`, `Set`, or `String`.\n *\n * @private\n * @param {Object} object The object to clone.\n * @param {string} tag The `toStringTag` of the object to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneByTag(object, tag, isDeep) {\n var Ctor = object.constructor;\n switch (tag) {\n case arrayBufferTag:\n return cloneArrayBuffer(object);\n\n case boolTag:\n case dateTag:\n return new Ctor(+object);\n\n case dataViewTag:\n return cloneDataView(object, isDeep);\n\n case float32Tag: case float64Tag:\n case int8Tag: case int16Tag: case int32Tag:\n case uint8Tag: case uint8ClampedTag: case uint16Tag: case uint32Tag:\n return cloneTypedArray(object, isDeep);\n\n case mapTag:\n return new Ctor;\n\n case numberTag:\n case stringTag:\n return new Ctor(object);\n\n case regexpTag:\n return cloneRegExp(object);\n\n case setTag:\n return new Ctor;\n\n case symbolTag:\n return cloneSymbol(object);\n }\n}\n\nexport default initCloneByTag;\n", "import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]';\n\n/**\n * The base implementation of `_.isMap` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n */\nfunction baseIsMap(value) {\n return isObjectLike(value) && getTag(value) == mapTag;\n}\n\nexport default baseIsMap;\n", "import baseIsMap from './_baseIsMap.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsMap = nodeUtil && nodeUtil.isMap;\n\n/**\n * Checks if `value` is classified as a `Map` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a map, else `false`.\n * @example\n *\n * _.isMap(new Map);\n * // => true\n *\n * _.isMap(new WeakMap);\n * // => false\n */\nvar isMap = nodeIsMap ? baseUnary(nodeIsMap) : baseIsMap;\n\nexport default isMap;\n", "import getTag from './_getTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar setTag = '[object Set]';\n\n/**\n * The base implementation of `_.isSet` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n */\nfunction baseIsSet(value) {\n return isObjectLike(value) && getTag(value) == setTag;\n}\n\nexport default baseIsSet;\n", "import baseIsSet from './_baseIsSet.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsSet = nodeUtil && nodeUtil.isSet;\n\n/**\n * Checks if `value` is classified as a `Set` object.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a set, else `false`.\n * @example\n *\n * _.isSet(new Set);\n * // => true\n *\n * _.isSet(new WeakSet);\n * // => false\n */\nvar isSet = nodeIsSet ? baseUnary(nodeIsSet) : baseIsSet;\n\nexport default isSet;\n", "import Stack from './_Stack.js';\nimport arrayEach from './_arrayEach.js';\nimport assignValue from './_assignValue.js';\nimport baseAssign from './_baseAssign.js';\nimport baseAssignIn from './_baseAssignIn.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport copyArray from './_copyArray.js';\nimport copySymbols from './_copySymbols.js';\nimport copySymbolsIn from './_copySymbolsIn.js';\nimport getAllKeys from './_getAllKeys.js';\nimport getAllKeysIn from './_getAllKeysIn.js';\nimport getTag from './_getTag.js';\nimport initCloneArray from './_initCloneArray.js';\nimport initCloneByTag from './_initCloneByTag.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isMap from './isMap.js';\nimport isObject from './isObject.js';\nimport isSet from './isSet.js';\nimport keys from './keys.js';\nimport keysIn from './keysIn.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_FLAT_FLAG = 2,\n CLONE_SYMBOLS_FLAG = 4;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values supported by `_.clone`. */\nvar cloneableTags = {};\ncloneableTags[argsTag] = cloneableTags[arrayTag] =\ncloneableTags[arrayBufferTag] = cloneableTags[dataViewTag] =\ncloneableTags[boolTag] = cloneableTags[dateTag] =\ncloneableTags[float32Tag] = cloneableTags[float64Tag] =\ncloneableTags[int8Tag] = cloneableTags[int16Tag] =\ncloneableTags[int32Tag] = cloneableTags[mapTag] =\ncloneableTags[numberTag] = cloneableTags[objectTag] =\ncloneableTags[regexpTag] = cloneableTags[setTag] =\ncloneableTags[stringTag] = cloneableTags[symbolTag] =\ncloneableTags[uint8Tag] = cloneableTags[uint8ClampedTag] =\ncloneableTags[uint16Tag] = cloneableTags[uint32Tag] = true;\ncloneableTags[errorTag] = cloneableTags[funcTag] =\ncloneableTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.clone` and `_.cloneDeep` which tracks\n * traversed objects.\n *\n * @private\n * @param {*} value The value to clone.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Deep clone\n * 2 - Flatten inherited properties\n * 4 - Clone symbols\n * @param {Function} [customizer] The function to customize cloning.\n * @param {string} [key] The key of `value`.\n * @param {Object} [object] The parent object of `value`.\n * @param {Object} [stack] Tracks traversed objects and their clone counterparts.\n * @returns {*} Returns the cloned value.\n */\nfunction baseClone(value, bitmask, customizer, key, object, stack) {\n var result,\n isDeep = bitmask & CLONE_DEEP_FLAG,\n isFlat = bitmask & CLONE_FLAT_FLAG,\n isFull = bitmask & CLONE_SYMBOLS_FLAG;\n\n if (customizer) {\n result = object ? customizer(value, key, object, stack) : customizer(value);\n }\n if (result !== undefined) {\n return result;\n }\n if (!isObject(value)) {\n return value;\n }\n var isArr = isArray(value);\n if (isArr) {\n result = initCloneArray(value);\n if (!isDeep) {\n return copyArray(value, result);\n }\n } else {\n var tag = getTag(value),\n isFunc = tag == funcTag || tag == genTag;\n\n if (isBuffer(value)) {\n return cloneBuffer(value, isDeep);\n }\n if (tag == objectTag || tag == argsTag || (isFunc && !object)) {\n result = (isFlat || isFunc) ? {} : initCloneObject(value);\n if (!isDeep) {\n return isFlat\n ? copySymbolsIn(value, baseAssignIn(result, value))\n : copySymbols(value, baseAssign(result, value));\n }\n } else {\n if (!cloneableTags[tag]) {\n return object ? value : {};\n }\n result = initCloneByTag(value, tag, isDeep);\n }\n }\n // Check for circular references and return its corresponding clone.\n stack || (stack = new Stack);\n var stacked = stack.get(value);\n if (stacked) {\n return stacked;\n }\n stack.set(value, result);\n\n if (isSet(value)) {\n value.forEach(function(subValue) {\n result.add(baseClone(subValue, bitmask, customizer, subValue, value, stack));\n });\n } else if (isMap(value)) {\n value.forEach(function(subValue, key) {\n result.set(key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n }\n\n var keysFunc = isFull\n ? (isFlat ? getAllKeysIn : getAllKeys)\n : (isFlat ? keysIn : keys);\n\n var props = isArr ? undefined : keysFunc(value);\n arrayEach(props || value, function(subValue, key) {\n if (props) {\n key = subValue;\n subValue = value[key];\n }\n // Recursively populate clone (susceptible to call stack limits).\n assignValue(result, key, baseClone(subValue, bitmask, customizer, key, value, stack));\n });\n return result;\n}\n\nexport default baseClone;\n", "import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * Creates a shallow clone of `value`.\n *\n * **Note:** This method is loosely based on the\n * [structured clone algorithm](https://mdn.io/Structured_clone_algorithm)\n * and supports cloning arrays, array buffers, booleans, date objects, maps,\n * numbers, `Object` objects, regexes, sets, strings, symbols, and typed\n * arrays. The own enumerable properties of `arguments` objects are cloned\n * as plain objects. An empty object is returned for uncloneable values such\n * as error objects, functions, DOM nodes, and WeakMaps.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to clone.\n * @returns {*} Returns the cloned value.\n * @see _.cloneDeep\n * @example\n *\n * var objects = [{ 'a': 1 }, { 'b': 2 }];\n *\n * var shallow = _.clone(objects);\n * console.log(shallow[0] === objects[0]);\n * // => true\n */\nfunction clone(value) {\n return baseClone(value, CLONE_SYMBOLS_FLAG);\n}\n\nexport default clone;\n", "import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar symbolTag = '[object Symbol]';\n\n/**\n * Checks if `value` is classified as a `Symbol` primitive or object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a symbol, else `false`.\n * @example\n *\n * _.isSymbol(Symbol.iterator);\n * // => true\n *\n * _.isSymbol('abc');\n * // => false\n */\nfunction isSymbol(value) {\n return typeof value == 'symbol' ||\n (isObjectLike(value) && baseGetTag(value) == symbolTag);\n}\n\nexport default isSymbol;\n", "/**\n * A specialized version of `_.map` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction arrayMap(array, iteratee) {\n var index = -1,\n length = array == null ? 0 : array.length,\n result = Array(length);\n\n while (++index < length) {\n result[index] = iteratee(array[index], index, array);\n }\n return result;\n}\n\nexport default arrayMap;\n", "import Symbol from './_Symbol.js';\nimport arrayMap from './_arrayMap.js';\nimport isArray from './isArray.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolToString = symbolProto ? symbolProto.toString : undefined;\n\n/**\n * The base implementation of `_.toString` which doesn't convert nullish\n * values to empty strings.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {string} Returns the string.\n */\nfunction baseToString(value) {\n // Exit early for strings to avoid a performance hit in some environments.\n if (typeof value == 'string') {\n return value;\n }\n if (isArray(value)) {\n // Recursively convert values (susceptible to call stack limits).\n return arrayMap(value, baseToString) + '';\n }\n if (isSymbol(value)) {\n return symbolToString ? symbolToString.call(value) : '';\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n}\n\nexport default baseToString;\n", "/** Used to match a single whitespace character. */\nvar reWhitespace = /\\s/;\n\n/**\n * Used by `_.trim` and `_.trimEnd` to get the index of the last non-whitespace\n * character of `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the index of the last non-whitespace character.\n */\nfunction trimmedEndIndex(string) {\n var index = string.length;\n\n while (index-- && reWhitespace.test(string.charAt(index))) {}\n return index;\n}\n\nexport default trimmedEndIndex;\n", "import trimmedEndIndex from './_trimmedEndIndex.js';\n\n/** Used to match leading whitespace. */\nvar reTrimStart = /^\\s+/;\n\n/**\n * The base implementation of `_.trim`.\n *\n * @private\n * @param {string} string The string to trim.\n * @returns {string} Returns the trimmed string.\n */\nfunction baseTrim(string) {\n return string\n ? string.slice(0, trimmedEndIndex(string) + 1).replace(reTrimStart, '')\n : string;\n}\n\nexport default baseTrim;\n", "import baseTrim from './_baseTrim.js';\nimport isObject from './isObject.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar NAN = 0 / 0;\n\n/** Used to detect bad signed hexadecimal string values. */\nvar reIsBadHex = /^[-+]0x[0-9a-f]+$/i;\n\n/** Used to detect binary string values. */\nvar reIsBinary = /^0b[01]+$/i;\n\n/** Used to detect octal string values. */\nvar reIsOctal = /^0o[0-7]+$/i;\n\n/** Built-in method references without a dependency on `root`. */\nvar freeParseInt = parseInt;\n\n/**\n * Converts `value` to a number.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to process.\n * @returns {number} Returns the number.\n * @example\n *\n * _.toNumber(3.2);\n * // => 3.2\n *\n * _.toNumber(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toNumber(Infinity);\n * // => Infinity\n *\n * _.toNumber('3.2');\n * // => 3.2\n */\nfunction toNumber(value) {\n if (typeof value == 'number') {\n return value;\n }\n if (isSymbol(value)) {\n return NAN;\n }\n if (isObject(value)) {\n var other = typeof value.valueOf == 'function' ? value.valueOf() : value;\n value = isObject(other) ? (other + '') : other;\n }\n if (typeof value != 'string') {\n return value === 0 ? value : +value;\n }\n value = baseTrim(value);\n var isBinary = reIsBinary.test(value);\n return (isBinary || reIsOctal.test(value))\n ? freeParseInt(value.slice(2), isBinary ? 2 : 8)\n : (reIsBadHex.test(value) ? NAN : +value);\n}\n\nexport default toNumber;\n", "import toNumber from './toNumber.js';\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0,\n MAX_INTEGER = 1.7976931348623157e+308;\n\n/**\n * Converts `value` to a finite number.\n *\n * @static\n * @memberOf _\n * @since 4.12.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {number} Returns the converted number.\n * @example\n *\n * _.toFinite(3.2);\n * // => 3.2\n *\n * _.toFinite(Number.MIN_VALUE);\n * // => 5e-324\n *\n * _.toFinite(Infinity);\n * // => 1.7976931348623157e+308\n *\n * _.toFinite('3.2');\n * // => 3.2\n */\nfunction toFinite(value) {\n if (!value) {\n return value === 0 ? value : 0;\n }\n value = toNumber(value);\n if (value === INFINITY || value === -INFINITY) {\n var sign = (value < 0 ? -1 : 1);\n return sign * MAX_INTEGER;\n }\n return value === value ? value : 0;\n}\n\nexport default toFinite;\n", "import toFinite from './toFinite.js';\n\n/**\n * Converts `value` to an integer.\n *\n * **Note:** This method is loosely based on\n * [`ToInteger`](http://www.ecma-international.org/ecma-262/7.0/#sec-tointeger).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {number} Returns the converted integer.\n * @example\n *\n * _.toInteger(3.2);\n * // => 3\n *\n * _.toInteger(Number.MIN_VALUE);\n * // => 0\n *\n * _.toInteger(Infinity);\n * // => 1.7976931348623157e+308\n *\n * _.toInteger('3.2');\n * // => 3\n */\nfunction toInteger(value) {\n var result = toFinite(value),\n remainder = result % 1;\n\n return result === result ? (remainder ? result - remainder : result) : 0;\n}\n\nexport default toInteger;\n", "/**\n * This method returns `undefined`.\n *\n * @static\n * @memberOf _\n * @since 2.3.0\n * @category Util\n * @example\n *\n * _.times(2, _.noop);\n * // => [undefined, undefined]\n */\nfunction noop() {\n // No operation performed.\n}\n\nexport default noop;\n", "/**\n * The base implementation of `_.findIndex` and `_.findLastIndex` without\n * support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} predicate The function invoked per iteration.\n * @param {number} fromIndex The index to search from.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseFindIndex(array, predicate, fromIndex, fromRight) {\n var length = array.length,\n index = fromIndex + (fromRight ? 1 : -1);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (predicate(array[index], index, array)) {\n return index;\n }\n }\n return -1;\n}\n\nexport default baseFindIndex;\n", "/**\n * The base implementation of `_.isNaN` without support for number objects.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`.\n */\nfunction baseIsNaN(value) {\n return value !== value;\n}\n\nexport default baseIsNaN;\n", "/**\n * A specialized version of `_.indexOf` which performs strict equality\n * comparisons of values, i.e. `===`.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction strictIndexOf(array, value, fromIndex) {\n var index = fromIndex - 1,\n length = array.length;\n\n while (++index < length) {\n if (array[index] === value) {\n return index;\n }\n }\n return -1;\n}\n\nexport default strictIndexOf;\n", "import baseFindIndex from './_baseFindIndex.js';\nimport baseIsNaN from './_baseIsNaN.js';\nimport strictIndexOf from './_strictIndexOf.js';\n\n/**\n * The base implementation of `_.indexOf` without `fromIndex` bounds checks.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} value The value to search for.\n * @param {number} fromIndex The index to search from.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction baseIndexOf(array, value, fromIndex) {\n return value === value\n ? strictIndexOf(array, value, fromIndex)\n : baseFindIndex(array, baseIsNaN, fromIndex);\n}\n\nexport default baseIndexOf;\n", "import baseIndexOf from './_baseIndexOf.js';\n\n/**\n * A specialized version of `_.includes` for arrays without support for\n * specifying an index to search from.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\nfunction arrayIncludes(array, value) {\n var length = array == null ? 0 : array.length;\n return !!length && baseIndexOf(array, value, 0) > -1;\n}\n\nexport default arrayIncludes;\n", "import isArray from './isArray.js';\nimport isSymbol from './isSymbol.js';\n\n/** Used to match property names within property paths. */\nvar reIsDeepProp = /\\.|\\[(?:[^[\\]]*|([\"'])(?:(?!\\1)[^\\\\]|\\\\.)*?\\1)\\]/,\n reIsPlainProp = /^\\w*$/;\n\n/**\n * Checks if `value` is a property name and not a property path.\n *\n * @private\n * @param {*} value The value to check.\n * @param {Object} [object] The object to query keys on.\n * @returns {boolean} Returns `true` if `value` is a property name, else `false`.\n */\nfunction isKey(value, object) {\n if (isArray(value)) {\n return false;\n }\n var type = typeof value;\n if (type == 'number' || type == 'symbol' || type == 'boolean' ||\n value == null || isSymbol(value)) {\n return true;\n }\n return reIsPlainProp.test(value) || !reIsDeepProp.test(value) ||\n (object != null && value in Object(object));\n}\n\nexport default isKey;\n", "import memoize from './memoize.js';\n\n/** Used as the maximum memoize cache size. */\nvar MAX_MEMOIZE_SIZE = 500;\n\n/**\n * A specialized version of `_.memoize` which clears the memoized function's\n * cache when it exceeds `MAX_MEMOIZE_SIZE`.\n *\n * @private\n * @param {Function} func The function to have its output memoized.\n * @returns {Function} Returns the new memoized function.\n */\nfunction memoizeCapped(func) {\n var result = memoize(func, function(key) {\n if (cache.size === MAX_MEMOIZE_SIZE) {\n cache.clear();\n }\n return key;\n });\n\n var cache = result.cache;\n return result;\n}\n\nexport default memoizeCapped;\n", "import memoizeCapped from './_memoizeCapped.js';\n\n/** Used to match property names within property paths. */\nvar rePropName = /[^.[\\]]+|\\[(?:(-?\\d+(?:\\.\\d+)?)|([\"'])((?:(?!\\2)[^\\\\]|\\\\.)*?)\\2)\\]|(?=(?:\\.|\\[\\])(?:\\.|\\[\\]|$))/g;\n\n/** Used to match backslashes in property paths. */\nvar reEscapeChar = /\\\\(\\\\)?/g;\n\n/**\n * Converts `string` to a property path array.\n *\n * @private\n * @param {string} string The string to convert.\n * @returns {Array} Returns the property path array.\n */\nvar stringToPath = memoizeCapped(function(string) {\n var result = [];\n if (string.charCodeAt(0) === 46 /* . */) {\n result.push('');\n }\n string.replace(rePropName, function(match, number, quote, subString) {\n result.push(quote ? subString.replace(reEscapeChar, '$1') : (number || match));\n });\n return result;\n});\n\nexport default stringToPath;\n", "import baseToString from './_baseToString.js';\n\n/**\n * Converts `value` to a string. An empty string is returned for `null`\n * and `undefined` values. The sign of `-0` is preserved.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n * @example\n *\n * _.toString(null);\n * // => ''\n *\n * _.toString(-0);\n * // => '-0'\n *\n * _.toString([1, 2, 3]);\n * // => '1,2,3'\n */\nfunction toString(value) {\n return value == null ? '' : baseToString(value);\n}\n\nexport default toString;\n", "import isArray from './isArray.js';\nimport isKey from './_isKey.js';\nimport stringToPath from './_stringToPath.js';\nimport toString from './toString.js';\n\n/**\n * Casts `value` to a path array if it's not one.\n *\n * @private\n * @param {*} value The value to inspect.\n * @param {Object} [object] The object to query keys on.\n * @returns {Array} Returns the cast property path array.\n */\nfunction castPath(value, object) {\n if (isArray(value)) {\n return value;\n }\n return isKey(value, object) ? [value] : stringToPath(toString(value));\n}\n\nexport default castPath;\n", "import isSymbol from './isSymbol.js';\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/**\n * Converts `value` to a string key if it's not a string or symbol.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {string|symbol} Returns the key.\n */\nfunction toKey(value) {\n if (typeof value == 'string' || isSymbol(value)) {\n return value;\n }\n var result = (value + '');\n return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result;\n}\n\nexport default toKey;\n", "import castPath from './_castPath.js';\nimport toKey from './_toKey.js';\n\n/**\n * The base implementation of `_.get` without support for default values.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @returns {*} Returns the resolved value.\n */\nfunction baseGet(object, path) {\n path = castPath(path, object);\n\n var index = 0,\n length = path.length;\n\n while (object != null && index < length) {\n object = object[toKey(path[index++])];\n }\n return (index && index == length) ? object : undefined;\n}\n\nexport default baseGet;\n", "import baseGet from './_baseGet.js';\n\n/**\n * Gets the value at `path` of `object`. If the resolved value is\n * `undefined`, the `defaultValue` is returned in its place.\n *\n * @static\n * @memberOf _\n * @since 3.7.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path of the property to get.\n * @param {*} [defaultValue] The value returned for `undefined` resolved values.\n * @returns {*} Returns the resolved value.\n * @example\n *\n * var object = { 'a': [{ 'b': { 'c': 3 } }] };\n *\n * _.get(object, 'a[0].b.c');\n * // => 3\n *\n * _.get(object, ['a', '0', 'b', 'c']);\n * // => 3\n *\n * _.get(object, 'a.b.c', 'default');\n * // => 'default'\n */\nfunction get(object, path, defaultValue) {\n var result = object == null ? undefined : baseGet(object, path);\n return result === undefined ? defaultValue : result;\n}\n\nexport default get;\n", "import Symbol from './_Symbol.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\n\n/** Built-in value references. */\nvar spreadableSymbol = Symbol ? Symbol.isConcatSpreadable : undefined;\n\n/**\n * Checks if `value` is a flattenable `arguments` object or array.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is flattenable, else `false`.\n */\nfunction isFlattenable(value) {\n return isArray(value) || isArguments(value) ||\n !!(spreadableSymbol && value && value[spreadableSymbol]);\n}\n\nexport default isFlattenable;\n", "import arrayPush from './_arrayPush.js';\nimport isFlattenable from './_isFlattenable.js';\n\n/**\n * The base implementation of `_.flatten` with support for restricting flattening.\n *\n * @private\n * @param {Array} array The array to flatten.\n * @param {number} depth The maximum recursion depth.\n * @param {boolean} [predicate=isFlattenable] The function invoked per iteration.\n * @param {boolean} [isStrict] Restrict to values that pass `predicate` checks.\n * @param {Array} [result=[]] The initial result value.\n * @returns {Array} Returns the new flattened array.\n */\nfunction baseFlatten(array, depth, predicate, isStrict, result) {\n var index = -1,\n length = array.length;\n\n predicate || (predicate = isFlattenable);\n result || (result = []);\n\n while (++index < length) {\n var value = array[index];\n if (depth > 0 && predicate(value)) {\n if (depth > 1) {\n // Recursively flatten arrays (susceptible to call stack limits).\n baseFlatten(value, depth - 1, predicate, isStrict, result);\n } else {\n arrayPush(result, value);\n }\n } else if (!isStrict) {\n result[result.length] = value;\n }\n }\n return result;\n}\n\nexport default baseFlatten;\n", "import baseFlatten from './_baseFlatten.js';\n\n/**\n * Flattens `array` a single level deep.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to flatten.\n * @returns {Array} Returns the new flattened array.\n * @example\n *\n * _.flatten([1, [2, [3, [4]], 5]]);\n * // => [1, 2, [3, [4]], 5]\n */\nfunction flatten(array) {\n var length = array == null ? 0 : array.length;\n return length ? baseFlatten(array, 1) : [];\n}\n\nexport default flatten;\n", "import flatten from './flatten.js';\nimport overRest from './_overRest.js';\nimport setToString from './_setToString.js';\n\n/**\n * A specialized version of `baseRest` which flattens the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @returns {Function} Returns the new function.\n */\nfunction flatRest(func) {\n return setToString(overRest(func, undefined, flatten), func + '');\n}\n\nexport default flatRest;\n", "/** Used to compose unicode character classes. */\nvar rsAstralRange = '\\\\ud800-\\\\udfff',\n rsComboMarksRange = '\\\\u0300-\\\\u036f',\n reComboHalfMarksRange = '\\\\ufe20-\\\\ufe2f',\n rsComboSymbolsRange = '\\\\u20d0-\\\\u20ff',\n rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange,\n rsVarRange = '\\\\ufe0e\\\\ufe0f';\n\n/** Used to compose unicode capture groups. */\nvar rsZWJ = '\\\\u200d';\n\n/** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */\nvar reHasUnicode = RegExp('[' + rsZWJ + rsAstralRange + rsComboRange + rsVarRange + ']');\n\n/**\n * Checks if `string` contains Unicode symbols.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {boolean} Returns `true` if a symbol is found, else `false`.\n */\nfunction hasUnicode(string) {\n return reHasUnicode.test(string);\n}\n\nexport default hasUnicode;\n", "/**\n * A specialized version of `_.reduce` for arrays without support for\n * iteratee shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @param {boolean} [initAccum] Specify using the first element of `array` as\n * the initial value.\n * @returns {*} Returns the accumulated value.\n */\nfunction arrayReduce(array, iteratee, accumulator, initAccum) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n if (initAccum && length) {\n accumulator = array[++index];\n }\n while (++index < length) {\n accumulator = iteratee(accumulator, array[index], index, array);\n }\n return accumulator;\n}\n\nexport default arrayReduce;\n", "import baseClone from './_baseClone.js';\n\n/** Used to compose bitmasks for cloning. */\nvar CLONE_DEEP_FLAG = 1,\n CLONE_SYMBOLS_FLAG = 4;\n\n/**\n * This method is like `_.clone` except that it recursively clones `value`.\n *\n * @static\n * @memberOf _\n * @since 1.0.0\n * @category Lang\n * @param {*} value The value to recursively clone.\n * @returns {*} Returns the deep cloned value.\n * @see _.clone\n * @example\n *\n * var objects = [{ 'a': 1 }, { 'b': 2 }];\n *\n * var deep = _.cloneDeep(objects);\n * console.log(deep[0] === objects[0]);\n * // => false\n */\nfunction cloneDeep(value) {\n return baseClone(value, CLONE_DEEP_FLAG | CLONE_SYMBOLS_FLAG);\n}\n\nexport default cloneDeep;\n", "/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Adds `value` to the array cache.\n *\n * @private\n * @name add\n * @memberOf SetCache\n * @alias push\n * @param {*} value The value to cache.\n * @returns {Object} Returns the cache instance.\n */\nfunction setCacheAdd(value) {\n this.__data__.set(value, HASH_UNDEFINED);\n return this;\n}\n\nexport default setCacheAdd;\n", "/**\n * Checks if `value` is in the array cache.\n *\n * @private\n * @name has\n * @memberOf SetCache\n * @param {*} value The value to search for.\n * @returns {number} Returns `true` if `value` is found, else `false`.\n */\nfunction setCacheHas(value) {\n return this.__data__.has(value);\n}\n\nexport default setCacheHas;\n", "import MapCache from './_MapCache.js';\nimport setCacheAdd from './_setCacheAdd.js';\nimport setCacheHas from './_setCacheHas.js';\n\n/**\n *\n * Creates an array cache object to store unique values.\n *\n * @private\n * @constructor\n * @param {Array} [values] The values to cache.\n */\nfunction SetCache(values) {\n var index = -1,\n length = values == null ? 0 : values.length;\n\n this.__data__ = new MapCache;\n while (++index < length) {\n this.add(values[index]);\n }\n}\n\n// Add methods to `SetCache`.\nSetCache.prototype.add = SetCache.prototype.push = setCacheAdd;\nSetCache.prototype.has = setCacheHas;\n\nexport default SetCache;\n", "/**\n * A specialized version of `_.some` for arrays without support for iteratee\n * shorthands.\n *\n * @private\n * @param {Array} [array] The array to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {boolean} Returns `true` if any element passes the predicate check,\n * else `false`.\n */\nfunction arraySome(array, predicate) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (predicate(array[index], index, array)) {\n return true;\n }\n }\n return false;\n}\n\nexport default arraySome;\n", "/**\n * Checks if a `cache` value for `key` exists.\n *\n * @private\n * @param {Object} cache The cache to query.\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction cacheHas(cache, key) {\n return cache.has(key);\n}\n\nexport default cacheHas;\n", "import SetCache from './_SetCache.js';\nimport arraySome from './_arraySome.js';\nimport cacheHas from './_cacheHas.js';\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/**\n * A specialized version of `baseIsEqualDeep` for arrays with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Array} array The array to compare.\n * @param {Array} other The other array to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `array` and `other` objects.\n * @returns {boolean} Returns `true` if the arrays are equivalent, else `false`.\n */\nfunction equalArrays(array, other, bitmask, customizer, equalFunc, stack) {\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n arrLength = array.length,\n othLength = other.length;\n\n if (arrLength != othLength && !(isPartial && othLength > arrLength)) {\n return false;\n }\n // Check that cyclic values are equal.\n var arrStacked = stack.get(array);\n var othStacked = stack.get(other);\n if (arrStacked && othStacked) {\n return arrStacked == other && othStacked == array;\n }\n var index = -1,\n result = true,\n seen = (bitmask & COMPARE_UNORDERED_FLAG) ? new SetCache : undefined;\n\n stack.set(array, other);\n stack.set(other, array);\n\n // Ignore non-index properties.\n while (++index < arrLength) {\n var arrValue = array[index],\n othValue = other[index];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, arrValue, index, other, array, stack)\n : customizer(arrValue, othValue, index, array, other, stack);\n }\n if (compared !== undefined) {\n if (compared) {\n continue;\n }\n result = false;\n break;\n }\n // Recursively compare arrays (susceptible to call stack limits).\n if (seen) {\n if (!arraySome(other, function(othValue, othIndex) {\n if (!cacheHas(seen, othIndex) &&\n (arrValue === othValue || equalFunc(arrValue, othValue, bitmask, customizer, stack))) {\n return seen.push(othIndex);\n }\n })) {\n result = false;\n break;\n }\n } else if (!(\n arrValue === othValue ||\n equalFunc(arrValue, othValue, bitmask, customizer, stack)\n )) {\n result = false;\n break;\n }\n }\n stack['delete'](array);\n stack['delete'](other);\n return result;\n}\n\nexport default equalArrays;\n", "/**\n * Converts `map` to its key-value pairs.\n *\n * @private\n * @param {Object} map The map to convert.\n * @returns {Array} Returns the key-value pairs.\n */\nfunction mapToArray(map) {\n var index = -1,\n result = Array(map.size);\n\n map.forEach(function(value, key) {\n result[++index] = [key, value];\n });\n return result;\n}\n\nexport default mapToArray;\n", "/**\n * Converts `set` to an array of its values.\n *\n * @private\n * @param {Object} set The set to convert.\n * @returns {Array} Returns the values.\n */\nfunction setToArray(set) {\n var index = -1,\n result = Array(set.size);\n\n set.forEach(function(value) {\n result[++index] = value;\n });\n return result;\n}\n\nexport default setToArray;\n", "import Symbol from './_Symbol.js';\nimport Uint8Array from './_Uint8Array.js';\nimport eq from './eq.js';\nimport equalArrays from './_equalArrays.js';\nimport mapToArray from './_mapToArray.js';\nimport setToArray from './_setToArray.js';\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/** `Object#toString` result references. */\nvar boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n symbolTag = '[object Symbol]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]';\n\n/** Used to convert symbols to primitives and strings. */\nvar symbolProto = Symbol ? Symbol.prototype : undefined,\n symbolValueOf = symbolProto ? symbolProto.valueOf : undefined;\n\n/**\n * A specialized version of `baseIsEqualDeep` for comparing objects of\n * the same `toStringTag`.\n *\n * **Note:** This function only supports comparing values with tags of\n * `Boolean`, `Date`, `Error`, `Number`, `RegExp`, or `String`.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {string} tag The `toStringTag` of the objects to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction equalByTag(object, other, tag, bitmask, customizer, equalFunc, stack) {\n switch (tag) {\n case dataViewTag:\n if ((object.byteLength != other.byteLength) ||\n (object.byteOffset != other.byteOffset)) {\n return false;\n }\n object = object.buffer;\n other = other.buffer;\n\n case arrayBufferTag:\n if ((object.byteLength != other.byteLength) ||\n !equalFunc(new Uint8Array(object), new Uint8Array(other))) {\n return false;\n }\n return true;\n\n case boolTag:\n case dateTag:\n case numberTag:\n // Coerce booleans to `1` or `0` and dates to milliseconds.\n // Invalid dates are coerced to `NaN`.\n return eq(+object, +other);\n\n case errorTag:\n return object.name == other.name && object.message == other.message;\n\n case regexpTag:\n case stringTag:\n // Coerce regexes to strings and treat strings, primitives and objects,\n // as equal. See http://www.ecma-international.org/ecma-262/7.0/#sec-regexp.prototype.tostring\n // for more details.\n return object == (other + '');\n\n case mapTag:\n var convert = mapToArray;\n\n case setTag:\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG;\n convert || (convert = setToArray);\n\n if (object.size != other.size && !isPartial) {\n return false;\n }\n // Assume cyclic values are equal.\n var stacked = stack.get(object);\n if (stacked) {\n return stacked == other;\n }\n bitmask |= COMPARE_UNORDERED_FLAG;\n\n // Recursively compare objects (susceptible to call stack limits).\n stack.set(object, other);\n var result = equalArrays(convert(object), convert(other), bitmask, customizer, equalFunc, stack);\n stack['delete'](object);\n return result;\n\n case symbolTag:\n if (symbolValueOf) {\n return symbolValueOf.call(object) == symbolValueOf.call(other);\n }\n }\n return false;\n}\n\nexport default equalByTag;\n", "import getAllKeys from './_getAllKeys.js';\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1;\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * A specialized version of `baseIsEqualDeep` for objects with support for\n * partial deep comparisons.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} stack Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction equalObjects(object, other, bitmask, customizer, equalFunc, stack) {\n var isPartial = bitmask & COMPARE_PARTIAL_FLAG,\n objProps = getAllKeys(object),\n objLength = objProps.length,\n othProps = getAllKeys(other),\n othLength = othProps.length;\n\n if (objLength != othLength && !isPartial) {\n return false;\n }\n var index = objLength;\n while (index--) {\n var key = objProps[index];\n if (!(isPartial ? key in other : hasOwnProperty.call(other, key))) {\n return false;\n }\n }\n // Check that cyclic values are equal.\n var objStacked = stack.get(object);\n var othStacked = stack.get(other);\n if (objStacked && othStacked) {\n return objStacked == other && othStacked == object;\n }\n var result = true;\n stack.set(object, other);\n stack.set(other, object);\n\n var skipCtor = isPartial;\n while (++index < objLength) {\n key = objProps[index];\n var objValue = object[key],\n othValue = other[key];\n\n if (customizer) {\n var compared = isPartial\n ? customizer(othValue, objValue, key, other, object, stack)\n : customizer(objValue, othValue, key, object, other, stack);\n }\n // Recursively compare objects (susceptible to call stack limits).\n if (!(compared === undefined\n ? (objValue === othValue || equalFunc(objValue, othValue, bitmask, customizer, stack))\n : compared\n )) {\n result = false;\n break;\n }\n skipCtor || (skipCtor = key == 'constructor');\n }\n if (result && !skipCtor) {\n var objCtor = object.constructor,\n othCtor = other.constructor;\n\n // Non `Object` object instances with different constructors are not equal.\n if (objCtor != othCtor &&\n ('constructor' in object && 'constructor' in other) &&\n !(typeof objCtor == 'function' && objCtor instanceof objCtor &&\n typeof othCtor == 'function' && othCtor instanceof othCtor)) {\n result = false;\n }\n }\n stack['delete'](object);\n stack['delete'](other);\n return result;\n}\n\nexport default equalObjects;\n", "import Stack from './_Stack.js';\nimport equalArrays from './_equalArrays.js';\nimport equalByTag from './_equalByTag.js';\nimport equalObjects from './_equalObjects.js';\nimport getTag from './_getTag.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1;\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * A specialized version of `baseIsEqual` for arrays and objects which performs\n * deep comparisons and tracks traversed objects enabling objects with circular\n * references to be compared.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {number} bitmask The bitmask flags. See `baseIsEqual` for more details.\n * @param {Function} customizer The function to customize comparisons.\n * @param {Function} equalFunc The function to determine equivalents of values.\n * @param {Object} [stack] Tracks traversed `object` and `other` objects.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction baseIsEqualDeep(object, other, bitmask, customizer, equalFunc, stack) {\n var objIsArr = isArray(object),\n othIsArr = isArray(other),\n objTag = objIsArr ? arrayTag : getTag(object),\n othTag = othIsArr ? arrayTag : getTag(other);\n\n objTag = objTag == argsTag ? objectTag : objTag;\n othTag = othTag == argsTag ? objectTag : othTag;\n\n var objIsObj = objTag == objectTag,\n othIsObj = othTag == objectTag,\n isSameTag = objTag == othTag;\n\n if (isSameTag && isBuffer(object)) {\n if (!isBuffer(other)) {\n return false;\n }\n objIsArr = true;\n objIsObj = false;\n }\n if (isSameTag && !objIsObj) {\n stack || (stack = new Stack);\n return (objIsArr || isTypedArray(object))\n ? equalArrays(object, other, bitmask, customizer, equalFunc, stack)\n : equalByTag(object, other, objTag, bitmask, customizer, equalFunc, stack);\n }\n if (!(bitmask & COMPARE_PARTIAL_FLAG)) {\n var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'),\n othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__');\n\n if (objIsWrapped || othIsWrapped) {\n var objUnwrapped = objIsWrapped ? object.value() : object,\n othUnwrapped = othIsWrapped ? other.value() : other;\n\n stack || (stack = new Stack);\n return equalFunc(objUnwrapped, othUnwrapped, bitmask, customizer, stack);\n }\n }\n if (!isSameTag) {\n return false;\n }\n stack || (stack = new Stack);\n return equalObjects(object, other, bitmask, customizer, equalFunc, stack);\n}\n\nexport default baseIsEqualDeep;\n", "import baseIsEqualDeep from './_baseIsEqualDeep.js';\nimport isObjectLike from './isObjectLike.js';\n\n/**\n * The base implementation of `_.isEqual` which supports partial comparisons\n * and tracks traversed objects.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @param {boolean} bitmask The bitmask flags.\n * 1 - Unordered comparison\n * 2 - Partial comparison\n * @param {Function} [customizer] The function to customize comparisons.\n * @param {Object} [stack] Tracks traversed `value` and `other` objects.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n */\nfunction baseIsEqual(value, other, bitmask, customizer, stack) {\n if (value === other) {\n return true;\n }\n if (value == null || other == null || (!isObjectLike(value) && !isObjectLike(other))) {\n return value !== value && other !== other;\n }\n return baseIsEqualDeep(value, other, bitmask, customizer, baseIsEqual, stack);\n}\n\nexport default baseIsEqual;\n", "import Stack from './_Stack.js';\nimport baseIsEqual from './_baseIsEqual.js';\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/**\n * The base implementation of `_.isMatch` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The object to inspect.\n * @param {Object} source The object of property values to match.\n * @param {Array} matchData The property names, values, and compare flags to match.\n * @param {Function} [customizer] The function to customize comparisons.\n * @returns {boolean} Returns `true` if `object` is a match, else `false`.\n */\nfunction baseIsMatch(object, source, matchData, customizer) {\n var index = matchData.length,\n length = index,\n noCustomizer = !customizer;\n\n if (object == null) {\n return !length;\n }\n object = Object(object);\n while (index--) {\n var data = matchData[index];\n if ((noCustomizer && data[2])\n ? data[1] !== object[data[0]]\n : !(data[0] in object)\n ) {\n return false;\n }\n }\n while (++index < length) {\n data = matchData[index];\n var key = data[0],\n objValue = object[key],\n srcValue = data[1];\n\n if (noCustomizer && data[2]) {\n if (objValue === undefined && !(key in object)) {\n return false;\n }\n } else {\n var stack = new Stack;\n if (customizer) {\n var result = customizer(objValue, srcValue, key, object, source, stack);\n }\n if (!(result === undefined\n ? baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG, customizer, stack)\n : result\n )) {\n return false;\n }\n }\n }\n return true;\n}\n\nexport default baseIsMatch;\n", "import isObject from './isObject.js';\n\n/**\n * Checks if `value` is suitable for strict equality comparisons, i.e. `===`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` if suitable for strict\n * equality comparisons, else `false`.\n */\nfunction isStrictComparable(value) {\n return value === value && !isObject(value);\n}\n\nexport default isStrictComparable;\n", "import isStrictComparable from './_isStrictComparable.js';\nimport keys from './keys.js';\n\n/**\n * Gets the property names, values, and compare flags of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the match data of `object`.\n */\nfunction getMatchData(object) {\n var result = keys(object),\n length = result.length;\n\n while (length--) {\n var key = result[length],\n value = object[key];\n\n result[length] = [key, value, isStrictComparable(value)];\n }\n return result;\n}\n\nexport default getMatchData;\n", "/**\n * A specialized version of `matchesProperty` for source values suitable\n * for strict equality comparisons, i.e. `===`.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @param {*} srcValue The value to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction matchesStrictComparable(key, srcValue) {\n return function(object) {\n if (object == null) {\n return false;\n }\n return object[key] === srcValue &&\n (srcValue !== undefined || (key in Object(object)));\n };\n}\n\nexport default matchesStrictComparable;\n", "import baseIsMatch from './_baseIsMatch.js';\nimport getMatchData from './_getMatchData.js';\nimport matchesStrictComparable from './_matchesStrictComparable.js';\n\n/**\n * The base implementation of `_.matches` which doesn't clone `source`.\n *\n * @private\n * @param {Object} source The object of property values to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction baseMatches(source) {\n var matchData = getMatchData(source);\n if (matchData.length == 1 && matchData[0][2]) {\n return matchesStrictComparable(matchData[0][0], matchData[0][1]);\n }\n return function(object) {\n return object === source || baseIsMatch(object, source, matchData);\n };\n}\n\nexport default baseMatches;\n", "/**\n * The base implementation of `_.hasIn` without support for deep paths.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {Array|string} key The key to check.\n * @returns {boolean} Returns `true` if `key` exists, else `false`.\n */\nfunction baseHasIn(object, key) {\n return object != null && key in Object(object);\n}\n\nexport default baseHasIn;\n", "import castPath from './_castPath.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isIndex from './_isIndex.js';\nimport isLength from './isLength.js';\nimport toKey from './_toKey.js';\n\n/**\n * Checks if `path` exists on `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @param {Function} hasFunc The function to check properties.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n */\nfunction hasPath(object, path, hasFunc) {\n path = castPath(path, object);\n\n var index = -1,\n length = path.length,\n result = false;\n\n while (++index < length) {\n var key = toKey(path[index]);\n if (!(result = object != null && hasFunc(object, key))) {\n break;\n }\n object = object[key];\n }\n if (result || ++index != length) {\n return result;\n }\n length = object == null ? 0 : object.length;\n return !!length && isLength(length) && isIndex(key, length) &&\n (isArray(object) || isArguments(object));\n}\n\nexport default hasPath;\n", "import baseHasIn from './_baseHasIn.js';\nimport hasPath from './_hasPath.js';\n\n/**\n * Checks if `path` is a direct or inherited property of `object`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n * @example\n *\n * var object = _.create({ 'a': _.create({ 'b': 2 }) });\n *\n * _.hasIn(object, 'a');\n * // => true\n *\n * _.hasIn(object, 'a.b');\n * // => true\n *\n * _.hasIn(object, ['a', 'b']);\n * // => true\n *\n * _.hasIn(object, 'b');\n * // => false\n */\nfunction hasIn(object, path) {\n return object != null && hasPath(object, path, baseHasIn);\n}\n\nexport default hasIn;\n", "import baseIsEqual from './_baseIsEqual.js';\nimport get from './get.js';\nimport hasIn from './hasIn.js';\nimport isKey from './_isKey.js';\nimport isStrictComparable from './_isStrictComparable.js';\nimport matchesStrictComparable from './_matchesStrictComparable.js';\nimport toKey from './_toKey.js';\n\n/** Used to compose bitmasks for value comparisons. */\nvar COMPARE_PARTIAL_FLAG = 1,\n COMPARE_UNORDERED_FLAG = 2;\n\n/**\n * The base implementation of `_.matchesProperty` which doesn't clone `srcValue`.\n *\n * @private\n * @param {string} path The path of the property to get.\n * @param {*} srcValue The value to match.\n * @returns {Function} Returns the new spec function.\n */\nfunction baseMatchesProperty(path, srcValue) {\n if (isKey(path) && isStrictComparable(srcValue)) {\n return matchesStrictComparable(toKey(path), srcValue);\n }\n return function(object) {\n var objValue = get(object, path);\n return (objValue === undefined && objValue === srcValue)\n ? hasIn(object, path)\n : baseIsEqual(srcValue, objValue, COMPARE_PARTIAL_FLAG | COMPARE_UNORDERED_FLAG);\n };\n}\n\nexport default baseMatchesProperty;\n", "/**\n * The base implementation of `_.property` without support for deep paths.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @returns {Function} Returns the new accessor function.\n */\nfunction baseProperty(key) {\n return function(object) {\n return object == null ? undefined : object[key];\n };\n}\n\nexport default baseProperty;\n", "import baseGet from './_baseGet.js';\n\n/**\n * A specialized version of `baseProperty` which supports deep paths.\n *\n * @private\n * @param {Array|string} path The path of the property to get.\n * @returns {Function} Returns the new accessor function.\n */\nfunction basePropertyDeep(path) {\n return function(object) {\n return baseGet(object, path);\n };\n}\n\nexport default basePropertyDeep;\n", "import baseProperty from './_baseProperty.js';\nimport basePropertyDeep from './_basePropertyDeep.js';\nimport isKey from './_isKey.js';\nimport toKey from './_toKey.js';\n\n/**\n * Creates a function that returns the value at `path` of a given object.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {Array|string} path The path of the property to get.\n * @returns {Function} Returns the new accessor function.\n * @example\n *\n * var objects = [\n * { 'a': { 'b': 2 } },\n * { 'a': { 'b': 1 } }\n * ];\n *\n * _.map(objects, _.property('a.b'));\n * // => [2, 1]\n *\n * _.map(_.sortBy(objects, _.property(['a', 'b'])), 'a.b');\n * // => [1, 2]\n */\nfunction property(path) {\n return isKey(path) ? baseProperty(toKey(path)) : basePropertyDeep(path);\n}\n\nexport default property;\n", "import baseMatches from './_baseMatches.js';\nimport baseMatchesProperty from './_baseMatchesProperty.js';\nimport identity from './identity.js';\nimport isArray from './isArray.js';\nimport property from './property.js';\n\n/**\n * The base implementation of `_.iteratee`.\n *\n * @private\n * @param {*} [value=_.identity] The value to convert to an iteratee.\n * @returns {Function} Returns the iteratee.\n */\nfunction baseIteratee(value) {\n // Don't store the `typeof` result in a variable to avoid a JIT bug in Safari 9.\n // See https://bugs.webkit.org/show_bug.cgi?id=156034 for more details.\n if (typeof value == 'function') {\n return value;\n }\n if (value == null) {\n return identity;\n }\n if (typeof value == 'object') {\n return isArray(value)\n ? baseMatchesProperty(value[0], value[1])\n : baseMatches(value);\n }\n return property(value);\n}\n\nexport default baseIteratee;\n", "import baseFor from './_baseFor.js';\nimport keys from './keys.js';\n\n/**\n * The base implementation of `_.forOwn` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\nfunction baseForOwn(object, iteratee) {\n return object && baseFor(object, iteratee, keys);\n}\n\nexport default baseForOwn;\n", "import isArrayLike from './isArrayLike.js';\n\n/**\n * Creates a `baseEach` or `baseEachRight` function.\n *\n * @private\n * @param {Function} eachFunc The function to iterate over a collection.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseEach(eachFunc, fromRight) {\n return function(collection, iteratee) {\n if (collection == null) {\n return collection;\n }\n if (!isArrayLike(collection)) {\n return eachFunc(collection, iteratee);\n }\n var length = collection.length,\n index = fromRight ? length : -1,\n iterable = Object(collection);\n\n while ((fromRight ? index-- : ++index < length)) {\n if (iteratee(iterable[index], index, iterable) === false) {\n break;\n }\n }\n return collection;\n };\n}\n\nexport default createBaseEach;\n", "import baseForOwn from './_baseForOwn.js';\nimport createBaseEach from './_createBaseEach.js';\n\n/**\n * The base implementation of `_.forEach` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array|Object} Returns `collection`.\n */\nvar baseEach = createBaseEach(baseForOwn);\n\nexport default baseEach;\n", "import root from './_root.js';\n\n/**\n * Gets the timestamp of the number of milliseconds that have elapsed since\n * the Unix epoch (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Date\n * @returns {number} Returns the timestamp.\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => Logs the number of milliseconds it took for the deferred invocation.\n */\nvar now = function() {\n return root.Date.now();\n};\n\nexport default now;\n", "import baseRest from './_baseRest.js';\nimport eq from './eq.js';\nimport isIterateeCall from './_isIterateeCall.js';\nimport keysIn from './keysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns own and inherited enumerable string keyed properties of source\n * objects to the destination object for all destination properties that\n * resolve to `undefined`. Source objects are applied from left to right.\n * Once a property is set, additional values of the same property are ignored.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @see _.defaultsDeep\n * @example\n *\n * _.defaults({ 'a': 1 }, { 'b': 2 }, { 'a': 3 });\n * // => { 'a': 1, 'b': 2 }\n */\nvar defaults = baseRest(function(object, sources) {\n object = Object(object);\n\n var index = -1;\n var length = sources.length;\n var guard = length > 2 ? sources[2] : undefined;\n\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n length = 1;\n }\n\n while (++index < length) {\n var source = sources[index];\n var props = keysIn(source);\n var propsIndex = -1;\n var propsLength = props.length;\n\n while (++propsIndex < propsLength) {\n var key = props[propsIndex];\n var value = object[key];\n\n if (value === undefined ||\n (eq(value, objectProto[key]) && !hasOwnProperty.call(object, key))) {\n object[key] = source[key];\n }\n }\n }\n\n return object;\n});\n\nexport default defaults;\n", "/**\n * This function is like `arrayIncludes` except that it accepts a comparator.\n *\n * @private\n * @param {Array} [array] The array to inspect.\n * @param {*} target The value to search for.\n * @param {Function} comparator The comparator invoked per element.\n * @returns {boolean} Returns `true` if `target` is found, else `false`.\n */\nfunction arrayIncludesWith(array, value, comparator) {\n var index = -1,\n length = array == null ? 0 : array.length;\n\n while (++index < length) {\n if (comparator(value, array[index])) {\n return true;\n }\n }\n return false;\n}\n\nexport default arrayIncludesWith;\n", "/**\n * Gets the last element of `array`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {Array} array The array to query.\n * @returns {*} Returns the last element of `array`.\n * @example\n *\n * _.last([1, 2, 3]);\n * // => 3\n */\nfunction last(array) {\n var length = array == null ? 0 : array.length;\n return length ? array[length - 1] : undefined;\n}\n\nexport default last;\n", "import identity from './identity.js';\n\n/**\n * Casts `value` to `identity` if it's not a function.\n *\n * @private\n * @param {*} value The value to inspect.\n * @returns {Function} Returns cast function.\n */\nfunction castFunction(value) {\n return typeof value == 'function' ? value : identity;\n}\n\nexport default castFunction;\n", "import arrayEach from './_arrayEach.js';\nimport baseEach from './_baseEach.js';\nimport castFunction from './_castFunction.js';\nimport isArray from './isArray.js';\n\n/**\n * Iterates over elements of `collection` and invokes `iteratee` for each element.\n * The iteratee is invoked with three arguments: (value, index|key, collection).\n * Iteratee functions may exit iteration early by explicitly returning `false`.\n *\n * **Note:** As with other \"Collections\" methods, objects with a \"length\"\n * property are iterated like arrays. To avoid this behavior use `_.forIn`\n * or `_.forOwn` for object iteration.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @alias each\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Array|Object} Returns `collection`.\n * @see _.forEachRight\n * @example\n *\n * _.forEach([1, 2], function(value) {\n * console.log(value);\n * });\n * // => Logs `1` then `2`.\n *\n * _.forEach({ 'a': 1, 'b': 2 }, function(value, key) {\n * console.log(key);\n * });\n * // => Logs 'a' then 'b' (iteration order is not guaranteed).\n */\nfunction forEach(collection, iteratee) {\n var func = isArray(collection) ? arrayEach : baseEach;\n return func(collection, castFunction(iteratee));\n}\n\nexport default forEach;\n", "import baseEach from './_baseEach.js';\n\n/**\n * The base implementation of `_.filter` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} predicate The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n */\nfunction baseFilter(collection, predicate) {\n var result = [];\n baseEach(collection, function(value, index, collection) {\n if (predicate(value, index, collection)) {\n result.push(value);\n }\n });\n return result;\n}\n\nexport default baseFilter;\n", "import arrayFilter from './_arrayFilter.js';\nimport baseFilter from './_baseFilter.js';\nimport baseIteratee from './_baseIteratee.js';\nimport isArray from './isArray.js';\n\n/**\n * Iterates over elements of `collection`, returning an array of all elements\n * `predicate` returns truthy for. The predicate is invoked with three\n * arguments: (value, index|key, collection).\n *\n * **Note:** Unlike `_.remove`, this method returns a new array.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new filtered array.\n * @see _.reject\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': true },\n * { 'user': 'fred', 'age': 40, 'active': false }\n * ];\n *\n * _.filter(users, function(o) { return !o.active; });\n * // => objects for ['fred']\n *\n * // The `_.matches` iteratee shorthand.\n * _.filter(users, { 'age': 36, 'active': true });\n * // => objects for ['barney']\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.filter(users, ['active', false]);\n * // => objects for ['fred']\n *\n * // The `_.property` iteratee shorthand.\n * _.filter(users, 'active');\n * // => objects for ['barney']\n *\n * // Combining several predicates using `_.overEvery` or `_.overSome`.\n * _.filter(users, _.overSome([{ 'age': 36 }, ['age', 40]]));\n * // => objects for ['fred', 'barney']\n */\nfunction filter(collection, predicate) {\n var func = isArray(collection) ? arrayFilter : baseFilter;\n return func(collection, baseIteratee(predicate, 3));\n}\n\nexport default filter;\n", "import baseIteratee from './_baseIteratee.js';\nimport isArrayLike from './isArrayLike.js';\nimport keys from './keys.js';\n\n/**\n * Creates a `_.find` or `_.findLast` function.\n *\n * @private\n * @param {Function} findIndexFunc The function to find the collection index.\n * @returns {Function} Returns the new find function.\n */\nfunction createFind(findIndexFunc) {\n return function(collection, predicate, fromIndex) {\n var iterable = Object(collection);\n if (!isArrayLike(collection)) {\n var iteratee = baseIteratee(predicate, 3);\n collection = keys(collection);\n predicate = function(key) { return iteratee(iterable[key], key, iterable); };\n }\n var index = findIndexFunc(collection, predicate, fromIndex);\n return index > -1 ? iterable[iteratee ? collection[index] : index] : undefined;\n };\n}\n\nexport default createFind;\n", "import baseFindIndex from './_baseFindIndex.js';\nimport baseIteratee from './_baseIteratee.js';\nimport toInteger from './toInteger.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * This method is like `_.find` except that it returns the index of the first\n * element `predicate` returns truthy for instead of the element itself.\n *\n * @static\n * @memberOf _\n * @since 1.1.0\n * @category Array\n * @param {Array} array The array to inspect.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @param {number} [fromIndex=0] The index to search from.\n * @returns {number} Returns the index of the found element, else `-1`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'active': false },\n * { 'user': 'fred', 'active': false },\n * { 'user': 'pebbles', 'active': true }\n * ];\n *\n * _.findIndex(users, function(o) { return o.user == 'barney'; });\n * // => 0\n *\n * // The `_.matches` iteratee shorthand.\n * _.findIndex(users, { 'user': 'fred', 'active': false });\n * // => 1\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.findIndex(users, ['active', false]);\n * // => 0\n *\n * // The `_.property` iteratee shorthand.\n * _.findIndex(users, 'active');\n * // => 2\n */\nfunction findIndex(array, predicate, fromIndex) {\n var length = array == null ? 0 : array.length;\n if (!length) {\n return -1;\n }\n var index = fromIndex == null ? 0 : toInteger(fromIndex);\n if (index < 0) {\n index = nativeMax(length + index, 0);\n }\n return baseFindIndex(array, baseIteratee(predicate, 3), index);\n}\n\nexport default findIndex;\n", "import createFind from './_createFind.js';\nimport findIndex from './findIndex.js';\n\n/**\n * Iterates over elements of `collection`, returning the first element\n * `predicate` returns truthy for. The predicate is invoked with three\n * arguments: (value, index|key, collection).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to inspect.\n * @param {Function} [predicate=_.identity] The function invoked per iteration.\n * @param {number} [fromIndex=0] The index to search from.\n * @returns {*} Returns the matched element, else `undefined`.\n * @example\n *\n * var users = [\n * { 'user': 'barney', 'age': 36, 'active': true },\n * { 'user': 'fred', 'age': 40, 'active': false },\n * { 'user': 'pebbles', 'age': 1, 'active': true }\n * ];\n *\n * _.find(users, function(o) { return o.age < 40; });\n * // => object for 'barney'\n *\n * // The `_.matches` iteratee shorthand.\n * _.find(users, { 'age': 1, 'active': true });\n * // => object for 'pebbles'\n *\n * // The `_.matchesProperty` iteratee shorthand.\n * _.find(users, ['active', false]);\n * // => object for 'fred'\n *\n * // The `_.property` iteratee shorthand.\n * _.find(users, 'active');\n * // => object for 'barney'\n */\nvar find = createFind(findIndex);\n\nexport default find;\n", "import baseEach from './_baseEach.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * The base implementation of `_.map` without support for iteratee shorthands.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n */\nfunction baseMap(collection, iteratee) {\n var index = -1,\n result = isArrayLike(collection) ? Array(collection.length) : [];\n\n baseEach(collection, function(value, key, collection) {\n result[++index] = iteratee(value, key, collection);\n });\n return result;\n}\n\nexport default baseMap;\n", "import arrayMap from './_arrayMap.js';\nimport baseIteratee from './_baseIteratee.js';\nimport baseMap from './_baseMap.js';\nimport isArray from './isArray.js';\n\n/**\n * Creates an array of values by running each element in `collection` thru\n * `iteratee`. The iteratee is invoked with three arguments:\n * (value, index|key, collection).\n *\n * Many lodash methods are guarded to work as iteratees for methods like\n * `_.every`, `_.filter`, `_.map`, `_.mapValues`, `_.reject`, and `_.some`.\n *\n * The guarded methods are:\n * `ary`, `chunk`, `curry`, `curryRight`, `drop`, `dropRight`, `every`,\n * `fill`, `invert`, `parseInt`, `random`, `range`, `rangeRight`, `repeat`,\n * `sampleSize`, `slice`, `some`, `sortBy`, `split`, `take`, `takeRight`,\n * `template`, `trim`, `trimEnd`, `trimStart`, and `words`\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Array} Returns the new mapped array.\n * @example\n *\n * function square(n) {\n * return n * n;\n * }\n *\n * _.map([4, 8], square);\n * // => [16, 64]\n *\n * _.map({ 'a': 4, 'b': 8 }, square);\n * // => [16, 64] (iteration order is not guaranteed)\n *\n * var users = [\n * { 'user': 'barney' },\n * { 'user': 'fred' }\n * ];\n *\n * // The `_.property` iteratee shorthand.\n * _.map(users, 'user');\n * // => ['barney', 'fred']\n */\nfunction map(collection, iteratee) {\n var func = isArray(collection) ? arrayMap : baseMap;\n return func(collection, baseIteratee(iteratee, 3));\n}\n\nexport default map;\n", "import baseFor from './_baseFor.js';\nimport castFunction from './_castFunction.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Iterates over own and inherited enumerable string keyed properties of an\n * object and invokes `iteratee` for each property. The iteratee is invoked\n * with three arguments: (value, key, object). Iteratee functions may exit\n * iteration early by explicitly returning `false`.\n *\n * @static\n * @memberOf _\n * @since 0.3.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Object} Returns `object`.\n * @see _.forInRight\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.forIn(new Foo, function(value, key) {\n * console.log(key);\n * });\n * // => Logs 'a', 'b', then 'c' (iteration order is not guaranteed).\n */\nfunction forIn(object, iteratee) {\n return object == null\n ? object\n : baseFor(object, castFunction(iteratee), keysIn);\n}\n\nexport default forIn;\n", "import baseForOwn from './_baseForOwn.js';\nimport castFunction from './_castFunction.js';\n\n/**\n * Iterates over own enumerable string keyed properties of an object and\n * invokes `iteratee` for each property. The iteratee is invoked with three\n * arguments: (value, key, object). Iteratee functions may exit iteration\n * early by explicitly returning `false`.\n *\n * @static\n * @memberOf _\n * @since 0.3.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Object} Returns `object`.\n * @see _.forOwnRight\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.forOwn(new Foo, function(value, key) {\n * console.log(key);\n * });\n * // => Logs 'a' then 'b' (iteration order is not guaranteed).\n */\nfunction forOwn(object, iteratee) {\n return object && baseForOwn(object, castFunction(iteratee));\n}\n\nexport default forOwn;\n", "/**\n * The base implementation of `_.gt` which doesn't coerce arguments.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is greater than `other`,\n * else `false`.\n */\nfunction baseGt(value, other) {\n return value > other;\n}\n\nexport default baseGt;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.has` without support for deep paths.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {Array|string} key The key to check.\n * @returns {boolean} Returns `true` if `key` exists, else `false`.\n */\nfunction baseHas(object, key) {\n return object != null && hasOwnProperty.call(object, key);\n}\n\nexport default baseHas;\n", "import baseHas from './_baseHas.js';\nimport hasPath from './_hasPath.js';\n\n/**\n * Checks if `path` is a direct property of `object`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @param {Array|string} path The path to check.\n * @returns {boolean} Returns `true` if `path` exists, else `false`.\n * @example\n *\n * var object = { 'a': { 'b': 2 } };\n * var other = _.create({ 'a': _.create({ 'b': 2 }) });\n *\n * _.has(object, 'a');\n * // => true\n *\n * _.has(object, 'a.b');\n * // => true\n *\n * _.has(object, ['a', 'b']);\n * // => true\n *\n * _.has(other, 'a');\n * // => false\n */\nfunction has(object, path) {\n return object != null && hasPath(object, path, baseHas);\n}\n\nexport default has;\n", "import baseGetTag from './_baseGetTag.js';\nimport isArray from './isArray.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar stringTag = '[object String]';\n\n/**\n * Checks if `value` is classified as a `String` primitive or object.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a string, else `false`.\n * @example\n *\n * _.isString('abc');\n * // => true\n *\n * _.isString(1);\n * // => false\n */\nfunction isString(value) {\n return typeof value == 'string' ||\n (!isArray(value) && isObjectLike(value) && baseGetTag(value) == stringTag);\n}\n\nexport default isString;\n", "import arrayMap from './_arrayMap.js';\n\n/**\n * The base implementation of `_.values` and `_.valuesIn` which creates an\n * array of `object` property values corresponding to the property names\n * of `props`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {Array} props The property names to get values for.\n * @returns {Object} Returns the array of property values.\n */\nfunction baseValues(object, props) {\n return arrayMap(props, function(key) {\n return object[key];\n });\n}\n\nexport default baseValues;\n", "import baseValues from './_baseValues.js';\nimport keys from './keys.js';\n\n/**\n * Creates an array of the own enumerable string keyed property values of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property values.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.values(new Foo);\n * // => [1, 2] (iteration order is not guaranteed)\n *\n * _.values('hi');\n * // => ['h', 'i']\n */\nfunction values(object) {\n return object == null ? [] : baseValues(object, keys(object));\n}\n\nexport default values;\n", "/**\n * Checks if `value` is `undefined`.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is `undefined`, else `false`.\n * @example\n *\n * _.isUndefined(void 0);\n * // => true\n *\n * _.isUndefined(null);\n * // => false\n */\nfunction isUndefined(value) {\n return value === undefined;\n}\n\nexport default isUndefined;\n", "/**\n * The base implementation of `_.lt` which doesn't coerce arguments.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if `value` is less than `other`,\n * else `false`.\n */\nfunction baseLt(value, other) {\n return value < other;\n}\n\nexport default baseLt;\n", "import baseAssignValue from './_baseAssignValue.js';\nimport baseForOwn from './_baseForOwn.js';\nimport baseIteratee from './_baseIteratee.js';\n\n/**\n * Creates an object with the same keys as `object` and values generated\n * by running each own enumerable string keyed property of `object` thru\n * `iteratee`. The iteratee is invoked with three arguments:\n * (value, key, object).\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Object\n * @param {Object} object The object to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @returns {Object} Returns the new mapped object.\n * @see _.mapKeys\n * @example\n *\n * var users = {\n * 'fred': { 'user': 'fred', 'age': 40 },\n * 'pebbles': { 'user': 'pebbles', 'age': 1 }\n * };\n *\n * _.mapValues(users, function(o) { return o.age; });\n * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)\n *\n * // The `_.property` iteratee shorthand.\n * _.mapValues(users, 'age');\n * // => { 'fred': 40, 'pebbles': 1 } (iteration order is not guaranteed)\n */\nfunction mapValues(object, iteratee) {\n var result = {};\n iteratee = baseIteratee(iteratee, 3);\n\n baseForOwn(object, function(value, key, object) {\n baseAssignValue(result, key, iteratee(value, key, object));\n });\n return result;\n}\n\nexport default mapValues;\n", "import isSymbol from './isSymbol.js';\n\n/**\n * The base implementation of methods like `_.max` and `_.min` which accepts a\n * `comparator` to determine the extremum value.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The iteratee invoked per iteration.\n * @param {Function} comparator The comparator used to compare values.\n * @returns {*} Returns the extremum value.\n */\nfunction baseExtremum(array, iteratee, comparator) {\n var index = -1,\n length = array.length;\n\n while (++index < length) {\n var value = array[index],\n current = iteratee(value);\n\n if (current != null && (computed === undefined\n ? (current === current && !isSymbol(current))\n : comparator(current, computed)\n )) {\n var computed = current,\n result = value;\n }\n }\n return result;\n}\n\nexport default baseExtremum;\n", "import baseExtremum from './_baseExtremum.js';\nimport baseGt from './_baseGt.js';\nimport identity from './identity.js';\n\n/**\n * Computes the maximum value of `array`. If `array` is empty or falsey,\n * `undefined` is returned.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Math\n * @param {Array} array The array to iterate over.\n * @returns {*} Returns the maximum value.\n * @example\n *\n * _.max([4, 2, 8, 6]);\n * // => 8\n *\n * _.max([]);\n * // => undefined\n */\nfunction max(array) {\n return (array && array.length)\n ? baseExtremum(array, identity, baseGt)\n : undefined;\n}\n\nexport default max;\n", "import baseExtremum from './_baseExtremum.js';\nimport baseLt from './_baseLt.js';\nimport identity from './identity.js';\n\n/**\n * Computes the minimum value of `array`. If `array` is empty or falsey,\n * `undefined` is returned.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Math\n * @param {Array} array The array to iterate over.\n * @returns {*} Returns the minimum value.\n * @example\n *\n * _.min([4, 2, 8, 6]);\n * // => 2\n *\n * _.min([]);\n * // => undefined\n */\nfunction min(array) {\n return (array && array.length)\n ? baseExtremum(array, identity, baseLt)\n : undefined;\n}\n\nexport default min;\n", "import baseExtremum from './_baseExtremum.js';\nimport baseIteratee from './_baseIteratee.js';\nimport baseLt from './_baseLt.js';\n\n/**\n * This method is like `_.min` except that it accepts `iteratee` which is\n * invoked for each element in `array` to generate the criterion by which\n * the value is ranked. The iteratee is invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Math\n * @param {Array} array The array to iterate over.\n * @param {Function} [iteratee=_.identity] The iteratee invoked per element.\n * @returns {*} Returns the minimum value.\n * @example\n *\n * var objects = [{ 'n': 1 }, { 'n': 2 }];\n *\n * _.minBy(objects, function(o) { return o.n; });\n * // => { 'n': 1 }\n *\n * // The `_.property` iteratee shorthand.\n * _.minBy(objects, 'n');\n * // => { 'n': 1 }\n */\nfunction minBy(array, iteratee) {\n return (array && array.length)\n ? baseExtremum(array, baseIteratee(iteratee, 2), baseLt)\n : undefined;\n}\n\nexport default minBy;\n", "import assignValue from './_assignValue.js';\nimport castPath from './_castPath.js';\nimport isIndex from './_isIndex.js';\nimport isObject from './isObject.js';\nimport toKey from './_toKey.js';\n\n/**\n * The base implementation of `_.set`.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {Array|string} path The path of the property to set.\n * @param {*} value The value to set.\n * @param {Function} [customizer] The function to customize path creation.\n * @returns {Object} Returns `object`.\n */\nfunction baseSet(object, path, value, customizer) {\n if (!isObject(object)) {\n return object;\n }\n path = castPath(path, object);\n\n var index = -1,\n length = path.length,\n lastIndex = length - 1,\n nested = object;\n\n while (nested != null && ++index < length) {\n var key = toKey(path[index]),\n newValue = value;\n\n if (key === '__proto__' || key === 'constructor' || key === 'prototype') {\n return object;\n }\n\n if (index != lastIndex) {\n var objValue = nested[key];\n newValue = customizer ? customizer(objValue, key, nested) : undefined;\n if (newValue === undefined) {\n newValue = isObject(objValue)\n ? objValue\n : (isIndex(path[index + 1]) ? [] : {});\n }\n }\n assignValue(nested, key, newValue);\n nested = nested[key];\n }\n return object;\n}\n\nexport default baseSet;\n", "import baseGet from './_baseGet.js';\nimport baseSet from './_baseSet.js';\nimport castPath from './_castPath.js';\n\n/**\n * The base implementation of `_.pickBy` without support for iteratee shorthands.\n *\n * @private\n * @param {Object} object The source object.\n * @param {string[]} paths The property paths to pick.\n * @param {Function} predicate The function invoked per property.\n * @returns {Object} Returns the new object.\n */\nfunction basePickBy(object, paths, predicate) {\n var index = -1,\n length = paths.length,\n result = {};\n\n while (++index < length) {\n var path = paths[index],\n value = baseGet(object, path);\n\n if (predicate(value, path)) {\n baseSet(result, castPath(path, object), value);\n }\n }\n return result;\n}\n\nexport default basePickBy;\n", "/**\n * The base implementation of `_.sortBy` which uses `comparer` to define the\n * sort order of `array` and replaces criteria objects with their corresponding\n * values.\n *\n * @private\n * @param {Array} array The array to sort.\n * @param {Function} comparer The function to define sort order.\n * @returns {Array} Returns `array`.\n */\nfunction baseSortBy(array, comparer) {\n var length = array.length;\n\n array.sort(comparer);\n while (length--) {\n array[length] = array[length].value;\n }\n return array;\n}\n\nexport default baseSortBy;\n", "import isSymbol from './isSymbol.js';\n\n/**\n * Compares values to sort them in ascending order.\n *\n * @private\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {number} Returns the sort order indicator for `value`.\n */\nfunction compareAscending(value, other) {\n if (value !== other) {\n var valIsDefined = value !== undefined,\n valIsNull = value === null,\n valIsReflexive = value === value,\n valIsSymbol = isSymbol(value);\n\n var othIsDefined = other !== undefined,\n othIsNull = other === null,\n othIsReflexive = other === other,\n othIsSymbol = isSymbol(other);\n\n if ((!othIsNull && !othIsSymbol && !valIsSymbol && value > other) ||\n (valIsSymbol && othIsDefined && othIsReflexive && !othIsNull && !othIsSymbol) ||\n (valIsNull && othIsDefined && othIsReflexive) ||\n (!valIsDefined && othIsReflexive) ||\n !valIsReflexive) {\n return 1;\n }\n if ((!valIsNull && !valIsSymbol && !othIsSymbol && value < other) ||\n (othIsSymbol && valIsDefined && valIsReflexive && !valIsNull && !valIsSymbol) ||\n (othIsNull && valIsDefined && valIsReflexive) ||\n (!othIsDefined && valIsReflexive) ||\n !othIsReflexive) {\n return -1;\n }\n }\n return 0;\n}\n\nexport default compareAscending;\n", "import compareAscending from './_compareAscending.js';\n\n/**\n * Used by `_.orderBy` to compare multiple properties of a value to another\n * and stable sort them.\n *\n * If `orders` is unspecified, all values are sorted in ascending order. Otherwise,\n * specify an order of \"desc\" for descending or \"asc\" for ascending sort order\n * of corresponding values.\n *\n * @private\n * @param {Object} object The object to compare.\n * @param {Object} other The other object to compare.\n * @param {boolean[]|string[]} orders The order to sort by for each property.\n * @returns {number} Returns the sort order indicator for `object`.\n */\nfunction compareMultiple(object, other, orders) {\n var index = -1,\n objCriteria = object.criteria,\n othCriteria = other.criteria,\n length = objCriteria.length,\n ordersLength = orders.length;\n\n while (++index < length) {\n var result = compareAscending(objCriteria[index], othCriteria[index]);\n if (result) {\n if (index >= ordersLength) {\n return result;\n }\n var order = orders[index];\n return result * (order == 'desc' ? -1 : 1);\n }\n }\n // Fixes an `Array#sort` bug in the JS engine embedded in Adobe applications\n // that causes it, under certain circumstances, to provide the same value for\n // `object` and `other`. See https://github.com/jashkenas/underscore/pull/1247\n // for more details.\n //\n // This also ensures a stable sort in V8 and other engines.\n // See https://bugs.chromium.org/p/v8/issues/detail?id=90 for more details.\n return object.index - other.index;\n}\n\nexport default compareMultiple;\n", "import arrayMap from './_arrayMap.js';\nimport baseGet from './_baseGet.js';\nimport baseIteratee from './_baseIteratee.js';\nimport baseMap from './_baseMap.js';\nimport baseSortBy from './_baseSortBy.js';\nimport baseUnary from './_baseUnary.js';\nimport compareMultiple from './_compareMultiple.js';\nimport identity from './identity.js';\nimport isArray from './isArray.js';\n\n/**\n * The base implementation of `_.orderBy` without param guards.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function[]|Object[]|string[]} iteratees The iteratees to sort by.\n * @param {string[]} orders The sort orders of `iteratees`.\n * @returns {Array} Returns the new sorted array.\n */\nfunction baseOrderBy(collection, iteratees, orders) {\n if (iteratees.length) {\n iteratees = arrayMap(iteratees, function(iteratee) {\n if (isArray(iteratee)) {\n return function(value) {\n return baseGet(value, iteratee.length === 1 ? iteratee[0] : iteratee);\n }\n }\n return iteratee;\n });\n } else {\n iteratees = [identity];\n }\n\n var index = -1;\n iteratees = arrayMap(iteratees, baseUnary(baseIteratee));\n\n var result = baseMap(collection, function(value, key, collection) {\n var criteria = arrayMap(iteratees, function(iteratee) {\n return iteratee(value);\n });\n return { 'criteria': criteria, 'index': ++index, 'value': value };\n });\n\n return baseSortBy(result, function(object, other) {\n return compareMultiple(object, other, orders);\n });\n}\n\nexport default baseOrderBy;\n", "import baseProperty from './_baseProperty.js';\n\n/**\n * Gets the size of an ASCII `string`.\n *\n * @private\n * @param {string} string The string inspect.\n * @returns {number} Returns the string size.\n */\nvar asciiSize = baseProperty('length');\n\nexport default asciiSize;\n", "/** Used to compose unicode character classes. */\nvar rsAstralRange = '\\\\ud800-\\\\udfff',\n rsComboMarksRange = '\\\\u0300-\\\\u036f',\n reComboHalfMarksRange = '\\\\ufe20-\\\\ufe2f',\n rsComboSymbolsRange = '\\\\u20d0-\\\\u20ff',\n rsComboRange = rsComboMarksRange + reComboHalfMarksRange + rsComboSymbolsRange,\n rsVarRange = '\\\\ufe0e\\\\ufe0f';\n\n/** Used to compose unicode capture groups. */\nvar rsAstral = '[' + rsAstralRange + ']',\n rsCombo = '[' + rsComboRange + ']',\n rsFitz = '\\\\ud83c[\\\\udffb-\\\\udfff]',\n rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')',\n rsNonAstral = '[^' + rsAstralRange + ']',\n rsRegional = '(?:\\\\ud83c[\\\\udde6-\\\\uddff]){2}',\n rsSurrPair = '[\\\\ud800-\\\\udbff][\\\\udc00-\\\\udfff]',\n rsZWJ = '\\\\u200d';\n\n/** Used to compose unicode regexes. */\nvar reOptMod = rsModifier + '?',\n rsOptVar = '[' + rsVarRange + ']?',\n rsOptJoin = '(?:' + rsZWJ + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*',\n rsSeq = rsOptVar + reOptMod + rsOptJoin,\n rsSymbol = '(?:' + [rsNonAstral + rsCombo + '?', rsCombo, rsRegional, rsSurrPair, rsAstral].join('|') + ')';\n\n/** Used to match [string symbols](https://mathiasbynens.be/notes/javascript-unicode). */\nvar reUnicode = RegExp(rsFitz + '(?=' + rsFitz + ')|' + rsSymbol + rsSeq, 'g');\n\n/**\n * Gets the size of a Unicode `string`.\n *\n * @private\n * @param {string} string The string inspect.\n * @returns {number} Returns the string size.\n */\nfunction unicodeSize(string) {\n var result = reUnicode.lastIndex = 0;\n while (reUnicode.test(string)) {\n ++result;\n }\n return result;\n}\n\nexport default unicodeSize;\n", "import asciiSize from './_asciiSize.js';\nimport hasUnicode from './_hasUnicode.js';\nimport unicodeSize from './_unicodeSize.js';\n\n/**\n * Gets the number of symbols in `string`.\n *\n * @private\n * @param {string} string The string to inspect.\n * @returns {number} Returns the string size.\n */\nfunction stringSize(string) {\n return hasUnicode(string)\n ? unicodeSize(string)\n : asciiSize(string);\n}\n\nexport default stringSize;\n", "import basePickBy from './_basePickBy.js';\nimport hasIn from './hasIn.js';\n\n/**\n * The base implementation of `_.pick` without support for individual\n * property identifiers.\n *\n * @private\n * @param {Object} object The source object.\n * @param {string[]} paths The property paths to pick.\n * @returns {Object} Returns the new object.\n */\nfunction basePick(object, paths) {\n return basePickBy(object, paths, function(value, path) {\n return hasIn(object, path);\n });\n}\n\nexport default basePick;\n", "import basePick from './_basePick.js';\nimport flatRest from './_flatRest.js';\n\n/**\n * Creates an object composed of the picked `object` properties.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Object\n * @param {Object} object The source object.\n * @param {...(string|string[])} [paths] The property paths to pick.\n * @returns {Object} Returns the new object.\n * @example\n *\n * var object = { 'a': 1, 'b': '2', 'c': 3 };\n *\n * _.pick(object, ['a', 'c']);\n * // => { 'a': 1, 'c': 3 }\n */\nvar pick = flatRest(function(object, paths) {\n return object == null ? {} : basePick(object, paths);\n});\n\nexport default pick;\n", "/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeCeil = Math.ceil,\n nativeMax = Math.max;\n\n/**\n * The base implementation of `_.range` and `_.rangeRight` which doesn't\n * coerce arguments.\n *\n * @private\n * @param {number} start The start of the range.\n * @param {number} end The end of the range.\n * @param {number} step The value to increment or decrement by.\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Array} Returns the range of numbers.\n */\nfunction baseRange(start, end, step, fromRight) {\n var index = -1,\n length = nativeMax(nativeCeil((end - start) / (step || 1)), 0),\n result = Array(length);\n\n while (length--) {\n result[fromRight ? length : ++index] = start;\n start += step;\n }\n return result;\n}\n\nexport default baseRange;\n", "import baseRange from './_baseRange.js';\nimport isIterateeCall from './_isIterateeCall.js';\nimport toFinite from './toFinite.js';\n\n/**\n * Creates a `_.range` or `_.rangeRight` function.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new range function.\n */\nfunction createRange(fromRight) {\n return function(start, end, step) {\n if (step && typeof step != 'number' && isIterateeCall(start, end, step)) {\n end = step = undefined;\n }\n // Ensure the sign of `-0` is preserved.\n start = toFinite(start);\n if (end === undefined) {\n end = start;\n start = 0;\n } else {\n end = toFinite(end);\n }\n step = step === undefined ? (start < end ? 1 : -1) : toFinite(step);\n return baseRange(start, end, step, fromRight);\n };\n}\n\nexport default createRange;\n", "import createRange from './_createRange.js';\n\n/**\n * Creates an array of numbers (positive and/or negative) progressing from\n * `start` up to, but not including, `end`. A step of `-1` is used if a negative\n * `start` is specified without an `end` or `step`. If `end` is not specified,\n * it's set to `start` with `start` then set to `0`.\n *\n * **Note:** JavaScript follows the IEEE-754 standard for resolving\n * floating-point values which can produce unexpected results.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {number} [start=0] The start of the range.\n * @param {number} end The end of the range.\n * @param {number} [step=1] The value to increment or decrement by.\n * @returns {Array} Returns the range of numbers.\n * @see _.inRange, _.rangeRight\n * @example\n *\n * _.range(4);\n * // => [0, 1, 2, 3]\n *\n * _.range(-4);\n * // => [0, -1, -2, -3]\n *\n * _.range(1, 5);\n * // => [1, 2, 3, 4]\n *\n * _.range(0, 20, 5);\n * // => [0, 5, 10, 15]\n *\n * _.range(0, -4, -1);\n * // => [0, -1, -2, -3]\n *\n * _.range(1, 4, 0);\n * // => [1, 1, 1]\n *\n * _.range(0);\n * // => []\n */\nvar range = createRange();\n\nexport default range;\n", "/**\n * The base implementation of `_.reduce` and `_.reduceRight`, without support\n * for iteratee shorthands, which iterates over `collection` using `eachFunc`.\n *\n * @private\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {*} accumulator The initial value.\n * @param {boolean} initAccum Specify using the first or last element of\n * `collection` as the initial value.\n * @param {Function} eachFunc The function to iterate over `collection`.\n * @returns {*} Returns the accumulated value.\n */\nfunction baseReduce(collection, iteratee, accumulator, initAccum, eachFunc) {\n eachFunc(collection, function(value, index, collection) {\n accumulator = initAccum\n ? (initAccum = false, value)\n : iteratee(accumulator, value, index, collection);\n });\n return accumulator;\n}\n\nexport default baseReduce;\n", "import arrayReduce from './_arrayReduce.js';\nimport baseEach from './_baseEach.js';\nimport baseIteratee from './_baseIteratee.js';\nimport baseReduce from './_baseReduce.js';\nimport isArray from './isArray.js';\n\n/**\n * Reduces `collection` to a value which is the accumulated result of running\n * each element in `collection` thru `iteratee`, where each successive\n * invocation is supplied the return value of the previous. If `accumulator`\n * is not given, the first element of `collection` is used as the initial\n * value. The iteratee is invoked with four arguments:\n * (accumulator, value, index|key, collection).\n *\n * Many lodash methods are guarded to work as iteratees for methods like\n * `_.reduce`, `_.reduceRight`, and `_.transform`.\n *\n * The guarded methods are:\n * `assign`, `defaults`, `defaultsDeep`, `includes`, `merge`, `orderBy`,\n * and `sortBy`\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {Function} [iteratee=_.identity] The function invoked per iteration.\n * @param {*} [accumulator] The initial value.\n * @returns {*} Returns the accumulated value.\n * @see _.reduceRight\n * @example\n *\n * _.reduce([1, 2], function(sum, n) {\n * return sum + n;\n * }, 0);\n * // => 3\n *\n * _.reduce({ 'a': 1, 'b': 2, 'c': 1 }, function(result, value, key) {\n * (result[value] || (result[value] = [])).push(key);\n * return result;\n * }, {});\n * // => { '1': ['a', 'c'], '2': ['b'] } (iteration order is not guaranteed)\n */\nfunction reduce(collection, iteratee, accumulator) {\n var func = isArray(collection) ? arrayReduce : baseReduce,\n initAccum = arguments.length < 3;\n\n return func(collection, baseIteratee(iteratee, 4), accumulator, initAccum, baseEach);\n}\n\nexport default reduce;\n", "import baseKeys from './_baseKeys.js';\nimport getTag from './_getTag.js';\nimport isArrayLike from './isArrayLike.js';\nimport isString from './isString.js';\nimport stringSize from './_stringSize.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n setTag = '[object Set]';\n\n/**\n * Gets the size of `collection` by returning its length for array-like\n * values or the number of own enumerable string keyed properties for objects.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object|string} collection The collection to inspect.\n * @returns {number} Returns the collection size.\n * @example\n *\n * _.size([1, 2, 3]);\n * // => 3\n *\n * _.size({ 'a': 1, 'b': 2 });\n * // => 2\n *\n * _.size('pebbles');\n * // => 7\n */\nfunction size(collection) {\n if (collection == null) {\n return 0;\n }\n if (isArrayLike(collection)) {\n return isString(collection) ? stringSize(collection) : collection.length;\n }\n var tag = getTag(collection);\n if (tag == mapTag || tag == setTag) {\n return collection.size;\n }\n return baseKeys(collection).length;\n}\n\nexport default size;\n", "import baseFlatten from './_baseFlatten.js';\nimport baseOrderBy from './_baseOrderBy.js';\nimport baseRest from './_baseRest.js';\nimport isIterateeCall from './_isIterateeCall.js';\n\n/**\n * Creates an array of elements, sorted in ascending order by the results of\n * running each element in a collection thru each iteratee. This method\n * performs a stable sort, that is, it preserves the original sort order of\n * equal elements. The iteratees are invoked with one argument: (value).\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Collection\n * @param {Array|Object} collection The collection to iterate over.\n * @param {...(Function|Function[])} [iteratees=[_.identity]]\n * The iteratees to sort by.\n * @returns {Array} Returns the new sorted array.\n * @example\n *\n * var users = [\n * { 'user': 'fred', 'age': 48 },\n * { 'user': 'barney', 'age': 36 },\n * { 'user': 'fred', 'age': 30 },\n * { 'user': 'barney', 'age': 34 }\n * ];\n *\n * _.sortBy(users, [function(o) { return o.user; }]);\n * // => objects for [['barney', 36], ['barney', 34], ['fred', 48], ['fred', 30]]\n *\n * _.sortBy(users, ['user', 'age']);\n * // => objects for [['barney', 34], ['barney', 36], ['fred', 30], ['fred', 48]]\n */\nvar sortBy = baseRest(function(collection, iteratees) {\n if (collection == null) {\n return [];\n }\n var length = iteratees.length;\n if (length > 1 && isIterateeCall(collection, iteratees[0], iteratees[1])) {\n iteratees = [];\n } else if (length > 2 && isIterateeCall(iteratees[0], iteratees[1], iteratees[2])) {\n iteratees = [iteratees[0]];\n }\n return baseOrderBy(collection, baseFlatten(iteratees, 1), []);\n});\n\nexport default sortBy;\n", "import Set from './_Set.js';\nimport noop from './noop.js';\nimport setToArray from './_setToArray.js';\n\n/** Used as references for various `Number` constants. */\nvar INFINITY = 1 / 0;\n\n/**\n * Creates a set object of `values`.\n *\n * @private\n * @param {Array} values The values to add to the set.\n * @returns {Object} Returns the new set.\n */\nvar createSet = !(Set && (1 / setToArray(new Set([,-0]))[1]) == INFINITY) ? noop : function(values) {\n return new Set(values);\n};\n\nexport default createSet;\n", "import SetCache from './_SetCache.js';\nimport arrayIncludes from './_arrayIncludes.js';\nimport arrayIncludesWith from './_arrayIncludesWith.js';\nimport cacheHas from './_cacheHas.js';\nimport createSet from './_createSet.js';\nimport setToArray from './_setToArray.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * The base implementation of `_.uniqBy` without support for iteratee shorthands.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {Function} [iteratee] The iteratee invoked per element.\n * @param {Function} [comparator] The comparator invoked per element.\n * @returns {Array} Returns the new duplicate free array.\n */\nfunction baseUniq(array, iteratee, comparator) {\n var index = -1,\n includes = arrayIncludes,\n length = array.length,\n isCommon = true,\n result = [],\n seen = result;\n\n if (comparator) {\n isCommon = false;\n includes = arrayIncludesWith;\n }\n else if (length >= LARGE_ARRAY_SIZE) {\n var set = iteratee ? null : createSet(array);\n if (set) {\n return setToArray(set);\n }\n isCommon = false;\n includes = cacheHas;\n seen = new SetCache;\n }\n else {\n seen = iteratee ? [] : result;\n }\n outer:\n while (++index < length) {\n var value = array[index],\n computed = iteratee ? iteratee(value) : value;\n\n value = (comparator || value !== 0) ? value : 0;\n if (isCommon && computed === computed) {\n var seenIndex = seen.length;\n while (seenIndex--) {\n if (seen[seenIndex] === computed) {\n continue outer;\n }\n }\n if (iteratee) {\n seen.push(computed);\n }\n result.push(value);\n }\n else if (!includes(seen, computed, comparator)) {\n if (seen !== result) {\n seen.push(computed);\n }\n result.push(value);\n }\n }\n return result;\n}\n\nexport default baseUniq;\n", "import baseFlatten from './_baseFlatten.js';\nimport baseRest from './_baseRest.js';\nimport baseUniq from './_baseUniq.js';\nimport isArrayLikeObject from './isArrayLikeObject.js';\n\n/**\n * Creates an array of unique values, in order, from all given arrays using\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Array\n * @param {...Array} [arrays] The arrays to inspect.\n * @returns {Array} Returns the new array of combined values.\n * @example\n *\n * _.union([2], [1, 2]);\n * // => [2, 1]\n */\nvar union = baseRest(function(arrays) {\n return baseUniq(baseFlatten(arrays, 1, isArrayLikeObject, true));\n});\n\nexport default union;\n", "import toString from './toString.js';\n\n/** Used to generate unique IDs. */\nvar idCounter = 0;\n\n/**\n * Generates a unique ID. If `prefix` is given, the ID is appended to it.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {string} [prefix=''] The value to prefix the ID with.\n * @returns {string} Returns the unique ID.\n * @example\n *\n * _.uniqueId('contact_');\n * // => 'contact_104'\n *\n * _.uniqueId();\n * // => '105'\n */\nfunction uniqueId(prefix) {\n var id = ++idCounter;\n return toString(prefix) + id;\n}\n\nexport default uniqueId;\n", "/**\n * This base implementation of `_.zipObject` which assigns values using `assignFunc`.\n *\n * @private\n * @param {Array} props The property identifiers.\n * @param {Array} values The property values.\n * @param {Function} assignFunc The function to assign values.\n * @returns {Object} Returns the new object.\n */\nfunction baseZipObject(props, values, assignFunc) {\n var index = -1,\n length = props.length,\n valsLength = values.length,\n result = {};\n\n while (++index < length) {\n var value = index < valsLength ? values[index] : undefined;\n assignFunc(result, props[index], value);\n }\n return result;\n}\n\nexport default baseZipObject;\n", "import assignValue from './_assignValue.js';\nimport baseZipObject from './_baseZipObject.js';\n\n/**\n * This method is like `_.fromPairs` except that it accepts two arrays,\n * one of property identifiers and one of corresponding values.\n *\n * @static\n * @memberOf _\n * @since 0.4.0\n * @category Array\n * @param {Array} [props=[]] The property identifiers.\n * @param {Array} [values=[]] The property values.\n * @returns {Object} Returns the new object.\n * @example\n *\n * _.zipObject(['a', 'b'], [1, 2]);\n * // => { 'a': 1, 'b': 2 }\n */\nfunction zipObject(props, values) {\n return baseZipObject(props || [], values || [], assignValue);\n}\n\nexport default zipObject;\n", "import * as _ from 'lodash-es';\n\nvar DEFAULT_EDGE_NAME = '\\x00';\nvar GRAPH_NODE = '\\x00';\nvar EDGE_KEY_DELIM = '\\x01';\n\n// Implementation notes:\n//\n// * Node id query functions should return string ids for the nodes\n// * Edge id query functions should return an \"edgeObj\", edge object, that is\n// composed of enough information to uniquely identify an edge: {v, w, name}.\n// * Internally we use an \"edgeId\", a stringified form of the edgeObj, to\n// reference edges. This is because we need a performant way to look these\n// edges up and, object properties, which have string keys, are the closest\n// we're going to get to a performant hashtable in JavaScript.\n\n// Implementation notes:\n//\n// * Node id query functions should return string ids for the nodes\n// * Edge id query functions should return an \"edgeObj\", edge object, that is\n// composed of enough information to uniquely identify an edge: {v, w, name}.\n// * Internally we use an \"edgeId\", a stringified form of the edgeObj, to\n// reference edges. This is because we need a performant way to look these\n// edges up and, object properties, which have string keys, are the closest\n// we're going to get to a performant hashtable in JavaScript.\nexport class Graph {\n constructor(opts = {}) {\n this._isDirected = _.has(opts, 'directed') ? opts.directed : true;\n this._isMultigraph = _.has(opts, 'multigraph') ? opts.multigraph : false;\n this._isCompound = _.has(opts, 'compound') ? opts.compound : false;\n\n // Label for the graph itself\n this._label = undefined;\n\n // Defaults to be set when creating a new node\n this._defaultNodeLabelFn = _.constant(undefined);\n\n // Defaults to be set when creating a new edge\n this._defaultEdgeLabelFn = _.constant(undefined);\n\n // v -> label\n this._nodes = {};\n\n if (this._isCompound) {\n // v -> parent\n this._parent = {};\n\n // v -> children\n this._children = {};\n this._children[GRAPH_NODE] = {};\n }\n\n // v -> edgeObj\n this._in = {};\n\n // u -> v -> Number\n this._preds = {};\n\n // v -> edgeObj\n this._out = {};\n\n // v -> w -> Number\n this._sucs = {};\n\n // e -> edgeObj\n this._edgeObjs = {};\n\n // e -> label\n this._edgeLabels = {};\n }\n /* === Graph functions ========= */\n isDirected() {\n return this._isDirected;\n }\n isMultigraph() {\n return this._isMultigraph;\n }\n isCompound() {\n return this._isCompound;\n }\n setGraph(label) {\n this._label = label;\n return this;\n }\n graph() {\n return this._label;\n }\n /* === Node functions ========== */\n setDefaultNodeLabel(newDefault) {\n if (!_.isFunction(newDefault)) {\n newDefault = _.constant(newDefault);\n }\n this._defaultNodeLabelFn = newDefault;\n return this;\n }\n nodeCount() {\n return this._nodeCount;\n }\n nodes() {\n return _.keys(this._nodes);\n }\n sources() {\n var self = this;\n return _.filter(this.nodes(), function (v) {\n return _.isEmpty(self._in[v]);\n });\n }\n sinks() {\n var self = this;\n return _.filter(this.nodes(), function (v) {\n return _.isEmpty(self._out[v]);\n });\n }\n setNodes(vs, value) {\n var args = arguments;\n var self = this;\n _.each(vs, function (v) {\n if (args.length > 1) {\n self.setNode(v, value);\n } else {\n self.setNode(v);\n }\n });\n return this;\n }\n setNode(v, value) {\n if (_.has(this._nodes, v)) {\n if (arguments.length > 1) {\n this._nodes[v] = value;\n }\n return this;\n }\n\n // @ts-expect-error\n this._nodes[v] = arguments.length > 1 ? value : this._defaultNodeLabelFn(v);\n if (this._isCompound) {\n this._parent[v] = GRAPH_NODE;\n this._children[v] = {};\n this._children[GRAPH_NODE][v] = true;\n }\n this._in[v] = {};\n this._preds[v] = {};\n this._out[v] = {};\n this._sucs[v] = {};\n ++this._nodeCount;\n return this;\n }\n node(v) {\n return this._nodes[v];\n }\n hasNode(v) {\n return _.has(this._nodes, v);\n }\n removeNode(v) {\n var self = this;\n if (_.has(this._nodes, v)) {\n var removeEdge = function (e) {\n self.removeEdge(self._edgeObjs[e]);\n };\n delete this._nodes[v];\n if (this._isCompound) {\n this._removeFromParentsChildList(v);\n delete this._parent[v];\n _.each(this.children(v), function (child) {\n self.setParent(child);\n });\n delete this._children[v];\n }\n _.each(_.keys(this._in[v]), removeEdge);\n delete this._in[v];\n delete this._preds[v];\n _.each(_.keys(this._out[v]), removeEdge);\n delete this._out[v];\n delete this._sucs[v];\n --this._nodeCount;\n }\n return this;\n }\n setParent(v, parent) {\n if (!this._isCompound) {\n throw new Error('Cannot set parent in a non-compound graph');\n }\n\n if (_.isUndefined(parent)) {\n parent = GRAPH_NODE;\n } else {\n // Coerce parent to string\n parent += '';\n for (var ancestor = parent; !_.isUndefined(ancestor); ancestor = this.parent(ancestor)) {\n if (ancestor === v) {\n throw new Error('Setting ' + parent + ' as parent of ' + v + ' would create a cycle');\n }\n }\n\n this.setNode(parent);\n }\n\n this.setNode(v);\n this._removeFromParentsChildList(v);\n this._parent[v] = parent;\n this._children[parent][v] = true;\n 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"../../node_modules/micromark-factory-label/index.js", "../../node_modules/micromark-factory-title/index.js", "../../node_modules/micromark-factory-whitespace/index.js", "../../node_modules/micromark-util-normalize-identifier/index.js", "../../node_modules/micromark-core-commonmark/lib/definition.js", "../../node_modules/micromark-core-commonmark/lib/hard-break-escape.js", "../../node_modules/micromark-core-commonmark/lib/heading-atx.js", "../../node_modules/micromark-util-html-tag-name/index.js", "../../node_modules/micromark-core-commonmark/lib/html-flow.js", "../../node_modules/micromark-core-commonmark/lib/html-text.js", "../../node_modules/micromark-core-commonmark/lib/label-end.js", "../../node_modules/micromark-core-commonmark/lib/label-start-image.js", "../../node_modules/micromark-core-commonmark/lib/label-start-link.js", "../../node_modules/micromark-core-commonmark/lib/line-ending.js", "../../node_modules/micromark-core-commonmark/lib/thematic-break.js", "../../node_modules/micromark-core-commonmark/lib/list.js", "../../node_modules/micromark-core-commonmark/lib/setext-underline.js", "../../node_modules/micromark/lib/initialize/flow.js", "../../node_modules/micromark/lib/initialize/text.js", "../../node_modules/micromark/lib/create-tokenizer.js", "../../node_modules/micromark/lib/constructs.js", "../../node_modules/micromark/lib/parse.js", "../../node_modules/micromark/lib/preprocess.js", "../../node_modules/micromark/lib/postprocess.js", "../../node_modules/micromark-util-decode-numeric-character-reference/index.js", "../../node_modules/micromark-util-decode-string/index.js", "../../node_modules/unist-util-stringify-position/lib/index.js", "../../node_modules/mdast-util-from-markdown/lib/index.js", "../../node_modules/mermaid/dist/createText-6b48ae7d.js"], + "sourcesContent": ["/**\n * @typedef {import('mdast').Root|import('mdast').Content} Node\n *\n * @typedef Options\n * Configuration (optional).\n * @property {boolean | null | undefined} [includeImageAlt=true]\n * Whether to use `alt` for `image`s.\n * @property {boolean | null | undefined} [includeHtml=true]\n * Whether to use `value` of HTML.\n */\n\n/** @type {Options} */\nconst emptyOptions = {}\n\n/**\n * Get the text content of a node or list of nodes.\n *\n * Prefers the node\u2019s plain-text fields, otherwise serializes its children,\n * and if the given value is an array, serialize the nodes in it.\n *\n * @param {unknown} value\n * Thing to serialize, typically `Node`.\n * @param {Options | null | undefined} [options]\n * Configuration (optional).\n * @returns {string}\n * Serialized `value`.\n */\nexport function toString(value, options) {\n const settings = options || emptyOptions\n const includeImageAlt =\n typeof settings.includeImageAlt === 'boolean'\n ? settings.includeImageAlt\n : true\n const includeHtml =\n typeof settings.includeHtml === 'boolean' ? settings.includeHtml : true\n\n return one(value, includeImageAlt, includeHtml)\n}\n\n/**\n * One node or several nodes.\n *\n * @param {unknown} value\n * Thing to serialize.\n * @param {boolean} includeImageAlt\n * Include image `alt`s.\n * @param {boolean} includeHtml\n * Include HTML.\n * @returns {string}\n * Serialized node.\n */\nfunction one(value, includeImageAlt, includeHtml) {\n if (node(value)) {\n if ('value' in value) {\n return value.type === 'html' && !includeHtml ? '' : value.value\n }\n\n if (includeImageAlt && 'alt' in value && value.alt) {\n return value.alt\n }\n\n if ('children' in value) {\n return all(value.children, includeImageAlt, includeHtml)\n }\n }\n\n if (Array.isArray(value)) {\n return all(value, includeImageAlt, includeHtml)\n }\n\n return ''\n}\n\n/**\n * Serialize a list of nodes.\n *\n * @param {Array} values\n * Thing to serialize.\n * @param {boolean} includeImageAlt\n * Include image `alt`s.\n * @param {boolean} includeHtml\n * Include HTML.\n * @returns {string}\n * Serialized nodes.\n */\nfunction all(values, includeImageAlt, includeHtml) {\n /** @type {Array} */\n const result = []\n let index = -1\n\n while (++index < values.length) {\n result[index] = one(values[index], includeImageAlt, includeHtml)\n }\n\n return result.join('')\n}\n\n/**\n * Check if `value` looks like a node.\n *\n * @param {unknown} value\n * Thing.\n * @returns {value is Node}\n * Whether `value` is a node.\n */\nfunction node(value) {\n return Boolean(value && typeof value === 'object')\n}\n", "/**\n * Like `Array#splice`, but smarter for giant arrays.\n *\n * `Array#splice` takes all items to be inserted as individual argument which\n * causes a stack overflow in V8 when trying to insert 100k items for instance.\n *\n * Otherwise, this does not return the removed items, and takes `items` as an\n * array instead of rest parameters.\n *\n * @template {unknown} T\n * @param {T[]} list\n * @param {number} start\n * @param {number} remove\n * @param {T[]} items\n * @returns {void}\n */\nexport function splice(list, start, remove, items) {\n const end = list.length\n let chunkStart = 0\n /** @type {unknown[]} */\n\n let parameters // Make start between zero and `end` (included).\n\n if (start < 0) {\n start = -start > end ? 0 : end + start\n } else {\n start = start > end ? end : start\n }\n\n remove = remove > 0 ? remove : 0 // No need to chunk the items if there\u2019s only a couple (10k) items.\n\n if (items.length < 10000) {\n parameters = Array.from(items)\n parameters.unshift(start, remove) // @ts-expect-error Hush, it\u2019s fine.\n ;[].splice.apply(list, parameters)\n } else {\n // Delete `remove` items starting from `start`\n if (remove) [].splice.apply(list, [start, remove]) // Insert the items in chunks to not cause stack overflows.\n\n while (chunkStart < items.length) {\n parameters = items.slice(chunkStart, chunkStart + 10000)\n parameters.unshift(start, 0) // @ts-expect-error Hush, it\u2019s fine.\n ;[].splice.apply(list, parameters)\n chunkStart += 10000\n start += 10000\n }\n }\n}\n/**\n * Append `items` (an array) at the end of `list` (another array).\n * When `list` was empty, returns `items` instead.\n *\n * This prevents a potentially expensive operation when `list` is empty,\n * and adds items in batches to prevent V8 from hanging.\n *\n * @template {unknown} T\n * @param {T[]} list\n * @param {T[]} items\n * @returns {T[]}\n */\n\nexport function push(list, items) {\n if (list.length > 0) {\n splice(list, list.length, 0, items)\n return list\n }\n\n return items\n}\n", "/**\n * @typedef {import('micromark-util-types').NormalizedExtension} NormalizedExtension\n * @typedef {import('micromark-util-types').Extension} Extension\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').HtmlExtension} HtmlExtension\n */\n\nimport {splice} from 'micromark-util-chunked'\n\nconst hasOwnProperty = {}.hasOwnProperty\n\n/**\n * Combine several syntax extensions into one.\n *\n * @param {Extension[]} extensions List of syntax extensions.\n * @returns {NormalizedExtension} A single combined extension.\n */\nexport function combineExtensions(extensions) {\n /** @type {NormalizedExtension} */\n const all = {}\n let index = -1\n\n while (++index < extensions.length) {\n syntaxExtension(all, extensions[index])\n }\n\n return all\n}\n\n/**\n * Merge `extension` into `all`.\n *\n * @param {NormalizedExtension} all Extension to merge into.\n * @param {Extension} extension Extension to merge.\n * @returns {void}\n */\nfunction syntaxExtension(all, extension) {\n /** @type {string} */\n let hook\n\n for (hook in extension) {\n const maybe = hasOwnProperty.call(all, hook) ? all[hook] : undefined\n const left = maybe || (all[hook] = {})\n const right = extension[hook]\n /** @type {string} */\n let code\n\n for (code in right) {\n if (!hasOwnProperty.call(left, code)) left[code] = []\n const value = right[code]\n constructs(\n // @ts-expect-error Looks like a list.\n left[code],\n Array.isArray(value) ? value : value ? [value] : []\n )\n }\n }\n}\n\n/**\n * Merge `list` into `existing` (both lists of constructs).\n * Mutates `existing`.\n *\n * @param {unknown[]} existing\n * @param {unknown[]} list\n * @returns {void}\n */\nfunction constructs(existing, list) {\n let index = -1\n /** @type {unknown[]} */\n const before = []\n\n while (++index < list.length) {\n // @ts-expect-error Looks like an object.\n ;(list[index].add === 'after' ? existing : before).push(list[index])\n }\n\n splice(existing, 0, 0, before)\n}\n\n/**\n * Combine several HTML extensions into one.\n *\n * @param {HtmlExtension[]} htmlExtensions List of HTML extensions.\n * @returns {HtmlExtension} A single combined extension.\n */\nexport function combineHtmlExtensions(htmlExtensions) {\n /** @type {HtmlExtension} */\n const handlers = {}\n let index = -1\n\n while (++index < htmlExtensions.length) {\n htmlExtension(handlers, htmlExtensions[index])\n }\n\n return handlers\n}\n\n/**\n * Merge `extension` into `all`.\n *\n * @param {HtmlExtension} all Extension to merge into.\n * @param {HtmlExtension} extension Extension to merge.\n * @returns {void}\n */\nfunction htmlExtension(all, extension) {\n /** @type {string} */\n let hook\n\n for (hook in extension) {\n const maybe = hasOwnProperty.call(all, hook) ? all[hook] : undefined\n const left = maybe || (all[hook] = {})\n const right = extension[hook]\n /** @type {string} */\n let type\n\n if (right) {\n for (type in right) {\n left[type] = right[type]\n }\n }\n }\n}\n", "// This module is generated by `script/`.\n//\n// CommonMark handles attention (emphasis, strong) markers based on what comes\n// before or after them.\n// One such difference is if those characters are Unicode punctuation.\n// This script is generated from the Unicode data.\nexport const unicodePunctuationRegex =\n /[!-/:-@[-`{-~\\u00A1\\u00A7\\u00AB\\u00B6\\u00B7\\u00BB\\u00BF\\u037E\\u0387\\u055A-\\u055F\\u0589\\u058A\\u05BE\\u05C0\\u05C3\\u05C6\\u05F3\\u05F4\\u0609\\u060A\\u060C\\u060D\\u061B\\u061E\\u061F\\u066A-\\u066D\\u06D4\\u0700-\\u070D\\u07F7-\\u07F9\\u0830-\\u083E\\u085E\\u0964\\u0965\\u0970\\u09FD\\u0A76\\u0AF0\\u0C77\\u0C84\\u0DF4\\u0E4F\\u0E5A\\u0E5B\\u0F04-\\u0F12\\u0F14\\u0F3A-\\u0F3D\\u0F85\\u0FD0-\\u0FD4\\u0FD9\\u0FDA\\u104A-\\u104F\\u10FB\\u1360-\\u1368\\u1400\\u166E\\u169B\\u169C\\u16EB-\\u16ED\\u1735\\u1736\\u17D4-\\u17D6\\u17D8-\\u17DA\\u1800-\\u180A\\u1944\\u1945\\u1A1E\\u1A1F\\u1AA0-\\u1AA6\\u1AA8-\\u1AAD\\u1B5A-\\u1B60\\u1BFC-\\u1BFF\\u1C3B-\\u1C3F\\u1C7E\\u1C7F\\u1CC0-\\u1CC7\\u1CD3\\u2010-\\u2027\\u2030-\\u2043\\u2045-\\u2051\\u2053-\\u205E\\u207D\\u207E\\u208D\\u208E\\u2308-\\u230B\\u2329\\u232A\\u2768-\\u2775\\u27C5\\u27C6\\u27E6-\\u27EF\\u2983-\\u2998\\u29D8-\\u29DB\\u29FC\\u29FD\\u2CF9-\\u2CFC\\u2CFE\\u2CFF\\u2D70\\u2E00-\\u2E2E\\u2E30-\\u2E4F\\u2E52\\u3001-\\u3003\\u3008-\\u3011\\u3014-\\u301F\\u3030\\u303D\\u30A0\\u30FB\\uA4FE\\uA4FF\\uA60D-\\uA60F\\uA673\\uA67E\\uA6F2-\\uA6F7\\uA874-\\uA877\\uA8CE\\uA8CF\\uA8F8-\\uA8FA\\uA8FC\\uA92E\\uA92F\\uA95F\\uA9C1-\\uA9CD\\uA9DE\\uA9DF\\uAA5C-\\uAA5F\\uAADE\\uAADF\\uAAF0\\uAAF1\\uABEB\\uFD3E\\uFD3F\\uFE10-\\uFE19\\uFE30-\\uFE52\\uFE54-\\uFE61\\uFE63\\uFE68\\uFE6A\\uFE6B\\uFF01-\\uFF03\\uFF05-\\uFF0A\\uFF0C-\\uFF0F\\uFF1A\\uFF1B\\uFF1F\\uFF20\\uFF3B-\\uFF3D\\uFF3F\\uFF5B\\uFF5D\\uFF5F-\\uFF65]/\n", "/**\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {unicodePunctuationRegex} from './lib/unicode-punctuation-regex.js'\n/**\n * Check whether the character code represents an ASCII alpha (`a` through `z`,\n * case insensitive).\n *\n * An **ASCII alpha** is an ASCII upper alpha or ASCII lower alpha.\n *\n * An **ASCII upper alpha** is a character in the inclusive range U+0041 (`A`)\n * to U+005A (`Z`).\n *\n * An **ASCII lower alpha** is a character in the inclusive range U+0061 (`a`)\n * to U+007A (`z`).\n */\n\nexport const asciiAlpha = regexCheck(/[A-Za-z]/)\n/**\n * Check whether the character code represents an ASCII digit (`0` through `9`).\n *\n * An **ASCII digit** is a character in the inclusive range U+0030 (`0`) to\n * U+0039 (`9`).\n */\n\nexport const asciiDigit = regexCheck(/\\d/)\n/**\n * Check whether the character code represents an ASCII hex digit (`a` through\n * `f`, case insensitive, or `0` through `9`).\n *\n * An **ASCII hex digit** is an ASCII digit (see `asciiDigit`), ASCII upper hex\n * digit, or an ASCII lower hex digit.\n *\n * An **ASCII upper hex digit** is a character in the inclusive range U+0041\n * (`A`) to U+0046 (`F`).\n *\n * An **ASCII lower hex digit** is a character in the inclusive range U+0061\n * (`a`) to U+0066 (`f`).\n */\n\nexport const asciiHexDigit = regexCheck(/[\\dA-Fa-f]/)\n/**\n * Check whether the character code represents an ASCII alphanumeric (`a`\n * through `z`, case insensitive, or `0` through `9`).\n *\n * An **ASCII alphanumeric** is an ASCII digit (see `asciiDigit`) or ASCII alpha\n * (see `asciiAlpha`).\n */\n\nexport const asciiAlphanumeric = regexCheck(/[\\dA-Za-z]/)\n/**\n * Check whether the character code represents ASCII punctuation.\n *\n * An **ASCII punctuation** is a character in the inclusive ranges U+0021\n * EXCLAMATION MARK (`!`) to U+002F SLASH (`/`), U+003A COLON (`:`) to U+0040 AT\n * SIGN (`@`), U+005B LEFT SQUARE BRACKET (`[`) to U+0060 GRAVE ACCENT\n * (`` ` ``), or U+007B LEFT CURLY BRACE (`{`) to U+007E TILDE (`~`).\n */\n\nexport const asciiPunctuation = regexCheck(/[!-/:-@[-`{-~]/)\n/**\n * Check whether the character code represents an ASCII atext.\n *\n * atext is an ASCII alphanumeric (see `asciiAlphanumeric`), or a character in\n * the inclusive ranges U+0023 NUMBER SIGN (`#`) to U+0027 APOSTROPHE (`'`),\n * U+002A ASTERISK (`*`), U+002B PLUS SIGN (`+`), U+002D DASH (`-`), U+002F\n * SLASH (`/`), U+003D EQUALS TO (`=`), U+003F QUESTION MARK (`?`), U+005E\n * CARET (`^`) to U+0060 GRAVE ACCENT (`` ` ``), or U+007B LEFT CURLY BRACE\n * (`{`) to U+007E TILDE (`~`).\n *\n * See:\n * **\\[RFC5322]**:\n * [Internet Message Format](https://tools.ietf.org/html/rfc5322).\n * P. Resnick.\n * IETF.\n */\n\nexport const asciiAtext = regexCheck(/[#-'*+\\--9=?A-Z^-~]/)\n/**\n * Check whether a character code is an ASCII control character.\n *\n * An **ASCII control** is a character in the inclusive range U+0000 NULL (NUL)\n * to U+001F (US), or U+007F (DEL).\n *\n * @param {Code} code\n * @returns {code is number}\n */\n\nexport function asciiControl(code) {\n return (\n // Special whitespace codes (which have negative values), C0 and Control\n // character DEL\n code !== null && (code < 32 || code === 127)\n )\n}\n/**\n * Check whether a character code is a markdown line ending (see\n * `markdownLineEnding`) or markdown space (see `markdownSpace`).\n *\n * @param {Code} code\n * @returns {code is number}\n */\n\nexport function markdownLineEndingOrSpace(code) {\n return code !== null && (code < 0 || code === 32)\n}\n/**\n * Check whether a character code is a markdown line ending.\n *\n * A **markdown line ending** is the virtual characters M-0003 CARRIAGE RETURN\n * LINE FEED (CRLF), M-0004 LINE FEED (LF) and M-0005 CARRIAGE RETURN (CR).\n *\n * In micromark, the actual character U+000A LINE FEED (LF) and U+000D CARRIAGE\n * RETURN (CR) are replaced by these virtual characters depending on whether\n * they occurred together.\n *\n * @param {Code} code\n * @returns {code is number}\n */\n\nexport function markdownLineEnding(code) {\n return code !== null && code < -2\n}\n/**\n * Check whether a character code is a markdown space.\n *\n * A **markdown space** is the concrete character U+0020 SPACE (SP) and the\n * virtual characters M-0001 VIRTUAL SPACE (VS) and M-0002 HORIZONTAL TAB (HT).\n *\n * In micromark, the actual character U+0009 CHARACTER TABULATION (HT) is\n * replaced by one M-0002 HORIZONTAL TAB (HT) and between 0 and 3 M-0001 VIRTUAL\n * SPACE (VS) characters, depending on the column at which the tab occurred.\n *\n * @param {Code} code\n * @returns {code is number}\n */\n\nexport function markdownSpace(code) {\n return code === -2 || code === -1 || code === 32\n}\n/**\n * Check whether the character code represents Unicode whitespace.\n *\n * Note that this does handle micromark specific markdown whitespace characters.\n * See `markdownLineEndingOrSpace` to check that.\n *\n * A **Unicode whitespace** is a character in the Unicode `Zs` (Separator,\n * Space) category, or U+0009 CHARACTER TABULATION (HT), U+000A LINE FEED (LF),\n * U+000C (FF), or U+000D CARRIAGE RETURN (CR) (**\\[UNICODE]**).\n *\n * See:\n * **\\[UNICODE]**:\n * [The Unicode Standard](https://www.unicode.org/versions/).\n * Unicode Consortium.\n */\n\nexport const unicodeWhitespace = regexCheck(/\\s/)\n/**\n * Check whether the character code represents Unicode punctuation.\n *\n * A **Unicode punctuation** is a character in the Unicode `Pc` (Punctuation,\n * Connector), `Pd` (Punctuation, Dash), `Pe` (Punctuation, Close), `Pf`\n * (Punctuation, Final quote), `Pi` (Punctuation, Initial quote), `Po`\n * (Punctuation, Other), or `Ps` (Punctuation, Open) categories, or an ASCII\n * punctuation (see `asciiPunctuation`).\n *\n * See:\n * **\\[UNICODE]**:\n * [The Unicode Standard](https://www.unicode.org/versions/).\n * Unicode Consortium.\n */\n// Size note: removing ASCII from the regex and using `asciiPunctuation` here\n// In fact adds to the bundle size.\n\nexport const unicodePunctuation = regexCheck(unicodePunctuationRegex)\n/**\n * Create a code check from a regex.\n *\n * @param {RegExp} regex\n * @returns {(code: Code) => code is number}\n */\n\nfunction regexCheck(regex) {\n return check\n /**\n * Check whether a code matches the bound regex.\n *\n * @param {Code} code Character code\n * @returns {code is number} Whether the character code matches the bound regex\n */\n\n function check(code) {\n return code !== null && regex.test(String.fromCharCode(code))\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Effects} Effects\n * @typedef {import('micromark-util-types').State} State\n */\nimport {markdownSpace} from 'micromark-util-character'\n/**\n * @param {Effects} effects\n * @param {State} ok\n * @param {string} type\n * @param {number} [max=Infinity]\n * @returns {State}\n */\n\nexport function factorySpace(effects, ok, type, max) {\n const limit = max ? max - 1 : Number.POSITIVE_INFINITY\n let size = 0\n return start\n /** @type {State} */\n\n function start(code) {\n if (markdownSpace(code)) {\n effects.enter(type)\n return prefix(code)\n }\n\n return ok(code)\n }\n /** @type {State} */\n\n function prefix(code) {\n if (markdownSpace(code) && size++ < limit) {\n effects.consume(code)\n return prefix\n }\n\n effects.exit(type)\n return ok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').InitialConstruct} InitialConstruct\n * @typedef {import('micromark-util-types').Initializer} Initializer\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {InitialConstruct} */\nexport const content = {\n tokenize: initializeContent\n}\n/** @type {Initializer} */\n\nfunction initializeContent(effects) {\n const contentStart = effects.attempt(\n this.parser.constructs.contentInitial,\n afterContentStartConstruct,\n paragraphInitial\n )\n /** @type {Token} */\n\n let previous\n return contentStart\n /** @type {State} */\n\n function afterContentStartConstruct(code) {\n if (code === null) {\n effects.consume(code)\n return\n }\n\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return factorySpace(effects, contentStart, 'linePrefix')\n }\n /** @type {State} */\n\n function paragraphInitial(code) {\n effects.enter('paragraph')\n return lineStart(code)\n }\n /** @type {State} */\n\n function lineStart(code) {\n const token = effects.enter('chunkText', {\n contentType: 'text',\n previous\n })\n\n if (previous) {\n previous.next = token\n }\n\n previous = token\n return data(code)\n }\n /** @type {State} */\n\n function data(code) {\n if (code === null) {\n effects.exit('chunkText')\n effects.exit('paragraph')\n effects.consume(code)\n return\n }\n\n if (markdownLineEnding(code)) {\n effects.consume(code)\n effects.exit('chunkText')\n return lineStart\n } // Data.\n\n effects.consume(code)\n return data\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').InitialConstruct} InitialConstruct\n * @typedef {import('micromark-util-types').Initializer} Initializer\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').TokenizeContext} TokenizeContext\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Point} Point\n */\n\n/**\n * @typedef {Record} StackState\n * @typedef {[Construct, StackState]} StackItem\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\nimport {splice} from 'micromark-util-chunked'\n/** @type {InitialConstruct} */\n\nexport const document = {\n tokenize: initializeDocument\n}\n/** @type {Construct} */\n\nconst containerConstruct = {\n tokenize: tokenizeContainer\n}\n/** @type {Initializer} */\n\nfunction initializeDocument(effects) {\n const self = this\n /** @type {Array} */\n\n const stack = []\n let continued = 0\n /** @type {TokenizeContext|undefined} */\n\n let childFlow\n /** @type {Token|undefined} */\n\n let childToken\n /** @type {number} */\n\n let lineStartOffset\n return start\n /** @type {State} */\n\n function start(code) {\n // First we iterate through the open blocks, starting with the root\n // document, and descending through last children down to the last open\n // block.\n // Each block imposes a condition that the line must satisfy if the block is\n // to remain open.\n // For example, a block quote requires a `>` character.\n // A paragraph requires a non-blank line.\n // In this phase we may match all or just some of the open blocks.\n // But we cannot close unmatched blocks yet, because we may have a lazy\n // continuation line.\n if (continued < stack.length) {\n const item = stack[continued]\n self.containerState = item[1]\n return effects.attempt(\n item[0].continuation,\n documentContinue,\n checkNewContainers\n )(code)\n } // Done.\n\n return checkNewContainers(code)\n }\n /** @type {State} */\n\n function documentContinue(code) {\n continued++ // Note: this field is called `_closeFlow` but it also closes containers.\n // Perhaps a good idea to rename it but it\u2019s already used in the wild by\n // extensions.\n\n if (self.containerState._closeFlow) {\n self.containerState._closeFlow = undefined\n\n if (childFlow) {\n closeFlow()\n } // Note: this algorithm for moving events around is similar to the\n // algorithm when dealing with lazy lines in `writeToChild`.\n\n const indexBeforeExits = self.events.length\n let indexBeforeFlow = indexBeforeExits\n /** @type {Point|undefined} */\n\n let point // Find the flow chunk.\n\n while (indexBeforeFlow--) {\n if (\n self.events[indexBeforeFlow][0] === 'exit' &&\n self.events[indexBeforeFlow][1].type === 'chunkFlow'\n ) {\n point = self.events[indexBeforeFlow][1].end\n break\n }\n }\n\n exitContainers(continued) // Fix positions.\n\n let index = indexBeforeExits\n\n while (index < self.events.length) {\n self.events[index][1].end = Object.assign({}, point)\n index++\n } // Inject the exits earlier (they\u2019re still also at the end).\n\n splice(\n self.events,\n indexBeforeFlow + 1,\n 0,\n self.events.slice(indexBeforeExits)\n ) // Discard the duplicate exits.\n\n self.events.length = index\n return checkNewContainers(code)\n }\n\n return start(code)\n }\n /** @type {State} */\n\n function checkNewContainers(code) {\n // Next, after consuming the continuation markers for existing blocks, we\n // look for new block starts (e.g. `>` for a block quote).\n // If we encounter a new block start, we close any blocks unmatched in\n // step 1 before creating the new block as a child of the last matched\n // block.\n if (continued === stack.length) {\n // No need to `check` whether there\u2019s a container, of `exitContainers`\n // would be moot.\n // We can instead immediately `attempt` to parse one.\n if (!childFlow) {\n return documentContinued(code)\n } // If we have concrete content, such as block HTML or fenced code,\n // we can\u2019t have containers \u201Cpierce\u201D into them, so we can immediately\n // start.\n\n if (childFlow.currentConstruct && childFlow.currentConstruct.concrete) {\n return flowStart(code)\n } // If we do have flow, it could still be a blank line,\n // but we\u2019d be interrupting it w/ a new container if there\u2019s a current\n // construct.\n\n self.interrupt = Boolean(\n childFlow.currentConstruct && !childFlow._gfmTableDynamicInterruptHack\n )\n } // Check if there is a new container.\n\n self.containerState = {}\n return effects.check(\n containerConstruct,\n thereIsANewContainer,\n thereIsNoNewContainer\n )(code)\n }\n /** @type {State} */\n\n function thereIsANewContainer(code) {\n if (childFlow) closeFlow()\n exitContainers(continued)\n return documentContinued(code)\n }\n /** @type {State} */\n\n function thereIsNoNewContainer(code) {\n self.parser.lazy[self.now().line] = continued !== stack.length\n lineStartOffset = self.now().offset\n return flowStart(code)\n }\n /** @type {State} */\n\n function documentContinued(code) {\n // Try new containers.\n self.containerState = {}\n return effects.attempt(\n containerConstruct,\n containerContinue,\n flowStart\n )(code)\n }\n /** @type {State} */\n\n function containerContinue(code) {\n continued++\n stack.push([self.currentConstruct, self.containerState]) // Try another.\n\n return documentContinued(code)\n }\n /** @type {State} */\n\n function flowStart(code) {\n if (code === null) {\n if (childFlow) closeFlow()\n exitContainers(0)\n effects.consume(code)\n return\n }\n\n childFlow = childFlow || self.parser.flow(self.now())\n effects.enter('chunkFlow', {\n contentType: 'flow',\n previous: childToken,\n _tokenizer: childFlow\n })\n return flowContinue(code)\n }\n /** @type {State} */\n\n function flowContinue(code) {\n if (code === null) {\n writeToChild(effects.exit('chunkFlow'), true)\n exitContainers(0)\n effects.consume(code)\n return\n }\n\n if (markdownLineEnding(code)) {\n effects.consume(code)\n writeToChild(effects.exit('chunkFlow')) // Get ready for the next line.\n\n continued = 0\n self.interrupt = undefined\n return start\n }\n\n effects.consume(code)\n return flowContinue\n }\n /**\n * @param {Token} token\n * @param {boolean} [eof]\n * @returns {void}\n */\n\n function writeToChild(token, eof) {\n const stream = self.sliceStream(token)\n if (eof) stream.push(null)\n token.previous = childToken\n if (childToken) childToken.next = token\n childToken = token\n childFlow.defineSkip(token.start)\n childFlow.write(stream) // Alright, so we just added a lazy line:\n //\n // ```markdown\n // > a\n // b.\n //\n // Or:\n //\n // > ~~~c\n // d\n //\n // Or:\n //\n // > | e |\n // f\n // ```\n //\n // The construct in the second example (fenced code) does not accept lazy\n // lines, so it marked itself as done at the end of its first line, and\n // then the content construct parses `d`.\n // Most constructs in markdown match on the first line: if the first line\n // forms a construct, a non-lazy line can\u2019t \u201Cunmake\u201D it.\n //\n // The construct in the third example is potentially a GFM table, and\n // those are *weird*.\n // It *could* be a table, from the first line, if the following line\n // matches a condition.\n // In this case, that second line is lazy, which \u201Cunmakes\u201D the first line\n // and turns the whole into one content block.\n //\n // We\u2019ve now parsed the non-lazy and the lazy line, and can figure out\n // whether the lazy line started a new flow block.\n // If it did, we exit the current containers between the two flow blocks.\n\n if (self.parser.lazy[token.start.line]) {\n let index = childFlow.events.length\n\n while (index--) {\n if (\n // The token starts before the line ending\u2026\n childFlow.events[index][1].start.offset < lineStartOffset && // \u2026and either is not ended yet\u2026\n (!childFlow.events[index][1].end || // \u2026or ends after it.\n childFlow.events[index][1].end.offset > lineStartOffset)\n ) {\n // Exit: there\u2019s still something open, which means it\u2019s a lazy line\n // part of something.\n return\n }\n } // Note: this algorithm for moving events around is similar to the\n // algorithm when closing flow in `documentContinue`.\n\n const indexBeforeExits = self.events.length\n let indexBeforeFlow = indexBeforeExits\n /** @type {boolean|undefined} */\n\n let seen\n /** @type {Point|undefined} */\n\n let point // Find the previous chunk (the one before the lazy line).\n\n while (indexBeforeFlow--) {\n if (\n self.events[indexBeforeFlow][0] === 'exit' &&\n self.events[indexBeforeFlow][1].type === 'chunkFlow'\n ) {\n if (seen) {\n point = self.events[indexBeforeFlow][1].end\n break\n }\n\n seen = true\n }\n }\n\n exitContainers(continued) // Fix positions.\n\n index = indexBeforeExits\n\n while (index < self.events.length) {\n self.events[index][1].end = Object.assign({}, point)\n index++\n } // Inject the exits earlier (they\u2019re still also at the end).\n\n splice(\n self.events,\n indexBeforeFlow + 1,\n 0,\n self.events.slice(indexBeforeExits)\n ) // Discard the duplicate exits.\n\n self.events.length = index\n }\n }\n /**\n * @param {number} size\n * @returns {void}\n */\n\n function exitContainers(size) {\n let index = stack.length // Exit open containers.\n\n while (index-- > size) {\n const entry = stack[index]\n self.containerState = entry[1]\n entry[0].exit.call(self, effects)\n }\n\n stack.length = size\n }\n\n function closeFlow() {\n childFlow.write([null])\n childToken = undefined\n childFlow = undefined\n self.containerState._closeFlow = undefined\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeContainer(effects, ok, nok) {\n return factorySpace(\n effects,\n effects.attempt(this.parser.constructs.document, ok, nok),\n 'linePrefix',\n this.parser.constructs.disable.null.includes('codeIndented') ? undefined : 4\n )\n}\n", "/**\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {\n markdownLineEndingOrSpace,\n unicodePunctuation,\n unicodeWhitespace\n} from 'micromark-util-character'\n\n/**\n * Classify whether a character code represents whitespace, punctuation, or\n * something else.\n *\n * Used for attention (emphasis, strong), whose sequences can open or close\n * based on the class of surrounding characters.\n *\n * Note that eof (`null`) is seen as whitespace.\n *\n * @param {Code} code\n * @returns {number|undefined}\n */\nexport function classifyCharacter(code) {\n if (\n code === null ||\n markdownLineEndingOrSpace(code) ||\n unicodeWhitespace(code)\n ) {\n return 1\n }\n\n if (unicodePunctuation(code)) {\n return 2\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').TokenizeContext} TokenizeContext\n * @typedef {import('micromark-util-types').Event} Event\n * @typedef {import('micromark-util-types').Resolver} Resolver\n */\n\n/**\n * Call all `resolveAll`s.\n *\n * @param {{resolveAll?: Resolver}[]} constructs\n * @param {Event[]} events\n * @param {TokenizeContext} context\n * @returns {Event[]}\n */\nexport function resolveAll(constructs, events, context) {\n /** @type {Resolver[]} */\n const called = []\n let index = -1\n\n while (++index < constructs.length) {\n const resolve = constructs[index].resolveAll\n\n if (resolve && !called.includes(resolve)) {\n events = resolve(events, context)\n called.push(resolve)\n }\n }\n\n return events\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').Event} Event\n * @typedef {import('micromark-util-types').Code} Code\n * @typedef {import('micromark-util-types').Point} Point\n */\nimport {push, splice} from 'micromark-util-chunked'\nimport {classifyCharacter} from 'micromark-util-classify-character'\nimport {resolveAll} from 'micromark-util-resolve-all'\n\n/** @type {Construct} */\nexport const attention = {\n name: 'attention',\n tokenize: tokenizeAttention,\n resolveAll: resolveAllAttention\n}\n/**\n * Take all events and resolve attention to emphasis or strong.\n *\n * @type {Resolver}\n */\n\nfunction resolveAllAttention(events, context) {\n let index = -1\n /** @type {number} */\n\n let open\n /** @type {Token} */\n\n let group\n /** @type {Token} */\n\n let text\n /** @type {Token} */\n\n let openingSequence\n /** @type {Token} */\n\n let closingSequence\n /** @type {number} */\n\n let use\n /** @type {Event[]} */\n\n let nextEvents\n /** @type {number} */\n\n let offset // Walk through all events.\n //\n // Note: performance of this is fine on an mb of normal markdown, but it\u2019s\n // a bottleneck for malicious stuff.\n\n while (++index < events.length) {\n // Find a token that can close.\n if (\n events[index][0] === 'enter' &&\n events[index][1].type === 'attentionSequence' &&\n events[index][1]._close\n ) {\n open = index // Now walk back to find an opener.\n\n while (open--) {\n // Find a token that can open the closer.\n if (\n events[open][0] === 'exit' &&\n events[open][1].type === 'attentionSequence' &&\n events[open][1]._open && // If the markers are the same:\n context.sliceSerialize(events[open][1]).charCodeAt(0) ===\n context.sliceSerialize(events[index][1]).charCodeAt(0)\n ) {\n // If the opening can close or the closing can open,\n // and the close size *is not* a multiple of three,\n // but the sum of the opening and closing size *is* multiple of three,\n // then don\u2019t match.\n if (\n (events[open][1]._close || events[index][1]._open) &&\n (events[index][1].end.offset - events[index][1].start.offset) % 3 &&\n !(\n (events[open][1].end.offset -\n events[open][1].start.offset +\n events[index][1].end.offset -\n events[index][1].start.offset) %\n 3\n )\n ) {\n continue\n } // Number of markers to use from the sequence.\n\n use =\n events[open][1].end.offset - events[open][1].start.offset > 1 &&\n events[index][1].end.offset - events[index][1].start.offset > 1\n ? 2\n : 1\n const start = Object.assign({}, events[open][1].end)\n const end = Object.assign({}, events[index][1].start)\n movePoint(start, -use)\n movePoint(end, use)\n openingSequence = {\n type: use > 1 ? 'strongSequence' : 'emphasisSequence',\n start,\n end: Object.assign({}, events[open][1].end)\n }\n closingSequence = {\n type: use > 1 ? 'strongSequence' : 'emphasisSequence',\n start: Object.assign({}, events[index][1].start),\n end\n }\n text = {\n type: use > 1 ? 'strongText' : 'emphasisText',\n start: Object.assign({}, events[open][1].end),\n end: Object.assign({}, events[index][1].start)\n }\n group = {\n type: use > 1 ? 'strong' : 'emphasis',\n start: Object.assign({}, openingSequence.start),\n end: Object.assign({}, closingSequence.end)\n }\n events[open][1].end = Object.assign({}, openingSequence.start)\n events[index][1].start = Object.assign({}, closingSequence.end)\n nextEvents = [] // If there are more markers in the opening, add them before.\n\n if (events[open][1].end.offset - events[open][1].start.offset) {\n nextEvents = push(nextEvents, [\n ['enter', events[open][1], context],\n ['exit', events[open][1], context]\n ])\n } // Opening.\n\n nextEvents = push(nextEvents, [\n ['enter', group, context],\n ['enter', openingSequence, context],\n ['exit', openingSequence, context],\n ['enter', text, context]\n ]) // Between.\n\n nextEvents = push(\n nextEvents,\n resolveAll(\n context.parser.constructs.insideSpan.null,\n events.slice(open + 1, index),\n context\n )\n ) // Closing.\n\n nextEvents = push(nextEvents, [\n ['exit', text, context],\n ['enter', closingSequence, context],\n ['exit', closingSequence, context],\n ['exit', group, context]\n ]) // If there are more markers in the closing, add them after.\n\n if (events[index][1].end.offset - events[index][1].start.offset) {\n offset = 2\n nextEvents = push(nextEvents, [\n ['enter', events[index][1], context],\n ['exit', events[index][1], context]\n ])\n } else {\n offset = 0\n }\n\n splice(events, open - 1, index - open + 3, nextEvents)\n index = open + nextEvents.length - offset - 2\n break\n }\n }\n }\n } // Remove remaining sequences.\n\n index = -1\n\n while (++index < events.length) {\n if (events[index][1].type === 'attentionSequence') {\n events[index][1].type = 'data'\n }\n }\n\n return events\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeAttention(effects, ok) {\n const attentionMarkers = this.parser.constructs.attentionMarkers.null\n const previous = this.previous\n const before = classifyCharacter(previous)\n /** @type {NonNullable} */\n\n let marker\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('attentionSequence')\n marker = code\n return sequence(code)\n }\n /** @type {State} */\n\n function sequence(code) {\n if (code === marker) {\n effects.consume(code)\n return sequence\n }\n\n const token = effects.exit('attentionSequence')\n const after = classifyCharacter(code)\n const open =\n !after || (after === 2 && before) || attentionMarkers.includes(code)\n const close =\n !before || (before === 2 && after) || attentionMarkers.includes(previous)\n token._open = Boolean(marker === 42 ? open : open && (before || !close))\n token._close = Boolean(marker === 42 ? close : close && (after || !open))\n return ok(code)\n }\n}\n/**\n * Move a point a bit.\n *\n * Note: `move` only works inside lines! It\u2019s not possible to move past other\n * chunks (replacement characters, tabs, or line endings).\n *\n * @param {Point} point\n * @param {number} offset\n * @returns {void}\n */\n\nfunction movePoint(point, offset) {\n point.column += offset\n point.offset += offset\n point._bufferIndex += offset\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {\n asciiAlpha,\n asciiAlphanumeric,\n asciiAtext,\n asciiControl\n} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const autolink = {\n name: 'autolink',\n tokenize: tokenizeAutolink\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeAutolink(effects, ok, nok) {\n let size = 1\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('autolink')\n effects.enter('autolinkMarker')\n effects.consume(code)\n effects.exit('autolinkMarker')\n effects.enter('autolinkProtocol')\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (asciiAlpha(code)) {\n effects.consume(code)\n return schemeOrEmailAtext\n }\n\n return asciiAtext(code) ? emailAtext(code) : nok(code)\n }\n /** @type {State} */\n\n function schemeOrEmailAtext(code) {\n return code === 43 || code === 45 || code === 46 || asciiAlphanumeric(code)\n ? schemeInsideOrEmailAtext(code)\n : emailAtext(code)\n }\n /** @type {State} */\n\n function schemeInsideOrEmailAtext(code) {\n if (code === 58) {\n effects.consume(code)\n return urlInside\n }\n\n if (\n (code === 43 || code === 45 || code === 46 || asciiAlphanumeric(code)) &&\n size++ < 32\n ) {\n effects.consume(code)\n return schemeInsideOrEmailAtext\n }\n\n return emailAtext(code)\n }\n /** @type {State} */\n\n function urlInside(code) {\n if (code === 62) {\n effects.exit('autolinkProtocol')\n return end(code)\n }\n\n if (code === null || code === 32 || code === 60 || asciiControl(code)) {\n return nok(code)\n }\n\n effects.consume(code)\n return urlInside\n }\n /** @type {State} */\n\n function emailAtext(code) {\n if (code === 64) {\n effects.consume(code)\n size = 0\n return emailAtSignOrDot\n }\n\n if (asciiAtext(code)) {\n effects.consume(code)\n return emailAtext\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function emailAtSignOrDot(code) {\n return asciiAlphanumeric(code) ? emailLabel(code) : nok(code)\n }\n /** @type {State} */\n\n function emailLabel(code) {\n if (code === 46) {\n effects.consume(code)\n size = 0\n return emailAtSignOrDot\n }\n\n if (code === 62) {\n // Exit, then change the type.\n effects.exit('autolinkProtocol').type = 'autolinkEmail'\n return end(code)\n }\n\n return emailValue(code)\n }\n /** @type {State} */\n\n function emailValue(code) {\n if ((code === 45 || asciiAlphanumeric(code)) && size++ < 63) {\n effects.consume(code)\n return code === 45 ? emailValue : emailLabel\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function end(code) {\n effects.enter('autolinkMarker')\n effects.consume(code)\n effects.exit('autolinkMarker')\n effects.exit('autolink')\n return ok\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const blankLine = {\n tokenize: tokenizeBlankLine,\n partial: true\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeBlankLine(effects, ok, nok) {\n return factorySpace(effects, afterWhitespace, 'linePrefix')\n /** @type {State} */\n\n function afterWhitespace(code) {\n return code === null || markdownLineEnding(code) ? ok(code) : nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Exiter} Exiter\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownSpace} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const blockQuote = {\n name: 'blockQuote',\n tokenize: tokenizeBlockQuoteStart,\n continuation: {\n tokenize: tokenizeBlockQuoteContinuation\n },\n exit\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeBlockQuoteStart(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n if (code === 62) {\n const state = self.containerState\n\n if (!state.open) {\n effects.enter('blockQuote', {\n _container: true\n })\n state.open = true\n }\n\n effects.enter('blockQuotePrefix')\n effects.enter('blockQuoteMarker')\n effects.consume(code)\n effects.exit('blockQuoteMarker')\n return after\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function after(code) {\n if (markdownSpace(code)) {\n effects.enter('blockQuotePrefixWhitespace')\n effects.consume(code)\n effects.exit('blockQuotePrefixWhitespace')\n effects.exit('blockQuotePrefix')\n return ok\n }\n\n effects.exit('blockQuotePrefix')\n return ok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeBlockQuoteContinuation(effects, ok, nok) {\n return factorySpace(\n effects,\n effects.attempt(blockQuote, ok, nok),\n 'linePrefix',\n this.parser.constructs.disable.null.includes('codeIndented') ? undefined : 4\n )\n}\n/** @type {Exiter} */\n\nfunction exit(effects) {\n effects.exit('blockQuote')\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {asciiPunctuation} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const characterEscape = {\n name: 'characterEscape',\n tokenize: tokenizeCharacterEscape\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeCharacterEscape(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('characterEscape')\n effects.enter('escapeMarker')\n effects.consume(code)\n effects.exit('escapeMarker')\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (asciiPunctuation(code)) {\n effects.enter('characterEscapeValue')\n effects.consume(code)\n effects.exit('characterEscapeValue')\n effects.exit('characterEscape')\n return ok\n }\n\n return nok(code)\n }\n}\n", "/// \n\n/* eslint-env browser */\n\nconst element = document.createElement('i')\n\n/**\n * @param {string} value\n * @returns {string|false}\n */\nexport function decodeNamedCharacterReference(value) {\n const characterReference = '&' + value + ';'\n element.innerHTML = characterReference\n const char = element.textContent\n\n // Some named character references do not require the closing semicolon\n // (`¬`, for instance), which leads to situations where parsing the assumed\n // named reference of `¬it;` will result in the string `\u00ACit;`.\n // When we encounter a trailing semicolon after parsing, and the character\n // reference to decode was not a semicolon (`;`), we can assume that the\n // matching was not complete.\n // @ts-expect-error: TypeScript is wrong that `textContent` on elements can\n // yield `null`.\n if (char.charCodeAt(char.length - 1) === 59 /* `;` */ && value !== 'semi') {\n return false\n }\n\n // If the decoded string is equal to the input, the character reference was\n // not valid.\n // @ts-expect-error: TypeScript is wrong that `textContent` on elements can\n // yield `null`.\n return char === characterReference ? false : char\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {decodeNamedCharacterReference} from 'decode-named-character-reference'\nimport {\n asciiAlphanumeric,\n asciiDigit,\n asciiHexDigit\n} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const characterReference = {\n name: 'characterReference',\n tokenize: tokenizeCharacterReference\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeCharacterReference(effects, ok, nok) {\n const self = this\n let size = 0\n /** @type {number} */\n\n let max\n /** @type {(code: Code) => code is number} */\n\n let test\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('characterReference')\n effects.enter('characterReferenceMarker')\n effects.consume(code)\n effects.exit('characterReferenceMarker')\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (code === 35) {\n effects.enter('characterReferenceMarkerNumeric')\n effects.consume(code)\n effects.exit('characterReferenceMarkerNumeric')\n return numeric\n }\n\n effects.enter('characterReferenceValue')\n max = 31\n test = asciiAlphanumeric\n return value(code)\n }\n /** @type {State} */\n\n function numeric(code) {\n if (code === 88 || code === 120) {\n effects.enter('characterReferenceMarkerHexadecimal')\n effects.consume(code)\n effects.exit('characterReferenceMarkerHexadecimal')\n effects.enter('characterReferenceValue')\n max = 6\n test = asciiHexDigit\n return value\n }\n\n effects.enter('characterReferenceValue')\n max = 7\n test = asciiDigit\n return value(code)\n }\n /** @type {State} */\n\n function value(code) {\n /** @type {Token} */\n let token\n\n if (code === 59 && size) {\n token = effects.exit('characterReferenceValue')\n\n if (\n test === asciiAlphanumeric &&\n !decodeNamedCharacterReference(self.sliceSerialize(token))\n ) {\n return nok(code)\n }\n\n effects.enter('characterReferenceMarker')\n effects.consume(code)\n effects.exit('characterReferenceMarker')\n effects.exit('characterReference')\n return ok\n }\n\n if (test(code) && size++ < max) {\n effects.consume(code)\n return value\n }\n\n return nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {\n markdownLineEnding,\n markdownLineEndingOrSpace\n} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const codeFenced = {\n name: 'codeFenced',\n tokenize: tokenizeCodeFenced,\n concrete: true\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeCodeFenced(effects, ok, nok) {\n const self = this\n /** @type {Construct} */\n\n const closingFenceConstruct = {\n tokenize: tokenizeClosingFence,\n partial: true\n }\n /** @type {Construct} */\n\n const nonLazyLine = {\n tokenize: tokenizeNonLazyLine,\n partial: true\n }\n const tail = this.events[this.events.length - 1]\n const initialPrefix =\n tail && tail[1].type === 'linePrefix'\n ? tail[2].sliceSerialize(tail[1], true).length\n : 0\n let sizeOpen = 0\n /** @type {NonNullable} */\n\n let marker\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('codeFenced')\n effects.enter('codeFencedFence')\n effects.enter('codeFencedFenceSequence')\n marker = code\n return sequenceOpen(code)\n }\n /** @type {State} */\n\n function sequenceOpen(code) {\n if (code === marker) {\n effects.consume(code)\n sizeOpen++\n return sequenceOpen\n }\n\n effects.exit('codeFencedFenceSequence')\n return sizeOpen < 3\n ? nok(code)\n : factorySpace(effects, infoOpen, 'whitespace')(code)\n }\n /** @type {State} */\n\n function infoOpen(code) {\n if (code === null || markdownLineEnding(code)) {\n return openAfter(code)\n }\n\n effects.enter('codeFencedFenceInfo')\n effects.enter('chunkString', {\n contentType: 'string'\n })\n return info(code)\n }\n /** @type {State} */\n\n function info(code) {\n if (code === null || markdownLineEndingOrSpace(code)) {\n effects.exit('chunkString')\n effects.exit('codeFencedFenceInfo')\n return factorySpace(effects, infoAfter, 'whitespace')(code)\n }\n\n if (code === 96 && code === marker) return nok(code)\n effects.consume(code)\n return info\n }\n /** @type {State} */\n\n function infoAfter(code) {\n if (code === null || markdownLineEnding(code)) {\n return openAfter(code)\n }\n\n effects.enter('codeFencedFenceMeta')\n effects.enter('chunkString', {\n contentType: 'string'\n })\n return meta(code)\n }\n /** @type {State} */\n\n function meta(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('chunkString')\n effects.exit('codeFencedFenceMeta')\n return openAfter(code)\n }\n\n if (code === 96 && code === marker) return nok(code)\n effects.consume(code)\n return meta\n }\n /** @type {State} */\n\n function openAfter(code) {\n effects.exit('codeFencedFence')\n return self.interrupt ? ok(code) : contentStart(code)\n }\n /** @type {State} */\n\n function contentStart(code) {\n if (code === null) {\n return after(code)\n }\n\n if (markdownLineEnding(code)) {\n return effects.attempt(\n nonLazyLine,\n effects.attempt(\n closingFenceConstruct,\n after,\n initialPrefix\n ? factorySpace(\n effects,\n contentStart,\n 'linePrefix',\n initialPrefix + 1\n )\n : contentStart\n ),\n after\n )(code)\n }\n\n effects.enter('codeFlowValue')\n return contentContinue(code)\n }\n /** @type {State} */\n\n function contentContinue(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('codeFlowValue')\n return contentStart(code)\n }\n\n effects.consume(code)\n return contentContinue\n }\n /** @type {State} */\n\n function after(code) {\n effects.exit('codeFenced')\n return ok(code)\n }\n /** @type {Tokenizer} */\n\n function tokenizeNonLazyLine(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return lineStart\n }\n /** @type {State} */\n\n function lineStart(code) {\n return self.parser.lazy[self.now().line] ? nok(code) : ok(code)\n }\n }\n /** @type {Tokenizer} */\n\n function tokenizeClosingFence(effects, ok, nok) {\n let size = 0\n return factorySpace(\n effects,\n closingSequenceStart,\n 'linePrefix',\n this.parser.constructs.disable.null.includes('codeIndented')\n ? undefined\n : 4\n )\n /** @type {State} */\n\n function closingSequenceStart(code) {\n effects.enter('codeFencedFence')\n effects.enter('codeFencedFenceSequence')\n return closingSequence(code)\n }\n /** @type {State} */\n\n function closingSequence(code) {\n if (code === marker) {\n effects.consume(code)\n size++\n return closingSequence\n }\n\n if (size < sizeOpen) return nok(code)\n effects.exit('codeFencedFenceSequence')\n return factorySpace(effects, closingSequenceEnd, 'whitespace')(code)\n }\n /** @type {State} */\n\n function closingSequenceEnd(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('codeFencedFence')\n return ok(code)\n }\n\n return nok(code)\n }\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const codeIndented = {\n name: 'codeIndented',\n tokenize: tokenizeCodeIndented\n}\n/** @type {Construct} */\n\nconst indentedContent = {\n tokenize: tokenizeIndentedContent,\n partial: true\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeCodeIndented(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('codeIndented')\n return factorySpace(effects, afterStartPrefix, 'linePrefix', 4 + 1)(code)\n }\n /** @type {State} */\n\n function afterStartPrefix(code) {\n const tail = self.events[self.events.length - 1]\n return tail &&\n tail[1].type === 'linePrefix' &&\n tail[2].sliceSerialize(tail[1], true).length >= 4\n ? afterPrefix(code)\n : nok(code)\n }\n /** @type {State} */\n\n function afterPrefix(code) {\n if (code === null) {\n return after(code)\n }\n\n if (markdownLineEnding(code)) {\n return effects.attempt(indentedContent, afterPrefix, after)(code)\n }\n\n effects.enter('codeFlowValue')\n return content(code)\n }\n /** @type {State} */\n\n function content(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('codeFlowValue')\n return afterPrefix(code)\n }\n\n effects.consume(code)\n return content\n }\n /** @type {State} */\n\n function after(code) {\n effects.exit('codeIndented')\n return ok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeIndentedContent(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n // If this is a lazy line, it can\u2019t be code.\n if (self.parser.lazy[self.now().line]) {\n return nok(code)\n }\n\n if (markdownLineEnding(code)) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return start\n }\n\n return factorySpace(effects, afterPrefix, 'linePrefix', 4 + 1)(code)\n }\n /** @type {State} */\n\n function afterPrefix(code) {\n const tail = self.events[self.events.length - 1]\n return tail &&\n tail[1].type === 'linePrefix' &&\n tail[2].sliceSerialize(tail[1], true).length >= 4\n ? ok(code)\n : markdownLineEnding(code)\n ? start(code)\n : nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Previous} Previous\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n */\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const codeText = {\n name: 'codeText',\n tokenize: tokenizeCodeText,\n resolve: resolveCodeText,\n previous\n}\n/** @type {Resolver} */\n\nfunction resolveCodeText(events) {\n let tailExitIndex = events.length - 4\n let headEnterIndex = 3\n /** @type {number} */\n\n let index\n /** @type {number|undefined} */\n\n let enter // If we start and end with an EOL or a space.\n\n if (\n (events[headEnterIndex][1].type === 'lineEnding' ||\n events[headEnterIndex][1].type === 'space') &&\n (events[tailExitIndex][1].type === 'lineEnding' ||\n events[tailExitIndex][1].type === 'space')\n ) {\n index = headEnterIndex // And we have data.\n\n while (++index < tailExitIndex) {\n if (events[index][1].type === 'codeTextData') {\n // Then we have padding.\n events[headEnterIndex][1].type = 'codeTextPadding'\n events[tailExitIndex][1].type = 'codeTextPadding'\n headEnterIndex += 2\n tailExitIndex -= 2\n break\n }\n }\n } // Merge adjacent spaces and data.\n\n index = headEnterIndex - 1\n tailExitIndex++\n\n while (++index <= tailExitIndex) {\n if (enter === undefined) {\n if (index !== tailExitIndex && events[index][1].type !== 'lineEnding') {\n enter = index\n }\n } else if (\n index === tailExitIndex ||\n events[index][1].type === 'lineEnding'\n ) {\n events[enter][1].type = 'codeTextData'\n\n if (index !== enter + 2) {\n events[enter][1].end = events[index - 1][1].end\n events.splice(enter + 2, index - enter - 2)\n tailExitIndex -= index - enter - 2\n index = enter + 2\n }\n\n enter = undefined\n }\n }\n\n return events\n}\n/** @type {Previous} */\n\nfunction previous(code) {\n // If there is a previous code, there will always be a tail.\n return (\n code !== 96 ||\n this.events[this.events.length - 1][1].type === 'characterEscape'\n )\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeCodeText(effects, ok, nok) {\n const self = this\n let sizeOpen = 0\n /** @type {number} */\n\n let size\n /** @type {Token} */\n\n let token\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('codeText')\n effects.enter('codeTextSequence')\n return openingSequence(code)\n }\n /** @type {State} */\n\n function openingSequence(code) {\n if (code === 96) {\n effects.consume(code)\n sizeOpen++\n return openingSequence\n }\n\n effects.exit('codeTextSequence')\n return gap(code)\n }\n /** @type {State} */\n\n function gap(code) {\n // EOF.\n if (code === null) {\n return nok(code)\n } // Closing fence?\n // Could also be data.\n\n if (code === 96) {\n token = effects.enter('codeTextSequence')\n size = 0\n return closingSequence(code)\n } // Tabs don\u2019t work, and virtual spaces don\u2019t make sense.\n\n if (code === 32) {\n effects.enter('space')\n effects.consume(code)\n effects.exit('space')\n return gap\n }\n\n if (markdownLineEnding(code)) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return gap\n } // Data.\n\n effects.enter('codeTextData')\n return data(code)\n } // In code.\n\n /** @type {State} */\n\n function data(code) {\n if (\n code === null ||\n code === 32 ||\n code === 96 ||\n markdownLineEnding(code)\n ) {\n effects.exit('codeTextData')\n return gap(code)\n }\n\n effects.consume(code)\n return data\n } // Closing fence.\n\n /** @type {State} */\n\n function closingSequence(code) {\n // More.\n if (code === 96) {\n effects.consume(code)\n size++\n return closingSequence\n } // Done!\n\n if (size === sizeOpen) {\n effects.exit('codeTextSequence')\n effects.exit('codeText')\n return ok(code)\n } // More or less accents: mark as data.\n\n token.type = 'codeTextData'\n return data(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').Chunk} Chunk\n * @typedef {import('micromark-util-types').Event} Event\n */\nimport {splice} from 'micromark-util-chunked'\n\n/**\n * Tokenize subcontent.\n *\n * @param {Event[]} events\n * @returns {boolean}\n */\nexport function subtokenize(events) {\n /** @type {Record} */\n const jumps = {}\n let index = -1\n /** @type {Event} */\n\n let event\n /** @type {number|undefined} */\n\n let lineIndex\n /** @type {number} */\n\n let otherIndex\n /** @type {Event} */\n\n let otherEvent\n /** @type {Event[]} */\n\n let parameters\n /** @type {Event[]} */\n\n let subevents\n /** @type {boolean|undefined} */\n\n let more\n\n while (++index < events.length) {\n while (index in jumps) {\n index = jumps[index]\n }\n\n event = events[index] // Add a hook for the GFM tasklist extension, which needs to know if text\n // is in the first content of a list item.\n\n if (\n index &&\n event[1].type === 'chunkFlow' &&\n events[index - 1][1].type === 'listItemPrefix'\n ) {\n subevents = event[1]._tokenizer.events\n otherIndex = 0\n\n if (\n otherIndex < subevents.length &&\n subevents[otherIndex][1].type === 'lineEndingBlank'\n ) {\n otherIndex += 2\n }\n\n if (\n otherIndex < subevents.length &&\n subevents[otherIndex][1].type === 'content'\n ) {\n while (++otherIndex < subevents.length) {\n if (subevents[otherIndex][1].type === 'content') {\n break\n }\n\n if (subevents[otherIndex][1].type === 'chunkText') {\n subevents[otherIndex][1]._isInFirstContentOfListItem = true\n otherIndex++\n }\n }\n }\n } // Enter.\n\n if (event[0] === 'enter') {\n if (event[1].contentType) {\n Object.assign(jumps, subcontent(events, index))\n index = jumps[index]\n more = true\n }\n } // Exit.\n else if (event[1]._container) {\n otherIndex = index\n lineIndex = undefined\n\n while (otherIndex--) {\n otherEvent = events[otherIndex]\n\n if (\n otherEvent[1].type === 'lineEnding' ||\n otherEvent[1].type === 'lineEndingBlank'\n ) {\n if (otherEvent[0] === 'enter') {\n if (lineIndex) {\n events[lineIndex][1].type = 'lineEndingBlank'\n }\n\n otherEvent[1].type = 'lineEnding'\n lineIndex = otherIndex\n }\n } else {\n break\n }\n }\n\n if (lineIndex) {\n // Fix position.\n event[1].end = Object.assign({}, events[lineIndex][1].start) // Switch container exit w/ line endings.\n\n parameters = events.slice(lineIndex, index)\n parameters.unshift(event)\n splice(events, lineIndex, index - lineIndex + 1, parameters)\n }\n }\n }\n\n return !more\n}\n/**\n * Tokenize embedded tokens.\n *\n * @param {Event[]} events\n * @param {number} eventIndex\n * @returns {Record}\n */\n\nfunction subcontent(events, eventIndex) {\n const token = events[eventIndex][1]\n const context = events[eventIndex][2]\n let startPosition = eventIndex - 1\n /** @type {number[]} */\n\n const startPositions = []\n const tokenizer =\n token._tokenizer || context.parser[token.contentType](token.start)\n const childEvents = tokenizer.events\n /** @type {[number, number][]} */\n\n const jumps = []\n /** @type {Record} */\n\n const gaps = {}\n /** @type {Chunk[]} */\n\n let stream\n /** @type {Token|undefined} */\n\n let previous\n let index = -1\n /** @type {Token|undefined} */\n\n let current = token\n let adjust = 0\n let start = 0\n const breaks = [start] // Loop forward through the linked tokens to pass them in order to the\n // subtokenizer.\n\n while (current) {\n // Find the position of the event for this token.\n while (events[++startPosition][1] !== current) {\n // Empty.\n }\n\n startPositions.push(startPosition)\n\n if (!current._tokenizer) {\n stream = context.sliceStream(current)\n\n if (!current.next) {\n stream.push(null)\n }\n\n if (previous) {\n tokenizer.defineSkip(current.start)\n }\n\n if (current._isInFirstContentOfListItem) {\n tokenizer._gfmTasklistFirstContentOfListItem = true\n }\n\n tokenizer.write(stream)\n\n if (current._isInFirstContentOfListItem) {\n tokenizer._gfmTasklistFirstContentOfListItem = undefined\n }\n } // Unravel the next token.\n\n previous = current\n current = current.next\n } // Now, loop back through all events (and linked tokens), to figure out which\n // parts belong where.\n\n current = token\n\n while (++index < childEvents.length) {\n if (\n // Find a void token that includes a break.\n childEvents[index][0] === 'exit' &&\n childEvents[index - 1][0] === 'enter' &&\n childEvents[index][1].type === childEvents[index - 1][1].type &&\n childEvents[index][1].start.line !== childEvents[index][1].end.line\n ) {\n start = index + 1\n breaks.push(start) // Help GC.\n\n current._tokenizer = undefined\n current.previous = undefined\n current = current.next\n }\n } // Help GC.\n\n tokenizer.events = [] // If there\u2019s one more token (which is the cases for lines that end in an\n // EOF), that\u2019s perfect: the last point we found starts it.\n // If there isn\u2019t then make sure any remaining content is added to it.\n\n if (current) {\n // Help GC.\n current._tokenizer = undefined\n current.previous = undefined\n } else {\n breaks.pop()\n } // Now splice the events from the subtokenizer into the current events,\n // moving back to front so that splice indices aren\u2019t affected.\n\n index = breaks.length\n\n while (index--) {\n const slice = childEvents.slice(breaks[index], breaks[index + 1])\n const start = startPositions.pop()\n jumps.unshift([start, start + slice.length - 1])\n splice(events, start, 2, slice)\n }\n\n index = -1\n\n while (++index < jumps.length) {\n gaps[adjust + jumps[index][0]] = adjust + jumps[index][1]\n adjust += jumps[index][1] - jumps[index][0] - 1\n }\n\n return gaps\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\nimport {subtokenize} from 'micromark-util-subtokenize'\n\n/**\n * No name because it must not be turned off.\n * @type {Construct}\n */\nexport const content = {\n tokenize: tokenizeContent,\n resolve: resolveContent\n}\n/** @type {Construct} */\n\nconst continuationConstruct = {\n tokenize: tokenizeContinuation,\n partial: true\n}\n/**\n * Content is transparent: it\u2019s parsed right now. That way, definitions are also\n * parsed right now: before text in paragraphs (specifically, media) are parsed.\n *\n * @type {Resolver}\n */\n\nfunction resolveContent(events) {\n subtokenize(events)\n return events\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeContent(effects, ok) {\n /** @type {Token} */\n let previous\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('content')\n previous = effects.enter('chunkContent', {\n contentType: 'content'\n })\n return data(code)\n }\n /** @type {State} */\n\n function data(code) {\n if (code === null) {\n return contentEnd(code)\n }\n\n if (markdownLineEnding(code)) {\n return effects.check(\n continuationConstruct,\n contentContinue,\n contentEnd\n )(code)\n } // Data.\n\n effects.consume(code)\n return data\n }\n /** @type {State} */\n\n function contentEnd(code) {\n effects.exit('chunkContent')\n effects.exit('content')\n return ok(code)\n }\n /** @type {State} */\n\n function contentContinue(code) {\n effects.consume(code)\n effects.exit('chunkContent')\n previous.next = effects.enter('chunkContent', {\n contentType: 'content',\n previous\n })\n previous = previous.next\n return data\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeContinuation(effects, ok, nok) {\n const self = this\n return startLookahead\n /** @type {State} */\n\n function startLookahead(code) {\n effects.exit('chunkContent')\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return factorySpace(effects, prefixed, 'linePrefix')\n }\n /** @type {State} */\n\n function prefixed(code) {\n if (code === null || markdownLineEnding(code)) {\n return nok(code)\n }\n\n const tail = self.events[self.events.length - 1]\n\n if (\n !self.parser.constructs.disable.null.includes('codeIndented') &&\n tail &&\n tail[1].type === 'linePrefix' &&\n tail[2].sliceSerialize(tail[1], true).length >= 4\n ) {\n return ok(code)\n }\n\n return effects.interrupt(self.parser.constructs.flow, nok, ok)(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Effects} Effects\n * @typedef {import('micromark-util-types').State} State\n */\nimport {\n asciiControl,\n markdownLineEndingOrSpace,\n markdownLineEnding\n} from 'micromark-util-character'\n\n/**\n * @param {Effects} effects\n * @param {State} ok\n * @param {State} nok\n * @param {string} type\n * @param {string} literalType\n * @param {string} literalMarkerType\n * @param {string} rawType\n * @param {string} stringType\n * @param {number} [max=Infinity]\n * @returns {State}\n */\n// eslint-disable-next-line max-params\nexport function factoryDestination(\n effects,\n ok,\n nok,\n type,\n literalType,\n literalMarkerType,\n rawType,\n stringType,\n max\n) {\n const limit = max || Number.POSITIVE_INFINITY\n let balance = 0\n return start\n /** @type {State} */\n\n function start(code) {\n if (code === 60) {\n effects.enter(type)\n effects.enter(literalType)\n effects.enter(literalMarkerType)\n effects.consume(code)\n effects.exit(literalMarkerType)\n return destinationEnclosedBefore\n }\n\n if (code === null || code === 41 || asciiControl(code)) {\n return nok(code)\n }\n\n effects.enter(type)\n effects.enter(rawType)\n effects.enter(stringType)\n effects.enter('chunkString', {\n contentType: 'string'\n })\n return destinationRaw(code)\n }\n /** @type {State} */\n\n function destinationEnclosedBefore(code) {\n if (code === 62) {\n effects.enter(literalMarkerType)\n effects.consume(code)\n effects.exit(literalMarkerType)\n effects.exit(literalType)\n effects.exit(type)\n return ok\n }\n\n effects.enter(stringType)\n effects.enter('chunkString', {\n contentType: 'string'\n })\n return destinationEnclosed(code)\n }\n /** @type {State} */\n\n function destinationEnclosed(code) {\n if (code === 62) {\n effects.exit('chunkString')\n effects.exit(stringType)\n return destinationEnclosedBefore(code)\n }\n\n if (code === null || code === 60 || markdownLineEnding(code)) {\n return nok(code)\n }\n\n effects.consume(code)\n return code === 92 ? destinationEnclosedEscape : destinationEnclosed\n }\n /** @type {State} */\n\n function destinationEnclosedEscape(code) {\n if (code === 60 || code === 62 || code === 92) {\n effects.consume(code)\n return destinationEnclosed\n }\n\n return destinationEnclosed(code)\n }\n /** @type {State} */\n\n function destinationRaw(code) {\n if (code === 40) {\n if (++balance > limit) return nok(code)\n effects.consume(code)\n return destinationRaw\n }\n\n if (code === 41) {\n if (!balance--) {\n effects.exit('chunkString')\n effects.exit(stringType)\n effects.exit(rawType)\n effects.exit(type)\n return ok(code)\n }\n\n effects.consume(code)\n return destinationRaw\n }\n\n if (code === null || markdownLineEndingOrSpace(code)) {\n if (balance) return nok(code)\n effects.exit('chunkString')\n effects.exit(stringType)\n effects.exit(rawType)\n effects.exit(type)\n return ok(code)\n }\n\n if (asciiControl(code)) return nok(code)\n effects.consume(code)\n return code === 92 ? destinationRawEscape : destinationRaw\n }\n /** @type {State} */\n\n function destinationRawEscape(code) {\n if (code === 40 || code === 41 || code === 92) {\n effects.consume(code)\n return destinationRaw\n }\n\n return destinationRaw(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Effects} Effects\n * @typedef {import('micromark-util-types').TokenizeContext} TokenizeContext\n * @typedef {import('micromark-util-types').State} State\n */\nimport {markdownLineEnding, markdownSpace} from 'micromark-util-character'\n\n/**\n * @this {TokenizeContext}\n * @param {Effects} effects\n * @param {State} ok\n * @param {State} nok\n * @param {string} type\n * @param {string} markerType\n * @param {string} stringType\n * @returns {State}\n */\n// eslint-disable-next-line max-params\nexport function factoryLabel(effects, ok, nok, type, markerType, stringType) {\n const self = this\n let size = 0\n /** @type {boolean} */\n\n let data\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter(type)\n effects.enter(markerType)\n effects.consume(code)\n effects.exit(markerType)\n effects.enter(stringType)\n return atBreak\n }\n /** @type {State} */\n\n function atBreak(code) {\n if (\n code === null ||\n code === 91 ||\n (code === 93 && !data) ||\n /* To do: remove in the future once we\u2019ve switched from\n * `micromark-extension-footnote` to `micromark-extension-gfm-footnote`,\n * which doesn\u2019t need this */\n\n /* Hidden footnotes hook */\n\n /* c8 ignore next 3 */\n (code === 94 &&\n !size &&\n '_hiddenFootnoteSupport' in self.parser.constructs) ||\n size > 999\n ) {\n return nok(code)\n }\n\n if (code === 93) {\n effects.exit(stringType)\n effects.enter(markerType)\n effects.consume(code)\n effects.exit(markerType)\n effects.exit(type)\n return ok\n }\n\n if (markdownLineEnding(code)) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return atBreak\n }\n\n effects.enter('chunkString', {\n contentType: 'string'\n })\n return label(code)\n }\n /** @type {State} */\n\n function label(code) {\n if (\n code === null ||\n code === 91 ||\n code === 93 ||\n markdownLineEnding(code) ||\n size++ > 999\n ) {\n effects.exit('chunkString')\n return atBreak(code)\n }\n\n effects.consume(code)\n data = data || !markdownSpace(code)\n return code === 92 ? labelEscape : label\n }\n /** @type {State} */\n\n function labelEscape(code) {\n if (code === 91 || code === 92 || code === 93) {\n effects.consume(code)\n size++\n return label\n }\n\n return label(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Effects} Effects\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/**\n * @param {Effects} effects\n * @param {State} ok\n * @param {State} nok\n * @param {string} type\n * @param {string} markerType\n * @param {string} stringType\n * @returns {State}\n */\n// eslint-disable-next-line max-params\nexport function factoryTitle(effects, ok, nok, type, markerType, stringType) {\n /** @type {NonNullable} */\n let marker\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter(type)\n effects.enter(markerType)\n effects.consume(code)\n effects.exit(markerType)\n marker = code === 40 ? 41 : code\n return atFirstTitleBreak\n }\n /** @type {State} */\n\n function atFirstTitleBreak(code) {\n if (code === marker) {\n effects.enter(markerType)\n effects.consume(code)\n effects.exit(markerType)\n effects.exit(type)\n return ok\n }\n\n effects.enter(stringType)\n return atTitleBreak(code)\n }\n /** @type {State} */\n\n function atTitleBreak(code) {\n if (code === marker) {\n effects.exit(stringType)\n return atFirstTitleBreak(marker)\n }\n\n if (code === null) {\n return nok(code)\n } // Note: blank lines can\u2019t exist in content.\n\n if (markdownLineEnding(code)) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return factorySpace(effects, atTitleBreak, 'linePrefix')\n }\n\n effects.enter('chunkString', {\n contentType: 'string'\n })\n return title(code)\n }\n /** @type {State} */\n\n function title(code) {\n if (code === marker || code === null || markdownLineEnding(code)) {\n effects.exit('chunkString')\n return atTitleBreak(code)\n }\n\n effects.consume(code)\n return code === 92 ? titleEscape : title\n }\n /** @type {State} */\n\n function titleEscape(code) {\n if (code === marker || code === 92) {\n effects.consume(code)\n return title\n }\n\n return title(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Effects} Effects\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding, markdownSpace} from 'micromark-util-character'\n\n/**\n * @param {Effects} effects\n * @param {State} ok\n */\nexport function factoryWhitespace(effects, ok) {\n /** @type {boolean} */\n let seen\n return start\n /** @type {State} */\n\n function start(code) {\n if (markdownLineEnding(code)) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n seen = true\n return start\n }\n\n if (markdownSpace(code)) {\n return factorySpace(\n effects,\n start,\n seen ? 'linePrefix' : 'lineSuffix'\n )(code)\n }\n\n return ok(code)\n }\n}\n", "/**\n * Normalize an identifier (such as used in definitions).\n *\n * @param {string} value\n * @returns {string}\n */\nexport function normalizeIdentifier(value) {\n return (\n value // Collapse Markdown whitespace.\n .replace(/[\\t\\n\\r ]+/g, ' ') // Trim.\n .replace(/^ | $/g, '') // Some characters are considered \u201Cuppercase\u201D, but if their lowercase\n // counterpart is uppercased will result in a different uppercase\n // character.\n // Hence, to get that form, we perform both lower- and uppercase.\n // Upper case makes sure keys will not interact with default prototypal\n // methods: no method is uppercase.\n .toLowerCase()\n .toUpperCase()\n )\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factoryDestination} from 'micromark-factory-destination'\nimport {factoryLabel} from 'micromark-factory-label'\nimport {factorySpace} from 'micromark-factory-space'\nimport {factoryTitle} from 'micromark-factory-title'\nimport {factoryWhitespace} from 'micromark-factory-whitespace'\nimport {normalizeIdentifier} from 'micromark-util-normalize-identifier'\nimport {\n markdownLineEnding,\n markdownLineEndingOrSpace\n} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const definition = {\n name: 'definition',\n tokenize: tokenizeDefinition\n}\n/** @type {Construct} */\n\nconst titleConstruct = {\n tokenize: tokenizeTitle,\n partial: true\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeDefinition(effects, ok, nok) {\n const self = this\n /** @type {string} */\n\n let identifier\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('definition')\n return factoryLabel.call(\n self,\n effects,\n labelAfter,\n nok,\n 'definitionLabel',\n 'definitionLabelMarker',\n 'definitionLabelString'\n )(code)\n }\n /** @type {State} */\n\n function labelAfter(code) {\n identifier = normalizeIdentifier(\n self.sliceSerialize(self.events[self.events.length - 1][1]).slice(1, -1)\n )\n\n if (code === 58) {\n effects.enter('definitionMarker')\n effects.consume(code)\n effects.exit('definitionMarker') // Note: blank lines can\u2019t exist in content.\n\n return factoryWhitespace(\n effects,\n factoryDestination(\n effects,\n effects.attempt(\n titleConstruct,\n factorySpace(effects, after, 'whitespace'),\n factorySpace(effects, after, 'whitespace')\n ),\n nok,\n 'definitionDestination',\n 'definitionDestinationLiteral',\n 'definitionDestinationLiteralMarker',\n 'definitionDestinationRaw',\n 'definitionDestinationString'\n )\n )\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function after(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('definition')\n\n if (!self.parser.defined.includes(identifier)) {\n self.parser.defined.push(identifier)\n }\n\n return ok(code)\n }\n\n return nok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeTitle(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n return markdownLineEndingOrSpace(code)\n ? factoryWhitespace(effects, before)(code)\n : nok(code)\n }\n /** @type {State} */\n\n function before(code) {\n if (code === 34 || code === 39 || code === 40) {\n return factoryTitle(\n effects,\n factorySpace(effects, after, 'whitespace'),\n nok,\n 'definitionTitle',\n 'definitionTitleMarker',\n 'definitionTitleString'\n )(code)\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function after(code) {\n return code === null || markdownLineEnding(code) ? ok(code) : nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const hardBreakEscape = {\n name: 'hardBreakEscape',\n tokenize: tokenizeHardBreakEscape\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeHardBreakEscape(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('hardBreakEscape')\n effects.enter('escapeMarker')\n effects.consume(code)\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (markdownLineEnding(code)) {\n effects.exit('escapeMarker')\n effects.exit('hardBreakEscape')\n return ok(code)\n }\n\n return nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {\n markdownLineEnding,\n markdownLineEndingOrSpace,\n markdownSpace\n} from 'micromark-util-character'\nimport {splice} from 'micromark-util-chunked'\n\n/** @type {Construct} */\nexport const headingAtx = {\n name: 'headingAtx',\n tokenize: tokenizeHeadingAtx,\n resolve: resolveHeadingAtx\n}\n/** @type {Resolver} */\n\nfunction resolveHeadingAtx(events, context) {\n let contentEnd = events.length - 2\n let contentStart = 3\n /** @type {Token} */\n\n let content\n /** @type {Token} */\n\n let text // Prefix whitespace, part of the opening.\n\n if (events[contentStart][1].type === 'whitespace') {\n contentStart += 2\n } // Suffix whitespace, part of the closing.\n\n if (\n contentEnd - 2 > contentStart &&\n events[contentEnd][1].type === 'whitespace'\n ) {\n contentEnd -= 2\n }\n\n if (\n events[contentEnd][1].type === 'atxHeadingSequence' &&\n (contentStart === contentEnd - 1 ||\n (contentEnd - 4 > contentStart &&\n events[contentEnd - 2][1].type === 'whitespace'))\n ) {\n contentEnd -= contentStart + 1 === contentEnd ? 2 : 4\n }\n\n if (contentEnd > contentStart) {\n content = {\n type: 'atxHeadingText',\n start: events[contentStart][1].start,\n end: events[contentEnd][1].end\n }\n text = {\n type: 'chunkText',\n start: events[contentStart][1].start,\n end: events[contentEnd][1].end,\n // @ts-expect-error Constants are fine to assign.\n contentType: 'text'\n }\n splice(events, contentStart, contentEnd - contentStart + 1, [\n ['enter', content, context],\n ['enter', text, context],\n ['exit', text, context],\n ['exit', content, context]\n ])\n }\n\n return events\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeHeadingAtx(effects, ok, nok) {\n const self = this\n let size = 0\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('atxHeading')\n effects.enter('atxHeadingSequence')\n return fenceOpenInside(code)\n }\n /** @type {State} */\n\n function fenceOpenInside(code) {\n if (code === 35 && size++ < 6) {\n effects.consume(code)\n return fenceOpenInside\n }\n\n if (code === null || markdownLineEndingOrSpace(code)) {\n effects.exit('atxHeadingSequence')\n return self.interrupt ? ok(code) : headingBreak(code)\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function headingBreak(code) {\n if (code === 35) {\n effects.enter('atxHeadingSequence')\n return sequence(code)\n }\n\n if (code === null || markdownLineEnding(code)) {\n effects.exit('atxHeading')\n return ok(code)\n }\n\n if (markdownSpace(code)) {\n return factorySpace(effects, headingBreak, 'whitespace')(code)\n }\n\n effects.enter('atxHeadingText')\n return data(code)\n }\n /** @type {State} */\n\n function sequence(code) {\n if (code === 35) {\n effects.consume(code)\n return sequence\n }\n\n effects.exit('atxHeadingSequence')\n return headingBreak(code)\n }\n /** @type {State} */\n\n function data(code) {\n if (code === null || code === 35 || markdownLineEndingOrSpace(code)) {\n effects.exit('atxHeadingText')\n return headingBreak(code)\n }\n\n effects.consume(code)\n return data\n }\n}\n", "/**\n * List of lowercase HTML tag names which when parsing HTML (flow), result\n * in more relaxed rules (condition 6): because they are known blocks, the\n * HTML-like syntax doesn\u2019t have to be strictly parsed.\n * For tag names not in this list, a more strict algorithm (condition 7) is used\n * to detect whether the HTML-like syntax is seen as HTML (flow) or not.\n *\n * This is copied from:\n * .\n */\nexport const htmlBlockNames = [\n 'address',\n 'article',\n 'aside',\n 'base',\n 'basefont',\n 'blockquote',\n 'body',\n 'caption',\n 'center',\n 'col',\n 'colgroup',\n 'dd',\n 'details',\n 'dialog',\n 'dir',\n 'div',\n 'dl',\n 'dt',\n 'fieldset',\n 'figcaption',\n 'figure',\n 'footer',\n 'form',\n 'frame',\n 'frameset',\n 'h1',\n 'h2',\n 'h3',\n 'h4',\n 'h5',\n 'h6',\n 'head',\n 'header',\n 'hr',\n 'html',\n 'iframe',\n 'legend',\n 'li',\n 'link',\n 'main',\n 'menu',\n 'menuitem',\n 'nav',\n 'noframes',\n 'ol',\n 'optgroup',\n 'option',\n 'p',\n 'param',\n 'section',\n 'summary',\n 'table',\n 'tbody',\n 'td',\n 'tfoot',\n 'th',\n 'thead',\n 'title',\n 'tr',\n 'track',\n 'ul'\n]\n\n/**\n * List of lowercase HTML tag names which when parsing HTML (flow), result in\n * HTML that can include lines w/o exiting, until a closing tag also in this\n * list is found (condition 1).\n *\n * This module is copied from:\n * .\n *\n * Note that `textarea` was added in `CommonMark@0.30`.\n */\nexport const htmlRawNames = ['pre', 'script', 'style', 'textarea']\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {\n asciiAlpha,\n asciiAlphanumeric,\n markdownLineEnding,\n markdownLineEndingOrSpace,\n markdownSpace\n} from 'micromark-util-character'\nimport {htmlBlockNames, htmlRawNames} from 'micromark-util-html-tag-name'\nimport {blankLine} from './blank-line.js'\n/** @type {Construct} */\n\nexport const htmlFlow = {\n name: 'htmlFlow',\n tokenize: tokenizeHtmlFlow,\n resolveTo: resolveToHtmlFlow,\n concrete: true\n}\n/** @type {Construct} */\n\nconst nextBlankConstruct = {\n tokenize: tokenizeNextBlank,\n partial: true\n}\n/** @type {Resolver} */\n\nfunction resolveToHtmlFlow(events) {\n let index = events.length\n\n while (index--) {\n if (events[index][0] === 'enter' && events[index][1].type === 'htmlFlow') {\n break\n }\n }\n\n if (index > 1 && events[index - 2][1].type === 'linePrefix') {\n // Add the prefix start to the HTML token.\n events[index][1].start = events[index - 2][1].start // Add the prefix start to the HTML line token.\n\n events[index + 1][1].start = events[index - 2][1].start // Remove the line prefix.\n\n events.splice(index - 2, 2)\n }\n\n return events\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeHtmlFlow(effects, ok, nok) {\n const self = this\n /** @type {number} */\n\n let kind\n /** @type {boolean} */\n\n let startTag\n /** @type {string} */\n\n let buffer\n /** @type {number} */\n\n let index\n /** @type {Code} */\n\n let marker\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('htmlFlow')\n effects.enter('htmlFlowData')\n effects.consume(code)\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (code === 33) {\n effects.consume(code)\n return declarationStart\n }\n\n if (code === 47) {\n effects.consume(code)\n return tagCloseStart\n }\n\n if (code === 63) {\n effects.consume(code)\n kind = 3 // While we\u2019re in an instruction instead of a declaration, we\u2019re on a `?`\n // right now, so we do need to search for `>`, similar to declarations.\n\n return self.interrupt ? ok : continuationDeclarationInside\n }\n\n if (asciiAlpha(code)) {\n effects.consume(code)\n buffer = String.fromCharCode(code)\n startTag = true\n return tagName\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function declarationStart(code) {\n if (code === 45) {\n effects.consume(code)\n kind = 2\n return commentOpenInside\n }\n\n if (code === 91) {\n effects.consume(code)\n kind = 5\n buffer = 'CDATA['\n index = 0\n return cdataOpenInside\n }\n\n if (asciiAlpha(code)) {\n effects.consume(code)\n kind = 4\n return self.interrupt ? ok : continuationDeclarationInside\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function commentOpenInside(code) {\n if (code === 45) {\n effects.consume(code)\n return self.interrupt ? ok : continuationDeclarationInside\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function cdataOpenInside(code) {\n if (code === buffer.charCodeAt(index++)) {\n effects.consume(code)\n return index === buffer.length\n ? self.interrupt\n ? ok\n : continuation\n : cdataOpenInside\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function tagCloseStart(code) {\n if (asciiAlpha(code)) {\n effects.consume(code)\n buffer = String.fromCharCode(code)\n return tagName\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function tagName(code) {\n if (\n code === null ||\n code === 47 ||\n code === 62 ||\n markdownLineEndingOrSpace(code)\n ) {\n if (\n code !== 47 &&\n startTag &&\n htmlRawNames.includes(buffer.toLowerCase())\n ) {\n kind = 1\n return self.interrupt ? ok(code) : continuation(code)\n }\n\n if (htmlBlockNames.includes(buffer.toLowerCase())) {\n kind = 6\n\n if (code === 47) {\n effects.consume(code)\n return basicSelfClosing\n }\n\n return self.interrupt ? ok(code) : continuation(code)\n }\n\n kind = 7 // Do not support complete HTML when interrupting\n\n return self.interrupt && !self.parser.lazy[self.now().line]\n ? nok(code)\n : startTag\n ? completeAttributeNameBefore(code)\n : completeClosingTagAfter(code)\n }\n\n if (code === 45 || asciiAlphanumeric(code)) {\n effects.consume(code)\n buffer += String.fromCharCode(code)\n return tagName\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function basicSelfClosing(code) {\n if (code === 62) {\n effects.consume(code)\n return self.interrupt ? ok : continuation\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function completeClosingTagAfter(code) {\n if (markdownSpace(code)) {\n effects.consume(code)\n return completeClosingTagAfter\n }\n\n return completeEnd(code)\n }\n /** @type {State} */\n\n function completeAttributeNameBefore(code) {\n if (code === 47) {\n effects.consume(code)\n return completeEnd\n }\n\n if (code === 58 || code === 95 || asciiAlpha(code)) {\n effects.consume(code)\n return completeAttributeName\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return completeAttributeNameBefore\n }\n\n return completeEnd(code)\n }\n /** @type {State} */\n\n function completeAttributeName(code) {\n if (\n code === 45 ||\n code === 46 ||\n code === 58 ||\n code === 95 ||\n asciiAlphanumeric(code)\n ) {\n effects.consume(code)\n return completeAttributeName\n }\n\n return completeAttributeNameAfter(code)\n }\n /** @type {State} */\n\n function completeAttributeNameAfter(code) {\n if (code === 61) {\n effects.consume(code)\n return completeAttributeValueBefore\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return completeAttributeNameAfter\n }\n\n return completeAttributeNameBefore(code)\n }\n /** @type {State} */\n\n function completeAttributeValueBefore(code) {\n if (\n code === null ||\n code === 60 ||\n code === 61 ||\n code === 62 ||\n code === 96\n ) {\n return nok(code)\n }\n\n if (code === 34 || code === 39) {\n effects.consume(code)\n marker = code\n return completeAttributeValueQuoted\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return completeAttributeValueBefore\n }\n\n marker = null\n return completeAttributeValueUnquoted(code)\n }\n /** @type {State} */\n\n function completeAttributeValueQuoted(code) {\n if (code === null || markdownLineEnding(code)) {\n return nok(code)\n }\n\n if (code === marker) {\n effects.consume(code)\n return completeAttributeValueQuotedAfter\n }\n\n effects.consume(code)\n return completeAttributeValueQuoted\n }\n /** @type {State} */\n\n function completeAttributeValueUnquoted(code) {\n if (\n code === null ||\n code === 34 ||\n code === 39 ||\n code === 60 ||\n code === 61 ||\n code === 62 ||\n code === 96 ||\n markdownLineEndingOrSpace(code)\n ) {\n return completeAttributeNameAfter(code)\n }\n\n effects.consume(code)\n return completeAttributeValueUnquoted\n }\n /** @type {State} */\n\n function completeAttributeValueQuotedAfter(code) {\n if (code === 47 || code === 62 || markdownSpace(code)) {\n return completeAttributeNameBefore(code)\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function completeEnd(code) {\n if (code === 62) {\n effects.consume(code)\n return completeAfter\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function completeAfter(code) {\n if (markdownSpace(code)) {\n effects.consume(code)\n return completeAfter\n }\n\n return code === null || markdownLineEnding(code)\n ? continuation(code)\n : nok(code)\n }\n /** @type {State} */\n\n function continuation(code) {\n if (code === 45 && kind === 2) {\n effects.consume(code)\n return continuationCommentInside\n }\n\n if (code === 60 && kind === 1) {\n effects.consume(code)\n return continuationRawTagOpen\n }\n\n if (code === 62 && kind === 4) {\n effects.consume(code)\n return continuationClose\n }\n\n if (code === 63 && kind === 3) {\n effects.consume(code)\n return continuationDeclarationInside\n }\n\n if (code === 93 && kind === 5) {\n effects.consume(code)\n return continuationCharacterDataInside\n }\n\n if (markdownLineEnding(code) && (kind === 6 || kind === 7)) {\n return effects.check(\n nextBlankConstruct,\n continuationClose,\n continuationAtLineEnding\n )(code)\n }\n\n if (code === null || markdownLineEnding(code)) {\n return continuationAtLineEnding(code)\n }\n\n effects.consume(code)\n return continuation\n }\n /** @type {State} */\n\n function continuationAtLineEnding(code) {\n effects.exit('htmlFlowData')\n return htmlContinueStart(code)\n }\n /** @type {State} */\n\n function htmlContinueStart(code) {\n if (code === null) {\n return done(code)\n }\n\n if (markdownLineEnding(code)) {\n return effects.attempt(\n {\n tokenize: htmlLineEnd,\n partial: true\n },\n htmlContinueStart,\n done\n )(code)\n }\n\n effects.enter('htmlFlowData')\n return continuation(code)\n }\n /** @type {Tokenizer} */\n\n function htmlLineEnd(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return lineStart\n }\n /** @type {State} */\n\n function lineStart(code) {\n return self.parser.lazy[self.now().line] ? nok(code) : ok(code)\n }\n }\n /** @type {State} */\n\n function continuationCommentInside(code) {\n if (code === 45) {\n effects.consume(code)\n return continuationDeclarationInside\n }\n\n return continuation(code)\n }\n /** @type {State} */\n\n function continuationRawTagOpen(code) {\n if (code === 47) {\n effects.consume(code)\n buffer = ''\n return continuationRawEndTag\n }\n\n return continuation(code)\n }\n /** @type {State} */\n\n function continuationRawEndTag(code) {\n if (code === 62 && htmlRawNames.includes(buffer.toLowerCase())) {\n effects.consume(code)\n return continuationClose\n }\n\n if (asciiAlpha(code) && buffer.length < 8) {\n effects.consume(code)\n buffer += String.fromCharCode(code)\n return continuationRawEndTag\n }\n\n return continuation(code)\n }\n /** @type {State} */\n\n function continuationCharacterDataInside(code) {\n if (code === 93) {\n effects.consume(code)\n return continuationDeclarationInside\n }\n\n return continuation(code)\n }\n /** @type {State} */\n\n function continuationDeclarationInside(code) {\n if (code === 62) {\n effects.consume(code)\n return continuationClose\n } // More dashes.\n\n if (code === 45 && kind === 2) {\n effects.consume(code)\n return continuationDeclarationInside\n }\n\n return continuation(code)\n }\n /** @type {State} */\n\n function continuationClose(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('htmlFlowData')\n return done(code)\n }\n\n effects.consume(code)\n return continuationClose\n }\n /** @type {State} */\n\n function done(code) {\n effects.exit('htmlFlow')\n return ok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeNextBlank(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.exit('htmlFlowData')\n effects.enter('lineEndingBlank')\n effects.consume(code)\n effects.exit('lineEndingBlank')\n return effects.attempt(blankLine, ok, nok)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {\n asciiAlpha,\n asciiAlphanumeric,\n markdownLineEnding,\n markdownLineEndingOrSpace,\n markdownSpace\n} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const htmlText = {\n name: 'htmlText',\n tokenize: tokenizeHtmlText\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeHtmlText(effects, ok, nok) {\n const self = this\n /** @type {NonNullable|undefined} */\n\n let marker\n /** @type {string} */\n\n let buffer\n /** @type {number} */\n\n let index\n /** @type {State} */\n\n let returnState\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('htmlText')\n effects.enter('htmlTextData')\n effects.consume(code)\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (code === 33) {\n effects.consume(code)\n return declarationOpen\n }\n\n if (code === 47) {\n effects.consume(code)\n return tagCloseStart\n }\n\n if (code === 63) {\n effects.consume(code)\n return instruction\n }\n\n if (asciiAlpha(code)) {\n effects.consume(code)\n return tagOpen\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function declarationOpen(code) {\n if (code === 45) {\n effects.consume(code)\n return commentOpen\n }\n\n if (code === 91) {\n effects.consume(code)\n buffer = 'CDATA['\n index = 0\n return cdataOpen\n }\n\n if (asciiAlpha(code)) {\n effects.consume(code)\n return declaration\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function commentOpen(code) {\n if (code === 45) {\n effects.consume(code)\n return commentStart\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function commentStart(code) {\n if (code === null || code === 62) {\n return nok(code)\n }\n\n if (code === 45) {\n effects.consume(code)\n return commentStartDash\n }\n\n return comment(code)\n }\n /** @type {State} */\n\n function commentStartDash(code) {\n if (code === null || code === 62) {\n return nok(code)\n }\n\n return comment(code)\n }\n /** @type {State} */\n\n function comment(code) {\n if (code === null) {\n return nok(code)\n }\n\n if (code === 45) {\n effects.consume(code)\n return commentClose\n }\n\n if (markdownLineEnding(code)) {\n returnState = comment\n return atLineEnding(code)\n }\n\n effects.consume(code)\n return comment\n }\n /** @type {State} */\n\n function commentClose(code) {\n if (code === 45) {\n effects.consume(code)\n return end\n }\n\n return comment(code)\n }\n /** @type {State} */\n\n function cdataOpen(code) {\n if (code === buffer.charCodeAt(index++)) {\n effects.consume(code)\n return index === buffer.length ? cdata : cdataOpen\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function cdata(code) {\n if (code === null) {\n return nok(code)\n }\n\n if (code === 93) {\n effects.consume(code)\n return cdataClose\n }\n\n if (markdownLineEnding(code)) {\n returnState = cdata\n return atLineEnding(code)\n }\n\n effects.consume(code)\n return cdata\n }\n /** @type {State} */\n\n function cdataClose(code) {\n if (code === 93) {\n effects.consume(code)\n return cdataEnd\n }\n\n return cdata(code)\n }\n /** @type {State} */\n\n function cdataEnd(code) {\n if (code === 62) {\n return end(code)\n }\n\n if (code === 93) {\n effects.consume(code)\n return cdataEnd\n }\n\n return cdata(code)\n }\n /** @type {State} */\n\n function declaration(code) {\n if (code === null || code === 62) {\n return end(code)\n }\n\n if (markdownLineEnding(code)) {\n returnState = declaration\n return atLineEnding(code)\n }\n\n effects.consume(code)\n return declaration\n }\n /** @type {State} */\n\n function instruction(code) {\n if (code === null) {\n return nok(code)\n }\n\n if (code === 63) {\n effects.consume(code)\n return instructionClose\n }\n\n if (markdownLineEnding(code)) {\n returnState = instruction\n return atLineEnding(code)\n }\n\n effects.consume(code)\n return instruction\n }\n /** @type {State} */\n\n function instructionClose(code) {\n return code === 62 ? end(code) : instruction(code)\n }\n /** @type {State} */\n\n function tagCloseStart(code) {\n if (asciiAlpha(code)) {\n effects.consume(code)\n return tagClose\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function tagClose(code) {\n if (code === 45 || asciiAlphanumeric(code)) {\n effects.consume(code)\n return tagClose\n }\n\n return tagCloseBetween(code)\n }\n /** @type {State} */\n\n function tagCloseBetween(code) {\n if (markdownLineEnding(code)) {\n returnState = tagCloseBetween\n return atLineEnding(code)\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return tagCloseBetween\n }\n\n return end(code)\n }\n /** @type {State} */\n\n function tagOpen(code) {\n if (code === 45 || asciiAlphanumeric(code)) {\n effects.consume(code)\n return tagOpen\n }\n\n if (code === 47 || code === 62 || markdownLineEndingOrSpace(code)) {\n return tagOpenBetween(code)\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function tagOpenBetween(code) {\n if (code === 47) {\n effects.consume(code)\n return end\n }\n\n if (code === 58 || code === 95 || asciiAlpha(code)) {\n effects.consume(code)\n return tagOpenAttributeName\n }\n\n if (markdownLineEnding(code)) {\n returnState = tagOpenBetween\n return atLineEnding(code)\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return tagOpenBetween\n }\n\n return end(code)\n }\n /** @type {State} */\n\n function tagOpenAttributeName(code) {\n if (\n code === 45 ||\n code === 46 ||\n code === 58 ||\n code === 95 ||\n asciiAlphanumeric(code)\n ) {\n effects.consume(code)\n return tagOpenAttributeName\n }\n\n return tagOpenAttributeNameAfter(code)\n }\n /** @type {State} */\n\n function tagOpenAttributeNameAfter(code) {\n if (code === 61) {\n effects.consume(code)\n return tagOpenAttributeValueBefore\n }\n\n if (markdownLineEnding(code)) {\n returnState = tagOpenAttributeNameAfter\n return atLineEnding(code)\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return tagOpenAttributeNameAfter\n }\n\n return tagOpenBetween(code)\n }\n /** @type {State} */\n\n function tagOpenAttributeValueBefore(code) {\n if (\n code === null ||\n code === 60 ||\n code === 61 ||\n code === 62 ||\n code === 96\n ) {\n return nok(code)\n }\n\n if (code === 34 || code === 39) {\n effects.consume(code)\n marker = code\n return tagOpenAttributeValueQuoted\n }\n\n if (markdownLineEnding(code)) {\n returnState = tagOpenAttributeValueBefore\n return atLineEnding(code)\n }\n\n if (markdownSpace(code)) {\n effects.consume(code)\n return tagOpenAttributeValueBefore\n }\n\n effects.consume(code)\n marker = undefined\n return tagOpenAttributeValueUnquoted\n }\n /** @type {State} */\n\n function tagOpenAttributeValueQuoted(code) {\n if (code === marker) {\n effects.consume(code)\n return tagOpenAttributeValueQuotedAfter\n }\n\n if (code === null) {\n return nok(code)\n }\n\n if (markdownLineEnding(code)) {\n returnState = tagOpenAttributeValueQuoted\n return atLineEnding(code)\n }\n\n effects.consume(code)\n return tagOpenAttributeValueQuoted\n }\n /** @type {State} */\n\n function tagOpenAttributeValueQuotedAfter(code) {\n if (code === 62 || code === 47 || markdownLineEndingOrSpace(code)) {\n return tagOpenBetween(code)\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function tagOpenAttributeValueUnquoted(code) {\n if (\n code === null ||\n code === 34 ||\n code === 39 ||\n code === 60 ||\n code === 61 ||\n code === 96\n ) {\n return nok(code)\n }\n\n if (code === 62 || markdownLineEndingOrSpace(code)) {\n return tagOpenBetween(code)\n }\n\n effects.consume(code)\n return tagOpenAttributeValueUnquoted\n } // We can\u2019t have blank lines in content, so no need to worry about empty\n // tokens.\n\n /** @type {State} */\n\n function atLineEnding(code) {\n effects.exit('htmlTextData')\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return factorySpace(\n effects,\n afterPrefix,\n 'linePrefix',\n self.parser.constructs.disable.null.includes('codeIndented')\n ? undefined\n : 4\n )\n }\n /** @type {State} */\n\n function afterPrefix(code) {\n effects.enter('htmlTextData')\n return returnState(code)\n }\n /** @type {State} */\n\n function end(code) {\n if (code === 62) {\n effects.consume(code)\n effects.exit('htmlTextData')\n effects.exit('htmlText')\n return ok\n }\n\n return nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').Event} Event\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {factoryDestination} from 'micromark-factory-destination'\nimport {factoryLabel} from 'micromark-factory-label'\nimport {factoryTitle} from 'micromark-factory-title'\nimport {factoryWhitespace} from 'micromark-factory-whitespace'\nimport {markdownLineEndingOrSpace} from 'micromark-util-character'\nimport {push, splice} from 'micromark-util-chunked'\nimport {normalizeIdentifier} from 'micromark-util-normalize-identifier'\nimport {resolveAll} from 'micromark-util-resolve-all'\n\n/** @type {Construct} */\nexport const labelEnd = {\n name: 'labelEnd',\n tokenize: tokenizeLabelEnd,\n resolveTo: resolveToLabelEnd,\n resolveAll: resolveAllLabelEnd\n}\n/** @type {Construct} */\n\nconst resourceConstruct = {\n tokenize: tokenizeResource\n}\n/** @type {Construct} */\n\nconst fullReferenceConstruct = {\n tokenize: tokenizeFullReference\n}\n/** @type {Construct} */\n\nconst collapsedReferenceConstruct = {\n tokenize: tokenizeCollapsedReference\n}\n/** @type {Resolver} */\n\nfunction resolveAllLabelEnd(events) {\n let index = -1\n /** @type {Token} */\n\n let token\n\n while (++index < events.length) {\n token = events[index][1]\n\n if (\n token.type === 'labelImage' ||\n token.type === 'labelLink' ||\n token.type === 'labelEnd'\n ) {\n // Remove the marker.\n events.splice(index + 1, token.type === 'labelImage' ? 4 : 2)\n token.type = 'data'\n index++\n }\n }\n\n return events\n}\n/** @type {Resolver} */\n\nfunction resolveToLabelEnd(events, context) {\n let index = events.length\n let offset = 0\n /** @type {Token} */\n\n let token\n /** @type {number|undefined} */\n\n let open\n /** @type {number|undefined} */\n\n let close\n /** @type {Event[]} */\n\n let media // Find an opening.\n\n while (index--) {\n token = events[index][1]\n\n if (open) {\n // If we see another link, or inactive link label, we\u2019ve been here before.\n if (\n token.type === 'link' ||\n (token.type === 'labelLink' && token._inactive)\n ) {\n break\n } // Mark other link openings as inactive, as we can\u2019t have links in\n // links.\n\n if (events[index][0] === 'enter' && token.type === 'labelLink') {\n token._inactive = true\n }\n } else if (close) {\n if (\n events[index][0] === 'enter' &&\n (token.type === 'labelImage' || token.type === 'labelLink') &&\n !token._balanced\n ) {\n open = index\n\n if (token.type !== 'labelLink') {\n offset = 2\n break\n }\n }\n } else if (token.type === 'labelEnd') {\n close = index\n }\n }\n\n const group = {\n type: events[open][1].type === 'labelLink' ? 'link' : 'image',\n start: Object.assign({}, events[open][1].start),\n end: Object.assign({}, events[events.length - 1][1].end)\n }\n const label = {\n type: 'label',\n start: Object.assign({}, events[open][1].start),\n end: Object.assign({}, events[close][1].end)\n }\n const text = {\n type: 'labelText',\n start: Object.assign({}, events[open + offset + 2][1].end),\n end: Object.assign({}, events[close - 2][1].start)\n }\n media = [\n ['enter', group, context],\n ['enter', label, context]\n ] // Opening marker.\n\n media = push(media, events.slice(open + 1, open + offset + 3)) // Text open.\n\n media = push(media, [['enter', text, context]]) // Between.\n\n media = push(\n media,\n resolveAll(\n context.parser.constructs.insideSpan.null,\n events.slice(open + offset + 4, close - 3),\n context\n )\n ) // Text close, marker close, label close.\n\n media = push(media, [\n ['exit', text, context],\n events[close - 2],\n events[close - 1],\n ['exit', label, context]\n ]) // Reference, resource, or so.\n\n media = push(media, events.slice(close + 1)) // Media close.\n\n media = push(media, [['exit', group, context]])\n splice(events, open, events.length, media)\n return events\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeLabelEnd(effects, ok, nok) {\n const self = this\n let index = self.events.length\n /** @type {Token} */\n\n let labelStart\n /** @type {boolean} */\n\n let defined // Find an opening.\n\n while (index--) {\n if (\n (self.events[index][1].type === 'labelImage' ||\n self.events[index][1].type === 'labelLink') &&\n !self.events[index][1]._balanced\n ) {\n labelStart = self.events[index][1]\n break\n }\n }\n\n return start\n /** @type {State} */\n\n function start(code) {\n if (!labelStart) {\n return nok(code)\n } // It\u2019s a balanced bracket, but contains a link.\n\n if (labelStart._inactive) return balanced(code)\n defined = self.parser.defined.includes(\n normalizeIdentifier(\n self.sliceSerialize({\n start: labelStart.end,\n end: self.now()\n })\n )\n )\n effects.enter('labelEnd')\n effects.enter('labelMarker')\n effects.consume(code)\n effects.exit('labelMarker')\n effects.exit('labelEnd')\n return afterLabelEnd\n }\n /** @type {State} */\n\n function afterLabelEnd(code) {\n // Resource: `[asd](fgh)`.\n if (code === 40) {\n return effects.attempt(\n resourceConstruct,\n ok,\n defined ? ok : balanced\n )(code)\n } // Collapsed (`[asd][]`) or full (`[asd][fgh]`) reference?\n\n if (code === 91) {\n return effects.attempt(\n fullReferenceConstruct,\n ok,\n defined\n ? effects.attempt(collapsedReferenceConstruct, ok, balanced)\n : balanced\n )(code)\n } // Shortcut reference: `[asd]`?\n\n return defined ? ok(code) : balanced(code)\n }\n /** @type {State} */\n\n function balanced(code) {\n labelStart._balanced = true\n return nok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeResource(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('resource')\n effects.enter('resourceMarker')\n effects.consume(code)\n effects.exit('resourceMarker')\n return factoryWhitespace(effects, open)\n }\n /** @type {State} */\n\n function open(code) {\n if (code === 41) {\n return end(code)\n }\n\n return factoryDestination(\n effects,\n destinationAfter,\n nok,\n 'resourceDestination',\n 'resourceDestinationLiteral',\n 'resourceDestinationLiteralMarker',\n 'resourceDestinationRaw',\n 'resourceDestinationString',\n 32\n )(code)\n }\n /** @type {State} */\n\n function destinationAfter(code) {\n return markdownLineEndingOrSpace(code)\n ? factoryWhitespace(effects, between)(code)\n : end(code)\n }\n /** @type {State} */\n\n function between(code) {\n if (code === 34 || code === 39 || code === 40) {\n return factoryTitle(\n effects,\n factoryWhitespace(effects, end),\n nok,\n 'resourceTitle',\n 'resourceTitleMarker',\n 'resourceTitleString'\n )(code)\n }\n\n return end(code)\n }\n /** @type {State} */\n\n function end(code) {\n if (code === 41) {\n effects.enter('resourceMarker')\n effects.consume(code)\n effects.exit('resourceMarker')\n effects.exit('resource')\n return ok\n }\n\n return nok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeFullReference(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n return factoryLabel.call(\n self,\n effects,\n afterLabel,\n nok,\n 'reference',\n 'referenceMarker',\n 'referenceString'\n )(code)\n }\n /** @type {State} */\n\n function afterLabel(code) {\n return self.parser.defined.includes(\n normalizeIdentifier(\n self.sliceSerialize(self.events[self.events.length - 1][1]).slice(1, -1)\n )\n )\n ? ok(code)\n : nok(code)\n }\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeCollapsedReference(effects, ok, nok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('reference')\n effects.enter('referenceMarker')\n effects.consume(code)\n effects.exit('referenceMarker')\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (code === 93) {\n effects.enter('referenceMarker')\n effects.consume(code)\n effects.exit('referenceMarker')\n effects.exit('reference')\n return ok\n }\n\n return nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {labelEnd} from './label-end.js'\n/** @type {Construct} */\n\nexport const labelStartImage = {\n name: 'labelStartImage',\n tokenize: tokenizeLabelStartImage,\n resolveAll: labelEnd.resolveAll\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeLabelStartImage(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('labelImage')\n effects.enter('labelImageMarker')\n effects.consume(code)\n effects.exit('labelImageMarker')\n return open\n }\n /** @type {State} */\n\n function open(code) {\n if (code === 91) {\n effects.enter('labelMarker')\n effects.consume(code)\n effects.exit('labelMarker')\n effects.exit('labelImage')\n return after\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function after(code) {\n /* To do: remove in the future once we\u2019ve switched from\n * `micromark-extension-footnote` to `micromark-extension-gfm-footnote`,\n * which doesn\u2019t need this */\n\n /* Hidden footnotes hook */\n\n /* c8 ignore next 3 */\n return code === 94 && '_hiddenFootnoteSupport' in self.parser.constructs\n ? nok(code)\n : ok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {labelEnd} from './label-end.js'\n/** @type {Construct} */\n\nexport const labelStartLink = {\n name: 'labelStartLink',\n tokenize: tokenizeLabelStartLink,\n resolveAll: labelEnd.resolveAll\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeLabelStartLink(effects, ok, nok) {\n const self = this\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('labelLink')\n effects.enter('labelMarker')\n effects.consume(code)\n effects.exit('labelMarker')\n effects.exit('labelLink')\n return after\n }\n /** @type {State} */\n\n function after(code) {\n /* To do: remove in the future once we\u2019ve switched from\n * `micromark-extension-footnote` to `micromark-extension-gfm-footnote`,\n * which doesn\u2019t need this */\n\n /* Hidden footnotes hook. */\n\n /* c8 ignore next 3 */\n return code === 94 && '_hiddenFootnoteSupport' in self.parser.constructs\n ? nok(code)\n : ok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const lineEnding = {\n name: 'lineEnding',\n tokenize: tokenizeLineEnding\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeLineEnding(effects, ok) {\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n return factorySpace(effects, ok, 'linePrefix')\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding, markdownSpace} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const thematicBreak = {\n name: 'thematicBreak',\n tokenize: tokenizeThematicBreak\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeThematicBreak(effects, ok, nok) {\n let size = 0\n /** @type {NonNullable} */\n\n let marker\n return start\n /** @type {State} */\n\n function start(code) {\n effects.enter('thematicBreak')\n marker = code\n return atBreak(code)\n }\n /** @type {State} */\n\n function atBreak(code) {\n if (code === marker) {\n effects.enter('thematicBreakSequence')\n return sequence(code)\n }\n\n if (markdownSpace(code)) {\n return factorySpace(effects, atBreak, 'whitespace')(code)\n }\n\n if (size < 3 || (code !== null && !markdownLineEnding(code))) {\n return nok(code)\n }\n\n effects.exit('thematicBreak')\n return ok(code)\n }\n /** @type {State} */\n\n function sequence(code) {\n if (code === marker) {\n effects.consume(code)\n size++\n return sequence\n }\n\n effects.exit('thematicBreakSequence')\n return atBreak(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').TokenizeContext} TokenizeContext\n * @typedef {import('micromark-util-types').Exiter} Exiter\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\n\n/**\n * @typedef {Record & {marker: Code, type: string, size: number}} ListContainerState\n * @typedef {TokenizeContext & {containerState: ListContainerState}} TokenizeContextWithState\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {asciiDigit, markdownSpace} from 'micromark-util-character'\nimport {blankLine} from './blank-line.js'\nimport {thematicBreak} from './thematic-break.js'\n/** @type {Construct} */\n\nexport const list = {\n name: 'list',\n tokenize: tokenizeListStart,\n continuation: {\n tokenize: tokenizeListContinuation\n },\n exit: tokenizeListEnd\n}\n/** @type {Construct} */\n\nconst listItemPrefixWhitespaceConstruct = {\n tokenize: tokenizeListItemPrefixWhitespace,\n partial: true\n}\n/** @type {Construct} */\n\nconst indentConstruct = {\n tokenize: tokenizeIndent,\n partial: true\n}\n/**\n * @type {Tokenizer}\n * @this {TokenizeContextWithState}\n */\n\nfunction tokenizeListStart(effects, ok, nok) {\n const self = this\n const tail = self.events[self.events.length - 1]\n let initialSize =\n tail && tail[1].type === 'linePrefix'\n ? tail[2].sliceSerialize(tail[1], true).length\n : 0\n let size = 0\n return start\n /** @type {State} */\n\n function start(code) {\n const kind =\n self.containerState.type ||\n (code === 42 || code === 43 || code === 45\n ? 'listUnordered'\n : 'listOrdered')\n\n if (\n kind === 'listUnordered'\n ? !self.containerState.marker || code === self.containerState.marker\n : asciiDigit(code)\n ) {\n if (!self.containerState.type) {\n self.containerState.type = kind\n effects.enter(kind, {\n _container: true\n })\n }\n\n if (kind === 'listUnordered') {\n effects.enter('listItemPrefix')\n return code === 42 || code === 45\n ? effects.check(thematicBreak, nok, atMarker)(code)\n : atMarker(code)\n }\n\n if (!self.interrupt || code === 49) {\n effects.enter('listItemPrefix')\n effects.enter('listItemValue')\n return inside(code)\n }\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function inside(code) {\n if (asciiDigit(code) && ++size < 10) {\n effects.consume(code)\n return inside\n }\n\n if (\n (!self.interrupt || size < 2) &&\n (self.containerState.marker\n ? code === self.containerState.marker\n : code === 41 || code === 46)\n ) {\n effects.exit('listItemValue')\n return atMarker(code)\n }\n\n return nok(code)\n }\n /**\n * @type {State}\n **/\n\n function atMarker(code) {\n effects.enter('listItemMarker')\n effects.consume(code)\n effects.exit('listItemMarker')\n self.containerState.marker = self.containerState.marker || code\n return effects.check(\n blankLine, // Can\u2019t be empty when interrupting.\n self.interrupt ? nok : onBlank,\n effects.attempt(\n listItemPrefixWhitespaceConstruct,\n endOfPrefix,\n otherPrefix\n )\n )\n }\n /** @type {State} */\n\n function onBlank(code) {\n self.containerState.initialBlankLine = true\n initialSize++\n return endOfPrefix(code)\n }\n /** @type {State} */\n\n function otherPrefix(code) {\n if (markdownSpace(code)) {\n effects.enter('listItemPrefixWhitespace')\n effects.consume(code)\n effects.exit('listItemPrefixWhitespace')\n return endOfPrefix\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function endOfPrefix(code) {\n self.containerState.size =\n initialSize +\n self.sliceSerialize(effects.exit('listItemPrefix'), true).length\n return ok(code)\n }\n}\n/**\n * @type {Tokenizer}\n * @this {TokenizeContextWithState}\n */\n\nfunction tokenizeListContinuation(effects, ok, nok) {\n const self = this\n self.containerState._closeFlow = undefined\n return effects.check(blankLine, onBlank, notBlank)\n /** @type {State} */\n\n function onBlank(code) {\n self.containerState.furtherBlankLines =\n self.containerState.furtherBlankLines ||\n self.containerState.initialBlankLine // We have a blank line.\n // Still, try to consume at most the items size.\n\n return factorySpace(\n effects,\n ok,\n 'listItemIndent',\n self.containerState.size + 1\n )(code)\n }\n /** @type {State} */\n\n function notBlank(code) {\n if (self.containerState.furtherBlankLines || !markdownSpace(code)) {\n self.containerState.furtherBlankLines = undefined\n self.containerState.initialBlankLine = undefined\n return notInCurrentItem(code)\n }\n\n self.containerState.furtherBlankLines = undefined\n self.containerState.initialBlankLine = undefined\n return effects.attempt(indentConstruct, ok, notInCurrentItem)(code)\n }\n /** @type {State} */\n\n function notInCurrentItem(code) {\n // While we do continue, we signal that the flow should be closed.\n self.containerState._closeFlow = true // As we\u2019re closing flow, we\u2019re no longer interrupting.\n\n self.interrupt = undefined\n return factorySpace(\n effects,\n effects.attempt(list, ok, nok),\n 'linePrefix',\n self.parser.constructs.disable.null.includes('codeIndented')\n ? undefined\n : 4\n )(code)\n }\n}\n/**\n * @type {Tokenizer}\n * @this {TokenizeContextWithState}\n */\n\nfunction tokenizeIndent(effects, ok, nok) {\n const self = this\n return factorySpace(\n effects,\n afterPrefix,\n 'listItemIndent',\n self.containerState.size + 1\n )\n /** @type {State} */\n\n function afterPrefix(code) {\n const tail = self.events[self.events.length - 1]\n return tail &&\n tail[1].type === 'listItemIndent' &&\n tail[2].sliceSerialize(tail[1], true).length === self.containerState.size\n ? ok(code)\n : nok(code)\n }\n}\n/**\n * @type {Exiter}\n * @this {TokenizeContextWithState}\n */\n\nfunction tokenizeListEnd(effects) {\n effects.exit(this.containerState.type)\n}\n/**\n * @type {Tokenizer}\n * @this {TokenizeContextWithState}\n */\n\nfunction tokenizeListItemPrefixWhitespace(effects, ok, nok) {\n const self = this\n return factorySpace(\n effects,\n afterPrefix,\n 'listItemPrefixWhitespace',\n self.parser.constructs.disable.null.includes('codeIndented')\n ? undefined\n : 4 + 1\n )\n /** @type {State} */\n\n function afterPrefix(code) {\n const tail = self.events[self.events.length - 1]\n return !markdownSpace(code) &&\n tail &&\n tail[1].type === 'listItemPrefixWhitespace'\n ? ok(code)\n : nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Tokenizer} Tokenizer\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {Construct} */\nexport const setextUnderline = {\n name: 'setextUnderline',\n tokenize: tokenizeSetextUnderline,\n resolveTo: resolveToSetextUnderline\n}\n/** @type {Resolver} */\n\nfunction resolveToSetextUnderline(events, context) {\n let index = events.length\n /** @type {number|undefined} */\n\n let content\n /** @type {number|undefined} */\n\n let text\n /** @type {number|undefined} */\n\n let definition // Find the opening of the content.\n // It\u2019ll always exist: we don\u2019t tokenize if it isn\u2019t there.\n\n while (index--) {\n if (events[index][0] === 'enter') {\n if (events[index][1].type === 'content') {\n content = index\n break\n }\n\n if (events[index][1].type === 'paragraph') {\n text = index\n }\n } // Exit\n else {\n if (events[index][1].type === 'content') {\n // Remove the content end (if needed we\u2019ll add it later)\n events.splice(index, 1)\n }\n\n if (!definition && events[index][1].type === 'definition') {\n definition = index\n }\n }\n }\n\n const heading = {\n type: 'setextHeading',\n start: Object.assign({}, events[text][1].start),\n end: Object.assign({}, events[events.length - 1][1].end)\n } // Change the paragraph to setext heading text.\n\n events[text][1].type = 'setextHeadingText' // If we have definitions in the content, we\u2019ll keep on having content,\n // but we need move it.\n\n if (definition) {\n events.splice(text, 0, ['enter', heading, context])\n events.splice(definition + 1, 0, ['exit', events[content][1], context])\n events[content][1].end = Object.assign({}, events[definition][1].end)\n } else {\n events[content][1] = heading\n } // Add the heading exit at the end.\n\n events.push(['exit', heading, context])\n return events\n}\n/** @type {Tokenizer} */\n\nfunction tokenizeSetextUnderline(effects, ok, nok) {\n const self = this\n let index = self.events.length\n /** @type {NonNullable} */\n\n let marker\n /** @type {boolean} */\n\n let paragraph // Find an opening.\n\n while (index--) {\n // Skip enter/exit of line ending, line prefix, and content.\n // We can now either have a definition or a paragraph.\n if (\n self.events[index][1].type !== 'lineEnding' &&\n self.events[index][1].type !== 'linePrefix' &&\n self.events[index][1].type !== 'content'\n ) {\n paragraph = self.events[index][1].type === 'paragraph'\n break\n }\n }\n\n return start\n /** @type {State} */\n\n function start(code) {\n if (!self.parser.lazy[self.now().line] && (self.interrupt || paragraph)) {\n effects.enter('setextHeadingLine')\n effects.enter('setextHeadingLineSequence')\n marker = code\n return closingSequence(code)\n }\n\n return nok(code)\n }\n /** @type {State} */\n\n function closingSequence(code) {\n if (code === marker) {\n effects.consume(code)\n return closingSequence\n }\n\n effects.exit('setextHeadingLineSequence')\n return factorySpace(effects, closingSequenceEnd, 'lineSuffix')(code)\n }\n /** @type {State} */\n\n function closingSequenceEnd(code) {\n if (code === null || markdownLineEnding(code)) {\n effects.exit('setextHeadingLine')\n return ok(code)\n }\n\n return nok(code)\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').InitialConstruct} InitialConstruct\n * @typedef {import('micromark-util-types').Initializer} Initializer\n * @typedef {import('micromark-util-types').State} State\n */\nimport {blankLine, content} from 'micromark-core-commonmark'\nimport {factorySpace} from 'micromark-factory-space'\nimport {markdownLineEnding} from 'micromark-util-character'\n\n/** @type {InitialConstruct} */\nexport const flow = {\n tokenize: initializeFlow\n}\n/** @type {Initializer} */\n\nfunction initializeFlow(effects) {\n const self = this\n const initial = effects.attempt(\n // Try to parse a blank line.\n blankLine,\n atBlankEnding, // Try to parse initial flow (essentially, only code).\n effects.attempt(\n this.parser.constructs.flowInitial,\n afterConstruct,\n factorySpace(\n effects,\n effects.attempt(\n this.parser.constructs.flow,\n afterConstruct,\n effects.attempt(content, afterConstruct)\n ),\n 'linePrefix'\n )\n )\n )\n return initial\n /** @type {State} */\n\n function atBlankEnding(code) {\n if (code === null) {\n effects.consume(code)\n return\n }\n\n effects.enter('lineEndingBlank')\n effects.consume(code)\n effects.exit('lineEndingBlank')\n self.currentConstruct = undefined\n return initial\n }\n /** @type {State} */\n\n function afterConstruct(code) {\n if (code === null) {\n effects.consume(code)\n return\n }\n\n effects.enter('lineEnding')\n effects.consume(code)\n effects.exit('lineEnding')\n self.currentConstruct = undefined\n return initial\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Resolver} Resolver\n * @typedef {import('micromark-util-types').Initializer} Initializer\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').InitialConstruct} InitialConstruct\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Code} Code\n */\nexport const resolver = {\n resolveAll: createResolver()\n}\nexport const string = initializeFactory('string')\nexport const text = initializeFactory('text')\n/**\n * @param {'string'|'text'} field\n * @returns {InitialConstruct}\n */\n\nfunction initializeFactory(field) {\n return {\n tokenize: initializeText,\n resolveAll: createResolver(\n field === 'text' ? resolveAllLineSuffixes : undefined\n )\n }\n /** @type {Initializer} */\n\n function initializeText(effects) {\n const self = this\n const constructs = this.parser.constructs[field]\n const text = effects.attempt(constructs, start, notText)\n return start\n /** @type {State} */\n\n function start(code) {\n return atBreak(code) ? text(code) : notText(code)\n }\n /** @type {State} */\n\n function notText(code) {\n if (code === null) {\n effects.consume(code)\n return\n }\n\n effects.enter('data')\n effects.consume(code)\n return data\n }\n /** @type {State} */\n\n function data(code) {\n if (atBreak(code)) {\n effects.exit('data')\n return text(code)\n } // Data.\n\n effects.consume(code)\n return data\n }\n /**\n * @param {Code} code\n * @returns {boolean}\n */\n\n function atBreak(code) {\n if (code === null) {\n return true\n }\n\n const list = constructs[code]\n let index = -1\n\n if (list) {\n while (++index < list.length) {\n const item = list[index]\n\n if (!item.previous || item.previous.call(self, self.previous)) {\n return true\n }\n }\n }\n\n return false\n }\n }\n}\n/**\n * @param {Resolver} [extraResolver]\n * @returns {Resolver}\n */\n\nfunction createResolver(extraResolver) {\n return resolveAllText\n /** @type {Resolver} */\n\n function resolveAllText(events, context) {\n let index = -1\n /** @type {number|undefined} */\n\n let enter // A rather boring computation (to merge adjacent `data` events) which\n // improves mm performance by 29%.\n\n while (++index <= events.length) {\n if (enter === undefined) {\n if (events[index] && events[index][1].type === 'data') {\n enter = index\n index++\n }\n } else if (!events[index] || events[index][1].type !== 'data') {\n // Don\u2019t do anything if there is one data token.\n if (index !== enter + 2) {\n events[enter][1].end = events[index - 1][1].end\n events.splice(enter + 2, index - enter - 2)\n index = enter + 2\n }\n\n enter = undefined\n }\n }\n\n return extraResolver ? extraResolver(events, context) : events\n }\n}\n/**\n * A rather ugly set of instructions which again looks at chunks in the input\n * stream.\n * The reason to do this here is that it is *much* faster to parse in reverse.\n * And that we can\u2019t hook into `null` to split the line suffix before an EOF.\n * To do: figure out if we can make this into a clean utility, or even in core.\n * As it will be useful for GFMs literal autolink extension (and maybe even\n * tables?)\n *\n * @type {Resolver}\n */\n\nfunction resolveAllLineSuffixes(events, context) {\n let eventIndex = 0 // Skip first.\n\n while (++eventIndex <= events.length) {\n if (\n (eventIndex === events.length ||\n events[eventIndex][1].type === 'lineEnding') &&\n events[eventIndex - 1][1].type === 'data'\n ) {\n const data = events[eventIndex - 1][1]\n const chunks = context.sliceStream(data)\n let index = chunks.length\n let bufferIndex = -1\n let size = 0\n /** @type {boolean|undefined} */\n\n let tabs\n\n while (index--) {\n const chunk = chunks[index]\n\n if (typeof chunk === 'string') {\n bufferIndex = chunk.length\n\n while (chunk.charCodeAt(bufferIndex - 1) === 32) {\n size++\n bufferIndex--\n }\n\n if (bufferIndex) break\n bufferIndex = -1\n } // Number\n else if (chunk === -2) {\n tabs = true\n size++\n } else if (chunk === -1) {\n // Empty\n } else {\n // Replacement character, exit.\n index++\n break\n }\n }\n\n if (size) {\n const token = {\n type:\n eventIndex === events.length || tabs || size < 2\n ? 'lineSuffix'\n : 'hardBreakTrailing',\n start: {\n line: data.end.line,\n column: data.end.column - size,\n offset: data.end.offset - size,\n _index: data.start._index + index,\n _bufferIndex: index\n ? bufferIndex\n : data.start._bufferIndex + bufferIndex\n },\n end: Object.assign({}, data.end)\n }\n data.end = Object.assign({}, token.start)\n\n if (data.start.offset === data.end.offset) {\n Object.assign(data, token)\n } else {\n events.splice(\n eventIndex,\n 0,\n ['enter', token, context],\n ['exit', token, context]\n )\n eventIndex += 2\n }\n }\n\n eventIndex++\n }\n }\n\n return events\n}\n", "/**\n * @typedef {import('micromark-util-types').Code} Code\n * @typedef {import('micromark-util-types').Chunk} Chunk\n * @typedef {import('micromark-util-types').Point} Point\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').Effects} Effects\n * @typedef {import('micromark-util-types').State} State\n * @typedef {import('micromark-util-types').Construct} Construct\n * @typedef {import('micromark-util-types').InitialConstruct} InitialConstruct\n * @typedef {import('micromark-util-types').ConstructRecord} ConstructRecord\n * @typedef {import('micromark-util-types').TokenizeContext} TokenizeContext\n * @typedef {import('micromark-util-types').ParseContext} ParseContext\n */\n\n/**\n * @typedef Info\n * @property {() => void} restore\n * @property {number} from\n *\n * @callback ReturnHandle\n * Handle a successful run.\n * @param {Construct} construct\n * @param {Info} info\n * @returns {void}\n */\nimport {markdownLineEnding} from 'micromark-util-character'\nimport {push, splice} from 'micromark-util-chunked'\nimport {resolveAll} from 'micromark-util-resolve-all'\n\n/**\n * Create a tokenizer.\n * Tokenizers deal with one type of data (e.g., containers, flow, text).\n * The parser is the object dealing with it all.\n * `initialize` works like other constructs, except that only its `tokenize`\n * function is used, in which case it doesn\u2019t receive an `ok` or `nok`.\n * `from` can be given to set the point before the first character, although\n * when further lines are indented, they must be set with `defineSkip`.\n *\n * @param {ParseContext} parser\n * @param {InitialConstruct} initialize\n * @param {Omit} [from]\n * @returns {TokenizeContext}\n */\nexport function createTokenizer(parser, initialize, from) {\n /** @type {Point} */\n let point = Object.assign(\n from\n ? Object.assign({}, from)\n : {\n line: 1,\n column: 1,\n offset: 0\n },\n {\n _index: 0,\n _bufferIndex: -1\n }\n )\n /** @type {Record} */\n\n const columnStart = {}\n /** @type {Array} */\n\n const resolveAllConstructs = []\n /** @type {Array} */\n\n let chunks = []\n /** @type {Array} */\n\n let stack = []\n /** @type {boolean|undefined} */\n\n let consumed = true\n /**\n * Tools used for tokenizing.\n *\n * @type {Effects}\n */\n\n const effects = {\n consume,\n enter,\n exit,\n attempt: constructFactory(onsuccessfulconstruct),\n check: constructFactory(onsuccessfulcheck),\n interrupt: constructFactory(onsuccessfulcheck, {\n interrupt: true\n })\n }\n /**\n * State and tools for resolving and serializing.\n *\n * @type {TokenizeContext}\n */\n\n const context = {\n previous: null,\n code: null,\n containerState: {},\n events: [],\n parser,\n sliceStream,\n sliceSerialize,\n now,\n defineSkip,\n write\n }\n /**\n * The state function.\n *\n * @type {State|void}\n */\n\n let state = initialize.tokenize.call(context, effects)\n /**\n * Track which character we expect to be consumed, to catch bugs.\n *\n * @type {Code}\n */\n\n let expectedCode\n\n if (initialize.resolveAll) {\n resolveAllConstructs.push(initialize)\n }\n\n return context\n /** @type {TokenizeContext['write']} */\n\n function write(slice) {\n chunks = push(chunks, slice)\n main() // Exit if we\u2019re not done, resolve might change stuff.\n\n if (chunks[chunks.length - 1] !== null) {\n return []\n }\n\n addResult(initialize, 0) // Otherwise, resolve, and exit.\n\n context.events = resolveAll(resolveAllConstructs, context.events, context)\n return context.events\n } //\n // Tools.\n //\n\n /** @type {TokenizeContext['sliceSerialize']} */\n\n function sliceSerialize(token, expandTabs) {\n return serializeChunks(sliceStream(token), expandTabs)\n }\n /** @type {TokenizeContext['sliceStream']} */\n\n function sliceStream(token) {\n return sliceChunks(chunks, token)\n }\n /** @type {TokenizeContext['now']} */\n\n function now() {\n return Object.assign({}, point)\n }\n /** @type {TokenizeContext['defineSkip']} */\n\n function defineSkip(value) {\n columnStart[value.line] = value.column\n accountForPotentialSkip()\n } //\n // State management.\n //\n\n /**\n * Main loop (note that `_index` and `_bufferIndex` in `point` are modified by\n * `consume`).\n * Here is where we walk through the chunks, which either include strings of\n * several characters, or numerical character codes.\n * The reason to do this in a loop instead of a call is so the stack can\n * drain.\n *\n * @returns {void}\n */\n\n function main() {\n /** @type {number} */\n let chunkIndex\n\n while (point._index < chunks.length) {\n const chunk = chunks[point._index] // If we\u2019re in a buffer chunk, loop through it.\n\n if (typeof chunk === 'string') {\n chunkIndex = point._index\n\n if (point._bufferIndex < 0) {\n point._bufferIndex = 0\n }\n\n while (\n point._index === chunkIndex &&\n point._bufferIndex < chunk.length\n ) {\n go(chunk.charCodeAt(point._bufferIndex))\n }\n } else {\n go(chunk)\n }\n }\n }\n /**\n * Deal with one code.\n *\n * @param {Code} code\n * @returns {void}\n */\n\n function go(code) {\n consumed = undefined\n expectedCode = code\n state = state(code)\n }\n /** @type {Effects['consume']} */\n\n function consume(code) {\n if (markdownLineEnding(code)) {\n point.line++\n point.column = 1\n point.offset += code === -3 ? 2 : 1\n accountForPotentialSkip()\n } else if (code !== -1) {\n point.column++\n point.offset++\n } // Not in a string chunk.\n\n if (point._bufferIndex < 0) {\n point._index++\n } else {\n point._bufferIndex++ // At end of string chunk.\n // @ts-expect-error Points w/ non-negative `_bufferIndex` reference\n // strings.\n\n if (point._bufferIndex === chunks[point._index].length) {\n point._bufferIndex = -1\n point._index++\n }\n } // Expose the previous character.\n\n context.previous = code // Mark as consumed.\n\n consumed = true\n }\n /** @type {Effects['enter']} */\n\n function enter(type, fields) {\n /** @type {Token} */\n // @ts-expect-error Patch instead of assign required fields to help GC.\n const token = fields || {}\n token.type = type\n token.start = now()\n context.events.push(['enter', token, context])\n stack.push(token)\n return token\n }\n /** @type {Effects['exit']} */\n\n function exit(type) {\n const token = stack.pop()\n token.end = now()\n context.events.push(['exit', token, context])\n return token\n }\n /**\n * Use results.\n *\n * @type {ReturnHandle}\n */\n\n function onsuccessfulconstruct(construct, info) {\n addResult(construct, info.from)\n }\n /**\n * Discard results.\n *\n * @type {ReturnHandle}\n */\n\n function onsuccessfulcheck(_, info) {\n info.restore()\n }\n /**\n * Factory to attempt/check/interrupt.\n *\n * @param {ReturnHandle} onreturn\n * @param {Record} [fields]\n */\n\n function constructFactory(onreturn, fields) {\n return hook\n /**\n * Handle either an object mapping codes to constructs, a list of\n * constructs, or a single construct.\n *\n * @param {Construct|Array|ConstructRecord} constructs\n * @param {State} returnState\n * @param {State} [bogusState]\n * @returns {State}\n */\n\n function hook(constructs, returnState, bogusState) {\n /** @type {Array} */\n let listOfConstructs\n /** @type {number} */\n\n let constructIndex\n /** @type {Construct} */\n\n let currentConstruct\n /** @type {Info} */\n\n let info\n return Array.isArray(constructs)\n ? /* c8 ignore next 1 */\n handleListOfConstructs(constructs)\n : 'tokenize' in constructs // @ts-expect-error Looks like a construct.\n ? handleListOfConstructs([constructs])\n : handleMapOfConstructs(constructs)\n /**\n * Handle a list of construct.\n *\n * @param {ConstructRecord} map\n * @returns {State}\n */\n\n function handleMapOfConstructs(map) {\n return start\n /** @type {State} */\n\n function start(code) {\n const def = code !== null && map[code]\n const all = code !== null && map.null\n const list = [\n // To do: add more extension tests.\n\n /* c8 ignore next 2 */\n ...(Array.isArray(def) ? def : def ? [def] : []),\n ...(Array.isArray(all) ? all : all ? [all] : [])\n ]\n return handleListOfConstructs(list)(code)\n }\n }\n /**\n * Handle a list of construct.\n *\n * @param {Array} list\n * @returns {State}\n */\n\n function handleListOfConstructs(list) {\n listOfConstructs = list\n constructIndex = 0\n\n if (list.length === 0) {\n return bogusState\n }\n\n return handleConstruct(list[constructIndex])\n }\n /**\n * Handle a single construct.\n *\n * @param {Construct} construct\n * @returns {State}\n */\n\n function handleConstruct(construct) {\n return start\n /** @type {State} */\n\n function start(code) {\n // To do: not needed to store if there is no bogus state, probably?\n // Currently doesn\u2019t work because `inspect` in document does a check\n // w/o a bogus, which doesn\u2019t make sense. But it does seem to help perf\n // by not storing.\n info = store()\n currentConstruct = construct\n\n if (!construct.partial) {\n context.currentConstruct = construct\n }\n\n if (\n construct.name &&\n context.parser.constructs.disable.null.includes(construct.name)\n ) {\n return nok(code)\n }\n\n return construct.tokenize.call(\n // If we do have fields, create an object w/ `context` as its\n // prototype.\n // This allows a \u201Clive binding\u201D, which is needed for `interrupt`.\n fields ? Object.assign(Object.create(context), fields) : context,\n effects,\n ok,\n nok\n )(code)\n }\n }\n /** @type {State} */\n\n function ok(code) {\n consumed = true\n onreturn(currentConstruct, info)\n return returnState\n }\n /** @type {State} */\n\n function nok(code) {\n consumed = true\n info.restore()\n\n if (++constructIndex < listOfConstructs.length) {\n return handleConstruct(listOfConstructs[constructIndex])\n }\n\n return bogusState\n }\n }\n }\n /**\n * @param {Construct} construct\n * @param {number} from\n * @returns {void}\n */\n\n function addResult(construct, from) {\n if (construct.resolveAll && !resolveAllConstructs.includes(construct)) {\n resolveAllConstructs.push(construct)\n }\n\n if (construct.resolve) {\n splice(\n context.events,\n from,\n context.events.length - from,\n construct.resolve(context.events.slice(from), context)\n )\n }\n\n if (construct.resolveTo) {\n context.events = construct.resolveTo(context.events, context)\n }\n }\n /**\n * Store state.\n *\n * @returns {Info}\n */\n\n function store() {\n const startPoint = now()\n const startPrevious = context.previous\n const startCurrentConstruct = context.currentConstruct\n const startEventsIndex = context.events.length\n const startStack = Array.from(stack)\n return {\n restore,\n from: startEventsIndex\n }\n /**\n * Restore state.\n *\n * @returns {void}\n */\n\n function restore() {\n point = startPoint\n context.previous = startPrevious\n context.currentConstruct = startCurrentConstruct\n context.events.length = startEventsIndex\n stack = startStack\n accountForPotentialSkip()\n }\n }\n /**\n * Move the current point a bit forward in the line when it\u2019s on a column\n * skip.\n *\n * @returns {void}\n */\n\n function accountForPotentialSkip() {\n if (point.line in columnStart && point.column < 2) {\n point.column = columnStart[point.line]\n point.offset += columnStart[point.line] - 1\n }\n }\n}\n/**\n * Get the chunks from a slice of chunks in the range of a token.\n *\n * @param {Array} chunks\n * @param {Pick} token\n * @returns {Array}\n */\n\nfunction sliceChunks(chunks, token) {\n const startIndex = token.start._index\n const startBufferIndex = token.start._bufferIndex\n const endIndex = token.end._index\n const endBufferIndex = token.end._bufferIndex\n /** @type {Array} */\n\n let view\n\n if (startIndex === endIndex) {\n // @ts-expect-error `_bufferIndex` is used on string chunks.\n view = [chunks[startIndex].slice(startBufferIndex, endBufferIndex)]\n } else {\n view = chunks.slice(startIndex, endIndex)\n\n if (startBufferIndex > -1) {\n // @ts-expect-error `_bufferIndex` is used on string chunks.\n view[0] = view[0].slice(startBufferIndex)\n }\n\n if (endBufferIndex > 0) {\n // @ts-expect-error `_bufferIndex` is used on string chunks.\n view.push(chunks[endIndex].slice(0, endBufferIndex))\n }\n }\n\n return view\n}\n/**\n * Get the string value of a slice of chunks.\n *\n * @param {Array} chunks\n * @param {boolean} [expandTabs=false]\n * @returns {string}\n */\n\nfunction serializeChunks(chunks, expandTabs) {\n let index = -1\n /** @type {Array} */\n\n const result = []\n /** @type {boolean|undefined} */\n\n let atTab\n\n while (++index < chunks.length) {\n const chunk = chunks[index]\n /** @type {string} */\n\n let value\n\n if (typeof chunk === 'string') {\n value = chunk\n } else\n switch (chunk) {\n case -5: {\n value = '\\r'\n break\n }\n\n case -4: {\n value = '\\n'\n break\n }\n\n case -3: {\n value = '\\r' + '\\n'\n break\n }\n\n case -2: {\n value = expandTabs ? ' ' : '\\t'\n break\n }\n\n case -1: {\n if (!expandTabs && atTab) continue\n value = ' '\n break\n }\n\n default: {\n // Currently only replacement character.\n value = String.fromCharCode(chunk)\n }\n }\n\n atTab = chunk === -2\n result.push(value)\n }\n\n return result.join('')\n}\n", "/**\n * @typedef {import('micromark-util-types').Extension} Extension\n */\nimport {\n attention,\n autolink,\n blockQuote,\n characterEscape,\n characterReference,\n codeFenced,\n codeIndented,\n codeText,\n definition,\n hardBreakEscape,\n headingAtx,\n htmlFlow,\n htmlText,\n labelEnd,\n labelStartImage,\n labelStartLink,\n lineEnding,\n list,\n setextUnderline,\n thematicBreak\n} from 'micromark-core-commonmark'\nimport {resolver as resolveText} from './initialize/text.js'\n/** @type {Extension['document']} */\n\nexport const document = {\n [42]: list,\n [43]: list,\n [45]: list,\n [48]: list,\n [49]: list,\n [50]: list,\n [51]: list,\n [52]: list,\n [53]: list,\n [54]: list,\n [55]: list,\n [56]: list,\n [57]: list,\n [62]: blockQuote\n}\n/** @type {Extension['contentInitial']} */\n\nexport const contentInitial = {\n [91]: definition\n}\n/** @type {Extension['flowInitial']} */\n\nexport const flowInitial = {\n [-2]: codeIndented,\n [-1]: codeIndented,\n [32]: codeIndented\n}\n/** @type {Extension['flow']} */\n\nexport const flow = {\n [35]: headingAtx,\n [42]: thematicBreak,\n [45]: [setextUnderline, thematicBreak],\n [60]: htmlFlow,\n [61]: setextUnderline,\n [95]: thematicBreak,\n [96]: codeFenced,\n [126]: codeFenced\n}\n/** @type {Extension['string']} */\n\nexport const string = {\n [38]: characterReference,\n [92]: characterEscape\n}\n/** @type {Extension['text']} */\n\nexport const text = {\n [-5]: lineEnding,\n [-4]: lineEnding,\n [-3]: lineEnding,\n [33]: labelStartImage,\n [38]: characterReference,\n [42]: attention,\n [60]: [autolink, htmlText],\n [91]: labelStartLink,\n [92]: [hardBreakEscape, characterEscape],\n [93]: labelEnd,\n [95]: attention,\n [96]: codeText\n}\n/** @type {Extension['insideSpan']} */\n\nexport const insideSpan = {\n null: [attention, resolveText]\n}\n/** @type {Extension['attentionMarkers']} */\n\nexport const attentionMarkers = {\n null: [42, 95]\n}\n/** @type {Extension['disable']} */\n\nexport const disable = {\n null: []\n}\n", "/**\n * @typedef {import('micromark-util-types').InitialConstruct} InitialConstruct\n * @typedef {import('micromark-util-types').FullNormalizedExtension} FullNormalizedExtension\n * @typedef {import('micromark-util-types').ParseOptions} ParseOptions\n * @typedef {import('micromark-util-types').ParseContext} ParseContext\n * @typedef {import('micromark-util-types').Create} Create\n */\nimport {combineExtensions} from 'micromark-util-combine-extensions'\nimport {content} from './initialize/content.js'\nimport {document} from './initialize/document.js'\nimport {flow} from './initialize/flow.js'\nimport {text, string} from './initialize/text.js'\nimport {createTokenizer} from './create-tokenizer.js'\nimport * as defaultConstructs from './constructs.js'\n/**\n * @param {ParseOptions} [options]\n * @returns {ParseContext}\n */\n\nexport function parse(options = {}) {\n /** @type {FullNormalizedExtension} */\n // @ts-expect-error `defaultConstructs` is full, so the result will be too.\n const constructs = combineExtensions(\n // @ts-expect-error Same as above.\n [defaultConstructs].concat(options.extensions || [])\n )\n /** @type {ParseContext} */\n\n const parser = {\n defined: [],\n lazy: {},\n constructs,\n content: create(content),\n document: create(document),\n flow: create(flow),\n string: create(string),\n text: create(text)\n }\n return parser\n /**\n * @param {InitialConstruct} initial\n */\n\n function create(initial) {\n return creator\n /** @type {Create} */\n\n function creator(from) {\n return createTokenizer(parser, initial, from)\n }\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Encoding} Encoding\n * @typedef {import('micromark-util-types').Value} Value\n * @typedef {import('micromark-util-types').Chunk} Chunk\n * @typedef {import('micromark-util-types').Code} Code\n */\n\n/**\n * @callback Preprocessor\n * @param {Value} value\n * @param {Encoding} [encoding]\n * @param {boolean} [end=false]\n * @returns {Array}\n */\nconst search = /[\\0\\t\\n\\r]/g\n/**\n * @returns {Preprocessor}\n */\n\nexport function preprocess() {\n let column = 1\n let buffer = ''\n /** @type {boolean|undefined} */\n\n let start = true\n /** @type {boolean|undefined} */\n\n let atCarriageReturn\n return preprocessor\n /** @type {Preprocessor} */\n\n function preprocessor(value, encoding, end) {\n /** @type {Array} */\n const chunks = []\n /** @type {RegExpMatchArray|null} */\n\n let match\n /** @type {number} */\n\n let next\n /** @type {number} */\n\n let startPosition\n /** @type {number} */\n\n let endPosition\n /** @type {Code} */\n\n let code // @ts-expect-error `Buffer` does allow an encoding.\n\n value = buffer + value.toString(encoding)\n startPosition = 0\n buffer = ''\n\n if (start) {\n if (value.charCodeAt(0) === 65279) {\n startPosition++\n }\n\n start = undefined\n }\n\n while (startPosition < value.length) {\n search.lastIndex = startPosition\n match = search.exec(value)\n endPosition =\n match && match.index !== undefined ? match.index : value.length\n code = value.charCodeAt(endPosition)\n\n if (!match) {\n buffer = value.slice(startPosition)\n break\n }\n\n if (code === 10 && startPosition === endPosition && atCarriageReturn) {\n chunks.push(-3)\n atCarriageReturn = undefined\n } else {\n if (atCarriageReturn) {\n chunks.push(-5)\n atCarriageReturn = undefined\n }\n\n if (startPosition < endPosition) {\n chunks.push(value.slice(startPosition, endPosition))\n column += endPosition - startPosition\n }\n\n switch (code) {\n case 0: {\n chunks.push(65533)\n column++\n break\n }\n\n case 9: {\n next = Math.ceil(column / 4) * 4\n chunks.push(-2)\n\n while (column++ < next) chunks.push(-1)\n\n break\n }\n\n case 10: {\n chunks.push(-4)\n column = 1\n break\n }\n\n default: {\n atCarriageReturn = true\n column = 1\n }\n }\n }\n\n startPosition = endPosition + 1\n }\n\n if (end) {\n if (atCarriageReturn) chunks.push(-5)\n if (buffer) chunks.push(buffer)\n chunks.push(null)\n }\n\n return chunks\n }\n}\n", "/**\n * @typedef {import('micromark-util-types').Event} Event\n */\nimport {subtokenize} from 'micromark-util-subtokenize'\n/**\n * @param {Array} events\n * @returns {Array}\n */\n\nexport function postprocess(events) {\n while (!subtokenize(events)) {\n // Empty\n }\n\n return events\n}\n", "/**\n * Turn the number (in string form as either hexa- or plain decimal) coming from\n * a numeric character reference into a character.\n *\n * @param {string} value\n * Value to decode.\n * @param {number} base\n * Numeric base.\n * @returns {string}\n */\nexport function decodeNumericCharacterReference(value, base) {\n const code = Number.parseInt(value, base)\n\n if (\n // C0 except for HT, LF, FF, CR, space\n code < 9 ||\n code === 11 ||\n (code > 13 && code < 32) || // Control character (DEL) of the basic block and C1 controls.\n (code > 126 && code < 160) || // Lone high surrogates and low surrogates.\n (code > 55295 && code < 57344) || // Noncharacters.\n (code > 64975 && code < 65008) ||\n (code & 65535) === 65535 ||\n (code & 65535) === 65534 || // Out of range\n code > 1114111\n ) {\n return '\\uFFFD'\n }\n\n return String.fromCharCode(code)\n}\n", "import {decodeNamedCharacterReference} from 'decode-named-character-reference'\nimport {decodeNumericCharacterReference} from 'micromark-util-decode-numeric-character-reference'\nconst characterEscapeOrReference =\n /\\\\([!-/:-@[-`{-~])|&(#(?:\\d{1,7}|x[\\da-f]{1,6})|[\\da-z]{1,31});/gi\n/**\n * Utility to decode markdown strings (which occur in places such as fenced\n * code info strings, destinations, labels, and titles).\n * The \u201Cstring\u201D content type allows character escapes and -references.\n * This decodes those.\n *\n * @param {string} value\n * @returns {string}\n */\n\nexport function decodeString(value) {\n return value.replace(characterEscapeOrReference, decode)\n}\n/**\n * @param {string} $0\n * @param {string} $1\n * @param {string} $2\n * @returns {string}\n */\n\nfunction decode($0, $1, $2) {\n if ($1) {\n // Escape.\n return $1\n } // Reference.\n\n const head = $2.charCodeAt(0)\n\n if (head === 35) {\n const head = $2.charCodeAt(1)\n const hex = head === 120 || head === 88\n return decodeNumericCharacterReference($2.slice(hex ? 2 : 1), hex ? 16 : 10)\n }\n\n return decodeNamedCharacterReference($2) || $0\n}\n", "/**\n * @typedef {import('unist').Node} Node\n * @typedef {import('unist').Point} Point\n * @typedef {import('unist').Position} Position\n */\n\n/**\n * @typedef NodeLike\n * @property {string} type\n * @property {PositionLike | null | undefined} [position]\n *\n * @typedef PositionLike\n * @property {PointLike | null | undefined} [start]\n * @property {PointLike | null | undefined} [end]\n *\n * @typedef PointLike\n * @property {number | null | undefined} [line]\n * @property {number | null | undefined} [column]\n * @property {number | null | undefined} [offset]\n */\n\n/**\n * Serialize the positional info of a point, position (start and end points),\n * or node.\n *\n * @param {Node | NodeLike | Position | PositionLike | Point | PointLike | null | undefined} [value]\n * Node, position, or point.\n * @returns {string}\n * Pretty printed positional info of a node (`string`).\n *\n * In the format of a range `ls:cs-le:ce` (when given `node` or `position`)\n * or a point `l:c` (when given `point`), where `l` stands for line, `c` for\n * column, `s` for `start`, and `e` for end.\n * An empty string (`''`) is returned if the given value is neither `node`,\n * `position`, nor `point`.\n */\nexport function stringifyPosition(value) {\n // Nothing.\n if (!value || typeof value !== 'object') {\n return ''\n }\n\n // Node.\n if ('position' in value || 'type' in value) {\n return position(value.position)\n }\n\n // Position.\n if ('start' in value || 'end' in value) {\n return position(value)\n }\n\n // Point.\n if ('line' in value || 'column' in value) {\n return point(value)\n }\n\n // ?\n return ''\n}\n\n/**\n * @param {Point | PointLike | null | undefined} point\n * @returns {string}\n */\nfunction point(point) {\n return index(point && point.line) + ':' + index(point && point.column)\n}\n\n/**\n * @param {Position | PositionLike | null | undefined} pos\n * @returns {string}\n */\nfunction position(pos) {\n return point(pos && pos.start) + '-' + point(pos && pos.end)\n}\n\n/**\n * @param {number | null | undefined} value\n * @returns {number}\n */\nfunction index(value) {\n return value && typeof value === 'number' ? value : 1\n}\n", "/**\n * @typedef {import('micromark-util-types').Encoding} Encoding\n * @typedef {import('micromark-util-types').Event} Event\n * @typedef {import('micromark-util-types').ParseOptions} ParseOptions\n * @typedef {import('micromark-util-types').Token} Token\n * @typedef {import('micromark-util-types').TokenizeContext} TokenizeContext\n * @typedef {import('micromark-util-types').Value} Value\n *\n * @typedef {import('unist').Parent} UnistParent\n * @typedef {import('unist').Point} Point\n *\n * @typedef {import('mdast').PhrasingContent} PhrasingContent\n * @typedef {import('mdast').StaticPhrasingContent} StaticPhrasingContent\n * @typedef {import('mdast').Content} Content\n * @typedef {import('mdast').Break} Break\n * @typedef {import('mdast').Blockquote} Blockquote\n * @typedef {import('mdast').Code} Code\n * @typedef {import('mdast').Definition} Definition\n * @typedef {import('mdast').Emphasis} Emphasis\n * @typedef {import('mdast').Heading} Heading\n * @typedef {import('mdast').HTML} HTML\n * @typedef {import('mdast').Image} Image\n * @typedef {import('mdast').ImageReference} ImageReference\n * @typedef {import('mdast').InlineCode} InlineCode\n * @typedef {import('mdast').Link} Link\n * @typedef {import('mdast').LinkReference} LinkReference\n * @typedef {import('mdast').List} List\n * @typedef {import('mdast').ListItem} ListItem\n * @typedef {import('mdast').Paragraph} Paragraph\n * @typedef {import('mdast').Root} Root\n * @typedef {import('mdast').Strong} Strong\n * @typedef {import('mdast').Text} Text\n * @typedef {import('mdast').ThematicBreak} ThematicBreak\n * @typedef {import('mdast').ReferenceType} ReferenceType\n * @typedef {import('../index.js').CompileData} CompileData\n */\n\n/**\n * @typedef {Root | Content} Node\n * @typedef {Extract} Parent\n *\n * @typedef {Omit & {type: 'fragment', children: Array}} Fragment\n */\n\n/**\n * @callback Transform\n * Extra transform, to change the AST afterwards.\n * @param {Root} tree\n * Tree to transform.\n * @returns {Root | undefined | null | void}\n * New tree or nothing (in which case the current tree is used).\n *\n * @callback Handle\n * Handle a token.\n * @param {CompileContext} this\n * Context.\n * @param {Token} token\n * Current token.\n * @returns {void}\n * Nothing.\n *\n * @typedef {Record} Handles\n * Token types mapping to handles\n *\n * @callback OnEnterError\n * Handle the case where the `right` token is open, but it is closed (by the\n * `left` token) or because we reached the end of the document.\n * @param {Omit} this\n * Context.\n * @param {Token | undefined} left\n * Left token.\n * @param {Token} right\n * Right token.\n * @returns {void}\n * Nothing.\n *\n * @callback OnExitError\n * Handle the case where the `right` token is open but it is closed by\n * exiting the `left` token.\n * @param {Omit} this\n * Context.\n * @param {Token} left\n * Left token.\n * @param {Token} right\n * Right token.\n * @returns {void}\n * Nothing.\n *\n * @typedef {[Token, OnEnterError | undefined]} TokenTuple\n * Open token on the stack, with an optional error handler for when\n * that token isn\u2019t closed properly.\n */\n\n/**\n * @typedef Config\n * Configuration.\n *\n * We have our defaults, but extensions will add more.\n * @property {Array} canContainEols\n * Token types where line endings are used.\n * @property {Handles} enter\n * Opening handles.\n * @property {Handles} exit\n * Closing handles.\n * @property {Array} transforms\n * Tree transforms.\n *\n * @typedef {Partial} Extension\n * Change how markdown tokens from micromark are turned into mdast.\n *\n * @typedef CompileContext\n * mdast compiler context.\n * @property {Array} stack\n * Stack of nodes.\n * @property {Array} tokenStack\n * Stack of tokens.\n * @property {(key: Key) => CompileData[Key]} getData\n * Get data from the key/value store.\n * @property {(key: Key, value?: CompileData[Key]) => void} setData\n * Set data into the key/value store.\n * @property {(this: CompileContext) => void} buffer\n * Capture some of the output data.\n * @property {(this: CompileContext) => string} resume\n * Stop capturing and access the output data.\n * @property {(this: CompileContext, node: Kind, token: Token, onError?: OnEnterError) => Kind} enter\n * Enter a token.\n * @property {(this: CompileContext, token: Token, onError?: OnExitError) => Node} exit\n * Exit a token.\n * @property {TokenizeContext['sliceSerialize']} sliceSerialize\n * Get the string value of a token.\n * @property {Config} config\n * Configuration.\n *\n * @typedef FromMarkdownOptions\n * Configuration for how to build mdast.\n * @property {Array> | null | undefined} [mdastExtensions]\n * Extensions for this utility to change how tokens are turned into a tree.\n *\n * @typedef {ParseOptions & FromMarkdownOptions} Options\n * Configuration.\n */\n\n// To do: micromark: create a registry of tokens?\n// To do: next major: don\u2019t return given `Node` from `enter`.\n// To do: next major: remove setter/getter.\n\nimport {toString} from 'mdast-util-to-string'\nimport {parse} from 'micromark/lib/parse.js'\nimport {preprocess} from 'micromark/lib/preprocess.js'\nimport {postprocess} from 'micromark/lib/postprocess.js'\nimport {decodeNumericCharacterReference} from 'micromark-util-decode-numeric-character-reference'\nimport {decodeString} from 'micromark-util-decode-string'\nimport {normalizeIdentifier} from 'micromark-util-normalize-identifier'\nimport {decodeNamedCharacterReference} from 'decode-named-character-reference'\nimport {stringifyPosition} from 'unist-util-stringify-position'\nconst own = {}.hasOwnProperty\n\n/**\n * @param value\n * Markdown to parse.\n * @param encoding\n * Character encoding for when `value` is `Buffer`.\n * @param options\n * Configuration.\n * @returns\n * mdast tree.\n */\nexport const fromMarkdown =\n /**\n * @type {(\n * ((value: Value, encoding: Encoding, options?: Options | null | undefined) => Root) &\n * ((value: Value, options?: Options | null | undefined) => Root)\n * )}\n */\n\n /**\n * @param {Value} value\n * @param {Encoding | Options | null | undefined} [encoding]\n * @param {Options | null | undefined} [options]\n * @returns {Root}\n */\n function (value, encoding, options) {\n if (typeof encoding !== 'string') {\n options = encoding\n encoding = undefined\n }\n return compiler(options)(\n postprocess(\n // @ts-expect-error: micromark types need to accept `null`.\n parse(options).document().write(preprocess()(value, encoding, true))\n )\n )\n }\n\n/**\n * Note this compiler only understand complete buffering, not streaming.\n *\n * @param {Options | null | undefined} [options]\n */\nfunction compiler(options) {\n /** @type {Config} */\n const config = {\n transforms: [],\n canContainEols: ['emphasis', 'fragment', 'heading', 'paragraph', 'strong'],\n enter: {\n autolink: opener(link),\n autolinkProtocol: onenterdata,\n autolinkEmail: onenterdata,\n atxHeading: opener(heading),\n blockQuote: opener(blockQuote),\n characterEscape: onenterdata,\n characterReference: onenterdata,\n codeFenced: opener(codeFlow),\n codeFencedFenceInfo: buffer,\n codeFencedFenceMeta: buffer,\n codeIndented: opener(codeFlow, buffer),\n codeText: opener(codeText, buffer),\n codeTextData: onenterdata,\n data: onenterdata,\n codeFlowValue: onenterdata,\n definition: opener(definition),\n definitionDestinationString: buffer,\n definitionLabelString: buffer,\n definitionTitleString: buffer,\n emphasis: opener(emphasis),\n hardBreakEscape: opener(hardBreak),\n hardBreakTrailing: opener(hardBreak),\n htmlFlow: opener(html, buffer),\n htmlFlowData: onenterdata,\n htmlText: opener(html, buffer),\n htmlTextData: onenterdata,\n image: opener(image),\n label: buffer,\n link: opener(link),\n listItem: opener(listItem),\n listItemValue: onenterlistitemvalue,\n listOrdered: opener(list, onenterlistordered),\n listUnordered: opener(list),\n paragraph: opener(paragraph),\n reference: onenterreference,\n referenceString: buffer,\n resourceDestinationString: buffer,\n resourceTitleString: buffer,\n setextHeading: opener(heading),\n strong: opener(strong),\n thematicBreak: opener(thematicBreak)\n },\n exit: {\n atxHeading: closer(),\n atxHeadingSequence: onexitatxheadingsequence,\n autolink: closer(),\n autolinkEmail: onexitautolinkemail,\n autolinkProtocol: onexitautolinkprotocol,\n blockQuote: closer(),\n characterEscapeValue: onexitdata,\n characterReferenceMarkerHexadecimal: onexitcharacterreferencemarker,\n characterReferenceMarkerNumeric: onexitcharacterreferencemarker,\n characterReferenceValue: onexitcharacterreferencevalue,\n codeFenced: closer(onexitcodefenced),\n codeFencedFence: onexitcodefencedfence,\n codeFencedFenceInfo: onexitcodefencedfenceinfo,\n codeFencedFenceMeta: onexitcodefencedfencemeta,\n codeFlowValue: onexitdata,\n codeIndented: closer(onexitcodeindented),\n codeText: closer(onexitcodetext),\n codeTextData: onexitdata,\n data: onexitdata,\n definition: closer(),\n definitionDestinationString: onexitdefinitiondestinationstring,\n definitionLabelString: onexitdefinitionlabelstring,\n definitionTitleString: onexitdefinitiontitlestring,\n emphasis: closer(),\n hardBreakEscape: closer(onexithardbreak),\n hardBreakTrailing: closer(onexithardbreak),\n htmlFlow: closer(onexithtmlflow),\n htmlFlowData: onexitdata,\n htmlText: closer(onexithtmltext),\n htmlTextData: onexitdata,\n image: closer(onexitimage),\n label: onexitlabel,\n labelText: onexitlabeltext,\n lineEnding: onexitlineending,\n link: closer(onexitlink),\n listItem: closer(),\n listOrdered: closer(),\n listUnordered: closer(),\n paragraph: closer(),\n referenceString: onexitreferencestring,\n resourceDestinationString: onexitresourcedestinationstring,\n resourceTitleString: onexitresourcetitlestring,\n resource: onexitresource,\n setextHeading: closer(onexitsetextheading),\n setextHeadingLineSequence: onexitsetextheadinglinesequence,\n setextHeadingText: onexitsetextheadingtext,\n strong: closer(),\n thematicBreak: closer()\n }\n }\n configure(config, (options || {}).mdastExtensions || [])\n\n /** @type {CompileData} */\n const data = {}\n return compile\n\n /**\n * Turn micromark events into an mdast tree.\n *\n * @param {Array} events\n * Events.\n * @returns {Root}\n * mdast tree.\n */\n function compile(events) {\n /** @type {Root} */\n let tree = {\n type: 'root',\n children: []\n }\n /** @type {Omit} */\n const context = {\n stack: [tree],\n tokenStack: [],\n config,\n enter,\n exit,\n buffer,\n resume,\n setData,\n getData\n }\n /** @type {Array} */\n const listStack = []\n let index = -1\n while (++index < events.length) {\n // We preprocess lists to add `listItem` tokens, and to infer whether\n // items the list itself are spread out.\n if (\n events[index][1].type === 'listOrdered' ||\n events[index][1].type === 'listUnordered'\n ) {\n if (events[index][0] === 'enter') {\n listStack.push(index)\n } else {\n const tail = listStack.pop()\n index = prepareList(events, tail, index)\n }\n }\n }\n index = -1\n while (++index < events.length) {\n const handler = config[events[index][0]]\n if (own.call(handler, events[index][1].type)) {\n handler[events[index][1].type].call(\n Object.assign(\n {\n sliceSerialize: events[index][2].sliceSerialize\n },\n context\n ),\n events[index][1]\n )\n }\n }\n\n // Handle tokens still being open.\n if (context.tokenStack.length > 0) {\n const tail = context.tokenStack[context.tokenStack.length - 1]\n const handler = tail[1] || defaultOnError\n handler.call(context, undefined, tail[0])\n }\n\n // Figure out `root` position.\n tree.position = {\n start: point(\n events.length > 0\n ? events[0][1].start\n : {\n line: 1,\n column: 1,\n offset: 0\n }\n ),\n end: point(\n events.length > 0\n ? events[events.length - 2][1].end\n : {\n line: 1,\n column: 1,\n offset: 0\n }\n )\n }\n\n // Call transforms.\n index = -1\n while (++index < config.transforms.length) {\n tree = config.transforms[index](tree) || tree\n }\n return tree\n }\n\n /**\n * @param {Array} events\n * @param {number} start\n * @param {number} length\n * @returns {number}\n */\n function prepareList(events, start, length) {\n let index = start - 1\n let containerBalance = -1\n let listSpread = false\n /** @type {Token | undefined} */\n let listItem\n /** @type {number | undefined} */\n let lineIndex\n /** @type {number | undefined} */\n let firstBlankLineIndex\n /** @type {boolean | undefined} */\n let atMarker\n while (++index <= length) {\n const event = events[index]\n if (\n event[1].type === 'listUnordered' ||\n event[1].type === 'listOrdered' ||\n event[1].type === 'blockQuote'\n ) {\n if (event[0] === 'enter') {\n containerBalance++\n } else {\n containerBalance--\n }\n atMarker = undefined\n } else if (event[1].type === 'lineEndingBlank') {\n if (event[0] === 'enter') {\n if (\n listItem &&\n !atMarker &&\n !containerBalance &&\n !firstBlankLineIndex\n ) {\n firstBlankLineIndex = index\n }\n atMarker = undefined\n }\n } else if (\n event[1].type === 'linePrefix' ||\n event[1].type === 'listItemValue' ||\n event[1].type === 'listItemMarker' ||\n event[1].type === 'listItemPrefix' ||\n event[1].type === 'listItemPrefixWhitespace'\n ) {\n // Empty.\n } else {\n atMarker = undefined\n }\n if (\n (!containerBalance &&\n event[0] === 'enter' &&\n event[1].type === 'listItemPrefix') ||\n (containerBalance === -1 &&\n event[0] === 'exit' &&\n (event[1].type === 'listUnordered' ||\n event[1].type === 'listOrdered'))\n ) {\n if (listItem) {\n let tailIndex = index\n lineIndex = undefined\n while (tailIndex--) {\n const tailEvent = events[tailIndex]\n if (\n tailEvent[1].type === 'lineEnding' ||\n tailEvent[1].type === 'lineEndingBlank'\n ) {\n if (tailEvent[0] === 'exit') continue\n if (lineIndex) {\n events[lineIndex][1].type = 'lineEndingBlank'\n listSpread = true\n }\n tailEvent[1].type = 'lineEnding'\n lineIndex = tailIndex\n } else if (\n tailEvent[1].type === 'linePrefix' ||\n tailEvent[1].type === 'blockQuotePrefix' ||\n tailEvent[1].type === 'blockQuotePrefixWhitespace' ||\n tailEvent[1].type === 'blockQuoteMarker' ||\n tailEvent[1].type === 'listItemIndent'\n ) {\n // Empty\n } else {\n break\n }\n }\n if (\n firstBlankLineIndex &&\n (!lineIndex || firstBlankLineIndex < lineIndex)\n ) {\n // @ts-expect-error Patched.\n listItem._spread = true\n }\n\n // Fix position.\n listItem.end = Object.assign(\n {},\n lineIndex ? events[lineIndex][1].start : event[1].end\n )\n events.splice(lineIndex || index, 0, ['exit', listItem, event[2]])\n index++\n length++\n }\n\n // Create a new list item.\n if (event[1].type === 'listItemPrefix') {\n listItem = {\n type: 'listItem',\n // @ts-expect-error Patched\n _spread: false,\n start: Object.assign({}, event[1].start)\n }\n // @ts-expect-error: `listItem` is most definitely defined, TS...\n events.splice(index, 0, ['enter', listItem, event[2]])\n index++\n length++\n firstBlankLineIndex = undefined\n atMarker = true\n }\n }\n }\n\n // @ts-expect-error Patched.\n events[start][1]._spread = listSpread\n return length\n }\n\n /**\n * Set data.\n *\n * @template {keyof CompileData} Key\n * Field type.\n * @param {Key} key\n * Key of field.\n * @param {CompileData[Key]} [value]\n * New value.\n * @returns {void}\n * Nothing.\n */\n function setData(key, value) {\n data[key] = value\n }\n\n /**\n * Get data.\n *\n * @template {keyof CompileData} Key\n * Field type.\n * @param {Key} key\n * Key of field.\n * @returns {CompileData[Key]}\n * Value.\n */\n function getData(key) {\n return data[key]\n }\n\n /**\n * Create an opener handle.\n *\n * @param {(token: Token) => Node} create\n * Create a node.\n * @param {Handle} [and]\n * Optional function to also run.\n * @returns {Handle}\n * Handle.\n */\n function opener(create, and) {\n return open\n\n /**\n * @this {CompileContext}\n * @param {Token} token\n * @returns {void}\n */\n function open(token) {\n enter.call(this, create(token), token)\n if (and) and.call(this, token)\n }\n }\n\n /**\n * @this {CompileContext}\n * @returns {void}\n */\n function buffer() {\n this.stack.push({\n type: 'fragment',\n children: []\n })\n }\n\n /**\n * @template {Node} Kind\n * Node type.\n * @this {CompileContext}\n * Context.\n * @param {Kind} node\n * Node to enter.\n * @param {Token} token\n * Corresponding token.\n * @param {OnEnterError | undefined} [errorHandler]\n * Handle the case where this token is open, but it is closed by something else.\n * @returns {Kind}\n * The given node.\n */\n function enter(node, token, errorHandler) {\n const parent = this.stack[this.stack.length - 1]\n // @ts-expect-error: Assume `Node` can exist as a child of `parent`.\n parent.children.push(node)\n this.stack.push(node)\n this.tokenStack.push([token, errorHandler])\n // @ts-expect-error: `end` will be patched later.\n node.position = {\n start: point(token.start)\n }\n return node\n }\n\n /**\n * Create a closer handle.\n *\n * @param {Handle} [and]\n * Optional function to also run.\n * @returns {Handle}\n * Handle.\n */\n function closer(and) {\n return close\n\n /**\n * @this {CompileContext}\n * @param {Token} token\n * @returns {void}\n */\n function close(token) {\n if (and) and.call(this, token)\n exit.call(this, token)\n }\n }\n\n /**\n * @this {CompileContext}\n * Context.\n * @param {Token} token\n * Corresponding token.\n * @param {OnExitError | undefined} [onExitError]\n * Handle the case where another token is open.\n * @returns {Node}\n * The closed node.\n */\n function exit(token, onExitError) {\n const node = this.stack.pop()\n const open = this.tokenStack.pop()\n if (!open) {\n throw new Error(\n 'Cannot close `' +\n token.type +\n '` (' +\n stringifyPosition({\n start: token.start,\n end: token.end\n }) +\n '): it\u2019s not open'\n )\n } else if (open[0].type !== token.type) {\n if (onExitError) {\n onExitError.call(this, token, open[0])\n } else {\n const handler = open[1] || defaultOnError\n handler.call(this, token, open[0])\n }\n }\n node.position.end = point(token.end)\n return node\n }\n\n /**\n * @this {CompileContext}\n * @returns {string}\n */\n function resume() {\n return toString(this.stack.pop())\n }\n\n //\n // Handlers.\n //\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onenterlistordered() {\n setData('expectingFirstListItemValue', true)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onenterlistitemvalue(token) {\n if (getData('expectingFirstListItemValue')) {\n const ancestor = this.stack[this.stack.length - 2]\n ancestor.start = Number.parseInt(this.sliceSerialize(token), 10)\n setData('expectingFirstListItemValue')\n }\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitcodefencedfenceinfo() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.lang = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitcodefencedfencemeta() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.meta = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitcodefencedfence() {\n // Exit if this is the closing fence.\n if (getData('flowCodeInside')) return\n this.buffer()\n setData('flowCodeInside', true)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitcodefenced() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.value = data.replace(/^(\\r?\\n|\\r)|(\\r?\\n|\\r)$/g, '')\n setData('flowCodeInside')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitcodeindented() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.value = data.replace(/(\\r?\\n|\\r)$/g, '')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitdefinitionlabelstring(token) {\n const label = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.label = label\n node.identifier = normalizeIdentifier(\n this.sliceSerialize(token)\n ).toLowerCase()\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitdefinitiontitlestring() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.title = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitdefinitiondestinationstring() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.url = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitatxheadingsequence(token) {\n const node = this.stack[this.stack.length - 1]\n if (!node.depth) {\n const depth = this.sliceSerialize(token).length\n node.depth = depth\n }\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitsetextheadingtext() {\n setData('setextHeadingSlurpLineEnding', true)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitsetextheadinglinesequence(token) {\n const node = this.stack[this.stack.length - 1]\n node.depth = this.sliceSerialize(token).charCodeAt(0) === 61 ? 1 : 2\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitsetextheading() {\n setData('setextHeadingSlurpLineEnding')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onenterdata(token) {\n const node = this.stack[this.stack.length - 1]\n let tail = node.children[node.children.length - 1]\n if (!tail || tail.type !== 'text') {\n // Add a new text node.\n tail = text()\n // @ts-expect-error: we\u2019ll add `end` later.\n tail.position = {\n start: point(token.start)\n }\n // @ts-expect-error: Assume `parent` accepts `text`.\n node.children.push(tail)\n }\n this.stack.push(tail)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitdata(token) {\n const tail = this.stack.pop()\n tail.value += this.sliceSerialize(token)\n tail.position.end = point(token.end)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitlineending(token) {\n const context = this.stack[this.stack.length - 1]\n // If we\u2019re at a hard break, include the line ending in there.\n if (getData('atHardBreak')) {\n const tail = context.children[context.children.length - 1]\n tail.position.end = point(token.end)\n setData('atHardBreak')\n return\n }\n if (\n !getData('setextHeadingSlurpLineEnding') &&\n config.canContainEols.includes(context.type)\n ) {\n onenterdata.call(this, token)\n onexitdata.call(this, token)\n }\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexithardbreak() {\n setData('atHardBreak', true)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexithtmlflow() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.value = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexithtmltext() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.value = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitcodetext() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.value = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitlink() {\n const node = this.stack[this.stack.length - 1]\n // Note: there are also `identifier` and `label` fields on this link node!\n // These are used / cleaned here.\n\n // To do: clean.\n if (getData('inReference')) {\n /** @type {ReferenceType} */\n const referenceType = getData('referenceType') || 'shortcut'\n node.type += 'Reference'\n // @ts-expect-error: mutate.\n node.referenceType = referenceType\n // @ts-expect-error: mutate.\n delete node.url\n delete node.title\n } else {\n // @ts-expect-error: mutate.\n delete node.identifier\n // @ts-expect-error: mutate.\n delete node.label\n }\n setData('referenceType')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitimage() {\n const node = this.stack[this.stack.length - 1]\n // Note: there are also `identifier` and `label` fields on this link node!\n // These are used / cleaned here.\n\n // To do: clean.\n if (getData('inReference')) {\n /** @type {ReferenceType} */\n const referenceType = getData('referenceType') || 'shortcut'\n node.type += 'Reference'\n // @ts-expect-error: mutate.\n node.referenceType = referenceType\n // @ts-expect-error: mutate.\n delete node.url\n delete node.title\n } else {\n // @ts-expect-error: mutate.\n delete node.identifier\n // @ts-expect-error: mutate.\n delete node.label\n }\n setData('referenceType')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitlabeltext(token) {\n const string = this.sliceSerialize(token)\n const ancestor = this.stack[this.stack.length - 2]\n // @ts-expect-error: stash this on the node, as it might become a reference\n // later.\n ancestor.label = decodeString(string)\n // @ts-expect-error: same as above.\n ancestor.identifier = normalizeIdentifier(string).toLowerCase()\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitlabel() {\n const fragment = this.stack[this.stack.length - 1]\n const value = this.resume()\n const node = this.stack[this.stack.length - 1]\n // Assume a reference.\n setData('inReference', true)\n if (node.type === 'link') {\n /** @type {Array} */\n // @ts-expect-error: Assume static phrasing content.\n const children = fragment.children\n node.children = children\n } else {\n node.alt = value\n }\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitresourcedestinationstring() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.url = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitresourcetitlestring() {\n const data = this.resume()\n const node = this.stack[this.stack.length - 1]\n node.title = data\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitresource() {\n setData('inReference')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onenterreference() {\n setData('referenceType', 'collapsed')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitreferencestring(token) {\n const label = this.resume()\n const node = this.stack[this.stack.length - 1]\n // @ts-expect-error: stash this on the node, as it might become a reference\n // later.\n node.label = label\n // @ts-expect-error: same as above.\n node.identifier = normalizeIdentifier(\n this.sliceSerialize(token)\n ).toLowerCase()\n setData('referenceType', 'full')\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n\n function onexitcharacterreferencemarker(token) {\n setData('characterReferenceType', token.type)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitcharacterreferencevalue(token) {\n const data = this.sliceSerialize(token)\n const type = getData('characterReferenceType')\n /** @type {string} */\n let value\n if (type) {\n value = decodeNumericCharacterReference(\n data,\n type === 'characterReferenceMarkerNumeric' ? 10 : 16\n )\n setData('characterReferenceType')\n } else {\n const result = decodeNamedCharacterReference(data)\n value = result\n }\n const tail = this.stack.pop()\n tail.value += value\n tail.position.end = point(token.end)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitautolinkprotocol(token) {\n onexitdata.call(this, token)\n const node = this.stack[this.stack.length - 1]\n node.url = this.sliceSerialize(token)\n }\n\n /**\n * @this {CompileContext}\n * @type {Handle}\n */\n function onexitautolinkemail(token) {\n onexitdata.call(this, token)\n const node = this.stack[this.stack.length - 1]\n node.url = 'mailto:' + this.sliceSerialize(token)\n }\n\n //\n // Creaters.\n //\n\n /** @returns {Blockquote} */\n function blockQuote() {\n return {\n type: 'blockquote',\n children: []\n }\n }\n\n /** @returns {Code} */\n function codeFlow() {\n return {\n type: 'code',\n lang: null,\n meta: null,\n value: ''\n }\n }\n\n /** @returns {InlineCode} */\n function codeText() {\n return {\n type: 'inlineCode',\n value: ''\n }\n }\n\n /** @returns {Definition} */\n function definition() {\n return {\n type: 'definition',\n identifier: '',\n label: null,\n title: null,\n url: ''\n }\n }\n\n /** @returns {Emphasis} */\n function emphasis() {\n return {\n type: 'emphasis',\n children: []\n }\n }\n\n /** @returns {Heading} */\n function heading() {\n // @ts-expect-error `depth` will be set later.\n return {\n type: 'heading',\n depth: undefined,\n children: []\n }\n }\n\n /** @returns {Break} */\n function hardBreak() {\n return {\n type: 'break'\n }\n }\n\n /** @returns {HTML} */\n function html() {\n return {\n type: 'html',\n value: ''\n }\n }\n\n /** @returns {Image} */\n function image() {\n return {\n type: 'image',\n title: null,\n url: '',\n alt: null\n }\n }\n\n /** @returns {Link} */\n function link() {\n return {\n type: 'link',\n title: null,\n url: '',\n children: []\n }\n }\n\n /**\n * @param {Token} token\n * @returns {List}\n */\n function list(token) {\n return {\n type: 'list',\n ordered: token.type === 'listOrdered',\n start: null,\n // @ts-expect-error Patched.\n spread: token._spread,\n children: []\n }\n }\n\n /**\n * @param {Token} token\n * @returns {ListItem}\n */\n function listItem(token) {\n return {\n type: 'listItem',\n // @ts-expect-error Patched.\n spread: token._spread,\n checked: null,\n children: []\n }\n }\n\n /** @returns {Paragraph} */\n function paragraph() {\n return {\n type: 'paragraph',\n children: []\n }\n }\n\n /** @returns {Strong} */\n function strong() {\n return {\n type: 'strong',\n children: []\n }\n }\n\n /** @returns {Text} */\n function text() {\n return {\n type: 'text',\n value: ''\n }\n }\n\n /** @returns {ThematicBreak} */\n function thematicBreak() {\n return {\n type: 'thematicBreak'\n }\n }\n}\n\n/**\n * Copy a point-like value.\n *\n * @param {Point} d\n * Point-like value.\n * @returns {Point}\n * unist point.\n */\nfunction point(d) {\n return {\n line: d.line,\n column: d.column,\n offset: d.offset\n }\n}\n\n/**\n * @param {Config} combined\n * @param {Array>} extensions\n * @returns {void}\n */\nfunction configure(combined, extensions) {\n let index = -1\n while (++index < extensions.length) {\n const value = extensions[index]\n if (Array.isArray(value)) {\n configure(combined, value)\n } else {\n extension(combined, value)\n }\n }\n}\n\n/**\n * @param {Config} combined\n * @param {Extension} extension\n * @returns {void}\n */\nfunction extension(combined, extension) {\n /** @type {keyof Extension} */\n let key\n for (key in extension) {\n if (own.call(extension, key)) {\n if (key === 'canContainEols') {\n const right = extension[key]\n if (right) {\n combined[key].push(...right)\n }\n } else if (key === 'transforms') {\n const right = extension[key]\n if (right) {\n combined[key].push(...right)\n }\n } else if (key === 'enter' || key === 'exit') {\n const right = extension[key]\n if (right) {\n Object.assign(combined[key], right)\n }\n }\n }\n }\n}\n\n/** @type {OnEnterError} */\nfunction defaultOnError(left, right) {\n if (left) {\n throw new Error(\n 'Cannot close `' +\n left.type +\n '` (' +\n stringifyPosition({\n start: left.start,\n end: left.end\n }) +\n '): a different token (`' +\n right.type +\n '`, ' +\n stringifyPosition({\n start: right.start,\n end: right.end\n }) +\n ') is open'\n )\n } else {\n throw new Error(\n 'Cannot close document, a token (`' +\n right.type +\n '`, ' +\n stringifyPosition({\n start: right.start,\n end: right.end\n }) +\n ') is still open'\n )\n }\n}\n", "import { l as log, M as decodeEntities } from \"./mermaid-f47111a7.js\";\nimport { fromMarkdown } from \"mdast-util-from-markdown\";\nimport { dedent } from \"ts-dedent\";\nfunction preprocessMarkdown(markdown) {\n const withoutMultipleNewlines = markdown.replace(/\\n{2,}/g, \"\\n\");\n const withoutExtraSpaces = dedent(withoutMultipleNewlines);\n return withoutExtraSpaces;\n}\nfunction markdownToLines(markdown) {\n const preprocessedMarkdown = preprocessMarkdown(markdown);\n const { children } = fromMarkdown(preprocessedMarkdown);\n const lines = [[]];\n let currentLine = 0;\n function processNode(node, parentType = \"normal\") {\n if (node.type === \"text\") {\n const textLines = node.value.split(\"\\n\");\n textLines.forEach((textLine, index) => {\n if (index !== 0) {\n currentLine++;\n lines.push([]);\n }\n textLine.split(\" \").forEach((word) => {\n if (word) {\n lines[currentLine].push({ content: word, type: parentType });\n }\n });\n });\n } else if (node.type === \"strong\" || node.type === \"emphasis\") {\n node.children.forEach((contentNode) => {\n processNode(contentNode, node.type);\n });\n }\n }\n children.forEach((treeNode) => {\n if (treeNode.type === \"paragraph\") {\n treeNode.children.forEach((contentNode) => {\n processNode(contentNode);\n });\n }\n });\n return lines;\n}\nfunction markdownToHTML(markdown) {\n const { children } = fromMarkdown(markdown);\n function output(node) {\n if (node.type === \"text\") {\n return node.value.replace(/\\n/g, \"
\");\n } else if (node.type === \"strong\") {\n return `${node.children.map(output).join(\"\")}`;\n } else if (node.type === \"emphasis\") {\n return `${node.children.map(output).join(\"\")}`;\n } else if (node.type === \"paragraph\") {\n return `

${node.children.map(output).join(\"\")}

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t.width=d.width,t.height=d.height,t.diff=-t.padding/2,t.intersect=function(h){return N(t,h)},n},dt={rect:ct,roundedWithTitle:lt,noteGroup:ot,divider:ft},Z={},ht=(e,t)=>{s.trace("Inserting cluster");let n=t.shape||"rect";Z[t.id]=dt[n](e,t)},ut=()=>{Z={}},I=async(e,t,n,r,i,a)=>{s.info("Graph in recursive render: XXX",m(t),i);let d=t.graph().rankdir;s.trace("Dir in recursive render - dir:",d);let h=e.insert("g").attr("class","root");t.nodes()?s.info("Recursive render XXX",t.nodes()):s.info("No nodes found for",t),t.edges().length>0&&s.trace("Recursive edges",t.edge(t.edges()[0]));let f=h.insert("g").attr("class","clusters"),u=h.insert("g").attr("class","edgePaths"),w=h.insert("g").attr("class","edgeLabels"),b=h.insert("g").attr("class","nodes");await Promise.all(t.nodes().map(async function(c){let o=t.node(c);if(i!==void 0){let x=JSON.parse(JSON.stringify(i.clusterData));s.info("Setting data for cluster XXX (",c,") ",x,i),t.setNode(i.id,x),t.parent(c)||(s.trace("Setting 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###"),s.info("#############################################"),s.info(t),k(t),s.info("Graph after layout:",m(t));let y=0,{subGraphTitleTotalMargin:v}=S(a);return at(t).forEach(function(c){let o=t.node(c);s.info("Position "+c+": "+JSON.stringify(t.node(c))),s.info("Position "+c+": ("+o.x,","+o.y,") width: ",o.width," height: ",o.height),o&&o.clusterNode?(o.y+=v,R(o)):t.children(c).length>0?(o.height+=v,ht(f,o),l[o.id].node=o):(o.y+=v/2,R(o))}),t.edges().forEach(function(c){let o=t.edge(c);s.info("Edge "+c.v+" -> "+c.w+": "+JSON.stringify(o),o),o.points.forEach(E=>E.y+=v/2);let x=W(u,c,o,l,n,t,r);V(o,x)}),t.nodes().forEach(function(c){let o=t.node(c);s.info(c,o.type,o.diff),o.type==="group"&&(y=o.diff)}),{elem:h,diff:y}},Nt=async(e,t,n,r,i)=>{$(e,n,r,i),j(),A(),ut(),it(),s.warn("Graph at first:",JSON.stringify(m(t))),rt(t),s.warn("Graph after:",JSON.stringify(m(t)));let a=B();await I(e,t,r,i,void 0,a)};export{Nt as a}; +//# sourceMappingURL=chunk-FGL6ROQF.min.js.map diff --git a/docs/public/chunk-FGL6ROQF.min.js.map b/docs/public/chunk-FGL6ROQF.min.js.map new file mode 100644 index 00000000..edaec582 --- /dev/null +++ b/docs/public/chunk-FGL6ROQF.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/dagre-d3-es/src/graphlib/json.js", "../../node_modules/mermaid/dist/index-fc10efb0.js"], + "sourcesContent": ["import * as _ from 'lodash-es';\nimport { Graph } from './graph.js';\n\nexport { write, read };\n\nfunction write(g) {\n var json = {\n options: {\n directed: g.isDirected(),\n multigraph: g.isMultigraph(),\n compound: g.isCompound(),\n },\n nodes: writeNodes(g),\n edges: writeEdges(g),\n };\n if (!_.isUndefined(g.graph())) {\n json.value = _.clone(g.graph());\n }\n return json;\n}\n\nfunction writeNodes(g) {\n return _.map(g.nodes(), function (v) {\n var nodeValue = g.node(v);\n var parent = g.parent(v);\n var node = { v: v };\n if (!_.isUndefined(nodeValue)) {\n node.value = nodeValue;\n }\n if (!_.isUndefined(parent)) {\n node.parent = parent;\n }\n return node;\n });\n}\n\nfunction writeEdges(g) {\n return _.map(g.edges(), function (e) {\n var edgeValue = g.edge(e);\n var edge = { v: e.v, w: e.w };\n if (!_.isUndefined(e.name)) {\n edge.name = e.name;\n }\n if (!_.isUndefined(edgeValue)) {\n edge.value = edgeValue;\n }\n return edge;\n });\n}\n\nfunction read(json) {\n var g = new Graph(json.options).setGraph(json.value);\n _.each(json.nodes, function (entry) {\n g.setNode(entry.v, entry.value);\n if (entry.parent) {\n g.setParent(entry.v, entry.parent);\n }\n });\n _.each(json.edges, function (entry) {\n g.setEdge({ v: entry.v, w: entry.w, name: entry.name }, entry.value);\n });\n return g;\n}\n", "import { layout } from \"dagre-d3-es/src/dagre/index.js\";\nimport * as graphlibJson from \"dagre-d3-es/src/graphlib/json.js\";\nimport { c as createLabel, g as getSubGraphTitleMargins, i as intersectRect, a as insertMarkers, b as clear$2, d as clear$3, u as updateNodeBounds, s as setNodeElem, e as insertNode, f as insertEdgeLabel, p as positionNode, h as insertEdge, j as positionEdgeLabel } from \"./edges-d32062c0.js\";\nimport { l as log, c as getConfig, m as evaluate } from \"./mermaid-f47111a7.js\";\nimport * as graphlib from \"dagre-d3-es/src/graphlib/index.js\";\nimport { a as createText } from \"./createText-6b48ae7d.js\";\nimport { select } from \"d3\";\nlet clusterDb = {};\nlet descendants = {};\nlet parents = {};\nconst clear$1 = () => {\n descendants = {};\n parents = {};\n clusterDb = {};\n};\nconst isDescendant = (id, ancestorId) => {\n log.trace(\"In isDescendant\", ancestorId, \" \", id, \" = \", descendants[ancestorId].includes(id));\n if (descendants[ancestorId].includes(id)) {\n return true;\n }\n return false;\n};\nconst edgeInCluster = (edge, clusterId) => {\n log.info(\"Descendants of \", clusterId, \" is \", descendants[clusterId]);\n log.info(\"Edge is \", edge);\n if (edge.v === clusterId) {\n return false;\n }\n if (edge.w === clusterId) {\n return false;\n }\n if (!descendants[clusterId]) {\n log.debug(\"Tilt, \", clusterId, \",not in descendants\");\n return false;\n }\n return descendants[clusterId].includes(edge.v) || isDescendant(edge.v, clusterId) || isDescendant(edge.w, clusterId) || descendants[clusterId].includes(edge.w);\n};\nconst copy = (clusterId, graph, newGraph, rootId) => {\n log.warn(\n \"Copying children of \",\n clusterId,\n \"root\",\n rootId,\n \"data\",\n graph.node(clusterId),\n rootId\n );\n const nodes = graph.children(clusterId) || [];\n if (clusterId !== rootId) {\n nodes.push(clusterId);\n }\n log.warn(\"Copying (nodes) clusterId\", clusterId, \"nodes\", nodes);\n nodes.forEach((node) => {\n if (graph.children(node).length > 0) {\n copy(node, graph, newGraph, rootId);\n } else {\n const data = graph.node(node);\n log.info(\"cp \", node, \" to \", rootId, \" with parent \", clusterId);\n newGraph.setNode(node, data);\n if (rootId !== graph.parent(node)) {\n log.warn(\"Setting parent\", node, graph.parent(node));\n newGraph.setParent(node, graph.parent(node));\n }\n if (clusterId !== rootId && node !== clusterId) {\n log.debug(\"Setting parent\", node, clusterId);\n newGraph.setParent(node, clusterId);\n } else {\n log.info(\"In copy \", clusterId, \"root\", rootId, \"data\", graph.node(clusterId), rootId);\n log.debug(\n \"Not Setting parent for node=\",\n node,\n \"cluster!==rootId\",\n clusterId !== rootId,\n \"node!==clusterId\",\n node !== clusterId\n );\n }\n const edges = graph.edges(node);\n log.debug(\"Copying Edges\", edges);\n edges.forEach((edge) => {\n log.info(\"Edge\", edge);\n const data2 = graph.edge(edge.v, edge.w, edge.name);\n log.info(\"Edge data\", data2, rootId);\n try {\n if (edgeInCluster(edge, rootId)) {\n log.info(\"Copying as \", edge.v, edge.w, data2, edge.name);\n newGraph.setEdge(edge.v, edge.w, data2, edge.name);\n log.info(\"newGraph edges \", newGraph.edges(), newGraph.edge(newGraph.edges()[0]));\n } else {\n log.info(\n \"Skipping copy of edge \",\n edge.v,\n \"-->\",\n edge.w,\n \" rootId: \",\n rootId,\n \" clusterId:\",\n clusterId\n );\n }\n } catch (e) {\n log.error(e);\n }\n });\n }\n log.debug(\"Removing node\", node);\n graph.removeNode(node);\n });\n};\nconst extractDescendants = (id, graph) => {\n const children = graph.children(id);\n let res = [...children];\n for (const child of children) {\n parents[child] = id;\n res = [...res, ...extractDescendants(child, graph)];\n }\n return res;\n};\nconst findNonClusterChild = (id, graph) => {\n log.trace(\"Searching\", id);\n const children = graph.children(id);\n log.trace(\"Searching children of id \", id, children);\n if (children.length < 1) {\n log.trace(\"This is a valid node\", id);\n return id;\n }\n for (const child of children) {\n const _id = findNonClusterChild(child, graph);\n if (_id) {\n log.trace(\"Found replacement for\", id, \" => \", _id);\n return _id;\n }\n }\n};\nconst getAnchorId = (id) => {\n if (!clusterDb[id]) {\n return id;\n }\n if (!clusterDb[id].externalConnections) {\n return id;\n }\n if (clusterDb[id]) {\n return clusterDb[id].id;\n }\n return id;\n};\nconst adjustClustersAndEdges = (graph, depth) => {\n if (!graph || depth > 10) {\n log.debug(\"Opting out, no graph \");\n return;\n } else {\n log.debug(\"Opting in, graph \");\n }\n graph.nodes().forEach(function(id) {\n const children = graph.children(id);\n if (children.length > 0) {\n log.warn(\n \"Cluster identified\",\n id,\n \" Replacement id in edges: \",\n findNonClusterChild(id, graph)\n );\n descendants[id] = extractDescendants(id, graph);\n clusterDb[id] = { id: findNonClusterChild(id, graph), clusterData: graph.node(id) };\n }\n });\n graph.nodes().forEach(function(id) {\n const children = graph.children(id);\n const edges = graph.edges();\n if (children.length > 0) {\n log.debug(\"Cluster identified\", id, descendants);\n edges.forEach((edge) => {\n if (edge.v !== id && edge.w !== id) {\n const d1 = isDescendant(edge.v, id);\n const d2 = isDescendant(edge.w, id);\n if (d1 ^ d2) {\n log.warn(\"Edge: \", edge, \" leaves cluster \", id);\n log.warn(\"Descendants of XXX \", id, \": \", descendants[id]);\n clusterDb[id].externalConnections = true;\n }\n }\n });\n } else {\n log.debug(\"Not a cluster \", id, descendants);\n }\n });\n for (let id of Object.keys(clusterDb)) {\n const nonClusterChild = clusterDb[id].id;\n const parent = graph.parent(nonClusterChild);\n if (parent !== id && clusterDb[parent] && !clusterDb[parent].externalConnections) {\n clusterDb[id].id = parent;\n }\n }\n graph.edges().forEach(function(e) {\n const edge = graph.edge(e);\n log.warn(\"Edge \" + e.v + \" -> \" + e.w + \": \" + JSON.stringify(e));\n log.warn(\"Edge \" + e.v + \" -> \" + e.w + \": \" + JSON.stringify(graph.edge(e)));\n let v = e.v;\n let w = e.w;\n log.warn(\n \"Fix XXX\",\n clusterDb,\n \"ids:\",\n e.v,\n e.w,\n \"Translating: \",\n clusterDb[e.v],\n \" --- \",\n clusterDb[e.w]\n );\n if (clusterDb[e.v] && clusterDb[e.w] && clusterDb[e.v] === clusterDb[e.w]) {\n log.warn(\"Fixing and trixing link to self - removing XXX\", e.v, e.w, e.name);\n log.warn(\"Fixing and trixing - removing XXX\", e.v, e.w, e.name);\n v = getAnchorId(e.v);\n w = getAnchorId(e.w);\n graph.removeEdge(e.v, e.w, e.name);\n const specialId = e.w + \"---\" + e.v;\n graph.setNode(specialId, {\n domId: specialId,\n id: specialId,\n labelStyle: \"\",\n labelText: edge.label,\n padding: 0,\n shape: \"labelRect\",\n style: \"\"\n });\n const edge1 = structuredClone(edge);\n const edge2 = structuredClone(edge);\n edge1.label = \"\";\n edge1.arrowTypeEnd = \"none\";\n edge2.label = \"\";\n edge1.fromCluster = e.v;\n edge2.toCluster = e.v;\n graph.setEdge(v, specialId, edge1, e.name + \"-cyclic-special\");\n graph.setEdge(specialId, w, edge2, e.name + \"-cyclic-special\");\n } else if (clusterDb[e.v] || clusterDb[e.w]) {\n log.warn(\"Fixing and trixing - removing XXX\", e.v, e.w, e.name);\n v = getAnchorId(e.v);\n w = getAnchorId(e.w);\n graph.removeEdge(e.v, e.w, e.name);\n if (v !== e.v) {\n const parent = graph.parent(v);\n clusterDb[parent].externalConnections = true;\n edge.fromCluster = e.v;\n }\n if (w !== e.w) {\n const parent = graph.parent(w);\n clusterDb[parent].externalConnections = true;\n edge.toCluster = e.w;\n }\n log.warn(\"Fix Replacing with XXX\", v, w, e.name);\n graph.setEdge(v, w, edge, e.name);\n }\n });\n log.warn(\"Adjusted Graph\", graphlibJson.write(graph));\n extractor(graph, 0);\n log.trace(clusterDb);\n};\nconst extractor = (graph, depth) => {\n log.warn(\"extractor - \", depth, graphlibJson.write(graph), graph.children(\"D\"));\n if (depth > 10) {\n log.error(\"Bailing out\");\n return;\n }\n let nodes = graph.nodes();\n let hasChildren = false;\n for (const node of nodes) {\n const children = graph.children(node);\n hasChildren = hasChildren || children.length > 0;\n }\n if (!hasChildren) {\n log.debug(\"Done, no node has children\", graph.nodes());\n return;\n }\n log.debug(\"Nodes = \", nodes, depth);\n for (const node of nodes) {\n log.debug(\n \"Extracting node\",\n node,\n clusterDb,\n clusterDb[node] && !clusterDb[node].externalConnections,\n !graph.parent(node),\n graph.node(node),\n graph.children(\"D\"),\n \" Depth \",\n depth\n );\n if (!clusterDb[node]) {\n log.debug(\"Not a cluster\", node, depth);\n } else if (!clusterDb[node].externalConnections && // !graph.parent(node) &&\n graph.children(node) && graph.children(node).length > 0) {\n log.warn(\n \"Cluster without external connections, without a parent and with children\",\n node,\n depth\n );\n const graphSettings = graph.graph();\n let dir = graphSettings.rankdir === \"TB\" ? \"LR\" : \"TB\";\n if (clusterDb[node] && clusterDb[node].clusterData && clusterDb[node].clusterData.dir) {\n dir = clusterDb[node].clusterData.dir;\n log.warn(\"Fixing dir\", clusterDb[node].clusterData.dir, dir);\n }\n const clusterGraph = new graphlib.Graph({\n multigraph: true,\n compound: true\n }).setGraph({\n rankdir: dir,\n // Todo: set proper spacing\n nodesep: 50,\n ranksep: 50,\n marginx: 8,\n marginy: 8\n }).setDefaultEdgeLabel(function() {\n return {};\n });\n log.warn(\"Old graph before copy\", graphlibJson.write(graph));\n copy(node, graph, clusterGraph, node);\n graph.setNode(node, {\n clusterNode: true,\n id: node,\n clusterData: clusterDb[node].clusterData,\n labelText: clusterDb[node].labelText,\n graph: clusterGraph\n });\n log.warn(\"New graph after copy node: (\", node, \")\", graphlibJson.write(clusterGraph));\n log.debug(\"Old graph after copy\", graphlibJson.write(graph));\n } else {\n log.warn(\n \"Cluster ** \",\n node,\n \" **not meeting the criteria !externalConnections:\",\n !clusterDb[node].externalConnections,\n \" no parent: \",\n !graph.parent(node),\n \" children \",\n graph.children(node) && graph.children(node).length > 0,\n graph.children(\"D\"),\n depth\n );\n log.debug(clusterDb);\n }\n }\n nodes = graph.nodes();\n log.warn(\"New list of nodes\", nodes);\n for (const node of nodes) {\n const data = graph.node(node);\n log.warn(\" Now next level\", node, data);\n if (data.clusterNode) {\n extractor(data.graph, depth + 1);\n }\n }\n};\nconst sorter = (graph, nodes) => {\n if (nodes.length === 0) {\n return [];\n }\n let result = Object.assign(nodes);\n nodes.forEach((node) => {\n const children = graph.children(node);\n const sorted = sorter(graph, children);\n result = [...result, ...sorted];\n });\n return result;\n};\nconst sortNodesByHierarchy = (graph) => sorter(graph, graph.children());\nconst rect = (parent, node) => {\n log.info(\"Creating subgraph rect for \", node.id, node);\n const siteConfig = getConfig();\n const shapeSvg = parent.insert(\"g\").attr(\"class\", \"cluster\" + (node.class ? \" \" + node.class : \"\")).attr(\"id\", node.id);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const useHtmlLabels = evaluate(siteConfig.flowchart.htmlLabels);\n const label = shapeSvg.insert(\"g\").attr(\"class\", \"cluster-label\");\n const text = node.labelType === \"markdown\" ? createText(label, node.labelText, { style: node.labelStyle, useHtmlLabels }) : label.node().appendChild(createLabel(node.labelText, node.labelStyle, void 0, true));\n let bbox = text.getBBox();\n if (evaluate(siteConfig.flowchart.htmlLabels)) {\n const div = text.children[0];\n const dv = select(text);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n const padding = 0 * node.padding;\n const halfPadding = padding / 2;\n const width = node.width <= bbox.width + padding ? bbox.width + padding : node.width;\n if (node.width <= bbox.width + padding) {\n node.diff = (bbox.width - node.width) / 2 - node.padding / 2;\n } else {\n node.diff = -node.padding / 2;\n }\n log.trace(\"Data \", node, JSON.stringify(node));\n rect2.attr(\"style\", node.style).attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"x\", node.x - width / 2).attr(\"y\", node.y - node.height / 2 - halfPadding).attr(\"width\", width).attr(\"height\", node.height + padding);\n const { subGraphTitleTopMargin } = getSubGraphTitleMargins(siteConfig);\n if (useHtmlLabels) {\n label.attr(\n \"transform\",\n // This puts the label on top of the box instead of inside it\n `translate(${node.x - bbox.width / 2}, ${node.y - node.height / 2 + subGraphTitleTopMargin})`\n );\n } else {\n label.attr(\n \"transform\",\n // This puts the label on top of the box instead of inside it\n `translate(${node.x}, ${node.y - node.height / 2 + subGraphTitleTopMargin})`\n );\n }\n const rectBox = rect2.node().getBBox();\n node.width = rectBox.width;\n node.height = rectBox.height;\n node.intersect = function(point) {\n return intersectRect(node, point);\n };\n return shapeSvg;\n};\nconst noteGroup = (parent, node) => {\n const shapeSvg = parent.insert(\"g\").attr(\"class\", \"note-cluster\").attr(\"id\", node.id);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const padding = 0 * node.padding;\n const halfPadding = padding / 2;\n rect2.attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"x\", node.x - node.width / 2 - halfPadding).attr(\"y\", node.y - node.height / 2 - halfPadding).attr(\"width\", node.width + padding).attr(\"height\", node.height + padding).attr(\"fill\", \"none\");\n const rectBox = rect2.node().getBBox();\n node.width = rectBox.width;\n node.height = rectBox.height;\n node.intersect = function(point) {\n return intersectRect(node, point);\n };\n return shapeSvg;\n};\nconst roundedWithTitle = (parent, node) => {\n const siteConfig = getConfig();\n const shapeSvg = parent.insert(\"g\").attr(\"class\", node.classes).attr(\"id\", node.id);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const label = shapeSvg.insert(\"g\").attr(\"class\", \"cluster-label\");\n const innerRect = shapeSvg.append(\"rect\");\n const text = label.node().appendChild(createLabel(node.labelText, node.labelStyle, void 0, true));\n let bbox = text.getBBox();\n if (evaluate(siteConfig.flowchart.htmlLabels)) {\n const div = text.children[0];\n const dv = select(text);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n bbox = text.getBBox();\n const padding = 0 * node.padding;\n const halfPadding = padding / 2;\n const width = node.width <= bbox.width + node.padding ? bbox.width + node.padding : node.width;\n if (node.width <= bbox.width + node.padding) {\n node.diff = (bbox.width + node.padding * 0 - node.width) / 2;\n } else {\n node.diff = -node.padding / 2;\n }\n rect2.attr(\"class\", \"outer\").attr(\"x\", node.x - width / 2 - halfPadding).attr(\"y\", node.y - node.height / 2 - halfPadding).attr(\"width\", width + padding).attr(\"height\", node.height + padding);\n innerRect.attr(\"class\", \"inner\").attr(\"x\", node.x - width / 2 - halfPadding).attr(\"y\", node.y - node.height / 2 - halfPadding + bbox.height - 1).attr(\"width\", width + padding).attr(\"height\", node.height + padding - bbox.height - 3);\n const { subGraphTitleTopMargin } = getSubGraphTitleMargins(siteConfig);\n label.attr(\n \"transform\",\n `translate(${node.x - bbox.width / 2}, ${node.y - node.height / 2 - node.padding / 3 + (evaluate(siteConfig.flowchart.htmlLabels) ? 5 : 3) + subGraphTitleTopMargin})`\n );\n const rectBox = rect2.node().getBBox();\n node.height = rectBox.height;\n node.intersect = function(point) {\n return intersectRect(node, point);\n };\n return shapeSvg;\n};\nconst divider = (parent, node) => {\n const shapeSvg = parent.insert(\"g\").attr(\"class\", node.classes).attr(\"id\", node.id);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const padding = 0 * node.padding;\n const halfPadding = padding / 2;\n rect2.attr(\"class\", \"divider\").attr(\"x\", node.x - node.width / 2 - halfPadding).attr(\"y\", node.y - node.height / 2).attr(\"width\", node.width + padding).attr(\"height\", node.height + padding);\n const rectBox = rect2.node().getBBox();\n node.width = rectBox.width;\n node.height = rectBox.height;\n node.diff = -node.padding / 2;\n node.intersect = function(point) {\n return intersectRect(node, point);\n };\n return shapeSvg;\n};\nconst shapes = { rect, roundedWithTitle, noteGroup, divider };\nlet clusterElems = {};\nconst insertCluster = (elem, node) => {\n log.trace(\"Inserting cluster\");\n const shape = node.shape || \"rect\";\n clusterElems[node.id] = shapes[shape](elem, node);\n};\nconst clear = () => {\n clusterElems = {};\n};\nconst recursiveRender = async (_elem, graph, diagramType, id, parentCluster, siteConfig) => {\n log.info(\"Graph in recursive render: XXX\", graphlibJson.write(graph), parentCluster);\n const dir = graph.graph().rankdir;\n log.trace(\"Dir in recursive render - dir:\", dir);\n const elem = _elem.insert(\"g\").attr(\"class\", \"root\");\n if (!graph.nodes()) {\n log.info(\"No nodes found for\", graph);\n } else {\n log.info(\"Recursive render XXX\", graph.nodes());\n }\n if (graph.edges().length > 0) {\n log.trace(\"Recursive edges\", graph.edge(graph.edges()[0]));\n }\n const clusters = elem.insert(\"g\").attr(\"class\", \"clusters\");\n const edgePaths = elem.insert(\"g\").attr(\"class\", \"edgePaths\");\n const edgeLabels = elem.insert(\"g\").attr(\"class\", \"edgeLabels\");\n const nodes = elem.insert(\"g\").attr(\"class\", \"nodes\");\n await Promise.all(\n graph.nodes().map(async function(v) {\n const node = graph.node(v);\n if (parentCluster !== void 0) {\n const data = JSON.parse(JSON.stringify(parentCluster.clusterData));\n log.info(\"Setting data for cluster XXX (\", v, \") \", data, parentCluster);\n graph.setNode(parentCluster.id, data);\n if (!graph.parent(v)) {\n log.trace(\"Setting parent\", v, parentCluster.id);\n graph.setParent(v, parentCluster.id, data);\n }\n }\n log.info(\"(Insert) Node XXX\" + v + \": \" + JSON.stringify(graph.node(v)));\n if (node && node.clusterNode) {\n log.info(\"Cluster identified\", v, node.width, graph.node(v));\n const o = await recursiveRender(\n nodes,\n node.graph,\n diagramType,\n id,\n graph.node(v),\n siteConfig\n );\n const newEl = o.elem;\n updateNodeBounds(node, newEl);\n node.diff = o.diff || 0;\n log.info(\"Node bounds (abc123)\", v, node, node.width, node.x, node.y);\n setNodeElem(newEl, node);\n log.warn(\"Recursive render complete \", newEl, node);\n } else {\n if (graph.children(v).length > 0) {\n log.info(\"Cluster - the non recursive path XXX\", v, node.id, node, graph);\n log.info(findNonClusterChild(node.id, graph));\n clusterDb[node.id] = { id: findNonClusterChild(node.id, graph), node };\n } else {\n log.info(\"Node - the non recursive path\", v, node.id, node);\n await insertNode(nodes, graph.node(v), dir);\n }\n }\n })\n );\n graph.edges().forEach(function(e) {\n const edge = graph.edge(e.v, e.w, e.name);\n log.info(\"Edge \" + e.v + \" -> \" + e.w + \": \" + JSON.stringify(e));\n log.info(\"Edge \" + e.v + \" -> \" + e.w + \": \", e, \" \", JSON.stringify(graph.edge(e)));\n log.info(\"Fix\", clusterDb, \"ids:\", e.v, e.w, \"Translating: \", clusterDb[e.v], clusterDb[e.w]);\n insertEdgeLabel(edgeLabels, edge);\n });\n graph.edges().forEach(function(e) {\n log.info(\"Edge \" + e.v + \" -> \" + e.w + \": \" + JSON.stringify(e));\n });\n log.info(\"#############################################\");\n log.info(\"### Layout ###\");\n log.info(\"#############################################\");\n log.info(graph);\n layout(graph);\n log.info(\"Graph after layout:\", graphlibJson.write(graph));\n let diff = 0;\n const { subGraphTitleTotalMargin } = getSubGraphTitleMargins(siteConfig);\n sortNodesByHierarchy(graph).forEach(function(v) {\n const node = graph.node(v);\n log.info(\"Position \" + v + \": \" + JSON.stringify(graph.node(v)));\n log.info(\n \"Position \" + v + \": (\" + node.x,\n \",\" + node.y,\n \") width: \",\n node.width,\n \" height: \",\n node.height\n );\n if (node && node.clusterNode) {\n node.y += subGraphTitleTotalMargin;\n positionNode(node);\n } else {\n if (graph.children(v).length > 0) {\n node.height += subGraphTitleTotalMargin;\n insertCluster(clusters, node);\n clusterDb[node.id].node = node;\n } else {\n node.y += subGraphTitleTotalMargin / 2;\n positionNode(node);\n }\n }\n });\n graph.edges().forEach(function(e) {\n const edge = graph.edge(e);\n log.info(\"Edge \" + e.v + \" -> \" + e.w + \": \" + JSON.stringify(edge), edge);\n edge.points.forEach((point) => point.y += subGraphTitleTotalMargin / 2);\n const paths = insertEdge(edgePaths, e, edge, clusterDb, diagramType, graph, id);\n positionEdgeLabel(edge, paths);\n });\n graph.nodes().forEach(function(v) {\n const n = graph.node(v);\n log.info(v, n.type, n.diff);\n if (n.type === \"group\") {\n diff = n.diff;\n }\n });\n return { elem, diff };\n};\nconst render = async (elem, graph, markers, diagramType, id) => {\n insertMarkers(elem, markers, diagramType, id);\n clear$2();\n clear$3();\n clear();\n clear$1();\n log.warn(\"Graph at first:\", JSON.stringify(graphlibJson.write(graph)));\n adjustClustersAndEdges(graph);\n log.warn(\"Graph after:\", JSON.stringify(graphlibJson.write(graph)));\n const siteConfig = getConfig();\n await recursiveRender(elem, graph, diagramType, id, void 0, siteConfig);\n};\nexport {\n render as r\n};\n"], + "mappings": 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this.yy=o||this.yy||{},this._input=a,this._more=this._backtrack=this.done=!1,this.yylineno=this.yyleng=0,this.yytext=this.matched=this.match="",this.conditionStack=["INITIAL"],this.yylloc={first_line:1,first_column:0,last_line:1,last_column:0},this.options.ranges&&(this.yylloc.range=[0,0]),this.offset=0,this},input:function(){var a=this._input[0];this.yytext+=a,this.yyleng++,this.offset++,this.match+=a,this.matched+=a;var o=a.match(/(?:\r\n?|\n).*/g);return o?(this.yylineno++,this.yylloc.last_line++):this.yylloc.last_column++,this.options.ranges&&this.yylloc.range[1]++,this._input=this._input.slice(1),a},unput:function(a){var o=a.length,f=a.split(/(?:\r\n?|\n)/g);this._input=a+this._input,this.yytext=this.yytext.substr(0,this.yytext.length-o),this.offset-=o;var r=this.match.split(/(?:\r\n?|\n)/g);this.match=this.match.substr(0,this.match.length-1),this.matched=this.matched.substr(0,this.matched.length-1),f.length-1&&(this.yylineno-=f.length-1);var S=this.yylloc.range;return this.yylloc={first_line:this.yylloc.first_line,last_line:this.yylineno+1,first_column:this.yylloc.first_column,last_column:f?(f.length===r.length?this.yylloc.first_column:0)+r[r.length-f.length].length-f[0].length:this.yylloc.first_column-o},this.options.ranges&&(this.yylloc.range=[S[0],S[0]+this.yyleng-o]),this.yyleng=this.yytext.length,this},more:function(){return this._more=!0,this},reject:function(){if(this.options.backtrack_lexer)this._backtrack=!0;else return this.parseError("Lexical error on line "+(this.yylineno+1)+`. You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true). +`+this.showPosition(),{text:"",token:null,line:this.yylineno});return this},less:function(a){this.unput(this.match.slice(a))},pastInput:function(){var a=this.matched.substr(0,this.matched.length-this.match.length);return(a.length>20?"...":"")+a.substr(-20).replace(/\n/g,"")},upcomingInput:function(){var a=this.match;return a.length<20&&(a+=this._input.substr(0,20-a.length)),(a.substr(0,20)+(a.length>20?"...":"")).replace(/\n/g,"")},showPosition:function(){var a=this.pastInput(),o=new Array(a.length+1).join("-");return a+this.upcomingInput()+` +`+o+"^"},test_match:function(a,o){var f,r,S;if(this.options.backtrack_lexer&&(S={yylineno:this.yylineno,yylloc:{first_line:this.yylloc.first_line,last_line:this.last_line,first_column:this.yylloc.first_column,last_column:this.yylloc.last_column},yytext:this.yytext,match:this.match,matches:this.matches,matched:this.matched,yyleng:this.yyleng,offset:this.offset,_more:this._more,_input:this._input,yy:this.yy,conditionStack:this.conditionStack.slice(0),done:this.done},this.options.ranges&&(S.yylloc.range=this.yylloc.range.slice(0))),r=a[0].match(/(?:\r\n?|\n).*/g),r&&(this.yylineno+=r.length),this.yylloc={first_line:this.yylloc.last_line,last_line:this.yylineno+1,first_column:this.yylloc.last_column,last_column:r?r[r.length-1].length-r[r.length-1].match(/\r?\n?/)[0].length:this.yylloc.last_column+a[0].length},this.yytext+=a[0],this.match+=a[0],this.matches=a,this.yyleng=this.yytext.length,this.options.ranges&&(this.yylloc.range=[this.offset,this.offset+=this.yyleng]),this._more=!1,this._backtrack=!1,this._input=this._input.slice(a[0].length),this.matched+=a[0],f=this.performAction.call(this,this.yy,this,o,this.conditionStack[this.conditionStack.length-1]),this.done&&this._input&&(this.done=!1),f)return f;if(this._backtrack){for(var t in S)this[t]=S[t];return!1}return!1},next:function(){if(this.done)return this.EOF;this._input||(this.done=!0);var a,o,f,r;this._more||(this.yytext="",this.match="");for(var S=this._currentRules(),t=0;to[0].length)){if(o=f,r=t,this.options.backtrack_lexer){if(a=this.test_match(f,S[t]),a!==!1)return a;if(this._backtrack){o=!1;continue}else return!1}else if(!this.options.flex)break}return o?(a=this.test_match(o,S[r]),a!==!1?a:!1):this._input===""?this.EOF:this.parseError("Lexical error on line "+(this.yylineno+1)+`. Unrecognized text. +`+this.showPosition(),{text:"",token:null,line:this.yylineno})},lex:function(){var o=this.next();return o||this.lex()},begin:function(o){this.conditionStack.push(o)},popState:function(){var o=this.conditionStack.length-1;return o>0?this.conditionStack.pop():this.conditionStack[0]},_currentRules:function(){return this.conditionStack.length&&this.conditionStack[this.conditionStack.length-1]?this.conditions[this.conditionStack[this.conditionStack.length-1]].rules:this.conditions.INITIAL.rules},topState:function(o){return o=this.conditionStack.length-1-Math.abs(o||0),o>=0?this.conditionStack[o]:"INITIAL"},pushState:function(o){this.begin(o)},stateStackSize:function(){return this.conditionStack.length},options:{},performAction:function(o,f,r,S){switch(r){case 0:return this.begin("acc_title"),34;case 1:return this.popState(),"acc_title_value";case 2:return this.begin("acc_descr"),36;case 3:return this.popState(),"acc_descr_value";case 4:this.begin("acc_descr_multiline");break;case 5:this.popState();break;case 6:return"acc_descr_multiline_value";case 7:this.begin("callbackname");break;case 8:this.popState();break;case 9:this.popState(),this.begin("callbackargs");break;case 10:return 92;case 11:this.popState();break;case 12:return 93;case 13:return"MD_STR";case 14:this.popState();break;case 15:this.begin("md_string");break;case 16:return"STR";case 17:this.popState();break;case 18:this.pushState("string");break;case 19:return 81;case 20:return 99;case 21:return 82;case 22:return 101;case 23:return 83;case 24:return 84;case 25:return 94;case 26:this.begin("click");break;case 27:this.popState();break;case 28:return 85;case 29:return o.lex.firstGraph()&&this.begin("dir"),12;case 30:return o.lex.firstGraph()&&this.begin("dir"),12;case 31:return o.lex.firstGraph()&&this.begin("dir"),12;case 32:return 27;case 33:return 32;case 34:return 95;case 35:return 95;case 36:return 95;case 37:return 95;case 38:return this.popState(),13;case 39:return this.popState(),14;case 40:return this.popState(),14;case 41:return this.popState(),14;case 42:return this.popState(),14;case 43:return this.popState(),14;case 44:return this.popState(),14;case 45:return this.popState(),14;case 46:return this.popState(),14;case 47:return this.popState(),14;case 48:return this.popState(),14;case 49:return 118;case 50:return 119;case 51:return 120;case 52:return 121;case 53:return 102;case 54:return 108;case 55:return 44;case 56:return 58;case 57:return 42;case 58:return 8;case 59:return 103;case 60:return 112;case 61:return this.popState(),75;case 62:return this.pushState("edgeText"),73;case 63:return 116;case 64:return this.popState(),75;case 65:return this.pushState("thickEdgeText"),73;case 66:return 116;case 67:return this.popState(),75;case 68:return this.pushState("dottedEdgeText"),73;case 69:return 116;case 70:return 75;case 71:return this.popState(),51;case 72:return"TEXT";case 73:return this.pushState("ellipseText"),50;case 74:return this.popState(),53;case 75:return this.pushState("text"),52;case 76:return this.popState(),55;case 77:return this.pushState("text"),54;case 78:return 56;case 79:return this.pushState("text"),65;case 80:return this.popState(),62;case 81:return this.pushState("text"),61;case 82:return this.popState(),47;case 83:return this.pushState("text"),46;case 84:return this.popState(),67;case 85:return this.popState(),69;case 86:return 114;case 87:return this.pushState("trapText"),66;case 88:return this.pushState("trapText"),68;case 89:return 115;case 90:return 65;case 91:return 87;case 92:return"SEP";case 93:return 86;case 94:return 112;case 95:return 108;case 96:return 42;case 97:return 106;case 98:return 111;case 99:return 113;case 100:return this.popState(),60;case 101:return this.pushState("text"),60;case 102:return this.popState(),49;case 103:return this.pushState("text"),48;case 104:return this.popState(),31;case 105:return this.pushState("text"),29;case 106:return this.popState(),64;case 107:return this.pushState("text"),63;case 108:return"TEXT";case 109:return"QUOTE";case 110:return 9;case 111:return 10;case 112:return 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as a,je as b,qe as c}; +//# sourceMappingURL=chunk-H6P463MX.min.js.map diff --git a/docs/public/chunk-H6P463MX.min.js.map b/docs/public/chunk-H6P463MX.min.js.map new file mode 100644 index 00000000..9bebcfea --- /dev/null +++ b/docs/public/chunk-H6P463MX.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/mermaid/dist/flowDb-4b19a42f.js"], + "sourcesContent": ["import { select } from \"d3\";\nimport { K as defaultConfig, s as setAccTitle, g as getAccTitle, a as getAccDescription, b as setAccDescription, q as setDiagramTitle, t as getDiagramTitle, c as getConfig, l as log, u as utils, v as clear$1, e as common } from \"./mermaid-f47111a7.js\";\nvar parser = function() {\n var o = function(k, v, o2, l) {\n for (o2 = o2 || {}, l = k.length; l--; o2[k[l]] = v)\n ;\n return o2;\n }, $V0 = [1, 4], $V1 = [1, 3], $V2 = [1, 5], $V3 = [1, 8, 9, 10, 11, 27, 34, 36, 38, 42, 58, 81, 82, 83, 84, 85, 86, 99, 102, 103, 106, 108, 111, 112, 113, 118, 119, 120, 121], $V4 = [2, 2], $V5 = [1, 13], $V6 = [1, 14], $V7 = [1, 15], $V8 = [1, 16], $V9 = [1, 23], $Va = [1, 25], $Vb = [1, 26], $Vc = [1, 27], $Vd = [1, 49], $Ve = [1, 48], $Vf = [1, 29], $Vg = [1, 30], $Vh = [1, 31], $Vi = [1, 32], $Vj = [1, 33], $Vk = [1, 44], $Vl = [1, 46], $Vm = [1, 42], $Vn = [1, 47], $Vo = [1, 43], $Vp = [1, 50], $Vq = [1, 45], $Vr = [1, 51], $Vs = [1, 52], $Vt = [1, 34], $Vu = [1, 35], $Vv = [1, 36], $Vw = [1, 37], $Vx = [1, 57], $Vy = [1, 8, 9, 10, 11, 27, 32, 34, 36, 38, 42, 58, 81, 82, 83, 84, 85, 86, 99, 102, 103, 106, 108, 111, 112, 113, 118, 119, 120, 121], $Vz = [1, 61], $VA = [1, 60], $VB = [1, 62], $VC = [8, 9, 11, 73, 75], $VD = [1, 88], $VE = [1, 93], $VF = [1, 92], $VG = [1, 89], $VH = [1, 85], $VI = [1, 91], $VJ = [1, 87], $VK = [1, 94], $VL = [1, 90], $VM = [1, 95], $VN = [1, 86], $VO = [8, 9, 10, 11, 73, 75], $VP = [8, 9, 10, 11, 44, 73, 75], $VQ = [8, 9, 10, 11, 29, 42, 44, 46, 48, 50, 52, 54, 56, 58, 61, 63, 65, 66, 68, 73, 75, 86, 99, 102, 103, 106, 108, 111, 112, 113], $VR = [8, 9, 11, 42, 58, 73, 75, 86, 99, 102, 103, 106, 108, 111, 112, 113], $VS = [42, 58, 86, 99, 102, 103, 106, 108, 111, 112, 113], $VT = [1, 121], $VU = [1, 120], $VV = [1, 128], $VW = [1, 142], $VX = [1, 143], $VY = [1, 144], $VZ = [1, 145], $V_ = [1, 130], $V$ = [1, 132], $V01 = [1, 136], $V11 = [1, 137], $V21 = [1, 138], $V31 = [1, 139], $V41 = [1, 140], $V51 = [1, 141], $V61 = [1, 146], $V71 = [1, 147], $V81 = [1, 126], $V91 = [1, 127], $Va1 = [1, 134], $Vb1 = [1, 129], $Vc1 = [1, 133], $Vd1 = [1, 131], $Ve1 = [8, 9, 10, 11, 27, 32, 34, 36, 38, 42, 58, 81, 82, 83, 84, 85, 86, 99, 102, 103, 106, 108, 111, 112, 113, 118, 119, 120, 121], $Vf1 = [1, 149], $Vg1 = [8, 9, 11], $Vh1 = [8, 9, 10, 11, 14, 42, 58, 86, 102, 103, 106, 108, 111, 112, 113], $Vi1 = [1, 169], $Vj1 = [1, 165], $Vk1 = [1, 166], $Vl1 = [1, 170], $Vm1 = [1, 167], $Vn1 = [1, 168], $Vo1 = [75, 113, 116], $Vp1 = [8, 9, 10, 11, 12, 14, 27, 29, 32, 42, 58, 73, 81, 82, 83, 84, 85, 86, 87, 102, 106, 108, 111, 112, 113], $Vq1 = [10, 103], $Vr1 = [31, 47, 49, 51, 53, 55, 60, 62, 64, 65, 67, 69, 113, 114, 115], $Vs1 = [1, 235], $Vt1 = [1, 233], $Vu1 = [1, 237], $Vv1 = [1, 231], $Vw1 = [1, 232], $Vx1 = [1, 234], $Vy1 = [1, 236], $Vz1 = [1, 238], $VA1 = [1, 255], $VB1 = [8, 9, 11, 103], $VC1 = [8, 9, 10, 11, 58, 81, 102, 103, 106, 107, 108, 109];\n var parser2 = {\n trace: function trace() {\n },\n yy: {},\n symbols_: { \"error\": 2, \"start\": 3, \"graphConfig\": 4, \"document\": 5, \"line\": 6, \"statement\": 7, \"SEMI\": 8, \"NEWLINE\": 9, \"SPACE\": 10, \"EOF\": 11, \"GRAPH\": 12, \"NODIR\": 13, \"DIR\": 14, \"FirstStmtSeparator\": 15, \"ending\": 16, \"endToken\": 17, \"spaceList\": 18, \"spaceListNewline\": 19, \"vertexStatement\": 20, \"separator\": 21, \"styleStatement\": 22, \"linkStyleStatement\": 23, \"classDefStatement\": 24, \"classStatement\": 25, \"clickStatement\": 26, \"subgraph\": 27, \"textNoTags\": 28, \"SQS\": 29, \"text\": 30, \"SQE\": 31, \"end\": 32, \"direction\": 33, \"acc_title\": 34, \"acc_title_value\": 35, \"acc_descr\": 36, \"acc_descr_value\": 37, \"acc_descr_multiline_value\": 38, \"link\": 39, \"node\": 40, \"styledVertex\": 41, \"AMP\": 42, \"vertex\": 43, \"STYLE_SEPARATOR\": 44, \"idString\": 45, \"DOUBLECIRCLESTART\": 46, \"DOUBLECIRCLEEND\": 47, \"PS\": 48, \"PE\": 49, \"(-\": 50, \"-)\": 51, \"STADIUMSTART\": 52, \"STADIUMEND\": 53, \"SUBROUTINESTART\": 54, \"SUBROUTINEEND\": 55, \"VERTEX_WITH_PROPS_START\": 56, \"NODE_STRING[field]\": 57, \"COLON\": 58, \"NODE_STRING[value]\": 59, \"PIPE\": 60, \"CYLINDERSTART\": 61, \"CYLINDEREND\": 62, \"DIAMOND_START\": 63, \"DIAMOND_STOP\": 64, \"TAGEND\": 65, \"TRAPSTART\": 66, \"TRAPEND\": 67, \"INVTRAPSTART\": 68, \"INVTRAPEND\": 69, \"linkStatement\": 70, \"arrowText\": 71, \"TESTSTR\": 72, \"START_LINK\": 73, \"edgeText\": 74, \"LINK\": 75, \"edgeTextToken\": 76, \"STR\": 77, \"MD_STR\": 78, \"textToken\": 79, \"keywords\": 80, \"STYLE\": 81, \"LINKSTYLE\": 82, \"CLASSDEF\": 83, \"CLASS\": 84, \"CLICK\": 85, \"DOWN\": 86, \"UP\": 87, \"textNoTagsToken\": 88, \"stylesOpt\": 89, \"idString[vertex]\": 90, \"idString[class]\": 91, \"CALLBACKNAME\": 92, \"CALLBACKARGS\": 93, \"HREF\": 94, \"LINK_TARGET\": 95, \"STR[link]\": 96, \"STR[tooltip]\": 97, \"alphaNum\": 98, \"DEFAULT\": 99, \"numList\": 100, \"INTERPOLATE\": 101, \"NUM\": 102, \"COMMA\": 103, \"style\": 104, \"styleComponent\": 105, \"NODE_STRING\": 106, \"UNIT\": 107, \"BRKT\": 108, \"PCT\": 109, \"idStringToken\": 110, \"MINUS\": 111, \"MULT\": 112, \"UNICODE_TEXT\": 113, \"TEXT\": 114, \"TAGSTART\": 115, \"EDGE_TEXT\": 116, \"alphaNumToken\": 117, \"direction_tb\": 118, \"direction_bt\": 119, \"direction_rl\": 120, \"direction_lr\": 121, \"$accept\": 0, \"$end\": 1 },\n terminals_: { 2: \"error\", 8: \"SEMI\", 9: \"NEWLINE\", 10: \"SPACE\", 11: \"EOF\", 12: \"GRAPH\", 13: \"NODIR\", 14: \"DIR\", 27: \"subgraph\", 29: \"SQS\", 31: \"SQE\", 32: \"end\", 34: \"acc_title\", 35: \"acc_title_value\", 36: \"acc_descr\", 37: \"acc_descr_value\", 38: \"acc_descr_multiline_value\", 42: \"AMP\", 44: \"STYLE_SEPARATOR\", 46: \"DOUBLECIRCLESTART\", 47: \"DOUBLECIRCLEEND\", 48: \"PS\", 49: \"PE\", 50: \"(-\", 51: \"-)\", 52: \"STADIUMSTART\", 53: \"STADIUMEND\", 54: \"SUBROUTINESTART\", 55: \"SUBROUTINEEND\", 56: \"VERTEX_WITH_PROPS_START\", 57: \"NODE_STRING[field]\", 58: \"COLON\", 59: \"NODE_STRING[value]\", 60: \"PIPE\", 61: \"CYLINDERSTART\", 62: \"CYLINDEREND\", 63: \"DIAMOND_START\", 64: \"DIAMOND_STOP\", 65: \"TAGEND\", 66: \"TRAPSTART\", 67: \"TRAPEND\", 68: \"INVTRAPSTART\", 69: \"INVTRAPEND\", 72: \"TESTSTR\", 73: \"START_LINK\", 75: \"LINK\", 77: \"STR\", 78: \"MD_STR\", 81: \"STYLE\", 82: \"LINKSTYLE\", 83: \"CLASSDEF\", 84: \"CLASS\", 85: \"CLICK\", 86: \"DOWN\", 87: \"UP\", 90: \"idString[vertex]\", 91: \"idString[class]\", 92: \"CALLBACKNAME\", 93: \"CALLBACKARGS\", 94: \"HREF\", 95: \"LINK_TARGET\", 96: \"STR[link]\", 97: \"STR[tooltip]\", 99: \"DEFAULT\", 101: \"INTERPOLATE\", 102: \"NUM\", 103: \"COMMA\", 106: \"NODE_STRING\", 107: \"UNIT\", 108: \"BRKT\", 109: \"PCT\", 111: \"MINUS\", 112: \"MULT\", 113: \"UNICODE_TEXT\", 114: \"TEXT\", 115: \"TAGSTART\", 116: \"EDGE_TEXT\", 118: \"direction_tb\", 119: \"direction_bt\", 120: \"direction_rl\", 121: \"direction_lr\" },\n productions_: [0, [3, 2], [5, 0], [5, 2], [6, 1], [6, 1], [6, 1], [6, 1], [6, 1], [4, 2], [4, 2], [4, 2], [4, 3], [16, 2], [16, 1], [17, 1], [17, 1], [17, 1], [15, 1], [15, 1], [15, 2], [19, 2], [19, 2], [19, 1], [19, 1], [18, 2], [18, 1], [7, 2], [7, 2], [7, 2], [7, 2], [7, 2], [7, 2], [7, 9], [7, 6], [7, 4], [7, 1], [7, 2], [7, 2], [7, 1], [21, 1], [21, 1], [21, 1], [20, 3], [20, 4], [20, 2], [20, 1], [40, 1], [40, 5], [41, 1], [41, 3], [43, 4], [43, 4], [43, 6], [43, 4], [43, 4], [43, 4], [43, 8], [43, 4], [43, 4], [43, 4], [43, 6], [43, 4], [43, 4], [43, 4], [43, 4], [43, 4], [43, 1], [39, 2], [39, 3], [39, 3], [39, 1], [39, 3], [74, 1], [74, 2], [74, 1], [74, 1], [70, 1], [71, 3], [30, 1], [30, 2], [30, 1], [30, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [80, 1], [28, 1], [28, 2], [28, 1], [28, 1], [24, 5], [25, 5], [26, 2], [26, 4], [26, 3], [26, 5], [26, 3], [26, 5], [26, 5], [26, 7], [26, 2], [26, 4], [26, 2], [26, 4], [26, 4], [26, 6], [22, 5], [23, 5], [23, 5], [23, 9], [23, 9], [23, 7], [23, 7], [100, 1], [100, 3], [89, 1], [89, 3], [104, 1], [104, 2], [105, 1], [105, 1], [105, 1], [105, 1], [105, 1], [105, 1], [105, 1], [105, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [110, 1], [79, 1], [79, 1], [79, 1], [79, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [88, 1], [76, 1], [76, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [117, 1], [45, 1], [45, 2], [98, 1], [98, 2], [33, 1], [33, 1], [33, 1], [33, 1]],\n performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$) {\n var $0 = $$.length - 1;\n switch (yystate) {\n case 2:\n this.$ = [];\n break;\n case 3:\n if (!Array.isArray($$[$0]) || $$[$0].length > 0) {\n $$[$0 - 1].push($$[$0]);\n }\n this.$ = $$[$0 - 1];\n break;\n case 4:\n case 176:\n this.$ = $$[$0];\n break;\n case 11:\n yy.setDirection(\"TB\");\n this.$ = \"TB\";\n break;\n case 12:\n yy.setDirection($$[$0 - 1]);\n this.$ = $$[$0 - 1];\n break;\n case 27:\n this.$ = $$[$0 - 1].nodes;\n break;\n case 28:\n case 29:\n case 30:\n case 31:\n case 32:\n this.$ = [];\n break;\n case 33:\n this.$ = yy.addSubGraph($$[$0 - 6], $$[$0 - 1], $$[$0 - 4]);\n break;\n case 34:\n this.$ = yy.addSubGraph($$[$0 - 3], $$[$0 - 1], $$[$0 - 3]);\n break;\n case 35:\n this.$ = yy.addSubGraph(void 0, $$[$0 - 1], void 0);\n break;\n case 37:\n this.$ = $$[$0].trim();\n yy.setAccTitle(this.$);\n break;\n case 38:\n case 39:\n this.$ = $$[$0].trim();\n yy.setAccDescription(this.$);\n break;\n case 43:\n yy.addLink($$[$0 - 2].stmt, $$[$0], $$[$0 - 1]);\n this.$ = { stmt: $$[$0], nodes: $$[$0].concat($$[$0 - 2].nodes) };\n break;\n case 44:\n yy.addLink($$[$0 - 3].stmt, $$[$0 - 1], $$[$0 - 2]);\n this.$ = { stmt: $$[$0 - 1], nodes: $$[$0 - 1].concat($$[$0 - 3].nodes) };\n break;\n case 45:\n this.$ = { stmt: $$[$0 - 1], nodes: $$[$0 - 1] };\n break;\n case 46:\n this.$ = { stmt: $$[$0], nodes: $$[$0] };\n break;\n case 47:\n this.$ = [$$[$0]];\n break;\n case 48:\n this.$ = $$[$0 - 4].concat($$[$0]);\n break;\n case 49:\n this.$ = $$[$0];\n break;\n case 50:\n this.$ = $$[$0 - 2];\n yy.setClass($$[$0 - 2], $$[$0]);\n break;\n case 51:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"square\");\n break;\n case 52:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"doublecircle\");\n break;\n case 53:\n this.$ = $$[$0 - 5];\n yy.addVertex($$[$0 - 5], $$[$0 - 2], \"circle\");\n break;\n case 54:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"ellipse\");\n break;\n case 55:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"stadium\");\n break;\n case 56:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"subroutine\");\n break;\n case 57:\n this.$ = $$[$0 - 7];\n yy.addVertex($$[$0 - 7], $$[$0 - 1], \"rect\", void 0, void 0, void 0, Object.fromEntries([[$$[$0 - 5], $$[$0 - 3]]]));\n break;\n case 58:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"cylinder\");\n break;\n case 59:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"round\");\n break;\n case 60:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"diamond\");\n break;\n case 61:\n this.$ = $$[$0 - 5];\n yy.addVertex($$[$0 - 5], $$[$0 - 2], \"hexagon\");\n break;\n case 62:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"odd\");\n break;\n case 63:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"trapezoid\");\n break;\n case 64:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"inv_trapezoid\");\n break;\n case 65:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"lean_right\");\n break;\n case 66:\n this.$ = $$[$0 - 3];\n yy.addVertex($$[$0 - 3], $$[$0 - 1], \"lean_left\");\n break;\n case 67:\n this.$ = $$[$0];\n yy.addVertex($$[$0]);\n break;\n case 68:\n $$[$0 - 1].text = $$[$0];\n this.$ = $$[$0 - 1];\n break;\n case 69:\n case 70:\n $$[$0 - 2].text = $$[$0 - 1];\n this.$ = $$[$0 - 2];\n break;\n case 71:\n this.$ = $$[$0];\n break;\n case 72:\n var inf = yy.destructLink($$[$0], $$[$0 - 2]);\n this.$ = { \"type\": inf.type, \"stroke\": inf.stroke, \"length\": inf.length, \"text\": $$[$0 - 1] };\n break;\n case 73:\n this.$ = { text: $$[$0], type: \"text\" };\n break;\n case 74:\n this.$ = { text: $$[$0 - 1].text + \"\" + $$[$0], type: $$[$0 - 1].type };\n break;\n case 75:\n this.$ = { text: $$[$0], type: \"string\" };\n break;\n case 76:\n this.$ = { text: $$[$0], type: \"markdown\" };\n break;\n case 77:\n var inf = yy.destructLink($$[$0]);\n this.$ = { \"type\": inf.type, \"stroke\": inf.stroke, \"length\": inf.length };\n break;\n case 78:\n this.$ = $$[$0 - 1];\n break;\n case 79:\n this.$ = { text: $$[$0], type: \"text\" };\n break;\n case 80:\n this.$ = { text: $$[$0 - 1].text + \"\" + $$[$0], type: $$[$0 - 1].type };\n break;\n case 81:\n this.$ = { text: $$[$0], type: \"string\" };\n break;\n case 82:\n case 97:\n this.$ = { text: $$[$0], type: \"markdown\" };\n break;\n case 94:\n this.$ = { text: $$[$0], type: \"text\" };\n break;\n case 95:\n this.$ = { text: $$[$0 - 1].text + \"\" + $$[$0], type: $$[$0 - 1].type };\n break;\n case 96:\n this.$ = { text: $$[$0], type: \"text\" };\n break;\n case 98:\n this.$ = $$[$0 - 4];\n yy.addClass($$[$0 - 2], $$[$0]);\n break;\n case 99:\n this.$ = $$[$0 - 4];\n yy.setClass($$[$0 - 2], $$[$0]);\n break;\n case 100:\n case 108:\n this.$ = $$[$0 - 1];\n yy.setClickEvent($$[$0 - 1], $$[$0]);\n break;\n case 101:\n case 109:\n this.$ = $$[$0 - 3];\n yy.setClickEvent($$[$0 - 3], $$[$0 - 2]);\n yy.setTooltip($$[$0 - 3], $$[$0]);\n break;\n case 102:\n this.$ = $$[$0 - 2];\n yy.setClickEvent($$[$0 - 2], $$[$0 - 1], $$[$0]);\n break;\n case 103:\n this.$ = $$[$0 - 4];\n yy.setClickEvent($$[$0 - 4], $$[$0 - 3], $$[$0 - 2]);\n yy.setTooltip($$[$0 - 4], $$[$0]);\n break;\n case 104:\n this.$ = $$[$0 - 2];\n yy.setLink($$[$0 - 2], $$[$0]);\n break;\n case 105:\n this.$ = $$[$0 - 4];\n yy.setLink($$[$0 - 4], $$[$0 - 2]);\n yy.setTooltip($$[$0 - 4], $$[$0]);\n break;\n case 106:\n this.$ = $$[$0 - 4];\n yy.setLink($$[$0 - 4], $$[$0 - 2], $$[$0]);\n break;\n case 107:\n this.$ = $$[$0 - 6];\n yy.setLink($$[$0 - 6], $$[$0 - 4], $$[$0]);\n yy.setTooltip($$[$0 - 6], $$[$0 - 2]);\n break;\n case 110:\n this.$ = $$[$0 - 1];\n yy.setLink($$[$0 - 1], $$[$0]);\n break;\n case 111:\n this.$ = $$[$0 - 3];\n yy.setLink($$[$0 - 3], $$[$0 - 2]);\n yy.setTooltip($$[$0 - 3], $$[$0]);\n break;\n case 112:\n this.$ = $$[$0 - 3];\n yy.setLink($$[$0 - 3], $$[$0 - 2], $$[$0]);\n break;\n case 113:\n this.$ = $$[$0 - 5];\n yy.setLink($$[$0 - 5], $$[$0 - 4], $$[$0]);\n yy.setTooltip($$[$0 - 5], $$[$0 - 2]);\n break;\n case 114:\n this.$ = $$[$0 - 4];\n yy.addVertex($$[$0 - 2], void 0, void 0, $$[$0]);\n break;\n case 115:\n this.$ = $$[$0 - 4];\n yy.updateLink([$$[$0 - 2]], $$[$0]);\n break;\n case 116:\n this.$ = $$[$0 - 4];\n yy.updateLink($$[$0 - 2], $$[$0]);\n break;\n case 117:\n this.$ = $$[$0 - 8];\n yy.updateLinkInterpolate([$$[$0 - 6]], $$[$0 - 2]);\n yy.updateLink([$$[$0 - 6]], $$[$0]);\n break;\n case 118:\n this.$ = $$[$0 - 8];\n yy.updateLinkInterpolate($$[$0 - 6], $$[$0 - 2]);\n yy.updateLink($$[$0 - 6], $$[$0]);\n break;\n case 119:\n this.$ = $$[$0 - 6];\n yy.updateLinkInterpolate([$$[$0 - 4]], $$[$0]);\n break;\n case 120:\n this.$ = $$[$0 - 6];\n yy.updateLinkInterpolate($$[$0 - 4], $$[$0]);\n break;\n case 121:\n case 123:\n this.$ = [$$[$0]];\n break;\n case 122:\n case 124:\n $$[$0 - 2].push($$[$0]);\n this.$ = $$[$0 - 2];\n break;\n case 126:\n this.$ = $$[$0 - 1] + $$[$0];\n break;\n case 174:\n this.$ = $$[$0];\n break;\n case 175:\n this.$ = $$[$0 - 1] + \"\" + $$[$0];\n break;\n case 177:\n this.$ = $$[$0 - 1] + \"\" + $$[$0];\n break;\n case 178:\n this.$ = { stmt: \"dir\", value: \"TB\" };\n break;\n case 179:\n this.$ = { stmt: \"dir\", value: \"BT\" };\n break;\n case 180:\n this.$ = { stmt: \"dir\", value: \"RL\" };\n break;\n case 181:\n this.$ = { stmt: \"dir\", value: \"LR\" };\n break;\n }\n },\n table: [{ 3: 1, 4: 2, 9: $V0, 10: $V1, 12: $V2 }, { 1: [3] }, o($V3, $V4, { 5: 6 }), { 4: 7, 9: $V0, 10: $V1, 12: $V2 }, { 4: 8, 9: $V0, 10: $V1, 12: $V2 }, { 13: [1, 9], 14: [1, 10] }, { 1: [2, 1], 6: 11, 7: 12, 8: $V5, 9: $V6, 10: $V7, 11: $V8, 20: 17, 22: 18, 23: 19, 24: 20, 25: 21, 26: 22, 27: $V9, 33: 24, 34: $Va, 36: $Vb, 38: $Vc, 40: 28, 41: 38, 42: $Vd, 43: 39, 45: 40, 58: $Ve, 81: $Vf, 82: $Vg, 83: $Vh, 84: $Vi, 85: $Vj, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs, 118: $Vt, 119: $Vu, 120: $Vv, 121: $Vw }, o($V3, [2, 9]), o($V3, [2, 10]), o($V3, [2, 11]), { 8: [1, 54], 9: [1, 55], 10: $Vx, 15: 53, 18: 56 }, o($Vy, [2, 3]), o($Vy, [2, 4]), o($Vy, [2, 5]), o($Vy, [2, 6]), o($Vy, [2, 7]), o($Vy, [2, 8]), { 8: $Vz, 9: $VA, 11: $VB, 21: 58, 39: 59, 70: 63, 73: [1, 64], 75: [1, 65] }, { 8: $Vz, 9: $VA, 11: $VB, 21: 66 }, { 8: $Vz, 9: $VA, 11: $VB, 21: 67 }, { 8: $Vz, 9: $VA, 11: $VB, 21: 68 }, { 8: $Vz, 9: $VA, 11: $VB, 21: 69 }, { 8: $Vz, 9: $VA, 11: $VB, 21: 70 }, { 8: $Vz, 9: $VA, 10: [1, 71], 11: $VB, 21: 72 }, o($Vy, [2, 36]), { 35: [1, 73] }, { 37: [1, 74] }, o($Vy, [2, 39]), o($VC, [2, 46], { 18: 75, 10: $Vx }), { 10: [1, 76] }, { 10: [1, 77] }, { 10: [1, 78] }, { 10: [1, 79] }, { 14: $VD, 42: $VE, 58: $VF, 77: [1, 83], 86: $VG, 92: [1, 80], 94: [1, 81], 98: 82, 102: $VH, 103: $VI, 106: $VJ, 108: $VK, 111: $VL, 112: $VM, 113: $VN, 117: 84 }, o($Vy, [2, 178]), o($Vy, [2, 179]), o($Vy, [2, 180]), o($Vy, [2, 181]), o($VO, [2, 47]), o($VO, [2, 49], { 44: [1, 96] }), o($VP, [2, 67], { 110: 109, 29: [1, 97], 42: $Vd, 46: [1, 98], 48: [1, 99], 50: [1, 100], 52: [1, 101], 54: [1, 102], 56: [1, 103], 58: $Ve, 61: [1, 104], 63: [1, 105], 65: [1, 106], 66: [1, 107], 68: [1, 108], 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 111: $Vq, 112: $Vr, 113: $Vs }), o($VQ, [2, 174]), o($VQ, [2, 135]), o($VQ, [2, 136]), o($VQ, [2, 137]), o($VQ, [2, 138]), o($VQ, [2, 139]), o($VQ, [2, 140]), o($VQ, [2, 141]), o($VQ, [2, 142]), o($VQ, [2, 143]), o($VQ, [2, 144]), o($VQ, [2, 145]), o($V3, [2, 12]), o($V3, [2, 18]), o($V3, [2, 19]), { 9: [1, 110] }, o($VR, [2, 26], { 18: 111, 10: $Vx }), o($Vy, [2, 27]), { 40: 112, 41: 38, 42: $Vd, 43: 39, 45: 40, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, o($Vy, [2, 40]), o($Vy, [2, 41]), o($Vy, [2, 42]), o($VS, [2, 71], { 71: 113, 60: [1, 115], 72: [1, 114] }), { 74: 116, 76: 117, 77: [1, 118], 78: [1, 119], 113: $VT, 116: $VU }, o([42, 58, 60, 72, 86, 99, 102, 103, 106, 108, 111, 112, 113], [2, 77]), o($Vy, [2, 28]), o($Vy, [2, 29]), o($Vy, [2, 30]), o($Vy, [2, 31]), o($Vy, [2, 32]), { 10: $VV, 12: $VW, 14: $VX, 27: $VY, 28: 122, 32: $VZ, 42: $V_, 58: $V$, 73: $V01, 77: [1, 124], 78: [1, 125], 80: 135, 81: $V11, 82: $V21, 83: $V31, 84: $V41, 85: $V51, 86: $V61, 87: $V71, 88: 123, 102: $V81, 106: $V91, 108: $Va1, 111: $Vb1, 112: $Vc1, 113: $Vd1 }, o($Ve1, $V4, { 5: 148 }), o($Vy, [2, 37]), o($Vy, [2, 38]), o($VC, [2, 45], { 42: $Vf1 }), { 42: $Vd, 45: 150, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, { 99: [1, 151], 100: 152, 102: [1, 153] }, { 42: $Vd, 45: 154, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, { 42: $Vd, 45: 155, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, o($Vg1, [2, 100], { 10: [1, 156], 93: [1, 157] }), { 77: [1, 158] }, o($Vg1, [2, 108], { 117: 160, 10: [1, 159], 14: $VD, 42: $VE, 58: $VF, 86: $VG, 102: $VH, 103: $VI, 106: $VJ, 108: $VK, 111: $VL, 112: $VM, 113: $VN }), o($Vg1, [2, 110], { 10: [1, 161] }), o($Vh1, [2, 176]), o($Vh1, [2, 163]), o($Vh1, [2, 164]), o($Vh1, [2, 165]), o($Vh1, [2, 166]), o($Vh1, [2, 167]), o($Vh1, [2, 168]), o($Vh1, [2, 169]), o($Vh1, [2, 170]), o($Vh1, [2, 171]), o($Vh1, [2, 172]), o($Vh1, [2, 173]), { 42: $Vd, 45: 162, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, { 30: 163, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 171, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 173, 48: [1, 172], 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 174, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 175, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 176, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 106: [1, 177] }, { 30: 178, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 179, 63: [1, 180], 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 181, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 182, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 183, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($VQ, [2, 175]), o($V3, [2, 20]), o($VR, [2, 25]), o($VC, [2, 43], { 18: 184, 10: $Vx }), o($VS, [2, 68], { 10: [1, 185] }), { 10: [1, 186] }, { 30: 187, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 75: [1, 188], 76: 189, 113: $VT, 116: $VU }, o($Vo1, [2, 73]), o($Vo1, [2, 75]), o($Vo1, [2, 76]), o($Vo1, [2, 161]), o($Vo1, [2, 162]), { 8: $Vz, 9: $VA, 10: $VV, 11: $VB, 12: $VW, 14: $VX, 21: 191, 27: $VY, 29: [1, 190], 32: $VZ, 42: $V_, 58: $V$, 73: $V01, 80: 135, 81: $V11, 82: $V21, 83: $V31, 84: $V41, 85: $V51, 86: $V61, 87: $V71, 88: 192, 102: $V81, 106: $V91, 108: $Va1, 111: $Vb1, 112: $Vc1, 113: $Vd1 }, o($Vp1, [2, 94]), o($Vp1, [2, 96]), o($Vp1, [2, 97]), o($Vp1, [2, 150]), o($Vp1, [2, 151]), o($Vp1, [2, 152]), o($Vp1, [2, 153]), o($Vp1, [2, 154]), o($Vp1, [2, 155]), o($Vp1, [2, 156]), o($Vp1, [2, 157]), o($Vp1, [2, 158]), o($Vp1, [2, 159]), o($Vp1, [2, 160]), o($Vp1, [2, 83]), o($Vp1, [2, 84]), o($Vp1, [2, 85]), o($Vp1, [2, 86]), o($Vp1, [2, 87]), o($Vp1, [2, 88]), o($Vp1, [2, 89]), o($Vp1, [2, 90]), o($Vp1, [2, 91]), o($Vp1, [2, 92]), o($Vp1, [2, 93]), { 6: 11, 7: 12, 8: $V5, 9: $V6, 10: $V7, 11: $V8, 20: 17, 22: 18, 23: 19, 24: 20, 25: 21, 26: 22, 27: $V9, 32: [1, 193], 33: 24, 34: $Va, 36: $Vb, 38: $Vc, 40: 28, 41: 38, 42: $Vd, 43: 39, 45: 40, 58: $Ve, 81: $Vf, 82: $Vg, 83: $Vh, 84: $Vi, 85: $Vj, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs, 118: $Vt, 119: $Vu, 120: $Vv, 121: $Vw }, { 10: $Vx, 18: 194 }, { 10: [1, 195], 42: $Vd, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 109, 111: $Vq, 112: $Vr, 113: $Vs }, { 10: [1, 196] }, { 10: [1, 197], 103: [1, 198] }, o($Vq1, [2, 121]), { 10: [1, 199], 42: $Vd, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 109, 111: $Vq, 112: $Vr, 113: $Vs }, { 10: [1, 200], 42: $Vd, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 109, 111: $Vq, 112: $Vr, 113: $Vs }, { 77: [1, 201] }, o($Vg1, [2, 102], { 10: [1, 202] }), o($Vg1, [2, 104], { 10: [1, 203] }), { 77: [1, 204] }, o($Vh1, [2, 177]), { 77: [1, 205], 95: [1, 206] }, o($VO, [2, 50], { 110: 109, 42: $Vd, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 111: $Vq, 112: $Vr, 113: $Vs }), { 31: [1, 207], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($Vr1, [2, 79]), o($Vr1, [2, 81]), o($Vr1, [2, 82]), o($Vr1, [2, 146]), o($Vr1, [2, 147]), o($Vr1, [2, 148]), o($Vr1, [2, 149]), { 47: [1, 209], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 210, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 49: [1, 211], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 51: [1, 212], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 53: [1, 213], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 55: [1, 214], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 58: [1, 215] }, { 62: [1, 216], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 64: [1, 217], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 30: 218, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 31: [1, 219], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 65: $Vi1, 67: [1, 220], 69: [1, 221], 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 65: $Vi1, 67: [1, 223], 69: [1, 222], 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($VC, [2, 44], { 42: $Vf1 }), o($VS, [2, 70]), o($VS, [2, 69]), { 60: [1, 224], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($VS, [2, 72]), o($Vo1, [2, 74]), { 30: 225, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($Ve1, $V4, { 5: 226 }), o($Vp1, [2, 95]), o($Vy, [2, 35]), { 41: 227, 42: $Vd, 43: 39, 45: 40, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, { 10: $Vs1, 58: $Vt1, 81: $Vu1, 89: 228, 102: $Vv1, 104: 229, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, { 10: $Vs1, 58: $Vt1, 81: $Vu1, 89: 239, 101: [1, 240], 102: $Vv1, 104: 229, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, { 10: $Vs1, 58: $Vt1, 81: $Vu1, 89: 241, 101: [1, 242], 102: $Vv1, 104: 229, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, { 102: [1, 243] }, { 10: $Vs1, 58: $Vt1, 81: $Vu1, 89: 244, 102: $Vv1, 104: 229, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, { 42: $Vd, 45: 245, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs }, o($Vg1, [2, 101]), { 77: [1, 246] }, { 77: [1, 247], 95: [1, 248] }, o($Vg1, [2, 109]), o($Vg1, [2, 111], { 10: [1, 249] }), o($Vg1, [2, 112]), o($VP, [2, 51]), o($Vr1, [2, 80]), o($VP, [2, 52]), { 49: [1, 250], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($VP, [2, 59]), o($VP, [2, 54]), o($VP, [2, 55]), o($VP, [2, 56]), { 106: [1, 251] }, o($VP, [2, 58]), o($VP, [2, 60]), { 64: [1, 252], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($VP, [2, 62]), o($VP, [2, 63]), o($VP, [2, 65]), o($VP, [2, 64]), o($VP, [2, 66]), o([10, 42, 58, 86, 99, 102, 103, 106, 108, 111, 112, 113], [2, 78]), { 31: [1, 253], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 6: 11, 7: 12, 8: $V5, 9: $V6, 10: $V7, 11: $V8, 20: 17, 22: 18, 23: 19, 24: 20, 25: 21, 26: 22, 27: $V9, 32: [1, 254], 33: 24, 34: $Va, 36: $Vb, 38: $Vc, 40: 28, 41: 38, 42: $Vd, 43: 39, 45: 40, 58: $Ve, 81: $Vf, 82: $Vg, 83: $Vh, 84: $Vi, 85: $Vj, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs, 118: $Vt, 119: $Vu, 120: $Vv, 121: $Vw }, o($VO, [2, 48]), o($Vg1, [2, 114], { 103: $VA1 }), o($VB1, [2, 123], { 105: 256, 10: $Vs1, 58: $Vt1, 81: $Vu1, 102: $Vv1, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }), o($VC1, [2, 125]), o($VC1, [2, 127]), o($VC1, [2, 128]), o($VC1, [2, 129]), o($VC1, [2, 130]), o($VC1, [2, 131]), o($VC1, [2, 132]), o($VC1, [2, 133]), o($VC1, [2, 134]), o($Vg1, [2, 115], { 103: $VA1 }), { 10: [1, 257] }, o($Vg1, [2, 116], { 103: $VA1 }), { 10: [1, 258] }, o($Vq1, [2, 122]), o($Vg1, [2, 98], { 103: $VA1 }), o($Vg1, [2, 99], { 110: 109, 42: $Vd, 58: $Ve, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 111: $Vq, 112: $Vr, 113: $Vs }), o($Vg1, [2, 103]), o($Vg1, [2, 105], { 10: [1, 259] }), o($Vg1, [2, 106]), { 95: [1, 260] }, { 49: [1, 261] }, { 60: [1, 262] }, { 64: [1, 263] }, { 8: $Vz, 9: $VA, 11: $VB, 21: 264 }, o($Vy, [2, 34]), { 10: $Vs1, 58: $Vt1, 81: $Vu1, 102: $Vv1, 104: 265, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, o($VC1, [2, 126]), { 14: $VD, 42: $VE, 58: $VF, 86: $VG, 98: 266, 102: $VH, 103: $VI, 106: $VJ, 108: $VK, 111: $VL, 112: $VM, 113: $VN, 117: 84 }, { 14: $VD, 42: $VE, 58: $VF, 86: $VG, 98: 267, 102: $VH, 103: $VI, 106: $VJ, 108: $VK, 111: $VL, 112: $VM, 113: $VN, 117: 84 }, { 95: [1, 268] }, o($Vg1, [2, 113]), o($VP, [2, 53]), { 30: 269, 65: $Vi1, 77: $Vj1, 78: $Vk1, 79: 164, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, o($VP, [2, 61]), o($Ve1, $V4, { 5: 270 }), o($VB1, [2, 124], { 105: 256, 10: $Vs1, 58: $Vt1, 81: $Vu1, 102: $Vv1, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }), o($Vg1, [2, 119], { 117: 160, 10: [1, 271], 14: $VD, 42: $VE, 58: $VF, 86: $VG, 102: $VH, 103: $VI, 106: $VJ, 108: $VK, 111: $VL, 112: $VM, 113: $VN }), o($Vg1, [2, 120], { 117: 160, 10: [1, 272], 14: $VD, 42: $VE, 58: $VF, 86: $VG, 102: $VH, 103: $VI, 106: $VJ, 108: $VK, 111: $VL, 112: $VM, 113: $VN }), o($Vg1, [2, 107]), { 31: [1, 273], 65: $Vi1, 79: 208, 113: $Vl1, 114: $Vm1, 115: $Vn1 }, { 6: 11, 7: 12, 8: $V5, 9: $V6, 10: $V7, 11: $V8, 20: 17, 22: 18, 23: 19, 24: 20, 25: 21, 26: 22, 27: $V9, 32: [1, 274], 33: 24, 34: $Va, 36: $Vb, 38: $Vc, 40: 28, 41: 38, 42: $Vd, 43: 39, 45: 40, 58: $Ve, 81: $Vf, 82: $Vg, 83: $Vh, 84: $Vi, 85: $Vj, 86: $Vk, 99: $Vl, 102: $Vm, 103: $Vn, 106: $Vo, 108: $Vp, 110: 41, 111: $Vq, 112: $Vr, 113: $Vs, 118: $Vt, 119: $Vu, 120: $Vv, 121: $Vw }, { 10: $Vs1, 58: $Vt1, 81: $Vu1, 89: 275, 102: $Vv1, 104: 229, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, { 10: $Vs1, 58: $Vt1, 81: $Vu1, 89: 276, 102: $Vv1, 104: 229, 105: 230, 106: $Vw1, 107: $Vx1, 108: $Vy1, 109: $Vz1 }, o($VP, [2, 57]), o($Vy, [2, 33]), o($Vg1, [2, 117], { 103: $VA1 }), o($Vg1, [2, 118], { 103: $VA1 })],\n defaultActions: {},\n parseError: function parseError(str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n var error = new Error(str);\n error.hash = hash;\n throw error;\n }\n },\n parse: function parse(input) {\n var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = \"\", yylineno = 0, yyleng = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer2 = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer2.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer2;\n sharedState.yy.parser = this;\n if (typeof lexer2.yylloc == \"undefined\") {\n lexer2.yylloc = {};\n }\n var yyloc = lexer2.yylloc;\n lstack.push(yyloc);\n var ranges = lexer2.options && lexer2.options.ranges;\n if (typeof sharedState.yy.parseError === \"function\") {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n function lex2() {\n var token;\n token = tstack.pop() || lexer2.lex() || EOF;\n if (typeof token !== \"number\") {\n if (token instanceof Array) {\n tstack = token;\n token = tstack.pop();\n }\n token = self.symbols_[token] || token;\n }\n return token;\n }\n var symbol, state, action, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == \"undefined\") {\n symbol = lex2();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === \"undefined\" || !action.length || !action[0]) {\n var errStr = \"\";\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push(\"'\" + this.terminals_[p] + \"'\");\n }\n }\n if (lexer2.showPosition) {\n errStr = \"Parse error on line \" + (yylineno + 1) + \":\\n\" + lexer2.showPosition() + \"\\nExpecting \" + expected.join(\", \") + \", got '\" + (this.terminals_[symbol] || symbol) + \"'\";\n } else {\n errStr = \"Parse error on line \" + (yylineno + 1) + \": Unexpected \" + (symbol == EOF ? \"end of input\" : \"'\" + (this.terminals_[symbol] || symbol) + \"'\");\n }\n this.parseError(errStr, {\n text: lexer2.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer2.yylineno,\n loc: yyloc,\n expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error(\"Parse Error: multiple actions possible at state: \" + state + \", token: \" + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer2.yytext);\n lstack.push(lexer2.yylloc);\n stack.push(action[1]);\n symbol = null;\n {\n yyleng = lexer2.yyleng;\n yytext = lexer2.yytext;\n yylineno = lexer2.yylineno;\n yyloc = lexer2.yylloc;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== \"undefined\") {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n }\n };\n var lexer = function() {\n var lexer2 = {\n EOF: 1,\n parseError: function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n },\n // resets the lexer, sets new input\n setInput: function(input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = \"\";\n this.conditionStack = [\"INITIAL\"];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0, 0];\n }\n this.offset = 0;\n return this;\n },\n // consumes and returns one char from the input\n input: function() {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n this._input = this._input.slice(1);\n return ch;\n },\n // unshifts one char (or a string) into the input\n unput: function(ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ? (lines.length === oldLines.length ? this.yylloc.first_column : 0) + oldLines[oldLines.length - lines.length].length - lines[0].length : this.yylloc.first_column - len\n };\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n },\n // When called from action, caches matched text and appends it on next action\n more: function() {\n this._more = true;\n return this;\n },\n // When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\n reject: function() {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n return this;\n },\n // retain first n characters of the match\n less: function(n) {\n this.unput(this.match.slice(n));\n },\n // displays already matched input, i.e. for error messages\n pastInput: function() {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? \"...\" : \"\") + past.substr(-20).replace(/\\n/g, \"\");\n },\n // displays upcoming input, i.e. for error messages\n upcomingInput: function() {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20 - next.length);\n }\n return (next.substr(0, 20) + (next.length > 20 ? \"...\" : \"\")).replace(/\\n/g, \"\");\n },\n // displays the character position where the lexing error occurred, i.e. for error messages\n showPosition: function() {\n var pre = this.pastInput();\n var c = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n },\n // test the lexed token: return FALSE when not a match, otherwise return token\n test_match: function(match, indexed_rule) {\n var token, lines, backup;\n if (this.options.backtrack_lexer) {\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ? lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length : this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false;\n }\n return false;\n },\n // return next match in input\n next: function() {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n var token, match, tempMatch, index;\n if (!this._more) {\n this.yytext = \"\";\n this.match = \"\";\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue;\n } else {\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". Unrecognized text.\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n },\n // return next match that has a token\n lex: function lex2() {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n },\n // activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\n begin: function begin(condition) {\n this.conditionStack.push(condition);\n },\n // pop the previously active lexer condition state off the condition stack\n popState: function popState() {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n },\n // produce the lexer rule set which is active for the currently active lexer condition state\n _currentRules: function _currentRules() {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n },\n // return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\n topState: function topState(n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n },\n // alias for begin(condition)\n pushState: function pushState(condition) {\n this.begin(condition);\n },\n // return the number of states currently on the stack\n stateStackSize: function stateStackSize() {\n return this.conditionStack.length;\n },\n options: {},\n performAction: function anonymous(yy, yy_, $avoiding_name_collisions, YY_START) {\n switch ($avoiding_name_collisions) {\n case 0:\n this.begin(\"acc_title\");\n return 34;\n case 1:\n this.popState();\n return \"acc_title_value\";\n case 2:\n this.begin(\"acc_descr\");\n return 36;\n case 3:\n this.popState();\n return \"acc_descr_value\";\n case 4:\n this.begin(\"acc_descr_multiline\");\n break;\n case 5:\n this.popState();\n break;\n case 6:\n return \"acc_descr_multiline_value\";\n case 7:\n this.begin(\"callbackname\");\n break;\n case 8:\n this.popState();\n break;\n case 9:\n this.popState();\n this.begin(\"callbackargs\");\n break;\n case 10:\n return 92;\n case 11:\n this.popState();\n break;\n case 12:\n return 93;\n case 13:\n return \"MD_STR\";\n case 14:\n this.popState();\n break;\n case 15:\n this.begin(\"md_string\");\n break;\n case 16:\n return \"STR\";\n case 17:\n this.popState();\n break;\n case 18:\n this.pushState(\"string\");\n break;\n case 19:\n return 81;\n case 20:\n return 99;\n case 21:\n return 82;\n case 22:\n return 101;\n case 23:\n return 83;\n case 24:\n return 84;\n case 25:\n return 94;\n case 26:\n this.begin(\"click\");\n break;\n case 27:\n this.popState();\n break;\n case 28:\n return 85;\n case 29:\n if (yy.lex.firstGraph()) {\n this.begin(\"dir\");\n }\n return 12;\n case 30:\n if (yy.lex.firstGraph()) {\n this.begin(\"dir\");\n }\n return 12;\n case 31:\n if (yy.lex.firstGraph()) {\n this.begin(\"dir\");\n }\n return 12;\n case 32:\n return 27;\n case 33:\n return 32;\n case 34:\n return 95;\n case 35:\n return 95;\n case 36:\n return 95;\n case 37:\n return 95;\n case 38:\n this.popState();\n return 13;\n case 39:\n this.popState();\n return 14;\n case 40:\n this.popState();\n return 14;\n case 41:\n this.popState();\n return 14;\n case 42:\n this.popState();\n return 14;\n case 43:\n this.popState();\n return 14;\n case 44:\n this.popState();\n return 14;\n case 45:\n this.popState();\n return 14;\n case 46:\n this.popState();\n return 14;\n case 47:\n this.popState();\n return 14;\n case 48:\n this.popState();\n return 14;\n case 49:\n return 118;\n case 50:\n return 119;\n case 51:\n return 120;\n case 52:\n return 121;\n case 53:\n return 102;\n case 54:\n return 108;\n case 55:\n return 44;\n case 56:\n return 58;\n case 57:\n return 42;\n case 58:\n return 8;\n case 59:\n return 103;\n case 60:\n return 112;\n case 61:\n this.popState();\n return 75;\n case 62:\n this.pushState(\"edgeText\");\n return 73;\n case 63:\n return 116;\n case 64:\n this.popState();\n return 75;\n case 65:\n this.pushState(\"thickEdgeText\");\n return 73;\n case 66:\n return 116;\n case 67:\n this.popState();\n return 75;\n case 68:\n this.pushState(\"dottedEdgeText\");\n return 73;\n case 69:\n return 116;\n case 70:\n return 75;\n case 71:\n this.popState();\n return 51;\n case 72:\n return \"TEXT\";\n case 73:\n this.pushState(\"ellipseText\");\n return 50;\n case 74:\n this.popState();\n return 53;\n case 75:\n this.pushState(\"text\");\n return 52;\n case 76:\n this.popState();\n return 55;\n case 77:\n this.pushState(\"text\");\n return 54;\n case 78:\n return 56;\n case 79:\n this.pushState(\"text\");\n return 65;\n case 80:\n this.popState();\n return 62;\n case 81:\n this.pushState(\"text\");\n return 61;\n case 82:\n this.popState();\n return 47;\n case 83:\n this.pushState(\"text\");\n return 46;\n case 84:\n this.popState();\n return 67;\n case 85:\n this.popState();\n return 69;\n case 86:\n return 114;\n case 87:\n this.pushState(\"trapText\");\n return 66;\n case 88:\n this.pushState(\"trapText\");\n return 68;\n case 89:\n return 115;\n case 90:\n return 65;\n case 91:\n return 87;\n case 92:\n return \"SEP\";\n case 93:\n return 86;\n case 94:\n return 112;\n case 95:\n return 108;\n case 96:\n return 42;\n case 97:\n return 106;\n case 98:\n return 111;\n case 99:\n return 113;\n case 100:\n this.popState();\n return 60;\n case 101:\n this.pushState(\"text\");\n return 60;\n case 102:\n this.popState();\n return 49;\n case 103:\n this.pushState(\"text\");\n return 48;\n case 104:\n this.popState();\n return 31;\n case 105:\n this.pushState(\"text\");\n return 29;\n case 106:\n this.popState();\n return 64;\n case 107:\n this.pushState(\"text\");\n return 63;\n case 108:\n return \"TEXT\";\n case 109:\n return \"QUOTE\";\n case 110:\n return 9;\n case 111:\n return 10;\n case 112:\n return 11;\n }\n },\n rules: [/^(?:accTitle\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*\\{\\s*)/, /^(?:[\\}])/, /^(?:[^\\}]*)/, /^(?:call[\\s]+)/, /^(?:\\([\\s]*\\))/, /^(?:\\()/, /^(?:[^(]*)/, /^(?:\\))/, /^(?:[^)]*)/, /^(?:[^`\"]+)/, /^(?:[`][\"])/, /^(?:[\"][`])/, /^(?:[^\"]+)/, /^(?:[\"])/, /^(?:[\"])/, /^(?:style\\b)/, /^(?:default\\b)/, /^(?:linkStyle\\b)/, /^(?:interpolate\\b)/, /^(?:classDef\\b)/, /^(?:class\\b)/, /^(?:href[\\s])/, /^(?:click[\\s]+)/, /^(?:[\\s\\n])/, /^(?:[^\\s\\n]*)/, /^(?:flowchart-elk\\b)/, /^(?:graph\\b)/, /^(?:flowchart\\b)/, /^(?:subgraph\\b)/, /^(?:end\\b\\s*)/, /^(?:_self\\b)/, /^(?:_blank\\b)/, /^(?:_parent\\b)/, /^(?:_top\\b)/, /^(?:(\\r?\\n)*\\s*\\n)/, /^(?:\\s*LR\\b)/, /^(?:\\s*RL\\b)/, /^(?:\\s*TB\\b)/, /^(?:\\s*BT\\b)/, /^(?:\\s*TD\\b)/, /^(?:\\s*BR\\b)/, /^(?:\\s*<)/, /^(?:\\s*>)/, /^(?:\\s*\\^)/, /^(?:\\s*v\\b)/, /^(?:.*direction\\s+TB[^\\n]*)/, /^(?:.*direction\\s+BT[^\\n]*)/, /^(?:.*direction\\s+RL[^\\n]*)/, /^(?:.*direction\\s+LR[^\\n]*)/, /^(?:[0-9]+)/, /^(?:#)/, /^(?::::)/, /^(?::)/, /^(?:&)/, /^(?:;)/, /^(?:,)/, /^(?:\\*)/, /^(?:\\s*[xo<]?--+[-xo>]\\s*)/, /^(?:\\s*[xo<]?--\\s*)/, /^(?:[^-]|-(?!-)+)/, /^(?:\\s*[xo<]?==+[=xo>]\\s*)/, /^(?:\\s*[xo<]?==\\s*)/, /^(?:[^=]|=(?!))/, /^(?:\\s*[xo<]?-?\\.+-[xo>]?\\s*)/, /^(?:\\s*[xo<]?-\\.\\s*)/, /^(?:[^\\.]|\\.(?!))/, /^(?:\\s*~~[\\~]+\\s*)/, /^(?:[-/\\)][\\)])/, /^(?:[^\\(\\)\\[\\]\\{\\}]|!\\)+)/, /^(?:\\(-)/, /^(?:\\]\\))/, /^(?:\\(\\[)/, /^(?:\\]\\])/, /^(?:\\[\\[)/, /^(?:\\[\\|)/, /^(?:>)/, /^(?:\\)\\])/, /^(?:\\[\\()/, /^(?:\\)\\)\\))/, /^(?:\\(\\(\\()/, /^(?:[\\\\(?=\\])][\\]])/, /^(?:\\/(?=\\])\\])/, /^(?:\\/(?!\\])|\\\\(?!\\])|[^\\\\\\[\\]\\(\\)\\{\\}\\/]+)/, /^(?:\\[\\/)/, /^(?:\\[\\\\)/, /^(?:<)/, /^(?:>)/, /^(?:\\^)/, /^(?:\\\\\\|)/, /^(?:v\\b)/, /^(?:\\*)/, /^(?:#)/, /^(?:&)/, /^(?:([A-Za-z0-9!\"\\#$%&'*+\\.`?\\\\_\\/]|-(?=[^\\>\\-\\.])|(?!))+)/, /^(?:-)/, /^(?:[\\u00AA\\u00B5\\u00BA\\u00C0-\\u00D6\\u00D8-\\u00F6]|[\\u00F8-\\u02C1\\u02C6-\\u02D1\\u02E0-\\u02E4\\u02EC\\u02EE\\u0370-\\u0374\\u0376\\u0377]|[\\u037A-\\u037D\\u0386\\u0388-\\u038A\\u038C\\u038E-\\u03A1\\u03A3-\\u03F5]|[\\u03F7-\\u0481\\u048A-\\u0527\\u0531-\\u0556\\u0559\\u0561-\\u0587\\u05D0-\\u05EA]|[\\u05F0-\\u05F2\\u0620-\\u064A\\u066E\\u066F\\u0671-\\u06D3\\u06D5\\u06E5\\u06E6\\u06EE]|[\\u06EF\\u06FA-\\u06FC\\u06FF\\u0710\\u0712-\\u072F\\u074D-\\u07A5\\u07B1\\u07CA-\\u07EA]|[\\u07F4\\u07F5\\u07FA\\u0800-\\u0815\\u081A\\u0824\\u0828\\u0840-\\u0858\\u08A0]|[\\u08A2-\\u08AC\\u0904-\\u0939\\u093D\\u0950\\u0958-\\u0961\\u0971-\\u0977]|[\\u0979-\\u097F\\u0985-\\u098C\\u098F\\u0990\\u0993-\\u09A8\\u09AA-\\u09B0\\u09B2]|[\\u09B6-\\u09B9\\u09BD\\u09CE\\u09DC\\u09DD\\u09DF-\\u09E1\\u09F0\\u09F1\\u0A05-\\u0A0A]|[\\u0A0F\\u0A10\\u0A13-\\u0A28\\u0A2A-\\u0A30\\u0A32\\u0A33\\u0A35\\u0A36\\u0A38\\u0A39]|[\\u0A59-\\u0A5C\\u0A5E\\u0A72-\\u0A74\\u0A85-\\u0A8D\\u0A8F-\\u0A91\\u0A93-\\u0AA8]|[\\u0AAA-\\u0AB0\\u0AB2\\u0AB3\\u0AB5-\\u0AB9\\u0ABD\\u0AD0\\u0AE0\\u0AE1\\u0B05-\\u0B0C]|[\\u0B0F\\u0B10\\u0B13-\\u0B28\\u0B2A-\\u0B30\\u0B32\\u0B33\\u0B35-\\u0B39\\u0B3D\\u0B5C]|[\\u0B5D\\u0B5F-\\u0B61\\u0B71\\u0B83\\u0B85-\\u0B8A\\u0B8E-\\u0B90\\u0B92-\\u0B95\\u0B99]|[\\u0B9A\\u0B9C\\u0B9E\\u0B9F\\u0BA3\\u0BA4\\u0BA8-\\u0BAA\\u0BAE-\\u0BB9\\u0BD0]|[\\u0C05-\\u0C0C\\u0C0E-\\u0C10\\u0C12-\\u0C28\\u0C2A-\\u0C33\\u0C35-\\u0C39\\u0C3D]|[\\u0C58\\u0C59\\u0C60\\u0C61\\u0C85-\\u0C8C\\u0C8E-\\u0C90\\u0C92-\\u0CA8\\u0CAA-\\u0CB3]|[\\u0CB5-\\u0CB9\\u0CBD\\u0CDE\\u0CE0\\u0CE1\\u0CF1\\u0CF2\\u0D05-\\u0D0C\\u0D0E-\\u0D10]|[\\u0D12-\\u0D3A\\u0D3D\\u0D4E\\u0D60\\u0D61\\u0D7A-\\u0D7F\\u0D85-\\u0D96\\u0D9A-\\u0DB1]|[\\u0DB3-\\u0DBB\\u0DBD\\u0DC0-\\u0DC6\\u0E01-\\u0E30\\u0E32\\u0E33\\u0E40-\\u0E46\\u0E81]|[\\u0E82\\u0E84\\u0E87\\u0E88\\u0E8A\\u0E8D\\u0E94-\\u0E97\\u0E99-\\u0E9F\\u0EA1-\\u0EA3]|[\\u0EA5\\u0EA7\\u0EAA\\u0EAB\\u0EAD-\\u0EB0\\u0EB2\\u0EB3\\u0EBD\\u0EC0-\\u0EC4\\u0EC6]|[\\u0EDC-\\u0EDF\\u0F00\\u0F40-\\u0F47\\u0F49-\\u0F6C\\u0F88-\\u0F8C\\u1000-\\u102A]|[\\u103F\\u1050-\\u1055\\u105A-\\u105D\\u1061\\u1065\\u1066\\u106E-\\u1070\\u1075-\\u1081]|[\\u108E\\u10A0-\\u10C5\\u10C7\\u10CD\\u10D0-\\u10FA\\u10FC-\\u1248\\u124A-\\u124D]|[\\u1250-\\u1256\\u1258\\u125A-\\u125D\\u1260-\\u1288\\u128A-\\u128D\\u1290-\\u12B0]|[\\u12B2-\\u12B5\\u12B8-\\u12BE\\u12C0\\u12C2-\\u12C5\\u12C8-\\u12D6\\u12D8-\\u1310]|[\\u1312-\\u1315\\u1318-\\u135A\\u1380-\\u138F\\u13A0-\\u13F4\\u1401-\\u166C]|[\\u166F-\\u167F\\u1681-\\u169A\\u16A0-\\u16EA\\u1700-\\u170C\\u170E-\\u1711]|[\\u1720-\\u1731\\u1740-\\u1751\\u1760-\\u176C\\u176E-\\u1770\\u1780-\\u17B3\\u17D7]|[\\u17DC\\u1820-\\u1877\\u1880-\\u18A8\\u18AA\\u18B0-\\u18F5\\u1900-\\u191C]|[\\u1950-\\u196D\\u1970-\\u1974\\u1980-\\u19AB\\u19C1-\\u19C7\\u1A00-\\u1A16]|[\\u1A20-\\u1A54\\u1AA7\\u1B05-\\u1B33\\u1B45-\\u1B4B\\u1B83-\\u1BA0\\u1BAE\\u1BAF]|[\\u1BBA-\\u1BE5\\u1C00-\\u1C23\\u1C4D-\\u1C4F\\u1C5A-\\u1C7D\\u1CE9-\\u1CEC]|[\\u1CEE-\\u1CF1\\u1CF5\\u1CF6\\u1D00-\\u1DBF\\u1E00-\\u1F15\\u1F18-\\u1F1D]|[\\u1F20-\\u1F45\\u1F48-\\u1F4D\\u1F50-\\u1F57\\u1F59\\u1F5B\\u1F5D\\u1F5F-\\u1F7D]|[\\u1F80-\\u1FB4\\u1FB6-\\u1FBC\\u1FBE\\u1FC2-\\u1FC4\\u1FC6-\\u1FCC\\u1FD0-\\u1FD3]|[\\u1FD6-\\u1FDB\\u1FE0-\\u1FEC\\u1FF2-\\u1FF4\\u1FF6-\\u1FFC\\u2071\\u207F]|[\\u2090-\\u209C\\u2102\\u2107\\u210A-\\u2113\\u2115\\u2119-\\u211D\\u2124\\u2126\\u2128]|[\\u212A-\\u212D\\u212F-\\u2139\\u213C-\\u213F\\u2145-\\u2149\\u214E\\u2183\\u2184]|[\\u2C00-\\u2C2E\\u2C30-\\u2C5E\\u2C60-\\u2CE4\\u2CEB-\\u2CEE\\u2CF2\\u2CF3]|[\\u2D00-\\u2D25\\u2D27\\u2D2D\\u2D30-\\u2D67\\u2D6F\\u2D80-\\u2D96\\u2DA0-\\u2DA6]|[\\u2DA8-\\u2DAE\\u2DB0-\\u2DB6\\u2DB8-\\u2DBE\\u2DC0-\\u2DC6\\u2DC8-\\u2DCE]|[\\u2DD0-\\u2DD6\\u2DD8-\\u2DDE\\u2E2F\\u3005\\u3006\\u3031-\\u3035\\u303B\\u303C]|[\\u3041-\\u3096\\u309D-\\u309F\\u30A1-\\u30FA\\u30FC-\\u30FF\\u3105-\\u312D]|[\\u3131-\\u318E\\u31A0-\\u31BA\\u31F0-\\u31FF\\u3400-\\u4DB5\\u4E00-\\u9FCC]|[\\uA000-\\uA48C\\uA4D0-\\uA4FD\\uA500-\\uA60C\\uA610-\\uA61F\\uA62A\\uA62B]|[\\uA640-\\uA66E\\uA67F-\\uA697\\uA6A0-\\uA6E5\\uA717-\\uA71F\\uA722-\\uA788]|[\\uA78B-\\uA78E\\uA790-\\uA793\\uA7A0-\\uA7AA\\uA7F8-\\uA801\\uA803-\\uA805]|[\\uA807-\\uA80A\\uA80C-\\uA822\\uA840-\\uA873\\uA882-\\uA8B3\\uA8F2-\\uA8F7\\uA8FB]|[\\uA90A-\\uA925\\uA930-\\uA946\\uA960-\\uA97C\\uA984-\\uA9B2\\uA9CF\\uAA00-\\uAA28]|[\\uAA40-\\uAA42\\uAA44-\\uAA4B\\uAA60-\\uAA76\\uAA7A\\uAA80-\\uAAAF\\uAAB1\\uAAB5]|[\\uAAB6\\uAAB9-\\uAABD\\uAAC0\\uAAC2\\uAADB-\\uAADD\\uAAE0-\\uAAEA\\uAAF2-\\uAAF4]|[\\uAB01-\\uAB06\\uAB09-\\uAB0E\\uAB11-\\uAB16\\uAB20-\\uAB26\\uAB28-\\uAB2E]|[\\uABC0-\\uABE2\\uAC00-\\uD7A3\\uD7B0-\\uD7C6\\uD7CB-\\uD7FB\\uF900-\\uFA6D]|[\\uFA70-\\uFAD9\\uFB00-\\uFB06\\uFB13-\\uFB17\\uFB1D\\uFB1F-\\uFB28\\uFB2A-\\uFB36]|[\\uFB38-\\uFB3C\\uFB3E\\uFB40\\uFB41\\uFB43\\uFB44\\uFB46-\\uFBB1\\uFBD3-\\uFD3D]|[\\uFD50-\\uFD8F\\uFD92-\\uFDC7\\uFDF0-\\uFDFB\\uFE70-\\uFE74\\uFE76-\\uFEFC]|[\\uFF21-\\uFF3A\\uFF41-\\uFF5A\\uFF66-\\uFFBE\\uFFC2-\\uFFC7\\uFFCA-\\uFFCF]|[\\uFFD2-\\uFFD7\\uFFDA-\\uFFDC])/, /^(?:\\|)/, /^(?:\\|)/, /^(?:\\))/, /^(?:\\()/, /^(?:\\])/, /^(?:\\[)/, /^(?:(\\}))/, /^(?:\\{)/, /^(?:[^\\[\\]\\(\\)\\{\\}\\|\\\"]+)/, /^(?:\")/, /^(?:(\\r?\\n)+)/, /^(?:\\s)/, /^(?:$)/],\n conditions: { \"callbackargs\": { \"rules\": [11, 12, 15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"callbackname\": { \"rules\": [8, 9, 10, 15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"href\": { \"rules\": [15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"click\": { \"rules\": [15, 18, 27, 28, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"dottedEdgeText\": { \"rules\": [15, 18, 67, 69, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"thickEdgeText\": { \"rules\": [15, 18, 64, 66, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"edgeText\": { \"rules\": [15, 18, 61, 63, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"trapText\": { \"rules\": [15, 18, 70, 73, 75, 77, 81, 83, 84, 85, 86, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"ellipseText\": { \"rules\": [15, 18, 70, 71, 72, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"text\": { \"rules\": [15, 18, 70, 73, 74, 75, 76, 77, 80, 81, 82, 83, 87, 88, 100, 101, 102, 103, 104, 105, 106, 107, 108], \"inclusive\": false }, \"vertex\": { \"rules\": [15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"dir\": { \"rules\": [15, 18, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"acc_descr_multiline\": { \"rules\": [5, 6, 15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"acc_descr\": { \"rules\": [3, 15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"acc_title\": { \"rules\": [1, 15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"md_string\": { \"rules\": [13, 14, 15, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"string\": { \"rules\": [15, 16, 17, 18, 70, 73, 75, 77, 81, 83, 87, 88, 101, 103, 105, 107], \"inclusive\": false }, \"INITIAL\": { \"rules\": [0, 2, 4, 7, 15, 18, 19, 20, 21, 22, 23, 24, 25, 26, 29, 30, 31, 32, 33, 34, 35, 36, 37, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 64, 65, 67, 68, 70, 73, 75, 77, 78, 79, 81, 83, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 101, 103, 105, 107, 109, 110, 111, 112], \"inclusive\": true } }\n };\n return lexer2;\n }();\n parser2.lexer = lexer;\n function Parser() {\n this.yy = {};\n }\n Parser.prototype = parser2;\n parser2.Parser = Parser;\n return new Parser();\n}();\nparser.parser = parser;\nconst parser$1 = parser;\nconst MERMAID_DOM_ID_PREFIX = \"flowchart-\";\nlet vertexCounter = 0;\nlet config = getConfig();\nlet vertices = {};\nlet edges = [];\nlet classes = {};\nlet subGraphs = [];\nlet subGraphLookup = {};\nlet tooltips = {};\nlet subCount = 0;\nlet firstGraphFlag = true;\nlet direction;\nlet version;\nlet funs = [];\nconst sanitizeText = (txt) => common.sanitizeText(txt, config);\nconst lookUpDomId = function(id) {\n const vertexKeys = Object.keys(vertices);\n for (const vertexKey of vertexKeys) {\n if (vertices[vertexKey].id === id) {\n return vertices[vertexKey].domId;\n }\n }\n return id;\n};\nconst addVertex = function(_id, textObj, type, style, classes2, dir, props = {}) {\n let txt;\n let id = _id;\n if (id === void 0) {\n return;\n }\n if (id.trim().length === 0) {\n return;\n }\n if (vertices[id] === void 0) {\n vertices[id] = {\n id,\n labelType: \"text\",\n domId: MERMAID_DOM_ID_PREFIX + id + \"-\" + vertexCounter,\n styles: [],\n classes: []\n };\n }\n vertexCounter++;\n if (textObj !== void 0) {\n config = getConfig();\n txt = sanitizeText(textObj.text.trim());\n vertices[id].labelType = textObj.type;\n if (txt[0] === '\"' && txt[txt.length - 1] === '\"') {\n txt = txt.substring(1, txt.length - 1);\n }\n vertices[id].text = txt;\n } else {\n if (vertices[id].text === void 0) {\n vertices[id].text = _id;\n }\n }\n if (type !== void 0) {\n vertices[id].type = type;\n }\n if (style !== void 0 && style !== null) {\n style.forEach(function(s) {\n vertices[id].styles.push(s);\n });\n }\n if (classes2 !== void 0 && classes2 !== null) {\n classes2.forEach(function(s) {\n vertices[id].classes.push(s);\n });\n }\n if (dir !== void 0) {\n vertices[id].dir = dir;\n }\n if (vertices[id].props === void 0) {\n vertices[id].props = props;\n } else if (props !== void 0) {\n Object.assign(vertices[id].props, props);\n }\n};\nconst addSingleLink = function(_start, _end, type) {\n let start = _start;\n let end = _end;\n const edge = { start, end, type: void 0, text: \"\", labelType: \"text\" };\n log.info(\"abc78 Got edge...\", edge);\n const linkTextObj = type.text;\n if (linkTextObj !== void 0) {\n edge.text = sanitizeText(linkTextObj.text.trim());\n if (edge.text[0] === '\"' && edge.text[edge.text.length - 1] === '\"') {\n edge.text = edge.text.substring(1, edge.text.length - 1);\n }\n edge.labelType = linkTextObj.type;\n }\n if (type !== void 0) {\n edge.type = type.type;\n edge.stroke = type.stroke;\n edge.length = type.length;\n }\n if ((edge == null ? void 0 : edge.length) > 10) {\n edge.length = 10;\n }\n if (edges.length < (config.maxEdges ?? 500)) {\n log.info(\"abc78 pushing edge...\");\n edges.push(edge);\n } else {\n throw new Error(\n `Edge limit exceeded. ${edges.length} edges found, but the limit is ${config.maxEdges}.\n\nInitialize mermaid with maxEdges set to a higher number to allow more edges.\nYou cannot set this config via configuration inside the diagram as it is a secure config.\nYou have to call mermaid.initialize.`\n );\n }\n};\nconst addLink = function(_start, _end, type) {\n log.info(\"addLink (abc78)\", _start, _end, type);\n let i, j;\n for (i = 0; i < _start.length; i++) {\n for (j = 0; j < _end.length; j++) {\n addSingleLink(_start[i], _end[j], type);\n }\n }\n};\nconst updateLinkInterpolate = function(positions, interp) {\n positions.forEach(function(pos) {\n if (pos === \"default\") {\n edges.defaultInterpolate = interp;\n } else {\n edges[pos].interpolate = interp;\n }\n });\n};\nconst updateLink = function(positions, style) {\n positions.forEach(function(pos) {\n if (pos >= edges.length) {\n throw new Error(\n `The index ${pos} for linkStyle is out of bounds. Valid indices for linkStyle are between 0 and ${edges.length - 1}. 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{\n _.forEach(vs, function (v) {\n g.node(v).rank += delta;\n });\n }\n });\n}\n\nfunction addBorderNode(g, prefix, rank, order) {\n var node = {\n width: 0,\n height: 0,\n };\n if (arguments.length >= 4) {\n node.rank = rank;\n node.order = order;\n }\n return addDummyNode(g, 'border', node, prefix);\n}\n\nfunction maxRank(g) {\n return _.max(\n _.map(g.nodes(), function (v) {\n var rank = g.node(v).rank;\n if (!_.isUndefined(rank)) {\n return rank;\n }\n })\n );\n}\n\n/*\n * Partition a collection into two groups: `lhs` and `rhs`. If the supplied\n * function returns true for an entry it goes into `lhs`. Otherwise it goes\n * into `rhs.\n */\nfunction partition(collection, fn) {\n var result = { lhs: [], rhs: [] };\n _.forEach(collection, function (value) {\n if (fn(value)) {\n result.lhs.push(value);\n } else {\n result.rhs.push(value);\n }\n });\n return result;\n}\n\n/*\n * Returns a new function that wraps `fn` with a timer. The wrapper logs the\n * time it takes to execute the function.\n */\nfunction time(name, fn) {\n var start = _.now();\n try {\n return fn();\n } finally {\n console.log(name + ' time: ' + (_.now() - start) + 'ms');\n }\n}\n\nfunction notime(name, fn) {\n return fn();\n}\n", "import * as _ from 'lodash-es';\nimport * as util from './util.js';\n\nexport { addBorderSegments };\n\nfunction addBorderSegments(g) {\n function dfs(v) {\n var children = g.children(v);\n var node = g.node(v);\n if (children.length) {\n _.forEach(children, dfs);\n }\n\n if (_.has(node, 'minRank')) {\n node.borderLeft = [];\n node.borderRight = [];\n for (var rank = node.minRank, maxRank = node.maxRank + 1; rank < maxRank; ++rank) {\n addBorderNode(g, 'borderLeft', '_bl', v, node, rank);\n addBorderNode(g, 'borderRight', '_br', v, node, rank);\n }\n }\n }\n\n _.forEach(g.children(), dfs);\n}\n\nfunction addBorderNode(g, prop, prefix, sg, sgNode, rank) {\n var label = { width: 0, height: 0, rank: rank, borderType: prop };\n var prev = sgNode[prop][rank - 1];\n var curr = util.addDummyNode(g, 'border', label, prefix);\n sgNode[prop][rank] = curr;\n g.setParent(curr, sg);\n if (prev) {\n g.setEdge(prev, curr, { weight: 1 });\n }\n}\n", "import * as _ from 'lodash-es';\n\nexport { adjust, undo };\n\nfunction adjust(g) {\n var rankDir = g.graph().rankdir.toLowerCase();\n if (rankDir === 'lr' || rankDir === 'rl') {\n swapWidthHeight(g);\n }\n}\n\nfunction undo(g) {\n var rankDir = g.graph().rankdir.toLowerCase();\n if (rankDir === 'bt' || rankDir === 'rl') {\n reverseY(g);\n }\n\n if (rankDir === 'lr' || rankDir === 'rl') {\n swapXY(g);\n swapWidthHeight(g);\n }\n}\n\nfunction swapWidthHeight(g) {\n _.forEach(g.nodes(), function (v) {\n swapWidthHeightOne(g.node(v));\n });\n _.forEach(g.edges(), function (e) {\n swapWidthHeightOne(g.edge(e));\n });\n}\n\nfunction swapWidthHeightOne(attrs) {\n var w = attrs.width;\n attrs.width = attrs.height;\n attrs.height = w;\n}\n\nfunction reverseY(g) {\n _.forEach(g.nodes(), function (v) {\n reverseYOne(g.node(v));\n });\n\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n _.forEach(edge.points, reverseYOne);\n if (_.has(edge, 'y')) {\n reverseYOne(edge);\n }\n });\n}\n\nfunction reverseYOne(attrs) {\n attrs.y = -attrs.y;\n}\n\nfunction swapXY(g) {\n _.forEach(g.nodes(), function (v) {\n swapXYOne(g.node(v));\n });\n\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n _.forEach(edge.points, swapXYOne);\n if (_.has(edge, 'x')) {\n swapXYOne(edge);\n }\n });\n}\n\nfunction swapXYOne(attrs) {\n var x = attrs.x;\n attrs.x = attrs.y;\n attrs.y = x;\n}\n", "/*\n * Simple doubly linked list implementation derived from Cormen, et al.,\n * \"Introduction to Algorithms\".\n */\n\nexport { List };\n\nclass List {\n constructor() {\n var sentinel = {};\n sentinel._next = sentinel._prev = sentinel;\n this._sentinel = sentinel;\n }\n dequeue() {\n var sentinel = this._sentinel;\n var entry = sentinel._prev;\n if (entry !== sentinel) {\n unlink(entry);\n return entry;\n }\n }\n enqueue(entry) {\n var sentinel = this._sentinel;\n if (entry._prev && entry._next) {\n unlink(entry);\n }\n entry._next = sentinel._next;\n sentinel._next._prev = entry;\n sentinel._next = entry;\n entry._prev = sentinel;\n }\n toString() {\n var strs = [];\n var sentinel = this._sentinel;\n var curr = sentinel._prev;\n while (curr !== sentinel) {\n strs.push(JSON.stringify(curr, filterOutLinks));\n curr = curr._prev;\n }\n return '[' + strs.join(', ') + ']';\n }\n}\n\nfunction unlink(entry) {\n entry._prev._next = entry._next;\n entry._next._prev = entry._prev;\n delete entry._next;\n delete entry._prev;\n}\n\nfunction filterOutLinks(k, v) {\n if (k !== '_next' && k !== '_prev') {\n return v;\n }\n}\n", "import * as _ from 'lodash-es';\nimport { Graph } from '../graphlib/index.js';\nimport { List } from './data/list.js';\n\n/*\n * A greedy heuristic for finding a feedback arc set for a graph. A feedback\n * arc set is a set of edges that can be removed to make a graph acyclic.\n * The algorithm comes from: P. Eades, X. Lin, and W. F. Smyth, \"A fast and\n * effective heuristic for the feedback arc set problem.\" This implementation\n * adjusts that from the paper to allow for weighted edges.\n */\nexport { greedyFAS };\n\nvar DEFAULT_WEIGHT_FN = _.constant(1);\n\nfunction greedyFAS(g, weightFn) {\n if (g.nodeCount() <= 1) {\n return [];\n }\n var state = buildState(g, weightFn || DEFAULT_WEIGHT_FN);\n var results = doGreedyFAS(state.graph, state.buckets, state.zeroIdx);\n\n // Expand multi-edges\n return _.flatten(\n _.map(results, function (e) {\n return g.outEdges(e.v, e.w);\n })\n );\n}\n\nfunction doGreedyFAS(g, buckets, zeroIdx) {\n var results = [];\n var sources = buckets[buckets.length - 1];\n var sinks = buckets[0];\n\n var entry;\n while (g.nodeCount()) {\n while ((entry = sinks.dequeue())) {\n removeNode(g, buckets, zeroIdx, entry);\n }\n while ((entry = sources.dequeue())) {\n removeNode(g, buckets, zeroIdx, entry);\n }\n if (g.nodeCount()) {\n for (var i = buckets.length - 2; i > 0; --i) {\n entry = buckets[i].dequeue();\n if (entry) {\n results = results.concat(removeNode(g, buckets, zeroIdx, entry, true));\n break;\n }\n }\n }\n }\n\n return results;\n}\n\nfunction removeNode(g, buckets, zeroIdx, entry, collectPredecessors) {\n var results = collectPredecessors ? [] : undefined;\n\n _.forEach(g.inEdges(entry.v), function (edge) {\n var weight = g.edge(edge);\n var uEntry = g.node(edge.v);\n\n if (collectPredecessors) {\n results.push({ v: edge.v, w: edge.w });\n }\n\n uEntry.out -= weight;\n assignBucket(buckets, zeroIdx, uEntry);\n });\n\n _.forEach(g.outEdges(entry.v), function (edge) {\n var weight = g.edge(edge);\n var w = edge.w;\n var wEntry = g.node(w);\n wEntry['in'] -= weight;\n assignBucket(buckets, zeroIdx, wEntry);\n });\n\n g.removeNode(entry.v);\n\n return results;\n}\n\nfunction buildState(g, weightFn) {\n var fasGraph = new Graph();\n var maxIn = 0;\n var maxOut = 0;\n\n _.forEach(g.nodes(), function (v) {\n fasGraph.setNode(v, { v: v, in: 0, out: 0 });\n });\n\n // Aggregate weights on nodes, but also sum the weights across multi-edges\n // into a single edge for the fasGraph.\n _.forEach(g.edges(), function (e) {\n var prevWeight = fasGraph.edge(e.v, e.w) || 0;\n var weight = weightFn(e);\n var edgeWeight = prevWeight + weight;\n fasGraph.setEdge(e.v, e.w, edgeWeight);\n maxOut = Math.max(maxOut, (fasGraph.node(e.v).out += weight));\n maxIn = Math.max(maxIn, (fasGraph.node(e.w)['in'] += weight));\n });\n\n var buckets = _.range(maxOut + maxIn + 3).map(function () {\n return new List();\n });\n var zeroIdx = maxIn + 1;\n\n _.forEach(fasGraph.nodes(), function (v) {\n assignBucket(buckets, zeroIdx, fasGraph.node(v));\n });\n\n return { graph: fasGraph, buckets: buckets, zeroIdx: zeroIdx };\n}\n\nfunction assignBucket(buckets, zeroIdx, entry) {\n if (!entry.out) {\n buckets[0].enqueue(entry);\n } else if (!entry['in']) {\n buckets[buckets.length - 1].enqueue(entry);\n } else {\n buckets[entry.out - entry['in'] + zeroIdx].enqueue(entry);\n }\n}\n", "import * as _ from 'lodash-es';\nimport { greedyFAS } from './greedy-fas.js';\n\nexport { run, undo };\n\nfunction run(g) {\n var fas = g.graph().acyclicer === 'greedy' ? greedyFAS(g, weightFn(g)) : dfsFAS(g);\n _.forEach(fas, function (e) {\n var label = g.edge(e);\n g.removeEdge(e);\n label.forwardName = e.name;\n label.reversed = true;\n g.setEdge(e.w, e.v, label, _.uniqueId('rev'));\n });\n\n function weightFn(g) {\n return function (e) {\n return g.edge(e).weight;\n };\n }\n}\n\nfunction dfsFAS(g) {\n var fas = [];\n var stack = {};\n var visited = {};\n\n function dfs(v) {\n if (_.has(visited, v)) {\n return;\n }\n visited[v] = true;\n stack[v] = true;\n _.forEach(g.outEdges(v), function (e) {\n if (_.has(stack, e.w)) {\n fas.push(e);\n } else {\n dfs(e.w);\n }\n });\n delete stack[v];\n }\n\n _.forEach(g.nodes(), dfs);\n return fas;\n}\n\nfunction undo(g) {\n _.forEach(g.edges(), function (e) {\n var label = g.edge(e);\n if (label.reversed) {\n g.removeEdge(e);\n\n var forwardName = label.forwardName;\n delete label.reversed;\n delete label.forwardName;\n g.setEdge(e.w, e.v, label, forwardName);\n }\n });\n}\n", "import * as _ from 'lodash-es';\nimport * as util from './util.js';\n\nexport { run, undo };\n\n/*\n * Breaks any long edges in the graph into short segments that span 1 layer\n * each. This operation is undoable with the denormalize function.\n *\n * Pre-conditions:\n *\n * 1. The input graph is a DAG.\n * 2. Each node in the graph has a \"rank\" property.\n *\n * Post-condition:\n *\n * 1. All edges in the graph have a length of 1.\n * 2. Dummy nodes are added where edges have been split into segments.\n * 3. The graph is augmented with a \"dummyChains\" attribute which contains\n * the first dummy in each chain of dummy nodes produced.\n */\nfunction run(g) {\n g.graph().dummyChains = [];\n _.forEach(g.edges(), function (edge) {\n normalizeEdge(g, edge);\n });\n}\n\nfunction normalizeEdge(g, e) {\n var v = e.v;\n var vRank = g.node(v).rank;\n var w = e.w;\n var wRank = g.node(w).rank;\n var name = e.name;\n var edgeLabel = g.edge(e);\n var labelRank = edgeLabel.labelRank;\n\n if (wRank === vRank + 1) return;\n\n g.removeEdge(e);\n\n var dummy, attrs, i;\n for (i = 0, ++vRank; vRank < wRank; ++i, ++vRank) {\n edgeLabel.points = [];\n attrs = {\n width: 0,\n height: 0,\n edgeLabel: edgeLabel,\n edgeObj: e,\n rank: vRank,\n };\n dummy = util.addDummyNode(g, 'edge', attrs, '_d');\n if (vRank === labelRank) {\n attrs.width = edgeLabel.width;\n attrs.height = edgeLabel.height;\n // @ts-expect-error\n attrs.dummy = 'edge-label';\n // @ts-expect-error\n attrs.labelpos = edgeLabel.labelpos;\n }\n g.setEdge(v, dummy, { weight: edgeLabel.weight }, name);\n if (i === 0) {\n g.graph().dummyChains.push(dummy);\n }\n v = dummy;\n }\n\n g.setEdge(v, w, { weight: edgeLabel.weight }, name);\n}\n\nfunction undo(g) {\n _.forEach(g.graph().dummyChains, function (v) {\n var node = g.node(v);\n var origLabel = node.edgeLabel;\n var w;\n g.setEdge(node.edgeObj, origLabel);\n while (node.dummy) {\n w = g.successors(v)[0];\n g.removeNode(v);\n origLabel.points.push({ x: node.x, y: node.y });\n if (node.dummy === 'edge-label') {\n origLabel.x = node.x;\n origLabel.y = node.y;\n origLabel.width = node.width;\n origLabel.height = node.height;\n }\n v = w;\n node = g.node(v);\n }\n });\n}\n", "import * as _ from 'lodash-es';\n\nexport { longestPath, slack };\n\n/*\n * Initializes ranks for the input graph using the longest path algorithm. This\n * algorithm scales well and is fast in practice, it yields rather poor\n * solutions. Nodes are pushed to the lowest layer possible, leaving the bottom\n * ranks wide and leaving edges longer than necessary. However, due to its\n * speed, this algorithm is good for getting an initial ranking that can be fed\n * into other algorithms.\n *\n * This algorithm does not normalize layers because it will be used by other\n * algorithms in most cases. If using this algorithm directly, be sure to\n * run normalize at the end.\n *\n * Pre-conditions:\n *\n * 1. Input graph is a DAG.\n * 2. Input graph node labels can be assigned properties.\n *\n * Post-conditions:\n *\n * 1. Each node will be assign an (unnormalized) \"rank\" property.\n */\nfunction longestPath(g) {\n var visited = {};\n\n function dfs(v) {\n var label = g.node(v);\n if (_.has(visited, v)) {\n return label.rank;\n }\n visited[v] = true;\n\n var rank = _.min(\n _.map(g.outEdges(v), function (e) {\n return dfs(e.w) - g.edge(e).minlen;\n })\n );\n\n if (\n rank === Number.POSITIVE_INFINITY || // return value of _.map([]) for Lodash 3\n rank === undefined || // return value of _.map([]) for Lodash 4\n rank === null\n ) {\n // return value of _.map([null])\n rank = 0;\n }\n\n return (label.rank = rank);\n }\n\n _.forEach(g.sources(), dfs);\n}\n\n/*\n * Returns the amount of slack for the given edge. The slack is defined as the\n * difference between the length of the edge and its minimum length.\n */\nfunction slack(g, e) {\n return g.node(e.w).rank - g.node(e.v).rank - g.edge(e).minlen;\n}\n", "import * as _ from 'lodash-es';\nimport { Graph } from '../../graphlib/index.js';\nimport { slack } from './util.js';\n\nexport { feasibleTree };\n\n/*\n * Constructs a spanning tree with tight edges and adjusted the input node's\n * ranks to achieve this. A tight edge is one that is has a length that matches\n * its \"minlen\" attribute.\n *\n * The basic structure for this function is derived from Gansner, et al., \"A\n * Technique for Drawing Directed Graphs.\"\n *\n * Pre-conditions:\n *\n * 1. Graph must be a DAG.\n * 2. Graph must be connected.\n * 3. Graph must have at least one node.\n * 5. Graph nodes must have been previously assigned a \"rank\" property that\n * respects the \"minlen\" property of incident edges.\n * 6. Graph edges must have a \"minlen\" property.\n *\n * Post-conditions:\n *\n * - Graph nodes will have their rank adjusted to ensure that all edges are\n * tight.\n *\n * Returns a tree (undirected graph) that is constructed using only \"tight\"\n * edges.\n */\nfunction feasibleTree(g) {\n var t = new Graph({ directed: false });\n\n // Choose arbitrary node from which to start our tree\n var start = g.nodes()[0];\n var size = g.nodeCount();\n t.setNode(start, {});\n\n var edge, delta;\n while (tightTree(t, g) < size) {\n edge = findMinSlackEdge(t, g);\n delta = t.hasNode(edge.v) ? slack(g, edge) : -slack(g, edge);\n shiftRanks(t, g, delta);\n }\n\n return t;\n}\n\n/*\n * Finds a maximal tree of tight edges and returns the number of nodes in the\n * tree.\n */\nfunction tightTree(t, g) {\n function dfs(v) {\n _.forEach(g.nodeEdges(v), function (e) {\n var edgeV = e.v,\n w = v === edgeV ? e.w : edgeV;\n if (!t.hasNode(w) && !slack(g, e)) {\n t.setNode(w, {});\n t.setEdge(v, w, {});\n dfs(w);\n }\n });\n }\n\n _.forEach(t.nodes(), dfs);\n return t.nodeCount();\n}\n\n/*\n * Finds the edge with the smallest slack that is incident on tree and returns\n * it.\n */\nfunction findMinSlackEdge(t, g) {\n return _.minBy(g.edges(), function (e) {\n if (t.hasNode(e.v) !== t.hasNode(e.w)) {\n return slack(g, e);\n }\n });\n}\n\nfunction shiftRanks(t, g, delta) {\n _.forEach(t.nodes(), function (v) {\n g.node(v).rank += delta;\n });\n}\n", "import * as _ from 'lodash-es';\nimport { PriorityQueue } from '../data/priority-queue.js';\n\nexport { dijkstra };\n\nvar DEFAULT_WEIGHT_FUNC = _.constant(1);\n\nfunction dijkstra(g, source, weightFn, edgeFn) {\n return runDijkstra(\n g,\n String(source),\n weightFn || DEFAULT_WEIGHT_FUNC,\n edgeFn ||\n function (v) {\n return g.outEdges(v);\n }\n );\n}\n\nfunction runDijkstra(g, source, weightFn, edgeFn) {\n var results = {};\n var pq = new PriorityQueue();\n var v, vEntry;\n\n var updateNeighbors = function (edge) {\n var w = edge.v !== v ? edge.v : edge.w;\n var wEntry = results[w];\n var weight = weightFn(edge);\n var distance = vEntry.distance + weight;\n\n if (weight < 0) {\n throw new Error(\n 'dijkstra does not allow negative edge weights. ' +\n 'Bad edge: ' +\n edge +\n ' Weight: ' +\n weight\n );\n }\n\n if (distance < wEntry.distance) {\n wEntry.distance = distance;\n wEntry.predecessor = v;\n pq.decrease(w, distance);\n }\n };\n\n g.nodes().forEach(function (v) {\n var distance = v === source ? 0 : Number.POSITIVE_INFINITY;\n results[v] = { distance: distance };\n pq.add(v, distance);\n });\n\n while (pq.size() > 0) {\n v = pq.removeMin();\n vEntry = results[v];\n if (vEntry.distance === Number.POSITIVE_INFINITY) {\n break;\n }\n\n edgeFn(v).forEach(updateNeighbors);\n }\n\n return results;\n}\n", "import * as _ from 'lodash-es';\n\nexport { floydWarshall };\n\nvar DEFAULT_WEIGHT_FUNC = _.constant(1);\n\nfunction floydWarshall(g, weightFn, edgeFn) {\n return runFloydWarshall(\n g,\n weightFn || DEFAULT_WEIGHT_FUNC,\n edgeFn ||\n function (v) {\n return g.outEdges(v);\n }\n );\n}\n\nfunction runFloydWarshall(g, weightFn, edgeFn) {\n var results = {};\n var nodes = g.nodes();\n\n nodes.forEach(function (v) {\n results[v] = {};\n results[v][v] = { distance: 0 };\n nodes.forEach(function (w) {\n if (v !== w) {\n results[v][w] = { distance: Number.POSITIVE_INFINITY };\n }\n });\n edgeFn(v).forEach(function (edge) {\n var w = edge.v === v ? edge.w : edge.v;\n var d = weightFn(edge);\n results[v][w] = { distance: d, predecessor: v };\n });\n });\n\n nodes.forEach(function (k) {\n var rowK = results[k];\n nodes.forEach(function (i) {\n var rowI = results[i];\n nodes.forEach(function (j) {\n var ik = rowI[k];\n var kj = rowK[j];\n var ij = rowI[j];\n var altDistance = ik.distance + kj.distance;\n if (altDistance < ij.distance) {\n ij.distance = altDistance;\n ij.predecessor = kj.predecessor;\n }\n });\n });\n });\n\n return results;\n}\n", "import * as _ from 'lodash-es';\n\nexport { topsort, CycleException };\n\ntopsort.CycleException = CycleException;\n\nfunction topsort(g) {\n var visited = {};\n var stack = {};\n var results = [];\n\n function visit(node) {\n if (_.has(stack, node)) {\n throw new CycleException();\n }\n\n if (!_.has(visited, node)) {\n stack[node] = true;\n visited[node] = true;\n _.each(g.predecessors(node), visit);\n delete stack[node];\n results.push(node);\n }\n }\n\n _.each(g.sinks(), visit);\n\n if (_.size(visited) !== g.nodeCount()) {\n throw new CycleException();\n }\n\n return results;\n}\n\nfunction CycleException() {}\nCycleException.prototype = new Error(); // must be an instance of Error to pass testing\n", "import * as _ from 'lodash-es';\n\nexport { dfs };\n\n/*\n * A helper that preforms a pre- or post-order traversal on the input graph\n * and returns the nodes in the order they were visited. If the graph is\n * undirected then this algorithm will navigate using neighbors. If the graph\n * is directed then this algorithm will navigate using successors.\n *\n * Order must be one of \"pre\" or \"post\".\n */\nfunction dfs(g, vs, order) {\n if (!_.isArray(vs)) {\n vs = [vs];\n }\n\n var navigation = (g.isDirected() ? g.successors : g.neighbors).bind(g);\n\n var acc = [];\n var visited = {};\n _.each(vs, function (v) {\n if (!g.hasNode(v)) {\n throw new Error('Graph does not have node: ' + v);\n }\n\n doDfs(g, v, order === 'post', visited, navigation, acc);\n });\n return acc;\n}\n\nfunction doDfs(g, v, postorder, visited, navigation, acc) {\n if (!_.has(visited, v)) {\n visited[v] = true;\n\n if (!postorder) {\n acc.push(v);\n }\n _.each(navigation(v), function (w) {\n doDfs(g, w, postorder, visited, navigation, acc);\n });\n if (postorder) {\n acc.push(v);\n }\n }\n}\n", "import { dfs } from './dfs.js';\n\nexport { postorder };\n\nfunction postorder(g, vs) {\n return dfs(g, vs, 'post');\n}\n", "import { dfs } from './dfs.js';\n\nexport { preorder };\n\nfunction preorder(g, vs) {\n return dfs(g, vs, 'pre');\n}\n", "import * as _ from 'lodash-es';\nimport * as alg from '../../graphlib/alg/index.js';\nimport { simplify } from '../util.js';\nimport { feasibleTree } from './feasible-tree.js';\nimport { longestPath, slack } from './util.js';\n\nexport { networkSimplex };\n\n// Expose some internals for testing purposes\nnetworkSimplex.initLowLimValues = initLowLimValues;\nnetworkSimplex.initCutValues = initCutValues;\nnetworkSimplex.calcCutValue = calcCutValue;\nnetworkSimplex.leaveEdge = leaveEdge;\nnetworkSimplex.enterEdge = enterEdge;\nnetworkSimplex.exchangeEdges = exchangeEdges;\n\n/*\n * The network simplex algorithm assigns ranks to each node in the input graph\n * and iteratively improves the ranking to reduce the length of edges.\n *\n * Preconditions:\n *\n * 1. The input graph must be a DAG.\n * 2. All nodes in the graph must have an object value.\n * 3. All edges in the graph must have \"minlen\" and \"weight\" attributes.\n *\n * Postconditions:\n *\n * 1. All nodes in the graph will have an assigned \"rank\" attribute that has\n * been optimized by the network simplex algorithm. Ranks start at 0.\n *\n *\n * A rough sketch of the algorithm is as follows:\n *\n * 1. Assign initial ranks to each node. We use the longest path algorithm,\n * which assigns ranks to the lowest position possible. In general this\n * leads to very wide bottom ranks and unnecessarily long edges.\n * 2. Construct a feasible tight tree. A tight tree is one such that all\n * edges in the tree have no slack (difference between length of edge\n * and minlen for the edge). This by itself greatly improves the assigned\n * rankings by shorting edges.\n * 3. Iteratively find edges that have negative cut values. Generally a\n * negative cut value indicates that the edge could be removed and a new\n * tree edge could be added to produce a more compact graph.\n *\n * Much of the algorithms here are derived from Gansner, et al., \"A Technique\n * for Drawing Directed Graphs.\" The structure of the file roughly follows the\n * structure of the overall algorithm.\n */\nfunction networkSimplex(g) {\n g = simplify(g);\n longestPath(g);\n var t = feasibleTree(g);\n initLowLimValues(t);\n initCutValues(t, g);\n\n var e, f;\n while ((e = leaveEdge(t))) {\n f = enterEdge(t, g, e);\n exchangeEdges(t, g, e, f);\n }\n}\n\n/*\n * Initializes cut values for all edges in the tree.\n */\nfunction initCutValues(t, g) {\n var vs = alg.postorder(t, t.nodes());\n vs = vs.slice(0, vs.length - 1);\n _.forEach(vs, function (v) {\n assignCutValue(t, g, v);\n });\n}\n\nfunction assignCutValue(t, g, child) {\n var childLab = t.node(child);\n var parent = childLab.parent;\n t.edge(child, parent).cutvalue = calcCutValue(t, g, child);\n}\n\n/*\n * Given the tight tree, its graph, and a child in the graph calculate and\n * return the cut value for the edge between the child and its parent.\n */\nfunction calcCutValue(t, g, child) {\n var childLab = t.node(child);\n var parent = childLab.parent;\n // True if the child is on the tail end of the edge in the directed graph\n var childIsTail = true;\n // The graph's view of the tree edge we're inspecting\n var graphEdge = g.edge(child, parent);\n // The accumulated cut value for the edge between this node and its parent\n var cutValue = 0;\n\n if (!graphEdge) {\n childIsTail = false;\n graphEdge = g.edge(parent, child);\n }\n\n cutValue = graphEdge.weight;\n\n _.forEach(g.nodeEdges(child), function (e) {\n var isOutEdge = e.v === child,\n other = isOutEdge ? e.w : e.v;\n\n if (other !== parent) {\n var pointsToHead = isOutEdge === childIsTail,\n otherWeight = g.edge(e).weight;\n\n cutValue += pointsToHead ? otherWeight : -otherWeight;\n if (isTreeEdge(t, child, other)) {\n var otherCutValue = t.edge(child, other).cutvalue;\n cutValue += pointsToHead ? -otherCutValue : otherCutValue;\n }\n }\n });\n\n return cutValue;\n}\n\nfunction initLowLimValues(tree, root) {\n if (arguments.length < 2) {\n root = tree.nodes()[0];\n }\n dfsAssignLowLim(tree, {}, 1, root);\n}\n\nfunction dfsAssignLowLim(tree, visited, nextLim, v, parent) {\n var low = nextLim;\n var label = tree.node(v);\n\n visited[v] = true;\n _.forEach(tree.neighbors(v), function (w) {\n if (!_.has(visited, w)) {\n nextLim = dfsAssignLowLim(tree, visited, nextLim, w, v);\n }\n });\n\n label.low = low;\n label.lim = nextLim++;\n if (parent) {\n label.parent = parent;\n } else {\n // TODO should be able to remove this when we incrementally update low lim\n delete label.parent;\n }\n\n return nextLim;\n}\n\nfunction leaveEdge(tree) {\n return _.find(tree.edges(), function (e) {\n return tree.edge(e).cutvalue < 0;\n });\n}\n\nfunction enterEdge(t, g, edge) {\n var v = edge.v;\n var w = edge.w;\n\n // For the rest of this function we assume that v is the tail and w is the\n // head, so if we don't have this edge in the graph we should flip it to\n // match the correct orientation.\n if (!g.hasEdge(v, w)) {\n v = edge.w;\n w = edge.v;\n }\n\n var vLabel = t.node(v);\n var wLabel = t.node(w);\n var tailLabel = vLabel;\n var flip = false;\n\n // If the root is in the tail of the edge then we need to flip the logic that\n // checks for the head and tail nodes in the candidates function below.\n if (vLabel.lim > wLabel.lim) {\n tailLabel = wLabel;\n flip = true;\n }\n\n var candidates = _.filter(g.edges(), function (edge) {\n return (\n flip === isDescendant(t, t.node(edge.v), tailLabel) &&\n flip !== isDescendant(t, t.node(edge.w), tailLabel)\n );\n });\n\n return _.minBy(candidates, function (edge) {\n return slack(g, edge);\n });\n}\n\nfunction exchangeEdges(t, g, e, f) {\n var v = e.v;\n var w = e.w;\n t.removeEdge(v, w);\n t.setEdge(f.v, f.w, {});\n initLowLimValues(t);\n initCutValues(t, g);\n updateRanks(t, g);\n}\n\nfunction updateRanks(t, g) {\n var root = _.find(t.nodes(), function (v) {\n return !g.node(v).parent;\n });\n var vs = alg.preorder(t, root);\n vs = vs.slice(1);\n _.forEach(vs, function (v) {\n var parent = t.node(v).parent,\n edge = g.edge(v, parent),\n flipped = false;\n\n if (!edge) {\n edge = g.edge(parent, v);\n flipped = true;\n }\n\n g.node(v).rank = g.node(parent).rank + (flipped ? edge.minlen : -edge.minlen);\n });\n}\n\n/*\n * Returns true if the edge is in the tree.\n */\nfunction isTreeEdge(tree, u, v) {\n return tree.hasEdge(u, v);\n}\n\n/*\n * Returns true if the specified node is descendant of the root node per the\n * assigned low and lim attributes in the tree.\n */\nfunction isDescendant(tree, vLabel, rootLabel) {\n return rootLabel.low <= vLabel.lim && vLabel.lim <= rootLabel.lim;\n}\n", "import { feasibleTree } from './feasible-tree.js';\nimport { networkSimplex } from './network-simplex.js';\nimport { longestPath } from './util.js';\n\nexport { rank };\n\n/*\n * Assigns a rank to each node in the input graph that respects the \"minlen\"\n * constraint specified on edges between nodes.\n *\n * This basic structure is derived from Gansner, et al., \"A Technique for\n * Drawing Directed Graphs.\"\n *\n * Pre-conditions:\n *\n * 1. Graph must be a connected DAG\n * 2. Graph nodes must be objects\n * 3. Graph edges must have \"weight\" and \"minlen\" attributes\n *\n * Post-conditions:\n *\n * 1. Graph nodes will have a \"rank\" attribute based on the results of the\n * algorithm. Ranks can start at any index (including negative), we'll\n * fix them up later.\n */\nfunction rank(g) {\n switch (g.graph().ranker) {\n case 'network-simplex':\n networkSimplexRanker(g);\n break;\n case 'tight-tree':\n tightTreeRanker(g);\n break;\n case 'longest-path':\n longestPathRanker(g);\n break;\n default:\n networkSimplexRanker(g);\n }\n}\n\n// A fast and simple ranker, but results are far from optimal.\nvar longestPathRanker = longestPath;\n\nfunction tightTreeRanker(g) {\n longestPath(g);\n feasibleTree(g);\n}\n\nfunction networkSimplexRanker(g) {\n networkSimplex(g);\n}\n", "import * as _ from 'lodash-es';\nimport * as util from './util.js';\n\nexport { run, cleanup };\n\n/*\n * A nesting graph creates dummy nodes for the tops and bottoms of subgraphs,\n * adds appropriate edges to ensure that all cluster nodes are placed between\n * these boundries, and ensures that the graph is connected.\n *\n * In addition we ensure, through the use of the minlen property, that nodes\n * and subgraph border nodes to not end up on the same rank.\n *\n * Preconditions:\n *\n * 1. Input graph is a DAG\n * 2. Nodes in the input graph has a minlen attribute\n *\n * Postconditions:\n *\n * 1. Input graph is connected.\n * 2. Dummy nodes are added for the tops and bottoms of subgraphs.\n * 3. The minlen attribute for nodes is adjusted to ensure nodes do not\n * get placed on the same rank as subgraph border nodes.\n *\n * The nesting graph idea comes from Sander, \"Layout of Compound Directed\n * Graphs.\"\n */\nfunction run(g) {\n var root = util.addDummyNode(g, 'root', {}, '_root');\n var depths = treeDepths(g);\n var height = _.max(_.values(depths)) - 1; // Note: depths is an Object not an array\n var nodeSep = 2 * height + 1;\n\n g.graph().nestingRoot = root;\n\n // Multiply minlen by nodeSep to align nodes on non-border ranks.\n _.forEach(g.edges(), function (e) {\n g.edge(e).minlen *= nodeSep;\n });\n\n // Calculate a weight that is sufficient to keep subgraphs vertically compact\n var weight = sumWeights(g) + 1;\n\n // Create border nodes and link them up\n _.forEach(g.children(), function (child) {\n dfs(g, root, nodeSep, weight, height, depths, child);\n });\n\n // Save the multiplier for node layers for later removal of empty border\n // layers.\n g.graph().nodeRankFactor = nodeSep;\n}\n\nfunction dfs(g, root, nodeSep, weight, height, depths, v) {\n var children = g.children(v);\n if (!children.length) {\n if (v !== root) {\n g.setEdge(root, v, { weight: 0, minlen: nodeSep });\n }\n return;\n }\n\n var top = util.addBorderNode(g, '_bt');\n var bottom = util.addBorderNode(g, '_bb');\n var label = g.node(v);\n\n g.setParent(top, v);\n label.borderTop = top;\n g.setParent(bottom, v);\n label.borderBottom = bottom;\n\n _.forEach(children, function (child) {\n dfs(g, root, nodeSep, weight, height, depths, child);\n\n var childNode = g.node(child);\n var childTop = childNode.borderTop ? childNode.borderTop : child;\n var childBottom = childNode.borderBottom ? childNode.borderBottom : child;\n var thisWeight = childNode.borderTop ? weight : 2 * weight;\n var minlen = childTop !== childBottom ? 1 : height - depths[v] + 1;\n\n g.setEdge(top, childTop, {\n weight: thisWeight,\n minlen: minlen,\n nestingEdge: true,\n });\n\n g.setEdge(childBottom, bottom, {\n weight: thisWeight,\n minlen: minlen,\n nestingEdge: true,\n });\n });\n\n if (!g.parent(v)) {\n g.setEdge(root, top, { weight: 0, minlen: height + depths[v] });\n }\n}\n\nfunction treeDepths(g) {\n var depths = {};\n function dfs(v, depth) {\n var children = g.children(v);\n if (children && children.length) {\n _.forEach(children, function (child) {\n dfs(child, depth + 1);\n });\n }\n depths[v] = depth;\n }\n _.forEach(g.children(), function (v) {\n dfs(v, 1);\n });\n return depths;\n}\n\nfunction sumWeights(g) {\n return _.reduce(\n g.edges(),\n function (acc, e) {\n return acc + g.edge(e).weight;\n },\n 0\n );\n}\n\nfunction cleanup(g) {\n var graphLabel = g.graph();\n g.removeNode(graphLabel.nestingRoot);\n delete graphLabel.nestingRoot;\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n if (edge.nestingEdge) {\n g.removeEdge(e);\n }\n });\n}\n", "import * as _ from 'lodash-es';\n\nexport { addSubgraphConstraints };\n\nfunction addSubgraphConstraints(g, cg, vs) {\n var prev = {},\n rootPrev;\n\n _.forEach(vs, function (v) {\n var child = g.parent(v),\n parent,\n prevChild;\n while (child) {\n parent = g.parent(child);\n if (parent) {\n prevChild = prev[parent];\n prev[parent] = child;\n } else {\n prevChild = rootPrev;\n rootPrev = child;\n }\n if (prevChild && prevChild !== child) {\n cg.setEdge(prevChild, child);\n return;\n }\n child = parent;\n }\n });\n\n /*\n function dfs(v) {\n var children = v ? g.children(v) : g.children();\n if (children.length) {\n var min = Number.POSITIVE_INFINITY,\n subgraphs = [];\n _.each(children, function(child) {\n var childMin = dfs(child);\n if (g.children(child).length) {\n subgraphs.push({ v: child, order: childMin });\n }\n min = Math.min(min, childMin);\n });\n _.reduce(_.sortBy(subgraphs, \"order\"), function(prev, curr) {\n cg.setEdge(prev.v, curr.v);\n return curr;\n });\n return min;\n }\n return g.node(v).order;\n }\n dfs(undefined);\n */\n}\n", "import * as _ from 'lodash-es';\nimport { Graph } from '../../graphlib/index.js';\n\nexport { buildLayerGraph };\n\n/*\n * Constructs a graph that can be used to sort a layer of nodes. The graph will\n * contain all base and subgraph nodes from the request layer in their original\n * hierarchy and any edges that are incident on these nodes and are of the type\n * requested by the \"relationship\" parameter.\n *\n * Nodes from the requested rank that do not have parents are assigned a root\n * node in the output graph, which is set in the root graph attribute. This\n * makes it easy to walk the hierarchy of movable nodes during ordering.\n *\n * Pre-conditions:\n *\n * 1. Input graph is a DAG\n * 2. Base nodes in the input graph have a rank attribute\n * 3. Subgraph nodes in the input graph has minRank and maxRank attributes\n * 4. Edges have an assigned weight\n *\n * Post-conditions:\n *\n * 1. Output graph has all nodes in the movable rank with preserved\n * hierarchy.\n * 2. Root nodes in the movable layer are made children of the node\n * indicated by the root attribute of the graph.\n * 3. Non-movable nodes incident on movable nodes, selected by the\n * relationship parameter, are included in the graph (without hierarchy).\n * 4. Edges incident on movable nodes, selected by the relationship\n * parameter, are added to the output graph.\n * 5. The weights for copied edges are aggregated as need, since the output\n * graph is not a multi-graph.\n */\nfunction buildLayerGraph(g, rank, relationship) {\n var root = createRootNode(g),\n result = new Graph({ compound: true })\n .setGraph({ root: root })\n .setDefaultNodeLabel(function (v) {\n return g.node(v);\n });\n\n _.forEach(g.nodes(), function (v) {\n var node = g.node(v),\n parent = g.parent(v);\n\n if (node.rank === rank || (node.minRank <= rank && rank <= node.maxRank)) {\n result.setNode(v);\n result.setParent(v, parent || root);\n\n // This assumes we have only short edges!\n _.forEach(g[relationship](v), function (e) {\n var u = e.v === v ? e.w : e.v,\n edge = result.edge(u, v),\n weight = !_.isUndefined(edge) ? edge.weight : 0;\n result.setEdge(u, v, { weight: g.edge(e).weight + weight });\n });\n\n if (_.has(node, 'minRank')) {\n result.setNode(v, {\n borderLeft: node.borderLeft[rank],\n borderRight: node.borderRight[rank],\n });\n }\n }\n });\n\n return result;\n}\n\nfunction createRootNode(g) {\n var v;\n while (g.hasNode((v = _.uniqueId('_root'))));\n return v;\n}\n", "import * as _ from 'lodash-es';\n\nexport { crossCount };\n\n/*\n * A function that takes a layering (an array of layers, each with an array of\n * ordererd nodes) and a graph and returns a weighted crossing count.\n *\n * Pre-conditions:\n *\n * 1. Input graph must be simple (not a multigraph), directed, and include\n * only simple edges.\n * 2. Edges in the input graph must have assigned weights.\n *\n * Post-conditions:\n *\n * 1. The graph and layering matrix are left unchanged.\n *\n * This algorithm is derived from Barth, et al., \"Bilayer Cross Counting.\"\n */\nfunction crossCount(g, layering) {\n var cc = 0;\n for (var i = 1; i < layering.length; ++i) {\n cc += twoLayerCrossCount(g, layering[i - 1], layering[i]);\n }\n return cc;\n}\n\nfunction twoLayerCrossCount(g, northLayer, southLayer) {\n // Sort all of the edges between the north and south layers by their position\n // in the north layer and then the south. Map these edges to the position of\n // their head in the south layer.\n var southPos = _.zipObject(\n southLayer,\n _.map(southLayer, function (v, i) {\n return i;\n })\n );\n var southEntries = _.flatten(\n _.map(northLayer, function (v) {\n return _.sortBy(\n _.map(g.outEdges(v), function (e) {\n return { pos: southPos[e.w], weight: g.edge(e).weight };\n }),\n 'pos'\n );\n })\n );\n\n // Build the accumulator tree\n var firstIndex = 1;\n while (firstIndex < southLayer.length) firstIndex <<= 1;\n var treeSize = 2 * firstIndex - 1;\n firstIndex -= 1;\n var tree = _.map(new Array(treeSize), function () {\n return 0;\n });\n\n // Calculate the weighted crossings\n var cc = 0;\n _.forEach(\n // @ts-expect-error\n southEntries.forEach(function (entry) {\n var index = entry.pos + firstIndex;\n tree[index] += entry.weight;\n var weightSum = 0;\n // @ts-expect-error\n while (index > 0) {\n // @ts-expect-error\n if (index % 2) {\n weightSum += tree[index + 1];\n }\n // @ts-expect-error\n index = (index - 1) >> 1;\n tree[index] += entry.weight;\n }\n cc += entry.weight * weightSum;\n })\n );\n\n return cc;\n}\n", "import * as _ from 'lodash-es';\n\nexport { initOrder };\n\n/*\n * Assigns an initial order value for each node by performing a DFS search\n * starting from nodes in the first rank. Nodes are assigned an order in their\n * rank as they are first visited.\n *\n * This approach comes from Gansner, et al., \"A Technique for Drawing Directed\n * Graphs.\"\n *\n * Returns a layering matrix with an array per layer and each layer sorted by\n * the order of its nodes.\n */\nfunction initOrder(g) {\n var visited = {};\n var simpleNodes = _.filter(g.nodes(), function (v) {\n return !g.children(v).length;\n });\n var maxRank = _.max(\n _.map(simpleNodes, function (v) {\n return g.node(v).rank;\n })\n );\n var layers = _.map(_.range(maxRank + 1), function () {\n return [];\n });\n\n function dfs(v) {\n if (_.has(visited, v)) return;\n visited[v] = true;\n var node = g.node(v);\n layers[node.rank].push(v);\n _.forEach(g.successors(v), dfs);\n }\n\n var orderedVs = _.sortBy(simpleNodes, function (v) {\n return g.node(v).rank;\n });\n _.forEach(orderedVs, dfs);\n\n return layers;\n}\n", "import * as _ from 'lodash-es';\n\nexport { barycenter };\n\nfunction barycenter(g, movable) {\n return _.map(movable, function (v) {\n var inV = g.inEdges(v);\n if (!inV.length) {\n return { v: v };\n } else {\n var result = _.reduce(\n inV,\n function (acc, e) {\n var edge = g.edge(e),\n nodeU = g.node(e.v);\n return {\n sum: acc.sum + edge.weight * nodeU.order,\n weight: acc.weight + edge.weight,\n };\n },\n { sum: 0, weight: 0 }\n );\n\n return {\n v: v,\n barycenter: result.sum / result.weight,\n weight: result.weight,\n };\n }\n });\n}\n", "import * as _ from 'lodash-es';\n\nexport { resolveConflicts };\n\n/*\n * Given a list of entries of the form {v, barycenter, weight} and a\n * constraint graph this function will resolve any conflicts between the\n * constraint graph and the barycenters for the entries. If the barycenters for\n * an entry would violate a constraint in the constraint graph then we coalesce\n * the nodes in the conflict into a new node that respects the contraint and\n * aggregates barycenter and weight information.\n *\n * This implementation is based on the description in Forster, \"A Fast and\n * Simple Hueristic for Constrained Two-Level Crossing Reduction,\" thought it\n * differs in some specific details.\n *\n * Pre-conditions:\n *\n * 1. Each entry has the form {v, barycenter, weight}, or if the node has\n * no barycenter, then {v}.\n *\n * Returns:\n *\n * A new list of entries of the form {vs, i, barycenter, weight}. The list\n * `vs` may either be a singleton or it may be an aggregation of nodes\n * ordered such that they do not violate constraints from the constraint\n * graph. The property `i` is the lowest original index of any of the\n * elements in `vs`.\n */\nfunction resolveConflicts(entries, cg) {\n var mappedEntries = {};\n _.forEach(entries, function (entry, i) {\n var tmp = (mappedEntries[entry.v] = {\n indegree: 0,\n in: [],\n out: [],\n vs: [entry.v],\n i: i,\n });\n if (!_.isUndefined(entry.barycenter)) {\n // @ts-expect-error\n tmp.barycenter = entry.barycenter;\n // @ts-expect-error\n tmp.weight = entry.weight;\n }\n });\n\n _.forEach(cg.edges(), function (e) {\n var entryV = mappedEntries[e.v];\n var entryW = mappedEntries[e.w];\n if (!_.isUndefined(entryV) && !_.isUndefined(entryW)) {\n entryW.indegree++;\n entryV.out.push(mappedEntries[e.w]);\n }\n });\n\n var sourceSet = _.filter(mappedEntries, function (entry) {\n // @ts-expect-error\n return !entry.indegree;\n });\n\n return doResolveConflicts(sourceSet);\n}\n\nfunction doResolveConflicts(sourceSet) {\n var entries = [];\n\n function handleIn(vEntry) {\n return function (uEntry) {\n if (uEntry.merged) {\n return;\n }\n if (\n _.isUndefined(uEntry.barycenter) ||\n _.isUndefined(vEntry.barycenter) ||\n uEntry.barycenter >= vEntry.barycenter\n ) {\n mergeEntries(vEntry, uEntry);\n }\n };\n }\n\n function handleOut(vEntry) {\n return function (wEntry) {\n wEntry['in'].push(vEntry);\n if (--wEntry.indegree === 0) {\n sourceSet.push(wEntry);\n }\n };\n }\n\n while (sourceSet.length) {\n var entry = sourceSet.pop();\n entries.push(entry);\n _.forEach(entry['in'].reverse(), handleIn(entry));\n _.forEach(entry.out, handleOut(entry));\n }\n\n return _.map(\n _.filter(entries, function (entry) {\n return !entry.merged;\n }),\n function (entry) {\n return _.pick(entry, ['vs', 'i', 'barycenter', 'weight']);\n }\n );\n}\n\nfunction mergeEntries(target, source) {\n var sum = 0;\n var weight = 0;\n\n if (target.weight) {\n sum += target.barycenter * target.weight;\n weight += target.weight;\n }\n\n if (source.weight) {\n sum += source.barycenter * source.weight;\n weight += source.weight;\n }\n\n target.vs = source.vs.concat(target.vs);\n target.barycenter = sum / weight;\n target.weight = weight;\n target.i = Math.min(source.i, target.i);\n source.merged = true;\n}\n", "import * as _ from 'lodash-es';\nimport * as util from '../util.js';\n\nexport { sort };\n\nfunction sort(entries, biasRight) {\n var parts = util.partition(entries, function (entry) {\n return _.has(entry, 'barycenter');\n });\n var sortable = parts.lhs,\n unsortable = _.sortBy(parts.rhs, function (entry) {\n return -entry.i;\n }),\n vs = [],\n sum = 0,\n weight = 0,\n vsIndex = 0;\n\n sortable.sort(compareWithBias(!!biasRight));\n\n vsIndex = consumeUnsortable(vs, unsortable, vsIndex);\n\n _.forEach(sortable, function (entry) {\n vsIndex += entry.vs.length;\n vs.push(entry.vs);\n sum += entry.barycenter * entry.weight;\n weight += entry.weight;\n vsIndex = consumeUnsortable(vs, unsortable, vsIndex);\n });\n\n var result = { vs: _.flatten(vs) };\n if (weight) {\n result.barycenter = sum / weight;\n result.weight = weight;\n }\n return result;\n}\n\nfunction consumeUnsortable(vs, unsortable, index) {\n var last;\n while (unsortable.length && (last = _.last(unsortable)).i <= index) {\n unsortable.pop();\n vs.push(last.vs);\n index++;\n }\n return index;\n}\n\nfunction compareWithBias(bias) {\n return function (entryV, entryW) {\n if (entryV.barycenter < entryW.barycenter) {\n return -1;\n } else if (entryV.barycenter > entryW.barycenter) {\n return 1;\n }\n\n return !bias ? entryV.i - entryW.i : entryW.i - entryV.i;\n };\n}\n", "import * as _ from 'lodash-es';\nimport { barycenter } from './barycenter.js';\nimport { resolveConflicts } from './resolve-conflicts.js';\nimport { sort } from './sort.js';\n\nexport { sortSubgraph };\n\nfunction sortSubgraph(g, v, cg, biasRight) {\n var movable = g.children(v);\n var node = g.node(v);\n var bl = node ? node.borderLeft : undefined;\n var br = node ? node.borderRight : undefined;\n var subgraphs = {};\n\n if (bl) {\n movable = _.filter(movable, function (w) {\n return w !== bl && w !== br;\n });\n }\n\n var barycenters = barycenter(g, movable);\n _.forEach(barycenters, function (entry) {\n if (g.children(entry.v).length) {\n var subgraphResult = sortSubgraph(g, entry.v, cg, biasRight);\n subgraphs[entry.v] = subgraphResult;\n if (_.has(subgraphResult, 'barycenter')) {\n mergeBarycenters(entry, subgraphResult);\n }\n }\n });\n\n var entries = resolveConflicts(barycenters, cg);\n expandSubgraphs(entries, subgraphs);\n\n var result = sort(entries, biasRight);\n\n if (bl) {\n result.vs = _.flatten([bl, result.vs, br]);\n if (g.predecessors(bl).length) {\n var blPred = g.node(g.predecessors(bl)[0]),\n brPred = g.node(g.predecessors(br)[0]);\n if (!_.has(result, 'barycenter')) {\n result.barycenter = 0;\n result.weight = 0;\n }\n result.barycenter =\n (result.barycenter * result.weight + blPred.order + brPred.order) / (result.weight + 2);\n result.weight += 2;\n }\n }\n\n return result;\n}\n\nfunction expandSubgraphs(entries, subgraphs) {\n _.forEach(entries, function (entry) {\n entry.vs = _.flatten(\n entry.vs.map(function (v) {\n if (subgraphs[v]) {\n return subgraphs[v].vs;\n }\n return v;\n })\n );\n });\n}\n\nfunction mergeBarycenters(target, other) {\n if (!_.isUndefined(target.barycenter)) {\n target.barycenter =\n (target.barycenter * target.weight + other.barycenter * other.weight) /\n (target.weight + other.weight);\n target.weight += other.weight;\n } else {\n target.barycenter = other.barycenter;\n target.weight = other.weight;\n }\n}\n", "import * as _ from 'lodash-es';\nimport { Graph } from '../../graphlib/index.js';\nimport * as util from '../util.js';\nimport { addSubgraphConstraints } from './add-subgraph-constraints.js';\nimport { buildLayerGraph } from './build-layer-graph.js';\nimport { crossCount } from './cross-count.js';\nimport { initOrder } from './init-order.js';\nimport { sortSubgraph } from './sort-subgraph.js';\n\nexport { order };\n\n/*\n * Applies heuristics to minimize edge crossings in the graph and sets the best\n * order solution as an order attribute on each node.\n *\n * Pre-conditions:\n *\n * 1. Graph must be DAG\n * 2. Graph nodes must be objects with a \"rank\" attribute\n * 3. Graph edges must have the \"weight\" attribute\n *\n * Post-conditions:\n *\n * 1. Graph nodes will have an \"order\" attribute based on the results of the\n * algorithm.\n */\nfunction order(g) {\n var maxRank = util.maxRank(g),\n downLayerGraphs = buildLayerGraphs(g, _.range(1, maxRank + 1), 'inEdges'),\n upLayerGraphs = buildLayerGraphs(g, _.range(maxRank - 1, -1, -1), 'outEdges');\n\n var layering = initOrder(g);\n assignOrder(g, layering);\n\n var bestCC = Number.POSITIVE_INFINITY,\n best;\n\n for (var i = 0, lastBest = 0; lastBest < 4; ++i, ++lastBest) {\n sweepLayerGraphs(i % 2 ? downLayerGraphs : upLayerGraphs, i % 4 >= 2);\n\n layering = util.buildLayerMatrix(g);\n var cc = crossCount(g, layering);\n if (cc < bestCC) {\n lastBest = 0;\n best = _.cloneDeep(layering);\n bestCC = cc;\n }\n }\n\n assignOrder(g, best);\n}\n\nfunction buildLayerGraphs(g, ranks, relationship) {\n return _.map(ranks, function (rank) {\n return buildLayerGraph(g, rank, relationship);\n });\n}\n\nfunction sweepLayerGraphs(layerGraphs, biasRight) {\n var cg = new Graph();\n _.forEach(layerGraphs, function (lg) {\n var root = lg.graph().root;\n var sorted = sortSubgraph(lg, root, cg, biasRight);\n _.forEach(sorted.vs, function (v, i) {\n lg.node(v).order = i;\n });\n addSubgraphConstraints(lg, cg, sorted.vs);\n });\n}\n\nfunction assignOrder(g, layering) {\n _.forEach(layering, function (layer) {\n _.forEach(layer, function (v, i) {\n g.node(v).order = i;\n });\n });\n}\n", "import * as _ from 'lodash-es';\n\nexport { parentDummyChains };\n\nfunction parentDummyChains(g) {\n var postorderNums = postorder(g);\n\n _.forEach(g.graph().dummyChains, function (v) {\n var node = g.node(v);\n var edgeObj = node.edgeObj;\n var pathData = findPath(g, postorderNums, edgeObj.v, edgeObj.w);\n var path = pathData.path;\n var lca = pathData.lca;\n var pathIdx = 0;\n var pathV = path[pathIdx];\n var ascending = true;\n\n while (v !== edgeObj.w) {\n node = g.node(v);\n\n if (ascending) {\n while ((pathV = path[pathIdx]) !== lca && g.node(pathV).maxRank < node.rank) {\n pathIdx++;\n }\n\n if (pathV === lca) {\n ascending = false;\n }\n }\n\n if (!ascending) {\n while (\n pathIdx < path.length - 1 &&\n g.node((pathV = path[pathIdx + 1])).minRank <= node.rank\n ) {\n pathIdx++;\n }\n pathV = path[pathIdx];\n }\n\n g.setParent(v, pathV);\n v = g.successors(v)[0];\n }\n });\n}\n\n// Find a path from v to w through the lowest common ancestor (LCA). Return the\n// full path and the LCA.\nfunction findPath(g, postorderNums, v, w) {\n var vPath = [];\n var wPath = [];\n var low = Math.min(postorderNums[v].low, postorderNums[w].low);\n var lim = Math.max(postorderNums[v].lim, postorderNums[w].lim);\n var parent;\n var lca;\n\n // Traverse up from v to find the LCA\n parent = v;\n do {\n parent = g.parent(parent);\n vPath.push(parent);\n } while (parent && (postorderNums[parent].low > low || lim > postorderNums[parent].lim));\n lca = parent;\n\n // Traverse from w to LCA\n parent = w;\n while ((parent = g.parent(parent)) !== lca) {\n wPath.push(parent);\n }\n\n return { path: vPath.concat(wPath.reverse()), lca: lca };\n}\n\nfunction postorder(g) {\n var result = {};\n var lim = 0;\n\n function dfs(v) {\n var low = lim;\n _.forEach(g.children(v), dfs);\n result[v] = { low: low, lim: lim++ };\n }\n _.forEach(g.children(), dfs);\n\n return result;\n}\n", "import * as _ from 'lodash-es';\nimport { Graph } from '../../graphlib/index.js';\nimport * as util from '../util.js';\n\n/*\n * This module provides coordinate assignment based on Brandes and K\u00F6pf, \"Fast\n * and Simple Horizontal Coordinate Assignment.\"\n */\n\nexport {\n positionX,\n findType1Conflicts,\n findType2Conflicts,\n addConflict,\n hasConflict,\n verticalAlignment,\n horizontalCompaction,\n alignCoordinates,\n findSmallestWidthAlignment,\n balance,\n};\n\n/*\n * Marks all edges in the graph with a type-1 conflict with the \"type1Conflict\"\n * property. A type-1 conflict is one where a non-inner segment crosses an\n * inner segment. An inner segment is an edge with both incident nodes marked\n * with the \"dummy\" property.\n *\n * This algorithm scans layer by layer, starting with the second, for type-1\n * conflicts between the current layer and the previous layer. For each layer\n * it scans the nodes from left to right until it reaches one that is incident\n * on an inner segment. It then scans predecessors to determine if they have\n * edges that cross that inner segment. At the end a final scan is done for all\n * nodes on the current rank to see if they cross the last visited inner\n * segment.\n *\n * This algorithm (safely) assumes that a dummy node will only be incident on a\n * single node in the layers being scanned.\n */\nfunction findType1Conflicts(g, layering) {\n var conflicts = {};\n\n function visitLayer(prevLayer, layer) {\n var // last visited node in the previous layer that is incident on an inner\n // segment.\n k0 = 0,\n // Tracks the last node in this layer scanned for crossings with a type-1\n // segment.\n scanPos = 0,\n prevLayerLength = prevLayer.length,\n lastNode = _.last(layer);\n\n _.forEach(layer, function (v, i) {\n var w = findOtherInnerSegmentNode(g, v),\n k1 = w ? g.node(w).order : prevLayerLength;\n\n if (w || v === lastNode) {\n _.forEach(layer.slice(scanPos, i + 1), function (scanNode) {\n _.forEach(g.predecessors(scanNode), function (u) {\n var uLabel = g.node(u),\n uPos = uLabel.order;\n if ((uPos < k0 || k1 < uPos) && !(uLabel.dummy && g.node(scanNode).dummy)) {\n addConflict(conflicts, u, scanNode);\n }\n });\n });\n // @ts-expect-error\n scanPos = i + 1;\n k0 = k1;\n }\n });\n\n return layer;\n }\n\n _.reduce(layering, visitLayer);\n return conflicts;\n}\n\nfunction findType2Conflicts(g, layering) {\n var conflicts = {};\n\n function scan(south, southPos, southEnd, prevNorthBorder, nextNorthBorder) {\n var v;\n _.forEach(_.range(southPos, southEnd), function (i) {\n v = south[i];\n if (g.node(v).dummy) {\n _.forEach(g.predecessors(v), function (u) {\n var uNode = g.node(u);\n if (uNode.dummy && (uNode.order < prevNorthBorder || uNode.order > nextNorthBorder)) {\n addConflict(conflicts, u, v);\n }\n });\n }\n });\n }\n\n function visitLayer(north, south) {\n var prevNorthPos = -1,\n nextNorthPos,\n southPos = 0;\n\n _.forEach(south, function (v, southLookahead) {\n if (g.node(v).dummy === 'border') {\n var predecessors = g.predecessors(v);\n if (predecessors.length) {\n nextNorthPos = g.node(predecessors[0]).order;\n scan(south, southPos, southLookahead, prevNorthPos, nextNorthPos);\n // @ts-expect-error\n southPos = southLookahead;\n prevNorthPos = nextNorthPos;\n }\n }\n scan(south, southPos, south.length, nextNorthPos, north.length);\n });\n\n return south;\n }\n\n _.reduce(layering, visitLayer);\n return conflicts;\n}\n\nfunction findOtherInnerSegmentNode(g, v) {\n if (g.node(v).dummy) {\n return _.find(g.predecessors(v), function (u) {\n return g.node(u).dummy;\n });\n }\n}\n\nfunction addConflict(conflicts, v, w) {\n if (v > w) {\n var tmp = v;\n v = w;\n w = tmp;\n }\n\n var conflictsV = conflicts[v];\n if (!conflictsV) {\n conflicts[v] = conflictsV = {};\n }\n conflictsV[w] = true;\n}\n\nfunction hasConflict(conflicts, v, w) {\n if (v > w) {\n var tmp = v;\n v = w;\n w = tmp;\n }\n return _.has(conflicts[v], w);\n}\n\n/*\n * Try to align nodes into vertical \"blocks\" where possible. This algorithm\n * attempts to align a node with one of its median neighbors. If the edge\n * connecting a neighbor is a type-1 conflict then we ignore that possibility.\n * If a previous node has already formed a block with a node after the node\n * we're trying to form a block with, we also ignore that possibility - our\n * blocks would be split in that scenario.\n */\nfunction verticalAlignment(g, layering, conflicts, neighborFn) {\n var root = {},\n align = {},\n pos = {};\n\n // We cache the position here based on the layering because the graph and\n // layering may be out of sync. The layering matrix is manipulated to\n // generate different extreme alignments.\n _.forEach(layering, function (layer) {\n _.forEach(layer, function (v, order) {\n root[v] = v;\n align[v] = v;\n pos[v] = order;\n });\n });\n\n _.forEach(layering, function (layer) {\n var prevIdx = -1;\n _.forEach(layer, function (v) {\n var ws = neighborFn(v);\n if (ws.length) {\n ws = _.sortBy(ws, function (w) {\n return pos[w];\n });\n var mp = (ws.length - 1) / 2;\n for (var i = Math.floor(mp), il = Math.ceil(mp); i <= il; ++i) {\n var w = ws[i];\n if (align[v] === v && prevIdx < pos[w] && !hasConflict(conflicts, v, w)) {\n align[w] = v;\n align[v] = root[v] = root[w];\n prevIdx = pos[w];\n }\n }\n }\n });\n });\n\n return { root: root, align: align };\n}\n\nfunction horizontalCompaction(g, layering, root, align, reverseSep) {\n // This portion of the algorithm differs from BK due to a number of problems.\n // Instead of their algorithm we construct a new block graph and do two\n // sweeps. The first sweep places blocks with the smallest possible\n // coordinates. The second sweep removes unused space by moving blocks to the\n // greatest coordinates without violating separation.\n var xs = {},\n blockG = buildBlockGraph(g, layering, root, reverseSep),\n borderType = reverseSep ? 'borderLeft' : 'borderRight';\n\n function iterate(setXsFunc, nextNodesFunc) {\n var stack = blockG.nodes();\n var elem = stack.pop();\n var visited = {};\n while (elem) {\n if (visited[elem]) {\n setXsFunc(elem);\n } else {\n visited[elem] = true;\n stack.push(elem);\n stack = stack.concat(nextNodesFunc(elem));\n }\n\n elem = stack.pop();\n }\n }\n\n // First pass, assign smallest coordinates\n function pass1(elem) {\n xs[elem] = blockG.inEdges(elem).reduce(function (acc, e) {\n return Math.max(acc, xs[e.v] + blockG.edge(e));\n }, 0);\n }\n\n // Second pass, assign greatest coordinates\n function pass2(elem) {\n var min = blockG.outEdges(elem).reduce(function (acc, e) {\n return Math.min(acc, xs[e.w] - blockG.edge(e));\n }, Number.POSITIVE_INFINITY);\n\n var node = g.node(elem);\n if (min !== Number.POSITIVE_INFINITY && node.borderType !== borderType) {\n xs[elem] = Math.max(xs[elem], min);\n }\n }\n\n iterate(pass1, blockG.predecessors.bind(blockG));\n iterate(pass2, blockG.successors.bind(blockG));\n\n // Assign x coordinates to all nodes\n _.forEach(align, function (v) {\n xs[v] = xs[root[v]];\n });\n\n return xs;\n}\n\nfunction buildBlockGraph(g, layering, root, reverseSep) {\n var blockGraph = new Graph(),\n graphLabel = g.graph(),\n sepFn = sep(graphLabel.nodesep, graphLabel.edgesep, reverseSep);\n\n _.forEach(layering, function (layer) {\n var u;\n _.forEach(layer, function (v) {\n var vRoot = root[v];\n blockGraph.setNode(vRoot);\n if (u) {\n var uRoot = root[u],\n prevMax = blockGraph.edge(uRoot, vRoot);\n blockGraph.setEdge(uRoot, vRoot, Math.max(sepFn(g, v, u), prevMax || 0));\n }\n u = v;\n });\n });\n\n return blockGraph;\n}\n\n/*\n * Returns the alignment that has the smallest width of the given alignments.\n */\nfunction findSmallestWidthAlignment(g, xss) {\n return _.minBy(_.values(xss), function (xs) {\n var max = Number.NEGATIVE_INFINITY;\n var min = Number.POSITIVE_INFINITY;\n\n _.forIn(xs, function (x, v) {\n var halfWidth = width(g, v) / 2;\n\n max = Math.max(x + halfWidth, max);\n min = Math.min(x - halfWidth, min);\n });\n\n return max - min;\n });\n}\n\n/*\n * Align the coordinates of each of the layout alignments such that\n * left-biased alignments have their minimum coordinate at the same point as\n * the minimum coordinate of the smallest width alignment and right-biased\n * alignments have their maximum coordinate at the same point as the maximum\n * coordinate of the smallest width alignment.\n */\nfunction alignCoordinates(xss, alignTo) {\n var alignToVals = _.values(alignTo),\n alignToMin = _.min(alignToVals),\n alignToMax = _.max(alignToVals);\n\n _.forEach(['u', 'd'], function (vert) {\n _.forEach(['l', 'r'], function (horiz) {\n var alignment = vert + horiz,\n xs = xss[alignment],\n delta;\n if (xs === alignTo) return;\n\n var xsVals = _.values(xs);\n delta = horiz === 'l' ? alignToMin - _.min(xsVals) : alignToMax - _.max(xsVals);\n\n if (delta) {\n xss[alignment] = _.mapValues(xs, function (x) {\n return x + delta;\n });\n }\n });\n });\n}\n\nfunction balance(xss, align) {\n return _.mapValues(xss.ul, function (ignore, v) {\n if (align) {\n return xss[align.toLowerCase()][v];\n } else {\n var xs = _.sortBy(_.map(xss, v));\n return (xs[1] + xs[2]) / 2;\n }\n });\n}\n\nfunction positionX(g) {\n var layering = util.buildLayerMatrix(g);\n var conflicts = _.merge(findType1Conflicts(g, layering), findType2Conflicts(g, layering));\n\n var xss = {};\n var adjustedLayering;\n _.forEach(['u', 'd'], function (vert) {\n adjustedLayering = vert === 'u' ? layering : _.values(layering).reverse();\n _.forEach(['l', 'r'], function (horiz) {\n if (horiz === 'r') {\n adjustedLayering = _.map(adjustedLayering, function (inner) {\n return _.values(inner).reverse();\n });\n }\n\n var neighborFn = (vert === 'u' ? g.predecessors : g.successors).bind(g);\n var align = verticalAlignment(g, adjustedLayering, conflicts, neighborFn);\n var xs = horizontalCompaction(g, adjustedLayering, align.root, align.align, horiz === 'r');\n if (horiz === 'r') {\n xs = _.mapValues(xs, function (x) {\n return -x;\n });\n }\n xss[vert + horiz] = xs;\n });\n });\n\n var smallestWidth = findSmallestWidthAlignment(g, xss);\n alignCoordinates(xss, smallestWidth);\n return balance(xss, g.graph().align);\n}\n\nfunction sep(nodeSep, edgeSep, reverseSep) {\n return function (g, v, w) {\n var vLabel = g.node(v);\n var wLabel = g.node(w);\n var sum = 0;\n var delta;\n\n sum += vLabel.width / 2;\n if (_.has(vLabel, 'labelpos')) {\n switch (vLabel.labelpos.toLowerCase()) {\n case 'l':\n delta = -vLabel.width / 2;\n break;\n case 'r':\n delta = vLabel.width / 2;\n break;\n }\n }\n if (delta) {\n sum += reverseSep ? delta : -delta;\n }\n delta = 0;\n\n sum += (vLabel.dummy ? edgeSep : nodeSep) / 2;\n sum += (wLabel.dummy ? edgeSep : nodeSep) / 2;\n\n sum += wLabel.width / 2;\n if (_.has(wLabel, 'labelpos')) {\n switch (wLabel.labelpos.toLowerCase()) {\n case 'l':\n delta = wLabel.width / 2;\n break;\n case 'r':\n delta = -wLabel.width / 2;\n break;\n }\n }\n if (delta) {\n sum += reverseSep ? delta : -delta;\n }\n delta = 0;\n\n return sum;\n };\n}\n\nfunction width(g, v) {\n return g.node(v).width;\n}\n", "import * as _ from 'lodash-es';\nimport * as util from '../util.js';\nimport { positionX } from './bk.js';\n\nexport { position };\n\nfunction position(g) {\n g = util.asNonCompoundGraph(g);\n\n positionY(g);\n _.forOwn(positionX(g), function (x, v) {\n g.node(v).x = x;\n });\n}\n\nfunction positionY(g) {\n var layering = util.buildLayerMatrix(g);\n var rankSep = g.graph().ranksep;\n var prevY = 0;\n _.forEach(layering, function (layer) {\n var maxHeight = _.max(\n _.map(layer, function (v) {\n return g.node(v).height;\n })\n );\n _.forEach(layer, function (v) {\n g.node(v).y = prevY + maxHeight / 2;\n });\n prevY += maxHeight + rankSep;\n });\n}\n", "import * as _ from 'lodash-es';\nimport { Graph } from '../graphlib/index.js';\nimport { addBorderSegments } from './add-border-segments.js';\nimport * as coordinateSystem from './coordinate-system.js';\nimport * as acyclic from './acyclic.js';\nimport * as normalize from './normalize.js';\nimport { rank } from './rank/index.js';\nimport * as nestingGraph from './nesting-graph.js';\nimport { order } from './order/index.js';\nimport { parentDummyChains } from './parent-dummy-chains.js';\nimport { position } from './position/index.js';\nimport * as util from './util.js';\n\nexport { layout };\n\nfunction layout(g, opts) {\n var time = opts && opts.debugTiming ? util.time : util.notime;\n time('layout', function () {\n var layoutGraph = time(' buildLayoutGraph', function () {\n return buildLayoutGraph(g);\n });\n time(' runLayout', function () {\n runLayout(layoutGraph, time);\n });\n time(' updateInputGraph', function () {\n updateInputGraph(g, layoutGraph);\n });\n });\n}\n\nfunction runLayout(g, time) {\n time(' makeSpaceForEdgeLabels', function () {\n makeSpaceForEdgeLabels(g);\n });\n time(' removeSelfEdges', function () {\n removeSelfEdges(g);\n });\n time(' acyclic', function () {\n acyclic.run(g);\n });\n time(' nestingGraph.run', function () {\n nestingGraph.run(g);\n });\n time(' rank', function () {\n rank(util.asNonCompoundGraph(g));\n });\n time(' injectEdgeLabelProxies', function () {\n injectEdgeLabelProxies(g);\n });\n time(' removeEmptyRanks', function () {\n util.removeEmptyRanks(g);\n });\n time(' nestingGraph.cleanup', function () {\n nestingGraph.cleanup(g);\n });\n time(' normalizeRanks', function () {\n util.normalizeRanks(g);\n });\n time(' assignRankMinMax', function () {\n assignRankMinMax(g);\n });\n time(' removeEdgeLabelProxies', function () {\n removeEdgeLabelProxies(g);\n });\n time(' normalize.run', function () {\n normalize.run(g);\n });\n time(' parentDummyChains', function () {\n parentDummyChains(g);\n });\n time(' addBorderSegments', function () {\n addBorderSegments(g);\n });\n time(' order', function () {\n order(g);\n });\n time(' insertSelfEdges', function () {\n insertSelfEdges(g);\n });\n time(' adjustCoordinateSystem', function () {\n coordinateSystem.adjust(g);\n });\n time(' position', function () {\n position(g);\n });\n time(' positionSelfEdges', function () {\n positionSelfEdges(g);\n });\n time(' removeBorderNodes', function () {\n removeBorderNodes(g);\n });\n time(' normalize.undo', function () {\n normalize.undo(g);\n });\n time(' fixupEdgeLabelCoords', function () {\n fixupEdgeLabelCoords(g);\n });\n time(' undoCoordinateSystem', function () {\n coordinateSystem.undo(g);\n });\n time(' translateGraph', function () {\n translateGraph(g);\n });\n time(' assignNodeIntersects', function () {\n assignNodeIntersects(g);\n });\n time(' reversePoints', function () {\n reversePointsForReversedEdges(g);\n });\n time(' acyclic.undo', function () {\n acyclic.undo(g);\n });\n}\n\n/*\n * Copies final layout information from the layout graph back to the input\n * graph. This process only copies whitelisted attributes from the layout graph\n * to the input graph, so it serves as a good place to determine what\n * attributes can influence layout.\n */\nfunction updateInputGraph(inputGraph, layoutGraph) {\n _.forEach(inputGraph.nodes(), function (v) {\n var inputLabel = inputGraph.node(v);\n var layoutLabel = layoutGraph.node(v);\n\n if (inputLabel) {\n inputLabel.x = layoutLabel.x;\n inputLabel.y = layoutLabel.y;\n\n if (layoutGraph.children(v).length) {\n inputLabel.width = layoutLabel.width;\n inputLabel.height = layoutLabel.height;\n }\n }\n });\n\n _.forEach(inputGraph.edges(), function (e) {\n var inputLabel = inputGraph.edge(e);\n var layoutLabel = layoutGraph.edge(e);\n\n inputLabel.points = layoutLabel.points;\n if (_.has(layoutLabel, 'x')) {\n inputLabel.x = layoutLabel.x;\n inputLabel.y = layoutLabel.y;\n }\n });\n\n inputGraph.graph().width = layoutGraph.graph().width;\n inputGraph.graph().height = layoutGraph.graph().height;\n}\n\nvar graphNumAttrs = ['nodesep', 'edgesep', 'ranksep', 'marginx', 'marginy'];\nvar graphDefaults = { ranksep: 50, edgesep: 20, nodesep: 50, rankdir: 'tb' };\nvar graphAttrs = ['acyclicer', 'ranker', 'rankdir', 'align'];\nvar nodeNumAttrs = ['width', 'height'];\nvar nodeDefaults = { width: 0, height: 0 };\nvar edgeNumAttrs = ['minlen', 'weight', 'width', 'height', 'labeloffset'];\nvar edgeDefaults = {\n minlen: 1,\n weight: 1,\n width: 0,\n height: 0,\n labeloffset: 10,\n labelpos: 'r',\n};\nvar edgeAttrs = ['labelpos'];\n\n/*\n * Constructs a new graph from the input graph, which can be used for layout.\n * This process copies only whitelisted attributes from the input graph to the\n * layout graph. Thus this function serves as a good place to determine what\n * attributes can influence layout.\n */\nfunction buildLayoutGraph(inputGraph) {\n var g = new Graph({ multigraph: true, compound: true });\n var graph = canonicalize(inputGraph.graph());\n\n g.setGraph(\n _.merge({}, graphDefaults, selectNumberAttrs(graph, graphNumAttrs), _.pick(graph, graphAttrs))\n );\n\n _.forEach(inputGraph.nodes(), function (v) {\n var node = canonicalize(inputGraph.node(v));\n g.setNode(v, _.defaults(selectNumberAttrs(node, nodeNumAttrs), nodeDefaults));\n g.setParent(v, inputGraph.parent(v));\n });\n\n _.forEach(inputGraph.edges(), function (e) {\n var edge = canonicalize(inputGraph.edge(e));\n g.setEdge(\n e,\n _.merge({}, edgeDefaults, selectNumberAttrs(edge, edgeNumAttrs), _.pick(edge, edgeAttrs))\n );\n });\n\n return g;\n}\n\n/*\n * This idea comes from the Gansner paper: to account for edge labels in our\n * layout we split each rank in half by doubling minlen and halving ranksep.\n * Then we can place labels at these mid-points between nodes.\n *\n * We also add some minimal padding to the width to push the label for the edge\n * away from the edge itself a bit.\n */\nfunction makeSpaceForEdgeLabels(g) {\n var graph = g.graph();\n graph.ranksep /= 2;\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n edge.minlen *= 2;\n if (edge.labelpos.toLowerCase() !== 'c') {\n if (graph.rankdir === 'TB' || graph.rankdir === 'BT') {\n edge.width += edge.labeloffset;\n } else {\n edge.height += edge.labeloffset;\n }\n }\n });\n}\n\n/*\n * Creates temporary dummy nodes that capture the rank in which each edge's\n * label is going to, if it has one of non-zero width and height. We do this\n * so that we can safely remove empty ranks while preserving balance for the\n * label's position.\n */\nfunction injectEdgeLabelProxies(g) {\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n if (edge.width && edge.height) {\n var v = g.node(e.v);\n var w = g.node(e.w);\n var label = { rank: (w.rank - v.rank) / 2 + v.rank, e: e };\n util.addDummyNode(g, 'edge-proxy', label, '_ep');\n }\n });\n}\n\nfunction assignRankMinMax(g) {\n var maxRank = 0;\n _.forEach(g.nodes(), function (v) {\n var node = g.node(v);\n if (node.borderTop) {\n node.minRank = g.node(node.borderTop).rank;\n node.maxRank = g.node(node.borderBottom).rank;\n // @ts-expect-error\n maxRank = _.max(maxRank, node.maxRank);\n }\n });\n g.graph().maxRank = maxRank;\n}\n\nfunction removeEdgeLabelProxies(g) {\n _.forEach(g.nodes(), function (v) {\n var node = g.node(v);\n if (node.dummy === 'edge-proxy') {\n g.edge(node.e).labelRank = node.rank;\n g.removeNode(v);\n }\n });\n}\n\nfunction translateGraph(g) {\n var minX = Number.POSITIVE_INFINITY;\n var maxX = 0;\n var minY = Number.POSITIVE_INFINITY;\n var maxY = 0;\n var graphLabel = g.graph();\n var marginX = graphLabel.marginx || 0;\n var marginY = graphLabel.marginy || 0;\n\n function getExtremes(attrs) {\n var x = attrs.x;\n var y = attrs.y;\n var w = attrs.width;\n var h = attrs.height;\n minX = Math.min(minX, x - w / 2);\n maxX = Math.max(maxX, x + w / 2);\n minY = Math.min(minY, y - h / 2);\n maxY = Math.max(maxY, y + h / 2);\n }\n\n _.forEach(g.nodes(), function (v) {\n getExtremes(g.node(v));\n });\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n if (_.has(edge, 'x')) {\n getExtremes(edge);\n }\n });\n\n minX -= marginX;\n minY -= marginY;\n\n _.forEach(g.nodes(), function (v) {\n var node = g.node(v);\n node.x -= minX;\n node.y -= minY;\n });\n\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n _.forEach(edge.points, function (p) {\n p.x -= minX;\n p.y -= minY;\n });\n if (_.has(edge, 'x')) {\n edge.x -= minX;\n }\n if (_.has(edge, 'y')) {\n edge.y -= minY;\n }\n });\n\n graphLabel.width = maxX - minX + marginX;\n graphLabel.height = maxY - minY + marginY;\n}\n\nfunction assignNodeIntersects(g) {\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n var nodeV = g.node(e.v);\n var nodeW = g.node(e.w);\n var p1, p2;\n if (!edge.points) {\n edge.points = [];\n p1 = nodeW;\n p2 = nodeV;\n } else {\n p1 = edge.points[0];\n p2 = edge.points[edge.points.length - 1];\n }\n edge.points.unshift(util.intersectRect(nodeV, p1));\n edge.points.push(util.intersectRect(nodeW, p2));\n });\n}\n\nfunction fixupEdgeLabelCoords(g) {\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n if (_.has(edge, 'x')) {\n if (edge.labelpos === 'l' || edge.labelpos === 'r') {\n edge.width -= edge.labeloffset;\n }\n switch (edge.labelpos) {\n case 'l':\n edge.x -= edge.width / 2 + edge.labeloffset;\n break;\n case 'r':\n edge.x += edge.width / 2 + edge.labeloffset;\n break;\n }\n }\n });\n}\n\nfunction reversePointsForReversedEdges(g) {\n _.forEach(g.edges(), function (e) {\n var edge = g.edge(e);\n if (edge.reversed) {\n edge.points.reverse();\n }\n });\n}\n\nfunction removeBorderNodes(g) {\n _.forEach(g.nodes(), function (v) {\n if (g.children(v).length) {\n var node = g.node(v);\n var t = g.node(node.borderTop);\n var b = g.node(node.borderBottom);\n var l = g.node(_.last(node.borderLeft));\n var r = g.node(_.last(node.borderRight));\n\n node.width = Math.abs(r.x - l.x);\n node.height = Math.abs(b.y - t.y);\n node.x = l.x + node.width / 2;\n node.y = t.y + node.height / 2;\n }\n });\n\n _.forEach(g.nodes(), function (v) {\n if (g.node(v).dummy === 'border') {\n g.removeNode(v);\n }\n });\n}\n\nfunction removeSelfEdges(g) {\n _.forEach(g.edges(), function (e) {\n if (e.v === e.w) {\n var node = g.node(e.v);\n if (!node.selfEdges) {\n node.selfEdges = [];\n }\n node.selfEdges.push({ e: e, label: g.edge(e) });\n g.removeEdge(e);\n }\n });\n}\n\nfunction insertSelfEdges(g) {\n var layers = util.buildLayerMatrix(g);\n _.forEach(layers, function (layer) {\n var orderShift = 0;\n _.forEach(layer, function (v, i) {\n var node = g.node(v);\n node.order = i + orderShift;\n _.forEach(node.selfEdges, function (selfEdge) {\n util.addDummyNode(\n g,\n 'selfedge',\n {\n width: selfEdge.label.width,\n height: selfEdge.label.height,\n rank: node.rank,\n order: i + ++orderShift,\n e: selfEdge.e,\n label: selfEdge.label,\n },\n '_se'\n );\n });\n delete node.selfEdges;\n });\n });\n}\n\nfunction positionSelfEdges(g) {\n _.forEach(g.nodes(), function (v) {\n var node = g.node(v);\n if (node.dummy === 'selfedge') {\n var selfNode = g.node(node.e.v);\n var x = selfNode.x + selfNode.width / 2;\n var y = selfNode.y;\n var dx = node.x - x;\n var dy = selfNode.height / 2;\n g.setEdge(node.e, node.label);\n g.removeNode(v);\n node.label.points = [\n { x: x + (2 * dx) / 3, y: y - dy },\n { x: x + (5 * dx) / 6, y: y - dy },\n { x: x + dx, y: y },\n { x: x + (5 * dx) / 6, y: y + dy },\n { x: x + (2 * dx) / 3, y: y + dy },\n ];\n node.label.x = node.x;\n node.label.y = node.y;\n }\n });\n}\n\nfunction selectNumberAttrs(obj, attrs) {\n return _.mapValues(_.pick(obj, attrs), Number);\n}\n\nfunction canonicalize(attrs) {\n var newAttrs = {};\n _.forEach(attrs, function (v, k) {\n newAttrs[k.toLowerCase()] = v;\n });\n return newAttrs;\n}\n"], + "mappings": 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background-color: + } + + .cluster rect { + fill: ${e.clusterBkg}; + stroke: ${e.clusterBorder}; + stroke-width: 1px; + } + + .cluster text { + fill: ${e.titleColor}; + } + + .cluster span,p { + color: ${e.titleColor}; + } + /* .cluster div { + color: ${e.titleColor}; + } */ + + div.mermaidTooltip { + position: absolute; + text-align: center; + max-width: 200px; + padding: 2px; + font-family: ${e.fontFamily}; + font-size: 12px; + background: ${e.tertiaryColor}; + border: 1px solid ${e.border2}; + border-radius: 2px; + pointer-events: none; + z-index: 100; + } + + .flowchartTitleText { + text-anchor: middle; + font-size: 18px; + fill: ${e.textColor}; + } +`,ye=ae;export{ne as a,se as b,W as c,ie as d,ce as e,X as f,ge as g,ye as h}; +//# sourceMappingURL=chunk-M6B2YTGW.min.js.map diff --git a/docs/public/chunk-M6B2YTGW.min.js.map b/docs/public/chunk-M6B2YTGW.min.js.map new file mode 100644 index 00000000..cb5842ab --- /dev/null +++ b/docs/public/chunk-M6B2YTGW.min.js.map @@ -0,0 +1,7 @@ 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String(str).replace(ID_DELIM, '\\\\:') : '';\n}\n\nfunction applyStyle(dom, styleFn) {\n if (styleFn) {\n dom.attr('style', styleFn);\n }\n}\n\nfunction applyClass(dom, classFn, otherClasses) {\n if (classFn) {\n dom.attr('class', classFn).attr('class', otherClasses + ' ' + dom.attr('class'));\n }\n}\n\nfunction applyTransition(selection, g) {\n var graph = g.graph();\n\n if (_.isPlainObject(graph)) {\n var transition = graph.transition;\n if (_.isFunction(transition)) {\n return transition(selection);\n }\n }\n\n return selection;\n}\n", "import * as util from '../util.js';\n\nexport { addHtmlLabel };\n\nfunction addHtmlLabel(root, node) {\n var fo = root.append('foreignObject').attr('width', '100000');\n\n var div = fo.append('xhtml:div');\n div.attr('xmlns', 'http://www.w3.org/1999/xhtml');\n\n var label = node.label;\n switch (typeof label) {\n case 'function':\n div.insert(label);\n break;\n case 'object':\n // Currently we assume this is a DOM object.\n div.insert(function () {\n return label;\n });\n break;\n default:\n div.html(label);\n }\n\n util.applyStyle(div, node.labelStyle);\n div.style('display', 'inline-block');\n // Fix for firefox\n div.style('white-space', 'nowrap');\n\n var client = div.node().getBoundingClientRect();\n fo.attr('width', client.width).attr('height', client.height);\n\n return fo;\n}\n", "import * as graphlib from \"dagre-d3-es/src/graphlib/index.js\";\nimport { curveLinear, select, selectAll } from \"d3\";\nimport { k as getStylesFromArray, l as log, m as evaluate, c as getConfig, e as common, r as renderKatex, n as interpolateToCurve, u as utils, o as setupGraphViewbox } from \"./mermaid-f47111a7.js\";\nimport { r as render } from \"./index-fc10efb0.js\";\nimport { addHtmlLabel } from \"dagre-d3-es/src/dagre-js/label/add-html-label.js\";\nimport * as khroma from \"khroma\";\nconst conf = {};\nconst setConf = function(cnf) {\n const keys = Object.keys(cnf);\n for (const key of keys) {\n conf[key] = cnf[key];\n }\n};\nconst addVertices = async function(vert, g, svgId, root, doc, diagObj) {\n const svg = root.select(`[id=\"${svgId}\"]`);\n const keys = Object.keys(vert);\n for (const id of keys) {\n const vertex = vert[id];\n let classStr = \"default\";\n if (vertex.classes.length > 0) {\n classStr = vertex.classes.join(\" \");\n }\n classStr = classStr + \" flowchart-label\";\n const styles = getStylesFromArray(vertex.styles);\n let vertexText = vertex.text !== void 0 ? vertex.text : vertex.id;\n let vertexNode;\n log.info(\"vertex\", vertex, vertex.labelType);\n if (vertex.labelType === \"markdown\") {\n log.info(\"vertex\", vertex, vertex.labelType);\n } else {\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const node = {\n label: vertexText\n };\n vertexNode = addHtmlLabel(svg, node).node();\n vertexNode.parentNode.removeChild(vertexNode);\n } else {\n const svgLabel = doc.createElementNS(\"http://www.w3.org/2000/svg\", \"text\");\n svgLabel.setAttribute(\"style\", styles.labelStyle.replace(\"color:\", \"fill:\"));\n const rows = vertexText.split(common.lineBreakRegex);\n for (const row of rows) {\n const tspan = doc.createElementNS(\"http://www.w3.org/2000/svg\", \"tspan\");\n tspan.setAttributeNS(\"http://www.w3.org/XML/1998/namespace\", \"xml:space\", \"preserve\");\n tspan.setAttribute(\"dy\", \"1em\");\n tspan.setAttribute(\"x\", \"1\");\n tspan.textContent = row;\n svgLabel.appendChild(tspan);\n }\n vertexNode = svgLabel;\n }\n }\n let radius = 0;\n let _shape = \"\";\n switch (vertex.type) {\n case \"round\":\n radius = 5;\n _shape = \"rect\";\n break;\n case \"square\":\n _shape = \"rect\";\n break;\n case \"diamond\":\n _shape = \"question\";\n break;\n case \"hexagon\":\n _shape = \"hexagon\";\n break;\n case \"odd\":\n _shape = \"rect_left_inv_arrow\";\n break;\n case \"lean_right\":\n _shape = \"lean_right\";\n break;\n case \"lean_left\":\n _shape = \"lean_left\";\n break;\n case \"trapezoid\":\n _shape = \"trapezoid\";\n break;\n case \"inv_trapezoid\":\n _shape = \"inv_trapezoid\";\n break;\n case \"odd_right\":\n _shape = \"rect_left_inv_arrow\";\n break;\n case \"circle\":\n _shape = \"circle\";\n break;\n case \"ellipse\":\n _shape = \"ellipse\";\n break;\n case \"stadium\":\n _shape = \"stadium\";\n break;\n case \"subroutine\":\n _shape = \"subroutine\";\n break;\n case \"cylinder\":\n _shape = \"cylinder\";\n break;\n case \"group\":\n _shape = \"rect\";\n break;\n case \"doublecircle\":\n _shape = \"doublecircle\";\n break;\n default:\n _shape = \"rect\";\n }\n const labelText = await renderKatex(vertexText, getConfig());\n g.setNode(vertex.id, {\n labelStyle: styles.labelStyle,\n shape: _shape,\n labelText,\n labelType: vertex.labelType,\n rx: radius,\n ry: radius,\n class: classStr,\n style: styles.style,\n id: vertex.id,\n link: vertex.link,\n linkTarget: vertex.linkTarget,\n tooltip: diagObj.db.getTooltip(vertex.id) || \"\",\n domId: diagObj.db.lookUpDomId(vertex.id),\n haveCallback: vertex.haveCallback,\n width: vertex.type === \"group\" ? 500 : void 0,\n dir: vertex.dir,\n type: vertex.type,\n props: vertex.props,\n padding: getConfig().flowchart.padding\n });\n log.info(\"setNode\", {\n labelStyle: styles.labelStyle,\n labelType: vertex.labelType,\n shape: _shape,\n labelText,\n rx: radius,\n ry: radius,\n class: classStr,\n style: styles.style,\n id: vertex.id,\n domId: diagObj.db.lookUpDomId(vertex.id),\n width: vertex.type === \"group\" ? 500 : void 0,\n type: vertex.type,\n dir: vertex.dir,\n props: vertex.props,\n padding: getConfig().flowchart.padding\n });\n }\n};\nconst addEdges = async function(edges, g, diagObj) {\n log.info(\"abc78 edges = \", edges);\n let cnt = 0;\n let linkIdCnt = {};\n let defaultStyle;\n let defaultLabelStyle;\n if (edges.defaultStyle !== void 0) {\n const defaultStyles = getStylesFromArray(edges.defaultStyle);\n defaultStyle = defaultStyles.style;\n defaultLabelStyle = defaultStyles.labelStyle;\n }\n for (const edge of edges) {\n cnt++;\n const linkIdBase = \"L-\" + edge.start + \"-\" + edge.end;\n if (linkIdCnt[linkIdBase] === void 0) {\n linkIdCnt[linkIdBase] = 0;\n log.info(\"abc78 new entry\", linkIdBase, linkIdCnt[linkIdBase]);\n } else {\n linkIdCnt[linkIdBase]++;\n log.info(\"abc78 new entry\", linkIdBase, linkIdCnt[linkIdBase]);\n }\n let linkId = linkIdBase + \"-\" + linkIdCnt[linkIdBase];\n log.info(\"abc78 new link id to be used is\", linkIdBase, linkId, linkIdCnt[linkIdBase]);\n const linkNameStart = \"LS-\" + edge.start;\n const linkNameEnd = \"LE-\" + edge.end;\n const edgeData = { style: \"\", labelStyle: \"\" };\n edgeData.minlen = edge.length || 1;\n if (edge.type === \"arrow_open\") {\n edgeData.arrowhead = \"none\";\n } else {\n edgeData.arrowhead = \"normal\";\n }\n edgeData.arrowTypeStart = \"arrow_open\";\n edgeData.arrowTypeEnd = \"arrow_open\";\n switch (edge.type) {\n case \"double_arrow_cross\":\n edgeData.arrowTypeStart = \"arrow_cross\";\n case \"arrow_cross\":\n edgeData.arrowTypeEnd = \"arrow_cross\";\n break;\n case \"double_arrow_point\":\n edgeData.arrowTypeStart = \"arrow_point\";\n case \"arrow_point\":\n edgeData.arrowTypeEnd = \"arrow_point\";\n break;\n case \"double_arrow_circle\":\n edgeData.arrowTypeStart = \"arrow_circle\";\n case \"arrow_circle\":\n edgeData.arrowTypeEnd = \"arrow_circle\";\n break;\n }\n let style = \"\";\n let labelStyle = \"\";\n switch (edge.stroke) {\n case \"normal\":\n style = \"fill:none;\";\n if (defaultStyle !== void 0) {\n style = defaultStyle;\n }\n if (defaultLabelStyle !== void 0) {\n labelStyle = defaultLabelStyle;\n }\n edgeData.thickness = \"normal\";\n edgeData.pattern = \"solid\";\n break;\n case \"dotted\":\n edgeData.thickness = \"normal\";\n edgeData.pattern = \"dotted\";\n edgeData.style = \"fill:none;stroke-width:2px;stroke-dasharray:3;\";\n break;\n case \"thick\":\n edgeData.thickness = \"thick\";\n edgeData.pattern = \"solid\";\n edgeData.style = \"stroke-width: 3.5px;fill:none;\";\n break;\n case \"invisible\":\n edgeData.thickness = \"invisible\";\n edgeData.pattern = \"solid\";\n edgeData.style = \"stroke-width: 0;fill:none;\";\n break;\n }\n if (edge.style !== void 0) {\n const styles = getStylesFromArray(edge.style);\n style = styles.style;\n labelStyle = styles.labelStyle;\n }\n edgeData.style = edgeData.style += style;\n edgeData.labelStyle = edgeData.labelStyle += labelStyle;\n if (edge.interpolate !== void 0) {\n edgeData.curve = interpolateToCurve(edge.interpolate, curveLinear);\n } else if (edges.defaultInterpolate !== void 0) {\n edgeData.curve = interpolateToCurve(edges.defaultInterpolate, curveLinear);\n } else {\n edgeData.curve = interpolateToCurve(conf.curve, curveLinear);\n }\n if (edge.text === void 0) {\n if (edge.style !== void 0) {\n edgeData.arrowheadStyle = \"fill: #333\";\n }\n } else {\n edgeData.arrowheadStyle = \"fill: #333\";\n edgeData.labelpos = \"c\";\n }\n edgeData.labelType = edge.labelType;\n edgeData.label = await renderKatex(edge.text.replace(common.lineBreakRegex, \"\\n\"), getConfig());\n if (edge.style === void 0) {\n edgeData.style = edgeData.style || \"stroke: #333; stroke-width: 1.5px;fill:none;\";\n }\n edgeData.labelStyle = edgeData.labelStyle.replace(\"color:\", \"fill:\");\n edgeData.id = linkId;\n edgeData.classes = \"flowchart-link \" + linkNameStart + \" \" + linkNameEnd;\n g.setEdge(edge.start, edge.end, edgeData, cnt);\n }\n};\nconst getClasses = function(text, diagObj) {\n return diagObj.db.getClasses();\n};\nconst draw = async function(text, id, _version, diagObj) {\n log.info(\"Drawing flowchart\");\n let dir = diagObj.db.getDirection();\n if (dir === void 0) {\n dir = \"TD\";\n }\n const { securityLevel, flowchart: conf2 } = getConfig();\n const nodeSpacing = conf2.nodeSpacing || 50;\n const rankSpacing = conf2.rankSpacing || 50;\n let sandboxElement;\n if (securityLevel === \"sandbox\") {\n sandboxElement = select(\"#i\" + id);\n }\n const root = securityLevel === \"sandbox\" ? select(sandboxElement.nodes()[0].contentDocument.body) : select(\"body\");\n const doc = securityLevel === \"sandbox\" ? sandboxElement.nodes()[0].contentDocument : document;\n const g = new graphlib.Graph({\n multigraph: true,\n compound: true\n }).setGraph({\n rankdir: dir,\n nodesep: nodeSpacing,\n ranksep: rankSpacing,\n marginx: 0,\n marginy: 0\n }).setDefaultEdgeLabel(function() {\n return {};\n });\n let subG;\n const subGraphs = diagObj.db.getSubGraphs();\n log.info(\"Subgraphs - \", subGraphs);\n for (let i2 = subGraphs.length - 1; i2 >= 0; i2--) {\n subG = subGraphs[i2];\n log.info(\"Subgraph - \", subG);\n diagObj.db.addVertex(\n subG.id,\n { text: subG.title, type: subG.labelType },\n \"group\",\n void 0,\n subG.classes,\n subG.dir\n );\n }\n const vert = diagObj.db.getVertices();\n const edges = diagObj.db.getEdges();\n log.info(\"Edges\", edges);\n let i = 0;\n for (i = subGraphs.length - 1; i >= 0; i--) {\n subG = subGraphs[i];\n selectAll(\"cluster\").append(\"text\");\n for (let j = 0; j < subG.nodes.length; j++) {\n log.info(\"Setting up subgraphs\", subG.nodes[j], subG.id);\n g.setParent(subG.nodes[j], subG.id);\n }\n }\n await addVertices(vert, g, id, root, doc, diagObj);\n await addEdges(edges, g);\n const svg = root.select(`[id=\"${id}\"]`);\n const element = root.select(\"#\" + id + \" g\");\n await render(element, g, [\"point\", \"circle\", \"cross\"], \"flowchart\", id);\n utils.insertTitle(svg, \"flowchartTitleText\", conf2.titleTopMargin, diagObj.db.getDiagramTitle());\n setupGraphViewbox(g, svg, conf2.diagramPadding, conf2.useMaxWidth);\n diagObj.db.indexNodes(\"subGraph\" + i);\n if (!conf2.htmlLabels) {\n const labels = doc.querySelectorAll('[id=\"' + id + '\"] .edgeLabel .label');\n for (const label of labels) {\n const dim = label.getBBox();\n const rect = doc.createElementNS(\"http://www.w3.org/2000/svg\", \"rect\");\n rect.setAttribute(\"rx\", 0);\n rect.setAttribute(\"ry\", 0);\n rect.setAttribute(\"width\", dim.width);\n rect.setAttribute(\"height\", dim.height);\n label.insertBefore(rect, label.firstChild);\n }\n }\n const keys = Object.keys(vert);\n keys.forEach(function(key) {\n const vertex = vert[key];\n if (vertex.link) {\n const node = select(\"#\" + id + ' [id=\"' + key + '\"]');\n if (node) {\n const link = doc.createElementNS(\"http://www.w3.org/2000/svg\", \"a\");\n link.setAttributeNS(\"http://www.w3.org/2000/svg\", \"class\", vertex.classes.join(\" \"));\n link.setAttributeNS(\"http://www.w3.org/2000/svg\", \"href\", vertex.link);\n link.setAttributeNS(\"http://www.w3.org/2000/svg\", \"rel\", \"noopener\");\n if (securityLevel === \"sandbox\") {\n link.setAttributeNS(\"http://www.w3.org/2000/svg\", \"target\", \"_top\");\n } else if (vertex.linkTarget) {\n link.setAttributeNS(\"http://www.w3.org/2000/svg\", \"target\", vertex.linkTarget);\n }\n const linkNode = node.insert(function() {\n return link;\n }, \":first-child\");\n const shape = node.select(\".label-container\");\n if (shape) {\n linkNode.append(function() {\n return shape.node();\n });\n }\n const label = node.select(\".label\");\n if (label) {\n linkNode.append(function() {\n return label.node();\n });\n }\n }\n }\n });\n};\nconst flowRendererV2 = {\n setConf,\n addVertices,\n addEdges,\n getClasses,\n draw\n};\nconst fade = (color, opacity) => {\n const channel = khroma.channel;\n const r = channel(color, \"r\");\n const g = channel(color, \"g\");\n const b = channel(color, \"b\");\n return khroma.rgba(r, g, b, opacity);\n};\nconst getStyles = (options) => `.label {\n font-family: ${options.fontFamily};\n color: ${options.nodeTextColor || options.textColor};\n }\n .cluster-label text {\n fill: ${options.titleColor};\n }\n .cluster-label span,p {\n color: ${options.titleColor};\n }\n\n .label text,span,p {\n fill: ${options.nodeTextColor || options.textColor};\n color: ${options.nodeTextColor || options.textColor};\n }\n\n .node rect,\n .node circle,\n .node ellipse,\n .node polygon,\n .node path {\n fill: ${options.mainBkg};\n stroke: ${options.nodeBorder};\n stroke-width: 1px;\n }\n .flowchart-label text {\n text-anchor: middle;\n }\n // .flowchart-label .text-outer-tspan {\n // text-anchor: middle;\n // }\n // .flowchart-label .text-inner-tspan {\n // text-anchor: start;\n // }\n\n .node .katex path {\n fill: #000;\n stroke: #000;\n stroke-width: 1px;\n }\n\n .node .label {\n text-align: center;\n }\n .node.clickable {\n cursor: pointer;\n }\n\n .arrowheadPath {\n fill: ${options.arrowheadColor};\n }\n\n .edgePath .path {\n stroke: ${options.lineColor};\n stroke-width: 2.0px;\n }\n\n .flowchart-link {\n stroke: ${options.lineColor};\n fill: none;\n }\n\n .edgeLabel {\n background-color: ${options.edgeLabelBackground};\n rect {\n opacity: 0.5;\n background-color: ${options.edgeLabelBackground};\n fill: ${options.edgeLabelBackground};\n }\n text-align: center;\n }\n\n /* For html labels only */\n .labelBkg {\n background-color: ${fade(options.edgeLabelBackground, 0.5)};\n // background-color: \n }\n\n .cluster rect {\n fill: ${options.clusterBkg};\n stroke: ${options.clusterBorder};\n stroke-width: 1px;\n }\n\n .cluster text {\n fill: ${options.titleColor};\n }\n\n .cluster span,p {\n color: ${options.titleColor};\n }\n /* .cluster div {\n color: ${options.titleColor};\n } */\n\n div.mermaidTooltip {\n position: absolute;\n text-align: center;\n max-width: 200px;\n padding: 2px;\n font-family: ${options.fontFamily};\n font-size: 12px;\n background: ${options.tertiaryColor};\n border: 1px solid ${options.border2};\n border-radius: 2px;\n pointer-events: none;\n z-index: 100;\n }\n\n .flowchartTitleText {\n text-anchor: middle;\n font-size: 18px;\n fill: ${options.textColor};\n }\n`;\nconst flowStyles = getStyles;\nexport {\n flowStyles as a,\n flowRendererV2 as f\n};\n"], + "mappings": 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background: ${e.mainBkg}; +} + +.classTitle { + font-weight: bolder; +} +.node rect, + .node circle, + .node ellipse, + .node polygon, + .node path { + fill: ${e.mainBkg}; + stroke: ${e.nodeBorder}; + stroke-width: 1px; + } + + +.divider { + stroke: ${e.nodeBorder}; + stroke-width: 1; +} + +g.clickable { + cursor: pointer; +} + +g.classGroup rect { + fill: ${e.mainBkg}; + stroke: ${e.nodeBorder}; +} + +g.classGroup line { + stroke: ${e.nodeBorder}; + stroke-width: 1; +} + +.classLabel .box { + stroke: none; + stroke-width: 0; + fill: ${e.mainBkg}; + opacity: 0.5; +} + +.classLabel .label { + fill: ${e.nodeBorder}; + font-size: 10px; +} + +.relation { + stroke: ${e.lineColor}; + stroke-width: 1; + fill: none; +} + +.dashed-line{ + stroke-dasharray: 3; +} + +.dotted-line{ + stroke-dasharray: 1 2; +} + +#compositionStart, .composition { + fill: ${e.lineColor} !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#compositionEnd, .composition { + fill: ${e.lineColor} !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#dependencyStart, .dependency { + fill: ${e.lineColor} !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#dependencyStart, .dependency { + fill: ${e.lineColor} !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#extensionStart, .extension { + fill: transparent !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#extensionEnd, .extension { + fill: transparent !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#aggregationStart, .aggregation { + fill: transparent !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#aggregationEnd, .aggregation { + fill: transparent !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#lollipopStart, .lollipop { + fill: ${e.mainBkg} !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +#lollipopEnd, .lollipop { + fill: ${e.mainBkg} !important; + stroke: ${e.lineColor} !important; + stroke-width: 1; +} + +.edgeTerminals { + font-size: 11px; + line-height: initial; +} + +.classTitleText { + text-anchor: middle; + font-size: 18px; + fill: ${e.textColor}; +} +`,Qt=Gt;export{Kt as a,Yt as b,Qt as c}; +//# sourceMappingURL=chunk-QFJMDZSB.min.js.map diff --git a/docs/public/chunk-QFJMDZSB.min.js.map b/docs/public/chunk-QFJMDZSB.min.js.map new file mode 100644 index 00000000..8c632036 --- /dev/null +++ b/docs/public/chunk-QFJMDZSB.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/mermaid/dist/styles-991ebdfc.js"], + "sourcesContent": ["import { select } from \"d3\";\nimport { d as sanitizeText$1, c as getConfig, x as parseGenericTypes, s as setAccTitle, g as getAccTitle, a as getAccDescription, b as setAccDescription, q as setDiagramTitle, t as getDiagramTitle, e as common, v as clear$1, l as log, u as utils } from \"./mermaid-f47111a7.js\";\nvar parser = function() {\n var o = function(k, v, o2, l) {\n for (o2 = o2 || {}, l = k.length; l--; o2[k[l]] = v)\n ;\n return o2;\n }, $V0 = [1, 17], $V1 = [1, 18], $V2 = [1, 19], $V3 = [1, 39], $V4 = [1, 40], $V5 = [1, 25], $V6 = [1, 23], $V7 = [1, 24], $V8 = [1, 31], $V9 = [1, 32], $Va = [1, 33], $Vb = [1, 34], $Vc = [1, 35], $Vd = [1, 36], $Ve = [1, 26], $Vf = [1, 27], $Vg = [1, 28], $Vh = [1, 29], $Vi = [1, 43], $Vj = [1, 30], $Vk = [1, 42], $Vl = [1, 44], $Vm = [1, 41], $Vn = [1, 45], $Vo = [1, 9], $Vp = [1, 8, 9], $Vq = [1, 56], $Vr = [1, 57], $Vs = [1, 58], $Vt = [1, 59], $Vu = [1, 60], $Vv = [1, 61], $Vw = [1, 62], $Vx = [1, 8, 9, 39], $Vy = [1, 74], $Vz = [1, 8, 9, 12, 13, 21, 37, 39, 42, 59, 60, 61, 62, 63, 64, 65, 70, 72], $VA = [1, 8, 9, 12, 13, 19, 21, 37, 39, 42, 46, 59, 60, 61, 62, 63, 64, 65, 70, 72, 74, 80, 95, 97, 98], $VB = [13, 74, 80, 95, 97, 98], $VC = [13, 64, 65, 74, 80, 95, 97, 98], $VD = [13, 59, 60, 61, 62, 63, 74, 80, 95, 97, 98], $VE = [1, 93], $VF = [1, 110], $VG = [1, 108], $VH = [1, 102], $VI = [1, 103], $VJ = [1, 104], $VK = [1, 105], $VL = [1, 106], $VM = [1, 107], $VN = [1, 109], $VO = [1, 8, 9, 37, 39, 42], $VP = [1, 8, 9, 21], $VQ = [1, 8, 9, 78], $VR = [1, 8, 9, 21, 73, 74, 78, 80, 81, 82, 83, 84, 85];\n var parser2 = {\n trace: function trace() {\n },\n yy: {},\n symbols_: { \"error\": 2, \"start\": 3, \"mermaidDoc\": 4, \"statements\": 5, \"graphConfig\": 6, \"CLASS_DIAGRAM\": 7, \"NEWLINE\": 8, \"EOF\": 9, \"statement\": 10, \"classLabel\": 11, \"SQS\": 12, \"STR\": 13, \"SQE\": 14, \"namespaceName\": 15, \"alphaNumToken\": 16, \"className\": 17, \"classLiteralName\": 18, \"GENERICTYPE\": 19, \"relationStatement\": 20, \"LABEL\": 21, \"namespaceStatement\": 22, \"classStatement\": 23, \"memberStatement\": 24, \"annotationStatement\": 25, \"clickStatement\": 26, \"styleStatement\": 27, \"cssClassStatement\": 28, \"noteStatement\": 29, \"direction\": 30, \"acc_title\": 31, \"acc_title_value\": 32, \"acc_descr\": 33, \"acc_descr_value\": 34, \"acc_descr_multiline_value\": 35, \"namespaceIdentifier\": 36, \"STRUCT_START\": 37, \"classStatements\": 38, \"STRUCT_STOP\": 39, \"NAMESPACE\": 40, \"classIdentifier\": 41, \"STYLE_SEPARATOR\": 42, \"members\": 43, \"CLASS\": 44, \"ANNOTATION_START\": 45, \"ANNOTATION_END\": 46, \"MEMBER\": 47, \"SEPARATOR\": 48, \"relation\": 49, \"NOTE_FOR\": 50, \"noteText\": 51, \"NOTE\": 52, \"direction_tb\": 53, \"direction_bt\": 54, \"direction_rl\": 55, \"direction_lr\": 56, \"relationType\": 57, \"lineType\": 58, \"AGGREGATION\": 59, \"EXTENSION\": 60, \"COMPOSITION\": 61, \"DEPENDENCY\": 62, \"LOLLIPOP\": 63, \"LINE\": 64, \"DOTTED_LINE\": 65, \"CALLBACK\": 66, \"LINK\": 67, \"LINK_TARGET\": 68, \"CLICK\": 69, \"CALLBACK_NAME\": 70, \"CALLBACK_ARGS\": 71, \"HREF\": 72, \"STYLE\": 73, \"ALPHA\": 74, \"stylesOpt\": 75, \"CSSCLASS\": 76, \"style\": 77, \"COMMA\": 78, \"styleComponent\": 79, \"NUM\": 80, \"COLON\": 81, \"UNIT\": 82, \"SPACE\": 83, \"BRKT\": 84, \"PCT\": 85, \"commentToken\": 86, \"textToken\": 87, \"graphCodeTokens\": 88, \"textNoTagsToken\": 89, \"TAGSTART\": 90, \"TAGEND\": 91, \"==\": 92, \"--\": 93, \"DEFAULT\": 94, \"MINUS\": 95, \"keywords\": 96, \"UNICODE_TEXT\": 97, \"BQUOTE_STR\": 98, \"$accept\": 0, \"$end\": 1 },\n terminals_: { 2: \"error\", 7: \"CLASS_DIAGRAM\", 8: \"NEWLINE\", 9: \"EOF\", 12: \"SQS\", 13: \"STR\", 14: \"SQE\", 19: \"GENERICTYPE\", 21: \"LABEL\", 31: \"acc_title\", 32: \"acc_title_value\", 33: \"acc_descr\", 34: \"acc_descr_value\", 35: \"acc_descr_multiline_value\", 37: \"STRUCT_START\", 39: \"STRUCT_STOP\", 40: \"NAMESPACE\", 42: \"STYLE_SEPARATOR\", 44: \"CLASS\", 45: \"ANNOTATION_START\", 46: \"ANNOTATION_END\", 47: \"MEMBER\", 48: \"SEPARATOR\", 50: \"NOTE_FOR\", 52: \"NOTE\", 53: \"direction_tb\", 54: \"direction_bt\", 55: \"direction_rl\", 56: \"direction_lr\", 59: \"AGGREGATION\", 60: \"EXTENSION\", 61: \"COMPOSITION\", 62: \"DEPENDENCY\", 63: \"LOLLIPOP\", 64: \"LINE\", 65: \"DOTTED_LINE\", 66: \"CALLBACK\", 67: \"LINK\", 68: \"LINK_TARGET\", 69: \"CLICK\", 70: \"CALLBACK_NAME\", 71: \"CALLBACK_ARGS\", 72: \"HREF\", 73: \"STYLE\", 74: \"ALPHA\", 76: \"CSSCLASS\", 78: \"COMMA\", 80: \"NUM\", 81: \"COLON\", 82: \"UNIT\", 83: \"SPACE\", 84: \"BRKT\", 85: \"PCT\", 88: \"graphCodeTokens\", 90: \"TAGSTART\", 91: \"TAGEND\", 92: \"==\", 93: \"--\", 94: \"DEFAULT\", 95: \"MINUS\", 96: \"keywords\", 97: \"UNICODE_TEXT\", 98: \"BQUOTE_STR\" },\n productions_: [0, [3, 1], [3, 1], [4, 1], [6, 4], [5, 1], [5, 2], [5, 3], [11, 3], [15, 1], [15, 2], [17, 1], [17, 1], [17, 2], [17, 2], [17, 2], [10, 1], [10, 2], [10, 1], [10, 1], [10, 1], [10, 1], [10, 1], [10, 1], [10, 1], [10, 1], [10, 1], [10, 2], [10, 2], [10, 1], [22, 4], [22, 5], [36, 2], [38, 1], [38, 2], [38, 3], [23, 1], [23, 3], [23, 4], [23, 6], [41, 2], [41, 3], [25, 4], [43, 1], [43, 2], [24, 1], [24, 2], [24, 1], [24, 1], [20, 3], [20, 4], [20, 4], [20, 5], [29, 3], [29, 2], [30, 1], [30, 1], [30, 1], [30, 1], [49, 3], [49, 2], [49, 2], [49, 1], [57, 1], [57, 1], [57, 1], [57, 1], [57, 1], [58, 1], [58, 1], [26, 3], [26, 4], [26, 3], [26, 4], [26, 4], [26, 5], [26, 3], [26, 4], [26, 4], [26, 5], [26, 4], [26, 5], [26, 5], [26, 6], [27, 3], [28, 3], [75, 1], [75, 3], [77, 1], [77, 2], [79, 1], [79, 1], [79, 1], [79, 1], [79, 1], [79, 1], [79, 1], [79, 1], [79, 1], [86, 1], [86, 1], [87, 1], [87, 1], [87, 1], [87, 1], [87, 1], [87, 1], [87, 1], [89, 1], [89, 1], [89, 1], [89, 1], [16, 1], [16, 1], [16, 1], [16, 1], [18, 1], [51, 1]],\n performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$) {\n var $0 = $$.length - 1;\n switch (yystate) {\n case 8:\n this.$ = $$[$0 - 1];\n break;\n case 9:\n case 11:\n case 12:\n this.$ = $$[$0];\n break;\n case 10:\n case 13:\n this.$ = $$[$0 - 1] + $$[$0];\n break;\n case 14:\n case 15:\n this.$ = $$[$0 - 1] + \"~\" + $$[$0] + \"~\";\n break;\n case 16:\n yy.addRelation($$[$0]);\n break;\n case 17:\n $$[$0 - 1].title = yy.cleanupLabel($$[$0]);\n yy.addRelation($$[$0 - 1]);\n break;\n case 27:\n this.$ = $$[$0].trim();\n yy.setAccTitle(this.$);\n break;\n case 28:\n case 29:\n this.$ = $$[$0].trim();\n yy.setAccDescription(this.$);\n break;\n case 30:\n yy.addClassesToNamespace($$[$0 - 3], $$[$0 - 1]);\n break;\n case 31:\n yy.addClassesToNamespace($$[$0 - 4], $$[$0 - 1]);\n break;\n case 32:\n this.$ = $$[$0];\n yy.addNamespace($$[$0]);\n break;\n case 33:\n this.$ = [$$[$0]];\n break;\n case 34:\n this.$ = [$$[$0 - 1]];\n break;\n case 35:\n $$[$0].unshift($$[$0 - 2]);\n this.$ = $$[$0];\n break;\n case 37:\n yy.setCssClass($$[$0 - 2], $$[$0]);\n break;\n case 38:\n yy.addMembers($$[$0 - 3], $$[$0 - 1]);\n break;\n case 39:\n yy.setCssClass($$[$0 - 5], $$[$0 - 3]);\n yy.addMembers($$[$0 - 5], $$[$0 - 1]);\n break;\n case 40:\n this.$ = $$[$0];\n yy.addClass($$[$0]);\n break;\n case 41:\n this.$ = $$[$0 - 1];\n yy.addClass($$[$0 - 1]);\n yy.setClassLabel($$[$0 - 1], $$[$0]);\n break;\n case 42:\n yy.addAnnotation($$[$0], $$[$0 - 2]);\n break;\n case 43:\n this.$ = [$$[$0]];\n break;\n case 44:\n $$[$0].push($$[$0 - 1]);\n this.$ = $$[$0];\n break;\n case 45:\n break;\n case 46:\n yy.addMember($$[$0 - 1], yy.cleanupLabel($$[$0]));\n break;\n case 47:\n break;\n case 48:\n break;\n case 49:\n this.$ = { \"id1\": $$[$0 - 2], \"id2\": $$[$0], relation: $$[$0 - 1], relationTitle1: \"none\", relationTitle2: \"none\" };\n break;\n case 50:\n this.$ = { id1: $$[$0 - 3], id2: $$[$0], relation: $$[$0 - 1], relationTitle1: $$[$0 - 2], relationTitle2: \"none\" };\n break;\n case 51:\n this.$ = { id1: $$[$0 - 3], id2: $$[$0], relation: $$[$0 - 2], relationTitle1: \"none\", relationTitle2: $$[$0 - 1] };\n break;\n case 52:\n this.$ = { id1: $$[$0 - 4], id2: $$[$0], relation: $$[$0 - 2], relationTitle1: $$[$0 - 3], relationTitle2: $$[$0 - 1] };\n break;\n case 53:\n yy.addNote($$[$0], $$[$0 - 1]);\n break;\n case 54:\n yy.addNote($$[$0]);\n break;\n case 55:\n yy.setDirection(\"TB\");\n break;\n case 56:\n yy.setDirection(\"BT\");\n break;\n case 57:\n yy.setDirection(\"RL\");\n break;\n case 58:\n yy.setDirection(\"LR\");\n break;\n case 59:\n this.$ = { type1: $$[$0 - 2], type2: $$[$0], lineType: $$[$0 - 1] };\n break;\n case 60:\n this.$ = { type1: \"none\", type2: $$[$0], lineType: $$[$0 - 1] };\n break;\n case 61:\n this.$ = { type1: $$[$0 - 1], type2: \"none\", lineType: $$[$0] };\n break;\n case 62:\n this.$ = { type1: \"none\", type2: \"none\", lineType: $$[$0] };\n break;\n case 63:\n this.$ = yy.relationType.AGGREGATION;\n break;\n case 64:\n this.$ = yy.relationType.EXTENSION;\n break;\n case 65:\n this.$ = yy.relationType.COMPOSITION;\n break;\n case 66:\n this.$ = yy.relationType.DEPENDENCY;\n break;\n case 67:\n this.$ = yy.relationType.LOLLIPOP;\n break;\n case 68:\n this.$ = yy.lineType.LINE;\n break;\n case 69:\n this.$ = yy.lineType.DOTTED_LINE;\n break;\n case 70:\n case 76:\n this.$ = $$[$0 - 2];\n yy.setClickEvent($$[$0 - 1], $$[$0]);\n break;\n case 71:\n case 77:\n this.$ = $$[$0 - 3];\n yy.setClickEvent($$[$0 - 2], $$[$0 - 1]);\n yy.setTooltip($$[$0 - 2], $$[$0]);\n break;\n case 72:\n this.$ = $$[$0 - 2];\n yy.setLink($$[$0 - 1], $$[$0]);\n break;\n case 73:\n this.$ = $$[$0 - 3];\n yy.setLink($$[$0 - 2], $$[$0 - 1], $$[$0]);\n break;\n case 74:\n this.$ = $$[$0 - 3];\n yy.setLink($$[$0 - 2], $$[$0 - 1]);\n yy.setTooltip($$[$0 - 2], $$[$0]);\n break;\n case 75:\n this.$ = $$[$0 - 4];\n yy.setLink($$[$0 - 3], $$[$0 - 2], $$[$0]);\n yy.setTooltip($$[$0 - 3], $$[$0 - 1]);\n break;\n case 78:\n this.$ = $$[$0 - 3];\n yy.setClickEvent($$[$0 - 2], $$[$0 - 1], $$[$0]);\n break;\n case 79:\n this.$ = $$[$0 - 4];\n yy.setClickEvent($$[$0 - 3], $$[$0 - 2], $$[$0 - 1]);\n yy.setTooltip($$[$0 - 3], $$[$0]);\n break;\n case 80:\n this.$ = $$[$0 - 3];\n yy.setLink($$[$0 - 2], $$[$0]);\n break;\n case 81:\n this.$ = $$[$0 - 4];\n yy.setLink($$[$0 - 3], $$[$0 - 1], $$[$0]);\n break;\n case 82:\n this.$ = $$[$0 - 4];\n yy.setLink($$[$0 - 3], $$[$0 - 1]);\n yy.setTooltip($$[$0 - 3], $$[$0]);\n break;\n case 83:\n this.$ = $$[$0 - 5];\n yy.setLink($$[$0 - 4], $$[$0 - 2], $$[$0]);\n yy.setTooltip($$[$0 - 4], $$[$0 - 1]);\n break;\n case 84:\n this.$ = $$[$0 - 2];\n yy.setCssStyle($$[$0 - 1], $$[$0]);\n break;\n case 85:\n yy.setCssClass($$[$0 - 1], $$[$0]);\n break;\n case 86:\n this.$ = [$$[$0]];\n break;\n case 87:\n $$[$0 - 2].push($$[$0]);\n this.$ = $$[$0 - 2];\n break;\n case 89:\n this.$ = $$[$0 - 1] + $$[$0];\n break;\n }\n },\n table: [{ 3: 1, 4: 2, 5: 3, 6: 4, 7: [1, 6], 10: 5, 16: 37, 17: 20, 18: 38, 20: 7, 22: 8, 23: 9, 24: 10, 25: 11, 26: 12, 27: 13, 28: 14, 29: 15, 30: 16, 31: $V0, 33: $V1, 35: $V2, 36: 21, 40: $V3, 41: 22, 44: $V4, 45: $V5, 47: $V6, 48: $V7, 50: $V8, 52: $V9, 53: $Va, 54: $Vb, 55: $Vc, 56: $Vd, 66: $Ve, 67: $Vf, 69: $Vg, 73: $Vh, 74: $Vi, 76: $Vj, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }, { 1: [3] }, { 1: [2, 1] }, { 1: [2, 2] }, { 1: [2, 3] }, o($Vo, [2, 5], { 8: [1, 46] }), { 8: [1, 47] }, o($Vp, [2, 16], { 21: [1, 48] }), o($Vp, [2, 18]), o($Vp, [2, 19]), o($Vp, [2, 20]), o($Vp, [2, 21]), o($Vp, [2, 22]), o($Vp, [2, 23]), o($Vp, [2, 24]), o($Vp, [2, 25]), o($Vp, [2, 26]), { 32: [1, 49] }, { 34: [1, 50] }, o($Vp, [2, 29]), o($Vp, [2, 45], { 49: 51, 57: 54, 58: 55, 13: [1, 52], 21: [1, 53], 59: $Vq, 60: $Vr, 61: $Vs, 62: $Vt, 63: $Vu, 64: $Vv, 65: $Vw }), { 37: [1, 63] }, o($Vx, [2, 36], { 37: [1, 65], 42: [1, 64] }), o($Vp, [2, 47]), o($Vp, [2, 48]), { 16: 66, 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm }, { 16: 37, 17: 67, 18: 38, 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }, { 16: 37, 17: 68, 18: 38, 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }, { 16: 37, 17: 69, 18: 38, 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }, { 74: [1, 70] }, { 13: [1, 71] }, { 16: 37, 17: 72, 18: 38, 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }, { 13: $Vy, 51: 73 }, o($Vp, [2, 55]), o($Vp, [2, 56]), o($Vp, [2, 57]), o($Vp, [2, 58]), o($Vz, [2, 11], { 16: 37, 18: 38, 17: 75, 19: [1, 76], 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }), o($Vz, [2, 12], { 19: [1, 77] }), { 15: 78, 16: 79, 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm }, { 16: 37, 17: 80, 18: 38, 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }, o($VA, [2, 112]), o($VA, [2, 113]), o($VA, [2, 114]), o($VA, [2, 115]), o([1, 8, 9, 12, 13, 19, 21, 37, 39, 42, 59, 60, 61, 62, 63, 64, 65, 70, 72], [2, 116]), o($Vo, [2, 6], { 10: 5, 20: 7, 22: 8, 23: 9, 24: 10, 25: 11, 26: 12, 27: 13, 28: 14, 29: 15, 30: 16, 17: 20, 36: 21, 41: 22, 16: 37, 18: 38, 5: 81, 31: $V0, 33: $V1, 35: $V2, 40: $V3, 44: $V4, 45: $V5, 47: $V6, 48: $V7, 50: $V8, 52: $V9, 53: $Va, 54: $Vb, 55: $Vc, 56: $Vd, 66: $Ve, 67: $Vf, 69: $Vg, 73: $Vh, 74: $Vi, 76: $Vj, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }), { 5: 82, 10: 5, 16: 37, 17: 20, 18: 38, 20: 7, 22: 8, 23: 9, 24: 10, 25: 11, 26: 12, 27: 13, 28: 14, 29: 15, 30: 16, 31: $V0, 33: $V1, 35: $V2, 36: 21, 40: $V3, 41: 22, 44: $V4, 45: $V5, 47: $V6, 48: $V7, 50: $V8, 52: $V9, 53: $Va, 54: $Vb, 55: $Vc, 56: $Vd, 66: $Ve, 67: $Vf, 69: $Vg, 73: $Vh, 74: $Vi, 76: $Vj, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }, o($Vp, [2, 17]), o($Vp, [2, 27]), o($Vp, [2, 28]), { 13: [1, 84], 16: 37, 17: 83, 18: 38, 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }, { 49: 85, 57: 54, 58: 55, 59: $Vq, 60: $Vr, 61: $Vs, 62: $Vt, 63: $Vu, 64: $Vv, 65: $Vw }, o($Vp, [2, 46]), { 58: 86, 64: $Vv, 65: $Vw }, o($VB, [2, 62], { 57: 87, 59: $Vq, 60: $Vr, 61: $Vs, 62: $Vt, 63: $Vu }), o($VC, [2, 63]), o($VC, [2, 64]), o($VC, [2, 65]), o($VC, [2, 66]), o($VC, [2, 67]), o($VD, [2, 68]), o($VD, [2, 69]), { 8: [1, 89], 23: 90, 38: 88, 41: 22, 44: $V4 }, { 16: 91, 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm }, { 43: 92, 47: $VE }, { 46: [1, 94] }, { 13: [1, 95] }, { 13: [1, 96] }, { 70: [1, 97], 72: [1, 98] }, { 21: $VF, 73: $VG, 74: $VH, 75: 99, 77: 100, 79: 101, 80: $VI, 81: $VJ, 82: $VK, 83: $VL, 84: $VM, 85: $VN }, { 74: [1, 111] }, { 13: $Vy, 51: 112 }, o($Vp, [2, 54]), o($Vp, [2, 117]), o($Vz, [2, 13]), o($Vz, [2, 14]), o($Vz, [2, 15]), { 37: [2, 32] }, { 15: 113, 16: 79, 37: [2, 9], 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm }, o($VO, [2, 40], { 11: 114, 12: [1, 115] }), o($Vo, [2, 7]), { 9: [1, 116] }, o($VP, [2, 49]), { 16: 37, 17: 117, 18: 38, 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }, { 13: [1, 119], 16: 37, 17: 118, 18: 38, 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }, o($VB, [2, 61], { 57: 120, 59: $Vq, 60: $Vr, 61: $Vs, 62: $Vt, 63: $Vu }), o($VB, [2, 60]), { 39: [1, 121] }, { 23: 90, 38: 122, 41: 22, 44: $V4 }, { 8: [1, 123], 39: [2, 33] }, o($Vx, [2, 37], { 37: [1, 124] }), { 39: [1, 125] }, { 39: [2, 43], 43: 126, 47: $VE }, { 16: 37, 17: 127, 18: 38, 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }, o($Vp, [2, 70], { 13: [1, 128] }), o($Vp, [2, 72], { 13: [1, 130], 68: [1, 129] }), o($Vp, [2, 76], { 13: [1, 131], 71: [1, 132] }), { 13: [1, 133] }, o($Vp, [2, 84], { 78: [1, 134] }), o($VQ, [2, 86], { 79: 135, 21: $VF, 73: $VG, 74: $VH, 80: $VI, 81: $VJ, 82: $VK, 83: $VL, 84: $VM, 85: $VN }), o($VR, [2, 88]), o($VR, [2, 90]), o($VR, [2, 91]), o($VR, [2, 92]), o($VR, [2, 93]), o($VR, [2, 94]), o($VR, [2, 95]), o($VR, [2, 96]), o($VR, [2, 97]), o($VR, [2, 98]), o($Vp, [2, 85]), o($Vp, [2, 53]), { 37: [2, 10] }, o($VO, [2, 41]), { 13: [1, 136] }, { 1: [2, 4] }, o($VP, [2, 51]), o($VP, [2, 50]), { 16: 37, 17: 137, 18: 38, 74: $Vi, 80: $Vk, 95: $Vl, 97: $Vm, 98: $Vn }, o($VB, [2, 59]), o($Vp, [2, 30]), { 39: [1, 138] }, { 23: 90, 38: 139, 39: [2, 34], 41: 22, 44: $V4 }, { 43: 140, 47: $VE }, o($Vx, [2, 38]), { 39: [2, 44] }, o($Vp, [2, 42]), o($Vp, [2, 71]), o($Vp, [2, 73]), o($Vp, [2, 74], { 68: [1, 141] }), o($Vp, [2, 77]), o($Vp, [2, 78], { 13: [1, 142] }), o($Vp, [2, 80], { 13: [1, 144], 68: [1, 143] }), { 21: $VF, 73: $VG, 74: $VH, 77: 145, 79: 101, 80: $VI, 81: $VJ, 82: $VK, 83: $VL, 84: $VM, 85: $VN }, o($VR, [2, 89]), { 14: [1, 146] }, o($VP, [2, 52]), o($Vp, [2, 31]), { 39: [2, 35] }, { 39: [1, 147] }, o($Vp, [2, 75]), o($Vp, [2, 79]), o($Vp, [2, 81]), o($Vp, [2, 82], { 68: [1, 148] }), o($VQ, [2, 87], { 79: 135, 21: $VF, 73: $VG, 74: $VH, 80: $VI, 81: $VJ, 82: $VK, 83: $VL, 84: $VM, 85: $VN }), o($VO, [2, 8]), o($Vx, [2, 39]), o($Vp, [2, 83])],\n defaultActions: { 2: [2, 1], 3: [2, 2], 4: [2, 3], 78: [2, 32], 113: [2, 10], 116: [2, 4], 126: [2, 44], 139: [2, 35] },\n parseError: function parseError(str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n var error = new Error(str);\n error.hash = hash;\n throw error;\n }\n },\n parse: function parse(input) {\n var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = \"\", yylineno = 0, yyleng = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer2 = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer2.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer2;\n sharedState.yy.parser = this;\n if (typeof lexer2.yylloc == \"undefined\") {\n lexer2.yylloc = {};\n }\n var yyloc = lexer2.yylloc;\n lstack.push(yyloc);\n var ranges = lexer2.options && lexer2.options.ranges;\n if (typeof sharedState.yy.parseError === \"function\") {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n function lex() {\n var token;\n token = tstack.pop() || lexer2.lex() || EOF;\n if (typeof token !== \"number\") {\n if (token instanceof Array) {\n tstack = token;\n token = tstack.pop();\n }\n token = self.symbols_[token] || token;\n }\n return token;\n }\n var symbol, state, action, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == \"undefined\") {\n symbol = lex();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === \"undefined\" || !action.length || !action[0]) {\n var errStr = \"\";\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push(\"'\" + this.terminals_[p] + \"'\");\n }\n }\n if (lexer2.showPosition) {\n errStr = \"Parse error on line \" + (yylineno + 1) + \":\\n\" + lexer2.showPosition() + \"\\nExpecting \" + expected.join(\", \") + \", got '\" + (this.terminals_[symbol] || symbol) + \"'\";\n } else {\n errStr = \"Parse error on line \" + (yylineno + 1) + \": Unexpected \" + (symbol == EOF ? \"end of input\" : \"'\" + (this.terminals_[symbol] || symbol) + \"'\");\n }\n this.parseError(errStr, {\n text: lexer2.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer2.yylineno,\n loc: yyloc,\n expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error(\"Parse Error: multiple actions possible at state: \" + state + \", token: \" + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer2.yytext);\n lstack.push(lexer2.yylloc);\n stack.push(action[1]);\n symbol = null;\n {\n yyleng = lexer2.yyleng;\n yytext = lexer2.yytext;\n yylineno = lexer2.yylineno;\n yyloc = lexer2.yylloc;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== \"undefined\") {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n }\n };\n var lexer = function() {\n var lexer2 = {\n EOF: 1,\n parseError: function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n },\n // resets the lexer, sets new input\n setInput: function(input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = \"\";\n this.conditionStack = [\"INITIAL\"];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0, 0];\n }\n this.offset = 0;\n return this;\n },\n // consumes and returns one char from the input\n input: function() {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n this._input = this._input.slice(1);\n return ch;\n },\n // unshifts one char (or a string) into the input\n unput: function(ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ? (lines.length === oldLines.length ? this.yylloc.first_column : 0) + oldLines[oldLines.length - lines.length].length - lines[0].length : this.yylloc.first_column - len\n };\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n },\n // When called from action, caches matched text and appends it on next action\n more: function() {\n this._more = true;\n return this;\n },\n // When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\n reject: function() {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n return this;\n },\n // retain first n characters of the match\n less: function(n) {\n this.unput(this.match.slice(n));\n },\n // displays already matched input, i.e. for error messages\n pastInput: function() {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? \"...\" : \"\") + past.substr(-20).replace(/\\n/g, \"\");\n },\n // displays upcoming input, i.e. for error messages\n upcomingInput: function() {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20 - next.length);\n }\n return (next.substr(0, 20) + (next.length > 20 ? \"...\" : \"\")).replace(/\\n/g, \"\");\n },\n // displays the character position where the lexing error occurred, i.e. for error messages\n showPosition: function() {\n var pre = this.pastInput();\n var c = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n },\n // test the lexed token: return FALSE when not a match, otherwise return token\n test_match: function(match, indexed_rule) {\n var token, lines, backup;\n if (this.options.backtrack_lexer) {\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ? lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length : this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false;\n }\n return false;\n },\n // return next match in input\n next: function() {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n var token, match, tempMatch, index;\n if (!this._more) {\n this.yytext = \"\";\n this.match = \"\";\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue;\n } else {\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". Unrecognized text.\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n },\n // return next match that has a token\n lex: function lex() {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n },\n // activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\n begin: function begin(condition) {\n this.conditionStack.push(condition);\n },\n // pop the previously active lexer condition state off the condition stack\n popState: function popState() {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n },\n // produce the lexer rule set which is active for the currently active lexer condition state\n _currentRules: function _currentRules() {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n },\n // return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\n topState: function topState(n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n },\n // alias for begin(condition)\n pushState: function pushState(condition) {\n this.begin(condition);\n },\n // return the number of states currently on the stack\n stateStackSize: function stateStackSize() {\n return this.conditionStack.length;\n },\n options: {},\n performAction: function anonymous(yy, yy_, $avoiding_name_collisions, YY_START) {\n switch ($avoiding_name_collisions) {\n case 0:\n return 53;\n case 1:\n return 54;\n case 2:\n return 55;\n case 3:\n return 56;\n case 4:\n break;\n case 5:\n break;\n case 6:\n this.begin(\"acc_title\");\n return 31;\n case 7:\n this.popState();\n return \"acc_title_value\";\n case 8:\n this.begin(\"acc_descr\");\n return 33;\n case 9:\n this.popState();\n return \"acc_descr_value\";\n case 10:\n this.begin(\"acc_descr_multiline\");\n break;\n case 11:\n this.popState();\n break;\n case 12:\n return \"acc_descr_multiline_value\";\n case 13:\n return 8;\n case 14:\n break;\n case 15:\n return 7;\n case 16:\n return 7;\n case 17:\n return \"EDGE_STATE\";\n case 18:\n this.begin(\"callback_name\");\n break;\n case 19:\n this.popState();\n break;\n case 20:\n this.popState();\n this.begin(\"callback_args\");\n break;\n case 21:\n return 70;\n case 22:\n this.popState();\n break;\n case 23:\n return 71;\n case 24:\n this.popState();\n break;\n case 25:\n return \"STR\";\n case 26:\n this.begin(\"string\");\n break;\n case 27:\n return 73;\n case 28:\n this.begin(\"namespace\");\n return 40;\n case 29:\n this.popState();\n return 8;\n case 30:\n break;\n case 31:\n this.begin(\"namespace-body\");\n return 37;\n case 32:\n this.popState();\n return 39;\n case 33:\n return \"EOF_IN_STRUCT\";\n case 34:\n return 8;\n case 35:\n break;\n case 36:\n return \"EDGE_STATE\";\n case 37:\n this.begin(\"class\");\n return 44;\n case 38:\n this.popState();\n return 8;\n case 39:\n break;\n case 40:\n this.popState();\n this.popState();\n return 39;\n case 41:\n this.begin(\"class-body\");\n return 37;\n case 42:\n this.popState();\n return 39;\n case 43:\n return \"EOF_IN_STRUCT\";\n case 44:\n return \"EDGE_STATE\";\n case 45:\n return \"OPEN_IN_STRUCT\";\n case 46:\n break;\n case 47:\n return \"MEMBER\";\n case 48:\n return 76;\n case 49:\n return 66;\n case 50:\n return 67;\n case 51:\n return 69;\n case 52:\n return 50;\n case 53:\n return 52;\n case 54:\n return 45;\n case 55:\n return 46;\n case 56:\n return 72;\n case 57:\n this.popState();\n break;\n case 58:\n return \"GENERICTYPE\";\n case 59:\n this.begin(\"generic\");\n break;\n case 60:\n this.popState();\n break;\n case 61:\n return \"BQUOTE_STR\";\n case 62:\n this.begin(\"bqstring\");\n break;\n case 63:\n return 68;\n case 64:\n return 68;\n case 65:\n return 68;\n case 66:\n return 68;\n case 67:\n return 60;\n case 68:\n return 60;\n case 69:\n return 62;\n case 70:\n return 62;\n case 71:\n return 61;\n case 72:\n return 59;\n case 73:\n return 63;\n case 74:\n return 64;\n case 75:\n return 65;\n case 76:\n return 21;\n case 77:\n return 42;\n case 78:\n return 95;\n case 79:\n return \"DOT\";\n case 80:\n return \"PLUS\";\n case 81:\n return 81;\n case 82:\n return 78;\n case 83:\n return 84;\n case 84:\n return 84;\n case 85:\n return 85;\n case 86:\n return \"EQUALS\";\n case 87:\n return \"EQUALS\";\n case 88:\n return 74;\n case 89:\n return 12;\n case 90:\n return 14;\n case 91:\n return \"PUNCTUATION\";\n case 92:\n return 80;\n case 93:\n return 97;\n case 94:\n return 83;\n case 95:\n return 83;\n case 96:\n return 9;\n }\n },\n rules: [/^(?:.*direction\\s+TB[^\\n]*)/, /^(?:.*direction\\s+BT[^\\n]*)/, /^(?:.*direction\\s+RL[^\\n]*)/, /^(?:.*direction\\s+LR[^\\n]*)/, /^(?:%%(?!\\{)*[^\\n]*(\\r?\\n?)+)/, /^(?:%%[^\\n]*(\\r?\\n)*)/, /^(?:accTitle\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*:\\s*)/, /^(?:(?!\\n||)*[^\\n]*)/, /^(?:accDescr\\s*\\{\\s*)/, /^(?:[\\}])/, /^(?:[^\\}]*)/, /^(?:\\s*(\\r?\\n)+)/, /^(?:\\s+)/, /^(?:classDiagram-v2\\b)/, /^(?:classDiagram\\b)/, /^(?:\\[\\*\\])/, /^(?:call[\\s]+)/, /^(?:\\([\\s]*\\))/, /^(?:\\()/, /^(?:[^(]*)/, /^(?:\\))/, /^(?:[^)]*)/, /^(?:[\"])/, /^(?:[^\"]*)/, /^(?:[\"])/, /^(?:style\\b)/, /^(?:namespace\\b)/, /^(?:\\s*(\\r?\\n)+)/, /^(?:\\s+)/, /^(?:[{])/, /^(?:[}])/, /^(?:$)/, /^(?:\\s*(\\r?\\n)+)/, /^(?:\\s+)/, /^(?:\\[\\*\\])/, /^(?:class\\b)/, /^(?:\\s*(\\r?\\n)+)/, /^(?:\\s+)/, /^(?:[}])/, /^(?:[{])/, /^(?:[}])/, /^(?:$)/, /^(?:\\[\\*\\])/, /^(?:[{])/, /^(?:[\\n])/, /^(?:[^{}\\n]*)/, /^(?:cssClass\\b)/, /^(?:callback\\b)/, /^(?:link\\b)/, /^(?:click\\b)/, /^(?:note for\\b)/, /^(?:note\\b)/, /^(?:<<)/, /^(?:>>)/, /^(?:href\\b)/, /^(?:[~])/, /^(?:[^~]*)/, /^(?:~)/, /^(?:[`])/, /^(?:[^`]+)/, /^(?:[`])/, /^(?:_self\\b)/, /^(?:_blank\\b)/, /^(?:_parent\\b)/, /^(?:_top\\b)/, /^(?:\\s*<\\|)/, /^(?:\\s*\\|>)/, /^(?:\\s*>)/, /^(?:\\s*<)/, /^(?:\\s*\\*)/, /^(?:\\s*o\\b)/, /^(?:\\s*\\(\\))/, /^(?:--)/, /^(?:\\.\\.)/, /^(?::{1}[^:\\n;]+)/, /^(?::{3})/, /^(?:-)/, /^(?:\\.)/, /^(?:\\+)/, /^(?::)/, /^(?:,)/, /^(?:#)/, /^(?:#)/, /^(?:%)/, /^(?:=)/, /^(?:=)/, /^(?:\\w+)/, /^(?:\\[)/, /^(?:\\])/, /^(?:[!\"#$%&'*+,-.`?\\\\/])/, /^(?:[0-9]+)/, /^(?:[\\u00AA\\u00B5\\u00BA\\u00C0-\\u00D6\\u00D8-\\u00F6]|[\\u00F8-\\u02C1\\u02C6-\\u02D1\\u02E0-\\u02E4\\u02EC\\u02EE\\u0370-\\u0374\\u0376\\u0377]|[\\u037A-\\u037D\\u0386\\u0388-\\u038A\\u038C\\u038E-\\u03A1\\u03A3-\\u03F5]|[\\u03F7-\\u0481\\u048A-\\u0527\\u0531-\\u0556\\u0559\\u0561-\\u0587\\u05D0-\\u05EA]|[\\u05F0-\\u05F2\\u0620-\\u064A\\u066E\\u066F\\u0671-\\u06D3\\u06D5\\u06E5\\u06E6\\u06EE]|[\\u06EF\\u06FA-\\u06FC\\u06FF\\u0710\\u0712-\\u072F\\u074D-\\u07A5\\u07B1\\u07CA-\\u07EA]|[\\u07F4\\u07F5\\u07FA\\u0800-\\u0815\\u081A\\u0824\\u0828\\u0840-\\u0858\\u08A0]|[\\u08A2-\\u08AC\\u0904-\\u0939\\u093D\\u0950\\u0958-\\u0961\\u0971-\\u0977]|[\\u0979-\\u097F\\u0985-\\u098C\\u098F\\u0990\\u0993-\\u09A8\\u09AA-\\u09B0\\u09B2]|[\\u09B6-\\u09B9\\u09BD\\u09CE\\u09DC\\u09DD\\u09DF-\\u09E1\\u09F0\\u09F1\\u0A05-\\u0A0A]|[\\u0A0F\\u0A10\\u0A13-\\u0A28\\u0A2A-\\u0A30\\u0A32\\u0A33\\u0A35\\u0A36\\u0A38\\u0A39]|[\\u0A59-\\u0A5C\\u0A5E\\u0A72-\\u0A74\\u0A85-\\u0A8D\\u0A8F-\\u0A91\\u0A93-\\u0AA8]|[\\u0AAA-\\u0AB0\\u0AB2\\u0AB3\\u0AB5-\\u0AB9\\u0ABD\\u0AD0\\u0AE0\\u0AE1\\u0B05-\\u0B0C]|[\\u0B0F\\u0B10\\u0B13-\\u0B28\\u0B2A-\\u0B30\\u0B32\\u0B33\\u0B35-\\u0B39\\u0B3D\\u0B5C]|[\\u0B5D\\u0B5F-\\u0B61\\u0B71\\u0B83\\u0B85-\\u0B8A\\u0B8E-\\u0B90\\u0B92-\\u0B95\\u0B99]|[\\u0B9A\\u0B9C\\u0B9E\\u0B9F\\u0BA3\\u0BA4\\u0BA8-\\u0BAA\\u0BAE-\\u0BB9\\u0BD0]|[\\u0C05-\\u0C0C\\u0C0E-\\u0C10\\u0C12-\\u0C28\\u0C2A-\\u0C33\\u0C35-\\u0C39\\u0C3D]|[\\u0C58\\u0C59\\u0C60\\u0C61\\u0C85-\\u0C8C\\u0C8E-\\u0C90\\u0C92-\\u0CA8\\u0CAA-\\u0CB3]|[\\u0CB5-\\u0CB9\\u0CBD\\u0CDE\\u0CE0\\u0CE1\\u0CF1\\u0CF2\\u0D05-\\u0D0C\\u0D0E-\\u0D10]|[\\u0D12-\\u0D3A\\u0D3D\\u0D4E\\u0D60\\u0D61\\u0D7A-\\u0D7F\\u0D85-\\u0D96\\u0D9A-\\u0DB1]|[\\u0DB3-\\u0DBB\\u0DBD\\u0DC0-\\u0DC6\\u0E01-\\u0E30\\u0E32\\u0E33\\u0E40-\\u0E46\\u0E81]|[\\u0E82\\u0E84\\u0E87\\u0E88\\u0E8A\\u0E8D\\u0E94-\\u0E97\\u0E99-\\u0E9F\\u0EA1-\\u0EA3]|[\\u0EA5\\u0EA7\\u0EAA\\u0EAB\\u0EAD-\\u0EB0\\u0EB2\\u0EB3\\u0EBD\\u0EC0-\\u0EC4\\u0EC6]|[\\u0EDC-\\u0EDF\\u0F00\\u0F40-\\u0F47\\u0F49-\\u0F6C\\u0F88-\\u0F8C\\u1000-\\u102A]|[\\u103F\\u1050-\\u1055\\u105A-\\u105D\\u1061\\u1065\\u1066\\u106E-\\u1070\\u1075-\\u1081]|[\\u108E\\u10A0-\\u10C5\\u10C7\\u10CD\\u10D0-\\u10FA\\u10FC-\\u1248\\u124A-\\u124D]|[\\u1250-\\u1256\\u1258\\u125A-\\u125D\\u1260-\\u1288\\u128A-\\u128D\\u1290-\\u12B0]|[\\u12B2-\\u12B5\\u12B8-\\u12BE\\u12C0\\u12C2-\\u12C5\\u12C8-\\u12D6\\u12D8-\\u1310]|[\\u1312-\\u1315\\u1318-\\u135A\\u1380-\\u138F\\u13A0-\\u13F4\\u1401-\\u166C]|[\\u166F-\\u167F\\u1681-\\u169A\\u16A0-\\u16EA\\u1700-\\u170C\\u170E-\\u1711]|[\\u1720-\\u1731\\u1740-\\u1751\\u1760-\\u176C\\u176E-\\u1770\\u1780-\\u17B3\\u17D7]|[\\u17DC\\u1820-\\u1877\\u1880-\\u18A8\\u18AA\\u18B0-\\u18F5\\u1900-\\u191C]|[\\u1950-\\u196D\\u1970-\\u1974\\u1980-\\u19AB\\u19C1-\\u19C7\\u1A00-\\u1A16]|[\\u1A20-\\u1A54\\u1AA7\\u1B05-\\u1B33\\u1B45-\\u1B4B\\u1B83-\\u1BA0\\u1BAE\\u1BAF]|[\\u1BBA-\\u1BE5\\u1C00-\\u1C23\\u1C4D-\\u1C4F\\u1C5A-\\u1C7D\\u1CE9-\\u1CEC]|[\\u1CEE-\\u1CF1\\u1CF5\\u1CF6\\u1D00-\\u1DBF\\u1E00-\\u1F15\\u1F18-\\u1F1D]|[\\u1F20-\\u1F45\\u1F48-\\u1F4D\\u1F50-\\u1F57\\u1F59\\u1F5B\\u1F5D\\u1F5F-\\u1F7D]|[\\u1F80-\\u1FB4\\u1FB6-\\u1FBC\\u1FBE\\u1FC2-\\u1FC4\\u1FC6-\\u1FCC\\u1FD0-\\u1FD3]|[\\u1FD6-\\u1FDB\\u1FE0-\\u1FEC\\u1FF2-\\u1FF4\\u1FF6-\\u1FFC\\u2071\\u207F]|[\\u2090-\\u209C\\u2102\\u2107\\u210A-\\u2113\\u2115\\u2119-\\u211D\\u2124\\u2126\\u2128]|[\\u212A-\\u212D\\u212F-\\u2139\\u213C-\\u213F\\u2145-\\u2149\\u214E\\u2183\\u2184]|[\\u2C00-\\u2C2E\\u2C30-\\u2C5E\\u2C60-\\u2CE4\\u2CEB-\\u2CEE\\u2CF2\\u2CF3]|[\\u2D00-\\u2D25\\u2D27\\u2D2D\\u2D30-\\u2D67\\u2D6F\\u2D80-\\u2D96\\u2DA0-\\u2DA6]|[\\u2DA8-\\u2DAE\\u2DB0-\\u2DB6\\u2DB8-\\u2DBE\\u2DC0-\\u2DC6\\u2DC8-\\u2DCE]|[\\u2DD0-\\u2DD6\\u2DD8-\\u2DDE\\u2E2F\\u3005\\u3006\\u3031-\\u3035\\u303B\\u303C]|[\\u3041-\\u3096\\u309D-\\u309F\\u30A1-\\u30FA\\u30FC-\\u30FF\\u3105-\\u312D]|[\\u3131-\\u318E\\u31A0-\\u31BA\\u31F0-\\u31FF\\u3400-\\u4DB5\\u4E00-\\u9FCC]|[\\uA000-\\uA48C\\uA4D0-\\uA4FD\\uA500-\\uA60C\\uA610-\\uA61F\\uA62A\\uA62B]|[\\uA640-\\uA66E\\uA67F-\\uA697\\uA6A0-\\uA6E5\\uA717-\\uA71F\\uA722-\\uA788]|[\\uA78B-\\uA78E\\uA790-\\uA793\\uA7A0-\\uA7AA\\uA7F8-\\uA801\\uA803-\\uA805]|[\\uA807-\\uA80A\\uA80C-\\uA822\\uA840-\\uA873\\uA882-\\uA8B3\\uA8F2-\\uA8F7\\uA8FB]|[\\uA90A-\\uA925\\uA930-\\uA946\\uA960-\\uA97C\\uA984-\\uA9B2\\uA9CF\\uAA00-\\uAA28]|[\\uAA40-\\uAA42\\uAA44-\\uAA4B\\uAA60-\\uAA76\\uAA7A\\uAA80-\\uAAAF\\uAAB1\\uAAB5]|[\\uAAB6\\uAAB9-\\uAABD\\uAAC0\\uAAC2\\uAADB-\\uAADD\\uAAE0-\\uAAEA\\uAAF2-\\uAAF4]|[\\uAB01-\\uAB06\\uAB09-\\uAB0E\\uAB11-\\uAB16\\uAB20-\\uAB26\\uAB28-\\uAB2E]|[\\uABC0-\\uABE2\\uAC00-\\uD7A3\\uD7B0-\\uD7C6\\uD7CB-\\uD7FB\\uF900-\\uFA6D]|[\\uFA70-\\uFAD9\\uFB00-\\uFB06\\uFB13-\\uFB17\\uFB1D\\uFB1F-\\uFB28\\uFB2A-\\uFB36]|[\\uFB38-\\uFB3C\\uFB3E\\uFB40\\uFB41\\uFB43\\uFB44\\uFB46-\\uFBB1\\uFBD3-\\uFD3D]|[\\uFD50-\\uFD8F\\uFD92-\\uFDC7\\uFDF0-\\uFDFB\\uFE70-\\uFE74\\uFE76-\\uFEFC]|[\\uFF21-\\uFF3A\\uFF41-\\uFF5A\\uFF66-\\uFFBE\\uFFC2-\\uFFC7\\uFFCA-\\uFFCF]|[\\uFFD2-\\uFFD7\\uFFDA-\\uFFDC])/, /^(?:\\s)/, /^(?:\\s)/, /^(?:$)/],\n conditions: { \"namespace-body\": { \"rules\": [26, 32, 33, 34, 35, 36, 37, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"namespace\": { \"rules\": [26, 28, 29, 30, 31, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"class-body\": { \"rules\": [26, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"class\": { \"rules\": [26, 38, 39, 40, 41, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"acc_descr_multiline\": { \"rules\": [11, 12, 26, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"acc_descr\": { \"rules\": [9, 26, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"acc_title\": { \"rules\": [7, 26, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"callback_args\": { \"rules\": [22, 23, 26, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"callback_name\": { \"rules\": [19, 20, 21, 26, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"href\": { \"rules\": [26, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"struct\": { \"rules\": [26, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"generic\": { \"rules\": [26, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"bqstring\": { \"rules\": [26, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"string\": { \"rules\": [24, 25, 26, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 96], \"inclusive\": false }, \"INITIAL\": { \"rules\": [0, 1, 2, 3, 4, 5, 6, 8, 10, 13, 14, 15, 16, 17, 18, 26, 27, 28, 37, 48, 49, 50, 51, 52, 53, 54, 55, 56, 59, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96], \"inclusive\": true } }\n };\n return lexer2;\n }();\n parser2.lexer = lexer;\n function Parser() {\n this.yy = {};\n }\n Parser.prototype = parser2;\n parser2.Parser = Parser;\n return new Parser();\n}();\nparser.parser = parser;\nconst parser$1 = parser;\nconst visibilityValues = [\"#\", \"+\", \"~\", \"-\", \"\"];\nclass ClassMember {\n constructor(input, memberType) {\n this.memberType = memberType;\n this.visibility = \"\";\n this.classifier = \"\";\n const sanitizedInput = sanitizeText$1(input, getConfig());\n this.parseMember(sanitizedInput);\n }\n getDisplayDetails() {\n let displayText = this.visibility + parseGenericTypes(this.id);\n if (this.memberType === \"method\") {\n displayText += `(${parseGenericTypes(this.parameters.trim())})`;\n if (this.returnType) {\n displayText += \" : \" + parseGenericTypes(this.returnType);\n }\n }\n displayText = displayText.trim();\n const cssStyle = this.parseClassifier();\n return {\n displayText,\n cssStyle\n };\n }\n parseMember(input) {\n let potentialClassifier = \"\";\n if (this.memberType === \"method\") {\n const methodRegEx = /([#+~-])?(.+)\\((.*)\\)([\\s$*])?(.*)([$*])?/;\n const match = input.match(methodRegEx);\n if (match) {\n const detectedVisibility = match[1] ? match[1].trim() : \"\";\n if (visibilityValues.includes(detectedVisibility)) {\n this.visibility = detectedVisibility;\n }\n this.id = match[2].trim();\n this.parameters = match[3] ? match[3].trim() : \"\";\n potentialClassifier = match[4] ? match[4].trim() : \"\";\n this.returnType = match[5] ? match[5].trim() : \"\";\n if (potentialClassifier === \"\") {\n const lastChar = this.returnType.substring(this.returnType.length - 1);\n if (lastChar.match(/[$*]/)) {\n potentialClassifier = lastChar;\n this.returnType = this.returnType.substring(0, this.returnType.length - 1);\n }\n }\n }\n } else {\n const length = input.length;\n const firstChar = input.substring(0, 1);\n const lastChar = input.substring(length - 1);\n if (visibilityValues.includes(firstChar)) {\n this.visibility = firstChar;\n }\n if (lastChar.match(/[$*]/)) {\n potentialClassifier = lastChar;\n }\n this.id = input.substring(\n this.visibility === \"\" ? 0 : 1,\n potentialClassifier === \"\" ? length : length - 1\n );\n }\n this.classifier = potentialClassifier;\n }\n parseClassifier() {\n switch (this.classifier) {\n case \"*\":\n return \"font-style:italic;\";\n case \"$\":\n return \"text-decoration:underline;\";\n 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this.pushState("SCALE"),16;case 13:return 17;case 14:this.popState();break;case 15:return this.begin("acc_title"),32;case 16:return this.popState(),"acc_title_value";case 17:return this.begin("acc_descr"),34;case 18:return this.popState(),"acc_descr_value";case 19:this.begin("acc_descr_multiline");break;case 20:this.popState();break;case 21:return"acc_descr_multiline_value";case 22:return this.pushState("CLASSDEF"),37;case 23:return this.popState(),this.pushState("CLASSDEFID"),"DEFAULT_CLASSDEF_ID";case 24:return this.popState(),this.pushState("CLASSDEFID"),38;case 25:return this.popState(),39;case 26:return this.pushState("CLASS"),41;case 27:return this.popState(),this.pushState("CLASS_STYLE"),42;case 28:return this.popState(),43;case 29:return this.pushState("SCALE"),16;case 30:return 17;case 31:this.popState();break;case 32:this.pushState("STATE");break;case 33:return this.popState(),i.yytext=i.yytext.slice(0,-8).trim(),24;case 34:return this.popState(),i.yytext=i.yytext.slice(0,-8).trim(),25;case 35:return this.popState(),i.yytext=i.yytext.slice(0,-10).trim(),26;case 36:return this.popState(),i.yytext=i.yytext.slice(0,-8).trim(),24;case 37:return this.popState(),i.yytext=i.yytext.slice(0,-8).trim(),25;case 38:return this.popState(),i.yytext=i.yytext.slice(0,-10).trim(),26;case 39:return 44;case 40:return 45;case 41:return 46;case 42:return 47;case 43:this.pushState("STATE_STRING");break;case 44:return this.pushState("STATE_ID"),"AS";case 45:return this.popState(),"ID";case 46:this.popState();break;case 47:return"STATE_DESCR";case 48:return 18;case 49:this.popState();break;case 50:return this.popState(),this.pushState("struct"),19;case 51:break;case 52:return this.popState(),20;case 53:break;case 54:return this.begin("NOTE"),28;case 55:return this.popState(),this.pushState("NOTE_ID"),52;case 56:return this.popState(),this.pushState("NOTE_ID"),53;case 57:this.popState(),this.pushState("FLOATING_NOTE");break;case 58:return this.popState(),this.pushState("FLOATING_NOTE_ID"),"AS";case 59:break;case 60:return"NOTE_TEXT";case 61:return this.popState(),"ID";case 62:return this.popState(),this.pushState("NOTE_TEXT"),23;case 63:return this.popState(),i.yytext=i.yytext.substr(2).trim(),30;case 64:return this.popState(),i.yytext=i.yytext.slice(0,-8).trim(),30;case 65:return 6;case 66:return 6;case 67:return 15;case 68:return 50;case 69:return 23;case 70:return i.yytext=i.yytext.trim(),13;case 71:return 14;case 72:return 27;case 73:return 51;case 74:return 5;case 75:return"INVALID"}},rules:[/^(?:default\b)/i,/^(?:.*direction\s+TB[^\n]*)/i,/^(?:.*direction\s+BT[^\n]*)/i,/^(?:.*direction\s+RL[^\n]*)/i,/^(?:.*direction\s+LR[^\n]*)/i,/^(?:%%(?!\{)[^\n]*)/i,/^(?:[^\}]%%[^\n]*)/i,/^(?:[\n]+)/i,/^(?:[\s]+)/i,/^(?:((?!\n)\s)+)/i,/^(?:#[^\n]*)/i,/^(?:%[^\n]*)/i,/^(?:scale\s+)/i,/^(?:\d+)/i,/^(?:\s+width\b)/i,/^(?:accTitle\s*:\s*)/i,/^(?:(?!\n||)*[^\n]*)/i,/^(?:accDescr\s*:\s*)/i,/^(?:(?!\n||)*[^\n]*)/i,/^(?:accDescr\s*\{\s*)/i,/^(?:[\}])/i,/^(?:[^\}]*)/i,/^(?:classDef\s+)/i,/^(?:DEFAULT\s+)/i,/^(?:\w+\s+)/i,/^(?:[^\n]*)/i,/^(?:class\s+)/i,/^(?:(\w+)+((,\s*\w+)*))/i,/^(?:[^\n]*)/i,/^(?:scale\s+)/i,/^(?:\d+)/i,/^(?:\s+width\b)/i,/^(?:state\s+)/i,/^(?:.*<>)/i,/^(?:.*<>)/i,/^(?:.*<>)/i,/^(?:.*\[\[fork\]\])/i,/^(?:.*\[\[join\]\])/i,/^(?:.*\[\[choice\]\])/i,/^(?:.*direction\s+TB[^\n]*)/i,/^(?:.*direction\s+BT[^\n]*)/i,/^(?:.*direction\s+RL[^\n]*)/i,/^(?:.*direction\s+LR[^\n]*)/i,/^(?:["])/i,/^(?:\s*as\s+)/i,/^(?:[^\n\{]*)/i,/^(?:["])/i,/^(?:[^"]*)/i,/^(?:[^\n\s\{]+)/i,/^(?:\n)/i,/^(?:\{)/i,/^(?:%%(?!\{)[^\n]*)/i,/^(?:\})/i,/^(?:[\n])/i,/^(?:note\s+)/i,/^(?:left of\b)/i,/^(?:right of\b)/i,/^(?:")/i,/^(?:\s*as\s*)/i,/^(?:["])/i,/^(?:[^"]*)/i,/^(?:[^\n]*)/i,/^(?:\s*[^:\n\s\-]+)/i,/^(?:\s*:[^:\n;]+)/i,/^(?:[\s\S]*?end note\b)/i,/^(?:stateDiagram\s+)/i,/^(?:stateDiagram-v2\s+)/i,/^(?:hide empty description\b)/i,/^(?:\[\*\])/i,/^(?:[^:\n\s\-\{]+)/i,/^(?:\s*:[^:\n;]+)/i,/^(?:-->)/i,/^(?:--)/i,/^(?::::)/i,/^(?:$)/i,/^(?:.)/i],conditions:{LINE:{rules:[9,10],inclusive:!1},struct:{rules:[9,10,22,26,32,39,40,41,42,51,52,53,54,68,69,70,71,72],inclusive:!1},FLOATING_NOTE_ID:{rules:[61],inclusive:!1},FLOATING_NOTE:{rules:[58,59,60],inclusive:!1},NOTE_TEXT:{rules:[63,64],inclusive:!1},NOTE_ID:{rules:[62],inclusive:!1},NOTE:{rules:[55,56,57],inclusive:!1},CLASS_STYLE:{rules:[28],inclusive:!1},CLASS:{rules:[27],inclusive:!1},CLASSDEFID:{rules:[25],inclusive:!1},CLASSDEF:{rules:[23,24],inclusive:!1},acc_descr_multiline:{rules:[20,21],inclusive:!1},acc_descr:{rules:[18],inclusive:!1},acc_title:{rules:[16],inclusive:!1},SCALE:{rules:[13,14,30,31],inclusive:!1},ALIAS:{rules:[],inclusive:!1},STATE_ID:{rules:[45],inclusive:!1},STATE_STRING:{rules:[46,47],inclusive:!1},FORK_STATE:{rules:[],inclusive:!1},STATE:{rules:[9,10,33,34,35,36,37,38,43,44,48,49,50],inclusive:!1},ID:{rules:[9,10],inclusive:!1},INITIAL:{rules:[0,1,2,3,4,5,6,7,8,10,11,12,15,17,19,22,26,29,32,50,54,65,66,67,68,69,70,71,73,74,75],inclusive:!0}}};return C}();ht.lexer=Kt;function ut(){this.yy={}}return ut.prototype=ht,ht.Parser=ut,new ut}();gt.parser=gt;var De=gt,qt="LR",Ce="TB",_t="state",Ft="relation",Qt="classDef",Zt="applyClass",Et="default",te="divider",bt="[*]",Vt="start",Yt=bt,Gt="end",$t="color",Bt="fill",ee="bgFill",se=",";function jt(){return{}}var Ut=qt,ct=[],V=jt(),zt=()=>({relations:[],states:{},documents:{}}),ot={root:zt()},g=ot.root,Y=0,Pt=0,ie={LINE:0,DOTTED_LINE:1},re={AGGREGATION:0,EXTENSION:1,COMPOSITION:2,DEPENDENCY:3},at=t=>JSON.parse(JSON.stringify(t)),ne=t=>{k.info("Setting root doc",t),ct=t},ae=()=>ct,lt=(t,s,a)=>{if(s.stmt===Ft)lt(t,s.state1,!0),lt(t,s.state2,!1);else if(s.stmt===_t&&(s.id==="[*]"?(s.id=a?t.id+"_start":t.id+"_end",s.start=a):s.id=s.id.trim()),s.doc){let h=[],f=[],d;for(d=0;d0&&f.length>0){let y={stmt:_t,id:vt(),type:"divider",doc:at(f)};h.push(at(y)),s.doc=h}s.doc.forEach(y=>lt(s,y,!0))}},le=()=>(lt({id:"root"},{id:"root",doc:ct},!0),{id:"root",doc:ct}),ce=t=>{let s;t.doc?s=t.doc:s=t,k.info(s),Mt(!0),k.info("Extract",s),s.forEach(a=>{switch(a.stmt){case _t:I(a.id.trim(),a.type,a.doc,a.description,a.note,a.classes,a.styles,a.textStyles);break;case Ft:Ht(a.state1,a.state2,a.description);break;case Qt:Xt(a.id.trim(),a.classes);break;case Zt:xt(a.id.trim(),a.styleClass);break}})},I=function(t,s=Et,a=null,h=null,f=null,d=null,y=null,E=null){let u=t?.trim();g.states[u]===void 0?(k.info("Adding state ",u,h),g.states[u]={id:u,descriptions:[],type:s,doc:a,note:f,classes:[],styles:[],textStyles:[]}):(g.states[u].doc||(g.states[u].doc=a),g.states[u].type||(g.states[u].type=s)),h&&(k.info("Setting state description",u,h),typeof h=="string"&&kt(u,h.trim()),typeof h=="object"&&h.forEach(b=>kt(u,b.trim()))),f&&(g.states[u].note=f,g.states[u].note.text=F.sanitizeText(g.states[u].note.text,R())),d&&(k.info("Setting state classes",u,d),(typeof d=="string"?[d]:d).forEach(T=>xt(u,T.trim()))),y&&(k.info("Setting state styles",u,y),(typeof y=="string"?[y]:y).forEach(T=>_e(u,T.trim()))),E&&(k.info("Setting state styles",u,y),(typeof E=="string"?[E]:E).forEach(T=>me(u,T.trim())))},Mt=function(t){ot={root:zt()},g=ot.root,Y=0,V=jt(),t||At()},G=function(t){return g.states[t]},oe=function(){return g.states},he=function(){k.info("Documents = ",ot)},ue=function(){return g.relations};function mt(t=""){let s=t;return t===bt&&(Y++,s=`${Vt}${Y}`),s}function Tt(t="",s=Et){return t===bt?Vt:s}function fe(t=""){let s=t;return t===Yt&&(Y++,s=`${Gt}${Y}`),s}function de(t="",s=Et){return t===Yt?Gt:s}function ye(t,s,a){let h=mt(t.id.trim()),f=Tt(t.id.trim(),t.type),d=mt(s.id.trim()),y=Tt(s.id.trim(),s.type);I(h,f,t.doc,t.description,t.note,t.classes,t.styles,t.textStyles),I(d,y,s.doc,s.description,s.note,s.classes,s.styles,s.textStyles),g.relations.push({id1:h,id2:d,relationTitle:F.sanitizeText(a,R())})}var Ht=function(t,s,a){if(typeof t=="object")ye(t,s,a);else{let h=mt(t.trim()),f=Tt(t),d=fe(s.trim()),y=de(s);I(h,f),I(d,y),g.relations.push({id1:h,id2:d,title:F.sanitizeText(a,R())})}},kt=function(t,s){let a=g.states[t],h=s.startsWith(":")?s.replace(":","").trim():s;a.descriptions.push(F.sanitizeText(h,R()))},pe=function(t){return t.substring(0,1)===":"?t.substr(2).trim():t.trim()},Se=()=>(Pt++,"divider-id-"+Pt),Xt=function(t,s=""){V[t]===void 0&&(V[t]={id:t,styles:[],textStyles:[]});let a=V[t];s?.split(se).forEach(h=>{let f=h.replace(/([^;]*);/,"$1").trim();if(h.match($t)){let y=f.replace(Bt,ee).replace($t,Bt);a.textStyles.push(y)}a.styles.push(f)})},ge=function(){return V},xt=function(t,s){t.split(",").forEach(function(a){let h=G(a);if(h===void 0){let f=a.trim();I(f),h=G(f)}h.classes.push(s)})},_e=function(t,s){let a=G(t);a!==void 0&&a.textStyles.push(s)},me=function(t,s){let a=G(t);a!==void 0&&a.textStyles.push(s)},Te=()=>Ut,ke=t=>{Ut=t},Ee=t=>t&&t[0]===":"?t.substr(1).trim():t.trim(),ve={getConfig:()=>R().state,addState:I,clear:Mt,getState:G,getStates:oe,getRelations:ue,getClasses:ge,getDirection:Te,addRelation:Ht,getDividerId:Se,setDirection:ke,cleanupLabel:pe,lineType:ie,relationType:re,logDocuments:he,getRootDoc:ae,setRootDoc:ne,getRootDocV2:le,extract:ce,trimColon:Ee,getAccTitle:It,setAccTitle:Lt,getAccDescription:Nt,setAccDescription:Ot,addStyleClass:Xt,setCssClass:xt,addDescription:kt,setDiagramTitle:Rt,getDiagramTitle:wt},be=t=>` +defs #statediagram-barbEnd { + fill: ${t.transitionColor}; + stroke: ${t.transitionColor}; + } +g.stateGroup text { + fill: ${t.nodeBorder}; + stroke: none; + font-size: 10px; +} +g.stateGroup text { + fill: ${t.textColor}; + stroke: none; + font-size: 10px; + +} +g.stateGroup .state-title { + font-weight: bolder; + fill: ${t.stateLabelColor}; +} + +g.stateGroup rect { + fill: ${t.mainBkg}; + stroke: ${t.nodeBorder}; +} + +g.stateGroup line { + stroke: ${t.lineColor}; + stroke-width: 1; +} + +.transition { + stroke: ${t.transitionColor}; + stroke-width: 1; + fill: none; +} + +.stateGroup .composit { + fill: ${t.background}; + border-bottom: 1px +} + +.stateGroup .alt-composit { + fill: #e0e0e0; + border-bottom: 1px +} + +.state-note { + stroke: ${t.noteBorderColor}; + fill: ${t.noteBkgColor}; + + text { + fill: ${t.noteTextColor}; + stroke: none; + font-size: 10px; + } +} + +.stateLabel .box { + stroke: none; + stroke-width: 0; + fill: ${t.mainBkg}; + opacity: 0.5; +} + +.edgeLabel .label rect { + fill: ${t.labelBackgroundColor}; + opacity: 0.5; +} +.edgeLabel .label text { + fill: ${t.transitionLabelColor||t.tertiaryTextColor}; +} +.label div .edgeLabel { + color: ${t.transitionLabelColor||t.tertiaryTextColor}; +} + +.stateLabel text { + fill: ${t.stateLabelColor}; + font-size: 10px; + font-weight: bold; +} + +.node circle.state-start { + fill: ${t.specialStateColor}; + stroke: ${t.specialStateColor}; +} + +.node .fork-join { + fill: ${t.specialStateColor}; + stroke: ${t.specialStateColor}; +} + +.node circle.state-end { + fill: ${t.innerEndBackground}; + stroke: ${t.background}; + stroke-width: 1.5 +} +.end-state-inner { + fill: ${t.compositeBackground||t.background}; + // stroke: ${t.background}; + stroke-width: 1.5 +} + +.node rect { + fill: ${t.stateBkg||t.mainBkg}; + stroke: ${t.stateBorder||t.nodeBorder}; + stroke-width: 1px; +} +.node polygon { + fill: ${t.mainBkg}; + stroke: ${t.stateBorder||t.nodeBorder};; + stroke-width: 1px; +} +#statediagram-barbEnd { + fill: ${t.lineColor}; +} + +.statediagram-cluster rect { + fill: ${t.compositeTitleBackground}; + stroke: ${t.stateBorder||t.nodeBorder}; + stroke-width: 1px; +} + +.cluster-label, .nodeLabel { + color: ${t.stateLabelColor}; +} + +.statediagram-cluster rect.outer { + rx: 5px; + ry: 5px; +} +.statediagram-state .divider { + stroke: ${t.stateBorder||t.nodeBorder}; +} + +.statediagram-state .title-state { + rx: 5px; + ry: 5px; +} +.statediagram-cluster.statediagram-cluster .inner { + fill: ${t.compositeBackground||t.background}; +} +.statediagram-cluster.statediagram-cluster-alt .inner { + fill: ${t.altBackground?t.altBackground:"#efefef"}; +} + +.statediagram-cluster .inner { + rx:0; + ry:0; +} + +.statediagram-state rect.basic { + rx: 5px; + ry: 5px; +} +.statediagram-state rect.divider { + stroke-dasharray: 10,10; + fill: ${t.altBackground?t.altBackground:"#efefef"}; +} + +.note-edge { + stroke-dasharray: 5; +} + +.statediagram-note rect { + fill: ${t.noteBkgColor}; + stroke: ${t.noteBorderColor}; + stroke-width: 1px; + rx: 0; + ry: 0; +} +.statediagram-note rect { + fill: ${t.noteBkgColor}; + stroke: ${t.noteBorderColor}; + stroke-width: 1px; + rx: 0; + ry: 0; +} + +.statediagram-note text { + fill: ${t.noteTextColor}; +} + +.statediagram-note .nodeLabel { + color: ${t.noteTextColor}; +} +.statediagram .edgeLabel { + color: red; // ${t.noteTextColor}; +} + +#dependencyStart, #dependencyEnd { + fill: ${t.lineColor}; + stroke: ${t.lineColor}; + stroke-width: 1; +} + +.statediagramTitleText { + text-anchor: middle; + font-size: 18px; + fill: ${t.textColor}; +} +`,Ae=be;export{De as a,Ce as b,_t as c,Ft as d,Et as e,te as f,ve as g,Ae as h}; +//# sourceMappingURL=chunk-S4POBY7P.min.js.map diff --git a/docs/public/chunk-S4POBY7P.min.js.map b/docs/public/chunk-S4POBY7P.min.js.map new file mode 100644 index 00000000..83fc54f9 --- /dev/null +++ b/docs/public/chunk-S4POBY7P.min.js.map @@ -0,0 +1,7 @@ +{ + "version": 3, + "sources": ["../../node_modules/mermaid/dist/styles-d20c7d72.js"], + "sourcesContent": ["import { c as getConfig, g as getAccTitle, s as setAccTitle, a as getAccDescription, b as setAccDescription, q as setDiagramTitle, t as getDiagramTitle, l as log, e as common, v as clear$1, I as generateId } from \"./mermaid-f47111a7.js\";\nvar parser = function() {\n var o = function(k, v, o2, l) {\n for (o2 = o2 || {}, l = k.length; l--; o2[k[l]] = v)\n ;\n return o2;\n }, $V0 = [1, 2], $V1 = [1, 3], $V2 = [1, 4], $V3 = [2, 4], $V4 = [1, 9], $V5 = [1, 11], $V6 = [1, 15], $V7 = [1, 16], $V8 = [1, 17], $V9 = [1, 18], $Va = [1, 30], $Vb = [1, 19], $Vc = [1, 20], $Vd = [1, 21], $Ve = [1, 22], $Vf = [1, 23], $Vg = [1, 25], $Vh = [1, 26], $Vi = [1, 27], $Vj = [1, 28], $Vk = [1, 29], $Vl = [1, 32], $Vm = [1, 33], $Vn = [1, 34], $Vo = [1, 35], $Vp = [1, 31], $Vq = [1, 4, 5, 15, 16, 18, 20, 21, 23, 24, 25, 26, 27, 28, 32, 34, 36, 37, 41, 44, 45, 46, 47, 50], $Vr = [1, 4, 5, 13, 14, 15, 16, 18, 20, 21, 23, 24, 25, 26, 27, 28, 32, 34, 36, 37, 41, 44, 45, 46, 47, 50], $Vs = [4, 5, 15, 16, 18, 20, 21, 23, 24, 25, 26, 27, 28, 32, 34, 36, 37, 41, 44, 45, 46, 47, 50];\n var parser2 = {\n trace: function trace() {\n },\n yy: {},\n symbols_: { \"error\": 2, \"start\": 3, \"SPACE\": 4, \"NL\": 5, \"SD\": 6, \"document\": 7, \"line\": 8, \"statement\": 9, \"classDefStatement\": 10, \"cssClassStatement\": 11, \"idStatement\": 12, \"DESCR\": 13, \"-->\": 14, \"HIDE_EMPTY\": 15, \"scale\": 16, \"WIDTH\": 17, \"COMPOSIT_STATE\": 18, \"STRUCT_START\": 19, \"STRUCT_STOP\": 20, \"STATE_DESCR\": 21, \"AS\": 22, \"ID\": 23, \"FORK\": 24, \"JOIN\": 25, \"CHOICE\": 26, \"CONCURRENT\": 27, \"note\": 28, \"notePosition\": 29, \"NOTE_TEXT\": 30, \"direction\": 31, \"acc_title\": 32, \"acc_title_value\": 33, \"acc_descr\": 34, \"acc_descr_value\": 35, \"acc_descr_multiline_value\": 36, \"classDef\": 37, \"CLASSDEF_ID\": 38, \"CLASSDEF_STYLEOPTS\": 39, \"DEFAULT\": 40, \"class\": 41, \"CLASSENTITY_IDS\": 42, \"STYLECLASS\": 43, \"direction_tb\": 44, \"direction_bt\": 45, \"direction_rl\": 46, \"direction_lr\": 47, \"eol\": 48, \";\": 49, \"EDGE_STATE\": 50, \"STYLE_SEPARATOR\": 51, \"left_of\": 52, \"right_of\": 53, \"$accept\": 0, \"$end\": 1 },\n terminals_: { 2: \"error\", 4: \"SPACE\", 5: \"NL\", 6: \"SD\", 13: \"DESCR\", 14: \"-->\", 15: \"HIDE_EMPTY\", 16: \"scale\", 17: \"WIDTH\", 18: \"COMPOSIT_STATE\", 19: \"STRUCT_START\", 20: \"STRUCT_STOP\", 21: \"STATE_DESCR\", 22: \"AS\", 23: \"ID\", 24: \"FORK\", 25: \"JOIN\", 26: \"CHOICE\", 27: \"CONCURRENT\", 28: \"note\", 30: \"NOTE_TEXT\", 32: \"acc_title\", 33: \"acc_title_value\", 34: \"acc_descr\", 35: \"acc_descr_value\", 36: \"acc_descr_multiline_value\", 37: \"classDef\", 38: \"CLASSDEF_ID\", 39: \"CLASSDEF_STYLEOPTS\", 40: \"DEFAULT\", 41: \"class\", 42: \"CLASSENTITY_IDS\", 43: \"STYLECLASS\", 44: \"direction_tb\", 45: \"direction_bt\", 46: \"direction_rl\", 47: \"direction_lr\", 49: \";\", 50: \"EDGE_STATE\", 51: \"STYLE_SEPARATOR\", 52: \"left_of\", 53: \"right_of\" },\n productions_: [0, [3, 2], [3, 2], [3, 2], [7, 0], [7, 2], [8, 2], [8, 1], [8, 1], [9, 1], [9, 1], [9, 1], [9, 2], [9, 3], [9, 4], [9, 1], [9, 2], [9, 1], [9, 4], [9, 3], [9, 6], [9, 1], [9, 1], [9, 1], [9, 1], [9, 4], [9, 4], [9, 1], [9, 2], [9, 2], [9, 1], [10, 3], [10, 3], [11, 3], [31, 1], [31, 1], [31, 1], [31, 1], [48, 1], [48, 1], [12, 1], [12, 1], [12, 3], [12, 3], [29, 1], [29, 1]],\n performAction: function anonymous(yytext, yyleng, yylineno, yy, yystate, $$, _$) {\n var $0 = $$.length - 1;\n switch (yystate) {\n case 3:\n yy.setRootDoc($$[$0]);\n return $$[$0];\n case 4:\n this.$ = [];\n break;\n case 5:\n if ($$[$0] != \"nl\") {\n $$[$0 - 1].push($$[$0]);\n this.$ = $$[$0 - 1];\n }\n break;\n case 6:\n case 7:\n this.$ = $$[$0];\n break;\n case 8:\n this.$ = \"nl\";\n break;\n case 11:\n this.$ = $$[$0];\n break;\n case 12:\n const stateStmt = $$[$0 - 1];\n stateStmt.description = yy.trimColon($$[$0]);\n this.$ = stateStmt;\n break;\n case 13:\n this.$ = { stmt: \"relation\", state1: $$[$0 - 2], state2: $$[$0] };\n break;\n case 14:\n const relDescription = yy.trimColon($$[$0]);\n this.$ = { stmt: \"relation\", state1: $$[$0 - 3], state2: $$[$0 - 1], description: relDescription };\n break;\n case 18:\n this.$ = { stmt: \"state\", id: $$[$0 - 3], type: \"default\", description: \"\", doc: $$[$0 - 1] };\n break;\n case 19:\n var id = $$[$0];\n var description = $$[$0 - 2].trim();\n if ($$[$0].match(\":\")) {\n var parts = $$[$0].split(\":\");\n id = parts[0];\n description = [description, parts[1]];\n }\n this.$ = { stmt: \"state\", id, type: \"default\", description };\n break;\n case 20:\n this.$ = { stmt: \"state\", id: $$[$0 - 3], type: \"default\", description: $$[$0 - 5], doc: $$[$0 - 1] };\n break;\n case 21:\n this.$ = { stmt: \"state\", id: $$[$0], type: \"fork\" };\n break;\n case 22:\n this.$ = { stmt: \"state\", id: $$[$0], type: \"join\" };\n break;\n case 23:\n this.$ = { stmt: \"state\", id: $$[$0], type: \"choice\" };\n break;\n case 24:\n this.$ = { stmt: \"state\", id: yy.getDividerId(), type: \"divider\" };\n break;\n case 25:\n this.$ = { stmt: \"state\", id: $$[$0 - 1].trim(), note: { position: $$[$0 - 2].trim(), text: $$[$0].trim() } };\n break;\n case 28:\n this.$ = $$[$0].trim();\n yy.setAccTitle(this.$);\n break;\n case 29:\n case 30:\n this.$ = $$[$0].trim();\n yy.setAccDescription(this.$);\n break;\n case 31:\n case 32:\n this.$ = { stmt: \"classDef\", id: $$[$0 - 1].trim(), classes: $$[$0].trim() };\n break;\n case 33:\n this.$ = { stmt: \"applyClass\", id: $$[$0 - 1].trim(), styleClass: $$[$0].trim() };\n break;\n case 34:\n yy.setDirection(\"TB\");\n this.$ = { stmt: \"dir\", value: \"TB\" };\n break;\n case 35:\n yy.setDirection(\"BT\");\n this.$ = { stmt: \"dir\", value: \"BT\" };\n break;\n case 36:\n yy.setDirection(\"RL\");\n this.$ = { stmt: \"dir\", value: \"RL\" };\n break;\n case 37:\n yy.setDirection(\"LR\");\n this.$ = { stmt: \"dir\", value: \"LR\" };\n break;\n case 40:\n case 41:\n this.$ = { stmt: \"state\", id: $$[$0].trim(), type: \"default\", description: \"\" };\n break;\n case 42:\n this.$ = { stmt: \"state\", id: $$[$0 - 2].trim(), classes: [$$[$0].trim()], type: \"default\", description: \"\" };\n break;\n case 43:\n this.$ = { stmt: \"state\", id: $$[$0 - 2].trim(), classes: [$$[$0].trim()], type: \"default\", description: \"\" };\n break;\n }\n },\n table: [{ 3: 1, 4: $V0, 5: $V1, 6: $V2 }, { 1: [3] }, { 3: 5, 4: $V0, 5: $V1, 6: $V2 }, { 3: 6, 4: $V0, 5: $V1, 6: $V2 }, o([1, 4, 5, 15, 16, 18, 21, 23, 24, 25, 26, 27, 28, 32, 34, 36, 37, 41, 44, 45, 46, 47, 50], $V3, { 7: 7 }), { 1: [2, 1] }, { 1: [2, 2] }, { 1: [2, 3], 4: $V4, 5: $V5, 8: 8, 9: 10, 10: 12, 11: 13, 12: 14, 15: $V6, 16: $V7, 18: $V8, 21: $V9, 23: $Va, 24: $Vb, 25: $Vc, 26: $Vd, 27: $Ve, 28: $Vf, 31: 24, 32: $Vg, 34: $Vh, 36: $Vi, 37: $Vj, 41: $Vk, 44: $Vl, 45: $Vm, 46: $Vn, 47: $Vo, 50: $Vp }, o($Vq, [2, 5]), { 9: 36, 10: 12, 11: 13, 12: 14, 15: $V6, 16: $V7, 18: $V8, 21: $V9, 23: $Va, 24: $Vb, 25: $Vc, 26: $Vd, 27: $Ve, 28: $Vf, 31: 24, 32: $Vg, 34: $Vh, 36: $Vi, 37: $Vj, 41: $Vk, 44: $Vl, 45: $Vm, 46: $Vn, 47: $Vo, 50: $Vp }, o($Vq, [2, 7]), o($Vq, [2, 8]), o($Vq, [2, 9]), o($Vq, [2, 10]), o($Vq, [2, 11], { 13: [1, 37], 14: [1, 38] }), o($Vq, [2, 15]), { 17: [1, 39] }, o($Vq, [2, 17], { 19: [1, 40] }), { 22: [1, 41] }, o($Vq, [2, 21]), o($Vq, [2, 22]), o($Vq, [2, 23]), o($Vq, [2, 24]), { 29: 42, 30: [1, 43], 52: [1, 44], 53: [1, 45] }, o($Vq, [2, 27]), { 33: [1, 46] }, { 35: [1, 47] }, o($Vq, [2, 30]), { 38: [1, 48], 40: [1, 49] }, { 42: [1, 50] }, o($Vr, [2, 40], { 51: [1, 51] }), o($Vr, [2, 41], { 51: [1, 52] }), o($Vq, [2, 34]), o($Vq, [2, 35]), o($Vq, [2, 36]), o($Vq, [2, 37]), o($Vq, [2, 6]), o($Vq, [2, 12]), { 12: 53, 23: $Va, 50: $Vp }, o($Vq, [2, 16]), o($Vs, $V3, { 7: 54 }), { 23: [1, 55] }, { 23: [1, 56] }, { 22: [1, 57] }, { 23: [2, 44] }, { 23: [2, 45] }, o($Vq, [2, 28]), o($Vq, [2, 29]), { 39: [1, 58] }, { 39: [1, 59] }, { 43: [1, 60] }, { 23: [1, 61] }, { 23: [1, 62] }, o($Vq, [2, 13], { 13: [1, 63] }), { 4: $V4, 5: $V5, 8: 8, 9: 10, 10: 12, 11: 13, 12: 14, 15: $V6, 16: $V7, 18: $V8, 20: [1, 64], 21: $V9, 23: $Va, 24: $Vb, 25: $Vc, 26: $Vd, 27: $Ve, 28: $Vf, 31: 24, 32: $Vg, 34: $Vh, 36: $Vi, 37: $Vj, 41: $Vk, 44: $Vl, 45: $Vm, 46: $Vn, 47: $Vo, 50: $Vp }, o($Vq, [2, 19], { 19: [1, 65] }), { 30: [1, 66] }, { 23: [1, 67] }, o($Vq, [2, 31]), o($Vq, [2, 32]), o($Vq, [2, 33]), o($Vr, [2, 42]), o($Vr, [2, 43]), o($Vq, [2, 14]), o($Vq, [2, 18]), o($Vs, $V3, { 7: 68 }), o($Vq, [2, 25]), o($Vq, [2, 26]), { 4: $V4, 5: $V5, 8: 8, 9: 10, 10: 12, 11: 13, 12: 14, 15: $V6, 16: $V7, 18: $V8, 20: [1, 69], 21: $V9, 23: $Va, 24: $Vb, 25: $Vc, 26: $Vd, 27: $Ve, 28: $Vf, 31: 24, 32: $Vg, 34: $Vh, 36: $Vi, 37: $Vj, 41: $Vk, 44: $Vl, 45: $Vm, 46: $Vn, 47: $Vo, 50: $Vp }, o($Vq, [2, 20])],\n defaultActions: { 5: [2, 1], 6: [2, 2], 44: [2, 44], 45: [2, 45] },\n parseError: function parseError(str, hash) {\n if (hash.recoverable) {\n this.trace(str);\n } else {\n var error = new Error(str);\n error.hash = hash;\n throw error;\n }\n },\n parse: function parse(input) {\n var self = this, stack = [0], tstack = [], vstack = [null], lstack = [], table = this.table, yytext = \"\", yylineno = 0, yyleng = 0, TERROR = 2, EOF = 1;\n var args = lstack.slice.call(arguments, 1);\n var lexer2 = Object.create(this.lexer);\n var sharedState = { yy: {} };\n for (var k in this.yy) {\n if (Object.prototype.hasOwnProperty.call(this.yy, k)) {\n sharedState.yy[k] = this.yy[k];\n }\n }\n lexer2.setInput(input, sharedState.yy);\n sharedState.yy.lexer = lexer2;\n sharedState.yy.parser = this;\n if (typeof lexer2.yylloc == \"undefined\") {\n lexer2.yylloc = {};\n }\n var yyloc = lexer2.yylloc;\n lstack.push(yyloc);\n var ranges = lexer2.options && lexer2.options.ranges;\n if (typeof sharedState.yy.parseError === \"function\") {\n this.parseError = sharedState.yy.parseError;\n } else {\n this.parseError = Object.getPrototypeOf(this).parseError;\n }\n function lex() {\n var token;\n token = tstack.pop() || lexer2.lex() || EOF;\n if (typeof token !== \"number\") {\n if (token instanceof Array) {\n tstack = token;\n token = tstack.pop();\n }\n token = self.symbols_[token] || token;\n }\n return token;\n }\n var symbol, state, action, r, yyval = {}, p, len, newState, expected;\n while (true) {\n state = stack[stack.length - 1];\n if (this.defaultActions[state]) {\n action = this.defaultActions[state];\n } else {\n if (symbol === null || typeof symbol == \"undefined\") {\n symbol = lex();\n }\n action = table[state] && table[state][symbol];\n }\n if (typeof action === \"undefined\" || !action.length || !action[0]) {\n var errStr = \"\";\n expected = [];\n for (p in table[state]) {\n if (this.terminals_[p] && p > TERROR) {\n expected.push(\"'\" + this.terminals_[p] + \"'\");\n }\n }\n if (lexer2.showPosition) {\n errStr = \"Parse error on line \" + (yylineno + 1) + \":\\n\" + lexer2.showPosition() + \"\\nExpecting \" + expected.join(\", \") + \", got '\" + (this.terminals_[symbol] || symbol) + \"'\";\n } else {\n errStr = \"Parse error on line \" + (yylineno + 1) + \": Unexpected \" + (symbol == EOF ? \"end of input\" : \"'\" + (this.terminals_[symbol] || symbol) + \"'\");\n }\n this.parseError(errStr, {\n text: lexer2.match,\n token: this.terminals_[symbol] || symbol,\n line: lexer2.yylineno,\n loc: yyloc,\n expected\n });\n }\n if (action[0] instanceof Array && action.length > 1) {\n throw new Error(\"Parse Error: multiple actions possible at state: \" + state + \", token: \" + symbol);\n }\n switch (action[0]) {\n case 1:\n stack.push(symbol);\n vstack.push(lexer2.yytext);\n lstack.push(lexer2.yylloc);\n stack.push(action[1]);\n symbol = null;\n {\n yyleng = lexer2.yyleng;\n yytext = lexer2.yytext;\n yylineno = lexer2.yylineno;\n yyloc = lexer2.yylloc;\n }\n break;\n case 2:\n len = this.productions_[action[1]][1];\n yyval.$ = vstack[vstack.length - len];\n yyval._$ = {\n first_line: lstack[lstack.length - (len || 1)].first_line,\n last_line: lstack[lstack.length - 1].last_line,\n first_column: lstack[lstack.length - (len || 1)].first_column,\n last_column: lstack[lstack.length - 1].last_column\n };\n if (ranges) {\n yyval._$.range = [\n lstack[lstack.length - (len || 1)].range[0],\n lstack[lstack.length - 1].range[1]\n ];\n }\n r = this.performAction.apply(yyval, [\n yytext,\n yyleng,\n yylineno,\n sharedState.yy,\n action[1],\n vstack,\n lstack\n ].concat(args));\n if (typeof r !== \"undefined\") {\n return r;\n }\n if (len) {\n stack = stack.slice(0, -1 * len * 2);\n vstack = vstack.slice(0, -1 * len);\n lstack = lstack.slice(0, -1 * len);\n }\n stack.push(this.productions_[action[1]][0]);\n vstack.push(yyval.$);\n lstack.push(yyval._$);\n newState = table[stack[stack.length - 2]][stack[stack.length - 1]];\n stack.push(newState);\n break;\n case 3:\n return true;\n }\n }\n return true;\n }\n };\n var lexer = function() {\n var lexer2 = {\n EOF: 1,\n parseError: function parseError(str, hash) {\n if (this.yy.parser) {\n this.yy.parser.parseError(str, hash);\n } else {\n throw new Error(str);\n }\n },\n // resets the lexer, sets new input\n setInput: function(input, yy) {\n this.yy = yy || this.yy || {};\n this._input = input;\n this._more = this._backtrack = this.done = false;\n this.yylineno = this.yyleng = 0;\n this.yytext = this.matched = this.match = \"\";\n this.conditionStack = [\"INITIAL\"];\n this.yylloc = {\n first_line: 1,\n first_column: 0,\n last_line: 1,\n last_column: 0\n };\n if (this.options.ranges) {\n this.yylloc.range = [0, 0];\n }\n this.offset = 0;\n return this;\n },\n // consumes and returns one char from the input\n input: function() {\n var ch = this._input[0];\n this.yytext += ch;\n this.yyleng++;\n this.offset++;\n this.match += ch;\n this.matched += ch;\n var lines = ch.match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno++;\n this.yylloc.last_line++;\n } else {\n this.yylloc.last_column++;\n }\n if (this.options.ranges) {\n this.yylloc.range[1]++;\n }\n this._input = this._input.slice(1);\n return ch;\n },\n // unshifts one char (or a string) into the input\n unput: function(ch) {\n var len = ch.length;\n var lines = ch.split(/(?:\\r\\n?|\\n)/g);\n this._input = ch + this._input;\n this.yytext = this.yytext.substr(0, this.yytext.length - len);\n this.offset -= len;\n var oldLines = this.match.split(/(?:\\r\\n?|\\n)/g);\n this.match = this.match.substr(0, this.match.length - 1);\n this.matched = this.matched.substr(0, this.matched.length - 1);\n if (lines.length - 1) {\n this.yylineno -= lines.length - 1;\n }\n var r = this.yylloc.range;\n this.yylloc = {\n first_line: this.yylloc.first_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.first_column,\n last_column: lines ? (lines.length === oldLines.length ? this.yylloc.first_column : 0) + oldLines[oldLines.length - lines.length].length - lines[0].length : this.yylloc.first_column - len\n };\n if (this.options.ranges) {\n this.yylloc.range = [r[0], r[0] + this.yyleng - len];\n }\n this.yyleng = this.yytext.length;\n return this;\n },\n // When called from action, caches matched text and appends it on next action\n more: function() {\n this._more = true;\n return this;\n },\n // When called from action, signals the lexer that this rule fails to match the input, so the next matching rule (regex) should be tested instead.\n reject: function() {\n if (this.options.backtrack_lexer) {\n this._backtrack = true;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". You can only invoke reject() in the lexer when the lexer is of the backtracking persuasion (options.backtrack_lexer = true).\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n return this;\n },\n // retain first n characters of the match\n less: function(n) {\n this.unput(this.match.slice(n));\n },\n // displays already matched input, i.e. for error messages\n pastInput: function() {\n var past = this.matched.substr(0, this.matched.length - this.match.length);\n return (past.length > 20 ? \"...\" : \"\") + past.substr(-20).replace(/\\n/g, \"\");\n },\n // displays upcoming input, i.e. for error messages\n upcomingInput: function() {\n var next = this.match;\n if (next.length < 20) {\n next += this._input.substr(0, 20 - next.length);\n }\n return (next.substr(0, 20) + (next.length > 20 ? \"...\" : \"\")).replace(/\\n/g, \"\");\n },\n // displays the character position where the lexing error occurred, i.e. for error messages\n showPosition: function() {\n var pre = this.pastInput();\n var c = new Array(pre.length + 1).join(\"-\");\n return pre + this.upcomingInput() + \"\\n\" + c + \"^\";\n },\n // test the lexed token: return FALSE when not a match, otherwise return token\n test_match: function(match, indexed_rule) {\n var token, lines, backup;\n if (this.options.backtrack_lexer) {\n backup = {\n yylineno: this.yylineno,\n yylloc: {\n first_line: this.yylloc.first_line,\n last_line: this.last_line,\n first_column: this.yylloc.first_column,\n last_column: this.yylloc.last_column\n },\n yytext: this.yytext,\n match: this.match,\n matches: this.matches,\n matched: this.matched,\n yyleng: this.yyleng,\n offset: this.offset,\n _more: this._more,\n _input: this._input,\n yy: this.yy,\n conditionStack: this.conditionStack.slice(0),\n done: this.done\n };\n if (this.options.ranges) {\n backup.yylloc.range = this.yylloc.range.slice(0);\n }\n }\n lines = match[0].match(/(?:\\r\\n?|\\n).*/g);\n if (lines) {\n this.yylineno += lines.length;\n }\n this.yylloc = {\n first_line: this.yylloc.last_line,\n last_line: this.yylineno + 1,\n first_column: this.yylloc.last_column,\n last_column: lines ? lines[lines.length - 1].length - lines[lines.length - 1].match(/\\r?\\n?/)[0].length : this.yylloc.last_column + match[0].length\n };\n this.yytext += match[0];\n this.match += match[0];\n this.matches = match;\n this.yyleng = this.yytext.length;\n if (this.options.ranges) {\n this.yylloc.range = [this.offset, this.offset += this.yyleng];\n }\n this._more = false;\n this._backtrack = false;\n this._input = this._input.slice(match[0].length);\n this.matched += match[0];\n token = this.performAction.call(this, this.yy, this, indexed_rule, this.conditionStack[this.conditionStack.length - 1]);\n if (this.done && this._input) {\n this.done = false;\n }\n if (token) {\n return token;\n } else if (this._backtrack) {\n for (var k in backup) {\n this[k] = backup[k];\n }\n return false;\n }\n return false;\n },\n // return next match in input\n next: function() {\n if (this.done) {\n return this.EOF;\n }\n if (!this._input) {\n this.done = true;\n }\n var token, match, tempMatch, index;\n if (!this._more) {\n this.yytext = \"\";\n this.match = \"\";\n }\n var rules = this._currentRules();\n for (var i = 0; i < rules.length; i++) {\n tempMatch = this._input.match(this.rules[rules[i]]);\n if (tempMatch && (!match || tempMatch[0].length > match[0].length)) {\n match = tempMatch;\n index = i;\n if (this.options.backtrack_lexer) {\n token = this.test_match(tempMatch, rules[i]);\n if (token !== false) {\n return token;\n } else if (this._backtrack) {\n match = false;\n continue;\n } else {\n return false;\n }\n } else if (!this.options.flex) {\n break;\n }\n }\n }\n if (match) {\n token = this.test_match(match, rules[index]);\n if (token !== false) {\n return token;\n }\n return false;\n }\n if (this._input === \"\") {\n return this.EOF;\n } else {\n return this.parseError(\"Lexical error on line \" + (this.yylineno + 1) + \". Unrecognized text.\\n\" + this.showPosition(), {\n text: \"\",\n token: null,\n line: this.yylineno\n });\n }\n },\n // return next match that has a token\n lex: function lex() {\n var r = this.next();\n if (r) {\n return r;\n } else {\n return this.lex();\n }\n },\n // activates a new lexer condition state (pushes the new lexer condition state onto the condition stack)\n begin: function begin(condition) {\n this.conditionStack.push(condition);\n },\n // pop the previously active lexer condition state off the condition stack\n popState: function popState() {\n var n = this.conditionStack.length - 1;\n if (n > 0) {\n return this.conditionStack.pop();\n } else {\n return this.conditionStack[0];\n }\n },\n // produce the lexer rule set which is active for the currently active lexer condition state\n _currentRules: function _currentRules() {\n if (this.conditionStack.length && this.conditionStack[this.conditionStack.length - 1]) {\n return this.conditions[this.conditionStack[this.conditionStack.length - 1]].rules;\n } else {\n return this.conditions[\"INITIAL\"].rules;\n }\n },\n // return the currently active lexer condition state; when an index argument is provided it produces the N-th previous condition state, if available\n topState: function topState(n) {\n n = this.conditionStack.length - 1 - Math.abs(n || 0);\n if (n >= 0) {\n return this.conditionStack[n];\n } else {\n return \"INITIAL\";\n }\n },\n // alias for begin(condition)\n pushState: function pushState(condition) {\n this.begin(condition);\n },\n // return the number of states currently on the stack\n stateStackSize: function stateStackSize() {\n return this.conditionStack.length;\n },\n options: { \"case-insensitive\": true },\n performAction: function anonymous(yy, yy_, $avoiding_name_collisions, YY_START) {\n switch ($avoiding_name_collisions) {\n case 0:\n return 40;\n case 1:\n return 44;\n case 2:\n return 45;\n case 3:\n return 46;\n case 4:\n return 47;\n case 5:\n break;\n case 6:\n break;\n case 7:\n return 5;\n case 8:\n break;\n case 9:\n break;\n case 10:\n break;\n case 11:\n break;\n case 12:\n this.pushState(\"SCALE\");\n return 16;\n case 13:\n return 17;\n case 14:\n this.popState();\n break;\n case 15:\n this.begin(\"acc_title\");\n return 32;\n case 16:\n this.popState();\n return \"acc_title_value\";\n case 17:\n this.begin(\"acc_descr\");\n return 34;\n case 18:\n this.popState();\n return \"acc_descr_value\";\n case 19:\n this.begin(\"acc_descr_multiline\");\n break;\n case 20:\n this.popState();\n break;\n case 21:\n return \"acc_descr_multiline_value\";\n case 22:\n this.pushState(\"CLASSDEF\");\n return 37;\n case 23:\n this.popState();\n this.pushState(\"CLASSDEFID\");\n return \"DEFAULT_CLASSDEF_ID\";\n case 24:\n this.popState();\n this.pushState(\"CLASSDEFID\");\n return 38;\n case 25:\n this.popState();\n return 39;\n case 26:\n this.pushState(\"CLASS\");\n return 41;\n case 27:\n this.popState();\n this.pushState(\"CLASS_STYLE\");\n return 42;\n case 28:\n this.popState();\n return 43;\n case 29:\n this.pushState(\"SCALE\");\n return 16;\n case 30:\n return 17;\n case 31:\n this.popState();\n break;\n case 32:\n this.pushState(\"STATE\");\n break;\n case 33:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -8).trim();\n return 24;\n case 34:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -8).trim();\n return 25;\n case 35:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -10).trim();\n return 26;\n case 36:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -8).trim();\n return 24;\n case 37:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -8).trim();\n return 25;\n case 38:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -10).trim();\n return 26;\n case 39:\n return 44;\n case 40:\n return 45;\n case 41:\n return 46;\n case 42:\n return 47;\n case 43:\n this.pushState(\"STATE_STRING\");\n break;\n case 44:\n this.pushState(\"STATE_ID\");\n return \"AS\";\n case 45:\n this.popState();\n return \"ID\";\n case 46:\n this.popState();\n break;\n case 47:\n return \"STATE_DESCR\";\n case 48:\n return 18;\n case 49:\n this.popState();\n break;\n case 50:\n this.popState();\n this.pushState(\"struct\");\n return 19;\n case 51:\n break;\n case 52:\n this.popState();\n return 20;\n case 53:\n break;\n case 54:\n this.begin(\"NOTE\");\n return 28;\n case 55:\n this.popState();\n this.pushState(\"NOTE_ID\");\n return 52;\n case 56:\n this.popState();\n this.pushState(\"NOTE_ID\");\n return 53;\n case 57:\n this.popState();\n this.pushState(\"FLOATING_NOTE\");\n break;\n case 58:\n this.popState();\n this.pushState(\"FLOATING_NOTE_ID\");\n return \"AS\";\n case 59:\n break;\n case 60:\n return \"NOTE_TEXT\";\n case 61:\n this.popState();\n return \"ID\";\n case 62:\n this.popState();\n this.pushState(\"NOTE_TEXT\");\n return 23;\n case 63:\n this.popState();\n yy_.yytext = yy_.yytext.substr(2).trim();\n return 30;\n case 64:\n this.popState();\n yy_.yytext = yy_.yytext.slice(0, -8).trim();\n return 30;\n case 65:\n return 6;\n case 66:\n return 6;\n case 67:\n return 15;\n case 68:\n return 50;\n case 69:\n return 23;\n case 70:\n yy_.yytext = yy_.yytext.trim();\n return 13;\n case 71:\n return 14;\n case 72:\n return 27;\n case 73:\n return 51;\n case 74:\n return 5;\n case 75:\n return \"INVALID\";\n }\n },\n rules: [/^(?:default\\b)/i, /^(?:.*direction\\s+TB[^\\n]*)/i, /^(?:.*direction\\s+BT[^\\n]*)/i, /^(?:.*direction\\s+RL[^\\n]*)/i, /^(?:.*direction\\s+LR[^\\n]*)/i, /^(?:%%(?!\\{)[^\\n]*)/i, /^(?:[^\\}]%%[^\\n]*)/i, /^(?:[\\n]+)/i, /^(?:[\\s]+)/i, /^(?:((?!\\n)\\s)+)/i, /^(?:#[^\\n]*)/i, /^(?:%[^\\n]*)/i, /^(?:scale\\s+)/i, /^(?:\\d+)/i, /^(?:\\s+width\\b)/i, /^(?:accTitle\\s*:\\s*)/i, /^(?:(?!\\n||)*[^\\n]*)/i, /^(?:accDescr\\s*:\\s*)/i, /^(?:(?!\\n||)*[^\\n]*)/i, /^(?:accDescr\\s*\\{\\s*)/i, /^(?:[\\}])/i, /^(?:[^\\}]*)/i, /^(?:classDef\\s+)/i, /^(?:DEFAULT\\s+)/i, /^(?:\\w+\\s+)/i, /^(?:[^\\n]*)/i, /^(?:class\\s+)/i, /^(?:(\\w+)+((,\\s*\\w+)*))/i, /^(?:[^\\n]*)/i, /^(?:scale\\s+)/i, /^(?:\\d+)/i, /^(?:\\s+width\\b)/i, /^(?:state\\s+)/i, /^(?:.*<>)/i, /^(?:.*<>)/i, /^(?:.*<>)/i, /^(?:.*\\[\\[fork\\]\\])/i, /^(?:.*\\[\\[join\\]\\])/i, /^(?:.*\\[\\[choice\\]\\])/i, /^(?:.*direction\\s+TB[^\\n]*)/i, /^(?:.*direction\\s+BT[^\\n]*)/i, /^(?:.*direction\\s+RL[^\\n]*)/i, /^(?:.*direction\\s+LR[^\\n]*)/i, /^(?:[\"])/i, /^(?:\\s*as\\s+)/i, /^(?:[^\\n\\{]*)/i, /^(?:[\"])/i, /^(?:[^\"]*)/i, /^(?:[^\\n\\s\\{]+)/i, /^(?:\\n)/i, /^(?:\\{)/i, /^(?:%%(?!\\{)[^\\n]*)/i, /^(?:\\})/i, /^(?:[\\n])/i, /^(?:note\\s+)/i, /^(?:left of\\b)/i, /^(?:right of\\b)/i, /^(?:\")/i, /^(?:\\s*as\\s*)/i, /^(?:[\"])/i, /^(?:[^\"]*)/i, /^(?:[^\\n]*)/i, /^(?:\\s*[^:\\n\\s\\-]+)/i, /^(?:\\s*:[^:\\n;]+)/i, /^(?:[\\s\\S]*?end note\\b)/i, /^(?:stateDiagram\\s+)/i, /^(?:stateDiagram-v2\\s+)/i, /^(?:hide empty description\\b)/i, /^(?:\\[\\*\\])/i, /^(?:[^:\\n\\s\\-\\{]+)/i, /^(?:\\s*:[^:\\n;]+)/i, /^(?:-->)/i, /^(?:--)/i, /^(?::::)/i, /^(?:$)/i, /^(?:.)/i],\n conditions: { \"LINE\": { \"rules\": [9, 10], \"inclusive\": false }, \"struct\": { \"rules\": [9, 10, 22, 26, 32, 39, 40, 41, 42, 51, 52, 53, 54, 68, 69, 70, 71, 72], \"inclusive\": false }, \"FLOATING_NOTE_ID\": { \"rules\": [61], \"inclusive\": false }, \"FLOATING_NOTE\": { \"rules\": [58, 59, 60], \"inclusive\": false }, \"NOTE_TEXT\": { \"rules\": [63, 64], \"inclusive\": false }, \"NOTE_ID\": { \"rules\": [62], \"inclusive\": false }, \"NOTE\": { \"rules\": [55, 56, 57], \"inclusive\": false }, \"CLASS_STYLE\": { \"rules\": [28], \"inclusive\": false }, \"CLASS\": { \"rules\": [27], \"inclusive\": false }, \"CLASSDEFID\": { \"rules\": [25], \"inclusive\": false }, \"CLASSDEF\": { \"rules\": [23, 24], \"inclusive\": false }, \"acc_descr_multiline\": { \"rules\": [20, 21], \"inclusive\": false }, \"acc_descr\": { \"rules\": [18], \"inclusive\": false }, \"acc_title\": { \"rules\": [16], \"inclusive\": false }, \"SCALE\": { \"rules\": [13, 14, 30, 31], \"inclusive\": false }, \"ALIAS\": { \"rules\": [], \"inclusive\": false }, \"STATE_ID\": { \"rules\": [45], \"inclusive\": false }, \"STATE_STRING\": { \"rules\": [46, 47], \"inclusive\": false }, \"FORK_STATE\": { \"rules\": [], \"inclusive\": false }, \"STATE\": { \"rules\": [9, 10, 33, 34, 35, 36, 37, 38, 43, 44, 48, 49, 50], \"inclusive\": false }, \"ID\": { \"rules\": [9, 10], \"inclusive\": false }, \"INITIAL\": { \"rules\": [0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 11, 12, 15, 17, 19, 22, 26, 29, 32, 50, 54, 65, 66, 67, 68, 69, 70, 71, 73, 74, 75], \"inclusive\": true } }\n };\n return lexer2;\n }();\n parser2.lexer = lexer;\n function Parser() {\n this.yy = {};\n }\n Parser.prototype = parser2;\n parser2.Parser = Parser;\n return new Parser();\n}();\nparser.parser = parser;\nconst parser$1 = parser;\nconst DEFAULT_DIAGRAM_DIRECTION = \"LR\";\nconst DEFAULT_NESTED_DOC_DIR = \"TB\";\nconst STMT_STATE = \"state\";\nconst STMT_RELATION = \"relation\";\nconst STMT_CLASSDEF = \"classDef\";\nconst STMT_APPLYCLASS = \"applyClass\";\nconst DEFAULT_STATE_TYPE = \"default\";\nconst DIVIDER_TYPE = \"divider\";\nconst START_NODE = \"[*]\";\nconst START_TYPE = \"start\";\nconst END_NODE = START_NODE;\nconst END_TYPE = \"end\";\nconst COLOR_KEYWORD = \"color\";\nconst FILL_KEYWORD = \"fill\";\nconst BG_FILL = \"bgFill\";\nconst STYLECLASS_SEP = \",\";\nfunction newClassesList() {\n return {};\n}\nlet direction = DEFAULT_DIAGRAM_DIRECTION;\nlet rootDoc = [];\nlet classes = newClassesList();\nconst newDoc = () => {\n return {\n relations: [],\n states: {},\n documents: {}\n };\n};\nlet documents = {\n root: newDoc()\n};\nlet currentDocument = documents.root;\nlet startEndCount = 0;\nlet dividerCnt = 0;\nconst lineType = {\n LINE: 0,\n DOTTED_LINE: 1\n};\nconst relationType = {\n AGGREGATION: 0,\n EXTENSION: 1,\n COMPOSITION: 2,\n DEPENDENCY: 3\n};\nconst clone = (o) => JSON.parse(JSON.stringify(o));\nconst setRootDoc = (o) => {\n log.info(\"Setting root doc\", o);\n rootDoc = o;\n};\nconst getRootDoc = () => rootDoc;\nconst docTranslator = (parent, node, first) => {\n if (node.stmt === STMT_RELATION) {\n docTranslator(parent, node.state1, true);\n docTranslator(parent, node.state2, false);\n } else {\n if (node.stmt === STMT_STATE) {\n if (node.id === \"[*]\") {\n node.id = first ? parent.id + \"_start\" : parent.id + \"_end\";\n node.start = first;\n } else {\n node.id = node.id.trim();\n }\n }\n if (node.doc) {\n const doc = [];\n let currentDoc = [];\n let i;\n for (i = 0; i < node.doc.length; i++) {\n if (node.doc[i].type === DIVIDER_TYPE) {\n const newNode = clone(node.doc[i]);\n newNode.doc = clone(currentDoc);\n doc.push(newNode);\n currentDoc = [];\n } else {\n currentDoc.push(node.doc[i]);\n }\n }\n if (doc.length > 0 && currentDoc.length > 0) {\n const newNode = {\n stmt: STMT_STATE,\n id: generateId(),\n type: \"divider\",\n doc: clone(currentDoc)\n };\n doc.push(clone(newNode));\n node.doc = doc;\n }\n node.doc.forEach((docNode) => docTranslator(node, docNode, true));\n }\n }\n};\nconst getRootDocV2 = () => {\n docTranslator({ id: \"root\" }, { id: \"root\", doc: rootDoc }, true);\n return { id: \"root\", doc: rootDoc };\n};\nconst extract = (_doc) => {\n let doc;\n if (_doc.doc) {\n doc = _doc.doc;\n } else {\n doc = _doc;\n }\n log.info(doc);\n clear(true);\n log.info(\"Extract\", doc);\n doc.forEach((item) => {\n switch (item.stmt) {\n case STMT_STATE:\n addState(\n item.id.trim(),\n item.type,\n item.doc,\n item.description,\n item.note,\n item.classes,\n item.styles,\n item.textStyles\n );\n break;\n case STMT_RELATION:\n addRelation(item.state1, item.state2, item.description);\n break;\n case STMT_CLASSDEF:\n addStyleClass(item.id.trim(), item.classes);\n break;\n case STMT_APPLYCLASS:\n setCssClass(item.id.trim(), item.styleClass);\n break;\n }\n });\n};\nconst addState = function(id, type = DEFAULT_STATE_TYPE, doc = null, descr = null, note = null, classes2 = null, styles2 = null, textStyles = null) {\n const trimmedId = id == null ? void 0 : id.trim();\n if (currentDocument.states[trimmedId] === void 0) {\n log.info(\"Adding state \", trimmedId, descr);\n currentDocument.states[trimmedId] = {\n id: trimmedId,\n descriptions: [],\n type,\n doc,\n note,\n classes: [],\n styles: [],\n textStyles: []\n };\n } else {\n if (!currentDocument.states[trimmedId].doc) {\n currentDocument.states[trimmedId].doc = doc;\n }\n if (!currentDocument.states[trimmedId].type) {\n currentDocument.states[trimmedId].type = type;\n }\n }\n if (descr) {\n log.info(\"Setting state description\", trimmedId, descr);\n if (typeof descr === \"string\") {\n addDescription(trimmedId, descr.trim());\n }\n if (typeof descr === \"object\") {\n descr.forEach((des) => addDescription(trimmedId, des.trim()));\n }\n }\n if (note) {\n currentDocument.states[trimmedId].note = note;\n currentDocument.states[trimmedId].note.text = common.sanitizeText(\n currentDocument.states[trimmedId].note.text,\n getConfig()\n );\n }\n if (classes2) {\n log.info(\"Setting state classes\", trimmedId, classes2);\n const classesList = typeof classes2 === \"string\" ? [classes2] : classes2;\n classesList.forEach((cssClass) => setCssClass(trimmedId, cssClass.trim()));\n }\n if (styles2) {\n log.info(\"Setting state styles\", trimmedId, styles2);\n const stylesList = typeof styles2 === \"string\" ? [styles2] : styles2;\n stylesList.forEach((style) => setStyle(trimmedId, style.trim()));\n }\n if (textStyles) {\n log.info(\"Setting state styles\", trimmedId, styles2);\n const textStylesList = typeof textStyles === \"string\" ? [textStyles] : textStyles;\n textStylesList.forEach((textStyle) => setTextStyle(trimmedId, textStyle.trim()));\n }\n};\nconst clear = function(saveCommon) {\n documents = {\n root: newDoc()\n };\n currentDocument = documents.root;\n startEndCount = 0;\n classes = newClassesList();\n if (!saveCommon) {\n clear$1();\n }\n};\nconst getState = function(id) {\n return currentDocument.states[id];\n};\nconst getStates = function() {\n return currentDocument.states;\n};\nconst logDocuments = function() {\n log.info(\"Documents = \", documents);\n};\nconst getRelations = function() {\n return currentDocument.relations;\n};\nfunction startIdIfNeeded(id = \"\") {\n let fixedId = id;\n if (id === START_NODE) {\n startEndCount++;\n fixedId = `${START_TYPE}${startEndCount}`;\n }\n return fixedId;\n}\nfunction startTypeIfNeeded(id = \"\", type = DEFAULT_STATE_TYPE) {\n return id === START_NODE ? START_TYPE : type;\n}\nfunction endIdIfNeeded(id = \"\") {\n let fixedId = id;\n if (id === END_NODE) {\n startEndCount++;\n fixedId = `${END_TYPE}${startEndCount}`;\n }\n return fixedId;\n}\nfunction endTypeIfNeeded(id = \"\", type = DEFAULT_STATE_TYPE) {\n return id === END_NODE ? END_TYPE : type;\n}\nfunction addRelationObjs(item1, item2, relationTitle) {\n let id1 = startIdIfNeeded(item1.id.trim());\n let type1 = startTypeIfNeeded(item1.id.trim(), item1.type);\n let id2 = startIdIfNeeded(item2.id.trim());\n let type2 = startTypeIfNeeded(item2.id.trim(), item2.type);\n addState(\n id1,\n type1,\n item1.doc,\n item1.description,\n item1.note,\n item1.classes,\n item1.styles,\n item1.textStyles\n );\n addState(\n id2,\n type2,\n item2.doc,\n item2.description,\n item2.note,\n item2.classes,\n item2.styles,\n item2.textStyles\n );\n currentDocument.relations.push({\n id1,\n id2,\n relationTitle: common.sanitizeText(relationTitle, getConfig())\n });\n}\nconst addRelation = function(item1, item2, title) {\n if (typeof item1 === \"object\") {\n addRelationObjs(item1, item2, title);\n } else {\n const id1 = startIdIfNeeded(item1.trim());\n const type1 = startTypeIfNeeded(item1);\n const id2 = endIdIfNeeded(item2.trim());\n const type2 = endTypeIfNeeded(item2);\n addState(id1, type1);\n addState(id2, type2);\n currentDocument.relations.push({\n id1,\n id2,\n title: common.sanitizeText(title, getConfig())\n });\n }\n};\nconst addDescription = function(id, descr) {\n const theState = currentDocument.states[id];\n const _descr = descr.startsWith(\":\") ? descr.replace(\":\", \"\").trim() : descr;\n theState.descriptions.push(common.sanitizeText(_descr, getConfig()));\n};\nconst cleanupLabel = function(label) {\n if (label.substring(0, 1) === \":\") {\n return label.substr(2).trim();\n } else {\n return label.trim();\n }\n};\nconst getDividerId = () => {\n dividerCnt++;\n return \"divider-id-\" + dividerCnt;\n};\nconst addStyleClass = function(id, styleAttributes = \"\") {\n if (classes[id] === void 0) {\n classes[id] = { id, styles: [], textStyles: [] };\n }\n const foundClass = classes[id];\n if (styleAttributes !== void 0 && styleAttributes !== null) {\n styleAttributes.split(STYLECLASS_SEP).forEach((attrib) => {\n const fixedAttrib = attrib.replace(/([^;]*);/, \"$1\").trim();\n if (attrib.match(COLOR_KEYWORD)) {\n const newStyle1 = fixedAttrib.replace(FILL_KEYWORD, BG_FILL);\n const newStyle2 = newStyle1.replace(COLOR_KEYWORD, FILL_KEYWORD);\n foundClass.textStyles.push(newStyle2);\n }\n foundClass.styles.push(fixedAttrib);\n });\n }\n};\nconst getClasses = function() {\n return classes;\n};\nconst setCssClass = function(itemIds, cssClassName) {\n itemIds.split(\",\").forEach(function(id) {\n let foundState = getState(id);\n if (foundState === void 0) {\n const trimmedId = id.trim();\n addState(trimmedId);\n foundState = getState(trimmedId);\n }\n foundState.classes.push(cssClassName);\n });\n};\nconst setStyle = function(itemId, styleText) {\n const item = getState(itemId);\n if (item !== void 0) {\n item.textStyles.push(styleText);\n }\n};\nconst setTextStyle = function(itemId, cssClassName) {\n const item = getState(itemId);\n if (item !== void 0) {\n item.textStyles.push(cssClassName);\n }\n};\nconst getDirection = () => direction;\nconst setDirection = (dir) => {\n direction = dir;\n};\nconst trimColon = (str) => str && str[0] === \":\" ? str.substr(1).trim() : str.trim();\nconst db = {\n getConfig: () => getConfig().state,\n addState,\n clear,\n getState,\n getStates,\n getRelations,\n getClasses,\n getDirection,\n addRelation,\n getDividerId,\n setDirection,\n cleanupLabel,\n lineType,\n relationType,\n logDocuments,\n getRootDoc,\n setRootDoc,\n getRootDocV2,\n extract,\n trimColon,\n getAccTitle,\n setAccTitle,\n getAccDescription,\n setAccDescription,\n addStyleClass,\n setCssClass,\n addDescription,\n setDiagramTitle,\n getDiagramTitle\n};\nconst getStyles = (options) => `\ndefs #statediagram-barbEnd {\n fill: ${options.transitionColor};\n stroke: ${options.transitionColor};\n }\ng.stateGroup text {\n fill: ${options.nodeBorder};\n stroke: none;\n font-size: 10px;\n}\ng.stateGroup text {\n fill: ${options.textColor};\n stroke: none;\n font-size: 10px;\n\n}\ng.stateGroup 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${options.transitionLabelColor || options.tertiaryTextColor};\n}\n\n.stateLabel text {\n fill: ${options.stateLabelColor};\n font-size: 10px;\n font-weight: bold;\n}\n\n.node circle.state-start {\n fill: ${options.specialStateColor};\n stroke: ${options.specialStateColor};\n}\n\n.node .fork-join {\n fill: ${options.specialStateColor};\n stroke: ${options.specialStateColor};\n}\n\n.node circle.state-end {\n fill: ${options.innerEndBackground};\n stroke: ${options.background};\n stroke-width: 1.5\n}\n.end-state-inner {\n fill: ${options.compositeBackground || options.background};\n // stroke: ${options.background};\n stroke-width: 1.5\n}\n\n.node rect {\n fill: ${options.stateBkg || options.mainBkg};\n stroke: ${options.stateBorder || options.nodeBorder};\n stroke-width: 1px;\n}\n.node polygon {\n fill: ${options.mainBkg};\n stroke: ${options.stateBorder || options.nodeBorder};;\n stroke-width: 1px;\n}\n#statediagram-barbEnd {\n fill: ${options.lineColor};\n}\n\n.statediagram-cluster 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e,r,i,o,n,a,s,l,c,h,f;if(this.primaryTextColor=this.primaryTextColor||(this.darkMode?"#eee":"#333"),this.secondaryColor=this.secondaryColor||m(this.primaryColor,{h:-120}),this.tertiaryColor=this.tertiaryColor||m(this.primaryColor,{h:180,l:5}),this.primaryBorderColor=this.primaryBorderColor||qt(this.primaryColor,this.darkMode),this.secondaryBorderColor=this.secondaryBorderColor||qt(this.secondaryColor,this.darkMode),this.tertiaryBorderColor=this.tertiaryBorderColor||qt(this.tertiaryColor,this.darkMode),this.noteBorderColor=this.noteBorderColor||qt(this.noteBkgColor,this.darkMode),this.noteBkgColor=this.noteBkgColor||"#fff5ad",this.noteTextColor=this.noteTextColor||"#333",this.secondaryTextColor=this.secondaryTextColor||L(this.secondaryColor),this.tertiaryTextColor=this.tertiaryTextColor||L(this.tertiaryColor),this.lineColor=this.lineColor||L(this.background),this.arrowheadColor=this.arrowheadColor||L(this.background),this.textColor=this.textColor||this.primaryTextColor,this.border2=this.border2||this.tertiaryBorderColor,this.nodeBkg=this.nodeBkg||this.primaryColor,this.mainBkg=this.mainBkg||this.primaryColor,this.nodeBorder=this.nodeBorder||this.primaryBorderColor,this.clusterBkg=this.clusterBkg||this.tertiaryColor,this.clusterBorder=this.clusterBorder||this.tertiaryBorderColor,this.defaultLinkColor=this.defaultLinkColor||this.lineColor,this.titleColor=this.titleColor||this.tertiaryTextColor,this.edgeLabelBackground=this.edgeLabelBackground||(this.darkMode?H(this.secondaryColor,30):this.secondaryColor),this.nodeTextColor=this.nodeTextColor||this.primaryTextColor,this.actorBorder=this.actorBorder||this.primaryBorderColor,this.actorBkg=this.actorBkg||this.mainBkg,this.actorTextColor=this.actorTextColor||this.primaryTextColor,this.actorLineColor=this.actorLineColor||"grey",this.labelBoxBkgColor=this.labelBoxBkgColor||this.actorBkg,this.signalColor=this.signalColor||this.textColor,this.signalTextColor=this.signalTextColor||this.textColor,this.labelBoxBorderColor=this.labelBoxBorderColor||this.actorBorder,this.labelTextColor=this.labelTextColor||this.actorTextColor,this.loopTextColor=this.loopTextColor||this.actorTextColor,this.activationBorderColor=this.activationBorderColor||H(this.secondaryColor,10),this.activationBkgColor=this.activationBkgColor||this.secondaryColor,this.sequenceNumberColor=this.sequenceNumberColor||L(this.lineColor),this.sectionBkgColor=this.sectionBkgColor||this.tertiaryColor,this.altSectionBkgColor=this.altSectionBkgColor||"white",this.sectionBkgColor=this.sectionBkgColor||this.secondaryColor,this.sectionBkgColor2=this.sectionBkgColor2||this.primaryColor,this.excludeBkgColor=this.excludeBkgColor||"#eeeeee",this.taskBorderColor=this.taskBorderColor||this.primaryBorderColor,this.taskBkgColor=this.taskBkgColor||this.primaryColor,this.activeTaskBorderColor=this.activeTaskBorderColor||this.primaryColor,this.activeTaskBkgColor=this.activeTaskBkgColor||z(this.primaryColor,23),this.gridColor=this.gridColor||"lightgrey",this.doneTaskBkgColor=this.doneTaskBkgColor||"lightgrey",this.doneTaskBorderColor=this.doneTaskBorderColor||"grey",this.critBorderColor=this.critBorderColor||"#ff8888",this.critBkgColor=this.critBkgColor||"red",this.todayLineColor=this.todayLineColor||"red",this.taskTextColor=this.taskTextColor||this.textColor,this.taskTextOutsideColor=this.taskTextOutsideColor||this.textColor,this.taskTextLightColor=this.taskTextLightColor||this.textColor,this.taskTextColor=this.taskTextColor||this.primaryTextColor,this.taskTextDarkColor=this.taskTextDarkColor||this.textColor,this.taskTextClickableColor=this.taskTextClickableColor||"#003163",this.personBorder=this.personBorder||this.primaryBorderColor,this.personBkg=this.personBkg||this.mainBkg,this.transitionColor=this.transitionColor||this.lineColor,this.transitionLabelColor=this.transitionLabelColor||this.textColor,this.stateLabelColor=this.stateLabelColor||this.stateBkg||this.primaryTextColor,this.stateBkg=this.stateBkg||this.mainBkg,this.labelBackgroundColor=this.labelBackgroundColor||this.stateBkg,this.compositeBackground=this.compositeBackground||this.background||this.tertiaryColor,this.altBackground=this.altBackground||this.tertiaryColor,this.compositeTitleBackground=this.compositeTitleBackground||this.mainBkg,this.compositeBorder=this.compositeBorder||this.nodeBorder,this.innerEndBackground=this.nodeBorder,this.errorBkgColor=this.errorBkgColor||this.tertiaryColor,this.errorTextColor=this.errorTextColor||this.tertiaryTextColor,this.transitionColor=this.transitionColor||this.lineColor,this.specialStateColor=this.lineColor,this.cScale0=this.cScale0||this.primaryColor,this.cScale1=this.cScale1||this.secondaryColor,this.cScale2=this.cScale2||this.tertiaryColor,this.cScale3=this.cScale3||m(this.primaryColor,{h:30}),this.cScale4=this.cScale4||m(this.primaryColor,{h:60}),this.cScale5=this.cScale5||m(this.primaryColor,{h:90}),this.cScale6=this.cScale6||m(this.primaryColor,{h:120}),this.cScale7=this.cScale7||m(this.primaryColor,{h:150}),this.cScale8=this.cScale8||m(this.primaryColor,{h:210,l:150}),this.cScale9=this.cScale9||m(this.primaryColor,{h:270}),this.cScale10=this.cScale10||m(this.primaryColor,{h:300}),this.cScale11=this.cScale11||m(this.primaryColor,{h:330}),this.darkMode)for(let p=0;p{this[i]=e[i]}),this.updateColors(),r.forEach(i=>{this[i]=e[i]})}},Bv=t=>{let e=new Av;return e.calculate(t),e},Fv=class{constructor(){this.background="#333",this.primaryColor="#1f2020",this.secondaryColor=z(this.primaryColor,16),this.tertiaryColor=m(this.primaryColor,{h:-160}),this.primaryBorderColor=L(this.background),this.secondaryBorderColor=qt(this.secondaryColor,this.darkMode),this.tertiaryBorderColor=qt(this.tertiaryColor,this.darkMode),this.primaryTextColor=L(this.primaryColor),this.secondaryTextColor=L(this.secondaryColor),this.tertiaryTextColor=L(this.tertiaryColor),this.lineColor=L(this.background),this.textColor=L(this.background),this.mainBkg="#1f2020",this.secondBkg="calculated",this.mainContrastColor="lightgrey",this.darkTextColor=z(L("#323D47"),10),this.lineColor="calculated",this.border1="#81B1DB",this.border2=Ye(255,255,255,.25),this.arrowheadColor="calculated",this.fontFamily='"trebuchet ms", verdana, arial, sans-serif',this.fontSize="16px",this.labelBackground="#181818",this.textColor="#ccc",this.THEME_COLOR_LIMIT=12,this.nodeBkg="calculated",this.nodeBorder="calculated",this.clusterBkg="calculated",this.clusterBorder="calculated",this.defaultLinkColor="calculated",this.titleColor="#F9FFFE",this.edgeLabelBackground="calculated",this.actorBorder="calculated",this.actorBkg="calculated",this.actorTextColor="calculated",this.actorLineColor="calculated",this.signalColor="calculated",this.signalTextColor="calculated",this.labelBoxBkgColor="calculated",this.labelBoxBorderColor="calculated",this.labelTextColor="calculated",this.loopTextColor="calculated",this.noteBorderColor="calculated",this.noteBkgColor="#fff5ad",this.noteTextColor="calculated",this.activationBorderColor="calculated",this.activationBkgColor="calculated",this.sequenceNumberColor="black",this.sectionBkgColor=H("#EAE8D9",30),this.altSectionBkgColor="calculated",this.sectionBkgColor2="#EAE8D9",this.excludeBkgColor=H(this.sectionBkgColor,10),this.taskBorderColor=Ye(255,255,255,70),this.taskBkgColor="calculated",this.taskTextColor="calculated",this.taskTextLightColor="calculated",this.taskTextOutsideColor="calculated",this.taskTextClickableColor="#003163",this.activeTaskBorderColor=Ye(255,255,255,50),this.activeTaskBkgColor="#81B1DB",this.gridColor="calculated",this.doneTaskBkgColor="calculated",this.doneTaskBorderColor="grey",this.critBorderColor="#E83737",this.critBkgColor="#E83737",this.taskTextDarkColor="calculated",this.todayLineColor="#DB5757",this.personBorder=this.primaryBorderColor,this.personBkg=this.mainBkg,this.labelColor="calculated",this.errorBkgColor="#a44141",this.errorTextColor="#ddd"}updateColors(){var e,r,i,o,n,a,s,l,c,h,f;this.secondBkg=z(this.mainBkg,16),this.lineColor=this.mainContrastColor,this.arrowheadColor=this.mainContrastColor,this.nodeBkg=this.mainBkg,this.nodeBorder=this.border1,this.clusterBkg=this.secondBkg,this.clusterBorder=this.border2,this.defaultLinkColor=this.lineColor,this.edgeLabelBackground=z(this.labelBackground,25),this.actorBorder=this.border1,this.actorBkg=this.mainBkg,this.actorTextColor=this.mainContrastColor,this.actorLineColor=this.mainContrastColor,this.signalColor=this.mainContrastColor,this.signalTextColor=this.mainContrastColor,this.labelBoxBkgColor=this.actorBkg,this.labelBoxBorderColor=this.actorBorder,this.labelTextColor=this.mainContrastColor,this.loopTextColor=this.mainContrastColor,this.noteBorderColor=this.secondaryBorderColor,this.noteBkgColor=this.secondBkg,this.noteTextColor=this.secondaryTextColor,this.activationBorderColor=this.border1,this.activationBkgColor=this.secondBkg,this.altSectionBkgColor=this.background,this.taskBkgColor=z(this.mainBkg,23),this.taskTextColor=this.darkTextColor,this.taskTextLightColor=this.mainContrastColor,this.taskTextOutsideColor=this.taskTextLightColor,this.gridColor=this.mainContrastColor,this.doneTaskBkgColor=this.mainContrastColor,this.taskTextDarkColor=this.darkTextColor,this.transitionColor=this.transitionColor||this.lineColor,this.transitionLabelColor=this.transitionLabelColor||this.textColor,this.stateLabelColor=this.stateLabelColor||this.stateBkg||this.primaryTextColor,this.stateBkg=this.stateBkg||this.mainBkg,this.labelBackgroundColor=this.labelBackgroundColor||this.stateBkg,this.compositeBackground=this.compositeBackground||this.background||this.tertiaryColor,this.altBackground=this.altBackground||"#555",this.compositeTitleBackground=this.compositeTitleBackground||this.mainBkg,this.compositeBorder=this.compositeBorder||this.nodeBorder,this.innerEndBackground=this.primaryBorderColor,this.specialStateColor="#f4f4f4",this.errorBkgColor=this.errorBkgColor||this.tertiaryColor,this.errorTextColor=this.errorTextColor||this.tertiaryTextColor,this.fillType0=this.primaryColor,this.fillType1=this.secondaryColor,this.fillType2=m(this.primaryColor,{h:64}),this.fillType3=m(this.secondaryColor,{h:64}),this.fillType4=m(this.primaryColor,{h:-64}),this.fillType5=m(this.secondaryColor,{h:-64}),this.fillType6=m(this.primaryColor,{h:128}),this.fillType7=m(this.secondaryColor,{h:128}),this.cScale1=this.cScale1||"#0b0000",this.cScale2=this.cScale2||"#4d1037",this.cScale3=this.cScale3||"#3f5258",this.cScale4=this.cScale4||"#4f2f1b",this.cScale5=this.cScale5||"#6e0a0a",this.cScale6=this.cScale6||"#3b0048",this.cScale7=this.cScale7||"#995a01",this.cScale8=this.cScale8||"#154706",this.cScale9=this.cScale9||"#161722",this.cScale10=this.cScale10||"#00296f",this.cScale11=this.cScale11||"#01629c",this.cScale12=this.cScale12||"#010029",this.cScale0=this.cScale0||this.primaryColor,this.cScale1=this.cScale1||this.secondaryColor,this.cScale2=this.cScale2||this.tertiaryColor,this.cScale3=this.cScale3||m(this.primaryColor,{h:30}),this.cScale4=this.cScale4||m(this.primaryColor,{h:60}),this.cScale5=this.cScale5||m(this.primaryColor,{h:90}),this.cScale6=this.cScale6||m(this.primaryColor,{h:120}),this.cScale7=this.cScale7||m(this.primaryColor,{h:150}),this.cScale8=this.cScale8||m(this.primaryColor,{h:210}),this.cScale9=this.cScale9||m(this.primaryColor,{h:270}),this.cScale10=this.cScale10||m(this.primaryColor,{h:300}),this.cScale11=this.cScale11||m(this.primaryColor,{h:330});for(let u=0;u{this[i]=e[i]}),this.updateColors(),r.forEach(i=>{this[i]=e[i]})}},Mv=t=>{let e=new Fv;return e.calculate(t),e},Lv=class{constructor(){this.background="#f4f4f4",this.primaryColor="#ECECFF",this.secondaryColor=m(this.primaryColor,{h:120}),this.secondaryColor="#ffffde",this.tertiaryColor=m(this.primaryColor,{h:-160}),this.primaryBorderColor=qt(this.primaryColor,this.darkMode),this.secondaryBorderColor=qt(this.secondaryColor,this.darkMode),this.tertiaryBorderColor=qt(this.tertiaryColor,this.darkMode),this.primaryTextColor=L(this.primaryColor),this.secondaryTextColor=L(this.secondaryColor),this.tertiaryTextColor=L(this.tertiaryColor),this.lineColor=L(this.background),this.textColor=L(this.background),this.background="white",this.mainBkg="#ECECFF",this.secondBkg="#ffffde",this.lineColor="#333333",this.border1="#9370DB",this.border2="#aaaa33",this.arrowheadColor="#333333",this.fontFamily='"trebuchet ms", verdana, arial, sans-serif',this.fontSize="16px",this.labelBackground="#e8e8e8",this.textColor="#333",this.THEME_COLOR_LIMIT=12,this.nodeBkg="calculated",this.nodeBorder="calculated",this.clusterBkg="calculated",this.clusterBorder="calculated",this.defaultLinkColor="calculated",this.titleColor="calculated",this.edgeLabelBackground="calculated",this.actorBorder="calculated",this.actorBkg="calculated",this.actorTextColor="black",this.actorLineColor="grey",this.signalColor="calculated",this.signalTextColor="calculated",this.labelBoxBkgColor="calculated",this.labelBoxBorderColor="calculated",this.labelTextColor="calculated",this.loopTextColor="calculated",this.noteBorderColor="calculated",this.noteBkgColor="#fff5ad",this.noteTextColor="calculated",this.activationBorderColor="#666",this.activationBkgColor="#f4f4f4",this.sequenceNumberColor="white",this.sectionBkgColor="calculated",this.altSectionBkgColor="calculated",this.sectionBkgColor2="calculated",this.excludeBkgColor="#eeeeee",this.taskBorderColor="calculated",this.taskBkgColor="calculated",this.taskTextLightColor="calculated",this.taskTextColor=this.taskTextLightColor,this.taskTextDarkColor="calculated",this.taskTextOutsideColor=this.taskTextDarkColor,this.taskTextClickableColor="calculated",this.activeTaskBorderColor="calculated",this.activeTaskBkgColor="calculated",this.gridColor="calculated",this.doneTaskBkgColor="calculated",this.doneTaskBorderColor="calculated",this.critBorderColor="calculated",this.critBkgColor="calculated",this.todayLineColor="calculated",this.sectionBkgColor=Ye(102,102,255,.49),this.altSectionBkgColor="white",this.sectionBkgColor2="#fff400",this.taskBorderColor="#534fbc",this.taskBkgColor="#8a90dd",this.taskTextLightColor="white",this.taskTextColor="calculated",this.taskTextDarkColor="black",this.taskTextOutsideColor="calculated",this.taskTextClickableColor="#003163",this.activeTaskBorderColor="#534fbc",this.activeTaskBkgColor="#bfc7ff",this.gridColor="lightgrey",this.doneTaskBkgColor="lightgrey",this.doneTaskBorderColor="grey",this.critBorderColor="#ff8888",this.critBkgColor="red",this.todayLineColor="red",this.personBorder=this.primaryBorderColor,this.personBkg=this.mainBkg,this.labelColor="black",this.errorBkgColor="#552222",this.errorTextColor="#552222",this.updateColors()}updateColors(){var e,r,i,o,n,a,s,l,c,h,f;this.cScale0=this.cScale0||this.primaryColor,this.cScale1=this.cScale1||this.secondaryColor,this.cScale2=this.cScale2||this.tertiaryColor,this.cScale3=this.cScale3||m(this.primaryColor,{h:30}),this.cScale4=this.cScale4||m(this.primaryColor,{h:60}),this.cScale5=this.cScale5||m(this.primaryColor,{h:90}),this.cScale6=this.cScale6||m(this.primaryColor,{h:120}),this.cScale7=this.cScale7||m(this.primaryColor,{h:150}),this.cScale8=this.cScale8||m(this.primaryColor,{h:210}),this.cScale9=this.cScale9||m(this.primaryColor,{h:270}),this.cScale10=this.cScale10||m(this.primaryColor,{h:300}),this.cScale11=this.cScale11||m(this.primaryColor,{h:330}),this.cScalePeer1=this.cScalePeer1||H(this.secondaryColor,45),this.cScalePeer2=this.cScalePeer2||H(this.tertiaryColor,40);for(let u=0;u{this[i]=e[i]}),this.updateColors(),r.forEach(i=>{this[i]=e[i]})}},Ev=t=>{let e=new Lv;return e.calculate(t),e},Ov=class{constructor(){this.background="#f4f4f4",this.primaryColor="#cde498",this.secondaryColor="#cdffb2",this.background="white",this.mainBkg="#cde498",this.secondBkg="#cdffb2",this.lineColor="green",this.border1="#13540c",this.border2="#6eaa49",this.arrowheadColor="green",this.fontFamily='"trebuchet ms", verdana, arial, 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getOwnPropertyDescriptor,\n} = Object;\n\nlet { freeze, seal, create } = Object; // eslint-disable-line import/no-mutable-exports\nlet { apply, construct } = typeof Reflect !== 'undefined' && Reflect;\n\nif (!apply) {\n apply = function (fun, thisValue, args) {\n return fun.apply(thisValue, args);\n };\n}\n\nif (!freeze) {\n freeze = function (x) {\n return x;\n };\n}\n\nif (!seal) {\n seal = function (x) {\n return x;\n };\n}\n\nif (!construct) {\n construct = function (Func, args) {\n return new Func(...args);\n };\n}\n\nconst arrayForEach = unapply(Array.prototype.forEach);\nconst arrayIndexOf = unapply(Array.prototype.indexOf);\nconst arrayPop = unapply(Array.prototype.pop);\nconst arrayPush = unapply(Array.prototype.push);\nconst arraySlice = unapply(Array.prototype.slice);\n\nconst stringToLowerCase = unapply(String.prototype.toLowerCase);\nconst stringToString = unapply(String.prototype.toString);\nconst stringMatch = unapply(String.prototype.match);\nconst stringReplace = unapply(String.prototype.replace);\nconst stringIndexOf = unapply(String.prototype.indexOf);\nconst stringTrim = unapply(String.prototype.trim);\n\nconst regExpTest = unapply(RegExp.prototype.test);\n\nconst typeErrorCreate = unconstruct(TypeError);\n\nexport function unapply(func) {\n return (thisArg, ...args) => apply(func, thisArg, args);\n}\n\nexport function unconstruct(func) {\n return (...args) => construct(func, args);\n}\n\n/* Add properties to a lookup table */\nexport function addToSet(set, array, transformCaseFunc) {\n transformCaseFunc = transformCaseFunc ?? stringToLowerCase;\n if (setPrototypeOf) {\n // Make 'in' and truthy checks like Boolean(set.constructor)\n // independent of any properties defined on Object.prototype.\n // Prevent prototype setters from intercepting set as a this value.\n setPrototypeOf(set, null);\n }\n\n let l = array.length;\n while (l--) {\n let element = array[l];\n if (typeof element === 'string') {\n const lcElement = transformCaseFunc(element);\n if (lcElement !== element) {\n // Config presets (e.g. tags.js, attrs.js) are immutable.\n if (!isFrozen(array)) {\n array[l] = lcElement;\n }\n\n element = lcElement;\n }\n }\n\n set[element] = true;\n }\n\n return set;\n}\n\n/* Shallow clone an object */\nexport function clone(object) {\n const newObject = create(null);\n\n for (const [property, value] of entries(object)) {\n newObject[property] = value;\n }\n\n return newObject;\n}\n\n/* This method automatically checks if the prop is function\n * or getter and behaves accordingly. */\nfunction lookupGetter(object, prop) {\n while (object !== null) {\n const desc = getOwnPropertyDescriptor(object, prop);\n if (desc) {\n if (desc.get) {\n return unapply(desc.get);\n }\n\n if (typeof desc.value === 'function') {\n return unapply(desc.value);\n }\n }\n\n object = getPrototypeOf(object);\n }\n\n function fallbackValue(element) {\n console.warn('fallback value for', element);\n return null;\n }\n\n return fallbackValue;\n}\n\nexport {\n // Array\n arrayForEach,\n arrayIndexOf,\n arrayPop,\n arrayPush,\n arraySlice,\n // Object\n entries,\n freeze,\n getPrototypeOf,\n getOwnPropertyDescriptor,\n isFrozen,\n setPrototypeOf,\n seal,\n // RegExp\n regExpTest,\n // String\n stringIndexOf,\n stringMatch,\n stringReplace,\n stringToLowerCase,\n stringToString,\n stringTrim,\n // Errors\n typeErrorCreate,\n // Other\n lookupGetter,\n};\n", "import { freeze } from './utils.js';\n\nexport const html = freeze([\n 'a',\n 'abbr',\n 'acronym',\n 'address',\n 'area',\n 'article',\n 'aside',\n 'audio',\n 'b',\n 'bdi',\n 'bdo',\n 'big',\n 'blink',\n 'blockquote',\n 'body',\n 'br',\n 'button',\n 'canvas',\n 'caption',\n 'center',\n 'cite',\n 'code',\n 'col',\n 'colgroup',\n 'content',\n 'data',\n 'datalist',\n 'dd',\n 'decorator',\n 'del',\n 'details',\n 'dfn',\n 'dialog',\n 'dir',\n 'div',\n 'dl',\n 'dt',\n 'element',\n 'em',\n 'fieldset',\n 'figcaption',\n 'figure',\n 'font',\n 'footer',\n 'form',\n 'h1',\n 'h2',\n 'h3',\n 'h4',\n 'h5',\n 'h6',\n 'head',\n 'header',\n 'hgroup',\n 'hr',\n 'html',\n 'i',\n 'img',\n 'input',\n 'ins',\n 'kbd',\n 'label',\n 'legend',\n 'li',\n 'main',\n 'map',\n 'mark',\n 'marquee',\n 'menu',\n 'menuitem',\n 'meter',\n 'nav',\n 'nobr',\n 'ol',\n 'optgroup',\n 'option',\n 'output',\n 'p',\n 'picture',\n 'pre',\n 'progress',\n 'q',\n 'rp',\n 'rt',\n 'ruby',\n 's',\n 'samp',\n 'section',\n 'select',\n 'shadow',\n 'small',\n 'source',\n 'spacer',\n 'span',\n 'strike',\n 'strong',\n 'style',\n 'sub',\n 'summary',\n 'sup',\n 'table',\n 'tbody',\n 'td',\n 'template',\n 'textarea',\n 'tfoot',\n 'th',\n 'thead',\n 'time',\n 'tr',\n 'track',\n 'tt',\n 'u',\n 'ul',\n 'var',\n 'video',\n 'wbr',\n]);\n\n// SVG\nexport const svg = freeze([\n 'svg',\n 'a',\n 'altglyph',\n 'altglyphdef',\n 'altglyphitem',\n 'animatecolor',\n 'animatemotion',\n 'animatetransform',\n 'circle',\n 'clippath',\n 'defs',\n 'desc',\n 'ellipse',\n 'filter',\n 'font',\n 'g',\n 'glyph',\n 'glyphref',\n 'hkern',\n 'image',\n 'line',\n 'lineargradient',\n 'marker',\n 'mask',\n 'metadata',\n 'mpath',\n 'path',\n 'pattern',\n 'polygon',\n 'polyline',\n 'radialgradient',\n 'rect',\n 'stop',\n 'style',\n 'switch',\n 'symbol',\n 'text',\n 'textpath',\n 'title',\n 'tref',\n 'tspan',\n 'view',\n 'vkern',\n]);\n\nexport const svgFilters = freeze([\n 'feBlend',\n 'feColorMatrix',\n 'feComponentTransfer',\n 'feComposite',\n 'feConvolveMatrix',\n 'feDiffuseLighting',\n 'feDisplacementMap',\n 'feDistantLight',\n 'feDropShadow',\n 'feFlood',\n 'feFuncA',\n 'feFuncB',\n 'feFuncG',\n 'feFuncR',\n 'feGaussianBlur',\n 'feImage',\n 'feMerge',\n 'feMergeNode',\n 'feMorphology',\n 'feOffset',\n 'fePointLight',\n 'feSpecularLighting',\n 'feSpotLight',\n 'feTile',\n 'feTurbulence',\n]);\n\n// List of SVG elements that are disallowed by default.\n// We still need to know them so that we can do namespace\n// checks properly in case one wants to add them to\n// allow-list.\nexport const svgDisallowed = freeze([\n 'animate',\n 'color-profile',\n 'cursor',\n 'discard',\n 'font-face',\n 'font-face-format',\n 'font-face-name',\n 'font-face-src',\n 'font-face-uri',\n 'foreignobject',\n 'hatch',\n 'hatchpath',\n 'mesh',\n 'meshgradient',\n 'meshpatch',\n 'meshrow',\n 'missing-glyph',\n 'script',\n 'set',\n 'solidcolor',\n 'unknown',\n 'use',\n]);\n\nexport const mathMl = freeze([\n 'math',\n 'menclose',\n 'merror',\n 'mfenced',\n 'mfrac',\n 'mglyph',\n 'mi',\n 'mlabeledtr',\n 'mmultiscripts',\n 'mn',\n 'mo',\n 'mover',\n 'mpadded',\n 'mphantom',\n 'mroot',\n 'mrow',\n 'ms',\n 'mspace',\n 'msqrt',\n 'mstyle',\n 'msub',\n 'msup',\n 'msubsup',\n 'mtable',\n 'mtd',\n 'mtext',\n 'mtr',\n 'munder',\n 'munderover',\n 'mprescripts',\n]);\n\n// Similarly to SVG, we want to know all MathML elements,\n// even those that we disallow by default.\nexport const mathMlDisallowed = freeze([\n 'maction',\n 'maligngroup',\n 'malignmark',\n 'mlongdiv',\n 'mscarries',\n 'mscarry',\n 'msgroup',\n 'mstack',\n 'msline',\n 'msrow',\n 'semantics',\n 'annotation',\n 'annotation-xml',\n 'mprescripts',\n 'none',\n]);\n\nexport const text = freeze(['#text']);\n", "import { freeze } from './utils.js';\n\nexport const html = freeze([\n 'accept',\n 'action',\n 'align',\n 'alt',\n 'autocapitalize',\n 'autocomplete',\n 'autopictureinpicture',\n 'autoplay',\n 'background',\n 'bgcolor',\n 'border',\n 'capture',\n 'cellpadding',\n 'cellspacing',\n 'checked',\n 'cite',\n 'class',\n 'clear',\n 'color',\n 'cols',\n 'colspan',\n 'controls',\n 'controlslist',\n 'coords',\n 'crossorigin',\n 'datetime',\n 'decoding',\n 'default',\n 'dir',\n 'disabled',\n 'disablepictureinpicture',\n 'disableremoteplayback',\n 'download',\n 'draggable',\n 'enctype',\n 'enterkeyhint',\n 'face',\n 'for',\n 'headers',\n 'height',\n 'hidden',\n 'high',\n 'href',\n 'hreflang',\n 'id',\n 'inputmode',\n 'integrity',\n 'ismap',\n 'kind',\n 'label',\n 'lang',\n 'list',\n 'loading',\n 'loop',\n 'low',\n 'max',\n 'maxlength',\n 'media',\n 'method',\n 'min',\n 'minlength',\n 'multiple',\n 'muted',\n 'name',\n 'nonce',\n 'noshade',\n 'novalidate',\n 'nowrap',\n 'open',\n 'optimum',\n 'pattern',\n 'placeholder',\n 'playsinline',\n 'poster',\n 'preload',\n 'pubdate',\n 'radiogroup',\n 'readonly',\n 'rel',\n 'required',\n 'rev',\n 'reversed',\n 'role',\n 'rows',\n 'rowspan',\n 'spellcheck',\n 'scope',\n 'selected',\n 'shape',\n 'size',\n 'sizes',\n 'span',\n 'srclang',\n 'start',\n 'src',\n 'srcset',\n 'step',\n 'style',\n 'summary',\n 'tabindex',\n 'title',\n 'translate',\n 'type',\n 'usemap',\n 'valign',\n 'value',\n 'width',\n 'xmlns',\n 'slot',\n]);\n\nexport const svg = freeze([\n 'accent-height',\n 'accumulate',\n 'additive',\n 'alignment-baseline',\n 'ascent',\n 'attributename',\n 'attributetype',\n 'azimuth',\n 'basefrequency',\n 'baseline-shift',\n 'begin',\n 'bias',\n 'by',\n 'class',\n 'clip',\n 'clippathunits',\n 'clip-path',\n 'clip-rule',\n 'color',\n 'color-interpolation',\n 'color-interpolation-filters',\n 'color-profile',\n 'color-rendering',\n 'cx',\n 'cy',\n 'd',\n 'dx',\n 'dy',\n 'diffuseconstant',\n 'direction',\n 'display',\n 'divisor',\n 'dur',\n 'edgemode',\n 'elevation',\n 'end',\n 'fill',\n 'fill-opacity',\n 'fill-rule',\n 'filter',\n 'filterunits',\n 'flood-color',\n 'flood-opacity',\n 'font-family',\n 'font-size',\n 'font-size-adjust',\n 'font-stretch',\n 'font-style',\n 'font-variant',\n 'font-weight',\n 'fx',\n 'fy',\n 'g1',\n 'g2',\n 'glyph-name',\n 'glyphref',\n 'gradientunits',\n 'gradienttransform',\n 'height',\n 'href',\n 'id',\n 'image-rendering',\n 'in',\n 'in2',\n 'k',\n 'k1',\n 'k2',\n 'k3',\n 'k4',\n 'kerning',\n 'keypoints',\n 'keysplines',\n 'keytimes',\n 'lang',\n 'lengthadjust',\n 'letter-spacing',\n 'kernelmatrix',\n 'kernelunitlength',\n 'lighting-color',\n 'local',\n 'marker-end',\n 'marker-mid',\n 'marker-start',\n 'markerheight',\n 'markerunits',\n 'markerwidth',\n 'maskcontentunits',\n 'maskunits',\n 'max',\n 'mask',\n 'media',\n 'method',\n 'mode',\n 'min',\n 'name',\n 'numoctaves',\n 'offset',\n 'operator',\n 'opacity',\n 'order',\n 'orient',\n 'orientation',\n 'origin',\n 'overflow',\n 'paint-order',\n 'path',\n 'pathlength',\n 'patterncontentunits',\n 'patterntransform',\n 'patternunits',\n 'points',\n 'preservealpha',\n 'preserveaspectratio',\n 'primitiveunits',\n 'r',\n 'rx',\n 'ry',\n 'radius',\n 'refx',\n 'refy',\n 'repeatcount',\n 'repeatdur',\n 'restart',\n 'result',\n 'rotate',\n 'scale',\n 'seed',\n 'shape-rendering',\n 'specularconstant',\n 'specularexponent',\n 'spreadmethod',\n 'startoffset',\n 'stddeviation',\n 'stitchtiles',\n 'stop-color',\n 'stop-opacity',\n 'stroke-dasharray',\n 'stroke-dashoffset',\n 'stroke-linecap',\n 'stroke-linejoin',\n 'stroke-miterlimit',\n 'stroke-opacity',\n 'stroke',\n 'stroke-width',\n 'style',\n 'surfacescale',\n 'systemlanguage',\n 'tabindex',\n 'targetx',\n 'targety',\n 'transform',\n 'transform-origin',\n 'text-anchor',\n 'text-decoration',\n 'text-rendering',\n 'textlength',\n 'type',\n 'u1',\n 'u2',\n 'unicode',\n 'values',\n 'viewbox',\n 'visibility',\n 'version',\n 'vert-adv-y',\n 'vert-origin-x',\n 'vert-origin-y',\n 'width',\n 'word-spacing',\n 'wrap',\n 'writing-mode',\n 'xchannelselector',\n 'ychannelselector',\n 'x',\n 'x1',\n 'x2',\n 'xmlns',\n 'y',\n 'y1',\n 'y2',\n 'z',\n 'zoomandpan',\n]);\n\nexport const mathMl = freeze([\n 'accent',\n 'accentunder',\n 'align',\n 'bevelled',\n 'close',\n 'columnsalign',\n 'columnlines',\n 'columnspan',\n 'denomalign',\n 'depth',\n 'dir',\n 'display',\n 'displaystyle',\n 'encoding',\n 'fence',\n 'frame',\n 'height',\n 'href',\n 'id',\n 'largeop',\n 'length',\n 'linethickness',\n 'lspace',\n 'lquote',\n 'mathbackground',\n 'mathcolor',\n 'mathsize',\n 'mathvariant',\n 'maxsize',\n 'minsize',\n 'movablelimits',\n 'notation',\n 'numalign',\n 'open',\n 'rowalign',\n 'rowlines',\n 'rowspacing',\n 'rowspan',\n 'rspace',\n 'rquote',\n 'scriptlevel',\n 'scriptminsize',\n 'scriptsizemultiplier',\n 'selection',\n 'separator',\n 'separators',\n 'stretchy',\n 'subscriptshift',\n 'supscriptshift',\n 'symmetric',\n 'voffset',\n 'width',\n 'xmlns',\n]);\n\nexport const xml = freeze([\n 'xlink:href',\n 'xml:id',\n 'xlink:title',\n 'xml:space',\n 'xmlns:xlink',\n]);\n", "import { seal } from './utils.js';\n\n// eslint-disable-next-line unicorn/better-regex\nexport const MUSTACHE_EXPR = seal(/\\{\\{[\\w\\W]*|[\\w\\W]*\\}\\}/gm); // Specify template detection regex for SAFE_FOR_TEMPLATES mode\nexport const ERB_EXPR = seal(/<%[\\w\\W]*|[\\w\\W]*%>/gm);\nexport const TMPLIT_EXPR = seal(/\\${[\\w\\W]*}/gm);\nexport const DATA_ATTR = seal(/^data-[\\-\\w.\\u00B7-\\uFFFF]/); // eslint-disable-line no-useless-escape\nexport const ARIA_ATTR = seal(/^aria-[\\-\\w]+$/); // eslint-disable-line no-useless-escape\nexport const IS_ALLOWED_URI = seal(\n /^(?:(?:(?:f|ht)tps?|mailto|tel|callto|sms|cid|xmpp):|[^a-z]|[a-z+.\\-]+(?:[^a-z+.\\-:]|$))/i // eslint-disable-line no-useless-escape\n);\nexport const IS_SCRIPT_OR_DATA = seal(/^(?:\\w+script|data):/i);\nexport const ATTR_WHITESPACE = seal(\n /[\\u0000-\\u0020\\u00A0\\u1680\\u180E\\u2000-\\u2029\\u205F\\u3000]/g // eslint-disable-line no-control-regex\n);\nexport const DOCTYPE_NAME = seal(/^html$/i);\n", "import * as TAGS from './tags.js';\nimport * as ATTRS from './attrs.js';\nimport * as EXPRESSIONS from './regexp.js';\nimport {\n addToSet,\n clone,\n entries,\n freeze,\n arrayForEach,\n arrayPop,\n arrayPush,\n stringMatch,\n stringReplace,\n stringToLowerCase,\n stringToString,\n stringIndexOf,\n stringTrim,\n regExpTest,\n typeErrorCreate,\n lookupGetter,\n} from './utils.js';\n\nconst getGlobal = () => (typeof window === 'undefined' ? null : window);\n\n/**\n * Creates a no-op policy for internal use only.\n * Don't export this function outside this module!\n * @param {?TrustedTypePolicyFactory} trustedTypes The policy factory.\n * @param {HTMLScriptElement} purifyHostElement The Script element used to load DOMPurify (to determine policy name suffix).\n * @return {?TrustedTypePolicy} The policy created (or null, if Trusted Types\n * are not supported or creating the policy failed).\n */\nconst _createTrustedTypesPolicy = function (trustedTypes, purifyHostElement) {\n if (\n typeof trustedTypes !== 'object' ||\n typeof trustedTypes.createPolicy !== 'function'\n ) {\n return null;\n }\n\n // Allow the callers to control the unique policy name\n // by adding a data-tt-policy-suffix to the script element with the DOMPurify.\n // Policy creation with duplicate names throws in Trusted Types.\n let suffix = null;\n const ATTR_NAME = 'data-tt-policy-suffix';\n if (purifyHostElement && purifyHostElement.hasAttribute(ATTR_NAME)) {\n suffix = purifyHostElement.getAttribute(ATTR_NAME);\n }\n\n const policyName = 'dompurify' + (suffix ? '#' + suffix : '');\n\n try {\n return trustedTypes.createPolicy(policyName, {\n createHTML(html) {\n return html;\n },\n createScriptURL(scriptUrl) {\n return scriptUrl;\n },\n });\n } catch (_) {\n // Policy creation failed (most likely another DOMPurify script has\n // already run). Skip creating the policy, as this will only cause errors\n // if TT are enforced.\n console.warn(\n 'TrustedTypes policy ' + policyName + ' could not be created.'\n );\n return null;\n }\n};\n\nfunction createDOMPurify(window = getGlobal()) {\n const DOMPurify = (root) => createDOMPurify(root);\n\n /**\n * Version label, exposed for easier checks\n * if DOMPurify is up to date or not\n */\n DOMPurify.version = VERSION;\n\n /**\n * Array of elements that DOMPurify removed during sanitation.\n * Empty if nothing was removed.\n */\n DOMPurify.removed = [];\n\n if (!window || !window.document || window.document.nodeType !== 9) {\n // Not running in a browser, provide a factory function\n // so that you can pass your own Window\n DOMPurify.isSupported = false;\n\n return DOMPurify;\n }\n\n const originalDocument = window.document;\n const currentScript = originalDocument.currentScript;\n\n let { document } = window;\n const {\n DocumentFragment,\n HTMLTemplateElement,\n Node,\n Element,\n NodeFilter,\n NamedNodeMap = window.NamedNodeMap || window.MozNamedAttrMap,\n HTMLFormElement,\n DOMParser,\n trustedTypes,\n } = window;\n\n const ElementPrototype = Element.prototype;\n\n const cloneNode = lookupGetter(ElementPrototype, 'cloneNode');\n const getNextSibling = lookupGetter(ElementPrototype, 'nextSibling');\n const getChildNodes = lookupGetter(ElementPrototype, 'childNodes');\n const getParentNode = lookupGetter(ElementPrototype, 'parentNode');\n\n // As per issue #47, the web-components registry is inherited by a\n // new document created via createHTMLDocument. As per the spec\n // (http://w3c.github.io/webcomponents/spec/custom/#creating-and-passing-registries)\n // a new empty registry is used when creating a template contents owner\n // document, so we use that as our parent document to ensure nothing\n // is inherited.\n if (typeof HTMLTemplateElement === 'function') {\n const template = document.createElement('template');\n if (template.content && template.content.ownerDocument) {\n document = template.content.ownerDocument;\n }\n }\n\n let trustedTypesPolicy;\n let emptyHTML = '';\n\n const {\n implementation,\n createNodeIterator,\n createDocumentFragment,\n getElementsByTagName,\n } = document;\n const { importNode } = originalDocument;\n\n let hooks = {};\n\n /**\n * Expose whether this browser supports running the full DOMPurify.\n */\n DOMPurify.isSupported =\n typeof entries === 'function' &&\n typeof getParentNode === 'function' &&\n implementation &&\n implementation.createHTMLDocument !== undefined;\n\n const {\n MUSTACHE_EXPR,\n ERB_EXPR,\n TMPLIT_EXPR,\n DATA_ATTR,\n ARIA_ATTR,\n IS_SCRIPT_OR_DATA,\n ATTR_WHITESPACE,\n } = EXPRESSIONS;\n\n let { IS_ALLOWED_URI } = EXPRESSIONS;\n\n /**\n * We consider the elements and attributes below to be safe. Ideally\n * don't add any new ones but feel free to remove unwanted ones.\n */\n\n /* allowed element names */\n let ALLOWED_TAGS = null;\n const DEFAULT_ALLOWED_TAGS = addToSet({}, [\n ...TAGS.html,\n ...TAGS.svg,\n ...TAGS.svgFilters,\n ...TAGS.mathMl,\n ...TAGS.text,\n ]);\n\n /* Allowed attribute names */\n let ALLOWED_ATTR = null;\n const DEFAULT_ALLOWED_ATTR = addToSet({}, [\n ...ATTRS.html,\n ...ATTRS.svg,\n ...ATTRS.mathMl,\n ...ATTRS.xml,\n ]);\n\n /*\n * Configure how DOMPUrify should handle custom elements and their attributes as well as customized built-in elements.\n * @property {RegExp|Function|null} tagNameCheck one of [null, regexPattern, predicate]. Default: `null` (disallow any custom elements)\n * @property {RegExp|Function|null} attributeNameCheck one of [null, regexPattern, predicate]. Default: `null` (disallow any attributes not on the allow list)\n * @property {boolean} allowCustomizedBuiltInElements allow custom elements derived from built-ins if they pass CUSTOM_ELEMENT_HANDLING.tagNameCheck. Default: `false`.\n */\n let CUSTOM_ELEMENT_HANDLING = Object.seal(\n Object.create(null, {\n tagNameCheck: {\n writable: true,\n configurable: false,\n enumerable: true,\n value: null,\n },\n attributeNameCheck: {\n writable: true,\n configurable: false,\n enumerable: true,\n value: null,\n },\n allowCustomizedBuiltInElements: {\n writable: true,\n configurable: false,\n enumerable: true,\n value: false,\n },\n })\n );\n\n /* Explicitly forbidden tags (overrides ALLOWED_TAGS/ADD_TAGS) */\n let FORBID_TAGS = null;\n\n /* Explicitly forbidden attributes (overrides ALLOWED_ATTR/ADD_ATTR) */\n let FORBID_ATTR = null;\n\n /* Decide if ARIA attributes are okay */\n let ALLOW_ARIA_ATTR = true;\n\n /* Decide if custom data attributes are okay */\n let ALLOW_DATA_ATTR = true;\n\n /* Decide if unknown protocols are okay */\n let ALLOW_UNKNOWN_PROTOCOLS = false;\n\n /* Decide if self-closing tags in attributes are allowed.\n * Usually removed due to a mXSS issue in jQuery 3.0 */\n let ALLOW_SELF_CLOSE_IN_ATTR = true;\n\n /* Output should be safe for common template engines.\n * This means, DOMPurify removes data attributes, mustaches and ERB\n */\n let SAFE_FOR_TEMPLATES = false;\n\n /* Decide if document with ... should be returned */\n let WHOLE_DOCUMENT = false;\n\n /* Track whether config is already set on this instance of DOMPurify. */\n let SET_CONFIG = false;\n\n /* Decide if all elements (e.g. style, script) must be children of\n * document.body. By default, browsers might move them to document.head */\n let FORCE_BODY = false;\n\n /* Decide if a DOM `HTMLBodyElement` should be returned, instead of a html\n * string (or a TrustedHTML object if Trusted Types are supported).\n * If `WHOLE_DOCUMENT` is enabled a `HTMLHtmlElement` will be returned instead\n */\n let RETURN_DOM = false;\n\n /* Decide if a DOM `DocumentFragment` should be returned, instead of a html\n * string (or a TrustedHTML object if Trusted Types are supported) */\n let RETURN_DOM_FRAGMENT = false;\n\n /* Try to return a Trusted Type object instead of a string, return a string in\n * case Trusted Types are not supported */\n let RETURN_TRUSTED_TYPE = false;\n\n /* Output should be free from DOM clobbering attacks?\n * This sanitizes markups named with colliding, clobberable built-in DOM APIs.\n */\n let SANITIZE_DOM = true;\n\n /* Achieve full DOM Clobbering protection by isolating the namespace of named\n * properties and JS variables, mitigating attacks that abuse the HTML/DOM spec rules.\n *\n * HTML/DOM spec rules that enable DOM Clobbering:\n * - Named Access on Window (§7.3.3)\n * - DOM Tree Accessors (§3.1.5)\n * - Form Element Parent-Child Relations (§4.10.3)\n * - Iframe srcdoc / Nested WindowProxies (§4.8.5)\n * - HTMLCollection (§4.2.10.2)\n *\n * Namespace isolation is implemented by prefixing `id` and `name` attributes\n * with a constant string, i.e., `user-content-`\n */\n let SANITIZE_NAMED_PROPS = false;\n const SANITIZE_NAMED_PROPS_PREFIX = 'user-content-';\n\n /* Keep element content when removing element? */\n let KEEP_CONTENT = true;\n\n /* If a `Node` is passed to sanitize(), then performs sanitization in-place instead\n * of importing it into a new Document and returning a sanitized copy */\n let IN_PLACE = false;\n\n /* Allow usage of profiles like html, svg and mathMl */\n let USE_PROFILES = {};\n\n /* Tags to ignore content of when KEEP_CONTENT is true */\n let FORBID_CONTENTS = null;\n const DEFAULT_FORBID_CONTENTS = addToSet({}, [\n 'annotation-xml',\n 'audio',\n 'colgroup',\n 'desc',\n 'foreignobject',\n 'head',\n 'iframe',\n 'math',\n 'mi',\n 'mn',\n 'mo',\n 'ms',\n 'mtext',\n 'noembed',\n 'noframes',\n 'noscript',\n 'plaintext',\n 'script',\n 'style',\n 'svg',\n 'template',\n 'thead',\n 'title',\n 'video',\n 'xmp',\n ]);\n\n /* Tags that are safe for data: URIs */\n let DATA_URI_TAGS = null;\n const DEFAULT_DATA_URI_TAGS = addToSet({}, [\n 'audio',\n 'video',\n 'img',\n 'source',\n 'image',\n 'track',\n ]);\n\n /* Attributes safe for values like \"javascript:\" */\n let URI_SAFE_ATTRIBUTES = null;\n const DEFAULT_URI_SAFE_ATTRIBUTES = addToSet({}, [\n 'alt',\n 'class',\n 'for',\n 'id',\n 'label',\n 'name',\n 'pattern',\n 'placeholder',\n 'role',\n 'summary',\n 'title',\n 'value',\n 'style',\n 'xmlns',\n ]);\n\n const MATHML_NAMESPACE = 'http://www.w3.org/1998/Math/MathML';\n const SVG_NAMESPACE = 'http://www.w3.org/2000/svg';\n const HTML_NAMESPACE = 'http://www.w3.org/1999/xhtml';\n /* Document namespace */\n let NAMESPACE = HTML_NAMESPACE;\n let IS_EMPTY_INPUT = false;\n\n /* Allowed XHTML+XML namespaces */\n let ALLOWED_NAMESPACES = null;\n const DEFAULT_ALLOWED_NAMESPACES = addToSet(\n {},\n [MATHML_NAMESPACE, SVG_NAMESPACE, HTML_NAMESPACE],\n stringToString\n );\n\n /* Parsing of strict XHTML documents */\n let PARSER_MEDIA_TYPE;\n const SUPPORTED_PARSER_MEDIA_TYPES = ['application/xhtml+xml', 'text/html'];\n const DEFAULT_PARSER_MEDIA_TYPE = 'text/html';\n let transformCaseFunc;\n\n /* Keep a reference to config to pass to hooks */\n let CONFIG = null;\n\n /* Ideally, do not touch anything below this line */\n /* ______________________________________________ */\n\n const formElement = document.createElement('form');\n\n const isRegexOrFunction = function (testValue) {\n return testValue instanceof RegExp || testValue instanceof Function;\n };\n\n /**\n * _parseConfig\n *\n * @param {Object} cfg optional config literal\n */\n // eslint-disable-next-line complexity\n const _parseConfig = function (cfg) {\n if (CONFIG && CONFIG === cfg) {\n return;\n }\n\n /* Shield configuration object from tampering */\n if (!cfg || typeof cfg !== 'object') {\n cfg = {};\n }\n\n /* Shield configuration object from prototype pollution */\n cfg = clone(cfg);\n\n PARSER_MEDIA_TYPE =\n // eslint-disable-next-line unicorn/prefer-includes\n SUPPORTED_PARSER_MEDIA_TYPES.indexOf(cfg.PARSER_MEDIA_TYPE) === -1\n ? (PARSER_MEDIA_TYPE = DEFAULT_PARSER_MEDIA_TYPE)\n : (PARSER_MEDIA_TYPE = cfg.PARSER_MEDIA_TYPE);\n\n // HTML tags and attributes are not case-sensitive, converting to lowercase. Keeping XHTML as is.\n transformCaseFunc =\n PARSER_MEDIA_TYPE === 'application/xhtml+xml'\n ? stringToString\n : stringToLowerCase;\n\n /* Set configuration parameters */\n ALLOWED_TAGS =\n 'ALLOWED_TAGS' in cfg\n ? addToSet({}, cfg.ALLOWED_TAGS, transformCaseFunc)\n : DEFAULT_ALLOWED_TAGS;\n ALLOWED_ATTR =\n 'ALLOWED_ATTR' in cfg\n ? addToSet({}, cfg.ALLOWED_ATTR, transformCaseFunc)\n : DEFAULT_ALLOWED_ATTR;\n ALLOWED_NAMESPACES =\n 'ALLOWED_NAMESPACES' in cfg\n ? addToSet({}, cfg.ALLOWED_NAMESPACES, stringToString)\n : DEFAULT_ALLOWED_NAMESPACES;\n URI_SAFE_ATTRIBUTES =\n 'ADD_URI_SAFE_ATTR' in cfg\n ? addToSet(\n clone(DEFAULT_URI_SAFE_ATTRIBUTES), // eslint-disable-line indent\n cfg.ADD_URI_SAFE_ATTR, // eslint-disable-line indent\n transformCaseFunc // eslint-disable-line indent\n ) // eslint-disable-line indent\n : DEFAULT_URI_SAFE_ATTRIBUTES;\n DATA_URI_TAGS =\n 'ADD_DATA_URI_TAGS' in cfg\n ? addToSet(\n clone(DEFAULT_DATA_URI_TAGS), // eslint-disable-line indent\n cfg.ADD_DATA_URI_TAGS, // eslint-disable-line indent\n transformCaseFunc // eslint-disable-line indent\n ) // eslint-disable-line indent\n : DEFAULT_DATA_URI_TAGS;\n FORBID_CONTENTS =\n 'FORBID_CONTENTS' in cfg\n ? addToSet({}, cfg.FORBID_CONTENTS, transformCaseFunc)\n : DEFAULT_FORBID_CONTENTS;\n FORBID_TAGS =\n 'FORBID_TAGS' in cfg\n ? addToSet({}, cfg.FORBID_TAGS, transformCaseFunc)\n : {};\n FORBID_ATTR =\n 'FORBID_ATTR' in cfg\n ? addToSet({}, cfg.FORBID_ATTR, transformCaseFunc)\n : {};\n USE_PROFILES = 'USE_PROFILES' in cfg ? cfg.USE_PROFILES : false;\n ALLOW_ARIA_ATTR = cfg.ALLOW_ARIA_ATTR !== false; // Default true\n ALLOW_DATA_ATTR = cfg.ALLOW_DATA_ATTR !== false; // Default true\n ALLOW_UNKNOWN_PROTOCOLS = cfg.ALLOW_UNKNOWN_PROTOCOLS || false; // Default false\n ALLOW_SELF_CLOSE_IN_ATTR = cfg.ALLOW_SELF_CLOSE_IN_ATTR !== false; // Default true\n SAFE_FOR_TEMPLATES = cfg.SAFE_FOR_TEMPLATES || false; // Default false\n WHOLE_DOCUMENT = cfg.WHOLE_DOCUMENT || false; // Default false\n RETURN_DOM = cfg.RETURN_DOM || false; // Default false\n RETURN_DOM_FRAGMENT = cfg.RETURN_DOM_FRAGMENT || false; // Default false\n RETURN_TRUSTED_TYPE = cfg.RETURN_TRUSTED_TYPE || false; // Default false\n FORCE_BODY = cfg.FORCE_BODY || false; // Default false\n SANITIZE_DOM = cfg.SANITIZE_DOM !== false; // Default true\n SANITIZE_NAMED_PROPS = cfg.SANITIZE_NAMED_PROPS || false; // Default false\n KEEP_CONTENT = cfg.KEEP_CONTENT !== false; // Default true\n IN_PLACE = cfg.IN_PLACE || false; // Default false\n IS_ALLOWED_URI = cfg.ALLOWED_URI_REGEXP || EXPRESSIONS.IS_ALLOWED_URI;\n NAMESPACE = cfg.NAMESPACE || HTML_NAMESPACE;\n CUSTOM_ELEMENT_HANDLING = cfg.CUSTOM_ELEMENT_HANDLING || {};\n if (\n cfg.CUSTOM_ELEMENT_HANDLING &&\n isRegexOrFunction(cfg.CUSTOM_ELEMENT_HANDLING.tagNameCheck)\n ) {\n CUSTOM_ELEMENT_HANDLING.tagNameCheck =\n cfg.CUSTOM_ELEMENT_HANDLING.tagNameCheck;\n }\n\n if (\n cfg.CUSTOM_ELEMENT_HANDLING &&\n isRegexOrFunction(cfg.CUSTOM_ELEMENT_HANDLING.attributeNameCheck)\n ) {\n CUSTOM_ELEMENT_HANDLING.attributeNameCheck =\n cfg.CUSTOM_ELEMENT_HANDLING.attributeNameCheck;\n }\n\n if (\n cfg.CUSTOM_ELEMENT_HANDLING &&\n typeof cfg.CUSTOM_ELEMENT_HANDLING.allowCustomizedBuiltInElements ===\n 'boolean'\n ) {\n CUSTOM_ELEMENT_HANDLING.allowCustomizedBuiltInElements =\n cfg.CUSTOM_ELEMENT_HANDLING.allowCustomizedBuiltInElements;\n }\n\n if (SAFE_FOR_TEMPLATES) {\n ALLOW_DATA_ATTR = false;\n }\n\n if (RETURN_DOM_FRAGMENT) {\n RETURN_DOM = true;\n }\n\n /* Parse profile info */\n if (USE_PROFILES) {\n ALLOWED_TAGS = addToSet({}, [...TAGS.text]);\n ALLOWED_ATTR = [];\n if (USE_PROFILES.html === true) {\n addToSet(ALLOWED_TAGS, TAGS.html);\n addToSet(ALLOWED_ATTR, ATTRS.html);\n }\n\n if (USE_PROFILES.svg === true) {\n addToSet(ALLOWED_TAGS, TAGS.svg);\n addToSet(ALLOWED_ATTR, ATTRS.svg);\n addToSet(ALLOWED_ATTR, ATTRS.xml);\n }\n\n if (USE_PROFILES.svgFilters === true) {\n addToSet(ALLOWED_TAGS, TAGS.svgFilters);\n addToSet(ALLOWED_ATTR, ATTRS.svg);\n addToSet(ALLOWED_ATTR, ATTRS.xml);\n }\n\n if (USE_PROFILES.mathMl === true) {\n addToSet(ALLOWED_TAGS, TAGS.mathMl);\n addToSet(ALLOWED_ATTR, ATTRS.mathMl);\n addToSet(ALLOWED_ATTR, ATTRS.xml);\n }\n }\n\n /* Merge configuration parameters */\n if (cfg.ADD_TAGS) {\n if (ALLOWED_TAGS === DEFAULT_ALLOWED_TAGS) {\n ALLOWED_TAGS = clone(ALLOWED_TAGS);\n }\n\n addToSet(ALLOWED_TAGS, cfg.ADD_TAGS, transformCaseFunc);\n }\n\n if (cfg.ADD_ATTR) {\n if (ALLOWED_ATTR === DEFAULT_ALLOWED_ATTR) {\n ALLOWED_ATTR = clone(ALLOWED_ATTR);\n }\n\n addToSet(ALLOWED_ATTR, cfg.ADD_ATTR, transformCaseFunc);\n }\n\n if (cfg.ADD_URI_SAFE_ATTR) {\n addToSet(URI_SAFE_ATTRIBUTES, cfg.ADD_URI_SAFE_ATTR, transformCaseFunc);\n }\n\n if (cfg.FORBID_CONTENTS) {\n if (FORBID_CONTENTS === DEFAULT_FORBID_CONTENTS) {\n FORBID_CONTENTS = clone(FORBID_CONTENTS);\n }\n\n addToSet(FORBID_CONTENTS, cfg.FORBID_CONTENTS, transformCaseFunc);\n }\n\n /* Add #text in case KEEP_CONTENT is set to true */\n if (KEEP_CONTENT) {\n ALLOWED_TAGS['#text'] = true;\n }\n\n /* Add html, head and body to ALLOWED_TAGS in case WHOLE_DOCUMENT is true */\n if (WHOLE_DOCUMENT) {\n addToSet(ALLOWED_TAGS, ['html', 'head', 'body']);\n }\n\n /* Add tbody to ALLOWED_TAGS in case tables are permitted, see #286, #365 */\n if (ALLOWED_TAGS.table) {\n addToSet(ALLOWED_TAGS, ['tbody']);\n delete FORBID_TAGS.tbody;\n }\n\n if (cfg.TRUSTED_TYPES_POLICY) {\n if (typeof cfg.TRUSTED_TYPES_POLICY.createHTML !== 'function') {\n throw typeErrorCreate(\n 'TRUSTED_TYPES_POLICY configuration option must provide a \"createHTML\" hook.'\n );\n }\n\n if (typeof cfg.TRUSTED_TYPES_POLICY.createScriptURL !== 'function') {\n throw typeErrorCreate(\n 'TRUSTED_TYPES_POLICY configuration option must provide a \"createScriptURL\" hook.'\n );\n }\n\n // Overwrite existing TrustedTypes policy.\n trustedTypesPolicy = cfg.TRUSTED_TYPES_POLICY;\n\n // Sign local variables required by `sanitize`.\n emptyHTML = trustedTypesPolicy.createHTML('');\n } else {\n // Uninitialized policy, attempt to initialize the internal dompurify policy.\n if (trustedTypesPolicy === undefined) {\n trustedTypesPolicy = _createTrustedTypesPolicy(\n trustedTypes,\n currentScript\n );\n }\n\n // If creating the internal policy succeeded sign internal variables.\n if (trustedTypesPolicy !== null && typeof emptyHTML === 'string') {\n emptyHTML = trustedTypesPolicy.createHTML('');\n }\n }\n\n // Prevent further manipulation of configuration.\n // Not available in IE8, Safari 5, etc.\n if (freeze) {\n freeze(cfg);\n }\n\n CONFIG = cfg;\n };\n\n const MATHML_TEXT_INTEGRATION_POINTS = addToSet({}, [\n 'mi',\n 'mo',\n 'mn',\n 'ms',\n 'mtext',\n ]);\n\n const HTML_INTEGRATION_POINTS = addToSet({}, [\n 'foreignobject',\n 'desc',\n 'title',\n 'annotation-xml',\n ]);\n\n // Certain elements are allowed in both SVG and HTML\n // namespace. We need to specify them explicitly\n // so that they don't get erroneously deleted from\n // HTML namespace.\n const COMMON_SVG_AND_HTML_ELEMENTS = addToSet({}, [\n 'title',\n 'style',\n 'font',\n 'a',\n 'script',\n ]);\n\n /* Keep track of all possible SVG and MathML tags\n * so that we can perform the namespace checks\n * correctly. */\n const ALL_SVG_TAGS = addToSet({}, TAGS.svg);\n addToSet(ALL_SVG_TAGS, TAGS.svgFilters);\n addToSet(ALL_SVG_TAGS, TAGS.svgDisallowed);\n\n const ALL_MATHML_TAGS = addToSet({}, TAGS.mathMl);\n addToSet(ALL_MATHML_TAGS, TAGS.mathMlDisallowed);\n\n /**\n *\n *\n * @param {Element} element a DOM element whose namespace is being checked\n * @returns {boolean} Return false if the element has a\n * namespace that a spec-compliant parser would never\n * return. Return true otherwise.\n */\n const _checkValidNamespace = function (element) {\n let parent = getParentNode(element);\n\n // In JSDOM, if we're inside shadow DOM, then parentNode\n // can be null. We just simulate parent in this case.\n if (!parent || !parent.tagName) {\n parent = {\n namespaceURI: NAMESPACE,\n tagName: 'template',\n };\n }\n\n const tagName = stringToLowerCase(element.tagName);\n const parentTagName = stringToLowerCase(parent.tagName);\n\n if (!ALLOWED_NAMESPACES[element.namespaceURI]) {\n return false;\n }\n\n if (element.namespaceURI === SVG_NAMESPACE) {\n // The only way to switch from HTML namespace to SVG\n // is via . If it happens via any other tag, then\n // it should be killed.\n if (parent.namespaceURI === HTML_NAMESPACE) {\n return tagName === 'svg';\n }\n\n // The only way to switch from MathML to SVG is via`\n // svg if parent is either or MathML\n // text integration points.\n if (parent.namespaceURI === MATHML_NAMESPACE) {\n return (\n tagName === 'svg' &&\n (parentTagName === 'annotation-xml' ||\n MATHML_TEXT_INTEGRATION_POINTS[parentTagName])\n );\n }\n\n // We only allow elements that are defined in SVG\n // spec. All others are disallowed in SVG namespace.\n return Boolean(ALL_SVG_TAGS[tagName]);\n }\n\n if (element.namespaceURI === MATHML_NAMESPACE) {\n // The only way to switch from HTML namespace to MathML\n // is via . If it happens via any other tag, then\n // it should be killed.\n if (parent.namespaceURI === HTML_NAMESPACE) {\n return tagName === 'math';\n }\n\n // The only way to switch from SVG to MathML is via\n // and HTML integration points\n if (parent.namespaceURI === SVG_NAMESPACE) {\n return tagName === 'math' && HTML_INTEGRATION_POINTS[parentTagName];\n }\n\n // We only allow elements that are defined in MathML\n // spec. All others are disallowed in MathML namespace.\n return Boolean(ALL_MATHML_TAGS[tagName]);\n }\n\n if (element.namespaceURI === HTML_NAMESPACE) {\n // The only way to switch from SVG to HTML is via\n // HTML integration points, and from MathML to HTML\n // is via MathML text integration points\n if (\n parent.namespaceURI === SVG_NAMESPACE &&\n !HTML_INTEGRATION_POINTS[parentTagName]\n ) {\n return false;\n }\n\n if (\n parent.namespaceURI === MATHML_NAMESPACE &&\n !MATHML_TEXT_INTEGRATION_POINTS[parentTagName]\n ) {\n return false;\n }\n\n // We disallow tags that are specific for MathML\n // or SVG and should never appear in HTML namespace\n return (\n !ALL_MATHML_TAGS[tagName] &&\n (COMMON_SVG_AND_HTML_ELEMENTS[tagName] || !ALL_SVG_TAGS[tagName])\n );\n }\n\n // For XHTML and XML documents that support custom namespaces\n if (\n PARSER_MEDIA_TYPE === 'application/xhtml+xml' &&\n ALLOWED_NAMESPACES[element.namespaceURI]\n ) {\n return true;\n }\n\n // The code should never reach this place (this means\n // that the element somehow got namespace that is not\n // HTML, SVG, MathML or allowed via ALLOWED_NAMESPACES).\n // Return false just in case.\n return false;\n };\n\n /**\n * _forceRemove\n *\n * @param {Node} node a DOM node\n */\n const _forceRemove = function (node) {\n arrayPush(DOMPurify.removed, { element: node });\n try {\n // eslint-disable-next-line unicorn/prefer-dom-node-remove\n node.parentNode.removeChild(node);\n } catch (_) {\n node.remove();\n }\n };\n\n /**\n * _removeAttribute\n *\n * @param {String} name an Attribute name\n * @param {Node} node a DOM node\n */\n const _removeAttribute = function (name, node) {\n try {\n arrayPush(DOMPurify.removed, {\n attribute: node.getAttributeNode(name),\n from: node,\n });\n } catch (_) {\n arrayPush(DOMPurify.removed, {\n attribute: null,\n from: node,\n });\n }\n\n node.removeAttribute(name);\n\n // We void attribute values for unremovable \"is\"\" attributes\n if (name === 'is' && !ALLOWED_ATTR[name]) {\n if (RETURN_DOM || RETURN_DOM_FRAGMENT) {\n try {\n _forceRemove(node);\n } catch (_) {}\n } else {\n try {\n node.setAttribute(name, '');\n } catch (_) {}\n }\n }\n };\n\n /**\n * _initDocument\n *\n * @param {String} dirty a string of dirty markup\n * @return {Document} a DOM, filled with the dirty markup\n */\n const _initDocument = function (dirty) {\n /* Create a HTML document */\n let doc;\n let leadingWhitespace;\n\n if (FORCE_BODY) {\n dirty = '' + dirty;\n } else {\n /* If FORCE_BODY isn't used, leading whitespace needs to be preserved manually */\n const matches = stringMatch(dirty, /^[\\r\\n\\t ]+/);\n leadingWhitespace = matches && matches[0];\n }\n\n if (\n PARSER_MEDIA_TYPE === 'application/xhtml+xml' &&\n NAMESPACE === HTML_NAMESPACE\n ) {\n // Root of XHTML doc must contain xmlns declaration (see https://www.w3.org/TR/xhtml1/normative.html#strict)\n dirty =\n '' +\n dirty +\n '';\n }\n\n const dirtyPayload = trustedTypesPolicy\n ? trustedTypesPolicy.createHTML(dirty)\n : dirty;\n /*\n * Use the DOMParser API by default, fallback later if needs be\n * DOMParser not work for svg when has multiple root element.\n */\n if (NAMESPACE === HTML_NAMESPACE) {\n try {\n doc = new DOMParser().parseFromString(dirtyPayload, PARSER_MEDIA_TYPE);\n } catch (_) {}\n }\n\n /* Use createHTMLDocument in case DOMParser is not available */\n if (!doc || !doc.documentElement) {\n doc = implementation.createDocument(NAMESPACE, 'template', null);\n try {\n doc.documentElement.innerHTML = IS_EMPTY_INPUT\n ? emptyHTML\n : dirtyPayload;\n } catch (_) {\n // Syntax error if dirtyPayload is invalid xml\n }\n }\n\n const body = doc.body || doc.documentElement;\n\n if (dirty && leadingWhitespace) {\n body.insertBefore(\n document.createTextNode(leadingWhitespace),\n body.childNodes[0] || null\n );\n }\n\n /* Work on whole document or just its body */\n if (NAMESPACE === HTML_NAMESPACE) {\n return getElementsByTagName.call(\n doc,\n WHOLE_DOCUMENT ? 'html' : 'body'\n )[0];\n }\n\n return WHOLE_DOCUMENT ? doc.documentElement : body;\n };\n\n /**\n * _createIterator\n *\n * @param {Document} root document/fragment to create iterator for\n * @return {Iterator} iterator instance\n */\n const _createIterator = function (root) {\n return createNodeIterator.call(\n root.ownerDocument || root,\n root,\n // eslint-disable-next-line no-bitwise\n NodeFilter.SHOW_ELEMENT | NodeFilter.SHOW_COMMENT | NodeFilter.SHOW_TEXT,\n null,\n false\n );\n };\n\n /**\n * _isClobbered\n *\n * @param {Node} elm element to check for clobbering attacks\n * @return {Boolean} true if clobbered, false if safe\n */\n const _isClobbered = function (elm) {\n return (\n elm instanceof HTMLFormElement &&\n (typeof elm.nodeName !== 'string' ||\n typeof elm.textContent !== 'string' ||\n typeof elm.removeChild !== 'function' ||\n !(elm.attributes instanceof NamedNodeMap) ||\n typeof elm.removeAttribute !== 'function' ||\n typeof elm.setAttribute !== 'function' ||\n typeof elm.namespaceURI !== 'string' ||\n typeof elm.insertBefore !== 'function' ||\n typeof elm.hasChildNodes !== 'function')\n );\n };\n\n /**\n * _isNode\n *\n * @param {Node} obj object to check whether it's a DOM node\n * @return {Boolean} true is object is a DOM node\n */\n const _isNode = function (object) {\n return typeof Node === 'object'\n ? object instanceof Node\n : object &&\n typeof object === 'object' &&\n typeof object.nodeType === 'number' &&\n typeof object.nodeName === 'string';\n };\n\n /**\n * _executeHook\n * Execute user configurable hooks\n *\n * @param {String} entryPoint Name of the hook's entry point\n * @param {Node} currentNode node to work on with the hook\n * @param {Object} data additional hook parameters\n */\n const _executeHook = function (entryPoint, currentNode, data) {\n if (!hooks[entryPoint]) {\n return;\n }\n\n arrayForEach(hooks[entryPoint], (hook) => {\n hook.call(DOMPurify, currentNode, data, CONFIG);\n });\n };\n\n /**\n * _sanitizeElements\n *\n * @protect nodeName\n * @protect textContent\n * @protect removeChild\n *\n * @param {Node} currentNode to check for permission to exist\n * @return {Boolean} true if node was killed, false if left alive\n */\n const _sanitizeElements = function (currentNode) {\n let content;\n\n /* Execute a hook if present */\n _executeHook('beforeSanitizeElements', currentNode, null);\n\n /* Check if element is clobbered or can clobber */\n if (_isClobbered(currentNode)) {\n _forceRemove(currentNode);\n return true;\n }\n\n /* Now let's check the element's type and name */\n const tagName = transformCaseFunc(currentNode.nodeName);\n\n /* Execute a hook if present */\n _executeHook('uponSanitizeElement', currentNode, {\n tagName,\n allowedTags: ALLOWED_TAGS,\n });\n\n /* Detect mXSS attempts abusing namespace confusion */\n if (\n currentNode.hasChildNodes() &&\n !_isNode(currentNode.firstElementChild) &&\n (!_isNode(currentNode.content) ||\n !_isNode(currentNode.content.firstElementChild)) &&\n regExpTest(/<[/\\w]/g, currentNode.innerHTML) &&\n regExpTest(/<[/\\w]/g, currentNode.textContent)\n ) {\n _forceRemove(currentNode);\n return true;\n }\n\n /* Remove element if anything forbids its presence */\n if (!ALLOWED_TAGS[tagName] || FORBID_TAGS[tagName]) {\n /* Check if we have a custom element to handle */\n if (!FORBID_TAGS[tagName] && _basicCustomElementTest(tagName)) {\n if (\n CUSTOM_ELEMENT_HANDLING.tagNameCheck instanceof RegExp &&\n regExpTest(CUSTOM_ELEMENT_HANDLING.tagNameCheck, tagName)\n )\n return false;\n if (\n CUSTOM_ELEMENT_HANDLING.tagNameCheck instanceof Function &&\n CUSTOM_ELEMENT_HANDLING.tagNameCheck(tagName)\n )\n return false;\n }\n\n /* Keep content except for bad-listed elements */\n if (KEEP_CONTENT && !FORBID_CONTENTS[tagName]) {\n const parentNode = getParentNode(currentNode) || currentNode.parentNode;\n const childNodes = getChildNodes(currentNode) || currentNode.childNodes;\n\n if (childNodes && parentNode) {\n const childCount = childNodes.length;\n\n for (let i = childCount - 1; i >= 0; --i) {\n parentNode.insertBefore(\n cloneNode(childNodes[i], true),\n getNextSibling(currentNode)\n );\n }\n }\n }\n\n _forceRemove(currentNode);\n return true;\n }\n\n /* Check whether element has a valid namespace */\n if (currentNode instanceof Element && !_checkValidNamespace(currentNode)) {\n _forceRemove(currentNode);\n return true;\n }\n\n /* Make sure that older browsers don't get fallback-tag mXSS */\n if (\n (tagName === 'noscript' ||\n tagName === 'noembed' ||\n tagName === 'noframes') &&\n regExpTest(/<\\/no(script|embed|frames)/i, currentNode.innerHTML)\n ) {\n _forceRemove(currentNode);\n return true;\n }\n\n /* Sanitize element content to be template-safe */\n if (SAFE_FOR_TEMPLATES && currentNode.nodeType === 3) {\n /* Get the element's text content */\n content = currentNode.textContent;\n content = stringReplace(content, MUSTACHE_EXPR, ' ');\n content = stringReplace(content, ERB_EXPR, ' ');\n content = stringReplace(content, TMPLIT_EXPR, ' ');\n if (currentNode.textContent !== content) {\n arrayPush(DOMPurify.removed, { element: currentNode.cloneNode() });\n currentNode.textContent = content;\n }\n }\n\n /* Execute a hook if present */\n _executeHook('afterSanitizeElements', currentNode, null);\n\n return false;\n };\n\n /**\n * _isValidAttribute\n *\n * @param {string} lcTag Lowercase tag name of containing element.\n * @param {string} lcName Lowercase attribute name.\n * @param {string} value Attribute value.\n * @return {Boolean} Returns true if `value` is valid, otherwise false.\n */\n // eslint-disable-next-line complexity\n const _isValidAttribute = function (lcTag, lcName, value) {\n /* Make sure attribute cannot clobber */\n if (\n SANITIZE_DOM &&\n (lcName === 'id' || lcName === 'name') &&\n (value in document || value in formElement)\n ) {\n return false;\n }\n\n /* Allow valid data-* attributes: At least one character after \"-\"\n (https://html.spec.whatwg.org/multipage/dom.html#embedding-custom-non-visible-data-with-the-data-*-attributes)\n XML-compatible (https://html.spec.whatwg.org/multipage/infrastructure.html#xml-compatible and http://www.w3.org/TR/xml/#d0e804)\n We don't need to check the value; it's always URI safe. */\n if (\n ALLOW_DATA_ATTR &&\n !FORBID_ATTR[lcName] &&\n regExpTest(DATA_ATTR, lcName)\n ) {\n // This attribute is safe\n } else if (ALLOW_ARIA_ATTR && regExpTest(ARIA_ATTR, lcName)) {\n // This attribute is safe\n /* Otherwise, check the name is permitted */\n } else if (!ALLOWED_ATTR[lcName] || FORBID_ATTR[lcName]) {\n if (\n // First condition does a very basic check if a) it's basically a valid custom element tagname AND\n // b) if the tagName passes whatever the user has configured for CUSTOM_ELEMENT_HANDLING.tagNameCheck\n // and c) if the attribute name passes whatever the user has configured for CUSTOM_ELEMENT_HANDLING.attributeNameCheck\n (_basicCustomElementTest(lcTag) &&\n ((CUSTOM_ELEMENT_HANDLING.tagNameCheck instanceof RegExp &&\n regExpTest(CUSTOM_ELEMENT_HANDLING.tagNameCheck, lcTag)) ||\n (CUSTOM_ELEMENT_HANDLING.tagNameCheck instanceof Function &&\n CUSTOM_ELEMENT_HANDLING.tagNameCheck(lcTag))) &&\n ((CUSTOM_ELEMENT_HANDLING.attributeNameCheck instanceof RegExp &&\n regExpTest(CUSTOM_ELEMENT_HANDLING.attributeNameCheck, lcName)) ||\n (CUSTOM_ELEMENT_HANDLING.attributeNameCheck instanceof Function &&\n CUSTOM_ELEMENT_HANDLING.attributeNameCheck(lcName)))) ||\n // Alternative, second condition checks if it's an `is`-attribute, AND\n // the value passes whatever the user has configured for CUSTOM_ELEMENT_HANDLING.tagNameCheck\n (lcName === 'is' &&\n CUSTOM_ELEMENT_HANDLING.allowCustomizedBuiltInElements &&\n ((CUSTOM_ELEMENT_HANDLING.tagNameCheck instanceof RegExp &&\n regExpTest(CUSTOM_ELEMENT_HANDLING.tagNameCheck, value)) ||\n (CUSTOM_ELEMENT_HANDLING.tagNameCheck instanceof Function &&\n CUSTOM_ELEMENT_HANDLING.tagNameCheck(value))))\n ) {\n // If user has supplied a regexp or function in CUSTOM_ELEMENT_HANDLING.tagNameCheck, we need to also allow derived custom elements using the same tagName test.\n // Additionally, we need to allow attributes passing the CUSTOM_ELEMENT_HANDLING.attributeNameCheck user has configured, as custom elements can define these at their own discretion.\n } else {\n return false;\n }\n /* Check value is safe. First, is attr inert? If so, is safe */\n } else if (URI_SAFE_ATTRIBUTES[lcName]) {\n // This attribute is safe\n /* Check no script, data or unknown possibly unsafe URI\n unless we know URI values are safe for that attribute */\n } else if (\n regExpTest(IS_ALLOWED_URI, stringReplace(value, ATTR_WHITESPACE, ''))\n ) {\n // This attribute is safe\n /* Keep image data URIs alive if src/xlink:href is allowed */\n /* Further prevent gadget XSS for dynamically built script tags */\n } else if (\n (lcName === 'src' || lcName === 'xlink:href' || lcName === 'href') &&\n lcTag !== 'script' &&\n stringIndexOf(value, 'data:') === 0 &&\n DATA_URI_TAGS[lcTag]\n ) {\n // This attribute is safe\n /* Allow unknown protocols: This provides support for links that\n are handled by protocol handlers which may be unknown ahead of\n time, e.g. fb:, spotify: */\n } else if (\n ALLOW_UNKNOWN_PROTOCOLS &&\n !regExpTest(IS_SCRIPT_OR_DATA, stringReplace(value, ATTR_WHITESPACE, ''))\n ) {\n // This attribute is safe\n /* Check for binary attributes */\n } else if (value) {\n return false;\n } else {\n // Binary attributes are safe at this point\n /* Anything else, presume unsafe, do not add it back */\n }\n\n return true;\n };\n\n /**\n * _basicCustomElementCheck\n * checks if at least one dash is included in tagName, and it's not the first char\n * for more sophisticated checking see https://github.com/sindresorhus/validate-element-name\n * @param {string} tagName name of the tag of the node to sanitize\n */\n const _basicCustomElementTest = function (tagName) {\n return tagName.indexOf('-') > 0;\n };\n\n /**\n * _sanitizeAttributes\n *\n * @protect attributes\n * @protect nodeName\n * @protect removeAttribute\n * @protect setAttribute\n *\n * @param {Node} currentNode to sanitize\n */\n const _sanitizeAttributes = function (currentNode) {\n let attr;\n let value;\n let lcName;\n let l;\n /* Execute a hook if present */\n _executeHook('beforeSanitizeAttributes', currentNode, null);\n\n const { attributes } = currentNode;\n\n /* Check if we have attributes; if not we might have a text node */\n if (!attributes) {\n return;\n }\n\n const hookEvent = {\n attrName: '',\n attrValue: '',\n keepAttr: true,\n allowedAttributes: ALLOWED_ATTR,\n };\n l = attributes.length;\n\n /* Go backwards over all attributes; safely remove bad ones */\n while (l--) {\n attr = attributes[l];\n const { name, namespaceURI } = attr;\n value = name === 'value' ? attr.value : stringTrim(attr.value);\n lcName = transformCaseFunc(name);\n\n /* Execute a hook if present */\n hookEvent.attrName = lcName;\n hookEvent.attrValue = value;\n hookEvent.keepAttr = true;\n hookEvent.forceKeepAttr = undefined; // Allows developers to see this is a property they can set\n _executeHook('uponSanitizeAttribute', currentNode, hookEvent);\n value = hookEvent.attrValue;\n /* Did the hooks approve of the attribute? */\n if (hookEvent.forceKeepAttr) {\n continue;\n }\n\n /* Remove attribute */\n _removeAttribute(name, currentNode);\n\n /* Did the hooks approve of the attribute? */\n if (!hookEvent.keepAttr) {\n continue;\n }\n\n /* Work around a security issue in jQuery 3.0 */\n if (!ALLOW_SELF_CLOSE_IN_ATTR && regExpTest(/\\/>/i, value)) {\n _removeAttribute(name, currentNode);\n continue;\n }\n\n /* Sanitize attribute content to be template-safe */\n if (SAFE_FOR_TEMPLATES) {\n value = stringReplace(value, MUSTACHE_EXPR, ' ');\n value = stringReplace(value, ERB_EXPR, ' ');\n value = stringReplace(value, TMPLIT_EXPR, ' ');\n }\n\n /* Is `value` valid for this attribute? */\n const lcTag = transformCaseFunc(currentNode.nodeName);\n if (!_isValidAttribute(lcTag, lcName, value)) {\n continue;\n }\n\n /* Full DOM Clobbering protection via namespace isolation,\n * Prefix id and name attributes with `user-content-`\n */\n if (SANITIZE_NAMED_PROPS && (lcName === 'id' || lcName === 'name')) {\n // Remove the attribute with this value\n _removeAttribute(name, currentNode);\n\n // Prefix the value and later re-create the attribute with the sanitized value\n value = SANITIZE_NAMED_PROPS_PREFIX + value;\n }\n\n /* Handle attributes that require Trusted Types */\n if (\n trustedTypesPolicy &&\n typeof trustedTypes === 'object' &&\n typeof trustedTypes.getAttributeType === 'function'\n ) {\n if (namespaceURI) {\n /* Namespaces are not yet supported, see https://bugs.chromium.org/p/chromium/issues/detail?id=1305293 */\n } else {\n switch (trustedTypes.getAttributeType(lcTag, lcName)) {\n case 'TrustedHTML': {\n value = trustedTypesPolicy.createHTML(value);\n break;\n }\n\n case 'TrustedScriptURL': {\n value = trustedTypesPolicy.createScriptURL(value);\n break;\n }\n\n default: {\n break;\n }\n }\n }\n }\n\n /* Handle invalid data-* attribute set by try-catching it */\n try {\n if (namespaceURI) {\n currentNode.setAttributeNS(namespaceURI, name, value);\n } else {\n /* Fallback to setAttribute() for browser-unrecognized namespaces e.g. \"x-schema\". */\n currentNode.setAttribute(name, value);\n }\n\n arrayPop(DOMPurify.removed);\n } catch (_) {}\n }\n\n /* Execute a hook if present */\n _executeHook('afterSanitizeAttributes', currentNode, null);\n };\n\n /**\n * _sanitizeShadowDOM\n *\n * @param {DocumentFragment} fragment to iterate over recursively\n */\n const _sanitizeShadowDOM = function (fragment) {\n let shadowNode;\n const shadowIterator = _createIterator(fragment);\n\n /* Execute a hook if present */\n _executeHook('beforeSanitizeShadowDOM', fragment, null);\n\n while ((shadowNode = shadowIterator.nextNode())) {\n /* Execute a hook if present */\n _executeHook('uponSanitizeShadowNode', shadowNode, null);\n\n /* Sanitize tags and elements */\n if (_sanitizeElements(shadowNode)) {\n continue;\n }\n\n /* Deep shadow DOM detected */\n if (shadowNode.content instanceof DocumentFragment) {\n _sanitizeShadowDOM(shadowNode.content);\n }\n\n /* Check attributes, sanitize if necessary */\n _sanitizeAttributes(shadowNode);\n }\n\n /* Execute a hook if present */\n _executeHook('afterSanitizeShadowDOM', fragment, null);\n };\n\n /**\n * Sanitize\n * Public method providing core sanitation functionality\n *\n * @param {String|Node} dirty string or DOM node\n * @param {Object} configuration object\n */\n // eslint-disable-next-line complexity\n DOMPurify.sanitize = function (dirty, cfg = {}) {\n let body;\n let importedNode;\n let currentNode;\n let returnNode;\n /* Make sure we have a string to sanitize.\n DO NOT return early, as this will return the wrong type if\n the user has requested a DOM object rather than a string */\n IS_EMPTY_INPUT = !dirty;\n if (IS_EMPTY_INPUT) {\n dirty = '';\n }\n\n /* Stringify, in case dirty is an object */\n if (typeof dirty !== 'string' && !_isNode(dirty)) {\n if (typeof dirty.toString === 'function') {\n dirty = dirty.toString();\n if (typeof dirty !== 'string') {\n throw typeErrorCreate('dirty is not a string, aborting');\n }\n } else {\n throw typeErrorCreate('toString is not a function');\n }\n }\n\n /* Return dirty HTML if DOMPurify cannot run */\n if (!DOMPurify.isSupported) {\n return dirty;\n }\n\n /* Assign config vars */\n if (!SET_CONFIG) {\n _parseConfig(cfg);\n }\n\n /* Clean up removed elements */\n DOMPurify.removed = [];\n\n /* Check if dirty is correctly typed for IN_PLACE */\n if (typeof dirty === 'string') {\n IN_PLACE = false;\n }\n\n if (IN_PLACE) {\n /* Do some early pre-sanitization to avoid unsafe root nodes */\n if (dirty.nodeName) {\n const tagName = transformCaseFunc(dirty.nodeName);\n if (!ALLOWED_TAGS[tagName] || FORBID_TAGS[tagName]) {\n throw typeErrorCreate(\n 'root node is forbidden and cannot be sanitized in-place'\n );\n }\n }\n } else if (dirty instanceof Node) {\n /* If dirty is a DOM element, append to an empty document to avoid\n elements being stripped by the parser */\n body = _initDocument('');\n importedNode = body.ownerDocument.importNode(dirty, true);\n if (importedNode.nodeType === 1 && importedNode.nodeName === 'BODY') {\n /* Node is already a body, use as is */\n body = importedNode;\n } else if (importedNode.nodeName === 'HTML') {\n body = importedNode;\n } else {\n // eslint-disable-next-line unicorn/prefer-dom-node-append\n body.appendChild(importedNode);\n }\n } else {\n /* Exit directly if we have nothing to do */\n if (\n !RETURN_DOM &&\n !SAFE_FOR_TEMPLATES &&\n !WHOLE_DOCUMENT &&\n // eslint-disable-next-line unicorn/prefer-includes\n dirty.indexOf('<') === -1\n ) {\n return trustedTypesPolicy && RETURN_TRUSTED_TYPE\n ? trustedTypesPolicy.createHTML(dirty)\n : dirty;\n }\n\n /* Initialize the document to work on */\n body = _initDocument(dirty);\n\n /* Check we have a DOM node from the data */\n if (!body) {\n return RETURN_DOM ? null : RETURN_TRUSTED_TYPE ? emptyHTML : '';\n }\n }\n\n /* Remove first element node (ours) if FORCE_BODY is set */\n if (body && FORCE_BODY) {\n _forceRemove(body.firstChild);\n }\n\n /* Get node iterator */\n const nodeIterator = _createIterator(IN_PLACE ? dirty : body);\n\n /* Now start iterating over the created document */\n while ((currentNode = nodeIterator.nextNode())) {\n /* Sanitize tags and elements */\n if (_sanitizeElements(currentNode)) {\n continue;\n }\n\n /* Shadow DOM detected, sanitize it */\n if (currentNode.content instanceof DocumentFragment) {\n _sanitizeShadowDOM(currentNode.content);\n }\n\n /* Check attributes, sanitize if necessary */\n _sanitizeAttributes(currentNode);\n }\n\n /* If we sanitized `dirty` in-place, return it. */\n if (IN_PLACE) {\n return dirty;\n }\n\n /* Return sanitized string or DOM */\n if (RETURN_DOM) {\n if (RETURN_DOM_FRAGMENT) {\n returnNode = createDocumentFragment.call(body.ownerDocument);\n\n while (body.firstChild) {\n // eslint-disable-next-line unicorn/prefer-dom-node-append\n returnNode.appendChild(body.firstChild);\n }\n } else {\n returnNode = body;\n }\n\n if (ALLOWED_ATTR.shadowroot || ALLOWED_ATTR.shadowrootmode) {\n /*\n AdoptNode() is not used because internal state is not reset\n (e.g. the past names map of a HTMLFormElement), this is safe\n in theory but we would rather not risk another attack vector.\n The state that is cloned by importNode() is explicitly defined\n by the specs.\n */\n returnNode = importNode.call(originalDocument, returnNode, true);\n }\n\n return returnNode;\n }\n\n let serializedHTML = WHOLE_DOCUMENT ? body.outerHTML : body.innerHTML;\n\n /* Serialize doctype if allowed */\n if (\n WHOLE_DOCUMENT &&\n ALLOWED_TAGS['!doctype'] &&\n body.ownerDocument &&\n body.ownerDocument.doctype &&\n body.ownerDocument.doctype.name &&\n regExpTest(EXPRESSIONS.DOCTYPE_NAME, body.ownerDocument.doctype.name)\n ) {\n serializedHTML =\n '\\n' + serializedHTML;\n }\n\n /* Sanitize final string template-safe */\n if (SAFE_FOR_TEMPLATES) {\n serializedHTML = stringReplace(serializedHTML, MUSTACHE_EXPR, ' ');\n serializedHTML = stringReplace(serializedHTML, ERB_EXPR, ' ');\n serializedHTML = stringReplace(serializedHTML, TMPLIT_EXPR, ' ');\n }\n\n return trustedTypesPolicy && RETURN_TRUSTED_TYPE\n ? trustedTypesPolicy.createHTML(serializedHTML)\n : serializedHTML;\n };\n\n /**\n * Public method to set the configuration once\n * setConfig\n *\n * @param {Object} cfg configuration object\n */\n DOMPurify.setConfig = function (cfg) {\n _parseConfig(cfg);\n SET_CONFIG = true;\n };\n\n /**\n * Public method to remove the configuration\n * clearConfig\n *\n */\n DOMPurify.clearConfig = function () {\n CONFIG = null;\n SET_CONFIG = false;\n };\n\n /**\n * Public method to check if an attribute value is valid.\n * Uses last set config, if any. Otherwise, uses config defaults.\n * isValidAttribute\n *\n * @param {string} tag Tag name of containing element.\n * @param {string} attr Attribute name.\n * @param {string} value Attribute value.\n * @return {Boolean} Returns true if `value` is valid. Otherwise, returns false.\n */\n DOMPurify.isValidAttribute = function (tag, attr, value) {\n /* Initialize shared config vars if necessary. */\n if (!CONFIG) {\n _parseConfig({});\n }\n\n const lcTag = transformCaseFunc(tag);\n const lcName = transformCaseFunc(attr);\n return _isValidAttribute(lcTag, lcName, value);\n };\n\n /**\n * AddHook\n * Public method to add DOMPurify hooks\n *\n * @param {String} entryPoint entry point for the hook to add\n * @param {Function} hookFunction function to execute\n */\n DOMPurify.addHook = function (entryPoint, hookFunction) {\n if (typeof hookFunction !== 'function') {\n return;\n }\n\n hooks[entryPoint] = hooks[entryPoint] || [];\n arrayPush(hooks[entryPoint], hookFunction);\n };\n\n /**\n * RemoveHook\n * Public method to remove a DOMPurify hook at a given entryPoint\n * (pops it from the stack of hooks if more are present)\n *\n * @param {String} entryPoint entry point for the hook to remove\n * @return {Function} removed(popped) hook\n */\n DOMPurify.removeHook = function (entryPoint) {\n if (hooks[entryPoint]) {\n return arrayPop(hooks[entryPoint]);\n }\n };\n\n /**\n * RemoveHooks\n * Public method to remove all DOMPurify hooks at a given entryPoint\n *\n * @param {String} entryPoint entry point for the hooks to remove\n */\n DOMPurify.removeHooks = function (entryPoint) {\n if (hooks[entryPoint]) {\n hooks[entryPoint] = [];\n }\n };\n\n /**\n * RemoveAllHooks\n * Public method to remove all DOMPurify hooks\n *\n */\n DOMPurify.removeAllHooks = function () {\n hooks = {};\n };\n\n return DOMPurify;\n}\n\nexport default createDOMPurify();\n", "export function dedent(\n templ: TemplateStringsArray | string,\n ...values: unknown[]\n): string {\n let strings = Array.from(typeof templ === 'string' ? [templ] : templ);\n\n // 1. Remove trailing whitespace.\n strings[strings.length - 1] = strings[strings.length - 1].replace(\n /\\r?\\n([\\t ]*)$/,\n '',\n );\n\n // 2. Find all line breaks to determine the highest common indentation level.\n const indentLengths = strings.reduce((arr, str) => {\n const matches = str.match(/\\n([\\t ]+|(?!\\s).)/g);\n if (matches) {\n return arr.concat(\n matches.map((match) => match.match(/[\\t ]/g)?.length ?? 0),\n );\n }\n return arr;\n }, []);\n\n // 3. Remove the common indentation from all strings.\n if (indentLengths.length) {\n const pattern = new RegExp(`\\n[\\t ]{${Math.min(...indentLengths)}}`, 'g');\n\n strings = strings.map((str) => str.replace(pattern, '\\n'));\n }\n\n // 4. Remove leading whitespace.\n strings[0] = strings[0].replace(/^\\r?\\n/, '');\n\n // 5. Perform interpolation.\n let string = strings[0];\n\n values.forEach((value, i) => {\n // 5.1 Read current indentation level\n const endentations = string.match(/(?:^|\\n)( *)$/)\n const endentation = endentations ? endentations[1] : ''\n let indentedValue = value\n // 5.2 Add indentation to values with multiline strings\n if (typeof value === 'string' && value.includes('\\n')) {\n indentedValue = String(value)\n .split('\\n')\n .map((str, i) => {\n return i === 0 ? str : `${endentation}${str}`\n })\n .join('\\n');\n }\n\n string += indentedValue + strings[i + 1];\n });\n\n return string;\n}\n\nexport default dedent;\n", "export default function max(values, valueof) {\n let max;\n if (valueof === undefined) {\n for (const value of values) {\n if (value != null\n && (max < value || (max === undefined && value >= value))) {\n max = value;\n }\n }\n } else {\n let index = -1;\n for (let value of values) {\n if ((value = valueof(value, ++index, values)) != null\n && (max < value || (max === undefined && value >= value))) {\n max = value;\n }\n }\n }\n return max;\n}\n", "export default function min(values, valueof) {\n let min;\n if (valueof === undefined) {\n for (const value of values) {\n if (value != null\n && (min > value || (min === undefined && value >= value))) {\n min = value;\n }\n }\n } else {\n let index = -1;\n for (let value of values) {\n if ((value = valueof(value, ++index, values)) != null\n && (min > value || (min === undefined && value >= value))) {\n min = value;\n }\n }\n }\n return min;\n}\n", "export default function ascending(a, b) {\n return a == null || b == null ? NaN : a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;\n}\n", "export default function descending(a, b) {\n return a == null || b == null ? NaN\n : b < a ? -1\n : b > a ? 1\n : b >= a ? 0\n : NaN;\n}\n", "import ascending from \"./ascending.js\";\nimport descending from \"./descending.js\";\n\nexport default function bisector(f) {\n let compare1, compare2, delta;\n\n // If an accessor is specified, promote it to a comparator. In this case we\n // can test whether the search value is (self-) comparable. We can\u2019t do this\n // for a comparator (except for specific, known comparators) because we can\u2019t\n // tell if the comparator is symmetric, and an asymmetric comparator can\u2019t be\n // used to test whether a single value is comparable.\n if (f.length !== 2) {\n compare1 = ascending;\n compare2 = (d, x) => ascending(f(d), x);\n delta = (d, x) => f(d) - x;\n } else {\n compare1 = f === ascending || f === descending ? f : zero;\n compare2 = f;\n delta = f;\n }\n\n function left(a, x, lo = 0, hi = a.length) {\n if (lo < hi) {\n if (compare1(x, x) !== 0) return hi;\n do {\n const mid = (lo + hi) >>> 1;\n if (compare2(a[mid], x) < 0) lo = mid + 1;\n else hi = mid;\n } while (lo < hi);\n }\n return lo;\n }\n\n function right(a, x, lo = 0, hi = a.length) {\n if (lo < hi) {\n if (compare1(x, x) !== 0) return hi;\n do {\n const mid = (lo + hi) >>> 1;\n if (compare2(a[mid], x) <= 0) lo = mid + 1;\n else hi = mid;\n } while (lo < hi);\n }\n return lo;\n }\n\n function center(a, x, lo = 0, hi = a.length) {\n const i = left(a, x, lo, hi - 1);\n return i > lo && delta(a[i - 1], x) > -delta(a[i], x) ? i - 1 : i;\n }\n\n return {left, center, right};\n}\n\nfunction zero() {\n return 0;\n}\n", "export default function number(x) {\n return x === null ? NaN : +x;\n}\n\nexport function* numbers(values, valueof) {\n if (valueof === undefined) {\n for (let value of values) {\n if (value != null && (value = +value) >= value) {\n yield value;\n }\n }\n } else {\n let index = -1;\n for (let value of values) {\n if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {\n yield value;\n }\n }\n }\n}\n", "import ascending from \"./ascending.js\";\nimport bisector from \"./bisector.js\";\nimport number from \"./number.js\";\n\nconst ascendingBisect = bisector(ascending);\nexport const bisectRight = ascendingBisect.right;\nexport const bisectLeft = ascendingBisect.left;\nexport const bisectCenter = bisector(number).center;\nexport default bisectRight;\n", "export class InternMap extends Map {\n constructor(entries, key = keyof) {\n super();\n Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}});\n if (entries != null) for (const [key, value] of entries) this.set(key, value);\n }\n get(key) {\n return super.get(intern_get(this, key));\n }\n has(key) {\n return super.has(intern_get(this, key));\n }\n set(key, value) {\n return super.set(intern_set(this, key), value);\n }\n delete(key) {\n return super.delete(intern_delete(this, key));\n }\n}\n\nexport class InternSet extends Set {\n constructor(values, key = keyof) {\n super();\n Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}});\n if (values != null) for (const value of values) this.add(value);\n }\n has(value) {\n return super.has(intern_get(this, value));\n }\n add(value) {\n return super.add(intern_set(this, value));\n }\n delete(value) {\n return super.delete(intern_delete(this, value));\n }\n}\n\nfunction intern_get({_intern, _key}, value) {\n const key = _key(value);\n return _intern.has(key) ? _intern.get(key) : value;\n}\n\nfunction intern_set({_intern, _key}, value) {\n const key = _key(value);\n if (_intern.has(key)) return _intern.get(key);\n _intern.set(key, value);\n return value;\n}\n\nfunction intern_delete({_intern, _key}, value) {\n const key = _key(value);\n if (_intern.has(key)) {\n value = _intern.get(key);\n _intern.delete(key);\n }\n return value;\n}\n\nfunction keyof(value) {\n return value !== null && typeof value === \"object\" ? value.valueOf() : value;\n}\n", "const e10 = Math.sqrt(50),\n e5 = Math.sqrt(10),\n e2 = Math.sqrt(2);\n\nfunction tickSpec(start, stop, count) {\n const step = (stop - start) / Math.max(0, count),\n power = Math.floor(Math.log10(step)),\n error = step / Math.pow(10, power),\n factor = error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1;\n let i1, i2, inc;\n if (power < 0) {\n inc = Math.pow(10, -power) / factor;\n i1 = Math.round(start * inc);\n i2 = Math.round(stop * inc);\n if (i1 / inc < start) ++i1;\n if (i2 / inc > stop) --i2;\n inc = -inc;\n } else {\n inc = Math.pow(10, power) * factor;\n i1 = Math.round(start / inc);\n i2 = Math.round(stop / inc);\n if (i1 * inc < start) ++i1;\n if (i2 * inc > stop) --i2;\n }\n if (i2 < i1 && 0.5 <= count && count < 2) return tickSpec(start, stop, count * 2);\n return [i1, i2, inc];\n}\n\nexport default function ticks(start, stop, count) {\n stop = +stop, start = +start, count = +count;\n if (!(count > 0)) return [];\n if (start === stop) return [start];\n const reverse = stop < start, [i1, i2, inc] = reverse ? tickSpec(stop, start, count) : tickSpec(start, stop, count);\n if (!(i2 >= i1)) return [];\n const n = i2 - i1 + 1, ticks = new Array(n);\n if (reverse) {\n if (inc < 0) for (let i = 0; i < n; ++i) ticks[i] = (i2 - i) / -inc;\n else for (let i = 0; i < n; ++i) ticks[i] = (i2 - i) * inc;\n } else {\n if (inc < 0) for (let i = 0; i < n; ++i) ticks[i] = (i1 + i) / -inc;\n else for (let i = 0; i < n; ++i) ticks[i] = (i1 + i) * inc;\n }\n return ticks;\n}\n\nexport function tickIncrement(start, stop, count) {\n stop = +stop, start = +start, count = +count;\n return tickSpec(start, stop, count)[2];\n}\n\nexport function tickStep(start, stop, count) {\n stop = +stop, start = +start, count = +count;\n const reverse = stop < start, inc = reverse ? tickIncrement(stop, start, count) : tickIncrement(start, stop, count);\n return (reverse ? -1 : 1) * (inc < 0 ? 1 / -inc : inc);\n}\n", "export default function range(start, stop, step) {\n start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;\n\n var i = -1,\n n = Math.max(0, Math.ceil((stop - start) / step)) | 0,\n range = new Array(n);\n\n while (++i < n) {\n range[i] = start + i * step;\n }\n\n return range;\n}\n", "export default function(x) {\n return x;\n}\n", "import identity from \"./identity.js\";\n\nvar top = 1,\n right = 2,\n bottom = 3,\n left = 4,\n epsilon = 1e-6;\n\nfunction translateX(x) {\n return \"translate(\" + x + \",0)\";\n}\n\nfunction translateY(y) {\n return \"translate(0,\" + y + \")\";\n}\n\nfunction number(scale) {\n return d => +scale(d);\n}\n\nfunction center(scale, offset) {\n offset = Math.max(0, scale.bandwidth() - offset * 2) / 2;\n if (scale.round()) offset = Math.round(offset);\n return d => +scale(d) + offset;\n}\n\nfunction entering() {\n return !this.__axis;\n}\n\nfunction axis(orient, scale) {\n var tickArguments = [],\n tickValues = null,\n tickFormat = null,\n tickSizeInner = 6,\n tickSizeOuter = 6,\n tickPadding = 3,\n offset = typeof window !== \"undefined\" && window.devicePixelRatio > 1 ? 0 : 0.5,\n k = orient === top || orient === left ? -1 : 1,\n x = orient === left || orient === right ? \"x\" : \"y\",\n transform = orient === top || orient === bottom ? translateX : translateY;\n\n function axis(context) {\n var values = tickValues == null ? (scale.ticks ? scale.ticks.apply(scale, tickArguments) : scale.domain()) : tickValues,\n format = tickFormat == null ? (scale.tickFormat ? scale.tickFormat.apply(scale, tickArguments) : identity) : tickFormat,\n spacing = Math.max(tickSizeInner, 0) + tickPadding,\n range = scale.range(),\n range0 = +range[0] + offset,\n range1 = +range[range.length - 1] + offset,\n position = (scale.bandwidth ? center : number)(scale.copy(), offset),\n selection = context.selection ? context.selection() : context,\n path = selection.selectAll(\".domain\").data([null]),\n tick = selection.selectAll(\".tick\").data(values, scale).order(),\n tickExit = tick.exit(),\n tickEnter = tick.enter().append(\"g\").attr(\"class\", \"tick\"),\n line = tick.select(\"line\"),\n text = tick.select(\"text\");\n\n path = path.merge(path.enter().insert(\"path\", \".tick\")\n .attr(\"class\", \"domain\")\n .attr(\"stroke\", \"currentColor\"));\n\n tick = tick.merge(tickEnter);\n\n line = line.merge(tickEnter.append(\"line\")\n .attr(\"stroke\", \"currentColor\")\n .attr(x + \"2\", k * tickSizeInner));\n\n text = text.merge(tickEnter.append(\"text\")\n .attr(\"fill\", \"currentColor\")\n .attr(x, k * spacing)\n .attr(\"dy\", orient === top ? \"0em\" : orient === bottom ? \"0.71em\" : \"0.32em\"));\n\n if (context !== selection) {\n path = path.transition(context);\n tick = tick.transition(context);\n line = line.transition(context);\n text = text.transition(context);\n\n tickExit = tickExit.transition(context)\n .attr(\"opacity\", epsilon)\n .attr(\"transform\", function(d) { return isFinite(d = position(d)) ? transform(d + offset) : this.getAttribute(\"transform\"); });\n\n tickEnter\n .attr(\"opacity\", epsilon)\n .attr(\"transform\", function(d) { var p = this.parentNode.__axis; return transform((p && isFinite(p = p(d)) ? p : position(d)) + offset); });\n }\n\n tickExit.remove();\n\n path\n .attr(\"d\", orient === left || orient === right\n ? (tickSizeOuter ? \"M\" + k * tickSizeOuter + \",\" + range0 + \"H\" + offset + \"V\" + range1 + \"H\" + k * tickSizeOuter : \"M\" + offset + \",\" + range0 + \"V\" + range1)\n : (tickSizeOuter ? \"M\" + range0 + \",\" + k * tickSizeOuter + \"V\" + offset + \"H\" + range1 + \"V\" + k * tickSizeOuter : \"M\" + range0 + \",\" + offset + \"H\" + range1));\n\n tick\n .attr(\"opacity\", 1)\n .attr(\"transform\", function(d) { return transform(position(d) + offset); });\n\n line\n .attr(x + \"2\", k * tickSizeInner);\n\n text\n .attr(x, k * spacing)\n .text(format);\n\n selection.filter(entering)\n .attr(\"fill\", \"none\")\n .attr(\"font-size\", 10)\n .attr(\"font-family\", \"sans-serif\")\n .attr(\"text-anchor\", orient === right ? \"start\" : orient === left ? \"end\" : \"middle\");\n\n selection\n .each(function() { this.__axis = position; });\n }\n\n axis.scale = function(_) {\n return arguments.length ? (scale = _, axis) : scale;\n };\n\n axis.ticks = function() {\n return tickArguments = Array.from(arguments), axis;\n };\n\n axis.tickArguments = function(_) {\n return arguments.length ? (tickArguments = _ == null ? [] : Array.from(_), axis) : tickArguments.slice();\n };\n\n axis.tickValues = function(_) {\n return arguments.length ? (tickValues = _ == null ? null : Array.from(_), axis) : tickValues && tickValues.slice();\n };\n\n axis.tickFormat = function(_) {\n return arguments.length ? (tickFormat = _, axis) : tickFormat;\n };\n\n axis.tickSize = function(_) {\n return arguments.length ? (tickSizeInner = tickSizeOuter = +_, axis) : tickSizeInner;\n };\n\n axis.tickSizeInner = function(_) {\n return arguments.length ? (tickSizeInner = +_, axis) : tickSizeInner;\n };\n\n axis.tickSizeOuter = function(_) {\n return arguments.length ? (tickSizeOuter = +_, axis) : tickSizeOuter;\n };\n\n axis.tickPadding = function(_) {\n return arguments.length ? (tickPadding = +_, axis) : tickPadding;\n };\n\n axis.offset = function(_) {\n return arguments.length ? (offset = +_, axis) : offset;\n };\n\n return axis;\n}\n\nexport function axisTop(scale) {\n return axis(top, scale);\n}\n\nexport function axisRight(scale) {\n return axis(right, scale);\n}\n\nexport function axisBottom(scale) {\n return axis(bottom, scale);\n}\n\nexport function axisLeft(scale) {\n return axis(left, scale);\n}\n", "function none() {}\n\nexport default function(selector) {\n return selector == null ? none : function() {\n return this.querySelector(selector);\n };\n}\n", "import {Selection} from \"./index.js\";\nimport selector from \"../selector.js\";\n\nexport default function(select) {\n if (typeof select !== \"function\") select = selector(select);\n\n for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {\n if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {\n if (\"__data__\" in node) subnode.__data__ = node.__data__;\n subgroup[i] = subnode;\n }\n }\n }\n\n return new Selection(subgroups, this._parents);\n}\n", "// Given something array like (or null), returns something that is strictly an\n// array. This is used to ensure that array-like objects passed to d3.selectAll\n// or selection.selectAll are converted into proper arrays when creating a\n// selection; we don\u2019t ever want to create a selection backed by a live\n// HTMLCollection or NodeList. However, note that selection.selectAll will use a\n// static NodeList as a group, since it safely derived from querySelectorAll.\nexport default function array(x) {\n return x == null ? [] : Array.isArray(x) ? x : Array.from(x);\n}\n", "function empty() {\n return [];\n}\n\nexport default function(selector) {\n return selector == null ? empty : function() {\n return this.querySelectorAll(selector);\n };\n}\n", "import {Selection} from \"./index.js\";\nimport array from \"../array.js\";\nimport selectorAll from \"../selectorAll.js\";\n\nfunction arrayAll(select) {\n return function() {\n return array(select.apply(this, arguments));\n };\n}\n\nexport default function(select) {\n if (typeof select === \"function\") select = arrayAll(select);\n else select = selectorAll(select);\n\n for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n subgroups.push(select.call(node, node.__data__, i, group));\n parents.push(node);\n }\n }\n }\n\n return new Selection(subgroups, parents);\n}\n", "export default function(selector) {\n return function() {\n return this.matches(selector);\n };\n}\n\nexport function childMatcher(selector) {\n return function(node) {\n return node.matches(selector);\n };\n}\n\n", "import {childMatcher} from \"../matcher.js\";\n\nvar find = Array.prototype.find;\n\nfunction childFind(match) {\n return function() {\n return find.call(this.children, match);\n };\n}\n\nfunction childFirst() {\n return this.firstElementChild;\n}\n\nexport default function(match) {\n return this.select(match == null ? childFirst\n : childFind(typeof match === \"function\" ? match : childMatcher(match)));\n}\n", "import {childMatcher} from \"../matcher.js\";\n\nvar filter = Array.prototype.filter;\n\nfunction children() {\n return Array.from(this.children);\n}\n\nfunction childrenFilter(match) {\n return function() {\n return filter.call(this.children, match);\n };\n}\n\nexport default function(match) {\n return this.selectAll(match == null ? children\n : childrenFilter(typeof match === \"function\" ? match : childMatcher(match)));\n}\n", "import {Selection} from \"./index.js\";\nimport matcher from \"../matcher.js\";\n\nexport default function(match) {\n if (typeof match !== \"function\") match = matcher(match);\n\n for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {\n if ((node = group[i]) && match.call(node, node.__data__, i, group)) {\n subgroup.push(node);\n }\n }\n }\n\n return new Selection(subgroups, this._parents);\n}\n", "export default function(update) {\n return new Array(update.length);\n}\n", "import sparse from \"./sparse.js\";\nimport {Selection} from \"./index.js\";\n\nexport default function() {\n return new Selection(this._enter || this._groups.map(sparse), this._parents);\n}\n\nexport function EnterNode(parent, datum) {\n this.ownerDocument = parent.ownerDocument;\n this.namespaceURI = parent.namespaceURI;\n this._next = null;\n this._parent = parent;\n this.__data__ = datum;\n}\n\nEnterNode.prototype = {\n constructor: EnterNode,\n appendChild: function(child) { return this._parent.insertBefore(child, this._next); },\n insertBefore: function(child, next) { return this._parent.insertBefore(child, next); },\n querySelector: function(selector) { return this._parent.querySelector(selector); },\n querySelectorAll: function(selector) { return this._parent.querySelectorAll(selector); }\n};\n", "export default function(x) {\n return function() {\n return x;\n };\n}\n", "import {Selection} from \"./index.js\";\nimport {EnterNode} from \"./enter.js\";\nimport constant from \"../constant.js\";\n\nfunction bindIndex(parent, group, enter, update, exit, data) {\n var i = 0,\n node,\n groupLength = group.length,\n dataLength = data.length;\n\n // Put any non-null nodes that fit into update.\n // Put any null nodes into enter.\n // Put any remaining data into enter.\n for (; i < dataLength; ++i) {\n if (node = group[i]) {\n node.__data__ = data[i];\n update[i] = node;\n } else {\n enter[i] = new EnterNode(parent, data[i]);\n }\n }\n\n // Put any non-null nodes that don\u2019t fit into exit.\n for (; i < groupLength; ++i) {\n if (node = group[i]) {\n exit[i] = node;\n }\n }\n}\n\nfunction bindKey(parent, group, enter, update, exit, data, key) {\n var i,\n node,\n nodeByKeyValue = new Map,\n groupLength = group.length,\n dataLength = data.length,\n keyValues = new Array(groupLength),\n keyValue;\n\n // Compute the key for each node.\n // If multiple nodes have the same key, the duplicates are added to exit.\n for (i = 0; i < groupLength; ++i) {\n if (node = group[i]) {\n keyValues[i] = keyValue = key.call(node, node.__data__, i, group) + \"\";\n if (nodeByKeyValue.has(keyValue)) {\n exit[i] = node;\n } else {\n nodeByKeyValue.set(keyValue, node);\n }\n }\n }\n\n // Compute the key for each datum.\n // If there a node associated with this key, join and add it to update.\n // If there is not (or the key is a duplicate), add it to enter.\n for (i = 0; i < dataLength; ++i) {\n keyValue = key.call(parent, data[i], i, data) + \"\";\n if (node = nodeByKeyValue.get(keyValue)) {\n update[i] = node;\n node.__data__ = data[i];\n nodeByKeyValue.delete(keyValue);\n } else {\n enter[i] = new EnterNode(parent, data[i]);\n }\n }\n\n // Add any remaining nodes that were not bound to data to exit.\n for (i = 0; i < groupLength; ++i) {\n if ((node = group[i]) && (nodeByKeyValue.get(keyValues[i]) === node)) {\n exit[i] = node;\n }\n }\n}\n\nfunction datum(node) {\n return node.__data__;\n}\n\nexport default function(value, key) {\n if (!arguments.length) return Array.from(this, datum);\n\n var bind = key ? bindKey : bindIndex,\n parents = this._parents,\n groups = this._groups;\n\n if (typeof value !== \"function\") value = constant(value);\n\n for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) {\n var parent = parents[j],\n group = groups[j],\n groupLength = group.length,\n data = arraylike(value.call(parent, parent && parent.__data__, j, parents)),\n dataLength = data.length,\n enterGroup = enter[j] = new Array(dataLength),\n updateGroup = update[j] = new Array(dataLength),\n exitGroup = exit[j] = new Array(groupLength);\n\n bind(parent, group, enterGroup, updateGroup, exitGroup, data, key);\n\n // Now connect the enter nodes to their following update node, such that\n // appendChild can insert the materialized enter node before this node,\n // rather than at the end of the parent node.\n for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) {\n if (previous = enterGroup[i0]) {\n if (i0 >= i1) i1 = i0 + 1;\n while (!(next = updateGroup[i1]) && ++i1 < dataLength);\n previous._next = next || null;\n }\n }\n }\n\n update = new Selection(update, parents);\n update._enter = enter;\n update._exit = exit;\n return update;\n}\n\n// Given some data, this returns an array-like view of it: an object that\n// exposes a length property and allows numeric indexing. Note that unlike\n// selectAll, this isn\u2019t worried about \u201Clive\u201D collections because the resulting\n// array will only be used briefly while data is being bound. (It is possible to\n// cause the data to change while iterating by using a key function, but please\n// don\u2019t; we\u2019d rather avoid a gratuitous copy.)\nfunction arraylike(data) {\n return typeof data === \"object\" && \"length\" in data\n ? data // Array, TypedArray, NodeList, array-like\n : Array.from(data); // Map, Set, iterable, string, or anything else\n}\n", "import sparse from \"./sparse.js\";\nimport {Selection} from \"./index.js\";\n\nexport default function() {\n return new Selection(this._exit || this._groups.map(sparse), this._parents);\n}\n", "export default function(onenter, onupdate, onexit) {\n var enter = this.enter(), update = this, exit = this.exit();\n if (typeof onenter === \"function\") {\n enter = onenter(enter);\n if (enter) enter = enter.selection();\n } else {\n enter = enter.append(onenter + \"\");\n }\n if (onupdate != null) {\n update = onupdate(update);\n if (update) update = update.selection();\n }\n if (onexit == null) exit.remove(); else onexit(exit);\n return enter && update ? enter.merge(update).order() : update;\n}\n", "import {Selection} from \"./index.js\";\n\nexport default function(context) {\n var selection = context.selection ? context.selection() : context;\n\n for (var groups0 = this._groups, groups1 = selection._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {\n for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {\n if (node = group0[i] || group1[i]) {\n merge[i] = node;\n }\n }\n }\n\n for (; j < m0; ++j) {\n merges[j] = groups0[j];\n }\n\n return new Selection(merges, this._parents);\n}\n", "export default function() {\n\n for (var groups = this._groups, j = -1, m = groups.length; ++j < m;) {\n for (var group = groups[j], i = group.length - 1, next = group[i], node; --i >= 0;) {\n if (node = group[i]) {\n if (next && node.compareDocumentPosition(next) ^ 4) next.parentNode.insertBefore(node, next);\n next = node;\n }\n }\n }\n\n return this;\n}\n", "import {Selection} from \"./index.js\";\n\nexport default function(compare) {\n if (!compare) compare = ascending;\n\n function compareNode(a, b) {\n return a && b ? compare(a.__data__, b.__data__) : !a - !b;\n }\n\n for (var groups = this._groups, m = groups.length, sortgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, sortgroup = sortgroups[j] = new Array(n), node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n sortgroup[i] = node;\n }\n }\n sortgroup.sort(compareNode);\n }\n\n return new Selection(sortgroups, this._parents).order();\n}\n\nfunction ascending(a, b) {\n return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;\n}\n", "export default function() {\n var callback = arguments[0];\n arguments[0] = this;\n callback.apply(null, arguments);\n return this;\n}\n", "export default function() {\n return Array.from(this);\n}\n", "export default function() {\n\n for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {\n for (var group = groups[j], i = 0, n = group.length; i < n; ++i) {\n var node = group[i];\n if (node) return node;\n }\n }\n\n return null;\n}\n", "export default function() {\n let size = 0;\n for (const node of this) ++size; // eslint-disable-line no-unused-vars\n return size;\n}\n", "export default function() {\n return !this.node();\n}\n", "export default function(callback) {\n\n for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {\n for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) {\n if (node = group[i]) callback.call(node, node.__data__, i, group);\n }\n }\n\n return this;\n}\n", "export var xhtml = \"http://www.w3.org/1999/xhtml\";\n\nexport default {\n svg: \"http://www.w3.org/2000/svg\",\n xhtml: xhtml,\n xlink: \"http://www.w3.org/1999/xlink\",\n xml: \"http://www.w3.org/XML/1998/namespace\",\n xmlns: \"http://www.w3.org/2000/xmlns/\"\n};\n", "import namespaces from \"./namespaces.js\";\n\nexport default function(name) {\n var prefix = name += \"\", i = prefix.indexOf(\":\");\n if (i >= 0 && (prefix = name.slice(0, i)) !== \"xmlns\") name = name.slice(i + 1);\n return namespaces.hasOwnProperty(prefix) ? {space: namespaces[prefix], local: name} : name; // eslint-disable-line no-prototype-builtins\n}\n", "import namespace from \"../namespace.js\";\n\nfunction attrRemove(name) {\n return function() {\n this.removeAttribute(name);\n };\n}\n\nfunction attrRemoveNS(fullname) {\n return function() {\n this.removeAttributeNS(fullname.space, fullname.local);\n };\n}\n\nfunction attrConstant(name, value) {\n return function() {\n this.setAttribute(name, value);\n };\n}\n\nfunction attrConstantNS(fullname, value) {\n return function() {\n this.setAttributeNS(fullname.space, fullname.local, value);\n };\n}\n\nfunction attrFunction(name, value) {\n return function() {\n var v = value.apply(this, arguments);\n if (v == null) this.removeAttribute(name);\n else this.setAttribute(name, v);\n };\n}\n\nfunction attrFunctionNS(fullname, value) {\n return function() {\n var v = value.apply(this, arguments);\n if (v == null) this.removeAttributeNS(fullname.space, fullname.local);\n else this.setAttributeNS(fullname.space, fullname.local, v);\n };\n}\n\nexport default function(name, value) {\n var fullname = namespace(name);\n\n if (arguments.length < 2) {\n var node = this.node();\n return fullname.local\n ? node.getAttributeNS(fullname.space, fullname.local)\n : node.getAttribute(fullname);\n }\n\n return this.each((value == null\n ? (fullname.local ? attrRemoveNS : attrRemove) : (typeof value === \"function\"\n ? (fullname.local ? attrFunctionNS : attrFunction)\n : (fullname.local ? attrConstantNS : attrConstant)))(fullname, value));\n}\n", "export default function(node) {\n return (node.ownerDocument && node.ownerDocument.defaultView) // node is a Node\n || (node.document && node) // node is a Window\n || node.defaultView; // node is a Document\n}\n", "import defaultView from \"../window.js\";\n\nfunction styleRemove(name) {\n return function() {\n this.style.removeProperty(name);\n };\n}\n\nfunction styleConstant(name, value, priority) {\n return function() {\n this.style.setProperty(name, value, priority);\n };\n}\n\nfunction styleFunction(name, value, priority) {\n return function() {\n var v = value.apply(this, arguments);\n if (v == null) this.style.removeProperty(name);\n else this.style.setProperty(name, v, priority);\n };\n}\n\nexport default function(name, value, priority) {\n return arguments.length > 1\n ? this.each((value == null\n ? styleRemove : typeof value === \"function\"\n ? styleFunction\n : styleConstant)(name, value, priority == null ? \"\" : priority))\n : styleValue(this.node(), name);\n}\n\nexport function styleValue(node, name) {\n return node.style.getPropertyValue(name)\n || defaultView(node).getComputedStyle(node, null).getPropertyValue(name);\n}\n", "function propertyRemove(name) {\n return function() {\n delete this[name];\n };\n}\n\nfunction propertyConstant(name, value) {\n return function() {\n this[name] = value;\n };\n}\n\nfunction propertyFunction(name, value) {\n return function() {\n var v = value.apply(this, arguments);\n if (v == null) delete this[name];\n else this[name] = v;\n };\n}\n\nexport default function(name, value) {\n return arguments.length > 1\n ? this.each((value == null\n ? propertyRemove : typeof value === \"function\"\n ? propertyFunction\n : propertyConstant)(name, value))\n : this.node()[name];\n}\n", "function classArray(string) {\n return string.trim().split(/^|\\s+/);\n}\n\nfunction classList(node) {\n return node.classList || new ClassList(node);\n}\n\nfunction ClassList(node) {\n this._node = node;\n this._names = classArray(node.getAttribute(\"class\") || \"\");\n}\n\nClassList.prototype = {\n add: function(name) {\n var i = this._names.indexOf(name);\n if (i < 0) {\n this._names.push(name);\n this._node.setAttribute(\"class\", this._names.join(\" \"));\n }\n },\n remove: function(name) {\n var i = this._names.indexOf(name);\n if (i >= 0) {\n this._names.splice(i, 1);\n this._node.setAttribute(\"class\", this._names.join(\" \"));\n }\n },\n contains: function(name) {\n return this._names.indexOf(name) >= 0;\n }\n};\n\nfunction classedAdd(node, names) {\n var list = classList(node), i = -1, n = names.length;\n while (++i < n) list.add(names[i]);\n}\n\nfunction classedRemove(node, names) {\n var list = classList(node), i = -1, n = names.length;\n while (++i < n) list.remove(names[i]);\n}\n\nfunction classedTrue(names) {\n return function() {\n classedAdd(this, names);\n };\n}\n\nfunction classedFalse(names) {\n return function() {\n classedRemove(this, names);\n };\n}\n\nfunction classedFunction(names, value) {\n return function() {\n (value.apply(this, arguments) ? classedAdd : classedRemove)(this, names);\n };\n}\n\nexport default function(name, value) {\n var names = classArray(name + \"\");\n\n if (arguments.length < 2) {\n var list = classList(this.node()), i = -1, n = names.length;\n while (++i < n) if (!list.contains(names[i])) return false;\n return true;\n }\n\n return this.each((typeof value === \"function\"\n ? classedFunction : value\n ? classedTrue\n : classedFalse)(names, value));\n}\n", "function textRemove() {\n this.textContent = \"\";\n}\n\nfunction textConstant(value) {\n return function() {\n this.textContent = value;\n };\n}\n\nfunction textFunction(value) {\n return function() {\n var v = value.apply(this, arguments);\n this.textContent = v == null ? \"\" : v;\n };\n}\n\nexport default function(value) {\n return arguments.length\n ? this.each(value == null\n ? textRemove : (typeof value === \"function\"\n ? textFunction\n : textConstant)(value))\n : this.node().textContent;\n}\n", "function htmlRemove() {\n this.innerHTML = \"\";\n}\n\nfunction htmlConstant(value) {\n return function() {\n this.innerHTML = value;\n };\n}\n\nfunction htmlFunction(value) {\n return function() {\n var v = value.apply(this, arguments);\n this.innerHTML = v == null ? \"\" : v;\n };\n}\n\nexport default function(value) {\n return arguments.length\n ? this.each(value == null\n ? htmlRemove : (typeof value === \"function\"\n ? htmlFunction\n : htmlConstant)(value))\n : this.node().innerHTML;\n}\n", "function raise() {\n if (this.nextSibling) this.parentNode.appendChild(this);\n}\n\nexport default function() {\n return this.each(raise);\n}\n", "function lower() {\n if (this.previousSibling) this.parentNode.insertBefore(this, this.parentNode.firstChild);\n}\n\nexport default function() {\n return this.each(lower);\n}\n", "import namespace from \"./namespace.js\";\nimport {xhtml} from \"./namespaces.js\";\n\nfunction creatorInherit(name) {\n return function() {\n var document = this.ownerDocument,\n uri = this.namespaceURI;\n return uri === xhtml && document.documentElement.namespaceURI === xhtml\n ? document.createElement(name)\n : document.createElementNS(uri, name);\n };\n}\n\nfunction creatorFixed(fullname) {\n return function() {\n return this.ownerDocument.createElementNS(fullname.space, fullname.local);\n };\n}\n\nexport default function(name) {\n var fullname = namespace(name);\n return (fullname.local\n ? creatorFixed\n : creatorInherit)(fullname);\n}\n", "import creator from \"../creator.js\";\n\nexport default function(name) {\n var create = typeof name === \"function\" ? name : creator(name);\n return this.select(function() {\n return this.appendChild(create.apply(this, arguments));\n });\n}\n", "import creator from \"../creator.js\";\nimport selector from \"../selector.js\";\n\nfunction constantNull() {\n return null;\n}\n\nexport default function(name, before) {\n var create = typeof name === \"function\" ? name : creator(name),\n select = before == null ? constantNull : typeof before === \"function\" ? before : selector(before);\n return this.select(function() {\n return this.insertBefore(create.apply(this, arguments), select.apply(this, arguments) || null);\n });\n}\n", "function remove() {\n var parent = this.parentNode;\n if (parent) parent.removeChild(this);\n}\n\nexport default function() {\n return this.each(remove);\n}\n", "function selection_cloneShallow() {\n var clone = this.cloneNode(false), parent = this.parentNode;\n return parent ? parent.insertBefore(clone, this.nextSibling) : clone;\n}\n\nfunction selection_cloneDeep() {\n var clone = this.cloneNode(true), parent = this.parentNode;\n return parent ? parent.insertBefore(clone, this.nextSibling) : clone;\n}\n\nexport default function(deep) {\n return this.select(deep ? selection_cloneDeep : selection_cloneShallow);\n}\n", "export default function(value) {\n return arguments.length\n ? this.property(\"__data__\", value)\n : this.node().__data__;\n}\n", "function contextListener(listener) {\n return function(event) {\n listener.call(this, event, this.__data__);\n };\n}\n\nfunction parseTypenames(typenames) {\n return typenames.trim().split(/^|\\s+/).map(function(t) {\n var name = \"\", i = t.indexOf(\".\");\n if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);\n return {type: t, name: name};\n });\n}\n\nfunction onRemove(typename) {\n return function() {\n var on = this.__on;\n if (!on) return;\n for (var j = 0, i = -1, m = on.length, o; j < m; ++j) {\n if (o = on[j], (!typename.type || o.type === typename.type) && o.name === typename.name) {\n this.removeEventListener(o.type, o.listener, o.options);\n } else {\n on[++i] = o;\n }\n }\n if (++i) on.length = i;\n else delete this.__on;\n };\n}\n\nfunction onAdd(typename, value, options) {\n return function() {\n var on = this.__on, o, listener = contextListener(value);\n if (on) for (var j = 0, m = on.length; j < m; ++j) {\n if ((o = on[j]).type === typename.type && o.name === typename.name) {\n this.removeEventListener(o.type, o.listener, o.options);\n this.addEventListener(o.type, o.listener = listener, o.options = options);\n o.value = value;\n return;\n }\n }\n this.addEventListener(typename.type, listener, options);\n o = {type: typename.type, name: typename.name, value: value, listener: listener, options: options};\n if (!on) this.__on = [o];\n else on.push(o);\n };\n}\n\nexport default function(typename, value, options) {\n var typenames = parseTypenames(typename + \"\"), i, n = typenames.length, t;\n\n if (arguments.length < 2) {\n var on = this.node().__on;\n if (on) for (var j = 0, m = on.length, o; j < m; ++j) {\n for (i = 0, o = on[j]; i < n; ++i) {\n if ((t = typenames[i]).type === o.type && t.name === o.name) {\n return o.value;\n }\n }\n }\n return;\n }\n\n on = value ? onAdd : onRemove;\n for (i = 0; i < n; ++i) this.each(on(typenames[i], value, options));\n return this;\n}\n", "import defaultView from \"../window.js\";\n\nfunction dispatchEvent(node, type, params) {\n var window = defaultView(node),\n event = window.CustomEvent;\n\n if (typeof event === \"function\") {\n event = new event(type, params);\n } else {\n event = window.document.createEvent(\"Event\");\n if (params) event.initEvent(type, params.bubbles, params.cancelable), event.detail = params.detail;\n else event.initEvent(type, false, false);\n }\n\n node.dispatchEvent(event);\n}\n\nfunction dispatchConstant(type, params) {\n return function() {\n return dispatchEvent(this, type, params);\n };\n}\n\nfunction dispatchFunction(type, params) {\n return function() {\n return dispatchEvent(this, type, params.apply(this, arguments));\n };\n}\n\nexport default function(type, params) {\n return this.each((typeof params === \"function\"\n ? dispatchFunction\n : dispatchConstant)(type, params));\n}\n", "export default function*() {\n for (var groups = this._groups, j = 0, m = groups.length; j < m; ++j) {\n for (var group = groups[j], i = 0, n = group.length, node; i < n; ++i) {\n if (node = group[i]) yield node;\n }\n }\n}\n", "import selection_select from \"./select.js\";\nimport selection_selectAll from \"./selectAll.js\";\nimport selection_selectChild from \"./selectChild.js\";\nimport selection_selectChildren from \"./selectChildren.js\";\nimport selection_filter from \"./filter.js\";\nimport selection_data from \"./data.js\";\nimport selection_enter from \"./enter.js\";\nimport selection_exit from \"./exit.js\";\nimport selection_join from \"./join.js\";\nimport selection_merge from \"./merge.js\";\nimport selection_order from \"./order.js\";\nimport selection_sort from \"./sort.js\";\nimport selection_call from \"./call.js\";\nimport selection_nodes from \"./nodes.js\";\nimport selection_node from \"./node.js\";\nimport selection_size from \"./size.js\";\nimport selection_empty from \"./empty.js\";\nimport selection_each from \"./each.js\";\nimport selection_attr from \"./attr.js\";\nimport selection_style from \"./style.js\";\nimport selection_property from \"./property.js\";\nimport selection_classed from \"./classed.js\";\nimport selection_text from \"./text.js\";\nimport selection_html from \"./html.js\";\nimport selection_raise from \"./raise.js\";\nimport selection_lower from \"./lower.js\";\nimport selection_append from \"./append.js\";\nimport selection_insert from \"./insert.js\";\nimport selection_remove from \"./remove.js\";\nimport selection_clone from \"./clone.js\";\nimport selection_datum from \"./datum.js\";\nimport selection_on from \"./on.js\";\nimport selection_dispatch from \"./dispatch.js\";\nimport selection_iterator from \"./iterator.js\";\n\nexport var root = [null];\n\nexport function Selection(groups, parents) {\n this._groups = groups;\n this._parents = parents;\n}\n\nfunction selection() {\n return new Selection([[document.documentElement]], root);\n}\n\nfunction selection_selection() {\n return this;\n}\n\nSelection.prototype = selection.prototype = {\n constructor: Selection,\n select: selection_select,\n selectAll: selection_selectAll,\n selectChild: selection_selectChild,\n selectChildren: selection_selectChildren,\n filter: selection_filter,\n data: selection_data,\n enter: selection_enter,\n exit: selection_exit,\n join: selection_join,\n merge: selection_merge,\n selection: selection_selection,\n order: selection_order,\n sort: selection_sort,\n call: selection_call,\n nodes: selection_nodes,\n node: selection_node,\n size: selection_size,\n empty: selection_empty,\n each: selection_each,\n attr: selection_attr,\n style: selection_style,\n property: selection_property,\n classed: selection_classed,\n text: selection_text,\n html: selection_html,\n raise: selection_raise,\n lower: selection_lower,\n append: selection_append,\n insert: selection_insert,\n remove: selection_remove,\n clone: selection_clone,\n datum: selection_datum,\n on: selection_on,\n dispatch: selection_dispatch,\n [Symbol.iterator]: selection_iterator\n};\n\nexport default selection;\n", "import {Selection, root} from \"./selection/index.js\";\n\nexport default function(selector) {\n return typeof selector === \"string\"\n ? new Selection([[document.querySelector(selector)]], [document.documentElement])\n : new Selection([[selector]], root);\n}\n", "import array from \"./array.js\";\nimport {Selection, root} from \"./selection/index.js\";\n\nexport default function(selector) {\n return typeof selector === \"string\"\n ? new Selection([document.querySelectorAll(selector)], [document.documentElement])\n : new Selection([array(selector)], root);\n}\n", "export default function(constructor, factory, prototype) {\n constructor.prototype = factory.prototype = prototype;\n prototype.constructor = constructor;\n}\n\nexport function extend(parent, definition) {\n var prototype = Object.create(parent.prototype);\n for (var key in definition) prototype[key] = definition[key];\n return prototype;\n}\n", "import define, {extend} from \"./define.js\";\n\nexport function Color() {}\n\nexport var darker = 0.7;\nexport var brighter = 1 / darker;\n\nvar reI = \"\\\\s*([+-]?\\\\d+)\\\\s*\",\n reN = \"\\\\s*([+-]?(?:\\\\d*\\\\.)?\\\\d+(?:[eE][+-]?\\\\d+)?)\\\\s*\",\n reP = \"\\\\s*([+-]?(?:\\\\d*\\\\.)?\\\\d+(?:[eE][+-]?\\\\d+)?)%\\\\s*\",\n reHex = /^#([0-9a-f]{3,8})$/,\n reRgbInteger = new RegExp(`^rgb\\\\(${reI},${reI},${reI}\\\\)$`),\n reRgbPercent = new RegExp(`^rgb\\\\(${reP},${reP},${reP}\\\\)$`),\n reRgbaInteger = new RegExp(`^rgba\\\\(${reI},${reI},${reI},${reN}\\\\)$`),\n reRgbaPercent = new RegExp(`^rgba\\\\(${reP},${reP},${reP},${reN}\\\\)$`),\n reHslPercent = new RegExp(`^hsl\\\\(${reN},${reP},${reP}\\\\)$`),\n reHslaPercent = new RegExp(`^hsla\\\\(${reN},${reP},${reP},${reN}\\\\)$`);\n\nvar named = {\n aliceblue: 0xf0f8ff,\n antiquewhite: 0xfaebd7,\n aqua: 0x00ffff,\n aquamarine: 0x7fffd4,\n azure: 0xf0ffff,\n beige: 0xf5f5dc,\n bisque: 0xffe4c4,\n black: 0x000000,\n blanchedalmond: 0xffebcd,\n blue: 0x0000ff,\n blueviolet: 0x8a2be2,\n brown: 0xa52a2a,\n burlywood: 0xdeb887,\n cadetblue: 0x5f9ea0,\n chartreuse: 0x7fff00,\n chocolate: 0xd2691e,\n coral: 0xff7f50,\n cornflowerblue: 0x6495ed,\n cornsilk: 0xfff8dc,\n crimson: 0xdc143c,\n cyan: 0x00ffff,\n darkblue: 0x00008b,\n darkcyan: 0x008b8b,\n darkgoldenrod: 0xb8860b,\n darkgray: 0xa9a9a9,\n darkgreen: 0x006400,\n darkgrey: 0xa9a9a9,\n darkkhaki: 0xbdb76b,\n darkmagenta: 0x8b008b,\n darkolivegreen: 0x556b2f,\n darkorange: 0xff8c00,\n darkorchid: 0x9932cc,\n darkred: 0x8b0000,\n darksalmon: 0xe9967a,\n darkseagreen: 0x8fbc8f,\n darkslateblue: 0x483d8b,\n darkslategray: 0x2f4f4f,\n darkslategrey: 0x2f4f4f,\n darkturquoise: 0x00ced1,\n darkviolet: 0x9400d3,\n deeppink: 0xff1493,\n deepskyblue: 0x00bfff,\n dimgray: 0x696969,\n dimgrey: 0x696969,\n dodgerblue: 0x1e90ff,\n firebrick: 0xb22222,\n floralwhite: 0xfffaf0,\n forestgreen: 0x228b22,\n fuchsia: 0xff00ff,\n gainsboro: 0xdcdcdc,\n ghostwhite: 0xf8f8ff,\n gold: 0xffd700,\n goldenrod: 0xdaa520,\n gray: 0x808080,\n green: 0x008000,\n greenyellow: 0xadff2f,\n grey: 0x808080,\n honeydew: 0xf0fff0,\n hotpink: 0xff69b4,\n indianred: 0xcd5c5c,\n indigo: 0x4b0082,\n ivory: 0xfffff0,\n khaki: 0xf0e68c,\n lavender: 0xe6e6fa,\n lavenderblush: 0xfff0f5,\n lawngreen: 0x7cfc00,\n lemonchiffon: 0xfffacd,\n lightblue: 0xadd8e6,\n lightcoral: 0xf08080,\n lightcyan: 0xe0ffff,\n lightgoldenrodyellow: 0xfafad2,\n lightgray: 0xd3d3d3,\n lightgreen: 0x90ee90,\n lightgrey: 0xd3d3d3,\n lightpink: 0xffb6c1,\n lightsalmon: 0xffa07a,\n lightseagreen: 0x20b2aa,\n lightskyblue: 0x87cefa,\n lightslategray: 0x778899,\n lightslategrey: 0x778899,\n lightsteelblue: 0xb0c4de,\n lightyellow: 0xffffe0,\n lime: 0x00ff00,\n limegreen: 0x32cd32,\n linen: 0xfaf0e6,\n magenta: 0xff00ff,\n maroon: 0x800000,\n mediumaquamarine: 0x66cdaa,\n mediumblue: 0x0000cd,\n mediumorchid: 0xba55d3,\n mediumpurple: 0x9370db,\n mediumseagreen: 0x3cb371,\n mediumslateblue: 0x7b68ee,\n mediumspringgreen: 0x00fa9a,\n mediumturquoise: 0x48d1cc,\n mediumvioletred: 0xc71585,\n midnightblue: 0x191970,\n mintcream: 0xf5fffa,\n mistyrose: 0xffe4e1,\n moccasin: 0xffe4b5,\n navajowhite: 0xffdead,\n navy: 0x000080,\n oldlace: 0xfdf5e6,\n olive: 0x808000,\n olivedrab: 0x6b8e23,\n orange: 0xffa500,\n orangered: 0xff4500,\n orchid: 0xda70d6,\n palegoldenrod: 0xeee8aa,\n palegreen: 0x98fb98,\n paleturquoise: 0xafeeee,\n palevioletred: 0xdb7093,\n papayawhip: 0xffefd5,\n peachpuff: 0xffdab9,\n peru: 0xcd853f,\n pink: 0xffc0cb,\n plum: 0xdda0dd,\n powderblue: 0xb0e0e6,\n purple: 0x800080,\n rebeccapurple: 0x663399,\n red: 0xff0000,\n rosybrown: 0xbc8f8f,\n royalblue: 0x4169e1,\n saddlebrown: 0x8b4513,\n salmon: 0xfa8072,\n sandybrown: 0xf4a460,\n seagreen: 0x2e8b57,\n seashell: 0xfff5ee,\n sienna: 0xa0522d,\n silver: 0xc0c0c0,\n skyblue: 0x87ceeb,\n slateblue: 0x6a5acd,\n slategray: 0x708090,\n slategrey: 0x708090,\n snow: 0xfffafa,\n springgreen: 0x00ff7f,\n steelblue: 0x4682b4,\n tan: 0xd2b48c,\n teal: 0x008080,\n thistle: 0xd8bfd8,\n tomato: 0xff6347,\n turquoise: 0x40e0d0,\n violet: 0xee82ee,\n wheat: 0xf5deb3,\n white: 0xffffff,\n whitesmoke: 0xf5f5f5,\n yellow: 0xffff00,\n yellowgreen: 0x9acd32\n};\n\ndefine(Color, color, {\n copy(channels) {\n return Object.assign(new this.constructor, this, channels);\n },\n displayable() {\n return this.rgb().displayable();\n },\n hex: color_formatHex, // Deprecated! Use color.formatHex.\n formatHex: color_formatHex,\n formatHex8: color_formatHex8,\n formatHsl: color_formatHsl,\n formatRgb: color_formatRgb,\n toString: color_formatRgb\n});\n\nfunction color_formatHex() {\n return this.rgb().formatHex();\n}\n\nfunction color_formatHex8() {\n return this.rgb().formatHex8();\n}\n\nfunction color_formatHsl() {\n return hslConvert(this).formatHsl();\n}\n\nfunction color_formatRgb() {\n return this.rgb().formatRgb();\n}\n\nexport default function color(format) {\n var m, l;\n format = (format + \"\").trim().toLowerCase();\n return (m = reHex.exec(format)) ? (l = m[1].length, m = parseInt(m[1], 16), l === 6 ? rgbn(m) // #ff0000\n : l === 3 ? new Rgb((m >> 8 & 0xf) | (m >> 4 & 0xf0), (m >> 4 & 0xf) | (m & 0xf0), ((m & 0xf) << 4) | (m & 0xf), 1) // #f00\n : l === 8 ? rgba(m >> 24 & 0xff, m >> 16 & 0xff, m >> 8 & 0xff, (m & 0xff) / 0xff) // #ff000000\n : l === 4 ? rgba((m >> 12 & 0xf) | (m >> 8 & 0xf0), (m >> 8 & 0xf) | (m >> 4 & 0xf0), (m >> 4 & 0xf) | (m & 0xf0), (((m & 0xf) << 4) | (m & 0xf)) / 0xff) // #f000\n : null) // invalid hex\n : (m = reRgbInteger.exec(format)) ? new Rgb(m[1], m[2], m[3], 1) // rgb(255, 0, 0)\n : (m = reRgbPercent.exec(format)) ? new Rgb(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, 1) // rgb(100%, 0%, 0%)\n : (m = reRgbaInteger.exec(format)) ? rgba(m[1], m[2], m[3], m[4]) // rgba(255, 0, 0, 1)\n : (m = reRgbaPercent.exec(format)) ? rgba(m[1] * 255 / 100, m[2] * 255 / 100, m[3] * 255 / 100, m[4]) // rgb(100%, 0%, 0%, 1)\n : (m = reHslPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, 1) // hsl(120, 50%, 50%)\n : (m = reHslaPercent.exec(format)) ? hsla(m[1], m[2] / 100, m[3] / 100, m[4]) // hsla(120, 50%, 50%, 1)\n : named.hasOwnProperty(format) ? rgbn(named[format]) // eslint-disable-line no-prototype-builtins\n : format === \"transparent\" ? new Rgb(NaN, NaN, NaN, 0)\n : null;\n}\n\nfunction rgbn(n) {\n return new Rgb(n >> 16 & 0xff, n >> 8 & 0xff, n & 0xff, 1);\n}\n\nfunction rgba(r, g, b, a) {\n if (a <= 0) r = g = b = NaN;\n return new Rgb(r, g, b, a);\n}\n\nexport function rgbConvert(o) {\n if (!(o instanceof Color)) o = color(o);\n if (!o) return new Rgb;\n o = o.rgb();\n return new Rgb(o.r, o.g, o.b, o.opacity);\n}\n\nexport function rgb(r, g, b, opacity) {\n return arguments.length === 1 ? rgbConvert(r) : new Rgb(r, g, b, opacity == null ? 1 : opacity);\n}\n\nexport function Rgb(r, g, b, opacity) {\n this.r = +r;\n this.g = +g;\n this.b = +b;\n this.opacity = +opacity;\n}\n\ndefine(Rgb, rgb, extend(Color, {\n brighter(k) {\n k = k == null ? brighter : Math.pow(brighter, k);\n return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);\n },\n darker(k) {\n k = k == null ? darker : Math.pow(darker, k);\n return new Rgb(this.r * k, this.g * k, this.b * k, this.opacity);\n },\n rgb() {\n return this;\n },\n clamp() {\n return new Rgb(clampi(this.r), clampi(this.g), clampi(this.b), clampa(this.opacity));\n },\n displayable() {\n return (-0.5 <= this.r && this.r < 255.5)\n && (-0.5 <= this.g && this.g < 255.5)\n && (-0.5 <= this.b && this.b < 255.5)\n && (0 <= this.opacity && this.opacity <= 1);\n },\n hex: rgb_formatHex, // Deprecated! Use color.formatHex.\n formatHex: rgb_formatHex,\n formatHex8: rgb_formatHex8,\n formatRgb: rgb_formatRgb,\n toString: rgb_formatRgb\n}));\n\nfunction rgb_formatHex() {\n return `#${hex(this.r)}${hex(this.g)}${hex(this.b)}`;\n}\n\nfunction rgb_formatHex8() {\n return `#${hex(this.r)}${hex(this.g)}${hex(this.b)}${hex((isNaN(this.opacity) ? 1 : this.opacity) * 255)}`;\n}\n\nfunction rgb_formatRgb() {\n const a = clampa(this.opacity);\n return `${a === 1 ? \"rgb(\" : \"rgba(\"}${clampi(this.r)}, ${clampi(this.g)}, ${clampi(this.b)}${a === 1 ? \")\" : `, ${a})`}`;\n}\n\nfunction clampa(opacity) {\n return isNaN(opacity) ? 1 : Math.max(0, Math.min(1, opacity));\n}\n\nfunction clampi(value) {\n return Math.max(0, Math.min(255, Math.round(value) || 0));\n}\n\nfunction hex(value) {\n value = clampi(value);\n return (value < 16 ? \"0\" : \"\") + value.toString(16);\n}\n\nfunction hsla(h, s, l, a) {\n if (a <= 0) h = s = l = NaN;\n else if (l <= 0 || l >= 1) h = s = NaN;\n else if (s <= 0) h = NaN;\n return new Hsl(h, s, l, a);\n}\n\nexport function hslConvert(o) {\n if (o instanceof Hsl) return new Hsl(o.h, o.s, o.l, o.opacity);\n if (!(o instanceof Color)) o = color(o);\n if (!o) return new Hsl;\n if (o instanceof Hsl) return o;\n o = o.rgb();\n var r = o.r / 255,\n g = o.g / 255,\n b = o.b / 255,\n min = Math.min(r, g, b),\n max = Math.max(r, g, b),\n h = NaN,\n s = max - min,\n l = (max + min) / 2;\n if (s) {\n if (r === max) h = (g - b) / s + (g < b) * 6;\n else if (g === max) h = (b - r) / s + 2;\n else h = (r - g) / s + 4;\n s /= l < 0.5 ? max + min : 2 - max - min;\n h *= 60;\n } else {\n s = l > 0 && l < 1 ? 0 : h;\n }\n return new Hsl(h, s, l, o.opacity);\n}\n\nexport function hsl(h, s, l, opacity) {\n return arguments.length === 1 ? hslConvert(h) : new Hsl(h, s, l, opacity == null ? 1 : opacity);\n}\n\nfunction Hsl(h, s, l, opacity) {\n this.h = +h;\n this.s = +s;\n this.l = +l;\n this.opacity = +opacity;\n}\n\ndefine(Hsl, hsl, extend(Color, {\n brighter(k) {\n k = k == null ? brighter : Math.pow(brighter, k);\n return new Hsl(this.h, this.s, this.l * k, this.opacity);\n },\n darker(k) {\n k = k == null ? darker : Math.pow(darker, k);\n return new Hsl(this.h, this.s, this.l * k, this.opacity);\n },\n rgb() {\n var h = this.h % 360 + (this.h < 0) * 360,\n s = isNaN(h) || isNaN(this.s) ? 0 : this.s,\n l = this.l,\n m2 = l + (l < 0.5 ? l : 1 - l) * s,\n m1 = 2 * l - m2;\n return new Rgb(\n hsl2rgb(h >= 240 ? h - 240 : h + 120, m1, m2),\n hsl2rgb(h, m1, m2),\n hsl2rgb(h < 120 ? h + 240 : h - 120, m1, m2),\n this.opacity\n );\n },\n clamp() {\n return new Hsl(clamph(this.h), clampt(this.s), clampt(this.l), clampa(this.opacity));\n },\n displayable() {\n return (0 <= this.s && this.s <= 1 || isNaN(this.s))\n && (0 <= this.l && this.l <= 1)\n && (0 <= this.opacity && this.opacity <= 1);\n },\n formatHsl() {\n const a = clampa(this.opacity);\n return `${a === 1 ? \"hsl(\" : \"hsla(\"}${clamph(this.h)}, ${clampt(this.s) * 100}%, ${clampt(this.l) * 100}%${a === 1 ? \")\" : `, ${a})`}`;\n }\n}));\n\nfunction clamph(value) {\n value = (value || 0) % 360;\n return value < 0 ? value + 360 : value;\n}\n\nfunction clampt(value) {\n return Math.max(0, Math.min(1, value || 0));\n}\n\n/* From FvD 13.37, CSS Color Module Level 3 */\nfunction hsl2rgb(h, m1, m2) {\n return (h < 60 ? m1 + (m2 - m1) * h / 60\n : h < 180 ? m2\n : h < 240 ? m1 + (m2 - m1) * (240 - h) / 60\n : m1) * 255;\n}\n", "export const radians = Math.PI / 180;\nexport const degrees = 180 / Math.PI;\n", "import define, {extend} from \"./define.js\";\nimport {Color, rgbConvert, Rgb} from \"./color.js\";\nimport {degrees, radians} from \"./math.js\";\n\n// https://observablehq.com/@mbostock/lab-and-rgb\nconst K = 18,\n Xn = 0.96422,\n Yn = 1,\n Zn = 0.82521,\n t0 = 4 / 29,\n t1 = 6 / 29,\n t2 = 3 * t1 * t1,\n t3 = t1 * t1 * t1;\n\nfunction labConvert(o) {\n if (o instanceof Lab) return new Lab(o.l, o.a, o.b, o.opacity);\n if (o instanceof Hcl) return hcl2lab(o);\n if (!(o instanceof Rgb)) o = rgbConvert(o);\n var r = rgb2lrgb(o.r),\n g = rgb2lrgb(o.g),\n b = rgb2lrgb(o.b),\n y = xyz2lab((0.2225045 * r + 0.7168786 * g + 0.0606169 * b) / Yn), x, z;\n if (r === g && g === b) x = z = y; else {\n x = xyz2lab((0.4360747 * r + 0.3850649 * g + 0.1430804 * b) / Xn);\n z = xyz2lab((0.0139322 * r + 0.0971045 * g + 0.7141733 * b) / Zn);\n }\n return new Lab(116 * y - 16, 500 * (x - y), 200 * (y - z), o.opacity);\n}\n\nexport function gray(l, opacity) {\n return new Lab(l, 0, 0, opacity == null ? 1 : opacity);\n}\n\nexport default function lab(l, a, b, opacity) {\n return arguments.length === 1 ? labConvert(l) : new Lab(l, a, b, opacity == null ? 1 : opacity);\n}\n\nexport function Lab(l, a, b, opacity) {\n this.l = +l;\n this.a = +a;\n this.b = +b;\n this.opacity = +opacity;\n}\n\ndefine(Lab, lab, extend(Color, {\n brighter(k) {\n return new Lab(this.l + K * (k == null ? 1 : k), this.a, this.b, this.opacity);\n },\n darker(k) {\n return new Lab(this.l - K * (k == null ? 1 : k), this.a, this.b, this.opacity);\n },\n rgb() {\n var y = (this.l + 16) / 116,\n x = isNaN(this.a) ? y : y + this.a / 500,\n z = isNaN(this.b) ? y : y - this.b / 200;\n x = Xn * lab2xyz(x);\n y = Yn * lab2xyz(y);\n z = Zn * lab2xyz(z);\n return new Rgb(\n lrgb2rgb( 3.1338561 * x - 1.6168667 * y - 0.4906146 * z),\n lrgb2rgb(-0.9787684 * x + 1.9161415 * y + 0.0334540 * z),\n lrgb2rgb( 0.0719453 * x - 0.2289914 * y + 1.4052427 * z),\n this.opacity\n );\n }\n}));\n\nfunction xyz2lab(t) {\n return t > t3 ? Math.pow(t, 1 / 3) : t / t2 + t0;\n}\n\nfunction lab2xyz(t) {\n return t > t1 ? t * t * t : t2 * (t - t0);\n}\n\nfunction lrgb2rgb(x) {\n return 255 * (x <= 0.0031308 ? 12.92 * x : 1.055 * Math.pow(x, 1 / 2.4) - 0.055);\n}\n\nfunction rgb2lrgb(x) {\n return (x /= 255) <= 0.04045 ? x / 12.92 : Math.pow((x + 0.055) / 1.055, 2.4);\n}\n\nfunction hclConvert(o) {\n if (o instanceof Hcl) return new Hcl(o.h, o.c, o.l, o.opacity);\n if (!(o instanceof Lab)) o = labConvert(o);\n if (o.a === 0 && o.b === 0) return new Hcl(NaN, 0 < o.l && o.l < 100 ? 0 : NaN, o.l, o.opacity);\n var h = Math.atan2(o.b, o.a) * degrees;\n return new Hcl(h < 0 ? h + 360 : h, Math.sqrt(o.a * o.a + o.b * o.b), o.l, o.opacity);\n}\n\nexport function lch(l, c, h, opacity) {\n return arguments.length === 1 ? hclConvert(l) : new Hcl(h, c, l, opacity == null ? 1 : opacity);\n}\n\nexport function hcl(h, c, l, opacity) {\n return arguments.length === 1 ? hclConvert(h) : new Hcl(h, c, l, opacity == null ? 1 : opacity);\n}\n\nexport function Hcl(h, c, l, opacity) {\n this.h = +h;\n this.c = +c;\n this.l = +l;\n this.opacity = +opacity;\n}\n\nfunction hcl2lab(o) {\n if (isNaN(o.h)) return new Lab(o.l, 0, 0, o.opacity);\n var h = o.h * radians;\n return new Lab(o.l, Math.cos(h) * o.c, Math.sin(h) * o.c, o.opacity);\n}\n\ndefine(Hcl, hcl, extend(Color, {\n brighter(k) {\n return new Hcl(this.h, this.c, this.l + K * (k == null ? 1 : k), this.opacity);\n },\n darker(k) {\n return new Hcl(this.h, this.c, this.l - K * (k == null ? 1 : k), this.opacity);\n },\n rgb() {\n return hcl2lab(this).rgb();\n }\n}));\n", "export default x => () => x;\n", "import constant from \"./constant.js\";\n\nfunction linear(a, d) {\n return function(t) {\n return a + t * d;\n };\n}\n\nfunction exponential(a, b, y) {\n return a = Math.pow(a, y), b = Math.pow(b, y) - a, y = 1 / y, function(t) {\n return Math.pow(a + t * b, y);\n };\n}\n\nexport function hue(a, b) {\n var d = b - a;\n return d ? linear(a, d > 180 || d < -180 ? d - 360 * Math.round(d / 360) : d) : constant(isNaN(a) ? b : a);\n}\n\nexport function gamma(y) {\n return (y = +y) === 1 ? nogamma : function(a, b) {\n return b - a ? exponential(a, b, y) : constant(isNaN(a) ? b : a);\n };\n}\n\nexport default function nogamma(a, b) {\n var d = b - a;\n return d ? linear(a, d) : constant(isNaN(a) ? b : a);\n}\n", "import {hcl as colorHcl} from \"d3-color\";\nimport color, {hue} from \"./color.js\";\n\nfunction hcl(hue) {\n return function(start, end) {\n var h = hue((start = colorHcl(start)).h, (end = colorHcl(end)).h),\n c = color(start.c, end.c),\n l = color(start.l, end.l),\n opacity = color(start.opacity, end.opacity);\n return function(t) {\n start.h = h(t);\n start.c = c(t);\n start.l = l(t);\n start.opacity = opacity(t);\n return start + \"\";\n };\n }\n}\n\nexport default hcl(hue);\nexport var hclLong = hcl(color);\n", "export function basis(t1, v0, v1, v2, v3) {\n var t2 = t1 * t1, t3 = t2 * t1;\n return ((1 - 3 * t1 + 3 * t2 - t3) * v0\n + (4 - 6 * t2 + 3 * t3) * v1\n + (1 + 3 * t1 + 3 * t2 - 3 * t3) * v2\n + t3 * v3) / 6;\n}\n\nexport default function(values) {\n var n = values.length - 1;\n return function(t) {\n var i = t <= 0 ? (t = 0) : t >= 1 ? (t = 1, n - 1) : Math.floor(t * n),\n v1 = values[i],\n v2 = values[i + 1],\n v0 = i > 0 ? values[i - 1] : 2 * v1 - v2,\n v3 = i < n - 1 ? values[i + 2] : 2 * v2 - v1;\n return basis((t - i / n) * n, v0, v1, v2, v3);\n };\n}\n", "import {basis} from \"./basis.js\";\n\nexport default function(values) {\n var n = values.length;\n return function(t) {\n var i = Math.floor(((t %= 1) < 0 ? ++t : t) * n),\n v0 = values[(i + n - 1) % n],\n v1 = values[i % n],\n v2 = values[(i + 1) % n],\n v3 = values[(i + 2) % n];\n return basis((t - i / n) * n, v0, v1, v2, v3);\n };\n}\n", "import {rgb as colorRgb} from \"d3-color\";\nimport basis from \"./basis.js\";\nimport basisClosed from \"./basisClosed.js\";\nimport nogamma, {gamma} from \"./color.js\";\n\nexport default (function rgbGamma(y) {\n var color = gamma(y);\n\n function rgb(start, end) {\n var r = color((start = colorRgb(start)).r, (end = colorRgb(end)).r),\n g = color(start.g, end.g),\n b = color(start.b, end.b),\n opacity = nogamma(start.opacity, end.opacity);\n return function(t) {\n start.r = r(t);\n start.g = g(t);\n start.b = b(t);\n start.opacity = opacity(t);\n return start + \"\";\n };\n }\n\n rgb.gamma = rgbGamma;\n\n return rgb;\n})(1);\n\nfunction rgbSpline(spline) {\n return function(colors) {\n var n = colors.length,\n r = new Array(n),\n g = new Array(n),\n b = new Array(n),\n i, color;\n for (i = 0; i < n; ++i) {\n color = colorRgb(colors[i]);\n r[i] = color.r || 0;\n g[i] = color.g || 0;\n b[i] = color.b || 0;\n }\n r = spline(r);\n g = spline(g);\n b = spline(b);\n color.opacity = 1;\n return function(t) {\n color.r = r(t);\n color.g = g(t);\n color.b = b(t);\n return color + \"\";\n };\n };\n}\n\nexport var rgbBasis = rgbSpline(basis);\nexport var rgbBasisClosed = rgbSpline(basisClosed);\n", "export default function(a, b) {\n if (!b) b = [];\n var n = a ? Math.min(b.length, a.length) : 0,\n c = b.slice(),\n i;\n return function(t) {\n for (i = 0; i < n; ++i) c[i] = a[i] * (1 - t) + b[i] * t;\n return c;\n };\n}\n\nexport function isNumberArray(x) {\n return ArrayBuffer.isView(x) && !(x instanceof DataView);\n}\n", "import value from \"./value.js\";\nimport numberArray, {isNumberArray} from \"./numberArray.js\";\n\nexport default function(a, b) {\n return (isNumberArray(b) ? numberArray : genericArray)(a, b);\n}\n\nexport function genericArray(a, b) {\n var nb = b ? b.length : 0,\n na = a ? Math.min(nb, a.length) : 0,\n x = new Array(na),\n c = new Array(nb),\n i;\n\n for (i = 0; i < na; ++i) x[i] = value(a[i], b[i]);\n for (; i < nb; ++i) c[i] = b[i];\n\n return function(t) {\n for (i = 0; i < na; ++i) c[i] = x[i](t);\n return c;\n };\n}\n", "export default function(a, b) {\n var d = new Date;\n return a = +a, b = +b, function(t) {\n return d.setTime(a * (1 - t) + b * t), d;\n };\n}\n", "export default function(a, b) {\n return a = +a, b = +b, function(t) {\n return a * (1 - t) + b * t;\n };\n}\n", "import value from \"./value.js\";\n\nexport default function(a, b) {\n var i = {},\n c = {},\n k;\n\n if (a === null || typeof a !== \"object\") a = {};\n if (b === null || typeof b !== \"object\") b = {};\n\n for (k in b) {\n if (k in a) {\n i[k] = value(a[k], b[k]);\n } else {\n c[k] = b[k];\n }\n }\n\n return function(t) {\n for (k in i) c[k] = i[k](t);\n return c;\n };\n}\n", "import number from \"./number.js\";\n\nvar reA = /[-+]?(?:\\d+\\.?\\d*|\\.?\\d+)(?:[eE][-+]?\\d+)?/g,\n reB = new RegExp(reA.source, \"g\");\n\nfunction zero(b) {\n return function() {\n return b;\n };\n}\n\nfunction one(b) {\n return function(t) {\n return b(t) + \"\";\n };\n}\n\nexport default function(a, b) {\n var bi = reA.lastIndex = reB.lastIndex = 0, // scan index for next number in b\n am, // current match in a\n bm, // current match in b\n bs, // string preceding current number in b, if any\n i = -1, // index in s\n s = [], // string constants and placeholders\n q = []; // number interpolators\n\n // Coerce inputs to strings.\n a = a + \"\", b = b + \"\";\n\n // Interpolate pairs of numbers in a & b.\n while ((am = reA.exec(a))\n && (bm = reB.exec(b))) {\n if ((bs = bm.index) > bi) { // a string precedes the next number in b\n bs = b.slice(bi, bs);\n if (s[i]) s[i] += bs; // coalesce with previous string\n else s[++i] = bs;\n }\n if ((am = am[0]) === (bm = bm[0])) { // numbers in a & b match\n if (s[i]) s[i] += bm; // coalesce with previous string\n else s[++i] = bm;\n } else { // interpolate non-matching numbers\n s[++i] = null;\n q.push({i: i, x: number(am, bm)});\n }\n bi = reB.lastIndex;\n }\n\n // Add remains of b.\n if (bi < b.length) {\n bs = b.slice(bi);\n if (s[i]) s[i] += bs; // coalesce with previous string\n else s[++i] = bs;\n }\n\n // Special optimization for only a single match.\n // Otherwise, interpolate each of the numbers and rejoin the string.\n return s.length < 2 ? (q[0]\n ? one(q[0].x)\n : zero(b))\n : (b = q.length, function(t) {\n for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t);\n return s.join(\"\");\n });\n}\n", "import {color} from \"d3-color\";\nimport rgb from \"./rgb.js\";\nimport {genericArray} from \"./array.js\";\nimport date from \"./date.js\";\nimport number from \"./number.js\";\nimport object from \"./object.js\";\nimport string from \"./string.js\";\nimport constant from \"./constant.js\";\nimport numberArray, {isNumberArray} from \"./numberArray.js\";\n\nexport default function(a, b) {\n var t = typeof b, c;\n return b == null || t === \"boolean\" ? constant(b)\n : (t === \"number\" ? number\n : t === \"string\" ? ((c = color(b)) ? (b = c, rgb) : string)\n : b instanceof color ? rgb\n : b instanceof Date ? date\n : isNumberArray(b) ? numberArray\n : Array.isArray(b) ? genericArray\n : typeof b.valueOf !== \"function\" && typeof b.toString !== \"function\" || isNaN(b) ? object\n : number)(a, b);\n}\n", "export default function(a, b) {\n return a = +a, b = +b, function(t) {\n return Math.round(a * (1 - t) + b * t);\n };\n}\n", "var degrees = 180 / Math.PI;\n\nexport var identity = {\n translateX: 0,\n translateY: 0,\n rotate: 0,\n skewX: 0,\n scaleX: 1,\n scaleY: 1\n};\n\nexport default function(a, b, c, d, e, f) {\n var scaleX, scaleY, skewX;\n if (scaleX = Math.sqrt(a * a + b * b)) a /= scaleX, b /= scaleX;\n if (skewX = a * c + b * d) c -= a * skewX, d -= b * skewX;\n if (scaleY = Math.sqrt(c * c + d * d)) c /= scaleY, d /= scaleY, skewX /= scaleY;\n if (a * d < b * c) a = -a, b = -b, skewX = -skewX, scaleX = -scaleX;\n return {\n translateX: e,\n translateY: f,\n rotate: Math.atan2(b, a) * degrees,\n skewX: Math.atan(skewX) * degrees,\n scaleX: scaleX,\n scaleY: scaleY\n };\n}\n", "import decompose, {identity} from \"./decompose.js\";\n\nvar svgNode;\n\n/* eslint-disable no-undef */\nexport function parseCss(value) {\n const m = new (typeof DOMMatrix === \"function\" ? DOMMatrix : WebKitCSSMatrix)(value + \"\");\n return m.isIdentity ? identity : decompose(m.a, m.b, m.c, m.d, m.e, m.f);\n}\n\nexport function parseSvg(value) {\n if (value == null) return identity;\n if (!svgNode) svgNode = document.createElementNS(\"http://www.w3.org/2000/svg\", \"g\");\n svgNode.setAttribute(\"transform\", value);\n if (!(value = svgNode.transform.baseVal.consolidate())) return identity;\n value = value.matrix;\n return decompose(value.a, value.b, value.c, value.d, value.e, value.f);\n}\n", "import number from \"../number.js\";\nimport {parseCss, parseSvg} from \"./parse.js\";\n\nfunction interpolateTransform(parse, pxComma, pxParen, degParen) {\n\n function pop(s) {\n return s.length ? s.pop() + \" \" : \"\";\n }\n\n function translate(xa, ya, xb, yb, s, q) {\n if (xa !== xb || ya !== yb) {\n var i = s.push(\"translate(\", null, pxComma, null, pxParen);\n q.push({i: i - 4, x: number(xa, xb)}, {i: i - 2, x: number(ya, yb)});\n } else if (xb || yb) {\n s.push(\"translate(\" + xb + pxComma + yb + pxParen);\n }\n }\n\n function rotate(a, b, s, q) {\n if (a !== b) {\n if (a - b > 180) b += 360; else if (b - a > 180) a += 360; // shortest path\n q.push({i: s.push(pop(s) + \"rotate(\", null, degParen) - 2, x: number(a, b)});\n } else if (b) {\n s.push(pop(s) + \"rotate(\" + b + degParen);\n }\n }\n\n function skewX(a, b, s, q) {\n if (a !== b) {\n q.push({i: s.push(pop(s) + \"skewX(\", null, degParen) - 2, x: number(a, b)});\n } else if (b) {\n s.push(pop(s) + \"skewX(\" + b + degParen);\n }\n }\n\n function scale(xa, ya, xb, yb, s, q) {\n if (xa !== xb || ya !== yb) {\n var i = s.push(pop(s) + \"scale(\", null, \",\", null, \")\");\n q.push({i: i - 4, x: number(xa, xb)}, {i: i - 2, x: number(ya, yb)});\n } else if (xb !== 1 || yb !== 1) {\n s.push(pop(s) + \"scale(\" + xb + \",\" + yb + \")\");\n }\n }\n\n return function(a, b) {\n var s = [], // string constants and placeholders\n q = []; // number interpolators\n a = parse(a), b = parse(b);\n translate(a.translateX, a.translateY, b.translateX, b.translateY, s, q);\n rotate(a.rotate, b.rotate, s, q);\n skewX(a.skewX, b.skewX, s, q);\n scale(a.scaleX, a.scaleY, b.scaleX, b.scaleY, s, q);\n a = b = null; // gc\n return function(t) {\n var i = -1, n = q.length, o;\n while (++i < n) s[(o = q[i]).i] = o.x(t);\n return s.join(\"\");\n };\n };\n}\n\nexport var interpolateTransformCss = interpolateTransform(parseCss, \"px, \", \"px)\", \"deg)\");\nexport var interpolateTransformSvg = interpolateTransform(parseSvg, \", \", \")\", \")\");\n", "export function initRange(domain, range) {\n switch (arguments.length) {\n case 0: break;\n case 1: this.range(domain); break;\n default: this.range(range).domain(domain); break;\n }\n return this;\n}\n\nexport function initInterpolator(domain, interpolator) {\n switch (arguments.length) {\n case 0: break;\n case 1: {\n if (typeof domain === \"function\") this.interpolator(domain);\n else this.range(domain);\n break;\n }\n default: {\n this.domain(domain);\n if (typeof interpolator === \"function\") this.interpolator(interpolator);\n else this.range(interpolator);\n break;\n }\n }\n return this;\n}\n", "import {InternMap} from \"d3-array\";\nimport {initRange} from \"./init.js\";\n\nexport const implicit = Symbol(\"implicit\");\n\nexport default function ordinal() {\n var index = new InternMap(),\n domain = [],\n range = [],\n unknown = implicit;\n\n function scale(d) {\n let i = index.get(d);\n if (i === undefined) {\n if (unknown !== implicit) return unknown;\n index.set(d, i = domain.push(d) - 1);\n }\n return range[i % range.length];\n }\n\n scale.domain = function(_) {\n if (!arguments.length) return domain.slice();\n domain = [], index = new InternMap();\n for (const value of _) {\n if (index.has(value)) continue;\n index.set(value, domain.push(value) - 1);\n }\n return scale;\n };\n\n scale.range = function(_) {\n return arguments.length ? (range = Array.from(_), scale) : range.slice();\n };\n\n scale.unknown = function(_) {\n return arguments.length ? (unknown = _, scale) : unknown;\n };\n\n scale.copy = function() {\n return ordinal(domain, range).unknown(unknown);\n };\n\n initRange.apply(scale, arguments);\n\n return scale;\n}\n", "import {range as sequence} from \"d3-array\";\nimport {initRange} from \"./init.js\";\nimport ordinal from \"./ordinal.js\";\n\nexport default function band() {\n var scale = ordinal().unknown(undefined),\n domain = scale.domain,\n ordinalRange = scale.range,\n r0 = 0,\n r1 = 1,\n step,\n bandwidth,\n round = false,\n paddingInner = 0,\n paddingOuter = 0,\n align = 0.5;\n\n delete scale.unknown;\n\n function rescale() {\n var n = domain().length,\n reverse = r1 < r0,\n start = reverse ? r1 : r0,\n stop = reverse ? r0 : r1;\n step = (stop - start) / Math.max(1, n - paddingInner + paddingOuter * 2);\n if (round) step = Math.floor(step);\n start += (stop - start - step * (n - paddingInner)) * align;\n bandwidth = step * (1 - paddingInner);\n if (round) start = Math.round(start), bandwidth = Math.round(bandwidth);\n var values = sequence(n).map(function(i) { return start + step * i; });\n return ordinalRange(reverse ? values.reverse() : values);\n }\n\n scale.domain = function(_) {\n return arguments.length ? (domain(_), rescale()) : domain();\n };\n\n scale.range = function(_) {\n return arguments.length ? ([r0, r1] = _, r0 = +r0, r1 = +r1, rescale()) : [r0, r1];\n };\n\n scale.rangeRound = function(_) {\n return [r0, r1] = _, r0 = +r0, r1 = +r1, round = true, rescale();\n };\n\n scale.bandwidth = function() {\n return bandwidth;\n };\n\n scale.step = function() {\n return step;\n };\n\n scale.round = function(_) {\n return arguments.length ? (round = !!_, rescale()) : round;\n };\n\n scale.padding = function(_) {\n return arguments.length ? (paddingInner = Math.min(1, paddingOuter = +_), rescale()) : paddingInner;\n };\n\n scale.paddingInner = function(_) {\n return arguments.length ? (paddingInner = Math.min(1, _), rescale()) : paddingInner;\n };\n\n scale.paddingOuter = function(_) {\n return arguments.length ? (paddingOuter = +_, rescale()) : paddingOuter;\n };\n\n scale.align = function(_) {\n return arguments.length ? (align = Math.max(0, Math.min(1, _)), rescale()) : align;\n };\n\n scale.copy = function() {\n return band(domain(), [r0, r1])\n .round(round)\n .paddingInner(paddingInner)\n .paddingOuter(paddingOuter)\n .align(align);\n };\n\n return initRange.apply(rescale(), arguments);\n}\n\nfunction pointish(scale) {\n var copy = scale.copy;\n\n scale.padding = scale.paddingOuter;\n delete scale.paddingInner;\n delete scale.paddingOuter;\n\n scale.copy = function() {\n return pointish(copy());\n };\n\n return scale;\n}\n\nexport function point() {\n return pointish(band.apply(null, arguments).paddingInner(1));\n}\n", "export default function constants(x) {\n return function() {\n return x;\n };\n}\n", "export default function number(x) {\n return +x;\n}\n", "import {bisect} from \"d3-array\";\nimport {interpolate as interpolateValue, interpolateNumber, interpolateRound} from \"d3-interpolate\";\nimport constant from \"./constant.js\";\nimport number from \"./number.js\";\n\nvar unit = [0, 1];\n\nexport function identity(x) {\n return x;\n}\n\nfunction normalize(a, b) {\n return (b -= (a = +a))\n ? function(x) { return (x - a) / b; }\n : constant(isNaN(b) ? NaN : 0.5);\n}\n\nfunction clamper(a, b) {\n var t;\n if (a > b) t = a, a = b, b = t;\n return function(x) { return Math.max(a, Math.min(b, x)); };\n}\n\n// normalize(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1].\n// interpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding range value x in [a,b].\nfunction bimap(domain, range, interpolate) {\n var d0 = domain[0], d1 = domain[1], r0 = range[0], r1 = range[1];\n if (d1 < d0) d0 = normalize(d1, d0), r0 = interpolate(r1, r0);\n else d0 = normalize(d0, d1), r0 = interpolate(r0, r1);\n return function(x) { return r0(d0(x)); };\n}\n\nfunction polymap(domain, range, interpolate) {\n var j = Math.min(domain.length, range.length) - 1,\n d = new Array(j),\n r = new Array(j),\n i = -1;\n\n // Reverse descending domains.\n if (domain[j] < domain[0]) {\n domain = domain.slice().reverse();\n range = range.slice().reverse();\n }\n\n while (++i < j) {\n d[i] = normalize(domain[i], domain[i + 1]);\n r[i] = interpolate(range[i], range[i + 1]);\n }\n\n return function(x) {\n var i = bisect(domain, x, 1, j) - 1;\n return r[i](d[i](x));\n };\n}\n\nexport function copy(source, target) {\n return target\n .domain(source.domain())\n .range(source.range())\n .interpolate(source.interpolate())\n .clamp(source.clamp())\n .unknown(source.unknown());\n}\n\nexport function transformer() {\n var domain = unit,\n range = unit,\n interpolate = interpolateValue,\n transform,\n untransform,\n unknown,\n clamp = identity,\n piecewise,\n output,\n input;\n\n function rescale() {\n var n = Math.min(domain.length, range.length);\n if (clamp !== identity) clamp = clamper(domain[0], domain[n - 1]);\n piecewise = n > 2 ? polymap : bimap;\n output = input = null;\n return scale;\n }\n\n function scale(x) {\n return x == null || isNaN(x = +x) ? unknown : (output || (output = piecewise(domain.map(transform), range, interpolate)))(transform(clamp(x)));\n }\n\n scale.invert = function(y) {\n return clamp(untransform((input || (input = piecewise(range, domain.map(transform), interpolateNumber)))(y)));\n };\n\n scale.domain = function(_) {\n return arguments.length ? (domain = Array.from(_, number), rescale()) : domain.slice();\n };\n\n scale.range = function(_) {\n return arguments.length ? (range = Array.from(_), rescale()) : range.slice();\n };\n\n scale.rangeRound = function(_) {\n return range = Array.from(_), interpolate = interpolateRound, rescale();\n };\n\n scale.clamp = function(_) {\n return arguments.length ? (clamp = _ ? true : identity, rescale()) : clamp !== identity;\n };\n\n scale.interpolate = function(_) {\n return arguments.length ? (interpolate = _, rescale()) : interpolate;\n };\n\n scale.unknown = function(_) {\n return arguments.length ? (unknown = _, scale) : unknown;\n };\n\n return function(t, u) {\n transform = t, untransform = u;\n return rescale();\n };\n}\n\nexport default function continuous() {\n return transformer()(identity, identity);\n}\n", "export default function(x) {\n return Math.abs(x = Math.round(x)) >= 1e21\n ? x.toLocaleString(\"en\").replace(/,/g, \"\")\n : x.toString(10);\n}\n\n// Computes the decimal coefficient and exponent of the specified number x with\n// significant digits p, where x is positive and p is in [1, 21] or undefined.\n// For example, formatDecimalParts(1.23) returns [\"123\", 0].\nexport function formatDecimalParts(x, p) {\n if ((i = (x = p ? x.toExponential(p - 1) : x.toExponential()).indexOf(\"e\")) < 0) return null; // NaN, \u00B1Infinity\n var i, coefficient = x.slice(0, i);\n\n // The string returned by toExponential either has the form \\d\\.\\d+e[-+]\\d+\n // (e.g., 1.2e+3) or the form \\de[-+]\\d+ (e.g., 1e+3).\n return [\n coefficient.length > 1 ? coefficient[0] + coefficient.slice(2) : coefficient,\n +x.slice(i + 1)\n ];\n}\n", "import {formatDecimalParts} from \"./formatDecimal.js\";\n\nexport default function(x) {\n return x = formatDecimalParts(Math.abs(x)), x ? x[1] : NaN;\n}\n", "export default function(grouping, thousands) {\n return function(value, width) {\n var i = value.length,\n t = [],\n j = 0,\n g = grouping[0],\n length = 0;\n\n while (i > 0 && g > 0) {\n if (length + g + 1 > width) g = Math.max(1, width - length);\n t.push(value.substring(i -= g, i + g));\n if ((length += g + 1) > width) break;\n g = grouping[j = (j + 1) % grouping.length];\n }\n\n return t.reverse().join(thousands);\n };\n}\n", "export default function(numerals) {\n return function(value) {\n return value.replace(/[0-9]/g, function(i) {\n return numerals[+i];\n });\n };\n}\n", "// [[fill]align][sign][symbol][0][width][,][.precision][~][type]\nvar re = /^(?:(.)?([<>=^]))?([+\\-( ])?([$#])?(0)?(\\d+)?(,)?(\\.\\d+)?(~)?([a-z%])?$/i;\n\nexport default function formatSpecifier(specifier) {\n if (!(match = re.exec(specifier))) throw new Error(\"invalid format: \" + specifier);\n var match;\n return new FormatSpecifier({\n fill: match[1],\n align: match[2],\n sign: match[3],\n symbol: match[4],\n zero: match[5],\n width: match[6],\n comma: match[7],\n precision: match[8] && match[8].slice(1),\n trim: match[9],\n type: match[10]\n });\n}\n\nformatSpecifier.prototype = FormatSpecifier.prototype; // instanceof\n\nexport function FormatSpecifier(specifier) {\n this.fill = specifier.fill === undefined ? \" \" : specifier.fill + \"\";\n this.align = specifier.align === undefined ? \">\" : specifier.align + \"\";\n this.sign = specifier.sign === undefined ? \"-\" : specifier.sign + \"\";\n this.symbol = specifier.symbol === undefined ? \"\" : specifier.symbol + \"\";\n this.zero = !!specifier.zero;\n this.width = specifier.width === undefined ? undefined : +specifier.width;\n this.comma = !!specifier.comma;\n this.precision = specifier.precision === undefined ? undefined : +specifier.precision;\n this.trim = !!specifier.trim;\n this.type = specifier.type === undefined ? \"\" : specifier.type + \"\";\n}\n\nFormatSpecifier.prototype.toString = function() {\n return this.fill\n + this.align\n + this.sign\n + this.symbol\n + (this.zero ? \"0\" : \"\")\n + (this.width === undefined ? \"\" : Math.max(1, this.width | 0))\n + (this.comma ? \",\" : \"\")\n + (this.precision === undefined ? \"\" : \".\" + Math.max(0, this.precision | 0))\n + (this.trim ? \"~\" : \"\")\n + this.type;\n};\n", "// Trims insignificant zeros, e.g., replaces 1.2000k with 1.2k.\nexport default function(s) {\n out: for (var n = s.length, i = 1, i0 = -1, i1; i < n; ++i) {\n switch (s[i]) {\n case \".\": i0 = i1 = i; break;\n case \"0\": if (i0 === 0) i0 = i; i1 = i; break;\n default: if (!+s[i]) break out; if (i0 > 0) i0 = 0; break;\n }\n }\n return i0 > 0 ? s.slice(0, i0) + s.slice(i1 + 1) : s;\n}\n", "import {formatDecimalParts} from \"./formatDecimal.js\";\n\nexport var prefixExponent;\n\nexport default function(x, p) {\n var d = formatDecimalParts(x, p);\n if (!d) return x + \"\";\n var coefficient = d[0],\n exponent = d[1],\n i = exponent - (prefixExponent = Math.max(-8, Math.min(8, Math.floor(exponent / 3))) * 3) + 1,\n n = coefficient.length;\n return i === n ? coefficient\n : i > n ? coefficient + new Array(i - n + 1).join(\"0\")\n : i > 0 ? coefficient.slice(0, i) + \".\" + coefficient.slice(i)\n : \"0.\" + new Array(1 - i).join(\"0\") + formatDecimalParts(x, Math.max(0, p + i - 1))[0]; // less than 1y!\n}\n", "import {formatDecimalParts} from \"./formatDecimal.js\";\n\nexport default function(x, p) {\n var d = formatDecimalParts(x, p);\n if (!d) return x + \"\";\n var coefficient = d[0],\n exponent = d[1];\n return exponent < 0 ? \"0.\" + new Array(-exponent).join(\"0\") + coefficient\n : coefficient.length > exponent + 1 ? coefficient.slice(0, exponent + 1) + \".\" + coefficient.slice(exponent + 1)\n : coefficient + new Array(exponent - coefficient.length + 2).join(\"0\");\n}\n", "import formatDecimal from \"./formatDecimal.js\";\nimport formatPrefixAuto from \"./formatPrefixAuto.js\";\nimport formatRounded from \"./formatRounded.js\";\n\nexport default {\n \"%\": (x, p) => (x * 100).toFixed(p),\n \"b\": (x) => Math.round(x).toString(2),\n \"c\": (x) => x + \"\",\n \"d\": formatDecimal,\n \"e\": (x, p) => x.toExponential(p),\n \"f\": (x, p) => x.toFixed(p),\n \"g\": (x, p) => x.toPrecision(p),\n \"o\": (x) => Math.round(x).toString(8),\n \"p\": (x, p) => formatRounded(x * 100, p),\n \"r\": formatRounded,\n \"s\": formatPrefixAuto,\n \"X\": (x) => Math.round(x).toString(16).toUpperCase(),\n \"x\": (x) => Math.round(x).toString(16)\n};\n", "export default function(x) {\n return x;\n}\n", "import exponent from \"./exponent.js\";\nimport formatGroup from \"./formatGroup.js\";\nimport formatNumerals from \"./formatNumerals.js\";\nimport formatSpecifier from \"./formatSpecifier.js\";\nimport formatTrim from \"./formatTrim.js\";\nimport formatTypes from \"./formatTypes.js\";\nimport {prefixExponent} from \"./formatPrefixAuto.js\";\nimport identity from \"./identity.js\";\n\nvar map = Array.prototype.map,\n prefixes = [\"y\",\"z\",\"a\",\"f\",\"p\",\"n\",\"\u00B5\",\"m\",\"\",\"k\",\"M\",\"G\",\"T\",\"P\",\"E\",\"Z\",\"Y\"];\n\nexport default function(locale) {\n var group = locale.grouping === undefined || locale.thousands === undefined ? identity : formatGroup(map.call(locale.grouping, Number), locale.thousands + \"\"),\n currencyPrefix = locale.currency === undefined ? \"\" : locale.currency[0] + \"\",\n currencySuffix = locale.currency === undefined ? \"\" : locale.currency[1] + \"\",\n decimal = locale.decimal === undefined ? \".\" : locale.decimal + \"\",\n numerals = locale.numerals === undefined ? identity : formatNumerals(map.call(locale.numerals, String)),\n percent = locale.percent === undefined ? \"%\" : locale.percent + \"\",\n minus = locale.minus === undefined ? \"\u2212\" : locale.minus + \"\",\n nan = locale.nan === undefined ? \"NaN\" : locale.nan + \"\";\n\n function newFormat(specifier) {\n specifier = formatSpecifier(specifier);\n\n var fill = specifier.fill,\n align = specifier.align,\n sign = specifier.sign,\n symbol = specifier.symbol,\n zero = specifier.zero,\n width = specifier.width,\n comma = specifier.comma,\n precision = specifier.precision,\n trim = specifier.trim,\n type = specifier.type;\n\n // The \"n\" type is an alias for \",g\".\n if (type === \"n\") comma = true, type = \"g\";\n\n // The \"\" type, and any invalid type, is an alias for \".12~g\".\n else if (!formatTypes[type]) precision === undefined && (precision = 12), trim = true, type = \"g\";\n\n // If zero fill is specified, padding goes after sign and before digits.\n if (zero || (fill === \"0\" && align === \"=\")) zero = true, fill = \"0\", align = \"=\";\n\n // Compute the prefix and suffix.\n // For SI-prefix, the suffix is lazily computed.\n var prefix = symbol === \"$\" ? currencyPrefix : symbol === \"#\" && /[boxX]/.test(type) ? \"0\" + type.toLowerCase() : \"\",\n suffix = symbol === \"$\" ? currencySuffix : /[%p]/.test(type) ? percent : \"\";\n\n // What format function should we use?\n // Is this an integer type?\n // Can this type generate exponential notation?\n var formatType = formatTypes[type],\n maybeSuffix = /[defgprs%]/.test(type);\n\n // Set the default precision if not specified,\n // or clamp the specified precision to the supported range.\n // For significant precision, it must be in [1, 21].\n // For fixed precision, it must be in [0, 20].\n precision = precision === undefined ? 6\n : /[gprs]/.test(type) ? Math.max(1, Math.min(21, precision))\n : Math.max(0, Math.min(20, precision));\n\n function format(value) {\n var valuePrefix = prefix,\n valueSuffix = suffix,\n i, n, c;\n\n if (type === \"c\") {\n valueSuffix = formatType(value) + valueSuffix;\n value = \"\";\n } else {\n value = +value;\n\n // Determine the sign. -0 is not less than 0, but 1 / -0 is!\n var valueNegative = value < 0 || 1 / value < 0;\n\n // Perform the initial formatting.\n value = isNaN(value) ? nan : formatType(Math.abs(value), precision);\n\n // Trim insignificant zeros.\n if (trim) value = formatTrim(value);\n\n // If a negative value rounds to zero after formatting, and no explicit positive sign is requested, hide the sign.\n if (valueNegative && +value === 0 && sign !== \"+\") valueNegative = false;\n\n // Compute the prefix and suffix.\n valuePrefix = (valueNegative ? (sign === \"(\" ? sign : minus) : sign === \"-\" || sign === \"(\" ? \"\" : sign) + valuePrefix;\n valueSuffix = (type === \"s\" ? prefixes[8 + prefixExponent / 3] : \"\") + valueSuffix + (valueNegative && sign === \"(\" ? \")\" : \"\");\n\n // Break the formatted value into the integer \u201Cvalue\u201D part that can be\n // grouped, and fractional or exponential \u201Csuffix\u201D part that is not.\n if (maybeSuffix) {\n i = -1, n = value.length;\n while (++i < n) {\n if (c = value.charCodeAt(i), 48 > c || c > 57) {\n valueSuffix = (c === 46 ? decimal + value.slice(i + 1) : value.slice(i)) + valueSuffix;\n value = value.slice(0, i);\n break;\n }\n }\n }\n }\n\n // If the fill character is not \"0\", grouping is applied before padding.\n if (comma && !zero) value = group(value, Infinity);\n\n // Compute the padding.\n var length = valuePrefix.length + value.length + valueSuffix.length,\n padding = length < width ? new Array(width - length + 1).join(fill) : \"\";\n\n // If the fill character is \"0\", grouping is applied after padding.\n if (comma && zero) value = group(padding + value, padding.length ? width - valueSuffix.length : Infinity), padding = \"\";\n\n // Reconstruct the final output based on the desired alignment.\n switch (align) {\n case \"<\": value = valuePrefix + value + valueSuffix + padding; break;\n case \"=\": value = valuePrefix + padding + value + valueSuffix; break;\n case \"^\": value = padding.slice(0, length = padding.length >> 1) + valuePrefix + value + valueSuffix + padding.slice(length); break;\n default: value = padding + valuePrefix + value + valueSuffix; break;\n }\n\n return numerals(value);\n }\n\n format.toString = function() {\n return specifier + \"\";\n };\n\n return format;\n }\n\n function formatPrefix(specifier, value) {\n var f = newFormat((specifier = formatSpecifier(specifier), specifier.type = \"f\", specifier)),\n e = Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3,\n k = Math.pow(10, -e),\n prefix = prefixes[8 + e / 3];\n return function(value) {\n return f(k * value) + prefix;\n };\n }\n\n return {\n format: newFormat,\n formatPrefix: formatPrefix\n };\n}\n", "import formatLocale from \"./locale.js\";\n\nvar locale;\nexport var format;\nexport var formatPrefix;\n\ndefaultLocale({\n thousands: \",\",\n grouping: [3],\n currency: [\"$\", \"\"]\n});\n\nexport default function defaultLocale(definition) {\n locale = formatLocale(definition);\n format = locale.format;\n formatPrefix = locale.formatPrefix;\n return locale;\n}\n", "import exponent from \"./exponent.js\";\n\nexport default function(step) {\n return Math.max(0, -exponent(Math.abs(step)));\n}\n", "import exponent from \"./exponent.js\";\n\nexport default function(step, value) {\n return Math.max(0, Math.max(-8, Math.min(8, Math.floor(exponent(value) / 3))) * 3 - exponent(Math.abs(step)));\n}\n", "import exponent from \"./exponent.js\";\n\nexport default function(step, max) {\n step = Math.abs(step), max = Math.abs(max) - step;\n return Math.max(0, exponent(max) - exponent(step)) + 1;\n}\n", "import {tickStep} from \"d3-array\";\nimport {format, formatPrefix, formatSpecifier, precisionFixed, precisionPrefix, precisionRound} from \"d3-format\";\n\nexport default function tickFormat(start, stop, count, specifier) {\n var step = tickStep(start, stop, count),\n precision;\n specifier = formatSpecifier(specifier == null ? \",f\" : specifier);\n switch (specifier.type) {\n case \"s\": {\n var value = Math.max(Math.abs(start), Math.abs(stop));\n if (specifier.precision == null && !isNaN(precision = precisionPrefix(step, value))) specifier.precision = precision;\n return formatPrefix(specifier, value);\n }\n case \"\":\n case \"e\":\n case \"g\":\n case \"p\":\n case \"r\": {\n if (specifier.precision == null && !isNaN(precision = precisionRound(step, Math.max(Math.abs(start), Math.abs(stop))))) specifier.precision = precision - (specifier.type === \"e\");\n break;\n }\n case \"f\":\n case \"%\": {\n if (specifier.precision == null && !isNaN(precision = precisionFixed(step))) specifier.precision = precision - (specifier.type === \"%\") * 2;\n break;\n }\n }\n return format(specifier);\n}\n", "import {ticks, tickIncrement} from \"d3-array\";\nimport continuous, {copy} from \"./continuous.js\";\nimport {initRange} from \"./init.js\";\nimport tickFormat from \"./tickFormat.js\";\n\nexport function linearish(scale) {\n var domain = scale.domain;\n\n scale.ticks = function(count) {\n var d = domain();\n return ticks(d[0], d[d.length - 1], count == null ? 10 : count);\n };\n\n scale.tickFormat = function(count, specifier) {\n var d = domain();\n return tickFormat(d[0], d[d.length - 1], count == null ? 10 : count, specifier);\n };\n\n scale.nice = function(count) {\n if (count == null) count = 10;\n\n var d = domain();\n var i0 = 0;\n var i1 = d.length - 1;\n var start = d[i0];\n var stop = d[i1];\n var prestep;\n var step;\n var maxIter = 10;\n\n if (stop < start) {\n step = start, start = stop, stop = step;\n step = i0, i0 = i1, i1 = step;\n }\n \n while (maxIter-- > 0) {\n step = tickIncrement(start, stop, count);\n if (step === prestep) {\n d[i0] = start\n d[i1] = stop\n return domain(d);\n } else if (step > 0) {\n start = Math.floor(start / step) * step;\n stop = Math.ceil(stop / step) * step;\n } else if (step < 0) {\n start = Math.ceil(start * step) / step;\n stop = Math.floor(stop * step) / step;\n } else {\n break;\n }\n prestep = step;\n }\n\n return scale;\n };\n\n return scale;\n}\n\nexport default function linear() {\n var scale = continuous();\n\n scale.copy = function() {\n return copy(scale, linear());\n };\n\n initRange.apply(scale, arguments);\n\n return linearish(scale);\n}\n", "const t0 = new Date, t1 = new Date;\n\nexport function timeInterval(floori, offseti, count, field) {\n\n function interval(date) {\n return floori(date = arguments.length === 0 ? new Date : new Date(+date)), date;\n }\n\n interval.floor = (date) => {\n return floori(date = new Date(+date)), date;\n };\n\n interval.ceil = (date) => {\n return floori(date = new Date(date - 1)), offseti(date, 1), floori(date), date;\n };\n\n interval.round = (date) => {\n const d0 = interval(date), d1 = interval.ceil(date);\n return date - d0 < d1 - date ? d0 : d1;\n };\n\n interval.offset = (date, step) => {\n return offseti(date = new Date(+date), step == null ? 1 : Math.floor(step)), date;\n };\n\n interval.range = (start, stop, step) => {\n const range = [];\n start = interval.ceil(start);\n step = step == null ? 1 : Math.floor(step);\n if (!(start < stop) || !(step > 0)) return range; // also handles Invalid Date\n let previous;\n do range.push(previous = new Date(+start)), offseti(start, step), floori(start);\n while (previous < start && start < stop);\n return range;\n };\n\n interval.filter = (test) => {\n return timeInterval((date) => {\n if (date >= date) while (floori(date), !test(date)) date.setTime(date - 1);\n }, (date, step) => {\n if (date >= date) {\n if (step < 0) while (++step <= 0) {\n while (offseti(date, -1), !test(date)) {} // eslint-disable-line no-empty\n } else while (--step >= 0) {\n while (offseti(date, +1), !test(date)) {} // eslint-disable-line no-empty\n }\n }\n });\n };\n\n if (count) {\n interval.count = (start, end) => {\n t0.setTime(+start), t1.setTime(+end);\n floori(t0), floori(t1);\n return Math.floor(count(t0, t1));\n };\n\n interval.every = (step) => {\n step = Math.floor(step);\n return !isFinite(step) || !(step > 0) ? null\n : !(step > 1) ? interval\n : interval.filter(field\n ? (d) => field(d) % step === 0\n : (d) => interval.count(0, d) % step === 0);\n };\n }\n\n return interval;\n}\n", "import {timeInterval} from \"./interval.js\";\n\nexport const millisecond = timeInterval(() => {\n // noop\n}, (date, step) => {\n date.setTime(+date + step);\n}, (start, end) => {\n return end - start;\n});\n\n// An optimized implementation for this simple case.\nmillisecond.every = (k) => {\n k = Math.floor(k);\n if (!isFinite(k) || !(k > 0)) return null;\n if (!(k > 1)) return millisecond;\n return timeInterval((date) => {\n date.setTime(Math.floor(date / k) * k);\n }, (date, step) => {\n date.setTime(+date + step * k);\n }, (start, end) => {\n return (end - start) / k;\n });\n};\n\nexport const milliseconds = millisecond.range;\n", "import {timeInterval} from \"./interval.js\";\nimport {durationSecond} from \"./duration.js\";\n\nexport const second = timeInterval((date) => {\n date.setTime(date - date.getMilliseconds());\n}, (date, step) => {\n date.setTime(+date + step * durationSecond);\n}, (start, end) => {\n return (end - start) / durationSecond;\n}, (date) => {\n return date.getUTCSeconds();\n});\n\nexport const seconds = second.range;\n", "import {timeInterval} from \"./interval.js\";\nimport {durationMinute, durationSecond} from \"./duration.js\";\n\nexport const timeMinute = timeInterval((date) => {\n date.setTime(date - date.getMilliseconds() - date.getSeconds() * durationSecond);\n}, (date, step) => {\n date.setTime(+date + step * durationMinute);\n}, (start, end) => {\n return (end - start) / durationMinute;\n}, (date) => {\n return date.getMinutes();\n});\n\nexport const timeMinutes = timeMinute.range;\n\nexport const utcMinute = timeInterval((date) => {\n date.setUTCSeconds(0, 0);\n}, (date, step) => {\n date.setTime(+date + step * durationMinute);\n}, (start, end) => {\n return (end - start) / durationMinute;\n}, (date) => {\n return date.getUTCMinutes();\n});\n\nexport const utcMinutes = utcMinute.range;\n", "import {timeInterval} from \"./interval.js\";\nimport {durationHour, durationMinute, durationSecond} from \"./duration.js\";\n\nexport const timeHour = timeInterval((date) => {\n date.setTime(date - date.getMilliseconds() - date.getSeconds() * durationSecond - date.getMinutes() * durationMinute);\n}, (date, step) => {\n date.setTime(+date + step * durationHour);\n}, (start, end) => {\n return (end - start) / durationHour;\n}, (date) => {\n return date.getHours();\n});\n\nexport const timeHours = timeHour.range;\n\nexport const utcHour = timeInterval((date) => {\n date.setUTCMinutes(0, 0, 0);\n}, (date, step) => {\n date.setTime(+date + step * durationHour);\n}, (start, end) => {\n return (end - start) / durationHour;\n}, (date) => {\n return date.getUTCHours();\n});\n\nexport const utcHours = utcHour.range;\n", "import {timeInterval} from \"./interval.js\";\nimport {durationDay, durationMinute} from \"./duration.js\";\n\nexport const timeDay = timeInterval(\n date => date.setHours(0, 0, 0, 0),\n (date, step) => date.setDate(date.getDate() + step),\n (start, end) => (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationDay,\n date => date.getDate() - 1\n);\n\nexport const timeDays = timeDay.range;\n\nexport const utcDay = timeInterval((date) => {\n date.setUTCHours(0, 0, 0, 0);\n}, (date, step) => {\n date.setUTCDate(date.getUTCDate() + step);\n}, (start, end) => {\n return (end - start) / durationDay;\n}, (date) => {\n return date.getUTCDate() - 1;\n});\n\nexport const utcDays = utcDay.range;\n\nexport const unixDay = timeInterval((date) => {\n date.setUTCHours(0, 0, 0, 0);\n}, (date, step) => {\n date.setUTCDate(date.getUTCDate() + step);\n}, (start, end) => {\n return (end - start) / durationDay;\n}, (date) => {\n return Math.floor(date / durationDay);\n});\n\nexport const unixDays = unixDay.range;\n", "import {timeInterval} from \"./interval.js\";\nimport {durationMinute, durationWeek} from \"./duration.js\";\n\nfunction timeWeekday(i) {\n return timeInterval((date) => {\n date.setDate(date.getDate() - (date.getDay() + 7 - i) % 7);\n date.setHours(0, 0, 0, 0);\n }, (date, step) => {\n date.setDate(date.getDate() + step * 7);\n }, (start, end) => {\n return (end - start - (end.getTimezoneOffset() - start.getTimezoneOffset()) * durationMinute) / durationWeek;\n });\n}\n\nexport const timeSunday = timeWeekday(0);\nexport const timeMonday = timeWeekday(1);\nexport const timeTuesday = timeWeekday(2);\nexport const timeWednesday = timeWeekday(3);\nexport const timeThursday = timeWeekday(4);\nexport const timeFriday = timeWeekday(5);\nexport const timeSaturday = timeWeekday(6);\n\nexport const timeSundays = timeSunday.range;\nexport const timeMondays = timeMonday.range;\nexport const timeTuesdays = timeTuesday.range;\nexport const timeWednesdays = timeWednesday.range;\nexport const timeThursdays = timeThursday.range;\nexport const timeFridays = timeFriday.range;\nexport const timeSaturdays = timeSaturday.range;\n\nfunction utcWeekday(i) {\n return timeInterval((date) => {\n date.setUTCDate(date.getUTCDate() - (date.getUTCDay() + 7 - i) % 7);\n date.setUTCHours(0, 0, 0, 0);\n }, (date, step) => {\n date.setUTCDate(date.getUTCDate() + step * 7);\n }, (start, end) => {\n return (end - start) / durationWeek;\n });\n}\n\nexport const utcSunday = utcWeekday(0);\nexport const utcMonday = utcWeekday(1);\nexport const utcTuesday = utcWeekday(2);\nexport const utcWednesday = utcWeekday(3);\nexport const utcThursday = utcWeekday(4);\nexport const utcFriday = utcWeekday(5);\nexport const utcSaturday = utcWeekday(6);\n\nexport const utcSundays = utcSunday.range;\nexport const utcMondays = utcMonday.range;\nexport const utcTuesdays = utcTuesday.range;\nexport const utcWednesdays = utcWednesday.range;\nexport const utcThursdays = utcThursday.range;\nexport const utcFridays = utcFriday.range;\nexport const utcSaturdays = utcSaturday.range;\n", "import {timeInterval} from \"./interval.js\";\n\nexport const timeMonth = timeInterval((date) => {\n date.setDate(1);\n date.setHours(0, 0, 0, 0);\n}, (date, step) => {\n date.setMonth(date.getMonth() + step);\n}, (start, end) => {\n return end.getMonth() - start.getMonth() + (end.getFullYear() - start.getFullYear()) * 12;\n}, (date) => {\n return date.getMonth();\n});\n\nexport const timeMonths = timeMonth.range;\n\nexport const utcMonth = timeInterval((date) => {\n date.setUTCDate(1);\n date.setUTCHours(0, 0, 0, 0);\n}, (date, step) => {\n date.setUTCMonth(date.getUTCMonth() + step);\n}, (start, end) => {\n return end.getUTCMonth() - start.getUTCMonth() + (end.getUTCFullYear() - start.getUTCFullYear()) * 12;\n}, (date) => {\n return date.getUTCMonth();\n});\n\nexport const utcMonths = utcMonth.range;\n", "import {timeInterval} from \"./interval.js\";\n\nexport const timeYear = timeInterval((date) => {\n date.setMonth(0, 1);\n date.setHours(0, 0, 0, 0);\n}, (date, step) => {\n date.setFullYear(date.getFullYear() + step);\n}, (start, end) => {\n return end.getFullYear() - start.getFullYear();\n}, (date) => {\n return date.getFullYear();\n});\n\n// An optimized implementation for this simple case.\ntimeYear.every = (k) => {\n return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : timeInterval((date) => {\n date.setFullYear(Math.floor(date.getFullYear() / k) * k);\n date.setMonth(0, 1);\n date.setHours(0, 0, 0, 0);\n }, (date, step) => {\n date.setFullYear(date.getFullYear() + step * k);\n });\n};\n\nexport const timeYears = timeYear.range;\n\nexport const utcYear = timeInterval((date) => {\n date.setUTCMonth(0, 1);\n date.setUTCHours(0, 0, 0, 0);\n}, (date, step) => {\n date.setUTCFullYear(date.getUTCFullYear() + step);\n}, (start, end) => {\n return end.getUTCFullYear() - start.getUTCFullYear();\n}, (date) => {\n return date.getUTCFullYear();\n});\n\n// An optimized implementation for this simple case.\nutcYear.every = (k) => {\n return !isFinite(k = Math.floor(k)) || !(k > 0) ? null : timeInterval((date) => {\n date.setUTCFullYear(Math.floor(date.getUTCFullYear() / k) * k);\n date.setUTCMonth(0, 1);\n date.setUTCHours(0, 0, 0, 0);\n }, (date, step) => {\n date.setUTCFullYear(date.getUTCFullYear() + step * k);\n });\n};\n\nexport const utcYears = utcYear.range;\n", "import {bisector, tickStep} from \"d3-array\";\nimport {durationDay, durationHour, durationMinute, durationMonth, durationSecond, durationWeek, durationYear} from \"./duration.js\";\nimport {millisecond} from \"./millisecond.js\";\nimport {second} from \"./second.js\";\nimport {timeMinute, utcMinute} from \"./minute.js\";\nimport {timeHour, utcHour} from \"./hour.js\";\nimport {timeDay, unixDay} from \"./day.js\";\nimport {timeSunday, utcSunday} from \"./week.js\";\nimport {timeMonth, utcMonth} from \"./month.js\";\nimport {timeYear, utcYear} from \"./year.js\";\n\nfunction ticker(year, month, week, day, hour, minute) {\n\n const tickIntervals = [\n [second, 1, durationSecond],\n [second, 5, 5 * durationSecond],\n [second, 15, 15 * durationSecond],\n [second, 30, 30 * durationSecond],\n [minute, 1, durationMinute],\n [minute, 5, 5 * durationMinute],\n [minute, 15, 15 * durationMinute],\n [minute, 30, 30 * durationMinute],\n [ hour, 1, durationHour ],\n [ hour, 3, 3 * durationHour ],\n [ hour, 6, 6 * durationHour ],\n [ hour, 12, 12 * durationHour ],\n [ day, 1, durationDay ],\n [ day, 2, 2 * durationDay ],\n [ week, 1, durationWeek ],\n [ month, 1, durationMonth ],\n [ month, 3, 3 * durationMonth ],\n [ year, 1, durationYear ]\n ];\n\n function ticks(start, stop, count) {\n const reverse = stop < start;\n if (reverse) [start, stop] = [stop, start];\n const interval = count && typeof count.range === \"function\" ? count : tickInterval(start, stop, count);\n const ticks = interval ? interval.range(start, +stop + 1) : []; // inclusive stop\n return reverse ? ticks.reverse() : ticks;\n }\n\n function tickInterval(start, stop, count) {\n const target = Math.abs(stop - start) / count;\n const i = bisector(([,, step]) => step).right(tickIntervals, target);\n if (i === tickIntervals.length) return year.every(tickStep(start / durationYear, stop / durationYear, count));\n if (i === 0) return millisecond.every(Math.max(tickStep(start, stop, count), 1));\n const [t, step] = tickIntervals[target / tickIntervals[i - 1][2] < tickIntervals[i][2] / target ? i - 1 : i];\n return t.every(step);\n }\n\n return [ticks, tickInterval];\n}\n\nconst [utcTicks, utcTickInterval] = ticker(utcYear, utcMonth, utcSunday, unixDay, utcHour, utcMinute);\nconst [timeTicks, timeTickInterval] = ticker(timeYear, timeMonth, timeSunday, timeDay, timeHour, timeMinute);\n\nexport {utcTicks, utcTickInterval, timeTicks, timeTickInterval};\n", "import {\n timeDay,\n timeSunday,\n timeMonday,\n timeThursday,\n timeYear,\n utcDay,\n utcSunday,\n utcMonday,\n utcThursday,\n utcYear\n} from \"d3-time\";\n\nfunction localDate(d) {\n if (0 <= d.y && d.y < 100) {\n var date = new Date(-1, d.m, d.d, d.H, d.M, d.S, d.L);\n date.setFullYear(d.y);\n return date;\n }\n return new Date(d.y, d.m, d.d, d.H, d.M, d.S, d.L);\n}\n\nfunction utcDate(d) {\n if (0 <= d.y && d.y < 100) {\n var date = new Date(Date.UTC(-1, d.m, d.d, d.H, d.M, d.S, d.L));\n date.setUTCFullYear(d.y);\n return date;\n }\n return new Date(Date.UTC(d.y, d.m, d.d, d.H, d.M, d.S, d.L));\n}\n\nfunction newDate(y, m, d) {\n return {y: y, m: m, d: d, H: 0, M: 0, S: 0, L: 0};\n}\n\nexport default function formatLocale(locale) {\n var locale_dateTime = locale.dateTime,\n locale_date = locale.date,\n locale_time = locale.time,\n locale_periods = locale.periods,\n locale_weekdays = locale.days,\n locale_shortWeekdays = locale.shortDays,\n locale_months = locale.months,\n locale_shortMonths = locale.shortMonths;\n\n var periodRe = formatRe(locale_periods),\n periodLookup = formatLookup(locale_periods),\n weekdayRe = formatRe(locale_weekdays),\n weekdayLookup = formatLookup(locale_weekdays),\n shortWeekdayRe = formatRe(locale_shortWeekdays),\n shortWeekdayLookup = formatLookup(locale_shortWeekdays),\n monthRe = formatRe(locale_months),\n monthLookup = formatLookup(locale_months),\n shortMonthRe = formatRe(locale_shortMonths),\n shortMonthLookup = formatLookup(locale_shortMonths);\n\n var formats = {\n \"a\": formatShortWeekday,\n \"A\": formatWeekday,\n \"b\": formatShortMonth,\n \"B\": formatMonth,\n \"c\": null,\n \"d\": formatDayOfMonth,\n \"e\": formatDayOfMonth,\n \"f\": formatMicroseconds,\n \"g\": formatYearISO,\n \"G\": formatFullYearISO,\n \"H\": formatHour24,\n \"I\": formatHour12,\n \"j\": formatDayOfYear,\n \"L\": formatMilliseconds,\n \"m\": formatMonthNumber,\n \"M\": formatMinutes,\n \"p\": formatPeriod,\n \"q\": formatQuarter,\n \"Q\": formatUnixTimestamp,\n \"s\": formatUnixTimestampSeconds,\n \"S\": formatSeconds,\n \"u\": formatWeekdayNumberMonday,\n \"U\": formatWeekNumberSunday,\n \"V\": formatWeekNumberISO,\n \"w\": formatWeekdayNumberSunday,\n \"W\": formatWeekNumberMonday,\n \"x\": null,\n \"X\": null,\n \"y\": formatYear,\n \"Y\": formatFullYear,\n \"Z\": formatZone,\n \"%\": formatLiteralPercent\n };\n\n var utcFormats = {\n \"a\": formatUTCShortWeekday,\n \"A\": formatUTCWeekday,\n \"b\": formatUTCShortMonth,\n \"B\": formatUTCMonth,\n \"c\": null,\n \"d\": formatUTCDayOfMonth,\n \"e\": formatUTCDayOfMonth,\n \"f\": formatUTCMicroseconds,\n \"g\": formatUTCYearISO,\n \"G\": formatUTCFullYearISO,\n \"H\": formatUTCHour24,\n \"I\": formatUTCHour12,\n \"j\": formatUTCDayOfYear,\n \"L\": formatUTCMilliseconds,\n \"m\": formatUTCMonthNumber,\n \"M\": formatUTCMinutes,\n \"p\": formatUTCPeriod,\n \"q\": formatUTCQuarter,\n \"Q\": formatUnixTimestamp,\n \"s\": formatUnixTimestampSeconds,\n \"S\": formatUTCSeconds,\n \"u\": formatUTCWeekdayNumberMonday,\n \"U\": formatUTCWeekNumberSunday,\n \"V\": formatUTCWeekNumberISO,\n \"w\": formatUTCWeekdayNumberSunday,\n \"W\": formatUTCWeekNumberMonday,\n \"x\": null,\n \"X\": null,\n \"y\": formatUTCYear,\n \"Y\": formatUTCFullYear,\n \"Z\": formatUTCZone,\n \"%\": formatLiteralPercent\n };\n\n var parses = {\n \"a\": parseShortWeekday,\n \"A\": parseWeekday,\n \"b\": parseShortMonth,\n \"B\": parseMonth,\n \"c\": parseLocaleDateTime,\n \"d\": parseDayOfMonth,\n \"e\": parseDayOfMonth,\n \"f\": parseMicroseconds,\n \"g\": parseYear,\n \"G\": parseFullYear,\n \"H\": parseHour24,\n \"I\": parseHour24,\n \"j\": parseDayOfYear,\n \"L\": parseMilliseconds,\n \"m\": parseMonthNumber,\n \"M\": parseMinutes,\n \"p\": parsePeriod,\n \"q\": parseQuarter,\n \"Q\": parseUnixTimestamp,\n \"s\": parseUnixTimestampSeconds,\n \"S\": parseSeconds,\n \"u\": parseWeekdayNumberMonday,\n \"U\": parseWeekNumberSunday,\n \"V\": parseWeekNumberISO,\n \"w\": parseWeekdayNumberSunday,\n \"W\": parseWeekNumberMonday,\n \"x\": parseLocaleDate,\n \"X\": parseLocaleTime,\n \"y\": parseYear,\n \"Y\": parseFullYear,\n \"Z\": parseZone,\n \"%\": parseLiteralPercent\n };\n\n // These recursive directive definitions must be deferred.\n formats.x = newFormat(locale_date, formats);\n formats.X = newFormat(locale_time, formats);\n formats.c = newFormat(locale_dateTime, formats);\n utcFormats.x = newFormat(locale_date, utcFormats);\n utcFormats.X = newFormat(locale_time, utcFormats);\n utcFormats.c = newFormat(locale_dateTime, utcFormats);\n\n function newFormat(specifier, formats) {\n return function(date) {\n var string = [],\n i = -1,\n j = 0,\n n = specifier.length,\n c,\n pad,\n format;\n\n if (!(date instanceof Date)) date = new Date(+date);\n\n while (++i < n) {\n if (specifier.charCodeAt(i) === 37) {\n string.push(specifier.slice(j, i));\n if ((pad = pads[c = specifier.charAt(++i)]) != null) c = specifier.charAt(++i);\n else pad = c === \"e\" ? \" \" : \"0\";\n if (format = formats[c]) c = format(date, pad);\n string.push(c);\n j = i + 1;\n }\n }\n\n string.push(specifier.slice(j, i));\n return string.join(\"\");\n };\n }\n\n function newParse(specifier, Z) {\n return function(string) {\n var d = newDate(1900, undefined, 1),\n i = parseSpecifier(d, specifier, string += \"\", 0),\n week, day;\n if (i != string.length) return null;\n\n // If a UNIX timestamp is specified, return it.\n if (\"Q\" in d) return new Date(d.Q);\n if (\"s\" in d) return new Date(d.s * 1000 + (\"L\" in d ? d.L : 0));\n\n // If this is utcParse, never use the local timezone.\n if (Z && !(\"Z\" in d)) d.Z = 0;\n\n // The am-pm flag is 0 for AM, and 1 for PM.\n if (\"p\" in d) d.H = d.H % 12 + d.p * 12;\n\n // If the month was not specified, inherit from the quarter.\n if (d.m === undefined) d.m = \"q\" in d ? d.q : 0;\n\n // Convert day-of-week and week-of-year to day-of-year.\n if (\"V\" in d) {\n if (d.V < 1 || d.V > 53) return null;\n if (!(\"w\" in d)) d.w = 1;\n if (\"Z\" in d) {\n week = utcDate(newDate(d.y, 0, 1)), day = week.getUTCDay();\n week = day > 4 || day === 0 ? utcMonday.ceil(week) : utcMonday(week);\n week = utcDay.offset(week, (d.V - 1) * 7);\n d.y = week.getUTCFullYear();\n d.m = week.getUTCMonth();\n d.d = week.getUTCDate() + (d.w + 6) % 7;\n } else {\n week = localDate(newDate(d.y, 0, 1)), day = week.getDay();\n week = day > 4 || day === 0 ? timeMonday.ceil(week) : timeMonday(week);\n week = timeDay.offset(week, (d.V - 1) * 7);\n d.y = week.getFullYear();\n d.m = week.getMonth();\n d.d = week.getDate() + (d.w + 6) % 7;\n }\n } else if (\"W\" in d || \"U\" in d) {\n if (!(\"w\" in d)) d.w = \"u\" in d ? d.u % 7 : \"W\" in d ? 1 : 0;\n day = \"Z\" in d ? utcDate(newDate(d.y, 0, 1)).getUTCDay() : localDate(newDate(d.y, 0, 1)).getDay();\n d.m = 0;\n d.d = \"W\" in d ? (d.w + 6) % 7 + d.W * 7 - (day + 5) % 7 : d.w + d.U * 7 - (day + 6) % 7;\n }\n\n // If a time zone is specified, all fields are interpreted as UTC and then\n // offset according to the specified time zone.\n if (\"Z\" in d) {\n d.H += d.Z / 100 | 0;\n d.M += d.Z % 100;\n return utcDate(d);\n }\n\n // Otherwise, all fields are in local time.\n return localDate(d);\n };\n }\n\n function parseSpecifier(d, specifier, string, j) {\n var i = 0,\n n = specifier.length,\n m = string.length,\n c,\n parse;\n\n while (i < n) {\n if (j >= m) return -1;\n c = specifier.charCodeAt(i++);\n if (c === 37) {\n c = specifier.charAt(i++);\n parse = parses[c in pads ? specifier.charAt(i++) : c];\n if (!parse || ((j = parse(d, string, j)) < 0)) return -1;\n } else if (c != string.charCodeAt(j++)) {\n return -1;\n }\n }\n\n return j;\n }\n\n function parsePeriod(d, string, i) {\n var n = periodRe.exec(string.slice(i));\n return n ? (d.p = periodLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;\n }\n\n function parseShortWeekday(d, string, i) {\n var n = shortWeekdayRe.exec(string.slice(i));\n return n ? (d.w = shortWeekdayLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;\n }\n\n function parseWeekday(d, string, i) {\n var n = weekdayRe.exec(string.slice(i));\n return n ? (d.w = weekdayLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;\n }\n\n function parseShortMonth(d, string, i) {\n var n = shortMonthRe.exec(string.slice(i));\n return n ? (d.m = shortMonthLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;\n }\n\n function parseMonth(d, string, i) {\n var n = monthRe.exec(string.slice(i));\n return n ? (d.m = monthLookup.get(n[0].toLowerCase()), i + n[0].length) : -1;\n }\n\n function parseLocaleDateTime(d, string, i) {\n return parseSpecifier(d, locale_dateTime, string, i);\n }\n\n function parseLocaleDate(d, string, i) {\n return parseSpecifier(d, locale_date, string, i);\n }\n\n function parseLocaleTime(d, string, i) {\n return parseSpecifier(d, locale_time, string, i);\n }\n\n function formatShortWeekday(d) {\n return locale_shortWeekdays[d.getDay()];\n }\n\n function formatWeekday(d) {\n return locale_weekdays[d.getDay()];\n }\n\n function formatShortMonth(d) {\n return locale_shortMonths[d.getMonth()];\n }\n\n function formatMonth(d) {\n return locale_months[d.getMonth()];\n }\n\n function formatPeriod(d) {\n return locale_periods[+(d.getHours() >= 12)];\n }\n\n function formatQuarter(d) {\n return 1 + ~~(d.getMonth() / 3);\n }\n\n function formatUTCShortWeekday(d) {\n return locale_shortWeekdays[d.getUTCDay()];\n }\n\n function formatUTCWeekday(d) {\n return locale_weekdays[d.getUTCDay()];\n }\n\n function formatUTCShortMonth(d) {\n return locale_shortMonths[d.getUTCMonth()];\n }\n\n function formatUTCMonth(d) {\n return locale_months[d.getUTCMonth()];\n }\n\n function formatUTCPeriod(d) {\n return locale_periods[+(d.getUTCHours() >= 12)];\n }\n\n function formatUTCQuarter(d) {\n return 1 + ~~(d.getUTCMonth() / 3);\n }\n\n return {\n format: function(specifier) {\n var f = newFormat(specifier += \"\", formats);\n f.toString = function() { return specifier; };\n return f;\n },\n parse: function(specifier) {\n var p = newParse(specifier += \"\", false);\n p.toString = function() { return specifier; };\n return p;\n },\n utcFormat: function(specifier) {\n var f = newFormat(specifier += \"\", utcFormats);\n f.toString = function() { return specifier; };\n return f;\n },\n utcParse: function(specifier) {\n var p = newParse(specifier += \"\", true);\n p.toString = function() { return specifier; };\n return p;\n }\n };\n}\n\nvar pads = {\"-\": \"\", \"_\": \" \", \"0\": \"0\"},\n numberRe = /^\\s*\\d+/, // note: ignores next directive\n percentRe = /^%/,\n requoteRe = /[\\\\^$*+?|[\\]().{}]/g;\n\nfunction pad(value, fill, width) {\n var sign = value < 0 ? \"-\" : \"\",\n string = (sign ? -value : value) + \"\",\n length = string.length;\n return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string);\n}\n\nfunction requote(s) {\n return s.replace(requoteRe, \"\\\\$&\");\n}\n\nfunction formatRe(names) {\n return new RegExp(\"^(?:\" + names.map(requote).join(\"|\") + \")\", \"i\");\n}\n\nfunction formatLookup(names) {\n return new Map(names.map((name, i) => [name.toLowerCase(), i]));\n}\n\nfunction parseWeekdayNumberSunday(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 1));\n return n ? (d.w = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseWeekdayNumberMonday(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 1));\n return n ? (d.u = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseWeekNumberSunday(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.U = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseWeekNumberISO(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.V = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseWeekNumberMonday(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.W = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseFullYear(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 4));\n return n ? (d.y = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseYear(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.y = +n[0] + (+n[0] > 68 ? 1900 : 2000), i + n[0].length) : -1;\n}\n\nfunction parseZone(d, string, i) {\n var n = /^(Z)|([+-]\\d\\d)(?::?(\\d\\d))?/.exec(string.slice(i, i + 6));\n return n ? (d.Z = n[1] ? 0 : -(n[2] + (n[3] || \"00\")), i + n[0].length) : -1;\n}\n\nfunction parseQuarter(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 1));\n return n ? (d.q = n[0] * 3 - 3, i + n[0].length) : -1;\n}\n\nfunction parseMonthNumber(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.m = n[0] - 1, i + n[0].length) : -1;\n}\n\nfunction parseDayOfMonth(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.d = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseDayOfYear(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 3));\n return n ? (d.m = 0, d.d = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseHour24(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.H = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseMinutes(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.M = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseSeconds(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 2));\n return n ? (d.S = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseMilliseconds(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 3));\n return n ? (d.L = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseMicroseconds(d, string, i) {\n var n = numberRe.exec(string.slice(i, i + 6));\n return n ? (d.L = Math.floor(n[0] / 1000), i + n[0].length) : -1;\n}\n\nfunction parseLiteralPercent(d, string, i) {\n var n = percentRe.exec(string.slice(i, i + 1));\n return n ? i + n[0].length : -1;\n}\n\nfunction parseUnixTimestamp(d, string, i) {\n var n = numberRe.exec(string.slice(i));\n return n ? (d.Q = +n[0], i + n[0].length) : -1;\n}\n\nfunction parseUnixTimestampSeconds(d, string, i) {\n var n = numberRe.exec(string.slice(i));\n return n ? (d.s = +n[0], i + n[0].length) : -1;\n}\n\nfunction formatDayOfMonth(d, p) {\n return pad(d.getDate(), p, 2);\n}\n\nfunction formatHour24(d, p) {\n return pad(d.getHours(), p, 2);\n}\n\nfunction formatHour12(d, p) {\n return pad(d.getHours() % 12 || 12, p, 2);\n}\n\nfunction formatDayOfYear(d, p) {\n return pad(1 + timeDay.count(timeYear(d), d), p, 3);\n}\n\nfunction formatMilliseconds(d, p) {\n return pad(d.getMilliseconds(), p, 3);\n}\n\nfunction formatMicroseconds(d, p) {\n return formatMilliseconds(d, p) + \"000\";\n}\n\nfunction formatMonthNumber(d, p) {\n return pad(d.getMonth() + 1, p, 2);\n}\n\nfunction formatMinutes(d, p) {\n return pad(d.getMinutes(), p, 2);\n}\n\nfunction formatSeconds(d, p) {\n return pad(d.getSeconds(), p, 2);\n}\n\nfunction formatWeekdayNumberMonday(d) {\n var day = d.getDay();\n return day === 0 ? 7 : day;\n}\n\nfunction formatWeekNumberSunday(d, p) {\n return pad(timeSunday.count(timeYear(d) - 1, d), p, 2);\n}\n\nfunction dISO(d) {\n var day = d.getDay();\n return (day >= 4 || day === 0) ? timeThursday(d) : timeThursday.ceil(d);\n}\n\nfunction formatWeekNumberISO(d, p) {\n d = dISO(d);\n return pad(timeThursday.count(timeYear(d), d) + (timeYear(d).getDay() === 4), p, 2);\n}\n\nfunction formatWeekdayNumberSunday(d) {\n return d.getDay();\n}\n\nfunction formatWeekNumberMonday(d, p) {\n return pad(timeMonday.count(timeYear(d) - 1, d), p, 2);\n}\n\nfunction formatYear(d, p) {\n return pad(d.getFullYear() % 100, p, 2);\n}\n\nfunction formatYearISO(d, p) {\n d = dISO(d);\n return pad(d.getFullYear() % 100, p, 2);\n}\n\nfunction formatFullYear(d, p) {\n return pad(d.getFullYear() % 10000, p, 4);\n}\n\nfunction formatFullYearISO(d, p) {\n var day = d.getDay();\n d = (day >= 4 || day === 0) ? timeThursday(d) : timeThursday.ceil(d);\n return pad(d.getFullYear() % 10000, p, 4);\n}\n\nfunction formatZone(d) {\n var z = d.getTimezoneOffset();\n return (z > 0 ? \"-\" : (z *= -1, \"+\"))\n + pad(z / 60 | 0, \"0\", 2)\n + pad(z % 60, \"0\", 2);\n}\n\nfunction formatUTCDayOfMonth(d, p) {\n return pad(d.getUTCDate(), p, 2);\n}\n\nfunction formatUTCHour24(d, p) {\n return pad(d.getUTCHours(), p, 2);\n}\n\nfunction formatUTCHour12(d, p) {\n return pad(d.getUTCHours() % 12 || 12, p, 2);\n}\n\nfunction formatUTCDayOfYear(d, p) {\n return pad(1 + utcDay.count(utcYear(d), d), p, 3);\n}\n\nfunction formatUTCMilliseconds(d, p) {\n return pad(d.getUTCMilliseconds(), p, 3);\n}\n\nfunction formatUTCMicroseconds(d, p) {\n return formatUTCMilliseconds(d, p) + \"000\";\n}\n\nfunction formatUTCMonthNumber(d, p) {\n return pad(d.getUTCMonth() + 1, p, 2);\n}\n\nfunction formatUTCMinutes(d, p) {\n return pad(d.getUTCMinutes(), p, 2);\n}\n\nfunction formatUTCSeconds(d, p) {\n return pad(d.getUTCSeconds(), p, 2);\n}\n\nfunction formatUTCWeekdayNumberMonday(d) {\n var dow = d.getUTCDay();\n return dow === 0 ? 7 : dow;\n}\n\nfunction formatUTCWeekNumberSunday(d, p) {\n return pad(utcSunday.count(utcYear(d) - 1, d), p, 2);\n}\n\nfunction UTCdISO(d) {\n var day = d.getUTCDay();\n return (day >= 4 || day === 0) ? utcThursday(d) : utcThursday.ceil(d);\n}\n\nfunction formatUTCWeekNumberISO(d, p) {\n d = UTCdISO(d);\n return pad(utcThursday.count(utcYear(d), d) + (utcYear(d).getUTCDay() === 4), p, 2);\n}\n\nfunction formatUTCWeekdayNumberSunday(d) {\n return d.getUTCDay();\n}\n\nfunction formatUTCWeekNumberMonday(d, p) {\n return pad(utcMonday.count(utcYear(d) - 1, d), p, 2);\n}\n\nfunction formatUTCYear(d, p) {\n return pad(d.getUTCFullYear() % 100, p, 2);\n}\n\nfunction formatUTCYearISO(d, p) {\n d = UTCdISO(d);\n return pad(d.getUTCFullYear() % 100, p, 2);\n}\n\nfunction formatUTCFullYear(d, p) {\n return pad(d.getUTCFullYear() % 10000, p, 4);\n}\n\nfunction formatUTCFullYearISO(d, p) {\n var day = d.getUTCDay();\n d = (day >= 4 || day === 0) ? utcThursday(d) : utcThursday.ceil(d);\n return pad(d.getUTCFullYear() % 10000, p, 4);\n}\n\nfunction formatUTCZone() {\n return \"+0000\";\n}\n\nfunction formatLiteralPercent() {\n return \"%\";\n}\n\nfunction formatUnixTimestamp(d) {\n return +d;\n}\n\nfunction formatUnixTimestampSeconds(d) {\n return Math.floor(+d / 1000);\n}\n", "import formatLocale from \"./locale.js\";\n\nvar locale;\nexport var timeFormat;\nexport var timeParse;\nexport var utcFormat;\nexport var utcParse;\n\ndefaultLocale({\n dateTime: \"%x, %X\",\n date: \"%-m/%-d/%Y\",\n time: \"%-I:%M:%S %p\",\n periods: [\"AM\", \"PM\"],\n days: [\"Sunday\", \"Monday\", \"Tuesday\", \"Wednesday\", \"Thursday\", \"Friday\", \"Saturday\"],\n shortDays: [\"Sun\", \"Mon\", \"Tue\", \"Wed\", \"Thu\", \"Fri\", \"Sat\"],\n months: [\"January\", \"February\", \"March\", \"April\", \"May\", \"June\", \"July\", \"August\", \"September\", \"October\", \"November\", \"December\"],\n shortMonths: [\"Jan\", \"Feb\", \"Mar\", \"Apr\", \"May\", \"Jun\", \"Jul\", \"Aug\", \"Sep\", \"Oct\", \"Nov\", \"Dec\"]\n});\n\nexport default function defaultLocale(definition) {\n locale = formatLocale(definition);\n timeFormat = locale.format;\n timeParse = locale.parse;\n utcFormat = locale.utcFormat;\n utcParse = locale.utcParse;\n return locale;\n}\n", "export default function nice(domain, interval) {\n domain = domain.slice();\n\n var i0 = 0,\n i1 = domain.length - 1,\n x0 = domain[i0],\n x1 = domain[i1],\n t;\n\n if (x1 < x0) {\n t = i0, i0 = i1, i1 = t;\n t = x0, x0 = x1, x1 = t;\n }\n\n domain[i0] = interval.floor(x0);\n domain[i1] = interval.ceil(x1);\n return domain;\n}\n", "import {timeYear, timeMonth, timeWeek, timeDay, timeHour, timeMinute, timeSecond, timeTicks, timeTickInterval} from \"d3-time\";\nimport {timeFormat} from \"d3-time-format\";\nimport continuous, {copy} from \"./continuous.js\";\nimport {initRange} from \"./init.js\";\nimport nice from \"./nice.js\";\n\nfunction date(t) {\n return new Date(t);\n}\n\nfunction number(t) {\n return t instanceof Date ? +t : +new Date(+t);\n}\n\nexport function calendar(ticks, tickInterval, year, month, week, day, hour, minute, second, format) {\n var scale = continuous(),\n invert = scale.invert,\n domain = scale.domain;\n\n var formatMillisecond = format(\".%L\"),\n formatSecond = format(\":%S\"),\n formatMinute = format(\"%I:%M\"),\n formatHour = format(\"%I %p\"),\n formatDay = format(\"%a %d\"),\n formatWeek = format(\"%b %d\"),\n formatMonth = format(\"%B\"),\n formatYear = format(\"%Y\");\n\n function tickFormat(date) {\n return (second(date) < date ? formatMillisecond\n : minute(date) < date ? formatSecond\n : hour(date) < date ? formatMinute\n : day(date) < date ? formatHour\n : month(date) < date ? (week(date) < date ? formatDay : formatWeek)\n : year(date) < date ? formatMonth\n : formatYear)(date);\n }\n\n scale.invert = function(y) {\n return new Date(invert(y));\n };\n\n scale.domain = function(_) {\n return arguments.length ? domain(Array.from(_, number)) : domain().map(date);\n };\n\n scale.ticks = function(interval) {\n var d = domain();\n return ticks(d[0], d[d.length - 1], interval == null ? 10 : interval);\n };\n\n scale.tickFormat = function(count, specifier) {\n return specifier == null ? tickFormat : format(specifier);\n };\n\n scale.nice = function(interval) {\n var d = domain();\n if (!interval || typeof interval.range !== \"function\") interval = tickInterval(d[0], d[d.length - 1], interval == null ? 10 : interval);\n return interval ? domain(nice(d, interval)) : scale;\n };\n\n scale.copy = function() {\n return copy(scale, calendar(ticks, tickInterval, year, month, week, day, hour, minute, second, format));\n };\n\n return scale;\n}\n\nexport default function time() {\n return initRange.apply(calendar(timeTicks, timeTickInterval, timeYear, timeMonth, timeWeek, timeDay, timeHour, timeMinute, timeSecond, timeFormat).domain([new Date(2000, 0, 1), new Date(2000, 0, 2)]), arguments);\n}\n", "export default function(specifier) {\n var n = specifier.length / 6 | 0, colors = new Array(n), i = 0;\n while (i < n) colors[i] = \"#\" + specifier.slice(i * 6, ++i * 6);\n return colors;\n}\n", "import colors from \"../colors.js\";\n\nexport default colors(\"4e79a7f28e2ce1575976b7b259a14fedc949af7aa1ff9da79c755fbab0ab\");\n", "export default function(x) {\n return function constant() {\n return x;\n };\n}\n", "export const abs = Math.abs;\nexport const atan2 = Math.atan2;\nexport const cos = Math.cos;\nexport const max = Math.max;\nexport const min = Math.min;\nexport const sin = Math.sin;\nexport const sqrt = Math.sqrt;\n\nexport const epsilon = 1e-12;\nexport const pi = Math.PI;\nexport const halfPi = pi / 2;\nexport const tau = 2 * pi;\n\nexport function acos(x) {\n return x > 1 ? 0 : x < -1 ? pi : Math.acos(x);\n}\n\nexport function asin(x) {\n return x >= 1 ? halfPi : x <= -1 ? -halfPi : Math.asin(x);\n}\n", "const pi = Math.PI,\n tau = 2 * pi,\n epsilon = 1e-6,\n tauEpsilon = tau - epsilon;\n\nfunction append(strings) {\n this._ += strings[0];\n for (let i = 1, n = strings.length; i < n; ++i) {\n this._ += arguments[i] + strings[i];\n }\n}\n\nfunction appendRound(digits) {\n let d = Math.floor(digits);\n if (!(d >= 0)) throw new Error(`invalid digits: ${digits}`);\n if (d > 15) return append;\n const k = 10 ** d;\n return function(strings) {\n this._ += strings[0];\n for (let i = 1, n = strings.length; i < n; ++i) {\n this._ += Math.round(arguments[i] * k) / k + strings[i];\n }\n };\n}\n\nexport class Path {\n constructor(digits) {\n this._x0 = this._y0 = // start of current subpath\n this._x1 = this._y1 = null; // end of current subpath\n this._ = \"\";\n this._append = digits == null ? append : appendRound(digits);\n }\n moveTo(x, y) {\n this._append`M${this._x0 = this._x1 = +x},${this._y0 = this._y1 = +y}`;\n }\n closePath() {\n if (this._x1 !== null) {\n this._x1 = this._x0, this._y1 = this._y0;\n this._append`Z`;\n }\n }\n lineTo(x, y) {\n this._append`L${this._x1 = +x},${this._y1 = +y}`;\n }\n quadraticCurveTo(x1, y1, x, y) {\n this._append`Q${+x1},${+y1},${this._x1 = +x},${this._y1 = +y}`;\n }\n bezierCurveTo(x1, y1, x2, y2, x, y) {\n this._append`C${+x1},${+y1},${+x2},${+y2},${this._x1 = +x},${this._y1 = +y}`;\n }\n arcTo(x1, y1, x2, y2, r) {\n x1 = +x1, y1 = +y1, x2 = +x2, y2 = +y2, r = +r;\n\n // Is the radius negative? Error.\n if (r < 0) throw new Error(`negative radius: ${r}`);\n\n let x0 = this._x1,\n y0 = this._y1,\n x21 = x2 - x1,\n y21 = y2 - y1,\n x01 = x0 - x1,\n y01 = y0 - y1,\n l01_2 = x01 * x01 + y01 * y01;\n\n // Is this path empty? Move to (x1,y1).\n if (this._x1 === null) {\n this._append`M${this._x1 = x1},${this._y1 = y1}`;\n }\n\n // Or, is (x1,y1) coincident with (x0,y0)? Do nothing.\n else if (!(l01_2 > epsilon));\n\n // Or, are (x0,y0), (x1,y1) and (x2,y2) collinear?\n // Equivalently, is (x1,y1) coincident with (x2,y2)?\n // Or, is the radius zero? Line to (x1,y1).\n else if (!(Math.abs(y01 * x21 - y21 * x01) > epsilon) || !r) {\n this._append`L${this._x1 = x1},${this._y1 = y1}`;\n }\n\n // Otherwise, draw an arc!\n else {\n let x20 = x2 - x0,\n y20 = y2 - y0,\n l21_2 = x21 * x21 + y21 * y21,\n l20_2 = x20 * x20 + y20 * y20,\n l21 = Math.sqrt(l21_2),\n l01 = Math.sqrt(l01_2),\n l = r * Math.tan((pi - Math.acos((l21_2 + l01_2 - l20_2) / (2 * l21 * l01))) / 2),\n t01 = l / l01,\n t21 = l / l21;\n\n // If the start tangent is not coincident with (x0,y0), line to.\n if (Math.abs(t01 - 1) > epsilon) {\n this._append`L${x1 + t01 * x01},${y1 + t01 * y01}`;\n }\n\n this._append`A${r},${r},0,0,${+(y01 * x20 > x01 * y20)},${this._x1 = x1 + t21 * x21},${this._y1 = y1 + t21 * y21}`;\n }\n }\n arc(x, y, r, a0, a1, ccw) {\n x = +x, y = +y, r = +r, ccw = !!ccw;\n\n // Is the radius negative? Error.\n if (r < 0) throw new Error(`negative radius: ${r}`);\n\n let dx = r * Math.cos(a0),\n dy = r * Math.sin(a0),\n x0 = x + dx,\n y0 = y + dy,\n cw = 1 ^ ccw,\n da = ccw ? a0 - a1 : a1 - a0;\n\n // Is this path empty? Move to (x0,y0).\n if (this._x1 === null) {\n this._append`M${x0},${y0}`;\n }\n\n // Or, is (x0,y0) not coincident with the previous point? Line to (x0,y0).\n else if (Math.abs(this._x1 - x0) > epsilon || Math.abs(this._y1 - y0) > epsilon) {\n this._append`L${x0},${y0}`;\n }\n\n // Is this arc empty? We\u2019re done.\n if (!r) return;\n\n // Does the angle go the wrong way? Flip the direction.\n if (da < 0) da = da % tau + tau;\n\n // Is this a complete circle? Draw two arcs to complete the circle.\n if (da > tauEpsilon) {\n this._append`A${r},${r},0,1,${cw},${x - dx},${y - dy}A${r},${r},0,1,${cw},${this._x1 = x0},${this._y1 = y0}`;\n }\n\n // Is this arc non-empty? Draw an arc!\n else if (da > epsilon) {\n this._append`A${r},${r},0,${+(da >= pi)},${cw},${this._x1 = x + r * Math.cos(a1)},${this._y1 = y + r * Math.sin(a1)}`;\n }\n }\n rect(x, y, w, h) {\n this._append`M${this._x0 = this._x1 = +x},${this._y0 = this._y1 = +y}h${w = +w}v${+h}h${-w}Z`;\n }\n toString() {\n return this._;\n }\n}\n\nexport function path() {\n return new Path;\n}\n\n// Allow instanceof d3.path\npath.prototype = Path.prototype;\n\nexport function pathRound(digits = 3) {\n return new Path(+digits);\n}\n", "import {Path} from \"d3-path\";\n\nexport function withPath(shape) {\n let digits = 3;\n\n shape.digits = function(_) {\n if (!arguments.length) return digits;\n if (_ == null) {\n digits = null;\n } else {\n const d = Math.floor(_);\n if (!(d >= 0)) throw new RangeError(`invalid digits: ${_}`);\n digits = d;\n }\n return shape;\n };\n\n return () => new Path(digits);\n}\n", "import constant from \"./constant.js\";\nimport {abs, acos, asin, atan2, cos, epsilon, halfPi, max, min, pi, sin, sqrt, tau} from \"./math.js\";\nimport {withPath} from \"./path.js\";\n\nfunction arcInnerRadius(d) {\n return d.innerRadius;\n}\n\nfunction arcOuterRadius(d) {\n return d.outerRadius;\n}\n\nfunction arcStartAngle(d) {\n return d.startAngle;\n}\n\nfunction arcEndAngle(d) {\n return d.endAngle;\n}\n\nfunction arcPadAngle(d) {\n return d && d.padAngle; // Note: optional!\n}\n\nfunction intersect(x0, y0, x1, y1, x2, y2, x3, y3) {\n var x10 = x1 - x0, y10 = y1 - y0,\n x32 = x3 - x2, y32 = y3 - y2,\n t = y32 * x10 - x32 * y10;\n if (t * t < epsilon) return;\n t = (x32 * (y0 - y2) - y32 * (x0 - x2)) / t;\n return [x0 + t * x10, y0 + t * y10];\n}\n\n// Compute perpendicular offset line of length rc.\n// http://mathworld.wolfram.com/Circle-LineIntersection.html\nfunction cornerTangents(x0, y0, x1, y1, r1, rc, cw) {\n var x01 = x0 - x1,\n y01 = y0 - y1,\n lo = (cw ? rc : -rc) / sqrt(x01 * x01 + y01 * y01),\n ox = lo * y01,\n oy = -lo * x01,\n x11 = x0 + ox,\n y11 = y0 + oy,\n x10 = x1 + ox,\n y10 = y1 + oy,\n x00 = (x11 + x10) / 2,\n y00 = (y11 + y10) / 2,\n dx = x10 - x11,\n dy = y10 - y11,\n d2 = dx * dx + dy * dy,\n r = r1 - rc,\n D = x11 * y10 - x10 * y11,\n d = (dy < 0 ? -1 : 1) * sqrt(max(0, r * r * d2 - D * D)),\n cx0 = (D * dy - dx * d) / d2,\n cy0 = (-D * dx - dy * d) / d2,\n cx1 = (D * dy + dx * d) / d2,\n cy1 = (-D * dx + dy * d) / d2,\n dx0 = cx0 - x00,\n dy0 = cy0 - y00,\n dx1 = cx1 - x00,\n dy1 = cy1 - y00;\n\n // Pick the closer of the two intersection points.\n // TODO Is there a faster way to determine which intersection to use?\n if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1;\n\n return {\n cx: cx0,\n cy: cy0,\n x01: -ox,\n y01: -oy,\n x11: cx0 * (r1 / r - 1),\n y11: cy0 * (r1 / r - 1)\n };\n}\n\nexport default function() {\n var innerRadius = arcInnerRadius,\n outerRadius = arcOuterRadius,\n cornerRadius = constant(0),\n padRadius = null,\n startAngle = arcStartAngle,\n endAngle = arcEndAngle,\n padAngle = arcPadAngle,\n context = null,\n path = withPath(arc);\n\n function arc() {\n var buffer,\n r,\n r0 = +innerRadius.apply(this, arguments),\n r1 = +outerRadius.apply(this, arguments),\n a0 = startAngle.apply(this, arguments) - halfPi,\n a1 = endAngle.apply(this, arguments) - halfPi,\n da = abs(a1 - a0),\n cw = a1 > a0;\n\n if (!context) context = buffer = path();\n\n // Ensure that the outer radius is always larger than the inner radius.\n if (r1 < r0) r = r1, r1 = r0, r0 = r;\n\n // Is it a point?\n if (!(r1 > epsilon)) context.moveTo(0, 0);\n\n // Or is it a circle or annulus?\n else if (da > tau - epsilon) {\n context.moveTo(r1 * cos(a0), r1 * sin(a0));\n context.arc(0, 0, r1, a0, a1, !cw);\n if (r0 > epsilon) {\n context.moveTo(r0 * cos(a1), r0 * sin(a1));\n context.arc(0, 0, r0, a1, a0, cw);\n }\n }\n\n // Or is it a circular or annular sector?\n else {\n var a01 = a0,\n a11 = a1,\n a00 = a0,\n a10 = a1,\n da0 = da,\n da1 = da,\n ap = padAngle.apply(this, arguments) / 2,\n rp = (ap > epsilon) && (padRadius ? +padRadius.apply(this, arguments) : sqrt(r0 * r0 + r1 * r1)),\n rc = min(abs(r1 - r0) / 2, +cornerRadius.apply(this, arguments)),\n rc0 = rc,\n rc1 = rc,\n t0,\n t1;\n\n // Apply padding? Note that since r1 \u2265 r0, da1 \u2265 da0.\n if (rp > epsilon) {\n var p0 = asin(rp / r0 * sin(ap)),\n p1 = asin(rp / r1 * sin(ap));\n if ((da0 -= p0 * 2) > epsilon) p0 *= (cw ? 1 : -1), a00 += p0, a10 -= p0;\n else da0 = 0, a00 = a10 = (a0 + a1) / 2;\n if ((da1 -= p1 * 2) > epsilon) p1 *= (cw ? 1 : -1), a01 += p1, a11 -= p1;\n else da1 = 0, a01 = a11 = (a0 + a1) / 2;\n }\n\n var x01 = r1 * cos(a01),\n y01 = r1 * sin(a01),\n x10 = r0 * cos(a10),\n y10 = r0 * sin(a10);\n\n // Apply rounded corners?\n if (rc > epsilon) {\n var x11 = r1 * cos(a11),\n y11 = r1 * sin(a11),\n x00 = r0 * cos(a00),\n y00 = r0 * sin(a00),\n oc;\n\n // Restrict the corner radius according to the sector angle. If this\n // intersection fails, it\u2019s probably because the arc is too small, so\n // disable the corner radius entirely.\n if (da < pi) {\n if (oc = intersect(x01, y01, x00, y00, x11, y11, x10, y10)) {\n var ax = x01 - oc[0],\n ay = y01 - oc[1],\n bx = x11 - oc[0],\n by = y11 - oc[1],\n kc = 1 / sin(acos((ax * bx + ay * by) / (sqrt(ax * ax + ay * ay) * sqrt(bx * bx + by * by))) / 2),\n lc = sqrt(oc[0] * oc[0] + oc[1] * oc[1]);\n rc0 = min(rc, (r0 - lc) / (kc - 1));\n rc1 = min(rc, (r1 - lc) / (kc + 1));\n } else {\n rc0 = rc1 = 0;\n }\n }\n }\n\n // Is the sector collapsed to a line?\n if (!(da1 > epsilon)) context.moveTo(x01, y01);\n\n // Does the sector\u2019s outer ring have rounded corners?\n else if (rc1 > epsilon) {\n t0 = cornerTangents(x00, y00, x01, y01, r1, rc1, cw);\n t1 = cornerTangents(x11, y11, x10, y10, r1, rc1, cw);\n\n context.moveTo(t0.cx + t0.x01, t0.cy + t0.y01);\n\n // Have the corners merged?\n if (rc1 < rc) context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);\n\n // Otherwise, draw the two corners and the ring.\n else {\n context.arc(t0.cx, t0.cy, rc1, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);\n context.arc(0, 0, r1, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), !cw);\n context.arc(t1.cx, t1.cy, rc1, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);\n }\n }\n\n // Or is the outer ring just a circular arc?\n else context.moveTo(x01, y01), context.arc(0, 0, r1, a01, a11, !cw);\n\n // Is there no inner ring, and it\u2019s a circular sector?\n // Or perhaps it\u2019s an annular sector collapsed due to padding?\n if (!(r0 > epsilon) || !(da0 > epsilon)) context.lineTo(x10, y10);\n\n // Does the sector\u2019s inner ring (or point) have rounded corners?\n else if (rc0 > epsilon) {\n t0 = cornerTangents(x10, y10, x11, y11, r0, -rc0, cw);\n t1 = cornerTangents(x01, y01, x00, y00, r0, -rc0, cw);\n\n context.lineTo(t0.cx + t0.x01, t0.cy + t0.y01);\n\n // Have the corners merged?\n if (rc0 < rc) context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t1.y01, t1.x01), !cw);\n\n // Otherwise, draw the two corners and the ring.\n else {\n context.arc(t0.cx, t0.cy, rc0, atan2(t0.y01, t0.x01), atan2(t0.y11, t0.x11), !cw);\n context.arc(0, 0, r0, atan2(t0.cy + t0.y11, t0.cx + t0.x11), atan2(t1.cy + t1.y11, t1.cx + t1.x11), cw);\n context.arc(t1.cx, t1.cy, rc0, atan2(t1.y11, t1.x11), atan2(t1.y01, t1.x01), !cw);\n }\n }\n\n // Or is the inner ring just a circular arc?\n else context.arc(0, 0, r0, a10, a00, cw);\n }\n\n context.closePath();\n\n if (buffer) return context = null, buffer + \"\" || null;\n }\n\n arc.centroid = function() {\n var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2,\n a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - pi / 2;\n return [cos(a) * r, sin(a) * r];\n };\n\n arc.innerRadius = function(_) {\n return arguments.length ? (innerRadius = typeof _ === \"function\" ? _ : constant(+_), arc) : innerRadius;\n };\n\n arc.outerRadius = function(_) {\n return arguments.length ? (outerRadius = typeof _ === \"function\" ? _ : constant(+_), arc) : outerRadius;\n };\n\n arc.cornerRadius = function(_) {\n return arguments.length ? (cornerRadius = typeof _ === \"function\" ? _ : constant(+_), arc) : cornerRadius;\n };\n\n arc.padRadius = function(_) {\n return arguments.length ? (padRadius = _ == null ? null : typeof _ === \"function\" ? _ : constant(+_), arc) : padRadius;\n };\n\n arc.startAngle = function(_) {\n return arguments.length ? (startAngle = typeof _ === \"function\" ? _ : constant(+_), arc) : startAngle;\n };\n\n arc.endAngle = function(_) {\n return arguments.length ? (endAngle = typeof _ === \"function\" ? _ : constant(+_), arc) : endAngle;\n };\n\n arc.padAngle = function(_) {\n return arguments.length ? (padAngle = typeof _ === \"function\" ? _ : constant(+_), arc) : padAngle;\n };\n\n arc.context = function(_) {\n return arguments.length ? ((context = _ == null ? null : _), arc) : context;\n };\n\n return arc;\n}\n", "function Linear(context) {\n this._context = context;\n}\n\nLinear.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; // falls through\n default: this._context.lineTo(x, y); break;\n }\n }\n};\n\nexport default function(context) {\n return new Linear(context);\n}\n", "export var slice = Array.prototype.slice;\n\nexport default function(x) {\n return typeof x === \"object\" && \"length\" in x\n ? x // Array, TypedArray, NodeList, array-like\n : Array.from(x); // Map, Set, iterable, string, or anything else\n}\n", "export function x(p) {\n return p[0];\n}\n\nexport function y(p) {\n return p[1];\n}\n", "import array from \"./array.js\";\nimport constant from \"./constant.js\";\nimport curveLinear from \"./curve/linear.js\";\nimport {withPath} from \"./path.js\";\nimport {x as pointX, y as pointY} from \"./point.js\";\n\nexport default function(x, y) {\n var defined = constant(true),\n context = null,\n curve = curveLinear,\n output = null,\n path = withPath(line);\n\n x = typeof x === \"function\" ? x : (x === undefined) ? pointX : constant(x);\n y = typeof y === \"function\" ? y : (y === undefined) ? pointY : constant(y);\n\n function line(data) {\n var i,\n n = (data = array(data)).length,\n d,\n defined0 = false,\n buffer;\n\n if (context == null) output = curve(buffer = path());\n\n for (i = 0; i <= n; ++i) {\n if (!(i < n && defined(d = data[i], i, data)) === defined0) {\n if (defined0 = !defined0) output.lineStart();\n else output.lineEnd();\n }\n if (defined0) output.point(+x(d, i, data), +y(d, i, data));\n }\n\n if (buffer) return output = null, buffer + \"\" || null;\n }\n\n line.x = function(_) {\n return arguments.length ? (x = typeof _ === \"function\" ? _ : constant(+_), line) : x;\n };\n\n line.y = function(_) {\n return arguments.length ? (y = typeof _ === \"function\" ? _ : constant(+_), line) : y;\n };\n\n line.defined = function(_) {\n return arguments.length ? (defined = typeof _ === \"function\" ? _ : constant(!!_), line) : defined;\n };\n\n line.curve = function(_) {\n return arguments.length ? (curve = _, context != null && (output = curve(context)), line) : curve;\n };\n\n line.context = function(_) {\n return arguments.length ? (_ == null ? context = output = null : output = curve(context = _), line) : context;\n };\n\n return line;\n}\n", "export default function(a, b) {\n return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;\n}\n", "export default function(d) {\n return d;\n}\n", "import array from \"./array.js\";\nimport constant from \"./constant.js\";\nimport descending from \"./descending.js\";\nimport identity from \"./identity.js\";\nimport {tau} from \"./math.js\";\n\nexport default function() {\n var value = identity,\n sortValues = descending,\n sort = null,\n startAngle = constant(0),\n endAngle = constant(tau),\n padAngle = constant(0);\n\n function pie(data) {\n var i,\n n = (data = array(data)).length,\n j,\n k,\n sum = 0,\n index = new Array(n),\n arcs = new Array(n),\n a0 = +startAngle.apply(this, arguments),\n da = Math.min(tau, Math.max(-tau, endAngle.apply(this, arguments) - a0)),\n a1,\n p = Math.min(Math.abs(da) / n, padAngle.apply(this, arguments)),\n pa = p * (da < 0 ? -1 : 1),\n v;\n\n for (i = 0; i < n; ++i) {\n if ((v = arcs[index[i] = i] = +value(data[i], i, data)) > 0) {\n sum += v;\n }\n }\n\n // Optionally sort the arcs by previously-computed values or by data.\n if (sortValues != null) index.sort(function(i, j) { return sortValues(arcs[i], arcs[j]); });\n else if (sort != null) index.sort(function(i, j) { return sort(data[i], data[j]); });\n\n // Compute the arcs! They are stored in the original data's order.\n for (i = 0, k = sum ? (da - n * pa) / sum : 0; i < n; ++i, a0 = a1) {\n j = index[i], v = arcs[j], a1 = a0 + (v > 0 ? v * k : 0) + pa, arcs[j] = {\n data: data[j],\n index: i,\n value: v,\n startAngle: a0,\n endAngle: a1,\n padAngle: p\n };\n }\n\n return arcs;\n }\n\n pie.value = function(_) {\n return arguments.length ? (value = typeof _ === \"function\" ? _ : constant(+_), pie) : value;\n };\n\n pie.sortValues = function(_) {\n return arguments.length ? (sortValues = _, sort = null, pie) : sortValues;\n };\n\n pie.sort = function(_) {\n return arguments.length ? (sort = _, sortValues = null, pie) : sort;\n };\n\n pie.startAngle = function(_) {\n return arguments.length ? (startAngle = typeof _ === \"function\" ? _ : constant(+_), pie) : startAngle;\n };\n\n pie.endAngle = function(_) {\n return arguments.length ? (endAngle = typeof _ === \"function\" ? _ : constant(+_), pie) : endAngle;\n };\n\n pie.padAngle = function(_) {\n return arguments.length ? (padAngle = typeof _ === \"function\" ? _ : constant(+_), pie) : padAngle;\n };\n\n return pie;\n}\n", "export function point(that, x, y) {\n that._context.bezierCurveTo(\n (2 * that._x0 + that._x1) / 3,\n (2 * that._y0 + that._y1) / 3,\n (that._x0 + 2 * that._x1) / 3,\n (that._y0 + 2 * that._y1) / 3,\n (that._x0 + 4 * that._x1 + x) / 6,\n (that._y0 + 4 * that._y1 + y) / 6\n );\n}\n\nexport function Basis(context) {\n this._context = context;\n}\n\nBasis.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 =\n this._y0 = this._y1 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 3: point(this, this._x1, this._y1); // falls through\n case 2: this._context.lineTo(this._x1, this._y1); break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; this._context.lineTo((5 * this._x0 + this._x1) / 6, (5 * this._y0 + this._y1) / 6); // falls through\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = x;\n this._y0 = this._y1, this._y1 = y;\n }\n};\n\nexport default function(context) {\n return new Basis(context);\n}\n", "import pointRadial from \"../pointRadial.js\";\n\nclass Bump {\n constructor(context, x) {\n this._context = context;\n this._x = x;\n }\n areaStart() {\n this._line = 0;\n }\n areaEnd() {\n this._line = NaN;\n }\n lineStart() {\n this._point = 0;\n }\n lineEnd() {\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n }\n point(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: {\n this._point = 1;\n if (this._line) this._context.lineTo(x, y);\n else this._context.moveTo(x, y);\n break;\n }\n case 1: this._point = 2; // falls through\n default: {\n if (this._x) this._context.bezierCurveTo(this._x0 = (this._x0 + x) / 2, this._y0, this._x0, y, x, y);\n else this._context.bezierCurveTo(this._x0, this._y0 = (this._y0 + y) / 2, x, this._y0, x, y);\n break;\n }\n }\n this._x0 = x, this._y0 = y;\n }\n}\n\nclass BumpRadial {\n constructor(context) {\n this._context = context;\n }\n lineStart() {\n this._point = 0;\n }\n lineEnd() {}\n point(x, y) {\n x = +x, y = +y;\n if (this._point === 0) {\n this._point = 1;\n } else {\n const p0 = pointRadial(this._x0, this._y0);\n const p1 = pointRadial(this._x0, this._y0 = (this._y0 + y) / 2);\n const p2 = pointRadial(x, this._y0);\n const p3 = pointRadial(x, y);\n this._context.moveTo(...p0);\n this._context.bezierCurveTo(...p1, ...p2, ...p3);\n }\n this._x0 = x, this._y0 = y;\n }\n}\n\nexport function bumpX(context) {\n return new Bump(context, true);\n}\n\nexport function bumpY(context) {\n return new Bump(context, false);\n}\n\nexport function bumpRadial(context) {\n return new BumpRadial(context);\n}\n", "export default function() {}\n", "import noop from \"../noop.js\";\nimport {point} from \"./basis.js\";\n\nfunction BasisClosed(context) {\n this._context = context;\n}\n\nBasisClosed.prototype = {\n areaStart: noop,\n areaEnd: noop,\n lineStart: function() {\n this._x0 = this._x1 = this._x2 = this._x3 = this._x4 =\n this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 1: {\n this._context.moveTo(this._x2, this._y2);\n this._context.closePath();\n break;\n }\n case 2: {\n this._context.moveTo((this._x2 + 2 * this._x3) / 3, (this._y2 + 2 * this._y3) / 3);\n this._context.lineTo((this._x3 + 2 * this._x2) / 3, (this._y3 + 2 * this._y2) / 3);\n this._context.closePath();\n break;\n }\n case 3: {\n this.point(this._x2, this._y2);\n this.point(this._x3, this._y3);\n this.point(this._x4, this._y4);\n break;\n }\n }\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._x2 = x, this._y2 = y; break;\n case 1: this._point = 2; this._x3 = x, this._y3 = y; break;\n case 2: this._point = 3; this._x4 = x, this._y4 = y; this._context.moveTo((this._x0 + 4 * this._x1 + x) / 6, (this._y0 + 4 * this._y1 + y) / 6); break;\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = x;\n this._y0 = this._y1, this._y1 = y;\n }\n};\n\nexport default function(context) {\n return new BasisClosed(context);\n}\n", "import {point} from \"./basis.js\";\n\nfunction BasisOpen(context) {\n this._context = context;\n}\n\nBasisOpen.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 =\n this._y0 = this._y1 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; var x0 = (this._x0 + 4 * this._x1 + x) / 6, y0 = (this._y0 + 4 * this._y1 + y) / 6; this._line ? this._context.lineTo(x0, y0) : this._context.moveTo(x0, y0); break;\n case 3: this._point = 4; // falls through\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = x;\n this._y0 = this._y1, this._y1 = y;\n }\n};\n\nexport default function(context) {\n return new BasisOpen(context);\n}\n", "import {Basis} from \"./basis.js\";\n\nfunction Bundle(context, beta) {\n this._basis = new Basis(context);\n this._beta = beta;\n}\n\nBundle.prototype = {\n lineStart: function() {\n this._x = [];\n this._y = [];\n this._basis.lineStart();\n },\n lineEnd: function() {\n var x = this._x,\n y = this._y,\n j = x.length - 1;\n\n if (j > 0) {\n var x0 = x[0],\n y0 = y[0],\n dx = x[j] - x0,\n dy = y[j] - y0,\n i = -1,\n t;\n\n while (++i <= j) {\n t = i / j;\n this._basis.point(\n this._beta * x[i] + (1 - this._beta) * (x0 + t * dx),\n this._beta * y[i] + (1 - this._beta) * (y0 + t * dy)\n );\n }\n }\n\n this._x = this._y = null;\n this._basis.lineEnd();\n },\n point: function(x, y) {\n this._x.push(+x);\n this._y.push(+y);\n }\n};\n\nexport default (function custom(beta) {\n\n function bundle(context) {\n return beta === 1 ? new Basis(context) : new Bundle(context, beta);\n }\n\n bundle.beta = function(beta) {\n return custom(+beta);\n };\n\n return bundle;\n})(0.85);\n", "export function point(that, x, y) {\n that._context.bezierCurveTo(\n that._x1 + that._k * (that._x2 - that._x0),\n that._y1 + that._k * (that._y2 - that._y0),\n that._x2 + that._k * (that._x1 - x),\n that._y2 + that._k * (that._y1 - y),\n that._x2,\n that._y2\n );\n}\n\nexport function Cardinal(context, tension) {\n this._context = context;\n this._k = (1 - tension) / 6;\n}\n\nCardinal.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 = this._x2 =\n this._y0 = this._y1 = this._y2 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 2: this._context.lineTo(this._x2, this._y2); break;\n case 3: point(this, this._x1, this._y1); break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; this._x1 = x, this._y1 = y; break;\n case 2: this._point = 3; // falls through\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(tension) {\n\n function cardinal(context) {\n return new Cardinal(context, tension);\n }\n\n cardinal.tension = function(tension) {\n return custom(+tension);\n };\n\n return cardinal;\n})(0);\n", "import noop from \"../noop.js\";\nimport {point} from \"./cardinal.js\";\n\nexport function CardinalClosed(context, tension) {\n this._context = context;\n this._k = (1 - tension) / 6;\n}\n\nCardinalClosed.prototype = {\n areaStart: noop,\n areaEnd: noop,\n lineStart: function() {\n this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =\n this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 1: {\n this._context.moveTo(this._x3, this._y3);\n this._context.closePath();\n break;\n }\n case 2: {\n this._context.lineTo(this._x3, this._y3);\n this._context.closePath();\n break;\n }\n case 3: {\n this.point(this._x3, this._y3);\n this.point(this._x4, this._y4);\n this.point(this._x5, this._y5);\n break;\n }\n }\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._x3 = x, this._y3 = y; break;\n case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;\n case 2: this._point = 3; this._x5 = x, this._y5 = y; break;\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(tension) {\n\n function cardinal(context) {\n return new CardinalClosed(context, tension);\n }\n\n cardinal.tension = function(tension) {\n return custom(+tension);\n };\n\n return cardinal;\n})(0);\n", "import {point} from \"./cardinal.js\";\n\nexport function CardinalOpen(context, tension) {\n this._context = context;\n this._k = (1 - tension) / 6;\n}\n\nCardinalOpen.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 = this._x2 =\n this._y0 = this._y1 = this._y2 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;\n case 3: this._point = 4; // falls through\n default: point(this, x, y); break;\n }\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(tension) {\n\n function cardinal(context) {\n return new CardinalOpen(context, tension);\n }\n\n cardinal.tension = function(tension) {\n return custom(+tension);\n };\n\n return cardinal;\n})(0);\n", "import {epsilon} from \"../math.js\";\nimport {Cardinal} from \"./cardinal.js\";\n\nexport function point(that, x, y) {\n var x1 = that._x1,\n y1 = that._y1,\n x2 = that._x2,\n y2 = that._y2;\n\n if (that._l01_a > epsilon) {\n var a = 2 * that._l01_2a + 3 * that._l01_a * that._l12_a + that._l12_2a,\n n = 3 * that._l01_a * (that._l01_a + that._l12_a);\n x1 = (x1 * a - that._x0 * that._l12_2a + that._x2 * that._l01_2a) / n;\n y1 = (y1 * a - that._y0 * that._l12_2a + that._y2 * that._l01_2a) / n;\n }\n\n if (that._l23_a > epsilon) {\n var b = 2 * that._l23_2a + 3 * that._l23_a * that._l12_a + that._l12_2a,\n m = 3 * that._l23_a * (that._l23_a + that._l12_a);\n x2 = (x2 * b + that._x1 * that._l23_2a - x * that._l12_2a) / m;\n y2 = (y2 * b + that._y1 * that._l23_2a - y * that._l12_2a) / m;\n }\n\n that._context.bezierCurveTo(x1, y1, x2, y2, that._x2, that._y2);\n}\n\nfunction CatmullRom(context, alpha) {\n this._context = context;\n this._alpha = alpha;\n}\n\nCatmullRom.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 = this._x2 =\n this._y0 = this._y1 = this._y2 = NaN;\n this._l01_a = this._l12_a = this._l23_a =\n this._l01_2a = this._l12_2a = this._l23_2a =\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 2: this._context.lineTo(this._x2, this._y2); break;\n case 3: this.point(this._x2, this._y2); break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n\n if (this._point) {\n var x23 = this._x2 - x,\n y23 = this._y2 - y;\n this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));\n }\n\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; // falls through\n default: point(this, x, y); break;\n }\n\n this._l01_a = this._l12_a, this._l12_a = this._l23_a;\n this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(alpha) {\n\n function catmullRom(context) {\n return alpha ? new CatmullRom(context, alpha) : new Cardinal(context, 0);\n }\n\n catmullRom.alpha = function(alpha) {\n return custom(+alpha);\n };\n\n return catmullRom;\n})(0.5);\n", "import {CardinalClosed} from \"./cardinalClosed.js\";\nimport noop from \"../noop.js\";\nimport {point} from \"./catmullRom.js\";\n\nfunction CatmullRomClosed(context, alpha) {\n this._context = context;\n this._alpha = alpha;\n}\n\nCatmullRomClosed.prototype = {\n areaStart: noop,\n areaEnd: noop,\n lineStart: function() {\n this._x0 = this._x1 = this._x2 = this._x3 = this._x4 = this._x5 =\n this._y0 = this._y1 = this._y2 = this._y3 = this._y4 = this._y5 = NaN;\n this._l01_a = this._l12_a = this._l23_a =\n this._l01_2a = this._l12_2a = this._l23_2a =\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 1: {\n this._context.moveTo(this._x3, this._y3);\n this._context.closePath();\n break;\n }\n case 2: {\n this._context.lineTo(this._x3, this._y3);\n this._context.closePath();\n break;\n }\n case 3: {\n this.point(this._x3, this._y3);\n this.point(this._x4, this._y4);\n this.point(this._x5, this._y5);\n break;\n }\n }\n },\n point: function(x, y) {\n x = +x, y = +y;\n\n if (this._point) {\n var x23 = this._x2 - x,\n y23 = this._y2 - y;\n this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));\n }\n\n switch (this._point) {\n case 0: this._point = 1; this._x3 = x, this._y3 = y; break;\n case 1: this._point = 2; this._context.moveTo(this._x4 = x, this._y4 = y); break;\n case 2: this._point = 3; this._x5 = x, this._y5 = y; break;\n default: point(this, x, y); break;\n }\n\n this._l01_a = this._l12_a, this._l12_a = this._l23_a;\n this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(alpha) {\n\n function catmullRom(context) {\n return alpha ? new CatmullRomClosed(context, alpha) : new CardinalClosed(context, 0);\n }\n\n catmullRom.alpha = function(alpha) {\n return custom(+alpha);\n };\n\n return catmullRom;\n})(0.5);\n", "import {CardinalOpen} from \"./cardinalOpen.js\";\nimport {point} from \"./catmullRom.js\";\n\nfunction CatmullRomOpen(context, alpha) {\n this._context = context;\n this._alpha = alpha;\n}\n\nCatmullRomOpen.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 = this._x2 =\n this._y0 = this._y1 = this._y2 = NaN;\n this._l01_a = this._l12_a = this._l23_a =\n this._l01_2a = this._l12_2a = this._l23_2a =\n this._point = 0;\n },\n lineEnd: function() {\n if (this._line || (this._line !== 0 && this._point === 3)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n\n if (this._point) {\n var x23 = this._x2 - x,\n y23 = this._y2 - y;\n this._l23_a = Math.sqrt(this._l23_2a = Math.pow(x23 * x23 + y23 * y23, this._alpha));\n }\n\n switch (this._point) {\n case 0: this._point = 1; break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; this._line ? this._context.lineTo(this._x2, this._y2) : this._context.moveTo(this._x2, this._y2); break;\n case 3: this._point = 4; // falls through\n default: point(this, x, y); break;\n }\n\n this._l01_a = this._l12_a, this._l12_a = this._l23_a;\n this._l01_2a = this._l12_2a, this._l12_2a = this._l23_2a;\n this._x0 = this._x1, this._x1 = this._x2, this._x2 = x;\n this._y0 = this._y1, this._y1 = this._y2, this._y2 = y;\n }\n};\n\nexport default (function custom(alpha) {\n\n function catmullRom(context) {\n return alpha ? new CatmullRomOpen(context, alpha) : new CardinalOpen(context, 0);\n }\n\n catmullRom.alpha = function(alpha) {\n return custom(+alpha);\n };\n\n return catmullRom;\n})(0.5);\n", "import noop from \"../noop.js\";\n\nfunction LinearClosed(context) {\n this._context = context;\n}\n\nLinearClosed.prototype = {\n areaStart: noop,\n areaEnd: noop,\n lineStart: function() {\n this._point = 0;\n },\n lineEnd: function() {\n if (this._point) this._context.closePath();\n },\n point: function(x, y) {\n x = +x, y = +y;\n if (this._point) this._context.lineTo(x, y);\n else this._point = 1, this._context.moveTo(x, y);\n }\n};\n\nexport default function(context) {\n return new LinearClosed(context);\n}\n", "function sign(x) {\n return x < 0 ? -1 : 1;\n}\n\n// Calculate the slopes of the tangents (Hermite-type interpolation) based on\n// the following paper: Steffen, M. 1990. A Simple Method for Monotonic\n// Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO.\n// NOV(II), P. 443, 1990.\nfunction slope3(that, x2, y2) {\n var h0 = that._x1 - that._x0,\n h1 = x2 - that._x1,\n s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0),\n s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0),\n p = (s0 * h1 + s1 * h0) / (h0 + h1);\n return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;\n}\n\n// Calculate a one-sided slope.\nfunction slope2(that, t) {\n var h = that._x1 - that._x0;\n return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t;\n}\n\n// According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations\n// \"you can express cubic Hermite interpolation in terms of cubic B\u00E9zier curves\n// with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1\".\nfunction point(that, t0, t1) {\n var x0 = that._x0,\n y0 = that._y0,\n x1 = that._x1,\n y1 = that._y1,\n dx = (x1 - x0) / 3;\n that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1);\n}\n\nfunction MonotoneX(context) {\n this._context = context;\n}\n\nMonotoneX.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x0 = this._x1 =\n this._y0 = this._y1 =\n this._t0 = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n switch (this._point) {\n case 2: this._context.lineTo(this._x1, this._y1); break;\n case 3: point(this, this._t0, slope2(this, this._t0)); break;\n }\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n this._line = 1 - this._line;\n },\n point: function(x, y) {\n var t1 = NaN;\n\n x = +x, y = +y;\n if (x === this._x1 && y === this._y1) return; // Ignore coincident points.\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; break;\n case 2: this._point = 3; point(this, slope2(this, t1 = slope3(this, x, y)), t1); break;\n default: point(this, this._t0, t1 = slope3(this, x, y)); break;\n }\n\n this._x0 = this._x1, this._x1 = x;\n this._y0 = this._y1, this._y1 = y;\n this._t0 = t1;\n }\n}\n\nfunction MonotoneY(context) {\n this._context = new ReflectContext(context);\n}\n\n(MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) {\n MonotoneX.prototype.point.call(this, y, x);\n};\n\nfunction ReflectContext(context) {\n this._context = context;\n}\n\nReflectContext.prototype = {\n moveTo: function(x, y) { this._context.moveTo(y, x); },\n closePath: function() { this._context.closePath(); },\n lineTo: function(x, y) { this._context.lineTo(y, x); },\n bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); }\n};\n\nexport function monotoneX(context) {\n return new MonotoneX(context);\n}\n\nexport function monotoneY(context) {\n return new MonotoneY(context);\n}\n", "function Natural(context) {\n this._context = context;\n}\n\nNatural.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x = [];\n this._y = [];\n },\n lineEnd: function() {\n var x = this._x,\n y = this._y,\n n = x.length;\n\n if (n) {\n this._line ? this._context.lineTo(x[0], y[0]) : this._context.moveTo(x[0], y[0]);\n if (n === 2) {\n this._context.lineTo(x[1], y[1]);\n } else {\n var px = controlPoints(x),\n py = controlPoints(y);\n for (var i0 = 0, i1 = 1; i1 < n; ++i0, ++i1) {\n this._context.bezierCurveTo(px[0][i0], py[0][i0], px[1][i0], py[1][i0], x[i1], y[i1]);\n }\n }\n }\n\n if (this._line || (this._line !== 0 && n === 1)) this._context.closePath();\n this._line = 1 - this._line;\n this._x = this._y = null;\n },\n point: function(x, y) {\n this._x.push(+x);\n this._y.push(+y);\n }\n};\n\n// See https://www.particleincell.com/2012/bezier-splines/ for derivation.\nfunction controlPoints(x) {\n var i,\n n = x.length - 1,\n m,\n a = new Array(n),\n b = new Array(n),\n r = new Array(n);\n a[0] = 0, b[0] = 2, r[0] = x[0] + 2 * x[1];\n for (i = 1; i < n - 1; ++i) a[i] = 1, b[i] = 4, r[i] = 4 * x[i] + 2 * x[i + 1];\n a[n - 1] = 2, b[n - 1] = 7, r[n - 1] = 8 * x[n - 1] + x[n];\n for (i = 1; i < n; ++i) m = a[i] / b[i - 1], b[i] -= m, r[i] -= m * r[i - 1];\n a[n - 1] = r[n - 1] / b[n - 1];\n for (i = n - 2; i >= 0; --i) a[i] = (r[i] - a[i + 1]) / b[i];\n b[n - 1] = (x[n] + a[n - 1]) / 2;\n for (i = 0; i < n - 1; ++i) b[i] = 2 * x[i + 1] - a[i + 1];\n return [a, b];\n}\n\nexport default function(context) {\n return new Natural(context);\n}\n", "function Step(context, t) {\n this._context = context;\n this._t = t;\n}\n\nStep.prototype = {\n areaStart: function() {\n this._line = 0;\n },\n areaEnd: function() {\n this._line = NaN;\n },\n lineStart: function() {\n this._x = this._y = NaN;\n this._point = 0;\n },\n lineEnd: function() {\n if (0 < this._t && this._t < 1 && this._point === 2) this._context.lineTo(this._x, this._y);\n if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();\n if (this._line >= 0) this._t = 1 - this._t, this._line = 1 - this._line;\n },\n point: function(x, y) {\n x = +x, y = +y;\n switch (this._point) {\n case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;\n case 1: this._point = 2; // falls through\n default: {\n if (this._t <= 0) {\n this._context.lineTo(this._x, y);\n this._context.lineTo(x, y);\n } else {\n var x1 = this._x * (1 - this._t) + x * this._t;\n this._context.lineTo(x1, this._y);\n this._context.lineTo(x1, y);\n }\n break;\n }\n }\n this._x = x, this._y = y;\n }\n};\n\nexport default function(context) {\n return new Step(context, 0.5);\n}\n\nexport function stepBefore(context) {\n return new Step(context, 0);\n}\n\nexport function stepAfter(context) {\n return new Step(context, 1);\n}\n", "var noop = {value: () => {}};\n\nfunction dispatch() {\n for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) {\n if (!(t = arguments[i] + \"\") || (t in _) || /[\\s.]/.test(t)) throw new Error(\"illegal type: \" + t);\n _[t] = [];\n }\n return new Dispatch(_);\n}\n\nfunction Dispatch(_) {\n this._ = _;\n}\n\nfunction parseTypenames(typenames, types) {\n return typenames.trim().split(/^|\\s+/).map(function(t) {\n var name = \"\", i = t.indexOf(\".\");\n if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i);\n if (t && !types.hasOwnProperty(t)) throw new Error(\"unknown type: \" + t);\n return {type: t, name: name};\n });\n}\n\nDispatch.prototype = dispatch.prototype = {\n constructor: Dispatch,\n on: function(typename, callback) {\n var _ = this._,\n T = parseTypenames(typename + \"\", _),\n t,\n i = -1,\n n = T.length;\n\n // If no callback was specified, return the callback of the given type and name.\n if (arguments.length < 2) {\n while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t;\n return;\n }\n\n // If a type was specified, set the callback for the given type and name.\n // Otherwise, if a null callback was specified, remove callbacks of the given name.\n if (callback != null && typeof callback !== \"function\") throw new Error(\"invalid callback: \" + callback);\n while (++i < n) {\n if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback);\n else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null);\n }\n\n return this;\n },\n copy: function() {\n var copy = {}, _ = this._;\n for (var t in _) copy[t] = _[t].slice();\n return new Dispatch(copy);\n },\n call: function(type, that) {\n if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2];\n if (!this._.hasOwnProperty(type)) throw new Error(\"unknown type: \" + type);\n for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);\n },\n apply: function(type, that, args) {\n if (!this._.hasOwnProperty(type)) throw new Error(\"unknown type: \" + type);\n for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args);\n }\n};\n\nfunction get(type, name) {\n for (var i = 0, n = type.length, c; i < n; ++i) {\n if ((c = type[i]).name === name) {\n return c.value;\n }\n }\n}\n\nfunction set(type, name, callback) {\n for (var i = 0, n = type.length; i < n; ++i) {\n if (type[i].name === name) {\n type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1));\n break;\n }\n }\n if (callback != null) type.push({name: name, value: callback});\n return type;\n}\n\nexport default dispatch;\n", "var frame = 0, // is an animation frame pending?\n timeout = 0, // is a timeout pending?\n interval = 0, // are any timers active?\n pokeDelay = 1000, // how frequently we check for clock skew\n taskHead,\n taskTail,\n clockLast = 0,\n clockNow = 0,\n clockSkew = 0,\n clock = typeof performance === \"object\" && performance.now ? performance : Date,\n setFrame = typeof window === \"object\" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); };\n\nexport function now() {\n return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew);\n}\n\nfunction clearNow() {\n clockNow = 0;\n}\n\nexport function Timer() {\n this._call =\n this._time =\n this._next = null;\n}\n\nTimer.prototype = timer.prototype = {\n constructor: Timer,\n restart: function(callback, delay, time) {\n if (typeof callback !== \"function\") throw new TypeError(\"callback is not a function\");\n time = (time == null ? now() : +time) + (delay == null ? 0 : +delay);\n if (!this._next && taskTail !== this) {\n if (taskTail) taskTail._next = this;\n else taskHead = this;\n taskTail = this;\n }\n this._call = callback;\n this._time = time;\n sleep();\n },\n stop: function() {\n if (this._call) {\n this._call = null;\n this._time = Infinity;\n sleep();\n }\n }\n};\n\nexport function timer(callback, delay, time) {\n var t = new Timer;\n t.restart(callback, delay, time);\n return t;\n}\n\nexport function timerFlush() {\n now(); // Get the current time, if not already set.\n ++frame; // Pretend we\u2019ve set an alarm, if we haven\u2019t already.\n var t = taskHead, e;\n while (t) {\n if ((e = clockNow - t._time) >= 0) t._call.call(undefined, e);\n t = t._next;\n }\n --frame;\n}\n\nfunction wake() {\n clockNow = (clockLast = clock.now()) + clockSkew;\n frame = timeout = 0;\n try {\n timerFlush();\n } finally {\n frame = 0;\n nap();\n clockNow = 0;\n }\n}\n\nfunction poke() {\n var now = clock.now(), delay = now - clockLast;\n if (delay > pokeDelay) clockSkew -= delay, clockLast = now;\n}\n\nfunction nap() {\n var t0, t1 = taskHead, t2, time = Infinity;\n while (t1) {\n if (t1._call) {\n if (time > t1._time) time = t1._time;\n t0 = t1, t1 = t1._next;\n } else {\n t2 = t1._next, t1._next = null;\n t1 = t0 ? t0._next = t2 : taskHead = t2;\n }\n }\n taskTail = t0;\n sleep(time);\n}\n\nfunction sleep(time) {\n if (frame) return; // Soonest alarm already set, or will be.\n if (timeout) timeout = clearTimeout(timeout);\n var delay = time - clockNow; // Strictly less than if we recomputed clockNow.\n if (delay > 24) {\n if (time < Infinity) timeout = setTimeout(wake, time - clock.now() - clockSkew);\n if (interval) interval = clearInterval(interval);\n } else {\n if (!interval) clockLast = clock.now(), interval = setInterval(poke, pokeDelay);\n frame = 1, setFrame(wake);\n }\n}\n", "import {Timer} from \"./timer.js\";\n\nexport default function(callback, delay, time) {\n var t = new Timer;\n delay = delay == null ? 0 : +delay;\n t.restart(elapsed => {\n t.stop();\n callback(elapsed + delay);\n }, delay, time);\n return t;\n}\n", "import {dispatch} from \"d3-dispatch\";\nimport {timer, timeout} from \"d3-timer\";\n\nvar emptyOn = dispatch(\"start\", \"end\", \"cancel\", \"interrupt\");\nvar emptyTween = [];\n\nexport var CREATED = 0;\nexport var SCHEDULED = 1;\nexport var STARTING = 2;\nexport var STARTED = 3;\nexport var RUNNING = 4;\nexport var ENDING = 5;\nexport var ENDED = 6;\n\nexport default function(node, name, id, index, group, timing) {\n var schedules = node.__transition;\n if (!schedules) node.__transition = {};\n else if (id in schedules) return;\n create(node, id, {\n name: name,\n index: index, // For context during callback.\n group: group, // For context during callback.\n on: emptyOn,\n tween: emptyTween,\n time: timing.time,\n delay: timing.delay,\n duration: timing.duration,\n ease: timing.ease,\n timer: null,\n state: CREATED\n });\n}\n\nexport function init(node, id) {\n var schedule = get(node, id);\n if (schedule.state > CREATED) throw new Error(\"too late; already scheduled\");\n return schedule;\n}\n\nexport function set(node, id) {\n var schedule = get(node, id);\n if (schedule.state > STARTED) throw new Error(\"too late; already running\");\n return schedule;\n}\n\nexport function get(node, id) {\n var schedule = node.__transition;\n if (!schedule || !(schedule = schedule[id])) throw new Error(\"transition not found\");\n return schedule;\n}\n\nfunction create(node, id, self) {\n var schedules = node.__transition,\n tween;\n\n // Initialize the self timer when the transition is created.\n // Note the actual delay is not known until the first callback!\n schedules[id] = self;\n self.timer = timer(schedule, 0, self.time);\n\n function schedule(elapsed) {\n self.state = SCHEDULED;\n self.timer.restart(start, self.delay, self.time);\n\n // If the elapsed delay is less than our first sleep, start immediately.\n if (self.delay <= elapsed) start(elapsed - self.delay);\n }\n\n function start(elapsed) {\n var i, j, n, o;\n\n // If the state is not SCHEDULED, then we previously errored on start.\n if (self.state !== SCHEDULED) return stop();\n\n for (i in schedules) {\n o = schedules[i];\n if (o.name !== self.name) continue;\n\n // While this element already has a starting transition during this frame,\n // defer starting an interrupting transition until that transition has a\n // chance to tick (and possibly end); see d3/d3-transition#54!\n if (o.state === STARTED) return timeout(start);\n\n // Interrupt the active transition, if any.\n if (o.state === RUNNING) {\n o.state = ENDED;\n o.timer.stop();\n o.on.call(\"interrupt\", node, node.__data__, o.index, o.group);\n delete schedules[i];\n }\n\n // Cancel any pre-empted transitions.\n else if (+i < id) {\n o.state = ENDED;\n o.timer.stop();\n o.on.call(\"cancel\", node, node.__data__, o.index, o.group);\n delete schedules[i];\n }\n }\n\n // Defer the first tick to end of the current frame; see d3/d3#1576.\n // Note the transition may be canceled after start and before the first tick!\n // Note this must be scheduled before the start event; see d3/d3-transition#16!\n // Assuming this is successful, subsequent callbacks go straight to tick.\n timeout(function() {\n if (self.state === STARTED) {\n self.state = RUNNING;\n self.timer.restart(tick, self.delay, self.time);\n tick(elapsed);\n }\n });\n\n // Dispatch the start event.\n // Note this must be done before the tween are initialized.\n self.state = STARTING;\n self.on.call(\"start\", node, node.__data__, self.index, self.group);\n if (self.state !== STARTING) return; // interrupted\n self.state = STARTED;\n\n // Initialize the tween, deleting null tween.\n tween = new Array(n = self.tween.length);\n for (i = 0, j = -1; i < n; ++i) {\n if (o = self.tween[i].value.call(node, node.__data__, self.index, self.group)) {\n tween[++j] = o;\n }\n }\n tween.length = j + 1;\n }\n\n function tick(elapsed) {\n var t = elapsed < self.duration ? self.ease.call(null, elapsed / self.duration) : (self.timer.restart(stop), self.state = ENDING, 1),\n i = -1,\n n = tween.length;\n\n while (++i < n) {\n tween[i].call(node, t);\n }\n\n // Dispatch the end event.\n if (self.state === ENDING) {\n self.on.call(\"end\", node, node.__data__, self.index, self.group);\n stop();\n }\n }\n\n function stop() {\n self.state = ENDED;\n self.timer.stop();\n delete schedules[id];\n for (var i in schedules) return; // eslint-disable-line no-unused-vars\n delete node.__transition;\n }\n}\n", "import {STARTING, ENDING, ENDED} from \"./transition/schedule.js\";\n\nexport default function(node, name) {\n var schedules = node.__transition,\n schedule,\n active,\n empty = true,\n i;\n\n if (!schedules) return;\n\n name = name == null ? null : name + \"\";\n\n for (i in schedules) {\n if ((schedule = schedules[i]).name !== name) { empty = false; continue; }\n active = schedule.state > STARTING && schedule.state < ENDING;\n schedule.state = ENDED;\n schedule.timer.stop();\n schedule.on.call(active ? \"interrupt\" : \"cancel\", node, node.__data__, schedule.index, schedule.group);\n delete schedules[i];\n }\n\n if (empty) delete node.__transition;\n}\n", "import interrupt from \"../interrupt.js\";\n\nexport default function(name) {\n return this.each(function() {\n interrupt(this, name);\n });\n}\n", "import {get, set} from \"./schedule.js\";\n\nfunction tweenRemove(id, name) {\n var tween0, tween1;\n return function() {\n var schedule = set(this, id),\n tween = schedule.tween;\n\n // If this node shared tween with the previous node,\n // just assign the updated shared tween and we\u2019re done!\n // Otherwise, copy-on-write.\n if (tween !== tween0) {\n tween1 = tween0 = tween;\n for (var i = 0, n = tween1.length; i < n; ++i) {\n if (tween1[i].name === name) {\n tween1 = tween1.slice();\n tween1.splice(i, 1);\n break;\n }\n }\n }\n\n schedule.tween = tween1;\n };\n}\n\nfunction tweenFunction(id, name, value) {\n var tween0, tween1;\n if (typeof value !== \"function\") throw new Error;\n return function() {\n var schedule = set(this, id),\n tween = schedule.tween;\n\n // If this node shared tween with the previous node,\n // just assign the updated shared tween and we\u2019re done!\n // Otherwise, copy-on-write.\n if (tween !== tween0) {\n tween1 = (tween0 = tween).slice();\n for (var t = {name: name, value: value}, i = 0, n = tween1.length; i < n; ++i) {\n if (tween1[i].name === name) {\n tween1[i] = t;\n break;\n }\n }\n if (i === n) tween1.push(t);\n }\n\n schedule.tween = tween1;\n };\n}\n\nexport default function(name, value) {\n var id = this._id;\n\n name += \"\";\n\n if (arguments.length < 2) {\n var tween = get(this.node(), id).tween;\n for (var i = 0, n = tween.length, t; i < n; ++i) {\n if ((t = tween[i]).name === name) {\n return t.value;\n }\n }\n return null;\n }\n\n return this.each((value == null ? tweenRemove : tweenFunction)(id, name, value));\n}\n\nexport function tweenValue(transition, name, value) {\n var id = transition._id;\n\n transition.each(function() {\n var schedule = set(this, id);\n (schedule.value || (schedule.value = {}))[name] = value.apply(this, arguments);\n });\n\n return function(node) {\n return get(node, id).value[name];\n };\n}\n", "import {color} from \"d3-color\";\nimport {interpolateNumber, interpolateRgb, interpolateString} from \"d3-interpolate\";\n\nexport default function(a, b) {\n var c;\n return (typeof b === \"number\" ? interpolateNumber\n : b instanceof color ? interpolateRgb\n : (c = color(b)) ? (b = c, interpolateRgb)\n : interpolateString)(a, b);\n}\n", "import {interpolateTransformSvg as interpolateTransform} from \"d3-interpolate\";\nimport {namespace} from \"d3-selection\";\nimport {tweenValue} from \"./tween.js\";\nimport interpolate from \"./interpolate.js\";\n\nfunction attrRemove(name) {\n return function() {\n this.removeAttribute(name);\n };\n}\n\nfunction attrRemoveNS(fullname) {\n return function() {\n this.removeAttributeNS(fullname.space, fullname.local);\n };\n}\n\nfunction attrConstant(name, interpolate, value1) {\n var string00,\n string1 = value1 + \"\",\n interpolate0;\n return function() {\n var string0 = this.getAttribute(name);\n return string0 === string1 ? null\n : string0 === string00 ? interpolate0\n : interpolate0 = interpolate(string00 = string0, value1);\n };\n}\n\nfunction attrConstantNS(fullname, interpolate, value1) {\n var string00,\n string1 = value1 + \"\",\n interpolate0;\n return function() {\n var string0 = this.getAttributeNS(fullname.space, fullname.local);\n return string0 === string1 ? null\n : string0 === string00 ? interpolate0\n : interpolate0 = interpolate(string00 = string0, value1);\n };\n}\n\nfunction attrFunction(name, interpolate, value) {\n var string00,\n string10,\n interpolate0;\n return function() {\n var string0, value1 = value(this), string1;\n if (value1 == null) return void this.removeAttribute(name);\n string0 = this.getAttribute(name);\n string1 = value1 + \"\";\n return string0 === string1 ? null\n : string0 === string00 && string1 === string10 ? interpolate0\n : (string10 = string1, interpolate0 = interpolate(string00 = string0, value1));\n };\n}\n\nfunction attrFunctionNS(fullname, interpolate, value) {\n var string00,\n string10,\n interpolate0;\n return function() {\n var string0, value1 = value(this), string1;\n if (value1 == null) return void this.removeAttributeNS(fullname.space, fullname.local);\n string0 = this.getAttributeNS(fullname.space, fullname.local);\n string1 = value1 + \"\";\n return string0 === string1 ? null\n : string0 === string00 && string1 === string10 ? interpolate0\n : (string10 = string1, interpolate0 = interpolate(string00 = string0, value1));\n };\n}\n\nexport default function(name, value) {\n var fullname = namespace(name), i = fullname === \"transform\" ? interpolateTransform : interpolate;\n return this.attrTween(name, typeof value === \"function\"\n ? (fullname.local ? attrFunctionNS : attrFunction)(fullname, i, tweenValue(this, \"attr.\" + name, value))\n : value == null ? (fullname.local ? attrRemoveNS : attrRemove)(fullname)\n : (fullname.local ? attrConstantNS : attrConstant)(fullname, i, value));\n}\n", "import {namespace} from \"d3-selection\";\n\nfunction attrInterpolate(name, i) {\n return function(t) {\n this.setAttribute(name, i.call(this, t));\n };\n}\n\nfunction attrInterpolateNS(fullname, i) {\n return function(t) {\n this.setAttributeNS(fullname.space, fullname.local, i.call(this, t));\n };\n}\n\nfunction attrTweenNS(fullname, value) {\n var t0, i0;\n function tween() {\n var i = value.apply(this, arguments);\n if (i !== i0) t0 = (i0 = i) && attrInterpolateNS(fullname, i);\n return t0;\n }\n tween._value = value;\n return tween;\n}\n\nfunction attrTween(name, value) {\n var t0, i0;\n function tween() {\n var i = value.apply(this, arguments);\n if (i !== i0) t0 = (i0 = i) && attrInterpolate(name, i);\n return t0;\n }\n tween._value = value;\n return tween;\n}\n\nexport default function(name, value) {\n var key = \"attr.\" + name;\n if (arguments.length < 2) return (key = this.tween(key)) && key._value;\n if (value == null) return this.tween(key, null);\n if (typeof value !== \"function\") throw new Error;\n var fullname = namespace(name);\n return this.tween(key, (fullname.local ? attrTweenNS : attrTween)(fullname, value));\n}\n", "import {get, init} from \"./schedule.js\";\n\nfunction delayFunction(id, value) {\n return function() {\n init(this, id).delay = +value.apply(this, arguments);\n };\n}\n\nfunction delayConstant(id, value) {\n return value = +value, function() {\n init(this, id).delay = value;\n };\n}\n\nexport default function(value) {\n var id = this._id;\n\n return arguments.length\n ? this.each((typeof value === \"function\"\n ? delayFunction\n : delayConstant)(id, value))\n : get(this.node(), id).delay;\n}\n", "import {get, set} from \"./schedule.js\";\n\nfunction durationFunction(id, value) {\n return function() {\n set(this, id).duration = +value.apply(this, arguments);\n };\n}\n\nfunction durationConstant(id, value) {\n return value = +value, function() {\n set(this, id).duration = value;\n };\n}\n\nexport default function(value) {\n var id = this._id;\n\n return arguments.length\n ? this.each((typeof value === \"function\"\n ? durationFunction\n : durationConstant)(id, value))\n : get(this.node(), id).duration;\n}\n", "import {get, set} from \"./schedule.js\";\n\nfunction easeConstant(id, value) {\n if (typeof value !== \"function\") throw new Error;\n return function() {\n set(this, id).ease = value;\n };\n}\n\nexport default function(value) {\n var id = this._id;\n\n return arguments.length\n ? this.each(easeConstant(id, value))\n : get(this.node(), id).ease;\n}\n", "import {set} from \"./schedule.js\";\n\nfunction easeVarying(id, value) {\n return function() {\n var v = value.apply(this, arguments);\n if (typeof v !== \"function\") throw new Error;\n set(this, id).ease = v;\n };\n}\n\nexport default function(value) {\n if (typeof value !== \"function\") throw new Error;\n return this.each(easeVarying(this._id, value));\n}\n", "import {matcher} from \"d3-selection\";\nimport {Transition} from \"./index.js\";\n\nexport default function(match) {\n if (typeof match !== \"function\") match = matcher(match);\n\n for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, subgroup = subgroups[j] = [], node, i = 0; i < n; ++i) {\n if ((node = group[i]) && match.call(node, node.__data__, i, group)) {\n subgroup.push(node);\n }\n }\n }\n\n return new Transition(subgroups, this._parents, this._name, this._id);\n}\n", "import {Transition} from \"./index.js\";\n\nexport default function(transition) {\n if (transition._id !== this._id) throw new Error;\n\n for (var groups0 = this._groups, groups1 = transition._groups, m0 = groups0.length, m1 = groups1.length, m = Math.min(m0, m1), merges = new Array(m0), j = 0; j < m; ++j) {\n for (var group0 = groups0[j], group1 = groups1[j], n = group0.length, merge = merges[j] = new Array(n), node, i = 0; i < n; ++i) {\n if (node = group0[i] || group1[i]) {\n merge[i] = node;\n }\n }\n }\n\n for (; j < m0; ++j) {\n merges[j] = groups0[j];\n }\n\n return new Transition(merges, this._parents, this._name, this._id);\n}\n", "import {get, set, init} from \"./schedule.js\";\n\nfunction start(name) {\n return (name + \"\").trim().split(/^|\\s+/).every(function(t) {\n var i = t.indexOf(\".\");\n if (i >= 0) t = t.slice(0, i);\n return !t || t === \"start\";\n });\n}\n\nfunction onFunction(id, name, listener) {\n var on0, on1, sit = start(name) ? init : set;\n return function() {\n var schedule = sit(this, id),\n on = schedule.on;\n\n // If this node shared a dispatch with the previous node,\n // just assign the updated shared dispatch and we\u2019re done!\n // Otherwise, copy-on-write.\n if (on !== on0) (on1 = (on0 = on).copy()).on(name, listener);\n\n schedule.on = on1;\n };\n}\n\nexport default function(name, listener) {\n var id = this._id;\n\n return arguments.length < 2\n ? get(this.node(), id).on.on(name)\n : this.each(onFunction(id, name, listener));\n}\n", "function removeFunction(id) {\n return function() {\n var parent = this.parentNode;\n for (var i in this.__transition) if (+i !== id) return;\n if (parent) parent.removeChild(this);\n };\n}\n\nexport default function() {\n return this.on(\"end.remove\", removeFunction(this._id));\n}\n", "import {selector} from \"d3-selection\";\nimport {Transition} from \"./index.js\";\nimport schedule, {get} from \"./schedule.js\";\n\nexport default function(select) {\n var name = this._name,\n id = this._id;\n\n if (typeof select !== \"function\") select = selector(select);\n\n for (var groups = this._groups, m = groups.length, subgroups = new Array(m), j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, subgroup = subgroups[j] = new Array(n), node, subnode, i = 0; i < n; ++i) {\n if ((node = group[i]) && (subnode = select.call(node, node.__data__, i, group))) {\n if (\"__data__\" in node) subnode.__data__ = node.__data__;\n subgroup[i] = subnode;\n schedule(subgroup[i], name, id, i, subgroup, get(node, id));\n }\n }\n }\n\n return new Transition(subgroups, this._parents, name, id);\n}\n", "import {selectorAll} from \"d3-selection\";\nimport {Transition} from \"./index.js\";\nimport schedule, {get} from \"./schedule.js\";\n\nexport default function(select) {\n var name = this._name,\n id = this._id;\n\n if (typeof select !== \"function\") select = selectorAll(select);\n\n for (var groups = this._groups, m = groups.length, subgroups = [], parents = [], j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n for (var children = select.call(node, node.__data__, i, group), child, inherit = get(node, id), k = 0, l = children.length; k < l; ++k) {\n if (child = children[k]) {\n schedule(child, name, id, k, children, inherit);\n }\n }\n subgroups.push(children);\n parents.push(node);\n }\n }\n }\n\n return new Transition(subgroups, parents, name, id);\n}\n", "import {selection} from \"d3-selection\";\n\nvar Selection = selection.prototype.constructor;\n\nexport default function() {\n return new Selection(this._groups, this._parents);\n}\n", "import {interpolateTransformCss as interpolateTransform} from \"d3-interpolate\";\nimport {style} from \"d3-selection\";\nimport {set} from \"./schedule.js\";\nimport {tweenValue} from \"./tween.js\";\nimport interpolate from \"./interpolate.js\";\n\nfunction styleNull(name, interpolate) {\n var string00,\n string10,\n interpolate0;\n return function() {\n var string0 = style(this, name),\n string1 = (this.style.removeProperty(name), style(this, name));\n return string0 === string1 ? null\n : string0 === string00 && string1 === string10 ? interpolate0\n : interpolate0 = interpolate(string00 = string0, string10 = string1);\n };\n}\n\nfunction styleRemove(name) {\n return function() {\n this.style.removeProperty(name);\n };\n}\n\nfunction styleConstant(name, interpolate, value1) {\n var string00,\n string1 = value1 + \"\",\n interpolate0;\n return function() {\n var string0 = style(this, name);\n return string0 === string1 ? null\n : string0 === string00 ? interpolate0\n : interpolate0 = interpolate(string00 = string0, value1);\n };\n}\n\nfunction styleFunction(name, interpolate, value) {\n var string00,\n string10,\n interpolate0;\n return function() {\n var string0 = style(this, name),\n value1 = value(this),\n string1 = value1 + \"\";\n if (value1 == null) string1 = value1 = (this.style.removeProperty(name), style(this, name));\n return string0 === string1 ? null\n : string0 === string00 && string1 === string10 ? interpolate0\n : (string10 = string1, interpolate0 = interpolate(string00 = string0, value1));\n };\n}\n\nfunction styleMaybeRemove(id, name) {\n var on0, on1, listener0, key = \"style.\" + name, event = \"end.\" + key, remove;\n return function() {\n var schedule = set(this, id),\n on = schedule.on,\n listener = schedule.value[key] == null ? remove || (remove = styleRemove(name)) : undefined;\n\n // If this node shared a dispatch with the previous node,\n // just assign the updated shared dispatch and we\u2019re done!\n // Otherwise, copy-on-write.\n if (on !== on0 || listener0 !== listener) (on1 = (on0 = on).copy()).on(event, listener0 = listener);\n\n schedule.on = on1;\n };\n}\n\nexport default function(name, value, priority) {\n var i = (name += \"\") === \"transform\" ? interpolateTransform : interpolate;\n return value == null ? this\n .styleTween(name, styleNull(name, i))\n .on(\"end.style.\" + name, styleRemove(name))\n : typeof value === \"function\" ? this\n .styleTween(name, styleFunction(name, i, tweenValue(this, \"style.\" + name, value)))\n .each(styleMaybeRemove(this._id, name))\n : this\n .styleTween(name, styleConstant(name, i, value), priority)\n .on(\"end.style.\" + name, null);\n}\n", "function styleInterpolate(name, i, priority) {\n return function(t) {\n this.style.setProperty(name, i.call(this, t), priority);\n };\n}\n\nfunction styleTween(name, value, priority) {\n var t, i0;\n function tween() {\n var i = value.apply(this, arguments);\n if (i !== i0) t = (i0 = i) && styleInterpolate(name, i, priority);\n return t;\n }\n tween._value = value;\n return tween;\n}\n\nexport default function(name, value, priority) {\n var key = \"style.\" + (name += \"\");\n if (arguments.length < 2) return (key = this.tween(key)) && key._value;\n if (value == null) return this.tween(key, null);\n if (typeof value !== \"function\") throw new Error;\n return this.tween(key, styleTween(name, value, priority == null ? \"\" : priority));\n}\n", "import {tweenValue} from \"./tween.js\";\n\nfunction textConstant(value) {\n return function() {\n this.textContent = value;\n };\n}\n\nfunction textFunction(value) {\n return function() {\n var value1 = value(this);\n this.textContent = value1 == null ? \"\" : value1;\n };\n}\n\nexport default function(value) {\n return this.tween(\"text\", typeof value === \"function\"\n ? textFunction(tweenValue(this, \"text\", value))\n : textConstant(value == null ? \"\" : value + \"\"));\n}\n", "function textInterpolate(i) {\n return function(t) {\n this.textContent = i.call(this, t);\n };\n}\n\nfunction textTween(value) {\n var t0, i0;\n function tween() {\n var i = value.apply(this, arguments);\n if (i !== i0) t0 = (i0 = i) && textInterpolate(i);\n return t0;\n }\n tween._value = value;\n return tween;\n}\n\nexport default function(value) {\n var key = \"text\";\n if (arguments.length < 1) return (key = this.tween(key)) && key._value;\n if (value == null) return this.tween(key, null);\n if (typeof value !== \"function\") throw new Error;\n return this.tween(key, textTween(value));\n}\n", "import {Transition, newId} from \"./index.js\";\nimport schedule, {get} from \"./schedule.js\";\n\nexport default function() {\n var name = this._name,\n id0 = this._id,\n id1 = newId();\n\n for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n var inherit = get(node, id0);\n schedule(node, name, id1, i, group, {\n time: inherit.time + inherit.delay + inherit.duration,\n delay: 0,\n duration: inherit.duration,\n ease: inherit.ease\n });\n }\n }\n }\n\n return new Transition(groups, this._parents, name, id1);\n}\n", "import {set} from \"./schedule.js\";\n\nexport default function() {\n var on0, on1, that = this, id = that._id, size = that.size();\n return new Promise(function(resolve, reject) {\n var cancel = {value: reject},\n end = {value: function() { if (--size === 0) resolve(); }};\n\n that.each(function() {\n var schedule = set(this, id),\n on = schedule.on;\n\n // If this node shared a dispatch with the previous node,\n // just assign the updated shared dispatch and we\u2019re done!\n // Otherwise, copy-on-write.\n if (on !== on0) {\n on1 = (on0 = on).copy();\n on1._.cancel.push(cancel);\n on1._.interrupt.push(cancel);\n on1._.end.push(end);\n }\n\n schedule.on = on1;\n });\n\n // The selection was empty, resolve end immediately\n if (size === 0) resolve();\n });\n}\n", "import {selection} from \"d3-selection\";\nimport transition_attr from \"./attr.js\";\nimport transition_attrTween from \"./attrTween.js\";\nimport transition_delay from \"./delay.js\";\nimport transition_duration from \"./duration.js\";\nimport transition_ease from \"./ease.js\";\nimport transition_easeVarying from \"./easeVarying.js\";\nimport transition_filter from \"./filter.js\";\nimport transition_merge from \"./merge.js\";\nimport transition_on from \"./on.js\";\nimport transition_remove from \"./remove.js\";\nimport transition_select from \"./select.js\";\nimport transition_selectAll from \"./selectAll.js\";\nimport transition_selection from \"./selection.js\";\nimport transition_style from \"./style.js\";\nimport transition_styleTween from \"./styleTween.js\";\nimport transition_text from \"./text.js\";\nimport transition_textTween from \"./textTween.js\";\nimport transition_transition from \"./transition.js\";\nimport transition_tween from \"./tween.js\";\nimport transition_end from \"./end.js\";\n\nvar id = 0;\n\nexport function Transition(groups, parents, name, id) {\n this._groups = groups;\n this._parents = parents;\n this._name = name;\n this._id = id;\n}\n\nexport default function transition(name) {\n return selection().transition(name);\n}\n\nexport function newId() {\n return ++id;\n}\n\nvar selection_prototype = selection.prototype;\n\nTransition.prototype = transition.prototype = {\n constructor: Transition,\n select: transition_select,\n selectAll: transition_selectAll,\n selectChild: selection_prototype.selectChild,\n selectChildren: selection_prototype.selectChildren,\n filter: transition_filter,\n merge: transition_merge,\n selection: transition_selection,\n transition: transition_transition,\n call: selection_prototype.call,\n nodes: selection_prototype.nodes,\n node: selection_prototype.node,\n size: selection_prototype.size,\n empty: selection_prototype.empty,\n each: selection_prototype.each,\n on: transition_on,\n attr: transition_attr,\n attrTween: transition_attrTween,\n style: transition_style,\n styleTween: transition_styleTween,\n text: transition_text,\n textTween: transition_textTween,\n remove: transition_remove,\n tween: transition_tween,\n delay: transition_delay,\n duration: transition_duration,\n ease: transition_ease,\n easeVarying: transition_easeVarying,\n end: transition_end,\n [Symbol.iterator]: selection_prototype[Symbol.iterator]\n};\n", "export function cubicIn(t) {\n return t * t * t;\n}\n\nexport function cubicOut(t) {\n return --t * t * t + 1;\n}\n\nexport function cubicInOut(t) {\n return ((t *= 2) <= 1 ? t * t * t : (t -= 2) * t * t + 2) / 2;\n}\n", "import {Transition, newId} from \"../transition/index.js\";\nimport schedule from \"../transition/schedule.js\";\nimport {easeCubicInOut} from \"d3-ease\";\nimport {now} from \"d3-timer\";\n\nvar defaultTiming = {\n time: null, // Set on use.\n delay: 0,\n duration: 250,\n ease: easeCubicInOut\n};\n\nfunction inherit(node, id) {\n var timing;\n while (!(timing = node.__transition) || !(timing = timing[id])) {\n if (!(node = node.parentNode)) {\n throw new Error(`transition ${id} not found`);\n }\n }\n return timing;\n}\n\nexport default function(name) {\n var id,\n timing;\n\n if (name instanceof Transition) {\n id = name._id, name = name._name;\n } else {\n id = newId(), (timing = defaultTiming).time = now(), name = name == null ? null : name + \"\";\n }\n\n for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {\n for (var group = groups[j], n = group.length, node, i = 0; i < n; ++i) {\n if (node = group[i]) {\n schedule(node, name, id, i, group, timing || inherit(node, id));\n }\n }\n }\n\n return new Transition(groups, this._parents, name, id);\n}\n", "import {selection} from \"d3-selection\";\nimport selection_interrupt from \"./interrupt.js\";\nimport selection_transition from \"./transition.js\";\n\nselection.prototype.interrupt = selection_interrupt;\nselection.prototype.transition = selection_transition;\n", "import {dispatch} from \"d3-dispatch\";\nimport {dragDisable, dragEnable} from \"d3-drag\";\nimport {interpolate} from \"d3-interpolate\";\nimport {pointer, select} from \"d3-selection\";\nimport {interrupt} from \"d3-transition\";\nimport constant from \"./constant.js\";\nimport BrushEvent from \"./event.js\";\nimport noevent, {nopropagation} from \"./noevent.js\";\n\nvar MODE_DRAG = {name: \"drag\"},\n MODE_SPACE = {name: \"space\"},\n MODE_HANDLE = {name: \"handle\"},\n MODE_CENTER = {name: \"center\"};\n\nconst {abs, max, min} = Math;\n\nfunction number1(e) {\n return [+e[0], +e[1]];\n}\n\nfunction number2(e) {\n return [number1(e[0]), number1(e[1])];\n}\n\nvar X = {\n name: \"x\",\n handles: [\"w\", \"e\"].map(type),\n input: function(x, e) { return x == null ? null : [[+x[0], e[0][1]], [+x[1], e[1][1]]]; },\n output: function(xy) { return xy && [xy[0][0], xy[1][0]]; }\n};\n\nvar Y = {\n name: \"y\",\n handles: [\"n\", \"s\"].map(type),\n input: function(y, e) { return y == null ? null : [[e[0][0], +y[0]], [e[1][0], +y[1]]]; },\n output: function(xy) { return xy && [xy[0][1], xy[1][1]]; }\n};\n\nvar XY = {\n name: \"xy\",\n handles: [\"n\", \"w\", \"e\", \"s\", \"nw\", \"ne\", \"sw\", \"se\"].map(type),\n input: function(xy) { return xy == null ? null : number2(xy); },\n output: function(xy) { return xy; }\n};\n\nvar cursors = {\n overlay: \"crosshair\",\n selection: \"move\",\n n: \"ns-resize\",\n e: \"ew-resize\",\n s: \"ns-resize\",\n w: \"ew-resize\",\n nw: \"nwse-resize\",\n ne: \"nesw-resize\",\n se: \"nwse-resize\",\n sw: \"nesw-resize\"\n};\n\nvar flipX = {\n e: \"w\",\n w: \"e\",\n nw: \"ne\",\n ne: \"nw\",\n se: \"sw\",\n sw: \"se\"\n};\n\nvar flipY = {\n n: \"s\",\n s: \"n\",\n nw: \"sw\",\n ne: \"se\",\n se: \"ne\",\n sw: \"nw\"\n};\n\nvar signsX = {\n overlay: +1,\n selection: +1,\n n: null,\n e: +1,\n s: null,\n w: -1,\n nw: -1,\n ne: +1,\n se: +1,\n sw: -1\n};\n\nvar signsY = {\n overlay: +1,\n selection: +1,\n n: -1,\n e: null,\n s: +1,\n w: null,\n nw: -1,\n ne: -1,\n se: +1,\n sw: +1\n};\n\nfunction type(t) {\n return {type: t};\n}\n\n// Ignore right-click, since that should open the context menu.\nfunction defaultFilter(event) {\n return !event.ctrlKey && !event.button;\n}\n\nfunction defaultExtent() {\n var svg = this.ownerSVGElement || this;\n if (svg.hasAttribute(\"viewBox\")) {\n svg = svg.viewBox.baseVal;\n return [[svg.x, svg.y], [svg.x + svg.width, svg.y + svg.height]];\n }\n return [[0, 0], [svg.width.baseVal.value, svg.height.baseVal.value]];\n}\n\nfunction defaultTouchable() {\n return navigator.maxTouchPoints || (\"ontouchstart\" in this);\n}\n\n// Like d3.local, but with the name \u201C__brush\u201D rather than auto-generated.\nfunction local(node) {\n while (!node.__brush) if (!(node = node.parentNode)) return;\n return node.__brush;\n}\n\nfunction empty(extent) {\n return extent[0][0] === extent[1][0]\n || extent[0][1] === extent[1][1];\n}\n\nexport function brushSelection(node) {\n var state = node.__brush;\n return state ? state.dim.output(state.selection) : null;\n}\n\nexport function brushX() {\n return brush(X);\n}\n\nexport function brushY() {\n return brush(Y);\n}\n\nexport default function() {\n return brush(XY);\n}\n\nfunction brush(dim) {\n var extent = defaultExtent,\n filter = defaultFilter,\n touchable = defaultTouchable,\n keys = true,\n listeners = dispatch(\"start\", \"brush\", \"end\"),\n handleSize = 6,\n touchending;\n\n function brush(group) {\n var overlay = group\n .property(\"__brush\", initialize)\n .selectAll(\".overlay\")\n .data([type(\"overlay\")]);\n\n overlay.enter().append(\"rect\")\n .attr(\"class\", \"overlay\")\n .attr(\"pointer-events\", \"all\")\n .attr(\"cursor\", cursors.overlay)\n .merge(overlay)\n .each(function() {\n var extent = local(this).extent;\n select(this)\n .attr(\"x\", extent[0][0])\n .attr(\"y\", extent[0][1])\n .attr(\"width\", extent[1][0] - extent[0][0])\n .attr(\"height\", extent[1][1] - extent[0][1]);\n });\n\n group.selectAll(\".selection\")\n .data([type(\"selection\")])\n .enter().append(\"rect\")\n .attr(\"class\", \"selection\")\n .attr(\"cursor\", cursors.selection)\n .attr(\"fill\", \"#777\")\n .attr(\"fill-opacity\", 0.3)\n .attr(\"stroke\", \"#fff\")\n .attr(\"shape-rendering\", \"crispEdges\");\n\n var handle = group.selectAll(\".handle\")\n .data(dim.handles, function(d) { return d.type; });\n\n handle.exit().remove();\n\n handle.enter().append(\"rect\")\n .attr(\"class\", function(d) { return \"handle handle--\" + d.type; })\n .attr(\"cursor\", function(d) { return cursors[d.type]; });\n\n group\n .each(redraw)\n .attr(\"fill\", \"none\")\n .attr(\"pointer-events\", \"all\")\n .on(\"mousedown.brush\", started)\n .filter(touchable)\n .on(\"touchstart.brush\", started)\n .on(\"touchmove.brush\", touchmoved)\n .on(\"touchend.brush touchcancel.brush\", touchended)\n .style(\"touch-action\", \"none\")\n .style(\"-webkit-tap-highlight-color\", \"rgba(0,0,0,0)\");\n }\n\n brush.move = function(group, selection, event) {\n if (group.tween) {\n group\n .on(\"start.brush\", function(event) { emitter(this, arguments).beforestart().start(event); })\n .on(\"interrupt.brush end.brush\", function(event) { emitter(this, arguments).end(event); })\n .tween(\"brush\", function() {\n var that = this,\n state = that.__brush,\n emit = emitter(that, arguments),\n selection0 = state.selection,\n selection1 = dim.input(typeof selection === \"function\" ? selection.apply(this, arguments) : selection, state.extent),\n i = interpolate(selection0, selection1);\n\n function tween(t) {\n state.selection = t === 1 && selection1 === null ? null : i(t);\n redraw.call(that);\n emit.brush();\n }\n\n return selection0 !== null && selection1 !== null ? tween : tween(1);\n });\n } else {\n group\n .each(function() {\n var that = this,\n args = arguments,\n state = that.__brush,\n selection1 = dim.input(typeof selection === \"function\" ? selection.apply(that, args) : selection, state.extent),\n emit = emitter(that, args).beforestart();\n\n interrupt(that);\n state.selection = selection1 === null ? null : selection1;\n redraw.call(that);\n emit.start(event).brush(event).end(event);\n });\n }\n };\n\n brush.clear = function(group, event) {\n brush.move(group, null, event);\n };\n\n function redraw() {\n var group = select(this),\n selection = local(this).selection;\n\n if (selection) {\n group.selectAll(\".selection\")\n .style(\"display\", null)\n .attr(\"x\", selection[0][0])\n .attr(\"y\", selection[0][1])\n .attr(\"width\", selection[1][0] - selection[0][0])\n .attr(\"height\", selection[1][1] - selection[0][1]);\n\n group.selectAll(\".handle\")\n .style(\"display\", null)\n .attr(\"x\", function(d) { return d.type[d.type.length - 1] === \"e\" ? selection[1][0] - handleSize / 2 : selection[0][0] - handleSize / 2; })\n .attr(\"y\", function(d) { return d.type[0] === \"s\" ? selection[1][1] - handleSize / 2 : selection[0][1] - handleSize / 2; })\n .attr(\"width\", function(d) { return d.type === \"n\" || d.type === \"s\" ? selection[1][0] - selection[0][0] + handleSize : handleSize; })\n .attr(\"height\", function(d) { return d.type === \"e\" || d.type === \"w\" ? selection[1][1] - selection[0][1] + handleSize : handleSize; });\n }\n\n else {\n group.selectAll(\".selection,.handle\")\n .style(\"display\", \"none\")\n .attr(\"x\", null)\n .attr(\"y\", null)\n .attr(\"width\", null)\n .attr(\"height\", null);\n }\n }\n\n function emitter(that, args, clean) {\n var emit = that.__brush.emitter;\n return emit && (!clean || !emit.clean) ? emit : new Emitter(that, args, clean);\n }\n\n function Emitter(that, args, clean) {\n this.that = that;\n this.args = args;\n this.state = that.__brush;\n this.active = 0;\n this.clean = clean;\n }\n\n Emitter.prototype = {\n beforestart: function() {\n if (++this.active === 1) this.state.emitter = this, this.starting = true;\n return this;\n },\n start: function(event, mode) {\n if (this.starting) this.starting = false, this.emit(\"start\", event, mode);\n else this.emit(\"brush\", event);\n return this;\n },\n brush: function(event, mode) {\n this.emit(\"brush\", event, mode);\n return this;\n },\n end: function(event, mode) {\n if (--this.active === 0) delete this.state.emitter, this.emit(\"end\", event, mode);\n return this;\n },\n emit: function(type, event, mode) {\n var d = select(this.that).datum();\n listeners.call(\n type,\n this.that,\n new BrushEvent(type, {\n sourceEvent: event,\n target: brush,\n selection: dim.output(this.state.selection),\n mode,\n dispatch: listeners\n }),\n d\n );\n }\n };\n\n function started(event) {\n if (touchending && !event.touches) return;\n if (!filter.apply(this, arguments)) return;\n\n var that = this,\n type = event.target.__data__.type,\n mode = (keys && event.metaKey ? type = \"overlay\" : type) === \"selection\" ? MODE_DRAG : (keys && event.altKey ? MODE_CENTER : MODE_HANDLE),\n signX = dim === Y ? null : signsX[type],\n signY = dim === X ? null : signsY[type],\n state = local(that),\n extent = state.extent,\n selection = state.selection,\n W = extent[0][0], w0, w1,\n N = extent[0][1], n0, n1,\n E = extent[1][0], e0, e1,\n S = extent[1][1], s0, s1,\n dx = 0,\n dy = 0,\n moving,\n shifting = signX && signY && keys && event.shiftKey,\n lockX,\n lockY,\n points = Array.from(event.touches || [event], t => {\n const i = t.identifier;\n t = pointer(t, that);\n t.point0 = t.slice();\n t.identifier = i;\n return t;\n });\n\n interrupt(that);\n var emit = emitter(that, arguments, true).beforestart();\n\n if (type === \"overlay\") {\n if (selection) moving = true;\n const pts = [points[0], points[1] || points[0]];\n state.selection = selection = [[\n w0 = dim === Y ? W : min(pts[0][0], pts[1][0]),\n n0 = dim === X ? N : min(pts[0][1], pts[1][1])\n ], [\n e0 = dim === Y ? E : max(pts[0][0], pts[1][0]),\n s0 = dim === X ? S : max(pts[0][1], pts[1][1])\n ]];\n if (points.length > 1) move(event);\n } else {\n w0 = selection[0][0];\n n0 = selection[0][1];\n e0 = selection[1][0];\n s0 = selection[1][1];\n }\n\n w1 = w0;\n n1 = n0;\n e1 = e0;\n s1 = s0;\n\n var group = select(that)\n .attr(\"pointer-events\", \"none\");\n\n var overlay = group.selectAll(\".overlay\")\n .attr(\"cursor\", cursors[type]);\n\n if (event.touches) {\n emit.moved = moved;\n emit.ended = ended;\n } else {\n var view = select(event.view)\n .on(\"mousemove.brush\", moved, true)\n .on(\"mouseup.brush\", ended, true);\n if (keys) view\n .on(\"keydown.brush\", keydowned, true)\n .on(\"keyup.brush\", keyupped, true)\n\n dragDisable(event.view);\n }\n\n redraw.call(that);\n emit.start(event, mode.name);\n\n function moved(event) {\n for (const p of event.changedTouches || [event]) {\n for (const d of points)\n if (d.identifier === p.identifier) d.cur = pointer(p, that);\n }\n if (shifting && !lockX && !lockY && points.length === 1) {\n const point = points[0];\n if (abs(point.cur[0] - point[0]) > abs(point.cur[1] - point[1]))\n lockY = true;\n else\n lockX = true;\n }\n for (const point of points)\n if (point.cur) point[0] = point.cur[0], point[1] = point.cur[1];\n moving = true;\n noevent(event);\n move(event);\n }\n\n function move(event) {\n const point = points[0], point0 = point.point0;\n var t;\n\n dx = point[0] - point0[0];\n dy = point[1] - point0[1];\n\n switch (mode) {\n case MODE_SPACE:\n case MODE_DRAG: {\n if (signX) dx = max(W - w0, min(E - e0, dx)), w1 = w0 + dx, e1 = e0 + dx;\n if (signY) dy = max(N - n0, min(S - s0, dy)), n1 = n0 + dy, s1 = s0 + dy;\n break;\n }\n case MODE_HANDLE: {\n if (points[1]) {\n if (signX) w1 = max(W, min(E, points[0][0])), e1 = max(W, min(E, points[1][0])), signX = 1;\n if (signY) n1 = max(N, min(S, points[0][1])), s1 = max(N, min(S, points[1][1])), signY = 1;\n } else {\n if (signX < 0) dx = max(W - w0, min(E - w0, dx)), w1 = w0 + dx, e1 = e0;\n else if (signX > 0) dx = max(W - e0, min(E - e0, dx)), w1 = w0, e1 = e0 + dx;\n if (signY < 0) dy = max(N - n0, min(S - n0, dy)), n1 = n0 + dy, s1 = s0;\n else if (signY > 0) dy = max(N - s0, min(S - s0, dy)), n1 = n0, s1 = s0 + dy;\n }\n break;\n }\n case MODE_CENTER: {\n if (signX) w1 = max(W, min(E, w0 - dx * signX)), e1 = max(W, min(E, e0 + dx * signX));\n if (signY) n1 = max(N, min(S, n0 - dy * signY)), s1 = max(N, min(S, s0 + dy * signY));\n break;\n }\n }\n\n if (e1 < w1) {\n signX *= -1;\n t = w0, w0 = e0, e0 = t;\n t = w1, w1 = e1, e1 = t;\n if (type in flipX) overlay.attr(\"cursor\", cursors[type = flipX[type]]);\n }\n\n if (s1 < n1) {\n signY *= -1;\n t = n0, n0 = s0, s0 = t;\n t = n1, n1 = s1, s1 = t;\n if (type in flipY) overlay.attr(\"cursor\", cursors[type = flipY[type]]);\n }\n\n if (state.selection) selection = state.selection; // May be set by brush.move!\n if (lockX) w1 = selection[0][0], e1 = selection[1][0];\n if (lockY) n1 = selection[0][1], s1 = selection[1][1];\n\n if (selection[0][0] !== w1\n || selection[0][1] !== n1\n || selection[1][0] !== e1\n || selection[1][1] !== s1) {\n state.selection = [[w1, n1], [e1, s1]];\n redraw.call(that);\n emit.brush(event, mode.name);\n }\n }\n\n function ended(event) {\n nopropagation(event);\n if (event.touches) {\n if (event.touches.length) return;\n if (touchending) clearTimeout(touchending);\n touchending = setTimeout(function() { touchending = null; }, 500); // Ghost clicks are delayed!\n } else {\n dragEnable(event.view, moving);\n view.on(\"keydown.brush keyup.brush mousemove.brush mouseup.brush\", null);\n }\n group.attr(\"pointer-events\", \"all\");\n overlay.attr(\"cursor\", cursors.overlay);\n if (state.selection) selection = state.selection; // May be set by brush.move (on start)!\n if (empty(selection)) state.selection = null, redraw.call(that);\n emit.end(event, mode.name);\n }\n\n function keydowned(event) {\n switch (event.keyCode) {\n case 16: { // SHIFT\n shifting = signX && signY;\n break;\n }\n case 18: { // ALT\n if (mode === MODE_HANDLE) {\n if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;\n if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;\n mode = MODE_CENTER;\n move(event);\n }\n break;\n }\n case 32: { // SPACE; takes priority over ALT\n if (mode === MODE_HANDLE || mode === MODE_CENTER) {\n if (signX < 0) e0 = e1 - dx; else if (signX > 0) w0 = w1 - dx;\n if (signY < 0) s0 = s1 - dy; else if (signY > 0) n0 = n1 - dy;\n mode = MODE_SPACE;\n overlay.attr(\"cursor\", cursors.selection);\n move(event);\n }\n break;\n }\n default: return;\n }\n noevent(event);\n }\n\n function keyupped(event) {\n switch (event.keyCode) {\n case 16: { // SHIFT\n if (shifting) {\n lockX = lockY = shifting = false;\n move(event);\n }\n break;\n }\n case 18: { // ALT\n if (mode === MODE_CENTER) {\n if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;\n if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;\n mode = MODE_HANDLE;\n move(event);\n }\n break;\n }\n case 32: { // SPACE\n if (mode === MODE_SPACE) {\n if (event.altKey) {\n if (signX) e0 = e1 - dx * signX, w0 = w1 + dx * signX;\n if (signY) s0 = s1 - dy * signY, n0 = n1 + dy * signY;\n mode = MODE_CENTER;\n } else {\n if (signX < 0) e0 = e1; else if (signX > 0) w0 = w1;\n if (signY < 0) s0 = s1; else if (signY > 0) n0 = n1;\n mode = MODE_HANDLE;\n }\n overlay.attr(\"cursor\", cursors[type]);\n move(event);\n }\n break;\n }\n default: return;\n }\n noevent(event);\n }\n }\n\n function touchmoved(event) {\n emitter(this, arguments).moved(event);\n }\n\n function touchended(event) {\n emitter(this, arguments).ended(event);\n }\n\n function initialize() {\n var state = this.__brush || {selection: null};\n state.extent = number2(extent.apply(this, arguments));\n state.dim = dim;\n return state;\n }\n\n brush.extent = function(_) {\n return arguments.length ? (extent = typeof _ === \"function\" ? _ : constant(number2(_)), brush) : extent;\n };\n\n brush.filter = function(_) {\n return arguments.length ? (filter = typeof _ === \"function\" ? _ : constant(!!_), brush) : filter;\n };\n\n brush.touchable = function(_) {\n return arguments.length ? (touchable = typeof _ === \"function\" ? _ : constant(!!_), brush) : touchable;\n };\n\n brush.handleSize = function(_) {\n return arguments.length ? (handleSize = +_, brush) : handleSize;\n };\n\n brush.keyModifiers = function(_) {\n return arguments.length ? (keys = !!_, brush) : keys;\n };\n\n brush.on = function() {\n var value = listeners.on.apply(listeners, arguments);\n return value === listeners ? brush : value;\n };\n\n return brush;\n}\n", "function responseText(response) {\n if (!response.ok) throw new Error(response.status + \" \" + response.statusText);\n return response.text();\n}\n\nexport default function(input, init) {\n return fetch(input, init).then(responseText);\n}\n", "import text from \"./text.js\";\n\nfunction parser(type) {\n return (input, init) => text(input, init)\n .then(text => (new DOMParser).parseFromString(text, type));\n}\n\nexport default parser(\"application/xml\");\n\nexport var html = parser(\"text/html\");\n\nexport var svg = parser(\"image/svg+xml\");\n", "export function Transform(k, x, y) {\n this.k = k;\n this.x = x;\n this.y = y;\n}\n\nTransform.prototype = {\n constructor: Transform,\n scale: function(k) {\n return k === 1 ? this : new Transform(this.k * k, this.x, this.y);\n },\n translate: function(x, y) {\n return x === 0 & y === 0 ? this : new Transform(this.k, this.x + this.k * x, this.y + this.k * y);\n },\n apply: function(point) {\n return [point[0] * this.k + this.x, point[1] * this.k + this.y];\n },\n applyX: function(x) {\n return x * this.k + this.x;\n },\n applyY: function(y) {\n return y * this.k + this.y;\n },\n invert: function(location) {\n return [(location[0] - this.x) / this.k, (location[1] - this.y) / this.k];\n },\n invertX: function(x) {\n return (x - this.x) / this.k;\n },\n invertY: function(y) {\n return (y - this.y) / this.k;\n },\n rescaleX: function(x) {\n return x.copy().domain(x.range().map(this.invertX, this).map(x.invert, x));\n },\n rescaleY: function(y) {\n return y.copy().domain(y.range().map(this.invertY, this).map(y.invert, y));\n },\n toString: function() {\n return \"translate(\" + this.x + \",\" + this.y + \") scale(\" + this.k + \")\";\n }\n};\n\nexport var identity = new Transform(1, 0, 0);\n\ntransform.prototype = Transform.prototype;\n\nexport default function transform(node) {\n while (!node.__zoom) if (!(node = node.parentNode)) return identity;\n return node.__zoom;\n}\n", "/* IMPORT */\n/* MAIN */\nconst Channel = {\n /* CLAMP */\n min: {\n r: 0,\n g: 0,\n b: 0,\n s: 0,\n l: 0,\n a: 0\n },\n max: {\n r: 255,\n g: 255,\n b: 255,\n h: 360,\n s: 100,\n l: 100,\n a: 1\n },\n clamp: {\n r: (r) => r >= 255 ? 255 : (r < 0 ? 0 : r),\n g: (g) => g >= 255 ? 255 : (g < 0 ? 0 : g),\n b: (b) => b >= 255 ? 255 : (b < 0 ? 0 : b),\n h: (h) => h % 360,\n s: (s) => s >= 100 ? 100 : (s < 0 ? 0 : s),\n l: (l) => l >= 100 ? 100 : (l < 0 ? 0 : l),\n a: (a) => a >= 1 ? 1 : (a < 0 ? 0 : a)\n },\n /* CONVERSION */\n //SOURCE: https://planetcalc.com/7779\n toLinear: (c) => {\n const n = c / 255;\n return c > .03928 ? Math.pow(((n + .055) / 1.055), 2.4) : n / 12.92;\n },\n //SOURCE: https://gist.github.com/mjackson/5311256\n hue2rgb: (p, q, t) => {\n if (t < 0)\n t += 1;\n if (t > 1)\n t -= 1;\n if (t < 1 / 6)\n return p + (q - p) * 6 * t;\n if (t < 1 / 2)\n return q;\n if (t < 2 / 3)\n return p + (q - p) * (2 / 3 - t) * 6;\n return p;\n },\n hsl2rgb: ({ h, s, l }, channel) => {\n if (!s)\n return l * 2.55; // Achromatic\n h /= 360;\n s /= 100;\n l /= 100;\n const q = (l < .5) ? l * (1 + s) : (l + s) - (l * s);\n const p = 2 * l - q;\n switch (channel) {\n case 'r': return Channel.hue2rgb(p, q, h + 1 / 3) * 255;\n case 'g': return Channel.hue2rgb(p, q, h) * 255;\n case 'b': return Channel.hue2rgb(p, q, h - 1 / 3) * 255;\n }\n },\n rgb2hsl: ({ r, g, b }, channel) => {\n r /= 255;\n g /= 255;\n b /= 255;\n const max = Math.max(r, g, b);\n const min = Math.min(r, g, b);\n const l = (max + min) / 2;\n if (channel === 'l')\n return l * 100;\n if (max === min)\n return 0; // Achromatic\n const d = max - min;\n const s = (l > .5) ? d / (2 - max - min) : d / (max + min);\n if (channel === 's')\n return s * 100;\n switch (max) {\n case r: return ((g - b) / d + (g < b ? 6 : 0)) * 60;\n case g: return ((b - r) / d + 2) * 60;\n case b: return ((r - g) / d + 4) * 60;\n default: return -1; //TSC: TypeScript is stupid and complains if there isn't this useless default statement\n }\n }\n};\n/* EXPORT */\nexport default Channel;\n", "/* MAIN */\nconst Lang = {\n /* API */\n clamp: (number, lower, upper) => {\n if (lower > upper)\n return Math.min(lower, Math.max(upper, number));\n return Math.min(upper, Math.max(lower, number));\n },\n round: (number) => {\n return Math.round(number * 10000000000) / 10000000000;\n }\n};\n/* EXPORT */\nexport default Lang;\n", "/* MAIN */\nconst Unit = {\n /* API */\n dec2hex: (dec) => {\n const hex = Math.round(dec).toString(16);\n return hex.length > 1 ? hex : `0${hex}`;\n }\n};\n/* EXPORT */\nexport default Unit;\n", "/* IMPORT */\nimport channel from './channel.js';\nimport lang from './lang.js';\nimport unit from './unit.js';\n/* MAIN */\nconst Utils = {\n channel,\n lang,\n unit\n};\n/* EXPORT */\nexport default Utils;\n", "/* IMPORT */\nimport _ from './utils/index.js';\n/* MAIN */\nconst DEC2HEX = {};\nfor (let i = 0; i <= 255; i++)\n DEC2HEX[i] = _.unit.dec2hex(i); // Populating dynamically, striking a balance between code size and performance\nconst TYPE = {\n ALL: 0,\n RGB: 1,\n HSL: 2\n};\n/* EXPORT */\nexport { DEC2HEX, TYPE };\n", "/* IMPORT */\nimport { TYPE } from '../constants.js';\n/* MAIN */\nclass Type {\n constructor() {\n /* VARIABLES */\n this.type = TYPE.ALL;\n }\n /* API */\n get() {\n return this.type;\n }\n set(type) {\n if (this.type && this.type !== type)\n throw new Error('Cannot change both RGB and HSL channels at the same time');\n this.type = type;\n }\n reset() {\n this.type = TYPE.ALL;\n }\n is(type) {\n return this.type === type;\n }\n}\n/* EXPORT */\nexport default Type;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport Type from './type.js';\nimport { TYPE } from '../constants.js';\n/* MAIN */\nclass Channels {\n /* CONSTRUCTOR */\n constructor(data, color) {\n this.color = color;\n this.changed = false;\n this.data = data; //TSC\n this.type = new Type();\n }\n /* API */\n set(data, color) {\n this.color = color;\n this.changed = false;\n this.data = data; //TSC\n this.type.type = TYPE.ALL;\n return this;\n }\n /* HELPERS */\n _ensureHSL() {\n const data = this.data;\n const { h, s, l } = data;\n if (h === undefined)\n data.h = _.channel.rgb2hsl(data, 'h');\n if (s === undefined)\n data.s = _.channel.rgb2hsl(data, 's');\n if (l === undefined)\n data.l = _.channel.rgb2hsl(data, 'l');\n }\n _ensureRGB() {\n const data = this.data;\n const { r, g, b } = data;\n if (r === undefined)\n data.r = _.channel.hsl2rgb(data, 'r');\n if (g === undefined)\n data.g = _.channel.hsl2rgb(data, 'g');\n if (b === undefined)\n data.b = _.channel.hsl2rgb(data, 'b');\n }\n /* GETTERS */\n get r() {\n const data = this.data;\n const r = data.r;\n if (!this.type.is(TYPE.HSL) && r !== undefined)\n return r;\n this._ensureHSL();\n return _.channel.hsl2rgb(data, 'r');\n }\n get g() {\n const data = this.data;\n const g = data.g;\n if (!this.type.is(TYPE.HSL) && g !== undefined)\n return g;\n this._ensureHSL();\n return _.channel.hsl2rgb(data, 'g');\n }\n get b() {\n const data = this.data;\n const b = data.b;\n if (!this.type.is(TYPE.HSL) && b !== undefined)\n return b;\n this._ensureHSL();\n return _.channel.hsl2rgb(data, 'b');\n }\n get h() {\n const data = this.data;\n const h = data.h;\n if (!this.type.is(TYPE.RGB) && h !== undefined)\n return h;\n this._ensureRGB();\n return _.channel.rgb2hsl(data, 'h');\n }\n get s() {\n const data = this.data;\n const s = data.s;\n if (!this.type.is(TYPE.RGB) && s !== undefined)\n return s;\n this._ensureRGB();\n return _.channel.rgb2hsl(data, 's');\n }\n get l() {\n const data = this.data;\n const l = data.l;\n if (!this.type.is(TYPE.RGB) && l !== undefined)\n return l;\n this._ensureRGB();\n return _.channel.rgb2hsl(data, 'l');\n }\n get a() {\n return this.data.a;\n }\n /* SETTERS */\n set r(r) {\n this.type.set(TYPE.RGB);\n this.changed = true;\n this.data.r = r;\n }\n set g(g) {\n this.type.set(TYPE.RGB);\n this.changed = true;\n this.data.g = g;\n }\n set b(b) {\n this.type.set(TYPE.RGB);\n this.changed = true;\n this.data.b = b;\n }\n set h(h) {\n this.type.set(TYPE.HSL);\n this.changed = true;\n this.data.h = h;\n }\n set s(s) {\n this.type.set(TYPE.HSL);\n this.changed = true;\n this.data.s = s;\n }\n set l(l) {\n this.type.set(TYPE.HSL);\n this.changed = true;\n this.data.l = l;\n }\n set a(a) {\n this.changed = true;\n this.data.a = a;\n }\n}\n/* EXPORT */\nexport default Channels;\n", "/* IMPORT */\nimport Channels from './/index.js';\n/* MAIN */\nconst channels = new Channels({ r: 0, g: 0, b: 0, a: 0 }, 'transparent');\n/* EXPORT */\nexport default channels;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport ChannelsReusable from '../channels/reusable.js';\nimport { DEC2HEX } from '../constants.js';\n/* MAIN */\nconst Hex = {\n /* VARIABLES */\n re: /^#((?:[a-f0-9]{2}){2,4}|[a-f0-9]{3})$/i,\n /* API */\n parse: (color) => {\n if (color.charCodeAt(0) !== 35)\n return; // '#'\n const match = color.match(Hex.re);\n if (!match)\n return;\n const hex = match[1];\n const dec = parseInt(hex, 16);\n const length = hex.length;\n const hasAlpha = length % 4 === 0;\n const isFullLength = length > 4;\n const multiplier = isFullLength ? 1 : 17;\n const bits = isFullLength ? 8 : 4;\n const bitsOffset = hasAlpha ? 0 : -1;\n const mask = isFullLength ? 255 : 15;\n return ChannelsReusable.set({\n r: ((dec >> (bits * (bitsOffset + 3))) & mask) * multiplier,\n g: ((dec >> (bits * (bitsOffset + 2))) & mask) * multiplier,\n b: ((dec >> (bits * (bitsOffset + 1))) & mask) * multiplier,\n a: hasAlpha ? (dec & mask) * multiplier / 255 : 1\n }, color);\n },\n stringify: (channels) => {\n const { r, g, b, a } = channels;\n if (a < 1) { // #RRGGBBAA\n return `#${DEC2HEX[Math.round(r)]}${DEC2HEX[Math.round(g)]}${DEC2HEX[Math.round(b)]}${DEC2HEX[Math.round(a * 255)]}`;\n }\n else { // #RRGGBB\n return `#${DEC2HEX[Math.round(r)]}${DEC2HEX[Math.round(g)]}${DEC2HEX[Math.round(b)]}`;\n }\n }\n};\n/* EXPORT */\nexport default Hex;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport ChannelsReusable from '../channels/reusable.js';\n/* MAIN */\nconst HSL = {\n /* VARIABLES */\n re: /^hsla?\\(\\s*?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e-?\\d+)?(?:deg|grad|rad|turn)?)\\s*?(?:,|\\s)\\s*?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e-?\\d+)?%)\\s*?(?:,|\\s)\\s*?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e-?\\d+)?%)(?:\\s*?(?:,|\\/)\\s*?\\+?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e-?\\d+)?(%)?))?\\s*?\\)$/i,\n hueRe: /^(.+?)(deg|grad|rad|turn)$/i,\n /* HELPERS */\n _hue2deg: (hue) => {\n const match = hue.match(HSL.hueRe);\n if (match) {\n const [, number, unit] = match;\n switch (unit) {\n case 'grad': return _.channel.clamp.h(parseFloat(number) * .9);\n case 'rad': return _.channel.clamp.h(parseFloat(number) * 180 / Math.PI);\n case 'turn': return _.channel.clamp.h(parseFloat(number) * 360);\n }\n }\n return _.channel.clamp.h(parseFloat(hue));\n },\n /* API */\n parse: (color) => {\n const charCode = color.charCodeAt(0);\n if (charCode !== 104 && charCode !== 72)\n return; // 'h'/'H'\n const match = color.match(HSL.re);\n if (!match)\n return;\n const [, h, s, l, a, isAlphaPercentage] = match;\n return ChannelsReusable.set({\n h: HSL._hue2deg(h),\n s: _.channel.clamp.s(parseFloat(s)),\n l: _.channel.clamp.l(parseFloat(l)),\n a: a ? _.channel.clamp.a(isAlphaPercentage ? parseFloat(a) / 100 : parseFloat(a)) : 1\n }, color);\n },\n stringify: (channels) => {\n const { h, s, l, a } = channels;\n if (a < 1) { // HSLA\n return `hsla(${_.lang.round(h)}, ${_.lang.round(s)}%, ${_.lang.round(l)}%, ${a})`;\n }\n else { // HSL\n return `hsl(${_.lang.round(h)}, ${_.lang.round(s)}%, ${_.lang.round(l)}%)`;\n }\n }\n};\n/* EXPORT */\nexport default HSL;\n", "/* IMPORT */\nimport Hex from './hex.js';\n/* MAIN */\nconst Keyword = {\n /* VARIABLES */\n colors: {\n aliceblue: '#f0f8ff',\n antiquewhite: '#faebd7',\n aqua: '#00ffff',\n aquamarine: '#7fffd4',\n azure: '#f0ffff',\n beige: '#f5f5dc',\n bisque: '#ffe4c4',\n black: '#000000',\n blanchedalmond: '#ffebcd',\n blue: '#0000ff',\n blueviolet: '#8a2be2',\n brown: '#a52a2a',\n burlywood: '#deb887',\n cadetblue: '#5f9ea0',\n chartreuse: '#7fff00',\n chocolate: '#d2691e',\n coral: '#ff7f50',\n cornflowerblue: '#6495ed',\n cornsilk: '#fff8dc',\n crimson: '#dc143c',\n cyanaqua: '#00ffff',\n darkblue: '#00008b',\n darkcyan: '#008b8b',\n darkgoldenrod: '#b8860b',\n darkgray: '#a9a9a9',\n darkgreen: '#006400',\n darkgrey: '#a9a9a9',\n darkkhaki: '#bdb76b',\n darkmagenta: '#8b008b',\n darkolivegreen: '#556b2f',\n darkorange: '#ff8c00',\n darkorchid: '#9932cc',\n darkred: '#8b0000',\n darksalmon: '#e9967a',\n darkseagreen: '#8fbc8f',\n darkslateblue: '#483d8b',\n darkslategray: '#2f4f4f',\n darkslategrey: '#2f4f4f',\n darkturquoise: '#00ced1',\n darkviolet: '#9400d3',\n deeppink: '#ff1493',\n deepskyblue: '#00bfff',\n dimgray: '#696969',\n dimgrey: '#696969',\n dodgerblue: '#1e90ff',\n firebrick: '#b22222',\n floralwhite: '#fffaf0',\n forestgreen: '#228b22',\n fuchsia: '#ff00ff',\n gainsboro: '#dcdcdc',\n ghostwhite: '#f8f8ff',\n gold: '#ffd700',\n goldenrod: '#daa520',\n gray: '#808080',\n green: '#008000',\n greenyellow: '#adff2f',\n grey: '#808080',\n honeydew: '#f0fff0',\n hotpink: '#ff69b4',\n indianred: '#cd5c5c',\n indigo: '#4b0082',\n ivory: '#fffff0',\n khaki: '#f0e68c',\n lavender: '#e6e6fa',\n lavenderblush: '#fff0f5',\n lawngreen: '#7cfc00',\n lemonchiffon: '#fffacd',\n lightblue: '#add8e6',\n lightcoral: '#f08080',\n lightcyan: '#e0ffff',\n lightgoldenrodyellow: '#fafad2',\n lightgray: '#d3d3d3',\n lightgreen: '#90ee90',\n lightgrey: '#d3d3d3',\n lightpink: '#ffb6c1',\n lightsalmon: '#ffa07a',\n lightseagreen: '#20b2aa',\n lightskyblue: '#87cefa',\n lightslategray: '#778899',\n lightslategrey: '#778899',\n lightsteelblue: '#b0c4de',\n lightyellow: '#ffffe0',\n lime: '#00ff00',\n limegreen: '#32cd32',\n linen: '#faf0e6',\n magenta: '#ff00ff',\n maroon: '#800000',\n mediumaquamarine: '#66cdaa',\n mediumblue: '#0000cd',\n mediumorchid: '#ba55d3',\n mediumpurple: '#9370db',\n mediumseagreen: '#3cb371',\n mediumslateblue: '#7b68ee',\n mediumspringgreen: '#00fa9a',\n mediumturquoise: '#48d1cc',\n mediumvioletred: '#c71585',\n midnightblue: '#191970',\n mintcream: '#f5fffa',\n mistyrose: '#ffe4e1',\n moccasin: '#ffe4b5',\n navajowhite: '#ffdead',\n navy: '#000080',\n oldlace: '#fdf5e6',\n olive: '#808000',\n olivedrab: '#6b8e23',\n orange: '#ffa500',\n orangered: '#ff4500',\n orchid: '#da70d6',\n palegoldenrod: '#eee8aa',\n palegreen: '#98fb98',\n paleturquoise: '#afeeee',\n palevioletred: '#db7093',\n papayawhip: '#ffefd5',\n peachpuff: '#ffdab9',\n peru: '#cd853f',\n pink: '#ffc0cb',\n plum: '#dda0dd',\n powderblue: '#b0e0e6',\n purple: '#800080',\n rebeccapurple: '#663399',\n red: '#ff0000',\n rosybrown: '#bc8f8f',\n royalblue: '#4169e1',\n saddlebrown: '#8b4513',\n salmon: '#fa8072',\n sandybrown: '#f4a460',\n seagreen: '#2e8b57',\n seashell: '#fff5ee',\n sienna: '#a0522d',\n silver: '#c0c0c0',\n skyblue: '#87ceeb',\n slateblue: '#6a5acd',\n slategray: '#708090',\n slategrey: '#708090',\n snow: '#fffafa',\n springgreen: '#00ff7f',\n tan: '#d2b48c',\n teal: '#008080',\n thistle: '#d8bfd8',\n transparent: '#00000000',\n turquoise: '#40e0d0',\n violet: '#ee82ee',\n wheat: '#f5deb3',\n white: '#ffffff',\n whitesmoke: '#f5f5f5',\n yellow: '#ffff00',\n yellowgreen: '#9acd32'\n },\n /* API */\n parse: (color) => {\n color = color.toLowerCase();\n const hex = Keyword.colors[color];\n if (!hex)\n return;\n return Hex.parse(hex);\n },\n stringify: (channels) => {\n const hex = Hex.stringify(channels);\n for (const name in Keyword.colors) {\n if (Keyword.colors[name] === hex)\n return name;\n }\n return;\n }\n};\n/* EXPORT */\nexport default Keyword;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport ChannelsReusable from '../channels/reusable.js';\n/* MAIN */\nconst RGB = {\n /* VARIABLES */\n re: /^rgba?\\(\\s*?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e\\d+)?(%?))\\s*?(?:,|\\s)\\s*?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e\\d+)?(%?))\\s*?(?:,|\\s)\\s*?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e\\d+)?(%?))(?:\\s*?(?:,|\\/)\\s*?\\+?(-?(?:\\d+(?:\\.\\d+)?|(?:\\.\\d+))(?:e\\d+)?(%?)))?\\s*?\\)$/i,\n /* API */\n parse: (color) => {\n const charCode = color.charCodeAt(0);\n if (charCode !== 114 && charCode !== 82)\n return; // 'r'/'R'\n const match = color.match(RGB.re);\n if (!match)\n return;\n const [, r, isRedPercentage, g, isGreenPercentage, b, isBluePercentage, a, isAlphaPercentage] = match;\n return ChannelsReusable.set({\n r: _.channel.clamp.r(isRedPercentage ? parseFloat(r) * 2.55 : parseFloat(r)),\n g: _.channel.clamp.g(isGreenPercentage ? parseFloat(g) * 2.55 : parseFloat(g)),\n b: _.channel.clamp.b(isBluePercentage ? parseFloat(b) * 2.55 : parseFloat(b)),\n a: a ? _.channel.clamp.a(isAlphaPercentage ? parseFloat(a) / 100 : parseFloat(a)) : 1\n }, color);\n },\n stringify: (channels) => {\n const { r, g, b, a } = channels;\n if (a < 1) { // RGBA\n return `rgba(${_.lang.round(r)}, ${_.lang.round(g)}, ${_.lang.round(b)}, ${_.lang.round(a)})`;\n }\n else { // RGB\n return `rgb(${_.lang.round(r)}, ${_.lang.round(g)}, ${_.lang.round(b)})`;\n }\n }\n};\n/* EXPORT */\nexport default RGB;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport Hex from './hex.js';\nimport HSL from './hsl.js';\nimport Keyword from './keyword.js';\nimport RGB from './rgb.js';\nimport { TYPE } from '../constants.js';\n/* MAIN */\nconst Color = {\n /* VARIABLES */\n format: {\n keyword: Keyword,\n hex: Hex,\n rgb: RGB,\n rgba: RGB,\n hsl: HSL,\n hsla: HSL\n },\n /* API */\n parse: (color) => {\n if (typeof color !== 'string')\n return color;\n const channels = Hex.parse(color) || RGB.parse(color) || HSL.parse(color) || Keyword.parse(color); // Color providers ordered with performance in mind\n if (channels)\n return channels;\n throw new Error(`Unsupported color format: \"${color}\"`);\n },\n stringify: (channels) => {\n // SASS returns a keyword if possible, but we avoid doing that as it's slower and doesn't really add any value\n if (!channels.changed && channels.color)\n return channels.color;\n if (channels.type.is(TYPE.HSL) || channels.data.r === undefined) {\n return HSL.stringify(channels);\n }\n else if (channels.a < 1 || !Number.isInteger(channels.r) || !Number.isInteger(channels.g) || !Number.isInteger(channels.b)) {\n return RGB.stringify(channels);\n }\n else {\n return Hex.stringify(channels);\n }\n }\n};\n/* EXPORT */\nexport default Color;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport Color from '../color/index.js';\n/* MAIN */\nconst change = (color, channels) => {\n const ch = Color.parse(color);\n for (const c in channels) {\n ch[c] = _.channel.clamp[c](channels[c]);\n }\n return Color.stringify(ch);\n};\n/* EXPORT */\nexport default change;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport ChannelsReusable from '../channels/reusable.js';\nimport Color from '../color/index.js';\nimport change from './change.js';\n/* MAIN */\nconst rgba = (r, g, b = 0, a = 1) => {\n if (typeof r !== 'number')\n return change(r, { a: g });\n const channels = ChannelsReusable.set({\n r: _.channel.clamp.r(r),\n g: _.channel.clamp.g(g),\n b: _.channel.clamp.b(b),\n a: _.channel.clamp.a(a)\n });\n return Color.stringify(channels);\n};\n/* EXPORT */\nexport default rgba;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport Color from '../color/index.js';\n/* MAIN */\nconst channel = (color, channel) => {\n return _.lang.round(Color.parse(color)[channel]);\n};\n/* EXPORT */\nexport default channel;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport Color from '../color/index.js';\n/* MAIN */\n//SOURCE: https://planetcalc.com/7779\nconst luminance = (color) => {\n const { r, g, b } = Color.parse(color);\n const luminance = .2126 * _.channel.toLinear(r) + .7152 * _.channel.toLinear(g) + .0722 * _.channel.toLinear(b);\n return _.lang.round(luminance);\n};\n/* EXPORT */\nexport default luminance;\n", "/* IMPORT */\nimport luminance from './luminance.js';\n/* MAIN */\nconst isLight = (color) => {\n return luminance(color) >= .5;\n};\n/* EXPORT */\nexport default isLight;\n", "/* IMPORT */\nimport isLight from './is_light.js';\n/* MAIN */\nconst isDark = (color) => {\n return !isLight(color);\n};\n/* EXPORT */\nexport default isDark;\n", "/* IMPORT */\nimport _ from '../utils/index.js';\nimport Color from '../color/index.js';\n/* MAIN */\nconst adjustChannel = (color, channel, amount) => {\n const channels = Color.parse(color);\n const amountCurrent = channels[channel];\n const amountNext = _.channel.clamp[channel](amountCurrent + amount);\n if (amountCurrent !== amountNext)\n channels[channel] = amountNext;\n return Color.stringify(channels);\n};\n/* EXPORT */\nexport default adjustChannel;\n", "/* IMPORT */\nimport adjustChannel from './adjust_channel.js';\n/* MAIN */\nconst lighten = (color, amount) => {\n return adjustChannel(color, 'l', amount);\n};\n/* EXPORT */\nexport default lighten;\n", "/* IMPORT */\nimport adjustChannel from './adjust_channel.js';\n/* MAIN */\nconst darken = (color, amount) => {\n return adjustChannel(color, 'l', -amount);\n};\n/* EXPORT */\nexport default darken;\n", "/* IMPORT */\nimport Color from '../color/index.js';\nimport change from './change.js';\n/* MAIN */\nconst adjust = (color, channels) => {\n const ch = Color.parse(color);\n const changes = {};\n for (const c in channels) {\n if (!channels[c])\n continue;\n changes[c] = ch[c] + channels[c];\n }\n return change(color, changes);\n};\n/* EXPORT */\nexport default adjust;\n", "/* IMPORT */\nimport Color from '../color/index.js';\nimport rgba from './rgba.js';\n/* MAIN */\n//SOURCE: https://github.com/sass/dart-sass/blob/7457d2e9e7e623d9844ffd037a070cf32d39c348/lib/src/functions/color.dart#L718-L756\nconst mix = (color1, color2, weight = 50) => {\n const { r: r1, g: g1, b: b1, a: a1 } = Color.parse(color1);\n const { r: r2, g: g2, b: b2, a: a2 } = Color.parse(color2);\n const weightScale = weight / 100;\n const weightNormalized = (weightScale * 2) - 1;\n const alphaDelta = a1 - a2;\n const weight1combined = ((weightNormalized * alphaDelta) === -1) ? weightNormalized : (weightNormalized + alphaDelta) / (1 + weightNormalized * alphaDelta);\n const weight1 = (weight1combined + 1) / 2;\n const weight2 = 1 - weight1;\n const r = (r1 * weight1) + (r2 * weight2);\n const g = (g1 * weight1) + (g2 * weight2);\n const b = (b1 * weight1) + (b2 * weight2);\n const a = (a1 * weightScale) + (a2 * (1 - weightScale));\n return rgba(r, g, b, a);\n};\n/* EXPORT */\nexport default mix;\n", "/* IMPORT */\nimport Color from '../color/index.js';\nimport mix from './mix.js';\n/* MAIN */\nconst invert = (color, weight = 100) => {\n const inverse = Color.parse(color);\n inverse.r = 255 - inverse.r;\n inverse.g = 255 - inverse.g;\n inverse.b = 255 - inverse.b;\n return mix(inverse, color, weight);\n};\n/* EXPORT */\nexport default invert;\n", "/** Detect free variable `global` from Node.js. */\nvar freeGlobal = typeof global == 'object' && global && global.Object === Object && global;\n\nexport default freeGlobal;\n", "import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `self`. */\nvar freeSelf = typeof self == 'object' && self && self.Object === Object && self;\n\n/** Used as a reference to the global object. */\nvar root = freeGlobal || freeSelf || Function('return this')();\n\nexport default root;\n", "import root from './_root.js';\n\n/** Built-in value references. */\nvar Symbol = root.Symbol;\n\nexport default Symbol;\n", "import Symbol from './_Symbol.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the raw `toStringTag`.\n */\nfunction getRawTag(value) {\n var isOwn = hasOwnProperty.call(value, symToStringTag),\n tag = value[symToStringTag];\n\n try {\n value[symToStringTag] = undefined;\n var unmasked = true;\n } catch (e) {}\n\n var result = nativeObjectToString.call(value);\n if (unmasked) {\n if (isOwn) {\n value[symToStringTag] = tag;\n } else {\n delete value[symToStringTag];\n }\n }\n return result;\n}\n\nexport default getRawTag;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the\n * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar nativeObjectToString = objectProto.toString;\n\n/**\n * Converts `value` to a string using `Object.prototype.toString`.\n *\n * @private\n * @param {*} value The value to convert.\n * @returns {string} Returns the converted string.\n */\nfunction objectToString(value) {\n return nativeObjectToString.call(value);\n}\n\nexport default objectToString;\n", "import Symbol from './_Symbol.js';\nimport getRawTag from './_getRawTag.js';\nimport objectToString from './_objectToString.js';\n\n/** `Object#toString` result references. */\nvar nullTag = '[object Null]',\n undefinedTag = '[object Undefined]';\n\n/** Built-in value references. */\nvar symToStringTag = Symbol ? Symbol.toStringTag : undefined;\n\n/**\n * The base implementation of `getTag` without fallbacks for buggy environments.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nfunction baseGetTag(value) {\n if (value == null) {\n return value === undefined ? undefinedTag : nullTag;\n }\n return (symToStringTag && symToStringTag in Object(value))\n ? getRawTag(value)\n : objectToString(value);\n}\n\nexport default baseGetTag;\n", "/**\n * Checks if `value` is the\n * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types)\n * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(_.noop);\n * // => true\n *\n * _.isObject(null);\n * // => false\n */\nfunction isObject(value) {\n var type = typeof value;\n return value != null && (type == 'object' || type == 'function');\n}\n\nexport default isObject;\n", "import baseGetTag from './_baseGetTag.js';\nimport isObject from './isObject.js';\n\n/** `Object#toString` result references. */\nvar asyncTag = '[object AsyncFunction]',\n funcTag = '[object Function]',\n genTag = '[object GeneratorFunction]',\n proxyTag = '[object Proxy]';\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a function, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n if (!isObject(value)) {\n return false;\n }\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in Safari 9 which returns 'object' for typed arrays and other constructors.\n var tag = baseGetTag(value);\n return tag == funcTag || tag == genTag || tag == asyncTag || tag == proxyTag;\n}\n\nexport default isFunction;\n", "import root from './_root.js';\n\n/** Used to detect overreaching core-js shims. */\nvar coreJsData = root['__core-js_shared__'];\n\nexport default coreJsData;\n", "import coreJsData from './_coreJsData.js';\n\n/** Used to detect methods masquerading as native. */\nvar maskSrcKey = (function() {\n var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || '');\n return uid ? ('Symbol(src)_1.' + uid) : '';\n}());\n\n/**\n * Checks if `func` has its source masked.\n *\n * @private\n * @param {Function} func The function to check.\n * @returns {boolean} Returns `true` if `func` is masked, else `false`.\n */\nfunction isMasked(func) {\n return !!maskSrcKey && (maskSrcKey in func);\n}\n\nexport default isMasked;\n", "/** Used for built-in method references. */\nvar funcProto = Function.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/**\n * Converts `func` to its source code.\n *\n * @private\n * @param {Function} func The function to convert.\n * @returns {string} Returns the source code.\n */\nfunction toSource(func) {\n if (func != null) {\n try {\n return funcToString.call(func);\n } catch (e) {}\n try {\n return (func + '');\n } catch (e) {}\n }\n return '';\n}\n\nexport default toSource;\n", "import isFunction from './isFunction.js';\nimport isMasked from './_isMasked.js';\nimport isObject from './isObject.js';\nimport toSource from './_toSource.js';\n\n/**\n * Used to match `RegExp`\n * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns).\n */\nvar reRegExpChar = /[\\\\^$.*+?()[\\]{}|]/g;\n\n/** Used to detect host constructors (Safari). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * The base implementation of `_.isNative` without bad shim checks.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function,\n * else `false`.\n */\nfunction baseIsNative(value) {\n if (!isObject(value) || isMasked(value)) {\n return false;\n }\n var pattern = isFunction(value) ? reIsNative : reIsHostCtor;\n return pattern.test(toSource(value));\n}\n\nexport default baseIsNative;\n", "/**\n * Gets the value at `key` of `object`.\n *\n * @private\n * @param {Object} [object] The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction getValue(object, key) {\n return object == null ? undefined : object[key];\n}\n\nexport default getValue;\n", "import baseIsNative from './_baseIsNative.js';\nimport getValue from './_getValue.js';\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = getValue(object, key);\n return baseIsNative(value) ? value : undefined;\n}\n\nexport default getNative;\n", "import getNative from './_getNative.js';\n\n/* Built-in method references that are verified to be native. */\nvar nativeCreate = getNative(Object, 'create');\n\nexport default nativeCreate;\n", "import nativeCreate from './_nativeCreate.js';\n\n/**\n * Removes all key-value entries from the hash.\n *\n * @private\n * @name clear\n * @memberOf Hash\n */\nfunction hashClear() {\n this.__data__ = nativeCreate ? nativeCreate(null) : {};\n this.size = 0;\n}\n\nexport default hashClear;\n", "/**\n * Removes `key` and its value from the hash.\n *\n * @private\n * @name delete\n * @memberOf Hash\n * @param {Object} hash The hash to modify.\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction hashDelete(key) {\n var result = this.has(key) && delete this.__data__[key];\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default hashDelete;\n", "import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Gets the hash value for `key`.\n *\n * @private\n * @name get\n * @memberOf Hash\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction hashGet(key) {\n var data = this.__data__;\n if (nativeCreate) {\n var result = data[key];\n return result === HASH_UNDEFINED ? undefined : result;\n }\n return hasOwnProperty.call(data, key) ? data[key] : undefined;\n}\n\nexport default hashGet;\n", "import nativeCreate from './_nativeCreate.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if a hash value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Hash\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction hashHas(key) {\n var data = this.__data__;\n return nativeCreate ? (data[key] !== undefined) : hasOwnProperty.call(data, key);\n}\n\nexport default hashHas;\n", "import nativeCreate from './_nativeCreate.js';\n\n/** Used to stand-in for `undefined` hash values. */\nvar HASH_UNDEFINED = '__lodash_hash_undefined__';\n\n/**\n * Sets the hash `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Hash\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the hash instance.\n */\nfunction hashSet(key, value) {\n var data = this.__data__;\n this.size += this.has(key) ? 0 : 1;\n data[key] = (nativeCreate && value === undefined) ? HASH_UNDEFINED : value;\n return this;\n}\n\nexport default hashSet;\n", "import hashClear from './_hashClear.js';\nimport hashDelete from './_hashDelete.js';\nimport hashGet from './_hashGet.js';\nimport hashHas from './_hashHas.js';\nimport hashSet from './_hashSet.js';\n\n/**\n * Creates a hash object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Hash(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `Hash`.\nHash.prototype.clear = hashClear;\nHash.prototype['delete'] = hashDelete;\nHash.prototype.get = hashGet;\nHash.prototype.has = hashHas;\nHash.prototype.set = hashSet;\n\nexport default Hash;\n", "/**\n * Removes all key-value entries from the list cache.\n *\n * @private\n * @name clear\n * @memberOf ListCache\n */\nfunction listCacheClear() {\n this.__data__ = [];\n this.size = 0;\n}\n\nexport default listCacheClear;\n", "/**\n * Performs a\n * [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * comparison between two values to determine if they are equivalent.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to compare.\n * @param {*} other The other value to compare.\n * @returns {boolean} Returns `true` if the values are equivalent, else `false`.\n * @example\n *\n * var object = { 'a': 1 };\n * var other = { 'a': 1 };\n *\n * _.eq(object, object);\n * // => true\n *\n * _.eq(object, other);\n * // => false\n *\n * _.eq('a', 'a');\n * // => true\n *\n * _.eq('a', Object('a'));\n * // => false\n *\n * _.eq(NaN, NaN);\n * // => true\n */\nfunction eq(value, other) {\n return value === other || (value !== value && other !== other);\n}\n\nexport default eq;\n", "import eq from './eq.js';\n\n/**\n * Gets the index at which the `key` is found in `array` of key-value pairs.\n *\n * @private\n * @param {Array} array The array to inspect.\n * @param {*} key The key to search for.\n * @returns {number} Returns the index of the matched value, else `-1`.\n */\nfunction assocIndexOf(array, key) {\n var length = array.length;\n while (length--) {\n if (eq(array[length][0], key)) {\n return length;\n }\n }\n return -1;\n}\n\nexport default assocIndexOf;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/** Used for built-in method references. */\nvar arrayProto = Array.prototype;\n\n/** Built-in value references. */\nvar splice = arrayProto.splice;\n\n/**\n * Removes `key` and its value from the list cache.\n *\n * @private\n * @name delete\n * @memberOf ListCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction listCacheDelete(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n return false;\n }\n var lastIndex = data.length - 1;\n if (index == lastIndex) {\n data.pop();\n } else {\n splice.call(data, index, 1);\n }\n --this.size;\n return true;\n}\n\nexport default listCacheDelete;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Gets the list cache value for `key`.\n *\n * @private\n * @name get\n * @memberOf ListCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction listCacheGet(key) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n return index < 0 ? undefined : data[index][1];\n}\n\nexport default listCacheGet;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Checks if a list cache value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf ListCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction listCacheHas(key) {\n return assocIndexOf(this.__data__, key) > -1;\n}\n\nexport default listCacheHas;\n", "import assocIndexOf from './_assocIndexOf.js';\n\n/**\n * Sets the list cache `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf ListCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the list cache instance.\n */\nfunction listCacheSet(key, value) {\n var data = this.__data__,\n index = assocIndexOf(data, key);\n\n if (index < 0) {\n ++this.size;\n data.push([key, value]);\n } else {\n data[index][1] = value;\n }\n return this;\n}\n\nexport default listCacheSet;\n", "import listCacheClear from './_listCacheClear.js';\nimport listCacheDelete from './_listCacheDelete.js';\nimport listCacheGet from './_listCacheGet.js';\nimport listCacheHas from './_listCacheHas.js';\nimport listCacheSet from './_listCacheSet.js';\n\n/**\n * Creates an list cache object.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction ListCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `ListCache`.\nListCache.prototype.clear = listCacheClear;\nListCache.prototype['delete'] = listCacheDelete;\nListCache.prototype.get = listCacheGet;\nListCache.prototype.has = listCacheHas;\nListCache.prototype.set = listCacheSet;\n\nexport default ListCache;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Map = getNative(root, 'Map');\n\nexport default Map;\n", "import Hash from './_Hash.js';\nimport ListCache from './_ListCache.js';\nimport Map from './_Map.js';\n\n/**\n * Removes all key-value entries from the map.\n *\n * @private\n * @name clear\n * @memberOf MapCache\n */\nfunction mapCacheClear() {\n this.size = 0;\n this.__data__ = {\n 'hash': new Hash,\n 'map': new (Map || ListCache),\n 'string': new Hash\n };\n}\n\nexport default mapCacheClear;\n", "/**\n * Checks if `value` is suitable for use as unique object key.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is suitable, else `false`.\n */\nfunction isKeyable(value) {\n var type = typeof value;\n return (type == 'string' || type == 'number' || type == 'symbol' || type == 'boolean')\n ? (value !== '__proto__')\n : (value === null);\n}\n\nexport default isKeyable;\n", "import isKeyable from './_isKeyable.js';\n\n/**\n * Gets the data for `map`.\n *\n * @private\n * @param {Object} map The map to query.\n * @param {string} key The reference key.\n * @returns {*} Returns the map data.\n */\nfunction getMapData(map, key) {\n var data = map.__data__;\n return isKeyable(key)\n ? data[typeof key == 'string' ? 'string' : 'hash']\n : data.map;\n}\n\nexport default getMapData;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Removes `key` and its value from the map.\n *\n * @private\n * @name delete\n * @memberOf MapCache\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction mapCacheDelete(key) {\n var result = getMapData(this, key)['delete'](key);\n this.size -= result ? 1 : 0;\n return result;\n}\n\nexport default mapCacheDelete;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Gets the map value for `key`.\n *\n * @private\n * @name get\n * @memberOf MapCache\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction mapCacheGet(key) {\n return getMapData(this, key).get(key);\n}\n\nexport default mapCacheGet;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Checks if a map value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf MapCache\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction mapCacheHas(key) {\n return getMapData(this, key).has(key);\n}\n\nexport default mapCacheHas;\n", "import getMapData from './_getMapData.js';\n\n/**\n * Sets the map `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf MapCache\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the map cache instance.\n */\nfunction mapCacheSet(key, value) {\n var data = getMapData(this, key),\n size = data.size;\n\n data.set(key, value);\n this.size += data.size == size ? 0 : 1;\n return this;\n}\n\nexport default mapCacheSet;\n", "import mapCacheClear from './_mapCacheClear.js';\nimport mapCacheDelete from './_mapCacheDelete.js';\nimport mapCacheGet from './_mapCacheGet.js';\nimport mapCacheHas from './_mapCacheHas.js';\nimport mapCacheSet from './_mapCacheSet.js';\n\n/**\n * Creates a map cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction MapCache(entries) {\n var index = -1,\n length = entries == null ? 0 : entries.length;\n\n this.clear();\n while (++index < length) {\n var entry = entries[index];\n this.set(entry[0], entry[1]);\n }\n}\n\n// Add methods to `MapCache`.\nMapCache.prototype.clear = mapCacheClear;\nMapCache.prototype['delete'] = mapCacheDelete;\nMapCache.prototype.get = mapCacheGet;\nMapCache.prototype.has = mapCacheHas;\nMapCache.prototype.set = mapCacheSet;\n\nexport default MapCache;\n", "import MapCache from './_MapCache.js';\n\n/** Error message constants. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a function that memoizes the result of `func`. If `resolver` is\n * provided, it determines the cache key for storing the result based on the\n * arguments provided to the memoized function. By default, the first argument\n * provided to the memoized function is used as the map cache key. The `func`\n * is invoked with the `this` binding of the memoized function.\n *\n * **Note:** The cache is exposed as the `cache` property on the memoized\n * function. Its creation may be customized by replacing the `_.memoize.Cache`\n * constructor with one whose instances implement the\n * [`Map`](http://ecma-international.org/ecma-262/7.0/#sec-properties-of-the-map-prototype-object)\n * method interface of `clear`, `delete`, `get`, `has`, and `set`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Function\n * @param {Function} func The function to have its output memoized.\n * @param {Function} [resolver] The function to resolve the cache key.\n * @returns {Function} Returns the new memoized function.\n * @example\n *\n * var object = { 'a': 1, 'b': 2 };\n * var other = { 'c': 3, 'd': 4 };\n *\n * var values = _.memoize(_.values);\n * values(object);\n * // => [1, 2]\n *\n * values(other);\n * // => [3, 4]\n *\n * object.a = 2;\n * values(object);\n * // => [1, 2]\n *\n * // Modify the result cache.\n * values.cache.set(object, ['a', 'b']);\n * values(object);\n * // => ['a', 'b']\n *\n * // Replace `_.memoize.Cache`.\n * _.memoize.Cache = WeakMap;\n */\nfunction memoize(func, resolver) {\n if (typeof func != 'function' || (resolver != null && typeof resolver != 'function')) {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n var memoized = function() {\n var args = arguments,\n key = resolver ? resolver.apply(this, args) : args[0],\n cache = memoized.cache;\n\n if (cache.has(key)) {\n return cache.get(key);\n }\n var result = func.apply(this, args);\n memoized.cache = cache.set(key, result) || cache;\n return result;\n };\n memoized.cache = new (memoize.Cache || MapCache);\n return memoized;\n}\n\n// Expose `MapCache`.\nmemoize.Cache = MapCache;\n\nexport default memoize;\n", "import ListCache from './_ListCache.js';\n\n/**\n * Removes all key-value entries from the stack.\n *\n * @private\n * @name clear\n * @memberOf Stack\n */\nfunction stackClear() {\n this.__data__ = new ListCache;\n this.size = 0;\n}\n\nexport default stackClear;\n", "/**\n * Removes `key` and its value from the stack.\n *\n * @private\n * @name delete\n * @memberOf Stack\n * @param {string} key The key of the value to remove.\n * @returns {boolean} Returns `true` if the entry was removed, else `false`.\n */\nfunction stackDelete(key) {\n var data = this.__data__,\n result = data['delete'](key);\n\n this.size = data.size;\n return result;\n}\n\nexport default stackDelete;\n", "/**\n * Gets the stack value for `key`.\n *\n * @private\n * @name get\n * @memberOf Stack\n * @param {string} key The key of the value to get.\n * @returns {*} Returns the entry value.\n */\nfunction stackGet(key) {\n return this.__data__.get(key);\n}\n\nexport default stackGet;\n", "/**\n * Checks if a stack value for `key` exists.\n *\n * @private\n * @name has\n * @memberOf Stack\n * @param {string} key The key of the entry to check.\n * @returns {boolean} Returns `true` if an entry for `key` exists, else `false`.\n */\nfunction stackHas(key) {\n return this.__data__.has(key);\n}\n\nexport default stackHas;\n", "import ListCache from './_ListCache.js';\nimport Map from './_Map.js';\nimport MapCache from './_MapCache.js';\n\n/** Used as the size to enable large array optimizations. */\nvar LARGE_ARRAY_SIZE = 200;\n\n/**\n * Sets the stack `key` to `value`.\n *\n * @private\n * @name set\n * @memberOf Stack\n * @param {string} key The key of the value to set.\n * @param {*} value The value to set.\n * @returns {Object} Returns the stack cache instance.\n */\nfunction stackSet(key, value) {\n var data = this.__data__;\n if (data instanceof ListCache) {\n var pairs = data.__data__;\n if (!Map || (pairs.length < LARGE_ARRAY_SIZE - 1)) {\n pairs.push([key, value]);\n this.size = ++data.size;\n return this;\n }\n data = this.__data__ = new MapCache(pairs);\n }\n data.set(key, value);\n this.size = data.size;\n return this;\n}\n\nexport default stackSet;\n", "import ListCache from './_ListCache.js';\nimport stackClear from './_stackClear.js';\nimport stackDelete from './_stackDelete.js';\nimport stackGet from './_stackGet.js';\nimport stackHas from './_stackHas.js';\nimport stackSet from './_stackSet.js';\n\n/**\n * Creates a stack cache object to store key-value pairs.\n *\n * @private\n * @constructor\n * @param {Array} [entries] The key-value pairs to cache.\n */\nfunction Stack(entries) {\n var data = this.__data__ = new ListCache(entries);\n this.size = data.size;\n}\n\n// Add methods to `Stack`.\nStack.prototype.clear = stackClear;\nStack.prototype['delete'] = stackDelete;\nStack.prototype.get = stackGet;\nStack.prototype.has = stackHas;\nStack.prototype.set = stackSet;\n\nexport default Stack;\n", "import getNative from './_getNative.js';\n\nvar defineProperty = (function() {\n try {\n var func = getNative(Object, 'defineProperty');\n func({}, '', {});\n return func;\n } catch (e) {}\n}());\n\nexport default defineProperty;\n", "import defineProperty from './_defineProperty.js';\n\n/**\n * The base implementation of `assignValue` and `assignMergeValue` without\n * value checks.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction baseAssignValue(object, key, value) {\n if (key == '__proto__' && defineProperty) {\n defineProperty(object, key, {\n 'configurable': true,\n 'enumerable': true,\n 'value': value,\n 'writable': true\n });\n } else {\n object[key] = value;\n }\n}\n\nexport default baseAssignValue;\n", "import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/**\n * This function is like `assignValue` except that it doesn't assign\n * `undefined` values.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignMergeValue(object, key, value) {\n if ((value !== undefined && !eq(object[key], value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignMergeValue;\n", "/**\n * Creates a base function for methods like `_.forIn` and `_.forOwn`.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseFor(fromRight) {\n return function(object, iteratee, keysFunc) {\n var index = -1,\n iterable = Object(object),\n props = keysFunc(object),\n length = props.length;\n\n while (length--) {\n var key = props[fromRight ? length : ++index];\n if (iteratee(iterable[key], key, iterable) === false) {\n break;\n }\n }\n return object;\n };\n}\n\nexport default createBaseFor;\n", "import createBaseFor from './_createBaseFor.js';\n\n/**\n * The base implementation of `baseForOwn` which iterates over `object`\n * properties returned by `keysFunc` and invokes `iteratee` for each property.\n * Iteratee functions may exit iteration early by explicitly returning `false`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\nvar baseFor = createBaseFor();\n\nexport default baseFor;\n", "import root from './_root.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined,\n allocUnsafe = Buffer ? Buffer.allocUnsafe : undefined;\n\n/**\n * Creates a clone of `buffer`.\n *\n * @private\n * @param {Buffer} buffer The buffer to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Buffer} Returns the cloned buffer.\n */\nfunction cloneBuffer(buffer, isDeep) {\n if (isDeep) {\n return buffer.slice();\n }\n var length = buffer.length,\n result = allocUnsafe ? allocUnsafe(length) : new buffer.constructor(length);\n\n buffer.copy(result);\n return result;\n}\n\nexport default cloneBuffer;\n", "import root from './_root.js';\n\n/** Built-in value references. */\nvar Uint8Array = root.Uint8Array;\n\nexport default Uint8Array;\n", "import Uint8Array from './_Uint8Array.js';\n\n/**\n * Creates a clone of `arrayBuffer`.\n *\n * @private\n * @param {ArrayBuffer} arrayBuffer The array buffer to clone.\n * @returns {ArrayBuffer} Returns the cloned array buffer.\n */\nfunction cloneArrayBuffer(arrayBuffer) {\n var result = new arrayBuffer.constructor(arrayBuffer.byteLength);\n new Uint8Array(result).set(new Uint8Array(arrayBuffer));\n return result;\n}\n\nexport default cloneArrayBuffer;\n", "import cloneArrayBuffer from './_cloneArrayBuffer.js';\n\n/**\n * Creates a clone of `typedArray`.\n *\n * @private\n * @param {Object} typedArray The typed array to clone.\n * @param {boolean} [isDeep] Specify a deep clone.\n * @returns {Object} Returns the cloned typed array.\n */\nfunction cloneTypedArray(typedArray, isDeep) {\n var buffer = isDeep ? cloneArrayBuffer(typedArray.buffer) : typedArray.buffer;\n return new typedArray.constructor(buffer, typedArray.byteOffset, typedArray.length);\n}\n\nexport default cloneTypedArray;\n", "/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction copyArray(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nexport default copyArray;\n", "import isObject from './isObject.js';\n\n/** Built-in value references. */\nvar objectCreate = Object.create;\n\n/**\n * The base implementation of `_.create` without support for assigning\n * properties to the created object.\n *\n * @private\n * @param {Object} proto The object to inherit from.\n * @returns {Object} Returns the new object.\n */\nvar baseCreate = (function() {\n function object() {}\n return function(proto) {\n if (!isObject(proto)) {\n return {};\n }\n if (objectCreate) {\n return objectCreate(proto);\n }\n object.prototype = proto;\n var result = new object;\n object.prototype = undefined;\n return result;\n };\n}());\n\nexport default baseCreate;\n", "/**\n * Creates a unary function that invokes `func` with its argument transformed.\n *\n * @private\n * @param {Function} func The function to wrap.\n * @param {Function} transform The argument transform.\n * @returns {Function} Returns the new function.\n */\nfunction overArg(func, transform) {\n return function(arg) {\n return func(transform(arg));\n };\n}\n\nexport default overArg;\n", "import overArg from './_overArg.js';\n\n/** Built-in value references. */\nvar getPrototype = overArg(Object.getPrototypeOf, Object);\n\nexport default getPrototype;\n", "/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Checks if `value` is likely a prototype object.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a prototype, else `false`.\n */\nfunction isPrototype(value) {\n var Ctor = value && value.constructor,\n proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto;\n\n return value === proto;\n}\n\nexport default isPrototype;\n", "import baseCreate from './_baseCreate.js';\nimport getPrototype from './_getPrototype.js';\nimport isPrototype from './_isPrototype.js';\n\n/**\n * Initializes an object clone.\n *\n * @private\n * @param {Object} object The object to clone.\n * @returns {Object} Returns the initialized clone.\n */\nfunction initCloneObject(object) {\n return (typeof object.constructor == 'function' && !isPrototype(object))\n ? baseCreate(getPrototype(object))\n : {};\n}\n\nexport default initCloneObject;\n", "/**\n * Checks if `value` is object-like. A value is object-like if it's not `null`\n * and has a `typeof` result of \"object\".\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n * @example\n *\n * _.isObjectLike({});\n * // => true\n *\n * _.isObjectLike([1, 2, 3]);\n * // => true\n *\n * _.isObjectLike(_.noop);\n * // => false\n *\n * _.isObjectLike(null);\n * // => false\n */\nfunction isObjectLike(value) {\n return value != null && typeof value == 'object';\n}\n\nexport default isObjectLike;\n", "import baseGetTag from './_baseGetTag.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]';\n\n/**\n * The base implementation of `_.isArguments`.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n */\nfunction baseIsArguments(value) {\n return isObjectLike(value) && baseGetTag(value) == argsTag;\n}\n\nexport default baseIsArguments;\n", "import baseIsArguments from './_baseIsArguments.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Built-in value references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is likely an `arguments` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an `arguments` object,\n * else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nvar isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) {\n return isObjectLike(value) && hasOwnProperty.call(value, 'callee') &&\n !propertyIsEnumerable.call(value, 'callee');\n};\n\nexport default isArguments;\n", "/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(document.body.children);\n * // => false\n *\n * _.isArray('abc');\n * // => false\n *\n * _.isArray(_.noop);\n * // => false\n */\nvar isArray = Array.isArray;\n\nexport default isArray;\n", "/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This method is loosely based on\n * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength).\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n * @example\n *\n * _.isLength(3);\n * // => true\n *\n * _.isLength(Number.MIN_VALUE);\n * // => false\n *\n * _.isLength(Infinity);\n * // => false\n *\n * _.isLength('3');\n * // => false\n */\nfunction isLength(value) {\n return typeof value == 'number' &&\n value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nexport default isLength;\n", "import isFunction from './isFunction.js';\nimport isLength from './isLength.js';\n\n/**\n * Checks if `value` is array-like. A value is considered array-like if it's\n * not a function and has a `value.length` that's an integer greater than or\n * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n * @example\n *\n * _.isArrayLike([1, 2, 3]);\n * // => true\n *\n * _.isArrayLike(document.body.children);\n * // => true\n *\n * _.isArrayLike('abc');\n * // => true\n *\n * _.isArrayLike(_.noop);\n * // => false\n */\nfunction isArrayLike(value) {\n return value != null && isLength(value.length) && !isFunction(value);\n}\n\nexport default isArrayLike;\n", "import isArrayLike from './isArrayLike.js';\nimport isObjectLike from './isObjectLike.js';\n\n/**\n * This method is like `_.isArrayLike` except that it also checks if `value`\n * is an object.\n *\n * @static\n * @memberOf _\n * @since 4.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an array-like object,\n * else `false`.\n * @example\n *\n * _.isArrayLikeObject([1, 2, 3]);\n * // => true\n *\n * _.isArrayLikeObject(document.body.children);\n * // => true\n *\n * _.isArrayLikeObject('abc');\n * // => false\n *\n * _.isArrayLikeObject(_.noop);\n * // => false\n */\nfunction isArrayLikeObject(value) {\n return isObjectLike(value) && isArrayLike(value);\n}\n\nexport default isArrayLikeObject;\n", "/**\n * This method returns `false`.\n *\n * @static\n * @memberOf _\n * @since 4.13.0\n * @category Util\n * @returns {boolean} Returns `false`.\n * @example\n *\n * _.times(2, _.stubFalse);\n * // => [false, false]\n */\nfunction stubFalse() {\n return false;\n}\n\nexport default stubFalse;\n", "import root from './_root.js';\nimport stubFalse from './stubFalse.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Built-in value references. */\nvar Buffer = moduleExports ? root.Buffer : undefined;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined;\n\n/**\n * Checks if `value` is a buffer.\n *\n * @static\n * @memberOf _\n * @since 4.3.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a buffer, else `false`.\n * @example\n *\n * _.isBuffer(new Buffer(2));\n * // => true\n *\n * _.isBuffer(new Uint8Array(2));\n * // => false\n */\nvar isBuffer = nativeIsBuffer || stubFalse;\n\nexport default isBuffer;\n", "import baseGetTag from './_baseGetTag.js';\nimport getPrototype from './_getPrototype.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for built-in method references. */\nvar funcProto = Function.prototype,\n objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar funcToString = funcProto.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to infer the `Object` constructor. */\nvar objectCtorString = funcToString.call(Object);\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * @static\n * @memberOf _\n * @since 0.8.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n if (!isObjectLike(value) || baseGetTag(value) != objectTag) {\n return false;\n }\n var proto = getPrototype(value);\n if (proto === null) {\n return true;\n }\n var Ctor = hasOwnProperty.call(proto, 'constructor') && proto.constructor;\n return typeof Ctor == 'function' && Ctor instanceof Ctor &&\n funcToString.call(Ctor) == objectCtorString;\n}\n\nexport default isPlainObject;\n", "import baseGetTag from './_baseGetTag.js';\nimport isLength from './isLength.js';\nimport isObjectLike from './isObjectLike.js';\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n dataViewTag = '[object DataView]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dataViewTag] = typedArrayTags[dateTag] =\ntypedArrayTags[errorTag] = typedArrayTags[funcTag] =\ntypedArrayTags[mapTag] = typedArrayTags[numberTag] =\ntypedArrayTags[objectTag] = typedArrayTags[regexpTag] =\ntypedArrayTags[setTag] = typedArrayTags[stringTag] =\ntypedArrayTags[weakMapTag] = false;\n\n/**\n * The base implementation of `_.isTypedArray` without Node.js optimizations.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n */\nfunction baseIsTypedArray(value) {\n return isObjectLike(value) &&\n isLength(value.length) && !!typedArrayTags[baseGetTag(value)];\n}\n\nexport default baseIsTypedArray;\n", "/**\n * The base implementation of `_.unary` without support for storing metadata.\n *\n * @private\n * @param {Function} func The function to cap arguments for.\n * @returns {Function} Returns the new capped function.\n */\nfunction baseUnary(func) {\n return function(value) {\n return func(value);\n };\n}\n\nexport default baseUnary;\n", "import freeGlobal from './_freeGlobal.js';\n\n/** Detect free variable `exports`. */\nvar freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports;\n\n/** Detect free variable `module`. */\nvar freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module;\n\n/** Detect the popular CommonJS extension `module.exports`. */\nvar moduleExports = freeModule && freeModule.exports === freeExports;\n\n/** Detect free variable `process` from Node.js. */\nvar freeProcess = moduleExports && freeGlobal.process;\n\n/** Used to access faster Node.js helpers. */\nvar nodeUtil = (function() {\n try {\n // Use `util.types` for Node.js 10+.\n var types = freeModule && freeModule.require && freeModule.require('util').types;\n\n if (types) {\n return types;\n }\n\n // Legacy `process.binding('util')` for Node.js < 10.\n return freeProcess && freeProcess.binding && freeProcess.binding('util');\n } catch (e) {}\n}());\n\nexport default nodeUtil;\n", "import baseIsTypedArray from './_baseIsTypedArray.js';\nimport baseUnary from './_baseUnary.js';\nimport nodeUtil from './_nodeUtil.js';\n\n/* Node.js helper references. */\nvar nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a typed array, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nvar isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray;\n\nexport default isTypedArray;\n", "/**\n * Gets the value at `key`, unless `key` is \"__proto__\" or \"constructor\".\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the property to get.\n * @returns {*} Returns the property value.\n */\nfunction safeGet(object, key) {\n if (key === 'constructor' && typeof object[key] === 'function') {\n return;\n }\n\n if (key == '__proto__') {\n return;\n }\n\n return object[key];\n}\n\nexport default safeGet;\n", "import baseAssignValue from './_baseAssignValue.js';\nimport eq from './eq.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Assigns `value` to `key` of `object` if the existing value is not equivalent\n * using [`SameValueZero`](http://ecma-international.org/ecma-262/7.0/#sec-samevaluezero)\n * for equality comparisons.\n *\n * @private\n * @param {Object} object The object to modify.\n * @param {string} key The key of the property to assign.\n * @param {*} value The value to assign.\n */\nfunction assignValue(object, key, value) {\n var objValue = object[key];\n if (!(hasOwnProperty.call(object, key) && eq(objValue, value)) ||\n (value === undefined && !(key in object))) {\n baseAssignValue(object, key, value);\n }\n}\n\nexport default assignValue;\n", "import assignValue from './_assignValue.js';\nimport baseAssignValue from './_baseAssignValue.js';\n\n/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property identifiers to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @param {Function} [customizer] The function to customize copied values.\n * @returns {Object} Returns `object`.\n */\nfunction copyObject(source, props, object, customizer) {\n var isNew = !object;\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n\n var newValue = customizer\n ? customizer(object[key], source[key], key, object, source)\n : undefined;\n\n if (newValue === undefined) {\n newValue = source[key];\n }\n if (isNew) {\n baseAssignValue(object, key, newValue);\n } else {\n assignValue(object, key, newValue);\n }\n }\n return object;\n}\n\nexport default copyObject;\n", "/**\n * The base implementation of `_.times` without support for iteratee shorthands\n * or max array length checks.\n *\n * @private\n * @param {number} n The number of times to invoke `iteratee`.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns the array of results.\n */\nfunction baseTimes(n, iteratee) {\n var index = -1,\n result = Array(n);\n\n while (++index < n) {\n result[index] = iteratee(index);\n }\n return result;\n}\n\nexport default baseTimes;\n", "/** Used as references for various `Number` constants. */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/** Used to detect unsigned integer values. */\nvar reIsUint = /^(?:0|[1-9]\\d*)$/;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n var type = typeof value;\n length = length == null ? MAX_SAFE_INTEGER : length;\n\n return !!length &&\n (type == 'number' ||\n (type != 'symbol' && reIsUint.test(value))) &&\n (value > -1 && value % 1 == 0 && value < length);\n}\n\nexport default isIndex;\n", "import baseTimes from './_baseTimes.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isBuffer from './isBuffer.js';\nimport isIndex from './_isIndex.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Creates an array of the enumerable property names of the array-like `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @param {boolean} inherited Specify returning inherited property names.\n * @returns {Array} Returns the array of property names.\n */\nfunction arrayLikeKeys(value, inherited) {\n var isArr = isArray(value),\n isArg = !isArr && isArguments(value),\n isBuff = !isArr && !isArg && isBuffer(value),\n isType = !isArr && !isArg && !isBuff && isTypedArray(value),\n skipIndexes = isArr || isArg || isBuff || isType,\n result = skipIndexes ? baseTimes(value.length, String) : [],\n length = result.length;\n\n for (var key in value) {\n if ((inherited || hasOwnProperty.call(value, key)) &&\n !(skipIndexes && (\n // Safari 9 has enumerable `arguments.length` in strict mode.\n key == 'length' ||\n // Node.js 0.10 has enumerable non-index properties on buffers.\n (isBuff && (key == 'offset' || key == 'parent')) ||\n // PhantomJS 2 has enumerable non-index properties on typed arrays.\n (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) ||\n // Skip index properties.\n isIndex(key, length)\n ))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default arrayLikeKeys;\n", "/**\n * This function is like\n * [`Object.keys`](http://ecma-international.org/ecma-262/7.0/#sec-object.keys)\n * except that it includes inherited enumerable properties.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction nativeKeysIn(object) {\n var result = [];\n if (object != null) {\n for (var key in Object(object)) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default nativeKeysIn;\n", "import isObject from './isObject.js';\nimport isPrototype from './_isPrototype.js';\nimport nativeKeysIn from './_nativeKeysIn.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keysIn` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeysIn(object) {\n if (!isObject(object)) {\n return nativeKeysIn(object);\n }\n var isProto = isPrototype(object),\n result = [];\n\n for (var key in object) {\n if (!(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeysIn;\n", "import arrayLikeKeys from './_arrayLikeKeys.js';\nimport baseKeysIn from './_baseKeysIn.js';\nimport isArrayLike from './isArrayLike.js';\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n return isArrayLike(object) ? arrayLikeKeys(object, true) : baseKeysIn(object);\n}\n\nexport default keysIn;\n", "import copyObject from './_copyObject.js';\nimport keysIn from './keysIn.js';\n\n/**\n * Converts `value` to a plain object flattening inherited enumerable string\n * keyed properties of `value` to own properties of the plain object.\n *\n * @static\n * @memberOf _\n * @since 3.0.0\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {Object} Returns the converted plain object.\n * @example\n *\n * function Foo() {\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.assign({ 'a': 1 }, new Foo);\n * // => { 'a': 1, 'b': 2 }\n *\n * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n * // => { 'a': 1, 'b': 2, 'c': 3 }\n */\nfunction toPlainObject(value) {\n return copyObject(value, keysIn(value));\n}\n\nexport default toPlainObject;\n", "import assignMergeValue from './_assignMergeValue.js';\nimport cloneBuffer from './_cloneBuffer.js';\nimport cloneTypedArray from './_cloneTypedArray.js';\nimport copyArray from './_copyArray.js';\nimport initCloneObject from './_initCloneObject.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isArrayLikeObject from './isArrayLikeObject.js';\nimport isBuffer from './isBuffer.js';\nimport isFunction from './isFunction.js';\nimport isObject from './isObject.js';\nimport isPlainObject from './isPlainObject.js';\nimport isTypedArray from './isTypedArray.js';\nimport safeGet from './_safeGet.js';\nimport toPlainObject from './toPlainObject.js';\n\n/**\n * A specialized version of `baseMerge` for arrays and objects which performs\n * deep merges and tracks traversed objects enabling objects with circular\n * references to be merged.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {string} key The key of the value to merge.\n * @param {number} srcIndex The index of `source`.\n * @param {Function} mergeFunc The function to merge values.\n * @param {Function} [customizer] The function to customize assigned values.\n * @param {Object} [stack] Tracks traversed source values and their merged\n * counterparts.\n */\nfunction baseMergeDeep(object, source, key, srcIndex, mergeFunc, customizer, stack) {\n var objValue = safeGet(object, key),\n srcValue = safeGet(source, key),\n stacked = stack.get(srcValue);\n\n if (stacked) {\n assignMergeValue(object, key, stacked);\n return;\n }\n var newValue = customizer\n ? customizer(objValue, srcValue, (key + ''), object, source, stack)\n : undefined;\n\n var isCommon = newValue === undefined;\n\n if (isCommon) {\n var isArr = isArray(srcValue),\n isBuff = !isArr && isBuffer(srcValue),\n isTyped = !isArr && !isBuff && isTypedArray(srcValue);\n\n newValue = srcValue;\n if (isArr || isBuff || isTyped) {\n if (isArray(objValue)) {\n newValue = objValue;\n }\n else if (isArrayLikeObject(objValue)) {\n newValue = copyArray(objValue);\n }\n else if (isBuff) {\n isCommon = false;\n newValue = cloneBuffer(srcValue, true);\n }\n else if (isTyped) {\n isCommon = false;\n newValue = cloneTypedArray(srcValue, true);\n }\n else {\n newValue = [];\n }\n }\n else if (isPlainObject(srcValue) || isArguments(srcValue)) {\n newValue = objValue;\n if (isArguments(objValue)) {\n newValue = toPlainObject(objValue);\n }\n else if (!isObject(objValue) || isFunction(objValue)) {\n newValue = initCloneObject(srcValue);\n }\n }\n else {\n isCommon = false;\n }\n }\n if (isCommon) {\n // Recursively merge objects and arrays (susceptible to call stack limits).\n stack.set(srcValue, newValue);\n mergeFunc(newValue, srcValue, srcIndex, customizer, stack);\n stack['delete'](srcValue);\n }\n assignMergeValue(object, key, newValue);\n}\n\nexport default baseMergeDeep;\n", "import Stack from './_Stack.js';\nimport assignMergeValue from './_assignMergeValue.js';\nimport baseFor from './_baseFor.js';\nimport baseMergeDeep from './_baseMergeDeep.js';\nimport isObject from './isObject.js';\nimport keysIn from './keysIn.js';\nimport safeGet from './_safeGet.js';\n\n/**\n * The base implementation of `_.merge` without support for multiple sources.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {number} srcIndex The index of `source`.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Object} [stack] Tracks traversed source values and their merged\n * counterparts.\n */\nfunction baseMerge(object, source, srcIndex, customizer, stack) {\n if (object === source) {\n return;\n }\n baseFor(source, function(srcValue, key) {\n stack || (stack = new Stack);\n if (isObject(srcValue)) {\n baseMergeDeep(object, source, key, srcIndex, baseMerge, customizer, stack);\n }\n else {\n var newValue = customizer\n ? customizer(safeGet(object, key), srcValue, (key + ''), object, source, stack)\n : undefined;\n\n if (newValue === undefined) {\n newValue = srcValue;\n }\n assignMergeValue(object, key, newValue);\n }\n }, keysIn);\n}\n\nexport default baseMerge;\n", "/**\n * This method returns the first argument it receives.\n *\n * @static\n * @since 0.1.0\n * @memberOf _\n * @category Util\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'a': 1 };\n *\n * console.log(_.identity(object) === object);\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\nexport default identity;\n", "/**\n * A faster alternative to `Function#apply`, this function invokes `func`\n * with the `this` binding of `thisArg` and the arguments of `args`.\n *\n * @private\n * @param {Function} func The function to invoke.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {Array} args The arguments to invoke `func` with.\n * @returns {*} Returns the result of `func`.\n */\nfunction apply(func, thisArg, args) {\n switch (args.length) {\n case 0: return func.call(thisArg);\n case 1: return func.call(thisArg, args[0]);\n case 2: return func.call(thisArg, args[0], args[1]);\n case 3: return func.call(thisArg, args[0], args[1], args[2]);\n }\n return func.apply(thisArg, args);\n}\n\nexport default apply;\n", "import apply from './_apply.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * A specialized version of `baseRest` which transforms the rest array.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @param {Function} transform The rest array transform.\n * @returns {Function} Returns the new function.\n */\nfunction overRest(func, start, transform) {\n start = nativeMax(start === undefined ? (func.length - 1) : start, 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n array = Array(length);\n\n while (++index < length) {\n array[index] = args[start + index];\n }\n index = -1;\n var otherArgs = Array(start + 1);\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = transform(array);\n return apply(func, this, otherArgs);\n };\n}\n\nexport default overRest;\n", "/**\n * Creates a function that returns `value`.\n *\n * @static\n * @memberOf _\n * @since 2.4.0\n * @category Util\n * @param {*} value The value to return from the new function.\n * @returns {Function} Returns the new constant function.\n * @example\n *\n * var objects = _.times(2, _.constant({ 'a': 1 }));\n *\n * console.log(objects);\n * // => [{ 'a': 1 }, { 'a': 1 }]\n *\n * console.log(objects[0] === objects[1]);\n * // => true\n */\nfunction constant(value) {\n return function() {\n return value;\n };\n}\n\nexport default constant;\n", "import constant from './constant.js';\nimport defineProperty from './_defineProperty.js';\nimport identity from './identity.js';\n\n/**\n * The base implementation of `setToString` without support for hot loop shorting.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar baseSetToString = !defineProperty ? identity : function(func, string) {\n return defineProperty(func, 'toString', {\n 'configurable': true,\n 'enumerable': false,\n 'value': constant(string),\n 'writable': true\n });\n};\n\nexport default baseSetToString;\n", "/** Used to detect hot functions by number of calls within a span of milliseconds. */\nvar HOT_COUNT = 800,\n HOT_SPAN = 16;\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeNow = Date.now;\n\n/**\n * Creates a function that'll short out and invoke `identity` instead\n * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN`\n * milliseconds.\n *\n * @private\n * @param {Function} func The function to restrict.\n * @returns {Function} Returns the new shortable function.\n */\nfunction shortOut(func) {\n var count = 0,\n lastCalled = 0;\n\n return function() {\n var stamp = nativeNow(),\n remaining = HOT_SPAN - (stamp - lastCalled);\n\n lastCalled = stamp;\n if (remaining > 0) {\n if (++count >= HOT_COUNT) {\n return arguments[0];\n }\n } else {\n count = 0;\n }\n return func.apply(undefined, arguments);\n };\n}\n\nexport default shortOut;\n", "import baseSetToString from './_baseSetToString.js';\nimport shortOut from './_shortOut.js';\n\n/**\n * Sets the `toString` method of `func` to return `string`.\n *\n * @private\n * @param {Function} func The function to modify.\n * @param {Function} string The `toString` result.\n * @returns {Function} Returns `func`.\n */\nvar setToString = shortOut(baseSetToString);\n\nexport default setToString;\n", "import identity from './identity.js';\nimport overRest from './_overRest.js';\nimport setToString from './_setToString.js';\n\n/**\n * The base implementation of `_.rest` which doesn't validate or coerce arguments.\n *\n * @private\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n */\nfunction baseRest(func, start) {\n return setToString(overRest(func, start, identity), func + '');\n}\n\nexport default baseRest;\n", "import eq from './eq.js';\nimport isArrayLike from './isArrayLike.js';\nimport isIndex from './_isIndex.js';\nimport isObject from './isObject.js';\n\n/**\n * Checks if the given arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call,\n * else `false`.\n */\nfunction isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike(object) && isIndex(index, object.length))\n : (type == 'string' && index in object)\n ) {\n return eq(object[index], value);\n }\n return false;\n}\n\nexport default isIterateeCall;\n", "import baseRest from './_baseRest.js';\nimport isIterateeCall from './_isIterateeCall.js';\n\n/**\n * Creates a function like `_.assign`.\n *\n * @private\n * @param {Function} assigner The function to assign values.\n * @returns {Function} Returns the new assigner function.\n */\nfunction createAssigner(assigner) {\n return baseRest(function(object, sources) {\n var index = -1,\n length = sources.length,\n customizer = length > 1 ? sources[length - 1] : undefined,\n guard = length > 2 ? sources[2] : undefined;\n\n customizer = (assigner.length > 3 && typeof customizer == 'function')\n ? (length--, customizer)\n : undefined;\n\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n customizer = length < 3 ? undefined : customizer;\n length = 1;\n }\n object = Object(object);\n while (++index < length) {\n var source = sources[index];\n if (source) {\n assigner(object, source, index, customizer);\n }\n }\n return object;\n });\n}\n\nexport default createAssigner;\n", "import baseMerge from './_baseMerge.js';\nimport createAssigner from './_createAssigner.js';\n\n/**\n * This method is like `_.assign` except that it recursively merges own and\n * inherited enumerable string keyed properties of source objects into the\n * destination object. Source properties that resolve to `undefined` are\n * skipped if a destination value exists. Array and plain object properties\n * are merged recursively. Other objects and value types are overridden by\n * assignment. Source objects are applied from left to right. Subsequent\n * sources overwrite property assignments of previous sources.\n *\n * **Note:** This method mutates `object`.\n *\n * @static\n * @memberOf _\n * @since 0.5.0\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var object = {\n * 'a': [{ 'b': 2 }, { 'd': 4 }]\n * };\n *\n * var other = {\n * 'a': [{ 'c': 3 }, { 'e': 5 }]\n * };\n *\n * _.merge(object, other);\n * // => { 'a': [{ 'b': 2, 'c': 3 }, { 'd': 4, 'e': 5 }] }\n */\nvar merge = createAssigner(function(object, source, srcIndex) {\n baseMerge(object, source, srcIndex);\n});\n\nexport default merge;\n", "import overArg from './_overArg.js';\n\n/* Built-in method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = overArg(Object.keys, Object);\n\nexport default nativeKeys;\n", "import isPrototype from './_isPrototype.js';\nimport nativeKeys from './_nativeKeys.js';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * The base implementation of `_.keys` which doesn't treat sparse arrays as dense.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction baseKeys(object) {\n if (!isPrototype(object)) {\n return nativeKeys(object);\n }\n var result = [];\n for (var key in Object(object)) {\n if (hasOwnProperty.call(object, key) && key != 'constructor') {\n result.push(key);\n }\n }\n return result;\n}\n\nexport default baseKeys;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar DataView = getNative(root, 'DataView');\n\nexport default DataView;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Promise = getNative(root, 'Promise');\n\nexport default Promise;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar Set = getNative(root, 'Set');\n\nexport default Set;\n", "import getNative from './_getNative.js';\nimport root from './_root.js';\n\n/* Built-in method references that are verified to be native. */\nvar WeakMap = getNative(root, 'WeakMap');\n\nexport default WeakMap;\n", "import DataView from './_DataView.js';\nimport Map from './_Map.js';\nimport Promise from './_Promise.js';\nimport Set from './_Set.js';\nimport WeakMap from './_WeakMap.js';\nimport baseGetTag from './_baseGetTag.js';\nimport toSource from './_toSource.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n objectTag = '[object Object]',\n promiseTag = '[object Promise]',\n setTag = '[object Set]',\n weakMapTag = '[object WeakMap]';\n\nvar dataViewTag = '[object DataView]';\n\n/** Used to detect maps, sets, and weakmaps. */\nvar dataViewCtorString = toSource(DataView),\n mapCtorString = toSource(Map),\n promiseCtorString = toSource(Promise),\n setCtorString = toSource(Set),\n weakMapCtorString = toSource(WeakMap);\n\n/**\n * Gets the `toStringTag` of `value`.\n *\n * @private\n * @param {*} value The value to query.\n * @returns {string} Returns the `toStringTag`.\n */\nvar getTag = baseGetTag;\n\n// Fallback for data views, maps, sets, and weak maps in IE 11 and promises in Node.js < 6.\nif ((DataView && getTag(new DataView(new ArrayBuffer(1))) != dataViewTag) ||\n (Map && getTag(new Map) != mapTag) ||\n (Promise && getTag(Promise.resolve()) != promiseTag) ||\n (Set && getTag(new Set) != setTag) ||\n (WeakMap && getTag(new WeakMap) != weakMapTag)) {\n getTag = function(value) {\n var result = baseGetTag(value),\n Ctor = result == objectTag ? value.constructor : undefined,\n ctorString = Ctor ? toSource(Ctor) : '';\n\n if (ctorString) {\n switch (ctorString) {\n case dataViewCtorString: return dataViewTag;\n case mapCtorString: return mapTag;\n case promiseCtorString: return promiseTag;\n case setCtorString: return setTag;\n case weakMapCtorString: return weakMapTag;\n }\n }\n return result;\n };\n}\n\nexport default getTag;\n", "import baseKeys from './_baseKeys.js';\nimport getTag from './_getTag.js';\nimport isArguments from './isArguments.js';\nimport isArray from './isArray.js';\nimport isArrayLike from './isArrayLike.js';\nimport isBuffer from './isBuffer.js';\nimport isPrototype from './_isPrototype.js';\nimport isTypedArray from './isTypedArray.js';\n\n/** `Object#toString` result references. */\nvar mapTag = '[object Map]',\n setTag = '[object Set]';\n\n/** Used for built-in method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Checks if `value` is an empty object, collection, map, or set.\n *\n * Objects are considered empty if they have no own enumerable string keyed\n * properties.\n *\n * Array-like values such as `arguments` objects, arrays, buffers, strings, or\n * jQuery-like collections are considered empty if they have a `length` of `0`.\n * Similarly, maps and sets are considered empty if they have a `size` of `0`.\n *\n * @static\n * @memberOf _\n * @since 0.1.0\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is empty, else `false`.\n * @example\n *\n * _.isEmpty(null);\n * // => true\n *\n * _.isEmpty(true);\n * // => true\n *\n * _.isEmpty(1);\n * // => true\n *\n * _.isEmpty([1, 2, 3]);\n * // => false\n *\n * _.isEmpty({ 'a': 1 });\n * // => false\n */\nfunction isEmpty(value) {\n if (value == null) {\n return true;\n }\n if (isArrayLike(value) &&\n (isArray(value) || typeof value == 'string' || typeof value.splice == 'function' ||\n isBuffer(value) || isTypedArray(value) || isArguments(value))) {\n return !value.length;\n }\n var tag = getTag(value);\n if (tag == mapTag || tag == setTag) {\n return !value.size;\n }\n if (isPrototype(value)) {\n return !baseKeys(value).length;\n }\n for (var key in value) {\n if (hasOwnProperty.call(value, key)) {\n return false;\n }\n }\n return true;\n}\n\nexport default isEmpty;\n", "import { dedent } from \"ts-dedent\";\nimport dayjs from \"dayjs\";\nimport { sanitizeUrl } from \"@braintree/sanitize-url\";\nimport { select, curveBasis, curveBasisClosed, curveBasisOpen, curveBumpX, curveBumpY, curveBundle, curveCardinalClosed, curveCardinalOpen, curveCardinal, curveCatmullRomClosed, curveCatmullRomOpen, curveCatmullRom, curveLinear, curveLinearClosed, curveMonotoneX, curveMonotoneY, curveNatural, curveStep, curveStepAfter, curveStepBefore } from \"d3\";\nimport DOMPurify from \"dompurify\";\nimport { adjust, invert, darken, lighten, isDark, rgba } from \"khroma\";\nimport memoize from \"lodash-es/memoize.js\";\nimport merge$1 from \"lodash-es/merge.js\";\nimport { serialize, compile, stringify } from \"stylis\";\nimport isEmpty from \"lodash-es/isEmpty.js\";\nconst LEVELS = {\n trace: 0,\n debug: 1,\n info: 2,\n warn: 3,\n error: 4,\n fatal: 5\n};\nconst log$1 = {\n trace: (..._args) => {\n },\n debug: (..._args) => {\n },\n info: (..._args) => {\n },\n warn: (..._args) => {\n },\n error: (..._args) => {\n },\n fatal: (..._args) => {\n }\n};\nconst setLogLevel$1 = function(level = \"fatal\") {\n let numericLevel = LEVELS.fatal;\n if (typeof level === \"string\") {\n level = level.toLowerCase();\n if (level in LEVELS) {\n numericLevel = LEVELS[level];\n }\n } else if (typeof level === \"number\") {\n numericLevel = level;\n }\n log$1.trace = () => {\n };\n log$1.debug = () => {\n };\n log$1.info = () => {\n };\n log$1.warn = () => {\n };\n log$1.error = () => {\n };\n log$1.fatal = () => {\n };\n if (numericLevel <= LEVELS.fatal) {\n log$1.fatal = console.error ? console.error.bind(console, format(\"FATAL\"), \"color: orange\") : console.log.bind(console, \"\\x1B[35m\", format(\"FATAL\"));\n }\n if (numericLevel <= LEVELS.error) {\n log$1.error = console.error ? console.error.bind(console, format(\"ERROR\"), \"color: orange\") : console.log.bind(console, \"\\x1B[31m\", format(\"ERROR\"));\n }\n if (numericLevel <= LEVELS.warn) {\n log$1.warn = console.warn ? console.warn.bind(console, format(\"WARN\"), \"color: orange\") : console.log.bind(console, `\\x1B[33m`, format(\"WARN\"));\n }\n if (numericLevel <= LEVELS.info) {\n log$1.info = console.info ? console.info.bind(console, format(\"INFO\"), \"color: lightblue\") : console.log.bind(console, \"\\x1B[34m\", format(\"INFO\"));\n }\n if (numericLevel <= LEVELS.debug) {\n log$1.debug = console.debug ? console.debug.bind(console, format(\"DEBUG\"), \"color: lightgreen\") : console.log.bind(console, \"\\x1B[32m\", format(\"DEBUG\"));\n }\n if (numericLevel <= LEVELS.trace) {\n log$1.trace = console.debug ? console.debug.bind(console, format(\"TRACE\"), \"color: lightgreen\") : console.log.bind(console, \"\\x1B[32m\", format(\"TRACE\"));\n }\n};\nconst format = (level) => {\n const time = dayjs().format(\"ss.SSS\");\n return `%c${time} : ${level} : `;\n};\nconst lineBreakRegex = //gi;\nconst getRows = (s) => {\n if (!s) {\n return [\"\"];\n }\n const str2 = breakToPlaceholder(s).replace(/\\\\n/g, \"#br#\");\n return str2.split(\"#br#\");\n};\nconst setupDompurifyHooksIfNotSetup = (() => {\n let setup = false;\n return () => {\n if (!setup) {\n setupDompurifyHooks();\n setup = true;\n }\n };\n})();\nfunction setupDompurifyHooks() {\n const TEMPORARY_ATTRIBUTE = \"data-temp-href-target\";\n DOMPurify.addHook(\"beforeSanitizeAttributes\", (node) => {\n if (node.tagName === \"A\" && node.hasAttribute(\"target\")) {\n node.setAttribute(TEMPORARY_ATTRIBUTE, node.getAttribute(\"target\") || \"\");\n }\n });\n DOMPurify.addHook(\"afterSanitizeAttributes\", (node) => {\n if (node.tagName === \"A\" && node.hasAttribute(TEMPORARY_ATTRIBUTE)) {\n node.setAttribute(\"target\", node.getAttribute(TEMPORARY_ATTRIBUTE) || \"\");\n node.removeAttribute(TEMPORARY_ATTRIBUTE);\n if (node.getAttribute(\"target\") === \"_blank\") {\n node.setAttribute(\"rel\", \"noopener\");\n }\n }\n });\n}\nconst removeScript = (txt) => {\n setupDompurifyHooksIfNotSetup();\n const sanitizedText = DOMPurify.sanitize(txt);\n return sanitizedText;\n};\nconst sanitizeMore = (text, config2) => {\n var _a;\n if (((_a = config2.flowchart) == null ? void 0 : _a.htmlLabels) !== false) {\n const level = config2.securityLevel;\n if (level === \"antiscript\" || level === \"strict\") {\n text = removeScript(text);\n } else if (level !== \"loose\") {\n text = breakToPlaceholder(text);\n text = text.replace(//g, \">\");\n text = text.replace(/=/g, \"=\");\n text = placeholderToBreak(text);\n }\n }\n return text;\n};\nconst sanitizeText$2 = (text, config2) => {\n if (!text) {\n return text;\n }\n if (config2.dompurifyConfig) {\n text = DOMPurify.sanitize(sanitizeMore(text, config2), config2.dompurifyConfig).toString();\n } else {\n text = DOMPurify.sanitize(sanitizeMore(text, config2), {\n FORBID_TAGS: [\"style\"]\n }).toString();\n }\n return text;\n};\nconst sanitizeTextOrArray = (a, config2) => {\n if (typeof a === \"string\") {\n return sanitizeText$2(a, config2);\n }\n return a.flat().map((x) => sanitizeText$2(x, config2));\n};\nconst hasBreaks = (text) => {\n return lineBreakRegex.test(text);\n};\nconst splitBreaks = (text) => {\n return text.split(lineBreakRegex);\n};\nconst placeholderToBreak = (s) => {\n return s.replace(/#br#/g, \"
\");\n};\nconst breakToPlaceholder = (s) => {\n return s.replace(lineBreakRegex, \"#br#\");\n};\nconst getUrl = (useAbsolute) => {\n let url = \"\";\n if (useAbsolute) {\n url = window.location.protocol + \"//\" + window.location.host + window.location.pathname + window.location.search;\n url = url.replaceAll(/\\(/g, \"\\\\(\");\n url = url.replaceAll(/\\)/g, \"\\\\)\");\n }\n return url;\n};\nconst evaluate = (val) => val === false || [\"false\", \"null\", \"0\"].includes(String(val).trim().toLowerCase()) ? false : true;\nconst getMax = function(...values) {\n const newValues = values.filter((value) => {\n return !isNaN(value);\n });\n return Math.max(...newValues);\n};\nconst getMin = function(...values) {\n const newValues = values.filter((value) => {\n return !isNaN(value);\n });\n return Math.min(...newValues);\n};\nconst parseGenericTypes = function(input) {\n const inputSets = input.split(/(,)/);\n const output = [];\n for (let i = 0; i < inputSets.length; i++) {\n let thisSet = inputSets[i];\n if (thisSet === \",\" && i > 0 && i + 1 < inputSets.length) {\n const previousSet = inputSets[i - 1];\n const nextSet = inputSets[i + 1];\n if (shouldCombineSets(previousSet, nextSet)) {\n thisSet = previousSet + \",\" + nextSet;\n i++;\n output.pop();\n }\n }\n output.push(processSet(thisSet));\n }\n return output.join(\"\");\n};\nconst countOccurrence = (string, substring) => {\n return Math.max(0, string.split(substring).length - 1);\n};\nconst shouldCombineSets = (previousSet, nextSet) => {\n const prevCount = countOccurrence(previousSet, \"~\");\n const nextCount = countOccurrence(nextSet, \"~\");\n return prevCount === 1 && nextCount === 1;\n};\nconst processSet = (input) => {\n const tildeCount = countOccurrence(input, \"~\");\n let hasStartingTilde = false;\n if (tildeCount <= 1) {\n return input;\n }\n if (tildeCount % 2 !== 0 && input.startsWith(\"~\")) {\n input = input.substring(1);\n hasStartingTilde = true;\n }\n const chars = [...input];\n let first = chars.indexOf(\"~\");\n let last = chars.lastIndexOf(\"~\");\n while (first !== -1 && last !== -1 && first !== last) {\n chars[first] = \"<\";\n chars[last] = \">\";\n first = chars.indexOf(\"~\");\n last = chars.lastIndexOf(\"~\");\n }\n if (hasStartingTilde) {\n chars.unshift(\"~\");\n }\n return chars.join(\"\");\n};\nconst isMathMLSupported = () => window.MathMLElement !== void 0;\nconst katexRegex = /\\$\\$(.*)\\$\\$/g;\nconst hasKatex = (text) => {\n var _a;\n return (((_a = text.match(katexRegex)) == null ? void 0 : _a.length) ?? 0) > 0;\n};\nconst calculateMathMLDimensions = async (text, config2) => {\n text = await renderKatex(text, config2);\n const divElem = document.createElement(\"div\");\n divElem.innerHTML = text;\n divElem.id = \"katex-temp\";\n divElem.style.visibility = \"hidden\";\n divElem.style.position = \"absolute\";\n divElem.style.top = \"0\";\n const body = document.querySelector(\"body\");\n body == null ? void 0 : body.insertAdjacentElement(\"beforeend\", divElem);\n const dim = { width: divElem.clientWidth, height: divElem.clientHeight };\n divElem.remove();\n return dim;\n};\nconst renderKatex = async (text, config2) => {\n if (!hasKatex(text)) {\n return text;\n }\n if (!isMathMLSupported() && !config2.legacyMathML) {\n return text.replace(katexRegex, \"MathML is unsupported in this environment.\");\n }\n const { default: katex } = await import(\"katex\");\n return text.split(lineBreakRegex).map(\n (line) => hasKatex(line) ? `\n
\n ${line}\n
\n ` : `
${line}
`\n ).join(\"\").replace(\n katexRegex,\n (_, c) => katex.renderToString(c, {\n throwOnError: true,\n displayMode: true,\n output: isMathMLSupported() ? \"mathml\" : \"htmlAndMathml\"\n }).replace(/\\n/g, \" \").replace(//g, \"\")\n );\n};\nconst common$1 = {\n getRows,\n sanitizeText: sanitizeText$2,\n sanitizeTextOrArray,\n hasBreaks,\n splitBreaks,\n lineBreakRegex,\n removeScript,\n getUrl,\n evaluate,\n getMax,\n getMin\n};\nconst mkBorder = (col, darkMode) => darkMode ? adjust(col, { s: -40, l: 10 }) : adjust(col, { s: -40, l: -10 });\nconst oldAttributeBackgroundColorOdd = \"#ffffff\";\nconst oldAttributeBackgroundColorEven = \"#f2f2f2\";\nlet Theme$4 = class Theme {\n constructor() {\n this.background = \"#f4f4f4\";\n this.primaryColor = \"#fff4dd\";\n this.noteBkgColor = \"#fff5ad\";\n this.noteTextColor = \"#333\";\n this.THEME_COLOR_LIMIT = 12;\n this.fontFamily = '\"trebuchet ms\", verdana, arial, sans-serif';\n this.fontSize = \"16px\";\n }\n updateColors() {\n var _a, _b, _c, _d, _e, _f, _g, _h, _i, _j, _k;\n this.primaryTextColor = this.primaryTextColor || (this.darkMode ? \"#eee\" : \"#333\");\n this.secondaryColor = this.secondaryColor || adjust(this.primaryColor, { h: -120 });\n this.tertiaryColor = this.tertiaryColor || adjust(this.primaryColor, { h: 180, l: 5 });\n this.primaryBorderColor = this.primaryBorderColor || mkBorder(this.primaryColor, this.darkMode);\n this.secondaryBorderColor = this.secondaryBorderColor || mkBorder(this.secondaryColor, this.darkMode);\n this.tertiaryBorderColor = this.tertiaryBorderColor || mkBorder(this.tertiaryColor, this.darkMode);\n this.noteBorderColor = this.noteBorderColor || mkBorder(this.noteBkgColor, this.darkMode);\n this.noteBkgColor = this.noteBkgColor || \"#fff5ad\";\n this.noteTextColor = this.noteTextColor || \"#333\";\n this.secondaryTextColor = this.secondaryTextColor || invert(this.secondaryColor);\n this.tertiaryTextColor = this.tertiaryTextColor || invert(this.tertiaryColor);\n this.lineColor = this.lineColor || invert(this.background);\n this.arrowheadColor = this.arrowheadColor || invert(this.background);\n this.textColor = this.textColor || this.primaryTextColor;\n this.border2 = this.border2 || this.tertiaryBorderColor;\n this.nodeBkg = this.nodeBkg || this.primaryColor;\n this.mainBkg = this.mainBkg || this.primaryColor;\n this.nodeBorder = this.nodeBorder || this.primaryBorderColor;\n this.clusterBkg = this.clusterBkg || this.tertiaryColor;\n this.clusterBorder = this.clusterBorder || this.tertiaryBorderColor;\n this.defaultLinkColor = this.defaultLinkColor || this.lineColor;\n this.titleColor = this.titleColor || this.tertiaryTextColor;\n this.edgeLabelBackground = this.edgeLabelBackground || (this.darkMode ? darken(this.secondaryColor, 30) : this.secondaryColor);\n this.nodeTextColor = this.nodeTextColor || this.primaryTextColor;\n this.actorBorder = this.actorBorder || this.primaryBorderColor;\n this.actorBkg = this.actorBkg || this.mainBkg;\n this.actorTextColor = this.actorTextColor || this.primaryTextColor;\n this.actorLineColor = this.actorLineColor || \"grey\";\n this.labelBoxBkgColor = this.labelBoxBkgColor || this.actorBkg;\n this.signalColor = this.signalColor || this.textColor;\n this.signalTextColor = this.signalTextColor || this.textColor;\n this.labelBoxBorderColor = this.labelBoxBorderColor || this.actorBorder;\n this.labelTextColor = this.labelTextColor || this.actorTextColor;\n this.loopTextColor = this.loopTextColor || this.actorTextColor;\n this.activationBorderColor = this.activationBorderColor || darken(this.secondaryColor, 10);\n this.activationBkgColor = this.activationBkgColor || this.secondaryColor;\n this.sequenceNumberColor = this.sequenceNumberColor || invert(this.lineColor);\n this.sectionBkgColor = this.sectionBkgColor || this.tertiaryColor;\n this.altSectionBkgColor = this.altSectionBkgColor || \"white\";\n this.sectionBkgColor = this.sectionBkgColor || this.secondaryColor;\n this.sectionBkgColor2 = this.sectionBkgColor2 || this.primaryColor;\n this.excludeBkgColor = this.excludeBkgColor || \"#eeeeee\";\n this.taskBorderColor = this.taskBorderColor || this.primaryBorderColor;\n this.taskBkgColor = this.taskBkgColor || this.primaryColor;\n this.activeTaskBorderColor = this.activeTaskBorderColor || this.primaryColor;\n this.activeTaskBkgColor = this.activeTaskBkgColor || lighten(this.primaryColor, 23);\n this.gridColor = this.gridColor || \"lightgrey\";\n this.doneTaskBkgColor = this.doneTaskBkgColor || \"lightgrey\";\n this.doneTaskBorderColor = this.doneTaskBorderColor || \"grey\";\n this.critBorderColor = this.critBorderColor || \"#ff8888\";\n this.critBkgColor = this.critBkgColor || \"red\";\n this.todayLineColor = this.todayLineColor || \"red\";\n this.taskTextColor = this.taskTextColor || this.textColor;\n this.taskTextOutsideColor = this.taskTextOutsideColor || this.textColor;\n this.taskTextLightColor = this.taskTextLightColor || this.textColor;\n this.taskTextColor = this.taskTextColor || this.primaryTextColor;\n this.taskTextDarkColor = this.taskTextDarkColor || this.textColor;\n this.taskTextClickableColor = this.taskTextClickableColor || \"#003163\";\n this.personBorder = this.personBorder || this.primaryBorderColor;\n this.personBkg = this.personBkg || this.mainBkg;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.transitionLabelColor = this.transitionLabelColor || this.textColor;\n this.stateLabelColor = this.stateLabelColor || this.stateBkg || this.primaryTextColor;\n this.stateBkg = this.stateBkg || this.mainBkg;\n this.labelBackgroundColor = this.labelBackgroundColor || this.stateBkg;\n this.compositeBackground = this.compositeBackground || this.background || this.tertiaryColor;\n this.altBackground = this.altBackground || this.tertiaryColor;\n this.compositeTitleBackground = this.compositeTitleBackground || this.mainBkg;\n this.compositeBorder = this.compositeBorder || this.nodeBorder;\n this.innerEndBackground = this.nodeBorder;\n this.errorBkgColor = this.errorBkgColor || this.tertiaryColor;\n this.errorTextColor = this.errorTextColor || this.tertiaryTextColor;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.specialStateColor = this.lineColor;\n this.cScale0 = this.cScale0 || this.primaryColor;\n this.cScale1 = this.cScale1 || this.secondaryColor;\n this.cScale2 = this.cScale2 || this.tertiaryColor;\n this.cScale3 = this.cScale3 || adjust(this.primaryColor, { h: 30 });\n this.cScale4 = this.cScale4 || adjust(this.primaryColor, { h: 60 });\n this.cScale5 = this.cScale5 || adjust(this.primaryColor, { h: 90 });\n this.cScale6 = this.cScale6 || adjust(this.primaryColor, { h: 120 });\n this.cScale7 = this.cScale7 || adjust(this.primaryColor, { h: 150 });\n this.cScale8 = this.cScale8 || adjust(this.primaryColor, { h: 210, l: 150 });\n this.cScale9 = this.cScale9 || adjust(this.primaryColor, { h: 270 });\n this.cScale10 = this.cScale10 || adjust(this.primaryColor, { h: 300 });\n this.cScale11 = this.cScale11 || adjust(this.primaryColor, { h: 330 });\n if (this.darkMode) {\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScale\" + i] = darken(this[\"cScale\" + i], 75);\n }\n } else {\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScale\" + i] = darken(this[\"cScale\" + i], 25);\n }\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleInv\" + i] = this[\"cScaleInv\" + i] || invert(this[\"cScale\" + i]);\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n if (this.darkMode) {\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || lighten(this[\"cScale\" + i], 10);\n } else {\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || darken(this[\"cScale\" + i], 10);\n }\n }\n this.scaleLabelColor = this.scaleLabelColor || this.labelTextColor;\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleLabel\" + i] = this[\"cScaleLabel\" + i] || this.scaleLabelColor;\n }\n const multiplier = this.darkMode ? -4 : -1;\n for (let i = 0; i < 5; i++) {\n this[\"surface\" + i] = this[\"surface\" + i] || adjust(this.mainBkg, { h: 180, s: -15, l: multiplier * (5 + i * 3) });\n this[\"surfacePeer\" + i] = this[\"surfacePeer\" + i] || adjust(this.mainBkg, { h: 180, s: -15, l: multiplier * (8 + i * 3) });\n }\n this.classText = this.classText || this.textColor;\n this.fillType0 = this.fillType0 || this.primaryColor;\n this.fillType1 = this.fillType1 || this.secondaryColor;\n this.fillType2 = this.fillType2 || adjust(this.primaryColor, { h: 64 });\n this.fillType3 = this.fillType3 || adjust(this.secondaryColor, { h: 64 });\n this.fillType4 = this.fillType4 || adjust(this.primaryColor, { h: -64 });\n this.fillType5 = this.fillType5 || adjust(this.secondaryColor, { h: -64 });\n this.fillType6 = this.fillType6 || adjust(this.primaryColor, { h: 128 });\n this.fillType7 = this.fillType7 || adjust(this.secondaryColor, { h: 128 });\n this.pie1 = this.pie1 || this.primaryColor;\n this.pie2 = this.pie2 || this.secondaryColor;\n this.pie3 = this.pie3 || this.tertiaryColor;\n this.pie4 = this.pie4 || adjust(this.primaryColor, { l: -10 });\n this.pie5 = this.pie5 || adjust(this.secondaryColor, { l: -10 });\n this.pie6 = this.pie6 || adjust(this.tertiaryColor, { l: -10 });\n this.pie7 = this.pie7 || adjust(this.primaryColor, { h: 60, l: -10 });\n this.pie8 = this.pie8 || adjust(this.primaryColor, { h: -60, l: -10 });\n this.pie9 = this.pie9 || adjust(this.primaryColor, { h: 120, l: 0 });\n this.pie10 = this.pie10 || adjust(this.primaryColor, { h: 60, l: -20 });\n this.pie11 = this.pie11 || adjust(this.primaryColor, { h: -60, l: -20 });\n this.pie12 = this.pie12 || adjust(this.primaryColor, { h: 120, l: -10 });\n this.pieTitleTextSize = this.pieTitleTextSize || \"25px\";\n this.pieTitleTextColor = this.pieTitleTextColor || this.taskTextDarkColor;\n this.pieSectionTextSize = this.pieSectionTextSize || \"17px\";\n this.pieSectionTextColor = this.pieSectionTextColor || this.textColor;\n this.pieLegendTextSize = this.pieLegendTextSize || \"17px\";\n this.pieLegendTextColor = this.pieLegendTextColor || this.taskTextDarkColor;\n this.pieStrokeColor = this.pieStrokeColor || \"black\";\n this.pieStrokeWidth = this.pieStrokeWidth || \"2px\";\n this.pieOuterStrokeWidth = this.pieOuterStrokeWidth || \"2px\";\n this.pieOuterStrokeColor = this.pieOuterStrokeColor || \"black\";\n this.pieOpacity = this.pieOpacity || \"0.7\";\n this.quadrant1Fill = this.quadrant1Fill || this.primaryColor;\n this.quadrant2Fill = this.quadrant2Fill || adjust(this.primaryColor, { r: 5, g: 5, b: 5 });\n this.quadrant3Fill = this.quadrant3Fill || adjust(this.primaryColor, { r: 10, g: 10, b: 10 });\n this.quadrant4Fill = this.quadrant4Fill || adjust(this.primaryColor, { r: 15, g: 15, b: 15 });\n this.quadrant1TextFill = this.quadrant1TextFill || this.primaryTextColor;\n this.quadrant2TextFill = this.quadrant2TextFill || adjust(this.primaryTextColor, { r: -5, g: -5, b: -5 });\n this.quadrant3TextFill = this.quadrant3TextFill || adjust(this.primaryTextColor, { r: -10, g: -10, b: -10 });\n this.quadrant4TextFill = this.quadrant4TextFill || adjust(this.primaryTextColor, { r: -15, g: -15, b: -15 });\n this.quadrantPointFill = this.quadrantPointFill || isDark(this.quadrant1Fill) ? lighten(this.quadrant1Fill) : darken(this.quadrant1Fill);\n this.quadrantPointTextFill = this.quadrantPointTextFill || this.primaryTextColor;\n this.quadrantXAxisTextFill = this.quadrantXAxisTextFill || this.primaryTextColor;\n this.quadrantYAxisTextFill = this.quadrantYAxisTextFill || this.primaryTextColor;\n this.quadrantInternalBorderStrokeFill = this.quadrantInternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantExternalBorderStrokeFill = this.quadrantExternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantTitleFill = this.quadrantTitleFill || this.primaryTextColor;\n this.xyChart = {\n backgroundColor: ((_a = this.xyChart) == null ? void 0 : _a.backgroundColor) || this.background,\n titleColor: ((_b = this.xyChart) == null ? void 0 : _b.titleColor) || this.primaryTextColor,\n xAxisTitleColor: ((_c = this.xyChart) == null ? void 0 : _c.xAxisTitleColor) || this.primaryTextColor,\n xAxisLabelColor: ((_d = this.xyChart) == null ? void 0 : _d.xAxisLabelColor) || this.primaryTextColor,\n xAxisTickColor: ((_e = this.xyChart) == null ? void 0 : _e.xAxisTickColor) || this.primaryTextColor,\n xAxisLineColor: ((_f = this.xyChart) == null ? void 0 : _f.xAxisLineColor) || this.primaryTextColor,\n yAxisTitleColor: ((_g = this.xyChart) == null ? void 0 : _g.yAxisTitleColor) || this.primaryTextColor,\n yAxisLabelColor: ((_h = this.xyChart) == null ? void 0 : _h.yAxisLabelColor) || this.primaryTextColor,\n yAxisTickColor: ((_i = this.xyChart) == null ? void 0 : _i.yAxisTickColor) || this.primaryTextColor,\n yAxisLineColor: ((_j = this.xyChart) == null ? void 0 : _j.yAxisLineColor) || this.primaryTextColor,\n plotColorPalette: ((_k = this.xyChart) == null ? void 0 : _k.plotColorPalette) || \"#FFF4DD,#FFD8B1,#FFA07A,#ECEFF1,#D6DBDF,#C3E0A8,#FFB6A4,#FFD74D,#738FA7,#FFFFF0\"\n };\n this.requirementBackground = this.requirementBackground || this.primaryColor;\n this.requirementBorderColor = this.requirementBorderColor || this.primaryBorderColor;\n this.requirementBorderSize = this.requirementBorderSize || \"1\";\n this.requirementTextColor = this.requirementTextColor || this.primaryTextColor;\n this.relationColor = this.relationColor || this.lineColor;\n this.relationLabelBackground = this.relationLabelBackground || (this.darkMode ? darken(this.secondaryColor, 30) : this.secondaryColor);\n this.relationLabelColor = this.relationLabelColor || this.actorTextColor;\n this.git0 = this.git0 || this.primaryColor;\n this.git1 = this.git1 || this.secondaryColor;\n this.git2 = this.git2 || this.tertiaryColor;\n this.git3 = this.git3 || adjust(this.primaryColor, { h: -30 });\n this.git4 = this.git4 || adjust(this.primaryColor, { h: -60 });\n this.git5 = this.git5 || adjust(this.primaryColor, { h: -90 });\n this.git6 = this.git6 || adjust(this.primaryColor, { h: 60 });\n this.git7 = this.git7 || adjust(this.primaryColor, { h: 120 });\n if (this.darkMode) {\n this.git0 = lighten(this.git0, 25);\n this.git1 = lighten(this.git1, 25);\n this.git2 = lighten(this.git2, 25);\n this.git3 = lighten(this.git3, 25);\n this.git4 = lighten(this.git4, 25);\n this.git5 = lighten(this.git5, 25);\n this.git6 = lighten(this.git6, 25);\n this.git7 = lighten(this.git7, 25);\n } else {\n this.git0 = darken(this.git0, 25);\n this.git1 = darken(this.git1, 25);\n this.git2 = darken(this.git2, 25);\n this.git3 = darken(this.git3, 25);\n this.git4 = darken(this.git4, 25);\n this.git5 = darken(this.git5, 25);\n this.git6 = darken(this.git6, 25);\n this.git7 = darken(this.git7, 25);\n }\n this.gitInv0 = this.gitInv0 || invert(this.git0);\n this.gitInv1 = this.gitInv1 || invert(this.git1);\n this.gitInv2 = this.gitInv2 || invert(this.git2);\n this.gitInv3 = this.gitInv3 || invert(this.git3);\n this.gitInv4 = this.gitInv4 || invert(this.git4);\n this.gitInv5 = this.gitInv5 || invert(this.git5);\n this.gitInv6 = this.gitInv6 || invert(this.git6);\n this.gitInv7 = this.gitInv7 || invert(this.git7);\n this.branchLabelColor = this.branchLabelColor || (this.darkMode ? \"black\" : this.labelTextColor);\n this.gitBranchLabel0 = this.gitBranchLabel0 || this.branchLabelColor;\n this.gitBranchLabel1 = this.gitBranchLabel1 || this.branchLabelColor;\n this.gitBranchLabel2 = this.gitBranchLabel2 || this.branchLabelColor;\n this.gitBranchLabel3 = this.gitBranchLabel3 || this.branchLabelColor;\n this.gitBranchLabel4 = this.gitBranchLabel4 || this.branchLabelColor;\n this.gitBranchLabel5 = this.gitBranchLabel5 || this.branchLabelColor;\n this.gitBranchLabel6 = this.gitBranchLabel6 || this.branchLabelColor;\n this.gitBranchLabel7 = this.gitBranchLabel7 || this.branchLabelColor;\n this.tagLabelColor = this.tagLabelColor || this.primaryTextColor;\n this.tagLabelBackground = this.tagLabelBackground || this.primaryColor;\n this.tagLabelBorder = this.tagBorder || this.primaryBorderColor;\n this.tagLabelFontSize = this.tagLabelFontSize || \"10px\";\n this.commitLabelColor = this.commitLabelColor || this.secondaryTextColor;\n this.commitLabelBackground = this.commitLabelBackground || this.secondaryColor;\n this.commitLabelFontSize = this.commitLabelFontSize || \"10px\";\n this.attributeBackgroundColorOdd = this.attributeBackgroundColorOdd || oldAttributeBackgroundColorOdd;\n this.attributeBackgroundColorEven = this.attributeBackgroundColorEven || oldAttributeBackgroundColorEven;\n }\n calculate(overrides) {\n if (typeof overrides !== \"object\") {\n this.updateColors();\n return;\n }\n const keys = Object.keys(overrides);\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n this.updateColors();\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n }\n};\nconst getThemeVariables$4 = (userOverrides) => {\n const theme2 = new Theme$4();\n theme2.calculate(userOverrides);\n return theme2;\n};\nlet Theme$3 = class Theme2 {\n constructor() {\n this.background = \"#333\";\n this.primaryColor = \"#1f2020\";\n this.secondaryColor = lighten(this.primaryColor, 16);\n this.tertiaryColor = adjust(this.primaryColor, { h: -160 });\n this.primaryBorderColor = invert(this.background);\n this.secondaryBorderColor = mkBorder(this.secondaryColor, this.darkMode);\n this.tertiaryBorderColor = mkBorder(this.tertiaryColor, this.darkMode);\n this.primaryTextColor = invert(this.primaryColor);\n this.secondaryTextColor = invert(this.secondaryColor);\n this.tertiaryTextColor = invert(this.tertiaryColor);\n this.lineColor = invert(this.background);\n this.textColor = invert(this.background);\n this.mainBkg = \"#1f2020\";\n this.secondBkg = \"calculated\";\n this.mainContrastColor = \"lightgrey\";\n this.darkTextColor = lighten(invert(\"#323D47\"), 10);\n this.lineColor = \"calculated\";\n this.border1 = \"#81B1DB\";\n this.border2 = rgba(255, 255, 255, 0.25);\n this.arrowheadColor = \"calculated\";\n this.fontFamily = '\"trebuchet ms\", verdana, arial, sans-serif';\n this.fontSize = \"16px\";\n this.labelBackground = \"#181818\";\n this.textColor = \"#ccc\";\n this.THEME_COLOR_LIMIT = 12;\n this.nodeBkg = \"calculated\";\n this.nodeBorder = \"calculated\";\n this.clusterBkg = \"calculated\";\n this.clusterBorder = \"calculated\";\n this.defaultLinkColor = \"calculated\";\n this.titleColor = \"#F9FFFE\";\n this.edgeLabelBackground = \"calculated\";\n this.actorBorder = \"calculated\";\n this.actorBkg = \"calculated\";\n this.actorTextColor = \"calculated\";\n this.actorLineColor = \"calculated\";\n this.signalColor = \"calculated\";\n this.signalTextColor = \"calculated\";\n this.labelBoxBkgColor = \"calculated\";\n this.labelBoxBorderColor = \"calculated\";\n this.labelTextColor = \"calculated\";\n this.loopTextColor = \"calculated\";\n this.noteBorderColor = \"calculated\";\n this.noteBkgColor = \"#fff5ad\";\n this.noteTextColor = \"calculated\";\n this.activationBorderColor = \"calculated\";\n this.activationBkgColor = \"calculated\";\n this.sequenceNumberColor = \"black\";\n this.sectionBkgColor = darken(\"#EAE8D9\", 30);\n this.altSectionBkgColor = \"calculated\";\n this.sectionBkgColor2 = \"#EAE8D9\";\n this.excludeBkgColor = darken(this.sectionBkgColor, 10);\n this.taskBorderColor = rgba(255, 255, 255, 70);\n this.taskBkgColor = \"calculated\";\n this.taskTextColor = \"calculated\";\n this.taskTextLightColor = \"calculated\";\n this.taskTextOutsideColor = \"calculated\";\n this.taskTextClickableColor = \"#003163\";\n this.activeTaskBorderColor = rgba(255, 255, 255, 50);\n this.activeTaskBkgColor = \"#81B1DB\";\n this.gridColor = \"calculated\";\n this.doneTaskBkgColor = \"calculated\";\n this.doneTaskBorderColor = \"grey\";\n this.critBorderColor = \"#E83737\";\n this.critBkgColor = \"#E83737\";\n this.taskTextDarkColor = \"calculated\";\n this.todayLineColor = \"#DB5757\";\n this.personBorder = this.primaryBorderColor;\n this.personBkg = this.mainBkg;\n this.labelColor = \"calculated\";\n this.errorBkgColor = \"#a44141\";\n this.errorTextColor = \"#ddd\";\n }\n updateColors() {\n var _a, _b, _c, _d, _e, _f, _g, _h, _i, _j, _k;\n this.secondBkg = lighten(this.mainBkg, 16);\n this.lineColor = this.mainContrastColor;\n this.arrowheadColor = this.mainContrastColor;\n this.nodeBkg = this.mainBkg;\n this.nodeBorder = this.border1;\n this.clusterBkg = this.secondBkg;\n this.clusterBorder = this.border2;\n this.defaultLinkColor = this.lineColor;\n this.edgeLabelBackground = lighten(this.labelBackground, 25);\n this.actorBorder = this.border1;\n this.actorBkg = this.mainBkg;\n this.actorTextColor = this.mainContrastColor;\n this.actorLineColor = this.mainContrastColor;\n this.signalColor = this.mainContrastColor;\n this.signalTextColor = this.mainContrastColor;\n this.labelBoxBkgColor = this.actorBkg;\n this.labelBoxBorderColor = this.actorBorder;\n this.labelTextColor = this.mainContrastColor;\n this.loopTextColor = this.mainContrastColor;\n this.noteBorderColor = this.secondaryBorderColor;\n this.noteBkgColor = this.secondBkg;\n this.noteTextColor = this.secondaryTextColor;\n this.activationBorderColor = this.border1;\n this.activationBkgColor = this.secondBkg;\n this.altSectionBkgColor = this.background;\n this.taskBkgColor = lighten(this.mainBkg, 23);\n this.taskTextColor = this.darkTextColor;\n this.taskTextLightColor = this.mainContrastColor;\n this.taskTextOutsideColor = this.taskTextLightColor;\n this.gridColor = this.mainContrastColor;\n this.doneTaskBkgColor = this.mainContrastColor;\n this.taskTextDarkColor = this.darkTextColor;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.transitionLabelColor = this.transitionLabelColor || this.textColor;\n this.stateLabelColor = this.stateLabelColor || this.stateBkg || this.primaryTextColor;\n this.stateBkg = this.stateBkg || this.mainBkg;\n this.labelBackgroundColor = this.labelBackgroundColor || this.stateBkg;\n this.compositeBackground = this.compositeBackground || this.background || this.tertiaryColor;\n this.altBackground = this.altBackground || \"#555\";\n this.compositeTitleBackground = this.compositeTitleBackground || this.mainBkg;\n this.compositeBorder = this.compositeBorder || this.nodeBorder;\n this.innerEndBackground = this.primaryBorderColor;\n this.specialStateColor = \"#f4f4f4\";\n this.errorBkgColor = this.errorBkgColor || this.tertiaryColor;\n this.errorTextColor = this.errorTextColor || this.tertiaryTextColor;\n this.fillType0 = this.primaryColor;\n this.fillType1 = this.secondaryColor;\n this.fillType2 = adjust(this.primaryColor, { h: 64 });\n this.fillType3 = adjust(this.secondaryColor, { h: 64 });\n this.fillType4 = adjust(this.primaryColor, { h: -64 });\n this.fillType5 = adjust(this.secondaryColor, { h: -64 });\n this.fillType6 = adjust(this.primaryColor, { h: 128 });\n this.fillType7 = adjust(this.secondaryColor, { h: 128 });\n this.cScale1 = this.cScale1 || \"#0b0000\";\n this.cScale2 = this.cScale2 || \"#4d1037\";\n this.cScale3 = this.cScale3 || \"#3f5258\";\n this.cScale4 = this.cScale4 || \"#4f2f1b\";\n this.cScale5 = this.cScale5 || \"#6e0a0a\";\n this.cScale6 = this.cScale6 || \"#3b0048\";\n this.cScale7 = this.cScale7 || \"#995a01\";\n this.cScale8 = this.cScale8 || \"#154706\";\n this.cScale9 = this.cScale9 || \"#161722\";\n this.cScale10 = this.cScale10 || \"#00296f\";\n this.cScale11 = this.cScale11 || \"#01629c\";\n this.cScale12 = this.cScale12 || \"#010029\";\n this.cScale0 = this.cScale0 || this.primaryColor;\n this.cScale1 = this.cScale1 || this.secondaryColor;\n this.cScale2 = this.cScale2 || this.tertiaryColor;\n this.cScale3 = this.cScale3 || adjust(this.primaryColor, { h: 30 });\n this.cScale4 = this.cScale4 || adjust(this.primaryColor, { h: 60 });\n this.cScale5 = this.cScale5 || adjust(this.primaryColor, { h: 90 });\n this.cScale6 = this.cScale6 || adjust(this.primaryColor, { h: 120 });\n this.cScale7 = this.cScale7 || adjust(this.primaryColor, { h: 150 });\n this.cScale8 = this.cScale8 || adjust(this.primaryColor, { h: 210 });\n this.cScale9 = this.cScale9 || adjust(this.primaryColor, { h: 270 });\n this.cScale10 = this.cScale10 || adjust(this.primaryColor, { h: 300 });\n this.cScale11 = this.cScale11 || adjust(this.primaryColor, { h: 330 });\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleInv\" + i] = this[\"cScaleInv\" + i] || invert(this[\"cScale\" + i]);\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || lighten(this[\"cScale\" + i], 10);\n }\n for (let i = 0; i < 5; i++) {\n this[\"surface\" + i] = this[\"surface\" + i] || adjust(this.mainBkg, { h: 30, s: -30, l: -(-10 + i * 4) });\n this[\"surfacePeer\" + i] = this[\"surfacePeer\" + i] || adjust(this.mainBkg, { h: 30, s: -30, l: -(-7 + i * 4) });\n }\n this.scaleLabelColor = this.scaleLabelColor || (this.darkMode ? \"black\" : this.labelTextColor);\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleLabel\" + i] = this[\"cScaleLabel\" + i] || this.scaleLabelColor;\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"pie\" + i] = this[\"cScale\" + i];\n }\n this.pieTitleTextSize = this.pieTitleTextSize || \"25px\";\n this.pieTitleTextColor = this.pieTitleTextColor || this.taskTextDarkColor;\n this.pieSectionTextSize = this.pieSectionTextSize || \"17px\";\n this.pieSectionTextColor = this.pieSectionTextColor || this.textColor;\n this.pieLegendTextSize = this.pieLegendTextSize || \"17px\";\n this.pieLegendTextColor = this.pieLegendTextColor || this.taskTextDarkColor;\n this.pieStrokeColor = this.pieStrokeColor || \"black\";\n this.pieStrokeWidth = this.pieStrokeWidth || \"2px\";\n this.pieOuterStrokeWidth = this.pieOuterStrokeWidth || \"2px\";\n this.pieOuterStrokeColor = this.pieOuterStrokeColor || \"black\";\n this.pieOpacity = this.pieOpacity || \"0.7\";\n this.quadrant1Fill = this.quadrant1Fill || this.primaryColor;\n this.quadrant2Fill = this.quadrant2Fill || adjust(this.primaryColor, { r: 5, g: 5, b: 5 });\n this.quadrant3Fill = this.quadrant3Fill || adjust(this.primaryColor, { r: 10, g: 10, b: 10 });\n this.quadrant4Fill = this.quadrant4Fill || adjust(this.primaryColor, { r: 15, g: 15, b: 15 });\n this.quadrant1TextFill = this.quadrant1TextFill || this.primaryTextColor;\n this.quadrant2TextFill = this.quadrant2TextFill || adjust(this.primaryTextColor, { r: -5, g: -5, b: -5 });\n this.quadrant3TextFill = this.quadrant3TextFill || adjust(this.primaryTextColor, { r: -10, g: -10, b: -10 });\n this.quadrant4TextFill = this.quadrant4TextFill || adjust(this.primaryTextColor, { r: -15, g: -15, b: -15 });\n this.quadrantPointFill = this.quadrantPointFill || isDark(this.quadrant1Fill) ? lighten(this.quadrant1Fill) : darken(this.quadrant1Fill);\n this.quadrantPointTextFill = this.quadrantPointTextFill || this.primaryTextColor;\n this.quadrantXAxisTextFill = this.quadrantXAxisTextFill || this.primaryTextColor;\n this.quadrantYAxisTextFill = this.quadrantYAxisTextFill || this.primaryTextColor;\n this.quadrantInternalBorderStrokeFill = this.quadrantInternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantExternalBorderStrokeFill = this.quadrantExternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantTitleFill = this.quadrantTitleFill || this.primaryTextColor;\n this.xyChart = {\n backgroundColor: ((_a = this.xyChart) == null ? void 0 : _a.backgroundColor) || this.background,\n titleColor: ((_b = this.xyChart) == null ? void 0 : _b.titleColor) || this.primaryTextColor,\n xAxisTitleColor: ((_c = this.xyChart) == null ? void 0 : _c.xAxisTitleColor) || this.primaryTextColor,\n xAxisLabelColor: ((_d = this.xyChart) == null ? void 0 : _d.xAxisLabelColor) || this.primaryTextColor,\n xAxisTickColor: ((_e = this.xyChart) == null ? void 0 : _e.xAxisTickColor) || this.primaryTextColor,\n xAxisLineColor: ((_f = this.xyChart) == null ? void 0 : _f.xAxisLineColor) || this.primaryTextColor,\n yAxisTitleColor: ((_g = this.xyChart) == null ? void 0 : _g.yAxisTitleColor) || this.primaryTextColor,\n yAxisLabelColor: ((_h = this.xyChart) == null ? void 0 : _h.yAxisLabelColor) || this.primaryTextColor,\n yAxisTickColor: ((_i = this.xyChart) == null ? void 0 : _i.yAxisTickColor) || this.primaryTextColor,\n yAxisLineColor: ((_j = this.xyChart) == null ? void 0 : _j.yAxisLineColor) || this.primaryTextColor,\n plotColorPalette: ((_k = this.xyChart) == null ? void 0 : _k.plotColorPalette) || \"#3498db,#2ecc71,#e74c3c,#f1c40f,#bdc3c7,#ffffff,#34495e,#9b59b6,#1abc9c,#e67e22\"\n };\n this.classText = this.primaryTextColor;\n this.requirementBackground = this.requirementBackground || this.primaryColor;\n this.requirementBorderColor = this.requirementBorderColor || this.primaryBorderColor;\n this.requirementBorderSize = this.requirementBorderSize || \"1\";\n this.requirementTextColor = this.requirementTextColor || this.primaryTextColor;\n this.relationColor = this.relationColor || this.lineColor;\n this.relationLabelBackground = this.relationLabelBackground || (this.darkMode ? darken(this.secondaryColor, 30) : this.secondaryColor);\n this.relationLabelColor = this.relationLabelColor || this.actorTextColor;\n this.git0 = lighten(this.secondaryColor, 20);\n this.git1 = lighten(this.pie2 || this.secondaryColor, 20);\n this.git2 = lighten(this.pie3 || this.tertiaryColor, 20);\n this.git3 = lighten(this.pie4 || adjust(this.primaryColor, { h: -30 }), 20);\n this.git4 = lighten(this.pie5 || adjust(this.primaryColor, { h: -60 }), 20);\n this.git5 = lighten(this.pie6 || adjust(this.primaryColor, { h: -90 }), 10);\n this.git6 = lighten(this.pie7 || adjust(this.primaryColor, { h: 60 }), 10);\n this.git7 = lighten(this.pie8 || adjust(this.primaryColor, { h: 120 }), 20);\n this.gitInv0 = this.gitInv0 || invert(this.git0);\n this.gitInv1 = this.gitInv1 || invert(this.git1);\n this.gitInv2 = this.gitInv2 || invert(this.git2);\n this.gitInv3 = this.gitInv3 || invert(this.git3);\n this.gitInv4 = this.gitInv4 || invert(this.git4);\n this.gitInv5 = this.gitInv5 || invert(this.git5);\n this.gitInv6 = this.gitInv6 || invert(this.git6);\n this.gitInv7 = this.gitInv7 || invert(this.git7);\n this.gitBranchLabel0 = this.gitBranchLabel0 || invert(this.labelTextColor);\n this.gitBranchLabel1 = this.gitBranchLabel1 || this.labelTextColor;\n this.gitBranchLabel2 = this.gitBranchLabel2 || this.labelTextColor;\n this.gitBranchLabel3 = this.gitBranchLabel3 || invert(this.labelTextColor);\n this.gitBranchLabel4 = this.gitBranchLabel4 || this.labelTextColor;\n this.gitBranchLabel5 = this.gitBranchLabel5 || this.labelTextColor;\n this.gitBranchLabel6 = this.gitBranchLabel6 || this.labelTextColor;\n this.gitBranchLabel7 = this.gitBranchLabel7 || this.labelTextColor;\n this.tagLabelColor = this.tagLabelColor || this.primaryTextColor;\n this.tagLabelBackground = this.tagLabelBackground || this.primaryColor;\n this.tagLabelBorder = this.tagBorder || this.primaryBorderColor;\n this.tagLabelFontSize = this.tagLabelFontSize || \"10px\";\n this.commitLabelColor = this.commitLabelColor || this.secondaryTextColor;\n this.commitLabelBackground = this.commitLabelBackground || this.secondaryColor;\n this.commitLabelFontSize = this.commitLabelFontSize || \"10px\";\n this.attributeBackgroundColorOdd = this.attributeBackgroundColorOdd || lighten(this.background, 12);\n this.attributeBackgroundColorEven = this.attributeBackgroundColorEven || lighten(this.background, 2);\n }\n calculate(overrides) {\n if (typeof overrides !== \"object\") {\n this.updateColors();\n return;\n }\n const keys = Object.keys(overrides);\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n this.updateColors();\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n }\n};\nconst getThemeVariables$3 = (userOverrides) => {\n const theme2 = new Theme$3();\n theme2.calculate(userOverrides);\n return theme2;\n};\nlet Theme$2 = class Theme3 {\n constructor() {\n this.background = \"#f4f4f4\";\n this.primaryColor = \"#ECECFF\";\n this.secondaryColor = adjust(this.primaryColor, { h: 120 });\n this.secondaryColor = \"#ffffde\";\n this.tertiaryColor = adjust(this.primaryColor, { h: -160 });\n this.primaryBorderColor = mkBorder(this.primaryColor, this.darkMode);\n this.secondaryBorderColor = mkBorder(this.secondaryColor, this.darkMode);\n this.tertiaryBorderColor = mkBorder(this.tertiaryColor, this.darkMode);\n this.primaryTextColor = invert(this.primaryColor);\n this.secondaryTextColor = invert(this.secondaryColor);\n this.tertiaryTextColor = invert(this.tertiaryColor);\n this.lineColor = invert(this.background);\n this.textColor = invert(this.background);\n this.background = \"white\";\n this.mainBkg = \"#ECECFF\";\n this.secondBkg = \"#ffffde\";\n this.lineColor = \"#333333\";\n this.border1 = \"#9370DB\";\n this.border2 = \"#aaaa33\";\n this.arrowheadColor = \"#333333\";\n this.fontFamily = '\"trebuchet ms\", verdana, arial, sans-serif';\n this.fontSize = \"16px\";\n this.labelBackground = \"#e8e8e8\";\n this.textColor = \"#333\";\n this.THEME_COLOR_LIMIT = 12;\n this.nodeBkg = \"calculated\";\n this.nodeBorder = \"calculated\";\n this.clusterBkg = \"calculated\";\n this.clusterBorder = \"calculated\";\n this.defaultLinkColor = \"calculated\";\n this.titleColor = \"calculated\";\n this.edgeLabelBackground = \"calculated\";\n this.actorBorder = \"calculated\";\n this.actorBkg = \"calculated\";\n this.actorTextColor = \"black\";\n this.actorLineColor = \"grey\";\n this.signalColor = \"calculated\";\n this.signalTextColor = \"calculated\";\n this.labelBoxBkgColor = \"calculated\";\n this.labelBoxBorderColor = \"calculated\";\n this.labelTextColor = \"calculated\";\n this.loopTextColor = \"calculated\";\n this.noteBorderColor = \"calculated\";\n this.noteBkgColor = \"#fff5ad\";\n this.noteTextColor = \"calculated\";\n this.activationBorderColor = \"#666\";\n this.activationBkgColor = \"#f4f4f4\";\n this.sequenceNumberColor = \"white\";\n this.sectionBkgColor = \"calculated\";\n this.altSectionBkgColor = \"calculated\";\n this.sectionBkgColor2 = \"calculated\";\n this.excludeBkgColor = \"#eeeeee\";\n this.taskBorderColor = \"calculated\";\n this.taskBkgColor = \"calculated\";\n this.taskTextLightColor = \"calculated\";\n this.taskTextColor = this.taskTextLightColor;\n this.taskTextDarkColor = \"calculated\";\n this.taskTextOutsideColor = this.taskTextDarkColor;\n this.taskTextClickableColor = \"calculated\";\n this.activeTaskBorderColor = \"calculated\";\n this.activeTaskBkgColor = \"calculated\";\n this.gridColor = \"calculated\";\n this.doneTaskBkgColor = \"calculated\";\n this.doneTaskBorderColor = \"calculated\";\n this.critBorderColor = \"calculated\";\n this.critBkgColor = \"calculated\";\n this.todayLineColor = \"calculated\";\n this.sectionBkgColor = rgba(102, 102, 255, 0.49);\n this.altSectionBkgColor = \"white\";\n this.sectionBkgColor2 = \"#fff400\";\n this.taskBorderColor = \"#534fbc\";\n this.taskBkgColor = \"#8a90dd\";\n this.taskTextLightColor = \"white\";\n this.taskTextColor = \"calculated\";\n this.taskTextDarkColor = \"black\";\n this.taskTextOutsideColor = \"calculated\";\n this.taskTextClickableColor = \"#003163\";\n this.activeTaskBorderColor = \"#534fbc\";\n this.activeTaskBkgColor = \"#bfc7ff\";\n this.gridColor = \"lightgrey\";\n this.doneTaskBkgColor = \"lightgrey\";\n this.doneTaskBorderColor = \"grey\";\n this.critBorderColor = \"#ff8888\";\n this.critBkgColor = \"red\";\n this.todayLineColor = \"red\";\n this.personBorder = this.primaryBorderColor;\n this.personBkg = this.mainBkg;\n this.labelColor = \"black\";\n this.errorBkgColor = \"#552222\";\n this.errorTextColor = \"#552222\";\n this.updateColors();\n }\n updateColors() {\n var _a, _b, _c, _d, _e, _f, _g, _h, _i, _j, _k;\n this.cScale0 = this.cScale0 || this.primaryColor;\n this.cScale1 = this.cScale1 || this.secondaryColor;\n this.cScale2 = this.cScale2 || this.tertiaryColor;\n this.cScale3 = this.cScale3 || adjust(this.primaryColor, { h: 30 });\n this.cScale4 = this.cScale4 || adjust(this.primaryColor, { h: 60 });\n this.cScale5 = this.cScale5 || adjust(this.primaryColor, { h: 90 });\n this.cScale6 = this.cScale6 || adjust(this.primaryColor, { h: 120 });\n this.cScale7 = this.cScale7 || adjust(this.primaryColor, { h: 150 });\n this.cScale8 = this.cScale8 || adjust(this.primaryColor, { h: 210 });\n this.cScale9 = this.cScale9 || adjust(this.primaryColor, { h: 270 });\n this.cScale10 = this.cScale10 || adjust(this.primaryColor, { h: 300 });\n this.cScale11 = this.cScale11 || adjust(this.primaryColor, { h: 330 });\n this[\"cScalePeer1\"] = this[\"cScalePeer1\"] || darken(this.secondaryColor, 45);\n this[\"cScalePeer2\"] = this[\"cScalePeer2\"] || darken(this.tertiaryColor, 40);\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScale\" + i] = darken(this[\"cScale\" + i], 10);\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || darken(this[\"cScale\" + i], 25);\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleInv\" + i] = this[\"cScaleInv\" + i] || adjust(this[\"cScale\" + i], { h: 180 });\n }\n for (let i = 0; i < 5; i++) {\n this[\"surface\" + i] = this[\"surface\" + i] || adjust(this.mainBkg, { h: 30, l: -(5 + i * 5) });\n this[\"surfacePeer\" + i] = this[\"surfacePeer\" + i] || adjust(this.mainBkg, { h: 30, l: -(7 + i * 5) });\n }\n this.scaleLabelColor = this.scaleLabelColor !== \"calculated\" && this.scaleLabelColor ? this.scaleLabelColor : this.labelTextColor;\n if (this.labelTextColor !== \"calculated\") {\n this.cScaleLabel0 = this.cScaleLabel0 || invert(this.labelTextColor);\n this.cScaleLabel3 = this.cScaleLabel3 || invert(this.labelTextColor);\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleLabel\" + i] = this[\"cScaleLabel\" + i] || this.labelTextColor;\n }\n }\n this.nodeBkg = this.mainBkg;\n this.nodeBorder = this.border1;\n this.clusterBkg = this.secondBkg;\n this.clusterBorder = this.border2;\n this.defaultLinkColor = this.lineColor;\n this.titleColor = this.textColor;\n this.edgeLabelBackground = this.labelBackground;\n this.actorBorder = lighten(this.border1, 23);\n this.actorBkg = this.mainBkg;\n this.labelBoxBkgColor = this.actorBkg;\n this.signalColor = this.textColor;\n this.signalTextColor = this.textColor;\n this.labelBoxBorderColor = this.actorBorder;\n this.labelTextColor = this.actorTextColor;\n this.loopTextColor = this.actorTextColor;\n this.noteBorderColor = this.border2;\n this.noteTextColor = this.actorTextColor;\n this.taskTextColor = this.taskTextLightColor;\n this.taskTextOutsideColor = this.taskTextDarkColor;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.transitionLabelColor = this.transitionLabelColor || this.textColor;\n this.stateLabelColor = this.stateLabelColor || this.stateBkg || this.primaryTextColor;\n this.stateBkg = this.stateBkg || this.mainBkg;\n this.labelBackgroundColor = this.labelBackgroundColor || this.stateBkg;\n this.compositeBackground = this.compositeBackground || this.background || this.tertiaryColor;\n this.altBackground = this.altBackground || \"#f0f0f0\";\n this.compositeTitleBackground = this.compositeTitleBackground || this.mainBkg;\n this.compositeBorder = this.compositeBorder || this.nodeBorder;\n this.innerEndBackground = this.nodeBorder;\n this.specialStateColor = this.lineColor;\n this.errorBkgColor = this.errorBkgColor || this.tertiaryColor;\n this.errorTextColor = this.errorTextColor || this.tertiaryTextColor;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.classText = this.primaryTextColor;\n this.fillType0 = this.primaryColor;\n this.fillType1 = this.secondaryColor;\n this.fillType2 = adjust(this.primaryColor, { h: 64 });\n this.fillType3 = adjust(this.secondaryColor, { h: 64 });\n this.fillType4 = adjust(this.primaryColor, { h: -64 });\n this.fillType5 = adjust(this.secondaryColor, { h: -64 });\n this.fillType6 = adjust(this.primaryColor, { h: 128 });\n this.fillType7 = adjust(this.secondaryColor, { h: 128 });\n this.pie1 = this.pie1 || this.primaryColor;\n this.pie2 = this.pie2 || this.secondaryColor;\n this.pie3 = this.pie3 || adjust(this.tertiaryColor, { l: -40 });\n this.pie4 = this.pie4 || adjust(this.primaryColor, { l: -10 });\n this.pie5 = this.pie5 || adjust(this.secondaryColor, { l: -30 });\n this.pie6 = this.pie6 || adjust(this.tertiaryColor, { l: -20 });\n this.pie7 = this.pie7 || adjust(this.primaryColor, { h: 60, l: -20 });\n this.pie8 = this.pie8 || adjust(this.primaryColor, { h: -60, l: -40 });\n this.pie9 = this.pie9 || adjust(this.primaryColor, { h: 120, l: -40 });\n this.pie10 = this.pie10 || adjust(this.primaryColor, { h: 60, l: -40 });\n this.pie11 = this.pie11 || adjust(this.primaryColor, { h: -90, l: -40 });\n this.pie12 = this.pie12 || adjust(this.primaryColor, { h: 120, l: -30 });\n this.pieTitleTextSize = this.pieTitleTextSize || \"25px\";\n this.pieTitleTextColor = this.pieTitleTextColor || this.taskTextDarkColor;\n this.pieSectionTextSize = this.pieSectionTextSize || \"17px\";\n this.pieSectionTextColor = this.pieSectionTextColor || this.textColor;\n this.pieLegendTextSize = this.pieLegendTextSize || \"17px\";\n this.pieLegendTextColor = this.pieLegendTextColor || this.taskTextDarkColor;\n this.pieStrokeColor = this.pieStrokeColor || \"black\";\n this.pieStrokeWidth = this.pieStrokeWidth || \"2px\";\n this.pieOuterStrokeWidth = this.pieOuterStrokeWidth || \"2px\";\n this.pieOuterStrokeColor = this.pieOuterStrokeColor || \"black\";\n this.pieOpacity = this.pieOpacity || \"0.7\";\n this.quadrant1Fill = this.quadrant1Fill || this.primaryColor;\n this.quadrant2Fill = this.quadrant2Fill || adjust(this.primaryColor, { r: 5, g: 5, b: 5 });\n this.quadrant3Fill = this.quadrant3Fill || adjust(this.primaryColor, { r: 10, g: 10, b: 10 });\n this.quadrant4Fill = this.quadrant4Fill || adjust(this.primaryColor, { r: 15, g: 15, b: 15 });\n this.quadrant1TextFill = this.quadrant1TextFill || this.primaryTextColor;\n this.quadrant2TextFill = this.quadrant2TextFill || adjust(this.primaryTextColor, { r: -5, g: -5, b: -5 });\n this.quadrant3TextFill = this.quadrant3TextFill || adjust(this.primaryTextColor, { r: -10, g: -10, b: -10 });\n this.quadrant4TextFill = this.quadrant4TextFill || adjust(this.primaryTextColor, { r: -15, g: -15, b: -15 });\n this.quadrantPointFill = this.quadrantPointFill || isDark(this.quadrant1Fill) ? lighten(this.quadrant1Fill) : darken(this.quadrant1Fill);\n this.quadrantPointTextFill = this.quadrantPointTextFill || this.primaryTextColor;\n this.quadrantXAxisTextFill = this.quadrantXAxisTextFill || this.primaryTextColor;\n this.quadrantYAxisTextFill = this.quadrantYAxisTextFill || this.primaryTextColor;\n this.quadrantInternalBorderStrokeFill = this.quadrantInternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantExternalBorderStrokeFill = this.quadrantExternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantTitleFill = this.quadrantTitleFill || this.primaryTextColor;\n this.xyChart = {\n backgroundColor: ((_a = this.xyChart) == null ? void 0 : _a.backgroundColor) || this.background,\n titleColor: ((_b = this.xyChart) == null ? void 0 : _b.titleColor) || this.primaryTextColor,\n xAxisTitleColor: ((_c = this.xyChart) == null ? void 0 : _c.xAxisTitleColor) || this.primaryTextColor,\n xAxisLabelColor: ((_d = this.xyChart) == null ? void 0 : _d.xAxisLabelColor) || this.primaryTextColor,\n xAxisTickColor: ((_e = this.xyChart) == null ? void 0 : _e.xAxisTickColor) || this.primaryTextColor,\n xAxisLineColor: ((_f = this.xyChart) == null ? void 0 : _f.xAxisLineColor) || this.primaryTextColor,\n yAxisTitleColor: ((_g = this.xyChart) == null ? void 0 : _g.yAxisTitleColor) || this.primaryTextColor,\n yAxisLabelColor: ((_h = this.xyChart) == null ? void 0 : _h.yAxisLabelColor) || this.primaryTextColor,\n yAxisTickColor: ((_i = this.xyChart) == null ? void 0 : _i.yAxisTickColor) || this.primaryTextColor,\n yAxisLineColor: ((_j = this.xyChart) == null ? void 0 : _j.yAxisLineColor) || this.primaryTextColor,\n plotColorPalette: ((_k = this.xyChart) == null ? void 0 : _k.plotColorPalette) || \"#ECECFF,#8493A6,#FFC3A0,#DCDDE1,#B8E994,#D1A36F,#C3CDE6,#FFB6C1,#496078,#F8F3E3\"\n };\n this.requirementBackground = this.requirementBackground || this.primaryColor;\n this.requirementBorderColor = this.requirementBorderColor || this.primaryBorderColor;\n this.requirementBorderSize = this.requirementBorderSize || \"1\";\n this.requirementTextColor = this.requirementTextColor || this.primaryTextColor;\n this.relationColor = this.relationColor || this.lineColor;\n this.relationLabelBackground = this.relationLabelBackground || this.labelBackground;\n this.relationLabelColor = this.relationLabelColor || this.actorTextColor;\n this.git0 = this.git0 || this.primaryColor;\n this.git1 = this.git1 || this.secondaryColor;\n this.git2 = this.git2 || this.tertiaryColor;\n this.git3 = this.git3 || adjust(this.primaryColor, { h: -30 });\n this.git4 = this.git4 || adjust(this.primaryColor, { h: -60 });\n this.git5 = this.git5 || adjust(this.primaryColor, { h: -90 });\n this.git6 = this.git6 || adjust(this.primaryColor, { h: 60 });\n this.git7 = this.git7 || adjust(this.primaryColor, { h: 120 });\n if (this.darkMode) {\n this.git0 = lighten(this.git0, 25);\n this.git1 = lighten(this.git1, 25);\n this.git2 = lighten(this.git2, 25);\n this.git3 = lighten(this.git3, 25);\n this.git4 = lighten(this.git4, 25);\n this.git5 = lighten(this.git5, 25);\n this.git6 = lighten(this.git6, 25);\n this.git7 = lighten(this.git7, 25);\n } else {\n this.git0 = darken(this.git0, 25);\n this.git1 = darken(this.git1, 25);\n this.git2 = darken(this.git2, 25);\n this.git3 = darken(this.git3, 25);\n this.git4 = darken(this.git4, 25);\n this.git5 = darken(this.git5, 25);\n this.git6 = darken(this.git6, 25);\n this.git7 = darken(this.git7, 25);\n }\n this.gitInv0 = this.gitInv0 || darken(invert(this.git0), 25);\n this.gitInv1 = this.gitInv1 || invert(this.git1);\n this.gitInv2 = this.gitInv2 || invert(this.git2);\n this.gitInv3 = this.gitInv3 || invert(this.git3);\n this.gitInv4 = this.gitInv4 || invert(this.git4);\n this.gitInv5 = this.gitInv5 || invert(this.git5);\n this.gitInv6 = this.gitInv6 || invert(this.git6);\n this.gitInv7 = this.gitInv7 || invert(this.git7);\n this.gitBranchLabel0 = this.gitBranchLabel0 || invert(this.labelTextColor);\n this.gitBranchLabel1 = this.gitBranchLabel1 || this.labelTextColor;\n this.gitBranchLabel2 = this.gitBranchLabel2 || this.labelTextColor;\n this.gitBranchLabel3 = this.gitBranchLabel3 || invert(this.labelTextColor);\n this.gitBranchLabel4 = this.gitBranchLabel4 || this.labelTextColor;\n this.gitBranchLabel5 = this.gitBranchLabel5 || this.labelTextColor;\n this.gitBranchLabel6 = this.gitBranchLabel6 || this.labelTextColor;\n this.gitBranchLabel7 = this.gitBranchLabel7 || this.labelTextColor;\n this.tagLabelColor = this.tagLabelColor || this.primaryTextColor;\n this.tagLabelBackground = this.tagLabelBackground || this.primaryColor;\n this.tagLabelBorder = this.tagBorder || this.primaryBorderColor;\n this.tagLabelFontSize = this.tagLabelFontSize || \"10px\";\n this.commitLabelColor = this.commitLabelColor || this.secondaryTextColor;\n this.commitLabelBackground = this.commitLabelBackground || this.secondaryColor;\n this.commitLabelFontSize = this.commitLabelFontSize || \"10px\";\n this.attributeBackgroundColorOdd = this.attributeBackgroundColorOdd || oldAttributeBackgroundColorOdd;\n this.attributeBackgroundColorEven = this.attributeBackgroundColorEven || oldAttributeBackgroundColorEven;\n }\n calculate(overrides) {\n if (typeof overrides !== \"object\") {\n this.updateColors();\n return;\n }\n const keys = Object.keys(overrides);\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n this.updateColors();\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n }\n};\nconst getThemeVariables$2 = (userOverrides) => {\n const theme2 = new Theme$2();\n theme2.calculate(userOverrides);\n return theme2;\n};\nlet Theme$1 = class Theme4 {\n constructor() {\n this.background = \"#f4f4f4\";\n this.primaryColor = \"#cde498\";\n this.secondaryColor = \"#cdffb2\";\n this.background = \"white\";\n this.mainBkg = \"#cde498\";\n this.secondBkg = \"#cdffb2\";\n this.lineColor = \"green\";\n this.border1 = \"#13540c\";\n this.border2 = \"#6eaa49\";\n this.arrowheadColor = \"green\";\n this.fontFamily = '\"trebuchet ms\", verdana, arial, sans-serif';\n this.fontSize = \"16px\";\n this.tertiaryColor = lighten(\"#cde498\", 10);\n this.primaryBorderColor = mkBorder(this.primaryColor, this.darkMode);\n this.secondaryBorderColor = mkBorder(this.secondaryColor, this.darkMode);\n this.tertiaryBorderColor = mkBorder(this.tertiaryColor, this.darkMode);\n this.primaryTextColor = invert(this.primaryColor);\n this.secondaryTextColor = invert(this.secondaryColor);\n this.tertiaryTextColor = invert(this.primaryColor);\n this.lineColor = invert(this.background);\n this.textColor = invert(this.background);\n this.THEME_COLOR_LIMIT = 12;\n this.nodeBkg = \"calculated\";\n this.nodeBorder = \"calculated\";\n this.clusterBkg = \"calculated\";\n this.clusterBorder = \"calculated\";\n this.defaultLinkColor = \"calculated\";\n this.titleColor = \"#333\";\n this.edgeLabelBackground = \"#e8e8e8\";\n this.actorBorder = \"calculated\";\n this.actorBkg = \"calculated\";\n this.actorTextColor = \"black\";\n this.actorLineColor = \"grey\";\n this.signalColor = \"#333\";\n this.signalTextColor = \"#333\";\n this.labelBoxBkgColor = \"calculated\";\n this.labelBoxBorderColor = \"#326932\";\n this.labelTextColor = \"calculated\";\n this.loopTextColor = \"calculated\";\n this.noteBorderColor = \"calculated\";\n this.noteBkgColor = \"#fff5ad\";\n this.noteTextColor = \"calculated\";\n this.activationBorderColor = \"#666\";\n this.activationBkgColor = \"#f4f4f4\";\n this.sequenceNumberColor = \"white\";\n this.sectionBkgColor = \"#6eaa49\";\n this.altSectionBkgColor = \"white\";\n this.sectionBkgColor2 = \"#6eaa49\";\n this.excludeBkgColor = \"#eeeeee\";\n this.taskBorderColor = \"calculated\";\n this.taskBkgColor = \"#487e3a\";\n this.taskTextLightColor = \"white\";\n this.taskTextColor = \"calculated\";\n this.taskTextDarkColor = \"black\";\n this.taskTextOutsideColor = \"calculated\";\n this.taskTextClickableColor = \"#003163\";\n this.activeTaskBorderColor = \"calculated\";\n this.activeTaskBkgColor = \"calculated\";\n this.gridColor = \"lightgrey\";\n this.doneTaskBkgColor = \"lightgrey\";\n this.doneTaskBorderColor = \"grey\";\n this.critBorderColor = \"#ff8888\";\n this.critBkgColor = \"red\";\n this.todayLineColor = \"red\";\n this.personBorder = this.primaryBorderColor;\n this.personBkg = this.mainBkg;\n this.labelColor = \"black\";\n this.errorBkgColor = \"#552222\";\n this.errorTextColor = \"#552222\";\n }\n updateColors() {\n var _a, _b, _c, _d, _e, _f, _g, _h, _i, _j, _k;\n this.actorBorder = darken(this.mainBkg, 20);\n this.actorBkg = this.mainBkg;\n this.labelBoxBkgColor = this.actorBkg;\n this.labelTextColor = this.actorTextColor;\n this.loopTextColor = this.actorTextColor;\n this.noteBorderColor = this.border2;\n this.noteTextColor = this.actorTextColor;\n this.cScale0 = this.cScale0 || this.primaryColor;\n this.cScale1 = this.cScale1 || this.secondaryColor;\n this.cScale2 = this.cScale2 || this.tertiaryColor;\n this.cScale3 = this.cScale3 || adjust(this.primaryColor, { h: 30 });\n this.cScale4 = this.cScale4 || adjust(this.primaryColor, { h: 60 });\n this.cScale5 = this.cScale5 || adjust(this.primaryColor, { h: 90 });\n this.cScale6 = this.cScale6 || adjust(this.primaryColor, { h: 120 });\n this.cScale7 = this.cScale7 || adjust(this.primaryColor, { h: 150 });\n this.cScale8 = this.cScale8 || adjust(this.primaryColor, { h: 210 });\n this.cScale9 = this.cScale9 || adjust(this.primaryColor, { h: 270 });\n this.cScale10 = this.cScale10 || adjust(this.primaryColor, { h: 300 });\n this.cScale11 = this.cScale11 || adjust(this.primaryColor, { h: 330 });\n this[\"cScalePeer1\"] = this[\"cScalePeer1\"] || darken(this.secondaryColor, 45);\n this[\"cScalePeer2\"] = this[\"cScalePeer2\"] || darken(this.tertiaryColor, 40);\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScale\" + i] = darken(this[\"cScale\" + i], 10);\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || darken(this[\"cScale\" + i], 25);\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleInv\" + i] = this[\"cScaleInv\" + i] || adjust(this[\"cScale\" + i], { h: 180 });\n }\n this.scaleLabelColor = this.scaleLabelColor !== \"calculated\" && this.scaleLabelColor ? this.scaleLabelColor : this.labelTextColor;\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleLabel\" + i] = this[\"cScaleLabel\" + i] || this.scaleLabelColor;\n }\n for (let i = 0; i < 5; i++) {\n this[\"surface\" + i] = this[\"surface\" + i] || adjust(this.mainBkg, { h: 30, s: -30, l: -(5 + i * 5) });\n this[\"surfacePeer\" + i] = this[\"surfacePeer\" + i] || adjust(this.mainBkg, { h: 30, s: -30, l: -(8 + i * 5) });\n }\n this.nodeBkg = this.mainBkg;\n this.nodeBorder = this.border1;\n this.clusterBkg = this.secondBkg;\n this.clusterBorder = this.border2;\n this.defaultLinkColor = this.lineColor;\n this.taskBorderColor = this.border1;\n this.taskTextColor = this.taskTextLightColor;\n this.taskTextOutsideColor = this.taskTextDarkColor;\n this.activeTaskBorderColor = this.taskBorderColor;\n this.activeTaskBkgColor = this.mainBkg;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.transitionLabelColor = this.transitionLabelColor || this.textColor;\n this.stateLabelColor = this.stateLabelColor || this.stateBkg || this.primaryTextColor;\n this.stateBkg = this.stateBkg || this.mainBkg;\n this.labelBackgroundColor = this.labelBackgroundColor || this.stateBkg;\n this.compositeBackground = this.compositeBackground || this.background || this.tertiaryColor;\n this.altBackground = this.altBackground || \"#f0f0f0\";\n this.compositeTitleBackground = this.compositeTitleBackground || this.mainBkg;\n this.compositeBorder = this.compositeBorder || this.nodeBorder;\n this.innerEndBackground = this.primaryBorderColor;\n this.specialStateColor = this.lineColor;\n this.errorBkgColor = this.errorBkgColor || this.tertiaryColor;\n this.errorTextColor = this.errorTextColor || this.tertiaryTextColor;\n this.transitionColor = this.transitionColor || this.lineColor;\n this.classText = this.primaryTextColor;\n this.fillType0 = this.primaryColor;\n this.fillType1 = this.secondaryColor;\n this.fillType2 = adjust(this.primaryColor, { h: 64 });\n this.fillType3 = adjust(this.secondaryColor, { h: 64 });\n this.fillType4 = adjust(this.primaryColor, { h: -64 });\n this.fillType5 = adjust(this.secondaryColor, { h: -64 });\n this.fillType6 = adjust(this.primaryColor, { h: 128 });\n this.fillType7 = adjust(this.secondaryColor, { h: 128 });\n this.pie1 = this.pie1 || this.primaryColor;\n this.pie2 = this.pie2 || this.secondaryColor;\n this.pie3 = this.pie3 || this.tertiaryColor;\n this.pie4 = this.pie4 || adjust(this.primaryColor, { l: -30 });\n this.pie5 = this.pie5 || adjust(this.secondaryColor, { l: -30 });\n this.pie6 = this.pie6 || adjust(this.tertiaryColor, { h: 40, l: -40 });\n this.pie7 = this.pie7 || adjust(this.primaryColor, { h: 60, l: -10 });\n this.pie8 = this.pie8 || adjust(this.primaryColor, { h: -60, l: -10 });\n this.pie9 = this.pie9 || adjust(this.primaryColor, { h: 120, l: 0 });\n this.pie10 = this.pie10 || adjust(this.primaryColor, { h: 60, l: -50 });\n this.pie11 = this.pie11 || adjust(this.primaryColor, { h: -60, l: -50 });\n this.pie12 = this.pie12 || adjust(this.primaryColor, { h: 120, l: -50 });\n this.pieTitleTextSize = this.pieTitleTextSize || \"25px\";\n this.pieTitleTextColor = this.pieTitleTextColor || this.taskTextDarkColor;\n this.pieSectionTextSize = this.pieSectionTextSize || \"17px\";\n this.pieSectionTextColor = this.pieSectionTextColor || this.textColor;\n this.pieLegendTextSize = this.pieLegendTextSize || \"17px\";\n this.pieLegendTextColor = this.pieLegendTextColor || this.taskTextDarkColor;\n this.pieStrokeColor = this.pieStrokeColor || \"black\";\n this.pieStrokeWidth = this.pieStrokeWidth || \"2px\";\n this.pieOuterStrokeWidth = this.pieOuterStrokeWidth || \"2px\";\n this.pieOuterStrokeColor = this.pieOuterStrokeColor || \"black\";\n this.pieOpacity = this.pieOpacity || \"0.7\";\n this.quadrant1Fill = this.quadrant1Fill || this.primaryColor;\n this.quadrant2Fill = this.quadrant2Fill || adjust(this.primaryColor, { r: 5, g: 5, b: 5 });\n this.quadrant3Fill = this.quadrant3Fill || adjust(this.primaryColor, { r: 10, g: 10, b: 10 });\n this.quadrant4Fill = this.quadrant4Fill || adjust(this.primaryColor, { r: 15, g: 15, b: 15 });\n this.quadrant1TextFill = this.quadrant1TextFill || this.primaryTextColor;\n this.quadrant2TextFill = this.quadrant2TextFill || adjust(this.primaryTextColor, { r: -5, g: -5, b: -5 });\n this.quadrant3TextFill = this.quadrant3TextFill || adjust(this.primaryTextColor, { r: -10, g: -10, b: -10 });\n this.quadrant4TextFill = this.quadrant4TextFill || adjust(this.primaryTextColor, { r: -15, g: -15, b: -15 });\n this.quadrantPointFill = this.quadrantPointFill || isDark(this.quadrant1Fill) ? lighten(this.quadrant1Fill) : darken(this.quadrant1Fill);\n this.quadrantPointTextFill = this.quadrantPointTextFill || this.primaryTextColor;\n this.quadrantXAxisTextFill = this.quadrantXAxisTextFill || this.primaryTextColor;\n this.quadrantYAxisTextFill = this.quadrantYAxisTextFill || this.primaryTextColor;\n this.quadrantInternalBorderStrokeFill = this.quadrantInternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantExternalBorderStrokeFill = this.quadrantExternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantTitleFill = this.quadrantTitleFill || this.primaryTextColor;\n this.xyChart = {\n backgroundColor: ((_a = this.xyChart) == null ? void 0 : _a.backgroundColor) || this.background,\n titleColor: ((_b = this.xyChart) == null ? void 0 : _b.titleColor) || this.primaryTextColor,\n xAxisTitleColor: ((_c = this.xyChart) == null ? void 0 : _c.xAxisTitleColor) || this.primaryTextColor,\n xAxisLabelColor: ((_d = this.xyChart) == null ? void 0 : _d.xAxisLabelColor) || this.primaryTextColor,\n xAxisTickColor: ((_e = this.xyChart) == null ? void 0 : _e.xAxisTickColor) || this.primaryTextColor,\n xAxisLineColor: ((_f = this.xyChart) == null ? void 0 : _f.xAxisLineColor) || this.primaryTextColor,\n yAxisTitleColor: ((_g = this.xyChart) == null ? void 0 : _g.yAxisTitleColor) || this.primaryTextColor,\n yAxisLabelColor: ((_h = this.xyChart) == null ? void 0 : _h.yAxisLabelColor) || this.primaryTextColor,\n yAxisTickColor: ((_i = this.xyChart) == null ? void 0 : _i.yAxisTickColor) || this.primaryTextColor,\n yAxisLineColor: ((_j = this.xyChart) == null ? void 0 : _j.yAxisLineColor) || this.primaryTextColor,\n plotColorPalette: ((_k = this.xyChart) == null ? void 0 : _k.plotColorPalette) || \"#CDE498,#FF6B6B,#A0D2DB,#D7BDE2,#F0F0F0,#FFC3A0,#7FD8BE,#FF9A8B,#FAF3E0,#FFF176\"\n };\n this.requirementBackground = this.requirementBackground || this.primaryColor;\n this.requirementBorderColor = this.requirementBorderColor || this.primaryBorderColor;\n this.requirementBorderSize = this.requirementBorderSize || \"1\";\n this.requirementTextColor = this.requirementTextColor || this.primaryTextColor;\n this.relationColor = this.relationColor || this.lineColor;\n this.relationLabelBackground = this.relationLabelBackground || this.edgeLabelBackground;\n this.relationLabelColor = this.relationLabelColor || this.actorTextColor;\n this.git0 = this.git0 || this.primaryColor;\n this.git1 = this.git1 || this.secondaryColor;\n this.git2 = this.git2 || this.tertiaryColor;\n this.git3 = this.git3 || adjust(this.primaryColor, { h: -30 });\n this.git4 = this.git4 || adjust(this.primaryColor, { h: -60 });\n this.git5 = this.git5 || adjust(this.primaryColor, { h: -90 });\n this.git6 = this.git6 || adjust(this.primaryColor, { h: 60 });\n this.git7 = this.git7 || adjust(this.primaryColor, { h: 120 });\n if (this.darkMode) {\n this.git0 = lighten(this.git0, 25);\n this.git1 = lighten(this.git1, 25);\n this.git2 = lighten(this.git2, 25);\n this.git3 = lighten(this.git3, 25);\n this.git4 = lighten(this.git4, 25);\n this.git5 = lighten(this.git5, 25);\n this.git6 = lighten(this.git6, 25);\n this.git7 = lighten(this.git7, 25);\n } else {\n this.git0 = darken(this.git0, 25);\n this.git1 = darken(this.git1, 25);\n this.git2 = darken(this.git2, 25);\n this.git3 = darken(this.git3, 25);\n this.git4 = darken(this.git4, 25);\n this.git5 = darken(this.git5, 25);\n this.git6 = darken(this.git6, 25);\n this.git7 = darken(this.git7, 25);\n }\n this.gitInv0 = this.gitInv0 || invert(this.git0);\n this.gitInv1 = this.gitInv1 || invert(this.git1);\n this.gitInv2 = this.gitInv2 || invert(this.git2);\n this.gitInv3 = this.gitInv3 || invert(this.git3);\n this.gitInv4 = this.gitInv4 || invert(this.git4);\n this.gitInv5 = this.gitInv5 || invert(this.git5);\n this.gitInv6 = this.gitInv6 || invert(this.git6);\n this.gitInv7 = this.gitInv7 || invert(this.git7);\n this.gitBranchLabel0 = this.gitBranchLabel0 || invert(this.labelTextColor);\n this.gitBranchLabel1 = this.gitBranchLabel1 || this.labelTextColor;\n this.gitBranchLabel2 = this.gitBranchLabel2 || this.labelTextColor;\n this.gitBranchLabel3 = this.gitBranchLabel3 || invert(this.labelTextColor);\n this.gitBranchLabel4 = this.gitBranchLabel4 || this.labelTextColor;\n this.gitBranchLabel5 = this.gitBranchLabel5 || this.labelTextColor;\n this.gitBranchLabel6 = this.gitBranchLabel6 || this.labelTextColor;\n this.gitBranchLabel7 = this.gitBranchLabel7 || this.labelTextColor;\n this.tagLabelColor = this.tagLabelColor || this.primaryTextColor;\n this.tagLabelBackground = this.tagLabelBackground || this.primaryColor;\n this.tagLabelBorder = this.tagBorder || this.primaryBorderColor;\n this.tagLabelFontSize = this.tagLabelFontSize || \"10px\";\n this.commitLabelColor = this.commitLabelColor || this.secondaryTextColor;\n this.commitLabelBackground = this.commitLabelBackground || this.secondaryColor;\n this.commitLabelFontSize = this.commitLabelFontSize || \"10px\";\n this.attributeBackgroundColorOdd = this.attributeBackgroundColorOdd || oldAttributeBackgroundColorOdd;\n this.attributeBackgroundColorEven = this.attributeBackgroundColorEven || oldAttributeBackgroundColorEven;\n }\n calculate(overrides) {\n if (typeof overrides !== \"object\") {\n this.updateColors();\n return;\n }\n const keys = Object.keys(overrides);\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n this.updateColors();\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n }\n};\nconst getThemeVariables$1 = (userOverrides) => {\n const theme2 = new Theme$1();\n theme2.calculate(userOverrides);\n return theme2;\n};\nclass Theme5 {\n constructor() {\n this.primaryColor = \"#eee\";\n this.contrast = \"#707070\";\n this.secondaryColor = lighten(this.contrast, 55);\n this.background = \"#ffffff\";\n this.tertiaryColor = adjust(this.primaryColor, { h: -160 });\n this.primaryBorderColor = mkBorder(this.primaryColor, this.darkMode);\n this.secondaryBorderColor = mkBorder(this.secondaryColor, this.darkMode);\n this.tertiaryBorderColor = mkBorder(this.tertiaryColor, this.darkMode);\n this.primaryTextColor = invert(this.primaryColor);\n this.secondaryTextColor = invert(this.secondaryColor);\n this.tertiaryTextColor = invert(this.tertiaryColor);\n this.lineColor = invert(this.background);\n this.textColor = invert(this.background);\n this.mainBkg = \"#eee\";\n this.secondBkg = \"calculated\";\n this.lineColor = \"#666\";\n this.border1 = \"#999\";\n this.border2 = \"calculated\";\n this.note = \"#ffa\";\n this.text = \"#333\";\n this.critical = \"#d42\";\n this.done = \"#bbb\";\n this.arrowheadColor = \"#333333\";\n this.fontFamily = '\"trebuchet ms\", verdana, arial, sans-serif';\n this.fontSize = \"16px\";\n this.THEME_COLOR_LIMIT = 12;\n this.nodeBkg = \"calculated\";\n this.nodeBorder = \"calculated\";\n this.clusterBkg = \"calculated\";\n this.clusterBorder = \"calculated\";\n this.defaultLinkColor = \"calculated\";\n this.titleColor = \"calculated\";\n this.edgeLabelBackground = \"white\";\n this.actorBorder = \"calculated\";\n this.actorBkg = \"calculated\";\n this.actorTextColor = \"calculated\";\n this.actorLineColor = \"calculated\";\n this.signalColor = \"calculated\";\n this.signalTextColor = \"calculated\";\n this.labelBoxBkgColor = \"calculated\";\n this.labelBoxBorderColor = \"calculated\";\n this.labelTextColor = \"calculated\";\n this.loopTextColor = \"calculated\";\n this.noteBorderColor = \"calculated\";\n this.noteBkgColor = \"calculated\";\n this.noteTextColor = \"calculated\";\n this.activationBorderColor = \"#666\";\n this.activationBkgColor = \"#f4f4f4\";\n this.sequenceNumberColor = \"white\";\n this.sectionBkgColor = \"calculated\";\n this.altSectionBkgColor = \"white\";\n this.sectionBkgColor2 = \"calculated\";\n this.excludeBkgColor = \"#eeeeee\";\n this.taskBorderColor = \"calculated\";\n this.taskBkgColor = \"calculated\";\n this.taskTextLightColor = \"white\";\n this.taskTextColor = \"calculated\";\n this.taskTextDarkColor = \"calculated\";\n this.taskTextOutsideColor = \"calculated\";\n this.taskTextClickableColor = \"#003163\";\n this.activeTaskBorderColor = \"calculated\";\n this.activeTaskBkgColor = \"calculated\";\n this.gridColor = \"calculated\";\n this.doneTaskBkgColor = \"calculated\";\n this.doneTaskBorderColor = \"calculated\";\n this.critBkgColor = \"calculated\";\n this.critBorderColor = \"calculated\";\n this.todayLineColor = \"calculated\";\n this.personBorder = this.primaryBorderColor;\n this.personBkg = this.mainBkg;\n this.labelColor = \"black\";\n this.errorBkgColor = \"#552222\";\n this.errorTextColor = \"#552222\";\n }\n updateColors() {\n var _a, _b, _c, _d, _e, _f, _g, _h, _i, _j, _k;\n this.secondBkg = lighten(this.contrast, 55);\n this.border2 = this.contrast;\n this.actorBorder = lighten(this.border1, 23);\n this.actorBkg = this.mainBkg;\n this.actorTextColor = this.text;\n this.actorLineColor = this.lineColor;\n this.signalColor = this.text;\n this.signalTextColor = this.text;\n this.labelBoxBkgColor = this.actorBkg;\n this.labelBoxBorderColor = this.actorBorder;\n this.labelTextColor = this.text;\n this.loopTextColor = this.text;\n this.noteBorderColor = \"#999\";\n this.noteBkgColor = \"#666\";\n this.noteTextColor = \"#fff\";\n this.cScale0 = this.cScale0 || \"#555\";\n this.cScale1 = this.cScale1 || \"#F4F4F4\";\n this.cScale2 = this.cScale2 || \"#555\";\n this.cScale3 = this.cScale3 || \"#BBB\";\n this.cScale4 = this.cScale4 || \"#777\";\n this.cScale5 = this.cScale5 || \"#999\";\n this.cScale6 = this.cScale6 || \"#DDD\";\n this.cScale7 = this.cScale7 || \"#FFF\";\n this.cScale8 = this.cScale8 || \"#DDD\";\n this.cScale9 = this.cScale9 || \"#BBB\";\n this.cScale10 = this.cScale10 || \"#999\";\n this.cScale11 = this.cScale11 || \"#777\";\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleInv\" + i] = this[\"cScaleInv\" + i] || invert(this[\"cScale\" + i]);\n }\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n if (this.darkMode) {\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || lighten(this[\"cScale\" + i], 10);\n } else {\n this[\"cScalePeer\" + i] = this[\"cScalePeer\" + i] || darken(this[\"cScale\" + i], 10);\n }\n }\n this.scaleLabelColor = this.scaleLabelColor || (this.darkMode ? \"black\" : this.labelTextColor);\n this[\"cScaleLabel0\"] = this[\"cScaleLabel0\"] || this.cScale1;\n this[\"cScaleLabel2\"] = this[\"cScaleLabel2\"] || this.cScale1;\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"cScaleLabel\" + i] = this[\"cScaleLabel\" + i] || this.scaleLabelColor;\n }\n for (let i = 0; i < 5; i++) {\n this[\"surface\" + i] = this[\"surface\" + i] || adjust(this.mainBkg, { l: -(5 + i * 5) });\n this[\"surfacePeer\" + i] = this[\"surfacePeer\" + i] || adjust(this.mainBkg, { l: -(8 + i * 5) });\n }\n this.nodeBkg = this.mainBkg;\n this.nodeBorder = this.border1;\n this.clusterBkg = this.secondBkg;\n this.clusterBorder = this.border2;\n this.defaultLinkColor = this.lineColor;\n this.titleColor = this.text;\n this.sectionBkgColor = lighten(this.contrast, 30);\n this.sectionBkgColor2 = lighten(this.contrast, 30);\n this.taskBorderColor = darken(this.contrast, 10);\n this.taskBkgColor = this.contrast;\n this.taskTextColor = this.taskTextLightColor;\n this.taskTextDarkColor = this.text;\n this.taskTextOutsideColor = this.taskTextDarkColor;\n this.activeTaskBorderColor = this.taskBorderColor;\n this.activeTaskBkgColor = this.mainBkg;\n this.gridColor = lighten(this.border1, 30);\n this.doneTaskBkgColor = this.done;\n this.doneTaskBorderColor = this.lineColor;\n this.critBkgColor = this.critical;\n this.critBorderColor = darken(this.critBkgColor, 10);\n this.todayLineColor = this.critBkgColor;\n this.transitionColor = this.transitionColor || \"#000\";\n this.transitionLabelColor = this.transitionLabelColor || this.textColor;\n this.stateLabelColor = this.stateLabelColor || this.stateBkg || this.primaryTextColor;\n this.stateBkg = this.stateBkg || this.mainBkg;\n this.labelBackgroundColor = this.labelBackgroundColor || this.stateBkg;\n this.compositeBackground = this.compositeBackground || this.background || this.tertiaryColor;\n this.altBackground = this.altBackground || \"#f4f4f4\";\n this.compositeTitleBackground = this.compositeTitleBackground || this.mainBkg;\n this.stateBorder = this.stateBorder || \"#000\";\n this.innerEndBackground = this.primaryBorderColor;\n this.specialStateColor = \"#222\";\n this.errorBkgColor = this.errorBkgColor || this.tertiaryColor;\n this.errorTextColor = this.errorTextColor || this.tertiaryTextColor;\n this.classText = this.primaryTextColor;\n this.fillType0 = this.primaryColor;\n this.fillType1 = this.secondaryColor;\n this.fillType2 = adjust(this.primaryColor, { h: 64 });\n this.fillType3 = adjust(this.secondaryColor, { h: 64 });\n this.fillType4 = adjust(this.primaryColor, { h: -64 });\n this.fillType5 = adjust(this.secondaryColor, { h: -64 });\n this.fillType6 = adjust(this.primaryColor, { h: 128 });\n this.fillType7 = adjust(this.secondaryColor, { h: 128 });\n for (let i = 0; i < this.THEME_COLOR_LIMIT; i++) {\n this[\"pie\" + i] = this[\"cScale\" + i];\n }\n this.pie12 = this.pie0;\n this.pieTitleTextSize = this.pieTitleTextSize || \"25px\";\n this.pieTitleTextColor = this.pieTitleTextColor || this.taskTextDarkColor;\n this.pieSectionTextSize = this.pieSectionTextSize || \"17px\";\n this.pieSectionTextColor = this.pieSectionTextColor || this.textColor;\n this.pieLegendTextSize = this.pieLegendTextSize || \"17px\";\n this.pieLegendTextColor = this.pieLegendTextColor || this.taskTextDarkColor;\n this.pieStrokeColor = this.pieStrokeColor || \"black\";\n this.pieStrokeWidth = this.pieStrokeWidth || \"2px\";\n this.pieOuterStrokeWidth = this.pieOuterStrokeWidth || \"2px\";\n this.pieOuterStrokeColor = this.pieOuterStrokeColor || \"black\";\n this.pieOpacity = this.pieOpacity || \"0.7\";\n this.quadrant1Fill = this.quadrant1Fill || this.primaryColor;\n this.quadrant2Fill = this.quadrant2Fill || adjust(this.primaryColor, { r: 5, g: 5, b: 5 });\n this.quadrant3Fill = this.quadrant3Fill || adjust(this.primaryColor, { r: 10, g: 10, b: 10 });\n this.quadrant4Fill = this.quadrant4Fill || adjust(this.primaryColor, { r: 15, g: 15, b: 15 });\n this.quadrant1TextFill = this.quadrant1TextFill || this.primaryTextColor;\n this.quadrant2TextFill = this.quadrant2TextFill || adjust(this.primaryTextColor, { r: -5, g: -5, b: -5 });\n this.quadrant3TextFill = this.quadrant3TextFill || adjust(this.primaryTextColor, { r: -10, g: -10, b: -10 });\n this.quadrant4TextFill = this.quadrant4TextFill || adjust(this.primaryTextColor, { r: -15, g: -15, b: -15 });\n this.quadrantPointFill = this.quadrantPointFill || isDark(this.quadrant1Fill) ? lighten(this.quadrant1Fill) : darken(this.quadrant1Fill);\n this.quadrantPointTextFill = this.quadrantPointTextFill || this.primaryTextColor;\n this.quadrantXAxisTextFill = this.quadrantXAxisTextFill || this.primaryTextColor;\n this.quadrantYAxisTextFill = this.quadrantYAxisTextFill || this.primaryTextColor;\n this.quadrantInternalBorderStrokeFill = this.quadrantInternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantExternalBorderStrokeFill = this.quadrantExternalBorderStrokeFill || this.primaryBorderColor;\n this.quadrantTitleFill = this.quadrantTitleFill || this.primaryTextColor;\n this.xyChart = {\n backgroundColor: ((_a = this.xyChart) == null ? void 0 : _a.backgroundColor) || this.background,\n titleColor: ((_b = this.xyChart) == null ? void 0 : _b.titleColor) || this.primaryTextColor,\n xAxisTitleColor: ((_c = this.xyChart) == null ? void 0 : _c.xAxisTitleColor) || this.primaryTextColor,\n xAxisLabelColor: ((_d = this.xyChart) == null ? void 0 : _d.xAxisLabelColor) || this.primaryTextColor,\n xAxisTickColor: ((_e = this.xyChart) == null ? void 0 : _e.xAxisTickColor) || this.primaryTextColor,\n xAxisLineColor: ((_f = this.xyChart) == null ? void 0 : _f.xAxisLineColor) || this.primaryTextColor,\n yAxisTitleColor: ((_g = this.xyChart) == null ? void 0 : _g.yAxisTitleColor) || this.primaryTextColor,\n yAxisLabelColor: ((_h = this.xyChart) == null ? void 0 : _h.yAxisLabelColor) || this.primaryTextColor,\n yAxisTickColor: ((_i = this.xyChart) == null ? void 0 : _i.yAxisTickColor) || this.primaryTextColor,\n yAxisLineColor: ((_j = this.xyChart) == null ? void 0 : _j.yAxisLineColor) || this.primaryTextColor,\n plotColorPalette: ((_k = this.xyChart) == null ? void 0 : _k.plotColorPalette) || \"#EEE,#6BB8E4,#8ACB88,#C7ACD6,#E8DCC2,#FFB2A8,#FFF380,#7E8D91,#FFD8B1,#FAF3E0\"\n };\n this.requirementBackground = this.requirementBackground || this.primaryColor;\n this.requirementBorderColor = this.requirementBorderColor || this.primaryBorderColor;\n this.requirementBorderSize = this.requirementBorderSize || \"1\";\n this.requirementTextColor = this.requirementTextColor || this.primaryTextColor;\n this.relationColor = this.relationColor || this.lineColor;\n this.relationLabelBackground = this.relationLabelBackground || this.edgeLabelBackground;\n this.relationLabelColor = this.relationLabelColor || this.actorTextColor;\n this.git0 = darken(this.pie1, 25) || this.primaryColor;\n this.git1 = this.pie2 || this.secondaryColor;\n this.git2 = this.pie3 || this.tertiaryColor;\n this.git3 = this.pie4 || adjust(this.primaryColor, { h: -30 });\n this.git4 = this.pie5 || adjust(this.primaryColor, { h: -60 });\n this.git5 = this.pie6 || adjust(this.primaryColor, { h: -90 });\n this.git6 = this.pie7 || adjust(this.primaryColor, { h: 60 });\n this.git7 = this.pie8 || adjust(this.primaryColor, { h: 120 });\n this.gitInv0 = this.gitInv0 || invert(this.git0);\n this.gitInv1 = this.gitInv1 || invert(this.git1);\n this.gitInv2 = this.gitInv2 || invert(this.git2);\n this.gitInv3 = this.gitInv3 || invert(this.git3);\n this.gitInv4 = this.gitInv4 || invert(this.git4);\n this.gitInv5 = this.gitInv5 || invert(this.git5);\n this.gitInv6 = this.gitInv6 || invert(this.git6);\n this.gitInv7 = this.gitInv7 || invert(this.git7);\n this.branchLabelColor = this.branchLabelColor || this.labelTextColor;\n this.gitBranchLabel0 = this.branchLabelColor;\n this.gitBranchLabel1 = \"white\";\n this.gitBranchLabel2 = this.branchLabelColor;\n this.gitBranchLabel3 = \"white\";\n this.gitBranchLabel4 = this.branchLabelColor;\n this.gitBranchLabel5 = this.branchLabelColor;\n this.gitBranchLabel6 = this.branchLabelColor;\n this.gitBranchLabel7 = this.branchLabelColor;\n this.tagLabelColor = this.tagLabelColor || this.primaryTextColor;\n this.tagLabelBackground = this.tagLabelBackground || this.primaryColor;\n this.tagLabelBorder = this.tagBorder || this.primaryBorderColor;\n this.tagLabelFontSize = this.tagLabelFontSize || \"10px\";\n this.commitLabelColor = this.commitLabelColor || this.secondaryTextColor;\n this.commitLabelBackground = this.commitLabelBackground || this.secondaryColor;\n this.commitLabelFontSize = this.commitLabelFontSize || \"10px\";\n this.attributeBackgroundColorOdd = this.attributeBackgroundColorOdd || oldAttributeBackgroundColorOdd;\n this.attributeBackgroundColorEven = this.attributeBackgroundColorEven || oldAttributeBackgroundColorEven;\n }\n calculate(overrides) {\n if (typeof overrides !== \"object\") {\n this.updateColors();\n return;\n }\n const keys = Object.keys(overrides);\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n this.updateColors();\n keys.forEach((k) => {\n this[k] = overrides[k];\n });\n }\n}\nconst getThemeVariables = (userOverrides) => {\n const theme2 = new Theme5();\n theme2.calculate(userOverrides);\n return theme2;\n};\nconst theme = {\n base: {\n getThemeVariables: getThemeVariables$4\n },\n dark: {\n getThemeVariables: getThemeVariables$3\n },\n default: {\n getThemeVariables: getThemeVariables$2\n },\n forest: {\n getThemeVariables: getThemeVariables$1\n },\n neutral: {\n getThemeVariables\n }\n};\nconst defaultConfigJson = {\n \"flowchart\": {\n \"useMaxWidth\": true,\n \"titleTopMargin\": 25,\n \"subGraphTitleMargin\": {\n \"top\": 0,\n \"bottom\": 0\n },\n \"diagramPadding\": 8,\n \"htmlLabels\": true,\n \"nodeSpacing\": 50,\n \"rankSpacing\": 50,\n \"curve\": \"basis\",\n \"padding\": 15,\n \"defaultRenderer\": \"dagre-wrapper\",\n \"wrappingWidth\": 200\n },\n \"sequence\": {\n \"useMaxWidth\": true,\n \"hideUnusedParticipants\": false,\n \"activationWidth\": 10,\n \"diagramMarginX\": 50,\n \"diagramMarginY\": 10,\n \"actorMargin\": 50,\n \"width\": 150,\n \"height\": 65,\n \"boxMargin\": 10,\n \"boxTextMargin\": 5,\n \"noteMargin\": 10,\n \"messageMargin\": 35,\n \"messageAlign\": \"center\",\n \"mirrorActors\": true,\n \"forceMenus\": false,\n \"bottomMarginAdj\": 1,\n \"rightAngles\": false,\n \"showSequenceNumbers\": false,\n \"actorFontSize\": 14,\n \"actorFontFamily\": '\"Open Sans\", sans-serif',\n \"actorFontWeight\": 400,\n \"noteFontSize\": 14,\n \"noteFontFamily\": '\"trebuchet ms\", verdana, arial, sans-serif',\n \"noteFontWeight\": 400,\n \"noteAlign\": \"center\",\n \"messageFontSize\": 16,\n \"messageFontFamily\": '\"trebuchet ms\", verdana, arial, sans-serif',\n \"messageFontWeight\": 400,\n \"wrap\": false,\n \"wrapPadding\": 10,\n \"labelBoxWidth\": 50,\n \"labelBoxHeight\": 20\n },\n \"gantt\": {\n \"useMaxWidth\": true,\n \"titleTopMargin\": 25,\n \"barHeight\": 20,\n \"barGap\": 4,\n \"topPadding\": 50,\n \"rightPadding\": 75,\n \"leftPadding\": 75,\n \"gridLineStartPadding\": 35,\n \"fontSize\": 11,\n \"sectionFontSize\": 11,\n \"numberSectionStyles\": 4,\n \"axisFormat\": \"%Y-%m-%d\",\n \"topAxis\": false,\n \"displayMode\": \"\",\n \"weekday\": \"sunday\"\n },\n \"journey\": {\n \"useMaxWidth\": true,\n \"diagramMarginX\": 50,\n \"diagramMarginY\": 10,\n \"leftMargin\": 150,\n \"width\": 150,\n \"height\": 50,\n \"boxMargin\": 10,\n \"boxTextMargin\": 5,\n \"noteMargin\": 10,\n \"messageMargin\": 35,\n \"messageAlign\": \"center\",\n \"bottomMarginAdj\": 1,\n \"rightAngles\": false,\n \"taskFontSize\": 14,\n \"taskFontFamily\": '\"Open Sans\", sans-serif',\n \"taskMargin\": 50,\n \"activationWidth\": 10,\n \"textPlacement\": \"fo\",\n \"actorColours\": [\n \"#8FBC8F\",\n \"#7CFC00\",\n \"#00FFFF\",\n \"#20B2AA\",\n \"#B0E0E6\",\n \"#FFFFE0\"\n ],\n \"sectionFills\": [\n \"#191970\",\n \"#8B008B\",\n \"#4B0082\",\n \"#2F4F4F\",\n \"#800000\",\n \"#8B4513\",\n \"#00008B\"\n ],\n \"sectionColours\": [\n \"#fff\"\n ]\n },\n \"class\": {\n \"useMaxWidth\": true,\n \"titleTopMargin\": 25,\n \"arrowMarkerAbsolute\": false,\n \"dividerMargin\": 10,\n \"padding\": 5,\n \"textHeight\": 10,\n \"defaultRenderer\": \"dagre-wrapper\",\n \"htmlLabels\": false\n },\n \"state\": {\n \"useMaxWidth\": true,\n \"titleTopMargin\": 25,\n \"dividerMargin\": 10,\n \"sizeUnit\": 5,\n \"padding\": 8,\n \"textHeight\": 10,\n \"titleShift\": -15,\n \"noteMargin\": 10,\n \"forkWidth\": 70,\n \"forkHeight\": 7,\n \"miniPadding\": 2,\n \"fontSizeFactor\": 5.02,\n \"fontSize\": 24,\n \"labelHeight\": 16,\n \"edgeLengthFactor\": \"20\",\n \"compositTitleSize\": 35,\n \"radius\": 5,\n \"defaultRenderer\": \"dagre-wrapper\"\n },\n \"er\": {\n \"useMaxWidth\": true,\n \"titleTopMargin\": 25,\n \"diagramPadding\": 20,\n \"layoutDirection\": \"TB\",\n \"minEntityWidth\": 100,\n \"minEntityHeight\": 75,\n \"entityPadding\": 15,\n \"stroke\": \"gray\",\n \"fill\": \"honeydew\",\n \"fontSize\": 12\n },\n \"pie\": {\n \"useMaxWidth\": true,\n \"textPosition\": 0.75\n },\n \"quadrantChart\": {\n \"useMaxWidth\": true,\n \"chartWidth\": 500,\n \"chartHeight\": 500,\n \"titleFontSize\": 20,\n \"titlePadding\": 10,\n \"quadrantPadding\": 5,\n \"xAxisLabelPadding\": 5,\n \"yAxisLabelPadding\": 5,\n \"xAxisLabelFontSize\": 16,\n \"yAxisLabelFontSize\": 16,\n \"quadrantLabelFontSize\": 16,\n \"quadrantTextTopPadding\": 5,\n \"pointTextPadding\": 5,\n \"pointLabelFontSize\": 12,\n \"pointRadius\": 5,\n \"xAxisPosition\": \"top\",\n \"yAxisPosition\": \"left\",\n \"quadrantInternalBorderStrokeWidth\": 1,\n \"quadrantExternalBorderStrokeWidth\": 2\n },\n \"xyChart\": {\n \"useMaxWidth\": true,\n \"width\": 700,\n \"height\": 500,\n \"titleFontSize\": 20,\n \"titlePadding\": 10,\n \"showTitle\": true,\n \"xAxis\": {\n \"$ref\": \"#/$defs/XYChartAxisConfig\",\n \"showLabel\": true,\n \"labelFontSize\": 14,\n \"labelPadding\": 5,\n \"showTitle\": true,\n \"titleFontSize\": 16,\n \"titlePadding\": 5,\n \"showTick\": true,\n \"tickLength\": 5,\n \"tickWidth\": 2,\n \"showAxisLine\": true,\n \"axisLineWidth\": 2\n },\n \"yAxis\": {\n \"$ref\": \"#/$defs/XYChartAxisConfig\",\n \"showLabel\": true,\n \"labelFontSize\": 14,\n \"labelPadding\": 5,\n \"showTitle\": true,\n \"titleFontSize\": 16,\n \"titlePadding\": 5,\n \"showTick\": true,\n \"tickLength\": 5,\n \"tickWidth\": 2,\n \"showAxisLine\": true,\n \"axisLineWidth\": 2\n },\n \"chartOrientation\": \"vertical\",\n \"plotReservedSpacePercent\": 50\n },\n \"requirement\": {\n \"useMaxWidth\": true,\n \"rect_fill\": \"#f9f9f9\",\n \"text_color\": \"#333\",\n \"rect_border_size\": \"0.5px\",\n \"rect_border_color\": \"#bbb\",\n \"rect_min_width\": 200,\n \"rect_min_height\": 200,\n \"fontSize\": 14,\n \"rect_padding\": 10,\n \"line_height\": 20\n },\n \"mindmap\": {\n \"useMaxWidth\": true,\n \"padding\": 10,\n \"maxNodeWidth\": 200\n },\n \"timeline\": {\n \"useMaxWidth\": true,\n \"diagramMarginX\": 50,\n \"diagramMarginY\": 10,\n \"leftMargin\": 150,\n \"width\": 150,\n \"height\": 50,\n \"boxMargin\": 10,\n \"boxTextMargin\": 5,\n \"noteMargin\": 10,\n \"messageMargin\": 35,\n \"messageAlign\": \"center\",\n \"bottomMarginAdj\": 1,\n \"rightAngles\": false,\n \"taskFontSize\": 14,\n \"taskFontFamily\": '\"Open Sans\", sans-serif',\n \"taskMargin\": 50,\n \"activationWidth\": 10,\n \"textPlacement\": \"fo\",\n \"actorColours\": [\n \"#8FBC8F\",\n \"#7CFC00\",\n \"#00FFFF\",\n \"#20B2AA\",\n \"#B0E0E6\",\n \"#FFFFE0\"\n ],\n \"sectionFills\": [\n \"#191970\",\n \"#8B008B\",\n \"#4B0082\",\n \"#2F4F4F\",\n \"#800000\",\n \"#8B4513\",\n \"#00008B\"\n ],\n \"sectionColours\": [\n \"#fff\"\n ],\n \"disableMulticolor\": false\n },\n \"gitGraph\": {\n \"useMaxWidth\": true,\n \"titleTopMargin\": 25,\n \"diagramPadding\": 8,\n \"nodeLabel\": {\n \"width\": 75,\n \"height\": 100,\n \"x\": -25,\n \"y\": 0\n },\n \"mainBranchName\": \"main\",\n \"mainBranchOrder\": 0,\n \"showCommitLabel\": true,\n \"showBranches\": true,\n \"rotateCommitLabel\": true,\n \"parallelCommits\": false,\n \"arrowMarkerAbsolute\": false\n },\n \"c4\": {\n \"useMaxWidth\": true,\n \"diagramMarginX\": 50,\n \"diagramMarginY\": 10,\n \"c4ShapeMargin\": 50,\n \"c4ShapePadding\": 20,\n \"width\": 216,\n \"height\": 60,\n \"boxMargin\": 10,\n \"c4ShapeInRow\": 4,\n \"nextLinePaddingX\": 0,\n \"c4BoundaryInRow\": 2,\n \"personFontSize\": 14,\n \"personFontFamily\": '\"Open Sans\", sans-serif',\n \"personFontWeight\": \"normal\",\n \"external_personFontSize\": 14,\n \"external_personFontFamily\": '\"Open Sans\", sans-serif',\n \"external_personFontWeight\": \"normal\",\n \"systemFontSize\": 14,\n \"systemFontFamily\": '\"Open Sans\", sans-serif',\n \"systemFontWeight\": \"normal\",\n \"external_systemFontSize\": 14,\n \"external_systemFontFamily\": '\"Open Sans\", sans-serif',\n \"external_systemFontWeight\": \"normal\",\n \"system_dbFontSize\": 14,\n \"system_dbFontFamily\": '\"Open Sans\", sans-serif',\n \"system_dbFontWeight\": \"normal\",\n \"external_system_dbFontSize\": 14,\n \"external_system_dbFontFamily\": '\"Open Sans\", sans-serif',\n \"external_system_dbFontWeight\": \"normal\",\n \"system_queueFontSize\": 14,\n \"system_queueFontFamily\": '\"Open Sans\", sans-serif',\n \"system_queueFontWeight\": \"normal\",\n \"external_system_queueFontSize\": 14,\n \"external_system_queueFontFamily\": '\"Open Sans\", sans-serif',\n \"external_system_queueFontWeight\": \"normal\",\n \"boundaryFontSize\": 14,\n \"boundaryFontFamily\": '\"Open Sans\", sans-serif',\n \"boundaryFontWeight\": \"normal\",\n \"messageFontSize\": 12,\n \"messageFontFamily\": '\"Open Sans\", sans-serif',\n \"messageFontWeight\": \"normal\",\n \"containerFontSize\": 14,\n \"containerFontFamily\": '\"Open Sans\", sans-serif',\n \"containerFontWeight\": \"normal\",\n \"external_containerFontSize\": 14,\n \"external_containerFontFamily\": '\"Open Sans\", sans-serif',\n \"external_containerFontWeight\": \"normal\",\n \"container_dbFontSize\": 14,\n \"container_dbFontFamily\": '\"Open Sans\", sans-serif',\n \"container_dbFontWeight\": \"normal\",\n \"external_container_dbFontSize\": 14,\n \"external_container_dbFontFamily\": '\"Open Sans\", sans-serif',\n \"external_container_dbFontWeight\": \"normal\",\n \"container_queueFontSize\": 14,\n \"container_queueFontFamily\": '\"Open Sans\", sans-serif',\n \"container_queueFontWeight\": \"normal\",\n \"external_container_queueFontSize\": 14,\n \"external_container_queueFontFamily\": '\"Open Sans\", sans-serif',\n \"external_container_queueFontWeight\": \"normal\",\n \"componentFontSize\": 14,\n \"componentFontFamily\": '\"Open Sans\", sans-serif',\n \"componentFontWeight\": \"normal\",\n \"external_componentFontSize\": 14,\n \"external_componentFontFamily\": '\"Open Sans\", sans-serif',\n \"external_componentFontWeight\": \"normal\",\n \"component_dbFontSize\": 14,\n \"component_dbFontFamily\": '\"Open Sans\", sans-serif',\n \"component_dbFontWeight\": \"normal\",\n \"external_component_dbFontSize\": 14,\n \"external_component_dbFontFamily\": '\"Open Sans\", sans-serif',\n \"external_component_dbFontWeight\": \"normal\",\n \"component_queueFontSize\": 14,\n \"component_queueFontFamily\": '\"Open Sans\", sans-serif',\n \"component_queueFontWeight\": \"normal\",\n \"external_component_queueFontSize\": 14,\n \"external_component_queueFontFamily\": '\"Open Sans\", sans-serif',\n \"external_component_queueFontWeight\": \"normal\",\n \"wrap\": true,\n \"wrapPadding\": 10,\n \"person_bg_color\": \"#08427B\",\n \"person_border_color\": \"#073B6F\",\n \"external_person_bg_color\": \"#686868\",\n \"external_person_border_color\": \"#8A8A8A\",\n \"system_bg_color\": \"#1168BD\",\n \"system_border_color\": \"#3C7FC0\",\n \"system_db_bg_color\": \"#1168BD\",\n \"system_db_border_color\": \"#3C7FC0\",\n \"system_queue_bg_color\": \"#1168BD\",\n \"system_queue_border_color\": \"#3C7FC0\",\n \"external_system_bg_color\": \"#999999\",\n \"external_system_border_color\": \"#8A8A8A\",\n \"external_system_db_bg_color\": \"#999999\",\n \"external_system_db_border_color\": \"#8A8A8A\",\n \"external_system_queue_bg_color\": \"#999999\",\n \"external_system_queue_border_color\": \"#8A8A8A\",\n \"container_bg_color\": \"#438DD5\",\n \"container_border_color\": \"#3C7FC0\",\n \"container_db_bg_color\": \"#438DD5\",\n \"container_db_border_color\": \"#3C7FC0\",\n \"container_queue_bg_color\": \"#438DD5\",\n \"container_queue_border_color\": \"#3C7FC0\",\n \"external_container_bg_color\": \"#B3B3B3\",\n \"external_container_border_color\": \"#A6A6A6\",\n \"external_container_db_bg_color\": \"#B3B3B3\",\n \"external_container_db_border_color\": \"#A6A6A6\",\n \"external_container_queue_bg_color\": \"#B3B3B3\",\n \"external_container_queue_border_color\": \"#A6A6A6\",\n \"component_bg_color\": \"#85BBF0\",\n \"component_border_color\": \"#78A8D8\",\n \"component_db_bg_color\": \"#85BBF0\",\n \"component_db_border_color\": \"#78A8D8\",\n \"component_queue_bg_color\": \"#85BBF0\",\n \"component_queue_border_color\": \"#78A8D8\",\n \"external_component_bg_color\": \"#CCCCCC\",\n \"external_component_border_color\": \"#BFBFBF\",\n \"external_component_db_bg_color\": \"#CCCCCC\",\n \"external_component_db_border_color\": \"#BFBFBF\",\n \"external_component_queue_bg_color\": \"#CCCCCC\",\n \"external_component_queue_border_color\": \"#BFBFBF\"\n },\n \"sankey\": {\n \"useMaxWidth\": true,\n \"width\": 600,\n \"height\": 400,\n \"linkColor\": \"gradient\",\n \"nodeAlignment\": \"justify\",\n \"showValues\": true,\n \"prefix\": \"\",\n \"suffix\": \"\"\n },\n \"block\": {\n \"useMaxWidth\": true,\n \"padding\": 8\n },\n \"theme\": \"default\",\n \"maxTextSize\": 5e4,\n \"maxEdges\": 500,\n \"darkMode\": false,\n \"fontFamily\": '\"trebuchet ms\", verdana, arial, sans-serif;',\n \"logLevel\": 5,\n \"securityLevel\": \"strict\",\n \"startOnLoad\": true,\n \"arrowMarkerAbsolute\": false,\n \"secure\": [\n \"secure\",\n \"securityLevel\",\n \"startOnLoad\",\n \"maxTextSize\",\n \"maxEdges\"\n ],\n \"legacyMathML\": false,\n \"deterministicIds\": false,\n \"fontSize\": 16\n};\nconst config = {\n ...defaultConfigJson,\n // Set, even though they're `undefined` so that `configKeys` finds these keys\n // TODO: Should we replace these with `null` so that they can go in the JSON Schema?\n deterministicIDSeed: void 0,\n themeCSS: void 0,\n // add non-JSON default config values\n themeVariables: theme[\"default\"].getThemeVariables(),\n sequence: {\n ...defaultConfigJson.sequence,\n messageFont: function() {\n return {\n fontFamily: this.messageFontFamily,\n fontSize: this.messageFontSize,\n fontWeight: this.messageFontWeight\n };\n },\n noteFont: function() {\n return {\n fontFamily: this.noteFontFamily,\n fontSize: this.noteFontSize,\n fontWeight: this.noteFontWeight\n };\n },\n actorFont: function() {\n return {\n fontFamily: this.actorFontFamily,\n fontSize: this.actorFontSize,\n fontWeight: this.actorFontWeight\n };\n }\n },\n gantt: {\n ...defaultConfigJson.gantt,\n tickInterval: void 0,\n useWidth: void 0\n // can probably be removed since `configKeys` already includes this\n },\n c4: {\n ...defaultConfigJson.c4,\n useWidth: void 0,\n personFont: function() {\n return {\n fontFamily: this.personFontFamily,\n fontSize: this.personFontSize,\n fontWeight: this.personFontWeight\n };\n },\n external_personFont: function() {\n return {\n fontFamily: this.external_personFontFamily,\n fontSize: this.external_personFontSize,\n fontWeight: this.external_personFontWeight\n };\n },\n systemFont: function() {\n return {\n fontFamily: this.systemFontFamily,\n fontSize: this.systemFontSize,\n fontWeight: this.systemFontWeight\n };\n },\n external_systemFont: function() {\n return {\n fontFamily: this.external_systemFontFamily,\n fontSize: this.external_systemFontSize,\n fontWeight: this.external_systemFontWeight\n };\n },\n system_dbFont: function() {\n return {\n fontFamily: this.system_dbFontFamily,\n fontSize: this.system_dbFontSize,\n fontWeight: this.system_dbFontWeight\n };\n },\n external_system_dbFont: function() {\n return {\n fontFamily: this.external_system_dbFontFamily,\n fontSize: this.external_system_dbFontSize,\n fontWeight: this.external_system_dbFontWeight\n };\n },\n system_queueFont: function() {\n return {\n fontFamily: this.system_queueFontFamily,\n fontSize: this.system_queueFontSize,\n fontWeight: this.system_queueFontWeight\n };\n },\n external_system_queueFont: function() {\n return {\n fontFamily: this.external_system_queueFontFamily,\n fontSize: this.external_system_queueFontSize,\n fontWeight: this.external_system_queueFontWeight\n };\n },\n containerFont: function() {\n return {\n fontFamily: this.containerFontFamily,\n fontSize: this.containerFontSize,\n fontWeight: this.containerFontWeight\n };\n },\n external_containerFont: function() {\n return {\n fontFamily: this.external_containerFontFamily,\n fontSize: this.external_containerFontSize,\n fontWeight: this.external_containerFontWeight\n };\n },\n container_dbFont: function() {\n return {\n fontFamily: this.container_dbFontFamily,\n fontSize: this.container_dbFontSize,\n fontWeight: this.container_dbFontWeight\n };\n },\n external_container_dbFont: function() {\n return {\n fontFamily: this.external_container_dbFontFamily,\n fontSize: this.external_container_dbFontSize,\n fontWeight: this.external_container_dbFontWeight\n };\n },\n container_queueFont: function() {\n return {\n fontFamily: this.container_queueFontFamily,\n fontSize: this.container_queueFontSize,\n fontWeight: this.container_queueFontWeight\n };\n },\n external_container_queueFont: function() {\n return {\n fontFamily: this.external_container_queueFontFamily,\n fontSize: this.external_container_queueFontSize,\n fontWeight: this.external_container_queueFontWeight\n };\n },\n componentFont: function() {\n return {\n fontFamily: this.componentFontFamily,\n fontSize: this.componentFontSize,\n fontWeight: this.componentFontWeight\n };\n },\n external_componentFont: function() {\n return {\n fontFamily: this.external_componentFontFamily,\n fontSize: this.external_componentFontSize,\n fontWeight: this.external_componentFontWeight\n };\n },\n component_dbFont: function() {\n return {\n fontFamily: this.component_dbFontFamily,\n fontSize: this.component_dbFontSize,\n fontWeight: this.component_dbFontWeight\n };\n },\n external_component_dbFont: function() {\n return {\n fontFamily: this.external_component_dbFontFamily,\n fontSize: this.external_component_dbFontSize,\n fontWeight: this.external_component_dbFontWeight\n };\n },\n component_queueFont: function() {\n return {\n fontFamily: this.component_queueFontFamily,\n fontSize: this.component_queueFontSize,\n fontWeight: this.component_queueFontWeight\n };\n },\n external_component_queueFont: function() {\n return {\n fontFamily: this.external_component_queueFontFamily,\n fontSize: this.external_component_queueFontSize,\n fontWeight: this.external_component_queueFontWeight\n };\n },\n boundaryFont: function() {\n return {\n fontFamily: this.boundaryFontFamily,\n fontSize: this.boundaryFontSize,\n fontWeight: this.boundaryFontWeight\n };\n },\n messageFont: function() {\n return {\n fontFamily: this.messageFontFamily,\n fontSize: this.messageFontSize,\n fontWeight: this.messageFontWeight\n };\n }\n },\n pie: {\n ...defaultConfigJson.pie,\n useWidth: 984\n },\n xyChart: {\n ...defaultConfigJson.xyChart,\n useWidth: void 0\n },\n requirement: {\n ...defaultConfigJson.requirement,\n useWidth: void 0\n },\n gitGraph: {\n ...defaultConfigJson.gitGraph,\n // TODO: This is a temporary override for `gitGraph`, since every other\n // diagram does have `useMaxWidth`, but instead sets it to `true`.\n // Should we set this to `true` instead?\n useMaxWidth: false\n },\n sankey: {\n ...defaultConfigJson.sankey,\n // this is false, unlike every other diagram (other than gitGraph)\n // TODO: can we make this default to `true` instead?\n useMaxWidth: false\n }\n};\nconst keyify = (obj, prefix = \"\") => Object.keys(obj).reduce((res, el) => {\n if (Array.isArray(obj[el])) {\n return res;\n } else if (typeof obj[el] === \"object\" && obj[el] !== null) {\n return [...res, prefix + el, ...keyify(obj[el], \"\")];\n }\n return [...res, prefix + el];\n}, []);\nconst configKeys = new Set(keyify(config, \"\"));\nconst defaultConfig$2 = config;\nconst sanitizeDirective = (args) => {\n log$1.debug(\"sanitizeDirective called with\", args);\n if (typeof args !== \"object\" || args == null) {\n return;\n }\n if (Array.isArray(args)) {\n args.forEach((arg) => sanitizeDirective(arg));\n return;\n }\n for (const key of Object.keys(args)) {\n log$1.debug(\"Checking key\", key);\n if (key.startsWith(\"__\") || key.includes(\"proto\") || key.includes(\"constr\") || !configKeys.has(key) || args[key] == null) {\n log$1.debug(\"sanitize deleting key: \", key);\n delete args[key];\n continue;\n }\n if (typeof args[key] === \"object\") {\n log$1.debug(\"sanitizing object\", key);\n sanitizeDirective(args[key]);\n continue;\n }\n const cssMatchers = [\"themeCSS\", \"fontFamily\", \"altFontFamily\"];\n for (const cssKey of cssMatchers) {\n if (key.includes(cssKey)) {\n log$1.debug(\"sanitizing css option\", key);\n args[key] = sanitizeCss(args[key]);\n }\n }\n }\n if (args.themeVariables) {\n for (const k of Object.keys(args.themeVariables)) {\n const val = args.themeVariables[k];\n if ((val == null ? void 0 : val.match) && !val.match(/^[\\d \"#%(),.;A-Za-z]+$/)) {\n args.themeVariables[k] = \"\";\n }\n }\n }\n log$1.debug(\"After sanitization\", args);\n};\nconst sanitizeCss = (str2) => {\n let startCnt = 0;\n let endCnt = 0;\n for (const element of str2) {\n if (startCnt < endCnt) {\n return \"{ /* ERROR: Unbalanced CSS */ }\";\n }\n if (element === \"{\") {\n startCnt++;\n } else if (element === \"}\") {\n endCnt++;\n }\n }\n if (startCnt !== endCnt) {\n return \"{ /* ERROR: Unbalanced CSS */ }\";\n }\n return str2;\n};\nconst frontMatterRegex = /^-{3}\\s*[\\n\\r](.*?)[\\n\\r]-{3}\\s*[\\n\\r]+/s;\nconst directiveRegex = /%{2}{\\s*(?:(\\w+)\\s*:|(\\w+))\\s*(?:(\\w+)|((?:(?!}%{2}).|\\r?\\n)*))?\\s*(?:}%{2})?/gi;\nconst anyCommentRegex = /\\s*%%.*\\n/gm;\nclass UnknownDiagramError extends Error {\n constructor(message) {\n super(message);\n this.name = \"UnknownDiagramError\";\n }\n}\nconst detectors = {};\nconst detectType = function(text, config2) {\n text = text.replace(frontMatterRegex, \"\").replace(directiveRegex, \"\").replace(anyCommentRegex, \"\\n\");\n for (const [key, { detector: detector2 }] of Object.entries(detectors)) {\n const diagram2 = detector2(text, config2);\n if (diagram2) {\n return key;\n }\n }\n throw new UnknownDiagramError(\n `No diagram type detected matching given configuration for text: ${text}`\n );\n};\nconst registerLazyLoadedDiagrams = (...diagrams2) => {\n for (const { id: id2, detector: detector2, loader: loader2 } of diagrams2) {\n addDetector(id2, detector2, loader2);\n }\n};\nconst addDetector = (key, detector2, loader2) => {\n if (detectors[key]) {\n log$1.error(`Detector with key ${key} already exists`);\n } else {\n detectors[key] = { detector: detector2, loader: loader2 };\n }\n log$1.debug(`Detector with key ${key} added${loader2 ? \" with loader\" : \"\"}`);\n};\nconst getDiagramLoader = (key) => {\n return detectors[key].loader;\n};\nconst assignWithDepth = (dst, src, { depth = 2, clobber = false } = {}) => {\n const config2 = { depth, clobber };\n if (Array.isArray(src) && !Array.isArray(dst)) {\n src.forEach((s) => assignWithDepth(dst, s, config2));\n return dst;\n } else if (Array.isArray(src) && Array.isArray(dst)) {\n src.forEach((s) => {\n if (!dst.includes(s)) {\n dst.push(s);\n }\n });\n return dst;\n }\n if (dst === void 0 || depth <= 0) {\n if (dst !== void 0 && dst !== null && typeof dst === \"object\" && typeof src === \"object\") {\n return Object.assign(dst, src);\n } else {\n return src;\n }\n }\n if (src !== void 0 && typeof dst === \"object\" && typeof src === \"object\") {\n Object.keys(src).forEach((key) => {\n if (typeof src[key] === \"object\" && (dst[key] === void 0 || typeof dst[key] === \"object\")) {\n if (dst[key] === void 0) {\n dst[key] = Array.isArray(src[key]) ? [] : {};\n }\n dst[key] = assignWithDepth(dst[key], src[key], { depth: depth - 1, clobber });\n } else if (clobber || typeof dst[key] !== \"object\" && typeof src[key] !== \"object\") {\n dst[key] = src[key];\n }\n });\n }\n return dst;\n};\nconst assignWithDepth$1 = assignWithDepth;\nconst ZERO_WIDTH_SPACE = \"\u200B\";\nconst d3CurveTypes = {\n curveBasis,\n curveBasisClosed,\n curveBasisOpen,\n curveBumpX,\n curveBumpY,\n curveBundle,\n curveCardinalClosed,\n curveCardinalOpen,\n curveCardinal,\n curveCatmullRomClosed,\n curveCatmullRomOpen,\n curveCatmullRom,\n curveLinear,\n curveLinearClosed,\n curveMonotoneX,\n curveMonotoneY,\n curveNatural,\n curveStep,\n curveStepAfter,\n curveStepBefore\n};\nconst directiveWithoutOpen = /\\s*(?:(\\w+)(?=:):|(\\w+))\\s*(?:(\\w+)|((?:(?!}%{2}).|\\r?\\n)*))?\\s*(?:}%{2})?/gi;\nconst detectInit = function(text, config2) {\n const inits = detectDirective(text, /(?:init\\b)|(?:initialize\\b)/);\n let results = {};\n if (Array.isArray(inits)) {\n const args = inits.map((init2) => init2.args);\n sanitizeDirective(args);\n results = assignWithDepth$1(results, [...args]);\n } else {\n results = inits.args;\n }\n if (!results) {\n return;\n }\n let type2 = detectType(text, config2);\n const prop = \"config\";\n if (results[prop] !== void 0) {\n if (type2 === \"flowchart-v2\") {\n type2 = \"flowchart\";\n }\n results[type2] = results[prop];\n delete results[prop];\n }\n return results;\n};\nconst detectDirective = function(text, type2 = null) {\n try {\n const commentWithoutDirectives = new RegExp(\n `[%]{2}(?![{]${directiveWithoutOpen.source})(?=[}][%]{2}).*\n`,\n \"ig\"\n );\n text = text.trim().replace(commentWithoutDirectives, \"\").replace(/'/gm, '\"');\n log$1.debug(\n `Detecting diagram directive${type2 !== null ? \" type:\" + type2 : \"\"} based on the text:${text}`\n );\n let match;\n const result = [];\n while ((match = directiveRegex.exec(text)) !== null) {\n if (match.index === directiveRegex.lastIndex) {\n directiveRegex.lastIndex++;\n }\n if (match && !type2 || type2 && match[1] && match[1].match(type2) || type2 && match[2] && match[2].match(type2)) {\n const type22 = match[1] ? match[1] : match[2];\n const args = match[3] ? match[3].trim() : match[4] ? JSON.parse(match[4].trim()) : null;\n result.push({ type: type22, args });\n }\n }\n if (result.length === 0) {\n return { type: text, args: null };\n }\n return result.length === 1 ? result[0] : result;\n } catch (error) {\n log$1.error(\n `ERROR: ${error.message} - Unable to parse directive type: '${type2}' based on the text: '${text}'`\n );\n return { type: void 0, args: null };\n }\n};\nconst removeDirectives = function(text) {\n return text.replace(directiveRegex, \"\");\n};\nconst isSubstringInArray = function(str2, arr) {\n for (const [i, element] of arr.entries()) {\n if (element.match(str2)) {\n return i;\n }\n }\n return -1;\n};\nfunction interpolateToCurve(interpolate, defaultCurve) {\n if (!interpolate) {\n return defaultCurve;\n }\n const curveName = `curve${interpolate.charAt(0).toUpperCase() + interpolate.slice(1)}`;\n return d3CurveTypes[curveName] ?? defaultCurve;\n}\nfunction formatUrl(linkStr, config2) {\n const url = linkStr.trim();\n if (!url) {\n return void 0;\n }\n if (config2.securityLevel !== \"loose\") {\n return sanitizeUrl(url);\n }\n return url;\n}\nconst runFunc = (functionName, ...params) => {\n const arrPaths = functionName.split(\".\");\n const len = arrPaths.length - 1;\n const fnName = arrPaths[len];\n let obj = window;\n for (let i = 0; i < len; i++) {\n obj = obj[arrPaths[i]];\n if (!obj) {\n log$1.error(`Function name: ${functionName} not found in window`);\n return;\n }\n }\n obj[fnName](...params);\n};\nfunction distance(p1, p2) {\n if (!p1 || !p2) {\n return 0;\n }\n return Math.sqrt(Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2));\n}\nfunction traverseEdge(points) {\n let prevPoint;\n let totalDistance = 0;\n points.forEach((point) => {\n totalDistance += distance(point, prevPoint);\n prevPoint = point;\n });\n const remainingDistance = totalDistance / 2;\n return calculatePoint(points, remainingDistance);\n}\nfunction calcLabelPosition(points) {\n if (points.length === 1) {\n return points[0];\n }\n return traverseEdge(points);\n}\nconst roundNumber = (num, precision = 2) => {\n const factor = Math.pow(10, precision);\n return Math.round(num * factor) / factor;\n};\nconst calculatePoint = (points, distanceToTraverse) => {\n let prevPoint = void 0;\n let remainingDistance = distanceToTraverse;\n for (const point of points) {\n if (prevPoint) {\n const vectorDistance = distance(point, prevPoint);\n if (vectorDistance < remainingDistance) {\n remainingDistance -= vectorDistance;\n } else {\n const distanceRatio = remainingDistance / vectorDistance;\n if (distanceRatio <= 0) {\n return prevPoint;\n }\n if (distanceRatio >= 1) {\n return { x: point.x, y: point.y };\n }\n if (distanceRatio > 0 && distanceRatio < 1) {\n return {\n x: roundNumber((1 - distanceRatio) * prevPoint.x + distanceRatio * point.x, 5),\n y: roundNumber((1 - distanceRatio) * prevPoint.y + distanceRatio * point.y, 5)\n };\n }\n }\n }\n prevPoint = point;\n }\n throw new Error(\"Could not find a suitable point for the given distance\");\n};\nconst calcCardinalityPosition = (isRelationTypePresent, points, initialPosition) => {\n log$1.info(`our points ${JSON.stringify(points)}`);\n if (points[0] !== initialPosition) {\n points = points.reverse();\n }\n const distanceToCardinalityPoint = 25;\n const center = calculatePoint(points, distanceToCardinalityPoint);\n const d = isRelationTypePresent ? 10 : 5;\n const angle = Math.atan2(points[0].y - center.y, points[0].x - center.x);\n const cardinalityPosition = { x: 0, y: 0 };\n cardinalityPosition.x = Math.sin(angle) * d + (points[0].x + center.x) / 2;\n cardinalityPosition.y = -Math.cos(angle) * d + (points[0].y + center.y) / 2;\n return cardinalityPosition;\n};\nfunction calcTerminalLabelPosition(terminalMarkerSize, position, _points) {\n const points = structuredClone(_points);\n log$1.info(\"our points\", points);\n if (position !== \"start_left\" && position !== \"start_right\") {\n points.reverse();\n }\n const distanceToCardinalityPoint = 25 + terminalMarkerSize;\n const center = calculatePoint(points, distanceToCardinalityPoint);\n const d = 10 + terminalMarkerSize * 0.5;\n const angle = Math.atan2(points[0].y - center.y, points[0].x - center.x);\n const cardinalityPosition = { x: 0, y: 0 };\n if (position === \"start_left\") {\n cardinalityPosition.x = Math.sin(angle + Math.PI) * d + (points[0].x + center.x) / 2;\n cardinalityPosition.y = -Math.cos(angle + Math.PI) * d + (points[0].y + center.y) / 2;\n } else if (position === \"end_right\") {\n cardinalityPosition.x = Math.sin(angle - Math.PI) * d + (points[0].x + center.x) / 2 - 5;\n cardinalityPosition.y = -Math.cos(angle - Math.PI) * d + (points[0].y + center.y) / 2 - 5;\n } else if (position === \"end_left\") {\n cardinalityPosition.x = Math.sin(angle) * d + (points[0].x + center.x) / 2 - 5;\n cardinalityPosition.y = -Math.cos(angle) * d + (points[0].y + center.y) / 2 - 5;\n } else {\n cardinalityPosition.x = Math.sin(angle) * d + (points[0].x + center.x) / 2;\n cardinalityPosition.y = -Math.cos(angle) * d + (points[0].y + center.y) / 2;\n }\n return cardinalityPosition;\n}\nfunction getStylesFromArray(arr) {\n let style = \"\";\n let labelStyle = \"\";\n for (const element of arr) {\n if (element !== void 0) {\n if (element.startsWith(\"color:\") || element.startsWith(\"text-align:\")) {\n labelStyle = labelStyle + element + \";\";\n } else {\n style = style + element + \";\";\n }\n }\n }\n return { style, labelStyle };\n}\nlet cnt = 0;\nconst generateId = () => {\n cnt++;\n return \"id-\" + Math.random().toString(36).substr(2, 12) + \"-\" + cnt;\n};\nfunction makeRandomHex(length) {\n let result = \"\";\n const characters = \"0123456789abcdef\";\n const charactersLength = characters.length;\n for (let i = 0; i < length; i++) {\n result += characters.charAt(Math.floor(Math.random() * charactersLength));\n }\n return result;\n}\nconst random = (options) => {\n return makeRandomHex(options.length);\n};\nconst getTextObj = function() {\n return {\n x: 0,\n y: 0,\n fill: void 0,\n anchor: \"start\",\n style: \"#666\",\n width: 100,\n height: 100,\n textMargin: 0,\n rx: 0,\n ry: 0,\n valign: void 0,\n text: \"\"\n };\n};\nconst drawSimpleText = function(elem, textData) {\n const nText = textData.text.replace(common$1.lineBreakRegex, \" \");\n const [, _fontSizePx] = parseFontSize(textData.fontSize);\n const textElem = elem.append(\"text\");\n textElem.attr(\"x\", textData.x);\n textElem.attr(\"y\", textData.y);\n textElem.style(\"text-anchor\", textData.anchor);\n textElem.style(\"font-family\", textData.fontFamily);\n textElem.style(\"font-size\", _fontSizePx);\n textElem.style(\"font-weight\", textData.fontWeight);\n textElem.attr(\"fill\", textData.fill);\n if (textData.class !== void 0) {\n textElem.attr(\"class\", textData.class);\n }\n const span = textElem.append(\"tspan\");\n span.attr(\"x\", textData.x + textData.textMargin * 2);\n span.attr(\"fill\", textData.fill);\n span.text(nText);\n return textElem;\n};\nconst wrapLabel = memoize(\n (label, maxWidth, config2) => {\n if (!label) {\n return label;\n }\n config2 = Object.assign(\n { fontSize: 12, fontWeight: 400, fontFamily: \"Arial\", joinWith: \"
\" },\n config2\n );\n if (common$1.lineBreakRegex.test(label)) {\n return label;\n }\n const words = label.split(\" \");\n const completedLines = [];\n let nextLine = \"\";\n words.forEach((word, index) => {\n const wordLength = calculateTextWidth(`${word} `, config2);\n const nextLineLength = calculateTextWidth(nextLine, config2);\n if (wordLength > maxWidth) {\n const { hyphenatedStrings, remainingWord } = breakString(word, maxWidth, \"-\", config2);\n completedLines.push(nextLine, ...hyphenatedStrings);\n nextLine = remainingWord;\n } else if (nextLineLength + wordLength >= maxWidth) {\n completedLines.push(nextLine);\n nextLine = word;\n } else {\n nextLine = [nextLine, word].filter(Boolean).join(\" \");\n }\n const currentWord = index + 1;\n const isLastWord = currentWord === words.length;\n if (isLastWord) {\n completedLines.push(nextLine);\n }\n });\n return completedLines.filter((line) => line !== \"\").join(config2.joinWith);\n },\n (label, maxWidth, config2) => `${label}${maxWidth}${config2.fontSize}${config2.fontWeight}${config2.fontFamily}${config2.joinWith}`\n);\nconst breakString = memoize(\n (word, maxWidth, hyphenCharacter = \"-\", config2) => {\n config2 = Object.assign(\n { fontSize: 12, fontWeight: 400, fontFamily: \"Arial\", margin: 0 },\n config2\n );\n const characters = [...word];\n const lines = [];\n let currentLine = \"\";\n characters.forEach((character, index) => {\n const nextLine = `${currentLine}${character}`;\n const lineWidth = calculateTextWidth(nextLine, config2);\n if (lineWidth >= maxWidth) {\n const currentCharacter = index + 1;\n const isLastLine = characters.length === currentCharacter;\n const hyphenatedNextLine = `${nextLine}${hyphenCharacter}`;\n lines.push(isLastLine ? nextLine : hyphenatedNextLine);\n currentLine = \"\";\n } else {\n currentLine = nextLine;\n }\n });\n return { hyphenatedStrings: lines, remainingWord: currentLine };\n },\n (word, maxWidth, hyphenCharacter = \"-\", config2) => `${word}${maxWidth}${hyphenCharacter}${config2.fontSize}${config2.fontWeight}${config2.fontFamily}`\n);\nfunction calculateTextHeight(text, config2) {\n return calculateTextDimensions(text, config2).height;\n}\nfunction calculateTextWidth(text, config2) {\n return calculateTextDimensions(text, config2).width;\n}\nconst calculateTextDimensions = memoize(\n (text, config2) => {\n const { fontSize = 12, fontFamily = \"Arial\", fontWeight = 400 } = config2;\n if (!text) {\n return { width: 0, height: 0 };\n }\n const [, _fontSizePx] = parseFontSize(fontSize);\n const fontFamilies = [\"sans-serif\", fontFamily];\n const lines = text.split(common$1.lineBreakRegex);\n const dims = [];\n const body = select(\"body\");\n if (!body.remove) {\n return { width: 0, height: 0, lineHeight: 0 };\n }\n const g = body.append(\"svg\");\n for (const fontFamily2 of fontFamilies) {\n let cHeight = 0;\n const dim = { width: 0, height: 0, lineHeight: 0 };\n for (const line of lines) {\n const textObj = getTextObj();\n textObj.text = line || ZERO_WIDTH_SPACE;\n const textElem = drawSimpleText(g, textObj).style(\"font-size\", _fontSizePx).style(\"font-weight\", fontWeight).style(\"font-family\", fontFamily2);\n const bBox = (textElem._groups || textElem)[0][0].getBBox();\n if (bBox.width === 0 && bBox.height === 0) {\n throw new Error(\"svg element not in render tree\");\n }\n dim.width = Math.round(Math.max(dim.width, bBox.width));\n cHeight = Math.round(bBox.height);\n dim.height += cHeight;\n dim.lineHeight = Math.round(Math.max(dim.lineHeight, cHeight));\n }\n dims.push(dim);\n }\n g.remove();\n const index = isNaN(dims[1].height) || isNaN(dims[1].width) || isNaN(dims[1].lineHeight) || dims[0].height > dims[1].height && dims[0].width > dims[1].width && dims[0].lineHeight > dims[1].lineHeight ? 0 : 1;\n return dims[index];\n },\n (text, config2) => `${text}${config2.fontSize}${config2.fontWeight}${config2.fontFamily}`\n);\nclass InitIDGenerator {\n constructor(deterministic = false, seed) {\n this.count = 0;\n this.count = seed ? seed.length : 0;\n this.next = deterministic ? () => this.count++ : () => Date.now();\n }\n}\nlet decoder;\nconst entityDecode = function(html) {\n decoder = decoder || document.createElement(\"div\");\n html = escape(html).replace(/%26/g, \"&\").replace(/%23/g, \"#\").replace(/%3B/g, \";\");\n decoder.innerHTML = html;\n return unescape(decoder.textContent);\n};\nfunction isDetailedError(error) {\n return \"str\" in error;\n}\nconst insertTitle = (parent, cssClass, titleTopMargin, title) => {\n var _a;\n if (!title) {\n return;\n }\n const bounds = (_a = parent.node()) == null ? void 0 : _a.getBBox();\n if (!bounds) {\n return;\n }\n parent.append(\"text\").text(title).attr(\"x\", bounds.x + bounds.width / 2).attr(\"y\", -titleTopMargin).attr(\"class\", cssClass);\n};\nconst parseFontSize = (fontSize) => {\n if (typeof fontSize === \"number\") {\n return [fontSize, fontSize + \"px\"];\n }\n const fontSizeNumber = parseInt(fontSize ?? \"\", 10);\n if (Number.isNaN(fontSizeNumber)) {\n return [void 0, void 0];\n } else if (fontSize === String(fontSizeNumber)) {\n return [fontSizeNumber, fontSize + \"px\"];\n } else {\n return [fontSizeNumber, fontSize];\n }\n};\nfunction cleanAndMerge(defaultData, data) {\n return merge$1({}, defaultData, data);\n}\nconst utils = {\n assignWithDepth: assignWithDepth$1,\n wrapLabel,\n calculateTextHeight,\n calculateTextWidth,\n calculateTextDimensions,\n cleanAndMerge,\n detectInit,\n detectDirective,\n isSubstringInArray,\n interpolateToCurve,\n calcLabelPosition,\n calcCardinalityPosition,\n calcTerminalLabelPosition,\n formatUrl,\n getStylesFromArray,\n generateId,\n random,\n runFunc,\n entityDecode,\n insertTitle,\n parseFontSize,\n InitIDGenerator\n};\nconst encodeEntities = function(text) {\n let txt = text;\n txt = txt.replace(/style.*:\\S*#.*;/g, function(s) {\n return s.substring(0, s.length - 1);\n });\n txt = txt.replace(/classDef.*:\\S*#.*;/g, function(s) {\n return s.substring(0, s.length - 1);\n });\n txt = txt.replace(/#\\w+;/g, function(s) {\n const innerTxt = s.substring(1, s.length - 1);\n const isInt = /^\\+?\\d+$/.test(innerTxt);\n if (isInt) {\n return \"\uFB02\u00B0\u00B0\" + innerTxt + \"\u00B6\u00DF\";\n } else {\n return \"\uFB02\u00B0\" + innerTxt + \"\u00B6\u00DF\";\n }\n });\n return txt;\n};\nconst decodeEntities = function(text) {\n return text.replace(/\uFB02\u00B0\u00B0/g, \"&#\").replace(/\uFB02\u00B0/g, \"&\").replace(/\u00B6\u00DF/g, \";\");\n};\nconst version = \"10.9.0\";\nconst defaultConfig$1 = Object.freeze(defaultConfig$2);\nlet siteConfig = assignWithDepth$1({}, defaultConfig$1);\nlet configFromInitialize;\nlet directives = [];\nlet currentConfig = assignWithDepth$1({}, defaultConfig$1);\nconst updateCurrentConfig = (siteCfg, _directives) => {\n let cfg = assignWithDepth$1({}, siteCfg);\n let sumOfDirectives = {};\n for (const d of _directives) {\n sanitize(d);\n sumOfDirectives = assignWithDepth$1(sumOfDirectives, d);\n }\n cfg = assignWithDepth$1(cfg, sumOfDirectives);\n if (sumOfDirectives.theme && sumOfDirectives.theme in theme) {\n const tmpConfigFromInitialize = assignWithDepth$1({}, configFromInitialize);\n const themeVariables = assignWithDepth$1(\n tmpConfigFromInitialize.themeVariables || {},\n sumOfDirectives.themeVariables\n );\n if (cfg.theme && cfg.theme in theme) {\n cfg.themeVariables = theme[cfg.theme].getThemeVariables(themeVariables);\n }\n }\n currentConfig = cfg;\n checkConfig(currentConfig);\n return currentConfig;\n};\nconst setSiteConfig = (conf) => {\n siteConfig = assignWithDepth$1({}, defaultConfig$1);\n siteConfig = assignWithDepth$1(siteConfig, conf);\n if (conf.theme && theme[conf.theme]) {\n siteConfig.themeVariables = theme[conf.theme].getThemeVariables(conf.themeVariables);\n }\n updateCurrentConfig(siteConfig, directives);\n return siteConfig;\n};\nconst saveConfigFromInitialize = (conf) => {\n configFromInitialize = assignWithDepth$1({}, conf);\n};\nconst updateSiteConfig = (conf) => {\n siteConfig = assignWithDepth$1(siteConfig, conf);\n updateCurrentConfig(siteConfig, directives);\n return siteConfig;\n};\nconst getSiteConfig = () => {\n return assignWithDepth$1({}, siteConfig);\n};\nconst setConfig$1 = (conf) => {\n checkConfig(conf);\n assignWithDepth$1(currentConfig, conf);\n return getConfig$1();\n};\nconst getConfig$1 = () => {\n return assignWithDepth$1({}, currentConfig);\n};\nconst sanitize = (options) => {\n if (!options) {\n return;\n }\n [\"secure\", ...siteConfig.secure ?? []].forEach((key) => {\n if (Object.hasOwn(options, key)) {\n log$1.debug(`Denied attempt to modify a secure key ${key}`, options[key]);\n delete options[key];\n }\n });\n Object.keys(options).forEach((key) => {\n if (key.startsWith(\"__\")) {\n delete options[key];\n }\n });\n Object.keys(options).forEach((key) => {\n if (typeof options[key] === \"string\" && (options[key].includes(\"<\") || options[key].includes(\">\") || options[key].includes(\"url(data:\"))) {\n delete options[key];\n }\n if (typeof options[key] === \"object\") {\n sanitize(options[key]);\n }\n });\n};\nconst addDirective = (directive) => {\n sanitizeDirective(directive);\n if (directive.fontFamily && (!directive.themeVariables || !directive.themeVariables.fontFamily)) {\n directive.themeVariables = { fontFamily: directive.fontFamily };\n }\n directives.push(directive);\n updateCurrentConfig(siteConfig, directives);\n};\nconst reset = (config2 = siteConfig) => {\n directives = [];\n updateCurrentConfig(config2, directives);\n};\nconst ConfigWarning = {\n LAZY_LOAD_DEPRECATED: \"The configuration options lazyLoadedDiagrams and loadExternalDiagramsAtStartup are deprecated. Please use registerExternalDiagrams instead.\"\n};\nconst issuedWarnings = {};\nconst issueWarning = (warning) => {\n if (issuedWarnings[warning]) {\n return;\n }\n log$1.warn(ConfigWarning[warning]);\n issuedWarnings[warning] = true;\n};\nconst checkConfig = (config2) => {\n if (!config2) {\n return;\n }\n if (config2.lazyLoadedDiagrams || config2.loadExternalDiagramsAtStartup) {\n issueWarning(\"LAZY_LOAD_DEPRECATED\");\n }\n};\nconst id$l = \"c4\";\nconst detector$l = (txt) => {\n return /^\\s*C4Context|C4Container|C4Component|C4Dynamic|C4Deployment/.test(txt);\n};\nconst loader$m = async () => {\n const { diagram: diagram2 } = await import(\"./c4Diagram-b2a90758.js\");\n return { id: id$l, diagram: diagram2 };\n};\nconst plugin$j = {\n id: id$l,\n detector: detector$l,\n loader: loader$m\n};\nconst c4 = plugin$j;\nconst id$k = \"flowchart\";\nconst detector$k = (txt, config2) => {\n var _a, _b;\n if (((_a = config2 == null ? void 0 : config2.flowchart) == null ? void 0 : _a.defaultRenderer) === \"dagre-wrapper\" || ((_b = config2 == null ? void 0 : config2.flowchart) == null ? void 0 : _b.defaultRenderer) === \"elk\") {\n return false;\n }\n return /^\\s*graph/.test(txt);\n};\nconst loader$l = async () => {\n const { diagram: diagram2 } = await import(\"./flowDiagram-5540d9b9.js\");\n return { id: id$k, diagram: diagram2 };\n};\nconst plugin$i = {\n id: id$k,\n detector: detector$k,\n loader: loader$l\n};\nconst flowchart = plugin$i;\nconst id$j = \"flowchart-v2\";\nconst detector$j = (txt, config2) => {\n var _a, _b, _c;\n if (((_a = config2 == null ? void 0 : config2.flowchart) == null ? void 0 : _a.defaultRenderer) === \"dagre-d3\" || ((_b = config2 == null ? void 0 : config2.flowchart) == null ? void 0 : _b.defaultRenderer) === \"elk\") {\n return false;\n }\n if (/^\\s*graph/.test(txt) && ((_c = config2 == null ? void 0 : config2.flowchart) == null ? void 0 : _c.defaultRenderer) === \"dagre-wrapper\") {\n return true;\n }\n return /^\\s*flowchart/.test(txt);\n};\nconst loader$k = async () => {\n const { diagram: diagram2 } = await import(\"./flowDiagram-v2-3b53844e.js\");\n return { id: id$j, diagram: diagram2 };\n};\nconst plugin$h = {\n id: id$j,\n detector: detector$j,\n loader: loader$k\n};\nconst flowchartV2 = plugin$h;\nconst id$i = \"er\";\nconst detector$i = (txt) => {\n return /^\\s*erDiagram/.test(txt);\n};\nconst loader$j = async () => {\n const { diagram: diagram2 } = await import(\"./erDiagram-47591fe2.js\");\n return { id: id$i, diagram: diagram2 };\n};\nconst plugin$g = {\n id: id$i,\n detector: detector$i,\n loader: loader$j\n};\nconst er = plugin$g;\nconst id$h = \"gitGraph\";\nconst detector$h = (txt) => {\n return /^\\s*gitGraph/.test(txt);\n};\nconst loader$i = async () => {\n const { diagram: diagram2 } = await import(\"./gitGraphDiagram-96e6b4ee.js\");\n return { id: id$h, diagram: diagram2 };\n};\nconst plugin$f = {\n id: id$h,\n detector: detector$h,\n loader: loader$i\n};\nconst git = plugin$f;\nconst id$g = \"gantt\";\nconst detector$g = (txt) => {\n return /^\\s*gantt/.test(txt);\n};\nconst loader$h = async () => {\n const { diagram: diagram2 } = await import(\"./ganttDiagram-9a3bba1f.js\");\n return { id: id$g, diagram: diagram2 };\n};\nconst plugin$e = {\n id: id$g,\n detector: detector$g,\n loader: loader$h\n};\nconst gantt = plugin$e;\nconst id$f = \"info\";\nconst detector$f = (txt) => {\n return /^\\s*info/.test(txt);\n};\nconst loader$g = async () => {\n const { diagram: diagram2 } = await import(\"./infoDiagram-bcd20f53.js\");\n return { id: id$f, diagram: diagram2 };\n};\nconst info = {\n id: id$f,\n detector: detector$f,\n loader: loader$g\n};\nconst id$e = \"pie\";\nconst detector$e = (txt) => {\n return /^\\s*pie/.test(txt);\n};\nconst loader$f = async () => {\n const { diagram: diagram2 } = await import(\"./pieDiagram-79897490.js\");\n return { id: id$e, diagram: diagram2 };\n};\nconst pie = {\n id: id$e,\n detector: detector$e,\n loader: loader$f\n};\nconst id$d = \"quadrantChart\";\nconst detector$d = (txt) => {\n return /^\\s*quadrantChart/.test(txt);\n};\nconst loader$e = async () => {\n const { diagram: diagram2 } = await import(\"./quadrantDiagram-62f64e94.js\");\n return { id: id$d, diagram: diagram2 };\n};\nconst plugin$d = {\n id: id$d,\n detector: detector$d,\n loader: loader$e\n};\nconst quadrantChart = plugin$d;\nconst id$c = \"xychart\";\nconst detector$c = (txt) => {\n return /^\\s*xychart-beta/.test(txt);\n};\nconst loader$d = async () => {\n const { diagram: diagram2 } = await import(\"./xychartDiagram-ab372869.js\");\n return { id: id$c, diagram: diagram2 };\n};\nconst plugin$c = {\n id: id$c,\n detector: detector$c,\n loader: loader$d\n};\nconst xychart = plugin$c;\nconst id$b = \"requirement\";\nconst detector$b = (txt) => {\n return /^\\s*requirement(Diagram)?/.test(txt);\n};\nconst loader$c = async () => {\n const { diagram: diagram2 } = await import(\"./requirementDiagram-05bf5f74.js\");\n return { id: id$b, diagram: diagram2 };\n};\nconst plugin$b = {\n id: id$b,\n detector: detector$b,\n loader: loader$c\n};\nconst requirement = plugin$b;\nconst id$a = \"sequence\";\nconst detector$a = (txt) => {\n return /^\\s*sequenceDiagram/.test(txt);\n};\nconst loader$b = async () => {\n const { diagram: diagram2 } = await import(\"./sequenceDiagram-acc0e65c.js\");\n return { id: id$a, diagram: diagram2 };\n};\nconst plugin$a = {\n id: id$a,\n detector: detector$a,\n loader: loader$b\n};\nconst sequence = plugin$a;\nconst id$9 = \"class\";\nconst detector$9 = (txt, config2) => {\n var _a;\n if (((_a = config2 == null ? void 0 : config2.class) == null ? void 0 : _a.defaultRenderer) === \"dagre-wrapper\") {\n return false;\n }\n return /^\\s*classDiagram/.test(txt);\n};\nconst loader$a = async () => {\n const { diagram: diagram2 } = await import(\"./classDiagram-30eddba6.js\");\n return { id: id$9, diagram: diagram2 };\n};\nconst plugin$9 = {\n id: id$9,\n detector: detector$9,\n loader: loader$a\n};\nconst classDiagram = plugin$9;\nconst id$8 = \"classDiagram\";\nconst detector$8 = (txt, config2) => {\n var _a;\n if (/^\\s*classDiagram/.test(txt) && ((_a = config2 == null ? void 0 : config2.class) == null ? void 0 : _a.defaultRenderer) === \"dagre-wrapper\") {\n return true;\n }\n return /^\\s*classDiagram-v2/.test(txt);\n};\nconst loader$9 = async () => {\n const { diagram: diagram2 } = await import(\"./classDiagram-v2-f2df5561.js\");\n return { id: id$8, diagram: diagram2 };\n};\nconst plugin$8 = {\n id: id$8,\n detector: detector$8,\n loader: loader$9\n};\nconst classDiagramV2 = plugin$8;\nconst id$7 = \"state\";\nconst detector$7 = (txt, config2) => {\n var _a;\n if (((_a = config2 == null ? void 0 : config2.state) == null ? void 0 : _a.defaultRenderer) === \"dagre-wrapper\") {\n return false;\n }\n return /^\\s*stateDiagram/.test(txt);\n};\nconst loader$8 = async () => {\n const { diagram: diagram2 } = await import(\"./stateDiagram-0ff1cf1a.js\");\n return { id: id$7, diagram: diagram2 };\n};\nconst plugin$7 = {\n id: id$7,\n detector: detector$7,\n loader: loader$8\n};\nconst state = plugin$7;\nconst id$6 = \"stateDiagram\";\nconst detector$6 = (txt, config2) => {\n var _a;\n if (/^\\s*stateDiagram-v2/.test(txt)) {\n return true;\n }\n if (/^\\s*stateDiagram/.test(txt) && ((_a = config2 == null ? void 0 : config2.state) == null ? void 0 : _a.defaultRenderer) === \"dagre-wrapper\") {\n return true;\n }\n return false;\n};\nconst loader$7 = async () => {\n const { diagram: diagram2 } = await import(\"./stateDiagram-v2-9a9d610d.js\");\n return { id: id$6, diagram: diagram2 };\n};\nconst plugin$6 = {\n id: id$6,\n detector: detector$6,\n loader: loader$7\n};\nconst stateV2 = plugin$6;\nconst id$5 = \"journey\";\nconst detector$5 = (txt) => {\n return /^\\s*journey/.test(txt);\n};\nconst loader$6 = async () => {\n const { diagram: diagram2 } = await import(\"./journeyDiagram-4fe6b3dc.js\");\n return { id: id$5, diagram: diagram2 };\n};\nconst plugin$5 = {\n id: id$5,\n detector: detector$5,\n loader: loader$6\n};\nconst journey = plugin$5;\nconst d3Attrs = function(d3Elem, attrs) {\n for (let attr of attrs) {\n d3Elem.attr(attr[0], attr[1]);\n }\n};\nconst calculateSvgSizeAttrs = function(height, width, useMaxWidth) {\n let attrs = /* @__PURE__ */ new Map();\n if (useMaxWidth) {\n attrs.set(\"width\", \"100%\");\n attrs.set(\"style\", `max-width: ${width}px;`);\n } else {\n attrs.set(\"height\", height);\n attrs.set(\"width\", width);\n }\n return attrs;\n};\nconst configureSvgSize = function(svgElem, height, width, useMaxWidth) {\n const attrs = calculateSvgSizeAttrs(height, width, useMaxWidth);\n d3Attrs(svgElem, attrs);\n};\nconst setupGraphViewbox$1 = function(graph, svgElem, padding, useMaxWidth) {\n const svgBounds = svgElem.node().getBBox();\n const sWidth = svgBounds.width;\n const sHeight = svgBounds.height;\n log$1.info(`SVG bounds: ${sWidth}x${sHeight}`, svgBounds);\n let width = 0;\n let height = 0;\n log$1.info(`Graph bounds: ${width}x${height}`, graph);\n width = sWidth + padding * 2;\n height = sHeight + padding * 2;\n log$1.info(`Calculated bounds: ${width}x${height}`);\n configureSvgSize(svgElem, height, width, useMaxWidth);\n const vBox = `${svgBounds.x - padding} ${svgBounds.y - padding} ${svgBounds.width + 2 * padding} ${svgBounds.height + 2 * padding}`;\n svgElem.attr(\"viewBox\", vBox);\n};\nconst themes = {};\nconst getStyles = (type2, userStyles, options) => {\n let diagramStyles = \"\";\n if (type2 in themes && themes[type2]) {\n diagramStyles = themes[type2](options);\n } else {\n log$1.warn(`No theme found for ${type2}`);\n }\n return ` & {\n font-family: ${options.fontFamily};\n font-size: ${options.fontSize};\n fill: ${options.textColor}\n }\n\n /* Classes common for multiple diagrams */\n\n & .error-icon {\n fill: ${options.errorBkgColor};\n }\n & .error-text {\n fill: ${options.errorTextColor};\n stroke: ${options.errorTextColor};\n }\n\n & .edge-thickness-normal {\n stroke-width: 2px;\n }\n & .edge-thickness-thick {\n stroke-width: 3.5px\n }\n & .edge-pattern-solid {\n stroke-dasharray: 0;\n }\n\n & .edge-pattern-dashed{\n stroke-dasharray: 3;\n }\n .edge-pattern-dotted {\n stroke-dasharray: 2;\n }\n\n & .marker {\n fill: ${options.lineColor};\n stroke: ${options.lineColor};\n }\n & .marker.cross {\n stroke: ${options.lineColor};\n }\n\n & svg {\n font-family: ${options.fontFamily};\n font-size: ${options.fontSize};\n }\n\n ${diagramStyles}\n\n ${userStyles}\n`;\n};\nconst addStylesForDiagram = (type2, diagramTheme) => {\n if (diagramTheme !== void 0) {\n themes[type2] = diagramTheme;\n }\n};\nconst getStyles$1 = getStyles;\nlet accTitle = \"\";\nlet diagramTitle = \"\";\nlet accDescription = \"\";\nconst sanitizeText$1 = (txt) => sanitizeText$2(txt, getConfig$1());\nconst clear = () => {\n accTitle = \"\";\n accDescription = \"\";\n diagramTitle = \"\";\n};\nconst setAccTitle = (txt) => {\n accTitle = sanitizeText$1(txt).replace(/^\\s+/g, \"\");\n};\nconst getAccTitle = () => accTitle;\nconst setAccDescription = (txt) => {\n accDescription = sanitizeText$1(txt).replace(/\\n\\s+/g, \"\\n\");\n};\nconst getAccDescription = () => accDescription;\nconst setDiagramTitle = (txt) => {\n diagramTitle = sanitizeText$1(txt);\n};\nconst getDiagramTitle = () => diagramTitle;\nconst commonDb = /* @__PURE__ */ Object.freeze(/* @__PURE__ */ Object.defineProperty({\n __proto__: null,\n clear,\n getAccDescription,\n getAccTitle,\n getDiagramTitle,\n setAccDescription,\n setAccTitle,\n setDiagramTitle\n}, Symbol.toStringTag, { value: \"Module\" }));\nconst log = log$1;\nconst setLogLevel = setLogLevel$1;\nconst getConfig = getConfig$1;\nconst setConfig = setConfig$1;\nconst defaultConfig = defaultConfig$1;\nconst sanitizeText = (text) => sanitizeText$2(text, getConfig());\nconst setupGraphViewbox = setupGraphViewbox$1;\nconst getCommonDb = () => {\n return commonDb;\n};\nconst diagrams = {};\nconst registerDiagram = (id2, diagram2, detector2) => {\n var _a;\n if (diagrams[id2]) {\n throw new Error(`Diagram ${id2} already registered.`);\n }\n diagrams[id2] = diagram2;\n if (detector2) {\n addDetector(id2, detector2);\n }\n addStylesForDiagram(id2, diagram2.styles);\n (_a = diagram2.injectUtils) == null ? void 0 : _a.call(\n diagram2,\n log,\n setLogLevel,\n getConfig,\n sanitizeText,\n setupGraphViewbox,\n getCommonDb(),\n () => {\n }\n );\n};\nconst getDiagram = (name) => {\n if (name in diagrams) {\n return diagrams[name];\n }\n throw new DiagramNotFoundError(name);\n};\nclass DiagramNotFoundError extends Error {\n constructor(name) {\n super(`Diagram ${name} not found.`);\n }\n}\nconst selectSvgElement = (id2) => {\n var _a;\n const { securityLevel } = getConfig();\n let root = select(\"body\");\n if (securityLevel === \"sandbox\") {\n const sandboxElement = select(`#i${id2}`);\n const doc = ((_a = sandboxElement.node()) == null ? void 0 : _a.contentDocument) ?? document;\n root = select(doc.body);\n }\n const svg = root.select(`#${id2}`);\n return svg;\n};\nconst draw = (_text, id2, version2) => {\n log$1.debug(\"rendering svg for syntax error\\n\");\n const svg = selectSvgElement(id2);\n const g = svg.append(\"g\");\n svg.attr(\"viewBox\", \"0 0 2412 512\");\n configureSvgSize(svg, 100, 512, true);\n g.append(\"path\").attr(\"class\", \"error-icon\").attr(\n \"d\",\n \"m411.313,123.313c6.25-6.25 6.25-16.375 0-22.625s-16.375-6.25-22.625,0l-32,32-9.375,9.375-20.688-20.688c-12.484-12.5-32.766-12.5-45.25,0l-16,16c-1.261,1.261-2.304,2.648-3.31,4.051-21.739-8.561-45.324-13.426-70.065-13.426-105.867,0-192,86.133-192,192s86.133,192 192,192 192-86.133 192-192c0-24.741-4.864-48.327-13.426-70.065 1.402-1.007 2.79-2.049 4.051-3.31l16-16c12.5-12.492 12.5-32.758 0-45.25l-20.688-20.688 9.375-9.375 32.001-31.999zm-219.313,100.687c-52.938,0-96,43.063-96,96 0,8.836-7.164,16-16,16s-16-7.164-16-16c0-70.578 57.422-128 128-128 8.836,0 16,7.164 16,16s-7.164,16-16,16z\"\n );\n g.append(\"path\").attr(\"class\", \"error-icon\").attr(\n \"d\",\n \"m459.02,148.98c-6.25-6.25-16.375-6.25-22.625,0s-6.25,16.375 0,22.625l16,16c3.125,3.125 7.219,4.688 11.313,4.688 4.094,0 8.188-1.563 11.313-4.688 6.25-6.25 6.25-16.375 0-22.625l-16.001-16z\"\n );\n g.append(\"path\").attr(\"class\", \"error-icon\").attr(\n \"d\",\n \"m340.395,75.605c3.125,3.125 7.219,4.688 11.313,4.688 4.094,0 8.188-1.563 11.313-4.688 6.25-6.25 6.25-16.375 0-22.625l-16-16c-6.25-6.25-16.375-6.25-22.625,0s-6.25,16.375 0,22.625l15.999,16z\"\n );\n g.append(\"path\").attr(\"class\", \"error-icon\").attr(\n \"d\",\n \"m400,64c8.844,0 16-7.164 16-16v-32c0-8.836-7.156-16-16-16-8.844,0-16,7.164-16,16v32c0,8.836 7.156,16 16,16z\"\n );\n g.append(\"path\").attr(\"class\", \"error-icon\").attr(\n \"d\",\n \"m496,96.586h-32c-8.844,0-16,7.164-16,16 0,8.836 7.156,16 16,16h32c8.844,0 16-7.164 16-16 0-8.836-7.156-16-16-16z\"\n );\n g.append(\"path\").attr(\"class\", \"error-icon\").attr(\n \"d\",\n \"m436.98,75.605c3.125,3.125 7.219,4.688 11.313,4.688 4.094,0 8.188-1.563 11.313-4.688l32-32c6.25-6.25 6.25-16.375 0-22.625s-16.375-6.25-22.625,0l-32,32c-6.251,6.25-6.251,16.375-0.001,22.625z\"\n );\n g.append(\"text\").attr(\"class\", \"error-text\").attr(\"x\", 1440).attr(\"y\", 250).attr(\"font-size\", \"150px\").style(\"text-anchor\", \"middle\").text(\"Syntax error in text\");\n g.append(\"text\").attr(\"class\", \"error-text\").attr(\"x\", 1250).attr(\"y\", 400).attr(\"font-size\", \"100px\").style(\"text-anchor\", \"middle\").text(`mermaid version ${version2}`);\n};\nconst renderer = { draw };\nconst errorRenderer = renderer;\nconst diagram = {\n db: {},\n renderer,\n parser: {\n parser: { yy: {} },\n parse: () => {\n return;\n }\n }\n};\nconst errorDiagram = diagram;\nconst id$4 = \"flowchart-elk\";\nconst detector$4 = (txt, config2) => {\n var _a;\n if (\n // If diagram explicitly states flowchart-elk\n /^\\s*flowchart-elk/.test(txt) || // If a flowchart/graph diagram has their default renderer set to elk\n /^\\s*flowchart|graph/.test(txt) && ((_a = config2 == null ? void 0 : config2.flowchart) == null ? void 0 : _a.defaultRenderer) === \"elk\"\n ) {\n return true;\n }\n return false;\n};\nconst loader$5 = async () => {\n const { diagram: diagram2 } = await import(\"./flowchart-elk-definition-5fe447d6.js\");\n return { id: id$4, diagram: diagram2 };\n};\nconst plugin$4 = {\n id: id$4,\n detector: detector$4,\n loader: loader$5\n};\nconst flowchartElk = plugin$4;\nconst id$3 = \"timeline\";\nconst detector$3 = (txt) => {\n return /^\\s*timeline/.test(txt);\n};\nconst loader$4 = async () => {\n const { diagram: diagram2 } = await import(\"./timeline-definition-fea2a41d.js\");\n return { id: id$3, diagram: diagram2 };\n};\nconst plugin$3 = {\n id: id$3,\n detector: detector$3,\n loader: loader$4\n};\nconst timeline = plugin$3;\nconst id$2 = \"mindmap\";\nconst detector$2 = (txt) => {\n return /^\\s*mindmap/.test(txt);\n};\nconst loader$3 = async () => {\n const { diagram: diagram2 } = await import(\"./mindmap-definition-f354de21.js\");\n return { id: id$2, diagram: diagram2 };\n};\nconst plugin$2 = {\n id: id$2,\n detector: detector$2,\n loader: loader$3\n};\nconst mindmap = plugin$2;\nconst id$1 = \"sankey\";\nconst detector$1 = (txt) => {\n return /^\\s*sankey-beta/.test(txt);\n};\nconst loader$2 = async () => {\n const { diagram: diagram2 } = await import(\"./sankeyDiagram-97764748.js\");\n return { id: id$1, diagram: diagram2 };\n};\nconst plugin$1 = {\n id: id$1,\n detector: detector$1,\n loader: loader$2\n};\nconst sankey = plugin$1;\nconst id = \"block\";\nconst detector = (txt) => {\n return /^\\s*block-beta/.test(txt);\n};\nconst loader$1 = async () => {\n const { diagram: diagram2 } = await import(\"./blockDiagram-91b80b7a.js\");\n return { id, diagram: diagram2 };\n};\nconst plugin = {\n id,\n detector,\n loader: loader$1\n};\nconst block = plugin;\nlet hasLoadedDiagrams = false;\nconst addDiagrams = () => {\n if (hasLoadedDiagrams) {\n return;\n }\n hasLoadedDiagrams = true;\n registerDiagram(\"error\", errorDiagram, (text) => {\n return text.toLowerCase().trim() === \"error\";\n });\n registerDiagram(\n \"---\",\n // --- diagram type may appear if YAML front-matter is not parsed correctly\n {\n db: {\n clear: () => {\n }\n },\n styles: {},\n // should never be used\n renderer: {\n draw: () => {\n }\n },\n parser: {\n parser: { yy: {} },\n parse: () => {\n throw new Error(\n \"Diagrams beginning with --- are not valid. If you were trying to use a YAML front-matter, please ensure that you've correctly opened and closed the YAML front-matter with un-indented `---` blocks\"\n );\n }\n },\n init: () => null\n // no op\n },\n (text) => {\n return text.toLowerCase().trimStart().startsWith(\"---\");\n }\n );\n registerLazyLoadedDiagrams(\n c4,\n classDiagramV2,\n classDiagram,\n er,\n gantt,\n info,\n pie,\n requirement,\n sequence,\n flowchartElk,\n flowchartV2,\n flowchart,\n mindmap,\n timeline,\n git,\n stateV2,\n state,\n journey,\n quadrantChart,\n sankey,\n xychart,\n block\n );\n};\nclass Diagram {\n constructor(text, metadata = {}) {\n this.text = text;\n this.metadata = metadata;\n this.type = \"graph\";\n this.text = encodeEntities(text);\n this.text += \"\\n\";\n const cnf = getConfig$1();\n try {\n this.type = detectType(text, cnf);\n } catch (e) {\n this.type = \"error\";\n this.detectError = e;\n }\n const diagram2 = getDiagram(this.type);\n log$1.debug(\"Type \" + this.type);\n this.db = diagram2.db;\n this.renderer = diagram2.renderer;\n this.parser = diagram2.parser;\n this.parser.parser.yy = this.db;\n this.init = diagram2.init;\n this.parse();\n }\n parse() {\n var _a, _b, _c, _d, _e;\n if (this.detectError) {\n throw this.detectError;\n }\n (_b = (_a = this.db).clear) == null ? void 0 : _b.call(_a);\n const config2 = getConfig$1();\n (_c = this.init) == null ? void 0 : _c.call(this, config2);\n if (this.metadata.title) {\n (_e = (_d = this.db).setDiagramTitle) == null ? void 0 : _e.call(_d, this.metadata.title);\n }\n this.parser.parse(this.text);\n }\n async render(id2, version2) {\n await this.renderer.draw(this.text, id2, version2, this);\n }\n getParser() {\n return this.parser;\n }\n getType() {\n return this.type;\n }\n}\nconst getDiagramFromText$1 = async (text, metadata = {}) => {\n const type2 = detectType(text, getConfig$1());\n try {\n getDiagram(type2);\n } catch (error) {\n const loader2 = getDiagramLoader(type2);\n if (!loader2) {\n throw new UnknownDiagramError(`Diagram ${type2} not found.`);\n }\n const { id: id2, diagram: diagram2 } = await loader2();\n registerDiagram(id2, diagram2);\n }\n return new Diagram(text, metadata);\n};\nlet interactionFunctions = [];\nconst attachFunctions = () => {\n interactionFunctions.forEach((f) => {\n f();\n });\n interactionFunctions = [];\n};\nconst SVG_ROLE = \"graphics-document document\";\nfunction setA11yDiagramInfo(svg, diagramType) {\n svg.attr(\"role\", SVG_ROLE);\n if (diagramType !== \"\") {\n svg.attr(\"aria-roledescription\", diagramType);\n }\n}\nfunction addSVGa11yTitleDescription(svg, a11yTitle, a11yDesc, baseId) {\n if (svg.insert === void 0) {\n return;\n }\n if (a11yDesc) {\n const descId = `chart-desc-${baseId}`;\n svg.attr(\"aria-describedby\", descId);\n svg.insert(\"desc\", \":first-child\").attr(\"id\", descId).text(a11yDesc);\n }\n if (a11yTitle) {\n const titleId = `chart-title-${baseId}`;\n svg.attr(\"aria-labelledby\", titleId);\n svg.insert(\"title\", \":first-child\").attr(\"id\", titleId).text(a11yTitle);\n }\n}\nconst cleanupComments = (text) => {\n return text.replace(/^\\s*%%(?!{)[^\\n]+\\n?/gm, \"\").trimStart();\n};\n/*! js-yaml 4.1.0 https://github.com/nodeca/js-yaml @license MIT */\nfunction isNothing(subject) {\n return typeof subject === \"undefined\" || subject === null;\n}\nfunction isObject(subject) {\n return typeof subject === \"object\" && subject !== null;\n}\nfunction toArray(sequence2) {\n if (Array.isArray(sequence2))\n return sequence2;\n else if (isNothing(sequence2))\n return [];\n return [sequence2];\n}\nfunction extend(target, source) {\n var index, length, key, sourceKeys;\n if (source) {\n sourceKeys = Object.keys(source);\n for (index = 0, length = sourceKeys.length; index < length; index += 1) {\n key = sourceKeys[index];\n target[key] = source[key];\n }\n }\n return target;\n}\nfunction repeat(string, count) {\n var result = \"\", cycle;\n for (cycle = 0; cycle < count; cycle += 1) {\n result += string;\n }\n return result;\n}\nfunction isNegativeZero(number) {\n return number === 0 && Number.NEGATIVE_INFINITY === 1 / number;\n}\nvar isNothing_1 = isNothing;\nvar isObject_1 = isObject;\nvar toArray_1 = toArray;\nvar repeat_1 = repeat;\nvar isNegativeZero_1 = isNegativeZero;\nvar extend_1 = extend;\nvar common = {\n isNothing: isNothing_1,\n isObject: isObject_1,\n toArray: toArray_1,\n repeat: repeat_1,\n isNegativeZero: isNegativeZero_1,\n extend: extend_1\n};\nfunction formatError(exception2, compact) {\n var where = \"\", message = exception2.reason || \"(unknown reason)\";\n if (!exception2.mark)\n return message;\n if (exception2.mark.name) {\n where += 'in \"' + exception2.mark.name + '\" ';\n }\n where += \"(\" + (exception2.mark.line + 1) + \":\" + (exception2.mark.column + 1) + \")\";\n if (!compact && exception2.mark.snippet) {\n where += \"\\n\\n\" + exception2.mark.snippet;\n }\n return message + \" \" + where;\n}\nfunction YAMLException$1(reason, mark) {\n Error.call(this);\n this.name = \"YAMLException\";\n this.reason = reason;\n this.mark = mark;\n this.message = formatError(this, false);\n if (Error.captureStackTrace) {\n Error.captureStackTrace(this, this.constructor);\n } else {\n this.stack = new Error().stack || \"\";\n }\n}\nYAMLException$1.prototype = Object.create(Error.prototype);\nYAMLException$1.prototype.constructor = YAMLException$1;\nYAMLException$1.prototype.toString = function toString(compact) {\n return this.name + \": \" + formatError(this, compact);\n};\nvar exception = YAMLException$1;\nfunction getLine(buffer, lineStart, lineEnd, position, maxLineLength) {\n var head = \"\";\n var tail = \"\";\n var maxHalfLength = Math.floor(maxLineLength / 2) - 1;\n if (position - lineStart > maxHalfLength) {\n head = \" ... \";\n lineStart = position - maxHalfLength + head.length;\n }\n if (lineEnd - position > maxHalfLength) {\n tail = \" ...\";\n lineEnd = position + maxHalfLength - tail.length;\n }\n return {\n str: head + buffer.slice(lineStart, lineEnd).replace(/\\t/g, \"\u2192\") + tail,\n pos: position - lineStart + head.length\n // relative position\n };\n}\nfunction padStart(string, max) {\n return common.repeat(\" \", max - string.length) + string;\n}\nfunction makeSnippet(mark, options) {\n options = Object.create(options || null);\n if (!mark.buffer)\n return null;\n if (!options.maxLength)\n options.maxLength = 79;\n if (typeof options.indent !== \"number\")\n options.indent = 1;\n if (typeof options.linesBefore !== \"number\")\n options.linesBefore = 3;\n if (typeof options.linesAfter !== \"number\")\n options.linesAfter = 2;\n var re = /\\r?\\n|\\r|\\0/g;\n var lineStarts = [0];\n var lineEnds = [];\n var match;\n var foundLineNo = -1;\n while (match = re.exec(mark.buffer)) {\n lineEnds.push(match.index);\n lineStarts.push(match.index + match[0].length);\n if (mark.position <= match.index && foundLineNo < 0) {\n foundLineNo = lineStarts.length - 2;\n }\n }\n if (foundLineNo < 0)\n foundLineNo = lineStarts.length - 1;\n var result = \"\", i, line;\n var lineNoLength = Math.min(mark.line + options.linesAfter, lineEnds.length).toString().length;\n var maxLineLength = options.maxLength - (options.indent + lineNoLength + 3);\n for (i = 1; i <= options.linesBefore; i++) {\n if (foundLineNo - i < 0)\n break;\n line = getLine(\n mark.buffer,\n lineStarts[foundLineNo - i],\n lineEnds[foundLineNo - i],\n mark.position - (lineStarts[foundLineNo] - lineStarts[foundLineNo - i]),\n maxLineLength\n );\n result = common.repeat(\" \", options.indent) + padStart((mark.line - i + 1).toString(), lineNoLength) + \" | \" + line.str + \"\\n\" + result;\n }\n line = getLine(mark.buffer, lineStarts[foundLineNo], lineEnds[foundLineNo], mark.position, maxLineLength);\n result += common.repeat(\" \", options.indent) + padStart((mark.line + 1).toString(), lineNoLength) + \" | \" + line.str + \"\\n\";\n result += common.repeat(\"-\", options.indent + lineNoLength + 3 + line.pos) + \"^\\n\";\n for (i = 1; i <= options.linesAfter; i++) {\n if (foundLineNo + i >= lineEnds.length)\n break;\n line = getLine(\n mark.buffer,\n lineStarts[foundLineNo + i],\n lineEnds[foundLineNo + i],\n mark.position - (lineStarts[foundLineNo] - lineStarts[foundLineNo + i]),\n maxLineLength\n );\n result += common.repeat(\" \", options.indent) + padStart((mark.line + i + 1).toString(), lineNoLength) + \" | \" + line.str + \"\\n\";\n }\n return result.replace(/\\n$/, \"\");\n}\nvar snippet = makeSnippet;\nvar TYPE_CONSTRUCTOR_OPTIONS = [\n \"kind\",\n \"multi\",\n \"resolve\",\n \"construct\",\n \"instanceOf\",\n \"predicate\",\n \"represent\",\n \"representName\",\n \"defaultStyle\",\n \"styleAliases\"\n];\nvar YAML_NODE_KINDS = [\n \"scalar\",\n \"sequence\",\n \"mapping\"\n];\nfunction compileStyleAliases(map2) {\n var result = {};\n if (map2 !== null) {\n Object.keys(map2).forEach(function(style) {\n map2[style].forEach(function(alias) {\n result[String(alias)] = style;\n });\n });\n }\n return result;\n}\nfunction Type$1(tag, options) {\n options = options || {};\n Object.keys(options).forEach(function(name) {\n if (TYPE_CONSTRUCTOR_OPTIONS.indexOf(name) === -1) {\n throw new exception('Unknown option \"' + name + '\" is met in definition of \"' + tag + '\" YAML type.');\n }\n });\n this.options = options;\n this.tag = tag;\n this.kind = options[\"kind\"] || null;\n this.resolve = options[\"resolve\"] || function() {\n return true;\n };\n this.construct = options[\"construct\"] || function(data) {\n return data;\n };\n this.instanceOf = options[\"instanceOf\"] || null;\n this.predicate = options[\"predicate\"] || null;\n this.represent = options[\"represent\"] || null;\n this.representName = options[\"representName\"] || null;\n this.defaultStyle = options[\"defaultStyle\"] || null;\n this.multi = options[\"multi\"] || false;\n this.styleAliases = compileStyleAliases(options[\"styleAliases\"] || null);\n if (YAML_NODE_KINDS.indexOf(this.kind) === -1) {\n throw new exception('Unknown kind \"' + this.kind + '\" is specified for \"' + tag + '\" YAML type.');\n }\n}\nvar type = Type$1;\nfunction compileList(schema2, name) {\n var result = [];\n schema2[name].forEach(function(currentType) {\n var newIndex = result.length;\n result.forEach(function(previousType, previousIndex) {\n if (previousType.tag === currentType.tag && previousType.kind === currentType.kind && previousType.multi === currentType.multi) {\n newIndex = previousIndex;\n }\n });\n result[newIndex] = currentType;\n });\n return result;\n}\nfunction compileMap() {\n var result = {\n scalar: {},\n sequence: {},\n mapping: {},\n fallback: {},\n multi: {\n scalar: [],\n sequence: [],\n mapping: [],\n fallback: []\n }\n }, index, length;\n function collectType(type2) {\n if (type2.multi) {\n result.multi[type2.kind].push(type2);\n result.multi[\"fallback\"].push(type2);\n } else {\n result[type2.kind][type2.tag] = result[\"fallback\"][type2.tag] = type2;\n }\n }\n for (index = 0, length = arguments.length; index < length; index += 1) {\n arguments[index].forEach(collectType);\n }\n return result;\n}\nfunction Schema$1(definition) {\n return this.extend(definition);\n}\nSchema$1.prototype.extend = function extend2(definition) {\n var implicit = [];\n var explicit = [];\n if (definition instanceof type) {\n explicit.push(definition);\n } else if (Array.isArray(definition)) {\n explicit = explicit.concat(definition);\n } else if (definition && (Array.isArray(definition.implicit) || Array.isArray(definition.explicit))) {\n if (definition.implicit)\n implicit = implicit.concat(definition.implicit);\n if (definition.explicit)\n explicit = explicit.concat(definition.explicit);\n } else {\n throw new exception(\"Schema.extend argument should be a Type, [ Type ], or a schema definition ({ implicit: [...], explicit: [...] })\");\n }\n implicit.forEach(function(type$1) {\n if (!(type$1 instanceof type)) {\n throw new exception(\"Specified list of YAML types (or a single Type object) contains a non-Type object.\");\n }\n if (type$1.loadKind && type$1.loadKind !== \"scalar\") {\n throw new exception(\"There is a non-scalar type in the implicit list of a schema. Implicit resolving of such types is not supported.\");\n }\n if (type$1.multi) {\n throw new exception(\"There is a multi type in the implicit list of a schema. Multi tags can only be listed as explicit.\");\n }\n });\n explicit.forEach(function(type$1) {\n if (!(type$1 instanceof type)) {\n throw new exception(\"Specified list of YAML types (or a single Type object) contains a non-Type object.\");\n }\n });\n var result = Object.create(Schema$1.prototype);\n result.implicit = (this.implicit || []).concat(implicit);\n result.explicit = (this.explicit || []).concat(explicit);\n result.compiledImplicit = compileList(result, \"implicit\");\n result.compiledExplicit = compileList(result, \"explicit\");\n result.compiledTypeMap = compileMap(result.compiledImplicit, result.compiledExplicit);\n return result;\n};\nvar schema = Schema$1;\nvar str = new type(\"tag:yaml.org,2002:str\", {\n kind: \"scalar\",\n construct: function(data) {\n return data !== null ? data : \"\";\n }\n});\nvar seq = new type(\"tag:yaml.org,2002:seq\", {\n kind: \"sequence\",\n construct: function(data) {\n return data !== null ? data : [];\n }\n});\nvar map = new type(\"tag:yaml.org,2002:map\", {\n kind: \"mapping\",\n construct: function(data) {\n return data !== null ? data : {};\n }\n});\nvar failsafe = new schema({\n explicit: [\n str,\n seq,\n map\n ]\n});\nfunction resolveYamlNull(data) {\n if (data === null)\n return true;\n var max = data.length;\n return max === 1 && data === \"~\" || max === 4 && (data === \"null\" || data === \"Null\" || data === \"NULL\");\n}\nfunction constructYamlNull() {\n return null;\n}\nfunction isNull(object) {\n return object === null;\n}\nvar _null = new type(\"tag:yaml.org,2002:null\", {\n kind: \"scalar\",\n resolve: resolveYamlNull,\n construct: constructYamlNull,\n predicate: isNull,\n represent: {\n canonical: function() {\n return \"~\";\n },\n lowercase: function() {\n return \"null\";\n },\n uppercase: function() {\n return \"NULL\";\n },\n camelcase: function() {\n return \"Null\";\n },\n empty: function() {\n return \"\";\n }\n },\n defaultStyle: \"lowercase\"\n});\nfunction resolveYamlBoolean(data) {\n if (data === null)\n return false;\n var max = data.length;\n return max === 4 && (data === \"true\" || data === \"True\" || data === \"TRUE\") || max === 5 && (data === \"false\" || data === \"False\" || data === \"FALSE\");\n}\nfunction constructYamlBoolean(data) {\n return data === \"true\" || data === \"True\" || data === \"TRUE\";\n}\nfunction isBoolean(object) {\n return Object.prototype.toString.call(object) === \"[object Boolean]\";\n}\nvar bool = new type(\"tag:yaml.org,2002:bool\", {\n kind: \"scalar\",\n resolve: resolveYamlBoolean,\n construct: constructYamlBoolean,\n predicate: isBoolean,\n represent: {\n lowercase: function(object) {\n return object ? \"true\" : \"false\";\n },\n uppercase: function(object) {\n return object ? \"TRUE\" : \"FALSE\";\n },\n camelcase: function(object) {\n return object ? \"True\" : \"False\";\n }\n },\n defaultStyle: \"lowercase\"\n});\nfunction isHexCode(c) {\n return 48 <= c && c <= 57 || 65 <= c && c <= 70 || 97 <= c && c <= 102;\n}\nfunction isOctCode(c) {\n return 48 <= c && c <= 55;\n}\nfunction isDecCode(c) {\n return 48 <= c && c <= 57;\n}\nfunction resolveYamlInteger(data) {\n if (data === null)\n return false;\n var max = data.length, index = 0, hasDigits = false, ch;\n if (!max)\n return false;\n ch = data[index];\n if (ch === \"-\" || ch === \"+\") {\n ch = data[++index];\n }\n if (ch === \"0\") {\n if (index + 1 === max)\n return true;\n ch = data[++index];\n if (ch === \"b\") {\n index++;\n for (; index < max; index++) {\n ch = data[index];\n if (ch === \"_\")\n continue;\n if (ch !== \"0\" && ch !== \"1\")\n return false;\n hasDigits = true;\n }\n return hasDigits && ch !== \"_\";\n }\n if (ch === \"x\") {\n index++;\n for (; index < max; index++) {\n ch = data[index];\n if (ch === \"_\")\n continue;\n if (!isHexCode(data.charCodeAt(index)))\n return false;\n hasDigits = true;\n }\n return hasDigits && ch !== \"_\";\n }\n if (ch === \"o\") {\n index++;\n for (; index < max; index++) {\n ch = data[index];\n if (ch === \"_\")\n continue;\n if (!isOctCode(data.charCodeAt(index)))\n return false;\n hasDigits = true;\n }\n return hasDigits && ch !== \"_\";\n }\n }\n if (ch === \"_\")\n return false;\n for (; index < max; index++) {\n ch = data[index];\n if (ch === \"_\")\n continue;\n if (!isDecCode(data.charCodeAt(index))) {\n return false;\n }\n hasDigits = true;\n }\n if (!hasDigits || ch === \"_\")\n return false;\n return true;\n}\nfunction constructYamlInteger(data) {\n var value = data, sign = 1, ch;\n if (value.indexOf(\"_\") !== -1) {\n value = value.replace(/_/g, \"\");\n }\n ch = value[0];\n if (ch === \"-\" || ch === \"+\") {\n if (ch === \"-\")\n sign = -1;\n value = value.slice(1);\n ch = value[0];\n }\n if (value === \"0\")\n return 0;\n if (ch === \"0\") {\n if (value[1] === \"b\")\n return sign * parseInt(value.slice(2), 2);\n if (value[1] === \"x\")\n return sign * parseInt(value.slice(2), 16);\n if (value[1] === \"o\")\n return sign * parseInt(value.slice(2), 8);\n }\n return sign * parseInt(value, 10);\n}\nfunction isInteger(object) {\n return Object.prototype.toString.call(object) === \"[object Number]\" && (object % 1 === 0 && !common.isNegativeZero(object));\n}\nvar int = new type(\"tag:yaml.org,2002:int\", {\n kind: \"scalar\",\n resolve: resolveYamlInteger,\n construct: constructYamlInteger,\n predicate: isInteger,\n represent: {\n binary: function(obj) {\n return obj >= 0 ? \"0b\" + obj.toString(2) : \"-0b\" + obj.toString(2).slice(1);\n },\n octal: function(obj) {\n return obj >= 0 ? \"0o\" + obj.toString(8) : \"-0o\" + obj.toString(8).slice(1);\n },\n decimal: function(obj) {\n return obj.toString(10);\n },\n /* eslint-disable max-len */\n hexadecimal: function(obj) {\n return obj >= 0 ? \"0x\" + obj.toString(16).toUpperCase() : \"-0x\" + obj.toString(16).toUpperCase().slice(1);\n }\n },\n defaultStyle: \"decimal\",\n styleAliases: {\n binary: [2, \"bin\"],\n octal: [8, \"oct\"],\n decimal: [10, \"dec\"],\n hexadecimal: [16, \"hex\"]\n }\n});\nvar YAML_FLOAT_PATTERN = new RegExp(\n // 2.5e4, 2.5 and integers\n \"^(?:[-+]?(?:[0-9][0-9_]*)(?:\\\\.[0-9_]*)?(?:[eE][-+]?[0-9]+)?|\\\\.[0-9_]+(?:[eE][-+]?[0-9]+)?|[-+]?\\\\.(?:inf|Inf|INF)|\\\\.(?:nan|NaN|NAN))$\"\n);\nfunction resolveYamlFloat(data) {\n if (data === null)\n return false;\n if (!YAML_FLOAT_PATTERN.test(data) || // Quick hack to not allow integers end with `_`\n // Probably should update regexp & check speed\n data[data.length - 1] === \"_\") {\n return false;\n }\n return true;\n}\nfunction constructYamlFloat(data) {\n var value, sign;\n value = data.replace(/_/g, \"\").toLowerCase();\n sign = value[0] === \"-\" ? -1 : 1;\n if (\"+-\".indexOf(value[0]) >= 0) {\n value = value.slice(1);\n }\n if (value === \".inf\") {\n return sign === 1 ? Number.POSITIVE_INFINITY : Number.NEGATIVE_INFINITY;\n } else if (value === \".nan\") {\n return NaN;\n }\n return sign * parseFloat(value, 10);\n}\nvar SCIENTIFIC_WITHOUT_DOT = /^[-+]?[0-9]+e/;\nfunction representYamlFloat(object, style) {\n var res;\n if (isNaN(object)) {\n switch (style) {\n case \"lowercase\":\n return \".nan\";\n case \"uppercase\":\n return \".NAN\";\n case \"camelcase\":\n return \".NaN\";\n }\n } else if (Number.POSITIVE_INFINITY === object) {\n switch (style) {\n case \"lowercase\":\n return \".inf\";\n case \"uppercase\":\n return \".INF\";\n case \"camelcase\":\n return \".Inf\";\n }\n } else if (Number.NEGATIVE_INFINITY === object) {\n switch (style) {\n case \"lowercase\":\n return \"-.inf\";\n case \"uppercase\":\n return \"-.INF\";\n case \"camelcase\":\n return \"-.Inf\";\n }\n } else if (common.isNegativeZero(object)) {\n return \"-0.0\";\n }\n res = object.toString(10);\n return SCIENTIFIC_WITHOUT_DOT.test(res) ? res.replace(\"e\", \".e\") : res;\n}\nfunction isFloat(object) {\n return Object.prototype.toString.call(object) === \"[object Number]\" && (object % 1 !== 0 || common.isNegativeZero(object));\n}\nvar float = new type(\"tag:yaml.org,2002:float\", {\n kind: \"scalar\",\n resolve: resolveYamlFloat,\n construct: constructYamlFloat,\n predicate: isFloat,\n represent: representYamlFloat,\n defaultStyle: \"lowercase\"\n});\nvar json = failsafe.extend({\n implicit: [\n _null,\n bool,\n int,\n float\n ]\n});\nvar core = json;\nvar YAML_DATE_REGEXP = new RegExp(\n \"^([0-9][0-9][0-9][0-9])-([0-9][0-9])-([0-9][0-9])$\"\n);\nvar YAML_TIMESTAMP_REGEXP = new RegExp(\n \"^([0-9][0-9][0-9][0-9])-([0-9][0-9]?)-([0-9][0-9]?)(?:[Tt]|[ \\\\t]+)([0-9][0-9]?):([0-9][0-9]):([0-9][0-9])(?:\\\\.([0-9]*))?(?:[ \\\\t]*(Z|([-+])([0-9][0-9]?)(?::([0-9][0-9]))?))?$\"\n);\nfunction resolveYamlTimestamp(data) {\n if (data === null)\n return false;\n if (YAML_DATE_REGEXP.exec(data) !== null)\n return true;\n if (YAML_TIMESTAMP_REGEXP.exec(data) !== null)\n return true;\n return false;\n}\nfunction constructYamlTimestamp(data) {\n var match, year, month, day, hour, minute, second, fraction = 0, delta = null, tz_hour, tz_minute, date;\n match = YAML_DATE_REGEXP.exec(data);\n if (match === null)\n match = YAML_TIMESTAMP_REGEXP.exec(data);\n if (match === null)\n throw new Error(\"Date resolve error\");\n year = +match[1];\n month = +match[2] - 1;\n day = +match[3];\n if (!match[4]) {\n return new Date(Date.UTC(year, month, day));\n }\n hour = +match[4];\n minute = +match[5];\n second = +match[6];\n if (match[7]) {\n fraction = match[7].slice(0, 3);\n while (fraction.length < 3) {\n fraction += \"0\";\n }\n fraction = +fraction;\n }\n if (match[9]) {\n tz_hour = +match[10];\n tz_minute = +(match[11] || 0);\n delta = (tz_hour * 60 + tz_minute) * 6e4;\n if (match[9] === \"-\")\n delta = -delta;\n }\n date = new Date(Date.UTC(year, month, day, hour, minute, second, fraction));\n if (delta)\n date.setTime(date.getTime() - delta);\n return date;\n}\nfunction representYamlTimestamp(object) {\n return object.toISOString();\n}\nvar timestamp = new type(\"tag:yaml.org,2002:timestamp\", {\n kind: \"scalar\",\n resolve: resolveYamlTimestamp,\n construct: constructYamlTimestamp,\n instanceOf: Date,\n represent: representYamlTimestamp\n});\nfunction resolveYamlMerge(data) {\n return data === \"<<\" || data === null;\n}\nvar merge = new type(\"tag:yaml.org,2002:merge\", {\n kind: \"scalar\",\n resolve: resolveYamlMerge\n});\nvar BASE64_MAP = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=\\n\\r\";\nfunction resolveYamlBinary(data) {\n if (data === null)\n return false;\n var code, idx, bitlen = 0, max = data.length, map2 = BASE64_MAP;\n for (idx = 0; idx < max; idx++) {\n code = map2.indexOf(data.charAt(idx));\n if (code > 64)\n continue;\n if (code < 0)\n return false;\n bitlen += 6;\n }\n return bitlen % 8 === 0;\n}\nfunction constructYamlBinary(data) {\n var idx, tailbits, input = data.replace(/[\\r\\n=]/g, \"\"), max = input.length, map2 = BASE64_MAP, bits = 0, result = [];\n for (idx = 0; idx < max; idx++) {\n if (idx % 4 === 0 && idx) {\n result.push(bits >> 16 & 255);\n result.push(bits >> 8 & 255);\n result.push(bits & 255);\n }\n bits = bits << 6 | map2.indexOf(input.charAt(idx));\n }\n tailbits = max % 4 * 6;\n if (tailbits === 0) {\n result.push(bits >> 16 & 255);\n result.push(bits >> 8 & 255);\n result.push(bits & 255);\n } else if (tailbits === 18) {\n result.push(bits >> 10 & 255);\n result.push(bits >> 2 & 255);\n } else if (tailbits === 12) {\n result.push(bits >> 4 & 255);\n }\n return new Uint8Array(result);\n}\nfunction representYamlBinary(object) {\n var result = \"\", bits = 0, idx, tail, max = object.length, map2 = BASE64_MAP;\n for (idx = 0; idx < max; idx++) {\n if (idx % 3 === 0 && idx) {\n result += map2[bits >> 18 & 63];\n result += map2[bits >> 12 & 63];\n result += map2[bits >> 6 & 63];\n result += map2[bits & 63];\n }\n bits = (bits << 8) + object[idx];\n }\n tail = max % 3;\n if (tail === 0) {\n result += map2[bits >> 18 & 63];\n result += map2[bits >> 12 & 63];\n result += map2[bits >> 6 & 63];\n result += map2[bits & 63];\n } else if (tail === 2) {\n result += map2[bits >> 10 & 63];\n result += map2[bits >> 4 & 63];\n result += map2[bits << 2 & 63];\n result += map2[64];\n } else if (tail === 1) {\n result += map2[bits >> 2 & 63];\n result += map2[bits << 4 & 63];\n result += map2[64];\n result += map2[64];\n }\n return result;\n}\nfunction isBinary(obj) {\n return Object.prototype.toString.call(obj) === \"[object Uint8Array]\";\n}\nvar binary = new type(\"tag:yaml.org,2002:binary\", {\n kind: \"scalar\",\n resolve: resolveYamlBinary,\n construct: constructYamlBinary,\n predicate: isBinary,\n represent: representYamlBinary\n});\nvar _hasOwnProperty$3 = Object.prototype.hasOwnProperty;\nvar _toString$2 = Object.prototype.toString;\nfunction resolveYamlOmap(data) {\n if (data === null)\n return true;\n var objectKeys = [], index, length, pair, pairKey, pairHasKey, object = data;\n for (index = 0, length = object.length; index < length; index += 1) {\n pair = object[index];\n pairHasKey = false;\n if (_toString$2.call(pair) !== \"[object Object]\")\n return false;\n for (pairKey in pair) {\n if (_hasOwnProperty$3.call(pair, pairKey)) {\n if (!pairHasKey)\n pairHasKey = true;\n else\n return false;\n }\n }\n if (!pairHasKey)\n return false;\n if (objectKeys.indexOf(pairKey) === -1)\n objectKeys.push(pairKey);\n else\n return false;\n }\n return true;\n}\nfunction constructYamlOmap(data) {\n return data !== null ? data : [];\n}\nvar omap = new type(\"tag:yaml.org,2002:omap\", {\n kind: \"sequence\",\n resolve: resolveYamlOmap,\n construct: constructYamlOmap\n});\nvar _toString$1 = Object.prototype.toString;\nfunction resolveYamlPairs(data) {\n if (data === null)\n return true;\n var index, length, pair, keys, result, object = data;\n result = new Array(object.length);\n for (index = 0, length = object.length; index < length; index += 1) {\n pair = object[index];\n if (_toString$1.call(pair) !== \"[object Object]\")\n return false;\n keys = Object.keys(pair);\n if (keys.length !== 1)\n return false;\n result[index] = [keys[0], pair[keys[0]]];\n }\n return true;\n}\nfunction constructYamlPairs(data) {\n if (data === null)\n return [];\n var index, length, pair, keys, result, object = data;\n result = new Array(object.length);\n for (index = 0, length = object.length; index < length; index += 1) {\n pair = object[index];\n keys = Object.keys(pair);\n result[index] = [keys[0], pair[keys[0]]];\n }\n return result;\n}\nvar pairs = new type(\"tag:yaml.org,2002:pairs\", {\n kind: \"sequence\",\n resolve: resolveYamlPairs,\n construct: constructYamlPairs\n});\nvar _hasOwnProperty$2 = Object.prototype.hasOwnProperty;\nfunction resolveYamlSet(data) {\n if (data === null)\n return true;\n var key, object = data;\n for (key in object) {\n if (_hasOwnProperty$2.call(object, key)) {\n if (object[key] !== null)\n return false;\n }\n }\n return true;\n}\nfunction constructYamlSet(data) {\n return data !== null ? data : {};\n}\nvar set = new type(\"tag:yaml.org,2002:set\", {\n kind: \"mapping\",\n resolve: resolveYamlSet,\n construct: constructYamlSet\n});\nvar _default = core.extend({\n implicit: [\n timestamp,\n merge\n ],\n explicit: [\n binary,\n omap,\n pairs,\n set\n ]\n});\nvar _hasOwnProperty$1 = Object.prototype.hasOwnProperty;\nvar CONTEXT_FLOW_IN = 1;\nvar CONTEXT_FLOW_OUT = 2;\nvar CONTEXT_BLOCK_IN = 3;\nvar CONTEXT_BLOCK_OUT = 4;\nvar CHOMPING_CLIP = 1;\nvar CHOMPING_STRIP = 2;\nvar CHOMPING_KEEP = 3;\nvar PATTERN_NON_PRINTABLE = /[\\x00-\\x08\\x0B\\x0C\\x0E-\\x1F\\x7F-\\x84\\x86-\\x9F\\uFFFE\\uFFFF]|[\\uD800-\\uDBFF](?![\\uDC00-\\uDFFF])|(?:[^\\uD800-\\uDBFF]|^)[\\uDC00-\\uDFFF]/;\nvar PATTERN_NON_ASCII_LINE_BREAKS = /[\\x85\\u2028\\u2029]/;\nvar PATTERN_FLOW_INDICATORS = /[,\\[\\]\\{\\}]/;\nvar PATTERN_TAG_HANDLE = /^(?:!|!!|![a-z\\-]+!)$/i;\nvar PATTERN_TAG_URI = /^(?:!|[^,\\[\\]\\{\\}])(?:%[0-9a-f]{2}|[0-9a-z\\-#;\\/\\?:@&=\\+\\$,_\\.!~\\*'\\(\\)\\[\\]])*$/i;\nfunction _class(obj) {\n return Object.prototype.toString.call(obj);\n}\nfunction is_EOL(c) {\n return c === 10 || c === 13;\n}\nfunction is_WHITE_SPACE(c) {\n return c === 9 || c === 32;\n}\nfunction is_WS_OR_EOL(c) {\n return c === 9 || c === 32 || c === 10 || c === 13;\n}\nfunction is_FLOW_INDICATOR(c) {\n return c === 44 || c === 91 || c === 93 || c === 123 || c === 125;\n}\nfunction fromHexCode(c) {\n var lc;\n if (48 <= c && c <= 57) {\n return c - 48;\n }\n lc = c | 32;\n if (97 <= lc && lc <= 102) {\n return lc - 97 + 10;\n }\n return -1;\n}\nfunction escapedHexLen(c) {\n if (c === 120) {\n return 2;\n }\n if (c === 117) {\n return 4;\n }\n if (c === 85) {\n return 8;\n }\n return 0;\n}\nfunction fromDecimalCode(c) {\n if (48 <= c && c <= 57) {\n return c - 48;\n }\n return -1;\n}\nfunction simpleEscapeSequence(c) {\n return c === 48 ? \"\\0\" : c === 97 ? \"\\x07\" : c === 98 ? \"\\b\" : c === 116 ? \"\t\" : c === 9 ? \"\t\" : c === 110 ? \"\\n\" : c === 118 ? \"\\v\" : c === 102 ? \"\\f\" : c === 114 ? \"\\r\" : c === 101 ? \"\\x1B\" : c === 32 ? \" \" : c === 34 ? '\"' : c === 47 ? \"/\" : c === 92 ? \"\\\\\" : c === 78 ? \"\u0085\" : c === 95 ? \"\u00A0\" : c === 76 ? \"\\u2028\" : c === 80 ? \"\\u2029\" : \"\";\n}\nfunction charFromCodepoint(c) {\n if (c <= 65535) {\n return String.fromCharCode(c);\n }\n return String.fromCharCode(\n (c - 65536 >> 10) + 55296,\n (c - 65536 & 1023) + 56320\n );\n}\nvar simpleEscapeCheck = new Array(256);\nvar simpleEscapeMap = new Array(256);\nfor (var i = 0; i < 256; i++) {\n simpleEscapeCheck[i] = simpleEscapeSequence(i) ? 1 : 0;\n simpleEscapeMap[i] = simpleEscapeSequence(i);\n}\nfunction State$1(input, options) {\n this.input = input;\n this.filename = options[\"filename\"] || null;\n this.schema = options[\"schema\"] || _default;\n this.onWarning = options[\"onWarning\"] || null;\n this.legacy = options[\"legacy\"] || false;\n this.json = options[\"json\"] || false;\n this.listener = options[\"listener\"] || null;\n this.implicitTypes = this.schema.compiledImplicit;\n this.typeMap = this.schema.compiledTypeMap;\n this.length = input.length;\n this.position = 0;\n this.line = 0;\n this.lineStart = 0;\n this.lineIndent = 0;\n this.firstTabInLine = -1;\n this.documents = [];\n}\nfunction generateError(state2, message) {\n var mark = {\n name: state2.filename,\n buffer: state2.input.slice(0, -1),\n // omit trailing \\0\n position: state2.position,\n line: state2.line,\n column: state2.position - state2.lineStart\n };\n mark.snippet = snippet(mark);\n return new exception(message, mark);\n}\nfunction throwError(state2, message) {\n throw generateError(state2, message);\n}\nfunction throwWarning(state2, message) {\n if (state2.onWarning) {\n state2.onWarning.call(null, generateError(state2, message));\n }\n}\nvar directiveHandlers = {\n YAML: function handleYamlDirective(state2, name, args) {\n var match, major, minor;\n if (state2.version !== null) {\n throwError(state2, \"duplication of %YAML directive\");\n }\n if (args.length !== 1) {\n throwError(state2, \"YAML directive accepts exactly one argument\");\n }\n match = /^([0-9]+)\\.([0-9]+)$/.exec(args[0]);\n if (match === null) {\n throwError(state2, \"ill-formed argument of the YAML directive\");\n }\n major = parseInt(match[1], 10);\n minor = parseInt(match[2], 10);\n if (major !== 1) {\n throwError(state2, \"unacceptable YAML version of the document\");\n }\n state2.version = args[0];\n state2.checkLineBreaks = minor < 2;\n if (minor !== 1 && minor !== 2) {\n throwWarning(state2, \"unsupported YAML version of the document\");\n }\n },\n TAG: function handleTagDirective(state2, name, args) {\n var handle, prefix;\n if (args.length !== 2) {\n throwError(state2, \"TAG directive accepts exactly two arguments\");\n }\n handle = args[0];\n prefix = args[1];\n if (!PATTERN_TAG_HANDLE.test(handle)) {\n throwError(state2, \"ill-formed tag handle (first argument) of the TAG directive\");\n }\n if (_hasOwnProperty$1.call(state2.tagMap, handle)) {\n throwError(state2, 'there is a previously declared suffix for \"' + handle + '\" tag handle');\n }\n if (!PATTERN_TAG_URI.test(prefix)) {\n throwError(state2, \"ill-formed tag prefix (second argument) of the TAG directive\");\n }\n try {\n prefix = decodeURIComponent(prefix);\n } catch (err) {\n throwError(state2, \"tag prefix is malformed: \" + prefix);\n }\n state2.tagMap[handle] = prefix;\n }\n};\nfunction captureSegment(state2, start, end, checkJson) {\n var _position, _length, _character, _result;\n if (start < end) {\n _result = state2.input.slice(start, end);\n if (checkJson) {\n for (_position = 0, _length = _result.length; _position < _length; _position += 1) {\n _character = _result.charCodeAt(_position);\n if (!(_character === 9 || 32 <= _character && _character <= 1114111)) {\n throwError(state2, \"expected valid JSON character\");\n }\n }\n } else if (PATTERN_NON_PRINTABLE.test(_result)) {\n throwError(state2, \"the stream contains non-printable characters\");\n }\n state2.result += _result;\n }\n}\nfunction mergeMappings(state2, destination, source, overridableKeys) {\n var sourceKeys, key, index, quantity;\n if (!common.isObject(source)) {\n throwError(state2, \"cannot merge mappings; the provided source object is unacceptable\");\n }\n sourceKeys = Object.keys(source);\n for (index = 0, quantity = sourceKeys.length; index < quantity; index += 1) {\n key = sourceKeys[index];\n if (!_hasOwnProperty$1.call(destination, key)) {\n destination[key] = source[key];\n overridableKeys[key] = true;\n }\n }\n}\nfunction storeMappingPair(state2, _result, overridableKeys, keyTag, keyNode, valueNode, startLine, startLineStart, startPos) {\n var index, quantity;\n if (Array.isArray(keyNode)) {\n keyNode = Array.prototype.slice.call(keyNode);\n for (index = 0, quantity = keyNode.length; index < quantity; index += 1) {\n if (Array.isArray(keyNode[index])) {\n throwError(state2, \"nested arrays are not supported inside keys\");\n }\n if (typeof keyNode === \"object\" && _class(keyNode[index]) === \"[object Object]\") {\n keyNode[index] = \"[object Object]\";\n }\n }\n }\n if (typeof keyNode === \"object\" && _class(keyNode) === \"[object Object]\") {\n keyNode = \"[object Object]\";\n }\n keyNode = String(keyNode);\n if (_result === null) {\n _result = {};\n }\n if (keyTag === \"tag:yaml.org,2002:merge\") {\n if (Array.isArray(valueNode)) {\n for (index = 0, quantity = valueNode.length; index < quantity; index += 1) {\n mergeMappings(state2, _result, valueNode[index], overridableKeys);\n }\n } else {\n mergeMappings(state2, _result, valueNode, overridableKeys);\n }\n } else {\n if (!state2.json && !_hasOwnProperty$1.call(overridableKeys, keyNode) && _hasOwnProperty$1.call(_result, keyNode)) {\n state2.line = startLine || state2.line;\n state2.lineStart = startLineStart || state2.lineStart;\n state2.position = startPos || state2.position;\n throwError(state2, \"duplicated mapping key\");\n }\n if (keyNode === \"__proto__\") {\n Object.defineProperty(_result, keyNode, {\n configurable: true,\n enumerable: true,\n writable: true,\n value: valueNode\n });\n } else {\n _result[keyNode] = valueNode;\n }\n delete overridableKeys[keyNode];\n }\n return _result;\n}\nfunction readLineBreak(state2) {\n var ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch === 10) {\n state2.position++;\n } else if (ch === 13) {\n state2.position++;\n if (state2.input.charCodeAt(state2.position) === 10) {\n state2.position++;\n }\n } else {\n throwError(state2, \"a line break is expected\");\n }\n state2.line += 1;\n state2.lineStart = state2.position;\n state2.firstTabInLine = -1;\n}\nfunction skipSeparationSpace(state2, allowComments, checkIndent) {\n var lineBreaks = 0, ch = state2.input.charCodeAt(state2.position);\n while (ch !== 0) {\n while (is_WHITE_SPACE(ch)) {\n if (ch === 9 && state2.firstTabInLine === -1) {\n state2.firstTabInLine = state2.position;\n }\n ch = state2.input.charCodeAt(++state2.position);\n }\n if (allowComments && ch === 35) {\n do {\n ch = state2.input.charCodeAt(++state2.position);\n } while (ch !== 10 && ch !== 13 && ch !== 0);\n }\n if (is_EOL(ch)) {\n readLineBreak(state2);\n ch = state2.input.charCodeAt(state2.position);\n lineBreaks++;\n state2.lineIndent = 0;\n while (ch === 32) {\n state2.lineIndent++;\n ch = state2.input.charCodeAt(++state2.position);\n }\n } else {\n break;\n }\n }\n if (checkIndent !== -1 && lineBreaks !== 0 && state2.lineIndent < checkIndent) {\n throwWarning(state2, \"deficient indentation\");\n }\n return lineBreaks;\n}\nfunction testDocumentSeparator(state2) {\n var _position = state2.position, ch;\n ch = state2.input.charCodeAt(_position);\n if ((ch === 45 || ch === 46) && ch === state2.input.charCodeAt(_position + 1) && ch === state2.input.charCodeAt(_position + 2)) {\n _position += 3;\n ch = state2.input.charCodeAt(_position);\n if (ch === 0 || is_WS_OR_EOL(ch)) {\n return true;\n }\n }\n return false;\n}\nfunction writeFoldedLines(state2, count) {\n if (count === 1) {\n state2.result += \" \";\n } else if (count > 1) {\n state2.result += common.repeat(\"\\n\", count - 1);\n }\n}\nfunction readPlainScalar(state2, nodeIndent, withinFlowCollection) {\n var preceding, following, captureStart, captureEnd, hasPendingContent, _line, _lineStart, _lineIndent, _kind = state2.kind, _result = state2.result, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (is_WS_OR_EOL(ch) || is_FLOW_INDICATOR(ch) || ch === 35 || ch === 38 || ch === 42 || ch === 33 || ch === 124 || ch === 62 || ch === 39 || ch === 34 || ch === 37 || ch === 64 || ch === 96) {\n return false;\n }\n if (ch === 63 || ch === 45) {\n following = state2.input.charCodeAt(state2.position + 1);\n if (is_WS_OR_EOL(following) || withinFlowCollection && is_FLOW_INDICATOR(following)) {\n return false;\n }\n }\n state2.kind = \"scalar\";\n state2.result = \"\";\n captureStart = captureEnd = state2.position;\n hasPendingContent = false;\n while (ch !== 0) {\n if (ch === 58) {\n following = state2.input.charCodeAt(state2.position + 1);\n if (is_WS_OR_EOL(following) || withinFlowCollection && is_FLOW_INDICATOR(following)) {\n break;\n }\n } else if (ch === 35) {\n preceding = state2.input.charCodeAt(state2.position - 1);\n if (is_WS_OR_EOL(preceding)) {\n break;\n }\n } else if (state2.position === state2.lineStart && testDocumentSeparator(state2) || withinFlowCollection && is_FLOW_INDICATOR(ch)) {\n break;\n } else if (is_EOL(ch)) {\n _line = state2.line;\n _lineStart = state2.lineStart;\n _lineIndent = state2.lineIndent;\n skipSeparationSpace(state2, false, -1);\n if (state2.lineIndent >= nodeIndent) {\n hasPendingContent = true;\n ch = state2.input.charCodeAt(state2.position);\n continue;\n } else {\n state2.position = captureEnd;\n state2.line = _line;\n state2.lineStart = _lineStart;\n state2.lineIndent = _lineIndent;\n break;\n }\n }\n if (hasPendingContent) {\n captureSegment(state2, captureStart, captureEnd, false);\n writeFoldedLines(state2, state2.line - _line);\n captureStart = captureEnd = state2.position;\n hasPendingContent = false;\n }\n if (!is_WHITE_SPACE(ch)) {\n captureEnd = state2.position + 1;\n }\n ch = state2.input.charCodeAt(++state2.position);\n }\n captureSegment(state2, captureStart, captureEnd, false);\n if (state2.result) {\n return true;\n }\n state2.kind = _kind;\n state2.result = _result;\n return false;\n}\nfunction readSingleQuotedScalar(state2, nodeIndent) {\n var ch, captureStart, captureEnd;\n ch = state2.input.charCodeAt(state2.position);\n if (ch !== 39) {\n return false;\n }\n state2.kind = \"scalar\";\n state2.result = \"\";\n state2.position++;\n captureStart = captureEnd = state2.position;\n while ((ch = state2.input.charCodeAt(state2.position)) !== 0) {\n if (ch === 39) {\n captureSegment(state2, captureStart, state2.position, true);\n ch = state2.input.charCodeAt(++state2.position);\n if (ch === 39) {\n captureStart = state2.position;\n state2.position++;\n captureEnd = state2.position;\n } else {\n return true;\n }\n } else if (is_EOL(ch)) {\n captureSegment(state2, captureStart, captureEnd, true);\n writeFoldedLines(state2, skipSeparationSpace(state2, false, nodeIndent));\n captureStart = captureEnd = state2.position;\n } else if (state2.position === state2.lineStart && testDocumentSeparator(state2)) {\n throwError(state2, \"unexpected end of the document within a single quoted scalar\");\n } else {\n state2.position++;\n captureEnd = state2.position;\n }\n }\n throwError(state2, \"unexpected end of the stream within a single quoted scalar\");\n}\nfunction readDoubleQuotedScalar(state2, nodeIndent) {\n var captureStart, captureEnd, hexLength, hexResult, tmp, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch !== 34) {\n return false;\n }\n state2.kind = \"scalar\";\n state2.result = \"\";\n state2.position++;\n captureStart = captureEnd = state2.position;\n while ((ch = state2.input.charCodeAt(state2.position)) !== 0) {\n if (ch === 34) {\n captureSegment(state2, captureStart, state2.position, true);\n state2.position++;\n return true;\n } else if (ch === 92) {\n captureSegment(state2, captureStart, state2.position, true);\n ch = state2.input.charCodeAt(++state2.position);\n if (is_EOL(ch)) {\n skipSeparationSpace(state2, false, nodeIndent);\n } else if (ch < 256 && simpleEscapeCheck[ch]) {\n state2.result += simpleEscapeMap[ch];\n state2.position++;\n } else if ((tmp = escapedHexLen(ch)) > 0) {\n hexLength = tmp;\n hexResult = 0;\n for (; hexLength > 0; hexLength--) {\n ch = state2.input.charCodeAt(++state2.position);\n if ((tmp = fromHexCode(ch)) >= 0) {\n hexResult = (hexResult << 4) + tmp;\n } else {\n throwError(state2, \"expected hexadecimal character\");\n }\n }\n state2.result += charFromCodepoint(hexResult);\n state2.position++;\n } else {\n throwError(state2, \"unknown escape sequence\");\n }\n captureStart = captureEnd = state2.position;\n } else if (is_EOL(ch)) {\n captureSegment(state2, captureStart, captureEnd, true);\n writeFoldedLines(state2, skipSeparationSpace(state2, false, nodeIndent));\n captureStart = captureEnd = state2.position;\n } else if (state2.position === state2.lineStart && testDocumentSeparator(state2)) {\n throwError(state2, \"unexpected end of the document within a double quoted scalar\");\n } else {\n state2.position++;\n captureEnd = state2.position;\n }\n }\n throwError(state2, \"unexpected end of the stream within a double quoted scalar\");\n}\nfunction readFlowCollection(state2, nodeIndent) {\n var readNext = true, _line, _lineStart, _pos, _tag = state2.tag, _result, _anchor = state2.anchor, following, terminator, isPair, isExplicitPair, isMapping, overridableKeys = /* @__PURE__ */ Object.create(null), keyNode, keyTag, valueNode, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch === 91) {\n terminator = 93;\n isMapping = false;\n _result = [];\n } else if (ch === 123) {\n terminator = 125;\n isMapping = true;\n _result = {};\n } else {\n return false;\n }\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = _result;\n }\n ch = state2.input.charCodeAt(++state2.position);\n while (ch !== 0) {\n skipSeparationSpace(state2, true, nodeIndent);\n ch = state2.input.charCodeAt(state2.position);\n if (ch === terminator) {\n state2.position++;\n state2.tag = _tag;\n state2.anchor = _anchor;\n state2.kind = isMapping ? \"mapping\" : \"sequence\";\n state2.result = _result;\n return true;\n } else if (!readNext) {\n throwError(state2, \"missed comma between flow collection entries\");\n } else if (ch === 44) {\n throwError(state2, \"expected the node content, but found ','\");\n }\n keyTag = keyNode = valueNode = null;\n isPair = isExplicitPair = false;\n if (ch === 63) {\n following = state2.input.charCodeAt(state2.position + 1);\n if (is_WS_OR_EOL(following)) {\n isPair = isExplicitPair = true;\n state2.position++;\n skipSeparationSpace(state2, true, nodeIndent);\n }\n }\n _line = state2.line;\n _lineStart = state2.lineStart;\n _pos = state2.position;\n composeNode(state2, nodeIndent, CONTEXT_FLOW_IN, false, true);\n keyTag = state2.tag;\n keyNode = state2.result;\n skipSeparationSpace(state2, true, nodeIndent);\n ch = state2.input.charCodeAt(state2.position);\n if ((isExplicitPair || state2.line === _line) && ch === 58) {\n isPair = true;\n ch = state2.input.charCodeAt(++state2.position);\n skipSeparationSpace(state2, true, nodeIndent);\n composeNode(state2, nodeIndent, CONTEXT_FLOW_IN, false, true);\n valueNode = state2.result;\n }\n if (isMapping) {\n storeMappingPair(state2, _result, overridableKeys, keyTag, keyNode, valueNode, _line, _lineStart, _pos);\n } else if (isPair) {\n _result.push(storeMappingPair(state2, null, overridableKeys, keyTag, keyNode, valueNode, _line, _lineStart, _pos));\n } else {\n _result.push(keyNode);\n }\n skipSeparationSpace(state2, true, nodeIndent);\n ch = state2.input.charCodeAt(state2.position);\n if (ch === 44) {\n readNext = true;\n ch = state2.input.charCodeAt(++state2.position);\n } else {\n readNext = false;\n }\n }\n throwError(state2, \"unexpected end of the stream within a flow collection\");\n}\nfunction readBlockScalar(state2, nodeIndent) {\n var captureStart, folding, chomping = CHOMPING_CLIP, didReadContent = false, detectedIndent = false, textIndent = nodeIndent, emptyLines = 0, atMoreIndented = false, tmp, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch === 124) {\n folding = false;\n } else if (ch === 62) {\n folding = true;\n } else {\n return false;\n }\n state2.kind = \"scalar\";\n state2.result = \"\";\n while (ch !== 0) {\n ch = state2.input.charCodeAt(++state2.position);\n if (ch === 43 || ch === 45) {\n if (CHOMPING_CLIP === chomping) {\n chomping = ch === 43 ? CHOMPING_KEEP : CHOMPING_STRIP;\n } else {\n throwError(state2, \"repeat of a chomping mode identifier\");\n }\n } else if ((tmp = fromDecimalCode(ch)) >= 0) {\n if (tmp === 0) {\n throwError(state2, \"bad explicit indentation width of a block scalar; it cannot be less than one\");\n } else if (!detectedIndent) {\n textIndent = nodeIndent + tmp - 1;\n detectedIndent = true;\n } else {\n throwError(state2, \"repeat of an indentation width identifier\");\n }\n } else {\n break;\n }\n }\n if (is_WHITE_SPACE(ch)) {\n do {\n ch = state2.input.charCodeAt(++state2.position);\n } while (is_WHITE_SPACE(ch));\n if (ch === 35) {\n do {\n ch = state2.input.charCodeAt(++state2.position);\n } while (!is_EOL(ch) && ch !== 0);\n }\n }\n while (ch !== 0) {\n readLineBreak(state2);\n state2.lineIndent = 0;\n ch = state2.input.charCodeAt(state2.position);\n while ((!detectedIndent || state2.lineIndent < textIndent) && ch === 32) {\n state2.lineIndent++;\n ch = state2.input.charCodeAt(++state2.position);\n }\n if (!detectedIndent && state2.lineIndent > textIndent) {\n textIndent = state2.lineIndent;\n }\n if (is_EOL(ch)) {\n emptyLines++;\n continue;\n }\n if (state2.lineIndent < textIndent) {\n if (chomping === CHOMPING_KEEP) {\n state2.result += common.repeat(\"\\n\", didReadContent ? 1 + emptyLines : emptyLines);\n } else if (chomping === CHOMPING_CLIP) {\n if (didReadContent) {\n state2.result += \"\\n\";\n }\n }\n break;\n }\n if (folding) {\n if (is_WHITE_SPACE(ch)) {\n atMoreIndented = true;\n state2.result += common.repeat(\"\\n\", didReadContent ? 1 + emptyLines : emptyLines);\n } else if (atMoreIndented) {\n atMoreIndented = false;\n state2.result += common.repeat(\"\\n\", emptyLines + 1);\n } else if (emptyLines === 0) {\n if (didReadContent) {\n state2.result += \" \";\n }\n } else {\n state2.result += common.repeat(\"\\n\", emptyLines);\n }\n } else {\n state2.result += common.repeat(\"\\n\", didReadContent ? 1 + emptyLines : emptyLines);\n }\n didReadContent = true;\n detectedIndent = true;\n emptyLines = 0;\n captureStart = state2.position;\n while (!is_EOL(ch) && ch !== 0) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n captureSegment(state2, captureStart, state2.position, false);\n }\n return true;\n}\nfunction readBlockSequence(state2, nodeIndent) {\n var _line, _tag = state2.tag, _anchor = state2.anchor, _result = [], following, detected = false, ch;\n if (state2.firstTabInLine !== -1)\n return false;\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = _result;\n }\n ch = state2.input.charCodeAt(state2.position);\n while (ch !== 0) {\n if (state2.firstTabInLine !== -1) {\n state2.position = state2.firstTabInLine;\n throwError(state2, \"tab characters must not be used in indentation\");\n }\n if (ch !== 45) {\n break;\n }\n following = state2.input.charCodeAt(state2.position + 1);\n if (!is_WS_OR_EOL(following)) {\n break;\n }\n detected = true;\n state2.position++;\n if (skipSeparationSpace(state2, true, -1)) {\n if (state2.lineIndent <= nodeIndent) {\n _result.push(null);\n ch = state2.input.charCodeAt(state2.position);\n continue;\n }\n }\n _line = state2.line;\n composeNode(state2, nodeIndent, CONTEXT_BLOCK_IN, false, true);\n _result.push(state2.result);\n skipSeparationSpace(state2, true, -1);\n ch = state2.input.charCodeAt(state2.position);\n if ((state2.line === _line || state2.lineIndent > nodeIndent) && ch !== 0) {\n throwError(state2, \"bad indentation of a sequence entry\");\n } else if (state2.lineIndent < nodeIndent) {\n break;\n }\n }\n if (detected) {\n state2.tag = _tag;\n state2.anchor = _anchor;\n state2.kind = \"sequence\";\n state2.result = _result;\n return true;\n }\n return false;\n}\nfunction readBlockMapping(state2, nodeIndent, flowIndent) {\n var following, allowCompact, _line, _keyLine, _keyLineStart, _keyPos, _tag = state2.tag, _anchor = state2.anchor, _result = {}, overridableKeys = /* @__PURE__ */ Object.create(null), keyTag = null, keyNode = null, valueNode = null, atExplicitKey = false, detected = false, ch;\n if (state2.firstTabInLine !== -1)\n return false;\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = _result;\n }\n ch = state2.input.charCodeAt(state2.position);\n while (ch !== 0) {\n if (!atExplicitKey && state2.firstTabInLine !== -1) {\n state2.position = state2.firstTabInLine;\n throwError(state2, \"tab characters must not be used in indentation\");\n }\n following = state2.input.charCodeAt(state2.position + 1);\n _line = state2.line;\n if ((ch === 63 || ch === 58) && is_WS_OR_EOL(following)) {\n if (ch === 63) {\n if (atExplicitKey) {\n storeMappingPair(state2, _result, overridableKeys, keyTag, keyNode, null, _keyLine, _keyLineStart, _keyPos);\n keyTag = keyNode = valueNode = null;\n }\n detected = true;\n atExplicitKey = true;\n allowCompact = true;\n } else if (atExplicitKey) {\n atExplicitKey = false;\n allowCompact = true;\n } else {\n throwError(state2, \"incomplete explicit mapping pair; a key node is missed; or followed by a non-tabulated empty line\");\n }\n state2.position += 1;\n ch = following;\n } else {\n _keyLine = state2.line;\n _keyLineStart = state2.lineStart;\n _keyPos = state2.position;\n if (!composeNode(state2, flowIndent, CONTEXT_FLOW_OUT, false, true)) {\n break;\n }\n if (state2.line === _line) {\n ch = state2.input.charCodeAt(state2.position);\n while (is_WHITE_SPACE(ch)) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n if (ch === 58) {\n ch = state2.input.charCodeAt(++state2.position);\n if (!is_WS_OR_EOL(ch)) {\n throwError(state2, \"a whitespace character is expected after the key-value separator within a block mapping\");\n }\n if (atExplicitKey) {\n storeMappingPair(state2, _result, overridableKeys, keyTag, keyNode, null, _keyLine, _keyLineStart, _keyPos);\n keyTag = keyNode = valueNode = null;\n }\n detected = true;\n atExplicitKey = false;\n allowCompact = false;\n keyTag = state2.tag;\n keyNode = state2.result;\n } else if (detected) {\n throwError(state2, \"can not read an implicit mapping pair; a colon is missed\");\n } else {\n state2.tag = _tag;\n state2.anchor = _anchor;\n return true;\n }\n } else if (detected) {\n throwError(state2, \"can not read a block mapping entry; a multiline key may not be an implicit key\");\n } else {\n state2.tag = _tag;\n state2.anchor = _anchor;\n return true;\n }\n }\n if (state2.line === _line || state2.lineIndent > nodeIndent) {\n if (atExplicitKey) {\n _keyLine = state2.line;\n _keyLineStart = state2.lineStart;\n _keyPos = state2.position;\n }\n if (composeNode(state2, nodeIndent, CONTEXT_BLOCK_OUT, true, allowCompact)) {\n if (atExplicitKey) {\n keyNode = state2.result;\n } else {\n valueNode = state2.result;\n }\n }\n if (!atExplicitKey) {\n storeMappingPair(state2, _result, overridableKeys, keyTag, keyNode, valueNode, _keyLine, _keyLineStart, _keyPos);\n keyTag = keyNode = valueNode = null;\n }\n skipSeparationSpace(state2, true, -1);\n ch = state2.input.charCodeAt(state2.position);\n }\n if ((state2.line === _line || state2.lineIndent > nodeIndent) && ch !== 0) {\n throwError(state2, \"bad indentation of a mapping entry\");\n } else if (state2.lineIndent < nodeIndent) {\n break;\n }\n }\n if (atExplicitKey) {\n storeMappingPair(state2, _result, overridableKeys, keyTag, keyNode, null, _keyLine, _keyLineStart, _keyPos);\n }\n if (detected) {\n state2.tag = _tag;\n state2.anchor = _anchor;\n state2.kind = \"mapping\";\n state2.result = _result;\n }\n return detected;\n}\nfunction readTagProperty(state2) {\n var _position, isVerbatim = false, isNamed = false, tagHandle, tagName, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch !== 33)\n return false;\n if (state2.tag !== null) {\n throwError(state2, \"duplication of a tag property\");\n }\n ch = state2.input.charCodeAt(++state2.position);\n if (ch === 60) {\n isVerbatim = true;\n ch = state2.input.charCodeAt(++state2.position);\n } else if (ch === 33) {\n isNamed = true;\n tagHandle = \"!!\";\n ch = state2.input.charCodeAt(++state2.position);\n } else {\n tagHandle = \"!\";\n }\n _position = state2.position;\n if (isVerbatim) {\n do {\n ch = state2.input.charCodeAt(++state2.position);\n } while (ch !== 0 && ch !== 62);\n if (state2.position < state2.length) {\n tagName = state2.input.slice(_position, state2.position);\n ch = state2.input.charCodeAt(++state2.position);\n } else {\n throwError(state2, \"unexpected end of the stream within a verbatim tag\");\n }\n } else {\n while (ch !== 0 && !is_WS_OR_EOL(ch)) {\n if (ch === 33) {\n if (!isNamed) {\n tagHandle = state2.input.slice(_position - 1, state2.position + 1);\n if (!PATTERN_TAG_HANDLE.test(tagHandle)) {\n throwError(state2, \"named tag handle cannot contain such characters\");\n }\n isNamed = true;\n _position = state2.position + 1;\n } else {\n throwError(state2, \"tag suffix cannot contain exclamation marks\");\n }\n }\n ch = state2.input.charCodeAt(++state2.position);\n }\n tagName = state2.input.slice(_position, state2.position);\n if (PATTERN_FLOW_INDICATORS.test(tagName)) {\n throwError(state2, \"tag suffix cannot contain flow indicator characters\");\n }\n }\n if (tagName && !PATTERN_TAG_URI.test(tagName)) {\n throwError(state2, \"tag name cannot contain such characters: \" + tagName);\n }\n try {\n tagName = decodeURIComponent(tagName);\n } catch (err) {\n throwError(state2, \"tag name is malformed: \" + tagName);\n }\n if (isVerbatim) {\n state2.tag = tagName;\n } else if (_hasOwnProperty$1.call(state2.tagMap, tagHandle)) {\n state2.tag = state2.tagMap[tagHandle] + tagName;\n } else if (tagHandle === \"!\") {\n state2.tag = \"!\" + tagName;\n } else if (tagHandle === \"!!\") {\n state2.tag = \"tag:yaml.org,2002:\" + tagName;\n } else {\n throwError(state2, 'undeclared tag handle \"' + tagHandle + '\"');\n }\n return true;\n}\nfunction readAnchorProperty(state2) {\n var _position, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch !== 38)\n return false;\n if (state2.anchor !== null) {\n throwError(state2, \"duplication of an anchor property\");\n }\n ch = state2.input.charCodeAt(++state2.position);\n _position = state2.position;\n while (ch !== 0 && !is_WS_OR_EOL(ch) && !is_FLOW_INDICATOR(ch)) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n if (state2.position === _position) {\n throwError(state2, \"name of an anchor node must contain at least one character\");\n }\n state2.anchor = state2.input.slice(_position, state2.position);\n return true;\n}\nfunction readAlias(state2) {\n var _position, alias, ch;\n ch = state2.input.charCodeAt(state2.position);\n if (ch !== 42)\n return false;\n ch = state2.input.charCodeAt(++state2.position);\n _position = state2.position;\n while (ch !== 0 && !is_WS_OR_EOL(ch) && !is_FLOW_INDICATOR(ch)) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n if (state2.position === _position) {\n throwError(state2, \"name of an alias node must contain at least one character\");\n }\n alias = state2.input.slice(_position, state2.position);\n if (!_hasOwnProperty$1.call(state2.anchorMap, alias)) {\n throwError(state2, 'unidentified alias \"' + alias + '\"');\n }\n state2.result = state2.anchorMap[alias];\n skipSeparationSpace(state2, true, -1);\n return true;\n}\nfunction composeNode(state2, parentIndent, nodeContext, allowToSeek, allowCompact) {\n var allowBlockStyles, allowBlockScalars, allowBlockCollections, indentStatus = 1, atNewLine = false, hasContent = false, typeIndex, typeQuantity, typeList, type2, flowIndent, blockIndent;\n if (state2.listener !== null) {\n state2.listener(\"open\", state2);\n }\n state2.tag = null;\n state2.anchor = null;\n state2.kind = null;\n state2.result = null;\n allowBlockStyles = allowBlockScalars = allowBlockCollections = CONTEXT_BLOCK_OUT === nodeContext || CONTEXT_BLOCK_IN === nodeContext;\n if (allowToSeek) {\n if (skipSeparationSpace(state2, true, -1)) {\n atNewLine = true;\n if (state2.lineIndent > parentIndent) {\n indentStatus = 1;\n } else if (state2.lineIndent === parentIndent) {\n indentStatus = 0;\n } else if (state2.lineIndent < parentIndent) {\n indentStatus = -1;\n }\n }\n }\n if (indentStatus === 1) {\n while (readTagProperty(state2) || readAnchorProperty(state2)) {\n if (skipSeparationSpace(state2, true, -1)) {\n atNewLine = true;\n allowBlockCollections = allowBlockStyles;\n if (state2.lineIndent > parentIndent) {\n indentStatus = 1;\n } else if (state2.lineIndent === parentIndent) {\n indentStatus = 0;\n } else if (state2.lineIndent < parentIndent) {\n indentStatus = -1;\n }\n } else {\n allowBlockCollections = false;\n }\n }\n }\n if (allowBlockCollections) {\n allowBlockCollections = atNewLine || allowCompact;\n }\n if (indentStatus === 1 || CONTEXT_BLOCK_OUT === nodeContext) {\n if (CONTEXT_FLOW_IN === nodeContext || CONTEXT_FLOW_OUT === nodeContext) {\n flowIndent = parentIndent;\n } else {\n flowIndent = parentIndent + 1;\n }\n blockIndent = state2.position - state2.lineStart;\n if (indentStatus === 1) {\n if (allowBlockCollections && (readBlockSequence(state2, blockIndent) || readBlockMapping(state2, blockIndent, flowIndent)) || readFlowCollection(state2, flowIndent)) {\n hasContent = true;\n } else {\n if (allowBlockScalars && readBlockScalar(state2, flowIndent) || readSingleQuotedScalar(state2, flowIndent) || readDoubleQuotedScalar(state2, flowIndent)) {\n hasContent = true;\n } else if (readAlias(state2)) {\n hasContent = true;\n if (state2.tag !== null || state2.anchor !== null) {\n throwError(state2, \"alias node should not have any properties\");\n }\n } else if (readPlainScalar(state2, flowIndent, CONTEXT_FLOW_IN === nodeContext)) {\n hasContent = true;\n if (state2.tag === null) {\n state2.tag = \"?\";\n }\n }\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = state2.result;\n }\n }\n } else if (indentStatus === 0) {\n hasContent = allowBlockCollections && readBlockSequence(state2, blockIndent);\n }\n }\n if (state2.tag === null) {\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = state2.result;\n }\n } else if (state2.tag === \"?\") {\n if (state2.result !== null && state2.kind !== \"scalar\") {\n throwError(state2, 'unacceptable node kind for ! tag; it should be \"scalar\", not \"' + state2.kind + '\"');\n }\n for (typeIndex = 0, typeQuantity = state2.implicitTypes.length; typeIndex < typeQuantity; typeIndex += 1) {\n type2 = state2.implicitTypes[typeIndex];\n if (type2.resolve(state2.result)) {\n state2.result = type2.construct(state2.result);\n state2.tag = type2.tag;\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = state2.result;\n }\n break;\n }\n }\n } else if (state2.tag !== \"!\") {\n if (_hasOwnProperty$1.call(state2.typeMap[state2.kind || \"fallback\"], state2.tag)) {\n type2 = state2.typeMap[state2.kind || \"fallback\"][state2.tag];\n } else {\n type2 = null;\n typeList = state2.typeMap.multi[state2.kind || \"fallback\"];\n for (typeIndex = 0, typeQuantity = typeList.length; typeIndex < typeQuantity; typeIndex += 1) {\n if (state2.tag.slice(0, typeList[typeIndex].tag.length) === typeList[typeIndex].tag) {\n type2 = typeList[typeIndex];\n break;\n }\n }\n }\n if (!type2) {\n throwError(state2, \"unknown tag !<\" + state2.tag + \">\");\n }\n if (state2.result !== null && type2.kind !== state2.kind) {\n throwError(state2, \"unacceptable node kind for !<\" + state2.tag + '> tag; it should be \"' + type2.kind + '\", not \"' + state2.kind + '\"');\n }\n if (!type2.resolve(state2.result, state2.tag)) {\n throwError(state2, \"cannot resolve a node with !<\" + state2.tag + \"> explicit tag\");\n } else {\n state2.result = type2.construct(state2.result, state2.tag);\n if (state2.anchor !== null) {\n state2.anchorMap[state2.anchor] = state2.result;\n }\n }\n }\n if (state2.listener !== null) {\n state2.listener(\"close\", state2);\n }\n return state2.tag !== null || state2.anchor !== null || hasContent;\n}\nfunction readDocument(state2) {\n var documentStart = state2.position, _position, directiveName, directiveArgs, hasDirectives = false, ch;\n state2.version = null;\n state2.checkLineBreaks = state2.legacy;\n state2.tagMap = /* @__PURE__ */ Object.create(null);\n state2.anchorMap = /* @__PURE__ */ Object.create(null);\n while ((ch = state2.input.charCodeAt(state2.position)) !== 0) {\n skipSeparationSpace(state2, true, -1);\n ch = state2.input.charCodeAt(state2.position);\n if (state2.lineIndent > 0 || ch !== 37) {\n break;\n }\n hasDirectives = true;\n ch = state2.input.charCodeAt(++state2.position);\n _position = state2.position;\n while (ch !== 0 && !is_WS_OR_EOL(ch)) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n directiveName = state2.input.slice(_position, state2.position);\n directiveArgs = [];\n if (directiveName.length < 1) {\n throwError(state2, \"directive name must not be less than one character in length\");\n }\n while (ch !== 0) {\n while (is_WHITE_SPACE(ch)) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n if (ch === 35) {\n do {\n ch = state2.input.charCodeAt(++state2.position);\n } while (ch !== 0 && !is_EOL(ch));\n break;\n }\n if (is_EOL(ch))\n break;\n _position = state2.position;\n while (ch !== 0 && !is_WS_OR_EOL(ch)) {\n ch = state2.input.charCodeAt(++state2.position);\n }\n directiveArgs.push(state2.input.slice(_position, state2.position));\n }\n if (ch !== 0)\n readLineBreak(state2);\n if (_hasOwnProperty$1.call(directiveHandlers, directiveName)) {\n directiveHandlers[directiveName](state2, directiveName, directiveArgs);\n } else {\n throwWarning(state2, 'unknown document directive \"' + directiveName + '\"');\n }\n }\n skipSeparationSpace(state2, true, -1);\n if (state2.lineIndent === 0 && state2.input.charCodeAt(state2.position) === 45 && state2.input.charCodeAt(state2.position + 1) === 45 && state2.input.charCodeAt(state2.position + 2) === 45) {\n state2.position += 3;\n skipSeparationSpace(state2, true, -1);\n } else if (hasDirectives) {\n throwError(state2, \"directives end mark is expected\");\n }\n composeNode(state2, state2.lineIndent - 1, CONTEXT_BLOCK_OUT, false, true);\n skipSeparationSpace(state2, true, -1);\n if (state2.checkLineBreaks && PATTERN_NON_ASCII_LINE_BREAKS.test(state2.input.slice(documentStart, state2.position))) {\n throwWarning(state2, \"non-ASCII line breaks are interpreted as content\");\n }\n state2.documents.push(state2.result);\n if (state2.position === state2.lineStart && testDocumentSeparator(state2)) {\n if (state2.input.charCodeAt(state2.position) === 46) {\n state2.position += 3;\n skipSeparationSpace(state2, true, -1);\n }\n return;\n }\n if (state2.position < state2.length - 1) {\n throwError(state2, \"end of the stream or a document separator is expected\");\n } else {\n return;\n }\n}\nfunction loadDocuments(input, options) {\n input = String(input);\n options = options || {};\n if (input.length !== 0) {\n if (input.charCodeAt(input.length - 1) !== 10 && input.charCodeAt(input.length - 1) !== 13) {\n input += \"\\n\";\n }\n if (input.charCodeAt(0) === 65279) {\n input = input.slice(1);\n }\n }\n var state2 = new State$1(input, options);\n var nullpos = input.indexOf(\"\\0\");\n if (nullpos !== -1) {\n state2.position = nullpos;\n throwError(state2, \"null byte is not allowed in input\");\n }\n state2.input += \"\\0\";\n while (state2.input.charCodeAt(state2.position) === 32) {\n state2.lineIndent += 1;\n state2.position += 1;\n }\n while (state2.position < state2.length - 1) {\n readDocument(state2);\n }\n return state2.documents;\n}\nfunction loadAll$1(input, iterator, options) {\n if (iterator !== null && typeof iterator === \"object\" && typeof options === \"undefined\") {\n options = iterator;\n iterator = null;\n }\n var documents = loadDocuments(input, options);\n if (typeof iterator !== \"function\") {\n return documents;\n }\n for (var index = 0, length = documents.length; index < length; index += 1) {\n iterator(documents[index]);\n }\n}\nfunction load$1(input, options) {\n var documents = loadDocuments(input, options);\n if (documents.length === 0) {\n return void 0;\n } else if (documents.length === 1) {\n return documents[0];\n }\n throw new exception(\"expected a single document in the stream, but found more\");\n}\nvar loadAll_1 = loadAll$1;\nvar load_1 = load$1;\nvar loader = {\n loadAll: loadAll_1,\n load: load_1\n};\nvar JSON_SCHEMA = json;\nvar load = loader.load;\nfunction extractFrontMatter(text) {\n const matches = text.match(frontMatterRegex);\n if (!matches) {\n return {\n text,\n metadata: {}\n };\n }\n let parsed = load(matches[1], {\n // To support config, we need JSON schema.\n // https://www.yaml.org/spec/1.2/spec.html#id2803231\n schema: JSON_SCHEMA\n }) ?? {};\n parsed = typeof parsed === \"object\" && !Array.isArray(parsed) ? parsed : {};\n const metadata = {};\n if (parsed.displayMode) {\n metadata.displayMode = parsed.displayMode.toString();\n }\n if (parsed.title) {\n metadata.title = parsed.title.toString();\n }\n if (parsed.config) {\n metadata.config = parsed.config;\n }\n return {\n text: text.slice(matches[0].length),\n metadata\n };\n}\nconst cleanupText = (code) => {\n return code.replace(/\\r\\n?/g, \"\\n\").replace(\n /<(\\w+)([^>]*)>/g,\n (match, tag, attributes) => \"<\" + tag + attributes.replace(/=\"([^\"]*)\"/g, \"='$1'\") + \">\"\n );\n};\nconst processFrontmatter = (code) => {\n const { text, metadata } = extractFrontMatter(code);\n const { displayMode, title, config: config2 = {} } = metadata;\n if (displayMode) {\n if (!config2.gantt) {\n config2.gantt = {};\n }\n config2.gantt.displayMode = displayMode;\n }\n return { title, config: config2, text };\n};\nconst processDirectives = (code) => {\n const initDirective = utils.detectInit(code) ?? {};\n const wrapDirectives = utils.detectDirective(code, \"wrap\");\n if (Array.isArray(wrapDirectives)) {\n initDirective.wrap = wrapDirectives.some(({ type: type2 }) => {\n });\n } else if ((wrapDirectives == null ? void 0 : wrapDirectives.type) === \"wrap\") {\n initDirective.wrap = true;\n }\n return {\n text: removeDirectives(code),\n directive: initDirective\n };\n};\nfunction preprocessDiagram(code) {\n const cleanedCode = cleanupText(code);\n const frontMatterResult = processFrontmatter(cleanedCode);\n const directiveResult = processDirectives(frontMatterResult.text);\n const config2 = cleanAndMerge(frontMatterResult.config, directiveResult.directive);\n code = cleanupComments(directiveResult.text);\n return {\n code,\n title: frontMatterResult.title,\n config: config2\n };\n}\nconst MAX_TEXTLENGTH = 5e4;\nconst MAX_TEXTLENGTH_EXCEEDED_MSG = \"graph TB;a[Maximum text size in diagram exceeded];style a fill:#faa\";\nconst SECURITY_LVL_SANDBOX = \"sandbox\";\nconst SECURITY_LVL_LOOSE = \"loose\";\nconst XMLNS_SVG_STD = \"http://www.w3.org/2000/svg\";\nconst XMLNS_XLINK_STD = \"http://www.w3.org/1999/xlink\";\nconst XMLNS_XHTML_STD = \"http://www.w3.org/1999/xhtml\";\nconst IFRAME_WIDTH = \"100%\";\nconst IFRAME_HEIGHT = \"100%\";\nconst IFRAME_STYLES = \"border:0;margin:0;\";\nconst IFRAME_BODY_STYLE = \"margin:0\";\nconst IFRAME_SANDBOX_OPTS = \"allow-top-navigation-by-user-activation allow-popups\";\nconst IFRAME_NOT_SUPPORTED_MSG = 'The \"iframe\" tag is not supported by your browser.';\nconst DOMPURIFY_TAGS = [\"foreignobject\"];\nconst DOMPURIFY_ATTR = [\"dominant-baseline\"];\nfunction processAndSetConfigs(text) {\n const processed = preprocessDiagram(text);\n reset();\n addDirective(processed.config ?? {});\n return processed;\n}\nasync function parse$1(text, parseOptions) {\n addDiagrams();\n text = processAndSetConfigs(text).code;\n try {\n await getDiagramFromText(text);\n } catch (error) {\n if (parseOptions == null ? void 0 : parseOptions.suppressErrors) {\n return false;\n }\n throw error;\n }\n return true;\n}\nconst cssImportantStyles = (cssClass, element, cssClasses = []) => {\n return `\n.${cssClass} ${element} { ${cssClasses.join(\" !important; \")} !important; }`;\n};\nconst createCssStyles = (config2, classDefs = {}) => {\n var _a;\n let cssStyles = \"\";\n if (config2.themeCSS !== void 0) {\n cssStyles += `\n${config2.themeCSS}`;\n }\n if (config2.fontFamily !== void 0) {\n cssStyles += `\n:root { --mermaid-font-family: ${config2.fontFamily}}`;\n }\n if (config2.altFontFamily !== void 0) {\n cssStyles += `\n:root { --mermaid-alt-font-family: ${config2.altFontFamily}}`;\n }\n if (!isEmpty(classDefs)) {\n const htmlLabels = config2.htmlLabels || ((_a = config2.flowchart) == null ? void 0 : _a.htmlLabels);\n const cssHtmlElements = [\"> *\", \"span\"];\n const cssShapeElements = [\"rect\", \"polygon\", \"ellipse\", \"circle\", \"path\"];\n const cssElements = htmlLabels ? cssHtmlElements : cssShapeElements;\n for (const classId in classDefs) {\n const styleClassDef = classDefs[classId];\n if (!isEmpty(styleClassDef.styles)) {\n cssElements.forEach((cssElement) => {\n cssStyles += cssImportantStyles(styleClassDef.id, cssElement, styleClassDef.styles);\n });\n }\n if (!isEmpty(styleClassDef.textStyles)) {\n cssStyles += cssImportantStyles(styleClassDef.id, \"tspan\", styleClassDef.textStyles);\n }\n }\n }\n return cssStyles;\n};\nconst createUserStyles = (config2, graphType, classDefs, svgId) => {\n const userCSSstyles = createCssStyles(config2, classDefs);\n const allStyles = getStyles$1(graphType, userCSSstyles, config2.themeVariables);\n return serialize(compile(`${svgId}{${allStyles}}`), stringify);\n};\nconst cleanUpSvgCode = (svgCode = \"\", inSandboxMode, useArrowMarkerUrls) => {\n let cleanedUpSvg = svgCode;\n if (!useArrowMarkerUrls && !inSandboxMode) {\n cleanedUpSvg = cleanedUpSvg.replace(\n /marker-end=\"url\\([\\d+./:=?A-Za-z-]*?#/g,\n 'marker-end=\"url(#'\n );\n }\n cleanedUpSvg = decodeEntities(cleanedUpSvg);\n cleanedUpSvg = cleanedUpSvg.replace(/
/g, \"
\");\n return cleanedUpSvg;\n};\nconst putIntoIFrame = (svgCode = \"\", svgElement) => {\n var _a, _b;\n const height = ((_b = (_a = svgElement == null ? void 0 : svgElement.viewBox) == null ? void 0 : _a.baseVal) == null ? void 0 : _b.height) ? svgElement.viewBox.baseVal.height + \"px\" : IFRAME_HEIGHT;\n const base64encodedSrc = btoa('' + svgCode + \"\");\n return ``;\n};\nconst appendDivSvgG = (parentRoot, id2, enclosingDivId, divStyle, svgXlink) => {\n const enclosingDiv = parentRoot.append(\"div\");\n enclosingDiv.attr(\"id\", enclosingDivId);\n if (divStyle) {\n enclosingDiv.attr(\"style\", divStyle);\n }\n const svgNode = enclosingDiv.append(\"svg\").attr(\"id\", id2).attr(\"width\", \"100%\").attr(\"xmlns\", XMLNS_SVG_STD);\n if (svgXlink) {\n svgNode.attr(\"xmlns:xlink\", svgXlink);\n }\n svgNode.append(\"g\");\n return parentRoot;\n};\nfunction sandboxedIframe(parentNode, iFrameId) {\n return parentNode.append(\"iframe\").attr(\"id\", iFrameId).attr(\"style\", \"width: 100%; height: 100%;\").attr(\"sandbox\", \"\");\n}\nconst removeExistingElements = (doc, id2, divId, iFrameId) => {\n var _a, _b, _c;\n (_a = doc.getElementById(id2)) == null ? void 0 : _a.remove();\n (_b = doc.getElementById(divId)) == null ? void 0 : _b.remove();\n (_c = doc.getElementById(iFrameId)) == null ? void 0 : _c.remove();\n};\nconst render$1 = async function(id2, text, svgContainingElement) {\n var _a, _b, _c, _d, _e, _f;\n addDiagrams();\n const processed = processAndSetConfigs(text);\n text = processed.code;\n const config2 = getConfig$1();\n log$1.debug(config2);\n if (text.length > ((config2 == null ? void 0 : config2.maxTextSize) ?? MAX_TEXTLENGTH)) {\n text = MAX_TEXTLENGTH_EXCEEDED_MSG;\n }\n const idSelector = \"#\" + id2;\n const iFrameID = \"i\" + id2;\n const iFrameID_selector = \"#\" + iFrameID;\n const enclosingDivID = \"d\" + id2;\n const enclosingDivID_selector = \"#\" + enclosingDivID;\n let root = select(\"body\");\n const isSandboxed = config2.securityLevel === SECURITY_LVL_SANDBOX;\n const isLooseSecurityLevel = config2.securityLevel === SECURITY_LVL_LOOSE;\n const fontFamily = config2.fontFamily;\n if (svgContainingElement !== void 0) {\n if (svgContainingElement) {\n svgContainingElement.innerHTML = \"\";\n }\n if (isSandboxed) {\n const iframe = sandboxedIframe(select(svgContainingElement), iFrameID);\n root = select(iframe.nodes()[0].contentDocument.body);\n root.node().style.margin = 0;\n } else {\n root = select(svgContainingElement);\n }\n appendDivSvgG(root, id2, enclosingDivID, `font-family: ${fontFamily}`, XMLNS_XLINK_STD);\n } else {\n removeExistingElements(document, id2, enclosingDivID, iFrameID);\n if (isSandboxed) {\n const iframe = sandboxedIframe(select(\"body\"), iFrameID);\n root = select(iframe.nodes()[0].contentDocument.body);\n root.node().style.margin = 0;\n } else {\n root = select(\"body\");\n }\n appendDivSvgG(root, id2, enclosingDivID);\n }\n let diag;\n let parseEncounteredException;\n try {\n diag = await getDiagramFromText(text, { title: processed.title });\n } catch (error) {\n diag = new Diagram(\"error\");\n parseEncounteredException = error;\n }\n const element = root.select(enclosingDivID_selector).node();\n const diagramType = diag.type;\n const svg = element.firstChild;\n const firstChild = svg.firstChild;\n const diagramClassDefs = (_b = (_a = diag.renderer).getClasses) == null ? void 0 : _b.call(_a, text, diag);\n const rules = createUserStyles(config2, diagramType, diagramClassDefs, idSelector);\n const style1 = document.createElement(\"style\");\n style1.innerHTML = rules;\n svg.insertBefore(style1, firstChild);\n try {\n await diag.renderer.draw(text, id2, version, diag);\n } catch (e) {\n errorRenderer.draw(text, id2, version);\n throw e;\n }\n const svgNode = root.select(`${enclosingDivID_selector} svg`);\n const a11yTitle = (_d = (_c = diag.db).getAccTitle) == null ? void 0 : _d.call(_c);\n const a11yDescr = (_f = (_e = diag.db).getAccDescription) == null ? void 0 : _f.call(_e);\n addA11yInfo(diagramType, svgNode, a11yTitle, a11yDescr);\n root.select(`[id=\"${id2}\"]`).selectAll(\"foreignobject > *\").attr(\"xmlns\", XMLNS_XHTML_STD);\n let svgCode = root.select(enclosingDivID_selector).node().innerHTML;\n log$1.debug(\"config.arrowMarkerAbsolute\", config2.arrowMarkerAbsolute);\n svgCode = cleanUpSvgCode(svgCode, isSandboxed, evaluate(config2.arrowMarkerAbsolute));\n if (isSandboxed) {\n const svgEl = root.select(enclosingDivID_selector + \" svg\").node();\n svgCode = putIntoIFrame(svgCode, svgEl);\n } else if (!isLooseSecurityLevel) {\n svgCode = DOMPurify.sanitize(svgCode, {\n ADD_TAGS: DOMPURIFY_TAGS,\n ADD_ATTR: DOMPURIFY_ATTR\n });\n }\n attachFunctions();\n if (parseEncounteredException) {\n throw parseEncounteredException;\n }\n const tmpElementSelector = isSandboxed ? iFrameID_selector : enclosingDivID_selector;\n const node = select(tmpElementSelector).node();\n if (node && \"remove\" in node) {\n node.remove();\n }\n return {\n svg: svgCode,\n bindFunctions: diag.db.bindFunctions\n };\n};\nfunction initialize$1(options = {}) {\n var _a;\n if ((options == null ? void 0 : options.fontFamily) && !((_a = options.themeVariables) == null ? void 0 : _a.fontFamily)) {\n if (!options.themeVariables) {\n options.themeVariables = {};\n }\n options.themeVariables.fontFamily = options.fontFamily;\n }\n saveConfigFromInitialize(options);\n if ((options == null ? void 0 : options.theme) && options.theme in theme) {\n options.themeVariables = theme[options.theme].getThemeVariables(\n options.themeVariables\n );\n } else if (options) {\n options.themeVariables = theme.default.getThemeVariables(options.themeVariables);\n }\n const config2 = typeof options === \"object\" ? setSiteConfig(options) : getSiteConfig();\n setLogLevel$1(config2.logLevel);\n addDiagrams();\n}\nconst getDiagramFromText = (text, metadata = {}) => {\n const { code } = preprocessDiagram(text);\n return getDiagramFromText$1(code, metadata);\n};\nfunction addA11yInfo(diagramType, svgNode, a11yTitle, a11yDescr) {\n setA11yDiagramInfo(svgNode, diagramType);\n addSVGa11yTitleDescription(svgNode, a11yTitle, a11yDescr, svgNode.attr(\"id\"));\n}\nconst mermaidAPI = Object.freeze({\n render: render$1,\n parse: parse$1,\n getDiagramFromText,\n initialize: initialize$1,\n getConfig: getConfig$1,\n setConfig: setConfig$1,\n getSiteConfig,\n updateSiteConfig,\n reset: () => {\n reset();\n },\n globalReset: () => {\n reset(defaultConfig$1);\n },\n defaultConfig: defaultConfig$1\n});\nsetLogLevel$1(getConfig$1().logLevel);\nreset(getConfig$1());\nconst loadRegisteredDiagrams = async () => {\n log$1.debug(`Loading registered diagrams`);\n const results = await Promise.allSettled(\n Object.entries(detectors).map(async ([key, { detector: detector2, loader: loader2 }]) => {\n if (loader2) {\n try {\n getDiagram(key);\n } catch (error) {\n try {\n const { diagram: diagram2, id: id2 } = await loader2();\n registerDiagram(id2, diagram2, detector2);\n } catch (err) {\n log$1.error(`Failed to load external diagram with key ${key}. Removing from detectors.`);\n delete detectors[key];\n throw err;\n }\n }\n }\n })\n );\n const failed = results.filter((result) => result.status === \"rejected\");\n if (failed.length > 0) {\n log$1.error(`Failed to load ${failed.length} external diagrams`);\n for (const res of failed) {\n log$1.error(res);\n }\n throw new Error(`Failed to load ${failed.length} external diagrams`);\n }\n};\nconst handleError = (error, errors, parseError) => {\n log$1.warn(error);\n if (isDetailedError(error)) {\n if (parseError) {\n parseError(error.str, error.hash);\n }\n errors.push({ ...error, message: error.str, error });\n } else {\n if (parseError) {\n parseError(error);\n }\n if (error instanceof Error) {\n errors.push({\n str: error.message,\n message: error.message,\n hash: error.name,\n error\n });\n }\n }\n};\nconst run = async function(options = {\n querySelector: \".mermaid\"\n}) {\n try {\n await runThrowsErrors(options);\n } catch (e) {\n if (isDetailedError(e)) {\n log$1.error(e.str);\n }\n if (mermaid.parseError) {\n mermaid.parseError(e);\n }\n if (!options.suppressErrors) {\n log$1.error(\"Use the suppressErrors option to suppress these errors\");\n throw e;\n }\n }\n};\nconst runThrowsErrors = async function({ postRenderCallback, querySelector, nodes } = {\n querySelector: \".mermaid\"\n}) {\n const conf = mermaidAPI.getConfig();\n log$1.debug(`${!postRenderCallback ? \"No \" : \"\"}Callback function found`);\n let nodesToProcess;\n if (nodes) {\n nodesToProcess = nodes;\n } else if (querySelector) {\n nodesToProcess = document.querySelectorAll(querySelector);\n } else {\n throw new Error(\"Nodes and querySelector are both undefined\");\n }\n log$1.debug(`Found ${nodesToProcess.length} diagrams`);\n if ((conf == null ? void 0 : conf.startOnLoad) !== void 0) {\n log$1.debug(\"Start On Load: \" + (conf == null ? void 0 : conf.startOnLoad));\n mermaidAPI.updateSiteConfig({ startOnLoad: conf == null ? void 0 : conf.startOnLoad });\n }\n const idGenerator = new utils.InitIDGenerator(conf.deterministicIds, conf.deterministicIDSeed);\n let txt;\n const errors = [];\n for (const element of Array.from(nodesToProcess)) {\n log$1.info(\"Rendering diagram: \" + element.id);\n /*! Check if previously processed */\n if (element.getAttribute(\"data-processed\")) {\n continue;\n }\n element.setAttribute(\"data-processed\", \"true\");\n const id2 = `mermaid-${idGenerator.next()}`;\n txt = element.innerHTML;\n txt = dedent(utils.entityDecode(txt)).trim().replace(//gi, \"
\");\n const init2 = utils.detectInit(txt);\n if (init2) {\n log$1.debug(\"Detected early reinit: \", init2);\n }\n try {\n const { svg, bindFunctions } = await render(id2, txt, element);\n element.innerHTML = svg;\n if (postRenderCallback) {\n await postRenderCallback(id2);\n }\n if (bindFunctions) {\n bindFunctions(element);\n }\n } catch (error) {\n handleError(error, errors, mermaid.parseError);\n }\n }\n if (errors.length > 0) {\n throw errors[0];\n }\n};\nconst initialize = function(config2) {\n mermaidAPI.initialize(config2);\n};\nconst init = async function(config2, nodes, callback) {\n log$1.warn(\"mermaid.init is deprecated. Please use run instead.\");\n if (config2) {\n initialize(config2);\n }\n const runOptions = { postRenderCallback: callback, querySelector: \".mermaid\" };\n if (typeof nodes === \"string\") {\n runOptions.querySelector = nodes;\n } else if (nodes) {\n if (nodes instanceof HTMLElement) {\n runOptions.nodes = [nodes];\n } else {\n runOptions.nodes = nodes;\n }\n }\n await run(runOptions);\n};\nconst registerExternalDiagrams = async (diagrams2, {\n lazyLoad = true\n} = {}) => {\n registerLazyLoadedDiagrams(...diagrams2);\n if (lazyLoad === false) {\n await loadRegisteredDiagrams();\n }\n};\nconst contentLoaded = function() {\n if (mermaid.startOnLoad) {\n const { startOnLoad } = mermaidAPI.getConfig();\n if (startOnLoad) {\n mermaid.run().catch((err) => log$1.error(\"Mermaid failed to initialize\", err));\n }\n }\n};\nif (typeof document !== \"undefined\") {\n /*!\n * Wait for document loaded before starting the execution\n */\n window.addEventListener(\"load\", contentLoaded, false);\n}\nconst setParseErrorHandler = function(parseErrorHandler) {\n mermaid.parseError = parseErrorHandler;\n};\nconst executionQueue = [];\nlet executionQueueRunning = false;\nconst executeQueue = async () => {\n if (executionQueueRunning) {\n return;\n }\n executionQueueRunning = true;\n while (executionQueue.length > 0) {\n const f = executionQueue.shift();\n if (f) {\n try {\n await f();\n } catch (e) {\n log$1.error(\"Error executing queue\", e);\n }\n }\n }\n executionQueueRunning = false;\n};\nconst parse = async (text, parseOptions) => {\n return new Promise((resolve, reject) => {\n const performCall = () => new Promise((res, rej) => {\n mermaidAPI.parse(text, parseOptions).then(\n (r) => {\n res(r);\n resolve(r);\n },\n (e) => {\n var _a;\n log$1.error(\"Error parsing\", e);\n (_a = mermaid.parseError) == null ? void 0 : _a.call(mermaid, e);\n rej(e);\n reject(e);\n }\n );\n });\n executionQueue.push(performCall);\n executeQueue().catch(reject);\n });\n};\nconst render = (id2, text, container) => {\n return new Promise((resolve, reject) => {\n const performCall = () => new Promise((res, rej) => {\n mermaidAPI.render(id2, text, container).then(\n (r) => {\n res(r);\n resolve(r);\n },\n (e) => {\n var _a;\n log$1.error(\"Error parsing\", e);\n (_a = mermaid.parseError) == null ? void 0 : _a.call(mermaid, e);\n rej(e);\n reject(e);\n }\n );\n });\n executionQueue.push(performCall);\n executeQueue().catch(reject);\n });\n};\nconst mermaid = {\n startOnLoad: true,\n mermaidAPI,\n parse,\n render,\n init,\n run,\n registerExternalDiagrams,\n initialize,\n parseError: void 0,\n contentLoaded,\n setParseErrorHandler,\n detectType\n};\nexport {\n selectSvgElement as A,\n defaultConfig$2 as B,\n cleanAndMerge as C,\n parseFontSize as D,\n getThemeVariables$2 as E,\n getConfig$1 as F,\n hasKatex as G,\n calculateMathMLDimensions as H,\n generateId as I,\n lineBreakRegex as J,\n defaultConfig as K,\n commonDb as L,\n decodeEntities as M,\n mermaid as N,\n ZERO_WIDTH_SPACE as Z,\n getAccDescription as a,\n setAccDescription as b,\n getConfig as c,\n sanitizeText$2 as d,\n common$1 as e,\n assignWithDepth$1 as f,\n getAccTitle as g,\n calculateTextWidth as h,\n configureSvgSize as i,\n calculateTextHeight as j,\n getStylesFromArray as k,\n log$1 as l,\n evaluate as m,\n interpolateToCurve as n,\n setupGraphViewbox$1 as o,\n setConfig as p,\n setDiagramTitle as q,\n renderKatex as r,\n setAccTitle as s,\n getDiagramTitle as t,\n utils as u,\n clear as v,\n wrapLabel as w,\n parseGenericTypes as x,\n random as y,\n setupGraphViewbox as z\n};\n", "export var MS = '-ms-'\nexport var MOZ = '-moz-'\nexport var WEBKIT = '-webkit-'\n\nexport var COMMENT = 'comm'\nexport var RULESET = 'rule'\nexport var DECLARATION = 'decl'\n\nexport var PAGE = '@page'\nexport var MEDIA = '@media'\nexport var IMPORT = '@import'\nexport var CHARSET = '@charset'\nexport var VIEWPORT = '@viewport'\nexport var SUPPORTS = '@supports'\nexport var DOCUMENT = '@document'\nexport var NAMESPACE = '@namespace'\nexport var KEYFRAMES = '@keyframes'\nexport var FONT_FACE = '@font-face'\nexport var COUNTER_STYLE = '@counter-style'\nexport var FONT_FEATURE_VALUES = '@font-feature-values'\n", "/**\n * @param {number}\n * @return {number}\n */\nexport var abs = Math.abs\n\n/**\n * @param {number}\n * @return {string}\n */\nexport var from = String.fromCharCode\n\n/**\n * @param {object}\n * @return {object}\n */\nexport var assign = Object.assign\n\n/**\n * @param {string} value\n * @param {number} length\n * @return {number}\n */\nexport function hash (value, length) {\n\treturn charat(value, 0) ^ 45 ? (((((((length << 2) ^ charat(value, 0)) << 2) ^ charat(value, 1)) << 2) ^ charat(value, 2)) << 2) ^ charat(value, 3) : 0\n}\n\n/**\n * @param {string} value\n * @return {string}\n */\nexport function trim (value) {\n\treturn value.trim()\n}\n\n/**\n * @param {string} value\n * @param {RegExp} pattern\n * @return {string?}\n */\nexport function match (value, pattern) {\n\treturn (value = pattern.exec(value)) ? value[0] : value\n}\n\n/**\n * @param {string} value\n * @param {(string|RegExp)} pattern\n * @param {string} replacement\n * @return {string}\n */\nexport function replace (value, pattern, replacement) {\n\treturn value.replace(pattern, replacement)\n}\n\n/**\n * @param {string} value\n * @param {string} search\n * @return {number}\n */\nexport function indexof (value, search) {\n\treturn value.indexOf(search)\n}\n\n/**\n * @param {string} value\n * @param {number} index\n * @return {number}\n */\nexport function charat (value, index) {\n\treturn value.charCodeAt(index) | 0\n}\n\n/**\n * @param {string} value\n * @param {number} begin\n * @param {number} end\n * @return {string}\n */\nexport function substr (value, begin, end) {\n\treturn value.slice(begin, end)\n}\n\n/**\n * @param {string} value\n * @return {number}\n */\nexport function strlen (value) {\n\treturn value.length\n}\n\n/**\n * @param {any[]} value\n * @return {number}\n */\nexport function sizeof (value) {\n\treturn value.length\n}\n\n/**\n * @param {any} value\n * @param {any[]} array\n * @return {any}\n */\nexport function append (value, array) {\n\treturn array.push(value), value\n}\n\n/**\n * @param {string[]} array\n * @param {function} callback\n * @return {string}\n */\nexport function combine (array, callback) {\n\treturn array.map(callback).join('')\n}\n", "import {from, trim, charat, strlen, substr, append, assign} from './Utility.js'\n\nexport var line = 1\nexport var column = 1\nexport var length = 0\nexport var position = 0\nexport var character = 0\nexport var characters = ''\n\n/**\n * @param {string} value\n * @param {object | null} root\n * @param {object | null} parent\n * @param {string} type\n * @param {string[] | string} props\n * @param {object[] | string} children\n * @param {number} length\n */\nexport function node (value, root, parent, type, props, children, length) {\n\treturn {value: value, root: root, parent: parent, type: type, props: props, children: children, line: line, column: column, length: length, return: ''}\n}\n\n/**\n * @param {object} root\n * @param {object} props\n * @return {object}\n */\nexport function copy (root, props) {\n\treturn assign(node('', null, null, '', null, null, 0), root, {length: -root.length}, props)\n}\n\n/**\n * @return {number}\n */\nexport function char () {\n\treturn character\n}\n\n/**\n * @return {number}\n */\nexport function prev () {\n\tcharacter = position > 0 ? charat(characters, --position) : 0\n\n\tif (column--, character === 10)\n\t\tcolumn = 1, line--\n\n\treturn character\n}\n\n/**\n * @return {number}\n */\nexport function next () {\n\tcharacter = position < length ? charat(characters, position++) : 0\n\n\tif (column++, character === 10)\n\t\tcolumn = 1, line++\n\n\treturn character\n}\n\n/**\n * @return {number}\n */\nexport function peek () {\n\treturn charat(characters, position)\n}\n\n/**\n * @return {number}\n */\nexport function caret () {\n\treturn position\n}\n\n/**\n * @param {number} begin\n * @param {number} end\n * @return {string}\n */\nexport function slice (begin, end) {\n\treturn substr(characters, begin, end)\n}\n\n/**\n * @param {number} type\n * @return {number}\n */\nexport function token (type) {\n\tswitch (type) {\n\t\t// \\0 \\t \\n \\r \\s whitespace token\n\t\tcase 0: case 9: case 10: case 13: case 32:\n\t\t\treturn 5\n\t\t// ! + , / > @ ~ isolate token\n\t\tcase 33: case 43: case 44: case 47: case 62: case 64: case 126:\n\t\t// ; { } breakpoint token\n\t\tcase 59: case 123: case 125:\n\t\t\treturn 4\n\t\t// : accompanied token\n\t\tcase 58:\n\t\t\treturn 3\n\t\t// \" ' ( [ opening delimit token\n\t\tcase 34: case 39: case 40: case 91:\n\t\t\treturn 2\n\t\t// ) ] closing delimit token\n\t\tcase 41: case 93:\n\t\t\treturn 1\n\t}\n\n\treturn 0\n}\n\n/**\n * @param {string} value\n * @return {any[]}\n */\nexport function alloc (value) {\n\treturn line = column = 1, length = strlen(characters = value), position = 0, []\n}\n\n/**\n * @param {any} value\n * @return {any}\n */\nexport function dealloc (value) {\n\treturn characters = '', value\n}\n\n/**\n * @param {number} type\n * @return {string}\n */\nexport function delimit (type) {\n\treturn trim(slice(position - 1, delimiter(type === 91 ? type + 2 : type === 40 ? type + 1 : type)))\n}\n\n/**\n * @param {string} value\n * @return {string[]}\n */\nexport function tokenize (value) {\n\treturn dealloc(tokenizer(alloc(value)))\n}\n\n/**\n * @param {number} type\n * @return {string}\n */\nexport function whitespace (type) {\n\twhile (character = peek())\n\t\tif (character < 33)\n\t\t\tnext()\n\t\telse\n\t\t\tbreak\n\n\treturn token(type) > 2 || token(character) > 3 ? '' : ' '\n}\n\n/**\n * @param {string[]} children\n * @return {string[]}\n */\nexport function tokenizer (children) {\n\twhile (next())\n\t\tswitch (token(character)) {\n\t\t\tcase 0: append(identifier(position - 1), children)\n\t\t\t\tbreak\n\t\t\tcase 2: append(delimit(character), children)\n\t\t\t\tbreak\n\t\t\tdefault: append(from(character), children)\n\t\t}\n\n\treturn children\n}\n\n/**\n * @param {number} index\n * @param {number} count\n * @return {string}\n */\nexport function escaping (index, count) {\n\twhile (--count && next())\n\t\t// not 0-9 A-F a-f\n\t\tif (character < 48 || character > 102 || (character > 57 && character < 65) || (character > 70 && character < 97))\n\t\t\tbreak\n\n\treturn slice(index, caret() + (count < 6 && peek() == 32 && next() == 32))\n}\n\n/**\n * @param {number} type\n * @return {number}\n */\nexport function delimiter (type) {\n\twhile (next())\n\t\tswitch (character) {\n\t\t\t// ] ) \" '\n\t\t\tcase type:\n\t\t\t\treturn position\n\t\t\t// \" '\n\t\t\tcase 34: case 39:\n\t\t\t\tif (type !== 34 && type !== 39)\n\t\t\t\t\tdelimiter(character)\n\t\t\t\tbreak\n\t\t\t// (\n\t\t\tcase 40:\n\t\t\t\tif (type === 41)\n\t\t\t\t\tdelimiter(type)\n\t\t\t\tbreak\n\t\t\t// \\\n\t\t\tcase 92:\n\t\t\t\tnext()\n\t\t\t\tbreak\n\t\t}\n\n\treturn position\n}\n\n/**\n * @param {number} type\n * @param {number} index\n * @return {number}\n */\nexport function commenter (type, index) {\n\twhile (next())\n\t\t// //\n\t\tif (type + character === 47 + 10)\n\t\t\tbreak\n\t\t// /*\n\t\telse if (type + character === 42 + 42 && peek() === 47)\n\t\t\tbreak\n\n\treturn '/*' + slice(index, position - 1) + '*' + from(type === 47 ? type : next())\n}\n\n/**\n * @param {number} index\n * @return {string}\n */\nexport function identifier (index) {\n\twhile (!token(peek()))\n\t\tnext()\n\n\treturn slice(index, position)\n}\n", "import {COMMENT, RULESET, DECLARATION} from './Enum.js'\nimport {abs, charat, trim, from, sizeof, strlen, substr, append, replace, indexof} from './Utility.js'\nimport {node, char, prev, next, peek, caret, alloc, dealloc, delimit, whitespace, escaping, identifier, commenter} from './Tokenizer.js'\n\n/**\n * @param {string} value\n * @return {object[]}\n */\nexport function compile (value) {\n\treturn dealloc(parse('', null, null, null, [''], value = alloc(value), 0, [0], value))\n}\n\n/**\n * @param {string} value\n * @param {object} root\n * @param {object?} parent\n * @param {string[]} rule\n * @param {string[]} rules\n * @param {string[]} rulesets\n * @param {number[]} pseudo\n * @param {number[]} points\n * @param {string[]} declarations\n * @return {object}\n */\nexport function parse (value, root, parent, rule, rules, rulesets, pseudo, points, declarations) {\n\tvar index = 0\n\tvar offset = 0\n\tvar length = pseudo\n\tvar atrule = 0\n\tvar property = 0\n\tvar previous = 0\n\tvar variable = 1\n\tvar scanning = 1\n\tvar ampersand = 1\n\tvar character = 0\n\tvar type = ''\n\tvar props = rules\n\tvar children = rulesets\n\tvar reference = rule\n\tvar characters = type\n\n\twhile (scanning)\n\t\tswitch (previous = character, character = next()) {\n\t\t\t// (\n\t\t\tcase 40:\n\t\t\t\tif (previous != 108 && charat(characters, length - 1) == 58) {\n\t\t\t\t\tif (indexof(characters += replace(delimit(character), '&', '&\\f'), '&\\f') != -1)\n\t\t\t\t\t\tampersand = -1\n\t\t\t\t\tbreak\n\t\t\t\t}\n\t\t\t// \" ' [\n\t\t\tcase 34: case 39: case 91:\n\t\t\t\tcharacters += delimit(character)\n\t\t\t\tbreak\n\t\t\t// \\t \\n \\r \\s\n\t\t\tcase 9: case 10: case 13: case 32:\n\t\t\t\tcharacters += whitespace(previous)\n\t\t\t\tbreak\n\t\t\t// \\\n\t\t\tcase 92:\n\t\t\t\tcharacters += escaping(caret() - 1, 7)\n\t\t\t\tcontinue\n\t\t\t// /\n\t\t\tcase 47:\n\t\t\t\tswitch (peek()) {\n\t\t\t\t\tcase 42: case 47:\n\t\t\t\t\t\tappend(comment(commenter(next(), caret()), root, parent), declarations)\n\t\t\t\t\t\tbreak\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tcharacters += '/'\n\t\t\t\t}\n\t\t\t\tbreak\n\t\t\t// {\n\t\t\tcase 123 * variable:\n\t\t\t\tpoints[index++] = strlen(characters) * ampersand\n\t\t\t// } ; \\0\n\t\t\tcase 125 * variable: case 59: case 0:\n\t\t\t\tswitch (character) {\n\t\t\t\t\t// \\0 }\n\t\t\t\t\tcase 0: case 125: scanning = 0\n\t\t\t\t\t// ;\n\t\t\t\t\tcase 59 + offset:\n\t\t\t\t\t\tif (property > 0 && (strlen(characters) - length))\n\t\t\t\t\t\t\tappend(property > 32 ? declaration(characters + ';', rule, parent, length - 1) : declaration(replace(characters, ' ', '') + ';', rule, parent, length - 2), declarations)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t// @ ;\n\t\t\t\t\tcase 59: characters += ';'\n\t\t\t\t\t// { rule/at-rule\n\t\t\t\t\tdefault:\n\t\t\t\t\t\tappend(reference = ruleset(characters, root, parent, index, offset, rules, points, type, props = [], children = [], length), rulesets)\n\n\t\t\t\t\t\tif (character === 123)\n\t\t\t\t\t\t\tif (offset === 0)\n\t\t\t\t\t\t\t\tparse(characters, root, reference, reference, props, rulesets, length, points, children)\n\t\t\t\t\t\t\telse\n\t\t\t\t\t\t\t\tswitch (atrule === 99 && charat(characters, 3) === 110 ? 100 : atrule) {\n\t\t\t\t\t\t\t\t\t// d m s\n\t\t\t\t\t\t\t\t\tcase 100: case 109: case 115:\n\t\t\t\t\t\t\t\t\t\tparse(value, reference, reference, rule && append(ruleset(value, reference, reference, 0, 0, rules, points, type, rules, props = [], length), children), rules, children, length, points, rule ? props : children)\n\t\t\t\t\t\t\t\t\t\tbreak\n\t\t\t\t\t\t\t\t\tdefault:\n\t\t\t\t\t\t\t\t\t\tparse(characters, reference, reference, reference, [''], children, 0, points, children)\n\t\t\t\t\t\t\t\t}\n\t\t\t\t}\n\n\t\t\t\tindex = offset = property = 0, variable = ampersand = 1, type = characters = '', length = pseudo\n\t\t\t\tbreak\n\t\t\t// :\n\t\t\tcase 58:\n\t\t\t\tlength = 1 + strlen(characters), property = previous\n\t\t\tdefault:\n\t\t\t\tif (variable < 1)\n\t\t\t\t\tif (character == 123)\n\t\t\t\t\t\t--variable\n\t\t\t\t\telse if (character == 125 && variable++ == 0 && prev() == 125)\n\t\t\t\t\t\tcontinue\n\n\t\t\t\tswitch (characters += from(character), character * variable) {\n\t\t\t\t\t// &\n\t\t\t\t\tcase 38:\n\t\t\t\t\t\tampersand = offset > 0 ? 1 : (characters += '\\f', -1)\n\t\t\t\t\t\tbreak\n\t\t\t\t\t// ,\n\t\t\t\t\tcase 44:\n\t\t\t\t\t\tpoints[index++] = (strlen(characters) - 1) * ampersand, ampersand = 1\n\t\t\t\t\t\tbreak\n\t\t\t\t\t// @\n\t\t\t\t\tcase 64:\n\t\t\t\t\t\t// -\n\t\t\t\t\t\tif (peek() === 45)\n\t\t\t\t\t\t\tcharacters += delimit(next())\n\n\t\t\t\t\t\tatrule = peek(), offset = length = strlen(type = characters += identifier(caret())), character++\n\t\t\t\t\t\tbreak\n\t\t\t\t\t// -\n\t\t\t\t\tcase 45:\n\t\t\t\t\t\tif (previous === 45 && strlen(characters) == 2)\n\t\t\t\t\t\t\tvariable = 0\n\t\t\t\t}\n\t\t}\n\n\treturn rulesets\n}\n\n/**\n * @param {string} value\n * @param {object} root\n * @param {object?} parent\n * @param {number} index\n * @param {number} offset\n * @param {string[]} rules\n * @param {number[]} points\n * @param {string} type\n * @param {string[]} props\n * @param {string[]} children\n * @param {number} length\n * @return {object}\n */\nexport function ruleset (value, root, parent, index, offset, rules, points, type, props, children, length) {\n\tvar post = offset - 1\n\tvar rule = offset === 0 ? rules : ['']\n\tvar size = sizeof(rule)\n\n\tfor (var i = 0, j = 0, k = 0; i < index; ++i)\n\t\tfor (var x = 0, y = substr(value, post + 1, post = abs(j = points[i])), z = value; x < size; ++x)\n\t\t\tif (z = trim(j > 0 ? rule[x] + ' ' + y : replace(y, /&\\f/g, rule[x])))\n\t\t\t\tprops[k++] = z\n\n\treturn node(value, root, parent, offset === 0 ? RULESET : type, props, children, length)\n}\n\n/**\n * @param {number} value\n * @param {object} root\n * @param {object?} parent\n * @return {object}\n */\nexport function comment (value, root, parent) {\n\treturn node(value, root, parent, COMMENT, from(char()), substr(value, 2, -2), 0)\n}\n\n/**\n * @param {string} value\n * @param {object} root\n * @param {object?} parent\n * @param {number} length\n * @return {object}\n */\nexport function declaration (value, root, parent, length) {\n\treturn node(value, root, parent, DECLARATION, substr(value, 0, length), substr(value, length + 1, -1), length)\n}\n", "import {IMPORT, COMMENT, RULESET, DECLARATION, KEYFRAMES} from './Enum.js'\nimport {strlen, sizeof} from './Utility.js'\n\n/**\n * @param {object[]} children\n * @param {function} callback\n * @return {string}\n */\nexport function serialize (children, callback) {\n\tvar output = ''\n\tvar length = sizeof(children)\n\n\tfor (var i = 0; i < length; i++)\n\t\toutput += callback(children[i], i, children, callback) || ''\n\n\treturn output\n}\n\n/**\n * @param {object} element\n * @param {number} index\n * @param {object[]} children\n * @param {function} callback\n * @return {string}\n */\nexport function stringify (element, index, children, callback) {\n\tswitch (element.type) {\n\t\tcase IMPORT: case DECLARATION: return element.return = element.return || element.value\n\t\tcase COMMENT: return ''\n\t\tcase KEYFRAMES: return element.return = element.value + '{' + serialize(element.children, callback) + '}'\n\t\tcase RULESET: element.value = element.props.join(',')\n\t}\n\n\treturn strlen(children = serialize(element.children, callback)) ? element.return = element.value + '{' + children + '}' : ''\n}\n"], + "mappings": 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elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-compositionStart\").attr(\"class\", \"marker composition \" + type).attr(\"refX\", 18).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-compositionEnd\").attr(\"class\", \"marker composition \" + type).attr(\"refX\", 1).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n};\nconst aggregation = (elem, type, id) => {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-aggregationStart\").attr(\"class\", \"marker aggregation \" + type).attr(\"refX\", 18).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-aggregationEnd\").attr(\"class\", \"marker aggregation \" + type).attr(\"refX\", 1).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n};\nconst dependency = (elem, type, id) => {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-dependencyStart\").attr(\"class\", \"marker dependency \" + type).attr(\"refX\", 6).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 5,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-dependencyEnd\").attr(\"class\", \"marker dependency \" + type).attr(\"refX\", 13).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L14,7 L9,1 Z\");\n};\nconst lollipop = (elem, type, id) => {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-lollipopStart\").attr(\"class\", \"marker lollipop \" + type).attr(\"refX\", 13).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"circle\").attr(\"stroke\", \"black\").attr(\"fill\", \"transparent\").attr(\"cx\", 7).attr(\"cy\", 7).attr(\"r\", 6);\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-lollipopEnd\").attr(\"class\", \"marker lollipop \" + type).attr(\"refX\", 1).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"circle\").attr(\"stroke\", \"black\").attr(\"fill\", \"transparent\").attr(\"cx\", 7).attr(\"cy\", 7).attr(\"r\", 6);\n};\nconst point = (elem, type, id) => {\n elem.append(\"marker\").attr(\"id\", id + \"_\" + type + \"-pointEnd\").attr(\"class\", \"marker \" + type).attr(\"viewBox\", \"0 0 10 10\").attr(\"refX\", 6).attr(\"refY\", 5).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 12).attr(\"markerHeight\", 12).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 0 0 L 10 5 L 0 10 z\").attr(\"class\", \"arrowMarkerPath\").style(\"stroke-width\", 1).style(\"stroke-dasharray\", \"1,0\");\n elem.append(\"marker\").attr(\"id\", id + \"_\" + type + \"-pointStart\").attr(\"class\", \"marker \" + type).attr(\"viewBox\", \"0 0 10 10\").attr(\"refX\", 4.5).attr(\"refY\", 5).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 12).attr(\"markerHeight\", 12).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 0 5 L 10 10 L 10 0 z\").attr(\"class\", \"arrowMarkerPath\").style(\"stroke-width\", 1).style(\"stroke-dasharray\", \"1,0\");\n};\nconst circle$1 = (elem, type, id) => {\n elem.append(\"marker\").attr(\"id\", id + \"_\" + type + \"-circleEnd\").attr(\"class\", \"marker \" + type).attr(\"viewBox\", \"0 0 10 10\").attr(\"refX\", 11).attr(\"refY\", 5).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 11).attr(\"markerHeight\", 11).attr(\"orient\", \"auto\").append(\"circle\").attr(\"cx\", \"5\").attr(\"cy\", \"5\").attr(\"r\", \"5\").attr(\"class\", \"arrowMarkerPath\").style(\"stroke-width\", 1).style(\"stroke-dasharray\", \"1,0\");\n elem.append(\"marker\").attr(\"id\", id + \"_\" + type + \"-circleStart\").attr(\"class\", \"marker \" + type).attr(\"viewBox\", \"0 0 10 10\").attr(\"refX\", -1).attr(\"refY\", 5).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 11).attr(\"markerHeight\", 11).attr(\"orient\", \"auto\").append(\"circle\").attr(\"cx\", \"5\").attr(\"cy\", \"5\").attr(\"r\", \"5\").attr(\"class\", \"arrowMarkerPath\").style(\"stroke-width\", 1).style(\"stroke-dasharray\", \"1,0\");\n};\nconst cross = (elem, type, id) => {\n elem.append(\"marker\").attr(\"id\", id + \"_\" + type + \"-crossEnd\").attr(\"class\", \"marker cross \" + type).attr(\"viewBox\", \"0 0 11 11\").attr(\"refX\", 12).attr(\"refY\", 5.2).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 11).attr(\"markerHeight\", 11).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 1,1 l 9,9 M 10,1 l -9,9\").attr(\"class\", \"arrowMarkerPath\").style(\"stroke-width\", 2).style(\"stroke-dasharray\", \"1,0\");\n elem.append(\"marker\").attr(\"id\", id + \"_\" + type + \"-crossStart\").attr(\"class\", \"marker cross \" + type).attr(\"viewBox\", \"0 0 11 11\").attr(\"refX\", -1).attr(\"refY\", 5.2).attr(\"markerUnits\", \"userSpaceOnUse\").attr(\"markerWidth\", 11).attr(\"markerHeight\", 11).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 1,1 l 9,9 M 10,1 l -9,9\").attr(\"class\", \"arrowMarkerPath\").style(\"stroke-width\", 2).style(\"stroke-dasharray\", \"1,0\");\n};\nconst barb = (elem, type, id) => {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", id + \"_\" + type + \"-barbEnd\").attr(\"refX\", 19).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 14).attr(\"markerUnits\", \"strokeWidth\").attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 19,7 L9,13 L14,7 L9,1 Z\");\n};\nconst markers = {\n extension,\n composition,\n aggregation,\n dependency,\n lollipop,\n point,\n circle: circle$1,\n cross,\n barb\n};\nconst insertMarkers$1 = insertMarkers;\nfunction applyStyle(dom, styleFn) {\n if (styleFn) {\n dom.attr(\"style\", styleFn);\n }\n}\nfunction addHtmlLabel(node) {\n const fo = select(document.createElementNS(\"http://www.w3.org/2000/svg\", \"foreignObject\"));\n const div = fo.append(\"xhtml:div\");\n const label = node.label;\n const labelClass = node.isNode ? \"nodeLabel\" : \"edgeLabel\";\n div.html(\n '\" + label + \"\"\n );\n applyStyle(div, node.labelStyle);\n div.style(\"display\", \"inline-block\");\n div.style(\"white-space\", \"nowrap\");\n div.attr(\"xmlns\", \"http://www.w3.org/1999/xhtml\");\n return fo.node();\n}\nconst createLabel = (_vertexText, style, isTitle, isNode) => {\n let vertexText = _vertexText || \"\";\n if (typeof vertexText === \"object\") {\n vertexText = vertexText[0];\n }\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n vertexText = vertexText.replace(/\\\\n|\\n/g, \"
\");\n log.debug(\"vertexText\" + vertexText);\n const node = {\n isNode,\n label: decodeEntities(vertexText).replace(\n /fa[blrs]?:fa-[\\w-]+/g,\n // cspell: disable-line\n (s) => ``\n ),\n labelStyle: style.replace(\"fill:\", \"color:\")\n };\n let vertexNode = addHtmlLabel(node);\n return vertexNode;\n } else {\n const svgLabel = document.createElementNS(\"http://www.w3.org/2000/svg\", \"text\");\n svgLabel.setAttribute(\"style\", style.replace(\"color:\", \"fill:\"));\n let rows = [];\n if (typeof vertexText === \"string\") {\n rows = vertexText.split(/\\\\n|\\n|/gi);\n } else if (Array.isArray(vertexText)) {\n rows = vertexText;\n } else {\n rows = [];\n }\n for (const row of rows) {\n const tspan = document.createElementNS(\"http://www.w3.org/2000/svg\", \"tspan\");\n tspan.setAttributeNS(\"http://www.w3.org/XML/1998/namespace\", \"xml:space\", \"preserve\");\n tspan.setAttribute(\"dy\", \"1em\");\n tspan.setAttribute(\"x\", \"0\");\n if (isTitle) {\n tspan.setAttribute(\"class\", \"title-row\");\n } else {\n tspan.setAttribute(\"class\", \"row\");\n }\n tspan.textContent = row.trim();\n svgLabel.appendChild(tspan);\n }\n return svgLabel;\n }\n};\nconst createLabel$1 = createLabel;\nconst labelHelper = async (parent, node, _classes, isNode) => {\n let classes;\n const useHtmlLabels = node.useHtmlLabels || evaluate(getConfig().flowchart.htmlLabels);\n if (!_classes) {\n classes = \"node default\";\n } else {\n classes = _classes;\n }\n const shapeSvg = parent.insert(\"g\").attr(\"class\", classes).attr(\"id\", node.domId || node.id);\n const label = shapeSvg.insert(\"g\").attr(\"class\", \"label\").attr(\"style\", node.labelStyle);\n let labelText;\n if (node.labelText === void 0) {\n labelText = \"\";\n } else {\n labelText = typeof node.labelText === \"string\" ? node.labelText : node.labelText[0];\n }\n const textNode = label.node();\n let text;\n if (node.labelType === \"markdown\") {\n text = createText(label, sanitizeText(decodeEntities(labelText), getConfig()), {\n useHtmlLabels,\n width: node.width || getConfig().flowchart.wrappingWidth,\n classes: \"markdown-node-label\"\n });\n } else {\n text = textNode.appendChild(\n createLabel$1(\n sanitizeText(decodeEntities(labelText), getConfig()),\n node.labelStyle,\n false,\n isNode\n )\n );\n }\n let bbox = text.getBBox();\n const halfPadding = node.padding / 2;\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = text.children[0];\n const dv = select(text);\n const images = div.getElementsByTagName(\"img\");\n if (images) {\n const noImgText = labelText.replace(/]*>/g, \"\").trim() === \"\";\n await Promise.all(\n [...images].map(\n (img) => new Promise((res) => {\n function setupImage() {\n img.style.display = \"flex\";\n img.style.flexDirection = \"column\";\n if (noImgText) {\n const bodyFontSize = getConfig().fontSize ? getConfig().fontSize : window.getComputedStyle(document.body).fontSize;\n const enlargingFactor = 5;\n const width = parseInt(bodyFontSize, 10) * enlargingFactor + \"px\";\n img.style.minWidth = width;\n img.style.maxWidth = width;\n } else {\n img.style.width = \"100%\";\n }\n res(img);\n }\n setTimeout(() => {\n if (img.complete) {\n setupImage();\n }\n });\n img.addEventListener(\"error\", setupImage);\n img.addEventListener(\"load\", setupImage);\n })\n )\n );\n }\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n if (useHtmlLabels) {\n label.attr(\"transform\", \"translate(\" + -bbox.width / 2 + \", \" + -bbox.height / 2 + \")\");\n } else {\n label.attr(\"transform\", \"translate(0, \" + -bbox.height / 2 + \")\");\n }\n if (node.centerLabel) {\n label.attr(\"transform\", \"translate(\" + -bbox.width / 2 + \", \" + -bbox.height / 2 + \")\");\n }\n label.insert(\"rect\", \":first-child\");\n return { shapeSvg, bbox, halfPadding, label };\n};\nconst updateNodeBounds = (node, element) => {\n const bbox = element.node().getBBox();\n node.width = bbox.width;\n node.height = bbox.height;\n};\nfunction insertPolygonShape(parent, w, h, points) {\n return parent.insert(\"polygon\", \":first-child\").attr(\n \"points\",\n points.map(function(d) {\n return d.x + \",\" + d.y;\n }).join(\" \")\n ).attr(\"class\", \"label-container\").attr(\"transform\", \"translate(\" + -w / 2 + \",\" + h / 2 + \")\");\n}\nfunction intersectNode(node, point2) {\n return node.intersect(point2);\n}\nfunction intersectEllipse(node, rx, ry, point2) {\n var cx = node.x;\n var cy = node.y;\n var px = cx - point2.x;\n var py = cy - point2.y;\n var det = Math.sqrt(rx * rx * py * py + ry * ry * px * px);\n var dx = Math.abs(rx * ry * px / det);\n if (point2.x < cx) {\n dx = -dx;\n }\n var dy = Math.abs(rx * ry * py / det);\n if (point2.y < cy) {\n dy = -dy;\n }\n return { x: cx + dx, y: cy + dy };\n}\nfunction intersectCircle(node, rx, point2) {\n return intersectEllipse(node, rx, rx, point2);\n}\nfunction intersectLine(p1, p2, q1, q2) {\n var a1, a2, b1, b2, c1, c2;\n var r1, r2, r3, r4;\n var denom, offset, num;\n var x, y;\n a1 = p2.y - p1.y;\n b1 = p1.x - p2.x;\n c1 = p2.x * p1.y - p1.x * p2.y;\n r3 = a1 * q1.x + b1 * q1.y + c1;\n r4 = a1 * q2.x + b1 * q2.y + c1;\n if (r3 !== 0 && r4 !== 0 && sameSign(r3, r4)) {\n return;\n }\n a2 = q2.y - q1.y;\n b2 = q1.x - q2.x;\n c2 = q2.x * q1.y - q1.x * q2.y;\n r1 = a2 * p1.x + b2 * p1.y + c2;\n r2 = a2 * p2.x + b2 * p2.y + c2;\n if (r1 !== 0 && r2 !== 0 && sameSign(r1, r2)) {\n return;\n }\n denom = a1 * b2 - a2 * b1;\n if (denom === 0) {\n return;\n }\n offset = Math.abs(denom / 2);\n num = b1 * c2 - b2 * c1;\n x = num < 0 ? (num - offset) / denom : (num + offset) / denom;\n num = a2 * c1 - a1 * c2;\n y = num < 0 ? (num - offset) / denom : (num + offset) / denom;\n return { x, y };\n}\nfunction sameSign(r1, r2) {\n return r1 * r2 > 0;\n}\nfunction intersectPolygon(node, polyPoints, point2) {\n var x1 = node.x;\n var y1 = node.y;\n var intersections = [];\n var minX = Number.POSITIVE_INFINITY;\n var minY = Number.POSITIVE_INFINITY;\n if (typeof polyPoints.forEach === \"function\") {\n polyPoints.forEach(function(entry) {\n minX = Math.min(minX, entry.x);\n minY = Math.min(minY, entry.y);\n });\n } else {\n minX = Math.min(minX, polyPoints.x);\n minY = Math.min(minY, polyPoints.y);\n }\n var left = x1 - node.width / 2 - minX;\n var top = y1 - node.height / 2 - minY;\n for (var i = 0; i < polyPoints.length; i++) {\n var p1 = polyPoints[i];\n var p2 = polyPoints[i < polyPoints.length - 1 ? i + 1 : 0];\n var intersect2 = intersectLine(\n node,\n point2,\n { x: left + p1.x, y: top + p1.y },\n { x: left + p2.x, y: top + p2.y }\n );\n if (intersect2) {\n intersections.push(intersect2);\n }\n }\n if (!intersections.length) {\n return node;\n }\n if (intersections.length > 1) {\n intersections.sort(function(p, q) {\n var pdx = p.x - point2.x;\n var pdy = p.y - point2.y;\n var distp = Math.sqrt(pdx * pdx + pdy * pdy);\n var qdx = q.x - point2.x;\n var qdy = q.y - point2.y;\n var distq = Math.sqrt(qdx * qdx + qdy * qdy);\n return distp < distq ? -1 : distp === distq ? 0 : 1;\n });\n }\n return intersections[0];\n}\nconst intersectRect = (node, point2) => {\n var x = node.x;\n var y = node.y;\n var dx = point2.x - x;\n var dy = point2.y - y;\n var w = node.width / 2;\n var h = node.height / 2;\n var sx, sy;\n if (Math.abs(dy) * w > Math.abs(dx) * h) {\n if (dy < 0) {\n h = -h;\n }\n sx = dy === 0 ? 0 : h * dx / dy;\n sy = h;\n } else {\n if (dx < 0) {\n w = -w;\n }\n sx = w;\n sy = dx === 0 ? 0 : w * dy / dx;\n }\n return { x: x + sx, y: y + sy };\n};\nconst intersectRect$1 = intersectRect;\nconst intersect = {\n node: intersectNode,\n circle: intersectCircle,\n ellipse: intersectEllipse,\n polygon: intersectPolygon,\n rect: intersectRect$1\n};\nconst note = async (parent, node) => {\n const useHtmlLabels = node.useHtmlLabels || getConfig().flowchart.htmlLabels;\n if (!useHtmlLabels) {\n node.centerLabel = true;\n }\n const { shapeSvg, bbox, halfPadding } = await labelHelper(\n parent,\n node,\n \"node \" + node.classes,\n true\n );\n log.info(\"Classes = \", node.classes);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n rect2.attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"x\", -bbox.width / 2 - halfPadding).attr(\"y\", -bbox.height / 2 - halfPadding).attr(\"width\", bbox.width + node.padding).attr(\"height\", bbox.height + node.padding);\n updateNodeBounds(node, rect2);\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nconst note$1 = note;\nconst expandAndDeduplicateDirections = (directions) => {\n const uniqueDirections = /* @__PURE__ */ new Set();\n for (const direction of directions) {\n switch (direction) {\n case \"x\":\n uniqueDirections.add(\"right\");\n uniqueDirections.add(\"left\");\n break;\n case \"y\":\n uniqueDirections.add(\"up\");\n uniqueDirections.add(\"down\");\n break;\n default:\n uniqueDirections.add(direction);\n break;\n }\n }\n return uniqueDirections;\n};\nconst getArrowPoints = (duplicatedDirections, bbox, node) => {\n const directions = expandAndDeduplicateDirections(duplicatedDirections);\n const f = 2;\n const height = bbox.height + 2 * node.padding;\n const midpoint = height / f;\n const width = bbox.width + 2 * midpoint + node.padding;\n const padding = node.padding / 2;\n if (directions.has(\"right\") && directions.has(\"left\") && directions.has(\"up\") && directions.has(\"down\")) {\n return [\n // Bottom\n { x: 0, y: 0 },\n { x: midpoint, y: 0 },\n { x: width / 2, y: 2 * padding },\n { x: width - midpoint, y: 0 },\n { x: width, y: 0 },\n // Right\n { x: width, y: -height / 3 },\n { x: width + 2 * padding, y: -height / 2 },\n { x: width, y: -2 * height / 3 },\n { x: width, y: -height },\n // Top\n { x: width - midpoint, y: -height },\n { x: width / 2, y: -height - 2 * padding },\n { x: midpoint, y: -height },\n // Left\n { x: 0, y: -height },\n { x: 0, y: -2 * height / 3 },\n { x: -2 * padding, y: -height / 2 },\n { x: 0, y: -height / 3 }\n ];\n }\n if (directions.has(\"right\") && directions.has(\"left\") && directions.has(\"up\")) {\n return [\n { x: midpoint, y: 0 },\n { x: width - midpoint, y: 0 },\n { x: width, y: -height / 2 },\n { x: width - midpoint, y: -height },\n { x: midpoint, y: -height },\n { x: 0, y: -height / 2 }\n ];\n }\n if (directions.has(\"right\") && directions.has(\"left\") && directions.has(\"down\")) {\n return [\n { x: 0, y: 0 },\n { x: midpoint, y: -height },\n { x: width - midpoint, y: -height },\n { x: width, y: 0 }\n ];\n }\n if (directions.has(\"right\") && directions.has(\"up\") && directions.has(\"down\")) {\n return [\n { x: 0, y: 0 },\n { x: width, y: -midpoint },\n { x: width, y: -height + midpoint },\n { x: 0, y: -height }\n ];\n }\n if (directions.has(\"left\") && directions.has(\"up\") && directions.has(\"down\")) {\n return [\n { x: width, y: 0 },\n { x: 0, y: -midpoint },\n { x: 0, y: -height + midpoint },\n { x: width, y: -height }\n ];\n }\n if (directions.has(\"right\") && directions.has(\"left\")) {\n return [\n { x: midpoint, y: 0 },\n { x: midpoint, y: -padding },\n { x: width - midpoint, y: -padding },\n { x: width - midpoint, y: 0 },\n { x: width, y: -height / 2 },\n { x: width - midpoint, y: -height },\n { x: width - midpoint, y: -height + padding },\n { x: midpoint, y: -height + padding },\n { x: midpoint, y: -height },\n { x: 0, y: -height / 2 }\n ];\n }\n if (directions.has(\"up\") && directions.has(\"down\")) {\n return [\n // Bottom center\n { x: width / 2, y: 0 },\n // Left pont of bottom arrow\n { x: 0, y: -padding },\n { x: midpoint, y: -padding },\n // Left top over vertical section\n { x: midpoint, y: -height + padding },\n { x: 0, y: -height + padding },\n // Top of arrow\n { x: width / 2, y: -height },\n { x: width, y: -height + padding },\n // Top of right vertical bar\n { x: width - midpoint, y: -height + padding },\n { x: width - midpoint, y: -padding },\n { x: width, y: -padding }\n ];\n }\n if (directions.has(\"right\") && directions.has(\"up\")) {\n return [\n { x: 0, y: 0 },\n { x: width, y: -midpoint },\n { x: 0, y: -height }\n ];\n }\n if (directions.has(\"right\") && directions.has(\"down\")) {\n return [\n { x: 0, y: 0 },\n { x: width, y: 0 },\n { x: 0, y: -height }\n ];\n }\n if (directions.has(\"left\") && directions.has(\"up\")) {\n return [\n { x: width, y: 0 },\n { x: 0, y: -midpoint },\n { x: width, y: -height }\n ];\n }\n if (directions.has(\"left\") && directions.has(\"down\")) {\n return [\n { x: width, y: 0 },\n { x: 0, y: 0 },\n { x: width, y: -height }\n ];\n }\n if (directions.has(\"right\")) {\n return [\n { x: midpoint, y: -padding },\n { x: midpoint, y: -padding },\n { x: width - midpoint, y: -padding },\n { x: width - midpoint, y: 0 },\n { x: width, y: -height / 2 },\n { x: width - midpoint, y: -height },\n { x: width - midpoint, y: -height + padding },\n // top left corner of arrow\n { x: midpoint, y: -height + padding },\n { x: midpoint, y: -height + padding }\n ];\n }\n if (directions.has(\"left\")) {\n return [\n { x: midpoint, y: 0 },\n { x: midpoint, y: -padding },\n // Two points, the right corners\n { x: width - midpoint, y: -padding },\n { x: width - midpoint, y: -height + padding },\n { x: midpoint, y: -height + padding },\n { x: midpoint, y: -height },\n { x: 0, y: -height / 2 }\n ];\n }\n if (directions.has(\"up\")) {\n return [\n // Bottom center\n { x: midpoint, y: -padding },\n // Left top over vertical section\n { x: midpoint, y: -height + padding },\n { x: 0, y: -height + padding },\n // Top of arrow\n { x: width / 2, y: -height },\n { x: width, y: -height + padding },\n // Top of right vertical bar\n { x: width - midpoint, y: -height + padding },\n { x: width - midpoint, y: -padding }\n ];\n }\n if (directions.has(\"down\")) {\n return [\n // Bottom center\n { x: width / 2, y: 0 },\n // Left pont of bottom arrow\n { x: 0, y: -padding },\n { x: midpoint, y: -padding },\n // Left top over vertical section\n { x: midpoint, y: -height + padding },\n { x: width - midpoint, y: -height + padding },\n { x: width - midpoint, y: -padding },\n { x: width, y: -padding }\n ];\n }\n return [{ x: 0, y: 0 }];\n};\nconst formatClass = (str) => {\n if (str) {\n return \" \" + str;\n }\n return \"\";\n};\nconst getClassesFromNode = (node, otherClasses) => {\n return `${otherClasses ? otherClasses : \"node default\"}${formatClass(node.classes)} ${formatClass(\n node.class\n )}`;\n};\nconst question = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const s = w + h;\n const points = [\n { x: s / 2, y: 0 },\n { x: s, y: -s / 2 },\n { x: s / 2, y: -s },\n { x: 0, y: -s / 2 }\n ];\n log.info(\"Question main (Circle)\");\n const questionElem = insertPolygonShape(shapeSvg, s, s, points);\n questionElem.attr(\"style\", node.style);\n updateNodeBounds(node, questionElem);\n node.intersect = function(point2) {\n log.warn(\"Intersect called\");\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst choice = (parent, node) => {\n const shapeSvg = parent.insert(\"g\").attr(\"class\", \"node default\").attr(\"id\", node.domId || node.id);\n const s = 28;\n const points = [\n { x: 0, y: s / 2 },\n { x: s / 2, y: 0 },\n { x: 0, y: -s / 2 },\n { x: -s / 2, y: 0 }\n ];\n const choice2 = shapeSvg.insert(\"polygon\", \":first-child\").attr(\n \"points\",\n points.map(function(d) {\n return d.x + \",\" + d.y;\n }).join(\" \")\n );\n choice2.attr(\"class\", \"state-start\").attr(\"r\", 7).attr(\"width\", 28).attr(\"height\", 28);\n node.width = 28;\n node.height = 28;\n node.intersect = function(point2) {\n return intersect.circle(node, 14, point2);\n };\n return shapeSvg;\n};\nconst hexagon = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const f = 4;\n const h = bbox.height + node.padding;\n const m = h / f;\n const w = bbox.width + 2 * m + node.padding;\n const points = [\n { x: m, y: 0 },\n { x: w - m, y: 0 },\n { x: w, y: -h / 2 },\n { x: w - m, y: -h },\n { x: m, y: -h },\n { x: 0, y: -h / 2 }\n ];\n const hex = insertPolygonShape(shapeSvg, w, h, points);\n hex.attr(\"style\", node.style);\n updateNodeBounds(node, hex);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst block_arrow = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(parent, node, void 0, true);\n const f = 2;\n const h = bbox.height + 2 * node.padding;\n const m = h / f;\n const w = bbox.width + 2 * m + node.padding;\n const points = getArrowPoints(node.directions, bbox, node);\n const blockArrow = insertPolygonShape(shapeSvg, w, h, points);\n blockArrow.attr(\"style\", node.style);\n updateNodeBounds(node, blockArrow);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst rect_left_inv_arrow = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: -h / 2, y: 0 },\n { x: w, y: 0 },\n { x: w, y: -h },\n { x: -h / 2, y: -h },\n { x: 0, y: -h / 2 }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n node.width = w + h;\n node.height = h;\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst lean_right = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(parent, node, getClassesFromNode(node), true);\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: -2 * h / 6, y: 0 },\n { x: w - h / 6, y: 0 },\n { x: w + 2 * h / 6, y: -h },\n { x: h / 6, y: -h }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst lean_left = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: 2 * h / 6, y: 0 },\n { x: w + h / 6, y: 0 },\n { x: w - 2 * h / 6, y: -h },\n { x: -h / 6, y: -h }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst trapezoid = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: -2 * h / 6, y: 0 },\n { x: w + 2 * h / 6, y: 0 },\n { x: w - h / 6, y: -h },\n { x: h / 6, y: -h }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst inv_trapezoid = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: h / 6, y: 0 },\n { x: w - h / 6, y: 0 },\n { x: w + 2 * h / 6, y: -h },\n { x: -2 * h / 6, y: -h }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst rect_right_inv_arrow = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: 0, y: 0 },\n { x: w + h / 2, y: 0 },\n { x: w, y: -h / 2 },\n { x: w + h / 2, y: -h },\n { x: 0, y: -h }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst cylinder = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const rx = w / 2;\n const ry = rx / (2.5 + w / 50);\n const h = bbox.height + ry + node.padding;\n const shape = \"M 0,\" + ry + \" a \" + rx + \",\" + ry + \" 0,0,0 \" + w + \" 0 a \" + rx + \",\" + ry + \" 0,0,0 \" + -w + \" 0 l 0,\" + h + \" a \" + rx + \",\" + ry + \" 0,0,0 \" + w + \" 0 l 0,\" + -h;\n const el = shapeSvg.attr(\"label-offset-y\", ry).insert(\"path\", \":first-child\").attr(\"style\", node.style).attr(\"d\", shape).attr(\"transform\", \"translate(\" + -w / 2 + \",\" + -(h / 2 + ry) + \")\");\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n const pos = intersect.rect(node, point2);\n const x = pos.x - node.x;\n if (rx != 0 && (Math.abs(x) < node.width / 2 || Math.abs(x) == node.width / 2 && Math.abs(pos.y - node.y) > node.height / 2 - ry)) {\n let y = ry * ry * (1 - x * x / (rx * rx));\n if (y != 0) {\n y = Math.sqrt(y);\n }\n y = ry - y;\n if (point2.y - node.y > 0) {\n y = -y;\n }\n pos.y += y;\n }\n return pos;\n };\n return shapeSvg;\n};\nconst rect = async (parent, node) => {\n const { shapeSvg, bbox, halfPadding } = await labelHelper(\n parent,\n node,\n \"node \" + node.classes + \" \" + node.class,\n true\n );\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const totalWidth = node.positioned ? node.width : bbox.width + node.padding;\n const totalHeight = node.positioned ? node.height : bbox.height + node.padding;\n const x = node.positioned ? -totalWidth / 2 : -bbox.width / 2 - halfPadding;\n const y = node.positioned ? -totalHeight / 2 : -bbox.height / 2 - halfPadding;\n rect2.attr(\"class\", \"basic label-container\").attr(\"style\", node.style).attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"x\", x).attr(\"y\", y).attr(\"width\", totalWidth).attr(\"height\", totalHeight);\n if (node.props) {\n const propKeys = new Set(Object.keys(node.props));\n if (node.props.borders) {\n applyNodePropertyBorders(rect2, node.props.borders, totalWidth, totalHeight);\n propKeys.delete(\"borders\");\n }\n propKeys.forEach((propKey) => {\n log.warn(`Unknown node property ${propKey}`);\n });\n }\n updateNodeBounds(node, rect2);\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nconst composite = async (parent, node) => {\n const { shapeSvg, bbox, halfPadding } = await labelHelper(\n parent,\n node,\n \"node \" + node.classes,\n true\n );\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const totalWidth = node.positioned ? node.width : bbox.width + node.padding;\n const totalHeight = node.positioned ? node.height : bbox.height + node.padding;\n const x = node.positioned ? -totalWidth / 2 : -bbox.width / 2 - halfPadding;\n const y = node.positioned ? -totalHeight / 2 : -bbox.height / 2 - halfPadding;\n rect2.attr(\"class\", \"basic cluster composite label-container\").attr(\"style\", node.style).attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"x\", x).attr(\"y\", y).attr(\"width\", totalWidth).attr(\"height\", totalHeight);\n if (node.props) {\n const propKeys = new Set(Object.keys(node.props));\n if (node.props.borders) {\n applyNodePropertyBorders(rect2, node.props.borders, totalWidth, totalHeight);\n propKeys.delete(\"borders\");\n }\n propKeys.forEach((propKey) => {\n log.warn(`Unknown node property ${propKey}`);\n });\n }\n updateNodeBounds(node, rect2);\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nconst labelRect = async (parent, node) => {\n const { shapeSvg } = await labelHelper(parent, node, \"label\", true);\n log.trace(\"Classes = \", node.class);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const totalWidth = 0;\n const totalHeight = 0;\n rect2.attr(\"width\", totalWidth).attr(\"height\", totalHeight);\n shapeSvg.attr(\"class\", \"label edgeLabel\");\n if (node.props) {\n const propKeys = new Set(Object.keys(node.props));\n if (node.props.borders) {\n applyNodePropertyBorders(rect2, node.props.borders, totalWidth, totalHeight);\n propKeys.delete(\"borders\");\n }\n propKeys.forEach((propKey) => {\n log.warn(`Unknown node property ${propKey}`);\n });\n }\n updateNodeBounds(node, rect2);\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nfunction applyNodePropertyBorders(rect2, borders, totalWidth, totalHeight) {\n const strokeDashArray = [];\n const addBorder = (length) => {\n strokeDashArray.push(length, 0);\n };\n const skipBorder = (length) => {\n strokeDashArray.push(0, length);\n };\n if (borders.includes(\"t\")) {\n log.debug(\"add top border\");\n addBorder(totalWidth);\n } else {\n skipBorder(totalWidth);\n }\n if (borders.includes(\"r\")) {\n log.debug(\"add right border\");\n addBorder(totalHeight);\n } else {\n skipBorder(totalHeight);\n }\n if (borders.includes(\"b\")) {\n log.debug(\"add bottom border\");\n addBorder(totalWidth);\n } else {\n skipBorder(totalWidth);\n }\n if (borders.includes(\"l\")) {\n log.debug(\"add left border\");\n addBorder(totalHeight);\n } else {\n skipBorder(totalHeight);\n }\n rect2.attr(\"stroke-dasharray\", strokeDashArray.join(\" \"));\n}\nconst rectWithTitle = (parent, node) => {\n let classes;\n if (!node.classes) {\n classes = \"node default\";\n } else {\n classes = \"node \" + node.classes;\n }\n const shapeSvg = parent.insert(\"g\").attr(\"class\", classes).attr(\"id\", node.domId || node.id);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const innerLine = shapeSvg.insert(\"line\");\n const label = shapeSvg.insert(\"g\").attr(\"class\", \"label\");\n const text2 = node.labelText.flat ? node.labelText.flat() : node.labelText;\n let title = \"\";\n if (typeof text2 === \"object\") {\n title = text2[0];\n } else {\n title = text2;\n }\n log.info(\"Label text abc79\", title, text2, typeof text2 === \"object\");\n const text = label.node().appendChild(createLabel$1(title, node.labelStyle, true, true));\n let bbox = { width: 0, height: 0 };\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = text.children[0];\n const dv = select(text);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n log.info(\"Text 2\", text2);\n const textRows = text2.slice(1, text2.length);\n let titleBox = text.getBBox();\n const descr = label.node().appendChild(\n createLabel$1(textRows.join ? textRows.join(\"
\") : textRows, node.labelStyle, true, true)\n );\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = descr.children[0];\n const dv = select(descr);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n const halfPadding = node.padding / 2;\n select(descr).attr(\n \"transform\",\n \"translate( \" + // (titleBox.width - bbox.width) / 2 +\n (bbox.width > titleBox.width ? 0 : (titleBox.width - bbox.width) / 2) + \", \" + (titleBox.height + halfPadding + 5) + \")\"\n );\n select(text).attr(\n \"transform\",\n \"translate( \" + // (titleBox.width - bbox.width) / 2 +\n (bbox.width < titleBox.width ? 0 : -(titleBox.width - bbox.width) / 2) + \", 0)\"\n );\n bbox = label.node().getBBox();\n label.attr(\n \"transform\",\n \"translate(\" + -bbox.width / 2 + \", \" + (-bbox.height / 2 - halfPadding + 3) + \")\"\n );\n rect2.attr(\"class\", \"outer title-state\").attr(\"x\", -bbox.width / 2 - halfPadding).attr(\"y\", -bbox.height / 2 - halfPadding).attr(\"width\", bbox.width + node.padding).attr(\"height\", bbox.height + node.padding);\n innerLine.attr(\"class\", \"divider\").attr(\"x1\", -bbox.width / 2 - halfPadding).attr(\"x2\", bbox.width / 2 + halfPadding).attr(\"y1\", -bbox.height / 2 - halfPadding + titleBox.height + halfPadding).attr(\"y2\", -bbox.height / 2 - halfPadding + titleBox.height + halfPadding);\n updateNodeBounds(node, rect2);\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nconst stadium = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const h = bbox.height + node.padding;\n const w = bbox.width + h / 4 + node.padding;\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\").attr(\"style\", node.style).attr(\"rx\", h / 2).attr(\"ry\", h / 2).attr(\"x\", -w / 2).attr(\"y\", -h / 2).attr(\"width\", w).attr(\"height\", h);\n updateNodeBounds(node, rect2);\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nconst circle = async (parent, node) => {\n const { shapeSvg, bbox, halfPadding } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const circle2 = shapeSvg.insert(\"circle\", \":first-child\");\n circle2.attr(\"style\", node.style).attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"r\", bbox.width / 2 + halfPadding).attr(\"width\", bbox.width + node.padding).attr(\"height\", bbox.height + node.padding);\n log.info(\"Circle main\");\n updateNodeBounds(node, circle2);\n node.intersect = function(point2) {\n log.info(\"Circle intersect\", node, bbox.width / 2 + halfPadding, point2);\n return intersect.circle(node, bbox.width / 2 + halfPadding, point2);\n };\n return shapeSvg;\n};\nconst doublecircle = async (parent, node) => {\n const { shapeSvg, bbox, halfPadding } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const gap = 5;\n const circleGroup = shapeSvg.insert(\"g\", \":first-child\");\n const outerCircle = circleGroup.insert(\"circle\");\n const innerCircle = circleGroup.insert(\"circle\");\n circleGroup.attr(\"class\", node.class);\n outerCircle.attr(\"style\", node.style).attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"r\", bbox.width / 2 + halfPadding + gap).attr(\"width\", bbox.width + node.padding + gap * 2).attr(\"height\", bbox.height + node.padding + gap * 2);\n innerCircle.attr(\"style\", node.style).attr(\"rx\", node.rx).attr(\"ry\", node.ry).attr(\"r\", bbox.width / 2 + halfPadding).attr(\"width\", bbox.width + node.padding).attr(\"height\", bbox.height + node.padding);\n log.info(\"DoubleCircle main\");\n updateNodeBounds(node, outerCircle);\n node.intersect = function(point2) {\n log.info(\"DoubleCircle intersect\", node, bbox.width / 2 + halfPadding + gap, point2);\n return intersect.circle(node, bbox.width / 2 + halfPadding + gap, point2);\n };\n return shapeSvg;\n};\nconst subroutine = async (parent, node) => {\n const { shapeSvg, bbox } = await labelHelper(\n parent,\n node,\n getClassesFromNode(node, void 0),\n true\n );\n const w = bbox.width + node.padding;\n const h = bbox.height + node.padding;\n const points = [\n { x: 0, y: 0 },\n { x: w, y: 0 },\n { x: w, y: -h },\n { x: 0, y: -h },\n { x: 0, y: 0 },\n { x: -8, y: 0 },\n { x: w + 8, y: 0 },\n { x: w + 8, y: -h },\n { x: -8, y: -h },\n { x: -8, y: 0 }\n ];\n const el = insertPolygonShape(shapeSvg, w, h, points);\n el.attr(\"style\", node.style);\n updateNodeBounds(node, el);\n node.intersect = function(point2) {\n return intersect.polygon(node, points, point2);\n };\n return shapeSvg;\n};\nconst start = (parent, node) => {\n const shapeSvg = parent.insert(\"g\").attr(\"class\", \"node default\").attr(\"id\", node.domId || node.id);\n const circle2 = shapeSvg.insert(\"circle\", \":first-child\");\n circle2.attr(\"class\", \"state-start\").attr(\"r\", 7).attr(\"width\", 14).attr(\"height\", 14);\n updateNodeBounds(node, circle2);\n node.intersect = function(point2) {\n return intersect.circle(node, 7, point2);\n };\n return shapeSvg;\n};\nconst forkJoin = (parent, node, dir) => {\n const shapeSvg = parent.insert(\"g\").attr(\"class\", \"node default\").attr(\"id\", node.domId || node.id);\n let width = 70;\n let height = 10;\n if (dir === \"LR\") {\n width = 10;\n height = 70;\n }\n const shape = shapeSvg.append(\"rect\").attr(\"x\", -1 * width / 2).attr(\"y\", -1 * height / 2).attr(\"width\", width).attr(\"height\", height).attr(\"class\", \"fork-join\");\n updateNodeBounds(node, shape);\n node.height = node.height + node.padding / 2;\n node.width = node.width + node.padding / 2;\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nconst end = (parent, node) => {\n const shapeSvg = parent.insert(\"g\").attr(\"class\", \"node default\").attr(\"id\", node.domId || node.id);\n const innerCircle = shapeSvg.insert(\"circle\", \":first-child\");\n const circle2 = shapeSvg.insert(\"circle\", \":first-child\");\n circle2.attr(\"class\", \"state-start\").attr(\"r\", 7).attr(\"width\", 14).attr(\"height\", 14);\n innerCircle.attr(\"class\", \"state-end\").attr(\"r\", 5).attr(\"width\", 10).attr(\"height\", 10);\n updateNodeBounds(node, circle2);\n node.intersect = function(point2) {\n return intersect.circle(node, 7, point2);\n };\n return shapeSvg;\n};\nconst class_box = (parent, node) => {\n const halfPadding = node.padding / 2;\n const rowPadding = 4;\n const lineHeight = 8;\n let classes;\n if (!node.classes) {\n classes = \"node default\";\n } else {\n classes = \"node \" + node.classes;\n }\n const shapeSvg = parent.insert(\"g\").attr(\"class\", classes).attr(\"id\", node.domId || node.id);\n const rect2 = shapeSvg.insert(\"rect\", \":first-child\");\n const topLine = shapeSvg.insert(\"line\");\n const bottomLine = shapeSvg.insert(\"line\");\n let maxWidth = 0;\n let maxHeight = rowPadding;\n const labelContainer = shapeSvg.insert(\"g\").attr(\"class\", \"label\");\n let verticalPos = 0;\n const hasInterface = node.classData.annotations && node.classData.annotations[0];\n const interfaceLabelText = node.classData.annotations[0] ? \"\u00AB\" + node.classData.annotations[0] + \"\u00BB\" : \"\";\n const interfaceLabel = labelContainer.node().appendChild(createLabel$1(interfaceLabelText, node.labelStyle, true, true));\n let interfaceBBox = interfaceLabel.getBBox();\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = interfaceLabel.children[0];\n const dv = select(interfaceLabel);\n interfaceBBox = div.getBoundingClientRect();\n dv.attr(\"width\", interfaceBBox.width);\n dv.attr(\"height\", interfaceBBox.height);\n }\n if (node.classData.annotations[0]) {\n maxHeight += interfaceBBox.height + rowPadding;\n maxWidth += interfaceBBox.width;\n }\n let classTitleString = node.classData.label;\n if (node.classData.type !== void 0 && node.classData.type !== \"\") {\n if (getConfig().flowchart.htmlLabels) {\n classTitleString += \"<\" + node.classData.type + \">\";\n } else {\n classTitleString += \"<\" + node.classData.type + \">\";\n }\n }\n const classTitleLabel = labelContainer.node().appendChild(createLabel$1(classTitleString, node.labelStyle, true, true));\n select(classTitleLabel).attr(\"class\", \"classTitle\");\n let classTitleBBox = classTitleLabel.getBBox();\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = classTitleLabel.children[0];\n const dv = select(classTitleLabel);\n classTitleBBox = div.getBoundingClientRect();\n dv.attr(\"width\", classTitleBBox.width);\n dv.attr(\"height\", classTitleBBox.height);\n }\n maxHeight += classTitleBBox.height + rowPadding;\n if (classTitleBBox.width > maxWidth) {\n maxWidth = classTitleBBox.width;\n }\n const classAttributes = [];\n node.classData.members.forEach((member) => {\n const parsedInfo = member.getDisplayDetails();\n let parsedText = parsedInfo.displayText;\n if (getConfig().flowchart.htmlLabels) {\n parsedText = parsedText.replace(//g, \">\");\n }\n const lbl = labelContainer.node().appendChild(\n createLabel$1(\n parsedText,\n parsedInfo.cssStyle ? parsedInfo.cssStyle : node.labelStyle,\n true,\n true\n )\n );\n let bbox = lbl.getBBox();\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = lbl.children[0];\n const dv = select(lbl);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n if (bbox.width > maxWidth) {\n maxWidth = bbox.width;\n }\n maxHeight += bbox.height + rowPadding;\n classAttributes.push(lbl);\n });\n maxHeight += lineHeight;\n const classMethods = [];\n node.classData.methods.forEach((member) => {\n const parsedInfo = member.getDisplayDetails();\n let displayText = parsedInfo.displayText;\n if (getConfig().flowchart.htmlLabels) {\n displayText = displayText.replace(//g, \">\");\n }\n const lbl = labelContainer.node().appendChild(\n createLabel$1(\n displayText,\n parsedInfo.cssStyle ? parsedInfo.cssStyle : node.labelStyle,\n true,\n true\n )\n );\n let bbox = lbl.getBBox();\n if (evaluate(getConfig().flowchart.htmlLabels)) {\n const div = lbl.children[0];\n const dv = select(lbl);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n if (bbox.width > maxWidth) {\n maxWidth = bbox.width;\n }\n maxHeight += bbox.height + rowPadding;\n classMethods.push(lbl);\n });\n maxHeight += lineHeight;\n if (hasInterface) {\n let diffX2 = (maxWidth - interfaceBBox.width) / 2;\n select(interfaceLabel).attr(\n \"transform\",\n \"translate( \" + (-1 * maxWidth / 2 + diffX2) + \", \" + -1 * maxHeight / 2 + \")\"\n );\n verticalPos = interfaceBBox.height + rowPadding;\n }\n let diffX = (maxWidth - classTitleBBox.width) / 2;\n select(classTitleLabel).attr(\n \"transform\",\n \"translate( \" + (-1 * maxWidth / 2 + diffX) + \", \" + (-1 * maxHeight / 2 + verticalPos) + \")\"\n );\n verticalPos += classTitleBBox.height + rowPadding;\n topLine.attr(\"class\", \"divider\").attr(\"x1\", -maxWidth / 2 - halfPadding).attr(\"x2\", maxWidth / 2 + halfPadding).attr(\"y1\", -maxHeight / 2 - halfPadding + lineHeight + verticalPos).attr(\"y2\", -maxHeight / 2 - halfPadding + lineHeight + verticalPos);\n verticalPos += lineHeight;\n classAttributes.forEach((lbl) => {\n select(lbl).attr(\n \"transform\",\n \"translate( \" + -maxWidth / 2 + \", \" + (-1 * maxHeight / 2 + verticalPos + lineHeight / 2) + \")\"\n );\n const memberBBox = lbl == null ? void 0 : lbl.getBBox();\n verticalPos += ((memberBBox == null ? void 0 : memberBBox.height) ?? 0) + rowPadding;\n });\n verticalPos += lineHeight;\n bottomLine.attr(\"class\", \"divider\").attr(\"x1\", -maxWidth / 2 - halfPadding).attr(\"x2\", maxWidth / 2 + halfPadding).attr(\"y1\", -maxHeight / 2 - halfPadding + lineHeight + verticalPos).attr(\"y2\", -maxHeight / 2 - halfPadding + lineHeight + verticalPos);\n verticalPos += lineHeight;\n classMethods.forEach((lbl) => {\n select(lbl).attr(\n \"transform\",\n \"translate( \" + -maxWidth / 2 + \", \" + (-1 * maxHeight / 2 + verticalPos) + \")\"\n );\n const memberBBox = lbl == null ? void 0 : lbl.getBBox();\n verticalPos += ((memberBBox == null ? void 0 : memberBBox.height) ?? 0) + rowPadding;\n });\n rect2.attr(\"style\", node.style).attr(\"class\", \"outer title-state\").attr(\"x\", -maxWidth / 2 - halfPadding).attr(\"y\", -(maxHeight / 2) - halfPadding).attr(\"width\", maxWidth + node.padding).attr(\"height\", maxHeight + node.padding);\n updateNodeBounds(node, rect2);\n node.intersect = function(point2) {\n return intersect.rect(node, point2);\n };\n return shapeSvg;\n};\nconst shapes = {\n rhombus: question,\n composite,\n question,\n rect,\n labelRect,\n rectWithTitle,\n choice,\n circle,\n doublecircle,\n stadium,\n hexagon,\n block_arrow,\n rect_left_inv_arrow,\n lean_right,\n lean_left,\n trapezoid,\n inv_trapezoid,\n rect_right_inv_arrow,\n cylinder,\n start,\n end,\n note: note$1,\n subroutine,\n fork: forkJoin,\n join: forkJoin,\n class_box\n};\nlet nodeElems = {};\nconst insertNode = async (elem, node, dir) => {\n let newEl;\n let el;\n if (node.link) {\n let target;\n if (getConfig().securityLevel === \"sandbox\") {\n target = \"_top\";\n } else if (node.linkTarget) {\n target = node.linkTarget || \"_blank\";\n }\n newEl = elem.insert(\"svg:a\").attr(\"xlink:href\", node.link).attr(\"target\", target);\n el = await shapes[node.shape](newEl, node, dir);\n } else {\n el = await shapes[node.shape](elem, node, dir);\n newEl = el;\n }\n if (node.tooltip) {\n el.attr(\"title\", node.tooltip);\n }\n if (node.class) {\n el.attr(\"class\", \"node default \" + node.class);\n }\n newEl.attr(\"data-node\", \"true\");\n newEl.attr(\"data-id\", node.id);\n nodeElems[node.id] = newEl;\n if (node.haveCallback) {\n nodeElems[node.id].attr(\"class\", nodeElems[node.id].attr(\"class\") + \" clickable\");\n }\n return newEl;\n};\nconst setNodeElem = (elem, node) => {\n nodeElems[node.id] = elem;\n};\nconst clear$1 = () => {\n nodeElems = {};\n};\nconst positionNode = (node) => {\n const el = nodeElems[node.id];\n log.trace(\n \"Transforming node\",\n node.diff,\n node,\n \"translate(\" + (node.x - node.width / 2 - 5) + \", \" + node.width / 2 + \")\"\n );\n const padding = 8;\n const diff = node.diff || 0;\n if (node.clusterNode) {\n el.attr(\n \"transform\",\n \"translate(\" + (node.x + diff - node.width / 2) + \", \" + (node.y - node.height / 2 - padding) + \")\"\n );\n } else {\n el.attr(\"transform\", \"translate(\" + node.x + \", \" + node.y + \")\");\n }\n return diff;\n};\nconst getSubGraphTitleMargins = ({\n flowchart\n}) => {\n var _a, _b;\n const subGraphTitleTopMargin = ((_a = flowchart == null ? void 0 : flowchart.subGraphTitleMargin) == null ? void 0 : _a.top) ?? 0;\n const subGraphTitleBottomMargin = ((_b = flowchart == null ? void 0 : flowchart.subGraphTitleMargin) == null ? void 0 : _b.bottom) ?? 0;\n const subGraphTitleTotalMargin = subGraphTitleTopMargin + subGraphTitleBottomMargin;\n return {\n subGraphTitleTopMargin,\n subGraphTitleBottomMargin,\n subGraphTitleTotalMargin\n };\n};\nconst markerOffsets = {\n aggregation: 18,\n extension: 18,\n composition: 18,\n dependency: 6,\n lollipop: 13.5,\n arrow_point: 5.3\n};\nfunction calculateDeltaAndAngle(point1, point2) {\n if (point1 === void 0 || point2 === void 0) {\n return { angle: 0, deltaX: 0, deltaY: 0 };\n }\n point1 = pointTransformer(point1);\n point2 = pointTransformer(point2);\n const [x1, y1] = [point1.x, point1.y];\n const [x2, y2] = [point2.x, point2.y];\n const deltaX = x2 - x1;\n const deltaY = y2 - y1;\n return { angle: Math.atan(deltaY / deltaX), deltaX, deltaY };\n}\nconst pointTransformer = (data) => {\n if (Array.isArray(data)) {\n return { x: data[0], y: data[1] };\n }\n return data;\n};\nconst getLineFunctionsWithOffset = (edge) => {\n return {\n x: function(d, i, data) {\n let offset = 0;\n if (i === 0 && Object.hasOwn(markerOffsets, edge.arrowTypeStart)) {\n const { angle, deltaX } = calculateDeltaAndAngle(data[0], data[1]);\n offset = markerOffsets[edge.arrowTypeStart] * Math.cos(angle) * (deltaX >= 0 ? 1 : -1);\n } else if (i === data.length - 1 && Object.hasOwn(markerOffsets, edge.arrowTypeEnd)) {\n const { angle, deltaX } = calculateDeltaAndAngle(\n data[data.length - 1],\n data[data.length - 2]\n );\n offset = markerOffsets[edge.arrowTypeEnd] * Math.cos(angle) * (deltaX >= 0 ? 1 : -1);\n }\n return pointTransformer(d).x + offset;\n },\n y: function(d, i, data) {\n let offset = 0;\n if (i === 0 && Object.hasOwn(markerOffsets, edge.arrowTypeStart)) {\n const { angle, deltaY } = calculateDeltaAndAngle(data[0], data[1]);\n offset = markerOffsets[edge.arrowTypeStart] * Math.abs(Math.sin(angle)) * (deltaY >= 0 ? 1 : -1);\n } else if (i === data.length - 1 && Object.hasOwn(markerOffsets, edge.arrowTypeEnd)) {\n const { angle, deltaY } = calculateDeltaAndAngle(\n data[data.length - 1],\n data[data.length - 2]\n );\n offset = markerOffsets[edge.arrowTypeEnd] * Math.abs(Math.sin(angle)) * (deltaY >= 0 ? 1 : -1);\n }\n return pointTransformer(d).y + offset;\n }\n };\n};\nconst addEdgeMarkers = (svgPath, edge, url, id, diagramType) => {\n if (edge.arrowTypeStart) {\n addEdgeMarker(svgPath, \"start\", edge.arrowTypeStart, url, id, diagramType);\n }\n if (edge.arrowTypeEnd) {\n addEdgeMarker(svgPath, \"end\", edge.arrowTypeEnd, url, id, diagramType);\n }\n};\nconst arrowTypesMap = {\n arrow_cross: \"cross\",\n arrow_point: \"point\",\n arrow_barb: \"barb\",\n arrow_circle: \"circle\",\n aggregation: \"aggregation\",\n extension: \"extension\",\n composition: \"composition\",\n dependency: \"dependency\",\n lollipop: \"lollipop\"\n};\nconst addEdgeMarker = (svgPath, position, arrowType, url, id, diagramType) => {\n const endMarkerType = arrowTypesMap[arrowType];\n if (!endMarkerType) {\n log.warn(`Unknown arrow type: ${arrowType}`);\n return;\n }\n const suffix = position === \"start\" ? \"Start\" : \"End\";\n svgPath.attr(`marker-${position}`, `url(${url}#${id}_${diagramType}-${endMarkerType}${suffix})`);\n};\nlet edgeLabels = {};\nlet terminalLabels = {};\nconst clear = () => {\n edgeLabels = {};\n terminalLabels = {};\n};\nconst insertEdgeLabel = (elem, edge) => {\n const useHtmlLabels = evaluate(getConfig().flowchart.htmlLabels);\n const labelElement = edge.labelType === \"markdown\" ? createText(elem, edge.label, {\n style: edge.labelStyle,\n useHtmlLabels,\n addSvgBackground: true\n }) : createLabel$1(edge.label, edge.labelStyle);\n const edgeLabel = elem.insert(\"g\").attr(\"class\", \"edgeLabel\");\n const label = edgeLabel.insert(\"g\").attr(\"class\", \"label\");\n label.node().appendChild(labelElement);\n let bbox = labelElement.getBBox();\n if (useHtmlLabels) {\n const div = labelElement.children[0];\n const dv = select(labelElement);\n bbox = div.getBoundingClientRect();\n dv.attr(\"width\", bbox.width);\n dv.attr(\"height\", bbox.height);\n }\n label.attr(\"transform\", \"translate(\" + -bbox.width / 2 + \", \" + -bbox.height / 2 + \")\");\n edgeLabels[edge.id] = edgeLabel;\n edge.width = bbox.width;\n edge.height = bbox.height;\n let fo;\n if (edge.startLabelLeft) {\n const startLabelElement = createLabel$1(edge.startLabelLeft, edge.labelStyle);\n const startEdgeLabelLeft = elem.insert(\"g\").attr(\"class\", \"edgeTerminals\");\n const inner = startEdgeLabelLeft.insert(\"g\").attr(\"class\", \"inner\");\n fo = inner.node().appendChild(startLabelElement);\n const slBox = startLabelElement.getBBox();\n inner.attr(\"transform\", \"translate(\" + -slBox.width / 2 + \", \" + -slBox.height / 2 + \")\");\n if (!terminalLabels[edge.id]) {\n terminalLabels[edge.id] = {};\n }\n terminalLabels[edge.id].startLeft = startEdgeLabelLeft;\n setTerminalWidth(fo, edge.startLabelLeft);\n }\n if (edge.startLabelRight) {\n const startLabelElement = createLabel$1(edge.startLabelRight, edge.labelStyle);\n const startEdgeLabelRight = elem.insert(\"g\").attr(\"class\", \"edgeTerminals\");\n const inner = startEdgeLabelRight.insert(\"g\").attr(\"class\", \"inner\");\n fo = startEdgeLabelRight.node().appendChild(startLabelElement);\n inner.node().appendChild(startLabelElement);\n const slBox = startLabelElement.getBBox();\n inner.attr(\"transform\", \"translate(\" + -slBox.width / 2 + \", \" + -slBox.height / 2 + \")\");\n if (!terminalLabels[edge.id]) {\n terminalLabels[edge.id] = {};\n }\n terminalLabels[edge.id].startRight = startEdgeLabelRight;\n setTerminalWidth(fo, edge.startLabelRight);\n }\n if (edge.endLabelLeft) {\n const endLabelElement = createLabel$1(edge.endLabelLeft, edge.labelStyle);\n const endEdgeLabelLeft = elem.insert(\"g\").attr(\"class\", \"edgeTerminals\");\n const inner = endEdgeLabelLeft.insert(\"g\").attr(\"class\", \"inner\");\n fo = inner.node().appendChild(endLabelElement);\n const slBox = endLabelElement.getBBox();\n inner.attr(\"transform\", \"translate(\" + -slBox.width / 2 + \", \" + -slBox.height / 2 + \")\");\n endEdgeLabelLeft.node().appendChild(endLabelElement);\n if (!terminalLabels[edge.id]) {\n terminalLabels[edge.id] = {};\n }\n terminalLabels[edge.id].endLeft = endEdgeLabelLeft;\n setTerminalWidth(fo, edge.endLabelLeft);\n }\n if (edge.endLabelRight) {\n const endLabelElement = createLabel$1(edge.endLabelRight, edge.labelStyle);\n const endEdgeLabelRight = elem.insert(\"g\").attr(\"class\", \"edgeTerminals\");\n const inner = endEdgeLabelRight.insert(\"g\").attr(\"class\", \"inner\");\n fo = inner.node().appendChild(endLabelElement);\n const slBox = endLabelElement.getBBox();\n inner.attr(\"transform\", \"translate(\" + -slBox.width / 2 + \", \" + -slBox.height / 2 + \")\");\n endEdgeLabelRight.node().appendChild(endLabelElement);\n if (!terminalLabels[edge.id]) {\n terminalLabels[edge.id] = {};\n }\n terminalLabels[edge.id].endRight = endEdgeLabelRight;\n setTerminalWidth(fo, edge.endLabelRight);\n }\n return labelElement;\n};\nfunction setTerminalWidth(fo, value) {\n if (getConfig().flowchart.htmlLabels && fo) {\n fo.style.width = value.length * 9 + \"px\";\n fo.style.height = \"12px\";\n }\n}\nconst positionEdgeLabel = (edge, paths) => {\n log.debug(\"Moving label abc88 \", edge.id, edge.label, edgeLabels[edge.id], paths);\n let path = paths.updatedPath ? paths.updatedPath : paths.originalPath;\n const siteConfig = getConfig();\n const { subGraphTitleTotalMargin } = getSubGraphTitleMargins(siteConfig);\n if (edge.label) {\n const el = edgeLabels[edge.id];\n let x = edge.x;\n let y = edge.y;\n if (path) {\n const pos = utils.calcLabelPosition(path);\n log.debug(\n \"Moving label \" + edge.label + \" from (\",\n x,\n \",\",\n y,\n \") to (\",\n pos.x,\n \",\",\n pos.y,\n \") abc88\"\n );\n if (paths.updatedPath) {\n x = pos.x;\n y = pos.y;\n }\n }\n el.attr(\"transform\", `translate(${x}, ${y + subGraphTitleTotalMargin / 2})`);\n }\n if (edge.startLabelLeft) {\n const el = terminalLabels[edge.id].startLeft;\n let x = edge.x;\n let y = edge.y;\n if (path) {\n const pos = utils.calcTerminalLabelPosition(edge.arrowTypeStart ? 10 : 0, \"start_left\", path);\n x = pos.x;\n y = pos.y;\n }\n el.attr(\"transform\", `translate(${x}, ${y})`);\n }\n if (edge.startLabelRight) {\n const el = terminalLabels[edge.id].startRight;\n let x = edge.x;\n let y = edge.y;\n if (path) {\n const pos = utils.calcTerminalLabelPosition(\n edge.arrowTypeStart ? 10 : 0,\n \"start_right\",\n path\n );\n x = pos.x;\n y = pos.y;\n }\n el.attr(\"transform\", `translate(${x}, ${y})`);\n }\n if (edge.endLabelLeft) {\n const el = terminalLabels[edge.id].endLeft;\n let x = edge.x;\n let y = edge.y;\n if (path) {\n const pos = utils.calcTerminalLabelPosition(edge.arrowTypeEnd ? 10 : 0, \"end_left\", path);\n x = pos.x;\n y = pos.y;\n }\n el.attr(\"transform\", `translate(${x}, ${y})`);\n }\n if (edge.endLabelRight) {\n const el = terminalLabels[edge.id].endRight;\n let x = edge.x;\n let y = edge.y;\n if (path) {\n const pos = utils.calcTerminalLabelPosition(edge.arrowTypeEnd ? 10 : 0, \"end_right\", path);\n x = pos.x;\n y = pos.y;\n }\n el.attr(\"transform\", `translate(${x}, ${y})`);\n }\n};\nconst outsideNode = (node, point2) => {\n const x = node.x;\n const y = node.y;\n const dx = Math.abs(point2.x - x);\n const dy = Math.abs(point2.y - y);\n const w = node.width / 2;\n const h = node.height / 2;\n if (dx >= w || dy >= h) {\n return true;\n }\n return false;\n};\nconst intersection = (node, outsidePoint, insidePoint) => {\n log.debug(`intersection calc abc89:\n outsidePoint: ${JSON.stringify(outsidePoint)}\n insidePoint : ${JSON.stringify(insidePoint)}\n node : x:${node.x} y:${node.y} w:${node.width} h:${node.height}`);\n const x = node.x;\n const y = node.y;\n const dx = Math.abs(x - insidePoint.x);\n const w = node.width / 2;\n let r = insidePoint.x < outsidePoint.x ? w - dx : w + dx;\n const h = node.height / 2;\n const Q = Math.abs(outsidePoint.y - insidePoint.y);\n const R = Math.abs(outsidePoint.x - insidePoint.x);\n if (Math.abs(y - outsidePoint.y) * w > Math.abs(x - outsidePoint.x) * h) {\n let q = insidePoint.y < outsidePoint.y ? outsidePoint.y - h - y : y - h - outsidePoint.y;\n r = R * q / Q;\n const res = {\n x: insidePoint.x < outsidePoint.x ? insidePoint.x + r : insidePoint.x - R + r,\n y: insidePoint.y < outsidePoint.y ? insidePoint.y + Q - q : insidePoint.y - Q + q\n };\n if (r === 0) {\n res.x = outsidePoint.x;\n res.y = outsidePoint.y;\n }\n if (R === 0) {\n res.x = outsidePoint.x;\n }\n if (Q === 0) {\n res.y = outsidePoint.y;\n }\n log.debug(`abc89 topp/bott calc, Q ${Q}, q ${q}, R ${R}, r ${r}`, res);\n return res;\n } else {\n if (insidePoint.x < outsidePoint.x) {\n r = outsidePoint.x - w - x;\n } else {\n r = x - w - outsidePoint.x;\n }\n let q = Q * r / R;\n let _x = insidePoint.x < outsidePoint.x ? insidePoint.x + R - r : insidePoint.x - R + r;\n let _y = insidePoint.y < outsidePoint.y ? insidePoint.y + q : insidePoint.y - q;\n log.debug(`sides calc abc89, Q ${Q}, q ${q}, R ${R}, r ${r}`, { _x, _y });\n if (r === 0) {\n _x = outsidePoint.x;\n _y = outsidePoint.y;\n }\n if (R === 0) {\n _x = outsidePoint.x;\n }\n if (Q === 0) {\n _y = outsidePoint.y;\n }\n return { x: _x, y: _y };\n }\n};\nconst cutPathAtIntersect = (_points, boundaryNode) => {\n log.debug(\"abc88 cutPathAtIntersect\", _points, boundaryNode);\n let points = [];\n let lastPointOutside = _points[0];\n let isInside = false;\n _points.forEach((point2) => {\n if (!outsideNode(boundaryNode, point2) && !isInside) {\n const inter = intersection(boundaryNode, lastPointOutside, point2);\n let pointPresent = false;\n points.forEach((p) => {\n pointPresent = pointPresent || p.x === inter.x && p.y === inter.y;\n });\n if (!points.some((e) => e.x === inter.x && e.y === inter.y)) {\n points.push(inter);\n }\n isInside = true;\n } else {\n lastPointOutside = point2;\n if (!isInside) {\n points.push(point2);\n }\n }\n });\n return points;\n};\nconst insertEdge = function(elem, e, edge, clusterDb, diagramType, graph, id) {\n let points = edge.points;\n log.debug(\"abc88 InsertEdge: edge=\", edge, \"e=\", e);\n let pointsHasChanged = false;\n const tail = graph.node(e.v);\n var head = graph.node(e.w);\n if ((head == null ? void 0 : head.intersect) && (tail == null ? void 0 : tail.intersect)) {\n points = points.slice(1, edge.points.length - 1);\n points.unshift(tail.intersect(points[0]));\n points.push(head.intersect(points[points.length - 1]));\n }\n if (edge.toCluster) {\n log.debug(\"to cluster abc88\", clusterDb[edge.toCluster]);\n points = cutPathAtIntersect(edge.points, clusterDb[edge.toCluster].node);\n pointsHasChanged = true;\n }\n if (edge.fromCluster) {\n log.debug(\"from cluster abc88\", clusterDb[edge.fromCluster]);\n points = cutPathAtIntersect(points.reverse(), clusterDb[edge.fromCluster].node).reverse();\n pointsHasChanged = true;\n }\n const lineData = points.filter((p) => !Number.isNaN(p.y));\n let curve = curveBasis;\n if (edge.curve && (diagramType === \"graph\" || diagramType === \"flowchart\")) {\n curve = edge.curve;\n }\n const { x, y } = getLineFunctionsWithOffset(edge);\n const lineFunction = line().x(x).y(y).curve(curve);\n let strokeClasses;\n switch (edge.thickness) {\n case \"normal\":\n strokeClasses = \"edge-thickness-normal\";\n break;\n case \"thick\":\n strokeClasses = \"edge-thickness-thick\";\n break;\n case \"invisible\":\n strokeClasses = \"edge-thickness-thick\";\n break;\n default:\n strokeClasses = \"\";\n }\n switch (edge.pattern) {\n case \"solid\":\n strokeClasses += \" edge-pattern-solid\";\n break;\n case \"dotted\":\n strokeClasses += \" edge-pattern-dotted\";\n break;\n case \"dashed\":\n strokeClasses += \" edge-pattern-dashed\";\n break;\n }\n const svgPath = elem.append(\"path\").attr(\"d\", lineFunction(lineData)).attr(\"id\", edge.id).attr(\"class\", \" \" + strokeClasses + (edge.classes ? \" \" + edge.classes : \"\")).attr(\"style\", edge.style);\n let url = \"\";\n if (getConfig().flowchart.arrowMarkerAbsolute || getConfig().state.arrowMarkerAbsolute) {\n url = window.location.protocol + \"//\" + window.location.host + window.location.pathname + window.location.search;\n url = url.replace(/\\(/g, \"\\\\(\");\n url = url.replace(/\\)/g, \"\\\\)\");\n }\n addEdgeMarkers(svgPath, edge, url, id, diagramType);\n let paths = {};\n if (pointsHasChanged) {\n paths.updatedPath = points;\n }\n paths.originalPath = edge.points;\n return paths;\n};\nexport {\n insertMarkers$1 as a,\n clear$1 as b,\n createLabel$1 as c,\n clear as d,\n insertNode as e,\n insertEdgeLabel as f,\n getSubGraphTitleMargins as g,\n insertEdge as h,\n intersectRect$1 as i,\n positionEdgeLabel as j,\n getLineFunctionsWithOffset as k,\n labelHelper as l,\n addEdgeMarkers as m,\n positionNode as p,\n setNodeElem as s,\n updateNodeBounds as u\n};\n"], + "mappings": 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curveBasis, select } from \"d3\";\nimport { layout } from \"dagre-d3-es/src/dagre/index.js\";\nimport * as graphlib from \"dagre-d3-es/src/graphlib/index.js\";\nimport { u as utils, l as log, x as parseGenericTypes, c as getConfig, i as configureSvgSize } from \"./mermaid-f47111a7.js\";\nimport \"ts-dedent\";\nimport \"dayjs\";\nimport \"@braintree/sanitize-url\";\nimport \"dompurify\";\nimport \"khroma\";\nimport \"lodash-es/memoize.js\";\nimport \"lodash-es/merge.js\";\nimport \"stylis\";\nimport \"lodash-es/isEmpty.js\";\nlet edgeCount = 0;\nconst drawEdge = function(elem, path, relation, conf, diagObj) {\n const getRelationType = function(type) {\n switch (type) {\n case diagObj.db.relationType.AGGREGATION:\n return \"aggregation\";\n case diagObj.db.relationType.EXTENSION:\n return \"extension\";\n case diagObj.db.relationType.COMPOSITION:\n return \"composition\";\n case diagObj.db.relationType.DEPENDENCY:\n return \"dependency\";\n case diagObj.db.relationType.LOLLIPOP:\n return \"lollipop\";\n }\n };\n path.points = path.points.filter((p) => !Number.isNaN(p.y));\n const lineData = path.points;\n const lineFunction = line().x(function(d) {\n return d.x;\n }).y(function(d) {\n return d.y;\n }).curve(curveBasis);\n const svgPath = elem.append(\"path\").attr(\"d\", lineFunction(lineData)).attr(\"id\", \"edge\" + edgeCount).attr(\"class\", \"relation\");\n let url = \"\";\n if (conf.arrowMarkerAbsolute) {\n url = window.location.protocol + \"//\" + window.location.host + window.location.pathname + window.location.search;\n url = url.replace(/\\(/g, \"\\\\(\");\n url = url.replace(/\\)/g, \"\\\\)\");\n }\n if (relation.relation.lineType == 1) {\n svgPath.attr(\"class\", \"relation dashed-line\");\n }\n if (relation.relation.lineType == 10) {\n svgPath.attr(\"class\", \"relation dotted-line\");\n }\n if (relation.relation.type1 !== \"none\") {\n svgPath.attr(\n \"marker-start\",\n \"url(\" + url + \"#\" + getRelationType(relation.relation.type1) + \"Start)\"\n );\n }\n if (relation.relation.type2 !== \"none\") {\n svgPath.attr(\n \"marker-end\",\n \"url(\" + url + \"#\" + getRelationType(relation.relation.type2) + \"End)\"\n );\n }\n let x, y;\n const l = path.points.length;\n let labelPosition = utils.calcLabelPosition(path.points);\n x = labelPosition.x;\n y = labelPosition.y;\n let p1_card_x, p1_card_y;\n let p2_card_x, p2_card_y;\n if (l % 2 !== 0 && l > 1) {\n let cardinality_1_point = utils.calcCardinalityPosition(\n relation.relation.type1 !== \"none\",\n path.points,\n path.points[0]\n );\n let cardinality_2_point = utils.calcCardinalityPosition(\n relation.relation.type2 !== \"none\",\n path.points,\n path.points[l - 1]\n );\n log.debug(\"cardinality_1_point \" + JSON.stringify(cardinality_1_point));\n log.debug(\"cardinality_2_point \" + JSON.stringify(cardinality_2_point));\n p1_card_x = cardinality_1_point.x;\n p1_card_y = cardinality_1_point.y;\n p2_card_x = cardinality_2_point.x;\n p2_card_y = cardinality_2_point.y;\n }\n if (relation.title !== void 0) {\n const g = elem.append(\"g\").attr(\"class\", \"classLabel\");\n const label = g.append(\"text\").attr(\"class\", \"label\").attr(\"x\", x).attr(\"y\", y).attr(\"fill\", \"red\").attr(\"text-anchor\", \"middle\").text(relation.title);\n window.label = label;\n const bounds = label.node().getBBox();\n g.insert(\"rect\", \":first-child\").attr(\"class\", \"box\").attr(\"x\", bounds.x - conf.padding / 2).attr(\"y\", bounds.y - conf.padding / 2).attr(\"width\", bounds.width + conf.padding).attr(\"height\", bounds.height + conf.padding);\n }\n log.info(\"Rendering relation \" + JSON.stringify(relation));\n if (relation.relationTitle1 !== void 0 && relation.relationTitle1 !== \"none\") {\n const g = elem.append(\"g\").attr(\"class\", \"cardinality\");\n g.append(\"text\").attr(\"class\", \"type1\").attr(\"x\", p1_card_x).attr(\"y\", p1_card_y).attr(\"fill\", \"black\").attr(\"font-size\", \"6\").text(relation.relationTitle1);\n }\n if (relation.relationTitle2 !== void 0 && relation.relationTitle2 !== \"none\") {\n const g = elem.append(\"g\").attr(\"class\", \"cardinality\");\n g.append(\"text\").attr(\"class\", \"type2\").attr(\"x\", p2_card_x).attr(\"y\", p2_card_y).attr(\"fill\", \"black\").attr(\"font-size\", \"6\").text(relation.relationTitle2);\n }\n edgeCount++;\n};\nconst drawClass = function(elem, classDef, conf, diagObj) {\n log.debug(\"Rendering class \", classDef, conf);\n const id = classDef.id;\n const classInfo = {\n id,\n label: classDef.id,\n width: 0,\n height: 0\n };\n const g = elem.append(\"g\").attr(\"id\", diagObj.db.lookUpDomId(id)).attr(\"class\", \"classGroup\");\n let title;\n if (classDef.link) {\n title = g.append(\"svg:a\").attr(\"xlink:href\", classDef.link).attr(\"target\", classDef.linkTarget).append(\"text\").attr(\"y\", conf.textHeight + conf.padding).attr(\"x\", 0);\n } else {\n title = g.append(\"text\").attr(\"y\", conf.textHeight + conf.padding).attr(\"x\", 0);\n }\n let isFirst = true;\n classDef.annotations.forEach(function(member) {\n const titleText2 = title.append(\"tspan\").text(\"\u00AB\" + member + \"\u00BB\");\n if (!isFirst) {\n titleText2.attr(\"dy\", conf.textHeight);\n }\n isFirst = false;\n });\n let classTitleString = getClassTitleString(classDef);\n const classTitle = title.append(\"tspan\").text(classTitleString).attr(\"class\", \"title\");\n if (!isFirst) {\n classTitle.attr(\"dy\", conf.textHeight);\n }\n const titleHeight = title.node().getBBox().height;\n let membersLine;\n let membersBox;\n let methodsLine;\n if (classDef.members.length > 0) {\n membersLine = g.append(\"line\").attr(\"x1\", 0).attr(\"y1\", conf.padding + titleHeight + conf.dividerMargin / 2).attr(\"y2\", conf.padding + titleHeight + conf.dividerMargin / 2);\n const members = g.append(\"text\").attr(\"x\", conf.padding).attr(\"y\", titleHeight + conf.dividerMargin + conf.textHeight).attr(\"fill\", \"white\").attr(\"class\", \"classText\");\n isFirst = true;\n classDef.members.forEach(function(member) {\n addTspan(members, member, isFirst, conf);\n isFirst = false;\n });\n membersBox = members.node().getBBox();\n }\n if (classDef.methods.length > 0) {\n methodsLine = g.append(\"line\").attr(\"x1\", 0).attr(\"y1\", conf.padding + titleHeight + conf.dividerMargin + membersBox.height).attr(\"y2\", conf.padding + titleHeight + conf.dividerMargin + membersBox.height);\n const methods = g.append(\"text\").attr(\"x\", conf.padding).attr(\"y\", titleHeight + 2 * conf.dividerMargin + membersBox.height + conf.textHeight).attr(\"fill\", \"white\").attr(\"class\", \"classText\");\n isFirst = true;\n classDef.methods.forEach(function(method) {\n addTspan(methods, method, isFirst, conf);\n isFirst = false;\n });\n }\n const classBox = g.node().getBBox();\n var cssClassStr = \" \";\n if (classDef.cssClasses.length > 0) {\n cssClassStr = cssClassStr + classDef.cssClasses.join(\" \");\n }\n const rect = g.insert(\"rect\", \":first-child\").attr(\"x\", 0).attr(\"y\", 0).attr(\"width\", classBox.width + 2 * conf.padding).attr(\"height\", classBox.height + conf.padding + 0.5 * conf.dividerMargin).attr(\"class\", cssClassStr);\n const rectWidth = rect.node().getBBox().width;\n title.node().childNodes.forEach(function(x) {\n x.setAttribute(\"x\", (rectWidth - x.getBBox().width) / 2);\n });\n if (classDef.tooltip) {\n title.insert(\"title\").text(classDef.tooltip);\n }\n if (membersLine) {\n membersLine.attr(\"x2\", rectWidth);\n }\n if (methodsLine) {\n methodsLine.attr(\"x2\", rectWidth);\n }\n classInfo.width = rectWidth;\n classInfo.height = classBox.height + conf.padding + 0.5 * conf.dividerMargin;\n return classInfo;\n};\nconst getClassTitleString = function(classDef) {\n let classTitleString = classDef.id;\n if (classDef.type) {\n classTitleString += \"<\" + parseGenericTypes(classDef.type) + \">\";\n }\n return classTitleString;\n};\nconst drawNote = function(elem, note, conf, diagObj) {\n log.debug(\"Rendering note \", note, conf);\n const id = note.id;\n const noteInfo = {\n id,\n text: note.text,\n width: 0,\n height: 0\n };\n const g = elem.append(\"g\").attr(\"id\", id).attr(\"class\", \"classGroup\");\n let text = g.append(\"text\").attr(\"y\", conf.textHeight + conf.padding).attr(\"x\", 0);\n const lines = JSON.parse(`\"${note.text}\"`).split(\"\\n\");\n lines.forEach(function(line2) {\n log.debug(`Adding line: ${line2}`);\n text.append(\"tspan\").text(line2).attr(\"class\", \"title\").attr(\"dy\", conf.textHeight);\n });\n const noteBox = g.node().getBBox();\n const rect = g.insert(\"rect\", \":first-child\").attr(\"x\", 0).attr(\"y\", 0).attr(\"width\", noteBox.width + 2 * conf.padding).attr(\n \"height\",\n noteBox.height + lines.length * conf.textHeight + conf.padding + 0.5 * conf.dividerMargin\n );\n const rectWidth = rect.node().getBBox().width;\n text.node().childNodes.forEach(function(x) {\n x.setAttribute(\"x\", (rectWidth - x.getBBox().width) / 2);\n });\n noteInfo.width = rectWidth;\n noteInfo.height = noteBox.height + lines.length * conf.textHeight + conf.padding + 0.5 * conf.dividerMargin;\n return noteInfo;\n};\nconst addTspan = function(textEl, member, isFirst, conf) {\n const { displayText, cssStyle } = member.getDisplayDetails();\n const tSpan = textEl.append(\"tspan\").attr(\"x\", conf.padding).text(displayText);\n if (cssStyle !== \"\") {\n tSpan.attr(\"style\", member.cssStyle);\n }\n if (!isFirst) {\n tSpan.attr(\"dy\", conf.textHeight);\n }\n};\nconst svgDraw = {\n getClassTitleString,\n drawClass,\n drawEdge,\n drawNote\n};\nlet idCache = {};\nconst padding = 20;\nconst getGraphId = function(label) {\n const foundEntry = Object.entries(idCache).find((entry) => entry[1].label === label);\n if (foundEntry) {\n return foundEntry[0];\n }\n};\nconst insertMarkers = function(elem) {\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"extensionStart\").attr(\"class\", \"extension\").attr(\"refX\", 0).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 1,7 L18,13 V 1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"extensionEnd\").attr(\"refX\", 19).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 1,1 V 13 L18,7 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"compositionStart\").attr(\"class\", \"extension\").attr(\"refX\", 0).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"compositionEnd\").attr(\"refX\", 19).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"aggregationStart\").attr(\"class\", \"extension\").attr(\"refX\", 0).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"aggregationEnd\").attr(\"refX\", 19).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"dependencyStart\").attr(\"class\", \"extension\").attr(\"refX\", 0).attr(\"refY\", 7).attr(\"markerWidth\", 190).attr(\"markerHeight\", 240).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 5,7 L9,13 L1,7 L9,1 Z\");\n elem.append(\"defs\").append(\"marker\").attr(\"id\", \"dependencyEnd\").attr(\"refX\", 19).attr(\"refY\", 7).attr(\"markerWidth\", 20).attr(\"markerHeight\", 28).attr(\"orient\", \"auto\").append(\"path\").attr(\"d\", \"M 18,7 L9,13 L14,7 L9,1 Z\");\n};\nconst draw = function(text, id, _version, diagObj) {\n const conf = getConfig().class;\n idCache = {};\n log.info(\"Rendering diagram \" + text);\n const securityLevel = getConfig().securityLevel;\n let sandboxElement;\n if (securityLevel === \"sandbox\") {\n sandboxElement = select(\"#i\" + id);\n }\n const root = securityLevel === \"sandbox\" ? select(sandboxElement.nodes()[0].contentDocument.body) : select(\"body\");\n const diagram2 = root.select(`[id='${id}']`);\n insertMarkers(diagram2);\n const g = new graphlib.Graph({\n multigraph: true\n });\n g.setGraph({\n isMultiGraph: true\n });\n g.setDefaultEdgeLabel(function() {\n return {};\n });\n const classes = diagObj.db.getClasses();\n const keys = Object.keys(classes);\n for (const key of keys) {\n const classDef = classes[key];\n const node = svgDraw.drawClass(diagram2, classDef, conf, diagObj);\n idCache[node.id] = node;\n g.setNode(node.id, node);\n log.info(\"Org height: \" + node.height);\n }\n const relations = diagObj.db.getRelations();\n relations.forEach(function(relation) {\n log.info(\n // cspell:ignore tjoho\n \"tjoho\" + getGraphId(relation.id1) + getGraphId(relation.id2) + JSON.stringify(relation)\n );\n g.setEdge(\n getGraphId(relation.id1),\n getGraphId(relation.id2),\n {\n relation\n },\n relation.title || \"DEFAULT\"\n );\n });\n const notes = diagObj.db.getNotes();\n notes.forEach(function(note) {\n log.debug(`Adding note: ${JSON.stringify(note)}`);\n const node = svgDraw.drawNote(diagram2, note, conf, diagObj);\n idCache[node.id] = node;\n g.setNode(node.id, node);\n if (note.class && note.class in classes) {\n g.setEdge(\n note.id,\n getGraphId(note.class),\n {\n relation: {\n id1: note.id,\n id2: note.class,\n relation: {\n type1: \"none\",\n type2: \"none\",\n lineType: 10\n }\n }\n },\n \"DEFAULT\"\n );\n }\n });\n layout(g);\n g.nodes().forEach(function(v) {\n if (v !== void 0 && g.node(v) !== void 0) {\n log.debug(\"Node \" + v + \": \" + JSON.stringify(g.node(v)));\n root.select(\"#\" + (diagObj.db.lookUpDomId(v) || v)).attr(\n \"transform\",\n \"translate(\" + (g.node(v).x - g.node(v).width / 2) + \",\" + (g.node(v).y - g.node(v).height / 2) + \" )\"\n );\n }\n });\n g.edges().forEach(function(e) {\n if (e !== void 0 && g.edge(e) !== void 0) {\n log.debug(\"Edge \" + e.v + \" -> \" + e.w + \": \" + JSON.stringify(g.edge(e)));\n svgDraw.drawEdge(diagram2, g.edge(e), g.edge(e).relation, conf, diagObj);\n }\n });\n const svgBounds = diagram2.node().getBBox();\n const width = svgBounds.width + padding * 2;\n const height = svgBounds.height + padding * 2;\n configureSvgSize(diagram2, height, width, conf.useMaxWidth);\n const vBox = `${svgBounds.x - padding} ${svgBounds.y - padding} ${width} ${height}`;\n log.debug(`viewBox ${vBox}`);\n diagram2.attr(\"viewBox\", vBox);\n};\nconst renderer = {\n draw\n};\nconst diagram = {\n parser,\n db,\n renderer,\n styles,\n init: (cnf) => {\n if (!cnf.class) {\n cnf.class = {};\n }\n cnf.class.arrowMarkerAbsolute = cnf.arrowMarkerAbsolute;\n db.clear();\n }\n};\nexport {\n diagram\n};\n"], + "mappings": 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["../../node_modules/mermaid/dist/classDiagram-v2-f2df5561.js"], + "sourcesContent": ["import { p as parser, d as db, s as styles } from \"./styles-991ebdfc.js\";\nimport { select, curveLinear } from \"d3\";\nimport * as graphlib from \"dagre-d3-es/src/graphlib/index.js\";\nimport { l as log, c as getConfig, u as utils, o as setupGraphViewbox, k as getStylesFromArray, n as interpolateToCurve, e as common } from \"./mermaid-f47111a7.js\";\nimport { r as render } from \"./index-fc10efb0.js\";\nimport \"ts-dedent\";\nimport \"dayjs\";\nimport \"@braintree/sanitize-url\";\nimport \"dompurify\";\nimport \"khroma\";\nimport \"lodash-es/memoize.js\";\nimport \"lodash-es/merge.js\";\nimport \"stylis\";\nimport \"lodash-es/isEmpty.js\";\nimport \"dagre-d3-es/src/dagre/index.js\";\nimport \"dagre-d3-es/src/graphlib/json.js\";\nimport \"./edges-d32062c0.js\";\nimport \"./createText-6b48ae7d.js\";\nimport \"mdast-util-from-markdown\";\nconst sanitizeText = (txt) => common.sanitizeText(txt, getConfig());\nlet conf = {\n dividerMargin: 10,\n padding: 5,\n textHeight: 10,\n curve: void 0\n};\nconst addNamespaces = function(namespaces, g, _id, diagObj) {\n const keys = Object.keys(namespaces);\n log.info(\"keys:\", keys);\n log.info(namespaces);\n keys.forEach(function(id) {\n var _a, _b;\n const vertex = namespaces[id];\n const shape = \"rect\";\n const node = {\n shape,\n id: vertex.id,\n domId: vertex.domId,\n labelText: sanitizeText(vertex.id),\n labelStyle: \"\",\n style: \"fill: none; stroke: black\",\n // TODO V10: Flowchart ? 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none}.btn-outline-success{--bs-btn-color: #198754;--bs-btn-border-color: #198754;--bs-btn-hover-color: #fff;--bs-btn-hover-bg: #198754;--bs-btn-hover-border-color: #198754;--bs-btn-focus-shadow-rgb: 25, 135, 84;--bs-btn-active-color: #fff;--bs-btn-active-bg: #198754;--bs-btn-active-border-color: #198754;--bs-btn-active-shadow: inset 0 3px 5px rgba(0, 0, 0, .125);--bs-btn-disabled-color: #198754;--bs-btn-disabled-bg: transparent;--bs-btn-disabled-border-color: #198754;--bs-gradient: none}.btn-outline-info{--bs-btn-color: #0dcaf0;--bs-btn-border-color: #0dcaf0;--bs-btn-hover-color: #000;--bs-btn-hover-bg: #0dcaf0;--bs-btn-hover-border-color: #0dcaf0;--bs-btn-focus-shadow-rgb: 13, 202, 240;--bs-btn-active-color: #000;--bs-btn-active-bg: #0dcaf0;--bs-btn-active-border-color: #0dcaf0;--bs-btn-active-shadow: inset 0 3px 5px rgba(0, 0, 0, .125);--bs-btn-disabled-color: #0dcaf0;--bs-btn-disabled-bg: transparent;--bs-btn-disabled-border-color: #0dcaf0;--bs-gradient: 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none}.btn-outline-light{--bs-btn-color: #f8f9fa;--bs-btn-border-color: #f8f9fa;--bs-btn-hover-color: #000;--bs-btn-hover-bg: #f8f9fa;--bs-btn-hover-border-color: #f8f9fa;--bs-btn-focus-shadow-rgb: 248, 249, 250;--bs-btn-active-color: #000;--bs-btn-active-bg: #f8f9fa;--bs-btn-active-border-color: #f8f9fa;--bs-btn-active-shadow: inset 0 3px 5px rgba(0, 0, 0, .125);--bs-btn-disabled-color: #f8f9fa;--bs-btn-disabled-bg: transparent;--bs-btn-disabled-border-color: #f8f9fa;--bs-gradient: none}.btn-outline-dark{--bs-btn-color: #212529;--bs-btn-border-color: #212529;--bs-btn-hover-color: #fff;--bs-btn-hover-bg: #212529;--bs-btn-hover-border-color: #212529;--bs-btn-focus-shadow-rgb: 33, 37, 41;--bs-btn-active-color: #fff;--bs-btn-active-bg: #212529;--bs-btn-active-border-color: #212529;--bs-btn-active-shadow: inset 0 3px 5px rgba(0, 0, 0, .125);--bs-btn-disabled-color: #212529;--bs-btn-disabled-bg: transparent;--bs-btn-disabled-border-color: #212529;--bs-gradient: none}.btn-link{--bs-btn-font-weight: 400;--bs-btn-color: var(--bs-link-color);--bs-btn-bg: transparent;--bs-btn-border-color: transparent;--bs-btn-hover-color: var(--bs-link-hover-color);--bs-btn-hover-border-color: transparent;--bs-btn-active-color: var(--bs-link-hover-color);--bs-btn-active-border-color: transparent;--bs-btn-disabled-color: #6c757d;--bs-btn-disabled-border-color: transparent;--bs-btn-box-shadow: 0 0 0 #000;--bs-btn-focus-shadow-rgb: 49, 132, 253;text-decoration:underline}.btn-link:focus-visible{color:var(--bs-btn-color)}.btn-link:hover{color:var(--bs-btn-hover-color)}.btn-lg,.btn-group-lg>.btn{--bs-btn-padding-y: .5rem;--bs-btn-padding-x: 1rem;--bs-btn-font-size: 1.25rem;--bs-btn-border-radius: var(--bs-border-radius-lg)}.btn-sm,.btn-group-sm>.btn{--bs-btn-padding-y: .25rem;--bs-btn-padding-x: .5rem;--bs-btn-font-size: .875rem;--bs-btn-border-radius: var(--bs-border-radius-sm)}.fade{transition:opacity .15s linear}@media (prefers-reduced-motion: 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var(--bs-body-color);--bs-dropdown-bg: var(--bs-body-bg);--bs-dropdown-border-color: var(--bs-border-color-translucent);--bs-dropdown-border-radius: var(--bs-border-radius);--bs-dropdown-border-width: var(--bs-border-width);--bs-dropdown-inner-border-radius: calc(var(--bs-border-radius) - var(--bs-border-width));--bs-dropdown-divider-bg: var(--bs-border-color-translucent);--bs-dropdown-divider-margin-y: .5rem;--bs-dropdown-box-shadow: var(--bs-box-shadow);--bs-dropdown-link-color: var(--bs-body-color);--bs-dropdown-link-hover-color: var(--bs-body-color);--bs-dropdown-link-hover-bg: var(--bs-tertiary-bg);--bs-dropdown-link-active-color: #fff;--bs-dropdown-link-active-bg: #0d6efd;--bs-dropdown-link-disabled-color: var(--bs-tertiary-color);--bs-dropdown-item-padding-x: 1rem;--bs-dropdown-item-padding-y: .25rem;--bs-dropdown-header-color: #6c757d;--bs-dropdown-header-padding-x: 1rem;--bs-dropdown-header-padding-y: .5rem;position:absolute;z-index:var(--bs-dropdown-zindex);display:none;min-width:var(--bs-dropdown-min-width);padding:var(--bs-dropdown-padding-y) var(--bs-dropdown-padding-x);margin:0;font-size:var(--bs-dropdown-font-size);color:var(--bs-dropdown-color);text-align:left;list-style:none;background-color:var(--bs-dropdown-bg);background-clip:padding-box;border:var(--bs-dropdown-border-width) solid var(--bs-dropdown-border-color);border-radius:var(--bs-dropdown-border-radius)}.dropdown-menu[data-bs-popper]{top:100%;left:0;margin-top:var(--bs-dropdown-spacer)}.dropdown-menu-start{--bs-position: start}.dropdown-menu-start[data-bs-popper]{right:auto;left:0}.dropdown-menu-end{--bs-position: end}.dropdown-menu-end[data-bs-popper]{right:0;left:auto}@media (min-width: 576px){.dropdown-menu-sm-start{--bs-position: start}.dropdown-menu-sm-start[data-bs-popper]{right:auto;left:0}.dropdown-menu-sm-end{--bs-position: end}.dropdown-menu-sm-end[data-bs-popper]{right:0;left:auto}}@media (min-width: 768px){.dropdown-menu-md-start{--bs-position: start}.dropdown-menu-md-start[data-bs-popper]{right:auto;left:0}.dropdown-menu-md-end{--bs-position: end}.dropdown-menu-md-end[data-bs-popper]{right:0;left:auto}}@media (min-width: 992px){.dropdown-menu-lg-start{--bs-position: start}.dropdown-menu-lg-start[data-bs-popper]{right:auto;left:0}.dropdown-menu-lg-end{--bs-position: end}.dropdown-menu-lg-end[data-bs-popper]{right:0;left:auto}}@media (min-width: 1200px){.dropdown-menu-xl-start{--bs-position: start}.dropdown-menu-xl-start[data-bs-popper]{right:auto;left:0}.dropdown-menu-xl-end{--bs-position: end}.dropdown-menu-xl-end[data-bs-popper]{right:0;left:auto}}@media (min-width: 1400px){.dropdown-menu-xxl-start{--bs-position: start}.dropdown-menu-xxl-start[data-bs-popper]{right:auto;left:0}.dropdown-menu-xxl-end{--bs-position: end}.dropdown-menu-xxl-end[data-bs-popper]{right:0;left:auto}}.dropup .dropdown-menu[data-bs-popper]{top:auto;bottom:100%;margin-top:0;margin-bottom:var(--bs-dropdown-spacer)}.dropup .dropdown-toggle:after{display:inline-block;margin-left:.255em;vertical-align:.255em;content:"";border-top:0;border-right:.3em solid transparent;border-bottom:.3em solid;border-left:.3em solid transparent}.dropup .dropdown-toggle:empty:after{margin-left:0}.dropend .dropdown-menu[data-bs-popper]{top:0;right:auto;left:100%;margin-top:0;margin-left:var(--bs-dropdown-spacer)}.dropend .dropdown-toggle:after{display:inline-block;margin-left:.255em;vertical-align:.255em;content:"";border-top:.3em solid transparent;border-right:0;border-bottom:.3em solid transparent;border-left:.3em solid}.dropend .dropdown-toggle:empty:after{margin-left:0}.dropend .dropdown-toggle:after{vertical-align:0}.dropstart .dropdown-menu[data-bs-popper]{top:0;right:100%;left:auto;margin-top:0;margin-right:var(--bs-dropdown-spacer)}.dropstart .dropdown-toggle:after{display:inline-block;margin-left:.255em;vertical-align:.255em;content:""}.dropstart .dropdown-toggle:after{display:none}.dropstart .dropdown-toggle:before{display:inline-block;margin-right:.255em;vertical-align:.255em;content:"";border-top:.3em solid transparent;border-right:.3em solid;border-bottom:.3em solid transparent}.dropstart .dropdown-toggle:empty:after{margin-left:0}.dropstart .dropdown-toggle:before{vertical-align:0}.dropdown-divider{height:0;margin:var(--bs-dropdown-divider-margin-y) 0;overflow:hidden;border-top:1px solid var(--bs-dropdown-divider-bg);opacity:1}.dropdown-item{display:block;width:100%;padding:var(--bs-dropdown-item-padding-y) var(--bs-dropdown-item-padding-x);clear:both;font-weight:400;color:var(--bs-dropdown-link-color);text-align:inherit;text-decoration:none;white-space:nowrap;background-color:transparent;border:0;border-radius:var(--bs-dropdown-item-border-radius, 0)}.dropdown-item:hover,.dropdown-item:focus{color:var(--bs-dropdown-link-hover-color);background-color:var(--bs-dropdown-link-hover-bg)}.dropdown-item.active,.dropdown-item:active{color:var(--bs-dropdown-link-active-color);text-decoration:none;background-color:var(--bs-dropdown-link-active-bg)}.dropdown-item.disabled,.dropdown-item:disabled{color:var(--bs-dropdown-link-disabled-color);pointer-events:none;background-color:transparent}.dropdown-menu.show{display:block}.dropdown-header{display:block;padding:var(--bs-dropdown-header-padding-y) var(--bs-dropdown-header-padding-x);margin-bottom:0;font-size:.875rem;color:var(--bs-dropdown-header-color);white-space:nowrap}.dropdown-item-text{display:block;padding:var(--bs-dropdown-item-padding-y) var(--bs-dropdown-item-padding-x);color:var(--bs-dropdown-link-color)}.dropdown-menu-dark{--bs-dropdown-color: #dee2e6;--bs-dropdown-bg: #343a40;--bs-dropdown-border-color: var(--bs-border-color-translucent);--bs-dropdown-box-shadow: ;--bs-dropdown-link-color: #dee2e6;--bs-dropdown-link-hover-color: #fff;--bs-dropdown-divider-bg: var(--bs-border-color-translucent);--bs-dropdown-link-hover-bg: rgba(255, 255, 255, .15);--bs-dropdown-link-active-color: #fff;--bs-dropdown-link-active-bg: #0d6efd;--bs-dropdown-link-disabled-color: #adb5bd;--bs-dropdown-header-color: #adb5bd}.btn-group,.btn-group-vertical{position:relative;display:inline-flex;vertical-align:middle}.btn-group>.btn,.btn-group-vertical>.btn{position:relative;flex:1 1 auto}.btn-group>.btn-check:checked+.btn,.btn-group>.btn-check:focus+.btn,.btn-group>.btn:hover,.btn-group>.btn:focus,.btn-group>.btn:active,.btn-group>.btn.active,.btn-group-vertical>.btn-check:checked+.btn,.btn-group-vertical>.btn-check:focus+.btn,.btn-group-vertical>.btn:hover,.btn-group-vertical>.btn:focus,.btn-group-vertical>.btn:active,.btn-group-vertical>.btn.active{z-index:1}.btn-toolbar{display:flex;flex-wrap:wrap;justify-content:flex-start}.btn-toolbar .input-group{width:auto}.btn-group{border-radius:var(--bs-border-radius)}.btn-group>:not(.btn-check:first-child)+.btn,.btn-group>.btn-group:not(:first-child){margin-left:calc(var(--bs-border-width) * -1)}.btn-group>.btn:not(:last-child):not(.dropdown-toggle),.btn-group>.btn.dropdown-toggle-split:first-child,.btn-group>.btn-group:not(:last-child)>.btn{border-top-right-radius:0;border-bottom-right-radius:0}.btn-group>.btn:nth-child(n+3),.btn-group>:not(.btn-check)+.btn,.btn-group>.btn-group:not(:first-child)>.btn{border-top-left-radius:0;border-bottom-left-radius:0}.dropdown-toggle-split{padding-right:.5625rem;padding-left:.5625rem}.dropdown-toggle-split:after,.dropup .dropdown-toggle-split:after,.dropend .dropdown-toggle-split:after{margin-left:0}.dropstart .dropdown-toggle-split:before{margin-right:0}.btn-sm+.dropdown-toggle-split,.btn-group-sm>.btn+.dropdown-toggle-split{padding-right:.375rem;padding-left:.375rem}.btn-lg+.dropdown-toggle-split,.btn-group-lg>.btn+.dropdown-toggle-split{padding-right:.75rem;padding-left:.75rem}.btn-group-vertical{flex-direction:column;align-items:flex-start;justify-content:center}.btn-group-vertical>.btn,.btn-group-vertical>.btn-group{width:100%}.btn-group-vertical>.btn:not(:first-child),.btn-group-vertical>.btn-group:not(:first-child){margin-top:calc(var(--bs-border-width) * -1)}.btn-group-vertical>.btn:not(:last-child):not(.dropdown-toggle),.btn-group-vertical>.btn-group:not(:last-child)>.btn{border-bottom-right-radius:0;border-bottom-left-radius:0}.btn-group-vertical>.btn~.btn,.btn-group-vertical>.btn-group:not(:first-child)>.btn{border-top-left-radius:0;border-top-right-radius:0}.nav{--bs-nav-link-padding-x: 1rem;--bs-nav-link-padding-y: .5rem;--bs-nav-link-font-weight: ;--bs-nav-link-color: var(--bs-link-color);--bs-nav-link-hover-color: var(--bs-link-hover-color);--bs-nav-link-disabled-color: var(--bs-secondary-color);display:flex;flex-wrap:wrap;padding-left:0;margin-bottom:0;list-style:none}.nav-link{display:block;padding:var(--bs-nav-link-padding-y) var(--bs-nav-link-padding-x);font-size:var(--bs-nav-link-font-size);font-weight:var(--bs-nav-link-font-weight);color:var(--bs-nav-link-color);text-decoration:none;background:none;border:0;transition:color .15s ease-in-out,background-color .15s ease-in-out,border-color .15s ease-in-out}@media (prefers-reduced-motion: reduce){.nav-link{transition:none}}.nav-link:hover,.nav-link:focus{color:var(--bs-nav-link-hover-color)}.nav-link:focus-visible{outline:0;box-shadow:0 0 0 .25rem #0d6efd40}.nav-link.disabled,.nav-link:disabled{color:var(--bs-nav-link-disabled-color);pointer-events:none;cursor:default}.nav-tabs{--bs-nav-tabs-border-width: var(--bs-border-width);--bs-nav-tabs-border-color: var(--bs-border-color);--bs-nav-tabs-border-radius: var(--bs-border-radius);--bs-nav-tabs-link-hover-border-color: var(--bs-secondary-bg) var(--bs-secondary-bg) var(--bs-border-color);--bs-nav-tabs-link-active-color: var(--bs-emphasis-color);--bs-nav-tabs-link-active-bg: var(--bs-body-bg);--bs-nav-tabs-link-active-border-color: var(--bs-border-color) var(--bs-border-color) var(--bs-body-bg);border-bottom:var(--bs-nav-tabs-border-width) solid var(--bs-nav-tabs-border-color)}.nav-tabs .nav-link{margin-bottom:calc(-1 * var(--bs-nav-tabs-border-width));border:var(--bs-nav-tabs-border-width) solid transparent;border-top-left-radius:var(--bs-nav-tabs-border-radius);border-top-right-radius:var(--bs-nav-tabs-border-radius)}.nav-tabs .nav-link:hover,.nav-tabs .nav-link:focus{isolation:isolate;border-color:var(--bs-nav-tabs-link-hover-border-color)}.nav-tabs .nav-link.active,.nav-tabs .nav-item.show .nav-link{color:var(--bs-nav-tabs-link-active-color);background-color:var(--bs-nav-tabs-link-active-bg);border-color:var(--bs-nav-tabs-link-active-border-color)}.nav-tabs .dropdown-menu{margin-top:calc(-1 * var(--bs-nav-tabs-border-width));border-top-left-radius:0;border-top-right-radius:0}.nav-pills{--bs-nav-pills-border-radius: var(--bs-border-radius);--bs-nav-pills-link-active-color: #fff;--bs-nav-pills-link-active-bg: #0d6efd}.nav-pills .nav-link{border-radius:var(--bs-nav-pills-border-radius)}.nav-pills .nav-link.active,.nav-pills .show>.nav-link{color:var(--bs-nav-pills-link-active-color);background-color:var(--bs-nav-pills-link-active-bg)}.nav-underline{--bs-nav-underline-gap: 1rem;--bs-nav-underline-border-width: .125rem;--bs-nav-underline-link-active-color: var(--bs-emphasis-color);gap:var(--bs-nav-underline-gap)}.nav-underline .nav-link{padding-right:0;padding-left:0;border-bottom:var(--bs-nav-underline-border-width) solid transparent}.nav-underline .nav-link:hover,.nav-underline .nav-link:focus{border-bottom-color:currentcolor}.nav-underline .nav-link.active,.nav-underline .show>.nav-link{font-weight:700;color:var(--bs-nav-underline-link-active-color);border-bottom-color:currentcolor}.nav-fill>.nav-link,.nav-fill .nav-item{flex:1 1 auto;text-align:center}.nav-justified>.nav-link,.nav-justified .nav-item{flex-basis:0;flex-grow:1;text-align:center}.nav-fill .nav-item .nav-link,.nav-justified .nav-item .nav-link{width:100%}.tab-content>.tab-pane{display:none}.tab-content>.active{display:block}.navbar{--bs-navbar-padding-x: 0;--bs-navbar-padding-y: .5rem;--bs-navbar-color: rgba(var(--bs-emphasis-color-rgb), .65);--bs-navbar-hover-color: rgba(var(--bs-emphasis-color-rgb), .8);--bs-navbar-disabled-color: rgba(var(--bs-emphasis-color-rgb), .3);--bs-navbar-active-color: rgba(var(--bs-emphasis-color-rgb), 1);--bs-navbar-brand-padding-y: .3125rem;--bs-navbar-brand-margin-end: 1rem;--bs-navbar-brand-font-size: 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var(--bs-navbar-padding-x)}.navbar>.container,.navbar>.container-fluid,.navbar>.container-xxl{display:flex;flex-wrap:inherit;align-items:center;justify-content:space-between}.navbar-brand{padding-top:var(--bs-navbar-brand-padding-y);padding-bottom:var(--bs-navbar-brand-padding-y);margin-right:var(--bs-navbar-brand-margin-end);font-size:var(--bs-navbar-brand-font-size);color:var(--bs-navbar-brand-color);text-decoration:none;white-space:nowrap}.navbar-brand:hover,.navbar-brand:focus{color:var(--bs-navbar-brand-hover-color)}.navbar-nav{--bs-nav-link-padding-x: 0;--bs-nav-link-padding-y: .5rem;--bs-nav-link-font-weight: ;--bs-nav-link-color: var(--bs-navbar-color);--bs-nav-link-hover-color: var(--bs-navbar-hover-color);--bs-nav-link-disabled-color: var(--bs-navbar-disabled-color);display:flex;flex-direction:column;padding-left:0;margin-bottom:0;list-style:none}.navbar-nav .nav-link.active,.navbar-nav .nav-link.show{color:var(--bs-navbar-active-color)}.navbar-nav .dropdown-menu{position:static}.navbar-text{padding-top:.5rem;padding-bottom:.5rem;color:var(--bs-navbar-color)}.navbar-text a,.navbar-text a:hover,.navbar-text a:focus{color:var(--bs-navbar-active-color)}.navbar-collapse{flex-basis:100%;flex-grow:1;align-items:center}.navbar-toggler{padding:var(--bs-navbar-toggler-padding-y) var(--bs-navbar-toggler-padding-x);font-size:var(--bs-navbar-toggler-font-size);line-height:1;color:var(--bs-navbar-color);background-color:transparent;border:var(--bs-border-width) solid var(--bs-navbar-toggler-border-color);border-radius:var(--bs-navbar-toggler-border-radius);transition:var(--bs-navbar-toggler-transition)}@media (prefers-reduced-motion: reduce){.navbar-toggler{transition:none}}.navbar-toggler:hover{text-decoration:none}.navbar-toggler:focus{text-decoration:none;outline:0;box-shadow:0 0 0 var(--bs-navbar-toggler-focus-width)}.navbar-toggler-icon{display:inline-block;width:1.5em;height:1.5em;vertical-align:middle;background-image:var(--bs-navbar-toggler-icon-bg);background-repeat:no-repeat;background-position:center;background-size:100%}.navbar-nav-scroll{max-height:var(--bs-scroll-height, 75vh);overflow-y:auto}@media (min-width: 576px){.navbar-expand-sm{flex-wrap:nowrap;justify-content:flex-start}.navbar-expand-sm .navbar-nav{flex-direction:row}.navbar-expand-sm .navbar-nav .dropdown-menu{position:absolute}.navbar-expand-sm .navbar-nav .nav-link{padding-right:var(--bs-navbar-nav-link-padding-x);padding-left:var(--bs-navbar-nav-link-padding-x)}.navbar-expand-sm .navbar-nav-scroll{overflow:visible}.navbar-expand-sm .navbar-collapse{display:flex!important;flex-basis:auto}.navbar-expand-sm .navbar-toggler{display:none}.navbar-expand-sm 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.offcanvas{position:static;z-index:auto;flex-grow:1;width:auto!important;height:auto!important;visibility:visible!important;background-color:transparent!important;border:0!important;transform:none!important;transition:none}.navbar-expand-lg .offcanvas .offcanvas-header{display:none}.navbar-expand-lg .offcanvas .offcanvas-body{display:flex;flex-grow:0;padding:0;overflow-y:visible}}@media (min-width: 1200px){.navbar-expand-xl{flex-wrap:nowrap;justify-content:flex-start}.navbar-expand-xl .navbar-nav{flex-direction:row}.navbar-expand-xl .navbar-nav .dropdown-menu{position:absolute}.navbar-expand-xl .navbar-nav .nav-link{padding-right:var(--bs-navbar-nav-link-padding-x);padding-left:var(--bs-navbar-nav-link-padding-x)}.navbar-expand-xl .navbar-nav-scroll{overflow:visible}.navbar-expand-xl .navbar-collapse{display:flex!important;flex-basis:auto}.navbar-expand-xl .navbar-toggler{display:none}.navbar-expand-xl .offcanvas{position:static;z-index:auto;flex-grow:1;width:auto!important;height:auto!important;visibility:visible!important;background-color:transparent!important;border:0!important;transform:none!important;transition:none}.navbar-expand-xl .offcanvas .offcanvas-header{display:none}.navbar-expand-xl .offcanvas .offcanvas-body{display:flex;flex-grow:0;padding:0;overflow-y:visible}}@media (min-width: 1400px){.navbar-expand-xxl{flex-wrap:nowrap;justify-content:flex-start}.navbar-expand-xxl .navbar-nav{flex-direction:row}.navbar-expand-xxl .navbar-nav .dropdown-menu{position:absolute}.navbar-expand-xxl .navbar-nav .nav-link{padding-right:var(--bs-navbar-nav-link-padding-x);padding-left:var(--bs-navbar-nav-link-padding-x)}.navbar-expand-xxl .navbar-nav-scroll{overflow:visible}.navbar-expand-xxl .navbar-collapse{display:flex!important;flex-basis:auto}.navbar-expand-xxl .navbar-toggler{display:none}.navbar-expand-xxl .offcanvas{position:static;z-index:auto;flex-grow:1;width:auto!important;height:auto!important;visibility:visible!important;background-color:transparent!important;border:0!important;transform:none!important;transition:none}.navbar-expand-xxl .offcanvas .offcanvas-header{display:none}.navbar-expand-xxl .offcanvas .offcanvas-body{display:flex;flex-grow:0;padding:0;overflow-y:visible}}.navbar-expand{flex-wrap:nowrap;justify-content:flex-start}.navbar-expand .navbar-nav{flex-direction:row}.navbar-expand .navbar-nav .dropdown-menu{position:absolute}.navbar-expand .navbar-nav .nav-link{padding-right:var(--bs-navbar-nav-link-padding-x);padding-left:var(--bs-navbar-nav-link-padding-x)}.navbar-expand .navbar-nav-scroll{overflow:visible}.navbar-expand .navbar-collapse{display:flex!important;flex-basis:auto}.navbar-expand .navbar-toggler{display:none}.navbar-expand .offcanvas{position:static;z-index:auto;flex-grow:1;width:auto!important;height:auto!important;visibility:visible!important;background-color:transparent!important;border:0!important;transform:none!important;transition:none}.navbar-expand .offcanvas .offcanvas-header{display:none}.navbar-expand .offcanvas .offcanvas-body{display:flex;flex-grow:0;padding:0;overflow-y:visible}.navbar-dark,.navbar[data-bs-theme=dark]{--bs-navbar-color: rgba(255, 255, 255, .55);--bs-navbar-hover-color: rgba(255, 255, 255, .75);--bs-navbar-disabled-color: rgba(255, 255, 255, .25);--bs-navbar-active-color: #fff;--bs-navbar-brand-color: #fff;--bs-navbar-brand-hover-color: #fff;--bs-navbar-toggler-border-color: rgba(255, 255, 255, .1);--bs-navbar-toggler-icon-bg: url("data:image/svg+xml,%3csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 30 30'%3e%3cpath stroke='rgba%28255, 255, 255, 0.55%29' stroke-linecap='round' stroke-miterlimit='10' stroke-width='2' d='M4 7h22M4 15h22M4 23h22'/%3e%3c/svg%3e")}[data-bs-theme=dark] .navbar-toggler-icon{--bs-navbar-toggler-icon-bg: url("data:image/svg+xml,%3csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 30 30'%3e%3cpath stroke='rgba%28255, 255, 255, 0.55%29' stroke-linecap='round' stroke-miterlimit='10' stroke-width='2' d='M4 7h22M4 15h22M4 23h22'/%3e%3c/svg%3e")}.card{--bs-card-spacer-y: 1rem;--bs-card-spacer-x: 1rem;--bs-card-title-spacer-y: .5rem;--bs-card-title-color: ;--bs-card-subtitle-color: ;--bs-card-border-width: var(--bs-border-width);--bs-card-border-color: var(--bs-border-color-translucent);--bs-card-border-radius: var(--bs-border-radius);--bs-card-box-shadow: ;--bs-card-inner-border-radius: calc(var(--bs-border-radius) - (var(--bs-border-width)));--bs-card-cap-padding-y: .5rem;--bs-card-cap-padding-x: 1rem;--bs-card-cap-bg: rgba(var(--bs-body-color-rgb), .03);--bs-card-cap-color: ;--bs-card-height: ;--bs-card-color: ;--bs-card-bg: var(--bs-body-bg);--bs-card-img-overlay-padding: 1rem;--bs-card-group-margin: .75rem;position:relative;display:flex;flex-direction:column;min-width:0;height:var(--bs-card-height);color:var(--bs-body-color);word-wrap:break-word;background-color:var(--bs-card-bg);background-clip:border-box;border:var(--bs-card-border-width) solid var(--bs-card-border-color);border-radius:var(--bs-card-border-radius)}.card>hr{margin-right:0;margin-left:0}.card>.list-group{border-top:inherit;border-bottom:inherit}.card>.list-group:first-child{border-top-width:0;border-top-left-radius:var(--bs-card-inner-border-radius);border-top-right-radius:var(--bs-card-inner-border-radius)}.card>.list-group:last-child{border-bottom-width:0;border-bottom-right-radius:var(--bs-card-inner-border-radius);border-bottom-left-radius:var(--bs-card-inner-border-radius)}.card>.card-header+.list-group,.card>.list-group+.card-footer{border-top:0}.card-body{flex:1 1 auto;padding:var(--bs-card-spacer-y) var(--bs-card-spacer-x);color:var(--bs-card-color)}.card-title{margin-bottom:var(--bs-card-title-spacer-y);color:var(--bs-card-title-color)}.card-subtitle{margin-top:calc(-.5 * var(--bs-card-title-spacer-y));margin-bottom:0;color:var(--bs-card-subtitle-color)}.card-text:last-child{margin-bottom:0}.card-link+.card-link{margin-left:var(--bs-card-spacer-x)}.card-header{padding:var(--bs-card-cap-padding-y) var(--bs-card-cap-padding-x);margin-bottom:0;color:var(--bs-card-cap-color);background-color:var(--bs-card-cap-bg);border-bottom:var(--bs-card-border-width) solid var(--bs-card-border-color)}.card-header:first-child{border-radius:var(--bs-card-inner-border-radius) var(--bs-card-inner-border-radius) 0 0}.card-footer{padding:var(--bs-card-cap-padding-y) var(--bs-card-cap-padding-x);color:var(--bs-card-cap-color);background-color:var(--bs-card-cap-bg);border-top:var(--bs-card-border-width) solid var(--bs-card-border-color)}.card-footer:last-child{border-radius:0 0 var(--bs-card-inner-border-radius) var(--bs-card-inner-border-radius)}.card-header-tabs{margin-right:calc(-.5 * var(--bs-card-cap-padding-x));margin-bottom:calc(-1 * var(--bs-card-cap-padding-y));margin-left:calc(-.5 * var(--bs-card-cap-padding-x));border-bottom:0}.card-header-tabs .nav-link.active{background-color:var(--bs-card-bg);border-bottom-color:var(--bs-card-bg)}.card-header-pills{margin-right:calc(-.5 * var(--bs-card-cap-padding-x));margin-left:calc(-.5 * var(--bs-card-cap-padding-x))}.card-img-overlay{position:absolute;inset:0;padding:var(--bs-card-img-overlay-padding);border-radius:var(--bs-card-inner-border-radius)}.card-img,.card-img-top,.card-img-bottom{width:100%}.card-img,.card-img-top{border-top-left-radius:var(--bs-card-inner-border-radius);border-top-right-radius:var(--bs-card-inner-border-radius)}.card-img,.card-img-bottom{border-bottom-right-radius:var(--bs-card-inner-border-radius);border-bottom-left-radius:var(--bs-card-inner-border-radius)}.card-group>.card{margin-bottom:var(--bs-card-group-margin)}@media (min-width: 576px){.card-group{display:flex;flex-flow:row wrap}.card-group>.card{flex:1 0 0%;margin-bottom:0}.card-group>.card+.card{margin-left:0;border-left:0}.card-group>.card:not(:last-child){border-top-right-radius:0;border-bottom-right-radius:0}.card-group>.card:not(:last-child) .card-img-top,.card-group>.card:not(:last-child) .card-header{border-top-right-radius:0}.card-group>.card:not(:last-child) 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var(--bs-breadcrumb-padding-x);margin-bottom:var(--bs-breadcrumb-margin-bottom);font-size:var(--bs-breadcrumb-font-size);list-style:none;background-color:var(--bs-breadcrumb-bg);border-radius:var(--bs-breadcrumb-border-radius)}.breadcrumb-item+.breadcrumb-item{padding-left:var(--bs-breadcrumb-item-padding-x)}.breadcrumb-item+.breadcrumb-item:before{float:left;padding-right:var(--bs-breadcrumb-item-padding-x);color:var(--bs-breadcrumb-divider-color);content:var(--bs-breadcrumb-divider, "/")}.breadcrumb-item.active{color:var(--bs-breadcrumb-item-active-color)}.pagination{--bs-pagination-padding-x: .75rem;--bs-pagination-padding-y: .375rem;--bs-pagination-font-size: 1rem;--bs-pagination-color: var(--bs-link-color);--bs-pagination-bg: var(--bs-body-bg);--bs-pagination-border-width: var(--bs-border-width);--bs-pagination-border-color: var(--bs-border-color);--bs-pagination-border-radius: var(--bs-border-radius);--bs-pagination-hover-color: 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-1)}.page-item:first-child .page-link{border-top-left-radius:var(--bs-pagination-border-radius);border-bottom-left-radius:var(--bs-pagination-border-radius)}.page-item:last-child .page-link{border-top-right-radius:var(--bs-pagination-border-radius);border-bottom-right-radius:var(--bs-pagination-border-radius)}.pagination-lg{--bs-pagination-padding-x: 1.5rem;--bs-pagination-padding-y: .75rem;--bs-pagination-font-size: 1.25rem;--bs-pagination-border-radius: var(--bs-border-radius-lg)}.pagination-sm{--bs-pagination-padding-x: .5rem;--bs-pagination-padding-y: .25rem;--bs-pagination-font-size: .875rem;--bs-pagination-border-radius: var(--bs-border-radius-sm)}.badge{--bs-badge-padding-x: .65em;--bs-badge-padding-y: .35em;--bs-badge-font-size: .75em;--bs-badge-font-weight: 700;--bs-badge-color: #fff;--bs-badge-border-radius: var(--bs-border-radius);display:inline-block;padding:var(--bs-badge-padding-y) var(--bs-badge-padding-x);font-size:var(--bs-badge-font-size);font-weight:var(--bs-badge-font-weight);line-height:1;color:var(--bs-badge-color);text-align:center;white-space:nowrap;vertical-align:baseline;border-radius:var(--bs-badge-border-radius)}.badge:empty{display:none}.btn .badge{position:relative;top:-1px}.alert{--bs-alert-bg: transparent;--bs-alert-padding-x: 1rem;--bs-alert-padding-y: 1rem;--bs-alert-margin-bottom: 1rem;--bs-alert-color: inherit;--bs-alert-border-color: transparent;--bs-alert-border: var(--bs-border-width) solid var(--bs-alert-border-color);--bs-alert-border-radius: var(--bs-border-radius);--bs-alert-link-color: inherit;position:relative;padding:var(--bs-alert-padding-y) var(--bs-alert-padding-x);margin-bottom:var(--bs-alert-margin-bottom);color:var(--bs-alert-color);background-color:var(--bs-alert-bg);border:var(--bs-alert-border);border-radius:var(--bs-alert-border-radius)}.alert-heading{color:inherit}.alert-link{font-weight:700;color:var(--bs-alert-link-color)}.alert-dismissible{padding-right:3rem}.alert-dismissible .btn-close{position:absolute;top:0;right:0;z-index:2;padding:1.25rem 1rem}.alert-primary{--bs-alert-color: var(--bs-primary-text-emphasis);--bs-alert-bg: var(--bs-primary-bg-subtle);--bs-alert-border-color: var(--bs-primary-border-subtle);--bs-alert-link-color: var(--bs-primary-text-emphasis)}.alert-secondary{--bs-alert-color: var(--bs-secondary-text-emphasis);--bs-alert-bg: var(--bs-secondary-bg-subtle);--bs-alert-border-color: var(--bs-secondary-border-subtle);--bs-alert-link-color: var(--bs-secondary-text-emphasis)}.alert-success{--bs-alert-color: var(--bs-success-text-emphasis);--bs-alert-bg: var(--bs-success-bg-subtle);--bs-alert-border-color: var(--bs-success-border-subtle);--bs-alert-link-color: var(--bs-success-text-emphasis)}.alert-info{--bs-alert-color: var(--bs-info-text-emphasis);--bs-alert-bg: var(--bs-info-bg-subtle);--bs-alert-border-color: var(--bs-info-border-subtle);--bs-alert-link-color: var(--bs-info-text-emphasis)}.alert-warning{--bs-alert-color: var(--bs-warning-text-emphasis);--bs-alert-bg: var(--bs-warning-bg-subtle);--bs-alert-border-color: var(--bs-warning-border-subtle);--bs-alert-link-color: var(--bs-warning-text-emphasis)}.alert-danger{--bs-alert-color: var(--bs-danger-text-emphasis);--bs-alert-bg: var(--bs-danger-bg-subtle);--bs-alert-border-color: var(--bs-danger-border-subtle);--bs-alert-link-color: var(--bs-danger-text-emphasis)}.alert-light{--bs-alert-color: var(--bs-light-text-emphasis);--bs-alert-bg: var(--bs-light-bg-subtle);--bs-alert-border-color: var(--bs-light-border-subtle);--bs-alert-link-color: var(--bs-light-text-emphasis)}.alert-dark{--bs-alert-color: var(--bs-dark-text-emphasis);--bs-alert-bg: var(--bs-dark-bg-subtle);--bs-alert-border-color: var(--bs-dark-border-subtle);--bs-alert-link-color: var(--bs-dark-text-emphasis)}@keyframes progress-bar-stripes{0%{background-position-x:1rem}}.progress,.progress-stacked{--bs-progress-height: 1rem;--bs-progress-font-size: .75rem;--bs-progress-bg: var(--bs-secondary-bg);--bs-progress-border-radius: var(--bs-border-radius);--bs-progress-box-shadow: var(--bs-box-shadow-inset);--bs-progress-bar-color: #fff;--bs-progress-bar-bg: #0d6efd;--bs-progress-bar-transition: width .6s ease;display:flex;height:var(--bs-progress-height);overflow:hidden;font-size:var(--bs-progress-font-size);background-color:var(--bs-progress-bg);border-radius:var(--bs-progress-border-radius)}.progress-bar{display:flex;flex-direction:column;justify-content:center;overflow:hidden;color:var(--bs-progress-bar-color);text-align:center;white-space:nowrap;background-color:var(--bs-progress-bar-bg);transition:var(--bs-progress-bar-transition)}@media (prefers-reduced-motion: reduce){.progress-bar{transition:none}}.progress-bar-striped{background-image:linear-gradient(45deg,rgba(255,255,255,.15) 25%,transparent 25%,transparent 50%,rgba(255,255,255,.15) 50%,rgba(255,255,255,.15) 75%,transparent 75%,transparent);background-size:var(--bs-progress-height) var(--bs-progress-height)}.progress-stacked>.progress{overflow:visible}.progress-stacked>.progress>.progress-bar{width:100%}.progress-bar-animated{animation:1s linear infinite progress-bar-stripes}@media (prefers-reduced-motion: reduce){.progress-bar-animated{animation:none}}.list-group{--bs-list-group-color: var(--bs-body-color);--bs-list-group-bg: var(--bs-body-bg);--bs-list-group-border-color: var(--bs-border-color);--bs-list-group-border-width: var(--bs-border-width);--bs-list-group-border-radius: var(--bs-border-radius);--bs-list-group-item-padding-x: 1rem;--bs-list-group-item-padding-y: .5rem;--bs-list-group-action-color: var(--bs-secondary-color);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-tertiary-bg);--bs-list-group-action-active-color: var(--bs-body-color);--bs-list-group-action-active-bg: var(--bs-secondary-bg);--bs-list-group-disabled-color: var(--bs-secondary-color);--bs-list-group-disabled-bg: var(--bs-body-bg);--bs-list-group-active-color: #fff;--bs-list-group-active-bg: #0d6efd;--bs-list-group-active-border-color: #0d6efd;display:flex;flex-direction:column;padding-left:0;margin-bottom:0;border-radius:var(--bs-list-group-border-radius)}.list-group-numbered{list-style-type:none;counter-reset:section}.list-group-numbered>.list-group-item:before{content:counters(section,".") 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";counter-increment:section}.list-group-item-action{width:100%;color:var(--bs-list-group-action-color);text-align:inherit}.list-group-item-action:hover,.list-group-item-action:focus{z-index:1;color:var(--bs-list-group-action-hover-color);text-decoration:none;background-color:var(--bs-list-group-action-hover-bg)}.list-group-item-action:active{color:var(--bs-list-group-action-active-color);background-color:var(--bs-list-group-action-active-bg)}.list-group-item{position:relative;display:block;padding:var(--bs-list-group-item-padding-y) var(--bs-list-group-item-padding-x);color:var(--bs-list-group-color);text-decoration:none;background-color:var(--bs-list-group-bg);border:var(--bs-list-group-border-width) solid 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var(--bs-list-group-border-width));border-top-width:var(--bs-list-group-border-width)}.list-group-horizontal{flex-direction:row}.list-group-horizontal>.list-group-item:first-child:not(:last-child){border-bottom-left-radius:var(--bs-list-group-border-radius);border-top-right-radius:0}.list-group-horizontal>.list-group-item:last-child:not(:first-child){border-top-right-radius:var(--bs-list-group-border-radius);border-bottom-left-radius:0}.list-group-horizontal>.list-group-item.active{margin-top:0}.list-group-horizontal>.list-group-item+.list-group-item{border-top-width:var(--bs-list-group-border-width);border-left-width:0}.list-group-horizontal>.list-group-item+.list-group-item.active{margin-left:calc(-1 * var(--bs-list-group-border-width));border-left-width:var(--bs-list-group-border-width)}@media (min-width: 576px){.list-group-horizontal-sm{flex-direction:row}.list-group-horizontal-sm>.list-group-item:first-child:not(:last-child){border-bottom-left-radius:var(--bs-list-group-border-radius);border-top-right-radius:0}.list-group-horizontal-sm>.list-group-item:last-child:not(:first-child){border-top-right-radius:var(--bs-list-group-border-radius);border-bottom-left-radius:0}.list-group-horizontal-sm>.list-group-item.active{margin-top:0}.list-group-horizontal-sm>.list-group-item+.list-group-item{border-top-width:var(--bs-list-group-border-width);border-left-width:0}.list-group-horizontal-sm>.list-group-item+.list-group-item.active{margin-left:calc(-1 * var(--bs-list-group-border-width));border-left-width:var(--bs-list-group-border-width)}}@media (min-width: 768px){.list-group-horizontal-md{flex-direction:row}.list-group-horizontal-md>.list-group-item:first-child:not(:last-child){border-bottom-left-radius:var(--bs-list-group-border-radius);border-top-right-radius:0}.list-group-horizontal-md>.list-group-item:last-child:not(:first-child){border-top-right-radius:var(--bs-list-group-border-radius);border-bottom-left-radius:0}.list-group-horizontal-md>.list-group-item.active{margin-top:0}.list-group-horizontal-md>.list-group-item+.list-group-item{border-top-width:var(--bs-list-group-border-width);border-left-width:0}.list-group-horizontal-md>.list-group-item+.list-group-item.active{margin-left:calc(-1 * var(--bs-list-group-border-width));border-left-width:var(--bs-list-group-border-width)}}@media (min-width: 992px){.list-group-horizontal-lg{flex-direction:row}.list-group-horizontal-lg>.list-group-item:first-child:not(:last-child){border-bottom-left-radius:var(--bs-list-group-border-radius);border-top-right-radius:0}.list-group-horizontal-lg>.list-group-item:last-child:not(:first-child){border-top-right-radius:var(--bs-list-group-border-radius);border-bottom-left-radius:0}.list-group-horizontal-lg>.list-group-item.active{margin-top:0}.list-group-horizontal-lg>.list-group-item+.list-group-item{border-top-width:var(--bs-list-group-border-width);border-left-width:0}.list-group-horizontal-lg>.list-group-item+.list-group-item.active{margin-left:calc(-1 * var(--bs-list-group-border-width));border-left-width:var(--bs-list-group-border-width)}}@media (min-width: 1200px){.list-group-horizontal-xl{flex-direction:row}.list-group-horizontal-xl>.list-group-item:first-child:not(:last-child){border-bottom-left-radius:var(--bs-list-group-border-radius);border-top-right-radius:0}.list-group-horizontal-xl>.list-group-item:last-child:not(:first-child){border-top-right-radius:var(--bs-list-group-border-radius);border-bottom-left-radius:0}.list-group-horizontal-xl>.list-group-item.active{margin-top:0}.list-group-horizontal-xl>.list-group-item+.list-group-item{border-top-width:var(--bs-list-group-border-width);border-left-width:0}.list-group-horizontal-xl>.list-group-item+.list-group-item.active{margin-left:calc(-1 * var(--bs-list-group-border-width));border-left-width:var(--bs-list-group-border-width)}}@media (min-width: 1400px){.list-group-horizontal-xxl{flex-direction:row}.list-group-horizontal-xxl>.list-group-item:first-child:not(:last-child){border-bottom-left-radius:var(--bs-list-group-border-radius);border-top-right-radius:0}.list-group-horizontal-xxl>.list-group-item:last-child:not(:first-child){border-top-right-radius:var(--bs-list-group-border-radius);border-bottom-left-radius:0}.list-group-horizontal-xxl>.list-group-item.active{margin-top:0}.list-group-horizontal-xxl>.list-group-item+.list-group-item{border-top-width:var(--bs-list-group-border-width);border-left-width:0}.list-group-horizontal-xxl>.list-group-item+.list-group-item.active{margin-left:calc(-1 * var(--bs-list-group-border-width));border-left-width:var(--bs-list-group-border-width)}}.list-group-flush{border-radius:0}.list-group-flush>.list-group-item{border-width:0 0 var(--bs-list-group-border-width)}.list-group-flush>.list-group-item:last-child{border-bottom-width:0}.list-group-item-primary{--bs-list-group-color: var(--bs-primary-text-emphasis);--bs-list-group-bg: var(--bs-primary-bg-subtle);--bs-list-group-border-color: var(--bs-primary-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-primary-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-primary-border-subtle);--bs-list-group-active-color: var(--bs-primary-bg-subtle);--bs-list-group-active-bg: var(--bs-primary-text-emphasis);--bs-list-group-active-border-color: var(--bs-primary-text-emphasis)}.list-group-item-secondary{--bs-list-group-color: var(--bs-secondary-text-emphasis);--bs-list-group-bg: var(--bs-secondary-bg-subtle);--bs-list-group-border-color: var(--bs-secondary-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-secondary-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-secondary-border-subtle);--bs-list-group-active-color: var(--bs-secondary-bg-subtle);--bs-list-group-active-bg: var(--bs-secondary-text-emphasis);--bs-list-group-active-border-color: var(--bs-secondary-text-emphasis)}.list-group-item-success{--bs-list-group-color: var(--bs-success-text-emphasis);--bs-list-group-bg: var(--bs-success-bg-subtle);--bs-list-group-border-color: var(--bs-success-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-success-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-success-border-subtle);--bs-list-group-active-color: var(--bs-success-bg-subtle);--bs-list-group-active-bg: var(--bs-success-text-emphasis);--bs-list-group-active-border-color: var(--bs-success-text-emphasis)}.list-group-item-info{--bs-list-group-color: var(--bs-info-text-emphasis);--bs-list-group-bg: var(--bs-info-bg-subtle);--bs-list-group-border-color: var(--bs-info-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-info-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-info-border-subtle);--bs-list-group-active-color: var(--bs-info-bg-subtle);--bs-list-group-active-bg: var(--bs-info-text-emphasis);--bs-list-group-active-border-color: var(--bs-info-text-emphasis)}.list-group-item-warning{--bs-list-group-color: var(--bs-warning-text-emphasis);--bs-list-group-bg: var(--bs-warning-bg-subtle);--bs-list-group-border-color: var(--bs-warning-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-warning-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-warning-border-subtle);--bs-list-group-active-color: var(--bs-warning-bg-subtle);--bs-list-group-active-bg: var(--bs-warning-text-emphasis);--bs-list-group-active-border-color: var(--bs-warning-text-emphasis)}.list-group-item-danger{--bs-list-group-color: var(--bs-danger-text-emphasis);--bs-list-group-bg: var(--bs-danger-bg-subtle);--bs-list-group-border-color: var(--bs-danger-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-danger-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-danger-border-subtle);--bs-list-group-active-color: var(--bs-danger-bg-subtle);--bs-list-group-active-bg: var(--bs-danger-text-emphasis);--bs-list-group-active-border-color: var(--bs-danger-text-emphasis)}.list-group-item-light{--bs-list-group-color: var(--bs-light-text-emphasis);--bs-list-group-bg: var(--bs-light-bg-subtle);--bs-list-group-border-color: var(--bs-light-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-light-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-light-border-subtle);--bs-list-group-active-color: var(--bs-light-bg-subtle);--bs-list-group-active-bg: var(--bs-light-text-emphasis);--bs-list-group-active-border-color: var(--bs-light-text-emphasis)}.list-group-item-dark{--bs-list-group-color: var(--bs-dark-text-emphasis);--bs-list-group-bg: var(--bs-dark-bg-subtle);--bs-list-group-border-color: var(--bs-dark-border-subtle);--bs-list-group-action-hover-color: var(--bs-emphasis-color);--bs-list-group-action-hover-bg: var(--bs-dark-border-subtle);--bs-list-group-action-active-color: var(--bs-emphasis-color);--bs-list-group-action-active-bg: var(--bs-dark-border-subtle);--bs-list-group-active-color: var(--bs-dark-bg-subtle);--bs-list-group-active-bg: var(--bs-dark-text-emphasis);--bs-list-group-active-border-color: var(--bs-dark-text-emphasis)}.btn-close{--bs-btn-close-color: #000;--bs-btn-close-bg: url("data:image/svg+xml,%3csvg xmlns='http://www.w3.org/2000/svg' viewBox='0 0 16 16' fill='%23000'%3e%3cpath d='M.293.293a1 1 0 0 1 1.414 0L8 6.586 14.293.293a1 1 0 1 1 1.414 1.414L9.414 8l6.293 6.293a1 1 0 0 1-1.414 1.414L8 9.414l-6.293 6.293a1 1 0 0 1-1.414-1.414L6.586 8 .293 1.707a1 1 0 0 1 0-1.414z'/%3e%3c/svg%3e");--bs-btn-close-opacity: .5;--bs-btn-close-hover-opacity: .75;--bs-btn-close-focus-shadow: 0 0 0 .25rem rgba(13, 110, 253, .25);--bs-btn-close-focus-opacity: 1;--bs-btn-close-disabled-opacity: .25;--bs-btn-close-white-filter: invert(1) grayscale(100%) brightness(200%);box-sizing:content-box;width:1em;height:1em;padding:.25em;color:var(--bs-btn-close-color);background:transparent var(--bs-btn-close-bg) center/1em auto no-repeat;border:0;border-radius:.375rem;opacity:var(--bs-btn-close-opacity)}.btn-close:hover{color:var(--bs-btn-close-color);text-decoration:none;opacity:var(--bs-btn-close-hover-opacity)}.btn-close:focus{outline:0;box-shadow:var(--bs-btn-close-focus-shadow);opacity:var(--bs-btn-close-focus-opacity)}.btn-close:disabled,.btn-close.disabled{pointer-events:none;user-select:none;opacity:var(--bs-btn-close-disabled-opacity)}.btn-close-white,[data-bs-theme=dark] .btn-close{filter:var(--bs-btn-close-white-filter)}.toast{--bs-toast-zindex: 1090;--bs-toast-padding-x: .75rem;--bs-toast-padding-y: .5rem;--bs-toast-spacing: 1.5rem;--bs-toast-max-width: 350px;--bs-toast-font-size: .875rem;--bs-toast-color: ;--bs-toast-bg: rgba(var(--bs-body-bg-rgb), .85);--bs-toast-border-width: var(--bs-border-width);--bs-toast-border-color: var(--bs-border-color-translucent);--bs-toast-border-radius: var(--bs-border-radius);--bs-toast-box-shadow: var(--bs-box-shadow);--bs-toast-header-color: var(--bs-secondary-color);--bs-toast-header-bg: rgba(var(--bs-body-bg-rgb), .85);--bs-toast-header-border-color: var(--bs-border-color-translucent);width:var(--bs-toast-max-width);max-width:100%;font-size:var(--bs-toast-font-size);color:var(--bs-toast-color);pointer-events:auto;background-color:var(--bs-toast-bg);background-clip:padding-box;border:var(--bs-toast-border-width) solid var(--bs-toast-border-color);box-shadow:var(--bs-toast-box-shadow);border-radius:var(--bs-toast-border-radius)}.toast.showing{opacity:0}.toast:not(.show){display:none}.toast-container{--bs-toast-zindex: 1090;position:absolute;z-index:var(--bs-toast-zindex);width:max-content;max-width:100%;pointer-events:none}.toast-container>:not(:last-child){margin-bottom:var(--bs-toast-spacing)}.toast-header{display:flex;align-items:center;padding:var(--bs-toast-padding-y) var(--bs-toast-padding-x);color:var(--bs-toast-header-color);background-color:var(--bs-toast-header-bg);background-clip:padding-box;border-bottom:var(--bs-toast-border-width) solid var(--bs-toast-header-border-color);border-top-left-radius:calc(var(--bs-toast-border-radius) - var(--bs-toast-border-width));border-top-right-radius:calc(var(--bs-toast-border-radius) - var(--bs-toast-border-width))}.toast-header .btn-close{margin-right:calc(-.5 * var(--bs-toast-padding-x));margin-left:var(--bs-toast-padding-x)}.toast-body{padding:var(--bs-toast-padding-x);word-wrap:break-word}.modal{--bs-modal-zindex: 1055;--bs-modal-width: 500px;--bs-modal-padding: 1rem;--bs-modal-margin: .5rem;--bs-modal-color: ;--bs-modal-bg: var(--bs-body-bg);--bs-modal-border-color: var(--bs-border-color-translucent);--bs-modal-border-width: var(--bs-border-width);--bs-modal-border-radius: var(--bs-border-radius-lg);--bs-modal-box-shadow: var(--bs-box-shadow-sm);--bs-modal-inner-border-radius: calc(var(--bs-border-radius-lg) - (var(--bs-border-width)));--bs-modal-header-padding-x: 1rem;--bs-modal-header-padding-y: 1rem;--bs-modal-header-padding: 1rem 1rem;--bs-modal-header-border-color: var(--bs-border-color);--bs-modal-header-border-width: var(--bs-border-width);--bs-modal-title-line-height: 1.5;--bs-modal-footer-gap: .5rem;--bs-modal-footer-bg: ;--bs-modal-footer-border-color: var(--bs-border-color);--bs-modal-footer-border-width: var(--bs-border-width);position:fixed;top:0;left:0;z-index:var(--bs-modal-zindex);display:none;width:100%;height:100%;overflow-x:hidden;overflow-y:auto;outline:0}.modal-dialog{position:relative;width:auto;margin:var(--bs-modal-margin);pointer-events:none}.modal.fade .modal-dialog{transition:transform .3s ease-out;transform:translateY(-50px)}@media (prefers-reduced-motion: reduce){.modal.fade .modal-dialog{transition:none}}.modal.show .modal-dialog{transform:none}.modal.modal-static .modal-dialog{transform:scale(1.02)}.modal-dialog-scrollable{height:calc(100% - var(--bs-modal-margin) * 2)}.modal-dialog-scrollable .modal-content{max-height:100%;overflow:hidden}.modal-dialog-scrollable .modal-body{overflow-y:auto}.modal-dialog-centered{display:flex;align-items:center;min-height:calc(100% - var(--bs-modal-margin) * 2)}.modal-content{position:relative;display:flex;flex-direction:column;width:100%;color:var(--bs-modal-color);pointer-events:auto;background-color:var(--bs-modal-bg);background-clip:padding-box;border:var(--bs-modal-border-width) solid var(--bs-modal-border-color);border-radius:var(--bs-modal-border-radius);outline:0}.modal-backdrop{--bs-backdrop-zindex: 1050;--bs-backdrop-bg: #000;--bs-backdrop-opacity: .5;position:fixed;top:0;left:0;z-index:var(--bs-backdrop-zindex);width:100vw;height:100vh;background-color:var(--bs-backdrop-bg)}.modal-backdrop.fade{opacity:0}.modal-backdrop.show{opacity:var(--bs-backdrop-opacity)}.modal-header{display:flex;flex-shrink:0;align-items:center;padding:var(--bs-modal-header-padding);border-bottom:var(--bs-modal-header-border-width) solid var(--bs-modal-header-border-color);border-top-left-radius:var(--bs-modal-inner-border-radius);border-top-right-radius:var(--bs-modal-inner-border-radius)}.modal-header .btn-close{padding:calc(var(--bs-modal-header-padding-y) * .5) calc(var(--bs-modal-header-padding-x) * .5);margin:calc(-.5 * var(--bs-modal-header-padding-y)) calc(-.5 * var(--bs-modal-header-padding-x)) calc(-.5 * var(--bs-modal-header-padding-y)) auto}.modal-title{margin-bottom:0;line-height:var(--bs-modal-title-line-height)}.modal-body{position:relative;flex:1 1 auto;padding:var(--bs-modal-padding)}.modal-footer{display:flex;flex-shrink:0;flex-wrap:wrap;align-items:center;justify-content:flex-end;padding:calc(var(--bs-modal-padding) - var(--bs-modal-footer-gap) * .5);background-color:var(--bs-modal-footer-bg);border-top:var(--bs-modal-footer-border-width) solid var(--bs-modal-footer-border-color);border-bottom-right-radius:var(--bs-modal-inner-border-radius);border-bottom-left-radius:var(--bs-modal-inner-border-radius)}.modal-footer>*{margin:calc(var(--bs-modal-footer-gap) * .5)}@media (min-width: 576px){.modal{--bs-modal-margin: 1.75rem;--bs-modal-box-shadow: var(--bs-box-shadow)}.modal-dialog{max-width:var(--bs-modal-width);margin-right:auto;margin-left:auto}.modal-sm{--bs-modal-width: 300px}}@media (min-width: 992px){.modal-lg,.modal-xl{--bs-modal-width: 800px}}@media (min-width: 1200px){.modal-xl{--bs-modal-width: 1140px}}.modal-fullscreen{width:100vw;max-width:none;height:100%;margin:0}.modal-fullscreen .modal-content{height:100%;border:0;border-radius:0}.modal-fullscreen .modal-header,.modal-fullscreen .modal-footer{border-radius:0}.modal-fullscreen .modal-body{overflow-y:auto}@media (max-width: 575.98px){.modal-fullscreen-sm-down{width:100vw;max-width:none;height:100%;margin:0}.modal-fullscreen-sm-down .modal-content{height:100%;border:0;border-radius:0}.modal-fullscreen-sm-down .modal-header,.modal-fullscreen-sm-down .modal-footer{border-radius:0}.modal-fullscreen-sm-down .modal-body{overflow-y:auto}}@media (max-width: 767.98px){.modal-fullscreen-md-down{width:100vw;max-width:none;height:100%;margin:0}.modal-fullscreen-md-down .modal-content{height:100%;border:0;border-radius:0}.modal-fullscreen-md-down .modal-header,.modal-fullscreen-md-down .modal-footer{border-radius:0}.modal-fullscreen-md-down .modal-body{overflow-y:auto}}@media (max-width: 991.98px){.modal-fullscreen-lg-down{width:100vw;max-width:none;height:100%;margin:0}.modal-fullscreen-lg-down .modal-content{height:100%;border:0;border-radius:0}.modal-fullscreen-lg-down .modal-header,.modal-fullscreen-lg-down .modal-footer{border-radius:0}.modal-fullscreen-lg-down .modal-body{overflow-y:auto}}@media (max-width: 1199.98px){.modal-fullscreen-xl-down{width:100vw;max-width:none;height:100%;margin:0}.modal-fullscreen-xl-down .modal-content{height:100%;border:0;border-radius:0}.modal-fullscreen-xl-down .modal-header,.modal-fullscreen-xl-down .modal-footer{border-radius:0}.modal-fullscreen-xl-down .modal-body{overflow-y:auto}}@media (max-width: 1399.98px){.modal-fullscreen-xxl-down{width:100vw;max-width:none;height:100%;margin:0}.modal-fullscreen-xxl-down .modal-content{height:100%;border:0;border-radius:0}.modal-fullscreen-xxl-down .modal-header,.modal-fullscreen-xxl-down .modal-footer{border-radius:0}.modal-fullscreen-xxl-down .modal-body{overflow-y:auto}}.tooltip{--bs-tooltip-zindex: 1080;--bs-tooltip-max-width: 200px;--bs-tooltip-padding-x: .5rem;--bs-tooltip-padding-y: .25rem;--bs-tooltip-margin: ;--bs-tooltip-font-size: .875rem;--bs-tooltip-color: var(--bs-body-bg);--bs-tooltip-bg: var(--bs-emphasis-color);--bs-tooltip-border-radius: var(--bs-border-radius);--bs-tooltip-opacity: .9;--bs-tooltip-arrow-width: .8rem;--bs-tooltip-arrow-height: .4rem;z-index:var(--bs-tooltip-zindex);display:block;margin:var(--bs-tooltip-margin);font-family:var(--bs-font-sans-serif);font-style:normal;font-weight:400;line-height:1.5;text-align:left;text-align:start;text-decoration:none;text-shadow:none;text-transform:none;letter-spacing:normal;word-break:normal;white-space:normal;word-spacing:normal;line-break:auto;font-size:var(--bs-tooltip-font-size);word-wrap:break-word;opacity:0}.tooltip.show{opacity:var(--bs-tooltip-opacity)}.tooltip .tooltip-arrow{display:block;width:var(--bs-tooltip-arrow-width);height:var(--bs-tooltip-arrow-height)}.tooltip .tooltip-arrow:before{position:absolute;content:"";border-color:transparent;border-style:solid}.bs-tooltip-top .tooltip-arrow,.bs-tooltip-auto[data-popper-placement^=top] .tooltip-arrow{bottom:calc(-1 * var(--bs-tooltip-arrow-height))}.bs-tooltip-top .tooltip-arrow:before,.bs-tooltip-auto[data-popper-placement^=top] .tooltip-arrow:before{top:-1px;border-width:var(--bs-tooltip-arrow-height) calc(var(--bs-tooltip-arrow-width) * .5) 0;border-top-color:var(--bs-tooltip-bg)}.bs-tooltip-end .tooltip-arrow,.bs-tooltip-auto[data-popper-placement^=right] .tooltip-arrow{left:calc(-1 * var(--bs-tooltip-arrow-height));width:var(--bs-tooltip-arrow-height);height:var(--bs-tooltip-arrow-width)}.bs-tooltip-end .tooltip-arrow:before,.bs-tooltip-auto[data-popper-placement^=right] .tooltip-arrow:before{right:-1px;border-width:calc(var(--bs-tooltip-arrow-width) * .5) var(--bs-tooltip-arrow-height) calc(var(--bs-tooltip-arrow-width) * .5) 0;border-right-color:var(--bs-tooltip-bg)}.bs-tooltip-bottom .tooltip-arrow,.bs-tooltip-auto[data-popper-placement^=bottom] .tooltip-arrow{top:calc(-1 * var(--bs-tooltip-arrow-height))}.bs-tooltip-bottom .tooltip-arrow:before,.bs-tooltip-auto[data-popper-placement^=bottom] .tooltip-arrow:before{bottom:-1px;border-width:0 calc(var(--bs-tooltip-arrow-width) * .5) var(--bs-tooltip-arrow-height);border-bottom-color:var(--bs-tooltip-bg)}.bs-tooltip-start .tooltip-arrow,.bs-tooltip-auto[data-popper-placement^=left] .tooltip-arrow{right:calc(-1 * var(--bs-tooltip-arrow-height));width:var(--bs-tooltip-arrow-height);height:var(--bs-tooltip-arrow-width)}.bs-tooltip-start .tooltip-arrow:before,.bs-tooltip-auto[data-popper-placement^=left] .tooltip-arrow:before{left:-1px;border-width:calc(var(--bs-tooltip-arrow-width) * .5) 0 calc(var(--bs-tooltip-arrow-width) * .5) var(--bs-tooltip-arrow-height);border-left-color:var(--bs-tooltip-bg)}.tooltip-inner{max-width:var(--bs-tooltip-max-width);padding:var(--bs-tooltip-padding-y) 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\"cup-hot\": \"\\f7eb\",\n \"currency-rupee\": \"\\f7ec\",\n \"dropbox\": \"\\f7ed\",\n \"escape\": \"\\f7ee\",\n \"fast-forward-btn-fill\": \"\\f7ef\",\n \"fast-forward-btn\": \"\\f7f0\",\n \"fast-forward-circle-fill\": \"\\f7f1\",\n \"fast-forward-circle\": \"\\f7f2\",\n \"fast-forward-fill\": \"\\f7f3\",\n \"fast-forward\": \"\\f7f4\",\n \"filetype-sql\": \"\\f7f5\",\n \"fire\": \"\\f7f6\",\n \"google-play\": \"\\f7f7\",\n \"h-circle-fill\": \"\\f7fa\",\n \"h-circle\": \"\\f7fb\",\n \"h-square-fill\": \"\\f7fc\",\n \"h-square\": \"\\f7fd\",\n \"indent\": \"\\f7fe\",\n \"lungs-fill\": \"\\f7ff\",\n \"lungs\": \"\\f800\",\n \"microsoft-teams\": \"\\f801\",\n \"p-circle-fill\": \"\\f804\",\n \"p-circle\": \"\\f805\",\n \"p-square-fill\": \"\\f806\",\n \"p-square\": \"\\f807\",\n \"pass-fill\": \"\\f808\",\n \"pass\": \"\\f809\",\n \"prescription\": \"\\f80a\",\n \"prescription2\": \"\\f80b\",\n \"r-circle-fill\": \"\\f80e\",\n \"r-circle\": \"\\f80f\",\n \"r-square-fill\": \"\\f810\",\n \"r-square\": \"\\f811\",\n \"repeat-1\": \"\\f812\",\n \"repeat\": \"\\f813\",\n \"rewind-btn-fill\": \"\\f814\",\n \"rewind-btn\": \"\\f815\",\n \"rewind-circle-fill\": \"\\f816\",\n \"rewind-circle\": \"\\f817\",\n \"rewind-fill\": \"\\f818\",\n \"rewind\": \"\\f819\",\n \"train-freight-front-fill\": \"\\f81a\",\n \"train-freight-front\": \"\\f81b\",\n \"train-front-fill\": \"\\f81c\",\n \"train-front\": \"\\f81d\",\n \"train-lightrail-front-fill\": \"\\f81e\",\n \"train-lightrail-front\": \"\\f81f\",\n \"truck-front-fill\": \"\\f820\",\n \"truck-front\": \"\\f821\",\n \"ubuntu\": \"\\f822\",\n \"unindent\": \"\\f823\",\n \"unity\": \"\\f824\",\n \"universal-access-circle\": \"\\f825\",\n \"universal-access\": \"\\f826\",\n \"virus\": \"\\f827\",\n \"virus2\": \"\\f828\",\n \"wechat\": \"\\f829\",\n \"yelp\": \"\\f82a\",\n \"sign-stop-fill\": \"\\f82b\",\n \"sign-stop-lights-fill\": \"\\f82c\",\n \"sign-stop-lights\": \"\\f82d\",\n \"sign-stop\": \"\\f82e\",\n \"sign-turn-left-fill\": \"\\f82f\",\n \"sign-turn-left\": \"\\f830\",\n \"sign-turn-right-fill\": \"\\f831\",\n \"sign-turn-right\": \"\\f832\",\n \"sign-turn-slight-left-fill\": \"\\f833\",\n \"sign-turn-slight-left\": \"\\f834\",\n \"sign-turn-slight-right-fill\": \"\\f835\",\n \"sign-turn-slight-right\": \"\\f836\",\n \"sign-yield-fill\": \"\\f837\",\n \"sign-yield\": \"\\f838\",\n \"ev-station-fill\": \"\\f839\",\n \"ev-station\": \"\\f83a\",\n \"fuel-pump-diesel-fill\": \"\\f83b\",\n \"fuel-pump-diesel\": \"\\f83c\",\n \"fuel-pump-fill\": \"\\f83d\",\n \"fuel-pump\": \"\\f83e\",\n \"0-circle-fill\": \"\\f83f\",\n \"0-circle\": \"\\f840\",\n \"0-square-fill\": \"\\f841\",\n \"0-square\": \"\\f842\",\n \"rocket-fill\": \"\\f843\",\n \"rocket-takeoff-fill\": \"\\f844\",\n \"rocket-takeoff\": \"\\f845\",\n \"rocket\": \"\\f846\",\n \"stripe\": \"\\f847\",\n \"subscript\": \"\\f848\",\n \"superscript\": \"\\f849\",\n \"trello\": \"\\f84a\",\n \"envelope-at-fill\": \"\\f84b\",\n \"envelope-at\": \"\\f84c\",\n \"regex\": \"\\f84d\",\n \"text-wrap\": \"\\f84e\",\n \"sign-dead-end-fill\": \"\\f84f\",\n \"sign-dead-end\": \"\\f850\",\n \"sign-do-not-enter-fill\": \"\\f851\",\n \"sign-do-not-enter\": \"\\f852\",\n \"sign-intersection-fill\": \"\\f853\",\n \"sign-intersection-side-fill\": \"\\f854\",\n \"sign-intersection-side\": \"\\f855\",\n \"sign-intersection-t-fill\": \"\\f856\",\n \"sign-intersection-t\": \"\\f857\",\n \"sign-intersection-y-fill\": \"\\f858\",\n \"sign-intersection-y\": \"\\f859\",\n \"sign-intersection\": \"\\f85a\",\n \"sign-merge-left-fill\": \"\\f85b\",\n \"sign-merge-left\": \"\\f85c\",\n \"sign-merge-right-fill\": \"\\f85d\",\n \"sign-merge-right\": \"\\f85e\",\n \"sign-no-left-turn-fill\": \"\\f85f\",\n \"sign-no-left-turn\": \"\\f860\",\n \"sign-no-parking-fill\": \"\\f861\",\n \"sign-no-parking\": \"\\f862\",\n \"sign-no-right-turn-fill\": \"\\f863\",\n \"sign-no-right-turn\": \"\\f864\",\n \"sign-railroad-fill\": \"\\f865\",\n \"sign-railroad\": \"\\f866\",\n \"building-add\": \"\\f867\",\n \"building-check\": \"\\f868\",\n \"building-dash\": \"\\f869\",\n \"building-down\": \"\\f86a\",\n \"building-exclamation\": \"\\f86b\",\n \"building-fill-add\": \"\\f86c\",\n \"building-fill-check\": \"\\f86d\",\n \"building-fill-dash\": \"\\f86e\",\n \"building-fill-down\": \"\\f86f\",\n \"building-fill-exclamation\": \"\\f870\",\n \"building-fill-gear\": \"\\f871\",\n \"building-fill-lock\": \"\\f872\",\n \"building-fill-slash\": \"\\f873\",\n \"building-fill-up\": \"\\f874\",\n \"building-fill-x\": \"\\f875\",\n \"building-fill\": \"\\f876\",\n \"building-gear\": \"\\f877\",\n \"building-lock\": \"\\f878\",\n \"building-slash\": \"\\f879\",\n \"building-up\": \"\\f87a\",\n \"building-x\": \"\\f87b\",\n \"buildings-fill\": \"\\f87c\",\n \"buildings\": \"\\f87d\",\n \"bus-front-fill\": \"\\f87e\",\n \"bus-front\": \"\\f87f\",\n \"ev-front-fill\": \"\\f880\",\n \"ev-front\": \"\\f881\",\n \"globe-americas\": \"\\f882\",\n \"globe-asia-australia\": \"\\f883\",\n \"globe-central-south-asia\": \"\\f884\",\n \"globe-europe-africa\": \"\\f885\",\n \"house-add-fill\": \"\\f886\",\n \"house-add\": \"\\f887\",\n \"house-check-fill\": \"\\f888\",\n \"house-check\": \"\\f889\",\n \"house-dash-fill\": \"\\f88a\",\n \"house-dash\": \"\\f88b\",\n \"house-down-fill\": \"\\f88c\",\n \"house-down\": \"\\f88d\",\n \"house-exclamation-fill\": \"\\f88e\",\n \"house-exclamation\": \"\\f88f\",\n \"house-gear-fill\": \"\\f890\",\n \"house-gear\": \"\\f891\",\n \"house-lock-fill\": \"\\f892\",\n \"house-lock\": \"\\f893\",\n \"house-slash-fill\": \"\\f894\",\n \"house-slash\": \"\\f895\",\n \"house-up-fill\": \"\\f896\",\n \"house-up\": \"\\f897\",\n \"house-x-fill\": \"\\f898\",\n \"house-x\": \"\\f899\",\n \"person-add\": \"\\f89a\",\n \"person-down\": \"\\f89b\",\n \"person-exclamation\": \"\\f89c\",\n \"person-fill-add\": \"\\f89d\",\n \"person-fill-check\": \"\\f89e\",\n \"person-fill-dash\": \"\\f89f\",\n \"person-fill-down\": \"\\f8a0\",\n \"person-fill-exclamation\": \"\\f8a1\",\n \"person-fill-gear\": \"\\f8a2\",\n \"person-fill-lock\": \"\\f8a3\",\n \"person-fill-slash\": \"\\f8a4\",\n \"person-fill-up\": \"\\f8a5\",\n \"person-fill-x\": \"\\f8a6\",\n \"person-gear\": \"\\f8a7\",\n \"person-lock\": \"\\f8a8\",\n \"person-slash\": \"\\f8a9\",\n \"person-up\": \"\\f8aa\",\n \"scooter\": \"\\f8ab\",\n \"taxi-front-fill\": \"\\f8ac\",\n \"taxi-front\": \"\\f8ad\",\n \"amd\": \"\\f8ae\",\n \"database-add\": \"\\f8af\",\n \"database-check\": \"\\f8b0\",\n \"database-dash\": \"\\f8b1\",\n \"database-down\": \"\\f8b2\",\n \"database-exclamation\": \"\\f8b3\",\n \"database-fill-add\": \"\\f8b4\",\n \"database-fill-check\": \"\\f8b5\",\n \"database-fill-dash\": \"\\f8b6\",\n \"database-fill-down\": \"\\f8b7\",\n \"database-fill-exclamation\": \"\\f8b8\",\n \"database-fill-gear\": \"\\f8b9\",\n \"database-fill-lock\": \"\\f8ba\",\n \"database-fill-slash\": \"\\f8bb\",\n \"database-fill-up\": \"\\f8bc\",\n \"database-fill-x\": \"\\f8bd\",\n \"database-fill\": \"\\f8be\",\n \"database-gear\": \"\\f8bf\",\n \"database-lock\": \"\\f8c0\",\n \"database-slash\": \"\\f8c1\",\n \"database-up\": \"\\f8c2\",\n \"database-x\": \"\\f8c3\",\n \"database\": \"\\f8c4\",\n \"houses-fill\": \"\\f8c5\",\n \"houses\": \"\\f8c6\",\n \"nvidia\": \"\\f8c7\",\n \"person-vcard-fill\": \"\\f8c8\",\n \"person-vcard\": \"\\f8c9\",\n \"sina-weibo\": \"\\f8ca\",\n \"tencent-qq\": \"\\f8cb\",\n \"wikipedia\": \"\\f8cc\",\n \"alphabet-uppercase\": \"\\f2a5\",\n \"alphabet\": \"\\f68a\",\n \"amazon\": \"\\f68d\",\n \"arrows-collapse-vertical\": \"\\f690\",\n \"arrows-expand-vertical\": \"\\f695\",\n \"arrows-vertical\": \"\\f698\",\n \"arrows\": \"\\f6a2\",\n \"ban-fill\": \"\\f6a3\",\n \"ban\": \"\\f6b6\",\n \"bing\": \"\\f6c2\",\n \"cake\": \"\\f6e0\",\n \"cake2\": \"\\f6ed\",\n \"cookie\": \"\\f6ee\",\n \"copy\": \"\\f759\",\n \"crosshair\": \"\\f769\",\n \"crosshair2\": \"\\f794\",\n \"emoji-astonished-fill\": \"\\f795\",\n \"emoji-astonished\": \"\\f79a\",\n \"emoji-grimace-fill\": \"\\f79b\",\n \"emoji-grimace\": \"\\f7a0\",\n \"emoji-grin-fill\": \"\\f7a1\",\n \"emoji-grin\": \"\\f7a6\",\n \"emoji-surprise-fill\": \"\\f7a7\",\n \"emoji-surprise\": \"\\f7ac\",\n \"emoji-tear-fill\": \"\\f7ad\",\n \"emoji-tear\": \"\\f7b2\",\n \"envelope-arrow-down-fill\": \"\\f7b3\",\n \"envelope-arrow-down\": \"\\f7b8\",\n \"envelope-arrow-up-fill\": \"\\f7b9\",\n \"envelope-arrow-up\": \"\\f7be\",\n \"feather\": \"\\f7bf\",\n \"feather2\": \"\\f7c4\",\n \"floppy-fill\": \"\\f7c5\",\n \"floppy\": \"\\f7d8\",\n \"floppy2-fill\": \"\\f7d9\",\n \"floppy2\": \"\\f7e4\",\n \"gitlab\": \"\\f7e5\",\n \"highlighter\": \"\\f7f8\",\n \"marker-tip\": \"\\f802\",\n \"nvme-fill\": \"\\f803\",\n \"nvme\": \"\\f80c\",\n \"opencollective\": \"\\f80d\",\n \"pci-card-network\": \"\\f8cd\",\n \"pci-card-sound\": \"\\f8ce\",\n \"radar\": \"\\f8cf\",\n \"send-arrow-down-fill\": \"\\f8d0\",\n \"send-arrow-down\": \"\\f8d1\",\n \"send-arrow-up-fill\": \"\\f8d2\",\n \"send-arrow-up\": \"\\f8d3\",\n \"sim-slash-fill\": \"\\f8d4\",\n \"sim-slash\": \"\\f8d5\",\n \"sourceforge\": \"\\f8d6\",\n \"substack\": \"\\f8d7\",\n \"threads-fill\": \"\\f8d8\",\n \"threads\": \"\\f8d9\",\n \"transparency\": \"\\f8da\",\n \"twitter-x\": \"\\f8db\",\n \"type-h4\": \"\\f8dc\",\n \"type-h5\": \"\\f8dd\",\n \"type-h6\": \"\\f8de\",\n \"backpack-fill\": \"\\f8df\",\n \"backpack\": \"\\f8e0\",\n \"backpack2-fill\": \"\\f8e1\",\n \"backpack2\": \"\\f8e2\",\n \"backpack3-fill\": \"\\f8e3\",\n \"backpack3\": \"\\f8e4\",\n \"backpack4-fill\": \"\\f8e5\",\n \"backpack4\": \"\\f8e6\",\n \"brilliance\": \"\\f8e7\",\n \"cake-fill\": \"\\f8e8\",\n \"cake2-fill\": \"\\f8e9\",\n \"duffle-fill\": \"\\f8ea\",\n \"duffle\": \"\\f8eb\",\n \"exposure\": \"\\f8ec\",\n \"gender-neuter\": \"\\f8ed\",\n \"highlights\": \"\\f8ee\",\n \"luggage-fill\": \"\\f8ef\",\n \"luggage\": \"\\f8f0\",\n \"mailbox-flag\": \"\\f8f1\",\n \"mailbox2-flag\": \"\\f8f2\",\n \"noise-reduction\": \"\\f8f3\",\n \"passport-fill\": \"\\f8f4\",\n \"passport\": \"\\f8f5\",\n \"person-arms-up\": \"\\f8f6\",\n \"person-raised-hand\": \"\\f8f7\",\n \"person-standing-dress\": \"\\f8f8\",\n \"person-standing\": \"\\f8f9\",\n \"person-walking\": \"\\f8fa\",\n \"person-wheelchair\": \"\\f8fb\",\n \"shadows\": \"\\f8fc\",\n \"suitcase-fill\": \"\\f8fd\",\n \"suitcase-lg-fill\": \"\\f8fe\",\n \"suitcase-lg\": \"\\f8ff\",\n \"suitcase\": \"\\f900\",\n \"suitcase2-fill\": \"\\f901\",\n \"suitcase2\": \"\\f902\",\n \"vignette\": \"\\f903\",\n);\n\n@each $icon, $codepoint in $bootstrap-icons-map {\n .bi-#{$icon}::before { content: $codepoint; }\n}\n", "/**\n * Licensed to the .NET Foundation under one or more agreements.\n * The .NET Foundation licenses this file to you under the MIT license.\n */\n\n$enable-important-utilities: false;\n$container-max-widths: (\n xxl: 1768px\n) !default;\n\n@import \"mixins\";\n@import \"bootstrap/scss/bootstrap\";\n@import \"highlight\";\n@import \"layout\";\n@import \"nav\";\n@import \"toc\";\n@import \"markdown\";\n@import \"search\";\n@import \"dotnet\";\n\nh1,\nh2,\nh3,\nh4,\nh5,\nh6,\n.xref,\n.text-break {\n word-wrap: break-word;\n word-break: break-word;\n}\n\n.divider {\n margin: 0 5px;\n color: #ccc;\n}\n\narticle {\n // For REST API view source link\n span.small.pull-right {\n float: right;\n }\n\n img {\n max-width: 100%;\n height: auto;\n }\n}\n\n.codewrapper {\n position: relative;\n}\n\n.sample-response .response-content {\n max-height: 200px;\n}\n\n@media (width <= 768px) {\n #mobile-indicator {\n display: block;\n }\n\n .mobile-hide {\n display: none;\n }\n\n /* workaround for #hashtag url is no longer needed */\n h1::before,\n h2::before,\n h3::before,\n h4::before {\n content: \"\";\n display: none;\n }\n}\n\n@media print {\n @page {\n margin: .4in;\n }\n}\n\n.pdftoc {\n ul {\n list-style: none;\n }\n\n a {\n display: flex;\n text-decoration: none;\n color: var(--bs-body-color);\n\n .spacer {\n flex: 1;\n border-bottom: 1px dashed var(--bs-body-color);\n margin: .4em;\n }\n }\n}\n", "/**\n * Licensed to the .NET Foundation under one or more agreements.\n * The .NET Foundation licenses this file to you under the MIT license.\n */\n\n@mixin adjust-icon {\n font-family: bootstrap-icons;\n position: relative;\n margin-right: 0.5em;\n top: 0.2em;\n font-size: 1.25em;\n font-weight: normal;\n }\n\n @mixin underline-on-hover {\n text-decoration: none;\n\n &:hover, &:focus {\n text-decoration: underline;\n }\n }\n", "@mixin bsBanner($file) {\n /*!\n * Bootstrap #{$file} v5.3.3 (https://getbootstrap.com/)\n * Copyright 2011-2024 The Bootstrap Authors\n * Licensed under MIT (https://github.com/twbs/bootstrap/blob/main/LICENSE)\n */\n}\n", ":root,\n[data-bs-theme=\"light\"] {\n // Note: Custom variable values only support SassScript inside `#{}`.\n\n // Colors\n //\n // Generate palettes for full colors, grays, and theme colors.\n\n @each $color, $value in $colors {\n --#{$prefix}#{$color}: #{$value};\n }\n\n @each $color, $value in $grays {\n --#{$prefix}gray-#{$color}: #{$value};\n }\n\n @each $color, $value in $theme-colors {\n --#{$prefix}#{$color}: #{$value};\n }\n\n @each $color, $value in $theme-colors-rgb {\n --#{$prefix}#{$color}-rgb: #{$value};\n }\n\n @each $color, $value in $theme-colors-text {\n --#{$prefix}#{$color}-text-emphasis: #{$value};\n }\n\n @each $color, $value in $theme-colors-bg-subtle {\n --#{$prefix}#{$color}-bg-subtle: #{$value};\n }\n\n @each $color, $value in $theme-colors-border-subtle {\n --#{$prefix}#{$color}-border-subtle: #{$value};\n }\n\n --#{$prefix}white-rgb: #{to-rgb($white)};\n --#{$prefix}black-rgb: #{to-rgb($black)};\n\n // Fonts\n\n // Note: Use `inspect` for lists so that quoted items keep the quotes.\n // See https://github.com/sass/sass/issues/2383#issuecomment-336349172\n --#{$prefix}font-sans-serif: #{inspect($font-family-sans-serif)};\n --#{$prefix}font-monospace: #{inspect($font-family-monospace)};\n --#{$prefix}gradient: #{$gradient};\n\n // Root and body\n // scss-docs-start root-body-variables\n @if $font-size-root != null {\n --#{$prefix}root-font-size: #{$font-size-root};\n }\n --#{$prefix}body-font-family: #{inspect($font-family-base)};\n @include rfs($font-size-base, --#{$prefix}body-font-size);\n --#{$prefix}body-font-weight: #{$font-weight-base};\n --#{$prefix}body-line-height: #{$line-height-base};\n @if $body-text-align != null {\n --#{$prefix}body-text-align: #{$body-text-align};\n }\n\n --#{$prefix}body-color: #{$body-color};\n --#{$prefix}body-color-rgb: #{to-rgb($body-color)};\n --#{$prefix}body-bg: #{$body-bg};\n --#{$prefix}body-bg-rgb: #{to-rgb($body-bg)};\n\n --#{$prefix}emphasis-color: #{$body-emphasis-color};\n --#{$prefix}emphasis-color-rgb: #{to-rgb($body-emphasis-color)};\n\n --#{$prefix}secondary-color: #{$body-secondary-color};\n --#{$prefix}secondary-color-rgb: #{to-rgb($body-secondary-color)};\n --#{$prefix}secondary-bg: #{$body-secondary-bg};\n --#{$prefix}secondary-bg-rgb: #{to-rgb($body-secondary-bg)};\n\n --#{$prefix}tertiary-color: #{$body-tertiary-color};\n --#{$prefix}tertiary-color-rgb: #{to-rgb($body-tertiary-color)};\n --#{$prefix}tertiary-bg: #{$body-tertiary-bg};\n --#{$prefix}tertiary-bg-rgb: #{to-rgb($body-tertiary-bg)};\n // scss-docs-end root-body-variables\n\n --#{$prefix}heading-color: #{$headings-color};\n\n --#{$prefix}link-color: #{$link-color};\n --#{$prefix}link-color-rgb: #{to-rgb($link-color)};\n --#{$prefix}link-decoration: #{$link-decoration};\n\n --#{$prefix}link-hover-color: #{$link-hover-color};\n --#{$prefix}link-hover-color-rgb: #{to-rgb($link-hover-color)};\n\n @if $link-hover-decoration != null {\n --#{$prefix}link-hover-decoration: #{$link-hover-decoration};\n }\n\n --#{$prefix}code-color: #{$code-color};\n --#{$prefix}highlight-color: #{$mark-color};\n --#{$prefix}highlight-bg: #{$mark-bg};\n\n // scss-docs-start root-border-var\n --#{$prefix}border-width: #{$border-width};\n --#{$prefix}border-style: #{$border-style};\n --#{$prefix}border-color: #{$border-color};\n --#{$prefix}border-color-translucent: #{$border-color-translucent};\n\n --#{$prefix}border-radius: #{$border-radius};\n --#{$prefix}border-radius-sm: #{$border-radius-sm};\n --#{$prefix}border-radius-lg: #{$border-radius-lg};\n --#{$prefix}border-radius-xl: #{$border-radius-xl};\n --#{$prefix}border-radius-xxl: #{$border-radius-xxl};\n --#{$prefix}border-radius-2xl: var(--#{$prefix}border-radius-xxl); // Deprecated in v5.3.0 for consistency\n --#{$prefix}border-radius-pill: #{$border-radius-pill};\n // scss-docs-end root-border-var\n\n --#{$prefix}box-shadow: #{$box-shadow};\n --#{$prefix}box-shadow-sm: #{$box-shadow-sm};\n --#{$prefix}box-shadow-lg: #{$box-shadow-lg};\n --#{$prefix}box-shadow-inset: #{$box-shadow-inset};\n\n // Focus styles\n // scss-docs-start root-focus-variables\n --#{$prefix}focus-ring-width: #{$focus-ring-width};\n --#{$prefix}focus-ring-opacity: #{$focus-ring-opacity};\n --#{$prefix}focus-ring-color: #{$focus-ring-color};\n // scss-docs-end root-focus-variables\n\n // scss-docs-start root-form-validation-variables\n --#{$prefix}form-valid-color: #{$form-valid-color};\n --#{$prefix}form-valid-border-color: #{$form-valid-border-color};\n --#{$prefix}form-invalid-color: #{$form-invalid-color};\n --#{$prefix}form-invalid-border-color: #{$form-invalid-border-color};\n // scss-docs-end root-form-validation-variables\n}\n\n@if $enable-dark-mode {\n @include color-mode(dark, true) {\n color-scheme: dark;\n\n // scss-docs-start root-dark-mode-vars\n --#{$prefix}body-color: #{$body-color-dark};\n --#{$prefix}body-color-rgb: #{to-rgb($body-color-dark)};\n --#{$prefix}body-bg: #{$body-bg-dark};\n --#{$prefix}body-bg-rgb: #{to-rgb($body-bg-dark)};\n\n --#{$prefix}emphasis-color: #{$body-emphasis-color-dark};\n --#{$prefix}emphasis-color-rgb: #{to-rgb($body-emphasis-color-dark)};\n\n --#{$prefix}secondary-color: #{$body-secondary-color-dark};\n --#{$prefix}secondary-color-rgb: #{to-rgb($body-secondary-color-dark)};\n --#{$prefix}secondary-bg: #{$body-secondary-bg-dark};\n --#{$prefix}secondary-bg-rgb: #{to-rgb($body-secondary-bg-dark)};\n\n --#{$prefix}tertiary-color: #{$body-tertiary-color-dark};\n --#{$prefix}tertiary-color-rgb: #{to-rgb($body-tertiary-color-dark)};\n --#{$prefix}tertiary-bg: #{$body-tertiary-bg-dark};\n --#{$prefix}tertiary-bg-rgb: #{to-rgb($body-tertiary-bg-dark)};\n\n @each $color, $value in $theme-colors-text-dark {\n --#{$prefix}#{$color}-text-emphasis: #{$value};\n }\n\n @each $color, $value in $theme-colors-bg-subtle-dark {\n --#{$prefix}#{$color}-bg-subtle: #{$value};\n }\n\n @each $color, $value in $theme-colors-border-subtle-dark {\n --#{$prefix}#{$color}-border-subtle: #{$value};\n }\n\n --#{$prefix}heading-color: #{$headings-color-dark};\n\n --#{$prefix}link-color: #{$link-color-dark};\n --#{$prefix}link-hover-color: #{$link-hover-color-dark};\n --#{$prefix}link-color-rgb: #{to-rgb($link-color-dark)};\n --#{$prefix}link-hover-color-rgb: #{to-rgb($link-hover-color-dark)};\n\n --#{$prefix}code-color: #{$code-color-dark};\n --#{$prefix}highlight-color: #{$mark-color-dark};\n --#{$prefix}highlight-bg: #{$mark-bg-dark};\n\n --#{$prefix}border-color: #{$border-color-dark};\n --#{$prefix}border-color-translucent: #{$border-color-translucent-dark};\n\n --#{$prefix}form-valid-color: #{$form-valid-color-dark};\n --#{$prefix}form-valid-border-color: #{$form-valid-border-color-dark};\n --#{$prefix}form-invalid-color: #{$form-invalid-color-dark};\n --#{$prefix}form-invalid-border-color: #{$form-invalid-border-color-dark};\n // scss-docs-end root-dark-mode-vars\n }\n}\n", "// stylelint-disable scss/dimension-no-non-numeric-values\n\n// SCSS RFS mixin\n//\n// Automated responsive values for font sizes, paddings, margins and much more\n//\n// Licensed under MIT (https://github.com/twbs/rfs/blob/main/LICENSE)\n\n// Configuration\n\n// Base value\n$rfs-base-value: 1.25rem !default;\n$rfs-unit: rem !default;\n\n@if $rfs-unit != rem and $rfs-unit != px {\n @error \"`#{$rfs-unit}` is not a valid unit for $rfs-unit. Use `px` or `rem`.\";\n}\n\n// Breakpoint at where values start decreasing if screen width is smaller\n$rfs-breakpoint: 1200px !default;\n$rfs-breakpoint-unit: px !default;\n\n@if $rfs-breakpoint-unit != px and $rfs-breakpoint-unit != em and $rfs-breakpoint-unit != rem {\n @error \"`#{$rfs-breakpoint-unit}` is not a valid unit for $rfs-breakpoint-unit. Use `px`, `em` or `rem`.\";\n}\n\n// Resize values based on screen height and width\n$rfs-two-dimensional: false !default;\n\n// Factor of decrease\n$rfs-factor: 10 !default;\n\n@if type-of($rfs-factor) != number or $rfs-factor <= 1 {\n @error \"`#{$rfs-factor}` is not a valid $rfs-factor, it must be greater than 1.\";\n}\n\n// Mode. Possibilities: \"min-media-query\", \"max-media-query\"\n$rfs-mode: min-media-query !default;\n\n// Generate enable or disable classes. Possibilities: false, \"enable\" or \"disable\"\n$rfs-class: false !default;\n\n// 1 rem = $rfs-rem-value px\n$rfs-rem-value: 16 !default;\n\n// Safari iframe resize bug: https://github.com/twbs/rfs/issues/14\n$rfs-safari-iframe-resize-bug-fix: false !default;\n\n// Disable RFS by setting $enable-rfs to false\n$enable-rfs: true !default;\n\n// Cache $rfs-base-value unit\n$rfs-base-value-unit: unit($rfs-base-value);\n\n@function divide($dividend, $divisor, $precision: 10) {\n $sign: if($dividend > 0 and $divisor > 0 or $dividend < 0 and $divisor < 0, 1, -1);\n $dividend: abs($dividend);\n $divisor: abs($divisor);\n @if $dividend == 0 {\n @return 0;\n }\n @if $divisor == 0 {\n @error \"Cannot divide by 0\";\n }\n $remainder: $dividend;\n $result: 0;\n $factor: 10;\n @while ($remainder > 0 and $precision >= 0) {\n $quotient: 0;\n @while ($remainder >= $divisor) {\n $remainder: $remainder - $divisor;\n $quotient: $quotient + 1;\n }\n $result: $result * 10 + $quotient;\n $factor: $factor * .1;\n $remainder: $remainder * 10;\n $precision: $precision - 1;\n @if ($precision < 0 and $remainder >= $divisor * 5) {\n $result: $result + 1;\n }\n }\n $result: $result * $factor * $sign;\n $dividend-unit: unit($dividend);\n $divisor-unit: unit($divisor);\n $unit-map: (\n \"px\": 1px,\n \"rem\": 1rem,\n \"em\": 1em,\n \"%\": 1%\n );\n @if ($dividend-unit != $divisor-unit and map-has-key($unit-map, $dividend-unit)) {\n $result: $result * map-get($unit-map, $dividend-unit);\n }\n @return $result;\n}\n\n// Remove px-unit from $rfs-base-value for calculations\n@if $rfs-base-value-unit == px {\n $rfs-base-value: divide($rfs-base-value, $rfs-base-value * 0 + 1);\n}\n@else if $rfs-base-value-unit == rem {\n $rfs-base-value: divide($rfs-base-value, divide($rfs-base-value * 0 + 1, $rfs-rem-value));\n}\n\n// Cache $rfs-breakpoint unit to prevent multiple calls\n$rfs-breakpoint-unit-cache: unit($rfs-breakpoint);\n\n// Remove unit from $rfs-breakpoint for calculations\n@if $rfs-breakpoint-unit-cache == px {\n $rfs-breakpoint: divide($rfs-breakpoint, $rfs-breakpoint * 0 + 1);\n}\n@else if $rfs-breakpoint-unit-cache == rem or $rfs-breakpoint-unit-cache == \"em\" {\n $rfs-breakpoint: divide($rfs-breakpoint, divide($rfs-breakpoint * 0 + 1, $rfs-rem-value));\n}\n\n// Calculate the media query value\n$rfs-mq-value: if($rfs-breakpoint-unit == px, #{$rfs-breakpoint}px, #{divide($rfs-breakpoint, $rfs-rem-value)}#{$rfs-breakpoint-unit});\n$rfs-mq-property-width: if($rfs-mode == max-media-query, max-width, min-width);\n$rfs-mq-property-height: if($rfs-mode == max-media-query, max-height, min-height);\n\n// Internal mixin used to determine which media query needs to be used\n@mixin _rfs-media-query {\n @if $rfs-two-dimensional {\n @if $rfs-mode == max-media-query {\n @media (#{$rfs-mq-property-width}: #{$rfs-mq-value}), (#{$rfs-mq-property-height}: #{$rfs-mq-value}) {\n @content;\n }\n }\n @else {\n @media (#{$rfs-mq-property-width}: #{$rfs-mq-value}) and (#{$rfs-mq-property-height}: #{$rfs-mq-value}) {\n @content;\n }\n }\n }\n @else {\n @media (#{$rfs-mq-property-width}: #{$rfs-mq-value}) {\n @content;\n }\n }\n}\n\n// Internal mixin that adds disable classes to the selector if needed.\n@mixin _rfs-rule {\n @if $rfs-class == disable and $rfs-mode == max-media-query {\n // Adding an extra class increases specificity, which prevents the media query to override the property\n &,\n .disable-rfs &,\n &.disable-rfs {\n @content;\n }\n }\n @else if $rfs-class == enable and $rfs-mode == min-media-query {\n .enable-rfs &,\n &.enable-rfs {\n @content;\n }\n } @else {\n @content;\n }\n}\n\n// Internal mixin that adds enable classes to the selector if needed.\n@mixin _rfs-media-query-rule {\n\n @if $rfs-class == enable {\n @if $rfs-mode == min-media-query {\n @content;\n }\n\n @include _rfs-media-query () {\n .enable-rfs &,\n &.enable-rfs {\n @content;\n }\n }\n }\n @else {\n @if $rfs-class == disable and $rfs-mode == min-media-query {\n .disable-rfs &,\n &.disable-rfs {\n @content;\n }\n }\n @include _rfs-media-query () {\n @content;\n }\n }\n}\n\n// Helper function to get the formatted non-responsive value\n@function rfs-value($values) {\n // Convert to list\n $values: if(type-of($values) != list, ($values,), $values);\n\n $val: \"\";\n\n // Loop over each value and calculate value\n @each $value in $values {\n @if $value == 0 {\n $val: $val + \" 0\";\n }\n @else {\n // Cache $value unit\n $unit: if(type-of($value) == \"number\", unit($value), false);\n\n @if $unit == px {\n // Convert to rem if needed\n $val: $val + \" \" + if($rfs-unit == rem, #{divide($value, $value * 0 + $rfs-rem-value)}rem, $value);\n }\n @else if $unit == rem {\n // Convert to px if needed\n $val: $val + \" \" + if($rfs-unit == px, #{divide($value, $value * 0 + 1) * $rfs-rem-value}px, $value);\n } @else {\n // If $value isn't a number (like inherit) or $value has a unit (not px or rem, like 1.5em) or $ is 0, just print the value\n $val: $val + \" \" + $value;\n }\n }\n }\n\n // Remove first space\n @return unquote(str-slice($val, 2));\n}\n\n// Helper function to get the responsive value calculated by RFS\n@function rfs-fluid-value($values) {\n // Convert to list\n $values: if(type-of($values) != list, ($values,), $values);\n\n $val: \"\";\n\n // Loop over each value and calculate value\n @each $value in $values {\n @if $value == 0 {\n $val: $val + \" 0\";\n } @else {\n // Cache $value unit\n $unit: if(type-of($value) == \"number\", unit($value), false);\n\n // If $value isn't a number (like inherit) or $value has a unit (not px or rem, like 1.5em) or $ is 0, just print the value\n @if not $unit or $unit != px and $unit != rem {\n $val: $val + \" \" + $value;\n } @else {\n // Remove unit from $value for calculations\n $value: divide($value, $value * 0 + if($unit == px, 1, divide(1, $rfs-rem-value)));\n\n // Only add the media query if the value is greater than the minimum value\n @if abs($value) <= $rfs-base-value or not $enable-rfs {\n $val: $val + \" \" + if($rfs-unit == rem, #{divide($value, $rfs-rem-value)}rem, #{$value}px);\n }\n @else {\n // Calculate the minimum value\n $value-min: $rfs-base-value + divide(abs($value) - $rfs-base-value, $rfs-factor);\n\n // Calculate difference between $value and the minimum value\n $value-diff: abs($value) - $value-min;\n\n // Base value formatting\n $min-width: if($rfs-unit == rem, #{divide($value-min, $rfs-rem-value)}rem, #{$value-min}px);\n\n // Use negative value if needed\n $min-width: if($value < 0, -$min-width, $min-width);\n\n // Use `vmin` if two-dimensional is enabled\n $variable-unit: if($rfs-two-dimensional, vmin, vw);\n\n // Calculate the variable width between 0 and $rfs-breakpoint\n $variable-width: #{divide($value-diff * 100, $rfs-breakpoint)}#{$variable-unit};\n\n // Return the calculated value\n $val: $val + \" calc(\" + $min-width + if($value < 0, \" - \", \" + \") + $variable-width + \")\";\n }\n }\n }\n }\n\n // Remove first space\n @return unquote(str-slice($val, 2));\n}\n\n// RFS mixin\n@mixin rfs($values, $property: font-size) {\n @if $values != null {\n $val: rfs-value($values);\n $fluid-val: rfs-fluid-value($values);\n\n // Do not print the media query if responsive & non-responsive values are the same\n @if $val == $fluid-val {\n #{$property}: $val;\n }\n @else {\n @include _rfs-rule () {\n #{$property}: if($rfs-mode == max-media-query, $val, $fluid-val);\n\n // Include safari iframe resize fix if needed\n min-width: if($rfs-safari-iframe-resize-bug-fix, (0 * 1vw), null);\n }\n\n @include _rfs-media-query-rule () {\n #{$property}: if($rfs-mode == max-media-query, $fluid-val, $val);\n }\n }\n }\n}\n\n// Shorthand helper mixins\n@mixin font-size($value) {\n @include rfs($value);\n}\n\n@mixin padding($value) {\n @include rfs($value, padding);\n}\n\n@mixin padding-top($value) {\n @include rfs($value, padding-top);\n}\n\n@mixin padding-right($value) {\n @include rfs($value, padding-right);\n}\n\n@mixin padding-bottom($value) {\n @include rfs($value, padding-bottom);\n}\n\n@mixin padding-left($value) {\n @include rfs($value, padding-left);\n}\n\n@mixin margin($value) {\n @include rfs($value, margin);\n}\n\n@mixin margin-top($value) {\n @include rfs($value, margin-top);\n}\n\n@mixin margin-right($value) {\n @include rfs($value, margin-right);\n}\n\n@mixin margin-bottom($value) {\n @include rfs($value, margin-bottom);\n}\n\n@mixin margin-left($value) {\n @include rfs($value, margin-left);\n}\n", "// scss-docs-start color-mode-mixin\n@mixin color-mode($mode: light, $root: false) {\n @if $color-mode-type == \"media-query\" {\n @if $root == true {\n @media (prefers-color-scheme: $mode) {\n :root {\n @content;\n }\n }\n } @else {\n @media (prefers-color-scheme: $mode) {\n @content;\n }\n }\n } @else {\n [data-bs-theme=\"#{$mode}\"] {\n @content;\n }\n }\n}\n// scss-docs-end color-mode-mixin\n", "// stylelint-disable declaration-no-important, selector-no-qualifying-type, property-no-vendor-prefix\n\n\n// Reboot\n//\n// Normalization of HTML elements, manually forked from Normalize.css to remove\n// styles targeting irrelevant browsers while applying new styles.\n//\n// Normalize is licensed MIT. https://github.com/necolas/normalize.css\n\n\n// Document\n//\n// Change from `box-sizing: content-box` so that `width` is not affected by `padding` or `border`.\n\n*,\n*::before,\n*::after {\n box-sizing: border-box;\n}\n\n\n// Root\n//\n// Ability to the value of the root font sizes, affecting the value of `rem`.\n// null by default, thus nothing is generated.\n\n:root {\n @if $font-size-root != null {\n @include font-size(var(--#{$prefix}root-font-size));\n }\n\n @if $enable-smooth-scroll {\n @media (prefers-reduced-motion: no-preference) {\n scroll-behavior: smooth;\n }\n }\n}\n\n\n// Body\n//\n// 1. Remove the margin in all browsers.\n// 2. As a best practice, apply a default `background-color`.\n// 3. Prevent adjustments of font size after orientation changes in iOS.\n// 4. Change the default tap highlight to be completely transparent in iOS.\n\n// scss-docs-start reboot-body-rules\nbody {\n margin: 0; // 1\n font-family: var(--#{$prefix}body-font-family);\n @include font-size(var(--#{$prefix}body-font-size));\n font-weight: var(--#{$prefix}body-font-weight);\n line-height: var(--#{$prefix}body-line-height);\n color: var(--#{$prefix}body-color);\n text-align: var(--#{$prefix}body-text-align);\n background-color: var(--#{$prefix}body-bg); // 2\n -webkit-text-size-adjust: 100%; // 3\n -webkit-tap-highlight-color: rgba($black, 0); // 4\n}\n// scss-docs-end reboot-body-rules\n\n\n// Content grouping\n//\n// 1. Reset Firefox's gray color\n\nhr {\n margin: $hr-margin-y 0;\n color: $hr-color; // 1\n border: 0;\n border-top: $hr-border-width solid $hr-border-color;\n opacity: $hr-opacity;\n}\n\n\n// Typography\n//\n// 1. Remove top margins from headings\n// By default, `

`-`

` all receive top and bottom margins. We nuke the top\n// margin for easier control within type scales as it avoids margin collapsing.\n\n%heading {\n margin-top: 0; // 1\n margin-bottom: $headings-margin-bottom;\n font-family: $headings-font-family;\n font-style: $headings-font-style;\n font-weight: $headings-font-weight;\n line-height: $headings-line-height;\n color: var(--#{$prefix}heading-color);\n}\n\nh1 {\n @extend %heading;\n @include font-size($h1-font-size);\n}\n\nh2 {\n @extend %heading;\n @include font-size($h2-font-size);\n}\n\nh3 {\n @extend %heading;\n @include font-size($h3-font-size);\n}\n\nh4 {\n @extend %heading;\n @include font-size($h4-font-size);\n}\n\nh5 {\n @extend %heading;\n @include font-size($h5-font-size);\n}\n\nh6 {\n @extend %heading;\n @include font-size($h6-font-size);\n}\n\n\n// Reset margins on paragraphs\n//\n// Similarly, the top margin on `

`s get reset. However, we also reset the\n// bottom margin to use `rem` units instead of `em`.\n\np {\n margin-top: 0;\n margin-bottom: $paragraph-margin-bottom;\n}\n\n\n// Abbreviations\n//\n// 1. Add the correct text decoration in Chrome, Edge, Opera, and Safari.\n// 2. Add explicit cursor to indicate changed behavior.\n// 3. Prevent the text-decoration to be skipped.\n\nabbr[title] {\n text-decoration: underline dotted; // 1\n cursor: help; // 2\n text-decoration-skip-ink: none; // 3\n}\n\n\n// Address\n\naddress {\n margin-bottom: 1rem;\n font-style: normal;\n line-height: inherit;\n}\n\n\n// Lists\n\nol,\nul {\n padding-left: 2rem;\n}\n\nol,\nul,\ndl {\n margin-top: 0;\n margin-bottom: 1rem;\n}\n\nol ol,\nul ul,\nol ul,\nul ol {\n margin-bottom: 0;\n}\n\ndt {\n font-weight: $dt-font-weight;\n}\n\n// 1. Undo browser default\n\ndd {\n margin-bottom: .5rem;\n margin-left: 0; // 1\n}\n\n\n// Blockquote\n\nblockquote {\n margin: 0 0 1rem;\n}\n\n\n// Strong\n//\n// Add the correct font weight in Chrome, Edge, and Safari\n\nb,\nstrong {\n font-weight: $font-weight-bolder;\n}\n\n\n// Small\n//\n// Add the correct font size in all browsers\n\nsmall {\n @include font-size($small-font-size);\n}\n\n\n// Mark\n\nmark {\n padding: $mark-padding;\n color: var(--#{$prefix}highlight-color);\n background-color: var(--#{$prefix}highlight-bg);\n}\n\n\n// Sub and Sup\n//\n// Prevent `sub` and `sup` elements from affecting the line height in\n// all browsers.\n\nsub,\nsup {\n position: relative;\n @include font-size($sub-sup-font-size);\n line-height: 0;\n vertical-align: baseline;\n}\n\nsub { bottom: -.25em; }\nsup { top: -.5em; }\n\n\n// Links\n\na {\n color: rgba(var(--#{$prefix}link-color-rgb), var(--#{$prefix}link-opacity, 1));\n text-decoration: $link-decoration;\n\n &:hover {\n --#{$prefix}link-color-rgb: var(--#{$prefix}link-hover-color-rgb);\n text-decoration: $link-hover-decoration;\n }\n}\n\n// And undo these styles for placeholder links/named anchors (without href).\n// It would be more straightforward to just use a[href] in previous block, but that\n// causes specificity issues in many other styles that are too complex to fix.\n// See https://github.com/twbs/bootstrap/issues/19402\n\na:not([href]):not([class]) {\n &,\n &:hover {\n color: inherit;\n text-decoration: none;\n }\n}\n\n\n// Code\n\npre,\ncode,\nkbd,\nsamp {\n font-family: $font-family-code;\n @include font-size(1em); // Correct the odd `em` font sizing in all browsers.\n}\n\n// 1. Remove browser default top margin\n// 2. Reset browser default of `1em` to use `rem`s\n// 3. Don't allow content to break outside\n\npre {\n display: block;\n margin-top: 0; // 1\n margin-bottom: 1rem; // 2\n overflow: auto; // 3\n @include font-size($code-font-size);\n color: $pre-color;\n\n // Account for some code outputs that place code tags in pre tags\n code {\n @include font-size(inherit);\n color: inherit;\n word-break: normal;\n }\n}\n\ncode {\n @include font-size($code-font-size);\n color: var(--#{$prefix}code-color);\n word-wrap: break-word;\n\n // Streamline the style when inside anchors to avoid broken underline and more\n a > & {\n color: inherit;\n }\n}\n\nkbd {\n padding: $kbd-padding-y $kbd-padding-x;\n @include font-size($kbd-font-size);\n color: $kbd-color;\n background-color: $kbd-bg;\n @include border-radius($border-radius-sm);\n\n kbd {\n padding: 0;\n @include font-size(1em);\n font-weight: $nested-kbd-font-weight;\n }\n}\n\n\n// Figures\n//\n// Apply a consistent margin strategy (matches our type styles).\n\nfigure {\n margin: 0 0 1rem;\n}\n\n\n// Images and content\n\nimg,\nsvg {\n vertical-align: middle;\n}\n\n\n// Tables\n//\n// Prevent double borders\n\ntable {\n caption-side: bottom;\n border-collapse: collapse;\n}\n\ncaption {\n padding-top: $table-cell-padding-y;\n padding-bottom: $table-cell-padding-y;\n color: $table-caption-color;\n text-align: left;\n}\n\n// 1. Removes font-weight bold by inheriting\n// 2. Matches default `` alignment by inheriting `text-align`.\n// 3. Fix alignment for Safari\n\nth {\n font-weight: $table-th-font-weight; // 1\n text-align: inherit; // 2\n text-align: -webkit-match-parent; // 3\n}\n\nthead,\ntbody,\ntfoot,\ntr,\ntd,\nth {\n border-color: inherit;\n border-style: solid;\n border-width: 0;\n}\n\n\n// Forms\n//\n// 1. Allow labels to use `margin` for spacing.\n\nlabel {\n display: inline-block; // 1\n}\n\n// Remove the default `border-radius` that macOS Chrome adds.\n// See https://github.com/twbs/bootstrap/issues/24093\n\nbutton {\n // stylelint-disable-next-line property-disallowed-list\n border-radius: 0;\n}\n\n// Explicitly remove focus outline in Chromium when it shouldn't be\n// visible (e.g. as result of mouse click or touch tap). It already\n// should be doing this automatically, but seems to currently be\n// confused and applies its very visible two-tone outline anyway.\n\nbutton:focus:not(:focus-visible) {\n outline: 0;\n}\n\n// 1. Remove the margin in Firefox and Safari\n\ninput,\nbutton,\nselect,\noptgroup,\ntextarea {\n margin: 0; // 1\n font-family: inherit;\n @include font-size(inherit);\n line-height: inherit;\n}\n\n// Remove the inheritance of text transform in Firefox\nbutton,\nselect {\n text-transform: none;\n}\n// Set the cursor for non-`