diff --git a/code/game/objects/items/puzzle_pieces.dm b/code/game/objects/items/puzzle_pieces.dm index 15fa797f5f3f..5d6b409e8d32 100644 --- a/code/game/objects/items/puzzle_pieces.dm +++ b/code/game/objects/items/puzzle_pieces.dm @@ -152,12 +152,8 @@ playsound(src, close_sound, 30, FALSE) /obj/machinery/door/keycard/gates/update_icon_state() - if(density) - icon_state = "closed" - return ..() - else - icon_state = "open" - return ..() + . = ..() + icon_state = density ? "closed" : "open" /obj/machinery/door/keycard/gates/drakelair puzzle_id = "drakelairkey"