From de75bf8570ad68a47c700bb3b087b7c3800e1df7 Mon Sep 17 00:00:00 2001 From: Micky Date: Sun, 18 Aug 2024 20:27:23 +0200 Subject: [PATCH] Fix many untagged true/false/null in the documentation --- doc/classes/AnimationNodeStateMachineTransition.xml | 4 ++-- doc/classes/AudioStreamPlaybackPolyphonic.xml | 2 +- doc/classes/Control.xml | 3 ++- .../EditorFileSystemImportFormatSupportQuery.xml | 2 +- doc/classes/EditorResourcePreview.xml | 4 ++-- doc/classes/EditorScenePostImportPlugin.xml | 6 +++--- doc/classes/EditorSettings.xml | 2 +- doc/classes/EditorUndoRedoManager.xml | 2 +- doc/classes/GraphNode.xml | 2 +- doc/classes/Image.xml | 4 ++-- doc/classes/MultiplayerPeer.xml | 2 +- doc/classes/NavigationServer2D.xml | 8 ++++---- doc/classes/NavigationServer3D.xml | 12 ++++++------ doc/classes/Object.xml | 2 +- doc/classes/ProjectSettings.xml | 10 +++++----- doc/classes/RDPipelineDepthStencilState.xml | 6 +++--- doc/classes/RenderingServer.xml | 4 ++-- doc/classes/Shader.xml | 4 ++-- doc/classes/SkeletonIK3D.xml | 2 +- doc/classes/Slider.xml | 4 ++-- doc/classes/TileMap.xml | 4 ++-- doc/classes/TileMapLayer.xml | 4 ++-- doc/classes/TreeItem.xml | 6 +++--- doc/classes/VideoStreamPlayback.xml | 6 +++--- doc/classes/Viewport.xml | 6 +++--- doc/classes/VisualShaderNodeCompare.xml | 4 ++-- modules/gltf/doc_classes/GLTFAnimation.xml | 2 +- modules/gltf/doc_classes/GLTFCamera.xml | 6 +++--- modules/gltf/doc_classes/GLTFDocument.xml | 2 +- modules/gltf/doc_classes/GLTFDocumentExtension.xml | 4 ++-- modules/gltf/doc_classes/GLTFMesh.xml | 2 +- modules/gltf/doc_classes/GLTFNode.xml | 2 +- modules/gltf/doc_classes/GLTFState.xml | 6 +++--- .../doc_classes/AudioStreamInteractive.xml | 2 +- .../openxr/doc_classes/OpenXRCompositionLayer.xml | 2 +- 35 files changed, 72 insertions(+), 71 deletions(-) diff --git a/doc/classes/AnimationNodeStateMachineTransition.xml b/doc/classes/AnimationNodeStateMachineTransition.xml index 7bd0bd7e7e2b..c729eeebbaea 100644 --- a/doc/classes/AnimationNodeStateMachineTransition.xml +++ b/doc/classes/AnimationNodeStateMachineTransition.xml @@ -26,7 +26,7 @@ Use an expression as a condition for state machine transitions. It is possible to create complex animation advance conditions for switching between states and gives much greater flexibility for creating complex state machines by directly interfacing with the script code. - Determines whether the transition should disabled, enabled when using [method AnimationNodeStateMachinePlayback.travel], or traversed automatically if the [member advance_condition] and [member advance_expression] checks are true (if assigned). + Determines whether the transition should be disabled, enabled when using [method AnimationNodeStateMachinePlayback.travel], or traversed automatically if the [member advance_condition] and [member advance_expression] checks are [code]true[/code] (if assigned). If [code]true[/code], breaks the loop at the end of the loop cycle for transition, even if the animation is looping. @@ -72,7 +72,7 @@ Only use this transition during [method AnimationNodeStateMachinePlayback.travel]. - Automatically use this transition if the [member advance_condition] and [member advance_expression] checks are true (if assigned). + Automatically use this transition if the [member advance_condition] and [member advance_expression] checks are [code]true[/code] (if assigned). diff --git a/doc/classes/AudioStreamPlaybackPolyphonic.xml b/doc/classes/AudioStreamPlaybackPolyphonic.xml index f71762d6a516..351e06d6c8ed 100644 --- a/doc/classes/AudioStreamPlaybackPolyphonic.xml +++ b/doc/classes/AudioStreamPlaybackPolyphonic.xml @@ -13,7 +13,7 @@ - Return true whether the stream associated with an integer ID is still playing. Check [method play_stream] for information on when this ID becomes invalid. + Return [code]true[/code] if the stream associated with the given integer ID is still playing. Check [method play_stream] for information on when this ID becomes invalid. diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml index a0c76a3ad6cb..1b6f0fb71b19 100644 --- a/doc/classes/Control.xml +++ b/doc/classes/Control.xml @@ -993,8 +993,9 @@ Controls whether the control will be able to receive mouse button input events through [method _gui_input] and how these events should be handled. Also controls whether the control can receive the [signal mouse_entered], and [signal mouse_exited] signals. See the constants to learn what each does. - When enabled, scroll wheel events processed by [method _gui_input] will be passed to the parent control even if [member mouse_filter] is set to [constant MOUSE_FILTER_STOP]. As it defaults to true, this allows nested scrollable containers to work out of the box. + When enabled, scroll wheel events processed by [method _gui_input] will be passed to the parent control even if [member mouse_filter] is set to [constant MOUSE_FILTER_STOP]. You should disable it on the root of your UI if you do not want scroll events to go to the [method Node._unhandled_input] processing. + [b]Note:[/b] Because this property defaults to [code]true[/code], this allows nested scrollable containers to work out of the box. Distance between the node's bottom edge and its parent control, based on [member anchor_bottom]. diff --git a/doc/classes/EditorFileSystemImportFormatSupportQuery.xml b/doc/classes/EditorFileSystemImportFormatSupportQuery.xml index b1a810fe6ecd..fc2feca9116f 100644 --- a/doc/classes/EditorFileSystemImportFormatSupportQuery.xml +++ b/doc/classes/EditorFileSystemImportFormatSupportQuery.xml @@ -24,7 +24,7 @@ - Query support. Return false if import must not continue. + Query support. Return [code]false[/code] if import must not continue. diff --git a/doc/classes/EditorResourcePreview.xml b/doc/classes/EditorResourcePreview.xml index ed3fdae35276..a0c1a43fb2cf 100644 --- a/doc/classes/EditorResourcePreview.xml +++ b/doc/classes/EditorResourcePreview.xml @@ -32,7 +32,7 @@ Queue the [param resource] being edited for preview. Once the preview is ready, the [param receiver]'s [param receiver_func] will be called. The [param receiver_func] must take the following four arguments: [String] path, [Texture2D] preview, [Texture2D] thumbnail_preview, [Variant] userdata. [param userdata] can be anything, and will be returned when [param receiver_func] is called. - [b]Note:[/b] If it was not possible to create the preview the [param receiver_func] will still be called, but the preview will be null. + [b]Note:[/b] If it was not possible to create the preview the [param receiver_func] will still be called, but the preview will be [code]null[/code]. @@ -43,7 +43,7 @@ Queue a resource file located at [param path] for preview. Once the preview is ready, the [param receiver]'s [param receiver_func] will be called. The [param receiver_func] must take the following four arguments: [String] path, [Texture2D] preview, [Texture2D] thumbnail_preview, [Variant] userdata. [param userdata] can be anything, and will be returned when [param receiver_func] is called. - [b]Note:[/b] If it was not possible to create the preview the [param receiver_func] will still be called, but the preview will be null. + [b]Note:[/b] If it was not possible to create the preview the [param receiver_func] will still be called, but the preview will be [code]null[/code]. diff --git a/doc/classes/EditorScenePostImportPlugin.xml b/doc/classes/EditorScenePostImportPlugin.xml index 5c1c898c9dd8..0004ec65c646 100644 --- a/doc/classes/EditorScenePostImportPlugin.xml +++ b/doc/classes/EditorScenePostImportPlugin.xml @@ -28,7 +28,7 @@ - Return true whether updating the 3D view of the import dialog needs to be updated if an option has changed. + Should return [code]true[/code] if the 3D view of the import dialog needs to update when changing the given option. @@ -37,7 +37,7 @@ - Return true or false whether a given option should be visible. Return null to ignore. + Should return [code]true[/code] to show the given option, [code]false[/code] to hide the given option, or [code]null[/code] to ignore. @@ -46,7 +46,7 @@ - Return true or false whether a given option should be visible. Return null to ignore. + Should return [code]true[/code] to show the given option, [code]false[/code] to hide the given option, or [code]null[/code] to ignore. diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index 320b119b6a8e..23e184b50cb3 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -153,7 +153,7 @@ - Sets the initial value of the setting specified by [param name] to [param value]. This is used to provide a value for the Revert button in the Editor Settings. If [param update_current] is true, the current value of the setting will be set to [param value] as well. + Sets the initial value of the setting specified by [param name] to [param value]. This is used to provide a value for the Revert button in the Editor Settings. If [param update_current] is [code]true[/code], the setting is reset to [param value] as well. diff --git a/doc/classes/EditorUndoRedoManager.xml b/doc/classes/EditorUndoRedoManager.xml index 5ac0d790a237..3a4886358892 100644 --- a/doc/classes/EditorUndoRedoManager.xml +++ b/doc/classes/EditorUndoRedoManager.xml @@ -72,7 +72,7 @@ - Commit the action. If [param execute] is true (default), all "do" methods/properties are called/set when this function is called. + Commits the action. If [param execute] is [code]true[/code] (default), all "do" methods/properties are called/set when this function is called. diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml index cc3acad6d663..fc8bc15b5c25 100644 --- a/doc/classes/GraphNode.xml +++ b/doc/classes/GraphNode.xml @@ -154,7 +154,7 @@ - Returns true if the background [StyleBox] of the slot with the given [param slot_index] is drawn. + Returns [code]true[/code] if the background [StyleBox] of the slot with the given [param slot_index] is drawn. diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml index db7796778e20..9838c2414d10 100644 --- a/doc/classes/Image.xml +++ b/doc/classes/Image.xml @@ -504,7 +504,7 @@ - Saves the image as a WebP (Web Picture) file to the file at [param path]. By default it will save lossless. If [param lossy] is true, the image will be saved lossy, using the [param quality] setting between 0.0 and 1.0 (inclusive). Lossless WebP offers more efficient compression than PNG. + Saves the image as a WebP (Web Picture) file to the file at [param path]. By default it will save lossless. If [param lossy] is [code]true[/code], the image will be saved lossy, using the [param quality] setting between [code]0.0[/code] and [code]1.0[/code] (inclusive). Lossless WebP offers more efficient compression than PNG. [b]Note:[/b] The WebP format is limited to a size of 16383×16383 pixels, while PNG can save larger images. @@ -513,7 +513,7 @@ - Saves the image as a WebP (Web Picture) file to a byte array. By default it will save lossless. If [param lossy] is true, the image will be saved lossy, using the [param quality] setting between 0.0 and 1.0 (inclusive). Lossless WebP offers more efficient compression than PNG. + Saves the image as a WebP (Web Picture) file to a byte array. By default it will save lossless. If [param lossy] is [code]true[/code], the image will be saved lossy, using the [param quality] setting between [code]0.0[/code] and [code]1.0[/code] (inclusive). Lossless WebP offers more efficient compression than PNG. [b]Note:[/b] The WebP format is limited to a size of 16383×16383 pixels, while PNG can save larger images. diff --git a/doc/classes/MultiplayerPeer.xml b/doc/classes/MultiplayerPeer.xml index edb2c39e2470..cec946410226 100644 --- a/doc/classes/MultiplayerPeer.xml +++ b/doc/classes/MultiplayerPeer.xml @@ -65,7 +65,7 @@ - Returns true if the server can act as a relay in the current configuration (i.e. if the higher level [MultiplayerAPI] should notify connected clients of other peers, and implement a relay protocol to allow communication between them). + Returns [code]true[/code] if the server can act as a relay in the current configuration. That is, if the higher level [MultiplayerAPI] should notify connected clients of other peers, and implement a relay protocol to allow communication between them. diff --git a/doc/classes/NavigationServer2D.xml b/doc/classes/NavigationServer2D.xml index a0d03d7a012e..f122973a02d8 100644 --- a/doc/classes/NavigationServer2D.xml +++ b/doc/classes/NavigationServer2D.xml @@ -133,7 +133,7 @@ - Returns true if the map got changed the previous frame. + Returns [code]true[/code] if the map got changed the previous frame. @@ -215,7 +215,7 @@ - If [param paused] is true the specified [param agent] will not be processed, e.g. calculate avoidance velocities or receive avoidance callbacks. + If [param paused] is [code]true[/code] the specified [param agent] will not be processed, e.g. calculate avoidance velocities or receive avoidance callbacks. @@ -573,7 +573,7 @@ - Returns true if the map is active. + Returns [code]true[/code] if the map is active. @@ -707,7 +707,7 @@ - If [param paused] is true the specified [param obstacle] will not be processed, e.g. affect avoidance velocities. + If [param paused] is [code]true[/code] the specified [param obstacle] will not be processed, e.g. affect avoidance velocities. diff --git a/doc/classes/NavigationServer3D.xml b/doc/classes/NavigationServer3D.xml index 42f6235f8b65..7e263186c645 100644 --- a/doc/classes/NavigationServer3D.xml +++ b/doc/classes/NavigationServer3D.xml @@ -147,7 +147,7 @@ - Returns true if the map got changed the previous frame. + Returns [code]true[/code] if the map got changed the previous frame. @@ -237,7 +237,7 @@ - If [param paused] is true the specified [param agent] will not be processed, e.g. calculate avoidance velocities or receive avoidance callbacks. + If [param paused] is [code]true[/code] the specified [param agent] will not be processed, e.g. calculate avoidance velocities or receive avoidance callbacks. @@ -644,14 +644,14 @@ - Returns true if the navigation [param map] allows navigation regions to use edge connections to connect with other navigation regions within proximity of the navigation map edge connection margin. + Returns [code]true[/code] if the navigation [param map] allows navigation regions to use edge connections to connect with other navigation regions within proximity of the navigation map edge connection margin. - Returns true if the map is active. + Returns [code]true[/code] if the map is active. @@ -831,7 +831,7 @@ - If [param paused] is true the specified [param obstacle] will not be processed, e.g. affect avoidance velocities. + If [param paused] is [code]true[/code] the specified [param obstacle] will not be processed, e.g. affect avoidance velocities. @@ -995,7 +995,7 @@ - Returns true if the navigation [param region] is set to use edge connections to connect with other navigation regions within proximity of the navigation map edge connection margin. + Returns [code]true[/code] if the navigation [param region] is set to use edge connections to connect with other navigation regions within proximity of the navigation map edge connection margin. diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index ed420f4587dc..7fc80c776a52 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -405,7 +405,7 @@ - Calls the [param method] on the object during idle time. Always returns null, [b]not[/b] the method's result. + Calls the [param method] on the object during idle time. Always returns [code]null[/code], [b]not[/b] the method's result. Idle time happens mainly at the end of process and physics frames. In it, deferred calls will be run until there are none left, which means you can defer calls from other deferred calls and they'll still be run in the current idle time cycle. This means you should not call a method deferred from itself (or from a method called by it), as this causes infinite recursion the same way as if you had called the method directly. This method supports a variable number of arguments, so parameters can be passed as a comma separated list. [codeblocks] diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 1d65f6fb9abe..1e8315c4a2c5 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -472,10 +472,10 @@ If the [code]--log-file <file>[/code] [url=$DOCS_URL/tutorials/editor/command_line_tutorial.html]command line argument[/url] is used, log rotation is always disabled. - When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when an [code]assert[/code] call always evaluates to false. + When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when an [code]assert[/code] call always evaluates to [code]false[/code]. - When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when an [code]assert[/code] call always evaluates to true. + When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when an [code]assert[/code] call always evaluates to [code]true[/code]. When set to [code]warn[/code] or [code]error[/code], produces a warning or an error respectively when a local variable captured by a lambda is reassigned, since this does not modify the outer local variable. @@ -2947,16 +2947,16 @@ Specify whether to enable eye tracking for this project. Depending on the platform, additional export configuration may be needed. - If true the hand interaction profile extension will be activated if supported by the platform. + If [code]true[/code] the hand interaction profile extension will be activated if supported by the platform. - If true we enable the hand tracking extension if available. + If [code]true[/code] we enable the hand tracking extension if available. Specify whether OpenXR should be configured for an HMD or a hand held device. - If true and foveation is supported, will automatically adjust foveation level based on framerate up to the level set on [member xr/openxr/foveation_level]. + If [code]true[/code] and foveation is supported, will automatically adjust foveation level based on framerate up to the level set on [member xr/openxr/foveation_level]. [b]Note:[/b] Only works on the Compatibility rendering method. diff --git a/doc/classes/RDPipelineDepthStencilState.xml b/doc/classes/RDPipelineDepthStencilState.xml index b8245f97af23..0a826d0cd36d 100644 --- a/doc/classes/RDPipelineDepthStencilState.xml +++ b/doc/classes/RDPipelineDepthStencilState.xml @@ -34,10 +34,10 @@ The method used for comparing the previous and current depth values. - The maximum depth that returns true for [member enable_depth_range]. + The maximum depth that returns [code]true[/code] for [member enable_depth_range]. - The minimum depth that returns true for [member enable_depth_range]. + The minimum depth that returns [code]true[/code] for [member enable_depth_range]. If [code]true[/code], each depth value will be tested to see if it is between [member depth_range_min] and [member depth_range_max]. If it is outside of these values, it is discarded. @@ -46,7 +46,7 @@ If [code]true[/code], enables depth testing which allows objects to be automatically occluded by other objects based on their depth. This also allows objects to be partially occluded by other objects. If [code]false[/code], objects will appear in the order they were drawn (like in Godot's 2D renderer). - If [code]true[/code], writes to the depth buffer whenever the depth test returns true. Only works when enable_depth_test is also true. + If [code]true[/code], writes to the depth buffer whenever the depth test returns [code]true[/code]. Only works when enable_depth_test is also [code]true[/code]. If [code]true[/code], enables stencil testing. There are separate stencil buffers for front-facing triangles and back-facing triangles. See properties that begin with "front_op" and properties with "back_op" for each. diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index d86b82b72a11..57e0cb645f6d 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -224,7 +224,7 @@ - If [param ignore] is [code]true[/code], ignore clipping on items drawn with this canvas item until this is called again with [param ignore] set to false. + If [param ignore] is [code]true[/code], ignore clipping on items drawn with this canvas item until this is called again with [param ignore] set to [code]false[/code]. @@ -2885,7 +2885,7 @@ - If [code]true[/code], particles will emit over time. Setting to false does not reset the particles, but only stops their emission. Equivalent to [member GPUParticles3D.emitting]. + If [code]true[/code], particles will emit over time. Setting to [code]false[/code] does not reset the particles, but only stops their emission. Equivalent to [member GPUParticles3D.emitting]. diff --git a/doc/classes/Shader.xml b/doc/classes/Shader.xml index b71f9ca1b02a..76a33f0401ae 100644 --- a/doc/classes/Shader.xml +++ b/doc/classes/Shader.xml @@ -31,8 +31,8 @@ - Get the list of shader uniforms that can be assigned to a [ShaderMaterial], for use with [method ShaderMaterial.set_shader_parameter] and [method ShaderMaterial.get_shader_parameter]. The parameters returned are contained in dictionaries in a similar format to the ones returned by [method Object.get_property_list]. - If argument [param get_groups] is true, parameter grouping hints will be provided. + Returns the list of shader uniforms that can be assigned to a [ShaderMaterial], for use with [method ShaderMaterial.set_shader_parameter] and [method ShaderMaterial.get_shader_parameter]. The parameters returned are contained in dictionaries in a similar format to the ones returned by [method Object.get_property_list]. + If argument [param get_groups] is [code]true[/code], parameter grouping hints are also included in the list. diff --git a/doc/classes/SkeletonIK3D.xml b/doc/classes/SkeletonIK3D.xml index 4858a6ce228f..dbb099a22b54 100644 --- a/doc/classes/SkeletonIK3D.xml +++ b/doc/classes/SkeletonIK3D.xml @@ -31,7 +31,7 @@ - Returns the parent [Skeleton3D] Node that was present when SkeletonIK entered the [SceneTree]. Returns null if the parent node was not a [Skeleton3D] Node when SkeletonIK3D entered the [SceneTree]. + Returns the parent [Skeleton3D] node that was present when SkeletonIK entered the scene tree. Returns [code]null[/code] if the parent node was not a [Skeleton3D] node when SkeletonIK3D entered the scene tree. diff --git a/doc/classes/Slider.xml b/doc/classes/Slider.xml index a4ffa5c1e7b7..b1e78e898783 100644 --- a/doc/classes/Slider.xml +++ b/doc/classes/Slider.xml @@ -28,12 +28,12 @@ - Emitted when dragging stops. If [param value_changed] is true, [member Range.value] is different from the value when you started the dragging. + Emitted when the grabber stops being dragged. If [param value_changed] is [code]true[/code], [member Range.value] is different from the value when the dragging was started. - Emitted when dragging is started. This is emitted before the corresponding [signal Range.value_changed] signal. + Emitted when the grabber starts being dragged. This is emitted before the corresponding [signal Range.value_changed] signal. diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml index 0995a5a672fc..4683f063f130 100644 --- a/doc/classes/TileMap.xml +++ b/doc/classes/TileMap.xml @@ -380,7 +380,7 @@ Update all the cells in the [param cells] coordinates array so that they use the given [param terrain] for the given [param terrain_set]. If an updated cell has the same terrain as one of its neighboring cells, this function tries to join the two. This function might update neighboring tiles if needed to create correct terrain transitions. - If [param ignore_empty_terrains] is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints. + If [param ignore_empty_terrains] is [code]true[/code], empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints. If [param layer] is negative, the layers are accessed from the last one. [b]Note:[/b] To work correctly, this method requires the TileMap's TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results. @@ -394,7 +394,7 @@ Update all the cells in the [param path] coordinates array so that they use the given [param terrain] for the given [param terrain_set]. The function will also connect two successive cell in the path with the same terrain. This function might update neighboring tiles if needed to create correct terrain transitions. - If [param ignore_empty_terrains] is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints. + If [param ignore_empty_terrains] is [code]true[/code], empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints. If [param layer] is negative, the layers are accessed from the last one. [b]Note:[/b] To work correctly, this method requires the TileMap's TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results. diff --git a/doc/classes/TileMapLayer.xml b/doc/classes/TileMapLayer.xml index bead1c32c02d..c85b0c903b92 100644 --- a/doc/classes/TileMapLayer.xml +++ b/doc/classes/TileMapLayer.xml @@ -228,7 +228,7 @@ Update all the cells in the [param cells] coordinates array so that they use the given [param terrain] for the given [param terrain_set]. If an updated cell has the same terrain as one of its neighboring cells, this function tries to join the two. This function might update neighboring tiles if needed to create correct terrain transitions. - If [param ignore_empty_terrains] is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints. + If [param ignore_empty_terrains] is [code]true[/code], empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints. [b]Note:[/b] To work correctly, this method requires the [TileMapLayer]'s TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results. @@ -240,7 +240,7 @@ Update all the cells in the [param path] coordinates array so that they use the given [param terrain] for the given [param terrain_set]. The function will also connect two successive cell in the path with the same terrain. This function might update neighboring tiles if needed to create correct terrain transitions. - If [param ignore_empty_terrains] is true, empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints. + If [param ignore_empty_terrains] is [code]true[/code], empty terrains will be ignored when trying to find the best fitting tile for the given terrain constraints. [b]Note:[/b] To work correctly, this method requires the [TileMapLayer]'s TileSet to have terrains set up with all required terrain combinations. Otherwise, it may produce unexpected results. diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml index 78a703c213ac..c51202b7a7cc 100644 --- a/doc/classes/TreeItem.xml +++ b/doc/classes/TreeItem.xml @@ -253,7 +253,7 @@ - Returns the next sibling TreeItem in the tree or a null object if there is none. + Returns the next sibling TreeItem in the tree or a [code]null[/code] object if there is none. @@ -275,13 +275,13 @@ - Returns the parent TreeItem or a null object if there is none. + Returns the parent TreeItem or a [code]null[/code] object if there is none. - Returns the previous sibling TreeItem in the tree or a null object if there is none. + Returns the previous sibling TreeItem in the tree or a [code]null[/code] object if there is none. diff --git a/doc/classes/VideoStreamPlayback.xml b/doc/classes/VideoStreamPlayback.xml index 8b4a7f8d2906..17e29ae337a9 100644 --- a/doc/classes/VideoStreamPlayback.xml +++ b/doc/classes/VideoStreamPlayback.xml @@ -54,7 +54,7 @@ - Called in response to [member VideoStreamPlayer.autoplay] or [method VideoStreamPlayer.play]. Note that manual playback may also invoke [method _stop] multiple times before this method is called. [method _is_playing] should return true once playing. + Called in response to [member VideoStreamPlayer.autoplay] or [method VideoStreamPlayer.play]. Note that manual playback may also invoke [method _stop] multiple times before this method is called. [method _is_playing] should return [code]true[/code] once playing. @@ -81,14 +81,14 @@ - Stops playback. May be called multiple times before [method _play], or in response to [method VideoStreamPlayer.stop]. [method _is_playing] should return false once stopped. + Stops playback. May be called multiple times before [method _play], or in response to [method VideoStreamPlayer.stop]. [method _is_playing] should return [code]false[/code] once stopped. - Ticks video playback for [param delta] seconds. Called every frame as long as [method _is_paused] and [method _is_playing] return true. + Ticks video playback for [param delta] seconds. Called every frame as long as both [method _is_paused] and [method _is_playing] return [code]true[/code]. diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index f57185ae872c..baf58f2f0566 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -36,7 +36,7 @@ - Returns the currently active 2D camera. Returns null if there are no active cameras. + Returns the currently active 2D camera. Returns [code]null[/code] if there are no active cameras. @@ -125,13 +125,13 @@ - Returns the [Control] having the focus within this viewport. If no [Control] has the focus, returns null. + Returns the [Control] having the focus within this viewport. If no [Control] has the focus, returns [code]null[/code]. - Returns the [Control] that the mouse is currently hovering over in this viewport. If no [Control] has the cursor, returns null. + Returns the [Control] that the mouse is currently hovering over in this viewport. If no [Control] has the cursor, returns [code]null[/code]. Typically the leaf [Control] node or deepest level of the subtree which claims hover. This is very useful when used together with [method Node.is_ancestor_of] to find if the mouse is within a control tree. diff --git a/doc/classes/VisualShaderNodeCompare.xml b/doc/classes/VisualShaderNodeCompare.xml index b566ca62f390..9f312fe9070c 100644 --- a/doc/classes/VisualShaderNodeCompare.xml +++ b/doc/classes/VisualShaderNodeCompare.xml @@ -69,10 +69,10 @@ Represents the size of the [enum Function] enum. - The result will be true if all of component in vector satisfy the comparison condition. + The result will be [code]true[/code] if all components in the vector satisfy the comparison condition. - The result will be true if any of component in vector satisfy the comparison condition. + The result will be [code]true[/code] if any component in the vector satisfy the comparison condition. Represents the size of the [enum Condition] enum. diff --git a/modules/gltf/doc_classes/GLTFAnimation.xml b/modules/gltf/doc_classes/GLTFAnimation.xml index d269145bbd98..f11dea8ee84a 100644 --- a/modules/gltf/doc_classes/GLTFAnimation.xml +++ b/modules/gltf/doc_classes/GLTFAnimation.xml @@ -13,7 +13,7 @@ Gets additional arbitrary data in this [GLTFAnimation] instance. This can be used to keep per-node state data in [GLTFDocumentExtension] classes, which is important because they are stateless. - The argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the glTF file), and the return value can be anything you set. If nothing was set, the return value is null. + The argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the glTF file), and the return value can be anything you set. If nothing was set, the return value is [code]null[/code]. diff --git a/modules/gltf/doc_classes/GLTFCamera.xml b/modules/gltf/doc_classes/GLTFCamera.xml index 9fce21659ca6..12334683baae 100644 --- a/modules/gltf/doc_classes/GLTFCamera.xml +++ b/modules/gltf/doc_classes/GLTFCamera.xml @@ -47,13 +47,13 @@ The distance to the near culling boundary for this camera relative to its local Z axis, in meters. This maps to glTF's [code]znear[/code] property. - The FOV of the camera. This class and glTF define the camera FOV in radians, while Godot uses degrees. This maps to glTF's [code]yfov[/code] property. This value is only used for perspective cameras, when [member perspective] is true. + The FOV of the camera. This class and glTF define the camera FOV in radians, while Godot uses degrees. This maps to glTF's [code]yfov[/code] property. This value is only used for perspective cameras, when [member perspective] is [code]true[/code]. - Whether or not the camera is in perspective mode. If false, the camera is in orthographic/orthogonal mode. This maps to glTF's camera [code]type[/code] property. See [member Camera3D.projection] and the glTF spec for more information. + If [code]true[/code], the camera is in perspective mode. Otherwise, the camera is in orthographic/orthogonal mode. This maps to glTF's camera [code]type[/code] property. See [member Camera3D.projection] and the glTF spec for more information. - The size of the camera. This class and glTF define the camera size magnitude as a radius in meters, while Godot defines it as a diameter in meters. This maps to glTF's [code]ymag[/code] property. This value is only used for orthographic/orthogonal cameras, when [member perspective] is false. + The size of the camera. This class and glTF define the camera size magnitude as a radius in meters, while Godot defines it as a diameter in meters. This maps to glTF's [code]ymag[/code] property. This value is only used for orthographic/orthogonal cameras, when [member perspective] is [code]false[/code]. diff --git a/modules/gltf/doc_classes/GLTFDocument.xml b/modules/gltf/doc_classes/GLTFDocument.xml index ebeed015e9db..7724875a7503 100644 --- a/modules/gltf/doc_classes/GLTFDocument.xml +++ b/modules/gltf/doc_classes/GLTFDocument.xml @@ -68,7 +68,7 @@ - Registers the given [GLTFDocumentExtension] instance with GLTFDocument. If [param first_priority] is true, this extension will be run first. Otherwise, it will be run last. + Registers the given [GLTFDocumentExtension] instance with GLTFDocument. If [param first_priority] is [code]true[/code], this extension will be run first. Otherwise, it will be run last. [b]Note:[/b] Like GLTFDocument itself, all GLTFDocumentExtension classes must be stateless in order to function properly. If you need to store data, use the [code]set_additional_data[/code] and [code]get_additional_data[/code] methods in [GLTFState] or [GLTFNode]. diff --git a/modules/gltf/doc_classes/GLTFDocumentExtension.xml b/modules/gltf/doc_classes/GLTFDocumentExtension.xml index 5c548c472f60..6a84da2b6bad 100644 --- a/modules/gltf/doc_classes/GLTFDocumentExtension.xml +++ b/modules/gltf/doc_classes/GLTFDocumentExtension.xml @@ -30,7 +30,7 @@ Part of the export process. This method is run after [method _get_saveable_image_formats] and before [method _export_post]. If this [GLTFDocumentExtension] is used for exporting images, this runs after [method _serialize_texture_json]. - This method can be used to modify the final JSON of each node. Data should be primarily stored in [param gltf_node] prior to serializing the JSON, but the original Godot [param node] is also provided if available. The node may be null if not available, such as when exporting glTF data not generated from a Godot scene. + This method can be used to modify the final JSON of each node. Data should be primarily stored in [param gltf_node] prior to serializing the JSON, but the original Godot [Node] is also provided if available. [param node] may be [code]null[/code] if not available, such as when exporting glTF data not generated from a Godot scene. @@ -66,7 +66,7 @@ Part of the import process. This method is run after [method _import_post_parse] and before [method _import_node]. Runs when generating a Godot scene node from a GLTFNode. The returned node will be added to the scene tree. Multiple nodes can be generated in this step if they are added as a child of the returned node. - [b]Note:[/b] The [param scene_parent] parameter may be null if this is the single root node. + [b]Note:[/b] The [param scene_parent] parameter may be [code]null[/code] if this is the single root node. diff --git a/modules/gltf/doc_classes/GLTFMesh.xml b/modules/gltf/doc_classes/GLTFMesh.xml index da73c20c1df6..439078ffccb7 100644 --- a/modules/gltf/doc_classes/GLTFMesh.xml +++ b/modules/gltf/doc_classes/GLTFMesh.xml @@ -15,7 +15,7 @@ Gets additional arbitrary data in this [GLTFMesh] instance. This can be used to keep per-node state data in [GLTFDocumentExtension] classes, which is important because they are stateless. - The argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the glTF file), and the return value can be anything you set. If nothing was set, the return value is null. + The argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the glTF file), and the return value can be anything you set. If nothing was set, the return value is [code]null[/code]. diff --git a/modules/gltf/doc_classes/GLTFNode.xml b/modules/gltf/doc_classes/GLTFNode.xml index 2786c25e9adc..43687056fb68 100644 --- a/modules/gltf/doc_classes/GLTFNode.xml +++ b/modules/gltf/doc_classes/GLTFNode.xml @@ -17,7 +17,7 @@ Gets additional arbitrary data in this [GLTFNode] instance. This can be used to keep per-node state data in [GLTFDocumentExtension] classes, which is important because they are stateless. - The argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the glTF file), and the return value can be anything you set. If nothing was set, the return value is null. + The argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the glTF file), and the return value can be anything you set. If nothing was set, the return value is [code]null[/code]. diff --git a/modules/gltf/doc_classes/GLTFState.xml b/modules/gltf/doc_classes/GLTFState.xml index c049acf557e9..67e89d5928e3 100644 --- a/modules/gltf/doc_classes/GLTFState.xml +++ b/modules/gltf/doc_classes/GLTFState.xml @@ -17,7 +17,7 @@ - Appends an extension to the list of extensions used by this glTF file during serialization. If [param required] is true, the extension will also be added to the list of required extensions. Do not run this in [method GLTFDocumentExtension._export_post], as that stage is too late to add extensions. The final list is sorted alphabetically. + Appends an extension to the list of extensions used by this glTF file during serialization. If [param required] is [code]true[/code], the extension will also be added to the list of required extensions. Do not run this in [method GLTFDocumentExtension._export_post], as that stage is too late to add extensions. The final list is sorted alphabetically. @@ -25,7 +25,7 @@ - Appends the given byte array data to the buffers and creates a [GLTFBufferView] for it. The index of the destination [GLTFBufferView] is returned. If [param deduplication] is true, the buffers will first be searched for duplicate data, otherwise new bytes will always be appended. + Appends the given byte array data to the buffers and creates a [GLTFBufferView] for it. The index of the destination [GLTFBufferView] is returned. If [param deduplication] is [code]true[/code], the buffers will first be searched for duplicate data, otherwise new bytes will always be appended. @@ -38,7 +38,7 @@ Gets additional arbitrary data in this [GLTFState] instance. This can be used to keep per-file state data in [GLTFDocumentExtension] classes, which is important because they are stateless. - The argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the glTF file), and the return value can be anything you set. If nothing was set, the return value is null. + The argument should be the [GLTFDocumentExtension] name (does not have to match the extension name in the glTF file), and the return value can be anything you set. If nothing was set, the return value is [code]null[/code]. diff --git a/modules/interactive_music/doc_classes/AudioStreamInteractive.xml b/modules/interactive_music/doc_classes/AudioStreamInteractive.xml index e8f8e7b76049..3dec7fc9a448 100644 --- a/modules/interactive_music/doc_classes/AudioStreamInteractive.xml +++ b/modules/interactive_music/doc_classes/AudioStreamInteractive.xml @@ -119,7 +119,7 @@ - Return true if a given transition exists (was added via [method add_transition]). + Return [code]true[/code] if a given transition exists (was added via [method add_transition]). diff --git a/modules/openxr/doc_classes/OpenXRCompositionLayer.xml b/modules/openxr/doc_classes/OpenXRCompositionLayer.xml index 6f4ac00f3ed2..97e48990cbce 100644 --- a/modules/openxr/doc_classes/OpenXRCompositionLayer.xml +++ b/modules/openxr/doc_classes/OpenXRCompositionLayer.xml @@ -22,7 +22,7 @@ - Returns true if the OpenXR runtime natively supports this composition layer type. + Returns [code]true[/code] if the OpenXR runtime natively supports this composition layer type. [b]Note:[/b] This will only return an accurate result after the OpenXR session has started.