Scripts can't be loaded #418
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mixed-reality/prod
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mrtk-unity
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I just followed this page but I've got stuck in some bugs.
In Creating and preparing the scene, when I selected the DataManager object in the Hierarchy window and looked throught the Inspect window, the unity editor reported a warning: "The associated script can't be loaded. Please fix any compile errors and open Prefab Mode and assign a valid script to the Prefab Asset." about the script AppDispatcher.cs, SceneController.cs and DataManager.cs. The scripts I used are just from the unitypackage provided in this page and I've never changed them.
I googled it but failed to solve it. I'm sure their filename matche the class defined in the scripts. So It seems that there are some compile errors in the C# scripts mentioned above, or in the scripts referred by the them.
I'm a new learner in C#, Unity and MR develop. And I have no idea how to solve it now.
Thanks
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