diff --git a/doc/classes/SkeletonProfileHumanoid.xml b/doc/classes/SkeletonProfileHumanoid.xml
index fe9eded7a9a1..5539d1d9800a 100644
--- a/doc/classes/SkeletonProfileHumanoid.xml
+++ b/doc/classes/SkeletonProfileHumanoid.xml
@@ -5,6 +5,63 @@
A [SkeletonProfile] as a preset that is optimized for the human form. This exists for standardization, so all parameters are read-only.
+ A humanoid skeleton profile contains 54 bones divided in 4 groups: [code]"Body"[/code], [code]"Face"[/code], [code]"LeftHand"[/code], and [code]"RightHand"[/code]. It is structured as follows:
+ [codeblock]
+ Root
+ └─ Hips
+ ├─ LeftUpperLeg
+ │ └─ LeftLowerLeg
+ │ └─ LeftFoot
+ │ └─ LeftToes
+ ├─ RightUpperLeg
+ │ └─ RightLowerLeg
+ │ └─ RightFoot
+ │ └─ RightToes
+ └─ Spine
+ └─ Chest
+ └─ UpperChest
+ ├─ Neck
+ │ └─ Head
+ │ ├─ Jaw
+ │ ├─ LeftEye
+ │ └─ RightEye
+ ├─ LeftShoulder
+ │ └─ LeftUpperArm
+ │ └─ LeftLowerArm
+ │ └─ LeftHand
+ │ ├─ LeftThumbMetacarpal
+ │ │ └─ LeftThumbProximal
+ │ ├─ LeftIndexProximal
+ │ │ └─ LeftIndexIntermediate
+ │ │ └─ LeftIndexDistal
+ │ ├─ LeftMiddleProximal
+ │ │ └─ LeftMiddleIntermediate
+ │ │ └─ LeftMiddleDistal
+ │ ├─ LeftRingProximal
+ │ │ └─ LeftRingIntermediate
+ │ │ └─ LeftRingDistal
+ │ └─ LeftLittleProximal
+ │ └─ LeftLittleIntermediate
+ │ └─ LeftLittleDistal
+ └─ RightShoulder
+ └─ RightUpperArm
+ └─ RightLowerArm
+ └─ RightHand
+ ├─ RightThumbMetacarpal
+ │ └─ RightThumbProximal
+ ├─ RightIndexProximal
+ │ └─ RightIndexIntermediate
+ │ └─ RightIndexDistal
+ ├─ RightMiddleProximal
+ │ └─ RightMiddleIntermediate
+ │ └─ RightMiddleDistal
+ ├─ RightRingProximal
+ │ └─ RightRingIntermediate
+ │ └─ RightRingDistal
+ └─ RightLittleProximal
+ └─ RightLittleIntermediate
+ └─ RightLittleDistal
+ [/codeblock]
$DOCS_URL/tutorials/assets_pipeline/retargeting_3d_skeletons.html