- Start Date: 2014-09-16
- RFC PR: rust-lang/rfcs#369
- Rust Issue: rust-lang/rust#18640
This RFC is preparation for API stabilization for the std::num
module. The
proposal is to finish the simplification efforts started in
@bjz's reversal of the numerics hierarcy.
Broadly, the proposal is to collapse the remaining numeric hierarchy
in std::num
, and to provide only limited support for generic
programming (roughly, only over primitive numeric types that vary
based on size). Traits giving detailed numeric hierarchy can and
should be provided separately through the Cargo ecosystem.
Thus, this RFC proposes to flatten or remove most of the traits
currently provided by std::num
, and generally to simplify the module
as much as possible in preparation for API stabilization.
Starting in early 2013, there was an effort to design a comprehensive "numeric hierarchy" for Rust: a collection of traits classifying a wide variety of numbers and other algebraic objects. The intent was to allow highly-generic code to be written for algebraic structures and then instantiated to particular types.
This hierarchy covered structures like bigints, but also primitive integer and float types. It was an enormous and long-running community effort.
Later, it was recognized that
building such a hierarchy within libstd
was misguided:
@bjz The API that resulted from #4819 attempted, like Haskell, to blend both the primitive numerics and higher level mathematical concepts into one API. This resulted in an ugly hybrid where neither goal was adequately met. I think the libstd should have a strong focus on implementing fundamental operations for the base numeric types, but no more. Leave the higher level concepts to libnum or future community projects.
The std::num
module has thus been slowly migrating away from a large trait
hierarchy toward a simpler one providing just APIs for primitive data types:
this is
@bjz's reversal of the numerics hierarcy.
Along side this effort, there are already external numerics packages like @bjz's num-rs.
But we're not finished yet.
The std::num
module still contains quite a few traits that subdivide out
various features of numbers:
pub trait Zero: Add<Self, Self> {
fn zero() -> Self;
fn is_zero(&self) -> bool;
}
pub trait One: Mul<Self, Self> {
fn one() -> Self;
}
pub trait Signed: Num + Neg<Self> {
fn abs(&self) -> Self;
fn abs_sub(&self, other: &Self) -> Self;
fn signum(&self) -> Self;
fn is_positive(&self) -> bool;
fn is_negative(&self) -> bool;
}
pub trait Unsigned: Num {}
pub trait Bounded {
fn min_value() -> Self;
fn max_value() -> Self;
}
pub trait Primitive: Copy + Clone + Num + NumCast + PartialOrd + Bounded {}
pub trait Num: PartialEq + Zero + One + Neg<Self> + Add<Self,Self> + Sub<Self,Self>
+ Mul<Self,Self> + Div<Self,Self> + Rem<Self,Self> {}
pub trait Int: Primitive + CheckedAdd + CheckedSub + CheckedMul + CheckedDiv
+ Bounded + Not<Self> + BitAnd<Self,Self> + BitOr<Self,Self>
+ BitXor<Self,Self> + Shl<uint,Self> + Shr<uint,Self> {
fn count_ones(self) -> uint;
fn count_zeros(self) -> uint { ... }
fn leading_zeros(self) -> uint;
fn trailing_zeros(self) -> uint;
fn rotate_left(self, n: uint) -> Self;
fn rotate_right(self, n: uint) -> Self;
fn swap_bytes(self) -> Self;
fn from_be(x: Self) -> Self { ... }
fn from_le(x: Self) -> Self { ... }
fn to_be(self) -> Self { ... }
fn to_le(self) -> Self { ... }
}
pub trait FromPrimitive {
fn from_i64(n: i64) -> Option<Self>;
fn from_u64(n: u64) -> Option<Self>;
// many additional defaulted methods
// ...
}
pub trait ToPrimitive {
fn to_i64(&self) -> Option<i64>;
fn to_u64(&self) -> Option<u64>;
// many additional defaulted methods
// ...
}
pub trait NumCast: ToPrimitive {
fn from<T: ToPrimitive>(n: T) -> Option<Self>;
}
pub trait Saturating {
fn saturating_add(self, v: Self) -> Self;
fn saturating_sub(self, v: Self) -> Self;
}
pub trait CheckedAdd: Add<Self, Self> {
fn checked_add(&self, v: &Self) -> Option<Self>;
}
pub trait CheckedSub: Sub<Self, Self> {
fn checked_sub(&self, v: &Self) -> Option<Self>;
}
pub trait CheckedMul: Mul<Self, Self> {
fn checked_mul(&self, v: &Self) -> Option<Self>;
}
pub trait CheckedDiv: Div<Self, Self> {
fn checked_div(&self, v: &Self) -> Option<Self>;
}
pub trait Float: Signed + Primitive {
// a huge collection of static functions (for constants) and methods
...
}
pub trait FloatMath: Float {
// an additional collection of methods
}
The Primitive
traits are intended primarily to support a mechanism,
#[deriving(FromPrimitive)]
, that makes it easy to provide
conversions from numeric types to C-like enum
s.
The Saturating
and Checked
traits provide operations that provide
special handling for overflow and other numeric errors.
Almost all of these traits are currently included in the prelude.
In addition to these traits, the std::num
module includes a couple
dozen free functions, most of which duplicate methods available though
traits.
The goal of this RFC is to refactor the std::num
hierarchy with the
following goals in mind:
-
Simplicity.
-
Limited generic programming: being able to work generically over the natural classes of primitive numeric types that vary only by size. There should be enough abstraction to support porting
strconv
, the generic string/number conversion code used instd
. -
Minimizing dependencies for
libcore
. For example, it should not requirecmath
. -
Future-proofing for external numerics packages. The Cargo ecosystem should ultimately provide choices of sophisticated numeric hierarchies, and
std::num
should not get in the way.
This RFC proposes to collapse the trait hierarchy in std::num
to
just the following traits:
Int
, implemented by all primitive integer types (u8
-u64
,i8
-i64
)UnsignedInt
, implemented byu8
-u64
Signed
, implemented by all signed primitive numeric types (i8
-i64
,f32
-f64
)Float
, implemented byf32
andf64
FloatMath
, implemented byf32
andf64
, which provides functionality fromcmath
These traits inherit from all applicable overloaded operator traits
(from core::ops
). They suffice for generic programming over several
basic categories of primitive numeric types.
As designed, these traits include a certain amount of redundancy
between Int
and Float
. The Alternatives section shows how this
could be factored out into a separate Num
trait. But doing so
suggests a level of generic programming that these traits aren't
intended to support.
The main reason to pull out Signed
into its own trait is so that it
can be added to the prelude. (Further discussion below.)
Below is the full definition of these traits. The functionality remains largely as it is today, just organized into fewer traits:
pub trait Int: Copy + Clone + PartialOrd + PartialEq
+ Add<Self,Self> + Sub<Self,Self>
+ Mul<Self,Self> + Div<Self,Self> + Rem<Self,Self>
+ Not<Self> + BitAnd<Self,Self> + BitOr<Self,Self>
+ BitXor<Self,Self> + Shl<uint,Self> + Shr<uint,Self>
{
// Constants
fn zero() -> Self; // These should be associated constants when those are available
fn one() -> Self;
fn min_value() -> Self;
fn max_value() -> Self;
// Deprecated:
// fn is_zero(&self) -> bool;
// Bit twidling
fn count_ones(self) -> uint;
fn count_zeros(self) -> uint { ... }
fn leading_zeros(self) -> uint;
fn trailing_zeros(self) -> uint;
fn rotate_left(self, n: uint) -> Self;
fn rotate_right(self, n: uint) -> Self;
fn swap_bytes(self) -> Self;
fn from_be(x: Self) -> Self { ... }
fn from_le(x: Self) -> Self { ... }
fn to_be(self) -> Self { ... }
fn to_le(self) -> Self { ... }
// Checked arithmetic
fn checked_add(self, v: Self) -> Option<Self>;
fn checked_sub(self, v: Self) -> Option<Self>;
fn checked_mul(self, v: Self) -> Option<Self>;
fn checked_div(self, v: Self) -> Option<Self>;
fn saturating_add(self, v: Self) -> Self;
fn saturating_sub(self, v: Self) -> Self;
}
pub trait UnsignedInt: Int {
fn is_power_of_two(self) -> bool;
fn checked_next_power_of_two(self) -> Option<Self>;
fn next_power_of_two(self) -> Self;
}
pub trait Signed: Neg<Self> {
fn abs(&self) -> Self;
fn signum(&self) -> Self;
fn is_positive(&self) -> bool;
fn is_negative(&self) -> bool;
// Deprecated:
// fn abs_sub(&self, other: &Self) -> Self;
}
pub trait Float: Copy + Clone + PartialOrd + PartialEq + Signed
+ Add<Self,Self> + Sub<Self,Self>
+ Mul<Self,Self> + Div<Self,Self> + Rem<Self,Self>
{
// Constants
fn zero() -> Self; // These should be associated constants when those are available
fn one() -> Self;
fn min_value() -> Self;
fn max_value() -> Self;
// Classification and decomposition
fn is_nan(self) -> bool;
fn is_infinite(self) -> bool;
fn is_finite(self) -> bool;
fn is_normal(self) -> bool;
fn classify(self) -> FPCategory;
fn integer_decode(self) -> (u64, i16, i8);
// Float intrinsics
fn floor(self) -> Self;
fn ceil(self) -> Self;
fn round(self) -> Self;
fn trunc(self) -> Self;
fn mul_add(self, a: Self, b: Self) -> Self;
fn sqrt(self) -> Self;
fn powi(self, n: i32) -> Self;
fn powf(self, n: Self) -> Self;
fn exp(self) -> Self;
fn exp2(self) -> Self;
fn ln(self) -> Self;
fn log2(self) -> Self;
fn log10(self) -> Self;
// Conveniences
fn fract(self) -> Self;
fn recip(self) -> Self;
fn rsqrt(self) -> Self;
fn to_degrees(self) -> Self;
fn to_radians(self) -> Self;
fn log(self, base: Self) -> Self;
}
// This lives directly in `std::num`, not `core::num`, since it requires `cmath`
pub trait FloatMath: Float {
// Exactly the methods defined in today's version
}
This RFC proposes to:
-
Remove all float constants from the
Float
trait. These constants are available directly from thef32
andf64
modules, and are not really useful for the kind of generic programming these new traits are intended to allow. -
Continue providing various
cmath
functions as methods in theFloatMath
trait. Putting this in a separate trait means thatlibstd
depends oncmath
butlibcore
does not.
All of the free functions defined in std::num
are deprecated.
The prelude will only include the Signed
trait, as the operations it
provides are widely expected to be available when they apply.
The reason for removing the rest of the traits is two-fold:
-
The remaining operations are relatively uncommon. Note that various overloaded operators, like
+
, work regardless of this choice. Those doing intensive work with e.g. floats would only need to importFloat
andFloatMath
. -
Keeping this functionality out of the prelude means that the names of methods and associated items remain available for external numerics libraries in the Cargo ecosystem.
Currently, traits for converting from &str
and to String
are both
included, in their own modules, in libstd
. This is largely due to
the desire to provide impl
s for numeric types, which in turn relies
on std::num::strconv
.
This RFC proposes to:
- Move the
FromStr
trait intocore::str
. - Rename the
ToStr
trait toToString
, and move it tocollections::string
. - Break up and revise
std::num::strconv
into separate, private modules that provide the needed functionality for thefrom_str
andto_string
methods. (Some of this functionality has already migrated tofmt
and been deprecated instrconv
.) - Move the
FromStrRadix
intocore::num
. - Remove
ToStrRadix
, which is already deprecated in favor offmt
.
Ideally, the FromPrimitive
, ToPrimitive
, Primitive
, NumCast
traits would all be removed in favor of a more principled way of
working with C-like enums. However, such a replacement is outside of
the scope of this RFC, so these traits are left (as #[experimental]
)
for now. A follow-up RFC proposing a better solution should appear soon.
In the meantime, see
this proposal and
the discussion on
this issue about
Ordinal
for the rough direction forward.
This RFC somewhat reduces the potential for writing generic numeric
code with std::num
traits. This is intentional, however: the new
design represents "just enough" generics to cover differently-sized
built-in types, without any attempt at general algebraic abstraction.
The status quo is clearly not ideal, and as explained above there was
a long attempt at providing a more complete numeric hierarchy in std
.
So some collapse of the hierarchy seems desirable.
That said, there are other possible factorings. We could introduce the
following Num
trait to factor out commonalities between Int
and Float
:
pub trait Num: Copy + Clone + PartialOrd + PartialEq
+ Add<Self,Self> + Sub<Self,Self>
+ Mul<Self,Self> + Div<Self,Self> + Rem<Self,Self>
{
fn zero() -> Self; // These should be associated constants when those are available
fn one() -> Self;
fn min_value() -> Self;
fn max_value() -> Self;
}
However, it's not clear whether this factoring is worth having a more complex hierarchy, especially because the traits are not intended for generic programming at that level (and generic programming across integer and floating-point types is likely to be extremely rare)
The signed and unsigned operations could be offered on more types, allowing removal of more traits but a less clear-cut semantics.
This RFC does not propose a replacement for
#[deriving(FromPrimitive)]
, leaving the relevant traits in limbo
status. (See
this proposal and
the discussion on
this issue about
Ordinal
for the rough direction forward.)